设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9921|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' @5 L* W+ V' U, y9 C6 S
netlogo自带的social science--traffic grid这一例子当中,2 @7 m" J& y. c, n. f
globals
' d! j6 N1 n# I% F9 C! T  n+ h! f[  {/ ~# M" T9 Q& a7 @! a7 c3 |; T
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ s# Y* U1 V' d" ~+ J0 E! q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 _/ r& t9 d! D( F0 E
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. Z' f& k, Y* B$ x6 S) r+ {# K  V                           ;; it is to accelerate or decelerate
0 V2 ^& ]6 k  t  phase                    ;; keeps track of the phase" P6 x+ |; F, J2 W, S) [8 [
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 s! m. f8 H7 |5 a  ^
  current-light            ;; the currently selected light
3 h" M# A% Z; ?' G# y4 W/ H) `4 Q1 L1 X' x. m
  ;; patch agentsets
2 \& E' m( j8 D6 n7 l+ D  intersections ;; agentset containing the patches that are intersections  F$ a6 b8 d! i( w9 F4 @2 u8 B( H
  roads         ;; agentset containing the patches that are roads# E9 Z% j- U+ f% c1 l( v
]3 O+ J/ h/ \# h! G
4 \) n8 v! N% q) L$ ]' g
turtles-own# r. S" i7 j3 x. m8 v! r6 k
[( j( R% G  }7 o/ d1 k$ I
  speed     ;; the speed of the turtle
( i) F# J  \/ y- m" X5 `6 B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, l' Y" _" M3 Q0 Y6 q: m  wait-time ;; the amount of time since the last time a turtle has moved* |) I# W; J( D7 a" k' l
]
6 F  s2 \  |; E+ W- [3 [5 L# c  A1 r- {/ g9 y1 U8 ?
patches-own
( T5 A3 }1 o; r% y[, m+ z! ~6 ]2 G
  intersection?   ;; true if the patch is at the intersection of two roads
! S, S( }9 _0 Q! c2 g  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ i: J8 }/ |& P& r9 }% Z                  ;; false for a non-intersection patches.
9 u; n/ z$ P+ E1 Q! ^, U+ @( M  my-row          ;; the row of the intersection counting from the upper left corner of the7 F3 B/ A* d9 T. k+ Z
                  ;; world.  -1 for non-intersection patches.
! k! j% F1 z" X$ Y  my-column       ;; the column of the intersection counting from the upper left corner of the
4 h1 Q+ b& ]1 c                  ;; world.  -1 for non-intersection patches.
( J" _3 k* O0 r3 Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 |. O' n2 `) E/ t. I. H/ ]  Q8 E  auto?           ;; whether or not this intersection will switch automatically.
* ^. x% E$ y5 s8 g' [3 W  N/ x                  ;; false for non-intersection patches.8 K7 \1 v3 s+ C; U
]1 y1 `) z7 e$ J/ g9 S- @
! \3 M4 }. p$ k/ x0 s8 ]$ M
5 R: W- d2 v# Z' E5 i! t
;;;;;;;;;;;;;;;;;;;;;;
! q  z9 b5 c5 `5 U( N' L5 _;; Setup Procedures ;;+ L- [6 [4 S+ y4 ?
;;;;;;;;;;;;;;;;;;;;;;
) Z+ K8 P1 j! ~$ X
% r: w( y0 `3 t;; Initialize the display by giving the global and patch variables initial values.+ R. J# @9 m2 k" I1 R1 w, q
;; Create num-cars of turtles if there are enough road patches for one turtle to: `& t7 i2 u, m1 g8 u
;; be created per road patch. Set up the plots.5 S  f: j2 S/ l% t* v5 ~
to setup9 i* ]$ I4 k& m2 X7 q
  ca
0 s/ |, ?7 n) Y# Y2 V2 c/ R1 w  setup-globals
$ a" r( |, I+ R! ~! W
$ ]' i, L7 f6 f: f  ;; First we ask the patches to draw themselves and set up a few variables
1 b/ W$ e8 R% G& M7 M. j- p% Y5 {  setup-patches
$ a, p( i( h+ z$ V% [: E8 Y  make-current one-of intersections% C1 M' K' {$ z/ s+ m  x. D7 i
  label-current- h; Y; {, F- Z# E  o/ r  C
' T) y6 ^, H" K4 Z9 U% a5 @
  set-default-shape turtles "car"* G7 i2 k! Z5 W; J

