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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 X/ W. K* ]5 ?/ b& u1 znetlogo自带的social science--traffic grid这一例子当中,- ]4 V7 Q$ A' W% C7 x; I5 ^
globals, ^# w; i. i4 w' u8 H* w" C3 E+ ^  H
[6 P- d& G0 J' d! A1 Y* M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 D, g6 _' X1 k) u6 U  grid-y-inc               ;; the amount of patches in between two roads in the y direction) s0 {+ c( |( Z" q6 {3 i+ N9 a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 Y& j! G: S, t& q4 ]. _                           ;; it is to accelerate or decelerate
* G" y) [6 m* o0 n* O  phase                    ;; keeps track of the phase$ ^6 Q) ]( b- V# z& r9 k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 j# m1 b2 ^' U, z  current-light            ;; the currently selected light
0 N1 v6 A2 k$ u. ^; L' n- C6 W  v- T. `* O. D0 S* n" E) |
  ;; patch agentsets/ d6 k, ]* ^+ k  S+ ^
  intersections ;; agentset containing the patches that are intersections$ f7 Y1 n# k/ I
  roads         ;; agentset containing the patches that are roads( r# Q( ~& Y  Q
]
6 s6 j3 r5 C5 s/ z! n, S  l* e2 o; Q8 x# \( p
turtles-own* ~) x6 E2 r( e3 q; T2 W/ q# G
[
8 R$ c! P3 Q6 q9 Q* d  speed     ;; the speed of the turtle
+ F; \* @% L) `  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' h( _7 W$ L  R+ P  wait-time ;; the amount of time since the last time a turtle has moved: f" u7 H3 m, {% x4 a" A
]+ F2 P) G8 {0 `+ o6 J% |  n% c
9 ~9 P+ p$ o" O9 E1 K
patches-own  l0 v. ^7 o! w, @) H- b
[. Q+ f9 Y7 k2 Z& E
  intersection?   ;; true if the patch is at the intersection of two roads- H/ C) K2 c- ^# g3 i- u9 ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: }5 N1 T3 c$ j6 T' Q% I: u) k: B                  ;; false for a non-intersection patches.
7 w! r0 U9 I( z4 H, |; F- t  my-row          ;; the row of the intersection counting from the upper left corner of the/ V. {" _% V& w4 {
                  ;; world.  -1 for non-intersection patches.8 m5 l) J# n" [+ k- w. q
  my-column       ;; the column of the intersection counting from the upper left corner of the' E# D. c+ U% ]
                  ;; world.  -1 for non-intersection patches.
! c8 M* X0 ?8 c. _( v  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 U7 Z( [8 E4 n! t  _
  auto?           ;; whether or not this intersection will switch automatically.( `/ [; M8 ?$ R4 V' l% i
                  ;; false for non-intersection patches.
; U' I% t: m' U2 j8 O- }9 ~]
. x! N1 v# X- ]; ]# N  C$ D+ U( |& C7 h, A: n' X$ c( ^9 d
2 @' ], R+ x1 w
;;;;;;;;;;;;;;;;;;;;;;( N& `! D: F- ?6 p4 @- a$ N$ \, F; Q9 F
;; Setup Procedures ;;5 @$ |0 A: \, u6 q
;;;;;;;;;;;;;;;;;;;;;;
