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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; e  J4 g+ H/ \$ X7 [
netlogo自带的social science--traffic grid这一例子当中,
- l1 r6 W1 A  `globals
5 A- ~6 L9 O" U4 M* q/ Y[- h: T2 L% R7 d4 E) N8 t0 Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. }+ [# Q# v) M1 ]& ]4 F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 o$ N1 Y+ r% y  x+ d1 A1 G4 P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 ?% W4 ]" [3 a                           ;; it is to accelerate or decelerate
( a5 ]0 c9 a( [! l5 {  phase                    ;; keeps track of the phase9 o% Y5 z* W9 \6 z( c& w
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 I$ p1 B9 x+ j& ?. i1 E
  current-light            ;; the currently selected light+ l, o: V) s5 \; L

- r: v7 L& k3 U2 i2 t  ;; patch agentsets4 v* p; v2 e& C' r+ }4 O
  intersections ;; agentset containing the patches that are intersections
7 H/ o& X, c/ v. J  roads         ;; agentset containing the patches that are roads- K* x; S6 M/ D# f
]6 S! r1 S1 b3 ?% u  T
/ ]" N3 d% o5 ]8 a! v
turtles-own
* ^8 m. ?3 p3 b0 }( ]. J6 i9 j[
% e3 ]( K  d( ?8 ~) J- f7 w  speed     ;; the speed of the turtle
4 c2 W# h- z2 `: A( M  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! I& m: U$ B9 ], \  wait-time ;; the amount of time since the last time a turtle has moved
. Z6 a  d* ]5 b  d7 L  m6 O]
7 X$ [. B) q3 M3 i5 C$ i% p
1 i) s/ |/ Y4 }) k. V# apatches-own
' u/ O6 B5 I1 G+ z5 A" ?! k. ^' p[- d1 ~& s2 E& A
  intersection?   ;; true if the patch is at the intersection of two roads
  I' g+ `& ?. N( Z. y: m  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 k# n. S6 O+ ~/ Y2 {2 n
                  ;; false for a non-intersection patches.
, e: n5 {4 ?4 z5 j  my-row          ;; the row of the intersection counting from the upper left corner of the4 l/ v# n$ J: f+ ^8 X. P
                  ;; world.  -1 for non-intersection patches.
! C: N4 D8 C  S  my-column       ;; the column of the intersection counting from the upper left corner of the1 i- ^: z6 T9 I/ e2 W8 z; o1 E
                  ;; world.  -1 for non-intersection patches." `0 ~  U* o. J4 w+ k* F; l  S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& ]" `8 J( S$ W  auto?           ;; whether or not this intersection will switch automatically.' ~+ v1 B& k8 {) s8 e: S/ v
                  ;; false for non-intersection patches.  M; [+ U  B* |7 b
]& f4 H& q* v5 g# \! D% a) P
' c& F7 |' m1 H
0 M% Y( s! v; X1 l6 E1 F! `
;;;;;;;;;;;;;;;;;;;;;;
0 x5 h/ e3 o; V6 \8 J;; Setup Procedures ;;' L5 h" J" k0 r* ?1 O: W6 j
;;;;;;;;;;;;;;;;;;;;;;8 a, q( x1 o! `7 `6 f' `& V

4 P$ T, f1 M+ b6 I# x4 u( `) S;; Initialize the display by giving the global and patch variables initial values.
5 t( |0 E+ L3 H' i* F8 B$ s;; Create num-cars of turtles if there are enough road patches for one turtle to
2 |1 P# u6 z) l$ X1 q;; be created per road patch. Set up the plots.
7 H  E9 j& X% w7 Qto setup- j. ]+ T/ Q% {  Y$ v5 C' Z: L
  ca
5 K9 N( r2 _4 Z! y2 Y5 q- M1 S* l  setup-globals
6 f* |! [; L) F0 u6 F. ~" p0 q6 l1 i! O' Q
  ;; First we ask the patches to draw themselves and set up a few variables4 t% @( X1 w- a
  setup-patches+ Y% ~* Q  O, n
  make-current one-of intersections7 l% H- N) S! o) B5 A0 b
  label-current! v: ?' |- \' ~2 T6 u" F

