|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, F. g- e0 }9 g& | gnetlogo自带的social science--traffic grid这一例子当中,
! H0 j2 ]2 i3 Lglobals
0 r% i6 q4 U$ w[4 u, U3 e- }1 t+ y# ` G5 N; o
grid-x-inc ;; the amount of patches in between two roads in the x direction
, F4 r. [3 i8 m. e' n. K6 Q grid-y-inc ;; the amount of patches in between two roads in the y direction% o" p7 n$ t# k" C( m
acceleration ;; the constant that controls how much a car speeds up or slows down by if
5 _' a7 y$ M( n, a ;; it is to accelerate or decelerate
5 S) T) P, c |1 w" Y% y2 D4 l R phase ;; keeps track of the phase s8 @ t/ `- `& a8 F
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
- C$ B! e. b8 h3 K9 l7 U& z current-light ;; the currently selected light: z# r: f& C J1 N4 }" V
8 v2 F) z4 b( m! U! M8 ? ;; patch agentsets- R$ m' E# H" @
intersections ;; agentset containing the patches that are intersections
3 f2 X' u) O+ W$ e7 Y# Y roads ;; agentset containing the patches that are roads& R) E9 }5 k; ]2 q: U- W: s
]9 n; A |0 X' g, U5 q
( _. }6 d+ J* o2 f. v; mturtles-own
- M6 @3 m/ ?4 u& J/ C, I[
E* P) _. {4 ?# {0 p speed ;; the speed of the turtle
& `! d3 O, o1 B% s8 s4 i up-car? ;; true if the turtle moves downwards and false if it moves to the right
& c, X3 S3 q( l3 y3 w9 g, F wait-time ;; the amount of time since the last time a turtle has moved
. n: g& K7 Q& l9 r9 h' e0 y k, [: _' {]
; P) D, u$ B7 y$ f( \3 r, U8 J' n2 Y
patches-own
! M6 Z& N {0 g7 o) S+ S! m[4 ?# i- J$ z& T* r5 Q
intersection? ;; true if the patch is at the intersection of two roads2 q+ p0 Q- E* e) q: h1 w
green-light-up? ;; true if the green light is above the intersection. otherwise, false.# \ H; t5 L7 ?- d' I! U |
;; false for a non-intersection patches.' M0 X5 G2 k. |4 U+ l: N
my-row ;; the row of the intersection counting from the upper left corner of the
8 b u3 b( R6 H) p3 ] ;; world. -1 for non-intersection patches.5 q7 Q4 e: t) `$ i* i- W% p
my-column ;; the column of the intersection counting from the upper left corner of the
; R4 r2 e4 |3 F4 f0 J' @3 ] ;; world. -1 for non-intersection patches.
% }5 Y' c0 {8 M: E; l my-phase ;; the phase for the intersection. -1 for non-intersection patches.. h/ R2 `" U* t- T7 n
auto? ;; whether or not this intersection will switch automatically.
2 k" `9 g1 e4 A ;; false for non-intersection patches.
% I! e) g4 W) M2 R! `]
' e+ N( r: L8 x# [8 q9 `7 z
. ^: Z$ g4 _8 U1 [1 v; m/ x' B5 {% ]1 q6 N
;;;;;;;;;;;;;;;;;;;;;; O9 [: A9 C; S
;; Setup Procedures ;;5 m+ b& [( y1 X6 r Q8 B
;;;;;;;;;;;;;;;;;;;;;;/ D3 H$ R4 a" ~' K8 X( P
8 F( B% _" M: [
;; Initialize the display by giving the global and patch variables initial values.
6 K$ O- y' L0 M! J0 y' z/ r;; Create num-cars of turtles if there are enough road patches for one turtle to
$ S7 U; u+ X/ W$ g. q;; be created per road patch. Set up the plots.
* e) V F0 N6 B; f8 uto setup6 j+ M7 C3 P. r5 [2 @' y% v6 H3 p
ca0 m; n5 s: i1 S+ p% k
setup-globals0 D5 z! B" _2 n. i( T
0 ^. k# B4 v( y: V: R9 s0 W' q
;; First we ask the patches to draw themselves and set up a few variables
X) q% d9 {8 o( W setup-patches) s# g9 t+ ], d: H" b( _
make-current one-of intersections' x+ I. t- C) u+ r1 R
label-current
4 O9 m6 e: g5 M. T- C8 b0 }* k; F% A) m6 @4 _
set-default-shape turtles "car"
5 Q C- T) |) ~. I% i& y* w7 o, [5 j" B" o
if (num-cars > count roads)' r9 p% G6 f: `- q- ?
