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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 o% E  [& |: w4 D6 nnetlogo自带的social science--traffic grid这一例子当中,
$ r# {+ I# R' D! N+ \- gglobals
* c+ L1 ]! a' b[
7 ^4 h  W' x( e6 B" N" Z8 Z  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# `6 N; u( @& a- Q; U  grid-y-inc               ;; the amount of patches in between two roads in the y direction" P5 G( O/ E- A: y( u+ Q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* R2 `. {& Z/ e0 J$ n6 }" k
                           ;; it is to accelerate or decelerate
! j% e, F+ R7 O! u  phase                    ;; keeps track of the phase3 {: R" V* z+ ?
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' K! o0 W$ i0 j2 J" K5 u  current-light            ;; the currently selected light
7 R& {; W7 `# h! o- Z1 D. w$ {0 }8 ?; _
  ;; patch agentsets
# g& |$ `, K. {: [1 a: C  intersections ;; agentset containing the patches that are intersections
# K# e) h( V% m- K9 _6 Z8 {  roads         ;; agentset containing the patches that are roads
$ P. G& u6 H( u& x]
! p. d/ ]% j8 x9 D. `4 j5 `0 W' ~+ ?) D. r; O* p  y" o
turtles-own! t9 K5 R$ y! j: X4 L/ P2 l, a8 F
[- s( ^8 ?3 d* t" K$ D
  speed     ;; the speed of the turtle! z& A  C  \/ D  y  l
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( L* v6 o- \) {, a
  wait-time ;; the amount of time since the last time a turtle has moved
( w9 f; g5 z7 C]
  u5 T" Q/ p! ]6 X8 v0 @  U+ C9 L  O% e
patches-own0 [" F  p; v8 T8 P/ e. w
[6 C! G% N, x: ^7 T. p6 x
  intersection?   ;; true if the patch is at the intersection of two roads! H5 d' k$ u/ [/ X
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ P7 A6 z* F1 ~6 i- V: ~                  ;; false for a non-intersection patches.7 h- K8 H. i8 a" e- a
  my-row          ;; the row of the intersection counting from the upper left corner of the) x( N9 G( o+ W  C
                  ;; world.  -1 for non-intersection patches.
+ I# {0 d* x, ?" {# D  my-column       ;; the column of the intersection counting from the upper left corner of the
+ b5 Y3 c3 w1 u3 M1 h! g5 ^' ?                  ;; world.  -1 for non-intersection patches.& l/ A- L8 j' a8 Y0 i: _' q7 S; A
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 P3 F/ b/ @& a" z2 Y$ \& O  auto?           ;; whether or not this intersection will switch automatically.
) R- T  R8 d7 V                  ;; false for non-intersection patches.7 i, z* R+ W$ x6 O
]
+ u; W* D- G; l1 f/ x7 Y( D  q+ e7 |5 U8 Y8 U
$ o8 }3 l0 B' e- J
;;;;;;;;;;;;;;;;;;;;;;) W0 K- e4 ^- f3 W  ?# f4 w
;; Setup Procedures ;;4 d5 M. {2 I7 {% K3 l: p
;;;;;;;;;;;;;;;;;;;;;;
( B2 b! C; L; v; U2 [3 N, _; `7 R0 P
;; Initialize the display by giving the global and patch variables initial values.
. n5 Y+ r+ `8 ~;; Create num-cars of turtles if there are enough road patches for one turtle to
- ?$ g% N' L& R# b;; be created per road patch. Set up the plots.6 g4 h5 K0 @5 }- ~& _; Z7 J$ i; m
to setup
( P1 y9 ^1 q! i  ca, X" R% Y0 }- x1 _) A
  setup-globals
5 z5 S3 F0 h; z; p
$ ?- i5 _3 g  ?4 X) M  ;; First we ask the patches to draw themselves and set up a few variables
. c# k4 s: C2 @8 D% Z  setup-patches) g) R% P+ x# K* i
  make-current one-of intersections( b& c8 w/ C; }! O
  label-current# j9 N8 v# s. F+ K: V/ c/ \

