设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7092|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
3 [9 T- i6 P1 P0 `- X# vnetlogo自带的social science--traffic grid这一例子当中,9 a$ U2 B6 j( Y3 M9 o( D: o" Q
globals
# ~  w; U+ w/ C7 K# i[8 t$ D1 J5 N5 i9 ?- q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 O+ A; C6 x8 A  grid-y-inc               ;; the amount of patches in between two roads in the y direction
5 k# E4 V# v2 V% C. g2 y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ U* X  F4 \- h( _+ c+ X
                           ;; it is to accelerate or decelerate9 Z1 n. ?) O& z( ]: ~
  phase                    ;; keeps track of the phase9 P  Q% B  v" Z3 ~" M6 y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
) \; s8 [! D/ v) V$ D* i+ x+ D6 L  current-light            ;; the currently selected light
2 P" ^% P2 B* R. w5 w5 o7 K# O- l( W  k' T1 P, S
  ;; patch agentsets; P5 g0 c! J& \2 Y( n% w
  intersections ;; agentset containing the patches that are intersections' `. C9 H  z/ j$ \4 n2 y% f. I
  roads         ;; agentset containing the patches that are roads
* s8 A4 K! l& Y0 @5 y& I( j: ~]
! v1 g3 U1 g6 d4 B" V. n$ E( F  N1 u
turtles-own. q* h& N7 O5 X1 n; q1 O. T; I# [
[
' g# Z" M4 J! s. T9 A1 \9 H( U  speed     ;; the speed of the turtle" B5 q8 ~: F' U( L
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. D  z. W4 l( Q  wait-time ;; the amount of time since the last time a turtle has moved& M  I/ Y3 N: d; N. T
]
0 ^2 w2 t1 j. P# o  J+ m9 [
9 T9 L7 k! |1 ~  ?3 v% npatches-own1 A+ M, a: O' _% g0 A
[% z( k4 E2 |& x# n0 h
  intersection?   ;; true if the patch is at the intersection of two roads
+ M# d4 Y2 ?5 H! W% }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' n% u7 j. t5 h5 A" a                  ;; false for a non-intersection patches.' e! B3 L6 c' f
  my-row          ;; the row of the intersection counting from the upper left corner of the
& w8 Z. E( B+ X/ B* i" t% y                  ;; world.  -1 for non-intersection patches.
# e# z1 O+ A3 @- P3 j- V  my-column       ;; the column of the intersection counting from the upper left corner of the
! [$ k* m  _) b" `                  ;; world.  -1 for non-intersection patches.
2 c0 I4 J( T5 ]. }5 P# P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 V" ^( {( m( `  D3 ]
  auto?           ;; whether or not this intersection will switch automatically.) V! M4 v" P  \+ E+ c" y
                  ;; false for non-intersection patches.
+ {  H* R- f1 n$ ]- u0 Q8 ?]
0 o8 ?: [4 q- @+ S
; e  |* C4 j4 K" I% I9 @/ }$ B8 p
;;;;;;;;;;;;;;;;;;;;;;
% N! U& b# Y& u;; Setup Procedures ;;  X! i0 {8 Y: R1 f7 `
;;;;;;;;;;;;;;;;;;;;;;
: ~. Q  Y) p- s  P* T$ d* D0 ?
( _( U# |( L( h' K! P  i) d;; Initialize the display by giving the global and patch variables initial values.
9 V' z1 e; v" S+ ?( @3 }; N# o;; Create num-cars of turtles if there are enough road patches for one turtle to* ^6 [4 q! C5 M* E8 G/ W2 |6 O: x
;; be created per road patch. Set up the plots.6 |! H" Z/ ]9 [9 N5 n$ i
to setup  e. I( {) R: [/ R
  ca
/ ^0 h) V2 C0 k0 c  d0 F5 U  setup-globals
( }7 a9 P' Q2 ^  H; F4 T4 T0 \7 e; a1 A" J0 P! U
  ;; First we ask the patches to draw themselves and set up a few variables; I% |, v2 v; [' s
  setup-patches* \* `$ U2 _  s- a: I4 ~/ h; K
  make-current one-of intersections
* m8 X6 O1 w( o( ~2 E) H/ c  label-current
5 g$ e7 a; ^0 Z* v* j: P; s
& M1 U' z  w( K7 h* a1 O  set-default-shape turtles "car"
, S1 i7 V; j) f; k3 n3 l$ _9 B4 I0 a3 q3 {
  if (num-cars > count roads)' \& C2 v  |+ F; ^
  [8 J( o5 r, P' j" i
    user-message (word "There are too many cars for the amount of "
, m- _' j# z+ R8 ?- i" e" \) `                       "road.  Either increase the amount of roads "
6 o' _- g' M" n/ V( h2 t2 T: e1 k                       "by increasing the GRID-SIZE-X or "$ W1 n5 C  `+ s6 ^) N1 t* o3 h
                       "GRID-SIZE-Y sliders, or decrease the "% u; v( N0 H/ L, f& |8 D% @
                       "number of cars by lowering the NUMBER slider.\n"
* {- d# z8 ~0 y" \- M                       "The setup has stopped.")
6 n: x# U7 {5 o1 `6 f    stop/ A/ T, b* p& `$ z" [
  ]! q2 K6 p- [" F% p

