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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 v( W" a8 }/ v( q5 {# Nnetlogo自带的social science--traffic grid这一例子当中,
) Q1 `) M/ ^! {' J7 f5 h9 ]# ?globals$ u! B6 Q! Y4 T2 g. _
[
, F7 K2 p2 a' `% p  ?) x, i  grid-x-inc               ;; the amount of patches in between two roads in the x direction. |, ~% |3 i$ T
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' G- A) `8 l) t" Y$ A* K  H  `5 M9 `
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" o7 I! B2 D( b( z" @                           ;; it is to accelerate or decelerate. h, i1 M8 m+ T  \
  phase                    ;; keeps track of the phase' q6 Z; @& I3 Q5 n4 L+ N3 z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 i+ {' s; F1 B. h( j# t! h  current-light            ;; the currently selected light
/ [3 X  q+ q, c2 R8 ~. P6 T8 Y
- i% x4 Q9 ~- \. j  ;; patch agentsets
9 B( ]$ x+ H( O% m7 Z- p  intersections ;; agentset containing the patches that are intersections
: }( ~8 k6 T8 a6 ~- q  roads         ;; agentset containing the patches that are roads
+ g4 t# H0 O6 {* s- g, y) C]0 t7 ^9 @+ e/ R7 |$ k/ h! O
( u3 N* c% B/ E2 o  y) ?" N
turtles-own3 b1 U. ]# S4 H9 M/ _! l* q, ^8 w" I
[7 v4 @, c6 m/ i5 N9 ^6 d
  speed     ;; the speed of the turtle9 J4 {- e2 r$ J0 M0 x$ v( a5 R7 Q0 T
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& c( ]3 r; F2 Q6 I) @  wait-time ;; the amount of time since the last time a turtle has moved: H. x4 d/ R/ S9 G6 ?' ]( @0 @
]
+ S6 K2 Y' y) l" N" O$ J) O3 ?5 y2 p9 H+ b7 b1 i
patches-own
. k" w1 I1 K0 n( r$ W3 K3 z2 x[9 f3 R' p' B- R% U! Q
  intersection?   ;; true if the patch is at the intersection of two roads
4 e* V' T: z% K: d6 q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( X, \/ \% O8 D; n$ }3 ^, ?, o                  ;; false for a non-intersection patches.
: F& \/ u4 e8 a9 \0 @  my-row          ;; the row of the intersection counting from the upper left corner of the( B  K  d7 d4 j4 G
                  ;; world.  -1 for non-intersection patches.
9 Z) P* `" n, ^) m; o% r+ f9 E/ W  my-column       ;; the column of the intersection counting from the upper left corner of the
4 x8 S1 D/ u' w# _# ^                  ;; world.  -1 for non-intersection patches.
/ k0 R' y+ |; S) ~  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  A) V8 n# C& M$ [  auto?           ;; whether or not this intersection will switch automatically." c: B1 B7 F& C: S8 E+ G
                  ;; false for non-intersection patches.
7 r' E6 i8 V/ X* p$ K3 s]% \& J; M6 M% }/ A% H- Y! `' b! {

8 b  g4 v- s+ q. [! ^2 f; M3 T4 e2 W. @# f) p+ M* p
;;;;;;;;;;;;;;;;;;;;;;1 H+ _+ D8 K  a3 ~* W: v
;; Setup Procedures ;;
4 n3 A# k$ M% `/ }- x;;;;;;;;;;;;;;;;;;;;;;
+ X; w) P5 S( J; K/ R% d/ [7 D
: z8 k9 f2 K* M: R;; Initialize the display by giving the global and patch variables initial values.
! ^1 L4 s) B' D# w% C( u$ p4 @;; Create num-cars of turtles if there are enough road patches for one turtle to' G, _- N3 a5 n' k' `; j. I
;; be created per road patch. Set up the plots.# H" [4 y- E, V  `' d
to setup
. m; Q* d; M! l5 s! o" J/ {  ca
7 S. z: I  Z1 p) _7 w  setup-globals
& G# D% @0 w7 N3 h) C
" l( ?1 [. \  Y  h# Z  ;; First we ask the patches to draw themselves and set up a few variables% V- X* Z$ I6 u. N9 v6 P- ^' Q# ]
  setup-patches
8 a5 L! n; `% D) X  make-current one-of intersections
) y# ]  U' L' S! w  label-current9 H+ Y- E! {  Q+ U

