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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 a" ?' j5 m  u. znetlogo自带的social science--traffic grid这一例子当中,
) l( L! E: `3 Oglobals
  g, c. Q) N  f/ j[
  e9 b+ _) S0 w( ?! ~, M. L4 \* O  grid-x-inc               ;; the amount of patches in between two roads in the x direction. F- u9 U( b( y( K/ v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 C: A9 t8 P6 q0 `! M
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" e3 _/ ^$ c! ]/ `
                           ;; it is to accelerate or decelerate
" Z7 Q: D0 O( h7 M  phase                    ;; keeps track of the phase& p. w' _. u7 F# T& o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" q' g/ _' \* \4 {7 K3 ^+ E" p9 b
  current-light            ;; the currently selected light. y# p- N% p6 p0 s( V7 I( p

9 }+ q6 D0 l0 p( `7 a2 o5 N+ O  ;; patch agentsets) u6 e8 W' V4 o* b
  intersections ;; agentset containing the patches that are intersections
+ p  J/ F6 b+ r4 s( t  roads         ;; agentset containing the patches that are roads
0 |0 k. X' A$ g+ l  O], m- D# ^" X  ?6 l2 L* Q7 d
, L' x6 k' S3 `% L& {( K& S9 S# d
turtles-own" l7 L/ f* m/ V! _9 K8 ^# P4 W
[* W3 s9 s, F# {% Y/ u6 x
  speed     ;; the speed of the turtle. t/ Z  Y% g$ ~
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, n. O1 f8 T/ W/ s: e/ m* \6 }
  wait-time ;; the amount of time since the last time a turtle has moved  B" \+ W. [8 q3 \  N$ y: F
]
; Y- s& {, T9 f8 m2 }% }7 @1 ]5 u+ ^, ?- S5 ~# a
patches-own
8 _$ J/ ^* a9 y+ C. Y4 L[
: T6 I" ~) s9 q% M: A; Y+ S  intersection?   ;; true if the patch is at the intersection of two roads/ z0 v( Y7 u: B/ S  K& m
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: z" ^$ G6 ]* ?                  ;; false for a non-intersection patches." S; ^) s( G' P9 |# `
  my-row          ;; the row of the intersection counting from the upper left corner of the0 Q. h$ _! L" l+ T
                  ;; world.  -1 for non-intersection patches.( i: Z2 r3 p. Q0 S1 i
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 T: P- m( s. t+ \                  ;; world.  -1 for non-intersection patches./ r. b$ f5 X- {* r# b% J4 m  `
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- |6 o* U3 e% d& S! C1 a) p$ e
  auto?           ;; whether or not this intersection will switch automatically.- M7 P: `# S7 r6 l0 Z8 f# g
                  ;; false for non-intersection patches./ @6 w: g; j7 m! _; |* B0 x
]6 R( x8 {& t5 n7 I. I

; j% V; f7 }7 H( I. ^4 G. O7 c# N& w. V/ ~# F' d
;;;;;;;;;;;;;;;;;;;;;;
. a! e1 E4 a) Y3 d2 Z- \;; Setup Procedures ;;" L1 t+ f* f( R/ e
;;;;;;;;;;;;;;;;;;;;;;
: E$ S& n$ {) W' A' ]# N
- o4 ?. l; r# j# R0 _  _$ r;; Initialize the display by giving the global and patch variables initial values.) K& [* G; }: P7 D" C( _
;; Create num-cars of turtles if there are enough road patches for one turtle to  }2 A2 W( J6 N7 u' N3 T
;; be created per road patch. Set up the plots.
6 m8 ]; P+ q5 F) T/ }5 Dto setup
; K6 D' u7 q/ x: ~% G  ca
1 w' V' W6 f. X) p  setup-globals" U2 l7 a% C; n
; {7 k9 B! J5 I
  ;; First we ask the patches to draw themselves and set up a few variables
3 ?- z* C" f1 G3 i  setup-patches7 s8 p' g4 C7 U! m+ n/ O' K+ B/ V
  make-current one-of intersections  B$ T# ~7 ?+ w( W0 w" b
  label-current
7 d* V! E% _8 K/ {* n0 W5 z9 C% q6 q
  set-default-shape turtles "car"0 [' N! X+ Z4 ?- l1 [% }
; s$ b; F, H+ n" e
  if (num-cars > count roads)
1 a- ?/ M* L; o: A$ i  [! p+ t0 D4 w1 z7 x
    user-message (word "There are too many cars for the amount of "7 R" i  ~/ z/ {  l5 M
                       "road.  Either increase the amount of roads "/ B% l% p7 W) `, X, t
                       "by increasing the GRID-SIZE-X or "& _, Y& d6 ~9 a2 p1 d) X5 `9 b/ q
                       "GRID-SIZE-Y sliders, or decrease the "' K9 O- q% |5 ?4 O* Y
                       "number of cars by lowering the NUMBER slider.\n"
1 g0 U% d  L; K7 g2 R% h7 Z                       "The setup has stopped.")
( h( [- g* n8 N# b" {    stop! Y2 V# p$ n# Z
  ]3 }! I9 {# `- F4 M  S* S: n

