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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* `2 f1 \3 J; e0 O
netlogo自带的social science--traffic grid这一例子当中,( ?4 ^$ O5 ]4 [" h0 h
globals5 O& ~2 |: B6 J. q
[' q- @: A* A- u0 X; C) h& n
  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 `$ e: `6 a# y  E5 W- ~2 n
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 T% d5 r9 T3 |" E' |: o& L4 a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% }8 c0 v2 u9 s( [4 U3 m3 Y
                           ;; it is to accelerate or decelerate
" c9 F& E0 q8 h/ ~) n  phase                    ;; keeps track of the phase4 t( K7 U! ^# C5 l" x4 ]0 G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' h) |4 o# B0 U
  current-light            ;; the currently selected light
2 x9 _( \8 ?1 _/ ?/ m' H; W7 v- s  l9 s8 H/ Z4 Q* v
  ;; patch agentsets
, t, K3 C" t8 f  intersections ;; agentset containing the patches that are intersections( y2 l' I. u, H, w/ V( \
  roads         ;; agentset containing the patches that are roads
7 I3 q- k( C: j" [) U8 L]
( ]  S% ?: R6 l
+ z' l0 O1 i( Hturtles-own7 E- J5 {: Q% d- y! C
[6 D! T$ e9 i1 Q- [3 P
  speed     ;; the speed of the turtle- |) n( x1 s& g) w# y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" B& M3 Y* a, ?
  wait-time ;; the amount of time since the last time a turtle has moved! R  M- ~3 K  d3 p  e6 t$ |
]
. _3 B0 E. y. U5 s4 |& \: I4 l
$ u! T5 z+ d8 v$ \( o  K! kpatches-own
: P2 b" c' ~5 e) ]: A[
2 A( |3 m! r! J/ u7 b& d2 E  intersection?   ;; true if the patch is at the intersection of two roads' [* s" A( g  H* s: u& V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% T0 [) T4 P% U5 L2 ]$ Y                  ;; false for a non-intersection patches.
* b4 t0 ]1 w. A  K' J' N9 b  my-row          ;; the row of the intersection counting from the upper left corner of the! }. A" l( j% n
                  ;; world.  -1 for non-intersection patches.
  |5 x3 T  ^- o* ^1 S  my-column       ;; the column of the intersection counting from the upper left corner of the
/ r6 {( S  p( l. l& u% p( P1 I                  ;; world.  -1 for non-intersection patches.
% a# o, z- r: g6 U# t' Y  G  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 K) Q& ], {% |% }& C. [  auto?           ;; whether or not this intersection will switch automatically.: v/ w2 C! n1 C- T# k
                  ;; false for non-intersection patches.
5 \) c+ |+ `7 K0 N]/ a3 U  p* T! z

+ J) ~6 `2 g/ c  K' B0 r) y5 `3 V6 R# ]  _
;;;;;;;;;;;;;;;;;;;;;;
8 r2 A# D/ S8 N2 _2 ];; Setup Procedures ;;
2 j0 G: r. y6 X' J2 a;;;;;;;;;;;;;;;;;;;;;;
- a& Q4 m9 k: U9 k$ H  Q9 @* `' q& ?# m
;; Initialize the display by giving the global and patch variables initial values.& ^- Z, a8 Z! _2 {  p4 K0 K. x
;; Create num-cars of turtles if there are enough road patches for one turtle to3 R9 w) g& f* s
;; be created per road patch. Set up the plots.2 t1 E4 b' F, g. A: l' ^! D
to setup* [% E8 C/ D* G: F  n. I% D) O5 z9 V
  ca
& m- Z+ C5 N1 o" x) i" T  setup-globals
9 K' @; \  }, g8 V* y& M) G: J! g+ a, c% ^4 b* S- W
  ;; First we ask the patches to draw themselves and set up a few variables$ m( l( ~0 N1 p* k; G8 }* o( B. b
  setup-patches% M5 C& m( m9 N/ s) o2 D1 D
  make-current one-of intersections, A, {6 j1 q$ k* Y" U7 g- U2 {
  label-current' F' \  ]) U; c7 Q! i

