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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- T2 V+ V" G9 a
netlogo自带的social science--traffic grid这一例子当中,  O, `& n/ R. Z  s" Z
globals) r1 I. h8 ~4 x& g) q( r
[8 ?7 g  N. K% n2 H. Q/ n. W( x
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 c: H' R/ ~9 k, ]& q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; x1 x- K8 U2 m) O6 b) i5 f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* B1 U7 a; f+ c7 M8 p  X                           ;; it is to accelerate or decelerate6 P8 b" G: d3 m* T
  phase                    ;; keeps track of the phase
& K$ v6 [& c' O/ h2 M  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& ^. C$ ]9 o3 Z0 j
  current-light            ;; the currently selected light
0 Q% {$ a  X8 L& S) z
$ G0 I2 v6 N) S+ g4 k9 h( C  ;; patch agentsets- ]  k! q/ b6 R& u5 f: n
  intersections ;; agentset containing the patches that are intersections$ R$ X& u  Z6 T
  roads         ;; agentset containing the patches that are roads
5 Z5 ^, E4 F& q9 g2 v]% |- q0 i, z* P5 Y

3 d/ O6 m( `7 k: s$ Z3 qturtles-own
( W% ^- w; b* X" A5 r5 O3 S[
" I# Q3 B% I" X' k  speed     ;; the speed of the turtle' n- P/ i7 n3 _) B2 m
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  h) s3 v0 ^- ]" [2 v. G
  wait-time ;; the amount of time since the last time a turtle has moved
9 p& A& y& v0 ^' E% d]
2 o' q0 X+ R$ e
" h2 c% e: u2 \/ ?6 Kpatches-own
" I2 M" g0 T6 p. x- k[
, x& [" {& l# ~& O3 }5 l  intersection?   ;; true if the patch is at the intersection of two roads
, {- _; j* ~. m5 T" y' X  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ M( p  p8 H. G$ e5 l0 _+ r; S
                  ;; false for a non-intersection patches./ ~; d  Y) m# ]$ E
  my-row          ;; the row of the intersection counting from the upper left corner of the
, q/ c3 ]! [6 n                  ;; world.  -1 for non-intersection patches.
) g- _8 ^6 a6 r# L6 C- [  my-column       ;; the column of the intersection counting from the upper left corner of the  R9 s: h5 N; {3 m9 `
                  ;; world.  -1 for non-intersection patches.) \& `9 s( m1 G2 c9 v' y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) G2 ]0 u) n1 S& U8 F' _2 z$ ]; @! }
  auto?           ;; whether or not this intersection will switch automatically.
, Z+ t$ [& n' ]1 q/ X1 E7 K+ t                  ;; false for non-intersection patches.
: L  i* x. m1 R6 l6 S! z5 R]
8 f. L( n1 n* x% n
) H8 A7 O5 q  q+ D0 p8 V3 R- ~% U: z8 ^7 @! y: {* c) V* `
;;;;;;;;;;;;;;;;;;;;;;
6 T4 a4 a5 C! S) r' Q4 };; Setup Procedures ;;
9 O) ~) Z* Q) F;;;;;;;;;;;;;;;;;;;;;;9 K* ?8 u0 ^; F* l

6 [6 Y9 e; K2 Q) ];; Initialize the display by giving the global and patch variables initial values.2 _" I1 J. T1 j# [
;; Create num-cars of turtles if there are enough road patches for one turtle to
0 f# H! G4 a) }1 x; A;; be created per road patch. Set up the plots." B/ c& _6 S, A
to setup, {' H6 R  u& N. |
  ca/ v8 U2 z' Q% n( Q: m2 U5 W7 {
  setup-globals
7 P. o9 A' ^, C' x4 h/ L9 \3 {: z* B, E+ g1 H: F
  ;; First we ask the patches to draw themselves and set up a few variables
2 v- T( D, I; r1 l) y  setup-patches  ]& H; }* P& J# P  ?
  make-current one-of intersections9 E: j# }5 W5 a& j' A; m; E: p; ?
  label-current# k2 x1 D. \' ~5 i0 D  O

