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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 G: C! `# q- b  x" p+ anetlogo自带的social science--traffic grid这一例子当中,
/ M4 @& \0 U+ J1 p6 E5 p: Pglobals- D0 U. j0 w. X' h0 o/ O( x
[
1 d5 j8 p7 _# }7 {+ y# f  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 G7 t6 Y  C# z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 N# B3 q6 q# t& X3 h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; {- l* y) {5 M                           ;; it is to accelerate or decelerate/ q. D% n* _" {0 K4 Z& p# i  K
  phase                    ;; keeps track of the phase, k  V: S$ |- P' A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 G6 ~/ ]! v2 _  I: d! `. f  current-light            ;; the currently selected light
4 J2 a5 x) J& V# h
% x; @7 b8 y" A9 I0 m  ;; patch agentsets
+ V" w4 u! k- \$ c" ^4 B  intersections ;; agentset containing the patches that are intersections
9 [0 }7 t+ f) W) t  roads         ;; agentset containing the patches that are roads* N9 ~4 J! n1 I
]5 G1 P& q8 c6 g4 a6 c

1 Q; E- d/ [: gturtles-own" N$ s) p3 x4 H% i
[
* S( k, L2 m7 C- m% f4 {9 ]6 i  speed     ;; the speed of the turtle
! S* k: m6 w2 v- l6 b) M6 w  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ a& c, S. _9 @# t: _% ^, y  wait-time ;; the amount of time since the last time a turtle has moved
0 R) s! n, q# D- J4 H]
& A' h* h' [  n3 g4 W4 I$ {6 r" O; I- Y1 i* H* A9 n6 m$ C
patches-own9 y" L) }( s8 [6 z  J/ @2 ^. l2 f
[4 d# E  I3 J+ _1 w% ~
  intersection?   ;; true if the patch is at the intersection of two roads* M) b) O# X) f% |/ b
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' s& S+ Z& p: x, @) k# ]. R                  ;; false for a non-intersection patches.
3 c/ \4 F' h( e+ s* s% e  my-row          ;; the row of the intersection counting from the upper left corner of the
6 \9 e8 w% Y7 N, o" `                  ;; world.  -1 for non-intersection patches., D+ O3 Z# T+ k( @$ c
  my-column       ;; the column of the intersection counting from the upper left corner of the
  [3 c2 u% O; [4 l2 [, i1 x                  ;; world.  -1 for non-intersection patches.! B* }0 y5 U9 y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. O& p; l. g; k
  auto?           ;; whether or not this intersection will switch automatically.
" H% M8 ~6 D: l3 T                  ;; false for non-intersection patches.0 r4 c( v) c3 g! G. ]" G3 I
]
. _) q4 u- |& q* p# R% D% t2 u2 n2 L
. Y  Y/ H/ W7 k7 s0 t& Y: t7 V5 d) H7 f% E  s: p$ y  r7 V
;;;;;;;;;;;;;;;;;;;;;;0 w% w3 o# n% b/ K
;; Setup Procedures ;;' k1 p; R( C* D  q8 k# t
;;;;;;;;;;;;;;;;;;;;;;& G3 p% E: J, T$ F: Y
) f) J4 R% Z" N3 d! j8 J
;; Initialize the display by giving the global and patch variables initial values.9 P' ]% l8 b; ^# o2 W' [7 s1 ^
;; Create num-cars of turtles if there are enough road patches for one turtle to- p& v6 E$ l( A: B  l9 y1 P( p
;; be created per road patch. Set up the plots.
, r/ d! `, v/ W. t, A) z1 Nto setup3 r( h4 q6 `3 S( Y5 G9 M
  ca
" l+ _* F+ V' T! U2 w  setup-globals) e4 d0 s( q& |) \0 P
+ {8 V7 \" m1 I6 K# |$ b( \
  ;; First we ask the patches to draw themselves and set up a few variables
6 n# [/ n' t& j. P  setup-patches
) W6 A# X% g5 B4 K  make-current one-of intersections4 G7 M  c& m8 d$ b2 _0 D( O! M
  label-current8 @3 ?& M, [4 W4 I4 F" a
; S  t* E8 H4 H
  set-default-shape turtles "car"
; h: @9 G6 q" }5 m
* U, Z( {+ Y) R( L. o4 a& ?  if (num-cars > count roads)' r/ @" Y$ Q! P  ], ~( u, c' F
  [
* h- q$ V1 H) V: ]  ~1 P; ~. O5 P8 O+ ]    user-message (word "There are too many cars for the amount of "
- o* B( E1 v7 Y7 Z: x) D2 n                       "road.  Either increase the amount of roads "
* k7 t$ ?1 \; m: i8 j. F9 M/ c                       "by increasing the GRID-SIZE-X or "
4 [+ h2 ~  [  h                       "GRID-SIZE-Y sliders, or decrease the "" z& K3 r  N8 W' z0 _2 ~, R5 `
                       "number of cars by lowering the NUMBER slider.\n"/ g$ M: F+ }5 P$ F) n
                       "The setup has stopped.")2 j8 J" z' z4 N& g* Z
    stop
8 v5 E: r; A. I0 B& G  ]
2 }# w' C; K+ k9 b2 z
9 V  S, ?1 w% Z/ L+ k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( L; N1 c6 {# D- b2 M9 \3 r
  crt num-cars4 e$ h/ h0 W3 L" N# t& N- K# K
  [# o) r% X# D8 J) B0 q3 ?
    setup-cars$ f! G. z0 N+ e
    set-car-color
" K: u7 L" e1 r, z$ f    record-data
0 G  J- o3 N7 C7 ~/ O/ T  ]/ |2 V# U. W: q, q

