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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ ~, n% X/ O( e) m' r/ [! r
netlogo自带的social science--traffic grid这一例子当中,
+ m" i, `$ v# E7 Dglobals
  x2 `, L- s$ q1 b' s: G! b[# v7 I- _" K! @# E: ]6 P
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. s" }, ]  h. o$ G# `( J0 U3 V
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' V( g) J% w; G+ ?& w/ Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
7 [0 W8 ^+ c3 D1 ~5 C9 J                           ;; it is to accelerate or decelerate1 C+ c% V. u8 }3 q* E& V
  phase                    ;; keeps track of the phase
% j+ F( v2 e9 O) E! ?  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. G  m+ G; O- n. T# k  current-light            ;; the currently selected light
+ _4 i- y8 {* ?: V" K; b$ L5 d8 J9 m
  ;; patch agentsets
$ ], l! h7 B7 q; i  intersections ;; agentset containing the patches that are intersections
2 J& S* p* b5 F8 u/ z  roads         ;; agentset containing the patches that are roads
1 \8 {2 j! H: _! _]
# b( D/ X/ x; @" R' ?$ n9 v( b: O$ }4 h" I" o/ y
turtles-own; V: C7 L2 P8 ]2 ?; a
[
7 g' z/ I& L. b3 c( Z: @: i1 W$ h  speed     ;; the speed of the turtle$ w  ]2 B! Q8 a* ~
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 T2 U* j5 X, E6 `9 C2 U. D7 x  wait-time ;; the amount of time since the last time a turtle has moved
, R, c0 X- H' {]2 G3 |, B( H* }( V5 w% O$ R. l
7 r* C+ }9 N- l: u, r
patches-own
: {4 Q: L* h9 d  {/ V( ^6 O[8 j4 v! X( z' t% R0 |% P  f
  intersection?   ;; true if the patch is at the intersection of two roads% o! o- H$ h( N' p! y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 Y, ~  p5 e5 F# O7 V
                  ;; false for a non-intersection patches.
. l2 U7 e0 Y. ^, K9 T2 O3 W  my-row          ;; the row of the intersection counting from the upper left corner of the
1 J" \0 u- Y* H* B$ c. \  O                  ;; world.  -1 for non-intersection patches.1 G+ Q+ Q- P! B- |9 k" L$ L
  my-column       ;; the column of the intersection counting from the upper left corner of the
, B; e% ~; {* J4 Z& i4 O                  ;; world.  -1 for non-intersection patches.
1 D  s& y& L4 U  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
) @2 S- R3 N/ V: P! }1 f  auto?           ;; whether or not this intersection will switch automatically.
0 ~; q) t3 y. f( D& g4 I* Z) w                  ;; false for non-intersection patches.0 z) T. c( T, K! Z" z
]
/ E$ ]$ N) Z% b7 s
$ z7 c; i9 @( o) [+ ]. J
4 Q/ j9 s8 h( [5 ^* J* B# o;;;;;;;;;;;;;;;;;;;;;;1 c( U; l0 s; u8 Q/ [
;; Setup Procedures ;;
6 b( ]! [* x+ Y) X  K$ {/ L;;;;;;;;;;;;;;;;;;;;;;
1 g$ m' v8 Y7 E. Y* v
+ `" A- k! d$ x;; Initialize the display by giving the global and patch variables initial values.
/ d2 L% l, g2 y* g( T;; Create num-cars of turtles if there are enough road patches for one turtle to' N6 L: d  j) w) e. a0 {
;; be created per road patch. Set up the plots.  @0 k: t8 g0 g0 v' N, V3 D: Q
to setup1 N1 |' m& ~/ {, G7 l$ G+ I7 C5 k5 c
  ca
- p/ ~7 \8 I8 H; E, }# `! c% Z; O  setup-globals
/ @& h1 }% ?3 P: ?) U8 y9 W+ y3 V& ~$ T
  ;; First we ask the patches to draw themselves and set up a few variables
8 Z& H+ H* j- t, g: n+ b  setup-patches
, t7 q* x8 x+ n! @6 G" r  make-current one-of intersections
: \9 s) {6 e8 ~1 g4 U5 T  label-current, B  g' \/ G! }! b- x

