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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: Y( M3 E2 g/ N/ I! J1 _9 ]
netlogo自带的social science--traffic grid这一例子当中,6 |: U0 l2 F2 J
globals
  d5 q% x; z6 g6 S+ t) Q[
1 T) H" c! r( G4 b  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; `8 ^7 a6 K1 V6 W/ }+ d) j  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 l! ^( e. M$ @, a* U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. |# r6 b* U$ g: J                           ;; it is to accelerate or decelerate
% S. E/ S3 Z5 s$ U  phase                    ;; keeps track of the phase
: K, ~/ Q3 l$ d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* t9 a! `3 C( H! _; W
  current-light            ;; the currently selected light7 O  O% v! a% t) K
, g: Z% k1 S' {7 j6 T+ l. g
  ;; patch agentsets8 |9 Q6 ^% C- N( U, Z5 ]$ |
  intersections ;; agentset containing the patches that are intersections+ U( E7 z* i- e) F2 m2 u/ o
  roads         ;; agentset containing the patches that are roads
. D/ b0 L" Q! t, f]. I1 W5 D. ^2 u! q+ z6 g/ a
! Q  t+ [0 H' n0 b8 D" ?! r% C
turtles-own# d9 @2 b. W  d0 B+ B& K' C
[
9 n9 c% D* `7 \" j  speed     ;; the speed of the turtle
9 ~# {* M. \/ K0 ?1 o  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ e0 n% [* v% O& ~$ k  wait-time ;; the amount of time since the last time a turtle has moved
7 v; g! G+ o$ a/ A3 p# R], {$ w# m+ v& {) N: D

) Z7 a2 v2 j5 u% npatches-own) h. I' `* w: J( K, W. i+ k3 ^
[4 ]) P8 N0 D) ~) N0 v
  intersection?   ;; true if the patch is at the intersection of two roads
5 _: k0 [2 p; q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; ]- S; l4 j& M. a$ \& J                  ;; false for a non-intersection patches./ u* F( A5 R) t4 V1 m* l
  my-row          ;; the row of the intersection counting from the upper left corner of the
" ~( |2 S+ A) g7 y# y                  ;; world.  -1 for non-intersection patches.$ Z9 Z+ p: A# ^5 ]% p; ]* f* Q
  my-column       ;; the column of the intersection counting from the upper left corner of the3 I9 x3 W$ S2 @- |$ _
                  ;; world.  -1 for non-intersection patches.
( |. M4 T$ S) o  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% J8 M: k5 C9 t& Q" Z  auto?           ;; whether or not this intersection will switch automatically.9 ]) R$ v9 N4 K
                  ;; false for non-intersection patches.* Y$ F' O/ \% r% X, F- B
]
  u# O) A3 H* _& b2 L1 a! e
& ~8 q1 _% v# @3 D# P# h* m$ `
+ @8 y7 I0 Z) p;;;;;;;;;;;;;;;;;;;;;;' D7 e. C& r( g' @
;; Setup Procedures ;;
5 T) R: n9 ?- d% g$ s;;;;;;;;;;;;;;;;;;;;;;
. T: Q; L; `- Q2 L+ R
- x; C  J. G; j' i' u/ H: e;; Initialize the display by giving the global and patch variables initial values.
: W/ j( U6 e4 w  E) _2 N;; Create num-cars of turtles if there are enough road patches for one turtle to/ y3 B$ G7 |( Q8 d
;; be created per road patch. Set up the plots.1 P: f$ T: F) C
to setup
! A' P9 [7 s" b8 [; _  ca% X1 C8 I4 s. o4 B5 Q
  setup-globals7 m$ D3 G7 \* J! o3 S
# U4 @, N* }  R0 k' U' P" V* p
  ;; First we ask the patches to draw themselves and set up a few variables
* W' c7 R" p7 F( L" i  setup-patches
( }# O* G& T6 s4 z9 l  b  make-current one-of intersections
% F3 }8 x7 l! l  label-current
2 r! {8 _+ a) T
0 Z$ o2 ]- e# n7 V  set-default-shape turtles "car"1 E' h! n0 r  L/ G" p* S

