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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 U8 J+ M* h2 n" h6 unetlogo自带的social science--traffic grid这一例子当中,
* A* \8 m+ Z, ?# t: |globals
4 S2 A1 [" m% ~! s) D; T[2 C, @( Q: I8 v
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# _. K) i: G( E2 z+ g! L  grid-y-inc               ;; the amount of patches in between two roads in the y direction; G- y) r0 ]; Z! }% W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ z6 x& i% H) x& S# {
                           ;; it is to accelerate or decelerate) e2 e7 z2 D5 Z; |6 E. M+ m
  phase                    ;; keeps track of the phase3 W( J9 G  W( C6 x
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. z/ ?& i, x& u  current-light            ;; the currently selected light: g% C0 \# U+ o3 B' \
+ z) A& |9 D6 W! H
  ;; patch agentsets
& W% Y) X! {, M# ^4 i6 D  intersections ;; agentset containing the patches that are intersections! B3 W, @2 \/ R& Q: d- i! S, e3 B1 n
  roads         ;; agentset containing the patches that are roads
9 ]6 ~. n: D( ]* H# m% E$ []
- F" U. E+ z5 x
$ v/ W% l4 q0 L8 }/ pturtles-own$ c, {5 e1 T" N4 a& d: j: ?
[) ~  O' A! s( ~2 v0 y  ?
  speed     ;; the speed of the turtle5 s8 B7 Q9 _0 |0 b, v, [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; m0 r; Z+ l/ O/ U+ o
  wait-time ;; the amount of time since the last time a turtle has moved8 e8 i9 Y$ H$ \. Q! ?2 D1 L3 ~
]( }) V. [9 B# \# `- z

* \+ G* h4 f! `" ^2 j. kpatches-own/ K% b$ H$ T7 K3 [4 u
[- X  r% c3 L: y- L* t& q) m
  intersection?   ;; true if the patch is at the intersection of two roads
, x. G) @# t( V2 _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 S2 p" J9 v8 L                  ;; false for a non-intersection patches.' i* l9 q# v5 @% G2 Q
  my-row          ;; the row of the intersection counting from the upper left corner of the( p" [  g$ T9 }! t
                  ;; world.  -1 for non-intersection patches.
6 H6 U( U. Z+ w  H" q  my-column       ;; the column of the intersection counting from the upper left corner of the
# C5 V& q- n" g                  ;; world.  -1 for non-intersection patches.
: F! K$ X' W& v0 w6 S  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 e- d" x" i' t3 q% Q  auto?           ;; whether or not this intersection will switch automatically.
! g' B. D$ E; m0 W+ {' {                  ;; false for non-intersection patches.
/ `8 Z" J. X2 G0 D2 R]
- I( {5 U( ]4 Y: Y9 J
  q# [, ]% m/ s, {+ E3 q7 p
1 Y1 E$ c! d" n( y$ C;;;;;;;;;;;;;;;;;;;;;;
# y3 ^( E, J  T/ ~# ~;; Setup Procedures ;;4 G+ y/ S7 Q( a7 M- T
;;;;;;;;;;;;;;;;;;;;;;
7 S3 d, d1 a+ U4 g# X" P4 ~8 n) ^" R/ ^( _/ g4 I
;; Initialize the display by giving the global and patch variables initial values.
/ d4 [- D( A# P9 Z/ O;; Create num-cars of turtles if there are enough road patches for one turtle to
& E+ [& @5 L+ o! w& T0 s7 R;; be created per road patch. Set up the plots.
/ l& m. _8 E; Q4 hto setup% b/ {7 b& y3 W% B
  ca% Y" ?8 T# G' d- n; }
  setup-globals: Y* m+ g0 Y4 p8 d# S' @/ k* b
7 s: u7 a7 H% G- o
  ;; First we ask the patches to draw themselves and set up a few variables5 `4 `% F) m2 M( k
  setup-patches
" q! j- v6 H! O  R. O3 e  make-current one-of intersections
( ]+ X! N6 V3 X) B! ]  label-current
& g9 e4 |) `4 R. v0 b
( N& [3 N' A% m/ x4 R+ h- L  set-default-shape turtles "car"
