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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, k3 K! p2 g6 y, z; b; T
netlogo自带的social science--traffic grid这一例子当中,
7 `6 n" }  g( Y- \% kglobals
& d5 Q% I/ c/ i2 O( O4 G/ Y[
) G1 _" k, X% N  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' j3 @, b6 }6 q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- F: s1 Q- a( [, v* [. b4 E2 W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
/ L) d4 T: [$ R1 x; I                           ;; it is to accelerate or decelerate  L' O; a1 K5 J, w9 |* y; a1 s, U
  phase                    ;; keeps track of the phase
% ^: C) Z* L- o4 F7 Y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 v( x% P: h* [' G
  current-light            ;; the currently selected light3 H0 ~% t$ f) ?0 f1 J9 Z6 }
' {+ a" o! n* q. M& a
  ;; patch agentsets
7 P" u# ]2 B4 t, j0 o* p  intersections ;; agentset containing the patches that are intersections- A; v1 a) F2 S( R. d
  roads         ;; agentset containing the patches that are roads4 ], z- V1 P, k, m
]
3 G/ \# }( i* T( O$ R8 f% z$ q6 {+ C5 i6 R5 M9 J* G" C+ r
turtles-own
( N- }7 z+ o1 _5 E$ p$ h4 h, }[9 o6 A1 N/ [: G( V- Y  i% }* P# h
  speed     ;; the speed of the turtle! V! H" Y/ q" N; [9 H
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! F7 g% ]7 W3 t! E2 f+ ~  wait-time ;; the amount of time since the last time a turtle has moved4 ]2 O% [2 a7 n! Q
]. q$ C$ Z  \$ `1 C" p: }6 \

0 O+ y1 C" F, I3 H9 Gpatches-own/ h/ z* K# B" K+ t
[' d+ _* K% k7 w- n' T. b& g% J1 L
  intersection?   ;; true if the patch is at the intersection of two roads# Z' [$ b, r* U) V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& [6 [. V5 e8 j: B: F                  ;; false for a non-intersection patches.
) C& x3 Q& N* a, @1 f2 y  my-row          ;; the row of the intersection counting from the upper left corner of the' s# w4 B" k% |, r: ^: D) h
                  ;; world.  -1 for non-intersection patches.
( y9 N  z1 N; o. y+ Z6 S- N  my-column       ;; the column of the intersection counting from the upper left corner of the
6 b0 m+ l4 R" p4 ~) e) R9 u                  ;; world.  -1 for non-intersection patches.! c- ?: |$ Y, Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ c& T7 A/ q  l' b! g
  auto?           ;; whether or not this intersection will switch automatically.9 ?1 ^; O0 f8 w. c9 |9 ^
                  ;; false for non-intersection patches.
1 u0 z; N/ Q5 }; \4 ]+ \]
" q0 S8 _  C8 d6 s' d$ x% X
  M$ m; h# \' k, u8 `1 K$ j( D6 ?' M: h% K5 \. p
;;;;;;;;;;;;;;;;;;;;;;$ t  b* {) m( Z
;; Setup Procedures ;;: r7 ^; G0 Q. F9 o; t: k  X1 _
;;;;;;;;;;;;;;;;;;;;;;7 [% @3 X- R" e! C2 H

# |7 [1 a, K) J6 @1 s0 F% {;; Initialize the display by giving the global and patch variables initial values.
8 \3 o' V3 n1 n& O; A  B. L" E. j;; Create num-cars of turtles if there are enough road patches for one turtle to
( f, F; u% z7 ~. b* r! s;; be created per road patch. Set up the plots.! V7 X7 X9 {% j/ O
to setup
; E% q. K' P) t) P- N- Y  ca$ V8 \* A( i! h4 m8 N, c
  setup-globals' [' B, p) V, f0 f, `# x

4 x# H- H: ~* \9 D, t! Y  ;; First we ask the patches to draw themselves and set up a few variables  E( Z- U2 N! p9 ]2 a
  setup-patches
5 {! }+ @7 J- }2 @3 g- |/ G) s- U  make-current one-of intersections
9 o1 a3 N' G+ K! K) q$ h: u; d  label-current: t6 T( ?( x" g8 e

