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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* w* A$ q( e# d1 g$ ~
netlogo自带的social science--traffic grid这一例子当中,$ Z! q( G& _1 d' t' [1 v4 m
globals
! @4 O% O- t; y/ d[
/ f1 F; J/ Y) A1 y2 _  grid-x-inc               ;; the amount of patches in between two roads in the x direction& a. q% I  u& W7 s/ T" g: y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 K  o* i& \2 L. H  R  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- m/ H; p" a/ y, F/ @+ A                           ;; it is to accelerate or decelerate
9 v" w- S5 T2 h: c  phase                    ;; keeps track of the phase! k2 N0 c. f/ r6 @
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) y5 x8 @! m; j; Q0 d4 Q) c
  current-light            ;; the currently selected light8 \$ G4 w7 o; `- z$ W4 V

# ?  q& B, H2 _( U' U, O! C  ;; patch agentsets
2 ]* {! H$ B, T9 y# |  intersections ;; agentset containing the patches that are intersections
4 P$ Z! k/ e, u  roads         ;; agentset containing the patches that are roads( S3 `# M% [& m9 D. ~. e0 o$ k9 G6 f
]
0 M- k6 A. p/ ?9 _* ?4 K1 B% [
/ [3 E6 D! [% q" K& ]turtles-own
" i3 b4 `& |4 P9 v6 V: ~2 a) a[) N# [, A* C4 Z& ]8 Z
  speed     ;; the speed of the turtle6 u3 Z, Q$ V4 G. h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( a  {) n* r0 h- i  wait-time ;; the amount of time since the last time a turtle has moved" m8 p+ ~" Z) Q8 o
]1 P" r" U1 F& f

" d/ T' G$ M8 X9 _# J/ xpatches-own# b+ I& t* ]3 K- }
[+ }/ l8 t# ^: y: E
  intersection?   ;; true if the patch is at the intersection of two roads
$ x+ g; X% b. Q3 I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 o& M, g1 _2 \5 L
                  ;; false for a non-intersection patches.! k6 J3 e+ x1 C
  my-row          ;; the row of the intersection counting from the upper left corner of the- E$ h# {+ s1 i1 n! C
                  ;; world.  -1 for non-intersection patches.
+ p4 x5 L2 i( e7 }  my-column       ;; the column of the intersection counting from the upper left corner of the) ^3 O: r7 S- Q$ r1 v8 U% e6 b% |
                  ;; world.  -1 for non-intersection patches.4 l) J3 G. Y/ V- f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 d2 N0 S! I! U5 G. o9 Y" p  auto?           ;; whether or not this intersection will switch automatically.# {  [+ J- o, Y& e
                  ;; false for non-intersection patches.
( W! q" @3 {" x: B3 T6 W! `: V]
2 T  \- `/ q. d! r5 l" T/ _
" l6 b+ Q0 X* Y) c' n
. l  V* h( |$ b& ?: r% D;;;;;;;;;;;;;;;;;;;;;;
# P' |& b( z5 v& _) T9 C;; Setup Procedures ;;- s/ \; c% G( w6 G5 o( p/ P
;;;;;;;;;;;;;;;;;;;;;;
+ Q4 X. s" Y9 b' p- [: B( E& B8 Y. B$ Z; c- y) D& ^
;; Initialize the display by giving the global and patch variables initial values.
- B1 m! \/ b* x( Z' L7 }4 u) Z8 y;; Create num-cars of turtles if there are enough road patches for one turtle to
; V3 Z5 t/ ~& B4 a7 y' k;; be created per road patch. Set up the plots.
+ v; h: A6 n' S' Z0 bto setup' ~1 }! A5 K7 \  b; b
  ca
( V7 }6 l' ?, i% K  g  setup-globals
. C4 y- M4 R. d) ]$ Z. k/ w4 T2 Z0 o( i+ l6 K3 t+ k
  ;; First we ask the patches to draw themselves and set up a few variables* \+ T8 U/ l/ B' j. g) W1 H- _
  setup-patches/ j& i' Q) B7 }4 m$ r) L
  make-current one-of intersections
2 P0 a4 x% J% v. ]2 w9 V8 l# j  label-current8 T( u& W$ u" t3 }
1 f8 ^9 \( J5 Z9 b' t0 K
  set-default-shape turtles "car"7 J6 o7 |2 Z' i+ K
' O* G- P/ x9 r
  if (num-cars > count roads)
# W7 E  w( _  l" ~. U+ j  [
8 c0 ~( [7 @2 E8 b: A    user-message (word "There are too many cars for the amount of "2 A% d2 t6 E* B/ \" Q' ]
                       "road.  Either increase the amount of roads "/ S1 G) @4 j( @2 L% g9 D/ d1 ?7 E
                       "by increasing the GRID-SIZE-X or "
- c+ C# N( C6 _8 F8 b; Z* g. n                       "GRID-SIZE-Y sliders, or decrease the ", z: |; J+ d# A( j
                       "number of cars by lowering the NUMBER slider.\n": ]% U+ \- G+ o, R/ h
                       "The setup has stopped.")