% V. P( h' r3 n( z+ U9 p& \' b  set-default-shape turtles "car"
5 d- o& a0 L, B" H9 [
  `8 Z/ y& W! d) o; u/ n  if (num-cars > count roads)
- n( o1 {; W; B; Z+ |& j  [
; X0 u! b5 V) o* S; O2 k2 b    user-message (word "There are too many cars for the amount of "
/ j; \% I6 `/ {! b; F' Q. d5 K                       "road.  Either increase the amount of roads "! ?; B8 E0 t* c8 H( Q
                       "by increasing the GRID-SIZE-X or "
5 w$ H% ~* W% i                       "GRID-SIZE-Y sliders, or decrease the "
. G- l- Z+ I8 A4 q# V                       "number of cars by lowering the NUMBER slider.\n"
( P" l' c/ s& E                       "The setup has stopped.")5 o5 E6 w* Z2 d+ H6 T
    stop6 |4 ]! r$ r' g% T9 I2 N
  ]5 U3 I; _7 U+ A( }0 O( {' W* G

; K% N! U# c$ c0 D2 V+ S  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! H/ @+ l7 F0 F* y  x  crt num-cars
8 g5 D* o4 `. J& R# X* h: v  [' s! P+ {! S$ j8 w5 U
    setup-cars
, O9 i0 X2 h9 r# g7 [5 y) h    set-car-color
* n; A4 U( v( D    record-data+ ]  P1 t2 U& P* v: k: P- N
  ]
  M: u/ }  z  p: L' E" A3 {. R  g. X" s2 v& b" l
  ;; give the turtles an initial speed
, |( x% |% f# d, G  ask turtles [ set-car-speed ]  l" q9 [$ _, s, Z$ r; g

2 c' L- p* x" ?  reset-ticks: F: q' @$ K) {! f5 q" Q& f* h7 W, y
end: q: I2 G+ C4 o1 }
; S+ s+ b3 ?* h% s3 Q+ j; ?: H
;; Initialize the global variables to appropriate values
2 ]- e$ L* @5 ]$ b6 n, _to setup-globals, u3 i4 H6 {5 U5 y/ c
  set current-light nobody ;; just for now, since there are no lights yet
6 y  v6 o" Q4 K+ F  S  set phase 0* \# ~& R; O8 g" t/ G% q& ]
  set num-cars-stopped 0- i3 F. A. Y6 o( @5 \9 w( O7 }9 g' b, d
  set grid-x-inc world-width / grid-size-x8 L5 J) N. \; S% b' v7 P1 p9 m& S& E8 v
  set grid-y-inc world-height / grid-size-y
% W$ k( n% T3 P! N- n
4 k0 X( \1 U' N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% m, L! m% |% Y' G  set acceleration 0.099
  B3 f1 K# y( G- E' }end
" j/ x3 d/ u* V5 m2 L' L
5 z% s% m& C  w1 v2 C8 f$ N6 B;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 x- L, V, f  T7 m0 D8 v. m;; and initialize the traffic lights to one setting( K+ w, B& N, m
to setup-patches& z4 w  v* E4 q3 d7 D
  ;; initialize the patch-owned variables and color the patches to a base-color" ^$ Y: e; ?; d% ~  k7 Y
  ask patches
+ M8 s4 [9 J+ q4 E5 E8 Q/ f% z  [. f1 r+ ^( r& f8 B3 ^$ t3 {; ~
    set intersection? false9 W, y% x4 |5 A# K" d, L8 r  y4 B
    set auto? false0 M# }- N' I; n/ C2 L( o3 V
    set green-light-up? true
5 ~2 u  T/ \/ p( W5 P    set my-row -1
3 T4 e- x, H& {    set my-column -1
1 g8 p/ F) ^; w1 j0 T3 ~" U8 b    set my-phase -1. z1 {9 S" h3 b6 n2 _/ o( u( M
    set pcolor brown + 3
9 R5 }- r9 y& ]0 p- B  ]
1 C( D5 a  @- e5 d! y
) T, e. o$ k) q# {  ;; initialize the global variables that hold patch agentsets
3 _3 T  C; O: W1 i, |  set roads patches with. p/ G5 H- X8 f: Q+ B: D% ^& `7 p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! V5 F$ M8 B, a' y5 f( O, z4 G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 R3 C: z# V; E' X  set intersections roads with7 M8 B2 d3 b* S' ^6 b9 n2 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 a6 H5 j) R' r* j  E8 a4 u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 W2 B9 |+ w6 S8 J

- x! o, x# B8 h& x  ask roads [ set pcolor white ]
; |( ?9 k; A7 ^& O0 u; U    setup-intersections
- [, B% M. c/ f% x+ oend$ h. c/ Y: D5 p4 G3 y* M
其中定义道路的句子,如下所示,是什么意思啊?1 R, s8 k, A0 x* [. z# d
set roads patches with
' f1 U# K7 A1 y, H8 U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! ~6 N; F4 T- F& g: P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 f. j8 j$ T' n3 f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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