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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# t1 _' H5 q$ q8 f. \netlogo自带的social science--traffic grid这一例子当中,
. K7 K) O% l, i$ \' L+ ^; M4 ~globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction4 u$ H7 l/ r5 K: e
grid-y-inc ;; the amount of patches in between two roads in the y direction
6 Z+ L0 W/ j. ~6 i+ z2 U) i" A6 b& K- { acceleration ;; the constant that controls how much a car speeds up or slows down by if
/ H, K4 l5 N7 \( D, D4 s' E ;; it is to accelerate or decelerate
. A3 `4 q8 b' X$ w. w+ r% W phase ;; keeps track of the phase$ B5 ]7 Q' G% J9 O
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
4 J+ H$ g3 `0 g9 x R current-light ;; the currently selected light+ i0 G1 }: `) Q; ~+ R
: l" g( N7 z( [3 F, t e+ ]: y# H ;; patch agentsets: Q: d# A! Y; q. z) D1 K3 l, c
intersections ;; agentset containing the patches that are intersections- k7 x$ j1 R6 N$ `, i6 W
roads ;; agentset containing the patches that are roads' i& N- l" ]. J- _6 [- W# d* s
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turtles-own
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speed ;; the speed of the turtle
) p+ m3 C4 ?1 W: L: K0 L9 T3 j. U2 U6 b up-car? ;; true if the turtle moves downwards and false if it moves to the right
5 R: d) `! Q6 j wait-time ;; the amount of time since the last time a turtle has moved8 \6 P0 T" p6 N3 H
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( E' `. Z6 ^9 h& V Zpatches-own+ M9 p+ p2 {% |9 Q8 y6 T- s
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intersection? ;; true if the patch is at the intersection of two roads
( r' v# d# Z) w( N+ K4 ^ green-light-up? ;; true if the green light is above the intersection. otherwise, false./ r* ^# M. i9 h. `) y8 X# w# u
;; false for a non-intersection patches.8 {( u* ^) E! O: L$ O7 m2 T2 N
my-row ;; the row of the intersection counting from the upper left corner of the
) @2 z+ f9 s/ O7 e+ y ;; world. -1 for non-intersection patches.
! E7 V) i$ R! a' \ my-column ;; the column of the intersection counting from the upper left corner of the
6 M/ n) V' @8 `9 `( F$ X2 h ;; world. -1 for non-intersection patches.
% ]$ `( d1 g5 ^# x+ T9 u+ P# p! ?7 a my-phase ;; the phase for the intersection. -1 for non-intersection patches.' a0 X" O3 ^' w* w
auto? ;; whether or not this intersection will switch automatically.$ b0 `8 h$ t7 A( R% W/ _6 v( \
;; false for non-intersection patches.% q+ _6 p$ f$ Q _4 |% X, V
]
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;;;;;;;;;;;;;;;;;;;;;;, j; ~( d! F+ v: d
;; Setup Procedures ;;3 m) n& _3 `. v& [/ p7 R0 x, t9 n
;;;;;;;;;;;;;;;;;;;;;;
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! G/ L" @4 y' U1 j9 A;; Initialize the display by giving the global and patch variables initial values.
3 G3 Z9 D$ [: G: R5 u* Y* l: E;; Create num-cars of turtles if there are enough road patches for one turtle to d Z5 [0 W( w& _ a2 b2 \
;; be created per road patch. Set up the plots.
" P+ [; q" {$ O- j9 e2 yto setup
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/ ]$ p3 I1 e7 ~* Y' \0 X setup-globals
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2 w" C& @: T" o& W; f ;; First we ask the patches to draw themselves and set up a few variables
1 I E0 u: K8 u! I setup-patches/ k8 b- z0 ?. A; A8 {0 a
make-current one-of intersections/ ^2 V1 p: L. m. t0 K* [
label-current% x7 R- n) I3 ]5 _; ?) a+ Y$ x
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set-default-shape turtles "car"; y7 H0 l; q$ h; }
* ^0 j( ~* `6 ?5 ? if (num-cars > count roads)1 y) f' K- r" V
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user-message (word "There are too many cars for the amount of "
* k- k" ~7 y0 l6 H0 | "road. Either increase the amount of roads ". T9 j# T6 }/ m. I- x
"by increasing the GRID-SIZE-X or " b9 D2 D% b/ C v
"GRID-SIZE-Y sliders, or decrease the "8 O) {; b0 h( c {# C
"number of cars by lowering the NUMBER slider.\n"
8 d! E! O$ V3 F "The setup has stopped.")
+ M9 D- [! `5 J H$ X$ {) c stop N7 J# A1 Y! u+ z& n% `7 J
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* c+ g+ _( X% l, ` ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
7 [9 d2 [7 b6 P crt num-cars- X* r" ~0 W0 ?) c) H' P: S8 C
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( d1 L( L. |% r9 D' y$ o" | setup-cars
& x$ ?! _: w: s9 _ set-car-color- a O; v. b) H9 W' e1 y% r! ?
record-data
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' x: C2 ~1 y; H8 H+ ] ;; give the turtles an initial speed. S: o/ \& }: w; n
ask turtles [ set-car-speed ]
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reset-ticks
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;; Initialize the global variables to appropriate values% T$ Y' c" i; a) ?5 {8 L
to setup-globals b: U( b d) G1 K
set current-light nobody ;; just for now, since there are no lights yet7 Q: @' H/ t& w
set phase 0
]- ^* j5 Y% U* c: c3 e: Z3 y* q set num-cars-stopped 02 c9 a) @ \0 H x+ s8 f" ^
set grid-x-inc world-width / grid-size-x+ t+ ]* X3 j% m# C: p4 A
set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, o' V# y& I: F5 B! \; i
set acceleration 0.0998 K9 d3 C; i% J2 y6 |/ \
end- J& H7 w+ f/ d; a {3 U3 m
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. A# f0 ^& k6 I+ [% l3 [
;; and initialize the traffic lights to one setting k4 A; P7 ~: I: j7 I- S, E1 O
to setup-patches
6 p- G4 _& {, S( y ;; initialize the patch-owned variables and color the patches to a base-color
9 p- G0 D+ n: t2 V( C" E ask patches! g; z! G) u' h2 }
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7 z$ `/ S) ~2 u- M9 Z4 D set intersection? false
. _6 a7 M/ w2 e3 N% i! y* L set auto? false( N4 X, p* y4 W! c* _, u2 R
set green-light-up? true
5 M `; b( [5 o: A set my-row -1; b2 d5 u9 x& ?/ K& P+ Z/ ^* C! _
set my-column -1
$ r* ?; c" v k" L" A' V set my-phase -1
( y# L8 w H3 X8 Q1 j' v set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
6 M; f4 @4 u: P7 a2 m. x/ O; L set roads patches with1 h$ T- l! F: W3 U
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ e) b' I @8 B (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
`" @& P) N6 Z; R) n5 T5 K set intersections roads with
0 ^' F8 h9 |! \1 o$ F+ G [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) p a3 a2 e9 K, y! ?
(floor((pycor + max-pycor) mod grid-y-inc) = 0)] L* A5 I3 N% ?% g
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ask roads [ set pcolor white ]& p) G) Z i6 Z: m' F3 r
setup-intersections* Y. B8 `/ {" T
end
1 [" C, s2 ] O5 n+ y. a% E2 B其中定义道路的句子,如下所示,是什么意思啊?3 m1 z' U) D( X6 J5 X+ c& @
set roads patches with; k' \* e: i3 D
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: k9 X2 J9 S5 i4 r (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" d1 }' Z/ B, H3 i$ E9 ]; i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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