设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7814|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ E3 ]6 _2 E! f, n1 }# z
netlogo自带的social science--traffic grid这一例子当中,
% z( |1 }! @8 d% o+ E5 Zglobals3 N  ~" o9 a4 T( O2 i. x, V" f
[$ d9 R$ `/ _! Z8 r
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- R) y) a/ `5 x% H# Y, M$ y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 L+ l( _1 M) K, K  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* n' V, Z! N; N! a8 O
                           ;; it is to accelerate or decelerate' G9 Y' ]/ J0 ~) U8 z6 K
  phase                    ;; keeps track of the phase( i* a( l; |, b: Z% w
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: W5 V; x  K. t+ I1 I  current-light            ;; the currently selected light4 L! }* C6 b& F( Q
5 a" p" P; R/ l9 q$ ^
  ;; patch agentsets4 b5 g' ?$ V8 e$ q
  intersections ;; agentset containing the patches that are intersections
% g% q/ ^! {2 [5 H) ~. w& Q  roads         ;; agentset containing the patches that are roads! z( t0 U. [7 ]! \* r
]6 D4 g2 S) m0 }  w  B9 L2 C+ f

4 Z# P' G8 A: ^# s: vturtles-own
5 Q/ F# K' ]& m, v) M; e[
8 @$ i5 T" p9 j* |% v4 r  speed     ;; the speed of the turtle
1 k8 K; u2 L; F& T1 ~0 ^+ [/ g  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 ~& ~. b1 j$ j, ~; ^5 w% ]
  wait-time ;; the amount of time since the last time a turtle has moved
$ H# v1 s% _% \; ]0 v' Z2 e" y]
) Y  K% d3 }" f* C
9 n' A, d. C5 G* ~& _patches-own/ X. v3 i1 R" A6 O8 o9 ^. [, S
[
& r! X  U! v2 ^, Q  intersection?   ;; true if the patch is at the intersection of two roads
, r% [& z& d/ R$ i3 I! k. t3 m  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: P  L: N) n; |                  ;; false for a non-intersection patches.! N" ?2 S8 \. S0 y/ K1 c) H
  my-row          ;; the row of the intersection counting from the upper left corner of the
7 p; j! Z+ B9 M' }                  ;; world.  -1 for non-intersection patches.
' t3 i5 n6 h1 c' A  my-column       ;; the column of the intersection counting from the upper left corner of the
0 n9 e0 Q# K7 e' n( K/ B8 ?2 u                  ;; world.  -1 for non-intersection patches.
8 }, }) ^7 k, N/ I9 f, ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& A/ a; \- [8 W$ Y  auto?           ;; whether or not this intersection will switch automatically.
# B' u7 R' C, R                  ;; false for non-intersection patches.
6 }. I( S" s. i* }9 S1 R6 `]
8 \+ ~8 w$ ^/ l4 G+ T, V) }* t9 f' {' t3 a

, p+ ]7 u9 J% s;;;;;;;;;;;;;;;;;;;;;;
9 O' [. B; M5 h+ [: y& C. ];; Setup Procedures ;;5 ]( t9 U. }# @
;;;;;;;;;;;;;;;;;;;;;;
6 o  M, Y& `( C
2 t1 U4 q9 k$ z+ ~8 J3 L7 _;; Initialize the display by giving the global and patch variables initial values./ k7 R5 V" G% V7 j4 W
;; Create num-cars of turtles if there are enough road patches for one turtle to+ d+ o, D! X; q+ B
;; be created per road patch. Set up the plots.3 F8 n: n7 R8 \4 k, ?  H
to setup0 x/ |, Q- f# X: t  I7 K
  ca; v" M" F/ S1 |1 y
  setup-globals
; I- g/ ]( g. b: j
. T# {' L/ h, t5 ~8 H  r( T  ;; First we ask the patches to draw themselves and set up a few variables
% |* T6 f0 D7 o) x  t3 _' D  setup-patches
5 A( ?9 N0 W1 \! X( ]6 Y0 e  make-current one-of intersections" }: v: D: K1 B8 Z
  label-current1 o/ R. q* |6 ]" Q  I. J: `: k* s
. s0 o8 H  d' F6 t0 t0 L
  set-default-shape turtles "car"
  z7 m5 s" j+ i+ s0 E8 X- m9 p' k! D; t
  if (num-cars > count roads)
2 T/ ?3 [' N& H0 w8 T  [! d- y, @, X+ R* I# h6 ?' Z; c; @
    user-message (word "There are too many cars for the amount of "/ E# [" Y- c4 A: S% I
                       "road.  Either increase the amount of roads "
( j$ Y; W7 m# ?+ e$ K                       "by increasing the GRID-SIZE-X or "
1 ]- e1 @& X8 j) D2 `/ Z* A( ~                       "GRID-SIZE-Y sliders, or decrease the "
' o. F# [( U# E' O' l' z; C                       "number of cars by lowering the NUMBER slider.\n"
# R* a8 T6 _4 o! ]- P7 k                       "The setup has stopped.")
& {  x% M) S1 I, M' T* d    stop3 t" i4 C; t. W- f) R6 g
  ]
8 X" x; C1 O# T4 F4 Q: N
( i$ Y8 ^3 R1 [! @5 u. I. l  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: L+ U- l. h8 t* |9 M  J% w' w  crt num-cars
* @! }3 ?2 [# g/ Y  [
+ |# q, S. o! R3 u    setup-cars+ O1 b+ W# _1 H: g) s0 V; w
    set-car-color- F5 Z) W$ X3 n5 [: H/ L
    record-data
* R% }& }+ V6 }; T# R  ]* a& K1 N4 {( B% m5 d+ Y: E, [8 F

