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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 O4 g% C. @4 G$ `2 C
netlogo自带的social science--traffic grid这一例子当中,8 h4 w  f* P% y. |
globals
2 V1 p+ a, j0 U[5 p" b, m  z6 x% G- B$ m
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ n" Q6 a  I% S  ~  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! i! Z7 V1 H' I, @. N2 x8 g  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  ~  c/ d. Z" X6 X# S9 @                           ;; it is to accelerate or decelerate; e; p) Z6 ?* U9 f8 P
  phase                    ;; keeps track of the phase
' @, u- j+ k$ a% M8 C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' c( [$ r' ?/ X; _7 J) m
  current-light            ;; the currently selected light9 l  h" Z4 |4 u$ E$ t$ A
  w( V* B6 i5 P' n
  ;; patch agentsets
+ p1 b: H: M" a$ w  intersections ;; agentset containing the patches that are intersections
# `# ^) q3 c& T  roads         ;; agentset containing the patches that are roads3 \1 ?  c. ]) b+ A0 ~
]
1 @9 ^2 M0 s, W2 q1 C: B$ |
/ `8 _) Y9 ~+ H$ dturtles-own$ e, O: C5 l: M- m& P
[% \0 i1 x+ ]# L3 @
  speed     ;; the speed of the turtle
& r& }$ S7 P6 X$ z" y& _1 C' |+ [  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( i0 S( q& w/ E& l) Z
  wait-time ;; the amount of time since the last time a turtle has moved% \" h/ u+ _2 g' r! ^  O' x
]
! D- e* I9 y# E# o2 _, f, c; W! e/ S; f1 m7 N0 U5 G8 u
patches-own: i+ N% ?1 G1 F
[" i# ^8 N' J2 ]8 y; j& W- i
  intersection?   ;; true if the patch is at the intersection of two roads
; z; R7 \, {4 q# ]7 G7 b( f7 I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ p9 I0 F3 g9 n% L% E                  ;; false for a non-intersection patches.( @% w2 C& m+ l( O% G
  my-row          ;; the row of the intersection counting from the upper left corner of the& s* n7 d  h: Z0 P  Z* f
                  ;; world.  -1 for non-intersection patches.& _8 Q5 Y. ~. K) H3 P
  my-column       ;; the column of the intersection counting from the upper left corner of the) g( G+ M$ E( A2 G1 K! {
                  ;; world.  -1 for non-intersection patches.6 ^$ x6 q( j$ @$ f- ~/ V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 X: k. @7 k$ l- U. G  auto?           ;; whether or not this intersection will switch automatically.* ?5 b7 H. ^' f! J' |
                  ;; false for non-intersection patches.
; r' f% W* `! ~: ~' L0 M]% W9 o7 s& U4 \8 {
5 X- A$ A. s: |* K. N& K" G

. _. ^9 d+ H% a9 e, x7 f;;;;;;;;;;;;;;;;;;;;;;
' B/ o0 E. E6 N/ n! u;; Setup Procedures ;;9 b( y  }, ?& W; R0 v! @/ Z$ t' B
;;;;;;;;;;;;;;;;;;;;;;
) |: b8 i. i  M9 ~7 t* s( v; p8 @8 ]( P6 s. E6 n/ v, R# O* |
;; Initialize the display by giving the global and patch variables initial values.! x- R/ `% z# C0 d9 O
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 V8 m: I0 e, b7 C;; be created per road patch. Set up the plots.- v  A9 L- X: x% a0 Y* M1 ^- c
to setup/ ]: M+ U% Q  V, f( k/ X& E& H6 z
  ca
: o& \) n! A( D5 G  setup-globals
) `- D3 V, o: {/ X$ ]  B8 X" S9 R  L3 z/ o. n
  ;; First we ask the patches to draw themselves and set up a few variables
. Q9 O- S& Z! M3 o# _  setup-patches
- H" U! z6 i( J$ D  j* m  make-current one-of intersections3 J) n& K) n0 c  t( h- B
  label-current/ t. M, p! ^! P# D: @4 X( I$ ^) N

( p7 U) e2 n0 Q9 @7 I4 Q  set-default-shape turtles "car"# o* e0 ?& b/ W$ K
! W# Q! T8 H& x9 T# C
  if (num-cars > count roads)
0 S. V" N# ~( \  m' v! z  [
