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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" F2 a* N* f0 E3 x
netlogo自带的social science--traffic grid这一例子当中,; @' }* G- T1 u) T1 T) z- k( Q
globals+ J9 y" R1 s# D1 y
[) g" O$ D. O4 d/ u- Y! h
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! s, X0 g. X( Q; J7 Y# @% m  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; S1 q% J1 A/ z, `! }  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# p2 o2 j" Z$ M- k  g' U/ R                           ;; it is to accelerate or decelerate% _4 D2 P1 a1 ]% U( \
  phase                    ;; keeps track of the phase
# o! B6 g: l1 ]  s3 W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 K( o0 _% ^( u6 O' W  current-light            ;; the currently selected light
0 @: i# K4 t) f% T1 \! N
  b8 x' A8 C8 j, y  ;; patch agentsets, t9 Y- Y2 u1 @+ Y6 P  ^! K) Q
  intersections ;; agentset containing the patches that are intersections8 [, M" v0 Y# \; h* E& E# M
  roads         ;; agentset containing the patches that are roads; ?3 ?/ A; S1 y
]' O' X, G8 T, E$ _2 o! d' P) Q
- J: A2 Y5 q, ]7 u# G0 F8 z7 a0 i
turtles-own' Z* H% y& u( N( w4 N# o# V
[
+ B' j  O' _$ d  a  speed     ;; the speed of the turtle
* [9 N, d6 `! N9 v/ U! R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% X' E9 {7 h9 Y  `  wait-time ;; the amount of time since the last time a turtle has moved
! s- u% r2 M- v4 e. }]
+ l- B8 n2 ^& D( ~) V9 k4 X0 \2 t6 S% e7 r" X( U% T4 W9 H# t
patches-own
' {/ \1 [- }3 O! {+ u! g# o[0 @* d7 W- k2 ]5 _" u3 Z
  intersection?   ;; true if the patch is at the intersection of two roads
; I# l! w: I* w, r4 V0 K  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  j  O' w, i  d+ V) Z: I/ u
                  ;; false for a non-intersection patches.$ ?6 e: |1 U! u8 L0 y7 e  C. [- L
  my-row          ;; the row of the intersection counting from the upper left corner of the( p5 g% V9 e4 M+ ]' e
                  ;; world.  -1 for non-intersection patches.
. g/ b4 F8 E8 c* [; w- d! M4 k& I  my-column       ;; the column of the intersection counting from the upper left corner of the
) Q9 _% i6 w+ Q7 C' Y  m9 E                  ;; world.  -1 for non-intersection patches.' t3 x9 o  m+ ]+ \9 w2 e
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. M$ K/ t# _. q+ O* S  auto?           ;; whether or not this intersection will switch automatically.3 i0 l7 V. h. A' h
                  ;; false for non-intersection patches.
3 F: t- ^+ l4 F# e$ c# ^! I]5 `9 N5 r( L) d% L) T' P
; Z8 y* k& \4 w( i- |. c- i
( L! a6 ^8 [1 b: u  \8 T0 o
;;;;;;;;;;;;;;;;;;;;;;1 o0 ]0 f% N. p+ _" N# z
;; Setup Procedures ;;/ m/ _) M1 _9 u: G$ G
;;;;;;;;;;;;;;;;;;;;;;  B6 ]: s6 g2 H$ O( o
, _, i3 v% X& E9 c8 F& o9 X
;; Initialize the display by giving the global and patch variables initial values./ n1 H# T% P  q7 k( |; ~
;; Create num-cars of turtles if there are enough road patches for one turtle to* ~  c" C! o2 D7 |* X) [  p; y
;; be created per road patch. Set up the plots.
( }6 f6 r, t8 W" c$ Jto setup
; ]! L: o3 {- d% x9 K3 O  ca0 U4 Y  L2 r; {# e# g' b
  setup-globals
7 l" \: Q% T4 e; I
0 |# [5 `! Q6 m3 O) |  ;; First we ask the patches to draw themselves and set up a few variables
5 n" j* T1 [. h1 y% n  setup-patches
! N$ C3 B7 ~* M/ w+ n- D$ h& b0 ?  make-current one-of intersections
5 W7 k' h3 x0 k) |& X! \. g" h; r4 }  label-current9 @6 q; n, g, w0 C1 G
' l8 p$ b- z0 K+ h1 e* [
  set-default-shape turtles "car"7 \# ]( E+ Y! x- ?6 M* }

