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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) \- K6 z, q9 @netlogo自带的social science--traffic grid这一例子当中,! x- h/ `' w2 y
globals
* w4 h  j& X+ [% n[
1 k( S5 |  X9 u* G  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ G7 W5 v- Y/ ~# b3 v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 L6 x% j4 v/ ]" x7 x% x  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  _& a8 M$ H( I; b/ \, p- W                           ;; it is to accelerate or decelerate
: h9 a2 p0 J. n- z3 Z% s8 k  phase                    ;; keeps track of the phase
4 [( l& M" C1 c7 F& S" L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 U. c* b% V  \( n+ ?& L4 q# j4 \% }
  current-light            ;; the currently selected light# e* k& }1 f9 N9 u& {8 Q+ n* x
% M) m9 b4 |9 y6 h: F7 U# {
  ;; patch agentsets
9 M. O) p" G+ r, D+ o8 l& b  ^  intersections ;; agentset containing the patches that are intersections8 o7 Q) s( S* R1 l6 a0 F5 C: E
  roads         ;; agentset containing the patches that are roads
: I4 [: d# W1 Z. |- l' S8 A0 s]
2 {  [; g3 n9 f6 r) g" z  s) r! ~1 Z, C) O1 c. ]9 M0 A1 ]
turtles-own
; B- e; E! _3 i" d  _8 X* [) Z[
- X' T' F# }' i  d$ @) c  speed     ;; the speed of the turtle% g2 w2 w0 [, F- E, k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 j% K0 E) C7 u7 u
  wait-time ;; the amount of time since the last time a turtle has moved" ~3 M, \6 i5 V2 `# J9 I# p
]9 Q6 y  s2 ?0 f- J" Z
1 c' c6 b& E; x' H, ~
patches-own& Y+ R9 k* g; K6 R
[* \/ Z' `' p9 `8 s7 c1 E4 j
  intersection?   ;; true if the patch is at the intersection of two roads
% W' u) C% k- z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 {* O2 B! X5 j3 l0 n- y4 n                  ;; false for a non-intersection patches.: S- x# x# b; Q
  my-row          ;; the row of the intersection counting from the upper left corner of the; C. t7 O' c0 a/ h7 A
                  ;; world.  -1 for non-intersection patches.6 z3 h3 w# E. l1 x
  my-column       ;; the column of the intersection counting from the upper left corner of the+ p/ k6 Y$ a- r: V$ a# B; X
                  ;; world.  -1 for non-intersection patches., Q: @5 b9 V8 N) m  C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. Z% Z" v- {( }/ Z
  auto?           ;; whether or not this intersection will switch automatically.. h$ g0 e" N& u7 U9 G
                  ;; false for non-intersection patches.
5 {- {( e: a2 ?( d+ M# u4 `]
/ Q7 r0 X1 F  E  R# v5 [, l1 q+ }) M4 d9 W; O9 o$ N
4 b1 ~' A9 d9 t/ {+ g
;;;;;;;;;;;;;;;;;;;;;;- [. f. c% R  b0 b. C- @
;; Setup Procedures ;;
9 T2 Y& j% j1 d: V- Z% A;;;;;;;;;;;;;;;;;;;;;;8 @4 h) W. ^& E( W
: k# ~  i( \! R. s! ^( q1 N
;; Initialize the display by giving the global and patch variables initial values.
