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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) e6 {5 F* L6 d; c" h* i4 M( j
netlogo自带的social science--traffic grid这一例子当中,0 ~0 u- V4 X p- V: ?* t' |
globals- `" t& `9 N3 w9 c( i
[
. R6 Q3 [# _0 J( F# Q grid-x-inc ;; the amount of patches in between two roads in the x direction9 @. d1 \7 f) V
grid-y-inc ;; the amount of patches in between two roads in the y direction2 n7 u) E( r0 r& g- B2 V
acceleration ;; the constant that controls how much a car speeds up or slows down by if) x# J- s. h* P. o& k. L
;; it is to accelerate or decelerate7 x B# I" S* R! g5 K" B
phase ;; keeps track of the phase
9 o+ s1 `% t4 v2 M2 L6 a num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
1 v* c7 Z7 C" K( q1 v current-light ;; the currently selected light+ I5 j9 | Z0 R( n
^- ]1 x4 h/ Z( Q ;; patch agentsets; k$ y. h8 t" G# e
intersections ;; agentset containing the patches that are intersections
2 S' Z3 b# d. P2 h! O1 q roads ;; agentset containing the patches that are roads0 D. c/ P9 ~1 Q$ g) @% T7 f& S
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1 P2 [! q# x$ [0 m4 V0 `9 yturtles-own
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speed ;; the speed of the turtle( z$ j, M7 e ]
up-car? ;; true if the turtle moves downwards and false if it moves to the right
( F: M$ r: l3 {3 M! `- E wait-time ;; the amount of time since the last time a turtle has moved
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, V! P* v7 {# b' |patches-own
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intersection? ;; true if the patch is at the intersection of two roads
% d+ C# i& v& Q" q0 j- N3 M$ v# ?2 F green-light-up? ;; true if the green light is above the intersection. otherwise, false.
( X6 q) p f, ~# J ;; false for a non-intersection patches. ^; }" y" t: n2 v- j- T
my-row ;; the row of the intersection counting from the upper left corner of the( G+ z; _9 @/ G6 R! i2 y/ a! r
;; world. -1 for non-intersection patches.
- p& ~; D! Q1 Z; Z my-column ;; the column of the intersection counting from the upper left corner of the; z: c; D( e% `5 d. N
;; world. -1 for non-intersection patches.! ` a, R/ W# _* k8 v' V
my-phase ;; the phase for the intersection. -1 for non-intersection patches.# T8 ]. G1 W# e9 V! i
auto? ;; whether or not this intersection will switch automatically.
; H8 ~1 @) g7 a0 a% v J7 R6 w ;; false for non-intersection patches.2 w8 |) u2 q! g
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+ ]2 |5 M- l- D+ _6 j2 w;;;;;;;;;;;;;;;;;;;;;;( X3 L9 _, R* f
;; Setup Procedures ;;8 x/ _- e- t( _1 y5 F# v+ a
;;;;;;;;;;;;;;;;;;;;;;5 f/ Y7 d' R+ r: q
% c& Q8 y; h% l+ R- u5 j( P3 `5 S;; Initialize the display by giving the global and patch variables initial values." v# J8 t- t, W, m* L9 D0 G* `
;; Create num-cars of turtles if there are enough road patches for one turtle to
) M( x D& ]! t/ B# C;; be created per road patch. Set up the plots.% q# X0 D4 g1 Y, O7 E% D' G
to setup( @; s6 W" V2 P; `1 I
ca
& O! K3 T6 U; s( y setup-globals
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( B( ]) ]4 O7 e( {2 H2 s ;; First we ask the patches to draw themselves and set up a few variables
. V6 p. ?: a0 R3 P; Z0 R5 J; O setup-patches4 y) m, I b" U. d9 e3 e
make-current one-of intersections- S, H1 \, _8 q5 `
label-current$ d) p" [; Z7 L- S; {3 B( } G
3 n& G2 S1 e. L0 {) A set-default-shape turtles "car"
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3 ^, s* A# u* f3 I9 q8 \+ i if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
5 ~7 {7 F9 _$ q2 x$ W' R7 ?, C "road. Either increase the amount of roads "+ Q6 n1 X/ N2 v: p: I Y. P' \1 {/ q
"by increasing the GRID-SIZE-X or "
9 M$ f( ?, W2 R d/ i "GRID-SIZE-Y sliders, or decrease the "5 x9 I! l& a0 U4 `9 n
"number of cars by lowering the NUMBER slider.\n"
1 F: j) H& Y T "The setup has stopped.")
' z) E/ y0 L! | stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 v4 B4 D2 J6 U7 O
crt num-cars
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3 `; z9 }7 l6 k2 o setup-cars
0 [, o' B$ A, _7 b set-car-color
# W; \% T! P2 {$ P4 Y' C. N; ? record-data. Z/ h* e2 W8 H+ D
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; D/ K; g$ }: Y! b7 Z ;; give the turtles an initial speed
( ~9 G9 L% \: S; O) z: f ask turtles [ set-car-speed ]
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6 n- k9 S2 ^4 n/ K0 m7 m5 t7 n reset-ticks. N2 O; Y7 r- s) f t5 N4 f
end
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;; Initialize the global variables to appropriate values- \$ f& A$ C' `/ E( u$ o R c4 |
to setup-globals
`% X6 J$ k: L0 S/ F# R2 ~3 R set current-light nobody ;; just for now, since there are no lights yet, K- l; G" ~+ t
set phase 0
4 K$ ]& g3 j- W5 p( D set num-cars-stopped 0: ?7 [/ L% O$ m' `/ K& l
set grid-x-inc world-width / grid-size-x
1 t$ A% i- @$ G8 O( l- @- B set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 r9 B( o+ k" c9 M3 {' }* H: e3 \
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' C7 P- m: @% |5 U% f$ l5 p/ v9 y
;; and initialize the traffic lights to one setting
. B' A* S; g" j4 z; Q# Y* ]+ @to setup-patches$ n0 X4 f) p* {/ {0 n3 ^* j/ H3 n
;; initialize the patch-owned variables and color the patches to a base-color
% D+ n; z; Y4 R8 X- y, @ ask patches9 W' y3 `! A' [. m/ f, L- h8 F
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set intersection? false. O) o9 j3 g! W; |. v# w
set auto? false
$ C) V1 }0 K3 `9 r- N4 L# q set green-light-up? true
! L! e8 |9 {6 v* ^ set my-row -19 c" Y! _* w' h8 D5 F# T
set my-column -1
6 i/ X5 u. Q; Q; _' {; v set my-phase -14 S( d1 v) l- q0 ]' V
set pcolor brown + 3* K! c8 N7 d9 r* w8 w
]
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! _' R% ^: M& ~5 m r* h ;; initialize the global variables that hold patch agentsets
! [5 Y' h7 F- [9 j set roads patches with
' F( V) |4 W5 S4 N [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 M: I/ m5 x- C; n9 c0 y0 I (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 F4 |6 C0 y; \7 g$ Q% H0 N, I
set intersections roads with( e+ g$ i7 K: |2 W! x: g1 |3 |
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" `$ S C3 k: B; @) S7 p& W
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]/ ~( ~* O- q7 X) G) S
setup-intersections
7 E5 x( o* R: T! j4 {' xend
" c3 q$ ^7 o9 `) \) G0 Z3 H其中定义道路的句子,如下所示,是什么意思啊?
) j$ M( ^ S1 @8 M set roads patches with m* F' l( F9 ?' g4 U6 f) N
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: g. e: y- N* u (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ y* m$ [5 C: i# O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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