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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 S$ W$ l8 i5 B; E' m1 R# cnetlogo自带的social science--traffic grid这一例子当中,
- ~: x% a! J3 D' t6 j% Qglobals
6 X" }" o- h" T# a; C) C[( c  Z1 u& Y$ P5 q4 Y& p' d/ k) n
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% C' L( \. K( a( S2 f) x  grid-y-inc               ;; the amount of patches in between two roads in the y direction( K, x9 @0 X' N6 v5 |
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 a" ]/ u+ ]( X3 w                           ;; it is to accelerate or decelerate7 M. k' U. s  ]3 q+ P5 z, {
  phase                    ;; keeps track of the phase' y, l0 p0 X1 E, ?% i
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  P( n: ~( h1 `9 X5 u, X  current-light            ;; the currently selected light5 N( ?4 |5 [$ R3 D0 E, V

) a, d( d" ]" X; E  ;; patch agentsets
8 H# ?$ U. ?5 c* `. \3 i4 t  intersections ;; agentset containing the patches that are intersections. Y  c& b( u6 p/ N
  roads         ;; agentset containing the patches that are roads+ c2 ^9 X  `7 `, ~
]
0 V* `8 C& q' ?# R
. C" z- w8 z! j9 `. g1 {3 ^' kturtles-own( c4 \3 k& P, F( }7 Q, n& M7 p
[
* f( H" f' V  A8 b1 \0 k  speed     ;; the speed of the turtle! X; E: }+ V# j- r; d
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# l- _4 G, w% d! r& t+ O$ R
  wait-time ;; the amount of time since the last time a turtle has moved
$ A* g* b# {. @! [' H]
: [- l% I# c7 A* e( ?/ d6 G8 B! f2 H! i) F
patches-own" p- h9 G7 V$ ?- J0 F2 K; }4 ~; \
[2 |4 m% R1 }  P! g5 h
  intersection?   ;; true if the patch is at the intersection of two roads8 c3 n6 O- P8 g* S6 n
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 ^) B- E- v* j) j' X" r3 `& A: t
                  ;; false for a non-intersection patches./ x4 v; @. j/ D! K: \! t9 D+ X) i
  my-row          ;; the row of the intersection counting from the upper left corner of the% h- H$ X, q& j# B+ W  S
                  ;; world.  -1 for non-intersection patches.
1 f3 t% H( K) g' |. j  my-column       ;; the column of the intersection counting from the upper left corner of the" e3 x' C# q/ g
                  ;; world.  -1 for non-intersection patches.
/ c" Q' v% t7 g6 ]+ y1 V/ S  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" G/ D1 Q. b" f+ v5 d/ i  auto?           ;; whether or not this intersection will switch automatically.& j$ j4 E2 Y9 B' O
                  ;; false for non-intersection patches.
' T' u' o+ A; |$ l]7 q3 x/ z0 \% s6 ]8 }) O( E% q

% @+ H4 v  _8 C: |$ C) Z) P* I7 e" ?: [. e
;;;;;;;;;;;;;;;;;;;;;;( q; P) t* T) A6 M; L8 T
;; Setup Procedures ;;/ e) H  z* D& l+ m: `1 K/ I' T
;;;;;;;;;;;;;;;;;;;;;;. c; @4 r+ b5 S  B4 H3 W

) h+ e9 Y: a# U/ z! P5 c;; Initialize the display by giving the global and patch variables initial values.
4 ~" L# v! |1 e7 P: k; y! H4 a;; Create num-cars of turtles if there are enough road patches for one turtle to* m' k0 o" W/ O% M) E6 H
;; be created per road patch. Set up the plots.
! {) x- C" s0 `- ?' [to setup
5 I( ]" k& }! W- W  ca; e! r+ A% _' {5 p, Q
  setup-globals
" O, q. Y$ O: P" R- h; ~( ]) u. v+ }3 M& C, M0 |3 {
  ;; First we ask the patches to draw themselves and set up a few variables8 {& t0 c9 c! n2 t) s- S
  setup-patches4 ~. X: \5 s+ M( b% T8 f+ f
  make-current one-of intersections
1 n% m5 C" [) h  label-current2 o, _$ _4 W+ [

