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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ {7 ]: P; d; s
netlogo自带的social science--traffic grid这一例子当中,
. O& L. ?) X+ z7 Q/ Q; V6 e# yglobals
) c6 ?3 {3 v" ~/ w[
! e1 m1 k( N/ S5 S+ d  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ u6 @- M6 M' p5 w& J: I9 _) ?  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# `' x4 K' l3 q/ R( j7 @) {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ D4 U3 e8 M, Z$ U# f- }$ _                           ;; it is to accelerate or decelerate
# T1 ~) Z" z. ]" L3 @& E  phase                    ;; keeps track of the phase1 B$ V4 t. Y* c$ D7 F, q% E! s
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; t1 v) Q. `$ R* T  current-light            ;; the currently selected light# J6 g/ N9 T% r: U0 N
7 f. \& }! a7 H4 b1 u. Z
  ;; patch agentsets
( ~8 }0 I6 u3 L" b) B, X! v  intersections ;; agentset containing the patches that are intersections
! H+ _7 h# o( f) I+ d, t  roads         ;; agentset containing the patches that are roads
" x* V. Y* L3 X" L( }5 L]( i2 R0 E  Z! s1 w; Q3 l; h

- r( g, [2 S; X& Iturtles-own
, Q6 o1 H% T. @( E4 Q[5 M2 o; o( V  N
  speed     ;; the speed of the turtle( x4 o7 L0 b/ O4 e" ~) x4 u7 W7 }
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- x5 V$ i7 |9 F, S- p  wait-time ;; the amount of time since the last time a turtle has moved
  U- }  V" d" u2 {# `]
3 d! d" a9 w9 w( r) C$ @
: D* Z( n9 Y% n# |' B6 ~2 S( l# bpatches-own$ A/ q; Q- P% D% Q9 h9 S8 U
[4 a9 R3 A: C% M3 L" p+ M$ d( W
  intersection?   ;; true if the patch is at the intersection of two roads
6 [* L- ?! _' y: c  y6 {  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! }( [8 X* |  x! y$ J: K/ I                  ;; false for a non-intersection patches.. ~7 h- `! R% s( w
  my-row          ;; the row of the intersection counting from the upper left corner of the8 }9 X( P# g- N) }& L+ o! U1 V, Q' c
                  ;; world.  -1 for non-intersection patches.
0 L4 _* w8 C$ [  E8 ^3 r  my-column       ;; the column of the intersection counting from the upper left corner of the3 u% R+ D8 `. b. {, D; u( U, k9 A
                  ;; world.  -1 for non-intersection patches.* a4 ]. U4 {: e  r5 j6 F
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 z/ U& U. V2 p! F" M+ S
  auto?           ;; whether or not this intersection will switch automatically.
/ d6 c" k/ o2 l+ }" n4 W  o. F4 }) K                  ;; false for non-intersection patches.
0 V: y6 r5 J" \3 _]
+ L8 r  ?% B, ]; e/ t/ L: Q" l  A, l1 f
& F) G& d9 M/ U2 k6 K2 W
;;;;;;;;;;;;;;;;;;;;;;
2 m5 k/ y8 ?% U;; Setup Procedures ;;7 v8 ?- _1 t1 q9 g, f# L/ O: t
;;;;;;;;;;;;;;;;;;;;;;% t# \2 i0 T8 O7 I* o5 h
( c! g0 I' e7 c
;; Initialize the display by giving the global and patch variables initial values.
# h4 _+ ~- _, f) o* }6 ];; Create num-cars of turtles if there are enough road patches for one turtle to, w# P' r% E! p4 m: d
;; be created per road patch. Set up the plots.
