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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 c8 P6 n! g6 M- Q: cnetlogo自带的social science--traffic grid这一例子当中,# b% M# I  A( T
globals% Z- I; W! ~8 s' T7 c( s4 S$ |; q$ `
[* T; ^/ U+ a* s' r' @/ w' Y+ o
  grid-x-inc               ;; the amount of patches in between two roads in the x direction, |: m, j/ @" m- N" R
  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 A; A' n' Y) z/ y: t* c
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% u5 \* k/ l( M5 d5 N& F9 Y
                           ;; it is to accelerate or decelerate6 D" f) n/ G3 x: L/ J
  phase                    ;; keeps track of the phase
2 A. v8 x# u3 S& v- B8 r6 U  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: E% S/ Q& V' ^
  current-light            ;; the currently selected light
4 b, ^1 u' b8 |, T3 }' Y& a8 q; Y
: P" y8 \3 Q, R" d1 ^! ?  ;; patch agentsets
, C# R0 P. B$ \" ?1 p# a- W  intersections ;; agentset containing the patches that are intersections
6 V5 h% }( [" H' n2 V! w9 ~7 \0 Q" t  roads         ;; agentset containing the patches that are roads
/ U# w0 j/ w. y4 L5 b/ s* h7 D- k]1 r: n5 _0 i% X; W0 ^; g- r. M

/ I6 V5 j- k: `8 c; [1 Q2 I1 Mturtles-own
3 W+ y  t" Y$ F: r( ]6 i[
4 s+ E; P: b6 m, I4 C7 a! v" F  speed     ;; the speed of the turtle
7 z9 p) N; n4 ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% q$ M2 E" O8 ~; G) F: \: R
  wait-time ;; the amount of time since the last time a turtle has moved3 H6 S6 v9 O; ~
]5 v6 s4 j- S5 B+ k6 A% {7 X2 k9 Y

% D7 R( d/ U  H7 bpatches-own
. N. D3 ~7 V3 D* ]4 N6 z[
8 R- i8 }$ |7 I6 u" J  intersection?   ;; true if the patch is at the intersection of two roads
( Y3 h/ ?) R5 G0 J, Q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 l5 c4 k$ ]5 L8 a- Q; s& f                  ;; false for a non-intersection patches.
+ R& W; N4 ]8 E  my-row          ;; the row of the intersection counting from the upper left corner of the4 q  k4 ]# w; l* Q5 W! m
                  ;; world.  -1 for non-intersection patches.
. B+ m) {: \: y0 ^  my-column       ;; the column of the intersection counting from the upper left corner of the# D4 T2 ^: M& D
                  ;; world.  -1 for non-intersection patches.4 v0 `3 U7 @* Y' w$ u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( ^/ ^* T- {; y% q) t, H. Q  auto?           ;; whether or not this intersection will switch automatically.
+ x) d$ u2 i' o, r: a$ d. L1 y# d                  ;; false for non-intersection patches.# P  ~3 g8 E5 l
]8 B3 P  g- |+ V2 n

3 Z! D- L# g3 Z( o- @' d9 o% {+ a6 i8 `" a& z. U; p6 [6 H
;;;;;;;;;;;;;;;;;;;;;;
7 V+ z- k5 P% A' b# t4 A6 i;; Setup Procedures ;;, z: _- s  q$ \* A8 c
;;;;;;;;;;;;;;;;;;;;;;1 }& r- f% l: j6 F# y4 u) l3 d

; ~/ }# [/ {; M8 [" d8 q;; Initialize the display by giving the global and patch variables initial values.
! H) o& M7 \( l" P: p- O  h: _% z;; Create num-cars of turtles if there are enough road patches for one turtle to
: `$ R; e0 ^3 x5 n4 a$ I4 S;; be created per road patch. Set up the plots.' a) M* S6 T' f8 N) A
to setup
% |8 S+ E. ]9 X3 V  ca9 ^4 P7 j/ Q* U$ I7 S6 m1 ?( Q6 k
  setup-globals  C' f5 ?- S5 j

