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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 o* \" p  y! v( Q5 A0 S) o
netlogo自带的social science--traffic grid这一例子当中,5 D. i3 w7 l  Y. m9 ~' ~
globals9 O1 H3 c$ C/ |" {# x
[
0 p% I& v2 c" C, z  grid-x-inc               ;; the amount of patches in between two roads in the x direction- o, p  U5 E; x; j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 d% S2 ?1 z7 S2 S! ~' q* B9 {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. f: P% q; `: w
                           ;; it is to accelerate or decelerate/ `) U/ e0 ?! N% D' p$ a
  phase                    ;; keeps track of the phase
; ?* d. q! O. `7 ~5 x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. F: |% ?8 q6 e  current-light            ;; the currently selected light8 d0 D. t. g4 L5 W) I; X. c

3 g3 O6 r* v% H. l0 C# R" K8 z  ;; patch agentsets
& _3 X/ G; [. y: c* P" J# k8 Z" a  intersections ;; agentset containing the patches that are intersections% \5 j4 M7 \8 a5 ?# q+ {4 W
  roads         ;; agentset containing the patches that are roads8 R; K& h' s8 X; d8 u" V' C/ M
]6 Y' J) s5 D6 h* y% `! x6 E
' @4 a5 Q' K7 g2 r
turtles-own
& O  I- U+ p  s3 V, u. d/ z[
6 }. A" ~* a5 A7 d% [7 u: s/ H9 V  speed     ;; the speed of the turtle) K% k# G6 F- d) O
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ ?7 H4 J  R5 U9 ]' l  u0 U* {! n5 A
  wait-time ;; the amount of time since the last time a turtle has moved; v# P2 g8 ?$ r3 O
]
0 a' z' e" I% C% |
: E! e& @$ d/ c& xpatches-own# N2 M( d! ^' K7 z
[" s7 z* i2 K* R" x* L( R4 J1 l
  intersection?   ;; true if the patch is at the intersection of two roads
2 K" S* f* A- D0 {# Z& H+ T  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 t6 |  ~+ H* l9 P# b                  ;; false for a non-intersection patches.( E9 C% f5 m: J/ p# J( A2 `
  my-row          ;; the row of the intersection counting from the upper left corner of the- t3 u" T& B5 j
                  ;; world.  -1 for non-intersection patches.
8 n/ w- E  k* d' N% g+ I  my-column       ;; the column of the intersection counting from the upper left corner of the
0 p1 P  t. X  r9 H                  ;; world.  -1 for non-intersection patches./ j& n  L( n! s4 F! E8 p- e& i
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! E( b7 i" J1 V1 J- ~% p
  auto?           ;; whether or not this intersection will switch automatically.  O1 P3 o9 Q) `& o/ B
                  ;; false for non-intersection patches.& A% k3 ~3 D3 k" q9 C$ q
]
, d: V, w$ O* p" u% _# b
+ D5 X6 ^& `; q; q/ f/ o# Y2 |4 {% N3 p
;;;;;;;;;;;;;;;;;;;;;;$ y# h# a5 l9 {+ f
;; Setup Procedures ;;
( [/ {& U% B/ q: @;;;;;;;;;;;;;;;;;;;;;;) J* J& l: z' U0 \; E
6 L* U; D! @& e1 b; t
;; Initialize the display by giving the global and patch variables initial values.
) X  {1 w3 r4 G8 t, d6 L) v;; Create num-cars of turtles if there are enough road patches for one turtle to
) A, L2 K; v1 v: Y9 A" M;; be created per road patch. Set up the plots.
& u' B, {7 z' X; Qto setup
2 G! m. ?  N' d0 X$ i  ca
+ u# @  p( }8 R) E% D8 e  setup-globals+ n8 g) x2 H. U3 Z, v  y
6 l1 o$ }1 C& c
  ;; First we ask the patches to draw themselves and set up a few variables# G* K% T$ q: X5 [, s
  setup-patches
* D% `9 ^: l4 d' u5 L4 N  make-current one-of intersections3 V1 X1 h7 c! [( [1 q" U; ^
  label-current, t3 o( l9 }5 u9 G

