设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7950|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 L6 L. j- m. c
netlogo自带的social science--traffic grid这一例子当中,
$ L$ D/ H; T8 k8 Pglobals
) {  R9 y+ A5 K6 R% y[
7 x4 U9 p; g' C, J$ b( ?  I  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 T; r( \. F" n8 a5 W; |4 Y( p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 w! K( u$ A0 _8 e" v$ d; h  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 k. P0 `; l! j$ f
                           ;; it is to accelerate or decelerate
1 G# ~6 j3 G, x" y3 j  phase                    ;; keeps track of the phase
. w2 g3 c/ I# Y8 E9 c+ b  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' b! C, k; R" [6 B# f8 n( r7 _+ M  current-light            ;; the currently selected light
) \: R4 r1 h, G  U) ]( D+ x6 H; x
# k6 [  m7 V0 d" W0 i. x0 d7 O  ;; patch agentsets# @9 O  G7 b* f3 f+ _
  intersections ;; agentset containing the patches that are intersections5 V. L, |) I  E& M
  roads         ;; agentset containing the patches that are roads
" e% F+ I6 e" c5 F4 a7 Y$ c/ }0 N]
% n% J/ E- d5 n$ D$ g6 c( \; g
( Q: D# o, p+ [8 }# f+ Gturtles-own6 A( L  u3 N7 S: F+ C
[
+ J! v# e: B% U# d1 k  speed     ;; the speed of the turtle) c" L3 I( r3 h6 z& a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 j. |: u2 u, m. P  wait-time ;; the amount of time since the last time a turtle has moved
8 t% Q4 F- q3 ?, o; {! u  c]0 u- X9 [* ]0 q5 e3 W, S) A2 x

: e6 s$ X& x6 P# Q# ?. Ypatches-own
3 V: o: W, z: p[; \; F' K# H& K& X! z5 |! w7 l( ]
  intersection?   ;; true if the patch is at the intersection of two roads+ y& g% Y' ^7 p( m& A. E. C
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. t# F2 }$ |& E2 D+ h. M
                  ;; false for a non-intersection patches.
0 j4 R% Q, ]- c1 `5 K" [8 ]  my-row          ;; the row of the intersection counting from the upper left corner of the* p0 K! G% f& {
                  ;; world.  -1 for non-intersection patches.
# M) i" `  }- Z) ^$ l! v- K3 Y  my-column       ;; the column of the intersection counting from the upper left corner of the
  U9 g5 {: t. q$ z) |6 g                  ;; world.  -1 for non-intersection patches." Z4 l$ ]. y$ G8 X* I6 j
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: }8 V( s9 @8 [  auto?           ;; whether or not this intersection will switch automatically.7 ?0 W1 ~) C( ^; Y  }; p
                  ;; false for non-intersection patches.: L" W# B7 b; H/ l, o8 R
]
( [0 ?$ b- h2 o* _
% d. @2 s; E  z3 T3 C( e8 m
' K3 ?7 N/ i4 r" p( _' i;;;;;;;;;;;;;;;;;;;;;;
& Z' j! w/ [/ ?( Y;; Setup Procedures ;;$ t+ T$ v& j* r5 I
;;;;;;;;;;;;;;;;;;;;;;
. o- ]' Q& ^" s  _4 }! p6 b
* s" ^! ~1 E; J;; Initialize the display by giving the global and patch variables initial values.
' ]  b1 X& R- m0 g( S' U3 C;; Create num-cars of turtles if there are enough road patches for one turtle to& e/ Y1 t! x  I+ U" j- d0 X' k
;; be created per road patch. Set up the plots.( u! E; h# |9 L8 y  w; H% f
to setup
+ K: l3 y* Q) S' j* r6 J& D& O$ _  ca
4 S! n, @, k: u  setup-globals- h$ q- j7 a$ j, r

