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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; U" s+ a, d  C' gnetlogo自带的social science--traffic grid这一例子当中,) Q8 x5 z1 g! f. B% p6 h
globals
0 m0 c$ T( e0 \7 R" ~0 c+ J[) y3 [: T9 j( e- }! V, o1 ]
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 Q& q2 ?$ Z6 l7 y8 }, U6 p# p  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 [2 g1 x+ f# Q4 [6 \& Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 v; S; L9 p5 b) I
                           ;; it is to accelerate or decelerate
* r3 E0 L% b& i+ ^  f5 S  phase                    ;; keeps track of the phase$ b; S7 L. a9 ^4 c
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 M  `: v: h/ |
  current-light            ;; the currently selected light
3 l( U( F! m+ C+ Q! D7 V$ p2 {; Z# W" t- I
  ;; patch agentsets7 S$ }& Z' o8 G) O, R
  intersections ;; agentset containing the patches that are intersections6 S1 q6 B- j. ^
  roads         ;; agentset containing the patches that are roads' Q( ~9 Y8 z6 P! K
]3 z- [" ^# }0 j5 ]* n1 |7 n
1 E) z- c# M1 u& r
turtles-own& H- }6 Z- Y' x2 ?4 G
[& w5 E! ?/ H8 A1 l/ @, m
  speed     ;; the speed of the turtle
0 S( L. q) F9 y5 y6 u  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, L1 G! F" F, C. o# k
  wait-time ;; the amount of time since the last time a turtle has moved7 ^  A' Y* b5 b. ~
]
8 }) T5 j: p# e* s: V, C+ G2 |5 N. O" D$ h9 Q" ]
patches-own
& p* D- d+ A/ f[+ ^/ {6 r. E( J- i0 G: w7 L* s
  intersection?   ;; true if the patch is at the intersection of two roads$ Q/ c' H. T! p. M0 U; j4 b" k' e  h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' v5 J" E: y; m% L  O4 s                  ;; false for a non-intersection patches.( M0 S7 y3 g6 u* O
  my-row          ;; the row of the intersection counting from the upper left corner of the
* h" U6 \3 `! t* O# Y: [3 s                  ;; world.  -1 for non-intersection patches.) h5 Z: B$ G' C+ C8 g
  my-column       ;; the column of the intersection counting from the upper left corner of the
* ?6 z2 B8 X, C                  ;; world.  -1 for non-intersection patches.
4 O. ^# i6 |/ Y- _+ W7 u  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 c2 n1 B5 y* A  e' ^3 W7 g3 H
  auto?           ;; whether or not this intersection will switch automatically.8 z) H" J/ }5 A; j0 Y) J
                  ;; false for non-intersection patches.
2 ~4 x& e$ G! {0 `7 ?]
; m. X- r( W$ @. m7 T9 i, c7 ]# y% T5 L% @( r
8 q& p+ n3 T. G& Q/ m! J1 W
;;;;;;;;;;;;;;;;;;;;;;" ^. o; P9 L( k  I! z+ N
;; Setup Procedures ;;
8 F# Z# d( g1 T2 P;;;;;;;;;;;;;;;;;;;;;;; B0 f0 b' O2 w
: `3 N/ J9 p/ V- u5 s8 M: G
;; Initialize the display by giving the global and patch variables initial values.
; b; S: F! f2 w: d/ B' F;; Create num-cars of turtles if there are enough road patches for one turtle to
& S+ o0 D  l- |+ s* D( C;; be created per road patch. Set up the plots.2 j& P) X  G7 P; W
to setup
0 d: f* ^) J/ I( W* a  ca
& t! r1 s$ p6 ~# p5 ?" Q  W  setup-globals% Z5 [. \( c" t7 N
- o, u3 u( n0 A
  ;; First we ask the patches to draw themselves and set up a few variables
' O( q2 P% z9 H- U* }6 n+ e  setup-patches$ i2 N+ a1 K/ d
  make-current one-of intersections
8 ^% |; G2 |+ z7 u" v  label-current3 l8 z3 y' f: f9 s
  |4 ^0 s2 l0 m0 f6 x7 [  M
  set-default-shape turtles "car"/ X2 s# Z6 o% l$ r
+ d* C) h( h/ r0 P
  if (num-cars > count roads)! B3 {& p2 P6 K, K7 g7 U9 S
  [% X6 j. O+ S% Z/ P* ^9 U8 f
    user-message (word "There are too many cars for the amount of "+ E! [, v# \* U; k3 K
                       "road.  Either increase the amount of roads "
# r/ W- e& h# Z" |3 |                       "by increasing the GRID-SIZE-X or "
; ~6 j8 T5 q) v3 G3 \' D                       "GRID-SIZE-Y sliders, or decrease the "
9 v1 l# M; e- r9 Z/ z6 u% y$ b0 J                       "number of cars by lowering the NUMBER slider.\n"
% s: e, n5 U- F5 d6 j* T: j                       "The setup has stopped.")' b" O$ l5 Y* o: H& x8 R
    stop
0 ~. y6 y6 B1 v6 |& T3 b2 d  ]
% u! M! _1 X% I/ {8 n. l& n3 J" y" C8 j. l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ b6 I( G/ d" J, Q; @* n
  crt num-cars' M- A) S* X9 V) J
  [
' R; |7 e5 s8 ~: E. C    setup-cars
+ i' `( e+ v: h+ H0 T. N( k    set-car-color! n/ O+ _3 b  D! q: u
    record-data/ J. k/ @. J7 S/ h
  ]9 h( X! ^. Y3 w) {

