设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7456|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 H# d' G( j" k$ T& Jnetlogo自带的social science--traffic grid这一例子当中,8 h: T0 x  A/ c5 D. J
globals
  Q4 s* G# ?* @7 H1 R: H[, y6 `. W8 |# k0 i2 j
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 g- o. \+ T5 i6 Z. A, p. T; b  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- k: Y" P1 N% T1 b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, {8 @( k% u$ [- o0 P! \: W                           ;; it is to accelerate or decelerate
: X+ ?4 k. q1 h  phase                    ;; keeps track of the phase
) ~' f" b4 }1 I  x1 k: L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 `3 E2 J3 W9 a9 s7 N& u  current-light            ;; the currently selected light
; D' ~+ q: _" h
! j: S7 u, @: g8 g4 a  ;; patch agentsets
0 |8 b; s7 J; k  z& j1 ?4 f  intersections ;; agentset containing the patches that are intersections9 p5 {* m" I) M" k
  roads         ;; agentset containing the patches that are roads
5 T7 d  @3 S  L! R4 y. R]
9 s# g  M4 F  b, [4 f7 J, P+ k8 T( `/ @0 V$ ?. q$ F$ z
turtles-own
7 f4 O+ y. N  t: d[( _* k: Z! |# r2 L* K$ j% f
  speed     ;; the speed of the turtle* b! @7 G4 a: P
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 d/ h7 {) e/ ~8 {# p8 J
  wait-time ;; the amount of time since the last time a turtle has moved
; N+ ?8 Z/ _' S- t9 }]
$ D2 H! `0 K& C$ J% R; J( O
7 G& V" O% M$ j% \  L" Wpatches-own* Y3 n! Q5 E0 w7 J
[/ p, |& I1 H2 U
  intersection?   ;; true if the patch is at the intersection of two roads
: R+ p3 H2 H9 C( c1 _( O  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# g( \, t/ F9 l" m- \
                  ;; false for a non-intersection patches.
; }8 v) }' j5 h1 ^  my-row          ;; the row of the intersection counting from the upper left corner of the
* Z# s; \5 F+ d& C" ?2 H, @                  ;; world.  -1 for non-intersection patches.* p& ^: j: F0 h
  my-column       ;; the column of the intersection counting from the upper left corner of the* U: L5 v# i1 u' n; T+ }% a8 P
                  ;; world.  -1 for non-intersection patches.$ i9 v3 I* W' H+ S  D, F/ G
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 N# j: _9 Y4 j/ M, J7 N$ e  a
  auto?           ;; whether or not this intersection will switch automatically.5 M1 ^$ N% a: u/ S3 s8 a4 l6 L. E$ @# R
                  ;; false for non-intersection patches.6 O; \" X+ x% p) S
]1 l1 P+ g# Z! }  ^
$ e  N! |" M. d' c* N( @* P# ^
9 |7 G) J" r. J
;;;;;;;;;;;;;;;;;;;;;;
) I1 M2 J" Y+ k' B( F8 H9 n1 W5 v;; Setup Procedures ;;
# H8 \4 k1 v, c5 G$ W+ {;;;;;;;;;;;;;;;;;;;;;;* H. G0 n$ ?- ?) S
2 T5 {1 z0 o" i' n
;; Initialize the display by giving the global and patch variables initial values.
, X5 ]1 f  v3 T8 y+ p;; Create num-cars of turtles if there are enough road patches for one turtle to
% j7 |8 n7 D) ?9 l  S;; be created per road patch. Set up the plots.+ x3 D' Y" Q" \8 O) V& `
to setup: j* |0 h- ~2 J& n1 w, Z. q/ x' B6 v
  ca
2 |; {) H$ k% i; L1 Z  setup-globals$ S. e6 |7 V9 U" R
) [- O, g. y! B- ~
  ;; First we ask the patches to draw themselves and set up a few variables2 g+ K3 o( S/ m; U
  setup-patches' [) s4 D6 [& e  g2 I% N
  make-current one-of intersections
6 K) J) y8 d0 [  label-current  C! ]' o9 ^/ @  e, R( c
% y9 b9 ^, V1 A6 k: ^3 m. A* X
  set-default-shape turtles "car") O- Y' |, G" C" ~9 O/ {+ H: r+ L
4 d& {6 {) ?( ?/ o2 P2 v
  if (num-cars > count roads)
2 K  M+ ~+ A$ Y1 M6 F+ b  [
; G5 t& @8 N) R) Y4 e/ R& a    user-message (word "There are too many cars for the amount of "
7 f1 M, v6 l% T                       "road.  Either increase the amount of roads "
. n1 G# n; J) a                       "by increasing the GRID-SIZE-X or "( e8 ]  ~( u+ I/ w3 M' x, u
                       "GRID-SIZE-Y sliders, or decrease the ") Z# n: D" J! w% s4 y
                       "number of cars by lowering the NUMBER slider.\n"
2 j7 |" n% v* l2 a/ L1 V9 W                       "The setup has stopped.")7 l9 h2 a3 }1 [; f
    stop4 ~% r; z& P+ b
  ]
) A) B8 ?: Z. Z# ~
; @1 N/ v: K0 f6 B& A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 m% N  Q; Z$ Z! [2 @
  crt num-cars( T  r0 |, M# L7 ?* }
  [
& X' C) R$ y& d    setup-cars
/ V. \# X  b8 h+ c" O0 i* i" N    set-car-color
% A/ Z1 w% N) c' D; \1 L5 j    record-data- o; e/ C2 `9 j4 d
  ]
. ]  J/ L4 K1 u! n+ x' V
/ q1 g/ p" x: |3 M* U" b  ;; give the turtles an initial speed
& G4 {- D; _+ d7 d  ask turtles [ set-car-speed ]
5 R" ^5 O: z9 I3 J2 z$ u# ^! ?
0 V* f4 @" Q  `; w# h7 q2 S  reset-ticks
8 m" y/ S- }" J* Lend, E2 ~) ?3 e9 ^3 w$ R
$ V% b$ z0 s, }) I; Z
;; Initialize the global variables to appropriate values
! C; t1 c) M6 ~. q9 k1 d+ N+ Cto setup-globals8 B. Q: h% E5 u1 l4 B  }+ n
  set current-light nobody ;; just for now, since there are no lights yet
7 ]0 F  O" q( Q+ J  set phase 0
8 Y& K& X( q7 I7 ~: X) _) S  set num-cars-stopped 0
, G0 _% R# g% [9 J  n1 K2 U0 i6 e7 V# s0 z  set grid-x-inc world-width / grid-size-x/ `5 i6 z  |( b1 A
  set grid-y-inc world-height / grid-size-y1 m$ t% n# l3 |6 ~0 \  Y& r% U

