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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- S" T6 @: `1 n4 [% ]+ i4 onetlogo自带的social science--traffic grid这一例子当中,; z( H. E$ {2 v$ N% K1 C" L3 `
globals" a, Q5 K" Y; |2 w; \
[
, r) X% x) d% ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. j" C6 h: s$ j  f  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 ]" J$ n6 ~( V3 ?, m: `0 z0 M1 {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 j3 |# w/ i0 g0 S# w
                           ;; it is to accelerate or decelerate% F9 f% S* c: x3 P* _% @
  phase                    ;; keeps track of the phase! {# p! v& I8 L! S
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 {+ V+ m6 }. |8 p& G7 Y  current-light            ;; the currently selected light
$ f! `1 D' M7 k, Y4 V, C; K2 G2 A+ h3 T" `; \( N
  ;; patch agentsets
0 D% |, _  `' q& `" Y  intersections ;; agentset containing the patches that are intersections7 H; ~3 l7 d, \& i1 C
  roads         ;; agentset containing the patches that are roads
' l7 u% o) d8 Q' N- P. Q" l& `6 d]
2 p; G* a5 V: p9 i8 `1 o& ^: a: V: a/ x
( q- Z2 v' E# u& Y7 W& e' qturtles-own
4 x6 c; @+ J3 \[
' l$ [' U+ ~# Y( t" C% g+ Y/ w. ?  speed     ;; the speed of the turtle
/ B/ g( @7 j4 x  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 s4 n  |$ O9 l! p9 g  wait-time ;; the amount of time since the last time a turtle has moved
8 ]$ ^( x* V' ?& x" x8 _( w]
& [. c$ I/ ^. ~/ D5 R2 U0 l6 S: S5 E8 e0 x
patches-own
# Z$ U+ F* X" E7 W& \[' }% ?$ Y3 n) S
  intersection?   ;; true if the patch is at the intersection of two roads
7 ?, ~; p' V; Z1 D. q0 c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' t* j- ^2 l5 m+ n7 c/ ]                  ;; false for a non-intersection patches.# q) y; K" ^+ m- l+ q0 H
  my-row          ;; the row of the intersection counting from the upper left corner of the* L+ }+ Y" ~: P6 P8 g0 L; i1 L+ Q% I
                  ;; world.  -1 for non-intersection patches.' a8 h. u5 Q# J! w' Y8 ~
  my-column       ;; the column of the intersection counting from the upper left corner of the
; \& A# j; C2 \3 t                  ;; world.  -1 for non-intersection patches.  O4 [) m1 \( B% C6 Z& _8 s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. K# h: I; u; Z: q) J  auto?           ;; whether or not this intersection will switch automatically.
$ |8 g. V" Z" R" p( V$ p5 V                  ;; false for non-intersection patches.
0 I  k) A2 e1 B]8 x( H" r, J3 z5 O$ g
; |) y; p8 t) y6 B" [

, u6 T, }& V$ c;;;;;;;;;;;;;;;;;;;;;;3 K6 p0 O# u9 Z3 {: a" k$ b2 T7 ?1 [
;; Setup Procedures ;;
* O& x1 a6 M0 n% [;;;;;;;;;;;;;;;;;;;;;;' N+ u1 W9 {. f  u+ l# |
  g7 M( Z8 K$ e% @# u
;; Initialize the display by giving the global and patch variables initial values.8 B  g4 ^( n9 E# ^" L; f6 b
;; Create num-cars of turtles if there are enough road patches for one turtle to
: k: D: o5 T) y6 p4 d;; be created per road patch. Set up the plots.
  X! c5 ]+ ]* v+ T( A6 p+ D. Y! Zto setup
# b' _, l8 Q* J, N6 [5 c  ca
/ i1 M5 }' S( Y& Y  setup-globals, R* A1 z0 @. U. A% }
% h% B6 I( \8 {
  ;; First we ask the patches to draw themselves and set up a few variables
3 b, v2 I9 S* R1 r# Z  setup-patches/ e: F, [1 ?1 \* W; _! m* [; Z, m
  make-current one-of intersections6 R# x# A1 i( k1 z1 E% Y; f6 j3 a
  label-current* y: \! f6 B4 k
. y& H# L5 S0 b
  set-default-shape turtles "car"2 T  i5 j& h/ y' f' E1 D+ q
8 w7 A6 Q* G( z7 B1 S& B
  if (num-cars > count roads)$ H0 N4 g" g( V# l$ s: t) O
  [" x: U# K0 |) e  ?8 N! \
    user-message (word "There are too many cars for the amount of "; }; {1 V$ I# l; ~8 K8 e
                       "road.  Either increase the amount of roads "
# J' r7 ]* f7 l. t0 @- d) W6 [% U) }$ `                       "by increasing the GRID-SIZE-X or ") r9 E' M- v/ z& N8 {
                       "GRID-SIZE-Y sliders, or decrease the "  X( ^4 I! g4 m- [4 ?* ~
                       "number of cars by lowering the NUMBER slider.\n"" a3 x) d- X" u+ z  _# }: L/ O
                       "The setup has stopped.")
$ K0 Z# Q5 p4 O' I( U    stop
' C7 H& |& n' K9 @  ]
7 E0 t+ R8 H" F* c9 y) W, `  ^) F
- v# f% E9 B0 H2 ~& t  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 n! k& Y8 c- B1 E; j- {# d
  crt num-cars
9 G5 A& I) V- i5 C4 I( _# L% V  [
& @/ R# ?- C9 W7 G" f    setup-cars
  ~, ^- ~/ A8 C) ?    set-car-color
" e9 ]) `3 \9 i/ t    record-data8 O5 Q! i. T' g7 C& G1 U
  ]: X$ k) `& u% Z5 s) t% q- i
: R4 w3 ~4 e4 G! N3 X- z
  ;; give the turtles an initial speed
5 `) a& U' I( p7 y# d  ask turtles [ set-car-speed ]" |) o8 S1 R$ h0 D: q

