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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ Y$ Q, p' a  P# i( w/ nnetlogo自带的social science--traffic grid这一例子当中,
; a! X+ W' _- r- Eglobals; t" Y$ D% G7 v) ^$ m
[
3 F" s. t3 @5 t+ k  H  grid-x-inc               ;; the amount of patches in between two roads in the x direction* {' r1 \& ]) b& ~
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, J( r5 l' H$ O/ V# @
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 h7 U9 t  i: r  B1 L2 w- u2 m
                           ;; it is to accelerate or decelerate6 p. A+ [! u) s2 c
  phase                    ;; keeps track of the phase: t0 C4 N* l9 |- I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 k& _& q6 w5 X. ]; c
  current-light            ;; the currently selected light
! U' T' k: w4 ]- \6 e  P
. A' i( R' n  ?' R$ {" w! h  ;; patch agentsets
( ]; @* @. _$ N* m1 v* e  intersections ;; agentset containing the patches that are intersections
/ m1 @+ u2 Y9 k! U9 Y' [9 V4 ~  roads         ;; agentset containing the patches that are roads
+ z) I0 O+ V% K7 p' H! T; N], R$ M; Q( i" l; W% ~6 a! S

/ f. _6 W/ e7 Z! A& N( kturtles-own3 q. q& |+ r( U, T2 h
[
3 k/ f/ q7 b( Y/ X: V" h  speed     ;; the speed of the turtle
4 K: B! q8 F7 U1 w9 X$ {% n  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ J: E6 _( t- J/ u$ ^. {  wait-time ;; the amount of time since the last time a turtle has moved& G. @; N8 C8 _( _+ W
]6 V8 {/ M* F' l

. S, i; k: b$ L( |' P# F2 ]patches-own
/ {; U% Q( l$ C[
* A3 r! L" w! ?+ n1 f; X3 x3 s  intersection?   ;; true if the patch is at the intersection of two roads
1 S( r" f, k' }* s+ E! j  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 v- x1 ]  W( ?$ D9 g! g
                  ;; false for a non-intersection patches.+ M. H4 f5 Q3 S; [$ M
  my-row          ;; the row of the intersection counting from the upper left corner of the. c% K/ N2 |3 F2 H- v- j$ O
                  ;; world.  -1 for non-intersection patches.
, P5 O  z. y* I- |) B1 y  my-column       ;; the column of the intersection counting from the upper left corner of the/ m: U6 Y' ]! C4 b4 c6 J. `- q& O
                  ;; world.  -1 for non-intersection patches.
6 B  _4 X, V6 b9 s/ ^7 }3 L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., R# r- ~3 |* @* J
  auto?           ;; whether or not this intersection will switch automatically.- S2 `) L. M" P, Z: |
                  ;; false for non-intersection patches.6 M- [1 S* I" |7 d- R5 S
]; G& R) h; R( v. @/ n7 N
0 p5 U5 N3 V3 m$ N/ r: {0 A4 V

