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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 T$ S: t7 c, r3 J* j/ {5 Z
netlogo自带的social science--traffic grid这一例子当中,+ B. r) i1 q/ ^1 t( q! ?5 i6 g
globals
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4 _6 F2 ], s. r4 d& k: u  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ ?* [  ?( |: I4 p, j* w) F0 N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 v% P. \, v3 m5 F, X7 d  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- w' f# N% E) d# K6 C
                           ;; it is to accelerate or decelerate# O4 }$ g1 i# I1 e( I4 R8 R
  phase                    ;; keeps track of the phase
8 Q% r+ ], E* p, b; l1 N  x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 j; J1 X& O) P- P  current-light            ;; the currently selected light
7 m& m) e, H  |& w+ M7 F: _* A& m$ \3 U5 |- _
  ;; patch agentsets- f! i8 q. F! W' K1 P3 ^
  intersections ;; agentset containing the patches that are intersections
; P* E5 o2 `& u5 F% ^  B( m  roads         ;; agentset containing the patches that are roads
' O0 |6 f+ Y6 E) n" ]' l, i]
; s1 c+ p# T" k: T. J' o- L" y/ D. [, o4 K+ X" r4 J
turtles-own
, B- t  e2 H  J[
( \0 t, p# [  L  speed     ;; the speed of the turtle  ~; V% p, N1 ?" q9 Q8 \
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! H( {% L( W& D- _+ E: Q' X8 p1 x  wait-time ;; the amount of time since the last time a turtle has moved% W( w9 j2 R- a. k0 T' ^0 I
]
- _+ H6 a# u8 K, x) [
. N/ B: u( A0 Q( _& E* _; Npatches-own
  C" y1 [; m  v4 `( z[
2 m8 t9 B/ i0 \0 B8 B8 u  intersection?   ;; true if the patch is at the intersection of two roads& t5 Z+ y" p0 i/ V+ ?; y' D; O1 L/ U6 _
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( L  m" ]9 N! R! U  Z( C1 E                  ;; false for a non-intersection patches.
  P2 Z+ k  T" \- L2 ^/ E  my-row          ;; the row of the intersection counting from the upper left corner of the
* q. N; U) J' |4 w                  ;; world.  -1 for non-intersection patches.
- l' _+ t8 N% X7 f9 @9 c  my-column       ;; the column of the intersection counting from the upper left corner of the
0 L1 c8 U0 [0 `2 M1 I8 g0 n) K                  ;; world.  -1 for non-intersection patches.
/ c4 u9 h! D8 u  J9 @  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ y' l" i- P4 U2 P
  auto?           ;; whether or not this intersection will switch automatically.$ R+ C7 h* V* A+ E' D
                  ;; false for non-intersection patches.  H6 ^% {6 N# }1 L$ \6 m; h6 v/ F
]
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" Q7 [6 Q( z/ F* L" {  q9 V! m;;;;;;;;;;;;;;;;;;;;;;8 M6 L, ?# w# [
;; Setup Procedures ;;
# S) m: ?% S+ D9 w7 ]& R;;;;;;;;;;;;;;;;;;;;;;5 d) s/ U; v; \/ H$ L, ?; n

3 E8 G! c7 J* J1 W;; Initialize the display by giving the global and patch variables initial values.
0 K5 y. q  Q2 ]9 d7 C' ^9 T;; Create num-cars of turtles if there are enough road patches for one turtle to$ J+ ^1 |8 o0 R7 D( I( U
;; be created per road patch. Set up the plots.
