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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 Q% L7 j8 ~# G, D
netlogo自带的social science--traffic grid这一例子当中,. N, j0 |8 h  ]- B
globals# q, }0 J& A3 r  g
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  }% ?- L9 }. z9 |  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ N, B% `# q/ o( Q4 m; Y$ }/ v  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  Q8 \: |" H. M! w( g6 b% T
                           ;; it is to accelerate or decelerate" u. `) X7 s$ r1 `4 A6 T% z, Z
  phase                    ;; keeps track of the phase( w0 c8 W& S& n
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" r/ q1 l# L: q/ w# v( Y
  current-light            ;; the currently selected light3 D+ U$ l' g3 O% h
) m$ d4 B0 b7 |6 X) r5 S6 [& P; }/ m& h
  ;; patch agentsets. L- k$ E  S; h4 n# ~" p
  intersections ;; agentset containing the patches that are intersections
$ t+ k7 |& L$ ?# K" y4 ?4 @  roads         ;; agentset containing the patches that are roads
0 E* e/ j: g% D0 K, w]
! ]& q2 C  ~, v* F- ^) Q; ?* c. J% ?, x. K) V
turtles-own  N; |& E1 y' a- q, ]! k
[
1 i# N& a  Y! m7 R  speed     ;; the speed of the turtle
( K& d9 @& z) {. @  j3 @: j# W# Q- Y* ~% z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  P# o- |* u. a8 }5 {4 r- z
  wait-time ;; the amount of time since the last time a turtle has moved
+ X+ j1 m7 j8 v]: M$ E( n# [: n5 v& k3 R. e
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patches-own
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  intersection?   ;; true if the patch is at the intersection of two roads7 n% k) M5 \) j! x1 ]1 v' I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. T( g6 ^/ K& o: J/ O6 L
                  ;; false for a non-intersection patches.  }0 f# b6 ?3 g0 T5 H% f, D
  my-row          ;; the row of the intersection counting from the upper left corner of the
' ~4 P& ?* b) D0 o1 W                  ;; world.  -1 for non-intersection patches.0 S6 t1 L; F1 `6 q
  my-column       ;; the column of the intersection counting from the upper left corner of the
3 a( h) t: q6 z6 ^' `                  ;; world.  -1 for non-intersection patches.
$ R' m5 G9 {4 _  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 M( Q1 Z% L7 _6 {  auto?           ;; whether or not this intersection will switch automatically.  c3 ^2 R) F- R1 ~5 J- Y
                  ;; false for non-intersection patches.
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! |0 @' b- G+ g( @0 {- I+ i- a5 Z5 V& y: v% q

$ e6 J0 I4 g" y/ k;;;;;;;;;;;;;;;;;;;;;;
9 p# I0 V5 S6 K' B" Z# Q;; Setup Procedures ;;
% ]" R3 ?3 t$ ~5 f, N& T6 _;;;;;;;;;;;;;;;;;;;;;;, o. Q5 _% H2 t- e0 [  H: }4 Y8 J
/ M; f& Q" M, n2 d9 x
;; Initialize the display by giving the global and patch variables initial values.3 b8 g5 f0 {% D+ f
;; Create num-cars of turtles if there are enough road patches for one turtle to
. J8 D; U: X* L3 b5 a; o. D;; be created per road patch. Set up the plots.
; U0 l* i0 v' Bto setup
) H& c& m$ F9 @1 c4 ]  ca
; j/ |" R6 N% p  setup-globals
  ?: z4 }: O; N7 B6 k, R- P5 x. U/ q( f
  ;; First we ask the patches to draw themselves and set up a few variables4 q7 |. w- m0 N) ^2 F! F  x
  setup-patches
- \1 T, ]1 g7 M/ \/ t  make-current one-of intersections
* e/ I+ i4 f& f/ U  q! Y. L& H  label-current
- U3 `5 H" o6 |+ F$ t3 x/ c$ d
/ k3 \( j7 W4 A& R$ n- u  set-default-shape turtles "car"
$ a( q" p$ I: _
1 j7 ~2 v( p% s3 I9 O# R  if (num-cars > count roads)
% Q, {/ c4 L3 X  [
6 O' Y% d" P% V0 _' w    user-message (word "There are too many cars for the amount of "
3 G+ [2 y# K3 f8 Q7 U                       "road.  Either increase the amount of roads "
4 u& e0 M6 ]* ~4 @                       "by increasing the GRID-SIZE-X or "
5 E9 A& ]& t% ~2 L1 i                       "GRID-SIZE-Y sliders, or decrease the "
+ W7 K/ c& M7 `" l! s4 i                       "number of cars by lowering the NUMBER slider.\n"
. D8 [( k* b& [* U* Q. \# |, O3 Z                       "The setup has stopped.")' k9 h. A% O+ C4 Z& o
    stop
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7 t+ F2 E4 U+ L% ]2 m" C7 H5 d: C7 G
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& y4 F  Q7 D6 E6 ?6 c9 D8 p, C
  crt num-cars. Y8 g! |; F. U
  [7 m5 I9 w0 h# h: Q
    setup-cars+ Q, J8 }4 l) X7 D/ z: n3 I9 r
    set-car-color
" v& V. q# l4 H; w4 V. A6 N    record-data
* m' V8 K9 }# ?8 r* S  ]
1 j3 v8 x/ c& \6 {% b& |5 W5 I4 N" _, \+ r
  ;; give the turtles an initial speed4 e4 O, u" Y  @& B4 B' w
  ask turtles [ set-car-speed ]$ H" n9 {- o$ K! f. ?* A

