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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ `' v" G0 c+ Z& f
netlogo自带的social science--traffic grid这一例子当中,
' Q, b/ D  T% Aglobals  `8 D0 y( E3 `9 u9 R5 q2 z
[+ H0 t5 y  r* U: C; h
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' O2 U: g' _3 s  l  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 i! g. K& e# l& K+ l8 e' ]; V  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" o7 j& V3 r- ~2 L6 ?' y                           ;; it is to accelerate or decelerate; J( }: z& Q; Z/ l/ c4 p
  phase                    ;; keeps track of the phase
. q4 \8 Z; J7 b# x! s+ D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! h( w! `0 A: Y  current-light            ;; the currently selected light
5 t" P; k# d1 _+ z/ z6 y& [7 s8 A' C# |- ~* {; }6 K; B1 c
  ;; patch agentsets
+ M& k, V' W8 y. [. ^. ?1 @3 o  intersections ;; agentset containing the patches that are intersections# w. E0 s: ]4 x5 z- H
  roads         ;; agentset containing the patches that are roads: d1 i% c; a2 Z4 y2 d; V
]
- w( r9 C2 r+ D# U( t$ C
- Q7 w" c& G. ~/ |0 @turtles-own; Y5 ^5 e+ r! b
[( l% _0 a$ M( h1 g* W7 U
  speed     ;; the speed of the turtle
9 O2 u+ `4 k4 b) P1 h8 D* J  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& ?* F4 E2 i6 @' p3 ?
  wait-time ;; the amount of time since the last time a turtle has moved8 T/ R' u5 N2 G: j
]. u+ s& B! w9 k. u1 [: B, Z$ v

, J3 u8 ^, u6 L7 n# Ypatches-own
& q- X- E. [" O$ k. I' j* y% Y8 d[
6 S/ K. S4 K7 c# C/ S  intersection?   ;; true if the patch is at the intersection of two roads
4 }' P8 p6 D. O4 ?  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! K. ], G; w6 N( H
                  ;; false for a non-intersection patches.
4 k+ Q" }4 |8 u8 {1 f2 w* ]# f  my-row          ;; the row of the intersection counting from the upper left corner of the8 R8 J- B3 ?* r: f
                  ;; world.  -1 for non-intersection patches.
0 G! s. s3 L' }7 b; F- z  my-column       ;; the column of the intersection counting from the upper left corner of the
; k5 }. G. v6 |                  ;; world.  -1 for non-intersection patches.( ~+ \& K+ k( {, D; x
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; ~7 q* b1 K- u4 t: E& f. y: Q
  auto?           ;; whether or not this intersection will switch automatically.$ }6 C3 G$ u' x( L
                  ;; false for non-intersection patches.
# ]! h$ E9 u9 a$ ^: ]" ~( \]
3 c/ ~, Q; T2 X. N% @. ]2 a. w8 ]. A& Y
  A3 i" q/ D3 P
;;;;;;;;;;;;;;;;;;;;;;
* U' ]8 h; T6 g$ ]* C/ s;; Setup Procedures ;;1 U9 P5 d8 d) ~. S7 D; T& n, W
;;;;;;;;;;;;;;;;;;;;;;6 b1 T1 r. W, P+ O7 w& k+ `, U

9 D3 W& X, |8 U- H* @: I: y;; Initialize the display by giving the global and patch variables initial values.* v- X, K/ D9 }/ s
;; Create num-cars of turtles if there are enough road patches for one turtle to6 Z7 ^+ K' J1 C3 C6 M. ~% F
;; be created per road patch. Set up the plots.$ I- G) s; M! i* q, A* V
to setup
8 B1 a: e8 ~! V% o* V  ca
( g5 Q" l+ a- L3 `* E1 Z1 ]  setup-globals
0 T' c8 i4 y. d% n
/ Z5 `1 ^7 q/ ?# S, X5 n  ;; First we ask the patches to draw themselves and set up a few variables
5 }. |5 W: U" m& V4 p- B: m7 L$ |  setup-patches8 u; a8 R. P4 C  d( e  d+ t
  make-current one-of intersections
* [2 |* {" a0 u& S/ K  label-current
/ F/ O5 N4 I4 ^
* M& j% R* Q. o. b2 Q! V( e  set-default-shape turtles "car"
# d  ^1 a+ v7 T/ f. m
* Z; h+ N' Y! w0 ]4 o  if (num-cars > count roads)
& \" U2 c" k/ z# w  [
* n$ z- d7 c" {5 q9 K    user-message (word "There are too many cars for the amount of "
% [( D/ Z; r( F5 j4 s                       "road.  Either increase the amount of roads "
( `. i& g6 W+ C! i                       "by increasing the GRID-SIZE-X or ": S1 G( j7 b" A7 _
                       "GRID-SIZE-Y sliders, or decrease the "
* {7 R* j1 T/ U. Y  g2 `                       "number of cars by lowering the NUMBER slider.\n"
$ X' U# V8 d6 b7 [6 e                       "The setup has stopped.")
  I1 m! x+ I; {7 m! ?% k    stop& g, l- v4 r2 z- P+ b' w
  ]& t* a! d: |- q) A( W

