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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- i( {/ Q9 p$ C- ]# L' k; vnetlogo自带的social science--traffic grid这一例子当中,8 P# \5 X1 z8 P8 Z2 M' S7 K- E
globals
/ M4 e" C  ~& y[
1 b. m6 j$ }0 g  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( H% p$ \) ~1 R- G9 M+ B4 {  grid-y-inc               ;; the amount of patches in between two roads in the y direction
) a( A$ h4 F( ]6 X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) ^1 P2 ]8 u. O$ g
                           ;; it is to accelerate or decelerate. f" @& J0 X) p) W: M6 g+ S; X# S) u
  phase                    ;; keeps track of the phase* ~- a- S8 K7 p8 J# G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 d6 b2 m# q+ j- Z. B% G  current-light            ;; the currently selected light
% Z0 t' {7 a+ P# B' \
9 c( b, _4 }# n- q0 I6 r  Z( n  ;; patch agentsets
3 N& j! y) [7 U4 x  intersections ;; agentset containing the patches that are intersections
( v: M/ X  S/ v& @  roads         ;; agentset containing the patches that are roads& I; e9 {, I' k; A, l
]
9 Q& c/ ^9 M6 c" ~6 m: I# ?
5 [4 J+ V5 r6 y, M) s# Iturtles-own
7 h: p) P& [  W3 o9 Z$ l[
# A' `. u- S3 I" z$ a  R$ r/ n7 u9 @6 B  speed     ;; the speed of the turtle% w% J* p- ?3 B/ K; Z, ~7 D
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 [& a" l& Q# d6 u  wait-time ;; the amount of time since the last time a turtle has moved! l6 L' X4 ~: k1 K/ ~# N
]
2 x& {4 F. ?; S! `: g: P. E( s# s+ F
9 U5 a1 T5 W* e0 ~patches-own
* z# C9 k/ T+ ^; M4 T1 {9 @[
  L! b, N# ]  x+ ]! ]: D3 P5 |3 ~3 {  intersection?   ;; true if the patch is at the intersection of two roads
: l$ s/ J: O) j! e" ?! x$ `" M6 {3 s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* @" R9 h0 b( B+ I, a
                  ;; false for a non-intersection patches.
" \" O( o8 d9 `  my-row          ;; the row of the intersection counting from the upper left corner of the  `1 \' n0 O) a+ X, J
                  ;; world.  -1 for non-intersection patches.
3 y4 ^4 s. W! _: H  my-column       ;; the column of the intersection counting from the upper left corner of the
8 z4 f$ e0 E, _% N4 J/ b) `                  ;; world.  -1 for non-intersection patches.% x. V( B4 ?5 w, h3 C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- v+ J& k: o" M8 K4 ^9 i( C( L$ z  auto?           ;; whether or not this intersection will switch automatically.& m3 H+ L* Z9 C, l1 q' _
                  ;; false for non-intersection patches.  v6 i  |3 m1 D5 E! q
]
- d* r" Q4 R1 m. j4 P* e3 X( [" @( f1 i. v% b- u
' n; ]( m! |) G" C
;;;;;;;;;;;;;;;;;;;;;;
9 [# o6 W9 C: L9 T6 };; Setup Procedures ;;* A9 Q) q( X! v3 z! W
;;;;;;;;;;;;;;;;;;;;;;
, \4 v- a" |5 v
7 M! A9 z& D+ u2 X;; Initialize the display by giving the global and patch variables initial values.& ]+ `3 [4 M$ k& J6 H* a% O' }
;; Create num-cars of turtles if there are enough road patches for one turtle to
. ^- q' o3 q) w; w;; be created per road patch. Set up the plots.4 _$ K: m7 `( S3 i1 D( H  X
to setup+ i2 K5 \% z# J
  ca
7 t! x, g# r* J+ T* ^% M  setup-globals: {) [% ^8 H* h9 N1 q
$ \& W3 R+ V2 }% t5 ]$ T
  ;; First we ask the patches to draw themselves and set up a few variables
$ B$ S' K: U9 X6 |. R5 B$ @5 D  setup-patches4 C: j2 y% s; M: o  F( v1 c
  make-current one-of intersections
6 ?) _2 I8 @+ c. K7 _+ Z  label-current
7 q. s0 w! x; \! r/ u2 R, F; l6 P
% j; h3 V1 ]2 U+ v# [  set-default-shape turtles "car"- I9 i) u( Z) ]7 M- u0 G7 }

