|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 ~5 F: |4 H: g1 S
netlogo自带的social science--traffic grid这一例子当中,
' }; M, Y# w9 l+ Y$ F! Yglobals, {" y- O6 T* s& ~
[4 r1 |4 k D$ l+ ]4 f
grid-x-inc ;; the amount of patches in between two roads in the x direction- p% }0 R- h! K6 l4 X2 E4 n4 Q! y
grid-y-inc ;; the amount of patches in between two roads in the y direction3 ~4 {6 i& |6 W" @" Q: p* y3 T& t6 Z! l
acceleration ;; the constant that controls how much a car speeds up or slows down by if
! i; a% D! m- g4 B! H9 ] ;; it is to accelerate or decelerate8 ` e8 F3 N/ ~$ V0 P9 W6 Z/ Q/ j
phase ;; keeps track of the phase- P0 t% o) \* W; d* e- g" [1 A
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure, N$ A" i+ J% M4 N
current-light ;; the currently selected light
% B; s& t' \- t1 \7 {9 c9 I, P: n
9 ~# k3 t h5 c1 c ;; patch agentsets
* y1 H3 H, u: H& ?* K! f F intersections ;; agentset containing the patches that are intersections
# F5 F; h( r' | P- J8 G roads ;; agentset containing the patches that are roads
( |8 ]2 h4 C/ D]+ h9 y' [7 R, i# V7 P" K" k2 y9 U
* O# x# z- e! ~. r; Mturtles-own) Y2 c6 K* J3 O1 C, B. Q
[
2 j) X6 d; V, g- y; Z/ X( n speed ;; the speed of the turtle7 \% Z% q( J4 \7 Q" i& T
up-car? ;; true if the turtle moves downwards and false if it moves to the right% V% l5 g9 E" t- X/ _' m
wait-time ;; the amount of time since the last time a turtle has moved
$ B0 d! c0 Z) g. F) E]
6 P3 a4 Y+ w0 }' ^
( S% x W3 d6 u2 Q9 R" [6 dpatches-own, Z" z- ?: G# r# e* B E
[5 e5 w; [1 c: ~" w
intersection? ;; true if the patch is at the intersection of two roads7 S, U5 X5 J9 t
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
6 _/ M$ Q, f" E9 z! L ;; false for a non-intersection patches.& [6 a; k( P' h* q% t; v; s
my-row ;; the row of the intersection counting from the upper left corner of the6 T& G' G5 ~! ]5 T2 l: Q
;; world. -1 for non-intersection patches.+ q( ?2 V8 `; u! W
my-column ;; the column of the intersection counting from the upper left corner of the
. C/ m, x2 E* T! d; ^2 r ;; world. -1 for non-intersection patches.
q1 W- M5 X& K. ? my-phase ;; the phase for the intersection. -1 for non-intersection patches.1 |3 ~' _; L8 F! Y+ y0 u; k* {3 G
auto? ;; whether or not this intersection will switch automatically.1 |) Y. P% c/ ]0 a1 ~6 A
;; false for non-intersection patches.: x L/ H. u' f4 z6 k- l
]5 j5 d' w# b2 ?7 g) z
3 `# W0 i, l1 ~$ R3 x1 ?' }; l( h
' ^# {+ d$ N# C. q( G! P
;;;;;;;;;;;;;;;;;;;;;;
, S8 a. J9 V$ B( I L. r6 O6 [; w;; Setup Procedures ;;
6 F/ s; A0 y0 };;;;;;;;;;;;;;;;;;;;;;
4 ]! i$ y+ t0 Z1 w4 ~9 ~0 g$ I* E& e: O; u! S
;; Initialize the display by giving the global and patch variables initial values.
: k. x9 \ p5 g! _; G0 G;; Create num-cars of turtles if there are enough road patches for one turtle to5 N+ R! i+ u7 U* f
;; be created per road patch. Set up the plots.
: K& L& Q" o6 }$ O0 R- w( sto setup
9 u0 H; ?. ^+ z. F* A7 d- f# w, z% X6 S ca
/ Y) n* ^& d s0 I setup-globals# o; f6 k2 v/ `% X( d9 N2 m) H
2 H; r' Y- N6 o
;; First we ask the patches to draw themselves and set up a few variables
; ~( v+ H( f2 L1 \% I setup-patches
. Y, [6 M1 z# g8 @, N$ N | make-current one-of intersections4 x5 R+ k y4 i+ c, Z
label-current
( u# q1 l/ O; @, H! m4 f3 F+ \
# t+ y# f6 k6 f) P. k set-default-shape turtles "car"
& {/ f( I8 r7 ~9 p8 N2 u z5 _0 {0 B4 _5 a/ E& \
if (num-cars > count roads)
' S7 O* c! R: b1 q [
" @$ Z( s! H; J! K9 | M user-message (word "There are too many cars for the amount of "
) ~' h9 h& s# Z& m F# n' X "road. Either increase the amount of roads "1 T* X$ G0 Y$ ?6 x# \) W) x
"by increasing the GRID-SIZE-X or "+ o: _' R$ O+ C H
"GRID-SIZE-Y sliders, or decrease the "
1 M* K: J* o ~# ]. u7 I4 @+ o "number of cars by lowering the NUMBER slider.\n"
! B1 n1 N/ ]4 m6 q/ j0 e "The setup has stopped.")
