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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 m8 o. S: C: m
netlogo自带的social science--traffic grid这一例子当中,
: S9 N% Y' {) K0 s' aglobals
4 W* ~9 a+ P& r. _0 K; a[
& x/ C, U! X' p4 N4 b: z+ u1 @+ |  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 B" ]" D2 t6 |% Z
  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 m, q8 h% Y2 H1 H& h% ^  r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% N: q, e) ^# ]
                           ;; it is to accelerate or decelerate) r. ^/ A1 N- c) I
  phase                    ;; keeps track of the phase
( r( |/ B5 l' r' o9 v# ?7 g( q1 a  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 ]2 l) ~- x# `& J4 h) R, O  current-light            ;; the currently selected light+ \' Q* J6 i4 k  [* R
0 Y2 N& c' t' F4 M5 @% `2 O" F
  ;; patch agentsets+ n9 Z, Z6 m; }7 K% Z* s4 X  r9 S
  intersections ;; agentset containing the patches that are intersections. }# J. J6 x) _* k2 `. v8 Z6 g- u. G
  roads         ;; agentset containing the patches that are roads2 ]9 i+ o. t5 E' P; L0 p  M. h
]+ N1 Q3 F. z7 k7 a+ o- o

7 R) g8 I! k  nturtles-own8 @- i. V. F' \7 D# B7 [* L) G
[
" l6 h" Z, K' i9 ~* o! f  speed     ;; the speed of the turtle
  p9 B$ h' z) {1 @  H: _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ k. a- H- |2 L; J1 f$ f# \% R  wait-time ;; the amount of time since the last time a turtle has moved
2 e6 o* @/ m  W]/ b$ R; F6 m/ _& b! n
1 a: k1 d( K4 T- w* S
patches-own" M3 i% N7 p+ {+ j0 ~- F1 Z8 }
[
9 b" d+ y/ u+ o6 e  intersection?   ;; true if the patch is at the intersection of two roads
% C8 l- Y9 \9 H+ T2 e- v$ U  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  p! g! C& c7 Z7 J( f
                  ;; false for a non-intersection patches.
7 a7 ^* D$ p1 N8 W- y2 q" Z0 i  my-row          ;; the row of the intersection counting from the upper left corner of the0 K7 L8 Q) c5 ]
                  ;; world.  -1 for non-intersection patches.
- [! ^% V2 {: Z, W; o& x9 x  my-column       ;; the column of the intersection counting from the upper left corner of the
, V9 M! T0 `9 G                  ;; world.  -1 for non-intersection patches.7 L4 p) A# Z- K  M6 |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  p1 S8 N1 R8 x7 W) l* n2 k: e  auto?           ;; whether or not this intersection will switch automatically.
; N3 c8 e- i9 g! k+ O                  ;; false for non-intersection patches.3 m. H/ @2 K2 ?* }$ R- y' r9 O
]
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* L% e4 _/ E9 o# h$ t. e: F1 A1 _, [3 D/ y, F
;;;;;;;;;;;;;;;;;;;;;;' k  e' z( T# T. W
;; Setup Procedures ;;
7 X9 R4 \  S7 i) v2 z' S6 R1 h6 @' S;;;;;;;;;;;;;;;;;;;;;;
* @0 T* `2 Z( M
' O; d4 R) V; u# g;; Initialize the display by giving the global and patch variables initial values.
0 v; k! d* H9 W, T  E/ c6 {4 |; _;; Create num-cars of turtles if there are enough road patches for one turtle to2 a, T' C$ P, U! M' N* z) j
;; be created per road patch. Set up the plots.
; |" M3 R0 z' y7 p& Bto setup
8 ?. ]! S- k6 D6 [4 v" h3 e  ca8 n9 O1 S- S1 z8 r/ L, Q% o4 O
  setup-globals
! E2 o: D, W. `7 T4 j
' O& G! U. k; h$ i. J  ;; First we ask the patches to draw themselves and set up a few variables. V3 u  ~& ]- \9 A( e$ \9 }
  setup-patches
; m0 `, S" Q3 w. Z# Z$ V3 w  make-current one-of intersections
# M. v- Z. a. `2 |. ?  label-current! f2 [+ e, ^1 {$ M, y
0 ~1 Y& n( S% @) q
  set-default-shape turtles "car"
; v- U, [6 _% e( j
- R; W  K3 [8 A% B! q" }  if (num-cars > count roads)
# z  s! n. V6 e  [- T- s( E- @4 u1 j) h: |' n1 y
    user-message (word "There are too many cars for the amount of "+ |; x) x, F* b( v
                       "road.  Either increase the amount of roads "
9 x% B- a9 {5 y  N                       "by increasing the GRID-SIZE-X or "
3 X; f( d& d9 v                       "GRID-SIZE-Y sliders, or decrease the "7 R' U4 e) l" K6 ~
                       "number of cars by lowering the NUMBER slider.\n"
8 h8 u0 L6 P4 S; r/ J7 U! H: A                       "The setup has stopped.")
% p6 |% N: I& ^1 A8 K    stop
2 _$ o' z! S$ n. X. s7 q2 X  ]
3 g+ W# f' `2 R, G0 e* d: n4 v
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, D1 ?- O! x$ T# ?/ C/ f# {
  crt num-cars
5 t; L; W( r7 k8 C; n) \5 k  [7 G: T, ~% ^  D$ T
    setup-cars7 b  w8 r* T! [( _6 ^1 Z9 |
    set-car-color5 C/ c+ i! F+ a% D+ z- r
    record-data
. Z# T/ S1 [! Z( U1 z  ]
2 ~5 X, d0 i5 F2 R) k
4 c$ C( S4 r7 G/ g  ;; give the turtles an initial speed* \& V5 k, H% D
  ask turtles [ set-car-speed ]% R! n+ Z% p/ Y; y8 Z5 b