" j0 x2 n$ X9 s. _7 d6 Q) |  set-default-shape turtles "car"
9 m8 p- N3 U( x. r0 h: ?% M3 x* g, x' H, O% U' M+ ]% n/ \
  if (num-cars > count roads)5 n) F  A! y' X2 `, o1 d
  [6 M; Q9 S: @5 o+ Y9 W$ t
    user-message (word "There are too many cars for the amount of "
* f3 x) {7 V8 \, ~0 O                       "road.  Either increase the amount of roads "
/ B9 d8 s( O( ~' g3 M                       "by increasing the GRID-SIZE-X or "
0 n# a0 S. @+ |: `3 ^3 c                       "GRID-SIZE-Y sliders, or decrease the "5 |+ X# E7 M" E% G
                       "number of cars by lowering the NUMBER slider.\n"- ~5 I  y  n( h/ _; _/ y5 U
                       "The setup has stopped.")  X4 y( O* X6 L5 c" p3 Z7 [$ x+ f
    stop
9 D8 |( P' x2 T5 N  ]
4 t2 X6 O4 r3 o, _! F/ b
; M4 [# `: ?+ E" @/ p  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& j9 Y* [& a' q  crt num-cars
5 O; ^; x) \$ E: W  [/ L' d' \+ F' E. L8 T
    setup-cars
) F$ J. X' u: \& B% \5 T$ W    set-car-color0 P, [/ S5 T& `5 G: n7 c% m
    record-data; e0 V% w! w9 M9 {. d& l
  ]7 x0 F7 h% Y$ b' e! r
+ N( w3 o: r- T- G! S1 k
  ;; give the turtles an initial speed
8 E1 }  X% C3 s% {1 }: Q  ask turtles [ set-car-speed ]0 h. F' U* w8 G4 }

" }7 Z7 o' |+ v6 B  reset-ticks
8 U# u! C8 a  J# R9 F" r8 kend
8 U4 Q2 R7 s& }
% z7 L$ ^0 U6 T8 |# m6 r1 n;; Initialize the global variables to appropriate values6 t# g' t; f8 H0 Z& ^7 \
to setup-globals
7 {' Y) H) o7 B' j( y' N  set current-light nobody ;; just for now, since there are no lights yet) W; N# S5 c7 X, d
  set phase 0; {. Z& a3 ~2 e1 f
  set num-cars-stopped 0' R3 K/ |  D* Z7 i2 C0 j
  set grid-x-inc world-width / grid-size-x
; z2 x' i' D. ?: i( o  set grid-y-inc world-height / grid-size-y, L$ q, D/ e, S
' v0 e1 a/ k, a6 v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 j7 W  N  {- C0 x6 D  set acceleration 0.099
$ b) S2 n' X; r4 a2 Xend9 M/ s+ l6 T1 s

) \# U: U$ X* ]' L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 ~  l1 O* U$ E$ d! o1 g3 f7 R
;; and initialize the traffic lights to one setting
% z6 j3 m0 _* S1 i$ Vto setup-patches# q7 G' c# W/ f: F( Y; |
  ;; initialize the patch-owned variables and color the patches to a base-color
% N) n$ X% @3 p. D( ]$ f6 i$ F/ @  ask patches
% `) ]* R: o$ N* I3 q. ^1 V  [
; p' n2 ]3 b7 \& S4 H% x! y  @    set intersection? false; i( Z' j; ?8 i
    set auto? false7 t* [+ y+ X+ {
    set green-light-up? true* Q/ w6 d: S) S" [7 S! j
    set my-row -14 ^( Q: _4 b, Q+ s  F
    set my-column -1% x: b8 ^8 K3 p
    set my-phase -1
9 @3 A/ {$ {6 A7 V% ^) ]' _; A    set pcolor brown + 3
6 o4 a& i# k0 C" s5 @  ]
& d, M' i" o# a2 i& H7 B7 B' ~9 j/ a
  ;; initialize the global variables that hold patch agentsets
4 _' v! x1 q" _! U  set roads patches with0 S! {% j& p$ ?% E1 C, s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; u$ o3 f+ h  d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  g0 `8 Q! {" j: J" C3 W) i) M  t
  set intersections roads with
3 X3 F% l* G/ Y* W8 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; ]& b8 R5 _+ G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 ]1 s3 G, q9 c" n. J. a. E
3 L- B; J0 [; F+ u  ask roads [ set pcolor white ]9 q! Z7 b) {) d9 c4 K
    setup-intersections
2 T& N9 j* j$ |: w9 N6 [end/ o, N: z. t  `- K0 R& N$ n
其中定义道路的句子,如下所示,是什么意思啊?6 n( L/ ^; _, z9 {2 t5 |
set roads patches with
* N8 p  h* N  }7 f9 a4 T* y6 k4 X( |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& t! y% c( y+ J1 d' M3 E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 c% ?2 q1 ~# k! W4 x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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