! i. e& ?9 h8 W' U* x4 N5 J, F  set-default-shape turtles "car"
( ]7 r6 R0 D8 Z3 }  Z; i0 x7 t2 i4 U; ~' S6 S1 t4 M
  if (num-cars > count roads)
. U1 A! G; B/ c9 q  [
8 k/ {! M: T- `9 g" k    user-message (word "There are too many cars for the amount of "
+ ~: R0 r. H4 _4 p% {, ]% [                       "road.  Either increase the amount of roads "
0 K: g1 p- U0 a3 l                       "by increasing the GRID-SIZE-X or ", W/ a9 y6 y8 f6 s4 w) O; ~/ V# Z
                       "GRID-SIZE-Y sliders, or decrease the "+ M5 L  o8 d/ m/ Z) X7 S5 X! W
                       "number of cars by lowering the NUMBER slider.\n"
4 G0 n& g  [) d                       "The setup has stopped.")
0 @5 ~* d6 o3 o8 C! \: Y  V    stop
5 d  ~2 T4 E& B. W  L) N  ]6 E/ G7 e& l" M5 B3 B0 R& v

+ U% O$ R' [% g$ \2 G& F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 _" P! Q* |; v- }# {
  crt num-cars" _$ Z0 {1 j9 |" g- f
  [. o& r7 @% x3 |; i" [' x6 @  `
    setup-cars
4 {, F& \8 l- ?: y2 o" w    set-car-color2 r+ l& p( c: G2 c. L- {
    record-data
: D' Q2 Z" V/ P4 @  ]
3 Q: x/ w6 z+ E
2 u  H1 i$ A$ m: q; I% n3 A6 b  ;; give the turtles an initial speed
( a$ m  g9 B& G% Y3 X  ask turtles [ set-car-speed ]
) R- z" {( O' Q, {2 k! I  |# ]) }6 ]! E$ s, t
  reset-ticks
- j) l* L4 y9 [* _# x2 _end% Z- b( Z& k3 G0 B

8 q$ {) M% \. o/ Z7 \& @1 o;; Initialize the global variables to appropriate values
# o! U3 |- i' wto setup-globals
0 r5 G# @+ f% t) a  set current-light nobody ;; just for now, since there are no lights yet
* |; E( b4 G; C0 X* r+ p. \  t  set phase 0
" b- L4 H/ S& B1 f9 o  set num-cars-stopped 0. D7 a* ?1 A+ d8 q6 T
  set grid-x-inc world-width / grid-size-x
$ Z  ^1 \6 ~( ^  set grid-y-inc world-height / grid-size-y
# Z) t+ v3 F7 U8 D* U7 t
6 {+ B( c  r" R' l* f. ~- I  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; \% G+ Z: F  I8 e& [6 O! o0 h  set acceleration 0.0991 o$ l. E- l3 w
end
( p. V6 S# {  I3 |2 [/ y- C1 [
" Q! P" c/ G: q5 U  Y! d; ~' |;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 @% a0 R  H9 \# X8 M
;; and initialize the traffic lights to one setting2 m$ F5 `/ V6 S* Z
to setup-patches
8 J8 H% c" A% {" R: n  |  ;; initialize the patch-owned variables and color the patches to a base-color$ G! z  X+ W0 V+ Y' ?7 R1 Y
  ask patches5 d2 v* H9 I' ~9 @' F9 w
  [4 `  T$ I# X% v5 J# H$ j! {
    set intersection? false. `7 M. `8 m* _5 B
    set auto? false3 q; Z- I5 i; m+ W' p9 q
    set green-light-up? true
$ P# a; ?! A( A- p9 q) ~0 Q3 w& Y    set my-row -1
3 G/ i/ ^) l. u& b5 ?2 [% r    set my-column -1
! b2 l- P: [  q5 e    set my-phase -18 @( B3 |0 o0 e7 g
    set pcolor brown + 3
8 o6 n& w4 P1 u4 U8 v. O  ]
! S) R7 V* h( X. v$ R& M2 Z6 Q/ F& r4 B5 l1 n- j
  ;; initialize the global variables that hold patch agentsets' a9 A+ p3 K  Z/ f3 y( _: b' y- C* E
  set roads patches with. r/ {% e5 {3 P2 J6 a+ p+ C! ?, ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 C7 `8 f! d0 m; t4 x9 K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# K# X" e4 a, r! M1 L7 ~7 L! p" h& Y" m
  set intersections roads with+ v# c% K0 D! ?3 W/ j2 R" L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& `$ n4 Y& [: }+ Z' d/ Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% i" L' z7 a/ L& e+ K' v3 M" h/ E& N2 ?" W( S# ~
  ask roads [ set pcolor white ]  ^, l, Q$ L1 K: x+ v
    setup-intersections
7 j) X0 I4 h. K! I& Y$ D0 f% r* Nend
7 B; P/ G, D$ Q% a$ b5 ]/ z5 ~其中定义道路的句子,如下所示,是什么意思啊?/ Q8 m( u8 S4 h3 @. d7 n
set roads patches with7 W! d% h7 b6 Q, I4 ?: c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 n( a' q0 H7 b3 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], U  U, |' |9 b/ a6 Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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