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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 q- q# {( J" V4 R8 r  o* ^netlogo自带的social science--traffic grid这一例子当中,
' j) J" ?5 S% q9 @globals7 q1 Y: G3 ]8 e* }
[. Q: Y  y& ?+ X* y- `' [
  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 O: I2 c) [$ ]5 N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction* J* j1 P( o' F1 g5 z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 \# ~1 I$ Q9 A" c
                           ;; it is to accelerate or decelerate, j  _# {) f* M# I; V5 q
  phase                    ;; keeps track of the phase
4 l# w. Y: E( {  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" ^- Z2 z+ q: F: T4 Z, S& L+ p  current-light            ;; the currently selected light# x  M. L: S) N  F

. K2 w0 R9 i1 R# H" ~* o  ;; patch agentsets
4 \# u* i/ g8 P$ I) Y7 H( x9 t* }% v8 ]  intersections ;; agentset containing the patches that are intersections
  h7 m- l8 v/ N/ D+ G  roads         ;; agentset containing the patches that are roads
' i5 {/ U' m# V8 A: M  X2 H]
7 ]1 b9 _1 l  H7 @$ G8 C$ R6 y3 I; @- m; W9 J
turtles-own/ U3 b9 l+ T5 D3 n& M% H/ u% w* M
[
: B/ A- ]/ a7 z, X& C: f$ J  speed     ;; the speed of the turtle0 b% a% I' u) E- t0 g
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% Y$ p, r" C, m0 D  wait-time ;; the amount of time since the last time a turtle has moved
- Y9 {3 s9 G9 ]3 S1 l]
5 g/ R+ X+ E4 _3 n/ u; N, U; C/ |1 ~8 j( s* t
patches-own
8 f1 I( v6 X1 Q, C2 E, @[  o3 _9 E  u2 t2 Z
  intersection?   ;; true if the patch is at the intersection of two roads( s! f% o5 z) e1 d  r4 \
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., n6 r) z3 U, {
                  ;; false for a non-intersection patches.$ P6 i) v7 Q$ ]5 z
  my-row          ;; the row of the intersection counting from the upper left corner of the
* A" h+ M( ^2 y; F                  ;; world.  -1 for non-intersection patches.
1 T6 N# d- g1 t* ~  my-column       ;; the column of the intersection counting from the upper left corner of the
) p$ k7 I7 B/ x& g* B: |: h% d                  ;; world.  -1 for non-intersection patches.1 }$ j- N5 e3 O$ ^
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' K9 a4 H- H' D# {  auto?           ;; whether or not this intersection will switch automatically.
: Y. C* G- |/ G/ _' e" r4 w9 r                  ;; false for non-intersection patches.
5 S. A1 ?5 n1 ^( \]
* T% D7 f* x. F. ]$ L, S3 W
; |, k! z  }( ^" ]. p, v0 b/ d
" }: g/ {7 j/ O; Z;;;;;;;;;;;;;;;;;;;;;;3 ]9 `* H$ L" `
;; Setup Procedures ;;
4 p/ x, u; G% ];;;;;;;;;;;;;;;;;;;;;;
# D0 _  H; I: \* q2 w9 B' w4 l" w$ C/ A
;; Initialize the display by giving the global and patch variables initial values.; [: r! ~# H" m4 _2 s; M
;; Create num-cars of turtles if there are enough road patches for one turtle to0 h3 F8 Q& k% d+ N
;; be created per road patch. Set up the plots.
6 |9 v0 E5 D. c! U. t1 J# w+ k8 Yto setup
' @8 `7 i/ |7 I1 x% E2 E8 J6 P$ \  ca
8 V5 Y1 M8 Y  b4 e2 k+ _  \  setup-globals  K. [( \3 _7 b8 S4 l

; }& s9 m7 ~; j- r" T6 ?/ [" }  ;; First we ask the patches to draw themselves and set up a few variables# s8 J3 E5 y- Z$ u
  setup-patches3 I/ @1 o2 u* Y3 W  h
  make-current one-of intersections
. R7 R5 y$ v3 ^  label-current
0 L* ^; R- G' G7 t6 Q  o* ?3 t5 t. x2 |2 g. R! v, B5 m% Q
  set-default-shape turtles "car"
7 C/ D! q4 G8 I) X+ X6 y8 G% Z1 o8 m) y0 \: _3 i
  if (num-cars > count roads)  Z6 s( E8 k1 D1 d/ z8 N
  [2 s1 z' f/ e* i  l8 @
    user-message (word "There are too many cars for the amount of "+ i3 Y5 X0 o' h, ~4 r. B
                       "road.  Either increase the amount of roads "  _2 {) \2 X# h" G8 I
                       "by increasing the GRID-SIZE-X or "+ ]- b& o( Z4 x6 S* A
                       "GRID-SIZE-Y sliders, or decrease the "
1 @  [4 h7 `0 F7 m" N- Y                       "number of cars by lowering the NUMBER slider.\n"
+ i8 E& l7 ~! q" N1 n                       "The setup has stopped.")) u4 c- {9 G% Y/ z! L. s
    stop
8 z- W: f! U4 J4 ?! o" r' i3 m  ]3 `( t# d# ^3 \0 X3 C0 Z# j' x

