设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7872|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 c1 F8 `+ C7 S! T( A  ]3 Q/ `! \
netlogo自带的social science--traffic grid这一例子当中,( z( b  s- q' u2 i" |
globals
! A2 F, f1 ?3 {6 k4 {[
3 W- R% y' t$ o. F& q  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 ]* `3 S4 L6 V
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; i( U, V! b# \4 g2 V: ?0 n9 k/ ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 b( \% o$ b! z( U6 n- n3 B# y                           ;; it is to accelerate or decelerate  g, s$ F, [( v
  phase                    ;; keeps track of the phase
6 [. j. F1 ]  y% C" o3 U8 d: J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 x4 y. ~7 J1 V' h; B4 b  current-light            ;; the currently selected light: b! k( H& H! k! R1 R8 X6 n4 g
1 E" y2 ?$ D6 |- Y* g
  ;; patch agentsets
/ g: `+ `5 N& f) _  intersections ;; agentset containing the patches that are intersections
, w& Z, Y2 T/ r/ U' v( ~  roads         ;; agentset containing the patches that are roads
0 s, [5 d1 S* ?1 {# P# O]
; N; @; d- N0 b# O5 X' z+ v  B* s- ?. l" n+ i1 P5 J0 T4 ^( K
turtles-own
7 B9 G. U; R, I6 `1 O7 L2 G# i5 t[
9 U8 s% k; c  R6 v5 a  speed     ;; the speed of the turtle
! L# d% [: D, V5 @0 e: Q  K- n/ X  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, }  T$ f# H$ p3 R1 Z  wait-time ;; the amount of time since the last time a turtle has moved
$ m( b0 M2 C2 R8 Z3 \/ B! e8 d]6 e) t$ u( P7 ]. ~% U5 S
4 F0 e3 n& {% v' i  S
patches-own, c7 E/ y; x; `; }
[
1 y. V" j- W7 B9 J/ e1 j  intersection?   ;; true if the patch is at the intersection of two roads) }+ P  `6 W3 d5 S9 t
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ P- E( d& y  w/ A& h
                  ;; false for a non-intersection patches.
2 }: B! B1 q0 B+ C  v  o" b  my-row          ;; the row of the intersection counting from the upper left corner of the2 v; m  x7 ~. b) b" {% l
                  ;; world.  -1 for non-intersection patches.
+ k: F2 h. @. `8 z! k  my-column       ;; the column of the intersection counting from the upper left corner of the
3 @; \  z, i' q+ @0 r0 @                  ;; world.  -1 for non-intersection patches.6 U/ X9 F) K7 Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( [( J; j6 q7 U3 H2 m2 l+ T  auto?           ;; whether or not this intersection will switch automatically., l+ |1 C/ T/ }( l( s; f/ b$ x- ~
                  ;; false for non-intersection patches.
' |5 O& m. f/ I1 r* x+ []7 j" H4 j' \, a* o& X' `

$ O0 s( j3 e% E5 S$ R& o4 |
6 o5 \* L& L, k& z: g" u;;;;;;;;;;;;;;;;;;;;;;
+ Y  b7 W1 d+ [, Y5 [1 K% M8 R& d6 I% T;; Setup Procedures ;;  ?( s* a+ t3 n0 |3 V5 i
;;;;;;;;;;;;;;;;;;;;;;
' H% G4 `* l! w+ P# G  Y8 U
+ }" G6 o6 Y, f2 Q) P;; Initialize the display by giving the global and patch variables initial values.
- R* K6 D( A9 K; D% m;; Create num-cars of turtles if there are enough road patches for one turtle to
# A. {4 p" ^5 u! M7 r8 k/ p+ B;; be created per road patch. Set up the plots.0 E+ W3 a9 @  @. h, h
to setup
9 ?1 j) A0 c7 X* ]+ I4 l$ x  ca
- C* h& \/ t) P  setup-globals9 r+ u$ }) P' J1 n6 X% ~
! ^: h" J9 ]5 S, ]" j/ j9 P$ W, \" A
  ;; First we ask the patches to draw themselves and set up a few variables
; t# u' F& m1 h: C. p  setup-patches- E' q$ h9 |. m2 e
  make-current one-of intersections
, ^- x; p8 }: K0 J2 y" K* H& _  label-current1 ?  c, i# W: R1 W

