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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& l" N; A7 [6 J1 e9 p
netlogo自带的social science--traffic grid这一例子当中,
* a6 \) z) {# n. ^! ^globals
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' L: v7 D( L. h' \ grid-x-inc ;; the amount of patches in between two roads in the x direction
( u, ]6 b# c( o: ~0 ` grid-y-inc ;; the amount of patches in between two roads in the y direction7 `" a" f$ l [
acceleration ;; the constant that controls how much a car speeds up or slows down by if
3 T; f+ O P: J6 K) X ;; it is to accelerate or decelerate
4 N- |/ m' L6 _2 K7 a) W6 p/ t phase ;; keeps track of the phase$ s) V# i/ B8 \# P+ k8 A
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure! m$ ]- R: M% t% ]0 U
current-light ;; the currently selected light9 E9 u6 w& H- g$ x
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;; patch agentsets
" D- T, E' v* U" T/ a1 {% s intersections ;; agentset containing the patches that are intersections7 \ b. k" P6 \8 e( V# Z: }
roads ;; agentset containing the patches that are roads4 x5 }) Y: h4 c1 F5 \$ W
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turtles-own; W, M+ ~' V9 d: X; N( U2 S( Q
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speed ;; the speed of the turtle/ L. ^3 }' R& O1 d* {
up-car? ;; true if the turtle moves downwards and false if it moves to the right
: r, r* p* l6 y! v I: N3 G) [; | wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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' h9 Y6 @, f7 ] intersection? ;; true if the patch is at the intersection of two roads+ N* g6 q. i$ D# _
green-light-up? ;; true if the green light is above the intersection. otherwise, false.+ E( Z" J5 d- e* ?% t; }
;; false for a non-intersection patches.
; `% l; R9 @1 X/ C7 U, U my-row ;; the row of the intersection counting from the upper left corner of the! o- |2 C" A e3 J# J
;; world. -1 for non-intersection patches.
; A. j2 O; c! @6 f; j my-column ;; the column of the intersection counting from the upper left corner of the
' }& w/ }; J, B3 L# _ ;; world. -1 for non-intersection patches.
5 T- r {' m& ^ my-phase ;; the phase for the intersection. -1 for non-intersection patches.
; c. @) K; @" r/ J& Z* u# B- e/ i auto? ;; whether or not this intersection will switch automatically.
+ k+ c6 f' k; E+ i ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
- n8 j3 a# ^7 t0 [; A- I) Y6 E;; Setup Procedures ;;
Z6 z, }$ {; x+ |;;;;;;;;;;;;;;;;;;;;;;
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7 K- ^6 U$ Z2 ?% t2 u' c0 a# G;; Initialize the display by giving the global and patch variables initial values.
9 I6 q" q7 W7 \3 w9 w;; Create num-cars of turtles if there are enough road patches for one turtle to/ u' r$ }0 R U1 ?+ n
;; be created per road patch. Set up the plots.
) t. y/ D- N6 }2 ]to setup
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. K% Q; h( p1 [' F& d _ setup-globals- B8 r, i: h$ f+ d# A
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;; First we ask the patches to draw themselves and set up a few variables
1 m8 h+ T$ |$ i8 P' q9 r$ ~ U setup-patches
R2 ~; ?$ {$ v1 t. p make-current one-of intersections. j, W7 M5 j$ i
label-current. x% A) `% R% `
6 j/ H0 F# Z3 k5 G set-default-shape turtles "car"4 O/ I1 U$ l" M0 N
4 ]% d# B* H( g% t# q" g3 c if (num-cars > count roads)) X2 x) J' y5 L# s" {& _
[
7 [/ w: L% y7 E/ G1 o3 O2 s4 y4 E6 g user-message (word "There are too many cars for the amount of "7 i7 Z9 j2 z/ c2 L, F/ u% k
"road. Either increase the amount of roads "; x& C, O3 w' M( y) p& g
"by increasing the GRID-SIZE-X or "
- |6 `/ V1 z) |& x. [$ g1 Q "GRID-SIZE-Y sliders, or decrease the "
, ^# k7 X6 t2 [, m "number of cars by lowering the NUMBER slider.\n"
6 E* l/ ~( K% D. g4 p- h "The setup has stopped.")
9 a0 N8 O- W; @2 i: v stop4 x2 I k! B! R1 u
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3 F& P& }: E2 n7 { ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 {: y0 T" q# J1 ]0 @( D; Z crt num-cars
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4 ` O6 ~9 J9 X7 v2 C! o0 E, r setup-cars
0 c- a& q e5 J0 R. l/ L set-car-color
& M) h" }3 j# L! j4 P& K1 l7 }3 | record-data" Q% i- r0 B, Y9 a% f) Y0 \
]
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;; give the turtles an initial speed3 Z1 B- U: m% R3 k5 Y/ h/ ~: i$ h
ask turtles [ set-car-speed ]
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reset-ticks
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;; Initialize the global variables to appropriate values
- ~' u% c$ Y) ]" M( Y' d1 X" {to setup-globals
2 x5 d( O+ f6 Y5 n$ J' o8 p/ H set current-light nobody ;; just for now, since there are no lights yet
: }# ~. B. K% R& _; a z" W set phase 0
% u3 j6 y' a6 P) Z9 @+ n: M set num-cars-stopped 0
2 I$ W: J+ d* n2 h set grid-x-inc world-width / grid-size-x
( a7 [9 w' D) F) H set grid-y-inc world-height / grid-size-y8 t' G+ Z; \' ]/ k+ N8 E1 v; V
; T: K6 y: O+ x# J1 z ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 R. i$ V0 V p% Y5 q4 {
set acceleration 0.099; u* T0 l3 p' G$ @- f$ b
end
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) Y+ ^" @) f6 h6 k% s3 C& Q+ A/ K;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 c! B& _% E# ?
;; and initialize the traffic lights to one setting4 e8 R4 }" a: Z: q; ], p
to setup-patches
0 v, D. d7 N$ \6 i ;; initialize the patch-owned variables and color the patches to a base-color
1 S% H) T$ d2 f6 R1 S ask patches; [, j2 W5 d. e$ [1 i; e
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5 y) X% W4 U2 m% \' G set intersection? false
* W8 x R4 f+ a1 ^9 Z, a/ E m, [ set auto? false& z) b, o/ r3 D9 @! M
set green-light-up? true
; B6 N: S2 a. ]" F set my-row -1* b) y7 Z4 u1 o
set my-column -1
! o7 f3 V+ n5 n! a) C/ P7 K set my-phase -1( p- n: ]( j' L' }. u
set pcolor brown + 3
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" ?8 t o' r# ]) r ;; initialize the global variables that hold patch agentsets( d3 [5 n$ z& J/ G3 v+ _
set roads patches with
6 W/ I; I: f: J" s0 E z7 w/ A9 L( h3 a [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 |& F0 `1 u3 ~8 S) e
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% T3 S3 X+ t3 p set intersections roads with- v6 z) b+ g& M; G; ?7 [& G
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% K* g) O5 N! A3 Z) f) w( a3 Q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]
' T3 ]" u! V8 ^- s' n# z setup-intersections# E, C2 O9 k9 m* f6 d4 L. i
end m/ K7 X( d7 `4 v+ }
其中定义道路的句子,如下所示,是什么意思啊?2 ~' V* J0 H1 Q" V) F9 y
set roads patches with2 ?0 A; B4 q4 A0 x2 B9 s+ u# Y5 O
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- w# ~# U& ^+ B; D2 q6 f
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- m, y# g0 H* V. L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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