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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 `- M" G  N. g; e
netlogo自带的social science--traffic grid这一例子当中,/ M: b2 q& a) F9 Y5 J
globals) n. A" O' R$ }
[
# j0 Y: N1 ^" }# `, D" s  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 @  p1 {5 E& Q( O2 O
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- [0 [1 Q! ?, P7 P& `  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; ^1 [9 S1 h; @2 G% n& q$ H: ?( n+ G                           ;; it is to accelerate or decelerate& Q  E$ }  l2 W" F" g
  phase                    ;; keeps track of the phase$ V! D/ `' [  @) Q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 {: G; r+ Q) j
  current-light            ;; the currently selected light3 p1 e8 [) E9 [9 {! v
) t+ B6 H- m% y: F
  ;; patch agentsets# g9 Y$ D1 W5 y0 p" o( K/ w
  intersections ;; agentset containing the patches that are intersections
; S0 ^9 I4 Z& U9 j3 k# r! w  roads         ;; agentset containing the patches that are roads
/ e, _! W+ W9 x: o2 U& o7 c2 P]7 I9 k* D; z2 ]& B* a3 w
& H2 W/ Y/ G2 J5 F, d
turtles-own4 k1 d/ H1 z; v- A
[% G* o0 L' O3 S7 y6 H7 |
  speed     ;; the speed of the turtle4 @7 [& ?3 O' i6 }! M# l9 L) x7 }
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 m0 D! a" ]% o' y) |4 O  x  wait-time ;; the amount of time since the last time a turtle has moved
* x# W4 }" j) j$ z2 t]
  r. {) X! K$ \: U1 z
" S2 E. \1 [0 m5 q: [patches-own: w* p4 E4 P- O1 H
[) c( u2 K$ c! j( F% B5 e4 O$ e& F  S
  intersection?   ;; true if the patch is at the intersection of two roads1 W  O( W" @4 J5 j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 P9 v- E1 N6 D/ [
                  ;; false for a non-intersection patches.
" T) \# L7 C* g6 K  my-row          ;; the row of the intersection counting from the upper left corner of the
8 A; V# |1 [. S- ^. ]- n                  ;; world.  -1 for non-intersection patches.* |$ a+ F# f& ]; o7 L% v( z
  my-column       ;; the column of the intersection counting from the upper left corner of the, }/ U+ B. Y- w4 D, P
                  ;; world.  -1 for non-intersection patches.
, L: @% J$ H; ?6 h  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 p% `6 a2 K  z  auto?           ;; whether or not this intersection will switch automatically.
, \; t" p1 {  I$ d                  ;; false for non-intersection patches.& W- M/ m& M$ o" X. K0 H
]
# I  \( P) p* r; Y' P* @. \# y' \

- t5 J9 g! F$ q: r8 z# o. [# s;;;;;;;;;;;;;;;;;;;;;;
& W5 j2 J$ e" @3 y% f, h+ i- e$ z;; Setup Procedures ;;9 i6 i4 a' u- u
;;;;;;;;;;;;;;;;;;;;;;
" ^3 |- Q- m! O1 x3 j& f5 H
' b0 ~. j; f) y* @6 B8 f;; Initialize the display by giving the global and patch variables initial values.( }" u4 B. ?. \* j4 w* N
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 c, q1 \# L& a- C;; be created per road patch. Set up the plots.1 S/ n& w' @( l2 Z1 A3 _
to setup
* U/ Y( X! J: P  ^+ b' c8 I  ca
  _0 ~& |/ n3 B# @( R& I  setup-globals
+ W) E4 N3 R8 f4 D$ e; e# ^) H) c1 _  Q0 j) Q. G
  ;; First we ask the patches to draw themselves and set up a few variables
" f) E& d; o5 H  setup-patches
- q7 l( a; r- E  make-current one-of intersections
- \& L6 h1 t; A' i3 b  S+ w+ I2 z6 h  label-current# E/ z7 {4 y! ~$ ~  _
8 `! O5 V! J3 j0 d
  set-default-shape turtles "car"" |1 I5 N, M' n% f! N& p, m
' p3 W2 R! T9 V! y! l. T
  if (num-cars > count roads)8 P7 j+ d; A2 Z" \: r
  [
  Z8 U0 U! z3 k7 X$ G+ l    user-message (word "There are too many cars for the amount of ") U3 [2 V( \9 ?0 B  V* ^
                       "road.  Either increase the amount of roads "
/ Y6 Y: s: [) P: I* |. U                       "by increasing the GRID-SIZE-X or "
: _$ z! y" k2 O$ `0 ^                       "GRID-SIZE-Y sliders, or decrease the "$ K, b0 M3 {6 G. ?$ v7 q4 [, e
                       "number of cars by lowering the NUMBER slider.\n"- p) b* a+ j1 ~
                       "The setup has stopped.")) ^; F- X; Z7 y/ y
    stop4 J8 E3 E+ t- n1 I) i  B
  ]0 d- e& ^1 M& \

