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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' R% l% V& p7 S
netlogo自带的social science--traffic grid这一例子当中,; J( s/ |0 ^0 n# n6 P7 u% f
globals. A$ p+ \) P# x2 i( V
[- }& [% W" F; W( Z) J8 N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ m. U1 Q* t, Q- W( F8 K+ Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' D( N* [) e% \4 K& `. Q+ e
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! H- p2 e0 I( T$ y, y: _                           ;; it is to accelerate or decelerate. v! e. [' w1 F7 k- M& ^7 y
  phase                    ;; keeps track of the phase2 c  b* a; _. b( q2 ?: f# a2 P
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 Q* h1 F% a" Z0 O, S  current-light            ;; the currently selected light
( \! m2 j* K3 H. b1 v3 Y* j$ O' W% P- \6 ?2 K! d4 R3 V2 @
  ;; patch agentsets
2 F( `6 c7 D8 W# C) ]6 p  intersections ;; agentset containing the patches that are intersections
3 `: B3 ?! ^  S. ]$ x+ r  roads         ;; agentset containing the patches that are roads7 Y  C3 z: |  }
]. N! B# s+ \$ r
: A, @* @# U( p( u* i# r
turtles-own8 t- E3 N4 R3 ]' h: b) G4 r
[0 ^! i% L* l+ Y5 Q+ X  D
  speed     ;; the speed of the turtle# J5 p3 T; l+ E! T% G3 B
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 S& L0 \$ q3 u9 h: C
  wait-time ;; the amount of time since the last time a turtle has moved
8 U2 u5 r5 D; h+ H% @1 W3 |0 |# z]$ N, t) e5 n9 Y, G/ d
' ^  N7 W2 b6 k3 Z  h9 H, q
patches-own  p9 B; @2 e3 A* h: N% C
[, h7 p' ?; J8 k& ~" I
  intersection?   ;; true if the patch is at the intersection of two roads
- P- p5 o0 _. ^8 X5 v5 T/ ~: t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 q6 n; ~; ~: L
                  ;; false for a non-intersection patches.* Q9 ?1 x! ?0 Z/ g: L5 J8 v7 D
  my-row          ;; the row of the intersection counting from the upper left corner of the
2 N% u$ l! v5 o+ t, f& b                  ;; world.  -1 for non-intersection patches.2 U9 Y( L" a1 V1 p  J
  my-column       ;; the column of the intersection counting from the upper left corner of the
( y7 f8 H6 U. X. ~                  ;; world.  -1 for non-intersection patches.
) r% x6 r2 g  B: K  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) I& ~/ w# D0 o" Y6 i
  auto?           ;; whether or not this intersection will switch automatically.
7 o+ ^, x: A, y- Y) y9 ]( ~' ^                  ;; false for non-intersection patches.# r; j4 ^7 Z% K/ r* V
]$ e! h7 n: k% g5 G; t. L6 |# m
$ i$ {3 A" O- z
- A6 {& _& ]! z9 B: L/ u
;;;;;;;;;;;;;;;;;;;;;;
, W9 J9 N6 z' N  C9 Z- u;; Setup Procedures ;;4 P; g8 |* k9 L7 C2 `- k
;;;;;;;;;;;;;;;;;;;;;;3 X8 D7 k0 Y. x
/ J' W1 ?5 q- z! w7 n
;; Initialize the display by giving the global and patch variables initial values.
* J" \4 H3 z- T" @5 v0 z' Q;; Create num-cars of turtles if there are enough road patches for one turtle to
! @6 [0 d% f9 U3 G0 F3 A2 W;; be created per road patch. Set up the plots.+ E6 ?* q+ q- v2 n
to setup
! E; ^  @3 V" S( ^7 M  M  ca& `: s) k' O$ N4 E: M
  setup-globals" \0 W8 T: O; p% Y% t
! I4 s! q& p9 o, U* i/ K5 ~
  ;; First we ask the patches to draw themselves and set up a few variables
+ m4 G3 Y* n, T' s6 f  setup-patches; |( g/ O0 x8 f/ z
  make-current one-of intersections
- b* F* O/ v" W' m: o$ m  label-current
: l5 g' G3 X! p' V9 {! B( c; ]6 h! A) u8 f/ z
  set-default-shape turtles "car"" C/ Z6 u6 B2 i- ]( u

