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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ r. m3 ]' ]# J+ b. u( C; t
netlogo自带的social science--traffic grid这一例子当中,
# l- b4 {' \7 W* o( |4 i- {globals8 ^5 E; ?/ S) \
[# f- `) O! |+ G! Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ ^$ n; o9 X! C+ K  grid-y-inc               ;; the amount of patches in between two roads in the y direction( B1 R7 \3 d: S; h% I( W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 T* k6 s( r4 _5 l* V
                           ;; it is to accelerate or decelerate5 w9 ?& B/ i& A/ ~! |
  phase                    ;; keeps track of the phase; }; ^# Z% _  f+ Z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" x" l5 j/ L( R0 z% D) E
  current-light            ;; the currently selected light0 u( J8 B! s  b$ K8 l6 j" `: z" i

5 `% ?6 w  x' b: e4 m/ y: D  I  ;; patch agentsets: B( ]* y  W. p; `2 K6 K& M
  intersections ;; agentset containing the patches that are intersections
# O+ Q5 C- c  c5 Y0 s  roads         ;; agentset containing the patches that are roads
2 Z# R4 r% J. D' a' k0 |. U]
! h2 g9 E6 M$ n# f. r0 c
6 a# t# I9 Z& @4 s; Y& l. Hturtles-own( ]! {4 ~% l! ?: q
[$ h) W3 J2 d: n$ `2 U
  speed     ;; the speed of the turtle
% e7 q: c9 e( _+ f6 ?0 `  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# f7 v, n5 L% H" O- p! r  wait-time ;; the amount of time since the last time a turtle has moved
# k5 D4 w4 q% w* f- }3 |]
0 F& V3 c8 X- k# ]% a
& b9 _  ^7 X0 z; e* |7 y4 {2 lpatches-own/ w2 V0 a0 x5 J  i
[' j& ~; P- ]+ y- D5 w  T) d8 x& {
  intersection?   ;; true if the patch is at the intersection of two roads2 ~' w# S, c% p- T: Y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  M9 i* d2 ~* Z% |9 c
                  ;; false for a non-intersection patches.% m* t: q& h" T4 k- D6 i2 q. w
  my-row          ;; the row of the intersection counting from the upper left corner of the- M+ r& ?/ [. K2 [
                  ;; world.  -1 for non-intersection patches.
7 G' \, ]0 T8 G  my-column       ;; the column of the intersection counting from the upper left corner of the; v7 a' L. N3 H/ _
                  ;; world.  -1 for non-intersection patches.
) F5 M  a5 _' X! u0 ]2 T; E/ A  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; r6 K  ~! O& I1 y  auto?           ;; whether or not this intersection will switch automatically.
( P, O% F; }6 k# N1 O2 E+ J                  ;; false for non-intersection patches.: _2 o9 Z' p1 d, @8 @9 N) C# Y
]
$ g, V' I; C; n" t  D, Z7 K1 X2 Q$ u% F% C8 `/ B

9 E& V( Q: z& r( M. Y;;;;;;;;;;;;;;;;;;;;;;! e* T! d+ R8 N5 {( B8 x- |
;; Setup Procedures ;;
- s  V$ E/ \8 b# X;;;;;;;;;;;;;;;;;;;;;;
9 S; E) u' d( @% T& `  C2 C  G2 W: S
0 Z4 `9 p+ l* t  l( K+ ?;; Initialize the display by giving the global and patch variables initial values.
. l7 J( Q4 Y: A8 q8 \* W# J2 g) s5 g;; Create num-cars of turtles if there are enough road patches for one turtle to
+ T' Z+ v2 l0 a* e) z+ Y;; be created per road patch. Set up the plots.$ h# a1 v& S9 m% C! V& s
to setup
, k6 I& p+ k9 n. g+ M& p4 F$ n  ca
* [* n6 Z7 o2 ?5 h; _2 @  setup-globals
2 L5 J3 o7 Q, m. X6 q! s& m4 D4 ~6 f' t: {
  ;; First we ask the patches to draw themselves and set up a few variables; {: C! N* k: C+ a# ]
  setup-patches
; \% s" X- Z. Z3 N  make-current one-of intersections
! }6 L3 r% O1 X6 e2 g  label-current. P4 f8 x3 S' ?4 q$ j: y* \6 h

