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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, z" P" |2 D& h/ g5 B# w
netlogo自带的social science--traffic grid这一例子当中,
$ v  H, B: P7 {+ wglobals
' l7 P0 G, |) N[
* [7 a1 H' x  ^7 h; N( G  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ K( O+ O5 \: ?) m5 C7 o  grid-y-inc               ;; the amount of patches in between two roads in the y direction
* d6 n( Z& ~8 [  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 }: M' @/ N- K5 u1 l4 s; m3 {( k
                           ;; it is to accelerate or decelerate0 x' b6 D1 V$ }
  phase                    ;; keeps track of the phase
' m% P2 d4 r0 r& y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 R- }& }! t9 U3 o6 J  current-light            ;; the currently selected light
& u' ]0 U) Z+ w& Y( M* L: |$ Z0 _+ _# M6 g9 G5 F
  ;; patch agentsets: N7 D7 p4 H; U. k4 Z
  intersections ;; agentset containing the patches that are intersections5 \) z9 q# @) O- l( Y
  roads         ;; agentset containing the patches that are roads- g( `  w$ X& }) N* u# i* X: E2 t
]/ e. Q+ v5 a9 m2 \+ G

: p3 v" S/ D  t' v+ Sturtles-own! c: z; U+ w1 G) q) r
[( M4 R5 `& D/ N' e
  speed     ;; the speed of the turtle
- p8 h3 z8 J5 Y. ~( d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 r/ A, K. K7 V( j
  wait-time ;; the amount of time since the last time a turtle has moved; G% h8 X/ I7 |7 w3 L) m
]3 G4 O0 F8 k# _6 m& l2 {, g

; ?2 D/ h5 `( t% M# Y' v3 H8 g! mpatches-own# v! t+ ]  _/ K$ O5 |9 p- x# @
[' T8 K4 B1 d2 p5 C
  intersection?   ;; true if the patch is at the intersection of two roads
/ _' p( h0 y$ \, h- R! b0 r  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.( _- e! F7 ]) D) g. D' s6 U/ g
                  ;; false for a non-intersection patches.  a) ]6 z% J' {  v
  my-row          ;; the row of the intersection counting from the upper left corner of the
  U* |& a# X3 x  S; \6 I                  ;; world.  -1 for non-intersection patches.
) E. N+ |4 v1 `& m/ ~6 E9 V: P5 O  my-column       ;; the column of the intersection counting from the upper left corner of the0 M$ L2 V0 T% ^) N# @
                  ;; world.  -1 for non-intersection patches.
) Q* a  L5 p! L# Q. J: C+ x8 ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 M/ F( R7 ?5 ~5 m
  auto?           ;; whether or not this intersection will switch automatically.3 |. a- |+ [! o) [
                  ;; false for non-intersection patches.
& X7 e- Z" j' V$ j]4 S* ^# h$ U: p/ w( O( P  m
9 F; R( i4 q) x" i: u8 y2 b
" r0 u3 U* p3 F6 C: n2 w5 {
;;;;;;;;;;;;;;;;;;;;;;% _9 e( a+ F9 P9 C7 k6 P5 h# i% O
;; Setup Procedures ;;
0 _) e* p" q, }- l! g# O3 f;;;;;;;;;;;;;;;;;;;;;;
9 ~7 x7 |# f+ a  h
" h" B: `( [4 T2 p;; Initialize the display by giving the global and patch variables initial values.* n( w! M; V2 U" l  X) L
;; Create num-cars of turtles if there are enough road patches for one turtle to- \9 \" r6 T/ s, h; k* Q# q
;; be created per road patch. Set up the plots.) i  Y  O' d; H& d+ O; y  S8 M* W$ Z
to setup  v! s( D6 i* u* t( B, l4 M
  ca
7 m# |7 g$ @& X+ L  setup-globals
3 }0 |* y) ^& x* Z
* P9 V$ |! y' ^$ [" d: n' j  G! l  ;; First we ask the patches to draw themselves and set up a few variables, _: p* P4 l" G* w4 Y
  setup-patches6 a$ Q% Q$ J, o- F& a/ }, r% L% u
  make-current one-of intersections  d# m. _& K( M% W
  label-current
, }. z& f0 ]2 u/ _
) s! n! W% k6 I# W  set-default-shape turtles "car"
& r/ [& w  y% e$ Y+ Y# {6 z4 q' m3 i! a* _
  if (num-cars > count roads)
