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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 Y( U$ W- N$ |+ }& L& o6 u
netlogo自带的social science--traffic grid这一例子当中,5 v6 A; x, b1 t. I2 _2 ]8 Z
globals2 Z) b9 k4 f' L) O+ m1 O& ]7 s
[
# ^( M, x$ ?9 H4 ~! R  grid-x-inc               ;; the amount of patches in between two roads in the x direction; N; f/ j& J# O/ d  U# o9 m
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; f( @( l/ v' n& f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ j& v. F7 a, u3 K                           ;; it is to accelerate or decelerate- V$ Q% k! J6 _
  phase                    ;; keeps track of the phase
# w5 H; ?4 i/ R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, @% u7 }# j! ~" I8 B
  current-light            ;; the currently selected light
4 }1 b* Y6 v6 A* K/ d) U- b2 }
9 Q' g+ v0 m# F# b  ;; patch agentsets
7 a4 |# H7 Z5 V& G  intersections ;; agentset containing the patches that are intersections
6 ^: r! L! i( {  roads         ;; agentset containing the patches that are roads- w5 N$ Y5 g% L9 i' e8 Q0 ~4 i
]
; M) a* ^& m( ?7 N5 _. G( f8 ]! z1 _8 b: e4 S: i) {% G1 o3 o
turtles-own
" X2 P* ^7 L& r. X6 J[* ]) ^# j- V+ w& ^3 r* ]" T
  speed     ;; the speed of the turtle( i' ]3 N; u; a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# d' U* u0 I5 O  C; |
  wait-time ;; the amount of time since the last time a turtle has moved
8 T0 a1 L' h: Q$ ?3 k3 z]
" J2 I* W7 V- L$ Y6 V) a. w8 ?
+ g1 F9 R$ e& {& w! V. K, A7 D+ ~patches-own6 W  W, i" ^' `% b+ D- N0 E
[
+ {0 c! n0 c! Y; Q# \  intersection?   ;; true if the patch is at the intersection of two roads
, k3 u$ _1 h- n  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) ?' X$ d2 o, F# A$ B                  ;; false for a non-intersection patches.  F8 K: H$ o6 |' C2 [. z
  my-row          ;; the row of the intersection counting from the upper left corner of the  X, R7 z4 Q! r/ S. `
                  ;; world.  -1 for non-intersection patches.
5 M. ~9 C" r* t& M) y! i  my-column       ;; the column of the intersection counting from the upper left corner of the$ t; g; y: ?9 G5 t
                  ;; world.  -1 for non-intersection patches.
% R& P. Z- i) C) ^3 a* I$ B- T/ X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! s( V  f4 x: s! D; ?
  auto?           ;; whether or not this intersection will switch automatically.9 b% l$ V5 G' `- y1 z" k2 u6 p
                  ;; false for non-intersection patches.
' K6 H+ \, ~# l' K- j]9 j+ X, s5 P' Z; R' @( r

) C9 j" o  Z4 S$ O. G+ O! Y7 k* m0 R% q* V* B3 G
;;;;;;;;;;;;;;;;;;;;;;. F2 Q# I& q/ f" s5 Z# H: G
;; Setup Procedures ;;% r3 x+ z9 m, ?, g
;;;;;;;;;;;;;;;;;;;;;;3 z, }& N" e: l5 R  j: t
9 I6 l4 M; V: R6 O- O  o4 E
;; Initialize the display by giving the global and patch variables initial values.
2 x; r9 G" \3 y  F% E8 p;; Create num-cars of turtles if there are enough road patches for one turtle to
* }4 Z) R+ b% n7 T  f( c4 J1 b. d4 a3 L;; be created per road patch. Set up the plots.0 H0 {5 j* q8 X* b% Y7 N6 o
to setup
( \: K+ p$ K) u  ca, D& f7 q# S! f7 @) t1 J& e
  setup-globals
; A0 t, J; y9 ?& S. C  @! _- ~! N2 [
  ;; First we ask the patches to draw themselves and set up a few variables
% p. P, ]9 c) \; b, w( N% y  setup-patches
$ Z: k+ \% f% v  make-current one-of intersections
% d4 y- A+ v( \$ K; Y" ]( ^* G3 H  label-current* l6 L0 z6 y5 O1 B
6 F2 K) {* ?5 R+ V
  set-default-shape turtles "car"
7 _* N* M& g2 U
) I/ d" }% s  p, P1 F+ ]  p  if (num-cars > count roads)
0 E1 H, S! z9 r& O2 o  [' m8 ?- ^7 V# c5 w
    user-message (word "There are too many cars for the amount of "
" X, f* P8 O" v* G) T& e                       "road.  Either increase the amount of roads "& M8 O" g9 V+ z) \: x' ?  M) a" @! Y
                       "by increasing the GRID-SIZE-X or "4 }% f2 k8 V, K, ^9 W
                       "GRID-SIZE-Y sliders, or decrease the "6 K" ?2 g& P, \
                       "number of cars by lowering the NUMBER slider.\n"
* q) M- x& _3 q  O0 S: u" w7 A, d8 R                       "The setup has stopped.")
