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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 g" d8 O" x/ ]  Snetlogo自带的social science--traffic grid这一例子当中,
% s! s) n! q! s8 F+ h' [1 j/ l* W. ^globals* b' U% c9 T2 T3 k. H4 ~
[8 V4 f% e' ]+ X! k1 y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# k% M- W- f& P) ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 _- _6 u0 x* L% M, q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
& X/ q6 c: _. c6 R, `                           ;; it is to accelerate or decelerate5 X+ X$ J( J  X7 A9 r; z' q; n
  phase                    ;; keeps track of the phase
. x7 S; Z7 Y- k' S# Q  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 G( f" J, R( N4 o2 L; c
  current-light            ;; the currently selected light* J9 x! r, t6 o
5 f8 C" ~4 u$ A7 J
  ;; patch agentsets
. f, ?+ F$ I7 c  intersections ;; agentset containing the patches that are intersections
& w( g/ F2 i. w- E3 I& e! Q  roads         ;; agentset containing the patches that are roads
& Q/ i6 V9 J5 y1 C0 |]
+ P" A  X4 W7 y! f, f9 ~. v* S! C2 E0 V6 {3 f& {& m
turtles-own% I4 G: N: Q& `2 C; `7 T3 r- X8 U
[
9 h$ l  x) L- s% M4 c/ F% _  speed     ;; the speed of the turtle
0 [1 Y6 w" m4 @1 h/ B& T  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" m* d7 p9 g! M
  wait-time ;; the amount of time since the last time a turtle has moved2 U# O$ _% W1 \2 L6 P
]
" S% A7 W3 e. f7 B4 z
6 ?1 F8 `- q8 l6 u; Ipatches-own1 ^& @7 c. p1 I1 B; Y
[
" P: S9 X+ u* E+ c" U; }- L  intersection?   ;; true if the patch is at the intersection of two roads
7 L; P0 ~- j( d8 A* N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 j: q0 n2 Q& Z* {7 j* o' u3 @
                  ;; false for a non-intersection patches.. q( x! e/ k  M1 H0 }8 ?& o2 [; C/ K
  my-row          ;; the row of the intersection counting from the upper left corner of the  q" W, B( O0 H* B
                  ;; world.  -1 for non-intersection patches.
8 ]. G; N/ \& E: n  my-column       ;; the column of the intersection counting from the upper left corner of the
+ t  F" y* _) G- t! n; l+ U4 t                  ;; world.  -1 for non-intersection patches.
- c( B+ B/ A# W! D; Z" p  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." m: c, E3 x- ], [
  auto?           ;; whether or not this intersection will switch automatically.& z7 T6 \, w: h8 e2 j* [
                  ;; false for non-intersection patches.
* S; c$ J) r- ^/ i5 X1 w, @( I]& d3 G4 ?; _  X0 i% Q
2 F% ]3 U3 [$ @& ~& q& u

5 E4 S" O' H( B8 X7 D# S, i; J* @;;;;;;;;;;;;;;;;;;;;;;
6 M& k7 r, k4 H* y2 @;; Setup Procedures ;;' m' L" Z& i" q- b* i
;;;;;;;;;;;;;;;;;;;;;;3 ]* n4 o5 c0 i1 D

5 H! ~$ I( H' W" M;; Initialize the display by giving the global and patch variables initial values.
" p# ?0 [: o5 {0 f/ X6 Q5 M2 o# ], I;; Create num-cars of turtles if there are enough road patches for one turtle to% m! h9 r# B0 m0 d) H
;; be created per road patch. Set up the plots.
; b0 [7 }  M2 C' y, ?/ c0 U. ^to setup
( \! D* L; N; V- N8 @/ Z  ca7 i7 ^: m3 U. ~# ^0 p2 p
  setup-globals( o. d3 D* T6 _8 k: z6 z
" o0 e2 Y" ~# c3 O
  ;; First we ask the patches to draw themselves and set up a few variables" x" h0 D% F. e( y! E: [9 a) q
  setup-patches
$ `! g! k% J  ~' v  make-current one-of intersections4 P5 e: y& V) k3 J" |
  label-current/ K* J$ l- d( T8 C