0 o1 \( @" G8 N: b/ I6 ]: O;; Create num-cars of turtles if there are enough road patches for one turtle to
- {# o: D  H) y$ \! ^: @1 `;; be created per road patch. Set up the plots.& S0 [" L% D3 o% y" F9 o
to setup
+ g. D8 W* U: ?  ca$ Y7 o- |3 v" m% W
  setup-globals
- r2 O7 E7 f: e# u( N* _; W7 A, T4 H' L+ f
  ;; First we ask the patches to draw themselves and set up a few variables3 H; Y% B; k3 F1 y1 |
  setup-patches
1 L  i. N/ K  R0 _( U7 K5 i  make-current one-of intersections
* J. x0 X; m4 m+ g  label-current
: j/ g: e  n  [' a) [, w8 E2 o8 i* u+ f; x+ S( Y' y* f0 C' p
  set-default-shape turtles "car"
. u4 Q& q" U% `  y/ p9 N4 L& r2 ~( h6 K) h
  if (num-cars > count roads)! J! i/ L: a$ _# ~  l/ l" a
  [
3 ~* |6 \  f; E, }5 y% ^, j    user-message (word "There are too many cars for the amount of "
7 m* ?# s" ?  m' s3 l' d7 }! r  a8 u                       "road.  Either increase the amount of roads ": n* q7 |9 Z* C  T/ r4 p4 ~" b
                       "by increasing the GRID-SIZE-X or "9 x& J3 I0 l. V" \) Q. {/ j
                       "GRID-SIZE-Y sliders, or decrease the "/ F! ]* G9 L1 M
                       "number of cars by lowering the NUMBER slider.\n"
3 z; ^0 ]' g) m! L6 {                       "The setup has stopped.")0 C4 W* G  E5 i1 m, M  e
    stop) `5 v% z% e) f, F
  ]
9 Z" L& N: E0 }; |% i% m# I
; N. K+ U" b% J1 _, ?  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" u: |( ~) ~: s% `% m7 M1 R  crt num-cars
4 v, T9 t/ `" {! a  [' t) f* @% p3 `* [0 u, w
    setup-cars! c# A- B+ B4 c- _  }6 s: U1 L
    set-car-color
6 v: \  A8 E" o  z7 |+ r' N4 ~9 o) N5 P    record-data
8 {% ?+ P( N7 Q' B  ]
6 k* Q- v. w0 J  }# _- _
) ~. R3 o4 e$ a% {# Z( U  ;; give the turtles an initial speed
9 e" J1 N; s( d+ _  ask turtles [ set-car-speed ]; `9 ~  I& t- r
  p2 e0 t6 m: k6 F
  reset-ticks
& d8 j! ^8 F; E/ rend7 E1 }- o4 U6 a
# C; Q2 U  Q1 ]& \8 t8 S% m! ?
;; Initialize the global variables to appropriate values, S. X& H5 F5 q, S# G) k) M
to setup-globals, o4 }" }; r' F% Q2 b
  set current-light nobody ;; just for now, since there are no lights yet* _2 f3 ]* O( R. e) P# {6 }% {
  set phase 0
% Z0 @! n. ?8 s4 y  o7 v" r  set num-cars-stopped 0
  T. _8 _* F6 H. C5 z5 j3 Z  set grid-x-inc world-width / grid-size-x
7 L1 ]7 z' n. L* b  X) A9 t  set grid-y-inc world-height / grid-size-y5 N2 r3 X5 f7 A! i; L: m1 l" ]& b

+ g' m, M; ?. q9 u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, S% T$ I; `7 q9 f1 ~: a
  set acceleration 0.099. t" U2 B+ a7 Y- q' z. L8 |
end
. x8 r# M6 J+ D: m  |2 g0 K2 k' p  S1 n& x# Z7 w% E  }. c# C2 r
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 N4 T6 @' w# U7 t  ^4 B;; and initialize the traffic lights to one setting
# R  S, J# j- pto setup-patches
" C' s* s2 u) L5 B' Z. [0 g  ;; initialize the patch-owned variables and color the patches to a base-color% s8 g% e- C/ |4 I6 A
  ask patches4 f+ v: j; a4 {$ F9 g
  [
& a- E- P: }0 H% O8 G    set intersection? false$ Z3 d: t% F3 f: G6 j; {
    set auto? false
# c- r9 F/ g6 E' t8 C" F    set green-light-up? true
4 Q' D# z5 A3 g* ]    set my-row -1
" X0 {1 Q+ R, k1 K; |5 j: _    set my-column -1
1 C, Q# J$ t$ y. s+ ^4 |6 D* A7 q    set my-phase -1
. g5 ^4 c' K6 {8 m9 t  y    set pcolor brown + 3; F, L% \4 i# W9 g% |) y
  ]8 q! J) Y2 K' O0 k% a
& F3 ]. ]( f9 T
  ;; initialize the global variables that hold patch agentsets" ^" x$ v6 ^* B$ d8 Y! _' L$ d
  set roads patches with
4 g# u( d6 m3 U1 h6 S4 R0 D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ o: }3 s& e/ {3 D4 S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 \: D! n2 V& ?* a1 @
  set intersections roads with
% x6 L/ t2 A/ z) B0 }3 L0 a( @% k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 B" b" F& f7 f! Y9 L+ |8 j8 {( @$ _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 i% H, j) E6 }
+ d7 k% G: n  a1 h8 L
  ask roads [ set pcolor white ]% U; F" k6 G: j) ~) J5 E, }
    setup-intersections
4 ^% T- |! n: iend8 X" M. s, X; Y1 k7 h; h
其中定义道路的句子,如下所示,是什么意思啊?
! e) y8 v% ?, G4 Y3 V set roads patches with
3 }2 p9 c+ U2 |& x) {# g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* }8 A( O7 F6 L6 t! \8 F2 b1 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 ?/ y# J3 \) k
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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