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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& f: t# B6 Q. A5 s! X
netlogo自带的social science--traffic grid这一例子当中,* z6 f( w3 O7 O: d2 E' s
globals+ w" M7 x0 Z. ?7 B
[' l9 {2 f$ d7 b2 p/ `7 Y+ C0 e" `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 b( ~+ Q( u' O. P& p6 J( {, S" ^& L  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! @5 |3 D7 k; E2 L, i' b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, {  Y  q# v5 C2 G- I5 F' _/ x2 T                           ;; it is to accelerate or decelerate$ `6 Z8 S/ G+ t* N  T& z; R% p
  phase                    ;; keeps track of the phase
% x% [+ n. H1 M% l9 E! U# @& e6 `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ I# o7 v6 ^7 f7 z' i. H  current-light            ;; the currently selected light8 T8 J, H) q. P6 y! }8 G+ q0 h

) Y# q; O3 ^1 X2 [1 |7 |* A  ;; patch agentsets
+ [  z- [2 \/ M1 g  intersections ;; agentset containing the patches that are intersections
, ^6 ]0 z' K2 I: f$ z' V  roads         ;; agentset containing the patches that are roads
- I' B! q/ g. R]0 _" T& {! S. Z$ v# Z
# a2 x# g- E* G, _
turtles-own( n; \9 ~2 Z0 X9 ~
[9 A: W: y: H7 Z+ [0 q+ z2 n
  speed     ;; the speed of the turtle, M6 L5 x& i: H3 }: J! `2 [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 A/ ^! o6 ]; y5 ]8 p4 g* T1 ^  wait-time ;; the amount of time since the last time a turtle has moved: M+ C/ a2 P: Y- ^: o! ~7 U) m
]. H2 H& a& n) d- ^6 y% u

# a2 j4 }2 A2 g* H" bpatches-own4 B! a  j: j5 _5 q  ~% t
[
* y( y& w) r3 B& w* x  intersection?   ;; true if the patch is at the intersection of two roads
  {# M; a6 f5 j9 q# u! H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 F- p) }0 P$ }                  ;; false for a non-intersection patches.
5 b+ V  ~/ W6 {5 r, M  my-row          ;; the row of the intersection counting from the upper left corner of the% g, g7 ~' t8 k+ E9 ^
                  ;; world.  -1 for non-intersection patches.
' z! F* J% u* a3 T/ p4 U1 V; w5 Z  my-column       ;; the column of the intersection counting from the upper left corner of the
+ h3 k1 A/ S& A& t) P5 f! I                  ;; world.  -1 for non-intersection patches.
; q, U% Q: D7 G6 p- R  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- y. r* |1 L8 p! e. T  auto?           ;; whether or not this intersection will switch automatically.
% ~0 S% E, H% p. y' Q; W                  ;; false for non-intersection patches.
0 D& p- @, W! \]
9 K0 ^: [1 Y* r. W+ }# h) [1 ^0 o+ O# B& C8 l) H7 e& K) V" `

0 `+ P' g3 P! L! d0 h;;;;;;;;;;;;;;;;;;;;;;
: c0 v2 H7 A8 q/ ];; Setup Procedures ;;' O& Z/ P. K5 n: |+ W; v+ Y
;;;;;;;;;;;;;;;;;;;;;;
, b: T- k5 e. v, @' J) N/ J& w1 H
4 O9 b9 b, s% p; Y4 }* |7 _3 q! G;; Initialize the display by giving the global and patch variables initial values.
& N9 `8 A' @1 z;; Create num-cars of turtles if there are enough road patches for one turtle to
1 n% z) f9 d, ^: s% ~7 T8 N;; be created per road patch. Set up the plots., L7 `* g! q* j- W
to setup4 i3 q  s' l! {% y* g
  ca
; X/ [. {6 x$ Y( L0 A: w' x  setup-globals
9 x9 V- H" Z0 ^$ H3 i6 V7 ^6 k" ^2 d2 M8 u* I' E8 t: N$ O
  ;; First we ask the patches to draw themselves and set up a few variables
7 C* E% ~3 X4 ~) Y" g9 y6 {  setup-patches
5 R& k; |- z* Y$ D  make-current one-of intersections
+ z. ^" D! l* T5 h4 y% q1 X9 A  label-current; O' \3 W8 t; y