' g( L. k2 S' M; p3 [. ^- c- q  ;; First we ask the patches to draw themselves and set up a few variables# ~+ e" D% j- K# G! Z* _
  setup-patches0 c0 d- a6 K+ x( z, Q
  make-current one-of intersections  c/ _5 J- ?5 ~2 ?( s8 P9 A
  label-current
$ t7 i# c& o0 ^% _, n
9 \# _7 Q" I' }4 ]3 y  set-default-shape turtles "car"
5 M( L/ Q+ F! A" w6 g
8 K( m: @2 R9 L' U5 t) \5 P  if (num-cars > count roads)  W$ w  X$ Q3 `% r; C/ ^+ B6 J/ K
  [+ @: D1 F% Z; z; `7 e7 q) N
    user-message (word "There are too many cars for the amount of ") J' s& i- i5 b3 G
                       "road.  Either increase the amount of roads "' S. C: v( |) R, T. ]; P
                       "by increasing the GRID-SIZE-X or "
: Z$ N& k) p6 ~( \) l5 S                       "GRID-SIZE-Y sliders, or decrease the "9 J  ~6 F. r! C. U( s
                       "number of cars by lowering the NUMBER slider.\n"3 a; l8 g7 d. m6 ]" H  |
                       "The setup has stopped.")" M! G. Y& E8 `/ M
    stop- ?6 x4 Z6 i$ i6 K& s
  ]1 R# f" d+ K$ P

: ?* h+ j# X% r* d: ^& _  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ `- A* W" X4 u8 W2 F, {
  crt num-cars
) a# g8 L. f( A! \/ ]4 H  o0 U  [
! r9 C" \2 D4 o1 I    setup-cars0 ?  f8 O  b2 K
    set-car-color
6 a8 m1 T7 K% R8 A: M    record-data) H) b2 g) @2 V# k. G' z
  ]
- k6 M& u& N% g5 v- ^, \1 |# v' M8 s0 P2 Y% T! E
  ;; give the turtles an initial speed
9 r! k: E7 @! f/ I7 F1 `# f  ask turtles [ set-car-speed ]2 I/ @! `. Q" d* \+ j
/ m! N- D' |7 i# V" h
  reset-ticks
# y, b* a: O0 d2 ]) I9 qend* d, _9 }, w2 p! y5 l
0 Y- K9 ^  L/ I% t
;; Initialize the global variables to appropriate values' d: |( q9 W# E) P
to setup-globals+ d: g+ F3 v! K$ c4 d" ~
  set current-light nobody ;; just for now, since there are no lights yet
9 s8 u# S3 q0 D7 D: z7 E  set phase 0; _9 P* m; i0 t3 a# W
  set num-cars-stopped 0" \8 t( d7 m; B1 N( e9 A
  set grid-x-inc world-width / grid-size-x8 A3 N" N5 R; v- W# R
  set grid-y-inc world-height / grid-size-y
4 P, v' }5 y4 t$ l% ^' G" U! w5 o, [  Y& }$ c' Y6 A% y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; Z8 W) r) ]- s& E
  set acceleration 0.099
' X' h6 w( U  G6 rend5 i' ]3 s% H+ _% L0 @2 _
6 w. P4 g7 `8 u7 ~& `: ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  B6 ~: {8 ?) h- N( ~0 o
;; and initialize the traffic lights to one setting
- k5 {$ X( n" N) B7 F8 O0 ~to setup-patches
7 p( n7 ~/ \  j' \6 y+ s/ N/ Y  ;; initialize the patch-owned variables and color the patches to a base-color
3 T( b( g0 j; X4 N6 L  ask patches* f$ V- S* f" I
  [
1 Q& v& T: n. g    set intersection? false- d, M3 u- ]) M) O
    set auto? false. e# H; j5 K$ L  x. p$ F# _3 ~
    set green-light-up? true% L  X. t+ X3 q0 n$ c' ^
    set my-row -1" O( g) f, [: x4 U6 r: `4 X8 {: \7 a
    set my-column -1
0 W. M3 F# l1 ?8 {8 @1 x- \    set my-phase -1
: g5 X4 D$ P9 x  D! k    set pcolor brown + 3: P( S  R- ^* p
  ]0 i) d  p8 i3 H3 p* j: N9 H
& c* K7 P6 c! |2 P& b! b' z
  ;; initialize the global variables that hold patch agentsets
  X# W3 m/ Z  [# |  N  set roads patches with
. \2 q) K5 s# E1 o9 R- t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, K; ~& \* K+ P% x% @4 l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 U% R+ T: i6 ]  Y, g2 v
  set intersections roads with
5 k  Y$ b* V& k  F; B( o- b* v9 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! @) Q: g! |7 v3 k8 i0 Y( K6 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( c' Q8 ~4 b8 m. A

  P6 m2 I6 p% y8 F8 j  ask roads [ set pcolor white ]
3 ]8 _/ q* t; q4 c( B3 ?    setup-intersections
" B5 ~  j7 T6 y* @end
3 V( S4 f4 r; ?$ {/ w; V其中定义道路的句子,如下所示,是什么意思啊?
9 ^, m0 M- f% [" ~1 V. o set roads patches with# A# A/ Z5 Q0 Y- S$ o3 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! Y: d4 O$ K* Y$ c& |/ Z/ n9 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! y" i7 d! r0 @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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