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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ J- E( N6 h- r/ Q5 R9 `" O
netlogo自带的social science--traffic grid这一例子当中,' r/ s3 Y& ~4 x
globals
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( C6 S7 }) D  J2 r* }$ c  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ {5 v. \1 l6 u  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; \$ {. b+ C2 m# w0 R' e  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 F2 H: V, a$ q
                           ;; it is to accelerate or decelerate2 u+ Y# x8 g9 e0 l
  phase                    ;; keeps track of the phase, Q2 g) Q1 t7 C+ T  B- y6 G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: l; ~2 k+ A9 P. @
  current-light            ;; the currently selected light
' P1 J) n7 M( {3 D7 P
/ ]$ [# j2 V" t- f1 y  ;; patch agentsets
% c) i7 I2 Z1 R: L: c; H& ]$ n  intersections ;; agentset containing the patches that are intersections
/ f1 G4 n# ]! L& V' |4 U$ B0 q  roads         ;; agentset containing the patches that are roads' P/ h1 i, ?: \5 E9 |2 q: }
]
9 o4 x5 B7 q) y" c" T* d
1 i! Q6 c! r2 w8 Yturtles-own7 q7 K% K: N  f3 t8 s/ v# e
[& s2 a# m( T( H8 t% q
  speed     ;; the speed of the turtle. g" o! x2 \  I+ O6 s4 c1 h; }0 l& H8 X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 d4 S; Z# T% Y; T/ q
  wait-time ;; the amount of time since the last time a turtle has moved
8 T* a& T5 I5 Q* d' Y]2 X  [+ p5 q: y

( ^" v3 g, e4 K# F0 p! h- X2 A" opatches-own0 z$ K. n* G4 u6 [; n6 B) {/ z
[
1 L# D# Z8 B/ _4 X  intersection?   ;; true if the patch is at the intersection of two roads
- ^& r, {4 H- y; u9 u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ j) E1 o2 g4 N3 r7 {3 Y/ Q# g9 C                  ;; false for a non-intersection patches.! r  X6 E' l" ]9 x1 h  J( g6 c
  my-row          ;; the row of the intersection counting from the upper left corner of the1 M3 j( C7 |+ u1 p0 {
                  ;; world.  -1 for non-intersection patches.; n; i* r/ x; ^9 D( N' X
  my-column       ;; the column of the intersection counting from the upper left corner of the
- e! v4 N8 ^* Z1 N                  ;; world.  -1 for non-intersection patches.
1 \  P8 [' y$ @% F* O/ e  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& q& e' ^8 G. e% \  x  auto?           ;; whether or not this intersection will switch automatically.2 L2 b6 D: z1 ]8 [/ J8 _& N& G
                  ;; false for non-intersection patches.
9 d( l# J: v, Z4 A2 t2 |# N) h- X1 Z]6 k% B: J) M5 O! t0 s

5 t8 G6 Z; V( D$ m6 z9 g0 @1 g$ G! w7 K# a
;;;;;;;;;;;;;;;;;;;;;;
" H7 W' ?' n4 q# j! U  K" c;; Setup Procedures ;;
, \& u5 m1 s/ i( Z1 _; O;;;;;;;;;;;;;;;;;;;;;;" a- T* E6 }( X( G
, B% p0 {6 p$ [
;; Initialize the display by giving the global and patch variables initial values.% m9 Z; o( j9 Q+ ]" M2 Q
;; Create num-cars of turtles if there are enough road patches for one turtle to/ i' A- `8 b- n6 D: U9 t. \$ x
;; be created per road patch. Set up the plots.
' R% h: i# c2 g6 v) R4 T% m$ tto setup& z/ I( Z& g+ f
  ca
; k$ }  E& Q9 j/ o: U3 [  setup-globals" _; [! h; s& {& p" z
- d0 I) \9 K  v0 I, Y# X& [# D; D' a
  ;; First we ask the patches to draw themselves and set up a few variables2 o/ {2 q7 B1 ?8 p% n
  setup-patches
% \$ U" \- W1 |, q; H. t  make-current one-of intersections! t( D1 n$ N3 c- t. T/ W8 j2 M
  label-current1 ^: c( r' d$ W: w
9 W& U/ U8 j8 o. z$ A
  set-default-shape turtles "car"
% X) a" J3 G9 }; N9 Q% m$ j
# g- ~* [' @- ~/ i3 e  if (num-cars > count roads)
! d4 ]+ K" _( b' k( {; Q  t  [
8 {" i6 g" H% m, u' D    user-message (word "There are too many cars for the amount of "
6 H) g* j) U( N( |6 d# g* G& `7 g                       "road.  Either increase the amount of roads "# {: C3 Y5 c0 ?6 r) U! I) t
                       "by increasing the GRID-SIZE-X or "- E; `+ t% R% n4 {" }6 W5 C3 y0 s
                       "GRID-SIZE-Y sliders, or decrease the "/ e% V* z; @; ~! ]3 `$ L& d
                       "number of cars by lowering the NUMBER slider.\n"5 T6 ?) A. D- ^; W* ~+ j
                       "The setup has stopped.")# r2 M) ]. U  Q0 z) Y0 r
    stop
( p5 H' }. x" w5 C' m$ N( w+ c! y% {  ]
. u$ Z) h5 K1 I7 c- g% E' {4 `
( A- f: ?5 s7 U6 ~  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% N1 c/ K% x1 T7 O2 f5 M
