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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 {+ w4 l) s( \8 z. @4 v3 [+ L0 q7 `netlogo自带的social science--traffic grid这一例子当中,
! G/ e  s# h$ H. Vglobals
" o( U. o0 b6 `) }% a, S/ T' ^0 G[
( w; Z4 d) n5 \( u" o) c  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ E1 J' @" T8 b0 y1 {7 `  grid-y-inc               ;; the amount of patches in between two roads in the y direction! h" ~7 W/ F' b/ M' E: Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 g+ ?. s- ~( X* h% H% i- J* y                           ;; it is to accelerate or decelerate
9 g, `+ ?$ h# E2 T- Z8 v/ X  phase                    ;; keeps track of the phase& f/ c: S$ l, W
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( i+ L! ]0 Z! Q7 w2 M- W1 c
  current-light            ;; the currently selected light
  }% M7 l+ _! z* b7 N5 {7 d% ?/ k$ m# |5 o% \4 r) F
  ;; patch agentsets2 b# k: K! v. \' d8 q
  intersections ;; agentset containing the patches that are intersections
& \8 ^* h+ n3 P  roads         ;; agentset containing the patches that are roads
- \* G" \- x5 p  v]
6 E* V2 k8 E* g* ^# [' U) q
! |1 y% {) c, m$ h% u. E, H2 [turtles-own
* r1 y4 d4 }  U# N2 v[) e$ F" P" w. U9 Y- s
  speed     ;; the speed of the turtle
' f5 S5 T3 ?- U/ x0 M, L8 b  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. L! h) n9 ]( b- R5 v7 j
  wait-time ;; the amount of time since the last time a turtle has moved8 d2 ^9 Q6 {: y
]0 k- c# k: |( [, a2 E3 I1 q3 S8 A
3 }7 b( f  y+ g) x) J* s
patches-own* M  x, b: n  ?0 k  K) x
[
& I9 J+ r( J- z. l& [4 m  intersection?   ;; true if the patch is at the intersection of two roads
9 o* n1 b$ l) @  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# t4 X+ P) f- M/ y; N
                  ;; false for a non-intersection patches.# q2 I  f$ {/ B3 g
  my-row          ;; the row of the intersection counting from the upper left corner of the" t- n, q3 d2 R* Q) a* R
                  ;; world.  -1 for non-intersection patches." v  @! e/ B& e" W8 m
  my-column       ;; the column of the intersection counting from the upper left corner of the
% @5 M) N5 I' g7 D                  ;; world.  -1 for non-intersection patches.
0 b1 _+ p7 N6 X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( h/ h/ A4 Y1 ]$ m) G7 X  auto?           ;; whether or not this intersection will switch automatically.) Z* [! R+ z# z' q! ~# n3 d; D
                  ;; false for non-intersection patches.
% P6 _' Z& z8 v6 X3 I]& `# U9 _0 H6 A7 `2 e
! @0 m- r5 m8 ]5 b+ P& n
8 O  ]: W3 Y) A+ `6 n( H8 m
;;;;;;;;;;;;;;;;;;;;;;, h+ K# `5 C& V, v
;; Setup Procedures ;;4 D+ I, _6 R; y0 S$ w% q& x0 I: m
;;;;;;;;;;;;;;;;;;;;;;9 A. k, n$ N& _* W4 F
3 w6 V3 _* \2 W  I& s1 \
;; Initialize the display by giving the global and patch variables initial values.
