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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 \3 l- m& F% C* O( h4 D4 Onetlogo自带的social science--traffic grid这一例子当中,
1 I6 D# v# o0 F0 U8 @1 i5 Hglobals
% o$ h- P: v' o[
% v6 \& g9 d9 N* F9 C  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 D; K9 O& t) L* `9 m2 u  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 v# ^' l/ l4 a* c$ X9 _9 N) ?! T. E/ ~
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 @& U6 ~* D' P* ?; G* V                           ;; it is to accelerate or decelerate! k$ v; J: \1 Z% F* H
  phase                    ;; keeps track of the phase. ^% o4 r+ Z' \; M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% j' s7 e' u/ A/ t. B+ d
  current-light            ;; the currently selected light' B# z* X0 }$ V% {$ r  _8 k- q* \: u

- d8 P7 ^. e1 N: Y( ]) C8 o& H  ;; patch agentsets
7 M( j/ a1 o* A3 p$ Z  intersections ;; agentset containing the patches that are intersections
2 X0 E# g4 K" P- C- n& T  roads         ;; agentset containing the patches that are roads
/ r4 |0 \$ U- Z0 P6 B]
/ w$ x, b  Q, Q# `* n; j2 R" N! B8 r; L8 I
turtles-own( ^% D+ Z( S+ [4 E6 J* W
[+ t* N' Q+ X# m. G4 j; p* M
  speed     ;; the speed of the turtle
, {& y# i% `4 d0 i  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 W) K+ x' |: l
  wait-time ;; the amount of time since the last time a turtle has moved
% K2 P* Z' p0 C8 p& P]
4 x6 B5 L# C3 q0 M5 Q9 @( X2 R. u; z; I: `
patches-own
& y# q& [) A* [* O0 ?% T/ o[1 O# q; {+ m" U! [
  intersection?   ;; true if the patch is at the intersection of two roads
- S' T. M8 q3 a& \  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ u/ J8 o/ l7 S6 w( _6 j5 h                  ;; false for a non-intersection patches.' T) j( R+ v9 `
  my-row          ;; the row of the intersection counting from the upper left corner of the
) |9 ^, z) A. K6 n! e& z* O                  ;; world.  -1 for non-intersection patches.
% C. G) H  D- g6 u3 L) m  my-column       ;; the column of the intersection counting from the upper left corner of the; _4 D7 \3 i( H: J, u+ U3 `
                  ;; world.  -1 for non-intersection patches.
  ]0 Y) F6 k5 s& }+ b" F  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( @7 o7 B* g1 ?2 U( e  auto?           ;; whether or not this intersection will switch automatically.& `( d5 C1 n6 ]) k- d
                  ;; false for non-intersection patches.. Q, c' [  _/ E' X  ?- M  v
]* W. U1 Z0 Z! [  m9 X& S8 X
. F  {  J1 K# V3 v/ y8 A
: y% S* L1 u- w- M: G
;;;;;;;;;;;;;;;;;;;;;;% ?& q" {, O1 h0 F1 U7 e
;; Setup Procedures ;;
% n, {2 i. y% Z7 }# u! y;;;;;;;;;;;;;;;;;;;;;;8 U; K2 H+ A5 G  X0 v& a