6 P% L% N. p. H8 ?  if (num-cars > count roads)% T. a0 B' m9 x$ K
  [# }8 d  T& w% D3 W( r8 r, q
    user-message (word "There are too many cars for the amount of "
$ w4 Q0 A" w8 Y( L                       "road.  Either increase the amount of roads "# \6 L* M$ f1 U1 e( P
                       "by increasing the GRID-SIZE-X or "
' L3 I' L3 l) N$ E+ q                       "GRID-SIZE-Y sliders, or decrease the "
% Y: e3 t$ z) a$ l# k                       "number of cars by lowering the NUMBER slider.\n"" B% d7 T1 L' X" }" J! e' K* G( u
                       "The setup has stopped.")  c8 b4 _2 Q! `/ \0 }% h. R
    stop
" L6 v. y7 e0 N& U, L+ f  ]
6 \0 ?2 c+ g/ ~3 X! ]1 X" L& I' k" q
( N' I1 }7 D$ T2 ^( P, a% `  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  C" i& i) `' R& p  crt num-cars. p/ j9 A: Q, k" b6 G& m4 l$ q( r
  [/ _" S, S6 f1 v
    setup-cars
  }2 H. ]1 A* B, f$ n# U+ o    set-car-color; r' r2 f: U: o/ J# C
    record-data
( X6 S! |8 C4 u  ]! t( F+ j! u; H3 t" R

5 [/ V6 J5 {9 x( J2 W& J+ G+ p  ;; give the turtles an initial speed
! f- x+ t' Y2 i: u4 C  ask turtles [ set-car-speed ]6 k: w$ w5 V  L) I1 J
1 D) u6 J+ P* M. K* q8 p
  reset-ticks$ c, ~. t3 c( ~# h5 r
end
/ ]( l$ a8 L$ E% f# N0 C. u+ C9 r; ?! w  H7 n8 {
;; Initialize the global variables to appropriate values  ?& y7 H' N( \# o7 f+ R
to setup-globals
8 U8 r5 s9 P1 a& B, @$ |  set current-light nobody ;; just for now, since there are no lights yet+ |% N$ B$ i5 Q
  set phase 04 l4 v! U% T* u- L( w
  set num-cars-stopped 0
6 n2 I0 D8 L' e- q! a  J  set grid-x-inc world-width / grid-size-x+ C7 O  n/ E! U' r2 e- V/ n( B
  set grid-y-inc world-height / grid-size-y
* w) F( j$ [# _% B& J$ H9 Q% \- f9 G- H: j0 I" [" q! Y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& S1 W/ C: p' h1 U3 H2 M6 l  set acceleration 0.099
9 H2 o# T! e/ Nend
0 H% p) I0 Y4 L- p; j: T4 q; X
& j1 E$ O# V. M5 Y7 P) }3 J;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 s$ x/ r- k! e& H6 U;; and initialize the traffic lights to one setting# T! G- s  W* L& c
to setup-patches
& `% ^2 I; y0 h5 P% F( @  ;; initialize the patch-owned variables and color the patches to a base-color
, b# o' K7 C0 A+ D2 ~  ask patches
" Y- O7 N+ J# A! P7 W# S: c: s  [
7 Q6 [3 f# o; ^8 j" Z. W8 {    set intersection? false
* G$ _9 n% I0 }: ]3 ^5 Q    set auto? false
0 b5 w" S9 j" \7 q. t1 o7 R    set green-light-up? true, x+ I3 o5 e2 d- D1 K; B" p
    set my-row -1
& r' Y/ H+ l( T6 o: Y    set my-column -1
# o0 A: w5 o. M1 M) ^' T    set my-phase -1
' I9 {5 @8 A1 [0 L( U4 w    set pcolor brown + 3: ~; c+ x. ]+ Z6 \/ i! I- k( l
  ]% G! t' a) r/ l- m# J  M

# q+ b3 T0 {% o( [  ;; initialize the global variables that hold patch agentsets
* o! c8 F" c0 z$ }/ X  set roads patches with
5 d- Y! ]7 _" ~- u0 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" F% k- r2 n+ {& X/ q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! _; v: v: X. |4 o, R
  set intersections roads with
- M, c  j( {2 R, Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! i$ D9 c9 N1 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 s$ R! J! E+ a9 O: W# N) O& i
5 Y& f. Q* D: t% ~: K( ?( B  ask roads [ set pcolor white ]* F/ Y3 Z  I1 ?; v. l. b
    setup-intersections& X/ i8 U  s0 D1 E+ i& m
end
+ |3 v1 d1 W. v3 {% u. @其中定义道路的句子,如下所示,是什么意思啊?! i, d  b, z/ ~2 ]8 ]
set roads patches with# }& ^8 |5 \% `0 Q8 M+ b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* [7 p' K; c$ z' y; B+ ~$ V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) N# y9 f( A( I谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-7 10:47 , Processed in 0.017868 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表