' f% I. X  K6 B/ ?% b  set-default-shape turtles "car"
, t7 Q8 C* }: P9 l  M: @, N7 z6 T2 p/ }; a. C3 i
  if (num-cars > count roads)
7 n6 G3 m" i! @7 g7 H& e  [
9 R  p! h; h  I2 U. D! \6 w    user-message (word "There are too many cars for the amount of "
% B: u& e/ S0 Q$ G! v                       "road.  Either increase the amount of roads "
6 F- O" s- L6 `# T8 z7 u/ p9 U* a: L                       "by increasing the GRID-SIZE-X or "
3 h0 ]2 [3 x$ {# s                       "GRID-SIZE-Y sliders, or decrease the "
% p) Z; S% |: I  s$ E7 t, }% V                       "number of cars by lowering the NUMBER slider.\n"
! Y# w2 V7 y. @5 W) K  P1 b0 H                       "The setup has stopped."). x$ M1 b/ O  G- w
    stop
% J4 Q9 l0 ?7 \: X# q% {  ]' L  I  a* _1 i0 c7 }
% a' Y% t  O# K* ]9 M
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 {" V9 q; N- _* j5 E  crt num-cars! {% @+ e6 ?: j6 {5 i  j; b. d
  [) `  N8 E! \5 x1 d/ F0 ]
    setup-cars' y0 J5 y" e; n; H
    set-car-color: c) U' e5 i. @! M6 M
    record-data
* g- b+ h* {% k- L0 f  ]
% P# P' E) C: s3 L  Y. k" ~9 D# `% n
  ;; give the turtles an initial speed
5 V' r$ N+ p0 r- V1 Y1 B$ w  ask turtles [ set-car-speed ]
; Y  t' ]3 X  y1 y) z- q( V5 z, w- w- R5 K
  reset-ticks
1 N1 h1 ]0 {8 C5 e0 r: Y: Lend4 t1 a0 ~( ~; x! F

' r/ E9 l. s1 U# L) w;; Initialize the global variables to appropriate values  n. u! O% R2 h  n6 ]* _$ `& B) i3 a
to setup-globals( h# `/ w$ V2 d* [$ U0 f9 l: z
  set current-light nobody ;; just for now, since there are no lights yet) ]4 A, s3 ~, A3 c) a! K# S" R( {
  set phase 0
9 T* w1 ^+ }+ N; G3 K/ e* ?  set num-cars-stopped 0+ ^! O, p( }! m$ h& N- O2 K
  set grid-x-inc world-width / grid-size-x7 v8 s2 w: C4 D% A* B2 {: E; b
  set grid-y-inc world-height / grid-size-y" e7 g- s" Z- n- K# L
1 i4 u0 `0 O- S% G2 \8 a; e
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ D6 W" v$ n7 T# b( r( L  set acceleration 0.099  {- t0 r/ J" G! X$ W9 _
end
9 l+ O  p+ _" A
+ i# j! H" ~9 p' S, r2 P. u;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  }  D: ?& N/ K1 o% P9 ^;; and initialize the traffic lights to one setting
3 }& n( |7 i8 Y$ G+ t! sto setup-patches+ j. s, Y5 ~/ P" m6 g5 b7 r
  ;; initialize the patch-owned variables and color the patches to a base-color
. f' h6 v* Y/ y2 N  ask patches
% h+ i+ C; e5 Q; g3 [. e& j9 R  [3 i0 M+ C* v6 }
    set intersection? false
) j, p- p: M, @- a! s, q    set auto? false5 M6 i# [0 I1 H5 H
    set green-light-up? true
( s  e0 F5 K1 v! }* w: c; A6 B- p0 y    set my-row -1( e8 c; Q6 j- ?0 o
    set my-column -1
* |8 a, A: l( X+ u* S. g$ {, h    set my-phase -1. I* T+ L; R4 M1 u, z6 \: J4 R
    set pcolor brown + 3
8 `0 r5 E8 h; B3 l& A& z  ]
- ?% d  _! ?1 B- V2 ~- j' \; s3 e3 _0 P7 F0 Y" _- @& k  u+ v
  ;; initialize the global variables that hold patch agentsets
/ [9 e0 }6 R# r4 a" f  set roads patches with: a: p# h4 S/ C6 R$ Z  n0 ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. E& O$ {5 C2 j: T7 `  Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, G' w6 Z0 L$ O, J+ D# d" u6 q' H  set intersections roads with
% Z" j# {  u6 {/ L  J) c5 Z( m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 A# ^" m# u* I/ \+ Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' g  K# F- S6 i8 a6 h9 s) A
9 }8 K# e; {% D. G7 Q
  ask roads [ set pcolor white ]( {$ I( j8 Y% _4 Y# j/ k8 u1 d9 g
    setup-intersections
6 j$ q9 o1 }3 r1 N- |end! l9 z# n' L  R; V0 V$ q1 ~1 J) A
其中定义道路的句子,如下所示,是什么意思啊?
. w0 f, f  ^6 g0 h( E set roads patches with1 m# Z- |$ g5 z9 g, J+ ]' w$ V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, Z( X. h$ a  o- K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 \) A7 I& P0 C+ \6 Y) x/ O8 N( N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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