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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 u1 ~. B" v1 M# Z  c
netlogo自带的social science--traffic grid这一例子当中,
% I: g8 _% m6 O8 V) o4 Kglobals% D/ i6 [  U& |7 }  j, m- d
[
$ m5 i. c# h4 j, ]% _( V! p  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 h3 w6 {1 a/ I* ~( s6 e8 E  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 s7 }. r9 T1 G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ e7 |: l8 @6 [& S/ y9 x9 @                           ;; it is to accelerate or decelerate, b7 D% t$ ]. f# U1 y; _1 C+ R5 b
  phase                    ;; keeps track of the phase7 p) Z2 N! D) j# m( X8 w& v7 B
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 F% k. R9 S; z6 P% S6 V4 k  current-light            ;; the currently selected light; Y: {# F, s8 v  {
! S3 l5 f5 {" ]9 ?( x6 S
  ;; patch agentsets- O" l* }! I8 n
  intersections ;; agentset containing the patches that are intersections9 }- l6 g- S! d$ z% q1 C
  roads         ;; agentset containing the patches that are roads. n9 ^% M0 w; y' B* m5 O
]
- b* `+ e% w* U* Z  {9 p
/ M4 e- C* P! h4 w' Z+ R2 C; _turtles-own
! E$ x. N/ ^' j[, x8 D/ |% ?  z$ Y! O0 D" H
  speed     ;; the speed of the turtle2 J% S" M4 e  w* y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* R- y( y6 n0 e, V* v) |% D: s5 I  wait-time ;; the amount of time since the last time a turtle has moved
4 ~; M; Y" `  F* v# c]
) [! J! z# }% W" n, M$ e0 @3 q
7 T9 d' M8 A* v8 Vpatches-own
) i* F0 w4 S7 T( @5 b- E9 L[4 N3 i3 E. Z( F7 ~
  intersection?   ;; true if the patch is at the intersection of two roads+ y% [* o7 K& \# \# }3 R; Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  L3 P- {& r* T/ T# P+ N5 X
                  ;; false for a non-intersection patches.
- T. x. g0 A0 {3 X: P  my-row          ;; the row of the intersection counting from the upper left corner of the! G4 n0 {& t+ ^( [
                  ;; world.  -1 for non-intersection patches.
; R, e" [/ W& n. U# m4 t! e  my-column       ;; the column of the intersection counting from the upper left corner of the
! b  u, l& Z/ O; R                  ;; world.  -1 for non-intersection patches.2 ]9 u& p- b* J
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* i+ D. p% V6 R$ ?* a; ]! Q
  auto?           ;; whether or not this intersection will switch automatically.
: E* \8 M) a3 n$ Z+ O2 t1 V4 c                  ;; false for non-intersection patches.. Y5 u0 R! q: a: @6 I8 }0 [. Z
]
  v! U2 d2 N, z
$ q# m5 p& x+ J' u9 e6 {
0 O% k: S# n' A1 V) D  T7 j;;;;;;;;;;;;;;;;;;;;;;5 k5 W9 c3 m) t
;; Setup Procedures ;;5 `0 t5 U8 n' c( s2 g" p! y) V
;;;;;;;;;;;;;;;;;;;;;;- T; ^4 Y2 j6 t$ F1 N0 Y* V6 q
; C2 _! p2 r1 J1 L& \* S; P( _2 L
;; Initialize the display by giving the global and patch variables initial values.
" o& [3 E& T# f) n) Q+ p* m$ l. M;; Create num-cars of turtles if there are enough road patches for one turtle to
* Y& k" I; c0 L% d" ];; be created per road patch. Set up the plots.7 I# l5 {6 {) ^7 w5 E& Y
to setup
6 L/ t& l' Q' I( q4 t( r/ W1 ?  ca
( v3 v- Z; L0 g1 o5 s  setup-globals. O  Q8 J$ Y7 ~5 f' `

/ j9 D/ c4 f8 r) r  ;; First we ask the patches to draw themselves and set up a few variables
1 G0 r8 i7 g, w$ q0 ?: d8 ?  setup-patches$ k7 p6 D; s! W4 s
  make-current one-of intersections
* W0 J$ Y& |5 o0 j8 a/ Y  label-current2 q+ y* U: A$ L* Y+ n3 n( k" {

, \- U# v8 E+ y. s0 p- {" k6 h  set-default-shape turtles "car"# p8 [1 x# K4 R* W) P+ C
1 p/ t5 d5 H2 \4 q
  if (num-cars > count roads)
' Z" b( U# F8 O" X! G  [0 O8 [$ t% L  c7 J6 C$ H9 e
    user-message (word "There are too many cars for the amount of "
8 F$ K/ o& H! u9 F. b6 u! j& P4 C6 y4 ^                       "road.  Either increase the amount of roads "
' t" }6 _' J; t4 x3 Q                       "by increasing the GRID-SIZE-X or "
" a3 ?( U, j/ m& k# V6 k                       "GRID-SIZE-Y sliders, or decrease the "
0 q- D, Z9 k9 p. c6 c                       "number of cars by lowering the NUMBER slider.\n"& ~  P0 w  c3 P5 J& E0 |2 E
                       "The setup has stopped.")
