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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ X6 B6 Q& ~$ [0 T2 O6 \2 ?
netlogo自带的social science--traffic grid这一例子当中,
7 p2 W$ H( B( [globals- O$ j: A4 }' h4 W  o+ P
[
4 f- v7 f6 b* d! d1 C4 D( \4 I  grid-x-inc               ;; the amount of patches in between two roads in the x direction
+ k) C4 K- _7 [$ v# j- R. J! m1 U  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ C  D, E" W4 e! }! X
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- M. U, z6 b1 y9 V, \, Q
                           ;; it is to accelerate or decelerate8 d& x6 i( L4 S& J% e; f
  phase                    ;; keeps track of the phase
' v+ d, G$ w. e' G6 ~  w+ _  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  _% m' ]( L( @( F4 W: j
  current-light            ;; the currently selected light) X: {6 J9 P$ o3 {) C8 Q

- m4 t! d9 W  v* G* s3 V- ^  ;; patch agentsets
# Q) R& g1 A- C; U; m3 z6 Y- c$ `  intersections ;; agentset containing the patches that are intersections% m6 A* {% M& T7 v+ m
  roads         ;; agentset containing the patches that are roads' D+ E& o( \: N, A) f7 L7 T
]
# S0 a9 k( |' r4 ~- r7 ^/ i5 w: c: B
turtles-own. K9 R# a2 t  ^3 \' u+ N: T. \
[
& h. ]2 V5 D8 H, D' z  speed     ;; the speed of the turtle6 M3 t& g4 e1 H  e! ~+ }8 A7 F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 O# M; w$ `. y7 ^+ |6 H
  wait-time ;; the amount of time since the last time a turtle has moved
" m: Q; n1 j" J1 z& s* w' r]6 K# o# L9 S- [- o* E

1 K% Y+ J8 W# R6 x0 {patches-own
. I. l7 ^  K# c[
8 s1 y/ c: i: N, v  intersection?   ;; true if the patch is at the intersection of two roads
# M8 T: t0 ~* j, G3 x2 m  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 m1 K0 ]  c6 _9 t& {- }
                  ;; false for a non-intersection patches.
* s6 E6 i, s  \2 j% ?  my-row          ;; the row of the intersection counting from the upper left corner of the- Z5 Y- h) B% J
                  ;; world.  -1 for non-intersection patches.
( i+ k; d; |3 x+ b2 d( N  my-column       ;; the column of the intersection counting from the upper left corner of the; D9 N* m! P0 F& b5 [
                  ;; world.  -1 for non-intersection patches.8 v% v9 O5 W7 d! S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  `& d, r3 @- d% v; |* B
  auto?           ;; whether or not this intersection will switch automatically.' m/ W: \" ]: _( X3 }
                  ;; false for non-intersection patches.
' h& {& g7 J7 A; Y6 }& t6 Q+ n]
& y" h; J1 o$ N' U8 R  n% s0 \
5 h+ w5 H, R+ |8 p3 W* p+ \9 M: ?( @! E" f) O
;;;;;;;;;;;;;;;;;;;;;;
. o) h# [5 I$ X4 b: o;; Setup Procedures ;;- G3 C& U4 s% w+ r5 `( q
;;;;;;;;;;;;;;;;;;;;;;
3 q5 e7 B6 e4 y. R$ I$ V8 t( v
0 o& p) L1 a) [, v) k! b% B, V;; Initialize the display by giving the global and patch variables initial values.
$ x& J( N8 J- P;; Create num-cars of turtles if there are enough road patches for one turtle to: H( L0 |5 F7 X! X) j( M
;; be created per road patch. Set up the plots.
' Z, V7 y; z7 i* x$ hto setup' p1 _# V& G; c( h; z" p: v6 L
  ca
7 k- R) j9 d0 J: m- d1 s% l' T  setup-globals
% D2 q2 H0 E$ P5 F: ~, z- I. U! X$ T% j: I% n# p- ]
  ;; First we ask the patches to draw themselves and set up a few variables; n# v5 I$ s0 w1 C, t7 o
  setup-patches* F" l- g9 ?1 X' U- u  b8 r
  make-current one-of intersections" w* U1 c+ Y8 O- |# U
  label-current/ Q3 v0 E* r) ~

