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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 h) ?3 }* V, F- j. `
netlogo自带的social science--traffic grid这一例子当中,- n! T8 h( S8 [) F: E! c
globals
; }  [9 V; r7 ]  k# D1 L[' B$ p! j* N8 {2 G+ q6 \4 g
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 |; K. N9 [3 @7 K: P1 g  grid-y-inc               ;; the amount of patches in between two roads in the y direction( J9 _0 M- w0 I. W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- @: d6 R1 r! z2 I9 L. [) z- e
                           ;; it is to accelerate or decelerate& J7 [% o0 {; R  m$ f
  phase                    ;; keeps track of the phase* `  s* l+ E/ e/ v( e
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 M, \9 ~& k2 Y2 Q
  current-light            ;; the currently selected light  w1 k8 W3 O& ]; p! [0 f

& @! g9 P" K3 b6 q: p  ;; patch agentsets. Y" k: O% ]7 S  S
  intersections ;; agentset containing the patches that are intersections, \8 e  H( J8 _+ ^! Z3 e8 J* l
  roads         ;; agentset containing the patches that are roads
7 g1 G) X0 i! k4 g/ b]
4 T/ h" J. w1 C" [- p& Y  b0 T& g5 Y! b, q8 f
turtles-own
$ U  w2 m. J% x* Q[
/ F' k0 [, t; I( I# T! @; J  speed     ;; the speed of the turtle
: {$ r6 j  F  t* r$ N6 y( x9 A. d) }  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 T" z. Q! b5 O2 g) w# P3 M8 b
  wait-time ;; the amount of time since the last time a turtle has moved& Z7 }1 V+ x9 l. c& q0 l3 I( T
]
6 l0 A) ?" s) ]9 U$ |, k
1 a3 `) F$ r+ T" T( N. W, lpatches-own
/ b; e% p) ]! T# y/ L5 b7 ~0 T[
) b, i" C8 e, i* {& p; {  intersection?   ;; true if the patch is at the intersection of two roads+ _+ i4 @( s4 u9 I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! {$ i/ ~. i/ `7 Q2 i                  ;; false for a non-intersection patches.7 |- ~! R, I! K) D9 s
  my-row          ;; the row of the intersection counting from the upper left corner of the0 u0 m+ W) D* r5 {2 ]
                  ;; world.  -1 for non-intersection patches.
8 L( |3 p& P) {  my-column       ;; the column of the intersection counting from the upper left corner of the; J8 c) z; b8 ~2 E3 X
                  ;; world.  -1 for non-intersection patches." W* t/ w- |* J/ E8 L
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, Z  H0 u! E* }' m% G! ]  auto?           ;; whether or not this intersection will switch automatically.( s  _; |2 o  j3 i
                  ;; false for non-intersection patches.# C' f" ~% m8 J- Z3 w
]
$ H$ [" I  J, g  b- P2 X" }. {0 o, A( o

' [! f% A) J1 Y+ |8 G" P;;;;;;;;;;;;;;;;;;;;;;: W7 G: J, P" V3 P2 x* t2 M8 y6 Q
;; Setup Procedures ;;( V7 y- [  E" K
;;;;;;;;;;;;;;;;;;;;;;
# _  Y8 m' \: |3 Q  f5 d+ `1 \4 N. T* P4 `8 g
;; Initialize the display by giving the global and patch variables initial values.  c* Y3 o8 I; b% K' I% t  }
;; Create num-cars of turtles if there are enough road patches for one turtle to( \# G0 a. r( w4 s: Z% S
;; be created per road patch. Set up the plots.
- F2 H$ l! J4 Q6 ^9 Dto setup7 |, A% y& v3 e3 X( Q  y
  ca  ]4 L. V* c) N2 x  R
  setup-globals# _! W8 d$ V7 s

6 @- c( _" p% r; p7 g  ;; First we ask the patches to draw themselves and set up a few variables
. t) I& N/ L! J  M' l  setup-patches* u1 s5 H  F0 P/ _  X
  make-current one-of intersections
7 _, W+ [" b0 e  label-current
" M' U  }8 w" J
: b0 p7 N! D! F+ U  set-default-shape turtles "car"
7 m5 B0 Z1 z( V/ U. x$ s* y+ \; L) N
  if (num-cars > count roads)
( h3 t$ b) ~0 V& |% x8 L  [0 x# U) c/ k2 _
    user-message (word "There are too many cars for the amount of "
( |; X6 r+ I, z% N0 T0 B                       "road.  Either increase the amount of roads "6 s, y& Q! }) f: A; j4 m
                       "by increasing the GRID-SIZE-X or "
; w9 ~8 W9 u) @                       "GRID-SIZE-Y sliders, or decrease the "9 }! t7 \5 B  X: ^, O- U& k6 K
                       "number of cars by lowering the NUMBER slider.\n"' e% D/ |' |$ Q' P& D1 S
                       "The setup has stopped.")
0 G% s8 T& l0 C3 E    stop
8 v% B; B; _+ {: Z2 U8 P) `, s  ]3 I' u/ l: A: W5 _9 T7 g# y