8 p6 R/ g2 O  z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary  z; N' \$ J+ V3 z1 G
  set acceleration 0.099' o4 X: R" ~& x6 R0 R) a: z
end: L. c) U: a. }9 V8 M

# _, I: z1 ^0 _- B' H( u) L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, T% U4 s+ [3 h4 G1 M0 _;; and initialize the traffic lights to one setting
" a# H; K) Z" f, [4 nto setup-patches
& Y# \) C2 @* i7 P! x2 Q5 h& B+ i  ;; initialize the patch-owned variables and color the patches to a base-color
9 \' O. [: O* ?& ]. X  ask patches
1 `+ v' Y8 {, ?' `7 j) g+ J  [
5 R2 O1 p$ }' z4 z8 ~" h! |# g$ ~    set intersection? false
! {$ W. X+ \9 z7 e& x; G    set auto? false; [. p. ~' r' i. e9 q* n. v
    set green-light-up? true/ s# ]- c# U$ l7 _& e8 T
    set my-row -1. M, [$ |) J" G7 J. c
    set my-column -1  g2 Q" B: G% o" _+ @4 G# D0 m+ q; ^( d
    set my-phase -11 C! G3 A+ {: ]5 _4 \
    set pcolor brown + 3
# D& A. s: S. ?1 i/ E* c9 l  ]
  C: b) u, M' B; S, n$ \) B0 L0 J1 C+ W6 k6 u. z
  ;; initialize the global variables that hold patch agentsets
  R/ B9 h4 o0 G0 D  set roads patches with
) a% g" c) J4 _  s# \5 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* T9 [" r1 _5 R% u) U1 x8 I( v2 m5 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 F' a, y% M! L; }2 M' V  set intersections roads with
3 ^* r. F3 g! ^: e5 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" H0 M% T, C* h8 |" q1 i) G" k
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& [7 v$ d6 V) E$ P  }

+ B; D7 l  u$ r. Q) W  ask roads [ set pcolor white ]
  h, R/ L) i; p    setup-intersections
5 S8 Y: _$ J# I; D7 L/ K4 `# cend
( b% S4 j0 t4 P$ v1 K6 Q其中定义道路的句子,如下所示,是什么意思啊?- P; Z: V. P0 b3 t* e) b4 \5 z
set roads patches with* \3 s5 F; p: E7 T) I2 o$ O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 _2 v' a% N* n0 R' B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" g$ X8 }( b9 O2 n
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-12-16 20:31 , Processed in 0.019326 second(s), 15 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表