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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ L2 t. j& E* a* e# K+ g9 }
netlogo自带的social science--traffic grid这一例子当中,5 a' o- d' U  Q0 b) X% W
globals
0 t' G$ n' c) G0 e5 W% i& s* A# G[2 C; }" _  \* W
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( }+ W* X' J( i( g# q4 }
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: \9 E9 O+ j% k$ K  ^  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 H" d' @2 I6 e; B( ^                           ;; it is to accelerate or decelerate+ }$ u& r( A# Q/ k6 R* a
  phase                    ;; keeps track of the phase
7 D: Z# d) j. g. k  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, h0 o5 }) D$ z1 x
  current-light            ;; the currently selected light
5 T1 Y' {4 X5 m% ^( u' r
9 z$ u: d( e& o" t* B8 v& u  ;; patch agentsets$ L6 b/ S9 k4 x2 V
  intersections ;; agentset containing the patches that are intersections
' |4 B# E  A5 _/ E; J' H  roads         ;; agentset containing the patches that are roads1 k. H1 s4 u$ Z
]
; R3 p8 q3 C- h/ |
$ T* _9 s1 f4 F6 N7 x6 ]8 \turtles-own3 p9 [, `) e  y. Z+ I8 a
[
# ^* }' w# B& T& }  speed     ;; the speed of the turtle
1 X8 f  S8 h4 q- \4 u, g$ |! i  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 h( [, d" s7 M7 I8 F  wait-time ;; the amount of time since the last time a turtle has moved
7 t' |7 x+ V  l' S" q% |]( f# C# j5 {: |7 I
* c3 K" X% V  A8 K
patches-own2 W5 {2 J, |8 Q4 r% l) x% d1 J: c
[
2 ]; W) x$ s( ?* G' p  intersection?   ;; true if the patch is at the intersection of two roads
  X/ n5 }8 n  z: L- {7 t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) \. S' g+ P5 g9 w" q' }                  ;; false for a non-intersection patches.
; d0 P8 j! c  r0 h- R0 t# @  my-row          ;; the row of the intersection counting from the upper left corner of the2 R  t, |1 `$ P( W' R- C
                  ;; world.  -1 for non-intersection patches.2 _% W( y1 I0 J0 E
  my-column       ;; the column of the intersection counting from the upper left corner of the
; G+ S' n8 L3 r4 q! P' X6 u                  ;; world.  -1 for non-intersection patches.
& |. n0 U4 X  ]' H  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' T( j& ~( R8 ]! p6 |6 s  auto?           ;; whether or not this intersection will switch automatically.3 a# T1 N* C! W4 b
                  ;; false for non-intersection patches.( P  n3 o1 I% A7 G- I( C6 c
]7 B* K! u! W+ S5 g/ W8 Z

, H$ ?" a0 q. n7 i2 `% t, D
9 E  ~; s) S4 H  W5 |* @! T2 I;;;;;;;;;;;;;;;;;;;;;;# Y6 o& C& ]% o; m4 h) Q1 |: C
;; Setup Procedures ;;
& p( M1 p0 d( e;;;;;;;;;;;;;;;;;;;;;;- v5 L$ Y# Z$ D7 n
! b! z% Y% F7 a% d' u: w0 O
;; Initialize the display by giving the global and patch variables initial values.
! {0 h' E+ K+ H;; Create num-cars of turtles if there are enough road patches for one turtle to
8 B2 @7 _" u' M0 U;; be created per road patch. Set up the plots.) G5 j4 F1 Z) U9 E8 i
to setup
# Q: f  t" [; ~( p  ca
/ n7 S1 p# d7 X* B. a( T  setup-globals! y4 i- P5 |0 [. w
0 b0 U! E4 r, v( D. J
  ;; First we ask the patches to draw themselves and set up a few variables3 z! c; T- ]6 ^9 Q' k$ `; w% r
  setup-patches% s* p9 K( \* }; v! d/ z2 z
  make-current one-of intersections
4 L9 d9 q, f+ t, E+ E' N  label-current& z' e" o8 c( j! N! j2 o4 T. g

