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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" M" A6 q4 j* i4 y/ p* O2 w9 cnetlogo自带的social science--traffic grid这一例子当中,. N: L# O1 r" h" g
globals
) S! [8 ^: h  I- Y- t[
' |9 w2 N3 \6 h  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 l# z) C  i' h* }$ I  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 h; D5 o: F% F8 h3 F% [3 b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) [/ v9 M' o" R8 @7 \                           ;; it is to accelerate or decelerate
3 U: d4 S" @8 |  phase                    ;; keeps track of the phase5 z4 C3 O- z4 g( o+ x
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 t# O  k8 l5 n. ^7 s( i  current-light            ;; the currently selected light* ?$ o7 `# b) f. _: N' ?6 N
. A# P6 F* X) Q& z: ^1 s! v
  ;; patch agentsets
+ u) ]8 |" I$ v/ B7 Q5 \8 I" _  intersections ;; agentset containing the patches that are intersections5 Q/ @- U/ g0 _- F. L+ V; G2 H* c
  roads         ;; agentset containing the patches that are roads
! j( R, T2 L# t9 K]
, Y% T. e, {2 X% G; u2 V1 Q" P5 S" i( b0 P( W% B0 l; }# b
turtles-own
3 |, Y4 [7 Z7 @# E3 h1 Z[' D( G* L- x2 G  L" g
  speed     ;; the speed of the turtle
: B% o, N" e- A  f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ R% Q! n# S# y7 J1 n3 r  wait-time ;; the amount of time since the last time a turtle has moved2 r% \  e, p! u' C
]
3 E- h) }4 a' N0 u, D2 E! P, ^  [2 I0 ~# k+ L
patches-own! u. V* h2 o) h. m
[
5 p: i5 _- h! p* L% k. W' Q2 ~2 c  intersection?   ;; true if the patch is at the intersection of two roads& h; |/ c1 R9 j9 `
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' V( |- ~4 H6 I5 ?% u$ Z                  ;; false for a non-intersection patches.
* h, ?9 z$ Z# ]' m- r  my-row          ;; the row of the intersection counting from the upper left corner of the' A4 l: h9 [/ g, L
                  ;; world.  -1 for non-intersection patches.; D- `, H: I" Z
  my-column       ;; the column of the intersection counting from the upper left corner of the
! l5 x3 q' j9 B8 I" V+ R0 f3 Y" P                  ;; world.  -1 for non-intersection patches.! a* c1 R# Q" b9 a% l
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- f3 c# X. A+ c7 S# F" V  auto?           ;; whether or not this intersection will switch automatically.' @+ H- M" `4 _+ f8 Q9 _5 Y1 C3 L
                  ;; false for non-intersection patches.1 @. ~, L0 f# K5 C! y; s/ n" M
]
7 f/ E2 |# z1 {3 b( b. ?( j: _
& F: b' H8 G# L4 o8 a" A  P; R* H" N, p3 J9 o
;;;;;;;;;;;;;;;;;;;;;;  N$ z) G" `9 T2 n/ r9 l% o  w
;; Setup Procedures ;;
0 ^) B7 u. ]8 p7 @- V+ t;;;;;;;;;;;;;;;;;;;;;;
7 E2 M* D" |2 R- C0 h1 q# D% T9 I
;; Initialize the display by giving the global and patch variables initial values.
$ J2 y: P* T3 b6 U  Z: B;; Create num-cars of turtles if there are enough road patches for one turtle to6 H8 z; S3 ^! E) V  F+ j
;; be created per road patch. Set up the plots.% I8 K# i# m9 f$ E/ @* ]% X0 v
to setup3 f, `. w: u8 m- ^3 W, G
  ca) d! o6 G4 j3 w3 Z" f, d
  setup-globals' G" z- M" a& v  l4 l7 t% B

7 U- y$ k' V0 N4 g! _# _9 f  ;; First we ask the patches to draw themselves and set up a few variables8 D6 k- l3 `$ m: o! i
  setup-patches
( q# Q0 z! W4 @# N) J5 m  make-current one-of intersections
9 G* J/ T1 L# S1 L  label-current8 d3 q6 d! a+ ]3 {* j7 X1 B  t