! S9 D8 F4 k7 x1 U$ S0 v& t  set-default-shape turtles "car"
: g, l* f. z# V7 g# k$ N
* p. X( G6 |; N2 i# y  if (num-cars > count roads)
( V* p( ^( O+ y/ d  [* o8 ?: \/ @# }! g0 M5 e* @3 }6 o
    user-message (word "There are too many cars for the amount of "
3 w+ `! h1 V2 m8 K                       "road.  Either increase the amount of roads "
/ s& H" v1 T+ ?                       "by increasing the GRID-SIZE-X or "
! g  X0 k1 {% p                       "GRID-SIZE-Y sliders, or decrease the ") A& ^3 ~" r9 L" }! \+ G
                       "number of cars by lowering the NUMBER slider.\n"
: V  v% }& l/ B; y" ]: s. j& m                       "The setup has stopped.")8 j( q) S: O  W9 s) N
    stop
+ q  ~+ Q; k1 Z  ]4 ~$ N- P. z, ^8 N+ C
6 P- P& n( Q( |  M; H+ D- S5 ]
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ f+ D! i/ F* L& Z. y0 R
  crt num-cars% ?! i& Z2 C7 c
  [4 P- o) b# h+ J" g
    setup-cars
, F. f9 p$ S4 k! T* d    set-car-color
9 w$ I& j9 E  d( `: B( B    record-data
- @; m  s0 |6 i% ]' u! s1 {4 j8 z9 g  ]5 v  I% ?) B( P: H4 G' w

6 n0 V! r/ y6 m- Z  ;; give the turtles an initial speed
6 s! e: \6 h; W/ x/ B+ ?  ask turtles [ set-car-speed ]; J  L) M( B+ V* _; ?0 P
* h  @$ Y+ T* }3 W9 J# v6 b# i% N) }
  reset-ticks
# y- F% |/ H% f% fend4 `' b5 r" Z( ^( I* R+ I: B) i/ u, o( O
% `( j% r  n( J' ^0 @% |* ~6 v
;; Initialize the global variables to appropriate values# Z/ l$ P7 w8 q$ K
to setup-globals% B' \3 t2 H) ~
  set current-light nobody ;; just for now, since there are no lights yet9 I; K, L! D. t$ s
  set phase 0
9 y- H- b' a2 a; Y, m( ~9 `+ K  set num-cars-stopped 09 D7 g2 |6 c: ~
  set grid-x-inc world-width / grid-size-x# T1 i# S+ v3 [2 d6 X6 r
  set grid-y-inc world-height / grid-size-y3 R# t, I3 E1 ?

0 u) r2 H; f& A  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 r6 |9 z6 c  q/ L' n5 o( c( V  set acceleration 0.099
& R" ?, A1 e+ pend
) h  J6 c: C9 M' H  I$ N' B, ^' X& O  h2 V8 N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; q0 Z: U/ M/ q2 Y, h5 ]! Y;; and initialize the traffic lights to one setting
9 ]1 r% B7 ^1 s1 w0 Hto setup-patches
5 i0 W+ \0 h& i1 Y$ y- `  ;; initialize the patch-owned variables and color the patches to a base-color
( |0 t( {4 e; L% W9 S: u  ask patches' [. F( H2 T+ {  \8 |) ]) c# ^& t
  [: ~' N1 k! u- x; E5 p8 b# n
    set intersection? false, o7 Z$ E& E  V( w6 w9 [7 ~. G3 K* s
    set auto? false
: ^5 {, E2 i0 `0 d    set green-light-up? true
% {; i  ]- D& ~9 D, m  T' o    set my-row -1) }  @) c( t7 |9 F- @
    set my-column -10 u# e: O( n! Z' r6 K4 J3 o* W
    set my-phase -1
( ?* f5 Y: N4 L$ G    set pcolor brown + 3" |& h! c6 l, h  I
  ]
) G4 j0 [/ Y- I* r) d. S5 J) V' i! E- C+ n  I! ^1 i4 s9 n
  ;; initialize the global variables that hold patch agentsets
! |3 x, e$ U4 \4 `' a# {  set roads patches with
2 G7 q2 o& H  x# X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( E+ k) s/ v5 U" ?( C# m5 |% e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ V% `& P" ~3 k' W) z* q! g, T
  set intersections roads with4 o# V1 |* w) e( Z# [7 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 Z) i  I, W( G$ A; E( Y; F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 ~2 D3 u2 A$ Q9 c
5 w% Q4 [! E9 t/ o8 v; L  ask roads [ set pcolor white ]% `1 h7 G/ @3 E, i9 k
    setup-intersections# I4 H/ v; d4 U) F5 Q( C5 _
end4 N$ ]; z* E5 Y, _4 E( H
其中定义道路的句子,如下所示,是什么意思啊?9 Z1 N4 Z9 T0 [4 |9 _
set roads patches with
0 g% o) ^* O& r. a( U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! Z& s% H( z" ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 a7 u1 m! I4 J) o
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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