|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( a U! \* @2 i) y0 l2 J
netlogo自带的social science--traffic grid这一例子当中,
. X$ s/ L( I' N1 p! `globals% i2 z, _# _+ `5 p5 H* v
[8 b1 R4 B1 j4 m2 z
grid-x-inc ;; the amount of patches in between two roads in the x direction
( v* y# A5 j) i& W" d( y5 h3 ?9 ? grid-y-inc ;; the amount of patches in between two roads in the y direction2 ~8 @) u( q2 g, w6 ]3 |
acceleration ;; the constant that controls how much a car speeds up or slows down by if9 r5 i' ~# i& Z3 G5 ] C& D& \/ u
;; it is to accelerate or decelerate
" p& U+ o* {" \2 l: I! O9 B phase ;; keeps track of the phase
/ D1 D4 c; ~+ x5 Y num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
$ J3 H/ l# c# a k3 T G/ r$ N1 C current-light ;; the currently selected light
( R) ~4 r' \$ Q5 w `
1 J, u' ~3 g" N, G ;; patch agentsets! v% W& P( |8 N- x% L- o
intersections ;; agentset containing the patches that are intersections
# z! o5 E6 g# C5 x roads ;; agentset containing the patches that are roads2 e% Y9 U. z+ D+ \
]
2 `. K! ]/ G. c, R0 L3 H" F5 t
, i6 J% `; F+ M9 `: q" G( ?; s: yturtles-own2 R6 P9 _' Y) x2 w+ c
[
* m( L! G$ z7 v# z3 `) ? speed ;; the speed of the turtle
) T( H( @, T3 W up-car? ;; true if the turtle moves downwards and false if it moves to the right
3 f9 M* A" l5 r( A wait-time ;; the amount of time since the last time a turtle has moved) ]0 Q& Y4 z' y( ^" p
]$ U& z7 D" o7 g/ j
8 T1 e; _; j0 f
patches-own
" Q& W2 C1 Y' S& u* Y ^, k[- e1 K# O& Z0 y" U9 p) m
intersection? ;; true if the patch is at the intersection of two roads
4 \, N2 x3 Q, I8 e5 T green-light-up? ;; true if the green light is above the intersection. otherwise, false.- Y; `- l) I5 k) S0 q
;; false for a non-intersection patches.* W5 F; f- G1 u
my-row ;; the row of the intersection counting from the upper left corner of the' G) Y0 `1 R# s7 Q7 r* V
;; world. -1 for non-intersection patches.
@+ t2 a: K1 P my-column ;; the column of the intersection counting from the upper left corner of the
8 n& I; O) G8 g3 w6 i ;; world. -1 for non-intersection patches.
) @+ Q& x! s& F. U2 K2 H+ X6 Y my-phase ;; the phase for the intersection. -1 for non-intersection patches.2 k+ j" A2 e9 }# ]4 y7 Z! {
auto? ;; whether or not this intersection will switch automatically.2 S" E& X( E; [+ x. S7 [$ Q. r
;; false for non-intersection patches.
+ S# @5 I4 q# v]
5 M% d' L# Z* w8 z4 G6 X2 R4 c: d6 a
9 z1 A0 C) I- s( r3 p! L;;;;;;;;;;;;;;;;;;;;;;4 ^5 d1 Z7 |" n
;; Setup Procedures ;;( `2 g( U% T/ L% z6 k
;;;;;;;;;;;;;;;;;;;;;;3 p4 `9 P5 g1 O+ c
$ Z7 q6 U; m6 @! ?;; Initialize the display by giving the global and patch variables initial values.
, t0 v, Z L! U$ f3 Y- b. G;; Create num-cars of turtles if there are enough road patches for one turtle to/ c3 q+ x) g! | m7 Q3 u! [
;; be created per road patch. Set up the plots.