; r- z3 N; A& x  set-default-shape turtles "car"( |/ g+ |  X1 A$ h2 L2 U
" X3 i' L$ n% A
  if (num-cars > count roads)5 h2 e! |' r) G" ~4 j* m2 }7 I7 w
  [
/ K- g, [1 B3 a+ o1 s    user-message (word "There are too many cars for the amount of "2 C. |8 J, q0 {; p: p- Z  y5 _
                       "road.  Either increase the amount of roads "- }9 x! Q% f2 W0 e
                       "by increasing the GRID-SIZE-X or "
! W5 T; O; j" e9 z) J* r% ]; W6 ?                       "GRID-SIZE-Y sliders, or decrease the "
% u/ C4 V, m* A! Y' v                       "number of cars by lowering the NUMBER slider.\n"6 S/ h9 Y5 h6 N, W* b% B
                       "The setup has stopped.")
7 S! M1 H; ~; O) O* q1 ~! `& u% O    stop
' W) d3 W  L# v3 I! d  ]
8 V& N; a* C8 y- D: A8 z' y1 X7 i* F- D+ v( H" k- G+ K: y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  Z! k% L; q7 [9 a- u  crt num-cars
! L0 d( x) T- G  [
6 F/ o* V9 r; W5 B/ {. Z4 p    setup-cars
. y  E; Y& p& i& u    set-car-color
/ a. W5 K* W$ V, s3 l    record-data
3 H3 s- U9 ~. W  ]) ]" |( i$ W9 |$ W
+ {4 i# g" v4 u& u  i
  ;; give the turtles an initial speed$ U' v4 {+ d. O
  ask turtles [ set-car-speed ]9 X& o2 \# {! D$ s1 S" [) X
, Q; t5 L) k, S9 E' D6 r* g
  reset-ticks
- K7 W2 V$ u0 _6 w! _4 _end6 e$ [; X* \4 e+ U9 B; @

* x! d9 U/ S5 g) v1 |;; Initialize the global variables to appropriate values
: @- V5 w( ~) N: Q2 Nto setup-globals1 M& ?2 h% u5 r% `
  set current-light nobody ;; just for now, since there are no lights yet
0 V# M, [4 {# v) n: n4 o/ }% F  set phase 0
1 F0 z1 ^2 H0 d8 j0 t: y  set num-cars-stopped 0" D& Z, m& V% l* `, J
  set grid-x-inc world-width / grid-size-x/ W: d$ I6 c  r- @* u
  set grid-y-inc world-height / grid-size-y0 ^; {/ M. k, ?# i
" Z# ~. U* b! L
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ p1 x0 y: k& \4 T  set acceleration 0.099
% ?) _2 Q/ j, O# Kend
, n4 `3 `2 \7 h( ^& ?4 ^$ W
9 @, W  a9 s4 h# T$ h- `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& ~, W0 C" N) W$ i
;; and initialize the traffic lights to one setting
/ b0 y4 j- A% W; u( g* Z6 d" Tto setup-patches- o7 @" U/ `8 S, I9 o+ r
  ;; initialize the patch-owned variables and color the patches to a base-color' }7 N9 d. D4 `! z5 s/ l
  ask patches) @& ^, A" M- b, m1 o& g( F, ^
  [2 p6 b( }( [- _9 E  h5 d1 T
    set intersection? false
$ H$ e, V: j% p( v  w    set auto? false
# L4 y4 w7 y4 F4 x0 J    set green-light-up? true' u/ W! ]) d- E. _! N8 G- E
    set my-row -1
3 Y3 E& s6 ^# h# H  V; D    set my-column -1
+ b3 x7 S% O+ a- {. V: ^    set my-phase -11 ]+ {4 r. r6 z0 |2 E
    set pcolor brown + 3/ I. A3 Z; f8 }7 d* ?/ V( L0 Z
  ]
2 q' W" G0 _3 T% @" v: t" U% _. m% J0 @2 \9 z9 J7 p* n
  ;; initialize the global variables that hold patch agentsets( j5 o* R1 g6 U: M& M. o: I
  set roads patches with
9 ~* E) Z& D3 V' x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& i! @, ?9 v3 p$ U' t- o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! v9 S2 G% z% ~1 i$ E  set intersections roads with9 V' ]! Y  |% q8 z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) [, r) x" j# N; N; ~; t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 D" o7 ~0 ?0 S% `& A  ^3 h$ L/ \
7 _4 a* V9 r! {4 K  ask roads [ set pcolor white ]$ |5 I) ?" A6 W% n" F1 F6 W9 y
    setup-intersections
& O9 y- P) V. W: {( R' s# dend
" T; l7 C# s  c' K+ Y其中定义道路的句子,如下所示,是什么意思啊?
1 |# `2 z, Y) k set roads patches with
$ V0 a( b$ O1 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, w+ C, b9 q' [& {7 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' |: h7 c1 X/ r0 U* c
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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