" M8 K3 ]& q' j# [/ j  ;; give the turtles an initial speed
: ?2 S5 y. x4 M: j  ask turtles [ set-car-speed ]7 o! s+ T5 M( ]7 r4 C3 o

* M; i$ ~/ h' I5 ?  reset-ticks" O8 O# H: m( b1 r8 W: W
end
' i! S, @1 d, B$ Y% q3 G# W% q# h; ]4 X6 P3 `' Z
;; Initialize the global variables to appropriate values8 j' V8 P0 s" R5 z% V
to setup-globals
6 S5 r: k, I" B  set current-light nobody ;; just for now, since there are no lights yet
2 k$ v& V3 g; B5 J5 a+ j* T  set phase 0
% z2 V+ c. N+ t; y7 K  set num-cars-stopped 0/ S4 Z! S/ ?3 m8 m: B* W7 G; ^# P3 y
  set grid-x-inc world-width / grid-size-x
% P' _) V+ f& q: x$ b* Z1 n  set grid-y-inc world-height / grid-size-y
# [) D% V% K) N9 l/ I) J( G$ }; G# x
. [, D" I. F3 J) A+ K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; p% s5 V8 p- \  set acceleration 0.099% f0 [) B# l8 d' ?( i
end7 ~" G4 I3 x: d9 C$ ~2 `" Z' K! F, \
/ ~# e( S6 [% I+ \1 {' e7 A
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& E$ b" \) M$ W;; and initialize the traffic lights to one setting
) C! O& P. g% I7 fto setup-patches
- |/ S6 Y) \% z: G2 j% }! j3 q2 D  ;; initialize the patch-owned variables and color the patches to a base-color! d: a" @' i" s. u
  ask patches* w- g' k4 }+ p% T/ }  [  I9 n8 C
  [
$ ~* l& w% i% p- y& B" K$ j* l    set intersection? false1 s3 j: Y; A/ J* u1 }
    set auto? false
  P! I* K" h+ H3 }. Z4 g    set green-light-up? true2 D6 O* u2 ^7 W5 I! q7 c( V
    set my-row -14 x1 L0 b/ k' q. @. N* X
    set my-column -1
+ K  d, n% c0 {    set my-phase -1- x; n. k) _0 `  T% y8 F9 {7 q
    set pcolor brown + 3
3 R) H0 a$ H1 I% B1 n  ]8 Q- o) I3 }5 ]' Q" D. g0 D/ Y) E
4 m5 l. [: A8 U1 K- P- B6 b# J
  ;; initialize the global variables that hold patch agentsets
9 I# P  U6 r/ P1 c2 `  set roads patches with4 K" ]" \& V  ?% ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! _! A2 ]' ]6 k/ z" M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ G+ ?0 i. u  Z8 \  set intersections roads with
3 Q3 {5 k/ P9 N" `8 ?% U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 \$ Q! A) b' O; B2 K! J. M; k$ @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 ?/ Q$ d. u% G0 V2 }* R- H" i$ G# }4 x4 t
  ask roads [ set pcolor white ]
3 m7 x8 S& f* C) c+ w- D1 R( b    setup-intersections
" c; S& B% N4 y9 Q6 O  tend
- n6 R2 z  V7 j其中定义道路的句子,如下所示,是什么意思啊?  ]4 e  p$ B  f" N, I. M5 \
set roads patches with) n% }  B  y4 A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ B* u4 D( z2 \) w( B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' E1 N" ?( l; |' G$ u' n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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