. U' U2 V0 W; c( y, ]* r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- q7 Y7 ^& J6 b
  crt num-cars
, S* {! X. P0 j7 W: a& k9 X; x3 Q  [
! a: m* O1 {' p5 q/ Z0 y    setup-cars' M% ?# y& ?/ f) r' V
    set-car-color
) {0 r& J1 r( M' Y2 f! J    record-data/ L  s# d# A) F: `
  ]9 @- z- R9 _6 Z. t5 t
, X6 Q' d# [6 T9 o$ C+ x
  ;; give the turtles an initial speed
" v2 h7 ~- n9 b* m, V) s$ y  ask turtles [ set-car-speed ]
7 x0 m7 g; z! o" n9 o) V+ i
: w$ n0 l; A. V3 K$ l  reset-ticks0 k+ J7 e+ w3 e5 f5 ]
end3 e- W$ |  a. K& G6 g/ p

" t+ H- G- ?/ \! Q1 E;; Initialize the global variables to appropriate values. s+ l- P$ y+ Z9 o5 i% x, \
to setup-globals; N8 _9 B, F9 U6 |. `4 x+ R% M. j4 D
  set current-light nobody ;; just for now, since there are no lights yet# G* S& G. l6 U$ ?6 R. K' k3 Q# I- A
  set phase 04 J$ E( X5 [) O0 y8 t) p, C0 N
  set num-cars-stopped 0
5 f: `& [( p2 M  set grid-x-inc world-width / grid-size-x, D6 o& C: u! T' g2 X
  set grid-y-inc world-height / grid-size-y" J- R0 P3 {- f

8 A8 N+ Z4 o; @$ A$ o  F  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! X9 v  _- t' p0 `. B9 J# z" f
  set acceleration 0.099; m2 s& h" H4 R
end9 M' \0 v8 G5 y
" T" M! R  z/ _: ]* i2 s4 w5 w+ h
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 y! u" Y$ W6 u9 H;; and initialize the traffic lights to one setting
# U% S9 `* {) E$ w0 V) f- Kto setup-patches7 ]9 R3 }) @8 U% e0 j
  ;; initialize the patch-owned variables and color the patches to a base-color. L, `6 f% E$ \- A, J& y
  ask patches
0 [& O+ ~, L' a0 ^  [/ |$ ?6 P) Y( Q1 C4 v
    set intersection? false+ C! |- p) {, {4 f
    set auto? false
8 r  }/ d: ^4 w* U  j$ ^- x/ [    set green-light-up? true3 f% C- J4 @9 F7 m
    set my-row -1
5 N/ h$ X, [3 }7 m% {& v' ~( x    set my-column -1
; q( J% y0 j/ G6 C" Y+ w! @  E    set my-phase -1  f1 _$ s& }1 V; t
    set pcolor brown + 3, p& G4 V, O8 e/ o1 A2 F
  ]9 o7 c2 R( A$ K( k$ m8 ^. r5 Y8 N$ H
5 v, q- f) Y  }& v1 V
  ;; initialize the global variables that hold patch agentsets* Y4 q; f; z; m- L( Z& h. w% g
  set roads patches with
1 V0 O" b9 E8 M$ W+ J7 g5 U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 {+ I$ S7 d' U% F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: b- e: X. j7 ?3 \; M  set intersections roads with
; i& I5 \$ _" ^: S/ Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 N! j( X) y% t4 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 N- o: _$ d+ v# }6 r$ e! w0 r
( J/ s# G6 T* V' u* ~; @  _; q* l  ask roads [ set pcolor white ]" F4 S+ }1 W. I+ p
    setup-intersections, I# `/ Z6 C; G, H8 `- H
end: m# H( v7 F8 Q) }5 L
其中定义道路的句子,如下所示,是什么意思啊?
- y  \3 Z/ W! m2 y6 T" Q+ [  c; n set roads patches with
- ~. ]5 y) w: k& m3 q' G8 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% X  V2 n4 ^/ A+ t$ a0 V; T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ o4 r$ `' ~6 B- j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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