$ \: ^- T2 a$ u! @@Parameter (displayName = "Measured Pressure", usageName = "measured pressure")1 {6 \, D* G- R
public double getMeasured pressure() {2 _0 W- ~% Y( z W
return measured pressure 7 ]4 L/ K! Q* z6 e } / [7 p& `$ H- g- @0 H public void setMeasured pressure(double newValue) {3 s# W: w# c4 f" N- l# y9 ~
measured pressure = newValue1 p3 K) i8 ~9 i. S' R P5 P' l2 @- Y
} ) I8 H5 d6 V2 A3 E8 Y; C public double measured pressure = 0' N* b& b( @8 M& u0 ^) B
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/** 9 N; E s; W! L* S+ p * 7 z$ c* T2 c* H1 \ _/ \& ` * This value is used to automatically generate agent identifiers. # y8 C, q! S; X2 \: z1 u0 F { * @field serialVersionUID ) S* Q( n2 m; d4 u/ K' F% x * 1 I. i8 r' T- ?; k3 ?, D, s */ & q* X% y5 M# {" M' x: E0 U' f& g, u private static final long serialVersionUID = 1L. S( |1 b/ e% S8 J" t, B1 O
& i5 b8 d+ l2 E7 y- U: d( K /** - m) K* `, m( W2 M e3 b8 N * % H5 F( M" [ |; [) Y% X/ ]( D * This value is used to automatically generate agent identifiers. 0 X, K+ p% }! E$ d, b( Y * @field agentIDCounter6 `) } }: ]! `4 ^& c, b1 C' e, l
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*/ $ J9 q8 r4 K' F; A3 f. B# |1 g# l protected static long agentIDCounter = 1: H" x. i' l$ X! R: i
9 a( H" q/ _$ K W /*** ?: H4 g9 w+ m5 G ^9 u6 @
* : m- D6 D, t e. n5 Q, D- _ * This value is the agent's identifier. , s5 ^9 M: y' G. ` * @field agentID) Y/ ]) ^8 W' l
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*/ 7 v2 t$ Y4 P9 C \ protected String agentID = "GasNode " + (agentIDCounter++)- g! F; U5 }. @; f
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/** 8 l' Y; s$ z' o0 P' J4 g- ` *7 R. N5 b3 W/ ?3 e3 N4 y
* This is the step behavior. * P4 `1 ^! D$ `, Z; W5 r * @method step/ @- f0 M% ~" C, J" |; i
* 9 K& l5 Z2 M" y */ % N4 V' b2 `6 y) r$ F( z @Watch( 5 A+ V! \8 c- e& L" h watcheeClassName = 'infrastructuredemo.GasNode',# U d0 d/ |3 u; S+ G4 S
watcheeFieldNames = 'pressure', " U2 O# D2 P; R: t query = 'linked_from', + b5 Q: \/ T F- m! Q" d2 D4 y whenToTrigger = WatcherTriggerSchedule.LATER, $ p U p4 D( z, q scheduleTriggerDelta = 10d9 Z4 E6 r) n+ a7 D
) . R1 H( G/ _" c public def step(infrastructuredemo.GasNode watchedAgent) {: ]7 J7 s* C% }
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// Define the return value variable. , a4 N1 R4 ?0 d9 O1 [ def returnValue6 z- b7 q3 J u8 d7 K% n
5 y6 ?; P: r; ` v // Note the simulation time. U6 ]0 H5 {3 c! T# {8 y
def time = GetTickCountInTimeUnits() * a2 O# a) j. d C/ P; S/ [1 l5 Y" h$ Y( {+ W
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// This is an agent decision.4 S$ f: T) E+ _! _1 z2 Y
if (watchedNode.pressure<200) { - _+ a! P- V: Y7 i- j 3 k b3 Y* B% m) Z6 W7 Z // This is a task.# d; f7 u" I# D& A! n- G/ L# c8 }
setPressure(watchedAgent.pressure) 6 T; K, E; e6 m1 L; y5 B 8 a, p) w b9 E1 a" R* r } else { 3 D" p: h \4 k- R0 ~/ g: w& f2 {0 s$ Q* ]6 L