. k% t7 G# P) j  c, z, m  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 z7 I) U" _4 N6 v  crt num-cars1 Q9 o) n  \$ ?: ~2 U$ T
  [
5 r$ L6 y5 z; L    setup-cars
% o: k# ?: ^  \; R    set-car-color
+ B4 [8 s7 V! P) \) c    record-data1 l" B8 D  t  l5 ^4 h) r
  ]
: x0 ]# Y# W4 l
" |. W4 k, d$ }6 \9 P# @6 M. C5 e  ;; give the turtles an initial speed
% H5 a8 |* b/ Y$ W7 ^3 L  ask turtles [ set-car-speed ]% Y% n# b6 h- w. I) G+ A4 W
3 Y5 W: z' N2 ~* r7 V7 i( ?! A1 q
  reset-ticks/ }* j  Y/ M' l) D7 J+ r* N' ~7 Q
end
- ~' |( B1 U2 D( @0 t6 ~
2 {  e' L- w. y% C5 G;; Initialize the global variables to appropriate values, l5 j5 x+ b. |- i
to setup-globals/ T# s: r( p  }; O: U
  set current-light nobody ;; just for now, since there are no lights yet: v( k! H, Z: x2 G2 o0 v( D" X
  set phase 07 F& k+ Q3 z2 |2 j! `1 u* t
  set num-cars-stopped 09 ^( ^3 S: D  E" R
  set grid-x-inc world-width / grid-size-x% i4 u1 v! I3 g. C( f/ H
  set grid-y-inc world-height / grid-size-y5 a/ F- q( q! W* S  a. e

& v  A6 l: w: I$ F$ F1 d  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 b  F( V  z! x  set acceleration 0.099
) r  F" m) r' N" ~( M7 r- X+ Wend
7 o+ V* ^$ s" x% Z, v5 k( c. Y& b7 [4 ]) ~; Q. e- K5 T4 ^7 {' ]
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# o) O* f; F, I, G;; and initialize the traffic lights to one setting( Q  s* Y7 i$ Z, t' q0 a+ U. f
to setup-patches) n7 s, o7 L- b+ L! G/ ~8 s
  ;; initialize the patch-owned variables and color the patches to a base-color
% W2 M1 I4 I4 }9 b5 l  ask patches
( R1 Y- K+ m, s  [
/ V, T) f  Z  ^6 ^% a3 H7 L    set intersection? false7 f3 f6 |2 x5 q/ X& u7 D- r
    set auto? false
+ n9 Q  f1 U. ~: l3 ~# h    set green-light-up? true# Q* c: D- o. b1 S- A& h
    set my-row -1
% }' F3 J3 k5 Z. T, X; x; i. s    set my-column -1
  [+ F+ C- }! V/ Y    set my-phase -1& f( I% s/ g6 j4 |2 A) k0 i2 ~
    set pcolor brown + 37 j8 V) ~) c/ k- I
  ]: h+ C. n5 X, t) N
/ g- ?) E. E5 {  N- w% ~; m
  ;; initialize the global variables that hold patch agentsets
2 [/ b+ [; N% H8 [3 |6 U2 M  set roads patches with
( S! q8 u# ~6 p( v" }1 j, I5 ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& C$ H% F+ s& i5 o, D' S% H0 J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 W/ f, F* a/ f  set intersections roads with
7 q" i, e: F' h9 L" M- g, o3 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# c- s3 S7 r5 a1 v- W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* R; {1 U- O) F; S* b' M$ n* c+ k) F/ @, u* {% E
  ask roads [ set pcolor white ]! o4 e; j+ T8 q7 ?; c
    setup-intersections
; ~5 M: ~( v/ B" F2 z& x8 n+ Qend- K6 h3 j( D% l' q! G$ P
其中定义道路的句子,如下所示,是什么意思啊?
& P6 K' m# E* H( L set roads patches with
: \) i. w, P+ v; {. p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 q  o4 q4 w1 S4 b# ^) ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 y% l# P$ g/ x4 V! j% K( z2 B+ x
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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