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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! G" Q/ N8 c: g# y$ t k. _3 e
netlogo自带的social science--traffic grid这一例子当中,
^1 s ]2 i5 H$ ?globals
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E: G- }- H8 H" J" A+ J grid-x-inc ;; the amount of patches in between two roads in the x direction
' S5 {( r- B1 W) [: Z grid-y-inc ;; the amount of patches in between two roads in the y direction
, I* Q k' b g9 d# P acceleration ;; the constant that controls how much a car speeds up or slows down by if
3 b: N6 T F! }2 t ;; it is to accelerate or decelerate
. k& n+ N, ? M% ~" S' v& Y$ _, A. g6 F phase ;; keeps track of the phase
d9 a0 Q8 r! U7 P5 ` num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure; v. L: Q: ^! E7 W& I9 }
current-light ;; the currently selected light
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;; patch agentsets7 y0 U5 O2 D8 V! V7 _4 J, ^( E- A$ e
intersections ;; agentset containing the patches that are intersections) w, K+ J- H+ j2 t( ?$ U
roads ;; agentset containing the patches that are roads, f: ]7 d8 \5 x1 @
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turtles-own
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speed ;; the speed of the turtle
! q3 W; D2 e3 F+ l' V up-car? ;; true if the turtle moves downwards and false if it moves to the right
) w4 P# m d) { _ wait-time ;; the amount of time since the last time a turtle has moved0 A1 W8 l5 C* D E
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3 h' Q) I3 E8 h/ W9 npatches-own3 Y( E- V, r( @7 n" D5 \
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7 a9 X4 O; d2 J6 Y; f% m; H intersection? ;; true if the patch is at the intersection of two roads
# G6 W4 ~% V" U( B& C8 |" l' m6 ^' M green-light-up? ;; true if the green light is above the intersection. otherwise, false." o4 t3 z5 `' `) ?' u. ~
;; false for a non-intersection patches./ {4 a! V3 s9 }& @' r3 U1 b
my-row ;; the row of the intersection counting from the upper left corner of the
9 Y( q" a# ^5 i# ]* G- { ;; world. -1 for non-intersection patches.+ N' S a: R, K# ?8 p! ^
my-column ;; the column of the intersection counting from the upper left corner of the
, a: N9 u- l7 b9 P1 W9 F5 k& H1 O ;; world. -1 for non-intersection patches.* W1 I0 q. }/ F9 X+ A
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
( b4 K6 N% u, Z! c8 J auto? ;; whether or not this intersection will switch automatically.
/ M3 u/ t* L" j/ ~2 Q/ h+ P ;; false for non-intersection patches.8 M* [0 r. I7 f' i, W
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;;;;;;;;;;;;;;;;;;;;;;9 {0 P' P+ x$ l, x
;; Setup Procedures ;;: t' x; d' H% j; t
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;; Initialize the display by giving the global and patch variables initial values.
+ c8 x1 L. B% A! R: n; Z7 k4 t% e9 Z;; Create num-cars of turtles if there are enough road patches for one turtle to
5 @+ u! |" J8 R. Y9 n;; be created per road patch. Set up the plots.
4 q' X8 r7 w3 W* ]to setup
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! K/ }3 r# H% F* l4 h setup-globals
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) L1 W4 z7 o/ [; g, D ;; First we ask the patches to draw themselves and set up a few variables
& q' B$ @3 Z$ }8 r8 I9 w. p/ \ setup-patches* v" N. f$ Q& O `4 Y- P
make-current one-of intersections
1 w% v8 X% ^2 B6 } label-current
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set-default-shape turtles "car"9 q. V1 @1 W F5 A- {" x
P+ @. S7 O( l9 }. a* K- x if (num-cars > count roads)
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. h3 |0 L6 }/ f; k/ k user-message (word "There are too many cars for the amount of "/ p$ J, [( M: q5 t' w
"road. Either increase the amount of roads "3 h; d$ l% J, O3 ^4 g* X: `; \
"by increasing the GRID-SIZE-X or "
4 F, ?0 B: ^) c0 h; b4 _ "GRID-SIZE-Y sliders, or decrease the ") F/ w4 L. \$ l' Q, \
"number of cars by lowering the NUMBER slider.\n"
! ]: p7 L2 J& A. q- |$ V4 v H' n# w "The setup has stopped.")