0 `, _* ?* j5 i/ _  if (num-cars > count roads)$ [+ q2 Z  W' ^, I
  [
* ^* k' @: z  k1 {0 e# d1 ?8 k    user-message (word "There are too many cars for the amount of "
2 R2 X* Z. ~% R                       "road.  Either increase the amount of roads "
8 b9 Z3 e- c7 \' t: n8 z                       "by increasing the GRID-SIZE-X or "- P& l* f8 L5 c# E& j9 `) a4 N
                       "GRID-SIZE-Y sliders, or decrease the "4 P  i& `- z( T' A5 C
                       "number of cars by lowering the NUMBER slider.\n"  s& x- Z# K. v$ ~' @6 i
                       "The setup has stopped.")/ V$ t1 A5 F* ]8 P) z
    stop
5 E9 K/ s4 o2 ?: F  ]% s- ]* e$ d# I- x3 B
% j( |( i7 C- F
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! c, G+ j6 [0 T& q, Z) l" q
  crt num-cars+ ^. u; b  f) y* h! M* E
  [7 x9 |9 y, ~0 H( L+ e$ R% @
    setup-cars( ~( f/ y1 @& a
    set-car-color
: T# {# d# R2 h# r( O    record-data9 U2 A+ o1 H1 N) N: Y
  ]# ^3 I+ _" z. ^4 K0 h& q- S3 ?7 @, A) T

! t# ~' ~+ M0 {# A4 l9 C  ;; give the turtles an initial speed5 S: E+ T0 S3 ]& A* [6 ?* V4 Y- b% _
  ask turtles [ set-car-speed ]
- z" \# ^! ], C! C, d( k0 }% M
  reset-ticks
6 I% V6 X0 L- Y, Lend
. Z% I5 D7 h- B; S1 U% x0 G
' I( w( y% {" Q/ ?* k1 p;; Initialize the global variables to appropriate values) l7 Q) N# b3 e  V
to setup-globals; A' g7 V% Y0 v- S# I% z. u4 C
  set current-light nobody ;; just for now, since there are no lights yet8 T3 u: i2 X9 `' P
  set phase 0' P) O- D+ z& s- n
  set num-cars-stopped 0
8 v) o$ X" q  o% C( w$ n  set grid-x-inc world-width / grid-size-x2 b5 b/ W4 j! Y& V/ M2 t+ p
  set grid-y-inc world-height / grid-size-y7 |0 a  n* @8 y/ [
7 y+ u6 p" q& F# R' o
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. P5 Y: i  F) D: E, O8 u" R9 _
  set acceleration 0.0993 |, \$ m( Q+ I& z% O9 R0 T2 V
end# }/ p; W- n6 {( h, {+ k

! u! v' {1 Y; V" m& U6 j;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& F5 e  Y. B- `/ S9 E7 b5 l
;; and initialize the traffic lights to one setting
" e2 n  e) J+ W: zto setup-patches! c8 P( F- G6 x) S# N% v
  ;; initialize the patch-owned variables and color the patches to a base-color4 P) l3 G% g4 q+ J
  ask patches/ X8 t6 S+ D! Y% g
  [. U( P7 K% @. A7 Z- A
    set intersection? false; B) K4 C/ T0 j
    set auto? false
9 C) t4 ^4 W2 A9 \' I/ d    set green-light-up? true: D% U7 I/ g, F; g
    set my-row -17 m' \1 f) a7 O0 g! w5 E$ ~
    set my-column -1
$ e2 r# P4 B, X# E% H$ V1 K5 k    set my-phase -1
/ l; i& f* c  E) H& F) L    set pcolor brown + 3
2 ?1 l$ z0 t* S2 ~( S  ]
) N6 }/ ?! j0 _; }: [! O
  `% r  ?4 w" v& i- z  ;; initialize the global variables that hold patch agentsets
! R7 E9 K4 @1 }( \7 O) v5 k  set roads patches with
# S" ?" s7 ]( @1 B. m. T  T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 M8 w8 P0 t# e  b, z+ D, Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, W# O  G  ^- _( d- B  set intersections roads with# \; p6 J  `& D3 P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' p- J4 d. A2 l1 w+ S2 ^% o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# D7 |5 c6 m7 h$ g0 ]7 K+ B/ M3 [
& o$ {* A: `0 b0 ~+ @' U7 q! C8 }  ask roads [ set pcolor white ]
7 W- A) l; G8 x* b% R    setup-intersections
0 z1 A% f/ w' B3 ?end
5 [" Q$ `7 r0 D. }  D其中定义道路的句子,如下所示,是什么意思啊?
+ X8 p3 G: J! \. L$ _, l, X& ]. R set roads patches with' n" q/ c5 U  X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. ]! I# B+ W! }" W. ^# q" n# N3 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ z" K# {- @7 s2 a% J2 n1 A谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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