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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ z9 b4 B' s& Q( Z1 @
netlogo自带的social science--traffic grid这一例子当中,
: \; o& N$ ?' ^8 t, m$ jglobals% W& y5 ?2 E# ~( M8 n
[2 r- F+ B2 {0 t4 `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 W* R! c% y" O' H/ q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 j9 N& W' A  E4 z. N1 F4 `* c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 U! {. p% A, y. C! ~1 L7 j4 X
                           ;; it is to accelerate or decelerate: F  f8 p$ f( H7 R, i4 v
  phase                    ;; keeps track of the phase
* k4 y+ r  U5 j  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( {- U, Y! \4 \0 J% H# b8 l$ ^  current-light            ;; the currently selected light4 q) E4 d  v' M& v4 `# [

: o- S% u( Q2 }1 [& e1 R9 @  ;; patch agentsets
# a8 i$ i" y# o1 V: e& i, l  intersections ;; agentset containing the patches that are intersections  |3 p& w" m& b3 l1 J
  roads         ;; agentset containing the patches that are roads. D4 s3 w1 h+ h! I; h
]
: u& z$ E6 e8 x! Z+ n5 Z& u! Z
turtles-own; t$ k6 S, z: ?/ U3 I7 ~
[
. z, r. U# @! i6 f- V8 L" r/ Y  p/ @8 N  speed     ;; the speed of the turtle+ G8 g1 [( x2 ^" I. E4 `) e
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- O% e2 M# i2 n* M$ R8 J, a. p  wait-time ;; the amount of time since the last time a turtle has moved
2 y4 X& W4 |' N# }5 ]2 T]
" \' }4 j& I2 [% D" j; H( v6 L! _
patches-own- }7 `; K; H, B' r
[% K6 J  R5 m6 }+ N
  intersection?   ;; true if the patch is at the intersection of two roads# I2 F( \. T, z! ?) @- e
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 I9 ]/ Q4 \1 }- f                  ;; false for a non-intersection patches.+ \9 H( O: I, o- D! v, X" M
  my-row          ;; the row of the intersection counting from the upper left corner of the6 L) z4 H3 p( ]! ]2 t  T
                  ;; world.  -1 for non-intersection patches.
& J2 X8 r0 R  ]2 m6 B% r& H5 Z  my-column       ;; the column of the intersection counting from the upper left corner of the
5 |& z$ l, j2 A5 d# \                  ;; world.  -1 for non-intersection patches.+ ]& V1 a2 D0 _# l
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- X# j5 `: |9 j& i' {$ \
  auto?           ;; whether or not this intersection will switch automatically.% v6 j: t! a( a  v$ x
                  ;; false for non-intersection patches.
2 A' l8 x4 i& |# P) U  A3 ~]
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; ^1 h, Q4 F  h. T9 i4 R5 M! s9 K+ O  f$ L4 o
;;;;;;;;;;;;;;;;;;;;;;2 n5 G7 |% w' Z. x. o
;; Setup Procedures ;;5 l6 l5 c1 O2 R8 h- e  F
;;;;;;;;;;;;;;;;;;;;;;
. u9 {3 W& c+ c( P8 I, O0 O7 Q1 L1 y$ j: O
;; Initialize the display by giving the global and patch variables initial values.
  S: J' h! m3 f;; Create num-cars of turtles if there are enough road patches for one turtle to
/ w4 f3 g- u% |7 };; be created per road patch. Set up the plots./ H% {- s" [) M1 C: H7 a2 _' a
to setup
4 q+ A+ ~1 }3 u7 P7 {1 w  ca% k6 p5 w( N) O( F( Q- ?
  setup-globals/ u& ^. D, i! D4 X" y1 }

