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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ q( X2 n* n- i" v' `netlogo自带的social science--traffic grid这一例子当中,, D! k+ d7 l) F: [) K  [) ^9 ~
globals5 q! P& C1 Y7 q5 G7 M% n
[
( D7 L4 T3 W3 M: r* Z  grid-x-inc               ;; the amount of patches in between two roads in the x direction, P' _2 D& j7 l; z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' F' f( v% `, Z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  r& x' _1 x6 [/ @; `: r' D                           ;; it is to accelerate or decelerate
2 J6 d. @2 k, r  phase                    ;; keeps track of the phase
* _2 I/ x2 T) w( Y. o+ [/ y" V2 b  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 z+ _6 k% B: o- f/ r  current-light            ;; the currently selected light
7 E- n9 `" d7 m" x! K/ h4 L6 C) T1 e, v8 q7 i; Q% Q7 [" ]
  ;; patch agentsets' W( O4 f$ f, i+ O
  intersections ;; agentset containing the patches that are intersections
0 m5 g. M. f% i( [) k; _1 B  roads         ;; agentset containing the patches that are roads4 R6 d) W# Z+ r# g
]: ^. I6 S) T. Q/ d9 }

2 d- _% r; H( ~* |2 oturtles-own
/ ]$ b! R7 _4 ?[
, K" |& \% s  q& Q( ^4 S  speed     ;; the speed of the turtle
$ ?3 k7 N: N: o8 B! r  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' [/ S3 w* W" A$ z4 Y  D8 d
  wait-time ;; the amount of time since the last time a turtle has moved
0 l0 ~" `0 w. b* S/ I! l  D5 []
' p8 Z. f( R$ F1 w, P9 w8 y
" V3 q0 f$ _  ]8 v9 Q, ~patches-own/ \  u' l$ ^7 X
[
9 D2 O% H# l) W; L* @  intersection?   ;; true if the patch is at the intersection of two roads9 \! _* y' ?/ U' I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& i. ~" X' t5 d, B
                  ;; false for a non-intersection patches.& w% i& ^" g8 Q! b, q
  my-row          ;; the row of the intersection counting from the upper left corner of the
- w/ p. c# l$ }3 T+ A                  ;; world.  -1 for non-intersection patches.5 N& j" l( Z( G0 Y. X2 V
  my-column       ;; the column of the intersection counting from the upper left corner of the! o: }; h4 H& ~' ^
                  ;; world.  -1 for non-intersection patches.
7 v7 I; R1 W0 C6 P; l6 t: u, \% n4 {4 `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' E% [1 N- T* o+ i$ K4 d/ N' \
  auto?           ;; whether or not this intersection will switch automatically.
9 }' h2 k4 X7 f8 @# i                  ;; false for non-intersection patches.
( a7 w+ c4 l5 {! t# |7 ~& h]2 p6 n* o0 l7 K

$ I1 w" ~& w2 a& r
, n2 F4 k3 n, N; \7 _;;;;;;;;;;;;;;;;;;;;;;: K3 m6 L$ {' |6 J2 W1 B; z
;; Setup Procedures ;;, W" y2 _, k" Q
;;;;;;;;;;;;;;;;;;;;;;
% v( l- n: ^& t7 q# l2 {
3 q6 R1 b* O' G  f9 c;; Initialize the display by giving the global and patch variables initial values.6 j0 q$ x. }! d3 R
;; Create num-cars of turtles if there are enough road patches for one turtle to  l0 i0 l2 g$ S* p
;; be created per road patch. Set up the plots.6 x5 L2 S: {6 |- Y) |# \2 _: v
to setup
- ^5 R5 B( a' U, M  ca
+ b; Q" @% e( D- ^5 ^( u  setup-globals7 y# ^, i/ B- M* E* F* z+ E! f0 [5 q

- c! a  e- e3 D! ^4 l  ;; First we ask the patches to draw themselves and set up a few variables: e$ W/ @# C$ S$ D# r
  setup-patches, I5 x' R* t- g7 V2 n
  make-current one-of intersections( o% ~. p% t  N; g% {3 x* f
  label-current! X) j1 P5 Y" Q

