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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( m7 [8 l/ F1 b: X+ }2 P  p: S
netlogo自带的social science--traffic grid这一例子当中,
$ V8 v. B, ~- B# q0 Wglobals2 j3 R6 W1 [+ X: S# x% k2 A
[6 u' f0 f6 \8 g* h
  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 p, l! A& l; x2 w' b- z. }; Y" m
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 W+ L; a) F( O9 G  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( q# A4 S, w8 N- z4 v* w, H
                           ;; it is to accelerate or decelerate+ ~& x  q6 ^9 {) {; a
  phase                    ;; keeps track of the phase8 d) P! ]. p( G( J
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 K8 `1 U; v; m) t$ l& g  current-light            ;; the currently selected light
- l1 j- `1 Y6 J7 X8 _+ |3 y9 t1 U) d( F1 D4 P
  ;; patch agentsets0 k0 M& h" b' S) \/ x* ^" X1 i9 u
  intersections ;; agentset containing the patches that are intersections  T' A3 t) w# G+ s, A! R
  roads         ;; agentset containing the patches that are roads) B+ }9 `" z9 O
]
( v. q) y1 c3 H) ]
3 r2 d. H, v* m0 ?' wturtles-own
1 l% V9 J9 t, U7 o" e[6 y1 [4 w4 G- e* _% L5 O- F
  speed     ;; the speed of the turtle
2 }; ^" ~  M; ~& J' H* k  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 z+ T2 A; m" ]4 M4 l  ?) c/ u
  wait-time ;; the amount of time since the last time a turtle has moved
5 I' R' J. E3 H9 v! E" G4 t/ y]
* d& J( z$ ~# @0 U
7 b7 s. W7 c; M( j* z( Xpatches-own
0 a2 x& G/ C2 y+ S[
. V+ F; _2 ?9 N6 _: h7 x# Q' m& B; @  intersection?   ;; true if the patch is at the intersection of two roads" G4 a! W' m: e  |$ Q, d
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 O: f5 Y2 ^1 Z
                  ;; false for a non-intersection patches.
: _% c9 t* h, _- p( O# I2 ]+ e! S  my-row          ;; the row of the intersection counting from the upper left corner of the
) N) q  C& N' m" \% N$ w                  ;; world.  -1 for non-intersection patches., ?6 I8 R6 T1 z9 s/ {; L& ~
  my-column       ;; the column of the intersection counting from the upper left corner of the( v# o) ~1 \* |' ?
                  ;; world.  -1 for non-intersection patches.2 F6 A7 E4 S8 |/ y+ ]) f9 r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. R: G5 p' |9 X( s. }
  auto?           ;; whether or not this intersection will switch automatically.( q: ]; ~4 ~5 ]" z" J% H- v& K
                  ;; false for non-intersection patches.
7 ?2 `, \6 i/ v]
& e) ~1 q( W6 P
+ _4 g2 A, a" r  z' x0 J1 B6 d& h* g( d# D7 h
;;;;;;;;;;;;;;;;;;;;;;6 o6 o* e0 J3 I3 U! A$ s8 `8 u2 V* |/ U
;; Setup Procedures ;;9 Z* f  P' k. f7 b+ A, T# }
;;;;;;;;;;;;;;;;;;;;;;3 x7 E9 C5 K, Z0 h8 i7 r6 }
: z# _3 m. i' T3 E" T$ e/ v/ z: i, Y8 e
;; Initialize the display by giving the global and patch variables initial values.