7 |, L* v; U, ~, Fto setup+ V* j7 J2 t+ _7 |( ~) W7 q
ca
& x7 N. O; T8 y) ?+ h+ P2 N setup-globals
/ L$ v2 [$ d' p$ L% N5 O& A7 v p2 g* p" m( t4 P% w' B7 a; ~4 S
;; First we ask the patches to draw themselves and set up a few variables: `5 s; K: ^4 @4 P) d
setup-patches
1 v7 {* k2 l# l6 F( w1 e make-current one-of intersections _9 p6 E& L7 h1 M" u. V
label-current! d# V; L% Y3 |+ l2 Z
; `' V4 ~2 T" _* i5 G8 c
set-default-shape turtles "car": j# X( g# N3 s
n$ c; z) q: q* a if (num-cars > count roads)
! G6 [8 N ?1 H7 y [4 |- T) e w& d* L
user-message (word "There are too many cars for the amount of "
# n( R u7 d* v- U E& t "road. Either increase the amount of roads "' c# j+ M% W. n: y- L
"by increasing the GRID-SIZE-X or "
3 U6 ^, x, u, [; P "GRID-SIZE-Y sliders, or decrease the "4 i' J# T( ]3 e q1 ]' t
"number of cars by lowering the NUMBER slider.\n"
0 h4 f/ U& m- e0 U: g* j( K "The setup has stopped."). Y" K2 T7 Q5 Z* T/ S c
stop- J: b' Y, M& d( X1 o* T/ e
]
+ J8 y$ e5 K+ u
7 z4 A5 l+ \, B7 t# _6 J. T ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' c S& M# P6 _
crt num-cars
: j' H( D- j$ {- r# p2 y [
: W4 O: s4 L& X1 m- ~0 c setup-cars' U0 V3 t9 @5 e8 U5 f
set-car-color! G( P$ Z; K- D: S
record-data
. u6 C( S& H/ i1 X: t4 a ]; B* J! V( z& v5 |
% F2 q( Z; L9 ?/ j ;; give the turtles an initial speed9 L, O; }6 T; u! C: M. g. B9 z, G
ask turtles [ set-car-speed ]6 { S8 @4 S+ R- c" _2 }, |
% D/ @* o4 t' l$ n" B/ y' }+ z reset-ticks2 f$ N0 F$ B8 j* W9 G9 z6 b
end7 C2 P. Z) }2 ]/ T
7 O& p5 q+ P2 W" K) W. Y
;; Initialize the global variables to appropriate values
4 ~5 j# F" s% } @, wto setup-globals7 C9 i% f" P. ?6 l3 F
set current-light nobody ;; just for now, since there are no lights yet
- D0 g9 w9 x, ] set phase 0
% ?7 H+ r X. C5 L& a set num-cars-stopped 0
1 j+ {$ l, T7 f; f set grid-x-inc world-width / grid-size-x B! R. a5 Q/ Q% E0 {" r' }
set grid-y-inc world-height / grid-size-y
) ?( ^' j, |( U5 l; K7 a0 O/ V$ v8 Z% U
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& F9 j$ U! D9 {, [/ j2 A
set acceleration 0.099
: m9 E% }9 s- q# W; Kend7 X9 q( f& M( j4 I1 |$ }: t
' P2 l: q) Q: c. x" U;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% R& T0 n9 H- a% w( F
;; and initialize the traffic lights to one setting" M( b5 a, t9 U* D) {) b
to setup-patches8 U4 b) @3 Q8 }7 |. [
;; initialize the patch-owned variables and color the patches to a base-color( ^# Y% ]: G2 U
ask patches- t- B* z2 S$ L4 C' f
[
, A. U- g. f4 E set intersection? false3 W' M1 O9 x q1 n- `
set auto? false
. j+ q8 J. \# r+ y+ S5 y set green-light-up? true
, F6 t! O3 E3 j9 @# n set my-row -1
o! T0 r0 K4 j% F; ?+ {- x set my-column -1
. A5 F' H* D- e; r$ Z0 L; W) l, X1 j8 y set my-phase -1
# ^2 W3 P1 }; n8 O8 j0 m set pcolor brown + 3# E. f; ]+ p' t, F4 ~
]
5 H6 q' w, R! R7 I. y. E
8 g* A5 c- b0 [6 a8 f- I! \ ;; initialize the global variables that hold patch agentsets0 {$ a! C7 j+ w( s1 C: R
set roads patches with
+ Q* z9 S+ R( v$ |4 s [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ O# w' b7 R3 X
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]) d) J$ ]8 {6 ?; ~0 Q
set intersections roads with
. f [1 l4 d4 \& U0 s- a [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ v, @, T3 V9 Y& Q6 Y( @/ t% P (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ T2 k1 z/ b7 ^
2 j1 M% N# W6 { ask roads [ set pcolor white ]4 p8 B* @4 Z* Q' J) N0 Y4 I1 t
setup-intersections
1 ?4 B& m/ _# \. u% Xend& `& o" q% d3 f5 z
其中定义道路的句子,如下所示,是什么意思啊?$ r2 i: I+ |* Y6 F3 C l/ V. U
set roads patches with
/ H9 r9 M. T' a# ?7 t3 P7 Y [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 \$ M* k& G1 T! B- ^/ F
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 F$ I. L2 |2 E1 Q% _谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|