- B: Z" w8 h0 X& `9 Y9 `  ;; First we ask the patches to draw themselves and set up a few variables
# t5 B! Y+ X% F4 z$ @) S  setup-patches8 v0 t4 Z, e% J+ B2 [/ L4 A
  make-current one-of intersections
! _1 {# o  C2 J  label-current
, u4 Q  {. a  ^+ [1 o. q' _/ F, p
2 P' l! `& U8 u  set-default-shape turtles "car"
. e& Z. Q3 Q! f% ^  C
9 @% K5 y% ~/ F# j" V  if (num-cars > count roads)! B! ^, F% J6 T+ |
  [- b2 c4 z, S2 Z" N, z. r; `1 X6 D
    user-message (word "There are too many cars for the amount of "
. X" t/ o2 b3 m                       "road.  Either increase the amount of roads "  \7 ^$ J5 j$ n6 u" T$ X1 `) c
                       "by increasing the GRID-SIZE-X or "( J- o8 z0 I2 t( b
                       "GRID-SIZE-Y sliders, or decrease the "
: u8 d& j7 o! q+ t                       "number of cars by lowering the NUMBER slider.\n"
0 H5 n! I: R6 |" \' f! J6 r                       "The setup has stopped.")4 L$ s. u3 i" r. }$ ?: W( f
    stop
& K8 l3 R" y/ r  S4 M% w( }, @6 D  ]
, e2 [2 l5 d) S! c1 M' `1 y- I2 A2 g3 P9 ^  i4 v: H
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 ?! }. U! E5 c8 I; }  crt num-cars
% [: Z. g0 n6 X6 C( x  [- i, o/ t/ I6 B. u: r  ^
    setup-cars
) H7 F0 t- k. w" t# Z    set-car-color+ S2 `  D6 d% l$ b$ j$ Z
    record-data; P" I% S2 s$ `! {' G
  ]) `# C# b/ V  s- [! {; A% }
: ?) v3 B9 v, w$ X  w) n
  ;; give the turtles an initial speed
5 H1 d% f# X4 q. y. r, ?  ask turtles [ set-car-speed ]
: A& l! ]6 {; ^$ A* p8 H
' X5 U8 r/ u' I: E; F: v  reset-ticks8 B0 g0 E1 j+ ?6 [" S! v. @5 @
end
& w% J: h7 r) J9 @- I' m+ j$ {: Z+ R6 g, X3 o
;; Initialize the global variables to appropriate values( ?- W4 }. J; [' {3 e; C8 A9 n
to setup-globals
" t2 M" ^  c5 E  c  set current-light nobody ;; just for now, since there are no lights yet8 V$ G: I4 }0 o
  set phase 0
  M; a, ?6 T, S4 Y. N& q  set num-cars-stopped 0
/ E$ S+ r0 v; k  set grid-x-inc world-width / grid-size-x
, G! P3 Y" ^( n( F+ ^) I- h5 C  set grid-y-inc world-height / grid-size-y
7 X8 t" K* l; ?
( l% D8 K/ r* s. D' L4 }  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* K9 N8 ?$ M; ]3 w7 \  set acceleration 0.099
& Z( H/ {/ v" V' A4 B( Q% `# T# Iend' ~" l; ]% ~' F4 N( ?& W

6 y. l, d: Y: _- I4 ^9 W2 B3 d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 o) J/ O1 }6 X* w% f;; and initialize the traffic lights to one setting( {3 ~7 U- M; x4 o) {$ Q
to setup-patches
! F- p& c; F3 x% e  ;; initialize the patch-owned variables and color the patches to a base-color1 ^& B  g6 w: S  ~  S( e3 W
  ask patches
) r$ Z* N+ d0 O6 y: e& Q  [
# r" U3 e* N' b/ X    set intersection? false; L6 q: [' Y! h" U5 e- G7 r
    set auto? false% U4 O) N) d. h0 ~6 D
    set green-light-up? true
6 R) j) R+ E: p' E$ |, w" c    set my-row -1& G  L0 z  U, o: y" N
    set my-column -1
! l7 c* y$ B7 \    set my-phase -1
5 s) \* J' a' ]) g- W  u    set pcolor brown + 3  p2 S# D' C! d0 z% l+ i: |) n
  ]/ C5 @* i' r6 {; m. J, ~; M

, _$ S8 \3 r& z! N) ~. h  ;; initialize the global variables that hold patch agentsets
- y) {' D! B  G8 h* L  set roads patches with
7 e; }' |1 Z% ^, h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 k8 g, o6 a  Y2 g2 p! _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 I1 E& K" o# {! G1 ?: K. }- a  set intersections roads with* P6 i; R; v, A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% [$ r; ^* w& z: E. S+ i+ k1 D8 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  f- ~% S! _  |' X; D% D3 M) ]" w4 R
  ask roads [ set pcolor white ]6 a) ~! d5 w' A) e
    setup-intersections7 d. u+ I" N1 Y( j1 |/ i1 ?
end$ n! m. v6 T/ c
其中定义道路的句子,如下所示,是什么意思啊?
5 Y0 p+ Z/ ?$ h8 X6 I: ?+ R: t set roads patches with
4 W- T0 R+ x5 t$ P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. b9 g7 a6 m! d- O1 ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 i# H& K  \# Z  |! Z* V8 A4 X: l( x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-24 10:46 , Processed in 0.016156 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表