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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 I: i) I9 _/ ?0 S& h- f
netlogo自带的social science--traffic grid这一例子当中,  ?5 b2 G; w% h& T- y3 m+ p: g/ B
globals5 r! S. G6 z! _( y
[+ j8 x  K2 R( U1 [2 P8 @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction) d3 E+ [' t! W
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 g! v' q" }# ?4 c2 k  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; z7 T) g3 f& U5 F0 T  a. Q                           ;; it is to accelerate or decelerate# t* J" V! Z- t, [
  phase                    ;; keeps track of the phase: Y' `+ `. [% J7 `9 v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# j: u5 `3 ^3 {$ x  current-light            ;; the currently selected light7 s; }( x/ x# ?/ A. `$ Q; \( m
) w# T; ~+ J5 Y( L
  ;; patch agentsets
4 R7 u3 ~3 C& o( E0 S- k- c6 J( X  intersections ;; agentset containing the patches that are intersections
- C: j5 d. g5 u" q1 q7 z  G  roads         ;; agentset containing the patches that are roads
( {2 `/ j9 ~# {& D]
# G( n+ U# E3 K, Y) B8 n7 Z3 V  |! E/ C9 s; }# |4 ?* @
turtles-own3 d( ~; W% o( B& S/ E
[
& R1 N% M: B% T8 ^  H2 v% `1 O  speed     ;; the speed of the turtle$ H" v9 d, [$ E: C: Q- C( ?! u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; B( ?8 H: ^. p4 l4 G
  wait-time ;; the amount of time since the last time a turtle has moved
) i' l/ Q2 Q- |* I9 R' r8 k. F]$ Z4 ?) S: u/ w+ ~
: E1 S8 W6 D. p6 l4 s
patches-own
0 r/ c. z' F( f: {) s0 b[
# S4 I9 c0 X. A* M5 _  intersection?   ;; true if the patch is at the intersection of two roads
* m/ _6 z4 x" k; v  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ M9 j" f  D. k0 t                  ;; false for a non-intersection patches.
1 }" ]' v7 H! x& C8 a  my-row          ;; the row of the intersection counting from the upper left corner of the
4 Z6 V7 k( H% J& V                  ;; world.  -1 for non-intersection patches.
4 \5 `' U; M! A- B  my-column       ;; the column of the intersection counting from the upper left corner of the
7 O# p0 t* _3 T2 o( J7 ~                  ;; world.  -1 for non-intersection patches.6 |' h! s' c$ ^, z) b! ^. K$ [
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 a* h* D$ K4 t: \) Q7 W& f1 t6 Y  auto?           ;; whether or not this intersection will switch automatically.
: t; a/ a( D7 ^& l3 N                  ;; false for non-intersection patches.
, D  A/ W  Q  w# O# Z+ N]
- |( k+ ]8 Z4 e# P1 f$ \0 Y/ v- u; E* @0 i9 R2 ]
4 }: d* d2 W8 Y- k6 S
;;;;;;;;;;;;;;;;;;;;;;
, k/ X8 |7 \0 i  J' e3 L;; Setup Procedures ;;! }1 i& u! O1 X  f
;;;;;;;;;;;;;;;;;;;;;;
9 [% N+ I/ `' r: X4 R/ N! W+ ~3 [
;; Initialize the display by giving the global and patch variables initial values.4 j: J1 i  N& {7 D
;; Create num-cars of turtles if there are enough road patches for one turtle to
6 ~' b" Y$ w) f, D7 i;; be created per road patch. Set up the plots.8 [$ ]$ a  k' v
to setup
0 _( v1 e6 |- m- h" n* o  ca8 d1 e# B" G% R+ R4 H5 _
  setup-globals2 P2 g# T# p' ~4 ^- b% f
4 |1 N! n9 k% {0 G/ J- h
  ;; First we ask the patches to draw themselves and set up a few variables
3 D6 [3 w0 h# Z" G  setup-patches
2 N! I* ^0 z( M' I$ R  make-current one-of intersections4 Y# K  }: g$ ]  \+ O
  label-current  {7 c) f& E' W2 J2 a% x

  E* K2 ^# u& |& y) c9 r5 B  set-default-shape turtles "car"% }# x/ z' ]+ W$ w  P! k7 A* _

% e6 [$ _) m/ Q  if (num-cars > count roads). x* n2 ?" k! \# Y) l% A
  [
