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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% S2 f+ p2 z4 q8 I
netlogo自带的social science--traffic grid这一例子当中,
7 A& i1 O. Q! p, F: cglobals% m1 `/ _( n" v6 v8 J) P
[. Z/ `% t# l) G% R  ~
  grid-x-inc               ;; the amount of patches in between two roads in the x direction' O( _" @, U' u4 G
  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 V9 T( x) F% ~. r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 [% P1 G) f( i# o  H( Y
                           ;; it is to accelerate or decelerate  r; G1 N# Q6 g$ C' t
  phase                    ;; keeps track of the phase
& W$ ^' ~4 x( h" ]/ p  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) G' y+ [$ m4 D0 f
  current-light            ;; the currently selected light
: P  L  d' b0 M0 ?& q! S. B3 L3 \7 }0 X
  ;; patch agentsets# Y1 x' q& g0 l  p2 Q7 }- V
  intersections ;; agentset containing the patches that are intersections: A  ^( g) d9 f) f! J5 T' l
  roads         ;; agentset containing the patches that are roads
$ w% l* L, t# [6 B* R4 T]) V: t/ j& Y$ r) x
& v2 Y' p4 W- K6 h) J% P6 I; r
turtles-own
: s% A* ]- d  Z- l[
* ~& P% ]4 m  ^0 j* [4 G  speed     ;; the speed of the turtle
& _  O! W& H1 Y: J4 _: A/ S9 V  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 x3 \: l) A5 X! C) s. b7 s$ ?  wait-time ;; the amount of time since the last time a turtle has moved/ C! L2 X8 S# V6 c  j7 M- t
]
9 J% ^! N" _) F+ a9 A4 Q, L. C$ S$ m2 r' @& E) W
patches-own
. W* w# [& y; W; p" b[0 ?" v0 x+ V: O9 p& M; L6 g% @
  intersection?   ;; true if the patch is at the intersection of two roads/ `* b/ Q$ k0 K( }( T/ Y/ y: [8 \
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 Y3 i% k1 w1 F/ R& O5 X0 Y; [                  ;; false for a non-intersection patches.' c% E- f0 T! o0 S, q
  my-row          ;; the row of the intersection counting from the upper left corner of the8 K$ w9 x3 g( E
                  ;; world.  -1 for non-intersection patches.
& c# j2 Z3 d0 v3 W% ~, B  my-column       ;; the column of the intersection counting from the upper left corner of the
1 O8 S. H/ Q& o. E0 R3 t* U                  ;; world.  -1 for non-intersection patches.& m% e# S% ~" u- x, o
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( P0 J+ f8 I' V1 X
  auto?           ;; whether or not this intersection will switch automatically.; c' q- i8 @' `  a! d$ j
                  ;; false for non-intersection patches./ G- w1 U* D6 X0 e3 c
]+ E5 g& @/ [: c( O8 O4 N

8 G# u$ |2 l9 u- T
. L3 v1 d7 y1 S3 [# X;;;;;;;;;;;;;;;;;;;;;;3 h$ B9 ^% ]& B
;; Setup Procedures ;;
" J/ k, j3 O; L;;;;;;;;;;;;;;;;;;;;;;& i$ b9 J* u- v% l! g3 [/ `
% _  N7 _+ `/ F- ~' q
;; Initialize the display by giving the global and patch variables initial values.
2 D( I3 h, ]- y# B6 B( k;; Create num-cars of turtles if there are enough road patches for one turtle to
- V7 P4 ?) F& o! x, ?;; be created per road patch. Set up the plots.; s8 \* r' z. q$ W! G2 h
to setup" F( I4 K" d& y. a
  ca8 R& N, [# ~, H
  setup-globals
9 T$ S5 g0 |8 |  {/ z* e, ^
2 ^5 _$ h. q* b, H0 [  ;; First we ask the patches to draw themselves and set up a few variables
" B) j3 X7 l# q2 _5 ^. c  setup-patches
( \9 e2 P' r6 i9 S/ h  make-current one-of intersections
+ O+ ]! B" ]' ~! Y: u, @; n/ O  label-current
5 d5 i0 F& t" O2 {9 H
" W; ?1 m; l' h5 q; v, ^  set-default-shape turtles "car"
: S. W; T- @; o# W9 f2 y! H1 Y6 b. i
3 X: r( D: T% F2 I( C4 w; l  if (num-cars > count roads)) w4 ]. T& U9 N3 c  q
  [
/ C' p; q0 S$ |    user-message (word "There are too many cars for the amount of "# O2 V! {/ Q8 h$ f6 C* [  b
                       "road.  Either increase the amount of roads "( u) z+ C2 y% d& w8 i5 L
                       "by increasing the GRID-SIZE-X or "5 m( _0 i, ^* Q
                       "GRID-SIZE-Y sliders, or decrease the "
  y7 |+ s5 p: c+ i+ z                       "number of cars by lowering the NUMBER slider.\n"6 K1 P2 p. p% p1 {6 T5 \7 p: H
                       "The setup has stopped.")3 R: R5 y1 v" A2 G6 P" N" Z
    stop5 \0 t- W! a& h. t, K& T2 M" d6 U
  ]
7 v5 e# f4 n1 ?1 l
) O9 m6 j0 J; a" V5 n2 q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% g5 F* ~7 w$ }" `7 z7 @2 |  crt num-cars- m- X6 [; g. u" E2 [$ G' }
  [
: u( v* m! n# ~8 K: s( P    setup-cars
! L; t* ^; W: T3 g    set-car-color
- k) K" w* b' c- i8 B  `    record-data& ]; E' s  {' v9 d9 ?
  ]+ W; f7 F, U8 ]5 N: i: q& q