/ w! n8 w. z. a; b+ L! xto setup
0 J3 O+ `9 ~& E$ ~9 l' J$ Y5 d  ca) U2 m3 ?4 n% E5 _1 [
  setup-globals& Z' {# F2 W) e! D

' X* f, ]; H2 D- B: S" c. ]  ;; First we ask the patches to draw themselves and set up a few variables
$ Z7 s4 _# {# b: O  setup-patches
$ Z2 b/ j+ E5 u6 v+ O9 A6 {0 t  make-current one-of intersections, R$ r1 r* Q% X3 y
  label-current
( M" Y9 y) S/ P, t0 |) w+ D# L: k# {& z6 C% A
  set-default-shape turtles "car"0 C4 y3 d. w5 v( v! g
" P6 ~. Y( z( z
  if (num-cars > count roads)0 U* J2 s7 t! D; d2 x
  [4 W; c% J5 V8 e* t
    user-message (word "There are too many cars for the amount of "* ~! }7 `* j& |! F" s: \
                       "road.  Either increase the amount of roads "' d: ~) S- O: \3 W+ W' s: |& V" J
                       "by increasing the GRID-SIZE-X or "7 A6 v' s- y/ M7 _
                       "GRID-SIZE-Y sliders, or decrease the "
+ F; e' v: K/ R* l2 T                       "number of cars by lowering the NUMBER slider.\n"4 d8 D" F, O9 Z* g6 Q3 i) H' B. j3 R, ]
                       "The setup has stopped."). Q( {: E9 p; M+ F  {- _9 D# X: L
    stop
3 D+ {  Q+ i, k" Y3 [) ~  ]5 }3 C9 Q7 T( W' b, i
3 x. m: ~: M" C6 V% u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 g2 h4 ^6 T4 \- ^
  crt num-cars
( ^+ ~# s% o4 ~3 _1 B3 Z% a  [( A3 e8 ]: T8 ~6 d
    setup-cars
9 p" L- Z$ P; k* k4 T    set-car-color2 ]9 Z' O" Z  A7 z8 ~
    record-data7 z* |9 O" S( d' @2 Q, c7 d
  ]
: f- S! K& n. Q! j# J. z4 u  }# g
, T8 @) T+ T- @4 f/ \6 S( n  ;; give the turtles an initial speed8 q% ?7 V9 Y7 d+ n4 l! n0 e
  ask turtles [ set-car-speed ]
* m: l  q1 ]% _; e% W: [- Y: `9 E1 J3 [. k; i/ n' [/ P
  reset-ticks
, B( O$ c% C2 X9 P5 ?end
! i0 e- u0 r2 g
; l* n- u& o  W6 v;; Initialize the global variables to appropriate values
! a7 E( F" E1 O/ `to setup-globals
( I2 L6 }0 |! v1 `% b! M  set current-light nobody ;; just for now, since there are no lights yet1 k, j. a; @  y2 z# T
  set phase 0
5 D6 v0 M3 k2 a+ v  set num-cars-stopped 0
& @8 A" x" p2 e( B/ {  set grid-x-inc world-width / grid-size-x. ?+ _  C5 R: b: H5 n
  set grid-y-inc world-height / grid-size-y6 Q- S  r6 ]4 X  J; X& v  a
$ i3 f/ O2 y. m" l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ x( B! ~* B! p, K- @9 x) f
  set acceleration 0.0996 A, X4 _, g2 k! G
end
1 c' u1 d8 i7 l5 K6 V
6 }+ g" j- X( ]' b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 D. j5 v) Y" @" h* V+ t;; and initialize the traffic lights to one setting
+ A3 m* n4 L6 W) M8 C. fto setup-patches/ Y2 {' k( k. R- j2 v% q5 G
  ;; initialize the patch-owned variables and color the patches to a base-color
( W+ y. P( M+ V. ]( \' w  ask patches
' M  h" \# T/ X  [
' B# q  o5 l0 K1 q) B6 J" u    set intersection? false, t0 d0 ~: s. X. t& Q8 `) u
    set auto? false
5 f$ U, W4 V  K# L: Y    set green-light-up? true
9 r# {; ?& ?. t0 u. s0 n    set my-row -1
6 \+ B$ N/ ]' q2 Y( |) K7 }6 G1 \    set my-column -1
5 S) O! I0 R& h4 R9 q6 G    set my-phase -1
) T  p% b( ]3 t( B: e    set pcolor brown + 3
. U- A) p- S8 n5 D/ X  ]
/ h4 b* H9 R; P3 L6 }
1 u- H+ W) g4 m4 X# N  ;; initialize the global variables that hold patch agentsets- N0 c/ x  v7 l! W8 S" _/ z
  set roads patches with' q9 j# |, K% e6 m% \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 Z0 V/ M( V9 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: g9 A3 r# I  A/ {) b
  set intersections roads with
6 c5 Q" h: L  e% z, ]; S% Y7 a* ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 _' R# W, Z! a/ v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 ?* I& r' h5 w6 q3 y2 G( v* V. S9 }: R, c9 f
  ask roads [ set pcolor white ]& Z/ l1 [( t7 i8 E* `
    setup-intersections
0 w) P+ _- m+ R6 r, Wend
* T! ?6 p1 ^4 e- a其中定义道路的句子,如下所示,是什么意思啊?
' m( |! o0 f2 ^9 i5 E set roads patches with" O! q+ L  k0 c7 ^$ `/ J5 a3 s/ _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ b2 H; r- \% s$ q1 C6 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ W. q( t, x# f/ S谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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