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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ i% f: Z4 o7 g' r' T) v+ c
netlogo自带的social science--traffic grid这一例子当中,( \4 ^  l  H$ D2 E7 m' _  s. Y9 V) U
globals& F8 O: ~- T' c
[
6 b( ?  v1 S/ B- w  grid-x-inc               ;; the amount of patches in between two roads in the x direction: r7 R, }( Q0 u, O8 ^5 v5 {
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 m; Q) i9 z5 f) N. t  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; {2 d% M7 ^4 @) g4 y9 T# n                           ;; it is to accelerate or decelerate: B3 n( T9 n- P6 t' J
  phase                    ;; keeps track of the phase
9 T, |5 d$ F5 A3 T, M3 J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# ?) |4 a  M- q6 @
  current-light            ;; the currently selected light& F) g* G8 b; O
# J" ]5 W$ H0 X, D: t
  ;; patch agentsets: u# F' Z, y! ^$ c% |, R! l
  intersections ;; agentset containing the patches that are intersections" u+ N9 \5 }& p- `  A' J1 z: e& @2 \
  roads         ;; agentset containing the patches that are roads
  M0 f$ u+ @0 i0 e]
5 v: k5 `6 \. D, P# `9 F7 l" X4 |* k8 M$ m
turtles-own) Y( j$ t# S4 M; D4 A
[
' i: F% ?: S& c; d2 ?  speed     ;; the speed of the turtle9 @; \% o2 {* e' E( Q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 _5 g1 q: [% N% |4 B  wait-time ;; the amount of time since the last time a turtle has moved* G9 j7 G" c* q$ d
]9 B: l  C, V. K
5 c) S3 z' }) U; Q+ m, H
patches-own6 d- g- b: j( E5 t# r2 _: @
[
0 P2 f6 f; |- D1 D+ B  x, k  intersection?   ;; true if the patch is at the intersection of two roads+ k) W0 m3 H' Q0 {8 `, j! ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- N7 f. X" R" e  `! q+ K* ]                  ;; false for a non-intersection patches., d: o7 o) S: O' T
  my-row          ;; the row of the intersection counting from the upper left corner of the8 }% g: D8 q& A8 k
                  ;; world.  -1 for non-intersection patches.5 ^* T; |- H9 [) [; J& w; z# m
  my-column       ;; the column of the intersection counting from the upper left corner of the8 z6 E5 y" M; [4 a4 L% ]
                  ;; world.  -1 for non-intersection patches.
' J0 m# n4 E2 s9 ?+ S: N  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.) W: {- z' N8 j. o- T) e! n
  auto?           ;; whether or not this intersection will switch automatically.% c! o; @+ \/ l" M5 C3 Q4 w/ h1 y
                  ;; false for non-intersection patches./ Q  V1 V& z' T
]
; N# G1 Z& ?2 t% v: |8 E" i" v
1 j) H; O  V+ H- ^( {1 R6 K" L7 b, |! q: _( i; ^1 x; }7 P& g
;;;;;;;;;;;;;;;;;;;;;;
7 X$ I0 n: C: f;; Setup Procedures ;;+ B2 E: [) T! w$ |3 J; F) s
;;;;;;;;;;;;;;;;;;;;;;
/ E& r( l+ R; Y/ |  H/ N  c
; W+ v  u4 [4 T- m( \& Y;; Initialize the display by giving the global and patch variables initial values., y  D+ f$ `0 y* T6 \5 Q
;; Create num-cars of turtles if there are enough road patches for one turtle to
( ]1 {3 }! ?8 C3 D! V  `;; be created per road patch. Set up the plots.; y8 u" e/ g  v7 X0 w. L
to setup
7 G4 ]% [* D, _  ca. t/ @/ A6 o: M$ Z+ W5 P
  setup-globals( J4 P% y# f, G3 p9 y

! s: N! ]7 y7 x* l6 v  ;; First we ask the patches to draw themselves and set up a few variables
2 E( x& P" \, m7 m8 P  setup-patches
+ J0 W9 [/ x5 y+ j6 v" y# R  make-current one-of intersections* ?, A. l- L& Z; X! N( e8 J: U- }
  label-current2 w; Q2 o. U& W* m. Q
. d# N5 M( s4 T' e! Y+ ]. F: }% y
  set-default-shape turtles "car"8 ?4 h/ {4 b0 w4 l