& ^) b1 P: ?: ] stop
8 {( h. `" I9 v; G ]6 L J, B |" C9 i v4 r7 x
! _! j5 v" ~! I+ F# o ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 |& f& V; w( X& J" g$ a2 P
crt num-cars& R* l+ B2 I) x
[
3 S" y8 v- m3 ~& [0 e- ? setup-cars2 N- c/ Q# G& S$ s4 `
set-car-color
& [3 u6 O* e r2 n9 q0 | record-data
`9 J J4 G7 W% X# q7 p! b ]# W9 F4 f- }5 F4 C6 R, V, ^
2 M# Y/ ~: s* ~1 ]
;; give the turtles an initial speed- H7 S# Z1 W" @
ask turtles [ set-car-speed ]( k; V9 W# A! q3 M9 A# ^
; T9 {8 F# V$ ]0 P# J! N$ ~ reset-ticks
; U- i' V7 e8 V$ r- aend7 ?+ o% W2 k9 m$ h- \
# p5 {, }. @) v) c. G
;; Initialize the global variables to appropriate values9 ^' z; V+ H7 {
to setup-globals2 h- L5 c8 p# g( d
set current-light nobody ;; just for now, since there are no lights yet
+ c% R: n4 V4 B6 U& b2 c set phase 0+ d" X/ S8 B( B9 ~, q
set num-cars-stopped 0/ s9 F+ M7 I8 T8 ?
set grid-x-inc world-width / grid-size-x
6 b4 T+ M8 G' W; N- C- N set grid-y-inc world-height / grid-size-y* [" p* s& ?9 p% X+ [3 A
) K6 h# p2 a0 R9 H! f6 s; m ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ b" [3 R& h7 g5 {
set acceleration 0.0990 x9 d0 T/ T6 d# Y6 s* R, U
end
8 ~ }1 u; L' q4 A" t( w/ t, o+ W* Q7 |9 n$ Q+ O
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! ?& O! M Y( k, ~; _/ I
;; and initialize the traffic lights to one setting, F# D# U0 N: x* D' e; U2 C
to setup-patches
0 k9 Y5 k' ?9 m ;; initialize the patch-owned variables and color the patches to a base-color
1 N* _! H% V, r, M, _+ u0 u ask patches
: v! q0 h2 f& s [3 V3 [( ]3 B9 ^# Z3 p
set intersection? false
) H, Y! _5 F# M* {$ r set auto? false
# i7 T2 W3 W( W. X1 N% A6 O set green-light-up? true
; U+ d" f: `7 N; x% g) y set my-row -1
' p& O) {6 [: e% }7 I* y+ z set my-column -1+ q- l0 ?8 B* c( E- [& j+ E
set my-phase -1
5 p2 Z0 n% p9 y/ v4 ?( C! X set pcolor brown + 3
9 H* R2 C; k9 Z4 n7 C ]. i, ^1 i+ r5 B* A
2 n& j' q2 V7 p7 ^# K
;; initialize the global variables that hold patch agentsets& _% J6 k% U8 }/ \& t
set roads patches with
V- W5 y# N5 |% @ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" L: H8 T' q& O& ]; e- k3 b7 \- G
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- h. ]% v" _; r9 J9 P1 n4 U set intersections roads with
, @! l S- z; _3 q \. |; @ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 L( J1 U5 r; @, Y; e (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* g9 Q' \. E/ l- ~! Y
. {' j/ x( A: u n ask roads [ set pcolor white ]8 y' P9 ]; H( L2 z/ q
setup-intersections
- z/ j+ s1 _$ D3 u9 p/ u% Bend0 l2 j v) t. `" o1 a
其中定义道路的句子,如下所示,是什么意思啊?3 `' n) s7 p, g8 }" A( ^
set roads patches with6 L6 `4 j) |2 j# \
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 g4 m& K# p4 q4 o* y (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: L9 _; l& I* a) @" A$ i) \4 G2 L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|