# W" v5 K: O# {: A" }7 a  set-default-shape turtles "car"2 q" j# G2 k4 d1 |7 }: z  }
) F5 |4 S, |1 n1 t/ y& V
  if (num-cars > count roads). S3 f0 a/ K* Z4 M3 i  t' ]
  [3 o7 k  }3 l1 _
    user-message (word "There are too many cars for the amount of "
3 Q4 z& {. C" F, _                       "road.  Either increase the amount of roads "
6 i9 R8 K& g6 m. r7 k                       "by increasing the GRID-SIZE-X or "7 n6 i& v+ s6 y# B
                       "GRID-SIZE-Y sliders, or decrease the "
8 f+ {+ Y6 A" B0 M" V, A* r& a                       "number of cars by lowering the NUMBER slider.\n"
4 r6 j) R. N% a4 |  J! E$ _                       "The setup has stopped.")8 U2 c9 J8 X# m7 r* q4 F- e
    stop
$ u" W+ a: D3 F; z0 x/ S  ]
3 |" G0 o0 _7 ?% K
9 ~8 _3 A0 {. ~4 z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 M, |: o# G' b4 Q9 Z8 a7 d% d  crt num-cars. l6 r2 H. w7 F$ e6 k; N+ ~8 x+ V/ P. c
  [" d. k5 S1 j2 f) Y. d
    setup-cars  F: V' j4 |6 M  [7 R: f  b
    set-car-color
4 b- O4 y+ l! G( k    record-data
8 b6 a' A' _6 j* d- O* w' Y- ~  ]4 ^* s7 y2 h9 H& m+ ~
, Z. N& U6 J  x3 p
  ;; give the turtles an initial speed
! B# l) v. D7 ~+ o' |# M/ J  ask turtles [ set-car-speed ]
1 T' n7 q  U  Y7 a; b& o
6 s  h) n3 g! w1 Z: S. U' `& M6 T" n, N" X  reset-ticks
( U* O, E( Q3 Z  o% oend
3 D/ w6 i% k  A- H" m, A4 A# T) x
" v( c% @+ W( {, s' g9 q;; Initialize the global variables to appropriate values; R1 r, \& P$ N1 _
to setup-globals
4 b6 O% @  j3 m0 d& U  Q) C& h  set current-light nobody ;; just for now, since there are no lights yet7 M5 j% D9 E; h' T8 o- |
  set phase 0
1 `. v' g. p' w  set num-cars-stopped 03 _  u* J# A. X- `" ?* f. k- }
  set grid-x-inc world-width / grid-size-x
8 }7 g$ G2 Q* ]  set grid-y-inc world-height / grid-size-y: n7 }, W! V- E0 b. l

- f% J" Z$ ~% V# k! V3 n  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! m& F7 N3 f4 Z7 B! _. z! p
  set acceleration 0.099
4 s( }: s9 S( O3 c  N: }: ^end
) ~: m9 u. Z! _3 b- E, o) }+ t5 d2 A; U6 ~& R6 t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ |1 F. l: l0 b' s# o# A
;; and initialize the traffic lights to one setting
) @0 ^8 a" |6 B) X  Wto setup-patches5 g6 b" Y: ^- l
  ;; initialize the patch-owned variables and color the patches to a base-color
+ V' |4 F7 Q  d* _6 ~5 c: h  ask patches$ h* q9 o- q( D) p5 u
  [
0 `& Q& c1 _+ L0 P# z. o3 O    set intersection? false
& }, L# @. Y7 A2 N- D* B; P    set auto? false
4 m6 ?0 g: e/ k9 H1 v9 w6 f    set green-light-up? true% K+ z) `/ D+ j0 [- Y! q
    set my-row -1
" b" v1 l. Z9 I2 Y    set my-column -1
& T+ z1 d# l/ Y    set my-phase -19 f2 m& I4 h6 q$ E: a1 B8 }, J
    set pcolor brown + 3
7 R8 D& a6 o7 |0 w  ]2 w- g( ?+ J/ L
) F7 ^1 @' C3 V5 v! {0 a( A
  ;; initialize the global variables that hold patch agentsets: w; {- t+ h2 j: z/ D
  set roads patches with
; ]& p$ K6 j$ p' ?# I# h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" x5 ~( s0 C4 {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 k7 Q) J  e  ]1 w" l& x  set intersections roads with1 l6 t, S- o% |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 d/ `0 V" D$ H+ G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' x% t( l5 R' [; _9 z/ [) I
8 Q8 S' Z) Z6 d' ]" ]  ask roads [ set pcolor white ]
0 _! l$ M& n2 D- L) M8 M# }    setup-intersections* T: J! e1 [& m# l# q
end
: C; t* `5 {8 O9 M8 s其中定义道路的句子,如下所示,是什么意思啊?
8 Q2 `  v* M0 }4 t+ b/ H7 Q% ?$ R( ~3 x/ } set roads patches with" t" T. r: I! w0 G! p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. X8 @; K& H1 v3 v: g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* O" @$ j. t# |+ F! J) y- e% S, A
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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