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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: j6 B7 v5 I  E2 T: T* H7 Unetlogo自带的social science--traffic grid这一例子当中,
9 {; j) n# Z, r% Oglobals
/ @/ ~& z2 y0 O  V, |6 i4 b8 C[
4 e3 g' d% p5 w" H  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 `/ y1 _7 M  v9 a& D' Z  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 U# U+ A( M) P& L! g: {8 `, U, O; m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 [, h( W2 Q, n3 u: g                           ;; it is to accelerate or decelerate( g. u6 P$ ~1 v. {, H0 v
  phase                    ;; keeps track of the phase
  R, P; e7 V3 V; w6 D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 z1 Y: A  B3 B
  current-light            ;; the currently selected light
: r0 O  ^- q, [
* x% F( f5 m. e  ;; patch agentsets2 w6 t# s5 o7 o$ }0 e5 f
  intersections ;; agentset containing the patches that are intersections
& N! P; |7 v" T% A  roads         ;; agentset containing the patches that are roads# A  t0 f5 B' }( y2 _1 ]
]( V/ d1 Q* X2 G0 n( e3 k5 X" a
" v+ \  ^4 `0 S5 y" d4 Y
turtles-own
% ~' I( j6 v- K  _/ B[
, h4 T! Z. S' ?$ f  speed     ;; the speed of the turtle9 P9 h5 f+ K8 K8 X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# t( X0 U/ Q; f, r4 z0 K  wait-time ;; the amount of time since the last time a turtle has moved; D& @4 f3 f7 F' H+ w+ H% n- N+ _
]& Q9 B# C& {; J6 z* V

, o3 n  y) y4 {. P# ipatches-own
/ i$ z, O7 w5 p1 G1 E[( r. p; R7 B; v  x
  intersection?   ;; true if the patch is at the intersection of two roads
. T$ V- x8 E3 b& B# p6 p  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" X1 F  f' Y8 U7 _0 Y- ]8 |                  ;; false for a non-intersection patches.
$ B, L$ `1 L% y7 A8 c! r# C  my-row          ;; the row of the intersection counting from the upper left corner of the
8 C$ U3 O. O. k3 P/ `. h                  ;; world.  -1 for non-intersection patches.
6 ~# e! `! ]% c' n; k6 v$ u+ u" R  my-column       ;; the column of the intersection counting from the upper left corner of the
) n9 m9 \" U% ~. S, n                  ;; world.  -1 for non-intersection patches.7 t( @( g; ]" N2 I# x& \
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ O. c( x; y" o3 ^) Y8 \! k  auto?           ;; whether or not this intersection will switch automatically.
8 @, d  {$ x3 ^" Z                  ;; false for non-intersection patches.
. N! V! J. o7 X4 D]
' B! ?3 q  d9 @' M) p! p( o$ B  i! Q% x0 ^

( R0 Z! C3 V' ^0 t; A;;;;;;;;;;;;;;;;;;;;;;
( P7 X$ y; D. f4 }1 F, h9 i1 N;; Setup Procedures ;;
( }7 O* U1 j% z;;;;;;;;;;;;;;;;;;;;;;
$ L- z( H' f% d% @( e) U2 ^: c# F8 G3 n* H# h9 o8 K% j
;; Initialize the display by giving the global and patch variables initial values.
: g0 n3 X  ~/ }8 z! v;; Create num-cars of turtles if there are enough road patches for one turtle to  o; c" I) {. S
;; be created per road patch. Set up the plots.) R$ V3 C& w9 r8 M, Y4 R. w
to setup
+ m5 K- t2 P2 f$ X7 p& ^; F5 J  ca- e& F3 q0 ^8 D  @1 k
  setup-globals& m3 Z1 N7 ~8 a  B& m

' ~6 q9 R$ r; S2 r  S" U/ q  ;; First we ask the patches to draw themselves and set up a few variables. c8 h" k$ m$ H) `+ J7 J
  setup-patches% I8 Y) ~0 S0 k' A
  make-current one-of intersections- d# p$ d- \! e3 a" }3 \$ \
  label-current, b6 C, o. o" f( f

