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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 D" v5 t5 f  _7 X7 A0 P) knetlogo自带的social science--traffic grid这一例子当中,
+ j# q  d) F/ j& K; q( Wglobals
4 j* w+ M" s& C$ C[
9 b4 P$ M. x; u* B  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. n) b0 E# Y# {" i/ ?( K' F  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 F  ]$ U$ e$ X2 c% M  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# R( Q  D0 k* k
                           ;; it is to accelerate or decelerate2 l3 R7 C$ D, v2 L3 j7 W
  phase                    ;; keeps track of the phase" k) I3 M, V4 u7 x# C3 v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ X) R) `* f1 r6 b+ W( E
  current-light            ;; the currently selected light) R9 F% ~/ ], x

# w7 h/ [$ y4 w9 w% M$ V) A0 p  ;; patch agentsets6 X4 |8 c' R( Q9 i! A1 v
  intersections ;; agentset containing the patches that are intersections
! U, g$ x! [! K* h9 U8 Q  roads         ;; agentset containing the patches that are roads) `5 B% M' Y( V5 W# W; V9 J) i
], Y: O  ~8 l- }; V7 i; |8 Y) I

2 G( ^# i" }  u$ N! B% Bturtles-own
1 d7 n4 }/ ^8 c* x; j3 k. L5 K2 K[
! B3 D8 s4 A1 q, j7 B: q# _; Y  speed     ;; the speed of the turtle' t) U2 p3 w5 Y4 y2 V2 k# ~
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 |* C' B3 Y, G$ S: g( F+ u" ^
  wait-time ;; the amount of time since the last time a turtle has moved9 ~( ?2 X3 N; B( C7 q
]& l/ K! S" c9 S3 u4 n" p4 k* G. w- ^
- Y/ l! w! j0 _5 T! U7 A: f
patches-own
- V: B8 ^, c9 @  f[
3 u  F0 ^7 C, k% E2 j6 c  intersection?   ;; true if the patch is at the intersection of two roads+ A' S' v1 W) b- n8 x+ B7 E
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., a/ }. y' ^" b7 u
                  ;; false for a non-intersection patches.3 F+ F' k# j- Q- V; ?+ L9 v
  my-row          ;; the row of the intersection counting from the upper left corner of the
* ^9 U% h7 J; y7 W                  ;; world.  -1 for non-intersection patches.
, J9 j) @, a4 R% v3 J2 L( u, t  my-column       ;; the column of the intersection counting from the upper left corner of the
& M6 a7 _* ?! b3 [& |/ m                  ;; world.  -1 for non-intersection patches.
( ^3 n/ h6 @! B+ Q/ _) m  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; _9 n# |) a4 R+ B  auto?           ;; whether or not this intersection will switch automatically.
( d8 b3 g. c1 s7 v4 q2 y                  ;; false for non-intersection patches.6 w8 N' h( K. U# c. R" j/ X* Q
]
1 U- X, F( A+ I: m8 O) M
( h( b5 b& h- F) G* Q# W1 g- P. I1 n- Z1 e2 A! h3 F( @
;;;;;;;;;;;;;;;;;;;;;;
2 N& D- m' p' c2 _;; Setup Procedures ;;
# v4 g4 A/ _2 ~& ~;;;;;;;;;;;;;;;;;;;;;;9 b' l9 T6 k% `. t7 }: G

9 J0 m7 ?6 M2 U" p) {& E" a;; Initialize the display by giving the global and patch variables initial values.; U3 Y& O5 L% M. Z, i  x+ ^6 s9 Q: S
;; Create num-cars of turtles if there are enough road patches for one turtle to* J7 w  m6 R% u% n5 _9 j( s
;; be created per road patch. Set up the plots.
: L: U5 b+ R7 P# c5 O5 q9 oto setup* A) V. v' |- @& n
  ca
+ u- U9 d. q% x( Q* S' J  setup-globals
1 B9 ]/ N* i4 Z0 O- k" i
7 t, d5 g  o7 P8 h, ^  ;; First we ask the patches to draw themselves and set up a few variables
; Q4 f& ]6 a1 N3 k  q) c  setup-patches  J4 p. I) F0 E
  make-current one-of intersections
# H  \$ P7 V9 X# ?& b" C  label-current
+ n) E( Q/ F: t3 j9 R' C: d# D: _$ A! \% Z5 q
  set-default-shape turtles "car"
# O# c; V! V6 ?- M9 ]2 B' W+ E( n( a
2 V+ s  p; k  Y! m0 ~; {! _  if (num-cars > count roads)8 E& K7 y/ t% A8 ~
  [+ a$ ?% b/ |: W& ^3 ^; S
    user-message (word "There are too many cars for the amount of "- D! [6 a0 K4 J& J# j( X( L( f
                       "road.  Either increase the amount of roads "7 ~6 C3 G& R5 c
                       "by increasing the GRID-SIZE-X or "! F8 B  z3 n% u% ^5 K5 J4 c" O5 E3 n) i
                       "GRID-SIZE-Y sliders, or decrease the "  L4 r5 s- [8 M* |9 a  G7 A3 ]
                       "number of cars by lowering the NUMBER slider.\n"
+ C- v3 v1 K2 u) e6 O8 n' p( b                       "The setup has stopped.")* d& D: f# M( p% T+ O
    stop
; r+ M7 v) y- V5 i# q2 q3 Q3 o  ]- O, I6 ~- f- u5 \2 }; `

