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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 _; j1 Z& H; I! S3 \$ {, B8 fnetlogo自带的social science--traffic grid这一例子当中,
% j: ^0 o7 i0 X. |: X, [+ H1 }! tglobals
% \) [6 e8 c) u; ^. `$ H# `6 p[$ P& W( ?; D/ L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) R5 k# x9 b- ^  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 T/ j- ~, B9 C! X  [$ r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! I0 M3 ]! y( a4 \& S0 b/ d9 `4 s
                           ;; it is to accelerate or decelerate" O2 Z6 _, T. E- V9 H6 x* l
  phase                    ;; keeps track of the phase" j9 A. [  u0 h( d# |& i
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 u. t- w% N6 J9 |8 r  current-light            ;; the currently selected light
( M( r6 k' N: _; @0 N
& S0 k1 o8 \- K0 Y4 m2 D  ;; patch agentsets8 o( I! e2 m7 H) t, b9 R
  intersections ;; agentset containing the patches that are intersections
* T0 m& J" N! H* y* x6 \  roads         ;; agentset containing the patches that are roads: K; x1 o8 m5 S# f* t, e( W
]% k4 o1 b" u0 v. G1 b; w
" ]6 [4 d2 `& f. f
turtles-own' u+ `# c0 O% G4 @& s
[, E) \$ [* Z& @; ~9 `- b! S
  speed     ;; the speed of the turtle7 f/ N! Y7 _6 {" l- r9 l
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 j9 \! l" \# ?$ G1 D" h) I
  wait-time ;; the amount of time since the last time a turtle has moved6 R  }- a& N3 Y  K6 g
]" p6 h* N3 k4 B1 G, |& A9 Z+ z

4 x7 q8 J7 b5 u- A$ `3 fpatches-own
) r/ p+ S; d  A$ c[
* d: s. V0 a6 v2 @% x  intersection?   ;; true if the patch is at the intersection of two roads5 I" G# o5 R# y  ]* S3 X9 ]9 \9 J" b
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 L& Z9 o- ?3 r
                  ;; false for a non-intersection patches.0 b( \& V' @4 o' U- c
  my-row          ;; the row of the intersection counting from the upper left corner of the
" ?1 t$ n) z4 f: T                  ;; world.  -1 for non-intersection patches.# x" ^) [$ M9 |, [! D
  my-column       ;; the column of the intersection counting from the upper left corner of the" F8 W3 P: I" q8 e" @0 i& h! ^, f: y
                  ;; world.  -1 for non-intersection patches.
2 F  i8 U& k0 Q% M( E9 `0 ~/ `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
, [& u  S; N/ d5 Z) a4 a  auto?           ;; whether or not this intersection will switch automatically.
  @; E5 _: v! d2 x                  ;; false for non-intersection patches.1 G* J6 M! h' V
]/ z" e  _/ e6 w, K" V4 ~; H2 k
+ g% n4 S, ^: u% s8 w6 b9 I
! p. a) ~) i  E1 Q- w
;;;;;;;;;;;;;;;;;;;;;;
% ?8 \0 [' H; w# V;; Setup Procedures ;;
2 Z) }6 v. p0 @$ z  L9 s' W;;;;;;;;;;;;;;;;;;;;;;3 h' m# G8 c/ y' s
7 E2 R: u! M, E* ]( s: z
;; Initialize the display by giving the global and patch variables initial values.
" l9 c) |, |5 J! y8 C/ P3 ^2 z" W6 L;; Create num-cars of turtles if there are enough road patches for one turtle to- z3 m: C& u9 G  S9 d
;; be created per road patch. Set up the plots.# x5 u) }' [2 z/ K. T6 d
to setup
8 a) C1 a$ B) }! X* f- S2 Z  ca
- f0 a+ J- j! W! w5 g* ?6 \& y  setup-globals& d& }+ N* E, Y; m" X' s  Q. X' R0 {