' Z' C9 p9 p0 g% h# N  set-default-shape turtles "car"
- O- J( H$ [1 t. K" C
3 T3 e8 M! w0 I: z; o& r  if (num-cars > count roads)1 l* w* P! M5 u# [; T2 E
  [7 |/ |8 h+ a* t) T* c
    user-message (word "There are too many cars for the amount of "
" d! c" i2 X! h: l9 ~- |                       "road.  Either increase the amount of roads "
8 e# [) Y. ]% Z: U; k' q# a6 E3 N                       "by increasing the GRID-SIZE-X or "+ j3 u! X5 Q$ v4 J0 h
                       "GRID-SIZE-Y sliders, or decrease the "/ Z0 y) q0 I6 u- i' l; |
                       "number of cars by lowering the NUMBER slider.\n"4 A$ \: v0 u8 N6 U
                       "The setup has stopped.")
; g% j7 z! A6 k7 Z3 P! t0 M+ M% s    stop6 d) x4 _' _4 d% F% N
  ]. X2 X7 @4 g& U$ Q8 n. A8 c
7 ~# u9 ^# w% y( {( B" [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 x+ ~6 n: W; K  crt num-cars5 \3 A6 `$ D2 n
  [! n* x# F0 `3 \+ L8 Y2 {0 _6 l' i
    setup-cars) W/ m% {2 d. C( g% K. l
    set-car-color
8 ~5 {3 k! k+ ^9 r4 n    record-data
$ w1 X5 {) t# d* G  ]
- m. n9 P( _( c( R/ A2 V) Z, G2 q& l& U" J
  ;; give the turtles an initial speed
( R% e9 }/ o: F$ `2 D6 B2 J2 b  ask turtles [ set-car-speed ]
; P4 J  D0 H6 B2 T6 E
1 W. r2 m+ l* b( a6 Q4 {1 x8 e- K" q  reset-ticks
* V  ^$ _. n% Gend5 k4 G; z/ t5 q- V$ N3 v& ?

9 P- p  T8 }+ s  A; h;; Initialize the global variables to appropriate values
/ K0 k: H& z1 sto setup-globals9 t' h( {% h5 q) J
  set current-light nobody ;; just for now, since there are no lights yet
$ d3 l- f, ]4 _9 W7 K  set phase 0
! S: @" |; N& S5 {5 ~7 X! e" W$ e- K  set num-cars-stopped 0- L/ [/ Z( {1 F8 E% K5 H: [
  set grid-x-inc world-width / grid-size-x
( U- [7 M9 z6 q2 {' `( \  set grid-y-inc world-height / grid-size-y2 s# `! g" z+ `' I) l9 |
- w6 `& ]  D# S$ A5 ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% W' c9 x8 H# R
  set acceleration 0.099
* E* v( r  }# a6 ?3 zend) u: p* q. p$ y$ L- |6 |5 j) n
2 s4 i7 i# v. @4 G9 [  Z% K$ N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  n, _/ M% x2 X! m& ]5 e3 y
;; and initialize the traffic lights to one setting2 x) {" P+ c' D3 o, f6 O! a: c
to setup-patches* h3 m: D9 o( I# `! l
  ;; initialize the patch-owned variables and color the patches to a base-color
( M: r2 g1 {3 D. X6 c7 n* D  ask patches
7 P8 `3 c/ o' x- ~% `  [. O) Y5 X% T% D! l" g
    set intersection? false6 L- [. _* o9 I; G  s+ o1 T
    set auto? false2 M. c7 K$ t+ }0 J: I/ @6 l$ N' h
    set green-light-up? true6 c: [' s. j3 P2 ?8 b- s5 k1 o8 i
    set my-row -1
' f& x6 f5 j9 ?+ ?    set my-column -1! J2 }# _/ ?2 U1 @
    set my-phase -1
; T3 g& a0 c$ a7 _, _) \# d    set pcolor brown + 3* t- S* Y1 l, X  f: |- c  w$ ]
  ]
7 x% _5 T0 ~, G6 `5 p3 [
" Q. h! _$ p, ]% c% \0 f  ;; initialize the global variables that hold patch agentsets+ {, e8 `; `5 N4 ?% x) A
  set roads patches with& [) {" N9 i6 O; ~  Q4 C% {2 o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; |  O  T( k  b0 e* ^1 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ w( N7 S6 M% V1 l  b% {, R' b) A  set intersections roads with( A# a" I. U- w9 a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: |: z% H! r4 Q0 q: [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 X* Q/ Y/ x  \( x7 r! z  c# ]1 z3 A
  ask roads [ set pcolor white ]7 N1 z( U1 H0 ?+ n; F" ^
    setup-intersections, B2 C! T+ v, q- G. P% \  j( R* q
end
& D& i: b% R( v7 g2 M. i其中定义道路的句子,如下所示,是什么意思啊?$ g' k; J0 Y1 r
set roads patches with
& R1 ~5 {8 r) Q  c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& s* h- e. ~: R" Q3 p" }: P; d& ]2 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# T0 H1 [3 O' B( o- A
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-20 07:51 , Processed in 0.017490 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表