* n: I" p% q% g+ _8 U* M0 z  set-default-shape turtles "car"
1 a9 A$ w! N5 k. p* N2 u" H, x1 Y5 E
/ N0 ^# b8 _* p) c" [' s. `  if (num-cars > count roads)
- L. {, H5 a0 n4 _1 o  [
* D+ z6 W* h3 ^" q* E; x- _    user-message (word "There are too many cars for the amount of "
7 `% O$ q9 f7 J/ q                       "road.  Either increase the amount of roads "
2 L* j9 y0 {& I6 _: j2 f( S                       "by increasing the GRID-SIZE-X or "
" U' U2 ]7 ]7 R+ _- |( @                       "GRID-SIZE-Y sliders, or decrease the "
- A( {( Q) e, f3 c& E                       "number of cars by lowering the NUMBER slider.\n"
% j5 p) H8 v: m                       "The setup has stopped.")& f* M( ^; U% C
    stop2 [3 ~& s3 D/ M- |7 y1 V; l
  ]
0 }' J! J8 S# {1 `( H/ F; h& X" {# j+ l, g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 `9 N3 X3 p0 q; F6 v: H
  crt num-cars
6 `" u" `: H$ s8 K( I! W: b  [
" i( Q, U+ @  S; F" o; c+ V    setup-cars) U6 ]3 \9 G: r0 g( U0 o% h: R
    set-car-color( m# C/ {) L! {) S! \
    record-data
0 v0 @; W7 _$ s& K( D  ]
3 t3 {( r7 ?; ]3 H; g0 {, {. p- V5 w
; _5 k4 r$ A5 A) u# n. K; U  ;; give the turtles an initial speed3 Z9 J+ k" ?, D$ _: d, t4 h$ b: ~
  ask turtles [ set-car-speed ]
" j3 d8 E: h2 ^6 u2 c8 X+ h* `8 S# P5 [( h/ d# U7 I
  reset-ticks
4 w& q4 [. ]5 wend
5 o! M- F4 O4 v# G, b( ]" F# z. b* G+ a
;; Initialize the global variables to appropriate values
6 M) K: S0 F" x" f+ k( |to setup-globals8 K: s$ S: J+ {: @% w/ l0 ]2 K
  set current-light nobody ;; just for now, since there are no lights yet+ Q' a0 v& ]- G& g/ \4 o
  set phase 0
( F2 |* v  E7 \0 x9 ]) T  set num-cars-stopped 0& m, Z2 v% X1 i! x+ q
  set grid-x-inc world-width / grid-size-x
) ]/ o7 F1 f  N$ z  set grid-y-inc world-height / grid-size-y- `2 l  f8 H+ T1 c' L* j
' d& ?% _$ C/ u% G
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' z6 A7 \1 S6 @
  set acceleration 0.099
3 u" k5 m( y/ Nend
8 ]# g; p$ n- K6 @2 T' i7 B, A* P, d1 |( K7 `( l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' J7 w4 L3 M* z;; and initialize the traffic lights to one setting3 I2 ?1 m+ J+ t% v9 U, N
to setup-patches
6 n  |. G) {1 ?; D- ]* P2 N8 |) r" E' k  ;; initialize the patch-owned variables and color the patches to a base-color
2 g" p  o' b- d3 w6 A  ask patches" z) J5 u9 n) o
  [+ X4 A( B9 |, o1 w) H$ m
    set intersection? false
) f  n: P( J/ \8 v    set auto? false! I2 X9 h- G5 U+ m3 W( |4 Q5 O7 L
    set green-light-up? true$ }/ q9 ]) I) H0 Z
    set my-row -1- ]- C4 B1 Q3 ^
    set my-column -1
& ^; O- J, j: y( p  u4 m' j/ v; k" R7 e    set my-phase -1
7 ]3 V) Y) c. }    set pcolor brown + 3) f) t8 x- x9 K) h
  ]0 e7 r- W; E. L; R- B  g

  a* i2 S. _. i1 ?- V4 T( A  ;; initialize the global variables that hold patch agentsets* k- o9 ]+ W1 o; S% }- U! p  t2 P
  set roads patches with
' y, r& j4 b8 G3 L5 D" D. q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" S1 I% g+ _1 j/ g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 f/ N; _- B/ p$ k
  set intersections roads with
2 P; {; s3 [4 l: w& U$ t6 D; r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( ?! J6 Z6 ]4 M1 w4 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; i8 c( P3 Y5 E1 T% `, }9 y4 e; V! L  \( X! o# v5 F
  ask roads [ set pcolor white ]
- M/ H5 m( m6 I* J  {; r    setup-intersections7 ^/ ~8 t6 j, ]8 U
end
4 y# ^$ m" k# r' W4 x) G其中定义道路的句子,如下所示,是什么意思啊?
6 c" Q9 M# m0 H' G) \# O set roads patches with6 o! z: |8 c! R. e# f& E; c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, L0 h9 W" w2 t  A" I+ v  g2 {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 `, \, X6 S" _
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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