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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 O" C' |$ t. |# y: ~netlogo自带的social science--traffic grid这一例子当中,
2 g4 K0 n4 f# `globals
3 U- z! m3 v9 m/ M2 x. x  q  A; g[0 V. Y& U3 y; o! \" N& B
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- w5 p4 n  _" S  \% I0 E
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, ?2 y# e3 G- r3 N# Q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# v. F. s- A  |2 ~) ^+ d* y* R
                           ;; it is to accelerate or decelerate! g3 `. b: C; C: n8 p' r
  phase                    ;; keeps track of the phase
* A) U3 e( Z- b1 m4 M4 Q( [, C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
0 i1 e: W/ |8 U3 H- W2 {5 B  current-light            ;; the currently selected light
! J# Z' ]4 @. M3 z  ?" v8 f" J* w* ?+ X2 V6 K3 Z
  ;; patch agentsets% ]# ^% A; l2 b; S' h2 f4 z: X
  intersections ;; agentset containing the patches that are intersections- c; K- r" F* f/ C) A
  roads         ;; agentset containing the patches that are roads- n2 ]0 ]1 s1 I* N8 W
]
- I' g/ t1 D3 A: V' O$ z& Q8 O5 Z$ i
turtles-own. Q3 I- j8 F( q% e8 @! g: z7 B
[
! H7 R2 O, z9 a  speed     ;; the speed of the turtle% b" z, ~1 i# Z$ B% i( W) d% I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ D- i- o6 h. R' `& X
  wait-time ;; the amount of time since the last time a turtle has moved
9 }% f% @$ o9 c9 {5 e, a8 ~% d9 C]
2 O8 x0 j+ L5 N. N( p
4 w: ~+ c) O% i/ e& w$ ?' n: `patches-own
/ [$ D1 w( r# J[
! v# u# U1 l; E0 m: A# }: @1 f  intersection?   ;; true if the patch is at the intersection of two roads( G' h: m1 s% w! c9 F
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ i2 `( Z9 u# m8 K6 e" Z0 M
                  ;; false for a non-intersection patches.
7 }2 Y- {7 d0 h; }  ~  my-row          ;; the row of the intersection counting from the upper left corner of the  @/ B: n- K. Q& {2 H) V9 e
                  ;; world.  -1 for non-intersection patches.
+ t* N  y# h3 v# x6 L; d  my-column       ;; the column of the intersection counting from the upper left corner of the' W: U. E# J# |2 [) E( m) L# e2 N% M
                  ;; world.  -1 for non-intersection patches./ J0 F8 ^. o( j. w: o' N( N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 w' Z6 {. o3 h$ E: T* @/ S
  auto?           ;; whether or not this intersection will switch automatically.
$ X! p) N. k- e& k5 e1 X% v                  ;; false for non-intersection patches.6 W3 m8 P2 K5 S4 P
]
( U5 x/ j( N: c3 v6 S# O/ n) z+ _. ]7 w; o" f2 {. a
7 f- o5 i! V( X8 v+ ]) ~# d' l; @
;;;;;;;;;;;;;;;;;;;;;;' b3 T% @: a/ b
;; Setup Procedures ;;
' S  p4 b& E( A6 K% y' R" H;;;;;;;;;;;;;;;;;;;;;;6 n5 s8 H' W' R5 x: C0 k3 ]
) Z$ Z% h& M6 F% c
;; Initialize the display by giving the global and patch variables initial values.0 f. k# y$ }6 H, Z
;; Create num-cars of turtles if there are enough road patches for one turtle to
  C% m( n* `# s. W;; be created per road patch. Set up the plots.4 j0 F$ x: x3 |0 H# c8 ^6 P
to setup5 v( S( y, l% w& P* s
  ca) D- b2 R3 @+ K5 P3 t& {! z
  setup-globals: H& H. V7 d# N# ?4 J" ?. [
6 I' t% e+ j' H6 _1 f# V0 c
  ;; First we ask the patches to draw themselves and set up a few variables
- G9 x0 d2 k0 [- L$ u  setup-patches# S, y/ ^5 Q& Y3 U- `7 I
  make-current one-of intersections
( [. [# n- a+ d3 Z  label-current
# t/ t: c% ~, c/ `0 C
% C9 j, V& K: ?1 Q: W: d) G, A  set-default-shape turtles "car"
0 P: p6 M4 ?$ c/ J& P$ z% _: {$ _& x4 H6 k4 u
  if (num-cars > count roads)
" b! _0 k2 W) I  [* q! W  A. l+ P; g9 C
    user-message (word "There are too many cars for the amount of "
2 E3 Y; v6 h+ _; o* [                       "road.  Either increase the amount of roads "
( r* W1 n/ O4 y5 Y                       "by increasing the GRID-SIZE-X or "# W0 k$ j+ [1 {% D
                       "GRID-SIZE-Y sliders, or decrease the "( W7 K: a' _2 E1 H7 O0 d
                       "number of cars by lowering the NUMBER slider.\n"
" l( v) W9 Q; P                       "The setup has stopped.")
