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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( m7 [8 l/ F1 b: X+ }2 P p: S
netlogo自带的social science--traffic grid这一例子当中,
$ V8 v. B, ~- B# q0 Wglobals2 j3 R6 W1 [+ X: S# x% k2 A
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grid-x-inc ;; the amount of patches in between two roads in the x direction8 p, l! A& l; x2 w' b- z. }; Y" m
grid-y-inc ;; the amount of patches in between two roads in the y direction
2 W+ L; a) F( O9 G acceleration ;; the constant that controls how much a car speeds up or slows down by if( q# A4 S, w8 N- z4 v* w, H
;; it is to accelerate or decelerate+ ~& x q6 ^9 {) {; a
phase ;; keeps track of the phase8 d) P! ]. p( G( J
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
9 K8 `1 U; v; m) t$ l& g current-light ;; the currently selected light
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;; patch agentsets0 k0 M& h" b' S) \/ x* ^" X1 i9 u
intersections ;; agentset containing the patches that are intersections T' A3 t) w# G+ s, A! R
roads ;; agentset containing the patches that are roads) B+ }9 `" z9 O
]
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3 r2 d. H, v* m0 ?' wturtles-own
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speed ;; the speed of the turtle
2 }; ^" ~ M; ~& J' H* k up-car? ;; true if the turtle moves downwards and false if it moves to the right1 z+ T2 A; m" ]4 M4 l ?) c/ u
wait-time ;; the amount of time since the last time a turtle has moved
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7 b7 s. W7 c; M( j* z( Xpatches-own
0 a2 x& G/ C2 y+ S[
. V+ F; _2 ?9 N6 _: h7 x# Q' m& B; @ intersection? ;; true if the patch is at the intersection of two roads" G4 a! W' m: e |$ Q, d
green-light-up? ;; true if the green light is above the intersection. otherwise, false.7 O: f5 Y2 ^1 Z
;; false for a non-intersection patches.
: _% c9 t* h, _- p( O# I2 ]+ e! S my-row ;; the row of the intersection counting from the upper left corner of the
) N) q C& N' m" \% N$ w ;; world. -1 for non-intersection patches., ?6 I8 R6 T1 z9 s/ {; L& ~
my-column ;; the column of the intersection counting from the upper left corner of the( v# o) ~1 \* |' ?
;; world. -1 for non-intersection patches.2 F6 A7 E4 S8 |/ y+ ]) f9 r
my-phase ;; the phase for the intersection. -1 for non-intersection patches.. R: G5 p' |9 X( s. }
auto? ;; whether or not this intersection will switch automatically.( q: ]; ~4 ~5 ]" z" J% H- v& K
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;6 o6 o* e0 J3 I3 U! A$ s8 `8 u2 V* |/ U
;; Setup Procedures ;;9 Z* f P' k. f7 b+ A, T# }
;;;;;;;;;;;;;;;;;;;;;;3 x7 E9 C5 K, Z0 h8 i7 r6 }
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;; Initialize the display by giving the global and patch variables initial values.
" d) `' U" Q8 r, K;; Create num-cars of turtles if there are enough road patches for one turtle to- f" ]% s; l# x( b! t2 P3 a5 a) I
;; be created per road patch. Set up the plots.1 ?( B' p! \& Z5 s" C) i
to setup
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4 C9 e; ?5 k! q/ e setup-globals, j/ Y" u' t4 b4 n0 y1 s* G1 }* s
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;; First we ask the patches to draw themselves and set up a few variables
1 a7 h) f I* T: F setup-patches
/ y, f7 ~ P& y- o3 K! N5 @5 w make-current one-of intersections
( g" W6 W) V4 N4 \ label-current1 S" i' ?/ Z9 _2 B/ O
; N! i3 }+ j! o( J7 `1 m N4 O& q' X set-default-shape turtles "car"8 X% l- x0 L/ z( ]
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
: f, b( k; B; g; c6 _ s "road. Either increase the amount of roads "! p1 G5 o, b6 B r- C
"by increasing the GRID-SIZE-X or "
+ E7 ]. U) R: m, X; F "GRID-SIZE-Y sliders, or decrease the "9 ^9 R; N0 m0 I3 Y0 F8 p
"number of cars by lowering the NUMBER slider.\n"; ]! a( O, m+ h. K
"The setup has stopped.")* w {; b ]% {2 }5 }' O
stop
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! w9 E/ B7 w* b' P ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! \. R% S6 L; f2 r* ~" L. S- Y crt num-cars; c* H5 K: Y8 O- ^& D
[
1 Y) d4 g6 F' d( W1 F setup-cars. p5 T! _( A( a/ c1 p) }
set-car-color
4 o0 d; G, A9 S6 Y) h7 P: U record-data
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' T3 R4 i ?3 x. ]2 \" }: O ;; give the turtles an initial speed
8 G$ q' k( N8 o ask turtles [ set-car-speed ]2 E" `5 B- w. C; p3 T
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reset-ticks; w9 N! K, \$ X5 o" j: Z
end) W# x5 j2 {( |- ]/ m! @+ R7 D
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;; Initialize the global variables to appropriate values- y, V& `- p0 R. E
to setup-globals( T/ U O" _( E9 [! X0 [- e; A
set current-light nobody ;; just for now, since there are no lights yet
) T3 n0 r% e- c0 g, r9 ` set phase 0
4 M$ |3 }1 w! v* c6 y set num-cars-stopped 0
x3 k2 X8 E+ ^* J set grid-x-inc world-width / grid-size-x" J4 o6 V- \" [( x6 ?3 f% {, s* f( d
set grid-y-inc world-height / grid-size-y M5 U& _* j* Z0 Y
& n& ]& O5 x$ T D ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 }6 r$ }0 C/ d, z
set acceleration 0.099
5 D! w: e ?, f6 q- F) Y$ J: |0 h; I5 ^end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 I& d: Y1 r; k3 B
;; and initialize the traffic lights to one setting% {. Y! s1 Q2 o; o8 y
to setup-patches
/ c0 b; x$ o5 D- n ;; initialize the patch-owned variables and color the patches to a base-color
/ n2 P+ c' r/ K ask patches- R3 I' X7 `# |7 M- `
[
+ L. L8 M7 F1 H set intersection? false
* W4 S' f5 I1 f' }' H* X set auto? false ]8 ~% Y- w3 N* Y# b t% @; q6 y
set green-light-up? true* C9 o7 M; N3 k$ p
set my-row -1
2 l" b' _; M9 d' Y% F, E. g2 `5 y set my-column -1/ y4 _# s5 I2 B& F" t$ \
set my-phase -1
) }' d! ]! p1 w+ T set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
I; P% `) n& W set roads patches with9 |. G. D4 C u
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" z0 z7 Y6 k% n8 n: t (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 y* G6 V4 h/ W: z set intersections roads with6 x: j0 l. Q) I
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. R) E. G! K% E! ?. R/ [- y: R (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. w0 _2 M+ \0 n+ ]% B* j" ]/ U2 w
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ask roads [ set pcolor white ]
8 g) U# H# F" t! n8 n setup-intersections
' ^( }7 O5 }# Eend
+ F4 ?- E: f, }- d, P. K其中定义道路的句子,如下所示,是什么意思啊?
: f4 F* F! ?' x set roads patches with
5 a5 z+ E8 \) n6 r* Q7 ?" s [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 F2 U3 R) j8 _6 l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 _' A7 O7 z- d# o2 _; @3 Z7 r谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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