[
; y* k/ h* M) b1 ^) d: L4 J user-message (word "There are too many cars for the amount of "; ~9 g* x5 C c( Q/ } Q
"road. Either increase the amount of roads "
+ G* Q' r3 _1 k6 s- @: v "by increasing the GRID-SIZE-X or "
" o, {% m: H- G1 y: p "GRID-SIZE-Y sliders, or decrease the "0 W4 H* p- I o" b2 s! \' f
"number of cars by lowering the NUMBER slider.\n": u0 n# S& X& }) Z, w5 N
"The setup has stopped."), M( m! `2 l, A3 g/ H$ n0 ^: h
stop. w6 ]7 F# h/ A: _3 y; y- D# O+ R
]; F- ?' S8 s# @( E; \% I4 n, n) a$ q
* o; D: e3 z2 Y4 G4 A9 o
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, Q. X- a* m; B- E2 D3 a7 k crt num-cars
: R$ p! ?: [2 N' c8 j [
: m- v) J6 A4 C% A7 p setup-cars9 o3 @8 C _% r
set-car-color
( {5 s2 Q( o. ^ record-data
% i+ l4 ]2 X5 s& G- h ]
' H) e1 @8 b+ H5 F3 t
- P, P# f7 T. O' g ;; give the turtles an initial speed" Y( ]4 {+ S, O, U
ask turtles [ set-car-speed ]: e1 g# d& s; y1 H
' [3 y! p6 M9 G8 o. p
reset-ticks0 F' }; p+ _7 w E
end0 O. S0 r' o" a3 s1 U i4 n: ^
$ ~. q- N9 R2 y1 p# v& w1 v
;; Initialize the global variables to appropriate values& {7 D* O$ g. I4 r4 K6 l" G
to setup-globals
! |; p6 I6 ~9 U' _( t set current-light nobody ;; just for now, since there are no lights yet% {( K/ @+ [! U9 h$ ~
set phase 0- _- v! D7 D! K5 L/ t
set num-cars-stopped 0; D- J% v- n/ q. t
set grid-x-inc world-width / grid-size-x% h9 ^. K! B" F% y! Y1 J
set grid-y-inc world-height / grid-size-y8 q0 ?9 W X/ d$ U7 I$ J+ h4 P3 y
/ x" y& R7 f* x, {$ H
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* m1 y: x8 d1 t- e6 z5 T
set acceleration 0.099
g9 n4 m U7 w' @7 y& oend
0 {. d3 ~5 g, a* B1 m# y2 J: V, E
, x; P5 V; P9 D! t1 u( j: I0 F/ G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' I$ p h7 T' X8 w9 T9 x;; and initialize the traffic lights to one setting
, n$ y. Y4 h4 ]to setup-patches
+ M" R& ?3 H4 i; f V ;; initialize the patch-owned variables and color the patches to a base-color
6 v- }. g6 O% \4 k- A& z) c ask patches
. Y0 |0 {# g: E4 U [! q1 l" P) u' z, Q& |
set intersection? false
0 C9 K0 S3 m& H0 u7 b set auto? false
" |" E" C1 \) d3 @0 H7 Z0 g set green-light-up? true
8 M8 n2 ]) Z& c" K set my-row -1
' m' k8 s0 }& x/ g2 S# k set my-column -1' {6 B2 G; S, k& g0 [
set my-phase -1
; V: N& |% @6 i- a set pcolor brown + 3
0 M* a, L- F# O3 B6 [( h2 D ]
; s1 O3 m8 |* y
% k# R1 k$ [; h5 A5 f ;; initialize the global variables that hold patch agentsets
6 Q8 ]+ Z- ^0 v _ t9 R: E set roads patches with1 W/ T! K5 I3 Z1 v% m. c$ F. k
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! Q& Y8 s. ?# v E# j6 n& q( ^6 N (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* D' s6 w5 k7 n, k) b
set intersections roads with
( n v. x. o6 R! t2 E5 e [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' m4 X k0 l0 Y) s2 M$ t
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, b5 T) E$ ?4 D" q* v, q# b7 N% q; A P3 A$ Q) d) s0 b7 g6 k
ask roads [ set pcolor white ]
: N, Z1 E) V% k" g: ^ setup-intersections
/ Y, ?# I2 k. E4 j: ~8 ^* [end
; [. I- b5 I) @4 i其中定义道路的句子,如下所示,是什么意思啊?+ E7 h- a/ h) o0 V; p( y
set roads patches with
- e1 R% [/ ^; r [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 [4 n; H! j0 B% k7 A
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]: W, |* T2 K8 W- q8 A. n; ]
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|