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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  b6 V6 Z3 Y( t" C. o' ?# v
netlogo自带的social science--traffic grid这一例子当中,( ^* Y, {% K1 _8 P  r
globals% Y2 I. @7 ?6 O
[1 v; ?( q: a, F  n* q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 e+ {/ i8 @5 a) n6 V( }  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% V$ a+ u$ r) {' y0 G% d  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ @+ i, ~. {* H% s. ?3 D5 c6 ^
                           ;; it is to accelerate or decelerate' Q) N" j, y/ l8 B- l
  phase                    ;; keeps track of the phase! M/ B5 {7 a8 z# b" Z, Q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( o) w% u$ v  M. N: c2 @, x
  current-light            ;; the currently selected light
1 B7 f! d7 W2 G9 \/ X; Y# \# ]2 [2 B2 K$ e' z6 w3 e
  ;; patch agentsets
) ?2 e. u: u: T  intersections ;; agentset containing the patches that are intersections
4 R/ U! H( W' k% ~9 Z9 h' A  roads         ;; agentset containing the patches that are roads/ {- X0 v0 y5 W. w9 h
]
! _3 ?# f, ^3 s7 E" L/ i- E; v  ?& U& L8 q+ P
turtles-own: d* Q$ Q3 M' a
[5 R9 ~+ N, w8 J& ]4 c
  speed     ;; the speed of the turtle" \: v2 f2 m# t% i4 O& ~( D
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 r+ r4 i. d6 N6 D# M
  wait-time ;; the amount of time since the last time a turtle has moved
- ?) Z- l5 k# e  p$ V# {]
/ N7 l4 [: s3 c, b- [% C) p* I1 }. O& o( P4 |9 P6 k
patches-own
" d  a1 i$ C3 Z9 p5 v9 y[6 ~! B3 k' `" r2 ]) z8 l9 S
  intersection?   ;; true if the patch is at the intersection of two roads* B7 C( F8 l9 y9 t% ~; v
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.$ p0 v- r9 s" K  ^
                  ;; false for a non-intersection patches.0 l# n0 i8 G: z$ w4 L
  my-row          ;; the row of the intersection counting from the upper left corner of the* |4 c. }% \! i. x" L2 I
                  ;; world.  -1 for non-intersection patches.
9 u) F) s! D# Y  my-column       ;; the column of the intersection counting from the upper left corner of the8 @- D% j0 ?/ R6 f* K
                  ;; world.  -1 for non-intersection patches.6 y0 g$ W3 Q) j7 X2 @5 X
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ m# g; I' _: a4 \
  auto?           ;; whether or not this intersection will switch automatically.- a9 S& @  m6 D0 {2 Z! x: s' X
                  ;; false for non-intersection patches." Y+ d1 V8 D2 k5 [2 o
]
( y5 B  k& x# {1 j: s, C/ M. o. R8 B
3 o6 L% k  c- {: N" e+ G' O* G7 A4 r4 V% O: L
;;;;;;;;;;;;;;;;;;;;;;
( r9 N5 F0 W( p- V( ~;; Setup Procedures ;;
0 s/ Z' v. f3 R! s8 C% h;;;;;;;;;;;;;;;;;;;;;;, @& a  M! Z+ Z, N: P7 Q
2 q9 I5 _/ K% O. I2 J
;; Initialize the display by giving the global and patch variables initial values.
" C! M% G2 f; c  A+ I1 I+ i;; Create num-cars of turtles if there are enough road patches for one turtle to2 b. [0 d* X; W
;; be created per road patch. Set up the plots.
/ r( y2 D6 ?/ ^) f2 r0 Mto setup' S7 q, G7 ]* |8 S, \# `
  ca
6 M4 `9 O& E7 T* W+ h) l, S- q3 @0 z  setup-globals' s6 F; V! H: j, A) x4 w

  j5 B8 p- A1 U& x  ;; First we ask the patches to draw themselves and set up a few variables- d1 ^# s9 u( b2 v9 h$ K' I9 \
  setup-patches1 J6 D; K+ p1 {; C+ |  ^: b
  make-current one-of intersections
3 c/ q1 U* z& N! A# _  label-current
4 H, g+ F( h! d; S
: V/ F# Y  ~% L/ a6 _7 X  set-default-shape turtles "car"- i! e7 e/ p0 h# V
6 @, Z3 |. M& G! ^8 v- H
  if (num-cars > count roads)
4 X- E+ {' h2 y1 |! a' u: e  [& S! O" M2 c/ Z; k1 h& [" I; k! d
    user-message (word "There are too many cars for the amount of "5 i% _/ R% C% q, N: |; s
                       "road.  Either increase the amount of roads "
* P  n: J" O* _( v7 V! h                       "by increasing the GRID-SIZE-X or "' i1 c. ?% Z. W* ^8 v+ E
                       "GRID-SIZE-Y sliders, or decrease the "; n! C1 ~3 A* N4 `: }- t
                       "number of cars by lowering the NUMBER slider.\n"4 v8 q) o$ r7 x5 Z8 N8 n' H
                       "The setup has stopped.")
