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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ Y" k' F) H! M# E
netlogo自带的social science--traffic grid这一例子当中,
# I; Y/ v" O2 D) K1 i& dglobals
# A' g5 }  F9 V4 e8 {) |[) x: s( A; O% c' L! z& y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% a+ z% ~/ ]) Q7 H  g- x3 \  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 D( s/ w4 K: q, ~! e: E2 p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ F- M# @- S& s3 q' D& e: @
                           ;; it is to accelerate or decelerate
; W  ]2 e) ~. p6 _6 u  phase                    ;; keeps track of the phase( ^% T" S* ]! k6 U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 D4 h3 E4 n. S3 ^; s6 V% e  current-light            ;; the currently selected light, a# _. u, w* o9 V! l

! X# c( K) P' q  ;; patch agentsets
+ J* N$ D$ O: Q6 k9 l$ `2 \- d) S0 x  intersections ;; agentset containing the patches that are intersections* N4 s  L/ c; C, D0 a7 @$ @$ C
  roads         ;; agentset containing the patches that are roads
# C) E) w- L8 ^3 r# ^3 _]1 Q) |2 A1 d- f- q% t
7 O- I* [2 ]4 H# P  Y* l4 e
turtles-own, W$ I: r3 U4 g6 q3 n. {
[
- v% L" i0 g  ~  speed     ;; the speed of the turtle
$ c; o+ @& Y0 r. S4 _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 d+ p7 [& v% z3 ?  wait-time ;; the amount of time since the last time a turtle has moved
# [- {$ j5 t, b/ w3 D]
' a8 a  g: k/ ^( J* a) C% N
8 ]6 r  c- b% a+ U, j8 d( K" ^patches-own7 j" U2 V0 b0 \8 w
[# _4 T  u* H6 `
  intersection?   ;; true if the patch is at the intersection of two roads
% k) ]' h0 Z7 U8 K% |  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. n) I; a  J( g1 C. I0 s7 W: H; N# B0 Q$ O                  ;; false for a non-intersection patches.
+ |% i( ^7 J1 Y9 a, N$ ?- B  my-row          ;; the row of the intersection counting from the upper left corner of the$ r' [, ^5 T$ s1 L3 S3 j  H
                  ;; world.  -1 for non-intersection patches.
4 W0 D7 y) `7 Y, g  my-column       ;; the column of the intersection counting from the upper left corner of the
- g' x% D, U# O1 C; X5 i                  ;; world.  -1 for non-intersection patches.: l5 C* [) @: K; h
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; ^3 w% d: p) y- X  auto?           ;; whether or not this intersection will switch automatically.
4 k3 [: t3 Q" z/ Z                  ;; false for non-intersection patches.
% ]/ @6 @# o5 g1 m$ v; C! ~9 L* Z]
* M: p0 h9 U/ W$ D' U+ F# n0 ~# ^" Z. f+ y/ ~$ R) L4 |
* ~+ Y- [2 P8 B
;;;;;;;;;;;;;;;;;;;;;;
$ K3 [7 R# q' @& _! R: Q;; Setup Procedures ;;
3 y6 i8 W7 [+ j$ y) w: ^7 k9 I;;;;;;;;;;;;;;;;;;;;;;: X$ {1 w1 E9 j8 R3 v0 ?" l
! o7 x- P8 K0 ]0 N
;; Initialize the display by giving the global and patch variables initial values.# w! I. l- [% U1 f$ A
;; Create num-cars of turtles if there are enough road patches for one turtle to
& O: B( I5 g1 M" f;; be created per road patch. Set up the plots./ f. a$ _3 D' }5 J' T1 D5 {
to setup( r2 a% `4 N# G, I5 R
  ca
7 T% y1 v; x6 K% F  setup-globals* k7 B6 \* ]! K2 H' }
- I; u. y0 M! ]! @+ W+ S1 \
  ;; First we ask the patches to draw themselves and set up a few variables
" B  K' U7 w' {1 r9 E$ B  setup-patches
, |4 T6 [/ A( l2 J- W: s- M0 A! q  make-current one-of intersections
( ^1 d: i0 d  O9 L6 m- O  label-current" l# K# l$ a% o. l# U) {, S+ U7 T

