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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( m- @+ n6 R  @9 k6 Y7 A: G# ^4 y, W) h: l
netlogo自带的social science--traffic grid这一例子当中,
6 @4 X* `" q6 h2 G- gglobals
- l/ K0 A% D! q* c7 u/ E) D9 i[
1 {+ i  T5 ~0 S5 v  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" |( w& u7 U2 X7 ^$ R( z7 p  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 }8 t% P/ d$ w+ p7 u" f% d
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ V" v! o, [# s: i: K/ A  Y! l9 o
                           ;; it is to accelerate or decelerate
: g2 w6 }& o7 t+ v. p- t8 ?  phase                    ;; keeps track of the phase
' A+ L5 `/ C1 H; {  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ y6 v& z" F$ h: _) \6 w  current-light            ;; the currently selected light& d( N# S6 o+ `  |- I

0 n& V" R8 @$ h  ;; patch agentsets: _! S3 N6 v" b! z, `7 b2 F
  intersections ;; agentset containing the patches that are intersections
  v/ y4 m  Q4 T- p9 O; }- I- l, t  roads         ;; agentset containing the patches that are roads; x" o- X% J4 ^1 n. ]+ |
]6 @; \9 d" M- n% e4 m
% [) n$ h5 P/ q# c3 ~. h$ G4 y/ V
turtles-own
3 c+ ^; D* e* Z9 M9 Q[) u+ E& n, V1 w
  speed     ;; the speed of the turtle7 s! T) D  H2 V: B
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  w8 F' p/ i6 ~( h& Q# r
  wait-time ;; the amount of time since the last time a turtle has moved
/ v5 J& S8 R1 V8 h3 P]
  R* a. Y2 V( ?# i7 B) _
8 k/ W  U7 j& P& @0 qpatches-own7 G3 V1 t5 u5 O% p
[* w. M: R6 Y/ }& M! P
  intersection?   ;; true if the patch is at the intersection of two roads5 K5 x6 F7 |% \) q$ K
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 @* B' j) _, b
                  ;; false for a non-intersection patches.: E# [: E( y0 p7 x
  my-row          ;; the row of the intersection counting from the upper left corner of the5 ~* C' t! u$ D/ S
                  ;; world.  -1 for non-intersection patches.& x3 y  Q+ ^# L% m% M
  my-column       ;; the column of the intersection counting from the upper left corner of the
% [) b$ N6 p+ r* G& `4 l                  ;; world.  -1 for non-intersection patches.$ h6 _% @6 _# p; @; d- X) \$ O, T) \
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., W; L) e7 n+ K' c  R5 Z
  auto?           ;; whether or not this intersection will switch automatically.- O9 m/ P" l4 q" J( I/ V+ w
                  ;; false for non-intersection patches.
2 A. u* @+ j' Q# y  A. c]" X3 I$ R6 y! C

( G0 h9 N& o" O; u$ x
/ {: `0 [* t3 T" G0 \;;;;;;;;;;;;;;;;;;;;;;
" G, P* ~5 i3 D  j0 A* A;; Setup Procedures ;;8 P& b4 W# ?+ M7 ^8 E) T
;;;;;;;;;;;;;;;;;;;;;;
/ w& O; [* V0 P& X
2 k' R6 {  G& \7 L;; Initialize the display by giving the global and patch variables initial values.
& t! C7 @: E  W  U8 d; H;; Create num-cars of turtles if there are enough road patches for one turtle to
5 ]8 k3 G- C. c, X2 N9 c;; be created per road patch. Set up the plots.2 ^3 W" P  M. Y+ R. }
to setup
: v* ^$ d9 n% Q- ~1 K  ca: u9 r1 `" B" ]# g/ X
  setup-globals
: S' {, u: C9 T- n" a
% m! v, v6 X- x* E0 t2 s7 @  ;; First we ask the patches to draw themselves and set up a few variables
' h3 F6 Y1 {! v8 e! z# U9 ?5 @  setup-patches3 K$ s( `6 e! z1 `
  make-current one-of intersections
/ U0 F1 T3 W: s. h3 ?& G  label-current
  D! a; m0 h/ H# U+ a: F/ d6 z3 o- C8 \0 F
  set-default-shape turtles "car"
/ N: k1 G6 K( T2 b7 T
0 }+ g+ Z. F9 S$ [) Q) T$ o/ H" l* C  if (num-cars > count roads)' k4 D+ K% X8 B# _$ x# h
  [
3 _1 C9 M) P3 D" ]% d2 q2 f+ f    user-message (word "There are too many cars for the amount of "! N  i+ Y* B4 p) v6 K
                       "road.  Either increase the amount of roads "
/ ?# d1 j  S( R                       "by increasing the GRID-SIZE-X or "
# `% j# i8 h( v$ r, h                       "GRID-SIZE-Y sliders, or decrease the "# u: w* D# ]5 x# e6 a( ~
                       "number of cars by lowering the NUMBER slider.\n"7 i# Z! x! v# Y$ Z" [
                       "The setup has stopped.")
  i" I# @) B: K4 T& y; a/ e    stop
1 G' N2 C) ?2 d$ {% n% l* [  ]; \" w$ |; }! F
! B2 D; |- s3 L9 U, c4 T
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 `* |% T. @- [# x  crt num-cars
/ Q8 l/ [) w. @" @8 X  [
# H: y* l2 Z% A' g+ `    setup-cars  r, }1 T6 x  U6 p! [$ v
    set-car-color
9 u) x# D; w, e; ~2 \    record-data
. @/ g3 A, u3 s  ]7 ?3 B3 n' Z2 ~% _/ V$ {

