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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  i, }; P: a2 i. u; ]
netlogo自带的social science--traffic grid这一例子当中,
; p% L3 g3 y+ E1 ^* ?) n: |, y2 uglobals
' s* D; B% A& P+ I: f! v+ ?[! s2 g1 X" U- F3 D9 a$ _( T
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 y; U8 t' |9 m. k. {9 S" F  m5 n  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 H+ K9 n4 N0 y: S5 }) c
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: R2 D, s7 H7 C) ]) Z3 |
                           ;; it is to accelerate or decelerate0 Y6 B* x& I; y  p/ E
  phase                    ;; keeps track of the phase
  {( J( X* a2 M* L* a  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# r& \% Q/ i0 o5 w- `6 Y3 [* l  current-light            ;; the currently selected light
) A- x/ V( w% h9 g. Y( b
% @9 C8 {7 |7 s& M* n# s  ;; patch agentsets4 n  D1 M- z2 ]% M0 ^
  intersections ;; agentset containing the patches that are intersections) P3 T5 A! X, v- l7 o
  roads         ;; agentset containing the patches that are roads
/ w/ U2 P% H1 {& Y8 v/ o( B]
+ O9 z! L1 f$ w1 g4 y* L  K/ z8 v9 L0 o6 v/ _0 f6 V
turtles-own% Z1 R: a. \/ N. b6 ]
[8 ?! P; S. R9 W. A5 U1 g6 Z
  speed     ;; the speed of the turtle& B3 F5 ~* o# P+ j4 {5 m$ s" n
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* w7 J: q2 p% L) J3 q0 |
  wait-time ;; the amount of time since the last time a turtle has moved
* E9 g" V. i, Y( \4 K]% i4 H) [5 [% O3 O+ d4 m+ d( h9 d

7 y0 ]* _, ^: ^patches-own. N& Z% Q+ U. i! s# X1 h  w
[
# y% j  e5 H9 j  intersection?   ;; true if the patch is at the intersection of two roads1 S$ m4 o  Y& w) O$ j4 ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! f2 _. t. B1 N9 p. D; \, ]
                  ;; false for a non-intersection patches.
( p! [( y0 Q: h5 Y- d  my-row          ;; the row of the intersection counting from the upper left corner of the; g! s  m- ?. o+ c- j
                  ;; world.  -1 for non-intersection patches., z4 ]8 M. ~/ |
  my-column       ;; the column of the intersection counting from the upper left corner of the" d7 A7 [6 e4 g8 i( e1 l
                  ;; world.  -1 for non-intersection patches.# ?' s1 Q4 {) t8 g0 g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 |$ u+ a; n( V5 B2 S  auto?           ;; whether or not this intersection will switch automatically.: [2 U# Z2 A4 F) ?6 y1 @  I! [+ }
                  ;; false for non-intersection patches.
& E* o% m3 C6 N/ \]
' O7 C  M8 O& b# _
( K; j: y" L7 U- a8 i- t
# Z; H2 _0 W: {- s; ^& F6 `8 };;;;;;;;;;;;;;;;;;;;;;% a1 u: F9 m: A- g
;; Setup Procedures ;;
2 g) e. ?( ~; ?( B;;;;;;;;;;;;;;;;;;;;;;
+ j5 ~% P8 v5 J  E; T; X4 y0 Z/ j8 [! x; P& u
;; Initialize the display by giving the global and patch variables initial values./ j- H( z% Y  G
;; Create num-cars of turtles if there are enough road patches for one turtle to
, I/ d- S, S- M0 h;; be created per road patch. Set up the plots.9 C0 a& S7 H2 s+ f" _" b' P* `. P
to setup
; t! ^! D( ~3 J; D  ca* m4 z% n; A. l. _
  setup-globals
: b0 J& p9 T7 e1 d( M1 n
3 P9 y. O: Q: A* a  ;; First we ask the patches to draw themselves and set up a few variables2 i" Y1 a* B4 C, s
  setup-patches  f9 J  u9 a$ @0 c0 p6 F
  make-current one-of intersections/ b% I$ A1 H, [
  label-current
& F- a8 f; a! z( S" @1 m$ M; t  U
7 j5 r; a  M2 u2 S- |! W  set-default-shape turtles "car"
8 [* w% Z; Z  E2 }& |6 j# }2 B% c( t; ]
  if (num-cars > count roads)
; L& u. S! s. j  [+ C; Y# r' w" H$ b" O0 l- z
    user-message (word "There are too many cars for the amount of "
4 a9 G5 L7 [$ j/ }2 m6 V                       "road.  Either increase the amount of roads "
7 s3 n" Z/ v, D, D" U                       "by increasing the GRID-SIZE-X or "
& f. V" X' [# X: x8 y2 m                       "GRID-SIZE-Y sliders, or decrease the "
8 O" m9 F  J6 H% g# S                       "number of cars by lowering the NUMBER slider.\n"
1 D6 u4 [9 \. }1 d6 {  V8 B- z. L7 Y                       "The setup has stopped.")  Y: N8 b& O) u8 ~, E, O, n
    stop# j; ~6 J5 n2 d5 Q) l
  ]# ]& U5 n3 ~5 E, J