/ L) \0 T  l3 y9 t  reset-ticks" Z/ e) m9 h. r/ W5 l* _
end
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;; Initialize the global variables to appropriate values
8 _. o; A  U9 s+ o. u5 Cto setup-globals
% Y8 S9 _1 @7 ?' }  set current-light nobody ;; just for now, since there are no lights yet
: o8 b( h8 \' v  set phase 0
+ ?! x; E+ n$ [" x. [  set num-cars-stopped 0; V, r; y/ x0 G" C8 z- }' V
  set grid-x-inc world-width / grid-size-x
3 z4 ^7 w# ?- V$ z. r# I  set grid-y-inc world-height / grid-size-y
9 V" z0 `( a( T" U! k" m+ D
: P$ R$ U) I. c% h2 c; \  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: L; E. e4 q2 |+ d+ _" u2 ^: m
  set acceleration 0.099* q, ?6 u2 a% u/ A9 x7 x
end
; S4 E! @  j4 t  c" [4 J$ z; Z$ S6 g# H  i: L  R) R- \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! ^" i& `, x5 K# r
;; and initialize the traffic lights to one setting. F3 y. e1 D+ B9 n5 h: h! `
to setup-patches- @6 F( r/ r; |5 O4 j
  ;; initialize the patch-owned variables and color the patches to a base-color
' c$ a' d7 n0 S: v6 _/ b0 w  ask patches
; {2 r8 Q" o4 ?4 J  [/ y% Q+ c4 F0 e6 N% N' L
    set intersection? false1 J: t* r6 ^# o! F+ H. X! X
    set auto? false, P5 ?2 A' S: v( m2 X" m  s7 H
    set green-light-up? true& n, m2 X/ [: H" E
    set my-row -1: p3 ]3 f( f! x% _' {, q, \+ c
    set my-column -1+ L( Y  g8 T6 y( A$ u; r0 j! `) V
    set my-phase -1( w" p% K( R' e: w6 b, t
    set pcolor brown + 3
( L, V1 m3 |5 j. K1 j" e  ]: h2 g" [- b; i# F# s

" v# d6 e" R7 J5 r  ;; initialize the global variables that hold patch agentsets
' n1 D$ y! W8 k; e. b/ q: A  set roads patches with
' f" l) s5 c) l  I2 @% Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! d2 E& W- o/ N9 F1 t8 N7 v9 }$ Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ n4 e# A# v7 R4 l4 d  set intersections roads with
& H( C9 s& `' S& e/ a3 ]4 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) i6 b2 R( }8 a/ H2 X; R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ n9 Q: Z+ l& D2 P' G9 x9 \5 v% m  f  k6 u
8 ?- R% D  ]. M, |. D' J( s
  ask roads [ set pcolor white ]
1 K* I9 W7 d! i0 L3 h    setup-intersections
" f/ I, n! H% o* rend
6 _2 q# M5 l/ X. Y$ ~* k其中定义道路的句子,如下所示,是什么意思啊?
3 T/ y* V* R, Q/ B. c1 w set roads patches with
0 @1 z" [7 h, _. t9 P2 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 Z, D7 F7 f- K& y4 o& D. t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( t, m, K) i0 N& I! G谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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