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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ I2 H' C1 ]) y: i/ G1 m) Z& _* [
netlogo自带的social science--traffic grid这一例子当中,! f D% V. [2 U% H
globals* J0 H0 U$ K4 ^; a+ c7 m
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grid-x-inc ;; the amount of patches in between two roads in the x direction+ m7 H+ t& t, T4 H! l8 V$ H9 q# Y
grid-y-inc ;; the amount of patches in between two roads in the y direction" C- j4 R u: \% o& R
acceleration ;; the constant that controls how much a car speeds up or slows down by if
' p. t p- f$ m ;; it is to accelerate or decelerate
% X# z5 d5 `4 R" i: w. {: Q4 M phase ;; keeps track of the phase
( e/ i% c3 V( S6 W& Z7 M num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
7 l: i8 f8 |: c& ?9 J) s current-light ;; the currently selected light$ K5 c5 n1 ^- ^ h& V
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;; patch agentsets
9 Y6 |7 ?# h$ q( F1 ~ intersections ;; agentset containing the patches that are intersections
1 F% Y1 ~/ ?8 b$ u# m( v roads ;; agentset containing the patches that are roads
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turtles-own- s- p" p+ [" \& [8 o, u6 C4 \
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' L8 k. a: a" M" A3 O speed ;; the speed of the turtle
) w# V( z) W7 g: ]! u/ n- K9 w up-car? ;; true if the turtle moves downwards and false if it moves to the right$ P; K4 m- s. i
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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2 V/ J! q/ p+ v6 O intersection? ;; true if the patch is at the intersection of two roads0 p0 ^/ F* J% M- E, W! p
green-light-up? ;; true if the green light is above the intersection. otherwise, false.! p' \% J" ^' j* X/ s
;; false for a non-intersection patches.
% u+ c9 H# u8 L: |/ r6 n my-row ;; the row of the intersection counting from the upper left corner of the: r) n8 [! {, H
;; world. -1 for non-intersection patches.+ X# S) W3 \0 a- D
my-column ;; the column of the intersection counting from the upper left corner of the
: A- m6 ~4 Z) Y* U$ O ;; world. -1 for non-intersection patches.
) k' j' l/ p, I+ L% s! E1 J my-phase ;; the phase for the intersection. -1 for non-intersection patches.) l! o2 |$ q' f& J( [; W6 u" ]
auto? ;; whether or not this intersection will switch automatically.
% j) W* C4 U+ s5 ^( E9 d ;; false for non-intersection patches.
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$ Z# L) Q" ^) `4 ?% v9 X;;;;;;;;;;;;;;;;;;;;;;
1 @' n# }' y( O, d. L) E2 ` _! A;; Setup Procedures ;;
8 n1 l0 ~0 s0 I2 f) }/ T, y;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
3 P& H2 L, {) c$ C% j! C/ A;; Create num-cars of turtles if there are enough road patches for one turtle to
* J' O0 J3 x j# `. z/ o) S;; be created per road patch. Set up the plots./ T6 }" a3 T w$ |$ c! i$ x
to setup' d7 O I+ `. O
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setup-globals* r) s, {8 n8 r3 Z
1 C) d: W3 e' |6 U9 O6 i ;; First we ask the patches to draw themselves and set up a few variables
, H$ e; F7 B. a0 q5 j setup-patches/ ]9 Y; [5 N; \7 L' _. |
make-current one-of intersections6 U! q( o. a' g) r% i! E9 W# E
label-current& G9 V1 M. O/ {6 L
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set-default-shape turtles "car"
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d6 o$ Z q* L' k0 G L1 p' { if (num-cars > count roads)- t X' x# V3 B9 N. r# X
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user-message (word "There are too many cars for the amount of "' m5 x& G6 p" A2 ~0 v$ o b
"road. Either increase the amount of roads "
2 V5 P x' j% F* ^- R "by increasing the GRID-SIZE-X or "
" l! q) \& |5 Z, _ "GRID-SIZE-Y sliders, or decrease the "
- B+ v" H: L0 j) K5 O "number of cars by lowering the NUMBER slider.\n"$ Q2 B! m/ [+ E! v
"The setup has stopped.")
3 q' ^* P& M+ i1 O% c5 j5 A stop) N8 h8 s4 k1 T$ Y% s! }& D
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 ?5 b5 ?+ @; d/ o% n
crt num-cars
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setup-cars5 n- \# [$ b0 B, c$ u! Q
set-car-color
6 J# r' i; x/ l/ l& @9 p9 f) G record-data
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;; give the turtles an initial speed
5 R$ \ p# `0 D8 ` ask turtles [ set-car-speed ]) ~! Y$ L, N, c! a; _/ h# k5 M3 U
# y0 b9 ? P3 }* Q: z reset-ticks
) A0 k# Y( R& J; `6 j5 ]! qend) }! m0 X a4 G& O8 c" |
( L$ d: i* d- u+ j0 B% C4 T;; Initialize the global variables to appropriate values
" g% q) p! D7 D, Ito setup-globals' O1 }+ O' w4 Z1 z+ Y1 f" }
set current-light nobody ;; just for now, since there are no lights yet
% v2 H. B0 x$ S1 f! E: s set phase 0* d- u2 {% M( K7 {7 C1 x4 U
set num-cars-stopped 0
, s5 o. q2 u% c3 A8 b( A) ]2 V, c set grid-x-inc world-width / grid-size-x
: `- C; x6 M( F+ o1 T set grid-y-inc world-height / grid-size-y
3 @& F% T2 \* p/ w
! S* q$ @ |) A$ G" l- q2 v# R A ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% i; L- N5 ?$ z# M6 [3 _% ?0 Q
set acceleration 0.099
. ~6 Z) t! @& X" v, K+ \end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
_% F* f* W. [7 |6 B;; and initialize the traffic lights to one setting, E5 B. \( Z9 @8 r5 n3 q+ T3 s
to setup-patches! p0 c( ~) Y1 C
;; initialize the patch-owned variables and color the patches to a base-color
. v- H% I w% }" D$ j ask patches
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/ A v n) m+ D) T set intersection? false
4 [: k; a9 H% [7 X set auto? false
2 _4 c- d1 \' K& _6 j9 X+ B8 e3 B set green-light-up? true
6 _7 ]8 i4 G' _5 u: q- W' [ set my-row -1% D2 ^) o1 U% i
set my-column -1
- w7 c! q- J" i1 R; ?* e9 b/ o3 J- t3 r set my-phase -1
5 m& t! g3 |# A- B& w- e* Q3 I set pcolor brown + 32 l; [% B: z. s8 f% d& z! y
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( F/ I: \. l$ {9 [% E2 u ;; initialize the global variables that hold patch agentsets, k. l- }5 G8 ]" @- A/ E+ N, q
set roads patches with
1 c( j' n2 N+ G6 e4 P" Q$ _ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" t* t6 d8 _, ~' L* E (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; O; r4 W3 `0 m4 [: ^! d7 S
set intersections roads with' y0 f# p9 q) d
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& @* J( w: j0 O, X4 [ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# V9 t* J8 {8 W. P$ ^+ `7 F
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ask roads [ set pcolor white ]1 i8 ~& B% ^3 d) i4 ?" z
setup-intersections4 `% ~& r& e2 _" s, Q
end: ]( T/ S2 Y3 M$ t! o
其中定义道路的句子,如下所示,是什么意思啊?
% F# k1 Y* [) d4 L9 U7 I8 N set roads patches with
6 o$ p! z1 Y' l! n) l [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- L" V9 g( v: F5 [/ P$ l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) `- _7 @; y5 x7 V* a; l, U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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