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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. m" |" w, m4 x2 [
netlogo自带的social science--traffic grid这一例子当中,
& ?9 t$ M# p6 w$ z. Yglobals
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/ V2 p8 G2 A+ l2 X; @, p, U! o grid-x-inc ;; the amount of patches in between two roads in the x direction
" ^% d# y/ \4 h, \4 N; M# J- ? grid-y-inc ;; the amount of patches in between two roads in the y direction- w4 t$ h e N
acceleration ;; the constant that controls how much a car speeds up or slows down by if! W7 [' j3 T- U% j
;; it is to accelerate or decelerate9 V% V/ }4 e0 A5 M E" C# U; w1 w
phase ;; keeps track of the phase% K7 w, E2 C' A3 P6 S3 J" @
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
6 Y, O! u; w$ Z' |" @4 } current-light ;; the currently selected light) D5 f! L; P- t# G& S9 h
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;; patch agentsets
2 y; K. ?, W) ?9 S) o J6 z. @ intersections ;; agentset containing the patches that are intersections
& C- s. Y: \4 U$ C roads ;; agentset containing the patches that are roads% o: D: ^2 o$ U8 J
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turtles-own: {- O4 C: |0 K1 C
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$ E) f7 Q- O3 A# A speed ;; the speed of the turtle4 D% O3 h+ f) T% k# e! e( [. Q2 E
up-car? ;; true if the turtle moves downwards and false if it moves to the right6 R7 T4 Q/ l* _* q3 i$ V
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own: Z' S1 C- z; N; A7 L
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intersection? ;; true if the patch is at the intersection of two roads" V; X4 j& X! T2 }( [' i
green-light-up? ;; true if the green light is above the intersection. otherwise, false./ }7 k' G% u" c
;; false for a non-intersection patches.$ `4 V4 B' g7 e) e* g0 j
my-row ;; the row of the intersection counting from the upper left corner of the
. r5 C; e$ l* n4 w ;; world. -1 for non-intersection patches.
! i: D" O$ G. a' [9 |: B my-column ;; the column of the intersection counting from the upper left corner of the: Y* V1 U! r- n9 @6 ?
;; world. -1 for non-intersection patches.
$ d0 I1 X, @. z my-phase ;; the phase for the intersection. -1 for non-intersection patches.
, w5 Y8 F. j* \* G) d6 K auto? ;; whether or not this intersection will switch automatically.5 A3 a) ^3 x6 Y
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;7 i7 R! R G T9 A0 S$ b! K" b* Y
;; Setup Procedures ;;
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+ v( \" n0 r7 m1 R& D;; Initialize the display by giving the global and patch variables initial values.
0 P- n# @) _3 V. I9 R;; Create num-cars of turtles if there are enough road patches for one turtle to
* e2 Y; r. j7 c' Z/ Q, Z;; be created per road patch. Set up the plots.
1 Q! O2 @5 Q" i ^8 ato setup8 k9 H0 o% G. v$ {
ca
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;; First we ask the patches to draw themselves and set up a few variables, Z! X) a! r% y) C/ G
setup-patches. P+ ?# H5 t# R( ~& U6 Z
make-current one-of intersections2 y. Z. t2 W( y8 ~; |9 O
label-current. E; `0 V# G7 w/ |
8 A" q% W$ g* C! ^- u set-default-shape turtles "car"1 S9 ^1 ?# |) N, \. G2 t" z
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if (num-cars > count roads)
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" [1 q/ v" w/ b' e user-message (word "There are too many cars for the amount of "
( p. S$ Y, i' C8 j2 { "road. Either increase the amount of roads "( p$ b3 d8 N: G4 H
"by increasing the GRID-SIZE-X or "/ ?' f* N. Q; U. k7 ^3 H
"GRID-SIZE-Y sliders, or decrease the "
6 |# X% D) H7 c4 M "number of cars by lowering the NUMBER slider.\n"
/ L! N$ f; P9 j "The setup has stopped.")! b; K( \4 ^6 P- t- x. N" R
stop; v0 n7 `! v3 w1 g8 a$ K' \
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( l" c# W2 d7 V) } ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ O4 N( X1 c/ \$ |9 d
crt num-cars
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setup-cars
8 ^& B! I: \: I. C set-car-color
! X& ?5 [/ V0 O2 W: `! b; D2 M5 R4 } record-data8 D5 C! [- d) e7 P" ^
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7 \( ^0 Y5 r/ {- S8 C. Z1 n. Y ;; give the turtles an initial speed% { `5 K* k8 E5 G* Z
ask turtles [ set-car-speed ]8 j9 q3 k2 R; h4 B% s2 }
1 |1 J1 Z% ]* _$ w7 h: {2 U reset-ticks
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;; Initialize the global variables to appropriate values
3 H! i4 i1 b* k4 ?to setup-globals/ P& A4 Y: _. m, E; Q
set current-light nobody ;; just for now, since there are no lights yet' X9 P" s }$ ^% ^$ ~
set phase 0+ t3 m7 j/ k S$ z% y8 C6 J" I
set num-cars-stopped 0
, i3 M1 }4 c0 q+ P) n set grid-x-inc world-width / grid-size-x( ?3 h: \( _' o p$ S" E
set grid-y-inc world-height / grid-size-y; W7 k) h d) h) _
7 E( _: k3 |/ R, H4 q0 { ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( S3 R, e `* \$ ~3 ` set acceleration 0.099
" w8 Y$ Z* p- \5 Q9 U7 J+ uend {. L1 R1 W: r2 v: w
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% Z- b% S4 a# i( q* s l* n;; and initialize the traffic lights to one setting
& }4 A8 Z& V$ n" rto setup-patches
6 s l8 N. B" F. [. y9 k ;; initialize the patch-owned variables and color the patches to a base-color
! d4 w* U3 [0 ^8 o( ^ ask patches: ]7 ^ @/ a, ~4 Y8 o# r3 H( X
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: h7 B5 Q# |7 E set intersection? false
. h3 o& P; s. O! J1 G6 f set auto? false
. w6 V" @% h# W! C( l) { set green-light-up? true
6 i1 @ O/ j8 \& i3 f' O set my-row -17 q f7 W) k) g
set my-column -1+ A+ i( d8 F; Z/ r P/ x
set my-phase -13 q3 f( P7 V: k" a4 k- e$ V" x
set pcolor brown + 3
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* m7 ?8 u% Z0 o2 A9 _0 [ ;; initialize the global variables that hold patch agentsets2 N ]+ Q: r0 u3 L
set roads patches with" j$ F9 g& \0 }& ]' l: z! c
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 n- d7 }1 A, o. I( u/ H
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ v# t, @9 Y% H; c
set intersections roads with0 e# u8 Q. m+ Y; E7 B. K. _
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* F5 h/ b2 p. b3 v4 n (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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, u- G& G, [7 D8 f+ R ask roads [ set pcolor white ]& C- g+ ~8 I7 i" B
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?
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# Z4 g! _) ^9 d' D9 ? [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* p1 c# W; S Y# B+ L
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]% r3 C# [4 v( C1 B! S& C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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