( _) ^% ], l0 ]# k/ Q/ i  set-default-shape turtles "car"# y# K2 D" T9 _: u, s* O) \# _0 B
% ]& g7 g! o# T1 r) i
  if (num-cars > count roads)
, f( [# j2 F: B* R0 b4 l  i/ ]  [; a) V. k4 L7 _& ]
    user-message (word "There are too many cars for the amount of ". M4 }6 T$ k4 {
                       "road.  Either increase the amount of roads "
1 Z, W9 B8 J& j* v5 `: n0 u3 D                       "by increasing the GRID-SIZE-X or "
  q7 n, r7 ~3 K, ~8 ~. v( e- B                       "GRID-SIZE-Y sliders, or decrease the "
4 m" P6 D6 Y* f$ d* p: Y4 E                       "number of cars by lowering the NUMBER slider.\n"5 |7 N) t" O: ~+ i& C
                       "The setup has stopped.")
( t  z0 H5 w/ A/ I% ]    stop
: v3 u7 z! I: A& S& n* H  ]/ A3 Y9 `1 K& [2 G

9 E; l) Y3 @5 w; {3 ~" r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! p9 v/ z; S9 d' T
  crt num-cars
1 [+ b6 I, g9 L- X$ t9 }. {* B% a  [
6 n' {0 u0 {6 i4 ]    setup-cars4 M( b# X9 }3 U) N3 h( H
    set-car-color
/ x7 V6 G0 Q3 ]  \8 p+ _    record-data1 e6 ~9 X6 G# p. P3 ?/ T+ C9 E
  ]
" H' Y! s: e1 i% H6 k( i+ F: l# k( U: `
  ;; give the turtles an initial speed/ K$ c7 h4 a% F( e
  ask turtles [ set-car-speed ]
! e9 P4 h7 }9 b# t( |: R# |9 e
) j& P( d* Q% a* S  reset-ticks
+ M1 _- z$ n- h& hend+ X- S0 J! N2 P3 E9 V! ]

. B4 \; {: v+ w' @3 g6 c;; Initialize the global variables to appropriate values
% l  Y. |+ h% c) [; R4 D( Lto setup-globals
" {5 p8 \( E/ f7 v/ s) s8 E4 [  set current-light nobody ;; just for now, since there are no lights yet
* u! |, x+ P' Y/ V1 t" T  set phase 0
6 X" l, C1 j7 v9 M, C# p  set num-cars-stopped 0
& r$ l3 j; u' W9 T' ]+ z. X  set grid-x-inc world-width / grid-size-x1 @& ^) @' d- ?, J7 c8 U( d6 h
  set grid-y-inc world-height / grid-size-y
+ ?( S6 D8 Q2 U" M# [/ E3 h# U
7 i: e( M; e1 c/ j- U) K8 z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' ?% D" ]& i1 j# t- I
  set acceleration 0.0998 I- `0 f( i9 `! p
end
0 ~- s- J( z% f# g) d1 K2 z. U! \. O! u7 Q" T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 h( d0 ?; B3 K# g* t- \, G
;; and initialize the traffic lights to one setting
9 j1 U1 |$ P2 lto setup-patches- q1 [3 ]/ K! L" J7 \( b. n: N
  ;; initialize the patch-owned variables and color the patches to a base-color8 X4 C- c! q( U- V
  ask patches
4 l8 v) |) f1 L9 B$ X9 }  [" [/ x1 t8 A4 ^2 [; J/ a
    set intersection? false
% g6 R$ W% R: |4 Q    set auto? false7 v# U+ v0 x- k* [$ I0 ]  R$ E( w
    set green-light-up? true) o! ^& [7 `3 e1 M: f! ^
    set my-row -13 p0 k' C: K) }2 J8 [! F8 z
    set my-column -19 }& D& W: k( ]8 K6 W9 {; J$ d
    set my-phase -1
; T' A1 t- \' J    set pcolor brown + 3
2 n9 h4 X( ?/ r, M  ]
2 j/ m; \' I+ b; d* [: b: j. o" q5 \0 h) i+ N9 O7 m' u
  ;; initialize the global variables that hold patch agentsets
9 X7 K; m& D) c& \; U: D  set roads patches with2 b( J; S& S. L$ ^: W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 B* {' `1 H9 c  |2 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) n  G: r3 C  ^& I7 u  r6 y) K2 _6 @  set intersections roads with
. l2 {: x/ p$ G0 I' {" R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: _& r) [, S; N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: F: W3 @) x6 k: Z/ _

* X+ k2 C" X4 X" `  ask roads [ set pcolor white ]+ [% ]: H' E1 x; ^# A5 h- q
    setup-intersections
. A) A1 g2 g, W# Dend6 v' Q/ ?  [6 Q3 D" Y0 g0 {% V
其中定义道路的句子,如下所示,是什么意思啊?8 W, K- v# ^  B$ ?' N3 S# m) k5 {
set roads patches with
* S9 ~3 w" ?4 ]( W: J$ w1 x- Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 z, [- V7 c0 i0 M; x% J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 V- s- {4 Y3 m% m$ x5 J: T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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