" [+ D8 K% k1 W; [1 `% @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( @2 ~/ w+ A: a3 l7 w+ U, q  crt num-cars
# J: D6 P/ S+ T  [
( l8 o7 J0 {; U2 O, M    setup-cars
: A+ g6 R( K6 z$ d    set-car-color/ w9 q% C6 a2 X  j/ @0 S
    record-data
- O0 t8 w& P$ e' Z9 y  ]  v' W) h% v2 P, ^- @
  P0 a9 P6 O3 E
  ;; give the turtles an initial speed1 w, C1 V1 W7 n' N9 j$ O1 j/ p6 F
  ask turtles [ set-car-speed ]
5 b+ X$ Y# h  M7 R+ @% j9 l& X5 p3 J. B' D. |* v6 A
  reset-ticks6 i3 @- k! j0 {! }8 _
end1 p& N# g  W7 {1 [& B

4 M8 x: P3 ]: U: n" J- w7 O;; Initialize the global variables to appropriate values
9 J+ N' L# A( B3 r) n+ Lto setup-globals5 L- Z2 s1 t6 k% W
  set current-light nobody ;; just for now, since there are no lights yet
2 p" n5 l1 p: C9 s- m0 p0 A  set phase 0" r6 [: Y9 j. j8 A# A6 M
  set num-cars-stopped 0
- a1 S2 ^3 P, f7 r2 z. B  set grid-x-inc world-width / grid-size-x: J& d6 v* H" O+ B0 E# @6 X  P
  set grid-y-inc world-height / grid-size-y6 D; ]) B8 ^4 A* A6 t
( A5 b" F) n/ }4 M3 G% D; r
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 \8 F* @& u' K, n. {+ Q
  set acceleration 0.099; Q" ?8 Z  Y8 s5 j0 N
end
0 c' ^. ~. S  I7 S4 l
3 {% E' P4 u) |1 X;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 a( |7 ]! p" R) X* Z9 m6 s9 D$ O
;; and initialize the traffic lights to one setting2 \4 g! E1 `6 D
to setup-patches
& U0 v/ |' ^& E, b: j  ;; initialize the patch-owned variables and color the patches to a base-color1 p% {9 n! [- j1 ?
  ask patches: b( V2 m  D( Y5 Q/ ^+ ^
  [
  O- T. H) I9 Z# y0 Q& X    set intersection? false
1 b8 z4 H* r! i) @/ O1 q* C    set auto? false# v+ S, x: Z' [0 x
    set green-light-up? true
$ a6 A1 g% Y. E( z; w: q    set my-row -19 R. l+ u4 \; }
    set my-column -1
7 z/ ^* A- s- c3 g" @% w    set my-phase -1+ b3 h, S; b- p
    set pcolor brown + 3) _: N6 d2 x$ q8 y
  ], i# ?! u3 Q4 M; S5 }

; v  m& J2 n& I# C8 i  ;; initialize the global variables that hold patch agentsets9 V/ m, n3 T! U- i& W. T
  set roads patches with
& i8 L) p. X3 C  G# r; K8 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) I# {' n# N2 H5 t7 |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& r! X4 X. d- _! g2 a$ e
  set intersections roads with
+ e1 Y8 Y+ n* x7 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& [8 g+ R, Y, s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 \! \8 i$ u/ @. y/ g" X* K
0 l' _9 k& @# h' Z
  ask roads [ set pcolor white ]
, G/ U1 T8 B; F/ @  a" \# Q    setup-intersections
6 K) `+ H" t& E7 R6 Mend
  x5 X, Z2 U- L7 q& y) ~! J其中定义道路的句子,如下所示,是什么意思啊?
7 w. a7 {8 @7 w% {% a7 t0 _ set roads patches with
: ^; W; \" g8 a  U' `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! J+ q# @6 U  ~2 Y( E4 @* z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" Y" f/ o: w0 m( _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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