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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: n5 |% ?) @9 w" z. C
netlogo自带的social science--traffic grid这一例子当中,
( r, e! ^: X- }4 R6 z% sglobals
: O3 {' m! o, I7 a0 H+ I7 U[9 Q& W: a7 o7 j$ e
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( g+ O. K; F+ q! \, b' Q) g  s2 J  grid-y-inc               ;; the amount of patches in between two roads in the y direction. r; G' X& @( b( G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" W& {: N' F# ?. V                           ;; it is to accelerate or decelerate9 _- I, e% r8 Y! R7 {* j# a8 i, F
  phase                    ;; keeps track of the phase, `6 u  b  l. u" K& q7 A5 ~2 m
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
# n8 W% p* ~5 q2 W' g1 N! R( `. p4 c  current-light            ;; the currently selected light0 L# |$ K) j7 L4 |- Q+ X. B

; ?" |" E% [) T  ;; patch agentsets
2 q5 u4 x. |. B' b6 b1 t  intersections ;; agentset containing the patches that are intersections
! A& A+ v' m# J- O5 t3 e  roads         ;; agentset containing the patches that are roads
( O* v% p& c; }]
+ P% K. y2 [1 `! U# C! o
( J! Q! `* q0 L0 Qturtles-own7 d- f/ A/ \7 \2 A0 J$ r
[
4 k& e* A* Y+ k  speed     ;; the speed of the turtle8 c" s8 C! r2 P. C, X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 V1 L4 ^* N- c3 d8 h. `
  wait-time ;; the amount of time since the last time a turtle has moved! Z8 w6 j% Z8 g+ G; C& _
]: w/ {5 u2 A! \  p

# {7 t4 N: |2 b$ rpatches-own8 S- h4 d) a7 ?. w. H$ A  o7 ?
[
% X. `" c# t; |& G  intersection?   ;; true if the patch is at the intersection of two roads& `4 a! r6 r" y4 y% x+ m: K/ |
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ f1 ?5 z& X% n0 y- o, f                  ;; false for a non-intersection patches.+ o; n3 i. }- ^8 C4 U3 B& n
  my-row          ;; the row of the intersection counting from the upper left corner of the
, f/ k- R( b  V* d                  ;; world.  -1 for non-intersection patches.% @( ^/ ]8 Q% I6 y4 H
  my-column       ;; the column of the intersection counting from the upper left corner of the* |# b, d! l" Q7 L+ b. B. Y
                  ;; world.  -1 for non-intersection patches.  p3 h! [! w7 S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ h4 K) x& E. k! d* I5 z  auto?           ;; whether or not this intersection will switch automatically.
* z# q/ s5 Q1 m) ^! V5 Z$ p                  ;; false for non-intersection patches.
) l2 I' x! ?- J4 E0 S]0 G. R) _  o) T' R; l7 W" H# b  F  W

) P6 \9 E2 L0 ~2 {7 J3 g2 C4 x& P' @1 H
;;;;;;;;;;;;;;;;;;;;;;+ G7 X: n$ V, a  K7 ^2 o+ r9 @& S
;; Setup Procedures ;;! O! N2 _4 Z# I1 m6 C
;;;;;;;;;;;;;;;;;;;;;;
6 @6 h( B+ k5 l3 N! \# D$ ^" d  I( S0 T
;; Initialize the display by giving the global and patch variables initial values.7 F7 w' l5 d$ y% r. s4 Y& }
;; Create num-cars of turtles if there are enough road patches for one turtle to% Z* Q* O4 u) _$ m6 s+ y
;; be created per road patch. Set up the plots.
# S- j9 Z) q& C* g8 b9 p# ~to setup1 y$ M* k9 T' U4 D% I) {
  ca1 t! W; C% f! v) z2 T
  setup-globals
& _6 C5 y7 |3 w- `$ \. {, g$ w' P+ v+ F5 |- b- ?& {. \
  ;; First we ask the patches to draw themselves and set up a few variables/ b5 t2 z& z/ Q$ f
  setup-patches' B% q0 ?' e0 N; t+ }( x1 ~
  make-current one-of intersections
6 C7 P0 K0 }% v8 a+ S  label-current; K% e. t+ v8 d
& z* C( a& F5 Q4 ?( Z2 ~
  set-default-shape turtles "car"+ d; i/ ^% z) S+ @2 a. h