# f: @( R! N/ T; g3 w% F" b7 s  if (num-cars > count roads)
/ i! t! ^6 z, b: t. R/ ?7 }) [  [
" e# F; F! X, h: m! @    user-message (word "There are too many cars for the amount of "
& b1 g, B: O' t5 |2 ]; y) j                       "road.  Either increase the amount of roads "0 I( J- t/ l6 P( d8 M% [
                       "by increasing the GRID-SIZE-X or "" p" _' ?$ a; B  d% ~4 j' i& @
                       "GRID-SIZE-Y sliders, or decrease the "2 }- v6 i; e/ i
                       "number of cars by lowering the NUMBER slider.\n"
2 Q2 a; {, W' ?5 `" l9 X9 A3 ~7 U                       "The setup has stopped.")( r# u; h& A2 z" r6 a
    stop
7 ~9 R+ `' t/ A% f  ]  K1 I0 n+ @  X' ]1 ~- _% J

6 R6 p( }0 C4 K$ k$ M* `3 u  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 F9 |$ ?+ |% n. e; F2 b
  crt num-cars
8 ]6 o' a) M: k6 G  [& c# J7 |5 s: T- o
    setup-cars3 [, E0 I5 X, {  X9 i% s
    set-car-color
6 S# r- m" g) C% S  u& o    record-data3 {7 J) U* J: T' e- F
  ]
& a2 H  E9 V7 g. n0 m& d% V/ ~! L$ y+ x5 z. Q9 ]
  ;; give the turtles an initial speed5 v( U/ C% f3 |1 T7 D& W: ^' L
  ask turtles [ set-car-speed ]
1 j( {: X. y1 I' V/ U8 R8 _% m
7 H: ]) u: p4 v, M  k$ X# u8 S  reset-ticks1 L8 c2 c4 H- q# F3 K
end" D( W8 J! K) w, }

1 ]  |) Q$ [% z; z% m3 N8 A;; Initialize the global variables to appropriate values% _% S* a  C5 ?2 Q- X; D
to setup-globals/ n8 P/ {2 h2 H
  set current-light nobody ;; just for now, since there are no lights yet1 ~* A% _+ ?( x5 S$ e% R7 h
  set phase 0
! G5 y) h. n9 f% u  set num-cars-stopped 0
: X" z. b) l! z  m; I2 Z  set grid-x-inc world-width / grid-size-x- L/ f, ]0 j5 H' Q! p4 B
  set grid-y-inc world-height / grid-size-y
1 P6 X: `( D7 F) U7 }% w, \  g4 d3 Q5 \! K2 T
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- H5 k! d) {) i
  set acceleration 0.099, y& f. |6 h$ ]. ]
end
4 T( u3 d) \0 k( c0 m1 j6 I' m8 ]4 h
( }$ K" ?3 a( u% o;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' B2 X2 a% P& e, \# S' h
;; and initialize the traffic lights to one setting
" A5 C/ S& G4 g4 O- v# `to setup-patches& v) m# D9 k5 v) l. L  E
  ;; initialize the patch-owned variables and color the patches to a base-color
9 }  |, C# a4 v/ u4 i/ w" J  ask patches
& V% f! K6 C; T" [, s  [+ R7 \% Q( W" W- Z) }- s
    set intersection? false4 P3 Q  M. q; |0 W2 M3 R
    set auto? false. G' m' E* m4 M3 O+ i& Y
    set green-light-up? true- R. b2 |) O. y+ F
    set my-row -10 b; @% ~0 H+ c; m) f, u! A4 ^
    set my-column -13 [$ |- a# b' R
    set my-phase -1+ w& k: k* y8 b* T) s
    set pcolor brown + 33 h8 P' e: {# N) c  P# D
  ]7 k( }. _0 u' _9 n& P

% i  Z' e' V8 o/ |1 j  ;; initialize the global variables that hold patch agentsets7 H  v/ L3 R* n% X8 ?, T, [
  set roads patches with
8 r' T5 y+ Q) a5 Y6 z: Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 n" R8 ^& N# k2 ~* h+ N+ p  W7 n. V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* m. T2 n& Q  u5 m, u2 o6 C/ b  set intersections roads with
; S! \1 b- n0 p' o, z$ J* p/ T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) a4 O& L% k+ S1 l) c: D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' [9 p4 F( S8 d# k4 l  ~; f; S  Q
- M4 |1 S2 H9 s
  ask roads [ set pcolor white ]
& w8 @4 ~% Z3 p$ C$ z* R    setup-intersections7 ^% H6 A0 Z# h* i
end
% R4 `- d- U$ W, d6 l其中定义道路的句子,如下所示,是什么意思啊?
  h! }# ~% U$ u/ X  O1 n2 C set roads patches with( [5 y; d  R7 w7 p  d8 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 f: i% |7 k& [* C9 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 ^6 k9 J6 Y: [( w9 j) |
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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