2 T7 p$ G. p$ _; X: ?  [( B9 q  i# O1 i, o4 x+ f- c
    user-message (word "There are too many cars for the amount of "8 I% U; s3 ~+ t4 j: i
                       "road.  Either increase the amount of roads "7 E' R8 i$ K2 W7 g
                       "by increasing the GRID-SIZE-X or "
+ ?$ s9 u, K2 z% [6 V& {                       "GRID-SIZE-Y sliders, or decrease the "
/ ?! k8 F, I/ w/ w5 B; z( ^5 L                       "number of cars by lowering the NUMBER slider.\n"
6 }$ p) g/ m1 v                       "The setup has stopped.")8 I# l; X+ n5 x
    stop
: z% I5 J+ v# c4 d1 `  ]
/ T1 S" B& Y2 a: _
1 v8 W0 g1 I8 C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, ^7 V* I  F+ v  crt num-cars
! N/ N4 |; h8 s( f4 B  [5 e  _( _& r. ^, g; @
    setup-cars+ a1 B  v$ N$ H6 b8 p/ x6 T
    set-car-color) C$ t* G% T4 A+ ^& }
    record-data% T. h+ C4 Q! d; M
  ]
; I" u* F, G! d! e3 p* U7 B' a: N5 k
7 q7 |2 S# o, O  ;; give the turtles an initial speed
7 H3 {5 v- O: S3 i2 c0 ^  ask turtles [ set-car-speed ], _2 ?# M. Q. M: I
8 y1 H+ ]: _" l( i3 V/ R: t
  reset-ticks
6 F+ V# k$ n4 I4 m1 e) b8 }  u# a: oend
; q8 Y7 u; D: [. x2 J/ d
" D# ?8 L5 c- g6 i8 c8 n) W6 i;; Initialize the global variables to appropriate values
* l1 H: Q# f$ t& lto setup-globals
) q% S4 ^/ P+ |8 e  set current-light nobody ;; just for now, since there are no lights yet
4 F* F5 _/ y/ c% Z7 V( N1 O, Q# ~  set phase 0( E1 ]- l  F+ {6 F
  set num-cars-stopped 0! ~& t- N1 ]  z7 ?5 ]0 O
  set grid-x-inc world-width / grid-size-x
+ d0 z& `$ E0 G6 b  set grid-y-inc world-height / grid-size-y
9 s- {8 A3 S$ H0 |
! N* R# O, X' G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! G1 \: K7 u9 L. i
  set acceleration 0.099) b) R2 ~) _6 [4 g" S
end
2 i8 m& C* F# [* }. T' ]% r
: e! L$ t. b! d+ q! r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 g8 \8 e6 ]/ t;; and initialize the traffic lights to one setting
4 S7 x! [) t3 {5 y# X2 P" l- ]- |  Mto setup-patches, H6 ~/ `9 k/ [: w4 |2 V
  ;; initialize the patch-owned variables and color the patches to a base-color
2 s6 E  M. B; S0 B* \8 N0 i  ask patches
9 T/ d) A+ d* V4 Y  h. q1 o+ N, }; y6 J  [1 M) m+ M1 {6 P+ h$ z) c" {
    set intersection? false
1 h4 ~# }3 K, q    set auto? false6 `( {: v: f* H/ g7 I& y; z
    set green-light-up? true" s; y( H4 V$ d) n$ g8 O  \( ]
    set my-row -1
1 p8 y* z; J: F    set my-column -11 E* p6 K$ S8 D& s7 l
    set my-phase -1
4 q3 p$ V. M1 j& r# ~4 v    set pcolor brown + 3
/ i( G. k5 ~6 u& J  ]
2 S/ t2 `" i$ Y
& C0 [( W- t% M, \, O  ;; initialize the global variables that hold patch agentsets2 a+ k# p/ ?) G; N( i8 m, h- A
  set roads patches with
# I2 y/ m, a" J% z* b8 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 F8 h; L7 z# V. ]# f% T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 ]3 Y4 _- b! I* @( G
  set intersections roads with( J0 j1 e0 T" k$ U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& H1 Y, ^: a3 N0 m* h6 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 T2 f/ h) E3 ^' s8 w
# E6 m0 k6 ~) j, w  ask roads [ set pcolor white ]
. C5 B' K2 {* c2 g5 ]: m  I+ s    setup-intersections  o9 [* M# z  p9 q
end1 y) ~2 t2 V3 O/ b) {: O
其中定义道路的句子,如下所示,是什么意思啊?, T( a" H; ]' E
set roads patches with- ]' d9 p; E; W* |, s* c/ e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ n( @1 X& R' `# s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 ~  n; F3 O% g5 n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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