) F. S; P4 x- b. z1 Q- x; Q    stop
, V  e- b& h; D  ]. |8 p. K9 U. q7 j7 }
. t! T. o# s0 k& p. h6 Y% {
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! m. b# y- K- @6 R4 `* @* F
  crt num-cars& r1 g' t; k1 p5 P& n  F
  [7 V% H/ K9 Z  Y5 e1 a3 n
    setup-cars3 i2 l6 G. h, O/ j7 }; @
    set-car-color
; |3 U% N: z! y) ^7 [# M/ }    record-data
6 r! r6 @( Z3 {- K3 n  ]
: z- H- ?/ p: i1 a& M
4 i2 n6 Y' [' a1 R; \' ^  ;; give the turtles an initial speed5 K8 L7 v! _% V+ |" O
  ask turtles [ set-car-speed ]$ ?$ k* R) p: d+ c4 }5 g3 O

) w, W8 Z: U6 t( x5 O  reset-ticks
% M" u: E- i* I. \end
& g7 t' w1 e% k; d' Y1 |& ]1 l, h9 g) m% X8 \, \+ f
;; Initialize the global variables to appropriate values
) i! _2 R: w% K: Tto setup-globals+ y. J. V. q" C* g5 B3 _& X
  set current-light nobody ;; just for now, since there are no lights yet
# j8 W$ ]$ H5 ]& |! G6 ?( I7 U* c  set phase 0
8 E2 V# i! Y* m: ?$ X# g5 n  set num-cars-stopped 00 K; p9 N/ k/ w( N+ w9 U
  set grid-x-inc world-width / grid-size-x3 G& p8 D4 z, I. ~8 f7 P
  set grid-y-inc world-height / grid-size-y- ^% j! U* ~" _! e  M
. |5 p: H+ K# X
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* Y& _. h1 F! c- a% d$ H6 z  set acceleration 0.099
. U9 t. x! B6 `) Bend
2 ?* k, n* c0 s) l5 N  J- O/ y) ]7 P. |. c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 i2 W( I# j) [$ [2 m;; and initialize the traffic lights to one setting
7 p. A, R3 d- |: _5 k6 m9 tto setup-patches
6 H2 F- S' b5 |  \" _  ;; initialize the patch-owned variables and color the patches to a base-color. h# D( F$ C, z
  ask patches
' V. E+ k9 b3 `+ f  [- Y7 s/ a* F, Q: }, l
    set intersection? false
' J% L  _3 n9 s; U0 G5 T2 v8 I    set auto? false
) w$ ~$ T$ j- c* v    set green-light-up? true
- [& D! t. D1 J4 t0 z( P" o    set my-row -18 T, s% M. T3 F) S) e# e
    set my-column -1
  ~( H  r5 }/ `" L    set my-phase -1$ _& v- `  C' P) e
    set pcolor brown + 3
! S! N' g& c) H, e& u* ^) K  ]
: f* T  P, F9 v  x1 q9 V) E+ K; B* R" W" N2 m8 a
  ;; initialize the global variables that hold patch agentsets% ?! b( x! N9 V1 e  i4 y, w
  set roads patches with- F" K! p6 x+ b, h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 M1 k6 d/ j1 \& v2 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% y. u$ Z8 E$ @! b$ `3 a  set intersections roads with& B9 i1 Q! Z# v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 P: @" Z/ O3 e( |8 P) A- w1 ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 t+ O5 v# G9 Z" H. d9 ^
0 E  z' z; i/ }+ X, E
  ask roads [ set pcolor white ]) ~% T8 x7 ?1 y8 x- l6 L+ ^. I
    setup-intersections$ E7 p2 O) Z' M% S- E5 {" q, B
end4 _6 R7 D) h" l' e
其中定义道路的句子,如下所示,是什么意思啊?
  O1 a3 a6 i- Z, ? set roads patches with! A. _; `! G0 v; H( _5 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, C$ D2 _( y0 A# Z# n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 \7 p% m% ]3 W4 q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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