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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; H, K" D0 X+ q1 {3 hnetlogo自带的social science--traffic grid这一例子当中,
! v0 h2 z! v$ k3 }, dglobals! X9 V% k$ O2 z& P5 G; e. w
[: O2 h# ]- G: t* ^% l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' S, v' T2 W6 |' ^6 k. a$ O7 {( I  grid-y-inc               ;; the amount of patches in between two roads in the y direction& P2 a% d7 Y. u$ D  X
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# N/ C! ], T" _                           ;; it is to accelerate or decelerate
7 l" D5 H& Z: S" H7 \3 R: k- k0 t  phase                    ;; keeps track of the phase4 k% _* f6 X- s. g% v# D
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: R: v1 ^. E! ^4 p7 @  current-light            ;; the currently selected light& Q9 h5 u" M: ^2 T' t
/ j! o8 N% h5 _8 K) @+ ?
  ;; patch agentsets" K& s/ I4 c4 r, C! f  M2 C3 M
  intersections ;; agentset containing the patches that are intersections  I' U. A4 k* r! B7 q' w, R: P) Y4 D
  roads         ;; agentset containing the patches that are roads4 l& a8 T" {! y7 ]1 @; {  J+ a5 [
]+ ?3 y. o. D/ C3 R& M/ @
2 d, l+ {0 C5 B8 I. Y# H" s
turtles-own# b+ W" o. I2 L/ T  ]% `( B) e
[+ I0 \9 Q5 v0 f
  speed     ;; the speed of the turtle
1 D, p* e7 K6 o* p8 ?5 {  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: f) G" {) ]7 [2 q  wait-time ;; the amount of time since the last time a turtle has moved6 d) h# }; V; _3 j4 t
]
1 N3 F! [. y# b2 G8 ~' |5 ~+ P4 s
( S+ s4 [2 _7 y; ^- j; P1 ypatches-own! w; j& L; W6 P% ?* T
[
- A2 D% d6 _$ S0 U  intersection?   ;; true if the patch is at the intersection of two roads2 E: j! V- w$ U# p4 H3 s. H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." U& }) Y$ `4 \$ P# s# @+ ~
                  ;; false for a non-intersection patches.: y  U. _- S: _$ G+ S$ \
  my-row          ;; the row of the intersection counting from the upper left corner of the
6 ]5 v3 F/ r1 n& \                  ;; world.  -1 for non-intersection patches.& E1 }5 {  p3 F* a
  my-column       ;; the column of the intersection counting from the upper left corner of the, D- g7 e# M2 o! m& {, ]
                  ;; world.  -1 for non-intersection patches.# f4 r7 S, e& y) c7 [6 m4 R8 s9 s+ J
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ l6 g* Q& R/ W) f% A6 K  auto?           ;; whether or not this intersection will switch automatically.  d0 x8 d# O. u3 {' e  ~3 G! ^
                  ;; false for non-intersection patches.
4 A4 ]: J2 q$ P' g9 v+ |( I3 r* j]. @# V1 V0 R; o! W5 e& r+ @. }2 x

0 Q! \! J+ p6 `) f* A6 s' u; q/ Z) ~" Z+ r
;;;;;;;;;;;;;;;;;;;;;;
4 G2 a% `: b& S; J% J;; Setup Procedures ;;
4 j. D- ?# a0 ~3 J;;;;;;;;;;;;;;;;;;;;;;
* S/ z% d8 x2 k
" D% {1 l/ N( `" v) f# _;; Initialize the display by giving the global and patch variables initial values.8 a# M* `) d% ^( ?0 x/ F9 f
;; Create num-cars of turtles if there are enough road patches for one turtle to0 M9 c$ j2 j% m
;; be created per road patch. Set up the plots.# t/ N/ k4 D: C: w) |6 z
to setup
2 ?6 g* W% z) J, l  ca
& ?3 n% o  S' w  setup-globals
  U8 Y+ g  f0 x2 J9 _/ ]) g9 j" @# \- ], W9 p7 n
  ;; First we ask the patches to draw themselves and set up a few variables% p' N7 ?2 ]. H  d4 x
  setup-patches( q$ ^: \  }8 I. i+ T0 r
  make-current one-of intersections
0 Y4 u; z7 [8 c8 I% {" N" N7 s- }  label-current
- Q4 z3 h8 D$ V8 }& q9 @2 q! g' f4 Y$ f
  set-default-shape turtles "car"
$ c  @5 a3 k; l8 |0 _& a! U
7 w: k- }% k$ N: {% w1 v8 b- J! x  if (num-cars > count roads)( u* P6 y6 R7 T# Z% Z( H
  [9 K4 ]; ^$ e2 P5 I4 F% X
    user-message (word "There are too many cars for the amount of "
. S4 U4 e1 f1 @  B  Y                       "road.  Either increase the amount of roads "
( j& k6 A  x9 u( N  J* a3 v                       "by increasing the GRID-SIZE-X or "( p8 R7 w( i6 t, J9 c9 }
                       "GRID-SIZE-Y sliders, or decrease the "
, G2 O& U* Q, \1 \6 b- y                       "number of cars by lowering the NUMBER slider.\n") q/ |  K2 t, D' N3 E: @, u
                       "The setup has stopped.")
& q. s& r& z+ [* R% {. R    stop8 j! F' l6 S) x' J2 L# Z
  ]  G0 A& d2 b: q! @3 N

