设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9283|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ ]0 ^& S3 F7 j; n. P8 L$ Gnetlogo自带的social science--traffic grid这一例子当中,6 E0 }3 j7 r8 D/ l$ ^  S7 P
globals; v! j1 o) K) _' E8 s: y
[5 v" K% S( U3 A5 |2 q/ e" @
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% C/ A+ l2 Y, z& B/ p! R
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 e' W$ i# O! I/ `& O/ p, v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  r4 q/ o3 n( e8 j9 B2 z1 L6 c
                           ;; it is to accelerate or decelerate3 Q6 Q: [8 q1 r7 d+ S8 m* t$ ?. R
  phase                    ;; keeps track of the phase
2 x7 e/ x" T4 z0 Y, A' N- w& j1 o; k  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ k# u7 W: r% ?0 A  current-light            ;; the currently selected light
6 I$ a. U" a, w2 P8 B+ D- ?: T
( }1 E8 |4 L& A$ `& r  ;; patch agentsets# X% `% U3 N" C
  intersections ;; agentset containing the patches that are intersections. {( F; x' k: @9 m) a/ p; m5 l, c
  roads         ;; agentset containing the patches that are roads+ ?) W- z" T, z
]# j# H: n0 T+ t& A4 W4 |# K
9 O  U) i/ x$ ]$ j: O9 @( H
turtles-own) k; Y9 @- p! @/ N+ q3 k
[
5 m0 L% {/ l; {  speed     ;; the speed of the turtle: t- q# n" i- k, e  [- X! U: I) p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 ]3 `( X8 r( W0 P7 J0 u  wait-time ;; the amount of time since the last time a turtle has moved
% c2 w* c7 b0 j]. }/ E0 w# P, Y( c* X" B
  I+ s( r6 J) H6 L; x( d  Z: J
patches-own
7 y7 {( W; M" Y8 B# d[
4 E% U  W' z" n) p  intersection?   ;; true if the patch is at the intersection of two roads
2 B! w& P3 g) V- w4 N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." \. \1 F& p' R
                  ;; false for a non-intersection patches.6 P# o" a; y( z; }+ I: s
  my-row          ;; the row of the intersection counting from the upper left corner of the
' t" Z" ^# ?+ ]( B                  ;; world.  -1 for non-intersection patches.  G" b2 Y6 ?+ K0 ]7 m1 H
  my-column       ;; the column of the intersection counting from the upper left corner of the; q! w: a, _6 K6 }" L& v
                  ;; world.  -1 for non-intersection patches.
* j/ Y8 @# w& `  e- E  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 ^% ?* ^3 H9 ^4 J  auto?           ;; whether or not this intersection will switch automatically.3 e+ G4 a8 Q4 T+ X! f1 }
                  ;; false for non-intersection patches.
. [9 v2 p! V3 U  c$ @9 E]# u  U% \& j4 [  g2 f6 B

+ s, |( u8 T8 i. B: q+ s# |! C1 a8 v# Z) K( R1 I
;;;;;;;;;;;;;;;;;;;;;;- s4 V7 x8 ~# G: Q+ j5 r: g
;; Setup Procedures ;;
3 u2 f9 s& c# `9 _;;;;;;;;;;;;;;;;;;;;;;
/ w1 g2 V5 q, }! u
: ^& o+ C/ R# ^, Z. q* G3 r4 s: D;; Initialize the display by giving the global and patch variables initial values.