- o6 w6 }' @3 D: D( Z    stop
- N* ^/ {8 S/ c9 v  ]
1 e+ J0 R  d9 V1 q, d- D7 p4 _2 d1 M- i( _$ v( N- j9 i; c. y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& E; f; `# D4 k( R& s0 {+ v
  crt num-cars
! X3 p- X; [, t3 e  ?$ ?1 e! x9 p  [1 d) s0 f6 n6 v* Y3 F. k/ `
    setup-cars
; G- C% \4 e, v" t3 o    set-car-color, E* l9 `7 c* h& n9 E2 q* H' n
    record-data
" B6 R' |* o& I" K2 B9 u" }  ]
7 a# M; \) D3 g/ G" h( W5 P. w" N5 Y
  ;; give the turtles an initial speed
+ Y. p% B) J* A  ask turtles [ set-car-speed ], ~6 B+ s& B. \) z. \; g
$ F, a4 Z+ L" D& Y: R
  reset-ticks
* u6 ~6 _  X$ Z5 B$ b. Y; }end
, |: Z! k8 c! A" M7 ^$ b, Q9 {/ y& c4 F7 E- ^
;; Initialize the global variables to appropriate values
' k; p* H& u1 p9 X; Eto setup-globals
* u2 O4 P6 Q+ ^; y2 W6 H  set current-light nobody ;; just for now, since there are no lights yet: z: ?4 }3 O3 b5 B- n6 Q
  set phase 0
8 I1 i6 {& N+ U- T8 a1 _2 q  set num-cars-stopped 07 Y  g8 E0 i9 ~- O8 e1 ?# C
  set grid-x-inc world-width / grid-size-x* ^5 Y3 h& t6 {9 u
  set grid-y-inc world-height / grid-size-y4 J- K; _$ w: e6 N

6 W2 o2 S6 q8 K: s. l' w  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 }: d1 y7 D7 P5 x/ e' W( [  set acceleration 0.099! p- i# i7 y- O0 o8 `. g
end/ M- W, q6 d: E7 n( i* ^1 L  u$ n
) g  N* m  Y# A( {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, o6 u1 a# I. L0 N- |* P  ~8 ^4 m
;; and initialize the traffic lights to one setting$ i) \+ R6 M# Z( s7 w# \
to setup-patches
1 x+ s/ v) I% m' s( f  ;; initialize the patch-owned variables and color the patches to a base-color
/ F6 H, ]3 y0 v+ ^+ ^  ask patches3 X1 |! C  W, o$ v- `7 m4 q+ d
  [4 W- s- ?, }3 n( l9 j4 m
    set intersection? false3 I4 {% i* Z7 m7 T
    set auto? false; g+ z9 i  k! A* _+ _. X
    set green-light-up? true
  b* o0 m4 t" Y2 f7 S    set my-row -1
' Y  B* ?+ \  n1 g# e* [    set my-column -1' r1 M( o3 p6 {& k* f  [
    set my-phase -1
8 f; L8 V7 w+ q    set pcolor brown + 3: f. I* u- G0 f3 y, F, A) ?+ s' A
  ]$ t4 B# \% b! L# R
; C6 b5 X/ z9 w* B" g7 c" P
  ;; initialize the global variables that hold patch agentsets! `: y" ~; z7 ?* C3 h
  set roads patches with6 X% [) R5 t6 o3 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% N- i$ E; t  B* N6 j; B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 |: `% H" }/ S2 H9 I0 I  set intersections roads with
/ C3 E; t1 l6 L) D6 j' o- g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 u6 g: S4 l9 F& Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, T* T  s$ Y" A1 I- k6 B* ~2 w) O5 y/ g, I( m: N6 h( O& Z: f
  ask roads [ set pcolor white ]% a! y- U: y/ D& A# [8 h. d* k/ l
    setup-intersections
, b( R6 S. _! b) ?7 ?/ n6 z" Fend
6 C- d( I3 F6 Q9 m其中定义道路的句子,如下所示,是什么意思啊?
& }( b9 O; e$ f" [9 l set roads patches with
8 b" y% }, N' N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! `! C- C% D* n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 H2 L- b# Q' X5 q: q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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