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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 K+ H3 Y+ I( u9 Z$ Y( Dnetlogo自带的social science--traffic grid这一例子当中,
0 H# U% I  W) u0 W2 ~, p0 Dglobals4 p* B+ n" R) M2 f4 H
[1 [) A0 x2 y( Z: E; `$ n
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ i! D+ X( r) Q' v2 ^7 d* ^5 M1 Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 x! J  P( s% k8 c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 k; @. C- X8 H" v0 H4 r
                           ;; it is to accelerate or decelerate
9 V: k2 P/ b, k, S  phase                    ;; keeps track of the phase
9 ?8 g4 k$ B1 v  L0 ]  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- S) Z/ g2 g. h, l4 g5 X
  current-light            ;; the currently selected light' i$ }/ a  u. ?) X% i

0 c& b: h: G# c' _6 h  ;; patch agentsets
5 W& V! j4 Y* b* M) I, b2 e  intersections ;; agentset containing the patches that are intersections
/ c5 Z% x$ y5 L  roads         ;; agentset containing the patches that are roads
$ `/ d& L  g$ M  e: T]" P- Q, g$ @) I/ G
+ B$ o! @) }3 u( j1 Y! B
turtles-own
$ |- s4 M. _/ ?' @0 T9 j[, b& \! `$ ^- E, ]9 M- j1 Z
  speed     ;; the speed of the turtle
. v, |* B* V7 p# T* C  h: F& Q/ l  up-car?   ;; true if the turtle moves downwards and false if it moves to the right5 X7 k/ S4 |% w& s6 f) D# _* b+ C
  wait-time ;; the amount of time since the last time a turtle has moved/ ^. S) P, Y& H* g
]" |  l" H8 E  @, P

8 `( _0 S" t6 S& o) {* d$ {5 W8 ?patches-own2 i9 v+ x  r0 f, J3 Y4 u3 b
[# U9 h" Q' m* n  J  z
  intersection?   ;; true if the patch is at the intersection of two roads8 m, G( i4 g5 t1 G$ {! {0 S
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  U3 r& P- e. ]4 Z+ p                  ;; false for a non-intersection patches.8 C- o! }8 [% N- ]
  my-row          ;; the row of the intersection counting from the upper left corner of the
* b7 k' Q0 }  N& r0 `3 O" T9 C& ]                  ;; world.  -1 for non-intersection patches.
' a2 u* A  N2 C  my-column       ;; the column of the intersection counting from the upper left corner of the
1 h  y: i0 X% N$ Y                  ;; world.  -1 for non-intersection patches.+ g; a% Z/ c+ J3 F1 M- u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) G! ]2 \' G( m4 K; J( x7 F
  auto?           ;; whether or not this intersection will switch automatically.
: i8 n6 z3 i" f6 _1 G0 m! a' x                  ;; false for non-intersection patches.
3 Y: O4 M! {8 C) H]
, x$ w7 a" G4 o* O( Z7 J) X
$ i% c8 q. ?! m" J2 }4 p. @
6 n3 ~# X) T1 E7 t& V" ?;;;;;;;;;;;;;;;;;;;;;;
; }4 J! N4 y9 Y0 E3 G5 d8 O# z8 ^;; Setup Procedures ;;
, {4 M9 w) S$ A3 R; g9 l;;;;;;;;;;;;;;;;;;;;;;
0 c# v- W. i: u, X/ Y4 M
$ g. e2 b: c# l7 p$ x; N;; Initialize the display by giving the global and patch variables initial values.' b& ~! L; ?: s
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 |4 ~1 c* L: ]( y9 l$ [/ w" j;; be created per road patch. Set up the plots.1 D6 e' f+ a, v
to setup
3 F$ f1 Y5 a& e- q; |  ca6 k! |8 B2 ^6 Q1 x5 P& {) Z
  setup-globals* S  A. r  h7 K, y3 @  z

