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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( K8 `3 Z, ?  z9 @& ?, g- |netlogo自带的social science--traffic grid这一例子当中,/ \: n+ l9 X5 n; O2 \* [9 |" j* ~0 G: s. H
globals
3 N# `" D5 r4 G, S! ?; _1 h2 p: s  M- r[/ Y. C3 [2 ^! A$ a3 P" O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction' ]4 c( z3 f) B8 o  V) l( Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 e8 C$ u8 i/ P  n* h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" H! V0 n$ f" @+ g
                           ;; it is to accelerate or decelerate
* k; d9 v7 h3 J$ `; k  phase                    ;; keeps track of the phase, w* g. C2 W( W4 W. c, i' S7 o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 H8 C0 h2 L2 q4 o) q  current-light            ;; the currently selected light
) q7 b0 C- s9 K0 T* d# }
  L* d; K) W: o  ;; patch agentsets7 C; f& \5 `% F) }3 B) j
  intersections ;; agentset containing the patches that are intersections# X* V# s' W7 E9 ^. @4 S
  roads         ;; agentset containing the patches that are roads, j- G; ?% i% P; {5 a
]
: K9 K8 A2 Z  ~5 G1 r/ o- K$ T: T5 |4 Y1 |4 W  L
turtles-own
5 p1 Y4 b* i  U7 d1 g- E[
3 [# t' v6 H0 S  t" V  speed     ;; the speed of the turtle
% l! K/ I5 ]/ j5 a  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 t) ~8 Z+ W  ?* m  M* w0 C2 m4 x
  wait-time ;; the amount of time since the last time a turtle has moved; X! _: R/ j0 U( B$ a, b4 X
]3 T  e3 U5 W4 k/ _3 A5 I$ n; V9 n

5 G0 }$ p" T. A- o+ R: l1 z( ]patches-own3 R4 o. R" e; K- y/ T# M
[- V! k$ P; S" l: \" P3 t) n! p$ H
  intersection?   ;; true if the patch is at the intersection of two roads% C: V* v6 b" \. _6 y3 e' t) y  M' k+ B
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% y" J" ?/ z, F* m/ S                  ;; false for a non-intersection patches.- x: M1 u0 M' y
  my-row          ;; the row of the intersection counting from the upper left corner of the
, q! D$ p; K, m: s% f  u" S% R! _                  ;; world.  -1 for non-intersection patches." n! [4 R! H* X) x
  my-column       ;; the column of the intersection counting from the upper left corner of the) ~, f) s6 ], x( M9 M
                  ;; world.  -1 for non-intersection patches.$ c: m: |$ _0 J
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 {( A# }& _, ?/ e6 S  z9 v4 s% w  auto?           ;; whether or not this intersection will switch automatically.5 A5 V, ^8 X( J5 W4 e5 o0 \5 a$ Q0 v
                  ;; false for non-intersection patches.0 I$ P( j% ?) b% {& H0 R9 r
]2 y8 G/ Y4 q0 |- w' d/ F+ J2 Q
  Q6 N+ q  g6 }: ]3 k- Z- r) \' L
3 M1 [8 ^6 c4 X5 v( d
;;;;;;;;;;;;;;;;;;;;;;6 M! P% c7 M# d7 U
;; Setup Procedures ;;
4 R% d( E' @/ r;;;;;;;;;;;;;;;;;;;;;;. E  V& u  j" W( K4 @
7 |9 o) c' ~2 R
;; Initialize the display by giving the global and patch variables initial values.4 h3 `' V; u, I) x8 t: i. \; [# ~
;; Create num-cars of turtles if there are enough road patches for one turtle to
; S. _4 x( B, E+ x7 @1 k;; be created per road patch. Set up the plots.1 c. q7 k: [, u8 d' O, j
to setup
/ B) E$ a' D6 N" n- \8 S  ca8 q2 F' a& |: |3 g5 Z# x; r; B
  setup-globals7 i4 k0 G2 j9 r( g* k" |
! p" V- w1 K$ }
  ;; First we ask the patches to draw themselves and set up a few variables6 k. W7 h: P, \* }0 T
  setup-patches* e3 b& \5 P: R% W' G# }
  make-current one-of intersections  }1 W) P9 q# D
  label-current
' a5 e  c4 P# h- Z3 I* F: O1 b" O6 b
* {. {1 R) J# O  set-default-shape turtles "car"
/ R( P' D. O9 S7 i7 B2 i4 m% }/ B  K5 ?
  if (num-cars > count roads)
8 o5 w% W  N  d) a0 v  [3 ?4 p- v) j" E2 \7 i2 H. X0 g
    user-message (word "There are too many cars for the amount of "
  t& A1 ]4 N8 O! M8 w" c                       "road.  Either increase the amount of roads "
. Y, x7 Z/ i! y/ r                       "by increasing the GRID-SIZE-X or "
3 O2 `$ F% V* G) G8 u4 }                       "GRID-SIZE-Y sliders, or decrease the "
) J1 k+ G+ [1 F. |! \3 X0 g                       "number of cars by lowering the NUMBER slider.\n"3 E% v& e+ F9 H" v5 j
                       "The setup has stopped.")