$ [9 `  n! {: |; |- F) L7 @9 K  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ j8 l7 `3 j+ _4 \, S
  crt num-cars
* O7 W* o. i$ I- v  B- m, ]; h  [
; i# I( G8 [2 `- T3 j    setup-cars! ?3 c6 U& ]' c- o0 ?
    set-car-color
7 G  `2 V" b4 Y# w* g    record-data
0 D6 e# C( V1 d) S5 B; c7 K* ^* P  ]6 F: b% P. q4 m3 U6 B" K% A

8 u) G; ~# _- q5 `  ;; give the turtles an initial speed
8 M% w- J4 Y1 v8 n, f, s$ a- H  ask turtles [ set-car-speed ]! Z* K8 w2 h1 ?/ y* o
8 @2 ~5 P- j0 t) R8 K$ B
  reset-ticks! g# ]" E' N9 K8 A  f
end9 D) [' S0 e- Q+ Q2 [

8 c5 d% o# N4 M2 O7 i* n, M% D) Z;; Initialize the global variables to appropriate values3 E- {# a6 x9 s$ }
to setup-globals) C) f7 J% W% e
  set current-light nobody ;; just for now, since there are no lights yet& q  K" b' [6 x8 |/ i
  set phase 0
5 [" K( [: h6 A' O2 i& N* H) |9 k9 {  set num-cars-stopped 0$ A* ^3 I. h3 z, p+ R- y
  set grid-x-inc world-width / grid-size-x
6 I* B, @4 [7 g- `  set grid-y-inc world-height / grid-size-y
- {0 P1 d9 Y: }6 U2 n# W
& w, @( L3 g3 y% {  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 q7 G9 V, R0 H5 S/ d  set acceleration 0.099
  L) h- L6 s4 {; Eend
7 q' z& E+ o& J; \% Q8 y. I
! p% l2 N. Q1 p+ ^0 O. _5 E) E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 Z$ f/ C2 H# B+ |' N0 B/ w# {  x
;; and initialize the traffic lights to one setting1 T* z$ {7 U  n! M2 Q2 `$ C5 a  m1 z
to setup-patches6 a1 E: e# j/ O9 M) l% V: S4 F1 z7 E
  ;; initialize the patch-owned variables and color the patches to a base-color: v6 o9 M, p$ G
  ask patches
+ C* E7 B' p4 n7 p# f+ w; b7 o8 s  [
6 Y: R2 z$ V' g/ e1 J    set intersection? false" E, ^- t( F- \. |, U+ \
    set auto? false7 M3 R# u! ^4 E% X( `1 z: Y1 B
    set green-light-up? true" r1 c1 M/ @, k5 _8 X" t0 l
    set my-row -1  ^$ X1 l9 a/ s6 l, P
    set my-column -19 ~" U1 A4 q. [: C: }+ `9 a% C
    set my-phase -1* E" h7 M# Z/ \5 N' ~6 C
    set pcolor brown + 3. r9 v! ]0 U8 v" q: Z5 `: S( S; ]
  ]+ p  j2 \! J' R% u9 t) N6 ]

! v2 A, n# _4 ~  ;; initialize the global variables that hold patch agentsets
0 ^% T9 \7 H7 i; V) M4 {  set roads patches with
' t$ ?# F" i( W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 L8 h! T- x' Y3 r: ^5 f. x) p0 _6 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* \3 R( z) @& R* K% ?4 v
  set intersections roads with! t5 {5 l- G6 [4 _8 L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 B1 O  d' |: h) Y5 f6 {+ }1 g, M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: z1 S+ P, O# D( a4 ]' ~- {
7 o/ ?, T$ S. Q( j! {  ask roads [ set pcolor white ]# z2 a- l% l( I& V
    setup-intersections
" y+ V: _/ F4 x: X, }9 t" gend5 ]& L/ D! v9 `5 @& h* e
其中定义道路的句子,如下所示,是什么意思啊?; B: i' I; g. X, j8 Q2 @
set roads patches with9 V$ j# n! H. l2 N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% O# e5 C" g0 M# B' t& N$ Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ C" ~7 J# y  [
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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