0 b; T- N/ L6 n. }3 A9 ~  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 p; @. y- ]/ ]5 C8 n' b& V  L  crt num-cars0 B0 K: {8 M: l8 C0 v. ^/ A+ ]
  [% a1 R9 Y2 _) {9 r8 q8 F
    setup-cars' _7 u; i6 H, f' W; u+ Z9 w
    set-car-color
0 Z) p2 U: l1 ^1 \1 Y/ o    record-data
( ~) q5 z" U( I* Z& N9 {  ]
, l: f% ~4 G: P7 |
, i0 ]; e' F' ?9 s* ?+ Y, X  ;; give the turtles an initial speed
! a( s% O' j' {  ask turtles [ set-car-speed ]5 I* w- N! X! x! b5 S! y  ?

& ~  R5 v. ^+ v  reset-ticks
% L/ p# X6 w" Bend
) {# l: ^" a! E8 _
8 g! i9 T. `% f;; Initialize the global variables to appropriate values" Q5 `. f0 Q0 w0 |4 \$ p9 m( B
to setup-globals
  W: O9 _' h" Q; k3 b  k' x0 F4 x  set current-light nobody ;; just for now, since there are no lights yet
, g# \# c5 }0 N& X4 d  set phase 0
8 L. g% E/ B- k  set num-cars-stopped 0
- z* ?4 ~  d8 p& `4 A* w8 Y/ s  set grid-x-inc world-width / grid-size-x1 Q8 I& ~% Z7 y+ W% V* H
  set grid-y-inc world-height / grid-size-y
* r, B$ n0 a- O- R- X0 E% j. M+ D# o! v9 z7 c# Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 G- D% t3 V. \, i$ l  set acceleration 0.099( g# n+ M$ S4 k; w: X# I$ T8 d
end2 T9 c* ?1 G0 d5 {
, D! h, S- I$ Y6 V
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- S0 L" H5 G! Q& D8 @;; and initialize the traffic lights to one setting% a! ?& y/ s' L  G8 E% S8 Y& C
to setup-patches
# `- h3 f" K- ^# I+ l$ @7 B  ;; initialize the patch-owned variables and color the patches to a base-color2 h! E' M% @* O* y
  ask patches2 c% ~' m  w. j: A% v6 K8 W4 Y
  [2 a3 z# o+ t5 Z( i5 g
    set intersection? false
3 P2 G4 c- P/ h" W    set auto? false9 G; |# x" M7 q2 w- d" M
    set green-light-up? true/ M" h5 w/ _7 F. R
    set my-row -14 p  O/ N( g$ y
    set my-column -13 e. M/ `5 }! J" I* @. [( p
    set my-phase -1' T5 Y/ d  u6 O5 ?" U/ L$ T
    set pcolor brown + 3
2 y! @& L. G" H" ?& F  ]) b3 A2 ^9 m; H; F% a

2 F4 `  N7 x' {2 W8 W9 I2 Y( @. \  ;; initialize the global variables that hold patch agentsets9 H; M9 [* M& ]
  set roads patches with
' G; N. b# x3 r. M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% o0 Q* _8 L5 ]- \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  D" O: s7 @& K/ v: P4 l, o
  set intersections roads with
5 {3 h; q; p2 [4 n2 D+ M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 J5 O9 Z' K* E; E/ P: q4 Y' Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" a/ J( T# X( [/ E2 W% k6 f# w
. N- t( Y7 w) S: T
  ask roads [ set pcolor white ]4 X8 w# d* Y0 J1 {
    setup-intersections
8 m9 n; a* l& W* \8 ^end
- N' `0 s% o4 `其中定义道路的句子,如下所示,是什么意思啊?! M) q- B7 J' f0 j3 z6 |6 y9 f5 z" x' X
set roads patches with
( j$ n, K9 |, i0 M- I7 J8 c) u$ j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; c" E3 s. R# z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 x$ C9 v0 l* h谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-19 13:05 , Processed in 0.018099 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表