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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 v/ f/ }7 G) _  U1 B
netlogo自带的social science--traffic grid这一例子当中,) w7 D( H3 o# z' b4 L* d9 t0 G
globals+ ^; B  k* H6 D, O- Z+ i
[
2 y' \8 ]9 [0 c  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 `0 Z' [0 g. K' H3 n  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 c/ A, A2 J  F/ F, X; P2 n
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 N  ]2 C! n# o' M+ W- `( Y6 |+ F
                           ;; it is to accelerate or decelerate# c4 X( R& f8 ~) n4 y
  phase                    ;; keeps track of the phase6 N0 k( r% H5 [2 I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" X+ }3 D  f5 u0 ?
  current-light            ;; the currently selected light# h, m1 }( d* F

8 a9 h* G# I, z: q( w  ;; patch agentsets  u" R8 J" W- H; b1 Q; |
  intersections ;; agentset containing the patches that are intersections
6 t/ Y0 J7 g- ~& @' j  roads         ;; agentset containing the patches that are roads2 k! @. o/ `# {/ @! Q, j" \
]2 B4 c! |5 a1 @; A  d/ f4 V" N
, H* n$ I/ y1 v# E9 A! p
turtles-own  E/ J3 Y0 l) `7 [6 U5 ^4 K" N
[
  N% n. h! r& j9 j9 u  speed     ;; the speed of the turtle
- W$ \  R: K( Z4 K1 k' T9 f+ Q  c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( P/ I4 Y6 M# h2 Z
  wait-time ;; the amount of time since the last time a turtle has moved
. C" r3 R, e) C( e( _- e]. D  T& D) d; O' Y8 h. @- m# H
& `& ?8 X+ B+ J  Z
patches-own
9 f$ i: V4 e* u- H[. f; Z  M& [) c/ z
  intersection?   ;; true if the patch is at the intersection of two roads
( w* ]9 o+ [8 }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 [# |+ G5 i# S, `; t
                  ;; false for a non-intersection patches.! N. V, R  v' |
  my-row          ;; the row of the intersection counting from the upper left corner of the1 v  a$ G/ L  H' z
                  ;; world.  -1 for non-intersection patches.2 z1 \2 Q( C- q) j$ O" f3 ~! |
  my-column       ;; the column of the intersection counting from the upper left corner of the
7 V7 w' y( H- `) [! N$ H+ p                  ;; world.  -1 for non-intersection patches., ]0 _0 P9 V% {  W: C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 ^  h# `0 N2 z% A* m9 s
  auto?           ;; whether or not this intersection will switch automatically.
9 q7 K/ W, E4 l: q  z3 E. T1 N                  ;; false for non-intersection patches.
5 k7 L& d& h1 b$ s1 j% N0 v]$ d0 {) N2 o$ [# x
# |& n0 \3 }; d* z7 u

) x5 q! N( n4 j9 Z# ?! ~) F0 k* I/ R;;;;;;;;;;;;;;;;;;;;;;7 L0 {3 r+ |& s+ [) L
;; Setup Procedures ;;: t0 x% y0 J. I7 d+ y2 o. {& T' \0 P4 j
;;;;;;;;;;;;;;;;;;;;;;
8 U6 d3 B9 B3 v" {
1 Z. K; v3 ~& F. D  _;; Initialize the display by giving the global and patch variables initial values.* ?- ~8 v2 F1 p7 }2 i
;; Create num-cars of turtles if there are enough road patches for one turtle to& @; |; f, Z  _
;; be created per road patch. Set up the plots.
6 Z% N6 `5 n# n; p# m: F1 Cto setup: ^4 N- J1 }: I7 H4 o- m/ a
  ca0 N  |) X6 t$ ]& y/ R, A
  setup-globals
: J- y6 o6 i1 a3 q$ ]5 e; s
  @/ N# @. j5 J! r% ]7 h# z4 z  ;; First we ask the patches to draw themselves and set up a few variables6 R6 e# ]& T% m, m5 x- s
  setup-patches  |6 d9 M' k0 A! k* O! i
  make-current one-of intersections! B& R, P+ }' B
  label-current
3 R% F# C3 d  V/ D  [: K4 K% N5 C- m
  set-default-shape turtles "car"
( S: o( |! p  e( L  t* I# ^2 T1 s  m: H
  if (num-cars > count roads)$ }1 X+ q( G7 j! y* |
  [
/ A% B" D1 A& r7 D    user-message (word "There are too many cars for the amount of "" T- k- j8 l* O* P8 v3 B8 I
                       "road.  Either increase the amount of roads "
6 I2 i5 R& U8 z$ k                       "by increasing the GRID-SIZE-X or "
  P# L' I& I+ R$ O, g! V  t                       "GRID-SIZE-Y sliders, or decrease the "
; b. T: b& x. A                       "number of cars by lowering the NUMBER slider.\n"+ \: O0 n! }4 D3 C
                       "The setup has stopped.")
( t( Z) @# f- o& x' P: Z/ q    stop2 r5 B" H/ L/ V4 H+ p
  ]( P+ Y- a. y5 u6 K0 Z% r4 `0 `
0 z9 d! G0 k, S8 Q+ u# Q& X
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* h7 N! I. n; `! x" k  crt num-cars3 ^9 z0 s3 M  N. P; @
  [
# c7 g& I) A0 x3 ~7 e# @1 F7 C    setup-cars
9 M0 S8 U9 q3 i    set-car-color7 i7 E8 D2 n9 g
    record-data
+ f, {( k8 G+ U- p2 R. o: [  ]
9 M& t: Z+ {: Z  F( N% G* D5 J$ @3 f1 ~
  ;; give the turtles an initial speed4 n. _+ R) e  T. R3 o# c6 }' o: {
  ask turtles [ set-car-speed ]
' p( W+ d* `+ i' G( |1 k5 V% R1 Y# X5 E
  reset-ticks8 o5 f8 {+ G- P3 m" G, w
end. f2 l3 z6 Y8 f  D9 B