, \" u, [. i& p2 k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" l# o3 R& |  t5 {6 }. f  crt num-cars
: c$ a2 m+ x4 K/ s& A5 Z2 c) q  [+ z: \9 ~3 M( t: O5 _, s
    setup-cars
- H( `$ [. a) j* ~! R0 ]    set-car-color
- c: X+ Q$ I8 I    record-data3 X9 b) c* \, U6 n  }: [
  ]
! z7 \: x* Y+ e8 i) L, M$ Q6 z1 `; l- ~1 P& ^: F$ I
  ;; give the turtles an initial speed2 {9 H9 j, K6 E9 @; f
  ask turtles [ set-car-speed ]
: r. H. E9 L5 T/ g2 p% S& S0 c8 Z/ }1 D- v) y
  reset-ticks
5 V6 x$ x2 i% d' `4 r2 N! ]! L6 cend
3 |$ z# r( }+ M7 d# ^8 S  r% |  i+ e
;; Initialize the global variables to appropriate values0 E8 A9 t3 l5 P- z3 V1 o
to setup-globals+ p1 [+ M9 I$ p  Y
  set current-light nobody ;; just for now, since there are no lights yet
, C2 v3 _& g9 R( n+ N* z5 t  set phase 0
0 d$ I2 Y* ]. a: V: C3 G  set num-cars-stopped 0
8 x+ s4 U7 b' s* Q2 v/ _1 ~  set grid-x-inc world-width / grid-size-x, E) S5 U8 O. \  o' Q1 }" Z
  set grid-y-inc world-height / grid-size-y+ q+ h* G8 ~9 q( I5 Q+ X, H

+ X9 n: C4 E  @8 L: D2 i" D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 l  t. r0 o, r; p$ K- m& \
  set acceleration 0.099
9 f" g# X; ^& {- E- @end" R6 V7 `1 E6 T
0 Z6 e! R' u' G9 n  Q0 q/ k
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 O' q# N6 g( \' ]" S) D. C
;; and initialize the traffic lights to one setting* @# |) U  Q3 j7 W8 s% i& {
to setup-patches
0 z5 Q6 [0 `+ P9 U  ;; initialize the patch-owned variables and color the patches to a base-color  j+ R/ e- r5 r+ Z/ A
  ask patches* T; j6 s# n/ P- o+ w$ K0 F/ i4 l
  [5 v! @) j* A! `  L& S3 |, V
    set intersection? false1 z9 k/ w$ Y7 c* ]9 ?3 d
    set auto? false; \! D0 r4 `- L  C# u3 i3 ?, T+ L
    set green-light-up? true) p% Z5 _$ q" P& U5 s$ ^
    set my-row -1
' h* h* ]: Z2 N7 \* r    set my-column -15 j+ P0 t7 Y" \- e* q
    set my-phase -1
$ x/ J% ?# @7 U3 S' l- {    set pcolor brown + 3
5 L2 v5 J! |( t# {+ E  W  ]; A) r# M, v* ^; S0 I
% a; e, K: `8 p6 ~7 H0 o
  ;; initialize the global variables that hold patch agentsets' ^5 S0 I5 \8 M# s/ k) D
  set roads patches with
) H8 P# u6 Y1 P- s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 P# E2 F: j2 j( h3 H5 x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ q$ @; j& ^  `7 i* d
  set intersections roads with7 l1 b2 F8 R2 E# t& q2 X. r0 B0 L0 Z- H; Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  J# ^: ~  r+ ]% V  T3 B& h1 ^. B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! {7 T+ w+ q4 g5 ]  w- N) W' Z
& o; x1 t# ]4 N- V- ^+ W5 S' ?  ask roads [ set pcolor white ]
5 V( H: W+ t+ }$ p: @    setup-intersections5 Y& R2 J$ ?+ f5 _" w$ a0 d, ?& q( L
end0 Z* Q. ?4 l" d
其中定义道路的句子,如下所示,是什么意思啊?
! c6 H2 q6 P( Y! d$ M) } set roads patches with
/ \% Y% J" J& S- K- K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 p) {. z5 ?/ t6 p  I( y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ O! G  T9 q8 `# T" f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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