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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ m! P0 Y$ }/ o  Rnetlogo自带的social science--traffic grid这一例子当中,5 T" p) U! |! F* a: M
globals3 E+ E; R' t  D" E2 V1 h
[
7 {' A, b% W: F  |  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 O. e( j7 `0 q6 o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) w' _* b1 z- n  b5 h: B4 W# d
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 G6 a/ e0 J+ u                           ;; it is to accelerate or decelerate
& Y( E& ^- M/ Z4 K+ |  phase                    ;; keeps track of the phase
1 j) n8 |) }7 K* `8 T6 _) b  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! ~6 ?- J: c/ b; g3 M
  current-light            ;; the currently selected light
6 b6 m5 v- o1 O, \% m/ t8 i" L" a0 I0 H" g4 a. R' ?
  ;; patch agentsets2 t! @$ T* E1 k! e& F
  intersections ;; agentset containing the patches that are intersections
& Y% R2 L" E6 Q, L- l" {% c5 s* `  roads         ;; agentset containing the patches that are roads" |5 X# {, g+ ]5 s- Y5 [! M( T- R
]
  }1 z) N% _/ g# u3 s" V4 x/ O* u; ]0 c% S) L
turtles-own- G, p& ^7 ]$ c" |  d/ h4 h  m( Q
[# N! P- f* B- Q
  speed     ;; the speed of the turtle
# @( B2 m0 p6 q* S  Z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, l# p: W) l: R
  wait-time ;; the amount of time since the last time a turtle has moved$ e" k& Q1 }: }+ t% l8 A: e4 X  P+ S
]
1 G7 G2 x4 T( [# k* v) g4 S$ h, P% R# G- U
patches-own; t4 _8 t* }9 z* {& ?2 Y% S3 }
[
8 r  L4 o) e+ ?- X  intersection?   ;; true if the patch is at the intersection of two roads
9 ^$ ^4 @9 W6 Q3 W" B  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 K$ D* ?, f& Q" k/ w7 _4 N8 }. R; U
                  ;; false for a non-intersection patches.
; l9 I! B& B1 A  my-row          ;; the row of the intersection counting from the upper left corner of the0 R5 m: k4 I. T* I3 c+ L) `3 t
                  ;; world.  -1 for non-intersection patches.  K4 Z1 c# _+ X+ k5 O' J7 x
  my-column       ;; the column of the intersection counting from the upper left corner of the% ^# x0 K6 |& W% U) B7 Y
                  ;; world.  -1 for non-intersection patches.( J0 Z2 ~0 Y  I* k: ^
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& v/ ?; p  ^. P6 Y, ^* f2 I  auto?           ;; whether or not this intersection will switch automatically.6 R2 Q6 l6 J& V/ z- C" F2 H$ i
                  ;; false for non-intersection patches.& \( R2 m+ x/ K( t+ X
]- N3 O! n! ?2 ]% v! ?9 \
/ p" y6 ?! w& a/ s

6 E8 m, \9 C+ H4 R2 y! [& u;;;;;;;;;;;;;;;;;;;;;;
. ^  i. O' P3 @;; Setup Procedures ;;/ U1 _( q3 [2 m7 T: }; Q9 t, ?
;;;;;;;;;;;;;;;;;;;;;;
6 W6 ~; P1 R0 _; }  N* J7 Z3 R# e$ |1 e
;; Initialize the display by giving the global and patch variables initial values.
: g7 h; r6 Q4 C;; Create num-cars of turtles if there are enough road patches for one turtle to
* K  x2 e( _% @" j;; be created per road patch. Set up the plots.  j1 M/ }" F" X; Y$ A
to setup0 }  [3 `! p+ S
  ca
. ?1 K+ R: y; Z. J( y  setup-globals
! t" U7 y. w2 t' _
6 R9 B4 J" i6 t$ t  ;; First we ask the patches to draw themselves and set up a few variables
0 \+ L7 L$ G# p5 m2 f2 O  setup-patches
' f4 p9 |! [7 L, {5 K$ l  make-current one-of intersections8 {( p% w  q9 K+ i& L: t% @* \0 [; G
  label-current
8 z0 I- p! x8 P9 I9 D0 B
) W  Q( z1 {/ j! W1 l  set-default-shape turtles "car"% E4 F7 t+ P6 [, E4 G7 `4 c
9 M# ?% H" n, v; Y7 |
  if (num-cars > count roads)
) v, k/ O' u, ]6 Y, E+ f& ]0 C  [
: J  F: U4 @+ k( K) Q    user-message (word "There are too many cars for the amount of "
+ x  C7 k  x$ M                       "road.  Either increase the amount of roads "5 z% \( q2 [; w7 i3 v; W
                       "by increasing the GRID-SIZE-X or ": H0 D6 ^+ ^& O, m8 E' q  {( g
                       "GRID-SIZE-Y sliders, or decrease the "/ m+ A( y* g! s* E; A8 N8 p# ~0 ~
                       "number of cars by lowering the NUMBER slider.\n"
- P' Y- C' }3 d. U                       "The setup has stopped.")