# L: s8 [  m1 ?- u! s! k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 u# K9 d& W7 t4 H; D$ E8 \" t
  crt num-cars# h! P1 z5 L6 d" U$ g
  [
4 j9 U) ?) W1 C4 F    setup-cars
. n& Q; ~8 L& L+ a& S7 x    set-car-color
( p  g4 I, d7 a/ [" D4 l# B* r    record-data
& ?0 H0 u- C/ [" @  ]
  S2 V# r: y: s& f/ Q  c
/ w& x5 C" B- T% s  ;; give the turtles an initial speed
0 `+ k; {6 v2 Z" `* E  N  ask turtles [ set-car-speed ]/ v2 J) ?+ F; f

3 ]9 [/ Y: f% K# t  reset-ticks
' n! q- Q1 S% A6 Hend6 u/ t; W7 \, T  ]+ v4 \  J

5 H' c2 d; r2 X! X;; Initialize the global variables to appropriate values8 D0 Q* r# x; Y8 u% o
to setup-globals
, V8 W3 X; \4 r  set current-light nobody ;; just for now, since there are no lights yet
" u/ C9 u, Q0 P) _. R# g# g  set phase 0
0 N  f6 H9 B* G" d  set num-cars-stopped 0
! ^3 q  x7 [, _& M# _  set grid-x-inc world-width / grid-size-x+ }0 ~3 y$ l- S: N+ U
  set grid-y-inc world-height / grid-size-y! ~) V6 O, k  R, F  v5 \$ g
1 B( H0 x6 o/ |0 Z( T/ o; C) H
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ V4 G# K8 x5 e( H  set acceleration 0.0995 \* v, @9 w2 w
end1 F* K0 D" K* W) `: m! y  P

, j  [% ?7 M& P$ _7 h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- p5 P, h* N6 p2 ?' y: N;; and initialize the traffic lights to one setting
- e2 _; [1 h0 [to setup-patches
0 p8 |' i6 ^0 ?$ s+ }( R' I  ;; initialize the patch-owned variables and color the patches to a base-color  v, j: h9 N! X# O' t6 d! G
  ask patches0 j  n. ?: t1 m7 L
  [
8 l; t$ |* g2 A    set intersection? false; O9 T0 n3 o' G# |
    set auto? false/ H5 P# G! |) a' S0 C6 o. B( G
    set green-light-up? true
, T" x7 I. a- n8 e! _. ?2 ^    set my-row -19 @2 h3 N0 O8 k6 }/ D. K5 \: j
    set my-column -1
) P$ y8 T! ]- m+ P  C/ K+ g    set my-phase -1& \; H% ]! r2 z! X) @
    set pcolor brown + 3; ]6 o' |; ?, }$ Z2 a6 b
  ]
1 Z8 a0 k0 j1 f% W1 r/ H2 r6 b
/ E; Y3 L: B4 u1 [  ;; initialize the global variables that hold patch agentsets
- t5 s5 O* n, v; n  set roads patches with
0 c- B7 m+ Z5 G$ f7 g9 Q5 Y* c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 }( T2 }1 Z4 L* f7 s  W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 `. b. z" G/ y: ]" ~
  set intersections roads with
9 a& q/ v/ c/ |2 O0 U# @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# F. C. l3 B, ?! K* D" o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& ~9 w$ V* e6 S* G; M
1 A* H0 }" c9 K2 f6 q  ask roads [ set pcolor white ]
: D/ i; U& G5 q& ]) M) V    setup-intersections3 T( o- e% b+ M2 U2 M
end0 B. K8 V' ~! U) ~1 p: S2 u
其中定义道路的句子,如下所示,是什么意思啊?
4 {6 Q1 G3 n' g( z+ k: u set roads patches with) _( z7 O& @* O3 O! }, s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& j% b7 A; W0 Q7 j' J& q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, y% H; u. e+ {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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