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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ a) f. `0 i* b* c. J  vnetlogo自带的social science--traffic grid这一例子当中,
8 Z6 _8 L, h6 |9 z% ?9 qglobals
) N( |8 \0 `9 t1 c: b; R4 p/ q$ e! V[% \0 H3 m( [4 j( I5 _# H2 I2 L8 ?1 I4 c4 P
  grid-x-inc               ;; the amount of patches in between two roads in the x direction) p& f3 V2 G9 ~$ c
  grid-y-inc               ;; the amount of patches in between two roads in the y direction% f3 O  B) [5 y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- K) t; B& b. J# B  V* s6 h                           ;; it is to accelerate or decelerate& P! G' E. {' w
  phase                    ;; keeps track of the phase
& @* ?) d3 w' [$ n" w# r) T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 f% a2 G1 j9 G: J' a
  current-light            ;; the currently selected light9 N: V: [, w* e! R8 P

0 G4 {& N" u. n% {+ B, u  ;; patch agentsets
+ X. B( l+ L7 h3 m% }  intersections ;; agentset containing the patches that are intersections
! U& Q8 L0 z+ e9 C2 D6 i  roads         ;; agentset containing the patches that are roads, Z0 ^- n  P1 y/ s6 }
]" g7 P+ {  ~; Z: @& [  s" p
1 \: @: o6 V3 G% |
turtles-own; t7 `. I: H4 J; b1 B
[0 j; P' D, R, l4 O
  speed     ;; the speed of the turtle$ Z* b) t8 ~. X8 z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right( Z( C0 R$ f6 U8 F8 E; F7 w0 }  V
  wait-time ;; the amount of time since the last time a turtle has moved# p  v8 C# O; _
]
) N% Q6 u2 i4 X
1 j* k  V5 C* `& b, n9 @patches-own
: _' q# ]  ]: E( l[
3 O+ Y% J1 d; L: d  intersection?   ;; true if the patch is at the intersection of two roads
- L5 N4 ]2 x+ e  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." L" k: w4 k% \: v+ X  F) `
                  ;; false for a non-intersection patches.
: p( }$ _2 W, d- }" S  my-row          ;; the row of the intersection counting from the upper left corner of the% f& H2 x/ \* e; |% B2 s
                  ;; world.  -1 for non-intersection patches.
) D% ?/ o4 [$ Z  my-column       ;; the column of the intersection counting from the upper left corner of the
" m# ]2 j! z5 ~% i, v: c! P                  ;; world.  -1 for non-intersection patches.
( d! D. s! t& y( _1 v# N% t  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. n. n# g8 v  C; Q3 G( _' f
  auto?           ;; whether or not this intersection will switch automatically., u$ |, u4 ^% T1 i9 f' `" q7 {- L
                  ;; false for non-intersection patches.# u# ?1 g+ I6 \( B0 Y" W/ l3 f
]. @% ~) O0 f3 _* R$ T% ~# f
# d7 n4 c  |: v4 L1 e/ W# Q
8 u& ?& g% x) x; Y- B, O
;;;;;;;;;;;;;;;;;;;;;;
- ^1 V5 M9 l% z" }9 e) s- n;; Setup Procedures ;;
: ]- W- K9 G. K5 A% G5 Z;;;;;;;;;;;;;;;;;;;;;;
2 q' Q5 _- K! h0 C' n; e' d3 b" u; W9 m2 m
;; Initialize the display by giving the global and patch variables initial values.! Q& X3 O7 u4 m5 \
;; Create num-cars of turtles if there are enough road patches for one turtle to
3 @( i( k: Y! `, W9 l4 a0 H1 {;; be created per road patch. Set up the plots.
  w7 r: o9 j  X3 v& P7 r& x# ?to setup
4 i7 h* {% p. b: l  ca( w7 X4 n0 S7 t4 [/ A7 |! x
  setup-globals( C- E* K/ ^, l! A5 [/ J
8 D% h8 A2 x' |2 N, w9 h$ ]
  ;; First we ask the patches to draw themselves and set up a few variables2 ^, P' M& G2 W0 R  J: S9 f) e
  setup-patches: ?% H3 A8 Y: l2 }
  make-current one-of intersections
, g' ]  n0 P3 c  F  label-current2 P$ E" v) Q7 k4 Z, ?& C
6 T! X0 w1 G8 t. r/ ^
  set-default-shape turtles "car"
# N) K, e. v- z$ @' \9 v5 a; `& \! w+ Y* b5 f+ I
  if (num-cars > count roads)
+ ]/ D7 U& b& }2 ~  [
! `6 m, B# z  m6 j" D0 m3 [6 H( H. L    user-message (word "There are too many cars for the amount of "+ L- Z! [1 w' X3 E) V- c0 `
                       "road.  Either increase the amount of roads "9 V& e! Q9 m" ?) j
                       "by increasing the GRID-SIZE-X or "
0 M; ?' F% U# H1 H                       "GRID-SIZE-Y sliders, or decrease the "' _) P, e2 i  R% J) k5 \- X1 P
                       "number of cars by lowering the NUMBER slider.\n"
( k) ~5 u3 Q  U& W9 U7 \+ @: J                       "The setup has stopped.")
. E# I& D0 m5 \& }- N    stop# ]$ }- c. I# E5 _' r0 z! s3 J/ o
  ]
( j5 _7 R9 F9 C- s
0 N: F  Q5 p; m% J! ]  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: H& ^4 [: l8 d) {7 _0 \2 `! C
  crt num-cars
+ V% D' d( ?$ Z, f; u8 C3 i  [# X) e( e4 n% O) O2 E
    setup-cars1 r. W/ q5 r/ U' z" l
    set-car-color
) O6 Y% B9 D5 g' p+ ?" Z    record-data
  S! x# o8 d2 K+ o  ]; S8 y* Z1 e/ H- I8 o. ~1 u

