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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 O! |  T# S2 |1 k% f  k! ^
netlogo自带的social science--traffic grid这一例子当中,$ {( o1 t  @1 a% Y, a3 g
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction, X6 ~7 t2 e# H
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 Z% \8 g8 T3 V4 x5 j  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( z1 r* ~3 Q" j& |# k/ N" y                           ;; it is to accelerate or decelerate
4 P$ [( Y- G6 x3 A! \  phase                    ;; keeps track of the phase( u! C$ s3 P) W( Y) b: o* Q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 E6 D# o) n- x  current-light            ;; the currently selected light
8 P6 [/ J% U) ]* u0 l: n- s% W; i, w/ e( m1 C7 \
  ;; patch agentsets
: v: x5 Q' A8 n* v  intersections ;; agentset containing the patches that are intersections
! R' z- U) f8 N" J" o  roads         ;; agentset containing the patches that are roads: b. f4 H( Z2 Z& E! Z) f6 `: L
]5 c4 k; l% [4 a. S6 f# S- c
  N6 g8 u, R- ]4 O, i) x2 u  X
turtles-own
/ v9 P' ~2 f% B4 ^1 R4 P7 ][& v" S( M: L5 k$ k  \
  speed     ;; the speed of the turtle
7 s: Y; @+ N9 q2 a& X  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) b# F+ |1 q) ?5 r% f# Z3 u+ C$ Y& S  wait-time ;; the amount of time since the last time a turtle has moved
8 G; H/ D1 h8 m/ T8 S* z+ i" ?]
; L" V2 E& ^( L8 J4 x
! p! G9 P1 c, {! l8 Kpatches-own5 o6 f+ k3 z4 S2 E# C6 G
[
$ v; P# u0 _; X  intersection?   ;; true if the patch is at the intersection of two roads
9 }1 ~* l; R2 g- A* t4 |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" b! n7 Q9 z9 S& \8 b                  ;; false for a non-intersection patches.
5 g; n. ]2 @( a  my-row          ;; the row of the intersection counting from the upper left corner of the7 p' R# X; V+ W, t
                  ;; world.  -1 for non-intersection patches.
" v# X+ U, {# i5 ?% _# g0 X  my-column       ;; the column of the intersection counting from the upper left corner of the
, |% X* @4 S- x  M                  ;; world.  -1 for non-intersection patches.' t: \! ?! n2 x( b3 ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 L& W  s9 h6 Z) Z- _3 @
  auto?           ;; whether or not this intersection will switch automatically.
2 a3 `* n1 f" n. k                  ;; false for non-intersection patches.
4 A2 a8 H/ J: V- C2 y& t* N/ X]3 r6 o# E& U& p8 j) j
( r8 X1 t' t! \  N
  H8 Q9 ^# q  ^) |$ F1 ?, o! p( N
;;;;;;;;;;;;;;;;;;;;;;1 ]3 a* V" J/ R# e
;; Setup Procedures ;;' B. X  D7 i) \
;;;;;;;;;;;;;;;;;;;;;;
/ O7 @3 d; p. m! c! i1 u4 K# P) l7 D" B8 }- h6 i
;; Initialize the display by giving the global and patch variables initial values.
! U, B8 b8 u0 e. v;; Create num-cars of turtles if there are enough road patches for one turtle to3 O5 Z1 @9 j; b$ E3 a  L0 \! \' A
;; be created per road patch. Set up the plots.. _. f7 g! P( X; q8 O
to setup
. i% X2 l- Q: V' y1 ~  C) O, t  ca, J- T1 y4 X' a" l
  setup-globals; A; \+ |# V0 k
# ~5 i, p+ U9 g
  ;; First we ask the patches to draw themselves and set up a few variables+ X0 i$ T, z4 f1 a0 H: l0 S
  setup-patches
/ A$ m+ C: T5 s* q, E0 h9 |  make-current one-of intersections
0 A$ O9 S6 e! r( ^' j% D" o4 U  label-current
; T0 z% ]2 d* u1 ]* z& }7 i" i; O
, z" f4 o' y  N$ R4 h: K3 H  set-default-shape turtles "car"
. I/ Y0 c4 n7 _  Q
; l: Z% h+ d( l" }  W  if (num-cars > count roads)
5 z( K* w1 z% n9 K0 S2 b' U% H  [
& c2 X: ?8 K! p/ u    user-message (word "There are too many cars for the amount of ", I" q$ R3 v1 B
                       "road.  Either increase the amount of roads "
) O+ ]/ ]# F/ A6 l( F! l2 W                       "by increasing the GRID-SIZE-X or "! ~5 c& e4 ]& x& ]8 r# t, D
                       "GRID-SIZE-Y sliders, or decrease the "
% g/ @5 |2 k. a# B6 o                       "number of cars by lowering the NUMBER slider.\n"
; A7 w# ~3 j  h+ w# K                       "The setup has stopped.")
5 C/ u. }; ]' K2 F0 X    stop& n+ Z4 X# n! x
  ]
) f. Q, ]) z; J0 A  m5 u. z' b- a4 u; X
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 O- V, u3 P$ I2 R9 _
  crt num-cars
$ [- p  g" U& S& t6 y  [
6 I/ y" x* e7 b7 w0 K& x    setup-cars7 k$ F" }1 R: i* `) S
    set-car-color
) F: W: }* c# [, Q. `0 M" n    record-data
' H& T# r; N' R; \1 p  y  ]
8 l1 n( [: g% V8 ^6 L9 h9 ~0 m. N1 k0 h
  ;; give the turtles an initial speed& V3 F5 s# h! ~9 t6 [9 b
  ask turtles [ set-car-speed ]1 M3 }& C. Q8 A7 @  v8 l

