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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 U! S: M' Z  P: bnetlogo自带的social science--traffic grid这一例子当中,' _6 U1 C* m/ r1 G; k
globals
9 M" x: l. c! B( \; F) c3 o, r[( P. B. s" |+ N+ b/ I' C7 b& a+ s5 Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 P! Y. Z- z% C7 G
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. g0 i  x4 b+ [. z; Q/ d6 \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; ?: n. L: O5 ~1 L) f- n; f
                           ;; it is to accelerate or decelerate
7 v" L9 U+ |" K+ @$ e  phase                    ;; keeps track of the phase# d' N" i7 Z8 {2 r/ i8 h2 X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ T  |$ i0 ?5 b5 V5 Q# p0 g
  current-light            ;; the currently selected light5 F; ^; j' D3 f6 p( `( n7 i* I
. |# [$ v6 h; h- f0 O
  ;; patch agentsets
# f5 R& o0 ~5 Z8 |  intersections ;; agentset containing the patches that are intersections2 ^  S, F9 t* p" C: s; x
  roads         ;; agentset containing the patches that are roads# f! i" D2 s- I9 E0 I  {) s# M$ M
]
- f. i1 T7 Z8 K& U/ [5 d$ }. w9 u! q( a: G1 m
turtles-own
  s+ h4 q0 v; N4 ?[  `( i0 @0 W4 ?1 ]& F
  speed     ;; the speed of the turtle- a% Z, `/ ]0 H* u6 [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% n# O  I; `4 e; W& T
  wait-time ;; the amount of time since the last time a turtle has moved
# c# }, k/ e. x+ Y  m% W]
7 t+ r3 }$ J0 _2 Q
2 O/ B  t' Z( o  f" \3 [5 |6 Opatches-own+ S! ~4 d5 t* F5 ^4 }
[" N- a. X! H! N9 \; W/ G5 B4 W
  intersection?   ;; true if the patch is at the intersection of two roads" N2 N' C! @& T: I: C: c, n
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) |9 ]+ r1 ]9 C- L2 |" v3 P8 Q& a8 R
                  ;; false for a non-intersection patches.
& B0 C0 P( p$ M& D2 h  my-row          ;; the row of the intersection counting from the upper left corner of the- `: D' g! k% Y' ?0 ^
                  ;; world.  -1 for non-intersection patches.
  V1 S; Z5 o- q+ {  h  my-column       ;; the column of the intersection counting from the upper left corner of the/ s1 D, W# L( b5 [, Y# S
                  ;; world.  -1 for non-intersection patches.- x% P, L+ T  L* T8 q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* ^: K, ^) Q" `1 F5 L$ `0 V. V0 U
  auto?           ;; whether or not this intersection will switch automatically.3 E& e  B. b3 K/ k- }* u
                  ;; false for non-intersection patches.9 J+ o' J; ]7 p" O! [' @
]" j; k' o  {0 f- `3 @! }9 a

9 Q9 A/ @$ B, J2 m& L- g! v/ `2 q' e3 y# O* M  b5 t% R- N) ^( u
;;;;;;;;;;;;;;;;;;;;;;+ o0 ?  r1 ^' z' P
;; Setup Procedures ;;
! e- d1 E3 n6 W0 |6 u0 n;;;;;;;;;;;;;;;;;;;;;;
; F' T0 {5 v' F7 N2 l( |7 p3 k( k) B4 w
;; Initialize the display by giving the global and patch variables initial values.
7 ^% G: {+ O4 @6 I) U- p' V;; Create num-cars of turtles if there are enough road patches for one turtle to
8 U. a) p7 K) Q7 w;; be created per road patch. Set up the plots.8 _, k2 j+ n0 i. w: i% F
to setup, g* [, Y) S3 U) G6 s
  ca) Z8 z+ G5 T) p5 \, ?% r+ P. v1 t
  setup-globals
# p& B3 W% j! y  z! r) Z" o) o$ Z; F6 y
  ;; First we ask the patches to draw themselves and set up a few variables
' U3 v8 t! a* P. D; Q6 O  setup-patches
* |2 P/ p, ]+ t8 Q5 T* x1 S  make-current one-of intersections
' d3 L% a6 n* K2 r; V  N  label-current
, @2 ]5 F9 g) l* i
0 z5 _' }* h. h3 {* {  set-default-shape turtles "car": P; F0 y& T/ S2 K0 h
) p. z$ }8 v' g2 M- F
  if (num-cars > count roads)
8 f0 _7 i' Q' o. U7 D  [
: [3 i" S! R3 M- \( `    user-message (word "There are too many cars for the amount of ". a0 w+ J, M& b9 y1 v
                       "road.  Either increase the amount of roads "! S0 V4 m1 ?9 s; F( f
                       "by increasing the GRID-SIZE-X or "
0 P; i: P, o/ r& M( H" m# T$ D                       "GRID-SIZE-Y sliders, or decrease the "
5 T! j. E0 Y, f, O' }# n" z' S                       "number of cars by lowering the NUMBER slider.\n"
, g: q/ p" d& l$ A; {& D                       "The setup has stopped.")4 P3 f6 i2 `! K3 K0 Y0 {+ T6 @$ F1 E
    stop% o5 F# O1 w) ~6 A* a5 P
  ]
- E( O( \/ i4 v/ f1 |' ~& c
5 ]; v5 l+ q8 |- l1 k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, Y6 m) _: Q* t  I9 }/ h  crt num-cars  d( {! p* ~" k8 F) X
  [( ]8 O! ?! c1 I5 {
    setup-cars
+ r/ |+ d1 W' Q  p4 B; |    set-car-color% A; s# {1 X1 k: M% i9 M
    record-data
- F; H5 @1 a- @9 [! `9 r/ i  ]# j/ i$ v; L8 d  ?4 \% z5 n
5 \9 z; j& N! p: y4 F$ d4 `* `# S
  ;; give the turtles an initial speed
' m* k3 {. g0 }: o8 [& A& h. F  ask turtles [ set-car-speed ]4 ?8 I+ ?, h. `