3 p) k6 ~5 O- j1 |4 t    stop4 Z3 ?# l1 s. T2 O; E- F, v3 `
  ]2 W; V; A8 n2 _
$ U- U* X6 f( f0 L$ X: m1 B0 l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 G% k4 c$ U4 G4 A2 z  U" t0 o& a( F  crt num-cars
- X0 B8 l" B1 i! t4 ^$ R; y% g  [8 J8 r6 k( H1 V3 V$ `
    setup-cars
8 A- @1 W; O/ Z% O: o3 t; A9 n    set-car-color
# Y) V: o' l* W2 k    record-data
; U1 p$ _2 @* K, f1 C7 y( c  ]
5 A9 G6 D% d9 o9 V1 q0 S, A& H! |; \* s! Y5 ]6 u) W' A9 X
  ;; give the turtles an initial speed: N  ~. m( z+ k, Z
  ask turtles [ set-car-speed ]
+ z# \# g9 k9 j' R4 \) O9 R+ b1 a, l( T
4 B, R/ H& E3 d2 _: ]+ r' r  reset-ticks& L0 B: e2 C0 i: j
end
5 \1 D* J) f% l  f
0 t: ]5 D# u, n& N$ |9 q0 |;; Initialize the global variables to appropriate values# y: Y% \; ^- x+ r% R% P$ @! j
to setup-globals; e# C3 X: s" k5 ?3 Z( M4 t: n
  set current-light nobody ;; just for now, since there are no lights yet. F( o5 L4 f+ c& Q
  set phase 0) t$ Y# W, h0 |& v5 L! O' @; S
  set num-cars-stopped 0
2 s) M4 k  u, j( r) T2 g4 E  set grid-x-inc world-width / grid-size-x
. S- p8 |* j% E  set grid-y-inc world-height / grid-size-y* P$ r/ p9 W( l& N  `
1 h: U5 {0 p4 E% p6 v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) F5 n9 ^* M9 Y: o- N# j; N  set acceleration 0.099
1 U6 \# b; v3 D. Z( d6 J9 nend2 d$ h) Z, o6 S7 s' f
( j, ?% a& N6 o0 |# `" t: o" h
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: i  D% @' E2 C5 l* U# a2 J;; and initialize the traffic lights to one setting3 u: V8 s  E, B
to setup-patches( G0 `) o# h6 [% J; Q$ m' ]6 W0 E) O
  ;; initialize the patch-owned variables and color the patches to a base-color
  a$ Q/ w3 h$ s( r6 {9 o3 h  ask patches/ @7 I; [9 b+ n6 M! V
  [
2 ]; J% H2 B6 _; i0 n0 i" @    set intersection? false5 C1 M( [9 m& ~% b; {2 ~
    set auto? false
+ R' @* [! j, r2 y    set green-light-up? true
% u+ L: z1 k; B    set my-row -1+ _4 V8 r2 K' ~# @% }( p8 N
    set my-column -1
  L* X6 [: y  X( e# M! [    set my-phase -1
1 c1 ?! @; ?% y4 @    set pcolor brown + 3
/ t' e+ J$ A" C  ]
& }& |' o+ ^, b) S" q; v' b( [( K- S6 k2 c$ N4 Z
  ;; initialize the global variables that hold patch agentsets# C" M! c6 U4 \2 `5 L( b& {
  set roads patches with
# G$ j" x8 ~0 L  _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- y# s8 g' k4 }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ E8 I1 M" S6 e# s- m
  set intersections roads with
( y/ ~' k1 E$ [, A5 C8 P2 X% a' K% O# T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# N( D+ f9 D+ c8 ^1 r! X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" k4 `  f$ V% `. Q* d* i% i/ z& Y
+ H/ `" t! W+ q
  ask roads [ set pcolor white ]2 i: r! j) N# d! b+ @% V+ u
    setup-intersections: A9 `6 H+ o" I/ Q) R
end- ?8 u+ D; u2 e# H( m( Q& B: X5 M
其中定义道路的句子,如下所示,是什么意思啊?$ _! b( O4 Z  c4 ]+ F: A# `
set roads patches with. c" M9 R+ J/ r1 T+ T' E2 `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 J5 t2 V5 U6 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( y9 N  [: D1 h) ^& N9 e! [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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