9 {* m& m3 w5 o2 Q* U6 ~5 w9 ]  ;; First we ask the patches to draw themselves and set up a few variables
- D8 t: N; Y7 O6 |5 V  setup-patches
  G' x! x  C9 i  make-current one-of intersections
1 G4 r* a, V. ?! y* c/ w  i' ]  label-current
1 D: C0 H- C* m5 G) _( g
& x5 w3 v9 S. X" X, F% l  set-default-shape turtles "car"
: l. C6 u! ~( [4 i3 l* x, ?% s6 }$ t
  if (num-cars > count roads)
9 G3 D. L: Y; ]/ C" S: `$ n( C/ ~: \  [) H" z0 C/ ?0 e; P  _7 f0 K
    user-message (word "There are too many cars for the amount of "/ L# y1 S4 J! h" a' T9 K: ^* I
                       "road.  Either increase the amount of roads "
) V8 l: F: g, c# _* ~- H                       "by increasing the GRID-SIZE-X or ", J% t7 d- K7 Q  K
                       "GRID-SIZE-Y sliders, or decrease the "
5 q4 p! W' |. O0 Y! H                       "number of cars by lowering the NUMBER slider.\n"# h/ ?6 }; V. s2 e& {/ |' F3 R
                       "The setup has stopped.")4 `# z0 l* h; A- |' e
    stop
+ b0 R5 X8 k9 s  ]/ t% K1 t1 a: _& X. Z+ ?
. \0 x: [3 C2 I- i6 T3 f
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% `; N, Z$ }: W6 L5 J3 j
  crt num-cars
$ A6 q# r. @6 n& g  [, T  N$ m. B  Y. s; X! N8 w
    setup-cars  B, {  W. B) F& Y4 a/ J9 U
    set-car-color
+ u# |& x0 Y4 Y+ ?    record-data
! d" V4 l* U4 x& t9 j1 U& N$ k  ]* m" F: ^# z. |& i

0 G$ {  W8 w. @; x% W  ;; give the turtles an initial speed
* d! h* ?* d1 N9 z* f8 `" Y  ask turtles [ set-car-speed ]$ G% b7 i; ^; i# D- p: O/ n
+ O) u8 j  l: _6 q: O6 X; U
  reset-ticks
+ @- I- ^2 X& l3 S2 A3 g5 I0 R: Tend7 g' M! W1 Q- ~
$ j) P$ R9 }; \0 z& `
;; Initialize the global variables to appropriate values3 f8 I7 n( M( L
to setup-globals3 V8 A/ P9 U1 O7 _
  set current-light nobody ;; just for now, since there are no lights yet
0 g; S& c  d* [* M" T; z3 T; g  set phase 0
( n- [9 V6 O! u  set num-cars-stopped 0& Y3 A) ~3 U3 K2 a) T3 a
  set grid-x-inc world-width / grid-size-x5 r1 O- j. H$ ?8 [! K2 W& H. c& B1 k
  set grid-y-inc world-height / grid-size-y5 B* C2 i- P" b3 v. I

/ B# ?# }1 F6 q1 R/ @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 B& e4 [8 j( ~! g( D
  set acceleration 0.0998 r4 [- E5 x8 L9 }- p' I- W* f
end
( T1 P& O# I3 |- E  w9 x. h+ o' F1 w  ~. X0 D4 H
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% f+ Q) Q+ `$ r% E7 G; B5 B
;; and initialize the traffic lights to one setting# ~$ t3 @6 z% c0 ?( X  A5 c
to setup-patches
& ^- U5 B/ J' P$ E2 P. G8 k8 i5 h  ;; initialize the patch-owned variables and color the patches to a base-color
& G) A" M/ u* b: ~+ \; b- G  o  ask patches/ t- h- E1 ~! p* I* b
  [, o- F2 A, m2 N6 Q1 `+ ~
    set intersection? false
$ P% x( O3 P9 p! X2 x& j* p. p# |( }    set auto? false" |( ]/ k: \1 f* E: ^) @
    set green-light-up? true: k$ p! b# L" J9 K/ }* R
    set my-row -18 b1 V, `  d9 O% D, D  c, _
    set my-column -1; o" T& q9 W& ]' K: N! J% Q
    set my-phase -1
9 j) m- @3 Q% `$ |- w! B" V    set pcolor brown + 3
: n: y8 l1 ?0 f' n. h, ?$ s  ]  U! d  T' D2 E9 h) o) ?& w4 J
% w  N2 E* M. m- v/ T
  ;; initialize the global variables that hold patch agentsets6 x" B7 T  i) `2 p9 k; D
  set roads patches with
8 n& q( K+ z# M- I$ e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 p2 e- T- Z$ G$ |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# D5 M8 a/ U/ E$ @. z! n, p9 j
  set intersections roads with: O. K5 o' X0 M% q' g  C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- ]- ~! o& E: e5 }2 B$ n4 S* _, K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ I. D( d/ u6 A) h6 J
2 Z. ^$ m  y& B0 T! T8 e2 _6 l  ask roads [ set pcolor white ]6 e7 J' H+ h. r+ L$ q( B9 c
    setup-intersections! a8 ?8 d; e& z' w- f6 B
end
! v4 M: \; L7 w: m% @7 k其中定义道路的句子,如下所示,是什么意思啊?
$ q# p- C% @$ [- x4 O set roads patches with; z" c, \9 k  }% p( i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 P! v: Z( _4 L% G: ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 a* v8 b' S; l% p* f4 J: @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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