# n: S9 P/ t: q  reset-ticks
. e/ ]6 I6 d) [1 r; z# Oend4 u* T  E" _3 w8 N' _- e4 K

, W! j7 n* ^# ~9 a- w, S;; Initialize the global variables to appropriate values6 t' l  e9 d6 J
to setup-globals
3 @- y5 Y# w( h$ q  C  G7 y  set current-light nobody ;; just for now, since there are no lights yet& @; s4 v1 D* r/ W1 n/ S
  set phase 0! _7 B( P: ^' k- s7 a
  set num-cars-stopped 0: f$ ?$ B- t1 H0 b* s
  set grid-x-inc world-width / grid-size-x' f' R3 W, e( _1 V$ d. H, Q
  set grid-y-inc world-height / grid-size-y
! D, V! ?" M# S; S$ ~
3 x! Q" h$ U" k  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 f1 n5 ]  e9 j
  set acceleration 0.099, F) R/ d: V7 G# ]( T: Z0 h
end% K6 @) b5 s+ u0 k' Q" b
9 P2 Q% O4 Y" G0 D( L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" C# a$ n. a8 i4 C9 d7 A# J;; and initialize the traffic lights to one setting, b" D% Q+ d' C$ U
to setup-patches) K! `# P- v# `+ H2 d
  ;; initialize the patch-owned variables and color the patches to a base-color% N+ U7 v( e5 O5 ^, W$ z
  ask patches0 s8 k/ ]: c( J
  [! b+ T7 c2 _6 R8 |; x) d
    set intersection? false
9 z1 h7 u3 j# y; J    set auto? false% l( R; _. t+ ~# b7 q, Q
    set green-light-up? true
6 }' O8 [& [/ {% }4 ]3 z    set my-row -1
; t$ c: `( k9 ^% U+ p) U    set my-column -1
9 [7 Z& E: v7 T+ R    set my-phase -14 g+ t- Y& c, ?- e% F5 y, m
    set pcolor brown + 3
, A' Z3 ^) j! m3 j/ u( t  ]9 Q1 r  c) c1 _2 z% |
6 a1 w+ i7 X- S2 Z' J- B5 e1 {/ H3 K
  ;; initialize the global variables that hold patch agentsets' E* u7 q, P+ C; A+ D
  set roads patches with
0 \9 T3 o/ ]/ h: j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- C; R( X- _" p0 s3 Y2 k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. V+ v; l& |7 y) |' s* m0 _  set intersections roads with
# m2 }1 }5 G' D  |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ d+ ~1 W( `2 w9 ?0 T5 \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& d1 Z" _% {) q% _; d/ l  q0 j& h. m$ {* O
  ask roads [ set pcolor white ]8 i1 x8 n$ O+ Y6 a6 T
    setup-intersections
7 r" X6 Q% A1 d) Gend, A8 }* M* d. z6 P  J5 S
其中定义道路的句子,如下所示,是什么意思啊?  v5 M7 u' M, E* s: }: c
set roads patches with
* |8 K0 o6 p4 T" D' m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 B' T. r' C, T$ p) B' y- {5 A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 [0 y2 s) j& T# g, K5 s
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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