( e: G5 W2 m3 a5 V  d  set-default-shape turtles "car"" F+ F" F9 A, w6 Y8 A* H/ K
+ ]! w  F+ g6 ~' J
  if (num-cars > count roads)
; Y" K* X) B, Q) l3 w, V: D  [
: ?, L6 g0 f) T& s    user-message (word "There are too many cars for the amount of "$ F" A+ w; Z2 R& e/ S0 ]3 Z
                       "road.  Either increase the amount of roads "
' v% Q! ?5 B* H4 o- @. K, @; c4 ~                       "by increasing the GRID-SIZE-X or "
+ X2 J7 Z' U) k  |7 u                       "GRID-SIZE-Y sliders, or decrease the "; V- `' v. ^- p
                       "number of cars by lowering the NUMBER slider.\n"
/ b/ @; u( T% {' ]                       "The setup has stopped.")
+ O& B# G! A8 u% j5 B  L6 w    stop
0 r1 x! F3 H8 j5 B8 G  ]) u3 n0 @" R  y
; ]; z5 X% S7 p% r% M
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 z  }2 o$ W  q# s' i3 [' m5 R  crt num-cars8 o$ P; c; f  b& c3 \9 V
  [! U* }5 g2 s3 x6 B
    setup-cars9 x+ E/ `1 f2 g: D0 a5 l
    set-car-color
! W  _/ t4 F3 b3 i# H    record-data9 S' V0 g; y5 _/ F) Z
  ]! Z3 U! u/ d5 ^- Q

- }, {& b& i0 W1 @  ;; give the turtles an initial speed
/ n/ X- t) L7 ]* j: R& ?  ask turtles [ set-car-speed ]! p/ m( l- w* w7 a; C8 s

8 Z, O  S7 j6 n$ C  reset-ticks
& ^1 e$ F  `+ `. Oend
; h3 a! V' d( h+ R1 v" J# w8 b
" v+ L( S% {, ^9 ?;; Initialize the global variables to appropriate values
" K3 G3 ], ]" |to setup-globals% V3 r& d# }, y+ n: K4 ^4 F# f
  set current-light nobody ;; just for now, since there are no lights yet
% `$ S. K( V6 u4 z  set phase 0
4 F" _3 `- R7 d# T* D8 d  set num-cars-stopped 02 [' V2 W3 l! u
  set grid-x-inc world-width / grid-size-x
+ H; c8 Y" E  `7 G  set grid-y-inc world-height / grid-size-y
8 R( K- m/ u3 O# z9 p; D5 r
7 \3 R& ]$ r% p& i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& P9 u, l# d0 Y  set acceleration 0.0991 P: v. ]( L0 F/ }7 v1 |
end* r! U5 ^& W. |4 p
8 ]. ]' l: J" \$ f/ ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. F* e6 [2 P& Q2 D
;; and initialize the traffic lights to one setting
4 N. [5 |# v5 N6 w( xto setup-patches
0 b, S4 v, L/ S$ o' J0 d, u  ;; initialize the patch-owned variables and color the patches to a base-color. U2 `- t2 T/ |8 ^
  ask patches1 S: K5 r4 a" ?8 ?% f0 X5 D/ f
  [1 V$ x! E; n2 e1 d
    set intersection? false
  q( b9 K+ L1 Z3 s) m! L    set auto? false" [$ W  ], g1 Q6 d8 n8 ^
    set green-light-up? true
( K# f# }3 N; @. _; Y  J    set my-row -1  a+ _& i' h0 ?: ?: {
    set my-column -1! p4 d# t) w; t8 @2 M7 N
    set my-phase -1  e4 g" l2 p/ l6 M$ y6 u
    set pcolor brown + 3
) K7 J9 l9 T, n0 i# A$ g" R; S  ]2 p3 ?9 Y- f0 z5 V/ G% F
: k4 a5 `, D+ }# m) e9 ^+ W
  ;; initialize the global variables that hold patch agentsets
5 Z6 X4 I3 k$ w7 L( d6 L* y; B4 V  set roads patches with% d" u- [+ s+ I& d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  D) v9 m+ d; w7 x  L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 B- ~' h  I7 \( I2 C4 j' B  set intersections roads with
' i) Z$ i5 @  n' ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( T, ?3 R9 H: u" M! Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# H( w( a0 H! C* Z3 G& N3 f0 b
- u; ~! N3 u* N  R6 _& i  ask roads [ set pcolor white ]
+ E( b* `) {2 P2 [) D    setup-intersections% N) |1 c- N' S2 c/ i6 Z  [: w
end
. @. x! _. a2 A& l2 C7 Q其中定义道路的句子,如下所示,是什么意思啊?
$ t; {2 M0 ]0 ^( B! }) o set roads patches with
  E$ r2 W& ~2 s" C& G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% b; [" C6 @# k! z. S0 |: f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" v* j. K( C" U! T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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