  I8 C) w  m, J4 u5 C# L5 Y    stop
* X6 s1 E' y' G/ ~  ]0 ?! u3 V0 B  \* |; y/ X' u
6 i) B+ v4 N9 W7 ~3 @- Z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& r3 Q  u$ ]/ B. ]& K8 u  crt num-cars
. n) t$ N0 r& V  [* _/ j) H* v! P# r0 U! a* H
    setup-cars
7 o, g  d3 {1 b# W& p# h" X9 t    set-car-color
/ a! }* c+ b. H8 v6 f    record-data0 @, w; _% d, ]( Q6 D
  ]
! ~# O9 r+ ?( j  P; A! q* u" t& n9 b+ X# ]( q: F
  ;; give the turtles an initial speed. M% S# P4 g& d# C# @2 z
  ask turtles [ set-car-speed ]
7 Y! V  P. G0 N; G: B3 d" }. Y! O) Y8 Q
  reset-ticks
4 [: w% U5 u- O  O7 Yend
/ [- G- o/ C; a" X# l+ z8 o/ s* M- z8 ~( s+ e" J4 G* }
;; Initialize the global variables to appropriate values
9 l6 {6 @6 O$ A( ?+ t  ^to setup-globals' W" A; _' U6 c* X  F+ d
  set current-light nobody ;; just for now, since there are no lights yet
9 f, l" R( O& ?3 D1 |* u  set phase 0
) e2 ^/ {0 ?$ [2 ]  set num-cars-stopped 05 o/ c# u" B$ K* T2 ^4 h
  set grid-x-inc world-width / grid-size-x
, {- I- U, r+ [7 J0 m# Z, c  set grid-y-inc world-height / grid-size-y* [, U+ p: r' x

5 O$ I/ O; o( [  Z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( d3 x' w3 ~& [! e) t# _
  set acceleration 0.0993 F+ z- S- r5 B9 E$ b
end
3 n6 ]0 P  l7 x8 O. h' o- ?5 G; z* z; O: S' X- j$ x+ l3 c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: x, L* F! D4 |. `  N$ p;; and initialize the traffic lights to one setting4 p/ J) x( T/ e1 H% x
to setup-patches0 Y  V( T0 B9 k) B  {$ z
  ;; initialize the patch-owned variables and color the patches to a base-color
. Q% ^# t& Q$ I# }+ ~( O  ask patches# X; E2 T2 }7 L* j# c; G# h
  [2 t2 d$ s$ `5 T
    set intersection? false' V/ i0 u2 o! ^% I
    set auto? false4 E# q$ @4 m& z' @
    set green-light-up? true! i- U- m; {. ^$ W
    set my-row -1
, `- B$ W" g7 v, |    set my-column -1: C% R9 L6 H4 q6 e+ o
    set my-phase -1. O* I- _0 Q4 r- l/ v1 x
    set pcolor brown + 3
7 k5 K% r7 X/ n! S! G  ]' |( N2 A3 L# I" D9 ~% o3 g
  y( ~2 D& e+ W8 N' v  p- D, Z
  ;; initialize the global variables that hold patch agentsets
  ~# `% `# w* d: D8 l  set roads patches with
6 S/ A3 O: f; d0 n& ]$ z1 V& `* b5 [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ K/ r: Q/ D) H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' F! x7 {: |2 }3 o  set intersections roads with
* w) N8 \9 M4 s0 o& d- A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 f) d' h9 ~7 F4 t4 B0 X4 }3 O. M' ?, |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; r$ A9 U& d1 |9 n3 s  `6 ^) d- ]. @5 f
  ask roads [ set pcolor white ]
" f# O3 `* ~2 q% Y# J+ u1 @" g    setup-intersections6 F& q1 `1 G6 X4 }, ]
end
% Y* [' L% ~2 }; Z" g其中定义道路的句子,如下所示,是什么意思啊?
) U$ G: }, n  v3 t' e1 u  _ set roads patches with
9 w5 D  S0 k; e' N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 G/ j1 T: f9 j1 A+ P0 _0 |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 h5 T. s$ V0 k4 B0 ^5 P谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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