( L" p" Z; \- `) m* {0 X  ;; First we ask the patches to draw themselves and set up a few variables
) n! w3 f; v, x* P  setup-patches, |* @, ]6 \9 ^$ m* s7 ]; r
  make-current one-of intersections
' f+ V0 u8 N  f- b: r# T; h  label-current
4 l. [9 P/ x' l
% J6 ^4 ?; {1 b) V9 j+ L  set-default-shape turtles "car"
/ H3 V5 d0 o1 I% A% b: g
3 l1 n& w/ u$ Y: B9 [6 U. x  if (num-cars > count roads)
+ Q' l$ U& n+ i  [
% E1 _  D9 O7 _! F    user-message (word "There are too many cars for the amount of "
& J- ^( |5 ^6 F4 u                       "road.  Either increase the amount of roads "
& K6 q3 A7 Z/ ?1 d+ `& u) a2 K                       "by increasing the GRID-SIZE-X or "
2 g# {' H. o- z" y5 L                       "GRID-SIZE-Y sliders, or decrease the "8 ^- e* l4 D2 Z6 T- L
                       "number of cars by lowering the NUMBER slider.\n"
5 h' J, [/ R% V                       "The setup has stopped.")  k4 m; j& x; O: ^( O2 e( r
    stop
1 G! v  W% @* F* i; P8 D$ D  ]1 V* x" s- a5 N3 N# M
/ S9 s! f/ Q* p  Z1 _0 v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 l8 N5 M% |8 U3 Q5 W' V
  crt num-cars
; X% a+ |: s2 Y- f" P4 c6 p  [
) o* c  g* j& A# V    setup-cars+ U/ M* B, j" m) T+ @) F
    set-car-color2 K: b: Y" ?4 q& e" ~
    record-data+ f8 F# a) t% s$ f; g& ~
  ]8 j( D# m( Q3 q& B: J; ~" ?

1 ]2 O4 ~0 E0 V6 y7 i" q  ;; give the turtles an initial speed$ w# r0 H$ J" u5 B) a
  ask turtles [ set-car-speed ]$ P1 E% A& I* ~, D- a0 k

& @1 q8 b1 h5 M9 v9 e  reset-ticks/ u# @6 S3 L. T
end
8 ?8 I% q( `% }& V6 a/ t: Y0 X3 l, S: L; h, d
;; Initialize the global variables to appropriate values
& d; s' d: `- j8 s8 O/ I: Hto setup-globals1 O% }4 D: j* o0 o8 q" |
  set current-light nobody ;; just for now, since there are no lights yet
- v- R5 J' ~+ ?# j  set phase 0. W/ Y6 w' w8 I1 X% M7 A
  set num-cars-stopped 0
3 B' g" k3 t3 G  d; x; k8 g, x  set grid-x-inc world-width / grid-size-x1 G' r& B  T% h5 K" f. O& y3 y- h* }
  set grid-y-inc world-height / grid-size-y
+ i" ]+ F3 C) l3 O: `) ^" Q1 k6 @+ q# x
3 k1 X+ t- a& O2 `" b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 U0 u6 {/ f: P
  set acceleration 0.099* Z; i  N6 ]3 E& U
end
0 k, J# W& R. ?4 L* T) A
0 H' P8 k1 S9 }7 T$ L* c& g7 D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 i; w' J! w$ b3 d3 |6 _;; and initialize the traffic lights to one setting% ^9 t5 u  V- p# d. s
to setup-patches7 {1 P+ t- t3 E; _/ N$ R
  ;; initialize the patch-owned variables and color the patches to a base-color- c! z; G, J" ~" X7 d1 H: T* G) D
  ask patches/ J! v3 Z+ ~" r' E" x
  [
& p6 D' }: L8 X% L# a3 y    set intersection? false1 }  U* O8 A6 y7 r; Q/ |
    set auto? false
( M1 O* \$ W( Q) U$ J0 G' D9 L    set green-light-up? true
: l; [6 B) X; _8 |    set my-row -1  p. x0 ^- i: b7 y1 p) E
    set my-column -1) t2 }1 ^6 h9 J
    set my-phase -15 C) I" W  R; y
    set pcolor brown + 3
3 q' I. A& w: |& `  ]' N3 o0 Y% F' ?1 `/ P
: I7 t2 L; o/ e$ T
  ;; initialize the global variables that hold patch agentsets2 \- M; T: Q" [# `/ r2 f9 X
  set roads patches with/ D) D' _! Z! y% d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, o$ ]% ~! u6 _2 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ }. M! B1 {# v' J9 Y( u5 Q  set intersections roads with
0 l0 p% i9 `) {& U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ a; X8 D3 p, a2 v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 Q/ r% B+ h" Y" t8 l. {
1 y2 t7 L4 j  F5 r( T
  ask roads [ set pcolor white ]- u* ~1 J! k, A4 k, {0 D4 A
    setup-intersections
# h% f0 T! f' X" F2 A0 t8 Jend
2 k" v( C% W; v2 g" ~) a其中定义道路的句子,如下所示,是什么意思啊?
5 ?+ }3 O9 H" }* E. B/ y6 @ set roads patches with
4 }6 u3 D4 k% c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& x4 T; Y7 z9 s$ _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 w  G$ V$ J0 G  R$ k" M& S
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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