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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) X. _% l: `- j4 U/ z$ qnetlogo自带的social science--traffic grid这一例子当中,$ D/ F7 Z2 ~6 ~; v% s0 p
globals
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* R5 `% C. j+ j' a grid-x-inc ;; the amount of patches in between two roads in the x direction
$ U2 H; x* M% P; _ grid-y-inc ;; the amount of patches in between two roads in the y direction
; g. ^/ e5 ?, V1 ~; j3 u/ f, p/ Y acceleration ;; the constant that controls how much a car speeds up or slows down by if
* g/ G( B7 H0 `0 k7 j ;; it is to accelerate or decelerate
. Z; i6 d9 e7 h; Z' y( N phase ;; keeps track of the phase
) P+ g( {5 {' O- d" K/ X num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
9 h' R8 H9 j E1 c4 ]5 ?; x current-light ;; the currently selected light
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8 z5 ]/ J3 \6 `# j2 ` ;; patch agentsets, r* e8 o. R4 r8 I9 B7 C
intersections ;; agentset containing the patches that are intersections" K* [$ k2 i. ^5 B+ A+ y9 ?
roads ;; agentset containing the patches that are roads
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4 P2 r. \% o' c, H9 Jturtles-own( q+ V% \! _1 f" c( J
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speed ;; the speed of the turtle4 r2 w2 Q0 l) V
up-car? ;; true if the turtle moves downwards and false if it moves to the right8 R5 Y. C0 e8 d, W. H/ i
wait-time ;; the amount of time since the last time a turtle has moved+ d& G' y- q' d
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/ O* m3 y3 K$ o$ P! ~0 j9 P% Spatches-own3 G6 Y4 h/ a9 W, C; r' u
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intersection? ;; true if the patch is at the intersection of two roads
3 s4 g5 H3 K, @- X0 x! Q! d6 J green-light-up? ;; true if the green light is above the intersection. otherwise, false.
; ? v4 C1 C7 _0 J7 n ;; false for a non-intersection patches.3 P6 j/ |3 C6 N4 g
my-row ;; the row of the intersection counting from the upper left corner of the
8 v. y* S2 ?* `0 T ;; world. -1 for non-intersection patches.8 K% b5 y) m' r! A$ x: k3 u. t
my-column ;; the column of the intersection counting from the upper left corner of the, V: w5 x0 m2 |2 U+ i7 R
;; world. -1 for non-intersection patches.! O9 q: o& @& b' y. k
my-phase ;; the phase for the intersection. -1 for non-intersection patches.- e4 R4 J- I# \5 r5 R5 t
auto? ;; whether or not this intersection will switch automatically.7 b" f/ @( g2 H) I9 ^" f) }+ E& K
;; false for non-intersection patches.$ }. h3 \1 K* n3 A/ C
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; G$ K- x1 j# t# ?: o;;;;;;;;;;;;;;;;;;;;;;1 Z C7 A/ \6 C4 C' e0 [4 n, T
;; Setup Procedures ;; V6 [3 p8 a0 c
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
" _4 U. {4 F$ [: j;; Create num-cars of turtles if there are enough road patches for one turtle to8 p$ v& A9 r9 L+ y: `' K
;; be created per road patch. Set up the plots.: d/ @# A" B' P
to setup
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setup-globals) v8 R3 Z" \0 Z* ^
& T$ H8 I! j, u. F2 C% d9 m* } ;; First we ask the patches to draw themselves and set up a few variables
, N1 ^5 @2 W* L7 z7 o" x/ N! I setup-patches4 ?* U. E0 W) z c) V3 F4 K* ^
make-current one-of intersections
H- U" y. e) Y8 A4 p label-current$ a# o6 Q$ D, H$ g. }# A7 H& {
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set-default-shape turtles "car"+ N2 Q* s, L3 u" ^3 Y
4 Z$ \9 e3 l2 B+ q+ } if (num-cars > count roads)* {3 r1 e- b0 u, o7 q2 Z! g
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$ h" Y5 H$ Q& t" w( b9 J" n5 K user-message (word "There are too many cars for the amount of "
' Q @: ?$ `( c s1 f7 d "road. Either increase the amount of roads "
' b% H% M& v; A; X" o) D& b' W1 t "by increasing the GRID-SIZE-X or "
6 J6 B4 y8 b. r "GRID-SIZE-Y sliders, or decrease the "
: `4 c0 G2 U+ g8 B- C "number of cars by lowering the NUMBER slider.\n"
+ A! W% v5 C. B "The setup has stopped.")! k Z" b, m$ I9 v0 M
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! B2 E7 b$ I% x% Q; r crt num-cars
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setup-cars' R% @ D2 {8 R6 H2 N
set-car-color" a$ q3 i! O$ G
record-data) W2 i* _' p- k" l6 m3 Q- Y) e
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;; give the turtles an initial speed1 L3 d( N0 W5 j7 g* U6 y0 q% ?
ask turtles [ set-car-speed ]0 H( S, }: T4 h8 A2 m# n7 f9 L; F
" f$ a# V/ I m- n! V N/ v reset-ticks
0 r1 @* a8 I+ c6 @( Oend
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0 N$ {9 \3 h' D0 Q6 ?;; Initialize the global variables to appropriate values! @3 q1 X& i4 r
to setup-globals
- [ D# X2 z0 _ set current-light nobody ;; just for now, since there are no lights yet
0 A0 m% Q; N9 @& o1 g) }% `$ M4 r set phase 02 Y7 |# p3 @6 W- b$ B4 t1 N
set num-cars-stopped 0 A$ n* W4 @0 I- X
set grid-x-inc world-width / grid-size-x
( r& p+ }8 h1 f1 H! I; ?1 [ set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 c$ L, K8 v( k
set acceleration 0.099* q- G; J" x* i, Z; m3 F
end
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a4 A0 x. {6 Q+ F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ L1 e+ b9 h' \; E2 X, Z- e
;; and initialize the traffic lights to one setting" p& d( }) \+ y2 B) R# v$ o
to setup-patches
' o7 g! n! C' |* O" G& M1 R ;; initialize the patch-owned variables and color the patches to a base-color
1 g$ I/ v; o2 A7 J* n, R* f ask patches8 Z! h$ m5 H8 H" `
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! B* n' j4 i3 A9 f. I+ O6 [ set intersection? false
" z5 g) k( }+ c5 l set auto? false
& b4 [0 j8 h5 {7 r% J/ A set green-light-up? true, H5 {/ {: ~. l& `. b+ B) k
set my-row -1/ p' W# J% F% c# H5 W2 M5 ]
set my-column -18 A% u" Y2 v; N4 B5 h! s! Q, G
set my-phase -1: c: W9 ]1 K- U+ H ]
set pcolor brown + 3
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: {6 V" C3 b8 w; c. ? ;; initialize the global variables that hold patch agentsets5 D5 x* {: n# c9 Y' Q9 F' O
set roads patches with6 R+ C \& b4 {" y/ R* ]
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ r- x1 b" b+ v' G6 i) W
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ Z. [& P) B$ t8 A7 h# Z
set intersections roads with* R7 X! [4 e* {: D- c
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ P' V3 x! b' Q/ E (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' t2 W! D: k3 `2 O% f3 n
8 J- V3 ]8 `8 Y0 j) V ask roads [ set pcolor white ]
# C/ T+ c; [" a setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?3 M" L# |) n# i4 ^: v
set roads patches with
% J( O, a e# I! v+ L [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 {; _9 D+ J V6 h/ y @
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. e, ]: R: a4 i& Q# `, \谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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