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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 K( a, _3 G3 Y" N
netlogo自带的social science--traffic grid这一例子当中,. V! R3 H9 `2 R) `
globals
1 o0 I0 e( O; K; o% K" k7 L  ~3 d[  f0 ^* s( C' ~& Y$ ~( z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ h' ~! h6 k5 d% E. v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction  _) E7 U' D0 C' F" q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* X' O- h. ^( n" Z& q+ _# |7 z
                           ;; it is to accelerate or decelerate# E3 o$ i) q) q$ {  m
  phase                    ;; keeps track of the phase4 @& o4 J% ~& M9 [
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 ]% l4 }6 t- x" K" ^% `  current-light            ;; the currently selected light
' m) @( x& \9 e1 v% h
' a; R6 Y% g4 I! ^7 J3 k: p  ;; patch agentsets
% H( N/ l$ _' H& t! h  intersections ;; agentset containing the patches that are intersections; w  q6 s* F% E3 M% o' B
  roads         ;; agentset containing the patches that are roads6 c' ^0 s( X) f% u
]
3 M7 r' L. J( z( U
6 n+ V& i( [) Wturtles-own
: p/ l# y& X$ ?; P* r- p[
  `8 J* f) M% U4 o  speed     ;; the speed of the turtle
( {( R9 ~- {- j% M* h- H  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 {# _( |- x/ D* c- X6 L5 t4 `  wait-time ;; the amount of time since the last time a turtle has moved3 X' C9 a& Q- {+ s& ]( L3 \
]. q) \4 h- i0 ]  D, s

. U5 w9 t. |  I1 s4 b2 A9 _0 x" spatches-own
6 g# w% P6 Z0 D1 o: f[% \6 W" |7 @) p. z
  intersection?   ;; true if the patch is at the intersection of two roads
; I- A6 L( |) c( a" P  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: d& T, T' x. D& w' G! T) Z7 d                  ;; false for a non-intersection patches.
1 o6 @! x8 U# _( E8 x  my-row          ;; the row of the intersection counting from the upper left corner of the
! F5 q% x. z* S' ?                  ;; world.  -1 for non-intersection patches.
, O5 G$ V/ g/ d# O8 c6 j  my-column       ;; the column of the intersection counting from the upper left corner of the
9 d; U1 h" z. G. F: J                  ;; world.  -1 for non-intersection patches.0 X  M/ @+ v  R( o1 C4 n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 b' _* f* ^, S- P+ ^1 s7 O7 z# G  auto?           ;; whether or not this intersection will switch automatically.
- {2 d* y9 d3 p  d# V                  ;; false for non-intersection patches.7 m# k( e( D1 [4 w% p
]
: D, ~, f2 r. {" v9 A) L, \% b4 K
- M, Y( d. K1 M) ]# [7 L, w7 ?$ J: M" i- x
;;;;;;;;;;;;;;;;;;;;;;
: W" V2 O' W' _) a' m- |9 I;; Setup Procedures ;;6 R3 A2 {/ m9 A* ]5 i
;;;;;;;;;;;;;;;;;;;;;;2 W! |* X% M& ^! p9 u* m
% I7 S/ h0 f2 K+ X, k1 Y% E" H
;; Initialize the display by giving the global and patch variables initial values.
9 n. S& s( @3 N;; Create num-cars of turtles if there are enough road patches for one turtle to
: u, ]5 m3 `  J;; be created per road patch. Set up the plots.
& c2 t, W/ D% o7 |2 ^; Cto setup
" X" }' g5 ~1 N7 J, A  ca
2 Z' e5 |: U) k3 I+ w7 N, j3 c' o+ w  setup-globals
6 r1 x/ E  @5 z1 L7 u" b. b5 ~$ g9 h1 p
  ;; First we ask the patches to draw themselves and set up a few variables- l3 L% n( ?/ z* k5 ]5 C
  setup-patches, a' x; f# o' K# r0 t3 W
  make-current one-of intersections
" R* }6 o" s: A6 V& V; u8 A  label-current9 t4 |, d0 Y7 F: p1 `: d
: N; M+ X3 u7 g% m1 @
  set-default-shape turtles "car"& _( B- t; }1 j& h$ ~

