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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 C; \! t4 i1 [. q2 ]6 v2 T# Qnetlogo自带的social science--traffic grid这一例子当中,, b2 l) w5 ^& [& Y; f; f& G2 p( n
globals
0 z1 H  b% D7 M! h! o[
! p0 H; \' f6 i( T$ Z5 }8 A# F  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% u1 N- h1 L; c/ i$ n  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# r) V/ e( h1 A  acceleration             ;; the constant that controls how much a car speeds up or slows down by if1 D5 L* {8 Q$ w) g
                           ;; it is to accelerate or decelerate# r, U% r: G2 Y
  phase                    ;; keeps track of the phase
9 Z$ Q1 f" G% @  m; R7 r& }8 L- Q/ N- m1 R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" H* ~% m: Z: P3 Q
  current-light            ;; the currently selected light$ @5 ?8 k. L8 b: \
! t( e& {  ?" x& E4 c5 J4 H$ \
  ;; patch agentsets; n6 A0 }' y1 T! `/ `, i' P$ \. f
  intersections ;; agentset containing the patches that are intersections& n4 w) f! a9 ~3 U+ Y4 R
  roads         ;; agentset containing the patches that are roads
0 N1 T* d( M. e2 }6 W]* z0 N/ W6 R* f  n$ K3 ~) u
7 z  G* f3 J1 e( H
turtles-own
. u0 t+ a  z! g: D; h% j% y6 B[
1 N; d! A( ?1 _: G4 Y( X  speed     ;; the speed of the turtle
/ v4 h5 m1 j. a) `* E  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% u4 d$ L# b/ h" [- r3 C5 I' F
  wait-time ;; the amount of time since the last time a turtle has moved
6 G/ ?9 W4 e4 ~$ R2 M]
3 N: C9 l- z/ A6 H- }
5 K+ q! w, e+ [. {! [: W* jpatches-own
- D5 I3 J: Q1 S4 T[. w* i# j9 U- _# h
  intersection?   ;; true if the patch is at the intersection of two roads
" ^, E& o# R" H) c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: S+ l$ V% d8 ], s                  ;; false for a non-intersection patches.4 K4 A- f' P7 Y2 C
  my-row          ;; the row of the intersection counting from the upper left corner of the1 C! Y1 \% Y' c+ w, Q- p; p9 y  y; \
                  ;; world.  -1 for non-intersection patches.7 m/ |3 U9 b* S, ^# y
  my-column       ;; the column of the intersection counting from the upper left corner of the- h  U2 s7 w- l9 m. |
                  ;; world.  -1 for non-intersection patches.
4 U; k$ t+ u9 ^- A  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. x" j2 g; c4 Z8 \2 l9 J9 _
  auto?           ;; whether or not this intersection will switch automatically./ L1 I% h: ^  @, M
                  ;; false for non-intersection patches.
" Z- ]9 m0 T" v$ G5 X' u7 F4 D% W]
9 u. K4 v$ l# F% z
# Y: A9 s9 r6 v& _- h) ?! E" O; _8 K) n
;;;;;;;;;;;;;;;;;;;;;;$ \: r( R3 Z; [% z6 N5 k
;; Setup Procedures ;;
# C3 b; A2 h& };;;;;;;;;;;;;;;;;;;;;;
/ _: p8 W0 C) z& o1 _/ B. v' c2 o7 @# e* C; C4 y
;; Initialize the display by giving the global and patch variables initial values.' D# p  \: p" r( c
;; Create num-cars of turtles if there are enough road patches for one turtle to( I; U  _4 L& ]
;; be created per road patch. Set up the plots.* N, R# J' g6 g" u
to setup
$ `# i& x9 h7 G8 M- }: C* {  ca
, q' f% L& d$ ?  setup-globals
7 B6 X% G& O! w; t9 l: W
! v/ _* \" P# ]8 M6 j1 t  ;; First we ask the patches to draw themselves and set up a few variables
) g! R2 b" K5 ^7 T  setup-patches
0 g8 q# A" e4 y  make-current one-of intersections7 o- _7 E& ?' V6 y7 m
  label-current
! d  I, W5 c4 E+ ^! o
# E* V# o% r/ `% g+ a' {" ^7 ~  set-default-shape turtles "car"
* [  S+ p7 Y0 O& t/ T) l  {6 n2 g" |! N2 R) ]9 v* x/ U$ p# p* R
  if (num-cars > count roads)! B# W+ t% U2 F* |4 b. ~1 u/ o
  [
1 t5 ^4 ^1 \* E  G" k    user-message (word "There are too many cars for the amount of "
6 e2 h/ z8 K: n8 H$ x) w1 |9 g$ d2 S                       "road.  Either increase the amount of roads "
0 b2 c: ^2 J7 |( ~                       "by increasing the GRID-SIZE-X or "/ V$ f% H- U- c& ?, x% p3 w
                       "GRID-SIZE-Y sliders, or decrease the "
- v) I* E+ M% V* H                       "number of cars by lowering the NUMBER slider.\n": f% C% _1 k8 a( i
                       "The setup has stopped.")
1 v! d! [6 L) T. g! F1 E    stop% j7 {* y5 q: Y; F
  ]; R  V  I% m% F" a+ W
  b  {5 {( q& G2 ]/ z( F+ S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color) s) n2 P; |+ P
  crt num-cars
5 f5 d! b9 e- j/ n' T% I  [% U8 z- O: h; Z" j
    setup-cars
) W* @6 D% z/ |# |    set-car-color
7 Z9 q& T3 [% }/ O; U& H    record-data
3 z7 j. u' a* V' Y, `6 V  ]' ^0 T1 Y3 q5 S0 n0 V4 V

