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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. b: D: @ C, _6 Y) L+ Z
netlogo自带的social science--traffic grid这一例子当中,0 Z' u2 J4 W/ \ D% ^5 t7 c
globals- O3 }/ q8 z/ o, \9 {" e' [
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6 J% d9 a, H8 O! Y grid-x-inc ;; the amount of patches in between two roads in the x direction# p+ W: A3 f( z% n: j' d
grid-y-inc ;; the amount of patches in between two roads in the y direction( N8 t; s$ I+ K! C- S2 K3 t
acceleration ;; the constant that controls how much a car speeds up or slows down by if
# C& ^, |& K6 r6 r1 X5 k2 C# c ] ;; it is to accelerate or decelerate; U/ I$ `* B! \6 h5 c0 U- R' s/ h0 j
phase ;; keeps track of the phase
# w* F* x7 \ [$ u: h) K- `+ I num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure/ y0 f- x5 |, b- v
current-light ;; the currently selected light
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;; patch agentsets
( f6 N% b y& G& } intersections ;; agentset containing the patches that are intersections
, i( k# H" U- g2 [' Y roads ;; agentset containing the patches that are roads& x m1 j% \7 I% g
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) ^" E& w" B& w: Y$ w8 H gturtles-own
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speed ;; the speed of the turtle. g* ]* q; W4 v4 m5 U9 o; ?6 W
up-car? ;; true if the turtle moves downwards and false if it moves to the right' J% T& ~! {. U( x6 W+ f
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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+ T, |3 P( B5 } intersection? ;; true if the patch is at the intersection of two roads, b# i/ a- \4 q9 f z: O
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
$ H) x9 C) j U* L5 w$ ?$ L6 c ;; false for a non-intersection patches.
# U' V6 T, e4 u my-row ;; the row of the intersection counting from the upper left corner of the. @$ e9 X7 C, y
;; world. -1 for non-intersection patches.2 [5 D1 u4 Y" t! ]1 l: l7 b
my-column ;; the column of the intersection counting from the upper left corner of the
# M0 w2 [" K9 s. g: t/ h1 d ;; world. -1 for non-intersection patches.
" L3 [7 Z" p$ K/ J my-phase ;; the phase for the intersection. -1 for non-intersection patches.' ^- u4 |5 k& ~( M V- `4 _
auto? ;; whether or not this intersection will switch automatically.
4 U* {) o1 p* q ;; false for non-intersection patches.' K7 ^7 }4 Y5 [+ J3 p
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7 L6 ?* _( ~( y B+ O- };;;;;;;;;;;;;;;;;;;;;;
3 Y( |3 x3 T Y- e9 t+ h% U) D;; Setup Procedures ;;
' \7 n9 g) k5 l$ G( T;;;;;;;;;;;;;;;;;;;;;;, L. f' _( Y5 ^0 M$ i
) }' t- w" A5 u;; Initialize the display by giving the global and patch variables initial values.
0 ?# t5 J+ I8 t2 l$ f;; Create num-cars of turtles if there are enough road patches for one turtle to$ f" i; H0 k, H0 r' g- z
;; be created per road patch. Set up the plots.
) E0 ~1 q" J0 e6 i. ~( kto setup
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( |+ T" f% Y* G: X setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
* h3 A8 j* t6 J* A setup-patches
! ~7 x+ c* r# G$ w& H/ _9 d make-current one-of intersections. ^- O+ X" c$ a( X( M
label-current
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) I7 \2 h0 P) b3 k, E0 f- y6 y set-default-shape turtles "car"" S3 U+ U4 Z4 {% j- d6 C: C1 T
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
* v8 X* z6 `6 W; v5 c& Q "road. Either increase the amount of roads "0 f0 P* n/ ~' d3 M/ s" t/ }
"by increasing the GRID-SIZE-X or "2 I9 t$ R! Y0 }5 C4 l& \
"GRID-SIZE-Y sliders, or decrease the "
# h6 ^+ ?, d7 ?, N+ r& |, n "number of cars by lowering the NUMBER slider.\n"
3 m a3 I. S7 s v0 u# R* u "The setup has stopped.")
$ F$ ~& F- c8 n; g* c stop
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: w7 F9 f, N# P! d ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! ~- a, x: f2 H' m4 V. E crt num-cars
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* K) `/ a4 h" a, _* k% g) T: G ? setup-cars( z- Y. o! d$ Q5 S
set-car-color0 O. m. j- J- l0 J! l" Y
record-data: d _" N! y4 g; u( K
]
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1 c* w9 G; f# E* z ;; give the turtles an initial speed
, w+ w, _! E. z) z5 c6 ?. f# Y ask turtles [ set-car-speed ]' S) H8 D& U9 N$ Q L5 c
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reset-ticks
9 [8 [0 ~ K$ |$ G( O' jend
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;; Initialize the global variables to appropriate values
k% o( c3 C: m8 a( l2 dto setup-globals
" v, p, `, j$ T+ ]+ c0 [) o set current-light nobody ;; just for now, since there are no lights yet
8 W+ [* m& x1 K4 h) Q a* V set phase 0
, K r0 W7 D- G4 x, I5 C5 [ set num-cars-stopped 0
g- c0 G+ w% ^! A' I set grid-x-inc world-width / grid-size-x
$ O( O. g9 ~5 M' B1 n2 F) Q set grid-y-inc world-height / grid-size-y, O1 P- J1 B8 g2 N
. [7 a: _8 u% T# j: T8 ? ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
n: O& j# j& z. q, Z8 b0 X) q* }9 | set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 M+ s/ D5 W T2 |. b: E
;; and initialize the traffic lights to one setting0 O o- O5 i3 z) B
to setup-patches- V! a1 @8 P7 [) O! V# s, B
;; initialize the patch-owned variables and color the patches to a base-color
) t3 @" ]! p* t ask patches; d/ l7 ]1 m* r! |* i# f# y
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set intersection? false: H7 `) r% _# {; W
set auto? false5 N* @1 i" [4 X( l% q2 r
set green-light-up? true$ V* T& [( g. ?0 I1 w& w) h; ^
set my-row -1
; `! p. e- {: J" Q/ B1 Z/ @- }* b' M0 A set my-column -1
' \2 `$ ], F. |! M9 } set my-phase -1% k, ?( B' B" Q5 M5 a0 r
set pcolor brown + 3/ l- @8 ~( D% g/ f. x
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" ^$ ?/ u& o8 L9 R2 _- R0 d ;; initialize the global variables that hold patch agentsets
/ S! j9 o1 e5 a! w1 I+ w set roads patches with
% u5 ], A9 P) U Y [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% @3 _7 j/ w& R& z1 w7 S
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) ~* g: b/ Z; n1 L* u' N' z set intersections roads with* n3 k" d+ k3 X) n8 g- ]3 Q' Q
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, J* H- o2 z, Z) U% ]+ \/ U- h (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ {+ H m& \5 Q7 |
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ask roads [ set pcolor white ]( b5 d9 G4 [; T' M
setup-intersections7 y9 {- v$ F& k/ E8 ]
end
# o k7 c+ g1 Q& e其中定义道路的句子,如下所示,是什么意思啊?
W+ q# y- x8 R+ \: I6 S d5 ~ set roads patches with
. o0 E! ^2 _- q: R( }+ O" X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 r# h* @+ N& n- e9 G
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 n+ m4 P8 q! Z0 d
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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