% ?( e+ n5 s: z5 D) m+ L% r  set-default-shape turtles "car"8 t/ M) S. N% ]9 w0 A2 Y3 h, h
% U) t# N% f  Q! W# A6 u' i
  if (num-cars > count roads)
5 F6 M# k. j, b% l5 V" q' S. h  [1 d' e& M% R  X0 d& f: _7 S
    user-message (word "There are too many cars for the amount of "; s) I8 g- |5 P( X& t2 Y
                       "road.  Either increase the amount of roads "+ W* E) G% L2 P$ t' }9 Q
                       "by increasing the GRID-SIZE-X or "; Y$ d: z- w  n7 h- ]
                       "GRID-SIZE-Y sliders, or decrease the "
+ k0 C5 W: B9 {. y, V, Z                       "number of cars by lowering the NUMBER slider.\n"4 m3 ]- R. s! m7 s8 c" v2 E5 @
                       "The setup has stopped.")4 `+ ~% a0 A" ~) G% s3 S- _
    stop
) \0 o8 k! s) z" k  ]
* {  {: j: T- k. M1 B" d7 i/ r9 `$ T9 E1 a( d4 m
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! B4 H/ w( i' W5 X  crt num-cars& N. ]% v# ~: s# B7 |. Z
  [5 x2 n0 W# y* A
    setup-cars5 E! ~% U. u2 ~+ @- b5 B' ^, V& z  X
    set-car-color6 O% n' L+ e0 b2 i
    record-data
+ ~( g( i* ^  T3 S  ]6 l9 i, r1 l7 n+ K6 O& E

% ?6 e1 t+ I. I5 e2 n* F  ;; give the turtles an initial speed
2 R! l( t9 q1 [, @/ T2 Y  ask turtles [ set-car-speed ]( F- \# `: \! S: F
$ @3 u" d  Y7 w2 v2 Z6 D, f4 C. R
  reset-ticks, {9 g9 O2 J) O% G( N6 C/ L) F9 m& q
end, q- x- H3 c0 V$ u% |" a7 z

1 t0 n# }  e! P+ p8 j;; Initialize the global variables to appropriate values
* l: R$ j8 d- |" I+ c2 _" V; tto setup-globals6 `2 M" e" t. A0 S- M4 Z/ K7 @4 _6 o
  set current-light nobody ;; just for now, since there are no lights yet
" R& Z, i( \' t+ X; A  set phase 0+ q; d8 T3 k. W5 Y8 N" [- K
  set num-cars-stopped 0
) ~$ H* s! ^$ M  set grid-x-inc world-width / grid-size-x# u* o3 w7 ]$ B2 U
  set grid-y-inc world-height / grid-size-y
0 `$ R3 U1 x) U0 `, [0 ]
5 f" L7 E3 D9 C  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% B2 b& t6 b" y& x+ G4 [0 i8 C* Q  set acceleration 0.099
2 S& b1 F* |  ~end
! c! g( r( A" \8 V8 X4 t4 H
" d* M- u* b6 e! B$ z+ A, p;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( B& o- }4 V% u. B1 @) u0 \" B
;; and initialize the traffic lights to one setting
; [5 x2 k9 b% _to setup-patches$ {; o7 E/ x4 y& W! z& B! f
  ;; initialize the patch-owned variables and color the patches to a base-color) k) |3 f- A. `) W3 {
  ask patches
' k' L9 Z/ J- ~/ J. M; J4 E0 d  [' |: q' }$ m3 f8 g" M
    set intersection? false
- A5 w2 `# S9 h+ }. m    set auto? false" [" ]2 H% G3 I) y
    set green-light-up? true
+ ~* b$ w! a7 x- `" _; ^    set my-row -19 w4 c3 x1 D3 m* D5 o6 L% b
    set my-column -1
8 ?' }9 T) `$ m1 t, b9 }    set my-phase -1# ?3 r3 q6 {6 T4 g4 |. G. B
    set pcolor brown + 3
5 u# ~( s  v, Z4 ^  ]" f* g' u% z" I9 A" v9 x: z

8 h) m% l0 A- g0 ]* d( i  ;; initialize the global variables that hold patch agentsets
8 x# n1 j( f: P- {' d6 K( m  set roads patches with* k( h8 Z  m/ i) x( p" \" g+ W& Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' Z7 c- Q% r. p) s4 G% X4 w( x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 G, C9 E6 {& k& m
  set intersections roads with
* C. ]5 {) S. i# c0 n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# u  U' P; B. L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& n, Y+ ~. ^7 ?1 [- s# J5 E2 I

3 v6 c% w% r. D5 O  ask roads [ set pcolor white ]
5 w7 m! X  _2 E$ k5 G    setup-intersections
9 A& A6 p5 D- ^* Q2 i8 Yend
% n' Z. \( ]- V其中定义道路的句子,如下所示,是什么意思啊?% N) {& c6 |8 |& a7 g
set roads patches with
; {* U) y5 K; O. G) P2 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( m* J  m8 z$ Y; H' ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 h: ?4 h9 o1 N. G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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