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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) U% i" r7 [- G- U* N3 [/ d
netlogo自带的social science--traffic grid这一例子当中,
, a1 ]* A* E( f  Q& r0 ~* Cglobals
* K* q" ]9 G" L2 ?" K[) f9 c6 b; C/ D2 g
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* Y. j" J  i' h& h% k2 Z  grid-y-inc               ;; the amount of patches in between two roads in the y direction! i7 d  Y3 Y9 J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 c, f$ X# j/ A
                           ;; it is to accelerate or decelerate1 i( B" E; A+ E, i* I  G/ Y+ V# p
  phase                    ;; keeps track of the phase/ [/ b- f0 e/ i- P6 n8 S0 y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& h: a) k& }+ o( X' S: u
  current-light            ;; the currently selected light# k' V6 I  S3 n2 q
. \3 g4 x& G) k1 P; I9 t3 N
  ;; patch agentsets
1 P5 M5 f! q# Z4 w& R- W* l1 x  intersections ;; agentset containing the patches that are intersections
1 Y( c/ y# f. p! W  roads         ;; agentset containing the patches that are roads
" Z+ c' e* O- o$ Y5 c]
+ V. _2 ]/ D: M( J' E/ q) h4 W3 c& U, ?' z
turtles-own
6 ?! o  d+ [) y! s. a2 Q8 y7 |. Q[3 k. [0 a) E$ l4 e, ?
  speed     ;; the speed of the turtle& o* }/ C" z# k. J* A- v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, O5 x* G: k7 G/ E  wait-time ;; the amount of time since the last time a turtle has moved
% h8 p# k/ i8 X% @* g0 K]
" D2 Q' R& ?& F
9 e4 F2 Q' f" Mpatches-own! H% [8 Q/ f4 a8 Q% r
[7 B1 w+ @0 C3 X1 g! @1 G. o
  intersection?   ;; true if the patch is at the intersection of two roads
9 x. C% C0 E: W/ r* z4 L  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) D+ W! A+ x3 p" D& f) q, C                  ;; false for a non-intersection patches.
0 T8 t9 T2 y( O; z0 s" ?  my-row          ;; the row of the intersection counting from the upper left corner of the
% k9 d3 F# n$ O/ Y( Q                  ;; world.  -1 for non-intersection patches.  ^* O, k( b& h# `
  my-column       ;; the column of the intersection counting from the upper left corner of the/ r- L3 F( \* a; z  O; q
                  ;; world.  -1 for non-intersection patches./ y" |" K1 B( h# i, x) y$ E
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 \, _  e' p; x; ~" w' s  auto?           ;; whether or not this intersection will switch automatically.# c: k5 `2 j% E% L- {( L: `8 O9 E
                  ;; false for non-intersection patches.
% Q2 A" X6 G5 q3 ]]  g) q: B) M* h* a3 ^
+ `- ^3 L; m0 R/ ]

0 q5 O" h' O* O/ G  H8 z8 h* y;;;;;;;;;;;;;;;;;;;;;;
6 O6 j$ k+ ?/ I;; Setup Procedures ;;
+ ], B, b. ?; g* u;;;;;;;;;;;;;;;;;;;;;;
3 z. A4 ~8 P) b6 q0 s: ^
' z' P& H5 a, q5 w3 k3 C7 k$ D+ ^;; Initialize the display by giving the global and patch variables initial values.
* F+ g5 ^$ s" {1 n# ~3 }: d;; Create num-cars of turtles if there are enough road patches for one turtle to1 G! p- d/ G' u6 B7 l. n: V- M$ Q
;; be created per road patch. Set up the plots.) w% P- A. {) c; V0 c( ?. u
to setup
& ]. F* M9 w! j. M$ E  ca! t/ ^2 e9 j: R+ _
  setup-globals
% B# l9 ]# q. T2 U; @
% N- T1 @# d7 U- e  ;; First we ask the patches to draw themselves and set up a few variables9 E) v( M5 y1 T
  setup-patches
4 N9 `0 `- \, F4 O6 _3 w  make-current one-of intersections
$ `4 G1 ^; s5 l! C3 p  label-current  n+ T# _  \+ v8 B$ C* L
3 B6 k- ?; \6 l2 M5 g
  set-default-shape turtles "car"' b1 ?7 ^  k/ c: a& G

