设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8907|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ s  H! o1 y8 q
netlogo自带的social science--traffic grid这一例子当中,' u1 n) k+ y- ^8 R5 l
globals1 F, _8 E; n- u% @
[8 q. n- U0 \  T- M$ {% B7 `" s! [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction* C+ t& _% ?/ d- K+ F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 J9 C1 i* s. \& O1 ?: Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 o+ m- {8 x1 w7 w7 V3 n6 D                           ;; it is to accelerate or decelerate4 T0 H2 v) g3 Y+ c, D+ Y; H9 P
  phase                    ;; keeps track of the phase3 v/ o8 d1 `+ U2 m: }/ V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- L3 h% w1 o* A9 v. H% c
  current-light            ;; the currently selected light
! O, F$ s2 M( ^9 f4 m1 I& @. ]* p- A' X! z; m) v
  ;; patch agentsets8 \; R+ O2 Z# x0 J3 U2 e
  intersections ;; agentset containing the patches that are intersections4 w8 `. e" \! J" X
  roads         ;; agentset containing the patches that are roads
, Y. r' w: d+ p0 y, ]1 i]$ _) K  M  t0 b- y! O- a

1 f- f/ Z0 N+ G- J1 Hturtles-own: Q4 a/ l" e; ^; r- [. X
[
/ @6 C$ o" e# a' u9 l  speed     ;; the speed of the turtle6 N2 M* G; p  V+ _! t* o. t6 }
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 A6 V3 R. m1 f* z- ~  wait-time ;; the amount of time since the last time a turtle has moved
7 S. j0 r$ z% D]
: _9 l/ N1 t& A6 d: j& D5 d: Z
: W; {- {6 }6 C7 N$ _$ L  [, Kpatches-own+ \6 n) V* m8 e( x
[% g/ ?" _( t3 d$ \8 k! e( D
  intersection?   ;; true if the patch is at the intersection of two roads
: M( P1 t" J6 i; }% U2 F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 v9 K5 S& y! i                  ;; false for a non-intersection patches.) x. ^: p- e5 U* j1 U
  my-row          ;; the row of the intersection counting from the upper left corner of the
- l& E/ q6 V8 l4 ~5 X                  ;; world.  -1 for non-intersection patches.) |/ O6 M' i7 G* N9 O, n. @+ C$ D% a
  my-column       ;; the column of the intersection counting from the upper left corner of the+ O5 c) M9 W+ I8 h9 ^* N' H6 ]
                  ;; world.  -1 for non-intersection patches.
/ j5 T7 ^" z& R* I  h9 i, T  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 m3 v* S5 R" U
  auto?           ;; whether or not this intersection will switch automatically.
0 e. V4 A( `8 f* B% k4 k) O                  ;; false for non-intersection patches.
8 ^- S* `9 D4 g]
/ t: f! g+ F8 G3 K2 A
4 x! ~6 L/ F0 L2 b! E9 E
+ k7 M% }% [* h;;;;;;;;;;;;;;;;;;;;;;
  }2 _& B! Z: D8 v$ h2 l3 };; Setup Procedures ;;
' a4 K# }; H) n& f+ s4 h6 u;;;;;;;;;;;;;;;;;;;;;;
7 P0 I$ ~8 w' y1 n& o/ C+ \5 J' t+ F  d# l
;; Initialize the display by giving the global and patch variables initial values.
# Y8 ]7 l2 c2 ]! _2 X  v;; Create num-cars of turtles if there are enough road patches for one turtle to
- |4 n! ?; o. ^$ X- |0 M# J;; be created per road patch. Set up the plots.
# u; y7 A$ o8 @# w% Lto setup! A- C6 H+ j& D+ ~" e
  ca$ t+ o4 }5 B5 q7 u
  setup-globals- y  b  B# x, S" j* M7 ~
4 j1 a* J) r2 J% Z
  ;; First we ask the patches to draw themselves and set up a few variables; w  g# M8 P' r$ m
  setup-patches1 l; `7 `, x2 Q
  make-current one-of intersections
: I2 U& b* J1 s5 b* L# X0 A/ `  label-current( s. R- w( c0 Z3 g# f/ `5 f1 t
4 Q0 l6 }8 ^# U' c6 ~
  set-default-shape turtles "car"
2 \3 o" p# s; r; w. F# z5 S# j3 H+ z  b8 X! T
  if (num-cars > count roads)8 a" ^5 k5 X7 v; I7 J# |
  [7 t* t1 O7 Y$ Z/ ~% T
    user-message (word "There are too many cars for the amount of "
  X1 l( |# a9 {9 \                       "road.  Either increase the amount of roads "
' [- J/ o4 U2 u/ k5 y2 ~5 k                       "by increasing the GRID-SIZE-X or "
0 m- o9 {( q8 |, Z) Y4 @; n( ?                       "GRID-SIZE-Y sliders, or decrease the ", Y9 T: @6 w, s' s
                       "number of cars by lowering the NUMBER slider.\n"
+ m& V/ X+ y9 ~9 m& u                       "The setup has stopped.")
6 j2 v9 A$ |2 e2 N6 {    stop$ @1 b  |1 ]# h0 ~
  ]
' j8 W4 h$ d0 Y1 o/ q9 r9 G
: W- F' G( A! M+ B% F5 g. ^. {1 N  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 }! V* K" E# b6 C& ]  crt num-cars
* W$ @7 ~8 v- ?1 H% q  [6 t) ~" {2 L2 w2 W6 s% f' a
    setup-cars; z9 b( S: C1 z4 G- t5 Y6 o8 ?' u0 H
    set-car-color
3 S& Z( V1 u! F# M2 m9 X    record-data
9 U# f2 i( n3 ]2 w0 `9 R  ]9 |1 }# {' Q( S( T( B. z: K
9 i& p5 p2 h4 p- A9 N( b% t3 v# \
  ;; give the turtles an initial speed
0 `- x' @$ S& O6 _* g2 z  ask turtles [ set-car-speed ]
# }- w* a) m$ q
. e. T% m1 n3 I1 K+ o  reset-ticks
1 |' E# l( V" `4 qend. o# r! d8 v* ]0 h9 z/ v  t; m