- ?- _# a: B8 m+ k, z    stop/ n; q* c. g/ v! ]3 X7 W. p
  ]
4 X6 F: `% a' |  N; m2 M6 z
6 @" {8 b2 X* N8 J& k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 s; @7 S+ M( T, E6 p$ d+ @  crt num-cars" L# `: l/ T3 h# N4 C$ E/ O' ~, _
  [7 ^" J! M' R3 U8 C) B( c# j' K, o
    setup-cars1 _) s' W: J, c- s1 k+ a; O
    set-car-color# O1 w& k6 v0 _1 s
    record-data
1 u7 }) A* ]' `, N  ]
' C' s: \8 ]3 Q( M
: o1 @$ i2 {$ [; i  B  A/ A  ;; give the turtles an initial speed5 o. g+ a0 r$ m% t
  ask turtles [ set-car-speed ]3 M# Q% z5 P2 L2 _7 v
7 u# v9 o: s1 V6 P
  reset-ticks
& L$ C. M0 e& B- Y- cend9 M, U* \  d- G
) x; L- l) j- m. H
;; Initialize the global variables to appropriate values
7 Q8 C# B- h3 A, w% A: X7 H" kto setup-globals
9 l/ j% C! i0 [& I2 y  set current-light nobody ;; just for now, since there are no lights yet
% \* W% u) t' B7 l- K: ?  set phase 09 J* n0 ~; Q% c2 d
  set num-cars-stopped 0; F5 _1 i  ?  r  p8 K  e
  set grid-x-inc world-width / grid-size-x( l  g6 h) J6 @! d3 P7 X
  set grid-y-inc world-height / grid-size-y0 H2 k/ v# l- t
5 L/ t6 P/ u: e, B) s/ z0 w2 F2 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) k% o- [- y4 \  w7 [- J& v% E! f  set acceleration 0.099" D' {4 R6 l% v& t. P2 p, S
end
; ]" ]- Z$ ]  t) e# G. Y) w5 d) f6 f2 t% k$ @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 E* ^5 w: M- y  y2 Q;; and initialize the traffic lights to one setting" c. e3 X7 R: B/ ^. C
to setup-patches
% {1 t  @. C3 l% {3 G, C$ P  z# r+ O8 h; n  ;; initialize the patch-owned variables and color the patches to a base-color+ E; e& d* o$ m4 A! M$ ?8 M  I! D+ s! X6 }
  ask patches
8 c" h9 A/ f2 C  [/ D5 A( N- b/ N# P! O
    set intersection? false6 c5 E' @! D0 R% O: H. }' Y8 j% k
    set auto? false
; O0 W9 p8 V  T3 H    set green-light-up? true7 @' P7 d0 ~) c
    set my-row -1
' H/ x* w- @5 K5 x; \    set my-column -1% c' [. i1 _- T8 f* n
    set my-phase -11 O! |5 |( I4 n+ T
    set pcolor brown + 3
8 S+ w4 A& r" p5 |& `  ]
2 s) M+ o6 b. }4 K9 P( u0 o. X2 O0 b; Y
  ;; initialize the global variables that hold patch agentsets
8 C# e+ G* q6 d% P  set roads patches with
( Q7 @$ N4 |- l4 i2 C$ r9 |. \3 j$ G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! ~; a3 e* `8 p0 w! R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% X* x/ N0 F$ [4 G% i8 P
  set intersections roads with6 M) g6 ^( b; O: _% F9 P  u, I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- q; v& p, p, B, i  T0 W$ v7 Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' E! ?7 P* j4 j0 x9 f& _( e8 n; m( e
2 ]( ~  T# a; X9 [  ask roads [ set pcolor white ]7 _, v/ t7 a8 U; q" K
    setup-intersections
. _  C# w1 @/ g5 s* W+ qend/ B9 _8 ]' j$ F# P+ z/ j7 V. K
其中定义道路的句子,如下所示,是什么意思啊?
, w  H: H; \8 ]  n set roads patches with$ U, V+ R  K4 M, ~3 ]" p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% I4 v& @- [- C) ]% ^: Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  t5 L* b9 }  i) o+ v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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