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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& }, X- T+ Q+ y( ^5 m; k
netlogo自带的social science--traffic grid这一例子当中,
' i# ?% M9 L' qglobals+ R& q, Y- i- d% N) ~( ~
[1 {8 a# G; g3 B# Z1 p" s
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) p7 e0 z8 j! E* {  grid-y-inc               ;; the amount of patches in between two roads in the y direction* J- u: G% R. ]4 h0 k! l' |
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( a& k$ ?+ ^. Z, F: N) I7 |6 \/ U) a                           ;; it is to accelerate or decelerate
' B& W: G  \$ J: }  phase                    ;; keeps track of the phase6 x' {" v, F4 Q$ i$ b; F+ c+ ?
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" {/ l+ E7 c% K6 }8 }+ D/ M
  current-light            ;; the currently selected light! P& U/ N/ p# |1 v& {2 o' o

7 S. h3 P: ]/ L; B  ;; patch agentsets) a) ?: c9 P7 r/ P, s# {
  intersections ;; agentset containing the patches that are intersections5 v' ?4 N4 `5 k7 ?4 c0 J$ e
  roads         ;; agentset containing the patches that are roads
' ^9 [0 ?$ p) C7 N& U. i]; E0 @. d: |  F1 y6 Y7 {* t* Y6 r

. \6 ~, P9 t( oturtles-own
, `. c6 w. d8 w- D[  l" A$ f* q6 n: p
  speed     ;; the speed of the turtle
/ X9 v! @8 M$ O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' y; |3 k2 @9 r" W  wait-time ;; the amount of time since the last time a turtle has moved
4 S& ?" p4 H& U+ f7 Y! j  e8 B8 r. A]' e: A  G9 X9 r" g

( C+ H) p( m2 Gpatches-own( d3 m' D- R3 I, \! H& X8 C$ u5 ^6 m
[
3 x( A$ s6 y1 _; D# F- R+ i& N  intersection?   ;; true if the patch is at the intersection of two roads
# ]/ ^" q. w; r  D" F  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; @5 w" L$ O, v: I* C                  ;; false for a non-intersection patches.7 X' e1 z0 A( v: N4 J
  my-row          ;; the row of the intersection counting from the upper left corner of the" M  p  ?: O! j6 A) G. G# e
                  ;; world.  -1 for non-intersection patches.
- i9 m5 l" b" K& @% R, x  my-column       ;; the column of the intersection counting from the upper left corner of the
8 p; y' D, d5 a0 J7 d9 r9 _                  ;; world.  -1 for non-intersection patches.; m- f. s3 T! }% H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. o- y, F, z+ `7 K
  auto?           ;; whether or not this intersection will switch automatically.8 G! ?  Z5 y- m2 i6 @
                  ;; false for non-intersection patches.! @& d, y: C4 Y( Z6 X
]& h1 u; z% {5 O# n2 C; W
3 k$ M- s! p6 J' x% G

! v+ n' P$ m/ u$ \;;;;;;;;;;;;;;;;;;;;;;  q; w. @: q4 w/ ?$ ~
;; Setup Procedures ;;+ X; W, |; V$ W6 @9 T  G; J0 O
;;;;;;;;;;;;;;;;;;;;;;/ ~+ q% I  i) u0 ^
1 I( `2 W1 M( z
;; Initialize the display by giving the global and patch variables initial values., d4 o* h' }. v3 m# n% Z
;; Create num-cars of turtles if there are enough road patches for one turtle to
, x. M' Q$ K3 T! V$ a6 G$ Q2 v;; be created per road patch. Set up the plots.3 \- A* v$ O" j8 D
to setup7 `! ]; Z2 p% B
  ca0 h: D3 w0 E. x3 G# D
  setup-globals
3 A$ k* i) H1 b# X" G! u2 m0 n7 h( C% D8 ]; g- ?% }  X
  ;; First we ask the patches to draw themselves and set up a few variables
: q9 ^# [5 q1 h* P- D) E: S. c4 u  setup-patches
0 f5 n6 \% h/ p' |3 e& C: r  make-current one-of intersections' r# v8 Z7 f0 j/ @  L0 B# |) c
  label-current" ]+ T; P0 r, J# e% [

0 f( G6 u  D5 B1 r8 H' P; Q  set-default-shape turtles "car"4 Y+ `& c* [3 z- y$ M