: |8 `# X) d7 j) ^/ m6 ?- R  set-default-shape turtles "car"
! W9 E9 B* j: P' s& ~$ U  n( u
$ f% e& R# v6 R2 i7 e. \  if (num-cars > count roads)/ l0 Q! ^& Z' s
  [
. U6 s( ]3 F6 p$ v* U8 J    user-message (word "There are too many cars for the amount of "7 }  t  f* w% x5 C
                       "road.  Either increase the amount of roads "4 x& V+ H' E1 j( F: u4 O$ t; R, e
                       "by increasing the GRID-SIZE-X or "; |5 o6 O% R6 Z$ w
                       "GRID-SIZE-Y sliders, or decrease the "8 H1 J5 E, ]; ?. r
                       "number of cars by lowering the NUMBER slider.\n"
# r( ]* R2 F9 v* V8 Z. o3 n$ q                       "The setup has stopped.")' ?; S4 a: }" c1 t! _
    stop- X4 ^  @: e- Q# O3 Z6 e: |5 c
  ]
- m/ c4 N3 H8 m1 `7 [
2 L/ v" W9 A2 D* e  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 v) p7 [& }* T% d6 V+ \# D& Q  crt num-cars) a8 y* \: g& l( `2 M
  [
- F# @: c2 a2 _4 {, R8 S    setup-cars; |* k& {  W8 e$ ]4 L0 r8 }
    set-car-color
  S2 _/ ^, [  ^4 ]8 m    record-data, o9 [, T. x# b, \& |% W4 }
  ]% F/ W8 R1 b; f0 O; ?, I

" S3 L( \2 J2 g4 F- A* x( W  ;; give the turtles an initial speed+ D6 x5 e, `5 g7 }; v
  ask turtles [ set-car-speed ]/ p1 D7 D+ D8 J* v! d% X, ~5 [3 o% T

. n2 Y" a! V8 g3 c  reset-ticks
( K' r% p; g1 x' ?4 T, tend
6 A7 Y. A2 I/ B1 c/ h! R
. T$ ^$ Y7 [: Y2 [. C;; Initialize the global variables to appropriate values
2 C+ Y% @0 ]9 [to setup-globals
6 h& p9 U/ R% H% Y3 C# o  set current-light nobody ;; just for now, since there are no lights yet# w( R$ i5 \3 e0 `
  set phase 0
. T$ t$ e/ M8 d. E# }' X  set num-cars-stopped 0
! b+ p3 w" F) `7 c, A- `  set grid-x-inc world-width / grid-size-x
6 [( X. t! U8 O2 p. _: V+ X5 X  set grid-y-inc world-height / grid-size-y
9 u7 t( \5 }& d9 E! ^. H; n0 I( i: z6 H
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. b3 A4 E2 u) l: _
  set acceleration 0.099& j1 X1 V4 G0 U# S
end
9 S7 |! H2 \9 l2 a9 e# p
# n) `( ~! O8 y" C7 O;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; x: K" c( k4 @+ V: ]$ t3 `;; and initialize the traffic lights to one setting
6 ]9 _8 u$ j4 _: v  |to setup-patches
% \; }) r+ ]/ s8 R" i0 `, P  ;; initialize the patch-owned variables and color the patches to a base-color  L/ g. A) R+ _9 g( j1 l
  ask patches
, j( W' {5 G5 |8 H  [
, C* D& Z! l; ~- I' x, H8 L    set intersection? false
7 h7 }& L$ `! t* w! E    set auto? false$ I# v% y; }$ [+ W9 ~# b
    set green-light-up? true
- C, h4 e/ D# Z# V' F! m5 }    set my-row -1
8 B0 X* f: A: T    set my-column -17 @2 \* k$ c; O6 T: o9 [' s7 _
    set my-phase -1
9 V1 N& h2 I% q$ ]/ I+ c    set pcolor brown + 3
' J7 n, a/ ?2 ]3 }. k! m  {  ]
: b" Z0 ?/ N2 w/ c- T0 j
! Q: F0 I1 c! h' e) f: k( {- H  ;; initialize the global variables that hold patch agentsets
6 i  {, _- O3 B. U/ s8 ]' \1 n. k) e  set roads patches with4 Q" ~% c4 x* |+ G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 |: b8 s5 n8 m" F1 e! W2 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# Y" s+ {8 O+ a. v6 ~
  set intersections roads with+ S1 N, Y% U5 W2 ]8 }3 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( n6 W/ k6 x+ X( a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 v# {" F1 H, [) \; R
  I7 T6 i3 X% z2 ]3 M5 E  ask roads [ set pcolor white ]  E$ N7 ^! _# ^( X
    setup-intersections8 {: f8 v' C* P2 j8 @; o
end
' }5 p6 D. g6 z其中定义道路的句子,如下所示,是什么意思啊?, A# q9 P$ w( R5 h. C
set roads patches with, |: @& V, y8 V% s8 B4 Q, u) i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 B- J3 |. J  d% \) \7 ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: l7 y* [; `+ {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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