+ Q$ ^1 c+ \1 z1 y5 e' `  set-default-shape turtles "car"
# L  Y6 T2 K; a( a0 H) B- C
' S% _0 d2 _) E* d) K; i& v  V! d  if (num-cars > count roads)
! f3 q: J  }" F  e& r  [/ q, k& v8 C' J, K9 @- m, M+ [
    user-message (word "There are too many cars for the amount of "* h% q* T! h3 i3 I/ E6 d+ ~
                       "road.  Either increase the amount of roads ". z. u' H- c% n' L$ C
                       "by increasing the GRID-SIZE-X or "
7 p$ A. \% n% V9 B8 H8 ?$ w' t                       "GRID-SIZE-Y sliders, or decrease the "8 R8 u1 Q) H& g& U2 T5 c' U2 }
                       "number of cars by lowering the NUMBER slider.\n"1 X. p! ?4 L3 Q  ^! f% S: i8 ^
                       "The setup has stopped.")
4 P& M0 w  V9 e4 P' S    stop
8 P( c. a7 u3 w! t6 R  ]( f) L0 q7 s4 G% T- b7 k8 K4 G
" w1 j8 L# e( C( W
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 F& ~( A# H" S( Y- R6 S  j
  crt num-cars8 G: g! f: D& g, w, |9 M$ I9 |
  [: M! H/ S4 @5 S/ h: K
    setup-cars4 P7 _4 j  F9 V. f
    set-car-color
3 B8 X3 F# x) m9 D  Q: \+ P( \6 w    record-data
$ _- x* z% Q$ J% h. \0 x  Y  ]; `3 j/ ~4 c* r4 A

1 `/ f9 j5 t7 Q! y  _  H% V  ;; give the turtles an initial speed
% ?* A6 Z# |, R6 o! S  ask turtles [ set-car-speed ]" H. K: a# t. Y" N. A# d# L6 v
6 Q" s2 q% F/ D, V& o7 B
  reset-ticks
/ @: Y: ]* `$ l- ]2 cend
9 X5 K$ z5 x+ T$ u
2 v& @5 ]8 t# R, r" h4 H9 {;; Initialize the global variables to appropriate values
- V' Y- _8 T* }8 Pto setup-globals
' J# O% `  \; w% L1 c; V6 s  set current-light nobody ;; just for now, since there are no lights yet
' j$ }$ U0 r2 ]* X/ |6 j: v8 ~8 H- A  set phase 0
1 S9 M% }( i2 T% P. \6 H  set num-cars-stopped 0
# n- a) K- a  S1 R  set grid-x-inc world-width / grid-size-x' E: V4 {4 X1 |7 D8 g: w
  set grid-y-inc world-height / grid-size-y6 T4 e; o5 Z0 n" C
2 h+ [; u: F& `
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ d4 j6 X+ H4 n
  set acceleration 0.0990 j5 m6 d. G" W2 ]7 f  `  \7 m: V
end# o% C0 K) x% ?
+ T5 M& A; a. y1 I. Z% x2 P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 h1 j' H( T! f" Q
;; and initialize the traffic lights to one setting
; }0 E/ ~# q5 f- |/ C. Cto setup-patches5 @  O* b( i1 V, V, E" O  i# d1 C. F, [
  ;; initialize the patch-owned variables and color the patches to a base-color
$ U. ^; T2 A( K5 o7 d: B8 i; u' B  ask patches
3 G1 T. r' k. L; C/ d, Z9 v; D  [1 q/ L, U1 n: A, S
    set intersection? false
" z8 C' ^' @. y) d    set auto? false
! G8 B+ j% b0 X: w9 v  m( v    set green-light-up? true5 r  z3 s. I2 d* c5 ^$ q
    set my-row -1. s+ V6 ?% P: _9 ^8 q
    set my-column -1! s9 }6 M9 F0 [  R8 F! A  f
    set my-phase -1
: j) t" S- I+ V* n; X0 }* `. H+ u    set pcolor brown + 3
  j2 A0 p/ x3 d1 v9 C* K& s* X* \9 Q  ]
* o' P2 O% g+ u# m4 t0 y( T4 k' B  B% O& U) a4 r6 _! Y
  ;; initialize the global variables that hold patch agentsets
8 E  _! _; f3 n% @# X  set roads patches with
7 j  K$ F9 Q( N! s# N6 i* W: z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 @% [9 M- f4 i! Y+ t- g* y4 x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 ]9 g" \& d" ?  c
  set intersections roads with+ {; Q' z, p9 O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  H+ P. ?  G, E& ~6 b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 h/ p( j8 K& T# K; [3 ~. F
; j* w2 }6 {/ }3 T  ask roads [ set pcolor white ]
1 }/ m2 b7 y% _( J    setup-intersections
. J7 `, i# G' e  I: S, Nend  B2 D+ c( G) f7 h
其中定义道路的句子,如下所示,是什么意思啊?7 X+ b: f0 s& S) H( j; l
set roads patches with
1 i2 s# Q! Z$ @- e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# j3 N' n! |& P3 m0 ?# b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 a2 b8 z. n: x& K- p  u7 {
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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