7 j" X* W0 g% u, @# F' Q  reset-ticks" ~2 q% k! {2 j8 U+ ]) L4 e
end! t7 ^1 P- K) |" e0 e

3 x% z* O! H6 p7 ?. m: w8 y8 p;; Initialize the global variables to appropriate values# D' j  ^; O7 `0 B, l
to setup-globals
: t" l% ~( Y7 u. S  set current-light nobody ;; just for now, since there are no lights yet
, }9 ?* E3 ]' K5 i$ v0 Q8 h  set phase 0; e1 G5 O3 B3 d7 H7 G  b
  set num-cars-stopped 0% A/ u7 j; H, s6 b5 Y
  set grid-x-inc world-width / grid-size-x
) l4 K( b* e% p+ F! x  set grid-y-inc world-height / grid-size-y* _, H) |( v1 G

+ W) Q! l2 J$ A6 _- P1 [  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ E2 I: h5 a0 B$ f9 S5 b" ^2 W1 V
  set acceleration 0.099+ S/ r9 j4 T* Q
end3 q7 A/ L  e1 J: h* L$ B, b7 L

* i# E) O$ K- Y4 g# S  |* j;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 v. _( K5 o+ c' d1 q; l" i% M;; and initialize the traffic lights to one setting
8 n8 S$ U( S  u2 H" Fto setup-patches
" C" R8 s; `# n( e2 g& }  ;; initialize the patch-owned variables and color the patches to a base-color
0 V" Q: O1 J4 D, \1 |  ask patches
9 J$ B% ~2 Y; v( u+ C& B  [6 f( [$ G% A* o+ t1 m( B' h! s
    set intersection? false
4 |# d3 y- }  C. M. }, _    set auto? false" K9 M6 k, g# C# L/ p  r
    set green-light-up? true
* X7 f" f0 x/ h& E/ [    set my-row -1
. S* B$ p2 b" P) ~3 K/ U0 K# j) @    set my-column -1  K7 W7 r' Q7 b! F  [9 Y
    set my-phase -17 N9 W( ]* {% n. f9 [: y- S
    set pcolor brown + 3( k( [2 t( D4 F
  ]
  R) Q+ j5 r' f& r0 _+ \. P" d
9 t; r/ H/ g' w5 y4 l  ;; initialize the global variables that hold patch agentsets( V8 x5 Y7 o0 w  j4 S1 f, T
  set roads patches with% H2 D. t3 @0 L* [  O% K1 X7 A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" j, `. _% o5 q- i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ d9 c2 H+ c: }
  set intersections roads with
1 u5 t3 }! ~4 E7 z5 ~! P, a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 j+ Y0 O. Z" ]% R& [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' b! ?) y3 t& L% K; x
- C, l. z. q2 y. k! U  ask roads [ set pcolor white ]' d2 _1 g$ d. |* s2 a
    setup-intersections0 j) P' \: h9 B# j
end# H8 b, T/ {& a$ A) k) x$ z
其中定义道路的句子,如下所示,是什么意思啊?6 M7 V0 Y9 a0 i1 l0 p6 T
set roads patches with
; A# n# O- f6 E" Z, O9 H7 @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: A6 O/ `6 D/ d& v  ?0 g# n: X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* g. U8 }# K+ b/ y& r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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