2 B0 ^- Z' G6 v( S$ y9 t;; Initialize the global variables to appropriate values) n4 P- T& Z1 V, \
to setup-globals. X! l9 X# W( s3 L
  set current-light nobody ;; just for now, since there are no lights yet
  W. C  g0 h7 j, e6 E8 C# P  set phase 0( U: a& Q' t- g0 |
  set num-cars-stopped 0' L8 r! c! {% B& a
  set grid-x-inc world-width / grid-size-x8 h' {& i% Q/ \) Z' I
  set grid-y-inc world-height / grid-size-y6 v& @5 R) V9 u  }$ E: x. v
# Y* s$ Q; P9 H; V) A$ T
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  U0 U) p! c8 o& `  set acceleration 0.0990 d& y5 |* n! K9 N1 g) s
end
/ Z! S& f* N& v. e3 A) P; u
: H; r$ [% O3 I4 B;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% L9 y. J% M0 ?' S) z- ]4 i( I
;; and initialize the traffic lights to one setting
3 G% J( f7 l5 ?2 D, S1 D9 ]5 ^2 @to setup-patches( B3 S& [/ X& s
  ;; initialize the patch-owned variables and color the patches to a base-color
; e# i" X0 \/ I- z, y6 O, p0 }  ask patches
' g' I  t- ?. ?/ M$ ~# }  [' n' i% B! S' M' [, ^" K
    set intersection? false$ v, m$ {5 W8 s& U$ ^$ n% z: ?% t
    set auto? false
" V+ X$ h6 [3 s; [4 n    set green-light-up? true
$ t( Z; G. l# U/ ?    set my-row -14 r5 ?8 L0 P- [" m4 ]
    set my-column -1
/ z" C6 Q3 Z3 w, L  I/ D5 E* Q" ?    set my-phase -1* L; O1 U* f& \4 f9 |2 @( Z
    set pcolor brown + 3! m6 r6 w5 U% Z+ Y9 i: h
  ]$ J0 c# e' Q$ V
8 }- _) u$ _* i: e* f/ A
  ;; initialize the global variables that hold patch agentsets
/ N$ q1 j3 {: d4 R' R8 M9 ?- b  set roads patches with
5 r) `2 G0 j% d1 s3 t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 T. d. D& v, t5 a* P% w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: Q5 n# v+ F- T& y8 R: R
  set intersections roads with
; B, _; R1 f5 K5 H/ O9 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; ]" |! }9 s* P1 k3 l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# G/ H5 e, T/ T4 J) S( ?+ a
% t. K+ |' d9 R9 p3 a' |6 M' R  ask roads [ set pcolor white ]* N* I  k9 x  A+ X. }
    setup-intersections
' b) w) r8 _$ G, h' Y& K6 e' I; @end
. f& n/ K4 K- H7 F1 x1 \. q其中定义道路的句子,如下所示,是什么意思啊?
1 ~! k# A' T" J6 N set roads patches with2 a$ A9 x) _8 ]" i# z, ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( V) ^! {, h' x( ~% h- F  S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  E' X. h4 c. {, O, _9 b
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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