( U/ l: ~/ n# S" a# l& J  F  set-default-shape turtles "car"
* v6 O5 J. F/ f* {: ~  y) F! h+ O" O  v4 S& S- r, U
  if (num-cars > count roads)
, \% b# I4 l; ^7 E" }5 c' ?6 Q  [/ }8 G" c. r: J& x5 P8 j/ f2 ^
    user-message (word "There are too many cars for the amount of ") |6 ?. c+ k3 q/ _/ J( l6 g- \$ h. Q9 S
                       "road.  Either increase the amount of roads "
% Y  L  e& e# p# R. d# G8 M3 U8 j                       "by increasing the GRID-SIZE-X or "
% @; b' o. ~6 H( D; [6 y                       "GRID-SIZE-Y sliders, or decrease the "
# p; U0 B( U8 s" h' B3 A) {3 f                       "number of cars by lowering the NUMBER slider.\n"2 Q9 d  n: I7 l
                       "The setup has stopped.")
% D6 h- W6 q3 H" w% A    stop
& U. U* m/ |1 j$ z/ B8 X  ]( ]. o% F5 L. b1 q3 I( X

3 i/ a# `- g8 T; p6 `" \6 ^  E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* P+ l8 l2 \7 M: O2 o1 ^
  crt num-cars- G* T0 U0 l. a2 q8 ?; j% G( o8 D
  [3 s# z" r6 ]1 f9 c! G" P
    setup-cars+ ~7 X, A4 {( C9 C5 Z1 a
    set-car-color# ^- R2 R* y, Y# ]
    record-data
6 H3 T, n3 N( C3 M2 T9 y  |  ]& |( u; p- }6 I# l
; W% D+ M4 D4 V/ S6 T
  ;; give the turtles an initial speed
3 c, J' A! Y; [) P  a) {$ h1 p# `  ask turtles [ set-car-speed ]+ G( f* y5 X. b! y' _
, ~8 H5 ~% b: Z, J8 P+ Z
  reset-ticks5 W: a/ [. ]( x
end$ n) c6 C- k6 Q% W7 g1 E

. C: ~* P$ K2 J+ T9 a8 B$ q9 j% Y5 l" K;; Initialize the global variables to appropriate values8 l5 Y& T, q7 C+ a
to setup-globals% V% Y% C% P, x  A
  set current-light nobody ;; just for now, since there are no lights yet; Y3 {" U( M8 W) v, s0 c4 M2 J4 z
  set phase 0. c) k! E) B1 P$ P1 a
  set num-cars-stopped 0
0 J% \) m; N& s' I. J1 J  set grid-x-inc world-width / grid-size-x
) V* P# v4 _+ D- b  set grid-y-inc world-height / grid-size-y4 ?, a: t) w3 ~, n6 E0 n0 o' _
, d, N# S& B# V) N: s$ C: n
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) D, u7 I7 n5 `( E) B
  set acceleration 0.099) G+ u; N- Z' ]2 p) X
end
& M, L5 G4 v9 v
) v$ w6 b  I0 t% C) e. i;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  j! z1 y* c$ ^2 @7 H$ J# x) k8 w6 o
;; and initialize the traffic lights to one setting
# B' l# _9 I& S  P! Dto setup-patches
4 w) X" p9 O  ]6 Y+ g& @8 \4 o/ W  ;; initialize the patch-owned variables and color the patches to a base-color. ]( p; t  q' f5 w9 B1 j& N
  ask patches( i5 ^" O& }6 X1 ]" j3 @
  [
$ S  l( W4 B" ~6 M    set intersection? false5 k% Y: R" V) e3 u8 D* W
    set auto? false/ N: }! ?$ e* t* P
    set green-light-up? true3 Z$ Z$ [! A0 U: M
    set my-row -1
" {# _4 M  x- {    set my-column -1
% t6 [/ A% V- e2 }    set my-phase -1
& d2 i; ^" ?4 ]* v$ |( G9 j$ _. h    set pcolor brown + 3
' V0 K  R, P4 j' [" z$ p) F% c+ ~  ]
  t- n* Q/ v. n7 J0 k/ {$ q5 H; E5 I$ x- d
  ;; initialize the global variables that hold patch agentsets- ^; e9 g, q* a' J) X" o
  set roads patches with0 B# o' J- V& Y+ s, D& @' J+ C$ V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 D, W+ }$ j) k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' v' H  l# j8 a' D9 E0 _
  set intersections roads with
+ f$ D) ?6 w2 H6 _    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 u! e0 Q$ p1 n$ j3 b! X- h! R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. ~7 i* a& N& l7 l+ m* C+ T  m
  D5 n: X; ^, p4 j
  ask roads [ set pcolor white ]
( [% _, r; Z; q3 [    setup-intersections8 D# O+ m4 X, D' b' N
end7 G. }2 u$ r2 N) U
其中定义道路的句子,如下所示,是什么意思啊?
5 b; o; G) o& H- f set roads patches with6 p! r. }. ~( z) ^- v6 o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# U( y# i2 W8 F* k8 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' V5 X. a9 {/ [4 g) X# @  W& l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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