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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ }3 e4 r" ]0 Znetlogo自带的social science--traffic grid这一例子当中,
( D& @1 B/ R$ s7 \5 C1 |globals$ D" `! [* y- @0 q- q4 \7 v e1 y
[
: A! S F9 f# T( M1 Z. _ grid-x-inc ;; the amount of patches in between two roads in the x direction
: G% d# Z7 N r1 l1 r- O grid-y-inc ;; the amount of patches in between two roads in the y direction
+ n3 r f' I3 T; c7 a! ^! T acceleration ;; the constant that controls how much a car speeds up or slows down by if
2 G/ s d; C% r _3 x) j! ]. V ;; it is to accelerate or decelerate% n. F" w" F- e6 N, E7 Y% R' \0 F
phase ;; keeps track of the phase
/ G3 H- _8 S Q" A/ L) A num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
3 S% {" _3 W* T: L3 |: M, H current-light ;; the currently selected light, \$ Y) F4 p2 n/ A. z B; r; q
0 k, |, R! ]* O% s8 ~' |
;; patch agentsets/ P2 O) @% `4 K! B+ I, [2 H
intersections ;; agentset containing the patches that are intersections
[0 ~ N; Y) a4 a roads ;; agentset containing the patches that are roads: l! j% R+ E* g/ V6 q& b
]
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0 c/ K, A- |9 \: ?turtles-own
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2 {. U! B7 d |: @- l speed ;; the speed of the turtle# ^# Q4 x+ ], H& e
up-car? ;; true if the turtle moves downwards and false if it moves to the right1 [+ p- H9 o/ D
wait-time ;; the amount of time since the last time a turtle has moved
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2 n% m! T: b; l* Z' E- }3 e0 X; U3 {5 @# K5 W
patches-own
* c5 v& p; R. c0 H* [, j( X: {[8 y3 ?4 a% i/ K9 ]
intersection? ;; true if the patch is at the intersection of two roads5 m4 x% K5 c: m. u. i6 @
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
4 q2 b- \* v# y# \ ;; false for a non-intersection patches.
8 w( J4 d) K) w, v my-row ;; the row of the intersection counting from the upper left corner of the
. y$ k) @5 S. M. R ;; world. -1 for non-intersection patches.$ K2 k2 ?5 T( c8 H7 q+ ?
my-column ;; the column of the intersection counting from the upper left corner of the
! j0 J: {' Y* f6 F' U' l8 r ;; world. -1 for non-intersection patches.$ M9 |! L2 `6 q6 K2 V
my-phase ;; the phase for the intersection. -1 for non-intersection patches. [* k6 @- I$ Y: G- {( w7 }4 b, Z
auto? ;; whether or not this intersection will switch automatically.$ }! G! \+ t8 s
;; false for non-intersection patches.2 l' Z3 Q( [" {3 p: b7 c a
]% b2 e4 \& n3 ?7 F/ ]" \
, l- x y" v, F8 ?/ E1 ^; ^6 }
* u1 \- d. p/ d9 e;;;;;;;;;;;;;;;;;;;;;;- i& B: E6 r% H' c
;; Setup Procedures ;;! v$ t7 ~0 t% G5 ^2 ~) l) k/ o
;;;;;;;;;;;;;;;;;;;;;;3 J) w f. a) s
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;; Initialize the display by giving the global and patch variables initial values.! \+ o$ D2 ]- }# l. ?0 N) H+ w* [
;; Create num-cars of turtles if there are enough road patches for one turtle to2 i, i1 W* Y. t7 b7 M* ~
;; be created per road patch. Set up the plots.