9 A* B2 L2 M6 h6 B;; Create num-cars of turtles if there are enough road patches for one turtle to
. A% y3 _& m. j5 g0 ^+ g- p- F;; be created per road patch. Set up the plots.0 T$ l' }+ J+ t% g- }- `7 A
to setup
4 N7 {) V- V7 o2 U. S0 S  ca  j7 ~/ f" _6 ~, j
  setup-globals
1 o7 K2 ]/ \, R7 J% s
; }  E1 w( `0 {" D* m' K' _  ;; First we ask the patches to draw themselves and set up a few variables
* ?4 r7 s1 x9 ?2 M* u5 x; w  setup-patches, m8 ]( g, K& q. ?$ Y5 P- }
  make-current one-of intersections+ g+ x* J1 e; a
  label-current
  d6 m1 b7 K: c5 S, r& j0 l, Z' z' X& x/ j6 S2 _
  set-default-shape turtles "car"
3 p0 ]8 t( c5 O8 ]9 i! k" P  k1 W, N- `3 z
  if (num-cars > count roads)
6 S/ o2 {. o9 E: ?+ k  z  [
9 Y2 G6 G5 E. o( L6 ~6 b- z+ i    user-message (word "There are too many cars for the amount of "/ X$ w) L5 X" E3 ^; o6 o3 M  b2 T. X
                       "road.  Either increase the amount of roads "
! H& C( n  ?( s+ R1 v1 q5 {" F                       "by increasing the GRID-SIZE-X or "
$ h/ C8 t0 r0 B- N% H3 J! e                       "GRID-SIZE-Y sliders, or decrease the "
; @; a4 |+ y& `, D# y                       "number of cars by lowering the NUMBER slider.\n"
- I* h1 B" k, ^. g  i% l9 ]* j                       "The setup has stopped.")4 ]; r! C+ t: s
    stop5 `$ q6 L# ?: P' b# ]
  ]
7 \, C8 D( C+ a1 A! W( E
. |# `0 t9 i0 B! l  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ I& d, \" f/ N4 z
  crt num-cars
+ `7 {2 s1 H! f# P! w- b: x# c  [
: |/ g8 s  ?! M2 c8 ]( r, X  P    setup-cars8 r& s5 W  q, [/ g: q' O  y
    set-car-color
) T/ E. X: j- ]) Z3 p; f) I, v    record-data5 f6 a$ H+ l; ]# m# M
  ]
, K. y0 h+ H' f& e' k, W4 ?5 R
6 E& M2 X4 c! e0 Q/ j. d" |  ;; give the turtles an initial speed9 B& Y. v; h- x* @0 \+ w, x
  ask turtles [ set-car-speed ]
6 A7 u3 ]4 C+ @# S1 T) O& J% S* W& e7 k; d0 Z; E
  reset-ticks
. O4 W  H5 }. B5 X8 ?3 c1 cend! p# k1 Z0 @, c. ^/ P8 P
" c  d* X- x7 x/ ]/ s7 [5 }" n* W
;; Initialize the global variables to appropriate values" ?% a  e1 w- D  W3 A
to setup-globals$ ~& ]+ M* u  b4 I
  set current-light nobody ;; just for now, since there are no lights yet
9 @) B5 o8 Y: E: [6 O  set phase 0: W+ A1 h( z( Y8 e$ \
  set num-cars-stopped 0
$ [7 d& N* {+ n5 p+ h) E/ a! S  set grid-x-inc world-width / grid-size-x
% m7 @- {5 ^! _+ m% q& @# ?  set grid-y-inc world-height / grid-size-y+ U& x# q: C4 P1 Q9 i7 _
2 l8 d+ a* r' ~# N) g6 q/ O: g4 N# l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 g% B1 i1 L9 k9 W7 o! R3 M7 Q
  set acceleration 0.099
( m7 B/ @: @) u) Z, `( ^end- [' p; Z9 Y0 r6 R

# G$ |1 c3 [0 W' N9 H$ C8 K;; Make the patches have appropriate colors, set up the roads and intersections agentsets," d( g$ }. ~) Q$ J
;; and initialize the traffic lights to one setting
  S& d* V5 y3 s0 z8 P3 bto setup-patches
+ ], i9 }$ `& b3 A8 o; b1 Q) ~  ;; initialize the patch-owned variables and color the patches to a base-color/ s" t. g  n& N
  ask patches: p+ n5 g( P" |
  [
+ j$ Z% K9 q4 D& r7 {3 l% s    set intersection? false6 e) N' P+ ^/ w
    set auto? false
$ E% |7 L: L; c; {7 Q    set green-light-up? true, L3 V. M) R5 Y
    set my-row -1
& t! [3 @4 F3 v* ?  d    set my-column -1
: I6 }- X% g% Z+ U6 V2 u    set my-phase -1
  L0 ]' r- z  u& i* }    set pcolor brown + 3
9 A, ?0 ?0 A% c8 A. ?2 P- G  ]1 o: u) w( h  h2 l' W% b8 A# C# Q
: E! }' i; d" D, g  l& q& g
  ;; initialize the global variables that hold patch agentsets! g/ R& {7 F: q3 J% r( d! J$ |
  set roads patches with
) b( b8 g( g! O, g$ h" A+ e, k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  ~) k7 m; b! [/ Q$ h$ i0 b$ ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 G( z) T1 C2 m7 K& z, L  set intersections roads with
  i1 I$ x& }0 m, {4 ~2 z7 z5 \8 v8 U3 f) z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' o8 z) p5 V, b- z/ J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], E0 t' i' @' [! H* f0 W9 J. f
% p( N# B& p0 N& n, _) s
  ask roads [ set pcolor white ]/ ?" F/ i; K! P& L: [6 t' N# e& X9 ]
    setup-intersections9 h3 ~" Y* J, P
end
" a4 ]2 y7 M' U! t其中定义道路的句子,如下所示,是什么意思啊?' v, [( m! s! R9 _1 i. W/ D
set roads patches with
6 a1 a# C; P' M- l4 w9 ^) W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ x6 f* L' w. v+ w3 P+ H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 f  `0 m# j" E* w: N" \/ t8 t, w" L' V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-4-7 22:05 , Processed in 0.017130 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表