8 S2 p: L' L3 e1 _8 \9 y2 E/ C stop1 v5 `2 w5 R# C* s1 Z n( @, f
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/ q7 B E) X# R3 b; [ ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, }# F4 Q* l" o# R' ?- m7 Z
crt num-cars! e7 M6 K; b L; W
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setup-cars& C$ S2 z* Y$ g' P8 e
set-car-color
7 }: t/ i, m) T; f2 J record-data( ^5 e9 R- {6 r
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;; give the turtles an initial speed9 W2 x! T9 M! I* Q6 ]3 ?0 f
ask turtles [ set-car-speed ]: d& w# x% q2 y$ N+ s; n7 N
1 q$ I# I. S/ t; i reset-ticks: ] {, J9 M( ]- @9 ^ N
end
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" V T# V& ~& |; j* `9 v;; Initialize the global variables to appropriate values
$ V. i- p$ {+ h: sto setup-globals
5 }4 E/ ?# [0 V/ u set current-light nobody ;; just for now, since there are no lights yet5 m4 i/ X8 Q+ n+ J- C9 n
set phase 0" v( B" t' G( X5 ^
set num-cars-stopped 03 s" s( n& A1 p1 @$ |/ C
set grid-x-inc world-width / grid-size-x& k+ ]2 t! E8 ?- }" W
set grid-y-inc world-height / grid-size-y( `7 k# @5 L7 P- X. O. ]
6 x; _3 a' k+ q# R6 u ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* a$ P7 V% ]! h9 u1 ?( [
set acceleration 0.0998 h* J, E$ ^* \: z9 U
end
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" S* _; b+ z& E4 [# \;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; E" Z/ W8 e& I; k; N4 N* R;; and initialize the traffic lights to one setting+ {! L B" [7 v, e! r
to setup-patches0 A" [; M( |! F1 a' i2 u
;; initialize the patch-owned variables and color the patches to a base-color- A* A! ]* l! p U1 r: h& y
ask patches0 o8 T* E2 d" \: [4 h1 a
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set intersection? false. k8 Y3 l6 \4 v3 U3 s- y4 M
set auto? false
( ?5 D0 Q% F1 ~2 a; s1 S0 z. C% u set green-light-up? true, E0 c& R. Z* M6 D9 [& c
set my-row -1+ B0 \8 `$ w, n
set my-column -12 U, ?+ x2 D0 s5 d2 ~5 U2 k
set my-phase -1
1 d3 c) T- z8 u2 z0 N' L set pcolor brown + 3, X1 s1 d! O. b+ i
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;; initialize the global variables that hold patch agentsets3 k6 M) ]# Y3 t5 G# B
set roads patches with8 z' _: E+ V$ g( T" F) [! y
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 B5 q( K$ ~8 |) G$ e1 e (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' H/ P% [; H8 U% X2 |. {! P) o! O( D
set intersections roads with
/ {1 l5 X2 j; s6 v [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* h& M0 u: p; ]4 u0 C7 Y- n) ?1 e0 [
(floor((pycor + max-pycor) mod grid-y-inc) = 0)] t `" S# d1 _& c* E4 Z' r3 V# H( [
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ask roads [ set pcolor white ]; M$ H$ G3 x. B
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?3 B- X# f6 K' l
set roads patches with1 ?! M7 i" g0 K+ F$ X
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- A. U" V& [" M3 {' \! u( I (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 V% K. r5 ~! [4 x$ b0 t; X7 n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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