5 X6 s3 e. g5 l# h. u3 a* Y4 ]+ C;; Create num-cars of turtles if there are enough road patches for one turtle to
! `- {7 \& G8 l$ X/ h;; be created per road patch. Set up the plots.( y$ P1 y6 H* }' l
to setup
9 r' @; S8 T: z: d/ c0 s6 v  ca6 A1 g. `5 `( z
  setup-globals
+ ]! T) G% H6 [6 t. Z8 f. S; V
  ;; First we ask the patches to draw themselves and set up a few variables# m, r; R1 [+ N, Y0 p0 ]
  setup-patches/ W' D0 ?; d; g3 \- t( n
  make-current one-of intersections
9 h- E3 S  S! e' v  o7 X4 f  label-current
) s* T+ @& W2 T; G- v: O0 M( K; U( `; I2 p0 ]
  set-default-shape turtles "car", G1 l; B1 G+ ]( w+ ~! ?+ t
7 j7 b! d" N- |( W) ^* L5 B4 u
  if (num-cars > count roads)
; O# b# a! I) G+ V# x" j* ]  [! j9 U3 G4 n; ?) L" ?% b
    user-message (word "There are too many cars for the amount of "
# m* s+ G( b" y% }                       "road.  Either increase the amount of roads "' Z& l8 [9 P3 @' R" W- W8 G7 Z
                       "by increasing the GRID-SIZE-X or "
! m. S+ C) r0 M; K  c                       "GRID-SIZE-Y sliders, or decrease the "
6 i2 a4 U/ B+ C5 D" i" X                       "number of cars by lowering the NUMBER slider.\n"
! J' x  s0 J) R* B+ L1 i) u                       "The setup has stopped.")5 d2 k0 P9 m& c
    stop; O! P; l9 J2 X8 \/ K
  ]
" l+ k( o: {% r" b7 M# T/ N& F( f4 }& q! x: P, u1 _
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ b, _$ {- S5 _% Y  crt num-cars4 i& J6 [* s# M' v& ^7 w
  [: w. P5 @8 h5 \
    setup-cars- a- V% Y1 g6 b! a
    set-car-color; ]3 x& g/ x8 A% n9 p( [' X
    record-data
/ q# [) m+ o0 R4 @% Z1 j' Y  ]
8 T% e( O. g7 s/ t! f9 d1 J
- Z# T/ `2 C1 @% \8 C& x  ;; give the turtles an initial speed% A/ Q; h! T. F1 ^- c0 O
  ask turtles [ set-car-speed ]
" h* S4 d: g- Z3 e
* t) U+ r$ Z; x  reset-ticks
5 b' Y$ m3 b4 e/ U! f# `7 |end
: t6 H; S) n; f$ A7 }1 G
8 H! t  `) _$ L, h;; Initialize the global variables to appropriate values
+ L( N. m- F4 n  L' ?  H  ^1 o% K+ uto setup-globals" D) K9 o8 `/ D5 C& Y$ {
  set current-light nobody ;; just for now, since there are no lights yet
: o' N, J5 c6 Z/ B3 u7 x/ T; g  set phase 0$ W, ~) T4 D" L/ O* [* P) \+ f5 N1 `
  set num-cars-stopped 0
3 x# G8 I4 }: M9 q& D  set grid-x-inc world-width / grid-size-x
+ O( r: G+ a4 h+ d, v5 g* x  set grid-y-inc world-height / grid-size-y
9 O( N0 r/ U; u2 Q4 c5 R( v% ]+ `
, c* F, U) W5 A  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" X7 J# j9 H! O! |2 N  set acceleration 0.099+ _% }  ]/ ~% _) A/ {! k
end
. `$ S# [5 `- l0 C4 F+ l0 Z' E9 |; [8 @5 j4 S6 K' d; Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  |2 W7 x/ @1 \# R. z;; and initialize the traffic lights to one setting- P% Y' T# X# I7 J. n( P
to setup-patches9 N3 N4 G2 \6 z$ l! P9 z- V, ?
  ;; initialize the patch-owned variables and color the patches to a base-color+ w; N" j6 x, `" B3 }
  ask patches# j+ J$ B/ z# X* \8 k+ c. A6 o3 t
  [
1 u( e3 t7 }1 Z1 h' ~: K3 u: E/ D4 k    set intersection? false) x6 k8 ^; `( e* h) h- G
    set auto? false
' n0 o( _  \& w8 m$ G    set green-light-up? true6 o7 v; C2 m# V; U, b& z
    set my-row -1
9 n1 I& p8 Y/ `    set my-column -1
/ O. C* z) s( S- o0 y8 C    set my-phase -1
6 v+ I2 y% s) }" ~+ d3 {! S* g/ `5 u    set pcolor brown + 31 P; }7 D; [. I6 M7 L% K
  ]1 C2 J; a7 p8 [- ?6 B

2 G6 V( Q8 e/ j- c3 x6 i  ;; initialize the global variables that hold patch agentsets
# E% T/ ]& @& Y  set roads patches with
3 H5 l1 T5 z1 _' C# Y# n0 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" e: L, A$ F2 h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 n+ I9 b2 F6 H$ e8 M/ ?( t8 E2 N  set intersections roads with
  Q: Q* I& s* I" u" |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 O% |! y$ a4 r, T# y9 k: f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 \) X/ A4 m; b8 @
6 F! A; E6 g4 A9 e# D! S5 r! W  ask roads [ set pcolor white ]
# [9 N: `% r2 W$ f" V$ z5 @  K    setup-intersections4 l4 n: z+ [& {+ E# Q: j
end; M/ J, x; `+ E! e/ k. N
其中定义道路的句子,如下所示,是什么意思啊?) ^  v& w3 x' R& H$ ^
set roads patches with+ e9 z: ~6 [8 X. f- `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 r8 c: {/ z1 E/ Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; ~6 Y. B% E  Z8 |谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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