$ x5 m7 \& j, H; R  if (num-cars > count roads)4 o% ?9 \( G$ a& ?( |8 G2 c+ g
  [
! g7 c/ }" A" Q" D* ]7 f" t  G    user-message (word "There are too many cars for the amount of "' f& Y* J4 `- f$ l0 h# i0 L: ?3 H8 Y
                       "road.  Either increase the amount of roads "( K2 @; d( R" O) D0 _
                       "by increasing the GRID-SIZE-X or "
$ k! e4 p! T1 F0 l# W& \( C# n                       "GRID-SIZE-Y sliders, or decrease the "& n+ W' W7 h6 E* n: _
                       "number of cars by lowering the NUMBER slider.\n"' c0 R5 T7 }& D* W+ N
                       "The setup has stopped.")2 ?5 t6 n6 P5 v- _0 ^5 i+ R3 W
    stop$ U4 q; E% p. {! Y% e  B
  ]
. U( b1 z2 R% Z1 y4 X' ]+ K' P# S5 T4 O- Q, ~1 q8 C' O* @
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% M# x" x9 ^$ q1 A# ~; o0 u
  crt num-cars
$ T: T  j, k1 F9 }  [( a7 K8 e; }. S) K
    setup-cars8 A& {/ t  ?4 ~
    set-car-color
0 L# [6 B# r: c; a/ I0 }    record-data
* I/ g7 M1 W* N1 @8 `+ P- T6 V. t/ C  ]
3 _& O& m5 p3 V$ l! A
( S( P. q9 C) `# E0 j0 K; C  ;; give the turtles an initial speed+ q4 R! l4 K2 }. i' G5 g3 x2 z
  ask turtles [ set-car-speed ]
( T9 ?; A- z6 l7 X0 ]3 r! q' U7 |: k5 F
  reset-ticks2 v5 p. {+ w: J( j& Y; F( P
end' |6 e- A! p' k
) E" v1 s4 p2 r1 N' \6 D; q, D
;; Initialize the global variables to appropriate values
& @3 p; \/ p+ R" N' @! Q# V1 Hto setup-globals+ V7 n" X; P$ b  _9 |2 h# N
  set current-light nobody ;; just for now, since there are no lights yet' D3 V' S# a- J0 R
  set phase 0/ Z+ c7 E. h* c% U
  set num-cars-stopped 0! X3 n# {2 k. T) P/ W3 I
  set grid-x-inc world-width / grid-size-x
( k9 l, v; \6 @6 N) |) X  set grid-y-inc world-height / grid-size-y/ v3 a% r& T1 I: U9 n

& L) J& X' `0 L, B2 i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! H2 L, T) B* h: S$ P; M  set acceleration 0.099
2 I2 y- N* j6 V% b" {- u( mend5 ?) c  K5 H; s/ _+ G

; \/ X) y6 B" o  H: V& x; D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; n3 _' _; N1 \! _* [
;; and initialize the traffic lights to one setting
& i, t3 @, |; \( Z" g' Ito setup-patches: K( g) O4 K% ]; ~( k8 v
  ;; initialize the patch-owned variables and color the patches to a base-color& A. d& E) Y/ {" Y4 ?, |
  ask patches
/ i) l7 F5 @7 ^7 m, a  [
$ ]8 u( D( i& m    set intersection? false
8 @/ E/ V; x8 }( V    set auto? false
5 m! C# g2 n1 x/ `1 i, |: |    set green-light-up? true
& C5 t0 i3 }0 _    set my-row -1
( `2 J0 h0 Y! _    set my-column -1
( O9 r5 h# r) A    set my-phase -1. f& D: t4 b( h" n8 E+ G
    set pcolor brown + 3
2 N8 m$ N  d! [  ]
, F' O" J3 m+ h" k/ z; A+ g
& Q+ t* O) m! J$ s4 N7 j$ m: s8 A+ z8 j  ;; initialize the global variables that hold patch agentsets
& }4 z) r8 P. e  set roads patches with
% t2 X4 t5 [+ a0 f% K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ v$ U8 F! s8 H9 C$ o# P" p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) f5 B2 {' p$ I0 u. i/ b' |7 v
  set intersections roads with
/ h/ K. B2 t! P4 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
2 N/ R! G6 f# E0 G* K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 @8 M7 [# b. R
! f8 s) R) z' ]2 Z- L
  ask roads [ set pcolor white ]( \' U4 T9 y4 R# o3 j' B& R! U
    setup-intersections
: ?4 u" l( P4 K7 xend  {+ S* j, O; e7 ~( d2 g' V/ X
其中定义道路的句子,如下所示,是什么意思啊?, \6 I) ^1 W, V7 ~( l
set roads patches with
$ z! x4 J0 ~5 P" [" @7 C2 q& E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 R/ W! N' L0 D5 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 s- @- L- I. U0 i, C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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