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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ R  H+ D3 r/ gnetlogo自带的social science--traffic grid这一例子当中,' V- W2 ^/ \: F: o
globals4 S5 S1 W+ p5 T0 f, z( x; }
[  K% p/ {$ U( W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 ^5 A" U, X2 S+ n# k) `- Y& Z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 c4 n- P( N; h6 {- t/ w  Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. \% y) z/ b3 b) g7 \+ z                           ;; it is to accelerate or decelerate+ S+ H6 u: h8 ^0 r7 r, f+ |8 w" j
  phase                    ;; keeps track of the phase
% [9 e& E8 g& W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 c% j4 H9 c: g6 a
  current-light            ;; the currently selected light
) ^) K: _$ |2 g& F+ o0 z8 _0 y2 j
; Y+ i' S( ~! p; @7 @  ;; patch agentsets
/ e3 \7 h" l7 S; A. s  intersections ;; agentset containing the patches that are intersections
6 z1 @. A6 \$ ~9 H  roads         ;; agentset containing the patches that are roads; V& X( [6 I. b
]' m- o9 Z* d! K' N' {% K2 M

: h# z6 @, _3 |: L9 Y6 ~turtles-own5 r# |) ^( g/ S" X! z
[
, u- l, F3 }0 ?  speed     ;; the speed of the turtle
4 M* _9 J3 R5 {, A* s3 @  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* J  [+ a4 ^- K  wait-time ;; the amount of time since the last time a turtle has moved
; w0 P6 h8 R; h]
! L. ^' y& s+ _; p# Z$ X+ e; L* _% R. R- ^
patches-own
- G3 n- w3 u' [3 }[6 e. Q) V+ N6 d% i1 K7 P' F) k, z
  intersection?   ;; true if the patch is at the intersection of two roads4 X1 o$ }* U" k# n& a; M
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: M% }6 ~. y/ s; F, i6 N+ F                  ;; false for a non-intersection patches.8 X# Q; s/ |' o) p
  my-row          ;; the row of the intersection counting from the upper left corner of the+ ?- @0 M7 w4 @5 `4 H8 i6 ~6 T
                  ;; world.  -1 for non-intersection patches.: a; ~9 ^3 G4 H
  my-column       ;; the column of the intersection counting from the upper left corner of the
; v! ?- x, x5 t9 ^                  ;; world.  -1 for non-intersection patches.. P" F& G3 @$ K, T: i% l1 s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- u' ~* _& v4 j1 M6 R; M. W& L
  auto?           ;; whether or not this intersection will switch automatically.1 Y1 F/ n& T4 H- e2 L0 _7 z
                  ;; false for non-intersection patches.: Q" k" R0 C% C: N+ W
]
5 _. u: Y5 E& H9 q4 k% B3 C" q! h
1 q  [  k: J/ j3 X' v$ h9 L. a3 _" v# d
;;;;;;;;;;;;;;;;;;;;;;
0 U" Z; g) b) V. S8 v# l# e/ ?;; Setup Procedures ;;3 C; Z! u% Y) q
;;;;;;;;;;;;;;;;;;;;;;
& |3 e* T; a  M% T5 R- H% x+ C4 D3 D- R. k. @
;; Initialize the display by giving the global and patch variables initial values.8 X3 Q' Q2 @. Z4 E
;; Create num-cars of turtles if there are enough road patches for one turtle to' S5 w1 o5 }* D3 p6 @
;; be created per road patch. Set up the plots.
0 b- \9 Z. A+ N& m+ W( kto setup) m  b. x" {' L- ]
  ca
* m9 \# D( v" U9 G# P  setup-globals
9 v" Z! T, {8 e( b; b8 N3 C3 g" L7 Y5 B4 d  L! i
  ;; First we ask the patches to draw themselves and set up a few variables
' y: Z$ j& l1 p4 ~  setup-patches" V: g* ]" u* n
  make-current one-of intersections
- t2 c$ l# Y* n  label-current* `0 b' f8 Q" d  a; ~
& Q- ~9 L: m- L0 W& u9 M; A
  set-default-shape turtles "car"
% J7 a2 B4 a* B0 p7 E3 R5 W. U4 u- ~( V' v( J5 F! t# y
  if (num-cars > count roads)/ p  I! j" t( W( u6 f
  [* y& Y) H8 r# I
    user-message (word "There are too many cars for the amount of "
& O4 b, u) O( _7 s& c                       "road.  Either increase the amount of roads "
) j! I( ^- O; O+ J& ]                       "by increasing the GRID-SIZE-X or "& S  N1 k; S- v# o4 h- ?