3 g2 I. f# j* Y' @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 D* ^, G/ D. l, P" L  crt num-cars
0 d* J8 u2 {1 \3 Y6 t  [
" [6 ?, o. ~( n+ [3 h7 ^$ }    setup-cars9 ~, n. N, C7 g1 ^6 k
    set-car-color
+ ~: T1 Q3 W7 S" o, z2 j    record-data' {3 c2 {4 ~! ]" {" N% j8 v$ W
  ]
' a4 L( v4 D7 @- W  _: }& V% H
  ;; give the turtles an initial speed  T. G5 z# u  b
  ask turtles [ set-car-speed ]
6 q1 Z# `2 ^: B7 {! A* x, Q
. d8 @) v: r! |( o  S) `  reset-ticks
3 O- c1 X/ _, L9 r- C3 X/ k$ Gend" B+ L, ?) W, a! z  b
2 N' D' t0 W, q5 R, k
;; Initialize the global variables to appropriate values
8 H; J; q# O* H7 ^& b' lto setup-globals$ B7 H' Q$ V8 i. c" I# `
  set current-light nobody ;; just for now, since there are no lights yet) O- ^. r! n8 G4 Q8 m* Z; f
  set phase 0
$ f$ R! g- y- ]' x0 z: @  set num-cars-stopped 0
* h/ `8 v1 @6 R2 j$ U6 ~% o/ p! T  set grid-x-inc world-width / grid-size-x
7 h& n; W. G! L+ x" N9 P! n/ \  set grid-y-inc world-height / grid-size-y
. j7 {. u! D; J+ |4 Y2 T/ j( l3 w% |5 `: z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 Z: a1 b0 q+ I8 g  j1 w  set acceleration 0.099
4 s# ~/ f6 a+ _0 }8 q; Eend
7 K: _2 ^4 y" e" I& a8 H. p. Z8 n) `& E3 i  X) U( K
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 \+ `# X0 E* T" T* u" ?8 B5 X;; and initialize the traffic lights to one setting
; X6 S% q6 t3 b9 h, @. X2 Dto setup-patches4 [. o) t$ [/ P0 W" M
  ;; initialize the patch-owned variables and color the patches to a base-color- q, K* \, Y* F8 j
  ask patches
8 E8 W. z0 F( }4 U0 n  [
! M7 Z2 _- |# ?% {: Y    set intersection? false7 d, E8 s3 Y- W0 O8 p- U6 [
    set auto? false! d- A. w1 L( e7 G+ _0 ^
    set green-light-up? true$ x5 x2 W' I% j7 x6 }" a
    set my-row -1, k, v: \2 i  q" E3 X
    set my-column -1
/ A% @9 i; e# M8 s    set my-phase -17 C/ w2 U& A* ?8 G# E" ^  F
    set pcolor brown + 3. T' ~- H1 W6 S& i, f
  ]
5 A/ u, ]. u" A0 \% u% v6 X, _, E/ S- ~4 H% k' v! y9 e, G4 r" \
  ;; initialize the global variables that hold patch agentsets
6 Y- H* `" _3 a" ?* B  set roads patches with8 G- w0 h6 A  q0 Q0 R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 Y1 H- o/ D8 w: _! M1 p5 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 e& h( x2 a) @" B& c, _6 j  set intersections roads with
6 {$ Q; e* f, `. L9 R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 J2 V+ K* _% E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" y  `# n; J- b* C$ T) W

+ V& T) M  ^8 i2 V  ask roads [ set pcolor white ]
' P; {6 L5 F' w# D  f. ^, U% S: b    setup-intersections
* K0 z% \, a6 o. n4 \end3 Y% r, k, S! y$ B
其中定义道路的句子,如下所示,是什么意思啊?
; S4 J2 n- n; _) P set roads patches with
4 c, _. `7 B$ P2 H. u' \) m' q) n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 L2 J) {  C( I9 p# w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 l4 G, `- s/ i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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