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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! R- M3 L* p/ ?5 I. Q& `
netlogo自带的social science--traffic grid这一例子当中," f% `) I3 j0 O4 E$ K
globals2 ?3 y) ^4 H: r( K; \6 Y
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grid-x-inc ;; the amount of patches in between two roads in the x direction
, @1 ?+ r- Z6 d# e( ` grid-y-inc ;; the amount of patches in between two roads in the y direction
9 R1 C0 v$ j' E* } acceleration ;; the constant that controls how much a car speeds up or slows down by if
) v4 m9 n0 {& }) l1 b1 | ;; it is to accelerate or decelerate
# z- m. R% v3 d* b+ \( x phase ;; keeps track of the phase+ M# ?) g6 h8 ~2 K& L3 v3 g
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure3 G+ l+ l7 S! z6 p! a
current-light ;; the currently selected light
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# j# n) t8 M) E ;; patch agentsets L9 b- M5 K7 I
intersections ;; agentset containing the patches that are intersections" q7 b+ @* {+ C8 a, K
roads ;; agentset containing the patches that are roads9 J* B) G# w9 J' @
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turtles-own" }+ c8 g( r" r2 L; e
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+ {) L0 Z7 N }' n+ T$ F& p6 k) k; {7 } speed ;; the speed of the turtle1 o, b$ w' s7 o0 l8 v- M
up-car? ;; true if the turtle moves downwards and false if it moves to the right. [) U+ B& U4 h4 N
wait-time ;; the amount of time since the last time a turtle has moved$ U. n3 C# Y2 e- H3 P( A+ X: Y
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads
5 U; d1 M( Q Z0 s: E green-light-up? ;; true if the green light is above the intersection. otherwise, false.* V% C! y& Q; J
;; false for a non-intersection patches.
4 k4 g) ^: b; p$ ` my-row ;; the row of the intersection counting from the upper left corner of the# E6 s) J a- Q& V5 U' z/ D
;; world. -1 for non-intersection patches.
4 M6 E7 H, ^5 c2 n my-column ;; the column of the intersection counting from the upper left corner of the3 w m5 q$ n) p+ O; {& Y
;; world. -1 for non-intersection patches.
' C& ~/ P: Y8 i8 M1 S my-phase ;; the phase for the intersection. -1 for non-intersection patches.
5 ~5 b" L( c$ i3 w2 d5 O8 e$ Y auto? ;; whether or not this intersection will switch automatically.
2 C q- P0 a* B- n6 i- M ;; false for non-intersection patches.9 W; c' B3 |& n9 |1 z# ?
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d. {1 @ v% f. _2 M;;;;;;;;;;;;;;;;;;;;;;4 d6 l7 A$ V- u5 ?# q: K& u
;; Setup Procedures ;;; l/ k; L8 b' S0 Y) D* Q4 e
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;; Initialize the display by giving the global and patch variables initial values.
8 ^- a# j' v$ \' p# b1 a: ];; Create num-cars of turtles if there are enough road patches for one turtle to% X# M7 p7 x# d2 R6 Y
;; be created per road patch. Set up the plots.* I. s+ o2 \+ S
to setup( }* Q4 h ? k. Y% @9 l( c
ca
9 r) h! d6 ~# p; y1 r setup-globals$ K& c @5 N0 I, W6 |, Z
" l% N1 ^3 L9 h8 p c* C2 Q0 T ;; First we ask the patches to draw themselves and set up a few variables0 z, v K2 ^# Z! x
setup-patches* u/ \$ `% w7 P2 W
make-current one-of intersections# R7 n. |2 m3 Q' V" s f, j0 Q. @& i
label-current
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set-default-shape turtles "car"2 `) a% k t: v8 P6 s* G( ?( z
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if (num-cars > count roads)4 O; E/ |8 g2 t6 V- q8 t4 [
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user-message (word "There are too many cars for the amount of "
: l# L8 m% q H4 z# n* X' U$ q r "road. Either increase the amount of roads "/ D8 Z, o# P7 w0 X, f
"by increasing the GRID-SIZE-X or "
) u2 Y; L; k1 b0 e4 x' w5 u "GRID-SIZE-Y sliders, or decrease the "1 C+ Y3 d# f0 q1 _
"number of cars by lowering the NUMBER slider.\n"
# s: r5 p5 ^$ q2 m* k9 a; H- e! Z "The setup has stopped.")
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ a/ n8 o0 } K. b; U8 @: W5 F) ~
crt num-cars
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setup-cars' r; g, X: m5 Z8 p1 ]3 x: V3 c
set-car-color
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+ D0 W2 M$ } e6 {( Z ;; give the turtles an initial speed3 c. e. G7 [1 K4 I2 E
ask turtles [ set-car-speed ]
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reset-ticks* y* C+ x @- H* m* J
end
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;; Initialize the global variables to appropriate values
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set current-light nobody ;; just for now, since there are no lights yet. }! k: ?) b& n$ V# ]7 C
set phase 0
1 k& {5 o# f9 J# K* c4 ?) u C set num-cars-stopped 0
% V& {8 B m( E set grid-x-inc world-width / grid-size-x, L# o( `3 }% _( s- V: c: a
set grid-y-inc world-height / grid-size-y( b* [, ?2 g- |( J
4 i; r+ G9 I" b7 @ ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, K& y G8 X( E# M! P8 N set acceleration 0.0993 @& w( z% _* u
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 t3 r( i! C3 C$ L
;; and initialize the traffic lights to one setting
9 I t! W$ a; W( z8 Lto setup-patches
- ^ v) D; L0 F8 G! [, { ;; initialize the patch-owned variables and color the patches to a base-color
3 E6 B6 C2 o5 k, `4 y* ?5 ? ask patches4 C+ L% p8 G# w0 v
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, H9 d. f; N9 ^, X5 r set intersection? false$ p1 \* P. B8 Q4 ^
set auto? false; r9 _* |. E3 k
set green-light-up? true
$ D" L6 c) d8 U2 P H$ R* U3 ` set my-row -14 V3 _4 O |( A9 V% L
set my-column -1
8 T$ h6 v" G$ b/ E) U9 ^! ? set my-phase -1
+ d x8 q7 N! q+ H" t set pcolor brown + 3& G+ z" k7 Q, V) _+ ~, u7 d) a( t
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;; initialize the global variables that hold patch agentsets$ j; e4 |$ N2 t$ u& L
set roads patches with5 A& S" O5 s- b* y! o
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 r. f7 ^9 f( }$ O! R
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' {, C! m# b- ` x* E* _ set intersections roads with u2 S$ e1 [7 o% G& _8 a
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& H m+ c( L2 ^ E( n& G (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ j! r1 `& p6 Q) Z% Q% T" `
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ask roads [ set pcolor white ]
; t9 u8 b- k# | setup-intersections; Y- C+ j' s. \4 }0 w1 J. p
end
1 N" |3 c# O# u3 {) P( W: i其中定义道路的句子,如下所示,是什么意思啊?, |7 M4 Z+ _' t- B" ~+ p
set roads patches with9 |; s1 e9 W: G, Y% ` e. h( v
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ f/ X6 W0 j. Z0 c o& z* X }
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 {% ]( n4 j) V* H5 x# h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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