1 e8 a& C2 h, e5 Z# G. N; E1 M
9 Y7 N  U" n: R% Q1 a0 R, C+ |: `;; Initialize the display by giving the global and patch variables initial values.
1 w* f+ @9 i8 S* t% b" z;; Create num-cars of turtles if there are enough road patches for one turtle to+ T8 Y: Z! O, ^- }9 R' [$ |7 ?9 T
;; be created per road patch. Set up the plots.1 u6 w) P: z5 `+ z
to setup9 k- j3 Y8 l2 D4 U$ f+ R1 D
  ca
8 ?9 E3 t" Z3 G, D7 [7 {( @$ H  setup-globals5 i+ i' R& w- a8 _4 r
6 S3 |+ ]$ B7 E8 d& ~
  ;; First we ask the patches to draw themselves and set up a few variables
" p5 `/ {/ e( w3 V$ I  O! H! T  setup-patches
9 f) z$ ~( g8 {4 ^4 @6 X( {  make-current one-of intersections
+ P. Y# r9 Y+ o0 R" Z  label-current( Y8 Y9 C3 @* j3 U# w

" M, N& O+ j, d1 {& b' x3 L, M  set-default-shape turtles "car"6 U! w. M6 s+ ~; P6 c! J, ~
6 {( p; z$ Z6 z2 c; p. h" R/ S
  if (num-cars > count roads)
5 O4 l, }: V2 A7 R  [; G" s0 |# t6 _; Q& E
    user-message (word "There are too many cars for the amount of "
' [' m0 b/ x6 Q5 O                       "road.  Either increase the amount of roads "/ T& b$ r' N# b! G
                       "by increasing the GRID-SIZE-X or "
4 Z2 b* j& T5 R7 ?7 j* C; l                       "GRID-SIZE-Y sliders, or decrease the ": ]# u" ~" o/ E2 E
                       "number of cars by lowering the NUMBER slider.\n"! B/ g# S  y1 x. s9 Y. R
                       "The setup has stopped.")4 C& M& z& s$ q( H) t5 |7 E
    stop
0 X* d) O* x7 c  ]
* O, ?9 ?. ~6 V1 n* d5 e$ Q- i* {9 y1 C# d/ N, U1 h5 o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 e) p1 d: ]5 H) r- R7 V  crt num-cars) D$ Q' t* X3 S; Q# j: D2 i
  [
0 T8 g& d0 T# b: C$ d, Q    setup-cars
6 t$ O, \) K4 ?8 S' E/ t: _- E3 L    set-car-color( o6 A! ?8 _! e# h
    record-data
, x& j2 _1 Y; w+ C  ]
0 x% s' \( C8 B  b* H" |& e, ~4 e) s* c6 ~& r8 J! Q9 U2 [
  ;; give the turtles an initial speed
& H% ~0 R! k0 c- ]  ask turtles [ set-car-speed ]
/ {" m- l9 z3 v( o7 [! ^! b( ^- h& r( Y9 n! A4 G
  reset-ticks
$ Z; P5 q, X" |( |3 }' S! wend: d% b' ~! s/ e

- o; r0 u# r" |$ r5 n;; Initialize the global variables to appropriate values
* G$ Y) O8 q: F% M1 yto setup-globals
8 o& k. G' f1 X4 m( t1 c; V  set current-light nobody ;; just for now, since there are no lights yet
. B( p, t" P9 M  set phase 0
0 s1 i7 |4 ^% ]; b5 d  set num-cars-stopped 03 C- V" I' M! f  Y
  set grid-x-inc world-width / grid-size-x! Y" l8 {3 Q# ^  `
  set grid-y-inc world-height / grid-size-y9 K( l8 ~3 t  t# D: s1 b- {9 A
7 j* x4 i, x0 v2 w9 m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ m% U' j" f8 S) R  set acceleration 0.099- t4 J: I! M- _+ ~6 U
end2 m, l  [6 Y) r8 s/ |( K
) `2 ]3 o6 W$ n& L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ F/ O4 E/ M+ B; n0 k: _
;; and initialize the traffic lights to one setting
" F+ r2 `, {. d' U7 Jto setup-patches& F* |  ^8 l$ m6 k" d. M$ `
  ;; initialize the patch-owned variables and color the patches to a base-color1 f* \* \$ v& Z) e0 ]: A. Q
  ask patches, l* k; ~; v) Y) D: @* {
  [  s) k1 ]8 v) }. D, ~# A
    set intersection? false+ H9 d1 e. D7 B
    set auto? false+ v: A' f/ i8 \# k( H5 n
    set green-light-up? true
, O) r$ o' B5 j4 I# A    set my-row -18 P8 f- W( L7 G8 M5 X4 M; y4 s: U
    set my-column -1
. W3 T# e8 h( v- D& q/ x+ c" v7 b    set my-phase -1
% x/ ~9 z# h6 N* h( m0 N    set pcolor brown + 3
' b8 |# U9 v6 B" _! d6 E  ]$ {& b1 p4 v8 J* o0 d. u& r
! |: ^  E+ C8 U) I1 }4 ^4 e
  ;; initialize the global variables that hold patch agentsets! V1 `9 c  u9 ]" H
  set roads patches with
# Q) m0 Q. u# z' h$ o% u4 ?1 R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 H$ w1 x+ S1 x7 a) j( q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# X; @# L: d4 J
  set intersections roads with. M, Q& v3 B8 J( f% E8 ?& g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ T) Z8 x. A+ @8 D6 h. L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( Y$ j  U$ v. ]& t$ L8 |0 n( Z
3 v, `  A" |( s
  ask roads [ set pcolor white ]
/ A! A; p! i+ K5 ?5 h; n    setup-intersections
0 v2 n7 ]+ z4 I8 dend! f; G1 e9 l" M$ B
其中定义道路的句子,如下所示,是什么意思啊?. T* z* N3 K' j1 N9 W; y9 y. Y
set roads patches with/ W. }2 h2 N6 h: n# C; E; e% k& h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; [# D$ M( |; n1 `0 T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! c# ~* V( m8 ]) q( L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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