+ R: ~) k$ p. X- n% ~* ?, s& w  z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# X1 t. s$ L: ]  r, q, t3 M. r
  crt num-cars9 P6 v$ s- `: F7 q  c6 k/ M
  [( i$ _" W, [3 ?2 f! ^! x( r3 L
    setup-cars
& p0 \/ V0 z+ [* w/ z0 ~- D0 d    set-car-color) U% v* d, x8 `+ M
    record-data3 l1 d- a' Y4 U6 x& X3 J
  ]3 C% M3 {& i3 i  T

! g0 o# ?5 J5 H0 {; R  ;; give the turtles an initial speed
6 m, S$ R/ V. L: `* l# `1 J  ask turtles [ set-car-speed ]3 C6 A# O; K' Z* F

5 N4 u9 y, |) C1 k8 V9 |3 B2 A  reset-ticks
6 Y5 c( v) t+ T1 f0 W; W) _1 k+ ^/ Fend& Z3 T8 b& V# ?' I; ~

( W3 j/ M' k3 \. c) \: |+ };; Initialize the global variables to appropriate values
; ^9 o8 O; O0 F% Vto setup-globals
+ i. J* B- x: m: u6 K  set current-light nobody ;; just for now, since there are no lights yet
6 t9 b' B5 g/ [* `% v  set phase 0
: U3 R+ N- [4 n+ x  @  set num-cars-stopped 0! n5 ^; I! ^8 N8 U# p5 P6 S
  set grid-x-inc world-width / grid-size-x) S% y- b: B9 E7 P7 f- V9 C# I" y
  set grid-y-inc world-height / grid-size-y
, m1 y8 h' Y% j8 b) N
. i/ N; K4 }# ?" {( F" T$ t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% `4 B4 {! T  q2 n# g! N$ N" B  set acceleration 0.099; Q4 L# {% {! x. R2 ~5 _
end
. `' A/ J# G5 U1 F; J' @; _2 _1 T( G& v5 g& U2 J* G$ L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& s* L3 E! A- R, W8 p0 l# h' G;; and initialize the traffic lights to one setting
: [  |$ D$ S( E) bto setup-patches) g0 j6 \! D, v# j7 A. q
  ;; initialize the patch-owned variables and color the patches to a base-color: t: s' B- x1 Y8 n- l
  ask patches
# M! j+ Y  j( C0 {  [
3 T( \) U& @5 B% {2 m4 R4 W. Y    set intersection? false
* {" Y+ y9 A; N    set auto? false
0 n; Z- [8 G+ K    set green-light-up? true
" }% w; |1 S% c2 c' F. A" Z' `% o    set my-row -1
) c" [, A1 K% o- N1 ]; |2 m  b    set my-column -1
. t, C0 {( M* @5 o0 r7 Z    set my-phase -15 b& t1 [" ]7 w) x
    set pcolor brown + 34 j' X! x  Y1 [; T$ i* z+ r* ~5 n
  ]
( f- h2 S# P: x
! l3 p- d' C8 M& {, v; {  ;; initialize the global variables that hold patch agentsets
* B( r  f, @! ~7 o" t  x( r  set roads patches with
, u" _1 [8 T' ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: v2 W  F: k4 c6 v8 f3 i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' e/ K: z+ R6 i- F. M3 R" ]9 {
  set intersections roads with
- Q) [# c3 _0 ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ f  b+ ^! v) z6 v5 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  d" R5 ]! \# i/ @7 F
5 s/ @4 x- O- {8 a1 h4 V9 T+ S  ask roads [ set pcolor white ]
+ ~+ Z% ?: B7 t" `- p    setup-intersections2 q1 o6 \" R: x5 ?; w. y( b
end: c7 \5 K! h/ c: h7 l6 Y& ?
其中定义道路的句子,如下所示,是什么意思啊?
6 }1 f6 D' ~' o; g8 Q* y set roads patches with
' v# b0 n( y5 ?& ~: f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" Z, s( ?5 u7 N7 a( U4 m+ S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' Y9 E; z& O: n6 Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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