/ @; R) L& h$ u4 ?- j+ m  if (num-cars > count roads)1 _) t3 h" H2 @) `
  [
2 `# `" i& x5 z5 p7 W    user-message (word "There are too many cars for the amount of "& @  a1 a3 n  `2 B1 t
                       "road.  Either increase the amount of roads "- k4 {$ A& Z+ B6 k, Q6 l
                       "by increasing the GRID-SIZE-X or "
5 [. ]) }7 n# g  ~& ~                       "GRID-SIZE-Y sliders, or decrease the "5 v4 R$ [' F& u6 h
                       "number of cars by lowering the NUMBER slider.\n"
+ m' O" r' m7 `/ M2 \                       "The setup has stopped.")2 P9 h  K% x7 n9 z0 I% G/ O6 l
    stop: a# p9 ?, h, n+ f- @. }# g
  ]
7 d4 w+ N" a5 V- R+ ?
7 R2 ~! [3 h8 B  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; ]( _. N! d; w" `
  crt num-cars4 S5 P: o  }7 S
  [$ V+ v8 B# H' o* E+ w# w
    setup-cars7 m* _5 [3 x  m7 x  m5 c
    set-car-color9 a& F. f$ x& I6 z9 B" d$ x4 a
    record-data
6 G) o. f0 F, V; I7 s  ]. }1 R) @+ w! j3 q
# l: P) J1 R) h7 I' ?
  ;; give the turtles an initial speed
- Z. Q) ~0 Y5 I8 [  ask turtles [ set-car-speed ]
8 d3 w! n) s+ \
; J2 @1 Z# M# Y3 d8 b% y9 [. b  reset-ticks
/ w/ ~( `4 D, u; B; |; zend1 q. b* L4 G: I( m

+ i/ z$ Y) f  W. f5 W;; Initialize the global variables to appropriate values
, t6 `2 l+ r" q/ Xto setup-globals
( b3 m4 e& [- `- w  set current-light nobody ;; just for now, since there are no lights yet$ I! Y3 h$ A5 i1 z
  set phase 0" y" p- N* \& g$ z3 `. z& K
  set num-cars-stopped 0" O/ ?& H. Z0 S8 ]
  set grid-x-inc world-width / grid-size-x
, Y1 x( U" |( f: v: I6 r  set grid-y-inc world-height / grid-size-y
1 S- v& y+ G" g# L9 S5 t/ G1 z. L6 R
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 ?* {) ?) H, ~6 {& J* a) D  k5 h
  set acceleration 0.099: l) y" q: x; u
end' X$ z2 ]0 k2 I- R$ v
. w# [) a5 S* ]; D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! {5 q+ S8 i! a
;; and initialize the traffic lights to one setting% l0 `5 \! Z( Q" p
to setup-patches9 K1 K4 }/ r7 Z; F3 e4 Q
  ;; initialize the patch-owned variables and color the patches to a base-color
9 F7 [+ w/ b) D) Q! Q  ask patches7 c2 t1 ~# _6 [3 T8 g
  [
6 W( @/ N( f1 n3 M2 `    set intersection? false, ^/ u8 m$ [- z6 Z( Z  Z/ l
    set auto? false
* B! Q1 Y# z# ?3 \* Q    set green-light-up? true
% K& S4 k" `, E; i7 w- a    set my-row -13 Y2 b8 `! {9 M2 N% o
    set my-column -1
. L5 r; ?4 v6 p; c    set my-phase -1
( b3 I: z- V3 ?3 y# T    set pcolor brown + 3* k" i3 q& b. E- I$ }, t4 c7 j
  ]- R) }' e" _( @; M7 Y
  n. q# y# s4 E- k8 [7 E: d3 e! Q& z+ t
  ;; initialize the global variables that hold patch agentsets# u* m, Y' x/ m+ w' F/ I
  set roads patches with
, A% r9 ?  H- K" U  q" D7 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; O, l: n; d4 P, o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# i7 o) w0 {: m7 F
  set intersections roads with; U9 N& l! m4 F1 J; p! ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( F$ p( q! [* K+ \) E$ J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& }+ F: a3 R! r. l* Z6 H2 |# y
& C4 ~+ s+ O. o8 B6 w$ Z6 E* _7 N
  ask roads [ set pcolor white ]& n4 L  p2 u+ f, j+ G9 ~
    setup-intersections
& o6 S& K- ]. @' Zend
1 e+ n8 \6 D& _. m5 ^0 l" o其中定义道路的句子,如下所示,是什么意思啊?6 ~! r- R" j. v
set roads patches with
8 ^6 e4 P6 s6 O1 u/ k8 ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 j1 i1 x* A$ y0 y% M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! ?# X8 z# j: x7 @. d- r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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