" B' F* N5 p! {. q7 f  if (num-cars > count roads)
* q5 p' V- ?, v% C) g7 @# }5 K; Z3 S6 t- V  [$ y) K* Y# |5 N3 b' i8 F* O+ M
    user-message (word "There are too many cars for the amount of "
1 T' i' r; l& y; F, e- R" p                       "road.  Either increase the amount of roads "& {- R" I; }6 k' v9 X$ u. O
                       "by increasing the GRID-SIZE-X or "
4 x6 X! g  y8 o" g- T; v                       "GRID-SIZE-Y sliders, or decrease the "3 w4 j, H, Z4 i# K
                       "number of cars by lowering the NUMBER slider.\n"
( \, G  y- ~- i, W$ y- m7 ~- ~                       "The setup has stopped.")
# Q. s" {* ?; B$ [% O+ [    stop0 W: y3 o8 _4 b) e6 {
  ]" g8 a$ O$ j& `: r
& m  p' W4 S, W5 a
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ x  h  W) e2 k! {1 B: m- M* U
  crt num-cars
2 t0 f4 v! ]) J$ {  [
& m/ n; r3 D; d1 C! `; u    setup-cars- ~, S. i: F* ]" m! w6 m* ^
    set-car-color
* j4 J8 f8 w: I" Z1 d    record-data
' b2 @4 i; ~3 N% v. v+ z  ]  Q( [+ v! H" ~8 y5 J
2 ~, m* A* L: t( e. r  h$ [& d
  ;; give the turtles an initial speed3 f7 f& K# g( [" b  Y3 W$ x* p6 O
  ask turtles [ set-car-speed ]9 J$ `6 ]0 l1 E8 g  O2 M) ~

9 q6 s, ?/ Q/ P, P$ i+ k  reset-ticks
9 b/ G2 k6 }" ~! M% P* r3 xend
8 P+ B) V& E0 E, w0 b
# M8 r  d  K( Z/ [# l;; Initialize the global variables to appropriate values& M, h; i. ]$ d# d+ P8 |
to setup-globals
* T) _( h" }) T$ _3 j2 D, ]  set current-light nobody ;; just for now, since there are no lights yet
/ {7 U* P; h2 E6 a* Q8 }  set phase 0( w' n8 ]' l  F+ e" q
  set num-cars-stopped 0, c+ t/ U2 u" }8 [, N! b) Q
  set grid-x-inc world-width / grid-size-x( O& w6 `: L: V, }7 a
  set grid-y-inc world-height / grid-size-y2 g, e9 u/ v# @9 f4 @/ k) v

+ w1 O& `1 l- [) k# u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 ^* p7 X" r3 a6 @  set acceleration 0.099
. s2 u$ E+ g; s' c  e+ i6 @" U$ Yend
) y, V! R  b. F9 `" ~; x" A0 y; m& |4 t9 F* U
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# e' h- }' k$ d5 k  B
;; and initialize the traffic lights to one setting2 H; K7 K$ v4 h0 Q7 ]
to setup-patches
$ `4 T$ I6 f% e4 O% k  ;; initialize the patch-owned variables and color the patches to a base-color
' m: d) b; y+ F/ P6 P8 h  ask patches
4 F. q6 ^' D! n1 M, @0 v! e  [7 C' ~) q1 C  T. L) h
    set intersection? false& j3 i4 E+ Y& U, p
    set auto? false
8 z6 a# G" s' P  T' W! f$ B    set green-light-up? true) D) l% E  c' R( P7 o/ W- x! N
    set my-row -1
) o% F, @6 F: r- o$ ?8 m    set my-column -1
' K6 O! ]* L7 Q    set my-phase -1
& h" j5 _( N- @9 O    set pcolor brown + 3
, J, Q1 F. Q2 K9 e: V  ]  w; b9 Q! S: j+ x1 ~# q

% U$ M( J& ]$ Z" G" X  ;; initialize the global variables that hold patch agentsets
0 `1 {& u% ?, y) F; Y+ g  set roads patches with
$ ^# ]; B+ n6 Q9 Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ s( I1 }9 }; x" b* b2 u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& U  f6 D" y' I
  set intersections roads with% `( ~) H: M: ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 j! m3 M! r; k, w) j/ T0 x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) T. L" \+ f3 Y/ O2 ~! w% U

% f8 g( G" {( C$ q( y) R- l' T  ask roads [ set pcolor white ]
5 ^  m4 G; N4 ^    setup-intersections
0 z2 ?& e  {, J( {/ D) T2 |end
. T% @$ r' Y: H9 c其中定义道路的句子,如下所示,是什么意思啊?
, k7 \- ?4 M9 H3 [1 N set roads patches with
, V( M5 N! V" \$ M8 a& g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* m7 W/ d" i3 _2 n% B1 K) C" c8 e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 F0 D  S9 P2 V; ^2 ]' D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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