! _$ `+ h+ o& Y! q# ]+ I& r( {  set-default-shape turtles "car"/ F6 ]. }7 |7 F' A/ c3 P: d8 V# r) o- V
& z8 j; }. t) k3 O5 H
  if (num-cars > count roads)4 @6 M8 q( S/ f$ _0 I
  [6 r, l' N3 I; f# @7 Q; b1 w
    user-message (word "There are too many cars for the amount of "
: g3 g) O' e; o; v+ S; O                       "road.  Either increase the amount of roads "; B4 n8 m7 D8 Y2 ^" [
                       "by increasing the GRID-SIZE-X or "0 [: l- _% ~9 w+ X6 D$ o" z
                       "GRID-SIZE-Y sliders, or decrease the "
  I0 _7 L2 m: ]) w- X( p( m                       "number of cars by lowering the NUMBER slider.\n"
  v4 ^+ j4 Z4 n! e. P                       "The setup has stopped.")
( L& f" h. Z  v% s/ B3 A    stop
) ^$ O& ~$ j1 O& R, Y/ B1 E. t  ]1 m. C  d) D5 h+ H- G
$ b: k) c0 q! F2 p" [. U- q: I5 N7 t/ X
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ D) O8 F9 J& g9 d# X& H+ Q
  crt num-cars
. s+ q9 y! w! i4 p# r* X  [2 D* @/ b8 \  V1 ]6 D
    setup-cars
7 ?; U4 A# v; U: R' n    set-car-color
5 |% C; v4 p8 Q. `" @    record-data
$ `8 ~" z: D5 @' k7 |5 [3 ^% o+ l  ]8 m4 J7 [! g, y" V- ]

: u$ W2 b" E2 O  ;; give the turtles an initial speed( h; \9 O& U8 n& Y9 ~
  ask turtles [ set-car-speed ]
$ r0 l) L* x- ?) a0 j# P$ U# P, u: a& \' r' Q
  reset-ticks4 l. J% F$ @( @
end
8 L: D9 f( F* u/ F
" }" N8 g1 F1 U6 r$ M;; Initialize the global variables to appropriate values
, @+ W! v3 x7 F" ?to setup-globals
6 h6 i' j2 N( E; a7 N' W, i  set current-light nobody ;; just for now, since there are no lights yet
5 D* c4 k; u  w0 ?9 I- c  set phase 0( `) `$ H) u' l. ^/ ~) ?
  set num-cars-stopped 0, Q8 k8 J4 J( i2 h# l* {
  set grid-x-inc world-width / grid-size-x
& j6 N5 k8 r5 a9 c, \  set grid-y-inc world-height / grid-size-y
6 D& P9 ^$ k- B0 W" j( X
) @% ?  m  C3 t) O% S7 d  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 Q4 w" R- b9 X7 Z7 T' _, w
  set acceleration 0.099  `) I% p/ T1 O/ F0 z, R
end
  K# N# L* u3 m2 x* D8 G$ z5 _
8 w1 a  n% |  E6 M;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 r; h' M: v! |$ G) }9 z* N;; and initialize the traffic lights to one setting. y) {- g7 n, D' a! j; J8 [
to setup-patches; p/ f$ ?  @9 I: H) n8 N( q
  ;; initialize the patch-owned variables and color the patches to a base-color+ t" q: l$ A$ Y8 L
  ask patches* U1 V* d0 Q' w# n- s* \& ~
  [6 n$ ]  {8 {* ~
    set intersection? false: S) y2 Q! o2 [9 Q) k* f5 U
    set auto? false
# q* G/ p' r% A  ~" A    set green-light-up? true' R. K5 u* n6 M6 ]; |# P
    set my-row -1
4 W/ v) J) f5 i7 I' J! V    set my-column -1
5 R* U& A$ _6 D    set my-phase -1' M. m: R/ u' Z2 i& g8 H1 I
    set pcolor brown + 3
1 r" X6 `! U# V# P. N  ]
' b) w  i1 C9 K  a( J1 h, ]& x1 S" o; S4 ^1 ]  o
  ;; initialize the global variables that hold patch agentsets3 p! O$ \7 H4 h
  set roads patches with: k4 s: I3 _! c4 V! ~$ J( A# O7 f! ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! \' h( q/ T" J* {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 N6 V$ t8 J, v4 ~) t5 o2 b7 \  set intersections roads with
3 B8 a6 F1 K# d( I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: q9 f) t. V4 c" @2 u- P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! K* M# B: }/ E# s& a$ |8 p! w2 v6 Z
  ask roads [ set pcolor white ]% c9 z! r. q2 p
    setup-intersections: @1 @1 t* n( w/ j5 J0 c4 N
end
. ~5 q( [% Z+ E) Z. H* i* n4 r# p其中定义道路的句子,如下所示,是什么意思啊?& j1 j% g. U- f7 C9 _" Y
set roads patches with3 {  s1 Y8 q) q. s( c" @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; `% Y" K4 |+ U+ \0 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" w6 K0 `  ~& q6 J9 W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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