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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 M1 T3 {( x2 b( l( @
netlogo自带的social science--traffic grid这一例子当中,
0 A; W, z: W7 x4 p8 ]8 a* Eglobals$ }; J+ b' J5 `& f" i
[7 Q6 T  L6 N$ F$ v" U* o4 w& \* C$ j
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  t8 e% L- J0 X, U3 H7 L  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 C1 f3 h# [. [5 g: H: ]9 |  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( q; w, h4 Y! a1 k5 T
                           ;; it is to accelerate or decelerate
- W' `' }1 s6 z8 X" d% `: t, |  phase                    ;; keeps track of the phase
( e1 B- H! y9 A; U2 a" O9 X  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 Z$ E9 b) \9 z6 F: x7 \
  current-light            ;; the currently selected light% P* x# S5 N9 @# k% o' K3 }, t  s

6 }; l7 l$ U$ z5 ]9 h; s4 V5 M7 D  ;; patch agentsets: l( ~9 L" v# p1 M( l8 u
  intersections ;; agentset containing the patches that are intersections! W) Q0 U/ j. ^2 Z( C/ A" A9 S) p
  roads         ;; agentset containing the patches that are roads- f4 m6 a- z4 U5 p- ~3 V
]
* H: [; Y4 l. _5 C) T
' g0 n/ f6 q. x( R+ ^- l: rturtles-own
2 \: J& D' l" B[: v# ~3 [( E1 j5 t
  speed     ;; the speed of the turtle
8 |' E& T1 L. L' {) A1 q  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ Y) N4 y& t+ x* p  wait-time ;; the amount of time since the last time a turtle has moved. F8 C, S$ v' \) W. w
]
- a& J! E0 ~  c5 B- i# W: |: T# P# f. b6 F1 k! C8 `/ G' H
patches-own
$ p6 X  S: r; g6 [# P# |, n) t[$ Q. \7 H& }: a( G- l
  intersection?   ;; true if the patch is at the intersection of two roads4 a" _2 ?8 J! g" N( `! A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 X, r) ^' _) W. N
                  ;; false for a non-intersection patches.6 [6 i4 U, d$ ^4 B3 I. u
  my-row          ;; the row of the intersection counting from the upper left corner of the- h/ i1 W/ Q8 h
                  ;; world.  -1 for non-intersection patches.
: ~& Q# j* q# {# J" V) Y/ J6 i+ `  my-column       ;; the column of the intersection counting from the upper left corner of the
! v0 L. M) }0 I2 k' V0 r* V                  ;; world.  -1 for non-intersection patches.5 |4 W8 o. d" W$ n; ^% |0 N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 q! V0 f. d. E8 V* [  auto?           ;; whether or not this intersection will switch automatically.
, }' z5 [% W( Q6 [! D6 r                  ;; false for non-intersection patches.; F! |% {( D2 B4 i" t/ V
]+ `* G/ m9 C# i/ P; B0 I; [

7 g. p+ g8 g# V' e6 M
$ A/ Z4 N8 T7 r2 `;;;;;;;;;;;;;;;;;;;;;;
1 o& w7 r. I4 [% b5 u1 u8 B4 y/ a;; Setup Procedures ;;: k1 w+ ~& X* O+ ]5 Z
;;;;;;;;;;;;;;;;;;;;;;  [4 Z+ u) [" W& |' Z( k

7 T) V) W0 A. {* I8 ^9 M& B; B;; Initialize the display by giving the global and patch variables initial values.. L9 i1 d8 C) c) E; N- {
;; Create num-cars of turtles if there are enough road patches for one turtle to' m. A6 {% i, n
;; be created per road patch. Set up the plots.) L' D& g7 S( H5 |: p
to setup; s9 |* f! ]! Q6 k  m6 U" |7 f
  ca3 t4 h7 t0 ^# ]2 {. K. _
  setup-globals  }0 w! G7 i! X6 F( F