/ ~9 v2 k5 I9 M7 d, R( A  set-default-shape turtles "car"
0 _) ]3 o' z! h; q0 i( k* u0 {+ g& {& S: h
  if (num-cars > count roads)4 C3 ?' O2 X- d
  [1 ]* d; L. T. Y
    user-message (word "There are too many cars for the amount of "& `) a# x  g8 N
                       "road.  Either increase the amount of roads "
5 J( K8 n; ?$ l6 Y% h                       "by increasing the GRID-SIZE-X or "
1 e! S( v" q, _$ m$ y                       "GRID-SIZE-Y sliders, or decrease the "
2 J- L( a8 T, X  \5 u                       "number of cars by lowering the NUMBER slider.\n"" Y) Y) y: i$ c6 e$ R6 u1 Y( |* o
                       "The setup has stopped.")
! F* L6 ?5 A0 ?4 U: x    stop0 v# z8 w/ t1 c) v5 T
  ]$ p2 ]3 M* r2 W2 q
* g8 m; N4 Z4 g$ K
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  x$ Q) t. ^( }& p; {
  crt num-cars( v9 o4 G! L: ?" K% R
  [3 I0 h0 |4 E$ n/ [% t/ ^/ |; \; e
    setup-cars, Q1 ?' L1 K0 [3 |
    set-car-color
, ?7 `+ G' ]; U, t9 H& E0 j    record-data
* \( w0 R- R  D; g  ]& G/ P: q- \& h4 H0 R6 I

7 A4 J' ~2 E7 W( J4 g  ;; give the turtles an initial speed
& w: Y# p9 }! y6 F3 @2 v  ask turtles [ set-car-speed ]3 _' T% e9 @& t! ]4 F0 B
& c8 m# g% r2 H* z4 O0 U
  reset-ticks
4 y: w' e; l$ _end$ N+ c) \$ u; h! Q
1 ^0 H) l/ ]! Q5 \4 O- @
;; Initialize the global variables to appropriate values' t! _8 X# Z' S9 l; h' h
to setup-globals
" P, X5 h2 A0 h) @0 g. X3 H3 l  set current-light nobody ;; just for now, since there are no lights yet
7 E9 W, D9 t2 r  T6 G  z9 `) c4 I  set phase 0
& n& p6 O/ A; @: C* s4 Q! P. M  set num-cars-stopped 0
: w6 x' ~9 G9 q& n  set grid-x-inc world-width / grid-size-x
, \6 R' W: @4 N4 Y; Y- G# K  z  set grid-y-inc world-height / grid-size-y
6 a+ L% F4 d4 b6 v5 v9 l! D. W$ T1 W8 E1 m" t3 B0 m9 n
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 r7 W; d6 Y, ^. v0 G1 r/ G  set acceleration 0.099
% s, R. H9 z+ t0 J  X7 c# o5 [5 pend
2 }9 I( L9 U7 ~$ _$ }1 x  S
" b" I5 ^' L; ^" }9 \4 `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# S( h: C$ a0 F7 @' @6 \: C;; and initialize the traffic lights to one setting
" l7 @) ?+ c. c! _to setup-patches" r/ ?5 i5 Y& Z3 l0 F1 `, S
  ;; initialize the patch-owned variables and color the patches to a base-color
0 V7 s9 {4 ]2 k7 z6 Z1 h) c$ ^4 r  ask patches
1 g# W) ?; `3 U& m( q* a9 z  [
& l- T. Z# I- h5 D    set intersection? false% P8 Z( k2 ?$ U6 u
    set auto? false
) L/ ?# l! z/ m    set green-light-up? true
; ~" W* Y. w) e7 ]; r    set my-row -1
+ G+ _) T6 V3 j1 }. n$ x* e    set my-column -1; [. I8 j( V% W$ ^' n, {6 m, S) J
    set my-phase -1
( M9 i6 P- n  S7 I. q( T    set pcolor brown + 3
0 j  |# j; E4 |8 Z  ]0 f& Z' _& E- O7 f5 z& ]4 k

$ g  N( c/ g+ s  ;; initialize the global variables that hold patch agentsets# q- [' [& I; G& N: ^
  set roads patches with
) ?, `9 d7 u7 W6 Q: f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( ~% d8 @7 n! y  v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 D8 I6 x" c$ A- X! E* [+ f8 R  set intersections roads with, m# V' L. h4 E) j; c# k2 Y" C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  d% Y& w5 A" N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. P( q3 M+ ^4 o# y) g; N( v
: w+ }9 H& L  X% p0 f  ask roads [ set pcolor white ]! N3 X% F( [' M0 M$ M7 T0 q
    setup-intersections: P2 s1 w3 x  Z9 e
end) h0 Y+ X% S- J2 I  ~
其中定义道路的句子,如下所示,是什么意思啊?
8 N) g; l: _: k. D, u8 h- B set roads patches with* N6 z: m8 [) w0 z+ k% ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, B  t' l- D3 F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ Z8 W- g9 A2 ]1 l& g5 [. E! ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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