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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" O7 z$ w% Y3 T' N$ i# E. B0 V5 \
netlogo自带的social science--traffic grid这一例子当中,
+ X6 `  n. I  |) W; }  {globals" x4 M$ @0 c4 g/ y% C
[
: @; |5 m1 C. h1 P" w/ d3 z  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ R/ q, v' P$ I7 J8 `; ^6 r
  grid-y-inc               ;; the amount of patches in between two roads in the y direction' I1 A4 D1 X0 B+ q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" ^* b5 W6 m- u5 N                           ;; it is to accelerate or decelerate& G, ]" I$ m3 E! T8 U
  phase                    ;; keeps track of the phase
1 {6 S# f' _  c% ]$ }$ R. H% T0 q  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; t2 e' p% W2 ~) A2 e5 A8 R
  current-light            ;; the currently selected light' ?7 ^. @! M1 k4 s; H
* B& l7 l4 b  S9 R0 [: n6 a6 z
  ;; patch agentsets& n2 G$ v% l6 E) ^2 D( Y0 t( G: k3 @
  intersections ;; agentset containing the patches that are intersections
# g! f/ T4 N# d( L$ Z, Y3 L( M  roads         ;; agentset containing the patches that are roads# f4 v- I5 V& g7 J0 [
]9 n1 M0 m/ U/ z  i

& Y5 u" S2 A  R' K7 E# Z$ I  jturtles-own
( _" F+ {  B8 Y9 T0 w, z8 Q0 ^[
# e$ D; z# G  X, Z  speed     ;; the speed of the turtle
+ o4 Z  f5 e, D: F( s. ^+ j  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 M8 x8 V& n: t, u: P  Q- y
  wait-time ;; the amount of time since the last time a turtle has moved/ P1 {$ p8 o3 [& B! q* }# _* B) C& m
]4 l; u& M1 K# s: w8 Z9 }2 r

! ]* w: A* B. s; \8 @+ }patches-own" P( ^! M9 r( b/ A% e0 n& @
[
, P, W0 I. r1 r4 U) M) m  intersection?   ;; true if the patch is at the intersection of two roads7 `. g7 |" _0 V, _
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 M7 E& X4 ^  l4 V2 x' }" y                  ;; false for a non-intersection patches.
$ }" B3 f4 g9 I5 l# [0 N% F  my-row          ;; the row of the intersection counting from the upper left corner of the
* |; u$ Z' {0 s; [/ k; I6 K                  ;; world.  -1 for non-intersection patches.6 i4 z9 s. c2 }$ h5 v9 E1 ]
  my-column       ;; the column of the intersection counting from the upper left corner of the  Y/ s1 J) y) D8 M
                  ;; world.  -1 for non-intersection patches.# z) k% f0 a& l5 K- G
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 I  t8 x6 S+ L8 V  auto?           ;; whether or not this intersection will switch automatically.7 F9 J; S9 c. W& `- i- e9 z' o
                  ;; false for non-intersection patches.
0 }7 L# m0 t1 z* ~6 a& R0 E]
! T) _1 Y6 h# m' ]9 H, z, |* \3 J" r! M4 H0 ^+ Q) q/ f4 R
& A* J: g) b0 z% M+ `$ l. i9 q5 s
;;;;;;;;;;;;;;;;;;;;;;+ i: |7 @6 J8 ]! _3 h7 f
;; Setup Procedures ;;+ A) m% b  P$ t& o9 k
;;;;;;;;;;;;;;;;;;;;;;
% j, z! _) b+ ~% I7 ^4 I7 t
- b% ?8 Y- Q. F7 n: [! E9 P;; Initialize the display by giving the global and patch variables initial values.
2 ^& w7 O  p- l' B;; Create num-cars of turtles if there are enough road patches for one turtle to
8 }- |/ k2 w& J* n;; be created per road patch. Set up the plots.) Y' D& q1 i4 v, f* n( o
to setup; K7 N& A" u; `& E: Z* u: q; \
  ca" n, w2 P: Q: J2 E) N7 q
  setup-globals
9 {* t( D3 C9 I; u: q
- E" p* O  J6 r% I% Y( o# Q# _  ;; First we ask the patches to draw themselves and set up a few variables% R. E/ w$ S' v! D3 V
  setup-patches% Q& n- S" j# H' K9 j1 s, w8 H  I
  make-current one-of intersections
: Y. q2 y- G3 N5 @$ \  label-current% u; X- Z# S: g

