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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, [. a$ h8 }% h% J1 {* X5 @. v5 k
netlogo自带的social science--traffic grid这一例子当中,; A" V4 a( N- [9 Z) e# j
globals
8 f! d. q% x6 X/ r) a[7 R% y) c& q/ U* J/ R3 u! G6 t8 }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 k8 E0 `6 l- ~
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  M* l' m) }4 k0 d) X8 D0 @* m: h  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 C( J/ f* \. l7 B                           ;; it is to accelerate or decelerate  ]0 E9 T5 F& |
  phase                    ;; keeps track of the phase
" {4 l" `3 V5 x0 r) ^6 k! S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  g/ ~2 c8 c9 H7 c; z  current-light            ;; the currently selected light
4 E- I) T8 z  q/ z' n2 s* ~+ t, z' a# p- `. n9 {/ k
  ;; patch agentsets% l1 Y# H8 f# U- |3 A* }& y
  intersections ;; agentset containing the patches that are intersections
% ~/ e6 C" u1 m" m3 V  q( v  roads         ;; agentset containing the patches that are roads/ k; i4 P9 U8 u/ p4 w8 D. L
]
1 a" j+ E) n8 H3 Q6 s; k
0 }. j; ]$ n# k$ s, ]turtles-own
, q/ b, ?1 p1 A8 S2 U[
# l: i( Q& E. E6 m  speed     ;; the speed of the turtle
$ Y' T& {. y0 r+ {! y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# J8 L: q/ R0 [6 |/ E2 E0 ~* Z  wait-time ;; the amount of time since the last time a turtle has moved
' ]7 @/ f- V4 A3 t. Z  b]! J4 _; Q3 w9 s% w
1 D) Z. p" S3 Q& v* Q, @3 r0 ^
patches-own1 X( O" G$ w/ i
[3 }4 x. Z! ?- a; Q. [& w) B
  intersection?   ;; true if the patch is at the intersection of two roads. `0 t$ A+ K& p9 f  h" w5 [/ g- w
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: E. o, k+ I+ z                  ;; false for a non-intersection patches.0 S% v9 n1 a) X; j3 P8 K) H3 z' ^
  my-row          ;; the row of the intersection counting from the upper left corner of the
9 A3 a, l. E, \5 o' q, ]* E                  ;; world.  -1 for non-intersection patches.& S7 l( }- B1 U1 b
  my-column       ;; the column of the intersection counting from the upper left corner of the5 X9 |5 a# ]% H& U/ b
                  ;; world.  -1 for non-intersection patches.2 e  |) h0 {0 X+ Z( m4 t  w8 H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 V7 l; m. }) T  J1 U" @6 t4 O1 K8 m  auto?           ;; whether or not this intersection will switch automatically.
' \7 y/ j6 U) ^6 h$ O' G8 d# v                  ;; false for non-intersection patches.% z7 C9 c) m+ I+ a; o3 I' \( D# D2 t
]
$ d9 Q( d+ c: f# `; E! x
/ E+ K7 P. \! P! k; d. @. q7 z, J& {6 @! ~) `. ?
;;;;;;;;;;;;;;;;;;;;;;+ V! n* L' g( A; H0 I2 k! ]* B
;; Setup Procedures ;;, I' g4 k: C7 e2 N3 y
;;;;;;;;;;;;;;;;;;;;;;6 i+ n9 M+ w) |% B, y$ L

3 D) a2 }/ p- R) W9 I2 _6 V;; Initialize the display by giving the global and patch variables initial values.& I. x3 _& P0 Y' M( C' q/ Q
;; Create num-cars of turtles if there are enough road patches for one turtle to
  \" o/ B0 e! Y7 L;; be created per road patch. Set up the plots.( v3 C7 E$ t  W# C
to setup6 z' V) v8 ^' K/ m9 ?2 [* j
  ca
8 V# x. |8 j. m; G7 Y  setup-globals
# T- }+ L: J1 V% S
$ z# b9 u5 _% G. N' P) g  L  ;; First we ask the patches to draw themselves and set up a few variables
9 W! g  Z7 m/ k% O) U# _! S( r  setup-patches
  ~6 M8 M  t) a& a8 x/ y  make-current one-of intersections2 L5 G$ U# o6 e8 ]: A$ l
  label-current- c. {- Z6 ?& G% i
4 B( Z1 Z, o0 O# P% e! j! L
  set-default-shape turtles "car"7 _+ G7 }, d. P1 U
2 e$ f6 X$ y4 a) ~/ B7 h
  if (num-cars > count roads)
7 L! ]9 Y+ n# h5 N& M* ?  [