8 N) X* W0 B8 c* D0 w# F  ;; give the turtles an initial speed
1 M. l/ W; x/ N; [# ?  ask turtles [ set-car-speed ]
3 d0 ]$ z. j/ V* C0 [$ D! P4 p% l) ^
  reset-ticks1 u4 v% y3 w9 a  Q$ R) k
end
4 e$ N; E; e8 B& i4 D, a1 C4 I% v1 }2 K
;; Initialize the global variables to appropriate values) h7 v2 v" L1 [( n$ h
to setup-globals8 x" F  q" q9 U1 \" [5 N2 n
  set current-light nobody ;; just for now, since there are no lights yet7 F6 H4 I  v2 l0 ~1 r
  set phase 07 \# M7 V$ F- z4 t& v& c4 M
  set num-cars-stopped 0
2 Z( L8 k: r9 w1 ?  set grid-x-inc world-width / grid-size-x
5 ?% i. l: `' D7 J, C4 ]2 k) ^! ]  set grid-y-inc world-height / grid-size-y+ N4 o2 D4 d# G0 x7 C$ E( S
1 f8 G1 c+ ]( H5 d: R, \: m; t
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 _( L9 s& L3 T( w+ e  set acceleration 0.099
$ X- j7 f: R8 W* h/ W/ P+ ?7 _2 ]end
9 Y  l6 k# e/ }$ S) _1 f! [
7 Z0 i8 S  @* U6 \;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ I% ?* Z+ ], ?& T1 T4 e, e# s9 C
;; and initialize the traffic lights to one setting+ k! N# h. H2 A& [/ f' B' m
to setup-patches" D6 a" }& }" E% A- ?
  ;; initialize the patch-owned variables and color the patches to a base-color
4 X  v0 H9 d! D+ w/ ?: O  ask patches% j+ m' U( P8 i: e8 k
  [
4 h* b, Z1 O' i- x" f    set intersection? false
; h2 z5 B2 B3 t    set auto? false$ W  y5 y( c" T" i! d7 \
    set green-light-up? true
- s8 ^, h# r7 s7 m9 ?1 A) n    set my-row -1
* D. K# n" P6 |  O) D7 Q    set my-column -1
' ^* B8 F4 w; S. T9 w& o' K    set my-phase -1' g  _  t9 i; s/ ^! t+ g  s7 h
    set pcolor brown + 3% ~5 @' q2 o. `5 L% U
  ]$ P8 U( h# d. E

$ N( c4 Q& |1 U) C: T! y  ;; initialize the global variables that hold patch agentsets
- o- f" V: G* x; u5 b/ l  set roads patches with+ P9 {/ c0 ^+ J4 P3 S- r* g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 C! V1 m- S3 V. T6 Z" @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 ?" ]2 l6 g9 L. u
  set intersections roads with
" X+ E5 v3 v- O& A2 r. m/ V6 |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- I0 }; [) D3 |7 S; m& Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 M8 u6 x5 r' p2 _+ T% s. p
' ~8 Z: v" d8 F7 Z- ]3 h4 _
  ask roads [ set pcolor white ]
3 m6 v0 E- g4 v! L    setup-intersections0 e2 H. V/ E" {( J$ X+ H& f& I
end
4 y  o1 A  G! I) n4 Q$ C" v2 h. T+ X其中定义道路的句子,如下所示,是什么意思啊?. X& w+ W4 M2 y+ u. x9 Z! t
set roads patches with
6 I2 J$ D. k' U5 ]: W# M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 D( f% |  P: K% r' U+ H1 L: F* g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& ?( ^% d" Y8 M0 o' f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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