' D$ ]! [: o. ?( E8 }* Z  if (num-cars > count roads)! d' j% m/ x& h& t6 t
  [
: W% R( ?5 d8 k    user-message (word "There are too many cars for the amount of "% y$ h9 o2 A: \
                       "road.  Either increase the amount of roads "
1 c& {2 a) {# G* Q2 `% \* S/ N4 c                       "by increasing the GRID-SIZE-X or "
: s, i: M8 q8 k* _                       "GRID-SIZE-Y sliders, or decrease the "& ^! g1 t2 V' D% ]
                       "number of cars by lowering the NUMBER slider.\n"0 P: y7 `% A+ e: c6 f' D; z5 H6 ~
                       "The setup has stopped.")' y8 n' E3 o- f4 s
    stop
% t$ h6 E. s5 w: t/ N# v- E# L! p( [. g  ]
! y8 |( ^$ x2 w( L" K( f9 ^) a  f; S& ?- t/ d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# u& }# |7 w; Y9 a, U% Q! J  crt num-cars1 I- F' R# i, T% m, D: X8 [
  [
6 C) l" g( b/ h; X8 _7 e8 G6 f    setup-cars
: I4 H$ J) _. a$ [; \: I    set-car-color
* B& A- R. N' \5 h    record-data' u* u" ]& U% H7 Y8 W4 x7 G" z
  ]4 t: \7 E3 ~5 j# Z2 w! c

7 C, P. a& }: e7 z& U7 p1 E2 ^1 K  ;; give the turtles an initial speed2 r! t5 x7 v0 E
  ask turtles [ set-car-speed ]
7 P3 _2 A, o+ E; ~" W* l' h# W& J: h" D; j4 {. S% U
  reset-ticks& B6 H: ~# I& C5 d1 P
end
7 ~3 g3 K8 k4 f) \; K2 |
" S# a. h8 r' E; p;; Initialize the global variables to appropriate values
6 o+ y- B+ _! oto setup-globals' }+ h3 Q# y( H2 k' a, D$ Q4 K6 h  f
  set current-light nobody ;; just for now, since there are no lights yet
6 M' p& a6 D, ?8 t) Q9 `. Z& y" \  set phase 0
7 @' X' I8 X) F  S, n  set num-cars-stopped 0
1 u% s$ t9 y7 Y/ o3 m  set grid-x-inc world-width / grid-size-x; \& [5 z! x5 j
  set grid-y-inc world-height / grid-size-y
1 g! K6 g2 _1 o! W
( Q( x) ^; s6 z: b8 M5 p5 v  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) P" n- ^: i- }8 B; A: o  k/ u
  set acceleration 0.099* o% B" ~" h0 ?; z! b4 e5 n# A, u* h
end- C1 Z' A7 E0 r" S& y

5 _- Y& B& Q* C) g: k( U6 d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 |7 T) x1 Z* T7 J) D/ t, l;; and initialize the traffic lights to one setting( _3 X# T  G# }; v5 ?) C% V
to setup-patches
9 X0 v1 x. V2 x3 G  ;; initialize the patch-owned variables and color the patches to a base-color
  `7 o/ w9 M9 A" s  ask patches
. P& |, _, }" i3 x/ P* c6 y; c5 S( |4 |  [
$ s0 \+ ?& J# y) C- `    set intersection? false  j5 `6 v: k8 p6 D8 K% n
    set auto? false* {2 W2 R) o6 m& j7 n0 H! O: U3 \
    set green-light-up? true; u+ k& o$ v) T0 ]
    set my-row -1, T: a7 m, f9 A, u$ i3 _8 g3 X
    set my-column -1
7 h9 A# Q* ]+ e. E; M' G    set my-phase -13 B1 I& @; u) h7 p2 P& ?
    set pcolor brown + 3
$ c! D, V/ t% \+ h4 v2 ^3 q  ]
) S  W+ y; v; c8 B; ^& P" K
7 e; ?- W& s9 s/ n- n  ;; initialize the global variables that hold patch agentsets
' w2 Q/ X7 F, e5 k  set roads patches with) r, L! V% a7 l; ]% P- g- g5 C7 `, u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  u( w5 n% Z9 W4 h) B2 o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 I" S# t- F* |% u6 W- X; n0 r
  set intersections roads with" i6 N% Z, T% Z5 S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 C2 ^; E. j& Q3 x% ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& `# Y9 `4 W3 w2 @  J% ?3 H& k$ ]( i
  ask roads [ set pcolor white ]+ d$ i: b: l( R$ u4 T
    setup-intersections2 c- K, r% Q8 i! z- k" ~$ S6 Q
end& K( \5 ?$ _% T' @/ C- A& X
其中定义道路的句子,如下所示,是什么意思啊?
- W; Z. S9 R, F+ Q  e) f1 R set roads patches with
! _) \- D* j: M/ ]* f4 _/ g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 `" I$ F4 I3 I" _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 Q: t5 f0 o$ \' E& K3 O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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