' x9 i* L' Z1 x5 [4 z  if (num-cars > count roads)
& F1 n2 r! j8 f0 g  [. ]5 o4 \- p* `2 K# C
    user-message (word "There are too many cars for the amount of "  N6 y) g& N0 d9 a. g! \5 S
                       "road.  Either increase the amount of roads "
; _+ {0 \- w/ j5 b                       "by increasing the GRID-SIZE-X or "
; V; x7 a/ {% k/ R$ Q8 \                       "GRID-SIZE-Y sliders, or decrease the "  d& x- I8 t! O9 H/ {8 ]
                       "number of cars by lowering the NUMBER slider.\n"# u' l" B3 R6 w9 N. K
                       "The setup has stopped.")
" v9 f0 |6 y1 O1 t$ I    stop
  R9 l! r( c& [  }7 j& {& {  ]
9 r% _6 l5 p8 B  H; x) y. @# H) g) _0 g( N; b
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 b1 s2 T, R1 I7 n* j0 _# e# z  crt num-cars
  f* i5 ]6 `7 X: P. {  [# ]  o8 {: \7 x+ L9 f4 Y
    setup-cars
5 Y2 d, e. E( B) ^( O    set-car-color9 ~$ n- c) P( l+ {& n" P$ {6 u! u
    record-data% w$ X& v3 D4 k
  ]' ~% D! L; V! y( a! t# I( t
. E3 R& z0 F2 V% {9 T# q
  ;; give the turtles an initial speed
& W- v& D& l: Q1 |' C2 X  ask turtles [ set-car-speed ]
. X, E! w$ i, Y8 ]9 ~$ x+ t4 C
  reset-ticks
7 {) r7 l9 s! u  f6 tend
4 R5 c* X1 \1 U9 w  ~& C1 F  v% K( p6 D1 |" y: j9 |& A
;; Initialize the global variables to appropriate values* k/ j* _9 D/ J, f9 }: f( \
to setup-globals4 |7 z, p% A4 `
  set current-light nobody ;; just for now, since there are no lights yet
% u: o, U' y( r9 m6 k! N: C9 ]+ i, j  set phase 0
7 R$ u9 e: q" l) H2 Q  set num-cars-stopped 0
' b+ k1 _$ F& `; n2 Z8 i) H) g  set grid-x-inc world-width / grid-size-x
. y4 ?  g; i/ X; N  set grid-y-inc world-height / grid-size-y4 S/ x* c" j, Q& ~4 R; k# T
# K" h  E" R8 u
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 ]/ t3 b, z( `  X/ L  set acceleration 0.0993 ?' a) B# D. \1 c  |# r: O5 ^
end% H5 P; C3 w1 k' I

& d  _# p+ O& k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' \8 m( v& X" a5 K" W2 H;; and initialize the traffic lights to one setting5 J: A1 i( y: h; g6 \& }
to setup-patches
- j2 @$ W+ ]/ K0 P  ;; initialize the patch-owned variables and color the patches to a base-color+ R  S- z# ]7 K
  ask patches1 |0 U: Q* u% C% p1 a
  [& ^# v- e" ]& z; h: Q* Z! s: i
    set intersection? false# ~/ T$ T% ]$ g7 U2 o: k
    set auto? false
  f  Z5 X6 L9 Y1 \    set green-light-up? true
# P, S. W1 o0 M7 t/ y, h    set my-row -1( R; Y! w: q; h+ m) W: q. p, B: B
    set my-column -17 [" L8 T9 t0 L: |* k
    set my-phase -1  D, `5 K) t+ l6 Z7 w6 O
    set pcolor brown + 38 ]: \# r- R9 x9 h; g
  ]% `& n, B$ u: p: Q- e: s# U& C

" @, q: G1 M2 e  ;; initialize the global variables that hold patch agentsets
+ x% `% g7 m& y: X8 [  x6 {. D  set roads patches with" }3 V% d& s8 ?# z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, }, X6 N" l- y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. z. Q+ j( O# v# p6 m1 N; ^- M2 q; [  set intersections roads with
* }  @9 b4 b4 x7 E; r; X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 K& U4 o) \  l; @% e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" w8 s2 b* A6 A( g5 V& K- N6 a
3 k6 W$ C7 j0 F% }5 f( d
  ask roads [ set pcolor white ]
; f' l/ m& ^! R/ x% A    setup-intersections# ^( V$ W+ l' [0 a, n8 {" ]* @% t
end
0 U% s- M0 U. p其中定义道路的句子,如下所示,是什么意思啊?) \: H7 V" u5 Z. N
set roads patches with6 O7 `+ Z: B6 t6 J; v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 w) E/ G+ z6 s7 c% F3 M. b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 r; a- M* e2 p1 v9 j" W; T: [9 u0 E
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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