( w1 g. p; P2 m+ S2 Y/ d& m  v  if (num-cars > count roads)
& Z! ^) j( R; n# j4 W8 m9 `+ I  [3 }9 V2 Y3 U- ~4 c( h+ S) S& ]
    user-message (word "There are too many cars for the amount of "
$ a. E7 V' T- W( l1 z                       "road.  Either increase the amount of roads "4 `, t8 e8 J0 e; t# Q5 E8 l. g8 A* b
                       "by increasing the GRID-SIZE-X or "
. W/ C5 |( j; _                       "GRID-SIZE-Y sliders, or decrease the "# k  n8 E2 J* d1 O5 x: S
                       "number of cars by lowering the NUMBER slider.\n"- V) q2 ~- l7 y( ~. }( a
                       "The setup has stopped.")
9 g/ s+ d: T, K4 n5 H    stop% F! _2 ^6 Z" y. W+ _7 |9 Z6 g! W
  ]
* f4 s/ H% [/ k- O" U3 T$ F0 K( j" {. m7 L& L$ D) t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 \  K; ]2 z0 W* v  crt num-cars- G: ~0 p  J' T* R: }* Q
  [, Y2 A+ b. H. d; m7 k3 h: P' `
    setup-cars
, ~5 h+ _; m) ]0 o/ P' W( ]    set-car-color
$ @$ k" Z# n) {* ~% @, T2 f    record-data8 m; [1 f- m0 x2 o" b
  ]4 x1 i9 I$ }# o& A' S1 S! {+ b; j; P

1 j% ]: o) {0 o  X' `3 ?9 I  ;; give the turtles an initial speed; Q! ]; `$ T% g7 Z9 D
  ask turtles [ set-car-speed ]
1 {+ M, g* y1 i
4 s) }4 x! L1 ^% m" {+ E5 d  reset-ticks
# _. j& n( W1 c; B# p7 C! tend7 G. }" b% H5 `1 k6 X

) D) i+ \% C% m& w$ h1 Q;; Initialize the global variables to appropriate values
! ~4 t3 H0 G2 w1 \to setup-globals' t  I  F" @+ ]$ ]* A4 h
  set current-light nobody ;; just for now, since there are no lights yet* d9 X& T5 U* i# z
  set phase 0
* r: ?, |& _9 U. D$ ^  C" \  set num-cars-stopped 0* R4 I) S- i" K8 w
  set grid-x-inc world-width / grid-size-x( Z" J* t- Z" n& }
  set grid-y-inc world-height / grid-size-y
' Y" D: J8 J; i" i4 R( ~- |+ e" \
8 H9 t1 S: j  i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 f& X5 z* A0 G; F  set acceleration 0.099' ]+ P' M3 |5 ?/ d
end
; j9 @. T5 m- o1 ]. D- C
) U1 x% h; Q6 G/ F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. E1 [- h3 U, S6 t) g;; and initialize the traffic lights to one setting* F' [  Z6 h. S
to setup-patches" V- Q1 m# b6 E& n
  ;; initialize the patch-owned variables and color the patches to a base-color# f1 ]7 Z* p+ b0 h7 e% _
  ask patches
- V  v3 F( O' m  [
9 O8 }0 E9 ^9 F& p    set intersection? false! |( Q* ?3 u8 ~& S6 h0 _
    set auto? false
" h1 r: ^+ V6 K  D6 K1 ^5 v3 l    set green-light-up? true7 s4 m# r+ a5 N2 }" G) S
    set my-row -1
6 Y2 X3 ]2 w) T5 C: I    set my-column -1: Y- i) @6 p% \) H
    set my-phase -1+ H# ^3 ?% r4 r5 h
    set pcolor brown + 3
5 h/ M- l8 p' m/ s: G1 \  ]
# {5 F1 a" H+ I+ E/ v7 e
( ]8 R' Z. i3 ]) H# g  ;; initialize the global variables that hold patch agentsets
6 h0 u2 B8 r+ D+ n  u  set roads patches with% q, F8 r6 D& c8 C3 ^3 `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- J% D! x9 I& _. y% D9 k- ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ I" X# Q3 z- }
  set intersections roads with
' b4 Z0 ^  Q- m2 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ ?- S, @. \0 p( _# w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: c9 y, X$ |6 Z: q( B
; z6 L3 n. x; V8 M0 j  ask roads [ set pcolor white ]8 o, G1 ~" J0 E* h% `0 P- U/ P
    setup-intersections& D$ _; r1 A: G0 n( h8 \1 _. S
end
8 ?# ^/ V; P( Q! K  ]其中定义道路的句子,如下所示,是什么意思啊?
+ J7 U. O. P5 R9 w  J& [; w2 U# G0 S set roads patches with/ }# {' u8 r. r5 l) n. [) G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; A! o) T# y8 ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 f8 N$ ^! E% C# ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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