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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ s5 V7 w% I  [0 U7 ]# p% ^/ l) qnetlogo自带的social science--traffic grid这一例子当中,
3 q' G: c1 \4 U& Q' C, M5 |% Kglobals5 m, F5 n: f1 R
[, n' O: V  V+ d9 }) }1 V, n* G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ R+ d8 N1 y5 R( a" z  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ o* g0 m) a( u! m$ p' T! I  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 e5 W- ?- m4 Y6 o) U                           ;; it is to accelerate or decelerate' G/ ?' S6 O0 E1 }
  phase                    ;; keeps track of the phase5 s9 T4 H$ Y. _% }7 O% a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 I) w( q, X& M0 z& j- r6 w
  current-light            ;; the currently selected light" c5 V% Z2 i# [" F! N
! `$ e' H5 w/ G$ h% r, v
  ;; patch agentsets0 ^2 D) i- }6 ^
  intersections ;; agentset containing the patches that are intersections
' r) C4 U6 P9 D$ x/ t9 Q. H  roads         ;; agentset containing the patches that are roads
4 f6 w' [( u5 c- C]
, H4 y! }  ^" F/ X+ m) j, U  B. g5 s% N3 n' ]: p' `
turtles-own
: J, A$ [3 c/ f; D6 b# l) q6 e[
3 R2 q2 s) P# Y9 R" Z! R  speed     ;; the speed of the turtle
8 }: r( ~8 j1 n: j# x! W  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ S# x, K& m; F7 |
  wait-time ;; the amount of time since the last time a turtle has moved0 G, Q3 V0 O4 U/ q8 \
]) P$ F1 Z; q4 ?" J
: m# p7 f& C  r4 U- X  i5 W3 v
patches-own- u* {% |  F! L; M
[
$ d3 I+ l; S- l& `0 ]# K4 ]  intersection?   ;; true if the patch is at the intersection of two roads
( }! \5 r# ~" B: A1 m1 T8 K  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  q3 W5 S2 G% V% N$ Z' a" r                  ;; false for a non-intersection patches.
& ?* \5 P/ V' l# p6 v9 \( y  my-row          ;; the row of the intersection counting from the upper left corner of the
1 ^2 P7 F8 Q+ M8 e5 e/ L7 `                  ;; world.  -1 for non-intersection patches.
: x3 H7 Z# `* v* g  my-column       ;; the column of the intersection counting from the upper left corner of the% N& w4 _6 b3 C( `$ a
                  ;; world.  -1 for non-intersection patches./ d6 g3 C3 w& m- H  N' H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 @" W3 i" \5 O( }0 b, a  auto?           ;; whether or not this intersection will switch automatically.1 c( f& P! ?, J+ M0 \5 {
                  ;; false for non-intersection patches.
( V9 [9 K2 G5 y7 a]9 i$ X3 ~1 _* P
0 e3 @/ q7 j/ [' p; c$ c

1 D# y: R: f/ @8 L; M0 F1 D# k;;;;;;;;;;;;;;;;;;;;;;
! x: l, B( s! B$ q: G9 ~;; Setup Procedures ;;+ A) ]& C" Z6 S" S# G. H6 a$ V0 u
;;;;;;;;;;;;;;;;;;;;;;/ \1 B+ e) O7 X  W# F
! p9 C) J' ^* \5 K
;; Initialize the display by giving the global and patch variables initial values.
  `4 E& o1 U- J0 D4 g; \;; Create num-cars of turtles if there are enough road patches for one turtle to2 _3 G; \' \4 |7 w( v/ Z
;; be created per road patch. Set up the plots.
. i& e/ R2 e% W% \) R' u0 N" bto setup3 M) ^  w9 s, W2 e
  ca
; M0 M- D4 y4 q& ~5 k  setup-globals1 c7 C: S* e7 ?5 X& \9 n1 j! x3 U
* c3 X  A: c% R5 @$ |
  ;; First we ask the patches to draw themselves and set up a few variables
! {5 v2 R- O- r4 S$ U+ O+ R- W  setup-patches: w) W0 B4 i# ^
  make-current one-of intersections7 {$ v! `6 S5 X2 R" M
  label-current
3 ~  }" a3 S2 W& ]# |
  b( m9 k! T5 _* }( }) A( J  set-default-shape turtles "car") s! @1 B- M9 N2 y3 i9 x* Z) ?" O! e) B
& T9 i$ A7 m: s. w7 Z
  if (num-cars > count roads)
3 o3 [$ G4 \6 K" P  _3 l$ S) x  P& f  [1 b6 {7 m3 i3 H- K1 F# _
    user-message (word "There are too many cars for the amount of "& l$ Z8 x; r; R9 }+ b" B
                       "road.  Either increase the amount of roads "" k0 h  p! c% ]% Y
                       "by increasing the GRID-SIZE-X or "1 k) a: d0 U4 N. f' i9 W
                       "GRID-SIZE-Y sliders, or decrease the "
6 e7 k  D& K& Q* |                       "number of cars by lowering the NUMBER slider.\n"/ d9 K" Y3 x" ]% [
                       "The setup has stopped.")
! f5 {  N: v0 V    stop$ E% ^$ |- y' s1 u4 r
  ]9 M6 J% Z$ N( |# J! b2 E4 t