                       "GRID-SIZE-Y sliders, or decrease the "
: t3 D0 M  u" t. A- c                       "number of cars by lowering the NUMBER slider.\n"
6 j& y- W) f6 S0 y3 y. m  o                       "The setup has stopped.")3 x- t7 h. R5 |/ X; I) I
    stop- r9 y7 a8 ]  m$ W; \  E
  ]+ W/ Y- n4 w: H$ k
( y& H  g/ z/ o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ r1 a# B$ M1 F* {2 Q5 m- x  crt num-cars
; p% U: }0 h! X* C' f, l  [& |+ Z0 P4 U4 Z) z& h# S$ j! w; y
    setup-cars- v' m" N: a) u) k* i& s' ?
    set-car-color) h: `! F7 Q$ Q8 |- o2 a
    record-data
- w9 U8 Q$ z1 c( a1 Q- c  ]
' V" @; D. |2 }! _1 m
# U8 ?# H% H. K3 ?  ;; give the turtles an initial speed3 q8 K: D8 g' @  d5 ?$ `
  ask turtles [ set-car-speed ]& [( |3 @; s: S9 }5 p

8 ~+ o5 ^( N% o7 y7 O( [  reset-ticks: _; I3 v; _; L$ D: Y) ?
end
5 ~% u: l+ D+ r; W3 V& _9 c, {" m' O4 j5 H
;; Initialize the global variables to appropriate values
' j; X" f1 d" k  f" z9 c+ l3 H% Kto setup-globals
1 p! |9 U) D  E: U  set current-light nobody ;; just for now, since there are no lights yet. g7 v) `9 h9 Y- @6 a
  set phase 0' ]/ J! S1 q8 E$ f
  set num-cars-stopped 0
  v6 O' q2 r# G) r$ W5 z6 A- Y' j  set grid-x-inc world-width / grid-size-x
/ j3 I8 c( g8 R  P1 b  set grid-y-inc world-height / grid-size-y0 Y1 [2 m3 {8 X+ ^
7 Y0 _6 }( \/ r1 b; A4 G  `
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( D# |1 x9 r+ ~+ O0 b
  set acceleration 0.099) ]; s' b. L! ]% z- [
end
& K! E+ ~! L0 v+ s# M6 {
1 O$ d) l5 I' c% T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) ~0 Q8 x$ M7 @  w- Y4 F;; and initialize the traffic lights to one setting: M% z5 q) A' ~, \6 l* z3 A
to setup-patches/ I1 `) j6 r# E& s7 X
  ;; initialize the patch-owned variables and color the patches to a base-color
$ R: C1 Y1 G# e  ask patches2 T2 S- l8 K. W+ Z% N2 n* O
  [
  T! d) s; ^1 Z+ O9 U! [    set intersection? false
6 k& j) N5 z# {0 E8 P    set auto? false; C" G8 A  E2 _. v7 Q
    set green-light-up? true
. ?# c) K/ x0 }& v! Q5 X5 L    set my-row -1
* K1 J6 V, q' n# t; n# t    set my-column -1
2 G# T8 x$ o; q0 s! u. z    set my-phase -18 h3 r+ R0 O% i% v0 E' a
    set pcolor brown + 30 g; @! K2 R, z, M+ _
  ]
+ [" @; K1 u  P
- ?# n: P6 E' C+ y2 s  ;; initialize the global variables that hold patch agentsets
& }- J+ @; t) @8 o  s# Z; `  set roads patches with4 l1 Z/ M6 t8 l. B" {! k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, H* _! U. Y, i) I: J$ h' ~; p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& m+ j; i* j( Q& j& O
  set intersections roads with
. W1 O0 O) ~0 U1 @# O8 C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 m3 A" Z" T# T3 S6 o9 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 ^( f9 R. z% G% R: n
& {# M- @) s, a6 c6 s) D; {# B3 W
  ask roads [ set pcolor white ]
- [9 K+ v1 p2 Z* v$ X3 z, W8 }$ u    setup-intersections) I3 @+ l) f* H" |( M: @) t- N
end7 O  z; |' M& W+ k# N4 V' l
其中定义道路的句子,如下所示,是什么意思啊?( I2 r. Y" I4 @( c- J7 J
set roads patches with
! I- _. x& n. u& z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- n. n$ U. G: ^! n/ L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 R( K* S1 t( Y1 p4 C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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