1 |( M, ]- V. I( Pto setup
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# G* V/ C& h& |4 o8 \. K( [ setup-globals5 j, I3 D7 v; @% O; h
# m4 g) Q$ \8 T O7 O) w4 d ;; First we ask the patches to draw themselves and set up a few variables+ f# L; @; y$ N4 ~5 ?5 q v# Y
setup-patches- p4 q( F5 N6 O
make-current one-of intersections
- j5 A% A% x. Y" C8 R a label-current: K' T9 {6 F8 ?; @1 x5 C6 \+ f x
5 i: Y9 `' T# k: x% g% o set-default-shape turtles "car"
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if (num-cars > count roads)1 r# ]2 {& f/ Y) P) P c
[
; H8 ~) Z9 S4 p" |9 q user-message (word "There are too many cars for the amount of "( E9 y5 e% i2 N* Y
"road. Either increase the amount of roads "3 V2 w' ~, V7 o, @
"by increasing the GRID-SIZE-X or "9 Z* v: p3 i2 g: J' B' G+ T
"GRID-SIZE-Y sliders, or decrease the "' H2 r& H$ P6 p
"number of cars by lowering the NUMBER slider.\n"' o' `4 a; t+ D0 e- w+ M
"The setup has stopped.")1 {: T( h& S1 V( c W& n
stop* c3 u I/ H! ?9 f. x5 R
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( q! e8 I; F" } ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 ], w. j0 n- \! S/ k+ G t4 H: s) ?
crt num-cars+ c5 ?/ z7 `" E8 l
[9 b+ I; @3 D/ G
setup-cars
' s" e! ~3 k8 P( Q. e) W; `5 F8 t set-car-color7 c* q! n. f$ ]
record-data
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;; give the turtles an initial speed3 y, E0 L& s# {: ~. J, y
ask turtles [ set-car-speed ]+ G) ~7 F) [/ M# Y8 U2 U
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reset-ticks1 h; u# a7 N: Q/ v
end
% Q* G u! {& Q% ?, k' w) ^4 v
# [+ `" P% S! t% O0 t; l4 q C;; Initialize the global variables to appropriate values2 d; k& D3 V/ u. K' x8 c: @6 e: w# l
to setup-globals$ Z6 u. L6 L; f; S3 b1 r& z
set current-light nobody ;; just for now, since there are no lights yet% L0 f8 G& \# R% G" _
set phase 0
$ a' L E' ]8 N5 @+ Q8 [ set num-cars-stopped 0
0 }+ C9 E2 x" |& H j3 B8 h" S set grid-x-inc world-width / grid-size-x
9 c" x- j% k) D6 k& J( ^/ K% @ set grid-y-inc world-height / grid-size-y
' {% Z4 q7 N9 X) F6 q5 K6 B" v5 u/ E- u. d2 E
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ V6 k4 C% R7 w; p set acceleration 0.0999 c' p- E j1 @$ ]% a0 S2 d8 z0 a, ]
end4 t! Y9 d# X6 ^
/ J. R. F1 _$ A! d+ G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 r. Y8 B1 l& {, R2 S;; and initialize the traffic lights to one setting
# ?' c% m$ _# [3 Q4 N1 v* r- Q/ B1 ito setup-patches, p2 @( r h% C
;; initialize the patch-owned variables and color the patches to a base-color4 ~0 T/ \' O0 S0 N: d4 C
ask patches; d3 m8 Q5 P* D) ^" l! v4 @
[
' d% b2 W* |5 [& a# j set intersection? false
4 m* [1 z- i4 _* X& i3 D# E set auto? false, A. k$ ?9 ]* {% W1 {' n$ Q3 i5 A
set green-light-up? true+ i) G' X% p" p' }# \0 O: J
set my-row -1' z* j) U* X; y3 i; s2 P8 ~6 f
set my-column -1
& r6 J& t) q& M# I+ {% Y; V set my-phase -19 z' R, g y% W! p7 N6 g
set pcolor brown + 3
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! V* ^+ P9 K6 Q+ _1 O7 k9 I4 A
;; initialize the global variables that hold patch agentsets
$ u T4 f8 k5 [& {( { set roads patches with
+ N+ i( f1 f& r, o& W [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, l4 X- T, ^6 F. b (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& h* I/ F1 E/ V4 c5 M$ a0 I+ [ set intersections roads with
# S9 S* ^# }" w1 h8 \) c, { [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- n" G2 T+ v% u$ [$ K
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 N' A' {2 }) l% S Y
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ask roads [ set pcolor white ]+ l+ p& ]0 W6 b F9 v3 O
setup-intersections
6 ?) a7 M$ B+ [* ]* x5 x$ `end: {) M" l' e! `' z1 V( r& |
其中定义道路的句子,如下所示,是什么意思啊?
" K# ]3 c* d& z* R @ set roads patches with
) Z0 m/ n: k! c$ X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# m* V! Z$ I O& _+ z (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! E9 k" o4 K: p/ g3 x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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