# J* S1 r' X, Y6 b' D: [$ |  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 b" {) ^- q2 q& J' ~  ?
  crt num-cars- j& p1 O/ a9 F3 ?+ E  B; o
  [
/ {& v* r0 Y" _; H: y+ X2 f: `    setup-cars' w4 k2 X9 c7 N5 P* M8 |: B$ \
    set-car-color
( _2 y: D1 h  u( D4 @6 z    record-data
- ~+ x& m1 r; I6 o* ?) E# C  ]
4 a$ J8 p( r1 b) E# r
7 x' u6 W' v- d% N; \  ;; give the turtles an initial speed8 B9 f0 G. i2 o  P3 ~) ~
  ask turtles [ set-car-speed ]
$ e9 n* H* \3 k( \% g7 z
: B( E) T/ ?* @" [! g  t: X) D  reset-ticks
2 a. C: T: {/ rend: \5 H) M* F# \
/ Z, u/ W" g" V6 Z# c
;; Initialize the global variables to appropriate values$ b4 n7 [0 A% O" H
to setup-globals5 C+ A2 P% r4 G" z" A; T' x
  set current-light nobody ;; just for now, since there are no lights yet
$ l; K% D: ]" ?5 P/ Q$ S  set phase 0
  F* a  K' F& ~# C2 M! f) K" }  set num-cars-stopped 0/ c% |6 u; `, m
  set grid-x-inc world-width / grid-size-x
% u: ^  C8 N( ^! j3 I. g4 u5 n6 @9 D; k  set grid-y-inc world-height / grid-size-y
( f" i+ r% J0 R) \% ?& r8 s0 x
7 ]7 q/ P  n* S4 x5 g! t0 v  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; p7 Y9 T0 {1 U% D+ [) x- u
  set acceleration 0.099
- I5 p3 T8 P# v6 W) G, n& N2 H/ aend% u) C/ S9 h- r6 `' S

8 V1 g; M; X! n7 [/ x* u! Q6 C;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. {/ _3 [* G& z;; and initialize the traffic lights to one setting7 }2 L7 ^& G- f8 |- ]) G0 b
to setup-patches
# B+ W% ^( s: t$ J$ s. r- n  ;; initialize the patch-owned variables and color the patches to a base-color
8 e. T! ~8 z5 d' L3 M. h' {  ask patches
6 u5 }% I2 F- [  [( u7 t: \% v9 ]2 w6 j
    set intersection? false0 `5 u! G) z! Q9 k  S
    set auto? false
3 p" M* @- d8 A9 H# i    set green-light-up? true
6 I* R) h5 a% d7 N2 H    set my-row -1  Z1 l4 C7 |: A( x: U8 w+ g
    set my-column -1
6 L/ u1 P1 u: Y! _3 o& _    set my-phase -1
! G5 [+ M% G0 ~/ u: @& {    set pcolor brown + 3
  e' q& t' K8 }0 J6 k" Z0 U  ]
& V2 ]" e5 K1 i4 k+ E' i) P9 [8 V
. R- t7 T3 @* K& _( w; B2 `  ;; initialize the global variables that hold patch agentsets
  [6 X7 u: }0 j( r) Z! E/ |8 m  set roads patches with
9 i: \6 y, \/ V% A# }7 r# U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' E7 o% M3 R! S' e' [$ m0 V0 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ v) L6 M, ?1 k& S/ T
  set intersections roads with* T& y& }- M( |# x. r5 Q* M4 T6 X1 R! T' x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( U* W6 z- K( J' _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 {; a1 X/ N2 f: J0 B$ Y
7 j$ w3 h5 }$ A6 g1 J: ]0 ^# l
  ask roads [ set pcolor white ]
6 |" W/ k  @0 Y5 Z" V    setup-intersections
" i2 D/ R7 q* K2 r( dend- b* _% p* t7 F; P' ]
其中定义道路的句子,如下所示,是什么意思啊?
% U7 W3 u3 ^% ?& E. c+ c set roads patches with
3 y0 }; O4 C0 J. w) }% W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ _& C- U# o) u% I( X  ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) t3 [) {' M3 W1 p7 z' G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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