1 h; W- L7 o% M" n5 M  reset-ticks% x1 z3 v( ?4 K7 Y2 u+ _
end  F& q9 N* e- y0 H$ X5 g" z

& c* t' t* z" P" V;; Initialize the global variables to appropriate values6 @' t* b# t. y, C  N2 [
to setup-globals- N- F7 ]2 ?* I4 \# |
  set current-light nobody ;; just for now, since there are no lights yet
7 K" z$ f6 h9 o, C* F* n. V  set phase 0
) G7 N, ^, h) h9 `, N  set num-cars-stopped 0
1 N  P& @% ~4 d) W# N6 @& R  set grid-x-inc world-width / grid-size-x% ]4 S. w6 s% x" r5 c0 |1 G
  set grid-y-inc world-height / grid-size-y
0 u% c* z1 c$ W, t* {- ~8 D5 k) A9 G8 Z, `' o- k5 O, R
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 A( E) ~5 h4 U6 j" f3 Y9 z  set acceleration 0.099
% V9 }& E' L0 |3 c6 R0 o& mend
. r" {1 S5 o4 s- A, O4 X: b' q1 b8 g6 N- ]* y) I! s
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 o4 U* Y0 Z: M3 ?  O8 G8 ?- b;; and initialize the traffic lights to one setting" A4 R/ A( H% t7 j
to setup-patches
# B4 }, i$ O% u4 D9 f4 ?! q  ;; initialize the patch-owned variables and color the patches to a base-color
, i, J5 U$ v. O" q6 r2 P# o  |  ask patches
6 m( i; R" [' b" H, [& N, Q$ M  [' a* |" O, A' J) A
    set intersection? false& P1 U7 w8 y! |6 B" H
    set auto? false
# x( ?/ x# G" c/ a    set green-light-up? true' K! r6 R; Y1 p
    set my-row -13 s; C1 O9 h- R: q
    set my-column -16 t& }" A9 ~0 S$ g: P- t4 T- @
    set my-phase -1  h: _! s# n  a! s# J! w# A. t* q
    set pcolor brown + 3* {, g( ~5 X  E; k+ W  L" g* u/ }, p
  ]% o2 g% k& n" y
# ^0 F% i9 e4 {/ f5 L- A  s, C8 `; |
  ;; initialize the global variables that hold patch agentsets1 E0 s9 ~. S% _) l% _: c
  set roads patches with
- D/ ]( k) z" P3 _; a. V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ x2 q+ w  u& f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 l8 S1 B5 I  J8 J' r# O) e" _  set intersections roads with( B+ @4 A6 W: h4 j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 Z- Q$ h1 m; ]) o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! }+ C' w9 h1 ^" _9 c
6 L) M- p; K2 |8 X5 T; n* Y  ask roads [ set pcolor white ]
/ y  u% ~; f- P% E3 W- S% w    setup-intersections
" ?1 x% P' g" J  W) Qend) G7 V  N3 [. J
其中定义道路的句子,如下所示,是什么意思啊?
1 S$ L6 C2 C3 }1 |  N* f5 i set roads patches with1 \& j$ ^( e+ ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ N- c$ J. J: y2 P/ X$ v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  o8 U% Q: r6 ?: ~谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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