+ w) g1 y( @. [' q    user-message (word "There are too many cars for the amount of "
. ~) n( K& q. Q# M2 s                       "road.  Either increase the amount of roads "& D. H" u7 A% G! f
                       "by increasing the GRID-SIZE-X or "' d6 P  J+ `5 ?, u
                       "GRID-SIZE-Y sliders, or decrease the "! U1 g% t" O) W9 w$ @
                       "number of cars by lowering the NUMBER slider.\n"
! }# s$ I4 i) ?& u+ f$ o                       "The setup has stopped."), F1 s. J! f/ A: T$ ~9 K4 v
    stop
- w/ n- k1 A% E7 k  ]! _4 f' P8 `% _  J: e5 C
1 |" e) N2 t+ n9 V' T  Q( F) |
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! F6 N* [& r, f2 q  C! x+ S- g; O
  crt num-cars1 s# G' d2 U. C2 S, m8 w0 @, n
  [6 g; p( h: U( F3 X' n) H, @1 R1 _
    setup-cars7 K+ M& O" \1 C
    set-car-color5 q* [9 ~/ i2 X
    record-data& m. E. T% X) f5 j, Y( X
  ]
7 l& s5 h6 E% M( j9 `
: Q9 E1 w+ [& m7 V- o4 ^  ;; give the turtles an initial speed
5 c, M* Y* W& i' g3 v" u5 Z9 o  ask turtles [ set-car-speed ]
+ a6 v4 A1 ]; C3 s7 e" Y
& x& R2 F1 i3 X  reset-ticks8 D$ ~) l9 T; F
end
. [9 M: W. n; o: B5 ^5 ]3 B2 c+ ?, ~8 m3 V, K
;; Initialize the global variables to appropriate values
- v$ Q0 m) N; p* J( v( Q' oto setup-globals4 }) Z0 ~' Z2 \7 I) q0 [! E! z
  set current-light nobody ;; just for now, since there are no lights yet
5 H, i/ U( e# ?, _/ U8 w6 y  set phase 0
5 J2 g4 F) t; ]$ H6 D  set num-cars-stopped 01 W7 z& u5 k- H& P+ G
  set grid-x-inc world-width / grid-size-x
7 M- B4 |6 _3 U; K2 |  set grid-y-inc world-height / grid-size-y
4 H4 [3 F  `0 ]1 q7 A9 ^7 A8 j1 e
: z0 l3 j# \/ P: n3 h; i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 G; N) y2 o8 R+ w# |- U8 Q/ Z
  set acceleration 0.099
& ^8 Y* D' j) ~% s5 ?end
; M# F) {2 X# _& i. A/ P3 m9 X. J7 J" i% Z' \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. ?  a( L# F% q. p. B9 Y
;; and initialize the traffic lights to one setting
) l- m. D: K! D. }+ P' n6 fto setup-patches- _% V5 ]( W; w) w* l, v# |
  ;; initialize the patch-owned variables and color the patches to a base-color$ Y9 W, U: x. C. p0 f& _* s
  ask patches
2 Q+ u$ t/ r; J5 O* f  [" y. d0 u1 A4 t# @" J
    set intersection? false
/ g$ F6 @  R% W4 d    set auto? false9 q; ?9 G9 I; {4 J' y& C
    set green-light-up? true8 J+ o: Q( F; t5 ]9 ~. q
    set my-row -1
- @  G/ f7 W6 D. y% t    set my-column -1# c4 o7 u: J5 Y+ x0 H, O' r
    set my-phase -1
  K) X! x  u! ~% r' @9 E1 N! J    set pcolor brown + 3
1 Z# V3 y/ l( c$ n  ]! w7 T, @: u+ C# W' c" E" w! J/ k( ^; t
0 q& _# A, h$ ?8 f: F- m9 g1 l3 _
  ;; initialize the global variables that hold patch agentsets
( `- T1 Y8 Z, q% _! ^  set roads patches with' k" z, z* ^8 v0 B  @( B. U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, R' t3 R% X- X% \- ~. z+ z/ F: ]1 L2 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 ?& W8 M, c6 z9 b7 d  set intersections roads with
9 K! E  V3 {9 t3 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 y5 X& f- y1 ]4 K0 q- [# b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 D, a* k7 G  p
6 \% I& F" \/ m2 n% T3 U% w0 g( c- u
  ask roads [ set pcolor white ]
7 S% D! {, C# h    setup-intersections
+ @- C2 o3 k( A) p, Jend: K8 W0 ?$ i! |
其中定义道路的句子,如下所示,是什么意思啊?
" }$ B( T2 `% s' _' T! F& G set roads patches with
! v# [4 d  G/ K1 [/ T: g! V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 B+ X) c8 @; t2 Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ K& M0 L+ Y/ P- I# E5 @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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