% h) i! Y: f5 D  set-default-shape turtles "car"  Q6 A' x; S, c$ l# ]% R

8 }* M+ ~) s% f: g! E& o2 C3 c  if (num-cars > count roads)9 R7 [& T' Z0 V  }& E
  [% K! h+ {  ^, g; K
    user-message (word "There are too many cars for the amount of "8 E8 a  y$ l% i! X% c/ d6 s
                       "road.  Either increase the amount of roads "* C$ z9 X6 t5 D$ z
                       "by increasing the GRID-SIZE-X or "
8 h: @) O! W1 n, R0 Y9 ?' x                       "GRID-SIZE-Y sliders, or decrease the "
6 ~6 }8 m, H( L5 U5 l1 R- H                       "number of cars by lowering the NUMBER slider.\n"
0 }# `' }9 l' c7 a6 D5 s                       "The setup has stopped.")
( S0 S5 c5 t! T2 J+ ?4 o    stop
6 n3 m3 U" F& \" a8 n' |$ c! X+ l  ]
) }) C$ j; K% R9 H* \7 L1 R; t5 n
" k: S- ]/ k# Z/ n6 S  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color9 q, |" U+ x: @& C- H
  crt num-cars' F) O& U' e" T) F9 o5 B
  [7 c8 v9 C% y1 U: }- t
    setup-cars! z" V0 J  D, {) y; {
    set-car-color
3 |' [' Q4 g0 V2 {0 |3 k: m- V    record-data. I% m  z7 p& J
  ]
8 y& \5 F3 r5 f, j
/ s0 H6 a- q$ u% A! A3 B. E' [5 |3 _. O  ;; give the turtles an initial speed0 B" c# Y# |. K! D! `
  ask turtles [ set-car-speed ]
2 o6 ~- Y, D; a8 [1 x  K; M; {$ P8 s+ J2 d" U
  reset-ticks7 s/ P% y9 R9 X3 t
end' l: e$ F5 m; ~! U0 @  _

/ z$ N6 D( q% \5 l, m" y# h;; Initialize the global variables to appropriate values
. s3 Y! O! N3 nto setup-globals
  Y# ?4 D9 D1 `, G3 H  set current-light nobody ;; just for now, since there are no lights yet
$ ], `6 E8 _; {. g6 k1 D2 Z  set phase 05 n4 K4 q! a; a1 T$ _% C
  set num-cars-stopped 0" I2 Q/ g2 a/ y: G! r- {+ m
  set grid-x-inc world-width / grid-size-x
( E3 ?& [% l! C0 ~# y# E0 T3 Q2 ^; N  set grid-y-inc world-height / grid-size-y2 S, E" C, w9 y7 O
& v' R- u# M' ~$ ^
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 s  |5 [! A$ {8 @7 |$ |  set acceleration 0.099
8 N3 E4 n" a5 M0 X9 \end' I) S$ ?3 D9 I5 d

8 f( a- j7 N2 r5 @' k;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 d0 F1 c2 w/ h5 n6 \9 e8 C# B4 r;; and initialize the traffic lights to one setting& }6 @. a, i8 Z7 H7 ]
to setup-patches
3 B: Q  Q! ?. k; m  ;; initialize the patch-owned variables and color the patches to a base-color, j# N4 i  f6 G
  ask patches
3 G& j8 f& X' O" }5 t  [5 o" r9 q! @. H) V6 t7 ]  g
    set intersection? false
4 J/ M5 s$ z! d- E$ P    set auto? false3 S$ E, N* k2 I/ |- v
    set green-light-up? true9 J6 a4 Q- N2 @+ o0 O0 ]+ Q8 Y
    set my-row -1
# u+ v7 W3 q6 I5 z& `" S    set my-column -1
% \$ A7 K. E" J2 d( V2 S    set my-phase -12 ?- `, \9 I0 _7 I/ s
    set pcolor brown + 37 E9 A; E3 {8 O; Y
  ]
# R  n4 ?: j# a7 Z$ Z3 Q, l/ |6 F  U7 Y, x+ s
  ;; initialize the global variables that hold patch agentsets+ ^4 ~: G/ o( O) l
  set roads patches with
* {1 H; p5 O9 N$ {3 Z0 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 u5 k) Q3 b/ e5 I( F9 j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 l0 _. R+ s9 j% u% ]; M
  set intersections roads with
9 S/ }6 ]3 T& m8 y2 C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 p( [" G% j: m, P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! s+ g2 s# F9 I; ^( t  m5 _+ m8 F

4 b$ s  p( o3 A4 B0 r7 O  ask roads [ set pcolor white ]
9 ^* v; I+ h( E4 R/ y/ [    setup-intersections1 q3 O- e9 l) i( M" W1 v& ^  Q
end
; f+ s' [7 B: Z% B4 [8 x& C4 r其中定义道路的句子,如下所示,是什么意思啊?: z. b& U2 I7 v. C3 o! ?0 M3 M
set roads patches with
$ E. [7 ^0 k7 }4 p, _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% ~$ t" \" H0 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 R4 G+ g- Y  w9 A8 T谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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