: S) ]/ z/ U" h  ;; First we ask the patches to draw themselves and set up a few variables
+ a) m! N  J" M' u" W  setup-patches
8 `1 [$ \6 ^5 D$ [& j  make-current one-of intersections+ g2 n# |2 \0 U0 m) Q/ }/ V
  label-current
( H* {/ O* Z* O. L2 X
( J$ H  x3 K. g  set-default-shape turtles "car"  U3 L; j) D. y' R
8 }* e) [0 w% u3 p) F5 o% b7 g9 k5 r
  if (num-cars > count roads)5 ?1 ]' Q% ~' x' q9 X
  [1 w$ v) v( p9 ^6 b" F7 u
    user-message (word "There are too many cars for the amount of "' j  f( R" c1 l- Q5 H' ~
                       "road.  Either increase the amount of roads "
* a0 t% b% P, l( C/ U$ d                       "by increasing the GRID-SIZE-X or "& R' }- n. F, `! {  b
                       "GRID-SIZE-Y sliders, or decrease the "
, }# b* `* g) k" w                       "number of cars by lowering the NUMBER slider.\n"$ N! \% M/ O2 r# t7 v
                       "The setup has stopped."). z: x+ j' |1 X# l6 S. _% Y
    stop# D8 i. C2 I3 J- r5 P% Y
  ]
  t0 w, C2 x# V# ~) V- ]8 `$ q, `! T, k$ Q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. I" T; P9 T: F0 |. `4 V; H
  crt num-cars
9 F: }/ |8 V, q: ?  [- x7 F3 Y3 p: u4 i
    setup-cars
+ K& U- x" m% ?' y3 m    set-car-color
% X( a$ ^2 v1 E' x- U( x    record-data0 [/ `( L/ o( U" K5 ^3 z! Q& _* `
  ]3 Q, ^! A& a7 I1 z8 X3 ]6 v
4 q/ @- c3 r' m
  ;; give the turtles an initial speed
* A  O5 N0 v( A. I& k9 f7 L; K  ask turtles [ set-car-speed ]
  h1 f% ^+ r9 I3 ]
* A0 r2 C- Q9 T1 s  reset-ticks
5 X* B4 e0 p# fend
  x. D$ k( L+ v5 O& [0 Q4 n9 O
;; Initialize the global variables to appropriate values! q6 P3 k/ J  P
to setup-globals
, A9 i2 `3 c9 S7 ^, `$ k% u  set current-light nobody ;; just for now, since there are no lights yet
/ q" ^2 B! y1 \+ e: k( X* r  set phase 0$ t- w3 \6 N. c6 ~4 k3 ?
  set num-cars-stopped 0. p/ h! R" z/ V8 W7 R+ _; t5 |
  set grid-x-inc world-width / grid-size-x& z& z, ~3 [* ~
  set grid-y-inc world-height / grid-size-y  r8 b/ g; u: ^, B

# ~7 t0 _( V) ~3 r' x  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ x) D1 `, r7 H- Y+ R  set acceleration 0.099
3 T8 H* z1 J4 N4 H$ G- ~end3 p  ~, \4 t$ S1 z$ E5 {: `

' w$ l, e5 S* M- X8 u# W. I( L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: S* s7 r4 d3 x
;; and initialize the traffic lights to one setting
4 Y1 ^2 S/ k0 P2 xto setup-patches
" v6 k% b9 d" P! h  ;; initialize the patch-owned variables and color the patches to a base-color
, D! v0 p2 V: v$ i1 d6 ]6 z  ask patches/ R9 i6 \' h, i- j, ?
  [8 u8 N& h1 z% K9 G5 V( u
    set intersection? false
% n4 O2 ?! |4 f3 E$ C2 F    set auto? false. Y1 q+ C/ K4 m8 v0 z
    set green-light-up? true% {. O8 q# D% Z2 Q
    set my-row -1
0 R  H1 O/ `& L) v' }( W    set my-column -1+ n4 I2 @- U, P6 l1 y
    set my-phase -12 p, W7 ^' R; U8 a
    set pcolor brown + 3
4 D; J# F7 d+ S) @  ]) ?# z9 s5 T) g) J

" V) r5 c6 K. E% ?3 p  ;; initialize the global variables that hold patch agentsets! x" s  r; S! R: T$ U3 m8 R! \4 |
  set roads patches with
) T( N1 l( X( [+ z0 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 H% |+ Y7 X1 J4 c) D5 p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- z+ [4 _, T3 i1 @& a9 P7 T$ R
  set intersections roads with& |2 p; C6 e; }& y/ L9 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 L/ C9 U# @) G; D1 G. L) @4 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 e; {' C: Z7 K5 G  J' {2 Y. d6 H$ {7 M. l$ x
  ask roads [ set pcolor white ]+ K4 @( c  D- G
    setup-intersections" @  l7 L! m: U. U, |4 d
end' l: Y3 i; @, Q
其中定义道路的句子,如下所示,是什么意思啊?
; q! j5 D+ X; x; B7 }5 d. v( x9 \4 F set roads patches with, l+ e# h4 S# Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 i* w& w2 I# z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 w8 x8 R( n/ b. g, l" R! M
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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