# C0 Y; u9 t3 _+ [% U;; Initialize the display by giving the global and patch variables initial values.
% Y) J+ _3 F4 N4 o; w  E$ d; m;; Create num-cars of turtles if there are enough road patches for one turtle to
+ y( Y& ]5 Q  Y9 e0 K* i- D# w;; be created per road patch. Set up the plots.* `) I$ e$ e1 I4 k$ i: s* D- [
to setup  e7 q* n$ p# J: y
  ca) G! R, o0 ?, }! c* j% T  ]* x
  setup-globals
- j& ?# u" m" e: q$ P3 H
2 f- I' X& |* V! b. O; R  ;; First we ask the patches to draw themselves and set up a few variables
4 U8 {! b1 K9 d/ C7 [2 U% A) C3 J  setup-patches0 [, I/ g& C$ G) _% D  i8 l  T- q
  make-current one-of intersections* F- r0 c) T; l* Z0 T  j
  label-current
. k' g: }& J( d% F+ l( I! p' O, h" e( i- P
  set-default-shape turtles "car"0 z3 g$ K5 T& q/ g: v9 Q: G9 I' W% U
& U# s- I& _( k7 l( j7 K! i
  if (num-cars > count roads)7 O1 j2 |0 g( Y( \0 E3 f
  [
' i  T/ z; _6 J# p    user-message (word "There are too many cars for the amount of "
3 r' @* }( d  y! Y6 x+ v                       "road.  Either increase the amount of roads "
4 k9 t! }# j0 `                       "by increasing the GRID-SIZE-X or "6 f: d3 _& I  S& B! ?
                       "GRID-SIZE-Y sliders, or decrease the "
! {. o# H- n( W                       "number of cars by lowering the NUMBER slider.\n"
( X* `/ G$ e( i                       "The setup has stopped.")
3 L' s, u# J, a    stop
$ \8 `# H5 |- ^% ?$ L: j4 s  ]
- O! q) A) J. [
8 i; D' V. v% H* S1 S6 Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, \6 H$ z  F; j6 `% ~  q/ B/ F! n2 w
  crt num-cars- U0 y  f" ]5 {6 p$ E7 Y
  [, S$ R( K# K2 H0 G3 U2 E- K# k. D
    setup-cars2 @- G* e0 J' m) w
    set-car-color9 I$ I0 b5 E2 t4 E% u- {. D. v' A
    record-data) C" H. d9 }& _7 Z4 c, O
  ]! _, @9 ^/ N* y( w
6 F9 o6 i6 f, f  N0 D4 @
  ;; give the turtles an initial speed" h3 Q& u9 R" E9 P/ o% b
  ask turtles [ set-car-speed ]
$ i6 v9 Y* R) ]: n
% a9 c# Q& L4 u1 u  reset-ticks
8 Z  @; d6 `; @' b# A4 R" Iend$ C6 Z. ~' P' y7 f
/ N# j' h- x* _: p+ i4 ^
;; Initialize the global variables to appropriate values" a% F' D; a: L7 u, J6 K' L
to setup-globals* p& I9 r  X3 Q8 ^2 l7 T# X1 @$ t
  set current-light nobody ;; just for now, since there are no lights yet
, r4 |5 H4 p" B$ e4 v( o  set phase 0
. p# U% P/ c* z6 K4 o. y  set num-cars-stopped 0& s* i( U: u) `3 c( w- @
  set grid-x-inc world-width / grid-size-x' t0 A8 u  }& s+ P/ w6 w
  set grid-y-inc world-height / grid-size-y, r4 G: Y* `( D+ Z6 c5 W5 h$ N
9 t8 R) o4 V1 y0 g8 p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! \5 _- E& o% M. F% j$ \; e! Q
  set acceleration 0.0998 R5 B3 Z- e" U" Z0 q$ V  K
end7 M3 C0 S  I. ]; }0 z& W# F

, k1 m/ ?- M; u8 Q9 M;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. o- O' t7 K5 V# R: w# J6 n3 c6 k
;; and initialize the traffic lights to one setting! L% x8 r! C  c. C) ]6 C- d
to setup-patches
6 C7 z" B2 k& [2 v  ;; initialize the patch-owned variables and color the patches to a base-color
8 j8 v- L; F8 G& U+ X  ask patches/ ]$ R0 u/ I- U& O) j
  [7 w7 u# [  d  P
    set intersection? false% u" ~: i, R5 ?0 i, k6 A  b- U! u% k
    set auto? false
3 z+ A0 F; l) r; J$ J- n2 c    set green-light-up? true' {' Q; k' l* D: }0 G5 }+ Y# P
    set my-row -16 ?0 E$ G9 C/ d' `% G; A
    set my-column -1
$ ^; `  r+ N9 T6 R, L4 ~, ^    set my-phase -1
/ U, `4 t! l5 g) @9 h2 j    set pcolor brown + 3
& p% W1 g4 Q$ z  E7 X" I5 t9 C  ]
  V; Z% z) S( x1 S$ i! M) h) t" \
6 {7 J: g( P- F9 d, E5 e# H9 Q- B  ;; initialize the global variables that hold patch agentsets9 s8 P6 w% ?2 a4 Q+ e1 r
  set roads patches with
0 h) z6 B" n+ P2 K, f$ T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ R( |  F% c5 J' b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ P$ W& |- i( w6 r# B# {  set intersections roads with
6 C  H: j1 q, F* t) y4 X" L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 N- ~  |2 Q( {* l% Q: U$ j8 [2 D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 c6 ]6 j7 U4 c' D
6 H) W: T9 h8 z$ e, t6 p' b
  ask roads [ set pcolor white ]
. N7 j2 `& L4 e0 v/ L9 N2 h    setup-intersections
8 t1 y3 c5 G; q' O3 ?- G4 fend6 E" L3 q) T% y  [" z& \
其中定义道路的句子,如下所示,是什么意思啊?5 C% l. e& Q8 @3 [2 W9 R
set roads patches with
3 a1 f) u) c( X: g9 \* R9 d! H9 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# q* C& _: w5 _# |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, }  M  S1 t( l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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