  crt num-cars
/ o$ Z: Y; x7 n; K  [
0 K3 s5 v, k9 y6 K8 s/ T# q    setup-cars- O1 f/ R: y7 z$ z+ ?
    set-car-color  v+ O0 g; x2 I$ Y$ w9 ?- r
    record-data
3 y( M3 x: D+ Q: B( s3 m( F0 h  ]$ D1 h8 _) b+ D+ I
; V1 ^) ?( A& K# Z6 B: k/ b
  ;; give the turtles an initial speed: d( O3 o( i6 z
  ask turtles [ set-car-speed ]
0 \% K6 A$ Q1 }1 M. ~+ n! _" ?/ [0 j+ O! D( y/ f
  reset-ticks
, p) W) [+ d3 Jend
: l* q2 ]  Z# }6 O0 s/ o" i% z: w) y6 P* O+ h) l* o
;; Initialize the global variables to appropriate values- K1 A4 e# b; J, k( M
to setup-globals
9 C5 p) X3 n" u$ W8 E" p  set current-light nobody ;; just for now, since there are no lights yet
: v8 E( O; O4 o2 d. T" n6 t, v2 O  set phase 0
7 n2 v5 x1 C, D9 t  set num-cars-stopped 0
  U2 u7 M- L. e; {2 F  set grid-x-inc world-width / grid-size-x. u# Y6 U. `4 j4 T: B; H+ H
  set grid-y-inc world-height / grid-size-y
/ J. O& Q, x. G0 A* I+ U+ I. A/ a, [7 w, ~5 I/ d7 b
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- c$ i5 [. @+ G! A  set acceleration 0.099
& b- u' q4 W# U/ ?end  {/ \' n7 X4 X
* _$ c3 H8 I0 P. E8 c' A" ~( b9 e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 Q. g1 Y! E1 Y+ N& Q& H& ]
;; and initialize the traffic lights to one setting
8 y3 h6 i" R* ato setup-patches
( Y: u. v8 ~( ^. c& p% P( b  ;; initialize the patch-owned variables and color the patches to a base-color! g4 {( R- m9 i2 I3 u
  ask patches
1 z' Y3 V  c+ k6 k- \  [+ K! i4 K0 ?; @. H  Y( j9 E
    set intersection? false
! J) a  g3 P  M: R9 f- T    set auto? false
2 n' I0 C% u2 X  Y" k$ \    set green-light-up? true1 ?' X! F) s9 x' u$ s0 U
    set my-row -1# Y1 S" d7 `! W3 O& C/ ^
    set my-column -1
  I2 d' K4 K$ Y    set my-phase -1
- M9 A& M8 q, X% @; b* Q    set pcolor brown + 3
5 m+ R# t; _; ]3 M  ]
% n. P- o2 N1 `4 H+ G5 e/ G5 m/ v* }4 c, _, f# S
  ;; initialize the global variables that hold patch agentsets
3 t8 {9 y: T1 y8 G/ m5 K9 @  set roads patches with
7 T* ]1 N8 L$ Y" x" O0 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& Y) ^! T3 a0 u( z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# F0 X( f  K+ M: P! Z# ?
  set intersections roads with
" v1 N6 _" f  j# z; ?3 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# E# [& {9 U% L/ R  J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 V2 A' E# U3 B3 j/ F
2 y; N' b0 C. u( H% E; o5 z" R
  ask roads [ set pcolor white ]
3 [5 t9 B4 `8 e, y% V    setup-intersections6 v0 B% J( f; X* \
end
9 L0 A4 v3 T/ {# f* \! u8 X其中定义道路的句子,如下所示,是什么意思啊?. o# Q0 {: Z# w3 b/ g& {
set roads patches with
+ Z! L* b  c0 Z" a1 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 F: |7 v" m; J* d, J9 _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ r$ ^* A! R( r$ U3 ^8 u% i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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