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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ |9 t& H! q  x/ ~netlogo自带的social science--traffic grid这一例子当中,
6 i2 @) }! V' ~4 l! |; H* pglobals" u" k- O$ [/ P' y$ d
[* T6 f7 N3 y/ l2 Y2 A
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 D: H, Y& L1 [5 [
  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 b5 O8 m4 _+ v) N# j, E
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; Q* C( U5 }: [3 a
                           ;; it is to accelerate or decelerate
& `! p7 w# v2 W& T  phase                    ;; keeps track of the phase5 w/ f6 V( m% H- [6 Y9 h  }# v0 z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ h  ]* W" ^) O
  current-light            ;; the currently selected light* ]0 M+ v( K' s, Y

3 G* ^! X" e8 F$ N; c% L  ;; patch agentsets
: y% L5 {+ [7 U, `  intersections ;; agentset containing the patches that are intersections9 s7 {1 B* v. {+ Q' x' L4 m
  roads         ;; agentset containing the patches that are roads9 @# J$ ~3 e4 N, U0 _
]. F$ b! x2 O! z

. R6 }3 n; R" c0 H6 Wturtles-own1 M$ ]- g" g. @0 x( a* T
[
  }6 {5 z, [* u: ~  speed     ;; the speed of the turtle
9 M5 a9 w" x: V! U  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& Y5 j( {& R# j  wait-time ;; the amount of time since the last time a turtle has moved
5 l) z) ]4 h2 V' ^) l* |/ V]* r+ B$ Y( g' _; g6 l$ u( \

2 C3 N% I3 l( P4 \7 K1 Xpatches-own
" j/ x: M6 w- j4 ^9 ]) F: d4 b[
2 G7 n, A3 M, `0 {0 r/ l2 X  intersection?   ;; true if the patch is at the intersection of two roads
+ A. F8 _, g6 W* Z* J( v  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.% N; b$ ?$ D) W# N1 m
                  ;; false for a non-intersection patches.6 h# T8 _( l$ G9 I( H
  my-row          ;; the row of the intersection counting from the upper left corner of the
: t# M( M5 W$ @+ U- ]                  ;; world.  -1 for non-intersection patches.+ y' f$ B8 ]: R( M  M  Y
  my-column       ;; the column of the intersection counting from the upper left corner of the/ M) ?+ v) _$ }2 h0 J0 F- Q9 \' J
                  ;; world.  -1 for non-intersection patches.2 U6 p2 b) a5 R& c
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 [) r  c5 B' ~1 [+ _7 |  auto?           ;; whether or not this intersection will switch automatically.
" Z) V+ ^4 g7 V; Q' W& Q                  ;; false for non-intersection patches.
/ b& ]3 d0 _! g" c5 I! ?]
& @0 E$ r2 o. ], ^' b1 Y) h
0 u4 ^' w( H3 Z3 F( w: u* o+ l- M
" S# [) d" X) }* t( n; Y7 s;;;;;;;;;;;;;;;;;;;;;;6 z' |. q" a8 i5 p! L( M$ |  _
;; Setup Procedures ;;
, u# G8 I  j5 W3 V; U* y7 f* @;;;;;;;;;;;;;;;;;;;;;;% p* b) i: v5 G* g( K3 U$ k0 M- X