4 l, O/ _( P* h  if (num-cars > count roads)
. j8 r7 X5 N/ D' U% k  [
. \& G2 X( [+ J. z    user-message (word "There are too many cars for the amount of "0 m6 D8 a! B* z  ~: ~' q! z
                       "road.  Either increase the amount of roads ". h4 d  E) ~3 A* x: Y  K
                       "by increasing the GRID-SIZE-X or "
: j& N5 g# L& q, B0 F$ w                       "GRID-SIZE-Y sliders, or decrease the "
  f+ @! G  b: B6 G0 M- F4 M* i                       "number of cars by lowering the NUMBER slider.\n"
" h+ C8 N' Y: N: ^7 L                       "The setup has stopped.")6 g! ]# x- R8 p
    stop, Z; g7 T1 p( o
  ]+ ]8 a. V, E# ?: a

# ^8 z3 m5 T) g' Z5 n/ B" [" A2 [- C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 ~& Q, }7 A& {; Z
  crt num-cars/ Y. x1 A* |1 j) c9 p
  [
# \/ a0 V- @( ^1 l1 h6 o    setup-cars
2 C( p$ n6 l! P9 Q    set-car-color4 g* ~/ x7 \" o# {/ ^9 T1 V6 ^; t
    record-data) Z+ Z1 X+ i( V- X* I
  ]" p, e- J! P! |. k/ {. o
, C* ]3 R: b. U- D0 a, e, S
  ;; give the turtles an initial speed
" b4 P1 H2 `; }3 E  ask turtles [ set-car-speed ]
' t7 }2 ~+ J- A5 |+ B% Z
8 Y' H! S1 L2 a; D% k9 |/ P# q8 u  reset-ticks
: b" P$ a3 m  K% uend' _6 Y  L) e9 `) v# G  B. m
7 u- A6 f4 I6 M- H6 [' D' h0 _; m  G
;; Initialize the global variables to appropriate values: F& L) h, m0 m5 Z: C
to setup-globals/ m( c; W( \$ ]( q: h; f9 X
  set current-light nobody ;; just for now, since there are no lights yet* ?$ q$ j$ x3 O  n1 ]
  set phase 0
- }+ P' _( [" T) H3 X  set num-cars-stopped 0
; j1 x$ I9 d0 n2 A6 u: J  [6 O  set grid-x-inc world-width / grid-size-x' p; I& W+ F  S+ b+ s5 b$ q7 n
  set grid-y-inc world-height / grid-size-y4 G$ J, ?" {1 ^% j. f

; S2 w  Y% p- t$ V! j  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) Y- {! I. b/ `) O3 H
  set acceleration 0.099
; D" W' a1 x3 ~0 ]% |( X6 a# kend
# _' W  j2 C1 T; {8 F
8 L7 l  D* I3 u5 V8 u2 S" N7 A" n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, {4 K# x2 ]1 `2 H. z2 b
;; and initialize the traffic lights to one setting
- k4 W0 o0 L/ d7 yto setup-patches
5 e% h) B1 T* ~5 _  X; Y  ;; initialize the patch-owned variables and color the patches to a base-color
# v6 }( e: e  N$ C% H) p  ask patches
# v6 N' C& I; D( z5 {- F, Q  [
- H2 N& Y$ i0 R5 ?    set intersection? false
3 l: x8 [1 C8 O+ r& U. u* U6 J& h    set auto? false5 I2 `' n( @. i6 a5 g, p& x
    set green-light-up? true8 R2 E2 q8 I% {3 [8 s/ \
    set my-row -1
5 u0 U# ]" e9 ^% h    set my-column -1
$ b4 \$ u5 P* g; v; N6 c, k* @4 ~4 ?    set my-phase -13 e, X8 C0 {9 Z3 s# r0 Y
    set pcolor brown + 3
4 Q2 N* [' b) p3 L4 o+ c* ~- {! ~* H  ]+ `; Y- e- z, T) D) f+ E

5 Z+ W5 W) a, Q- V% q  [  ;; initialize the global variables that hold patch agentsets
* l& R' A% W' I+ M: e  set roads patches with& a& f" B  Z4 r/ I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ \4 v0 v' I. {7 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: r6 u% C: ^" e' A* U  set intersections roads with& f( M! _% L! D' p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 [. E& I$ o0 P! |) U6 J* I6 M( l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 }: Y9 t7 m8 h( C7 ]
$ N& p! n/ M+ _  \$ Z- ]  ask roads [ set pcolor white ]
$ m# h2 ?$ i- u# w! i- z    setup-intersections% a" n) c- v2 c; _
end0 g! v8 S; I! G& Z) s  d
其中定义道路的句子,如下所示,是什么意思啊?
9 I1 j3 O  Y0 d$ O set roads patches with
$ B: M! U! V( l7 L+ Y" F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 X) t3 @7 o# Z5 L6 E! {, a/ d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: H. }0 u6 x. F- b! x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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