7 |/ w/ B0 E% k! r    stop! v0 |+ m% B, N" R
  ]% ~5 I: \6 i7 v
' s3 K: b5 a0 t% B
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; H0 |3 x! Z5 y9 N4 o' U  crt num-cars5 }8 [1 j5 `8 H
  [
* K  v. v- p9 R9 q% j7 j) v    setup-cars$ b/ x  j% K2 u. S1 y
    set-car-color( T  z( c. i  f: V$ _. g
    record-data( f  M% Q- B: a2 h  y
  ]1 G: t& a# r% L$ E6 ?
6 x/ _/ A2 J' w8 B3 J$ W7 u# M
  ;; give the turtles an initial speed; C2 u2 }8 x" m! Q/ F8 y6 R' |( M
  ask turtles [ set-car-speed ]2 b% K9 g9 R( l, z
( t, ~, W: r" y% |
  reset-ticks! y+ f+ @% S% R2 E5 B! _" ~2 V* v7 P$ \
end% {- N8 \( Z( _
' h9 @+ T' q8 o  f% Z  |. {" t
;; Initialize the global variables to appropriate values/ b$ f1 K& ~9 m' t$ d
to setup-globals
5 X- L2 j0 H5 b! s* E  set current-light nobody ;; just for now, since there are no lights yet' X. s% g. @5 d# {
  set phase 0
) y/ K' ]/ B- C! b# z  set num-cars-stopped 0* m- l  r3 Y6 j9 r, ^! b+ I
  set grid-x-inc world-width / grid-size-x
: O  ]& V" a, W! B' c( `: U  set grid-y-inc world-height / grid-size-y
+ c) c, [6 T# S6 y# C$ N. J# H: F, t0 E* ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ z5 r9 F  ]  d
  set acceleration 0.099
9 h9 ?1 i5 v& W; k* p( v0 f0 J0 Bend
2 N. g2 d! B4 `2 m/ V
. w4 G6 P: v$ B+ {6 {+ j;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; W& Z$ m6 P; [+ h
;; and initialize the traffic lights to one setting! E! f$ q2 G/ e
to setup-patches
! f. d3 k8 R; a. ?0 T  ;; initialize the patch-owned variables and color the patches to a base-color
3 [7 L* P" C5 H  ask patches- o4 l: o5 T8 t$ N- o/ L
  [2 u1 e9 J, i" h- h
    set intersection? false
# L4 `6 q' ]. K# X5 L    set auto? false; p$ L$ _, _8 f3 O, J3 m. z0 U6 g
    set green-light-up? true
$ q2 c& [2 ?9 ~+ f    set my-row -1# H; b. n& I, T1 c2 i- e# |
    set my-column -1! r3 `8 x0 w  u3 _
    set my-phase -1
- H2 m/ Z% |' o$ E& P3 M    set pcolor brown + 3
4 v' [$ e2 _7 R2 X+ I2 t$ V6 J  ]
1 M1 ~( k3 U2 S/ t/ [7 H  V
. |' D6 V; ?( t  ;; initialize the global variables that hold patch agentsets% `+ i( d9 b" c4 h7 K
  set roads patches with
/ Z( P8 @+ `" W% f0 M4 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  ~, X! q4 [: I$ q3 A0 Q8 u' E% |9 w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 z4 F- T( A; ^
  set intersections roads with- \2 w& F$ }( g- {$ u: m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: [+ f/ Q1 Q' K1 }6 z7 C/ i+ d2 X- F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* c+ U, f" ]- J& O5 {4 N" x3 c
- B+ c( I% Z) _& I; q" p& U  ask roads [ set pcolor white ]; b* p+ W) |5 B1 }$ ?; l8 f/ |, d
    setup-intersections
1 a# ~# j# ?2 y9 Y5 A( ~end, C0 n# \' F3 t- S; }7 _: F
其中定义道路的句子,如下所示,是什么意思啊?
; H8 d. {3 K5 V; D% U+ f set roads patches with
/ p( C( |+ I/ v! r: _3 S2 G0 r* s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. R1 G& {0 _8 \$ \* Q3 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: `4 q8 ?0 y% A% H% r' S6 x2 F. Q& N
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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