3 n: G* `  K& d  F+ ^8 b/ _- A  ;; First we ask the patches to draw themselves and set up a few variables
* D. @9 o" F( p& p( O  setup-patches
8 g. G5 Q1 ]  N8 P# q  make-current one-of intersections
0 Q2 D# n$ t9 O. b( A% Q  label-current
% W- N! w  g0 D2 J3 V' c0 s
# v; D  o/ e: {# B" O4 h# G4 M  set-default-shape turtles "car"
% j: e& [4 I1 u9 X' V
( c6 t% q: R; K! g0 `( I' T2 M5 a  if (num-cars > count roads)
6 ?5 H, w4 d& \  [  I' m- v- h' q0 n
    user-message (word "There are too many cars for the amount of "
' p6 X* e# Z; z% T) _                       "road.  Either increase the amount of roads ". g" \1 K. f5 e: A8 f0 j
                       "by increasing the GRID-SIZE-X or "
  b4 \  B% b6 Q5 ^5 E8 W' X, H                       "GRID-SIZE-Y sliders, or decrease the "3 j& N: m: u1 s" f9 h8 Z
                       "number of cars by lowering the NUMBER slider.\n"
' N) t8 N1 I  a* U$ W3 C                       "The setup has stopped.")5 J6 k2 G1 [  h3 f2 v. N! z
    stop
4 v9 X; c& g6 m; ?( c) s! l  ]
* `' A6 a$ l# m" V, P- U9 i# a
# e, K# ]. d/ l& W  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
' E7 N- `5 `  v+ k" u) M. p  crt num-cars
2 s& s# a/ }+ ?  [
! d5 i3 u" O1 `: F- h1 c" Y3 K    setup-cars
1 G; w( _) q; L. v! v6 S6 h4 }1 j/ {    set-car-color
" ]: ^* L4 N; N) `& z    record-data: Q0 V: W! C4 R9 |7 i9 {0 }
  ]  B, _4 _. G; ?) h" J# p( B7 B5 ]
/ I# M. Z4 m- Q0 U: I
  ;; give the turtles an initial speed
# f: H' @( S' j  ask turtles [ set-car-speed ]
3 k' k3 L) p$ X0 w9 [" m$ ], O# C9 N/ F- G) a
  reset-ticks
1 K2 \+ o+ G2 F! H- f  D. }0 a* s  Send
+ w0 Z% P; G7 L- e( [+ f$ G# f( x- `2 A, U" D6 I
;; Initialize the global variables to appropriate values
; F" s9 v; F2 c# ^7 `/ P, N( }to setup-globals
4 W& A# n, V6 J' Y! d+ Z, N  set current-light nobody ;; just for now, since there are no lights yet, p2 w. x& K+ S5 s0 ~3 c& h4 f
  set phase 0: V2 C+ E" Y8 x/ u, M0 x2 @% x
  set num-cars-stopped 0: E, w7 H. L; K# t' z- t2 x) R5 ]
  set grid-x-inc world-width / grid-size-x; O: y5 N5 ]! L' @7 x7 f: d" Z0 g
  set grid-y-inc world-height / grid-size-y
  W( s" u. B  W+ s0 @" Z/ \+ V) y, c9 m# F: b! ~. R
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ l2 D2 t! `# i- B
  set acceleration 0.099
1 D5 P- j0 H% s+ W) rend
" I+ z+ O( ]+ W$ u5 v
$ z- l" x. D9 c& R8 h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# d1 Z3 o* Z; ^; X;; and initialize the traffic lights to one setting4 k* g2 M; {5 {' X0 V1 r0 e
to setup-patches
: M7 Z! i- \  M( u8 e  ;; initialize the patch-owned variables and color the patches to a base-color
3 C  f9 T( d+ j7 k  ask patches: w8 `: F" U5 G! d# w# n
  [9 p. C5 e! \% Q
    set intersection? false- m" |' @2 N& _7 G
    set auto? false. N" L! K$ B! w
    set green-light-up? true
  c3 ~+ J4 D: U8 Z# u9 z    set my-row -12 q+ p7 E9 \- Q: z" `& v4 Z
    set my-column -1
- S% g0 h0 h1 D4 q    set my-phase -1
/ h0 |) [' f) P. _* {8 w6 v    set pcolor brown + 31 V+ ~& U$ k* \; p# d8 [) {
  ]
1 \& y3 u5 R" J* H1 K8 A1 T- {* E
/ g) n( o  D2 w  ;; initialize the global variables that hold patch agentsets5 C" a9 Y. \7 B/ r" b
  set roads patches with
! Q% @: D9 L  O: L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, \+ n' V$ G3 d' Z5 I2 q7 t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 o! b' ]. P7 [
  set intersections roads with
5 a( H7 b+ F: f. Z7 z. I  l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& [9 A2 a2 @. M9 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 X: Z/ t8 W3 U! w  u/ N* C" f9 [! h  f$ g5 X
  ask roads [ set pcolor white ]
' r6 j- b7 @4 {, H6 n3 _' v    setup-intersections
$ [8 y# `; X1 h$ Iend
  J, z; n1 Z. S' {; B其中定义道路的句子,如下所示,是什么意思啊?+ H  V5 ~4 ~" {& L
set roads patches with
4 b! |9 t0 O3 r9 g* m; ~# m+ w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' q% G& p. n: t8 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" e( O6 V, ]+ g) o( o  Q2 c4 q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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