设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 4889|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:6 |2 S2 V2 [3 b3 A; ^
! S3 h( ~$ @4 Y4 N
public Object buildActions () {
0 [/ ^* @8 l/ A* d9 `8 ?    super.buildActions();! |/ }9 _6 B8 H% a2 A! ^2 P$ l8 M+ b
    5 e% p: |& I) l% I3 t
    // Create the list of simulation actions. We put these in
6 X' n: v; R% n6 m1 k% U# }    // an action group, because we want these actions to be; ]2 O8 S6 Q6 j
    // executed in a specific order, but these steps should
% \: o) S6 a& G( I7 ~    // take no (simulated) time. The M(foo) means "The message* ^' j( s5 K) g3 r1 I- D
    // called <foo>". You can send a message To a particular+ `# \! C; w) H. U6 {
    // object, or ForEach object in a collection.
  T% g% u- B1 o( D* A$ B4 X. X! x        
* L% b; B1 m" p) G6 R    // Note we update the heatspace in two phases: first run/ Z  T/ q" ^  s0 C1 W9 F& R+ M
    // diffusion, then run "updateWorld" to actually enact the: y: Q0 ]( e# t- f- r4 O6 m
    // changes the heatbugs have made. The ordering here is/ C) K/ u8 V/ N
    // significant!
5 _1 \# \# A: P0 ^7 v; d        
- M' {' C1 E- e2 D    // Note also, that with the additional# j- [! m8 N3 w! C4 L' P4 R
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
9 @0 n3 h8 _7 h6 S    // randomize the order in which the bugs actually run
+ l! v7 j6 N( V# k% S: [    // their step rule.  This has the effect of removing any
7 U8 ~0 h1 J1 x    // systematic bias in the iteration throught the heatbug' C5 c( E9 D/ R8 u- H7 _$ X
    // list from timestep to timestep
0 [2 g, V! A" d3 g+ m: g% D) Z        
6 Q' ?/ U6 X! e" X, j% Q& s& J    // By default, all `createActionForEach' modelActions have
; ^* j2 g) f; u5 b: r' g$ G0 @) R1 L4 v    // a default order of `Sequential', which means that the
9 W- w2 r1 ?+ B$ }; |    // order of iteration through the `heatbugList' will be
+ r6 a2 {$ ^& C6 R9 e    // identical (assuming the list order is not changed
; v# ^6 O' n5 b6 q    // indirectly by some other process).
9 H. C/ Y0 Q1 J   
9 Q5 @* ?( M0 O1 k4 Z, Y; m    modelActions = new ActionGroupImpl (getZone ());
& G# L- @4 v/ C% ~! Y  b# F3 q  p1 u
    try {* h" `, [  H, W. a
      modelActions.createActionTo$message
- ~/ \+ b0 d% i4 i8 I% J& h( x7 ?( L        (heat, new Selector (heat.getClass (), "stepRule", false));
: K  H+ o1 F2 \; h+ v! b    } catch (Exception e) {
. y/ M, E; z) e3 g2 T      System.err.println ("Exception stepRule: " + e.getMessage ());2 F; p- m$ ^; O2 Q  o. }
    }. d# C; N2 [" a" z2 w& K
$ {6 u  y1 [4 i; ~
    try {* T" g4 x1 V! v; F3 L( K; {
      Heatbug proto = (Heatbug) heatbugList.get (0);
+ p; Z. y1 [2 f& c# Q6 \# P3 a      Selector sel =
/ d" S, Z, H6 T6 ?' V2 z        new Selector (proto.getClass (), "heatbugStep", false);0 c: S9 G( r9 B4 B
      actionForEach =
6 o! I) G0 P7 M5 G% r3 D        modelActions.createFActionForEachHomogeneous$call
  T% R8 M" s2 A5 _, A2 r& v        (heatbugList,: B9 U  R5 ?, r6 G
         new FCallImpl (this, proto, sel,
* e7 B% k8 W) X                        new FArgumentsImpl (this, sel)));
+ p! W: h% G% t* ~    } catch (Exception e) {
9 {  L0 T& Z  o+ c1 r      e.printStackTrace (System.err);
2 q) q+ z& d8 r' h+ p+ z, l0 ?' }9 T% [/ t    }
  j/ [0 C6 h* }4 z) d2 U    7 d, D. {" G8 i& r/ W) ]8 e
    syncUpdateOrder ();
9 H. r: ]8 j8 h7 L
/ M( i6 {% A/ N! T' H$ \9 u    try {
" e0 K0 J- {  ~, g      modelActions.createActionTo$message
- x2 W) {9 m! P/ D" p        (heat, new Selector (heat.getClass (), "updateLattice", false));
' D- E& C3 l; X; }    } catch (Exception e) {
* V/ `* C. u( K, b" m      System.err.println("Exception updateLattice: " + e.getMessage ());
/ ~8 m2 |3 O  K- w0 z3 n    }% _6 \: h. U7 K2 c: e! r+ ?; J7 E
        " [; j; i) k% L/ e5 W  u
    // Then we create a schedule that executes the
9 X; K4 Y6 r8 M+ D    // modelActions. modelActions is an ActionGroup, by itself it5 G* P$ W* _+ ?+ {+ J4 t: T! d8 r
    // has no notion of time. In order to have it executed in
" U, p9 F- u( X; w5 Z2 g2 l* [    // time, we create a Schedule that says to use the
& @- D$ s7 H- @2 \    // modelActions ActionGroup at particular times.  This* X# Y3 m2 {$ ]4 T4 H
    // schedule has a repeat interval of 1, it will loop every
$ R! G0 y7 o9 _6 R5 n    // time step.  The action is executed at time 0 relative to$ n- L+ ~" o. }) M. G
    // the beginning of the loop.1 F" F; ~2 k4 A) B. l7 t( a
+ r6 t+ ?% v1 \) ?- B
    // This is a simple schedule, with only one action that is5 L- T2 }4 F. Q) \
    // just repeated every time. See jmousetrap for more9 U( ?3 ~, l  Q2 c8 g" Z8 k3 _3 q
    // complicated schedules.
$ N4 J: D  @6 n5 i& N$ X  ( |' I, s6 @5 f; H8 o" `4 `/ W4 r6 v
    modelSchedule = new ScheduleImpl (getZone (), 1);
. a1 X0 m9 A- H* n    modelSchedule.at$createAction (0, modelActions);
# j- C. W9 q; V& w* l        
  |, u  G; l" C0 ]2 a; F" e    return this;3 E) V: y9 _* t0 u# x  r
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2024-5-9 00:19 , Processed in 0.013349 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表