# {4 r" W. H" |. S7 M8 ~0 F% b4 f, ?% R! m4 ?
  if (num-cars > count roads)
; W8 D' @. }% H! m0 y  [
3 x! V6 o- U9 D" [) p    user-message (word "There are too many cars for the amount of "
& H7 ~, Z5 \0 e2 K                       "road.  Either increase the amount of roads ". p2 m6 l3 A1 C5 r+ a+ }
                       "by increasing the GRID-SIZE-X or "
3 O1 l9 H  p: L1 {5 d" _& C3 ^                       "GRID-SIZE-Y sliders, or decrease the "7 o2 h6 `( ?. A' H8 w  c8 k' d  B
                       "number of cars by lowering the NUMBER slider.\n"
0 b1 z+ Y( k* B; H5 }( g4 m                       "The setup has stopped.")5 F. D; ~. h# x1 ~( g" t9 N* u
    stop% [/ \; W9 S1 s  F% d
  ]
, _" ?( |  \- H, Z6 P2 ?4 M& x( B
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 a5 s* L! ?# D7 O. x
  crt num-cars
2 m2 I' Y8 {. h# ?- F" Q2 [0 T3 r; K  [
% R  v0 _2 V% b2 R% S/ @6 H4 F    setup-cars
- \) Q7 @  s* y- c    set-car-color; S; S! d0 C$ K. [& @; j
    record-data
* n1 E& U0 Q( ^$ P& ~6 j8 S2 X  ]
: Y5 e4 W8 B, `+ ~. H* {  O$ o
' |# M  U& V- B  x  ;; give the turtles an initial speed" @# P3 q6 t4 r8 J9 T$ P6 Q
  ask turtles [ set-car-speed ]
. a$ {5 B6 n3 O; l( y: ]" D' e+ W$ Q
  reset-ticks
) ?2 p( Y3 Y/ R! B+ b% \end1 f3 K- u% ^5 D: {) M* @& N

/ w. i# Z6 ?* A3 G2 V;; Initialize the global variables to appropriate values: U- M$ a& V% V% x7 c3 p7 D
to setup-globals
6 d9 y: C5 B- f! I- n1 v7 L  set current-light nobody ;; just for now, since there are no lights yet# Z% p* s; L7 k% o+ [$ {5 g3 e7 n
  set phase 0
& ~3 r6 {4 u2 ~9 M, }7 M  set num-cars-stopped 0: f1 R- d7 Z9 F
  set grid-x-inc world-width / grid-size-x. I' b) @: `5 J4 G
  set grid-y-inc world-height / grid-size-y
; E$ Y, C7 e+ d9 Q1 D1 ?
4 R1 D" F* A6 W7 z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' `0 `! ?4 L3 ^* j* k
  set acceleration 0.099
. C8 G3 W0 Y7 \  ?; N; Rend+ S' K1 ]" n8 I! k8 X
4 z( [& g; d% Y$ N9 [) e8 d' i" V
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 d  ]; n* L0 Y# T;; and initialize the traffic lights to one setting
3 e4 `; ]7 i- |0 n/ y# {1 rto setup-patches
% C. \% z; ?9 H  ;; initialize the patch-owned variables and color the patches to a base-color
5 N  _" ^( A/ C7 G  ask patches# P$ N4 V# V3 x
  [8 z. c* M6 T1 A  J; b
    set intersection? false
3 V- w( ~) K; I9 X" J5 C! ?    set auto? false5 z/ @- Y% J3 A) A: p4 }
    set green-light-up? true: o+ q7 W% s8 [
    set my-row -1
. u1 x' a" f/ \# M1 W- B    set my-column -1
' ?9 W- ~% o0 K  X6 G. Q    set my-phase -1
5 z% `5 o6 `4 U$ o    set pcolor brown + 3
* P% }; ~) _8 l' ]8 |0 ~: M  ]
# u* _  a6 d3 u8 g2 ^+ H# _' i( S% k/ A. O; g: _, q; T
  ;; initialize the global variables that hold patch agentsets
7 [& {& Z- c# u! P4 y+ l  set roads patches with8 Y* d6 X) {: E1 v% D+ q; M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! g. g5 [' H! l& ~& }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: }6 a' h% p" |+ ~1 s: ]& o  set intersections roads with% x1 X0 N2 `3 m6 P. W9 V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' P( S4 l: q3 v, Y. g* N8 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ F, P6 ]' a6 I5 F6 @2 p' t3 x4 V- P! r
  ask roads [ set pcolor white ]: \5 q4 J" j" n
    setup-intersections
" R( A: x, @% ~4 d7 L( a5 C9 S6 l; T; gend7 t6 N  h$ U- O. q+ b: Q
其中定义道路的句子,如下所示,是什么意思啊?+ l  d9 ~8 `" K! @/ w2 j7 P
set roads patches with
. _/ M; B& r) m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, O, k9 F5 o; a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 O$ ]' {+ I4 B
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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