1 W! I+ M' I4 a2 x3 z    stop
1 W7 }1 `8 @3 S8 ^# ^  ]
% D1 s3 F% ?) |) f- m5 Y' h" B* e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" L& `/ U! t1 t/ t5 {0 Q  crt num-cars( [1 Y5 h- C( {4 _
  [
) ~* Z& W1 z0 y    setup-cars1 o. l" T" a& p
    set-car-color
. S- i& a; B1 v# N    record-data
  h7 z+ u4 G1 E# _( ]% F  ]
. a: C  i% F& b( |4 U5 i; j) U" Z3 K! Z( y4 k. x7 n! f2 G! m
  ;; give the turtles an initial speed
1 B! U$ l) v) C1 u  g. w" @  ask turtles [ set-car-speed ]
, A9 r' Q' ~8 f; [( ]/ @( Z, q  S' ?, ~6 N
  reset-ticks
/ G) @1 g0 p1 E9 Fend
0 R0 r8 x4 [6 q. Y( H( o; I2 {( d/ N) e- I9 P
;; Initialize the global variables to appropriate values/ ^' C5 [: T5 ^; q
to setup-globals' W3 W$ M5 |! `4 I) F. F
  set current-light nobody ;; just for now, since there are no lights yet
! V% X- p3 R2 Q  set phase 0
% N* ?( N' M+ Y9 R  set num-cars-stopped 0
8 ^  D. ^0 v. d  set grid-x-inc world-width / grid-size-x$ k8 H9 F% u; ]8 O$ t
  set grid-y-inc world-height / grid-size-y
5 A$ p- a4 k  ^) u- e0 n6 ~+ h6 N  Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 G* ]: ?/ x& C7 o$ i6 Q
  set acceleration 0.099& Q! f/ V3 j$ @5 j/ b
end
  F  w: z: s" u0 U7 i9 A
, n* d9 j. E3 R  x5 N+ u7 t;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( |6 k3 u6 S2 \8 k# k; p' H
;; and initialize the traffic lights to one setting
$ M- O+ u5 v1 f4 _9 I! vto setup-patches" d+ m: Q+ d0 W- {6 H6 l
  ;; initialize the patch-owned variables and color the patches to a base-color" M4 U) j7 ]7 _5 d; k/ @+ A1 g
  ask patches
& J/ E; [  |  [1 n+ s  [
) N) B- c6 A" B) W0 H4 T. c+ W7 p    set intersection? false
; H' p( C# @( y) ]6 u0 n) r; [    set auto? false
, g/ @, d# j% h& T4 t" O    set green-light-up? true- K5 a  I3 |0 z; ^
    set my-row -1, O! h( a2 F6 R% D
    set my-column -1; [( P  ?8 s* T9 k" r( E
    set my-phase -1
* }. }' a& ~& L    set pcolor brown + 30 M) }  r* U  @" y, p. i
  ]
  }. z0 _; ]% a5 n. T% _
8 X- Z& e% I; C( p! D9 [$ W# e1 G+ H  ;; initialize the global variables that hold patch agentsets0 z! f: F  {( R8 R
  set roads patches with6 I9 H. I- u9 W2 I3 _7 c- }/ J- i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 r- Y" @" s# A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ v( V# Y, W! U1 g! r1 p
  set intersections roads with
8 X" ~4 m: {+ u# c2 C: C, m5 [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" \/ W/ G& q, O  p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: P) I2 v+ I/ M5 h
6 b& ^( C6 m4 s6 N4 a  ask roads [ set pcolor white ]) Q) i- O+ J1 a* F( d
    setup-intersections: s- j. j  N) ]
end
: j: Z# X, Y" m+ T1 C6 @其中定义道路的句子,如下所示,是什么意思啊?
3 b( @. o2 ^( R/ U' ? set roads patches with/ w# |4 K2 ]( _! ]. F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 [! y0 R7 u) x8 d8 S/ x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 W5 l7 w. F  B1 t! m" l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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