9 |* R& A( t8 ~/ B1 w" c  set-default-shape turtles "car"
% q& d+ j, X' X* c& K$ L; K5 d8 J% X: j
  if (num-cars > count roads)% C9 g/ C6 x" ]
  [, I- H8 u" n4 f" D2 c; c
    user-message (word "There are too many cars for the amount of "
4 W, {5 F6 P# a; o  N                       "road.  Either increase the amount of roads "' L6 r$ m- q) H6 l5 F, z( G
                       "by increasing the GRID-SIZE-X or "9 k' p; |# K2 h3 H( l# v& z, G
                       "GRID-SIZE-Y sliders, or decrease the "7 p3 A* I" i- i, b
                       "number of cars by lowering the NUMBER slider.\n"
2 s/ y) D0 f3 j                       "The setup has stopped.")
8 n, ]$ h9 F1 V- v3 r2 E    stop
- o& B7 U: ~. @% e: r  ]
% V: [  v! ]5 ^- ?
9 ?. y, Y; {3 ?: Y5 E6 ?2 d- U  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) G( Q- H. d$ f0 _7 R# A" S% g
  crt num-cars
1 A- ?! b% k- v* e  d$ B- Z5 j6 ~2 \  [
2 s* _% }2 m1 @4 {6 n' U    setup-cars+ r. `' R1 y3 X1 C5 G$ _7 ^9 q7 z
    set-car-color
+ g1 d9 R( e$ n: F$ X/ S8 T    record-data& t3 d, z7 u: v, Y
  ]3 T3 d3 `& H( x3 _5 Z
+ S# M9 @+ q- {
  ;; give the turtles an initial speed
) U) z; `4 }3 _, a" l9 k  ask turtles [ set-car-speed ]5 P+ T( f1 W, t- y2 Y( v
, {. E! J5 P+ Q% [  M
  reset-ticks
" }6 n% O) F$ C( M7 dend
$ h: P$ {/ e1 U' J
! v7 _; [+ G! m4 \;; Initialize the global variables to appropriate values8 @, p& h2 `% t
to setup-globals
7 u1 D3 u' W4 m0 r) o  set current-light nobody ;; just for now, since there are no lights yet% Q! ]% H/ Z2 {7 e1 o4 N" X
  set phase 0& {) `+ G7 t3 L$ k/ v2 ~) H8 w
  set num-cars-stopped 0
; F. A, P! T! ?% i7 E  set grid-x-inc world-width / grid-size-x
4 R6 X& s3 @5 s  Z  set grid-y-inc world-height / grid-size-y
- s  w' U/ `1 x- ^; i% f" l, t# h; |- H" N& ~  |2 ^* ^
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, N/ ~4 _) [9 K+ C9 x7 m  set acceleration 0.099
5 L9 k( i  K! R, W6 {end
/ E9 p8 i# a2 F' a8 o3 ^: l0 p8 j5 @& k; C+ O- f8 e* Y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' J% T( t5 A9 @;; and initialize the traffic lights to one setting
8 X( N  n' H7 q" ]$ K  H2 M6 k, J6 Sto setup-patches! e9 K8 b) `% F5 e, M( b
  ;; initialize the patch-owned variables and color the patches to a base-color) S- Y; W; J) N7 J
  ask patches
. u& q- F# C! F& b  O* u& |( F  [/ \5 h, @  h: k; s$ `7 U
    set intersection? false
: L! @* a& w, ^$ E! d    set auto? false
" g/ e. x; [8 k5 ]8 U( ]    set green-light-up? true2 |2 r: c9 U( C8 l/ p$ N$ j2 j
    set my-row -1
3 |+ X& p* N+ r3 H' A, d, e    set my-column -1
2 o( _7 f2 Q( {& J. Z5 H    set my-phase -1; q# U" D( |, r* |4 U# Q
    set pcolor brown + 3
/ F* c$ t, w7 B  ]* I* N! J7 x$ }( f: h" z

; H: |9 @& N  A% r6 s2 [7 p" x  ;; initialize the global variables that hold patch agentsets
. S7 Z, u0 t7 Y1 c4 S  set roads patches with0 P, |3 ^% o: k2 p7 a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! o7 X1 l: m8 E! Y, ~6 l* Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 m/ }4 L! l6 f
  set intersections roads with
) K( p! V9 A" [4 z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ N5 h$ n/ K8 N5 g7 N) {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 R/ x5 X. w2 Q+ U$ d
* M4 c/ c9 n, b4 C# D  ask roads [ set pcolor white ]
  s1 S; L, S9 `3 l    setup-intersections
4 i" q) E6 n# ~+ H' _% T; bend
  j) r0 n, r) N9 \6 @+ A2 ?其中定义道路的句子,如下所示,是什么意思啊?% Z( p/ Y5 u3 H# y5 Y
set roads patches with* \7 l( z" G7 w! a2 b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 C7 q8 _# K9 `! E- ]4 O' v0 s' K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 Z$ F, N9 H" d& H谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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