" d) `' U" Q8 r, K;; Create num-cars of turtles if there are enough road patches for one turtle to- f" ]% s; l# x( b! t2 P3 a5 a) I
;; be created per road patch. Set up the plots.1 ?( B' p! \& Z5 s" C) i
to setup
: x2 o4 e2 h1 f" L( B% Z5 Z5 [: t  ca
4 C9 e; ?5 k! q/ e  setup-globals, j/ Y" u' t4 b4 n0 y1 s* G1 }* s
2 O: W- {! ^* p, i5 i; |( L/ D
  ;; First we ask the patches to draw themselves and set up a few variables
1 a7 h) f  I* T: F  setup-patches
/ y, f7 ~  P& y- o3 K! N5 @5 w  make-current one-of intersections
( g" W6 W) V4 N4 \  label-current1 S" i' ?/ Z9 _2 B/ O

; N! i3 }+ j! o( J7 `1 m  N4 O& q' X  set-default-shape turtles "car"8 X% l- x0 L/ z( ]
8 m$ z, e# l: Q, u+ O
  if (num-cars > count roads)
/ {/ ~, d, E  \/ l( Y  [9 ~8 O0 w6 A$ I' M
    user-message (word "There are too many cars for the amount of "
: f, b( k; B; g; c6 _  s                       "road.  Either increase the amount of roads "! p1 G5 o, b6 B  r- C
                       "by increasing the GRID-SIZE-X or "
+ E7 ]. U) R: m, X; F                       "GRID-SIZE-Y sliders, or decrease the "9 ^9 R; N0 m0 I3 Y0 F8 p
                       "number of cars by lowering the NUMBER slider.\n"; ]! a( O, m+ h. K
                       "The setup has stopped.")* w  {; b  ]% {2 }5 }' O
    stop
6 ?1 u0 O! C6 ?/ X; C% v0 `% \  ]
0 t* D3 B; }! c
! w9 E/ B7 w* b' P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! \. R% S6 L; f2 r* ~" L. S- Y  crt num-cars; c* H5 K: Y8 O- ^& D
  [
1 Y) d4 g6 F' d( W1 F    setup-cars. p5 T! _( A( a/ c1 p) }
    set-car-color
4 o0 d; G, A9 S6 Y) h7 P: U    record-data
& ]* ~5 k8 c8 b% |7 ?  ]
; }! R$ w) c* I/ j1 Q' N& T
' T3 R4 i  ?3 x. ]2 \" }: O  ;; give the turtles an initial speed
8 G$ q' k( N8 o  ask turtles [ set-car-speed ]2 E" `5 B- w. C; p3 T
% o, s( s- O' w2 V3 c
  reset-ticks; w9 N! K, \$ X5 o" j: Z
end) W# x5 j2 {( |- ]/ m! @+ R7 D
$ O; A& g" K( K1 u8 K6 D
;; Initialize the global variables to appropriate values- y, V& `- p0 R. E
to setup-globals( T/ U  O" _( E9 [! X0 [- e; A
  set current-light nobody ;; just for now, since there are no lights yet
) T3 n0 r% e- c0 g, r9 `  set phase 0
4 M$ |3 }1 w! v* c6 y  set num-cars-stopped 0
  x3 k2 X8 E+ ^* J  set grid-x-inc world-width / grid-size-x" J4 o6 V- \" [( x6 ?3 f% {, s* f( d
  set grid-y-inc world-height / grid-size-y  M5 U& _* j* Z0 Y

& n& ]& O5 x$ T  D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 }6 r$ }0 C/ d, z
  set acceleration 0.099
5 D! w: e  ?, f6 q- F) Y$ J: |0 h; I5 ^end
3 ?3 u& Y4 s2 l# k9 B3 H+ o+ T2 Z4 k: {/ X4 T' a, ^) [
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 I& d: Y1 r; k3 B
;; and initialize the traffic lights to one setting% {. Y! s1 Q2 o; o8 y
to setup-patches
/ c0 b; x$ o5 D- n  ;; initialize the patch-owned variables and color the patches to a base-color
/ n2 P+ c' r/ K  ask patches- R3 I' X7 `# |7 M- `
  [
+ L. L8 M7 F1 H    set intersection? false
* W4 S' f5 I1 f' }' H* X    set auto? false  ]8 ~% Y- w3 N* Y# b  t% @; q6 y
    set green-light-up? true* C9 o7 M; N3 k$ p
    set my-row -1
2 l" b' _; M9 d' Y% F, E. g2 `5 y    set my-column -1/ y4 _# s5 I2 B& F" t$ \
    set my-phase -1
) }' d! ]! p1 w+ T    set pcolor brown + 3
% |) [- W& a0 b6 b9 b  ]
6 r6 q6 h+ p9 U+ g8 v+ G" n3 E6 V3 {' ]3 y; M: e" R9 [& T. b% w
  ;; initialize the global variables that hold patch agentsets
  I; P% `) n& W  set roads patches with9 |. G. D4 C  u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" z0 z7 Y6 k% n8 n: t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 y* G6 V4 h/ W: z  set intersections roads with6 x: j0 l. Q) I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. R) E. G! K% E! ?. R/ [- y: R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. w0 _2 M+ \0 n+ ]% B* j" ]/ U2 w
' R( ]8 b: E1 Y' L: {. R$ Q4 \1 B
  ask roads [ set pcolor white ]
8 g) U# H# F" t! n8 n    setup-intersections
' ^( }7 O5 }# Eend
+ F4 ?- E: f, }- d, P. K其中定义道路的句子,如下所示,是什么意思啊?
: f4 F* F! ?' x set roads patches with
5 a5 z+ E8 \) n6 r* Q7 ?" s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 F2 U3 R) j8 _6 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 _' A7 O7 z- d# o2 _; @3 Z7 r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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