9 ?' E7 T/ Y; T/ O$ a" o    user-message (word "There are too many cars for the amount of "
# ]+ e& V0 d* l8 ~1 L. _  h# k                       "road.  Either increase the amount of roads "5 D& W5 l$ y& M6 b
                       "by increasing the GRID-SIZE-X or "
5 q5 F- a1 \) d, H( B. \5 a                       "GRID-SIZE-Y sliders, or decrease the ") ~& _2 Y" g! {" _* S! k
                       "number of cars by lowering the NUMBER slider.\n"8 G; j; r  M$ ]
                       "The setup has stopped."), C# c5 p) N/ E* F9 a+ p
    stop
. q1 c  a; ~4 |+ y7 a; B  ]5 ]0 ?. Q, {7 ]' C& @9 K
# \0 U+ Y  q6 Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 \# S' t! I, v3 Z  crt num-cars
  ^3 I/ g; s1 x" y% w1 a  [- H# u: @, s- Z# }1 y) Z
    setup-cars  J! Q1 Z; C* I& M) V1 ?7 Q
    set-car-color: m% A1 _) }0 y( K$ {
    record-data
! x" s7 S" q+ I% h5 k5 y  ]
. Q- G# c4 T- k
( i+ o' `! W: R/ T  ;; give the turtles an initial speed0 \" y3 d# ^, }. D( T, g9 ?/ o
  ask turtles [ set-car-speed ]
. _0 t- F) q6 r' g6 I
1 w  k4 G5 r- e) b  reset-ticks
/ f1 ]5 A; W; f: rend, y( |# N  f& L9 @9 n* M& R
; b( [1 b2 z  c: L
;; Initialize the global variables to appropriate values
; s, _4 x0 N# p8 h5 }9 Pto setup-globals; W) g4 N: C" _8 U& v- b
  set current-light nobody ;; just for now, since there are no lights yet
8 @2 @. j1 x! t2 L5 b0 S) q  set phase 0
6 C/ p/ ?! i+ H6 e. @- t7 r  set num-cars-stopped 0: l" i8 K8 L1 O( z! F. [: N
  set grid-x-inc world-width / grid-size-x
1 N1 r" ^6 Q9 M* w! P2 l6 `4 h  set grid-y-inc world-height / grid-size-y" J8 U3 @. `2 h
' ^+ R& V, ~4 e0 @5 j( h
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  y- P1 f* ?2 N" H# [% Y8 ~& }  set acceleration 0.099  H: k0 h# p7 }: \6 K# q% ^
end
" L  h! A" C, P1 P( ?+ n6 _3 X8 L$ n
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 r% Q; i4 r2 ]9 u* I7 B+ L4 c
;; and initialize the traffic lights to one setting
3 u% z& h' e; Z" r) W; ]to setup-patches7 P7 [( e; ^5 B' \
  ;; initialize the patch-owned variables and color the patches to a base-color8 g# y; w" |! W; k
  ask patches
& Y8 l4 T6 S" K  [7 u0 A$ s  _+ L/ I% i0 L
    set intersection? false
9 d8 a4 _! R; M" Q" X    set auto? false
3 u0 K" Z! p6 E$ g3 n    set green-light-up? true
& D4 j0 _. I6 r" Y- E    set my-row -1, p6 t' `: k7 ]0 ^4 a
    set my-column -1
0 T; m. O( U" z& g    set my-phase -1
$ D' P0 L3 e& j# S6 ~' E% w, ]9 ~    set pcolor brown + 3
" Z6 @" v- ^# {: x# \  ]; l1 F* t+ K# }/ F
/ V# d* m1 x: v, \* o
  ;; initialize the global variables that hold patch agentsets" Z( A! f& C4 _/ b% x2 Y1 q. O
  set roads patches with
- Q- p: K$ J/ L* J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) o$ |( a+ D' {3 e/ S( p1 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 b5 `2 W2 s! r2 k, z( ^7 U/ X  set intersections roads with
. m& K4 z- ^9 y' U+ P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* L+ N+ z$ [' @5 t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; [# J) S$ z; [; o  I9 s4 I6 o
/ |" H8 J+ C# \  C
  ask roads [ set pcolor white ]3 V& h+ D  v5 ]
    setup-intersections2 V: A+ ^3 u& R* ?9 f" E
end
2 [- g( p9 d( l% }% d6 J: [其中定义道路的句子,如下所示,是什么意思啊?
4 F' N5 W! O. M# e: ]  Y set roads patches with  w& N8 a8 X7 T, q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* A" {" \! r, @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; s1 S7 W# I- m- a2 O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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