2 F/ d: G) K1 C. R+ @5 v$ [) ?  ;; give the turtles an initial speed! f# |  U7 g5 o* X9 |, q; v1 s
  ask turtles [ set-car-speed ]
( E4 N# S0 N: k" d" O
. u. h* J5 V& p  reset-ticks
4 g& N0 y2 Z! q% o9 R, O0 M7 ]end
) o2 a9 K2 F" b& M: L, a0 q5 X: o( E: R1 \2 a7 d7 x
;; Initialize the global variables to appropriate values7 W+ M. F9 k7 h6 v4 V8 _
to setup-globals
) A4 B# v  ~7 ]  set current-light nobody ;; just for now, since there are no lights yet
+ Q' U, T; U3 H- j* x3 L0 v) t  set phase 0
7 {0 {( C% b  q: V) ?8 ~. U  set num-cars-stopped 0
+ L' D' c4 h5 x2 S. h7 L  set grid-x-inc world-width / grid-size-x
2 p6 U: ]' t- H* J2 |8 \  set grid-y-inc world-height / grid-size-y8 |4 U) }0 f& p, h/ E
3 a' A) i% B: H/ ?0 y- f
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. q+ k1 n5 {; t9 U2 J# T
  set acceleration 0.0999 V6 h. ], }% T
end9 ~! q  v( r  }9 R
" L( N  z. c* \9 O1 {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  M# Y  y) l- }& e/ @. O( ]7 A1 s  ]9 G
;; and initialize the traffic lights to one setting  z( v9 H/ [% q, u- U
to setup-patches
4 ]) l  ]0 x; x% W9 n; n; S  ;; initialize the patch-owned variables and color the patches to a base-color4 K6 _! `' C; M7 d9 R0 b
  ask patches- v) x4 {* p& P
  [
. A; ^+ ]- e# B% [+ L    set intersection? false; ^/ A( F; O. u9 m$ A7 d- ]5 c) s
    set auto? false
2 @7 y( D# Q( Q. B    set green-light-up? true' S: z7 b. s+ X; l' E  Z, D
    set my-row -1. e& ?: V; G' ^% W: K9 Q! @
    set my-column -13 e. M  l  Z  W7 Y) R
    set my-phase -1
: T0 i% Q1 H) i. g" [1 z; F- i' Y3 n    set pcolor brown + 3: F; ^% S9 f3 d7 h- w. Y2 t7 f- X! s3 a
  ]( |2 `3 T, R- _( d) J% J& q

2 a* d9 y7 n) j( d; e+ r. h  ;; initialize the global variables that hold patch agentsets
; N! a$ O; n/ i3 f: n  set roads patches with
8 N3 Q6 X9 a5 r# F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' g1 y4 M. ?5 T) X3 [) Q; B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. X9 f1 k3 m9 x6 V  V  set intersections roads with
% o* g- d6 c% O) M5 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) c( [: a' K: Z2 B: S# ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# P2 m+ R  R. c. G8 D: V

, J# U/ i& Z+ M8 s  ask roads [ set pcolor white ]
: @- j5 K! n( q$ {3 m1 q4 H0 G" ]    setup-intersections
. s# f5 d7 ^, kend
5 V4 E9 x% m  \; P6 B其中定义道路的句子,如下所示,是什么意思啊?* x6 t$ J$ H. M3 U1 s) m
set roads patches with; I- T  Z% O2 u$ M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 c: d! O. k' W0 \7 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' m7 z2 G4 V0 W; r- \- D9 }* u
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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