6 k  y  y: q8 d" R' \  ;; give the turtles an initial speed* t4 H6 y- I& w/ b* S
  ask turtles [ set-car-speed ]
* A* G  L9 r6 F0 _! }5 E9 n+ e! H9 f* a' v4 c& D
  reset-ticks! e8 j% _, ~$ J: ?* K$ b1 \
end
$ g5 Y9 q& W3 n) L- _% t
( E9 \+ Q( Z1 F;; Initialize the global variables to appropriate values, ?- e" z% J% [$ {$ C0 i
to setup-globals; J# v) e  s/ z) v
  set current-light nobody ;; just for now, since there are no lights yet8 _  |" E8 m) _: l0 Z, {7 s2 h
  set phase 0. G1 ?# b- Q! M7 z4 `  t- H
  set num-cars-stopped 0
; |# h, R0 c& O  y0 C3 s  set grid-x-inc world-width / grid-size-x% `6 [, d! A( E$ b# L
  set grid-y-inc world-height / grid-size-y2 b8 [9 z. g3 r; C. I5 u7 ]  {& F( _! |

5 z  P1 @1 i" A  d  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 e6 t; L* T: E- Q0 ]
  set acceleration 0.099( U; Z! D; ]4 D
end' \6 p. P% s! c) ^; `) G4 @

. [' v4 K! r. W9 c' n3 l: x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 W$ Y2 x7 i1 a5 _
;; and initialize the traffic lights to one setting
5 y4 H2 D$ j' |8 O& t9 Fto setup-patches( C& j! C9 G  _6 G7 Y) |: H' J
  ;; initialize the patch-owned variables and color the patches to a base-color+ F5 D& b8 R* z( l2 H, l" N
  ask patches2 W' ~8 e8 H5 k
  [3 c0 R* M, {- A# _$ M. X+ P
    set intersection? false
2 t, {) D) X# x2 S( R6 B0 a! A) }( I1 r    set auto? false
) m, T' O! ^. {+ J$ d    set green-light-up? true
9 a0 K) D  F3 |, h; \6 q& A    set my-row -18 ]! C; ?6 o- K/ d7 O8 w4 E: J
    set my-column -10 f# b+ q, p7 V6 S  M' `; W
    set my-phase -1+ a4 ]4 @; b4 a1 L/ d
    set pcolor brown + 3& m5 {5 W- L( p$ e8 b+ t! y9 ]1 g
  ]1 R' B( a7 v1 T) g
6 H. z) O/ P6 Y1 g( _5 ]
  ;; initialize the global variables that hold patch agentsets
! E8 y" e) T7 [- O2 R$ L& D& D  set roads patches with
1 T2 ^# @+ t' [! p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! V. W* V# o) _  _- w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 o( r$ ~1 E$ ^& j  f. y7 Y  \  set intersections roads with: u( V' ?' L! d6 e" A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ }( u3 w" r" r3 r, C+ n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 c+ o0 q4 d( B5 t; h$ z2 b# G

( X  Z5 S3 O( N1 V  ask roads [ set pcolor white ]5 W& j6 x1 N) u8 [7 U0 U0 S& p
    setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?
. w2 y" \) g" \ set roads patches with
# V4 r1 g" n% R1 M4 t+ [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- g+ }! z$ @% p; E% q2 W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. L+ b# C4 a" A% B: Q8 \' C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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