, l" ~+ l% |5 ~% N* ^4 B, z' n;; Initialize the global variables to appropriate values7 i6 I: f7 B2 z5 s" y
to setup-globals
0 ~) Y4 U# M8 s# {# t4 o7 A  set current-light nobody ;; just for now, since there are no lights yet
" n$ @& X/ @2 {3 b: Y  set phase 0" M% G2 z0 Q- O
  set num-cars-stopped 0" D: J3 _( ?- u
  set grid-x-inc world-width / grid-size-x
0 j5 _$ L) M5 C/ ?. H; j( x2 l  set grid-y-inc world-height / grid-size-y- J9 S' u7 C6 v0 f* C( W: {

& G# |; K: O, c" t. t4 j) Z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 ~2 d8 b& S0 z3 h+ e% d! C  set acceleration 0.099
2 s) ^% c- f$ w, {1 j/ kend0 [5 y6 F  K! J: l
0 g2 _; E; e# D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, n, R. A5 o% };; and initialize the traffic lights to one setting
9 {, ]; d5 ?) w# ?4 @1 \! Cto setup-patches& s' p# ]2 {- U! a  Q
  ;; initialize the patch-owned variables and color the patches to a base-color! x) q0 J* W; y3 G
  ask patches
: g1 H+ z2 P" N% k" ^* E  [6 S' C' Q; T  ], h/ S! l
    set intersection? false
  `! _4 a5 C3 `2 D+ {" `    set auto? false5 C+ |3 @/ o5 |' a( q& {* f  X* _
    set green-light-up? true" M0 N; W2 J/ M. s. m) \
    set my-row -1
  M! v$ n/ R% [& m" c% D# i    set my-column -1: P( V. r0 }. A- P* o  g# e
    set my-phase -1- O' r) @7 z, r
    set pcolor brown + 3
$ f" R5 U; {6 G* M2 H- ^/ B  ]
! D. D2 S# [" v& C5 `+ p/ p" k* O. v1 `9 H  i; a2 }( \7 s+ r% F# F
  ;; initialize the global variables that hold patch agentsets& _/ I5 ]  a. l
  set roads patches with
# H% V" m+ _, I2 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ ~3 g% v% `$ E8 v, ^' V& ?4 d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ j) E2 h2 ^% d- a! u. x, k3 [  set intersections roads with
' e6 t  y! X+ k8 Z( d8 r/ D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 _1 u. @. b; O  I9 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ S8 V  I) T/ Z5 |' g5 f  d

) a# @5 H: p: @0 J( t8 s  ask roads [ set pcolor white ]
: i! r1 H! T; d* v9 e    setup-intersections
  A. ]4 @+ h7 |- d1 V/ ~end
2 S; _4 V( V# p% ~5 ?其中定义道路的句子,如下所示,是什么意思啊?
6 n' j* M, B4 m# T! ~3 w* J  K$ u! q set roads patches with( V- z! K+ T* I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' Q1 }3 ?5 z, Z$ j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) H  ~* I7 n5 a6 h! H谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-15 08:12 , Processed in 0.019712 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表