9 O' x9 _$ Y( z& I  ;; give the turtles an initial speed# ^" \# r/ Q. B# x
  ask turtles [ set-car-speed ]6 r7 N% o, g( j! l" N

/ n6 J  b" C" k0 k! f5 _  reset-ticks) l, c" a4 k" I. O
end
# _8 K3 j$ c: B& F- l2 R! z
* {" c1 V& Y7 Z6 X;; Initialize the global variables to appropriate values
8 E9 k- k' r) \$ d( R# V, Lto setup-globals
( k. m8 Q3 y9 A' m& o" ^  set current-light nobody ;; just for now, since there are no lights yet) M  z: i4 ?, \& c$ D0 o
  set phase 0
6 C& V; p  Z- K  set num-cars-stopped 04 C6 [  E. @& \! \( Q7 q9 r/ |. @
  set grid-x-inc world-width / grid-size-x
5 ~) R2 E6 ^1 u$ _3 i6 Q! Q! {1 a  set grid-y-inc world-height / grid-size-y' t9 Z8 C( {+ n$ x. N$ j
0 S0 ?3 l+ _; O9 h- j/ A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ B3 R* t3 i/ B! O  set acceleration 0.099# s- {6 D5 S7 Z" |
end% N6 S6 @+ W: p/ ?
/ [& V1 {+ Z+ M( I4 |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 \+ B" x/ ]; C# u;; and initialize the traffic lights to one setting  \6 c& F. G1 o
to setup-patches  g# R& f' P" c* _3 ?
  ;; initialize the patch-owned variables and color the patches to a base-color
* _( ^1 o* w! w6 i; {( V9 P  ask patches3 A1 B1 z" {+ u/ [1 S
  [
0 f) n; {* T7 t    set intersection? false$ h. N/ D# J6 k# e% C
    set auto? false
1 x% Y4 k& F' G( e+ S; J' Y6 T    set green-light-up? true
, O3 V, T' c3 T& I" D    set my-row -1# w7 W( o! @* n$ `% _" X
    set my-column -1
7 m8 z$ `, b9 {3 r+ T2 r    set my-phase -1; R4 Q' E  ]) R  Q  U8 K
    set pcolor brown + 3
. I4 K1 ~) l: o* S9 R+ m  k  ]
& t- f% W( J- U+ B; r
! q: Y0 n6 [0 D8 j  ;; initialize the global variables that hold patch agentsets+ i+ v! C  K  e7 p
  set roads patches with4 P' V, i9 W! C5 |' p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; v1 \. @1 k$ n8 q( l/ N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 Z) ^4 A8 m* r8 V8 p6 I- K  set intersections roads with# N2 f# v8 N% V4 A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  e# M5 z: b, W4 m: L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* q. l- }8 T8 C  \$ o8 R8 B
$ p) U# J- B, ]% h9 v& t& R
  ask roads [ set pcolor white ]1 r4 o( i6 ~  |  r
    setup-intersections6 A0 ?" E: T/ O5 E
end# B5 V  ^9 F% n% G* D: R6 Z- c) W
其中定义道路的句子,如下所示,是什么意思啊?: z' v6 q1 B* `  A
set roads patches with1 p* B  f, d5 v3 l' ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ y3 {: ]: C0 G4 T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 c0 B6 Z; B) x3 Q3 ?. _" [谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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