) e' J' ~/ j$ K  ;; give the turtles an initial speed
$ Q/ Q5 N4 T! d- j  ask turtles [ set-car-speed ]
" Z4 Y5 ?( e+ ]! a$ ^" K3 z- a
* u6 V6 B; r2 K: `+ B. {# {) {$ k  reset-ticks3 k* e' \$ T3 W; F% a1 \, m4 Z& B
end
& M( ?& j; M, U( x
# v8 x( R/ H: ~7 {2 r* O( V/ t, s;; Initialize the global variables to appropriate values
2 h0 y: `7 Q' b' Ato setup-globals
* `3 [9 v& `  Z$ `' c& W  set current-light nobody ;; just for now, since there are no lights yet
; A( i; x: F" f  C& u( v/ r6 ]/ s; S  set phase 0; @& |, [& X% T0 s' X  y
  set num-cars-stopped 0
+ s# g2 W4 N5 b8 f3 `  T1 Y  set grid-x-inc world-width / grid-size-x
) H9 A' ^$ r# i5 l  W% K  set grid-y-inc world-height / grid-size-y/ `0 j8 W0 F/ K; U0 i

; i9 Y" R; A4 p' \" f  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! P5 |5 I% i+ A1 }8 I
  set acceleration 0.099( L  I- r, m2 W% ?# g5 O
end
) _/ A! B1 x( A
5 h( g3 B! b( T3 j! M3 V2 {;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 s+ R' T# ]' G, ~# l; R$ O;; and initialize the traffic lights to one setting
, X0 t' X& d7 B, C! I" hto setup-patches2 ^# S& y4 P6 v
  ;; initialize the patch-owned variables and color the patches to a base-color: n3 x9 r9 J* ]6 A
  ask patches/ _/ s8 X8 X9 f
  [
& ]2 a' A" ^4 c, N9 j4 q    set intersection? false
. J4 V! E/ L5 t2 z$ N& m1 @0 R: [7 m    set auto? false
! V3 G; s7 _' L( ?8 s    set green-light-up? true
! T8 P( S/ H6 p# P/ ]+ M7 v" f    set my-row -1
! n) t6 l6 y- j* @" v/ b9 n    set my-column -1
" m+ L. }- s/ P! b; b3 }" ]    set my-phase -1# o3 ^" j" O4 i' a) A3 R5 C
    set pcolor brown + 3
; h! z% P, M  ]  ]
6 Z# C) H0 J' }
0 x& K- a  R5 B* E: q  ;; initialize the global variables that hold patch agentsets( T: }# N& V1 n
  set roads patches with
* p, }' [. V0 I  K+ \3 p% }7 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 P3 w9 A( ~. q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ G: C/ @5 s) U7 v+ R! q( F8 ]  set intersections roads with
& C2 h/ v* q- e' i! j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& k5 b5 P' a( j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 l( V1 ]; D7 ~0 R3 N$ A+ F
" k# C( q- D6 r- e2 J+ W% u: M  ask roads [ set pcolor white ]$ q3 T* I: a# D5 R
    setup-intersections/ a. B2 u4 t7 h& t& `7 L
end
) @2 _8 O9 N8 }3 U: G$ P其中定义道路的句子,如下所示,是什么意思啊?; A* ~6 k* Y9 ^4 L
set roads patches with6 x% Z2 I5 k1 W# Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: g2 z) C7 `; A& q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) v2 V6 ~. U5 u8 Z. p7 h: ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-17 05:31 , Processed in 0.024110 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表