5 Z  g8 W% ^  N9 \;; Initialize the display by giving the global and patch variables initial values.
% V- ?& u0 L8 ]( a7 o% e' };; Create num-cars of turtles if there are enough road patches for one turtle to8 j& K3 ~0 O/ B' L6 d; e
;; be created per road patch. Set up the plots.4 G- {6 ~0 N1 n! F6 }: F
to setup
- v! d* g8 F) H' |* P& I  ca+ _0 B8 O1 y/ L, x
  setup-globals
* Z" \" ~; p2 W* ~% f
! @: z/ O: w/ \; @. J  ;; First we ask the patches to draw themselves and set up a few variables
- H: F- K$ ?% Q8 w- e  setup-patches1 ?- B) m) ?) l- T0 e
  make-current one-of intersections( V- h7 [. K6 b) B4 `/ w* H
  label-current
5 n" P: \9 R5 G7 Y) e3 `0 D1 D0 a& I) ~- a, R/ \7 j4 c
  set-default-shape turtles "car"
, c" l: T9 u! ?# F9 U+ a
- b, q+ X- _. D2 J% J" A* v7 h5 j  Q' u  if (num-cars > count roads)3 Q& s7 k2 c5 k+ M
  [, P& K/ I' }# x; {
    user-message (word "There are too many cars for the amount of "
' S3 P- `( D, G                       "road.  Either increase the amount of roads "
# c8 I. z: o/ T' S                       "by increasing the GRID-SIZE-X or "
( T$ T1 J( V3 Q4 g                       "GRID-SIZE-Y sliders, or decrease the ", q6 j! b5 V$ q
                       "number of cars by lowering the NUMBER slider.\n"9 p) K$ T3 _0 y3 B9 C
                       "The setup has stopped.")& M# |/ g: L' q8 a
    stop& y4 R: e" v- O  x2 _3 F
  ]' b; X9 o7 t0 u% U2 S* t) H
) n6 {) F$ S0 C; Y! Y7 E7 z6 @" |
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ _$ ?; j. P5 K% C5 o
  crt num-cars
1 V4 ^; }, K0 E3 g/ Y  [
$ `# [4 p+ T/ g! Q9 L; e    setup-cars: |3 D  T4 Q1 n1 z+ i
    set-car-color; f2 |: e3 X2 l, x& z
    record-data( j0 g7 R: f; \9 |
  ]
2 d' M/ s  p/ l! \
& H7 B7 @" F2 _' t  ;; give the turtles an initial speed
6 k, [/ c9 _; S( ^& K  ask turtles [ set-car-speed ]
) X% K- S) g* P3 g% ]" J2 u  ]8 q8 u& |
  reset-ticks
" J! `+ h0 @1 I# zend
. M: \8 s3 K5 V
: ]; a  A3 M' F' t' t5 W4 _$ u4 u;; Initialize the global variables to appropriate values) _8 {; Y. ~7 b
to setup-globals5 {2 y: ?6 g; e% b+ k) j
  set current-light nobody ;; just for now, since there are no lights yet0 r, v" C# h* c( W# S* V
  set phase 0& I) U0 P5 o( \2 q+ j8 q
  set num-cars-stopped 0! t. \2 b1 s: J3 O  D; _! ^1 q0 n
  set grid-x-inc world-width / grid-size-x
4 u* c+ d: |" P7 `  set grid-y-inc world-height / grid-size-y
# z3 Z9 C6 ?6 g9 O6 W  @2 j  ]$ T7 q9 _; g
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" W2 |6 G# `7 J' r  set acceleration 0.099. R) f1 W2 m2 Z1 F5 w3 ~% s
end
( _) H4 S% y  R, i
; g  m- T# d# b8 ]8 [! K. C. O2 A;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ I6 m; m& f! ];; and initialize the traffic lights to one setting7 G* v/ R# {7 r* q$ k
to setup-patches2 U! l' |! `! ^2 F
  ;; initialize the patch-owned variables and color the patches to a base-color
5 F- u  F3 S1 a  ask patches7 {# K2 G2 {& v& [
  [
6 S7 P2 s6 `5 ^9 t2 W    set intersection? false
- L3 w5 k- I1 g% ]& f( f    set auto? false. d& z$ c8 z- H2 P& j
    set green-light-up? true+ ]4 D# D( S$ w. m
    set my-row -1/ O! U# T; z5 c) E: w4 i6 U1 Z
    set my-column -1
, E/ n! k! `2 `' [$ U9 O    set my-phase -1
. m( ]( @! `2 t2 C* ?    set pcolor brown + 35 @& W! K3 N) E" G$ `
  ], e' w  d. V& E- K  T4 N: M

8 h; {! r, i! L  ;; initialize the global variables that hold patch agentsets
2 |( k' U7 A) H, r1 S1 {; C  set roads patches with+ O  N$ M# _( B  s: P8 f; }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 `  L. s2 H' c$ O: c/ W% y  e0 p1 E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: V/ H9 \7 D# ^# c' u. }
  set intersections roads with
; \( K! l" L$ @8 h) v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ @  [: q0 u% M/ p7 u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 Z( B! w! w; R; J) L8 Z
! H" Z5 Y1 W1 G4 u0 f/ ?
  ask roads [ set pcolor white ]( m3 b- u3 V+ w/ T
    setup-intersections
% G# ~# b( I' V6 hend
$ _: f1 [; s* ^# _: X其中定义道路的句子,如下所示,是什么意思啊?
5 q- L1 b6 W, ^  ^4 z4 l set roads patches with
) m% v/ ?% r9 F1 [2 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- `+ Z( O* P4 o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) r' ]" G, C' {8 [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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