. m+ e+ ~0 T3 G+ v1 k5 T  ;; give the turtles an initial speed
( m) X4 S, C; V9 t" G8 j  ask turtles [ set-car-speed ]
  X5 }4 N& Y# C, @  u$ H  ?& k0 T8 z, k8 R
  reset-ticks: Z- A9 K1 P' K4 H$ V& @
end- n9 R2 H+ T& }# }; d
3 b4 |) j; b. w; T
;; Initialize the global variables to appropriate values
8 e8 T0 U0 A4 f5 S  b6 gto setup-globals3 L6 `3 {3 J. ^
  set current-light nobody ;; just for now, since there are no lights yet) m8 D- G# n9 e" }7 c
  set phase 0
: z2 s* E4 d% I6 \  set num-cars-stopped 0. v2 ^) E  p' b3 z" ]; `' C
  set grid-x-inc world-width / grid-size-x
% z$ P/ G. `6 z1 j( {8 X5 O# N/ c  set grid-y-inc world-height / grid-size-y6 Z9 }$ u0 U. t: |+ {" d
7 J; z& j, O* [3 F$ g' F; Z  M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary9 ]$ ~8 k2 l7 O' V5 e# O) {
  set acceleration 0.099, q( E# e  ~7 ~5 H
end: q% w! z% h8 h# v) {5 P& j- y

3 x6 u* @. p  l1 _: `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ s2 A9 x) E! P+ l6 v' Y
;; and initialize the traffic lights to one setting
  m* h7 [, f: \& wto setup-patches
( R6 ?/ ^1 K. n  ;; initialize the patch-owned variables and color the patches to a base-color2 c% j0 L6 }; x( a% J' @+ f$ R, W
  ask patches, }9 N9 Y. h" [9 ?8 S: H! p
  [3 l, J* M5 s6 x0 `. r. Q6 Z
    set intersection? false* i! C2 Q% Z% U0 g
    set auto? false
' w) c- p9 H- P4 L  b    set green-light-up? true* z& v0 z  @* f* A( H
    set my-row -16 R2 t" v$ P( g% Z; j
    set my-column -1
5 u3 d, e4 @% s% B  f& a% }    set my-phase -1
. o" ~: o" e: R  |$ b! y    set pcolor brown + 3% Z  b6 H3 T$ E: Y! n+ B4 v& _
  ]" y6 ]' Z8 q) O: A
. K$ Z  a0 P8 ^* P/ D4 F
  ;; initialize the global variables that hold patch agentsets
( N$ ?& {$ a1 W, U. n7 ^  set roads patches with
2 F2 Q1 J, X4 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) P$ U" J% a- I! a. r( Z8 b' R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 T4 n7 d) @! r0 \0 V  set intersections roads with
# T# C# z( ~* R% q+ l* v) n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: E7 v( S- |' G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# s( D" s6 Q: ?8 O& n$ [# m* n

/ p* y; I5 Z# K' |" v  ask roads [ set pcolor white ]
. x) O7 `+ I: s5 O8 Z    setup-intersections. r) P: H# {1 B
end
# t( H/ {5 P* W! H% S/ J$ Q9 U: @其中定义道路的句子,如下所示,是什么意思啊?& K4 O0 a% i5 |0 C! n
set roads patches with% v& c) k; `6 P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 i: c  w) y( f2 i; u& |* l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( w3 H4 o1 M8 @- d% o, ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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