5 }/ V: z9 v% l    user-message (word "There are too many cars for the amount of "
  Y0 W/ Z( {0 w! K; [! Q. D                       "road.  Either increase the amount of roads "$ s- B" |* ^& o
                       "by increasing the GRID-SIZE-X or "1 k- q0 ~/ c5 j4 V8 _) I- @
                       "GRID-SIZE-Y sliders, or decrease the "
& X+ z5 p  a! _( P% G/ b                       "number of cars by lowering the NUMBER slider.\n"
7 E( C& x) Q8 R/ p- {! C                       "The setup has stopped.")2 X, `6 \4 V1 v6 h9 M" {' x
    stop
3 @/ ^' u4 w% g' b5 S- R2 J+ ?  ]! _, z4 ~7 \4 N3 p1 J1 [
0 x, X+ J; s5 u1 w- q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: D! f. S  P- c8 y  n3 B( ?  crt num-cars
! d7 U: l1 e1 Y9 d  [
" J( U2 f7 B) y: u) h  J    setup-cars
  s: u5 [& t* c6 F6 J. p    set-car-color2 C" _( e5 V5 ]( R. P
    record-data
9 }4 s. w' ]) r; B/ \% J  ]
$ y% ^* }& z5 [$ ]& C0 u) Z! |2 ^' _* `% _6 R! W
  ;; give the turtles an initial speed2 m' }/ ^1 a; ^4 a& h
  ask turtles [ set-car-speed ]
  L8 y! Y+ i2 R/ D' x4 x8 G( j9 b9 ?& p
  reset-ticks: q5 Y; p; o% B2 w$ @) s
end
) x) N6 ]: f3 a' y) s9 i
1 e3 Z# A$ x, p* @/ R! Z. k. H6 W;; Initialize the global variables to appropriate values
2 R5 f) q) @+ L3 B$ m1 r; U( lto setup-globals
; V0 U. ^4 m1 E/ |  set current-light nobody ;; just for now, since there are no lights yet" G" M( {) |$ ?  q7 w" F/ j6 I
  set phase 0) v5 a4 E# u* I! k" }
  set num-cars-stopped 0
* ]+ U0 B. f* ^# d$ R  set grid-x-inc world-width / grid-size-x
+ ~7 @' U2 }: B  set grid-y-inc world-height / grid-size-y
/ X3 e2 t+ R  I# `" J4 p( a( ~/ B* S# e5 Q( F
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# `$ {) Y4 W$ `( g
  set acceleration 0.0990 R1 ?% n! D' G! ]: D) K
end& G6 O% `$ K; j$ L+ e9 ~
* j# b* {% G3 f! p0 |( d! h2 ]* c  A  {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 w/ p/ h6 r8 j* W  D" K$ I8 B
;; and initialize the traffic lights to one setting2 R, L$ P* g+ d+ Z6 x
to setup-patches
1 w" y! u: q4 u# _  ;; initialize the patch-owned variables and color the patches to a base-color
5 ^6 T3 e2 _3 Q1 W8 G/ o  ask patches) t( ~2 x( u# M. V/ i
  [6 r$ O' r/ W5 ^
    set intersection? false
! s+ i& H3 K' _: h) P    set auto? false1 i8 S9 }1 t+ X5 P5 [  \
    set green-light-up? true# ^  c6 c$ E' l% c; `
    set my-row -1
) v# p# }" G) Y3 W    set my-column -1& g+ r* p7 N& o5 Z
    set my-phase -1
5 F! Y) w/ P. Y% K/ G. G) g    set pcolor brown + 3/ x; Q( L2 n8 V" h: A( i# P7 R  w
  ]
7 O# P5 `3 M2 P- f0 Q, ^) L5 R
+ N8 a* g) |* j- q  ;; initialize the global variables that hold patch agentsets0 B6 w7 N, Q' {2 t: c2 P" J
  set roads patches with
( X" Q" p+ o2 m2 L. Y* N. @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 N6 R$ r5 d( }! j$ |0 X& E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" r2 ]! E8 p* |  v
  set intersections roads with! \9 H/ D: r$ I  D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" p* d; G4 j2 S5 d. U9 m- f$ }$ n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- C& ~: J9 O, ]9 W% \
/ q1 A7 p+ i3 ~( a  ask roads [ set pcolor white ]! v3 G& |4 `: ]6 f0 u
    setup-intersections
0 M( a4 ]$ N3 m# x' gend* }  W! m3 A$ W2 D
其中定义道路的句子,如下所示,是什么意思啊?0 |1 g4 V# E- |; w
set roads patches with, ~, @9 m4 U$ |. s; E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 g% J4 h) ~: [$ {; ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" |2 M& _" O* u4 d0 L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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