8 p* S2 j% ^# S2 t6 D;;;;;;;;;;;;;;;;;;;;;;
- F/ D: C5 c1 V: r% q/ e; C;; Setup Procedures ;;
2 P$ {* J% e0 [; P# C;;;;;;;;;;;;;;;;;;;;;;
6 x2 N& t+ }/ i! H2 N5 a% V! }& Y* g  k
;; Initialize the display by giving the global and patch variables initial values.
$ S: a! p; |  t9 G! ^+ [;; Create num-cars of turtles if there are enough road patches for one turtle to2 ~2 @9 b5 n# F, J# j$ P7 i3 W6 H) D
;; be created per road patch. Set up the plots.) `- D+ \! t& t+ P
to setup, d% v3 |+ n- W: `
  ca
( Z( v0 e1 f) S+ F  setup-globals
4 y% Y' c9 a$ g, X' B1 c; |5 Z- B! g# j6 |( l# }
  ;; First we ask the patches to draw themselves and set up a few variables
! M1 V/ E$ V4 n  setup-patches
; y8 u0 H1 E0 ^6 H, v* i4 q  make-current one-of intersections
, @; f/ }/ k9 W: o. |, F  label-current0 _; G. o1 x$ Z  y! U' D
, g7 Y1 |8 k# X8 i8 b
  set-default-shape turtles "car"
9 ]% w( p2 h4 i1 q/ o" P) X# k8 R: R! y" T9 W
  if (num-cars > count roads)) L0 {+ u) \( c
  [
3 w5 L, {6 q$ O3 u- i6 q    user-message (word "There are too many cars for the amount of "
3 y/ G9 g0 c( a- _) Q- G0 K                       "road.  Either increase the amount of roads "
: a- T! B- ?# m                       "by increasing the GRID-SIZE-X or "
6 ~5 {* F0 I; X1 |                       "GRID-SIZE-Y sliders, or decrease the "
* P/ `* g4 a# E6 ?' G5 [                       "number of cars by lowering the NUMBER slider.\n"2 M2 l4 \, [2 _" I: {9 `2 J9 j
                       "The setup has stopped.")7 s8 Q8 m: {* ~$ K
    stop7 p3 H+ d$ W7 m5 i1 y
  ]* H: [: K3 a/ l" L& Y! m# [7 g
- e  Q) l, H" _) F6 s. b' K
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 L4 K6 p- _7 @% G  crt num-cars
6 _$ ?+ }% k! z3 I( ?  [: B) X# q7 ^. v+ Z- O5 \
    setup-cars
1 s; v  ?* a8 f5 V/ F    set-car-color2 O) H' G+ A# f$ T: A, V; A
    record-data! q1 }! t1 v/ a) C6 J, {! P
  ]
6 [9 Z5 H: _  R1 `/ n1 a7 K) t) f
' q9 a2 n8 _  P( p. ]  ;; give the turtles an initial speed: H! O/ ?& [  F
  ask turtles [ set-car-speed ]
& n" x4 R; w: R- S6 Y+ P! `
0 t" U: z2 ~. o  R2 v+ P  reset-ticks
* X/ J0 Z/ V3 N3 D& U1 @+ n# cend
5 [6 ~- ]' m; }8 b8 ]7 N( v2 F
' H0 F; `6 K! H8 r0 W;; Initialize the global variables to appropriate values7 L5 K1 _1 }6 X3 B; N/ ], }+ ~
to setup-globals
5 ?% c2 y* y* F  set current-light nobody ;; just for now, since there are no lights yet
* {# _) R3 s; D' _# Y/ P; @  set phase 02 q* d% ^1 r" u$ \5 U  @- ^; E& K% E2 R
  set num-cars-stopped 0
* y4 @% `; t7 ~7 \  set grid-x-inc world-width / grid-size-x6 _/ W& z; a( z: c
  set grid-y-inc world-height / grid-size-y
: n7 b' u  \; ^7 b0 I( Z8 L( v, T1 w( d
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ G2 A0 A6 q8 i& D  set acceleration 0.099
% D+ [( y! F  T! E0 eend9 {7 S$ {& Y1 R  h1 [, `" r: v
- S* v$ _; q: F* C6 H- h6 D* D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! t; ?9 r9 J; F" i3 j% {;; and initialize the traffic lights to one setting
, I. O: i8 e3 c3 T9 p1 `* Kto setup-patches4 v& `# j* |# Y* m, h3 k0 j. `
  ;; initialize the patch-owned variables and color the patches to a base-color
  V! ^' c, k) w$ u  ask patches
( l# o3 s( O; x5 ^* x1 R  [
  v6 r; Z% U; c; v    set intersection? false: h/ t3 t. q  h1 @! O  Y
    set auto? false
% W( g" {! H* U+ {& T4 r% R    set green-light-up? true
* W4 i, b  F3 Q% G8 t, V    set my-row -1
9 b3 y' z+ _+ D) @6 m3 \$ c9 t) P    set my-column -15 p3 z* l' v) B: k' R2 }3 X
    set my-phase -1
( Q: O" z2 i  Z+ v5 e# a    set pcolor brown + 3. _- i  L! Y  Z5 J& X1 K; p
  ]- F4 _0 u: i+ l/ t7 y0 Z( Q9 }( v

9 b; J5 b" T1 D6 f) p+ V6 J  ;; initialize the global variables that hold patch agentsets& X& i, g5 ]) K. h
  set roads patches with
0 A: Y7 `  x8 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' M! {7 E9 d% \! e2 e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 R6 Q" x0 V* h7 z  set intersections roads with
9 m0 Y" Q: D# R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) ]5 s& V: P: P. Q  m  u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 L* g$ R( {+ Y5 P
, M0 s  e4 p' T3 X3 r7 E$ f1 D0 o
  ask roads [ set pcolor white ]
. I9 L4 b" u+ t* r    setup-intersections% a" K/ t" V3 I. j
end6 l$ P% P$ t# O* l
其中定义道路的句子,如下所示,是什么意思啊?
9 T- ^9 e% G! Z3 C& } set roads patches with
" W3 `# K# [& I6 `& _- z- g! k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& R) ~% P* e5 Q0 r0 z; p: C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% ?5 P/ U1 p- U, Z$ x0 j$ D1 W$ ^
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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