. x% `- T8 O& B  reset-ticks
5 q. W$ r5 y, P: Lend& Y  t; |5 `* ^4 }7 m

  G/ C8 L1 p) o; t* n;; Initialize the global variables to appropriate values
# O' v) C& Q$ S4 R! f3 y/ W) ^to setup-globals' V# m# y8 u0 V
  set current-light nobody ;; just for now, since there are no lights yet
) P3 B1 V  A, b, t; p6 T  set phase 0
; P/ u( ~" y1 E9 }. ~  set num-cars-stopped 0
, U9 l6 [5 @* u+ W- w, H  t3 O1 R  set grid-x-inc world-width / grid-size-x
% ~" b, B  O3 u9 k' V) b# O  set grid-y-inc world-height / grid-size-y
/ [. I6 C* Y# o8 g$ n4 H6 F7 j, e( x9 H4 q* d5 o6 Q- F" }- \6 Z/ Z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) N4 s  M7 h8 @4 e; t9 ^" L- G  set acceleration 0.0991 f, b5 i0 d; ?2 s7 v
end
4 g$ L0 o/ O9 f; N% _8 i& Q- M# P- r' ?4 u6 s' z' Z9 \* F3 z- v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 |# |% {* i/ g3 K;; and initialize the traffic lights to one setting
: ^$ _. p- \/ D5 ^" M0 e' D8 }to setup-patches1 H; t: u; i. R* L# u5 F6 y
  ;; initialize the patch-owned variables and color the patches to a base-color5 ]" p* K$ K- D  \2 S
  ask patches
: k# @, r# [: j2 ]6 ^. U  [
+ w1 `% z) }$ r: d9 M( u0 _    set intersection? false3 a1 V1 a- D2 q: h
    set auto? false9 O8 ^2 s. ]" F* o
    set green-light-up? true8 W. a# y- V8 F) U" n  y8 R
    set my-row -1
0 s3 Z9 s2 E$ t0 |, M    set my-column -1
& c; ?; J1 c& [! k. b  ]    set my-phase -1
, Y2 j2 {% E5 y. k    set pcolor brown + 3
$ f$ m9 Q* @! ^: V' V$ N# R  ]) D. V/ a' \; U- B0 E
; V. j& e) J8 y5 M
  ;; initialize the global variables that hold patch agentsets
- ^0 s0 H8 E5 t7 E$ N  set roads patches with. @/ ?/ f* Z1 z3 f+ Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 t9 h4 ^$ G! \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- U2 Q" @6 r5 {! r0 u( X  I
  set intersections roads with& O  @2 l8 o8 A+ u, z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: w; C3 D1 ]' I; x! w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 g- J8 D- n4 m
% N# K2 X6 q4 ~  ask roads [ set pcolor white ]
( A& o2 d$ \1 N/ `5 B; S6 Y    setup-intersections- O, X8 y8 d7 \7 t
end
5 \5 [8 u6 B* y( |其中定义道路的句子,如下所示,是什么意思啊?& D/ ]) d' T" U' l" K+ T# r9 f4 R) S
set roads patches with
' P' e3 t" I) w5 P  O/ ?. c1 g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 u/ U% L2 g0 [. {1 Q2 h4 }' [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) f0 [- `3 R: a: U4 K" W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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