5 R4 f* C& w' o) s* U- _1 v" j  set-default-shape turtles "car"
9 I) |; j* p+ U( |  m( N( V( ~9 a- q7 M8 G
  if (num-cars > count roads)
* X3 x) z1 B- e5 w7 ^1 }0 r  [$ X5 r- Q: m8 n% e8 D
    user-message (word "There are too many cars for the amount of "
0 W  y# W6 c, W( Y                       "road.  Either increase the amount of roads "
$ l+ j1 @) Z) X5 w+ R1 K' J                       "by increasing the GRID-SIZE-X or "
& `" @( M" O( f& s                       "GRID-SIZE-Y sliders, or decrease the "6 j0 E  h3 c6 D5 l! o- u
                       "number of cars by lowering the NUMBER slider.\n"
: n6 V. d* D# X3 i0 a5 z                       "The setup has stopped.")3 J) H( c9 \/ U! X" T# }- o. }/ }
    stop9 s3 v: i! Q+ C7 w0 {
  ]
/ M/ `1 U2 y8 P5 C, A, f3 N! H$ C, [: I# y% Y8 ]3 b
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- F9 ~! w+ d: s" Y( i  crt num-cars( u+ e! i  v% t" X
  [  E9 v2 Q) N4 s7 t& c; b: T
    setup-cars0 G4 U2 n# g1 Z$ O. F8 q, i
    set-car-color! M1 J, G: C6 x. g& i
    record-data% Z7 u/ @9 Z1 A6 D8 Z3 Q
  ]
2 Z- y0 n3 A5 v% X
4 H; r$ _! z, C/ x, O  ;; give the turtles an initial speed
. K& ?) }2 `/ \% K, m' S! N1 {9 u  ask turtles [ set-car-speed ]
( V$ V; d% r' J3 r! t5 w" \5 g/ `+ K0 X+ H% y# p
  reset-ticks) Z/ f3 L$ q" C+ Z) [& O3 t4 ?
end
+ `9 J8 ?+ }5 \( T/ z5 L7 C3 }/ E3 j6 R
( [( o# p1 W4 g;; Initialize the global variables to appropriate values! o4 }( [  G* W/ _, a! D
to setup-globals
4 O9 ~6 i( e, ?/ Z  set current-light nobody ;; just for now, since there are no lights yet
+ O$ m5 M: r& {, b4 z5 M  set phase 0
/ }% m* A7 [' @7 u1 E1 c' O4 j  set num-cars-stopped 0
4 b$ f' D+ x* R  set grid-x-inc world-width / grid-size-x
0 c7 ~% i! p. ]6 Q7 r5 a  set grid-y-inc world-height / grid-size-y
! T; l8 p$ K1 I  N$ w1 j5 l4 L4 t& S, `, m# x5 h! v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 X3 j, Z% m4 G+ F  set acceleration 0.099
% w9 q: N7 n( y2 o+ V- bend
3 \$ S7 F5 |6 I2 h7 t# P
3 l, @9 Q6 J( l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# x6 f, V1 Q7 C* J$ w
;; and initialize the traffic lights to one setting5 A3 `; ^7 [" w6 b' l" H9 i
to setup-patches. _6 v7 F1 N& ~3 L1 O, V
  ;; initialize the patch-owned variables and color the patches to a base-color
- \: |6 l) V5 b- e  ask patches4 R/ q" m) E1 b) O! X% [6 S
  [9 I, A4 k3 t) c
    set intersection? false
& ~* L( Q, q( o* X* _    set auto? false
5 |( K7 i" {9 s    set green-light-up? true/ j; m$ m3 B/ T& D; M9 z# Y
    set my-row -1, U3 w8 x' [) s& F/ b" i3 h& ?
    set my-column -1
6 @* R6 k* I0 [' |# \8 S( u    set my-phase -1
% m9 c1 T* ?3 g7 E1 k+ R    set pcolor brown + 37 E) z: n, t, N9 E6 x; `6 E: M
  ]
; D3 ?6 {7 R: o5 K* e4 e0 l2 M+ @$ o0 ?; f! \9 Q3 x/ C/ B  H3 M
  ;; initialize the global variables that hold patch agentsets
$ {& [9 a& V8 ]9 U) P! @  set roads patches with
; V% k* q( U: ]8 t0 L% r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 X3 L& F! l1 I; c) G& F( i* }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 f/ e/ B) D: L1 F/ C2 E  set intersections roads with: J7 H2 d! D0 r/ f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 U1 W& K. z$ K+ |6 Q8 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 U7 X0 c2 s3 p' {' S

0 {: p: i/ u9 ~/ h! D  ask roads [ set pcolor white ]. I- t" U7 Q/ w. J: [
    setup-intersections, Q: [! A6 n9 S, Q
end2 V3 w8 H1 v6 U* W4 U- p
其中定义道路的句子,如下所示,是什么意思啊?
) [" @+ L* k( n* \ set roads patches with  t! Y/ B  O3 U' Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( Y  ]( u' J/ g6 O1 O' N8 ?4 B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 ?1 }, \0 J  W8 v% D1 X' ~谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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