0 `) G, C0 o* {# zto setup
! V+ J' V1 w0 c7 K, b. P  ca
: F- ^* ^! x& n: a/ |' I  setup-globals
# V% u' G) r+ W( p
: _6 J5 V( L# ^& `  ;; First we ask the patches to draw themselves and set up a few variables1 T& r! Z6 [/ p5 {
  setup-patches1 v2 m) D: C5 s% C
  make-current one-of intersections& }: N& m8 \8 \3 m# W1 H
  label-current
5 Y8 b' t+ k6 r# {5 S! u5 _' }8 s# p: l% [$ L1 ^& f: c
  set-default-shape turtles "car"& n% a5 R/ K1 w
: u5 {$ Q# s; Y+ X- d
  if (num-cars > count roads)
1 }' E8 E: m8 P( V  [! G- l$ j6 I7 Q; k: W' p
    user-message (word "There are too many cars for the amount of "2 b( W7 l7 Q" D* z" Z/ [! K9 L+ c
                       "road.  Either increase the amount of roads "% M8 B. ~+ U) ?+ z
                       "by increasing the GRID-SIZE-X or "
8 y6 v0 j( }& M7 E" H                       "GRID-SIZE-Y sliders, or decrease the "
% r# a4 ?# {$ L! U- b                       "number of cars by lowering the NUMBER slider.\n") P3 A$ s, N9 S/ D, O3 p
                       "The setup has stopped."); r  Z* i6 w9 D7 y
    stop; q) F. j8 g7 Q/ c4 N9 w3 x' N1 J
  ]6 k; j9 t8 i2 N3 u/ `# b  z4 x

+ I* y$ _3 v4 d( n2 F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 k+ s" ]' \) Q* O3 ~- F1 l! O  crt num-cars8 {5 ?0 W+ ?7 U9 `' k
  [. v. G5 X7 Z& k* a& e8 `
    setup-cars
* M! G1 j5 z7 U1 w: p8 `    set-car-color
4 W* ?% U, ]; N    record-data1 p: e2 ^$ ~% S) T6 i
  ]
! t2 e2 C; E/ T1 Y0 y2 {8 i% L; U
( n, S2 B! q5 B  ;; give the turtles an initial speed
: W5 X: ?- ~% H- j  ask turtles [ set-car-speed ]1 L8 r" @! g3 W+ ^
. X! l% x6 {, Z8 p# L4 A. f7 k
  reset-ticks# R1 F2 F2 C+ N/ d) j% K& a
end
3 i+ b( C8 ]! f6 s+ z
. b' c+ |) g: j4 P7 ^7 v# };; Initialize the global variables to appropriate values4 Q1 h8 V4 ]2 m- H
to setup-globals
7 D( x: R/ F" h/ `+ Q/ H9 L  set current-light nobody ;; just for now, since there are no lights yet
2 i/ g' m+ {! u7 F2 g' r  set phase 0
+ R* t* B3 E2 R  e( t# F! s# D  set num-cars-stopped 0
' m) C+ w' E7 @& P% }) }  set grid-x-inc world-width / grid-size-x5 H- i4 S. v- J8 L! |2 L, G* V
  set grid-y-inc world-height / grid-size-y
9 ]3 E+ ^, V* d1 k/ `9 L
$ }% p: g( I% I4 [4 ?: ^9 C( S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* {7 @4 t6 l% V* P4 d7 z9 i  set acceleration 0.099& l. G! v2 l  Y3 C% S. Y! h
end
7 N' ]& U$ G% z& a
* g" ]- {  T) M. G1 D; R;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  M! R+ D! \6 m& }8 X# _- I0 o2 S
;; and initialize the traffic lights to one setting
1 ~7 h9 s) B+ M6 R* Y# Zto setup-patches+ {6 X9 e- ^4 N/ ~$ Y( W$ a
  ;; initialize the patch-owned variables and color the patches to a base-color
4 @$ F! S/ y6 v! r; H5 t; m9 s) K  ask patches: o5 J9 x- K; s% B0 b' D
  [' J, D2 j4 X3 s9 W! I1 J% p: j
    set intersection? false
/ [7 D9 r) {4 R& F$ n# i1 @    set auto? false/ T7 W' V2 _7 C0 b' b+ S: W
    set green-light-up? true
2 w/ [; `+ m. x: M    set my-row -1
4 l1 f( p7 d. B9 B( ^# Z. y    set my-column -1
1 A+ G4 [- k7 Y' e    set my-phase -1/ F4 t  f+ G) N4 z# z0 I% y
    set pcolor brown + 3
' ^& ]9 j! c( ]' |) M  ]
; r6 B. }! X- O8 a, j
7 H% e7 j& ~  h* i  ;; initialize the global variables that hold patch agentsets% {1 z# \7 o7 o- J2 B$ {
  set roads patches with5 d' N9 W5 K+ y2 f5 U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' S* Q$ d. ]1 \9 }! d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ G% o5 S6 g) J8 @  set intersections roads with! Y: \# z2 X9 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 s5 k* }; M0 t6 {) u. u. ^- l' M2 w, K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- y% u! W0 _. w6 g9 ]  u" t, `& h
+ s3 V! C$ H1 O  ask roads [ set pcolor white ]7 U- {( b" S! J$ ~3 [
    setup-intersections
6 w( K" x7 z; V/ Z# qend
- R! @: P* P6 ^* f其中定义道路的句子,如下所示,是什么意思啊?
0 j# E# \) E" t( _: @8 Z set roads patches with
7 T1 {' y& w$ j3 i, c: a' j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 }2 k: ?! f3 Z: }' P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 n* h  W6 L( ^% n! y( i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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