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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 C6 S- z* {, Q2 z7 H" v$ w# Cnetlogo自带的social science--traffic grid这一例子当中,/ w& I0 O: w7 M5 S+ J3 i
globals# b: V  j9 c* K0 A/ [1 c( U9 \
[
+ L2 Y  x) m! i! z: e, b. @8 q  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' f  V* m9 a1 f  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 [1 k* a, h, N0 R* D, L1 W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  E) |  t5 C( B5 _! M
                           ;; it is to accelerate or decelerate
+ Y3 P, p/ t( `  phase                    ;; keeps track of the phase
7 C0 f9 J- `: n6 q/ x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! N3 E/ P- j$ H  current-light            ;; the currently selected light
0 [# {8 y& N) H
7 h3 a/ T# q0 m' l; N' \  ;; patch agentsets. S/ s6 O) L3 \
  intersections ;; agentset containing the patches that are intersections
% h3 n! Y; `1 Q, r, ^: }  roads         ;; agentset containing the patches that are roads
4 J; ^1 R% L2 w1 m]! a% a' ^! k/ a4 `- c$ H$ h* p8 |

* m, Y$ b, r- v9 lturtles-own$ N: b8 G& ^- l* M. g
[; O, ~1 \/ ^/ K7 H: F; q- S
  speed     ;; the speed of the turtle
5 ?8 O$ p! ^2 G2 E4 g% E8 N5 C/ F  U; d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 O, k, W! M: t1 t/ \  wait-time ;; the amount of time since the last time a turtle has moved3 n0 I, I4 _" T( d! A
]
3 ~5 D+ ^; m) D( j9 e* @: ?! r" @8 P( S$ n
patches-own/ Z% a1 _7 b2 W% v/ ]
[
1 ?! I; z. c0 o! A) D/ j+ t' V  intersection?   ;; true if the patch is at the intersection of two roads
. g, a# ^5 Z& I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 Q; F* U) o: [                  ;; false for a non-intersection patches.
- [3 |# d' f1 c& Y3 e  my-row          ;; the row of the intersection counting from the upper left corner of the
( d( S% P7 m! F. c& ~) N. ~                  ;; world.  -1 for non-intersection patches.# D7 g# P8 r) j
  my-column       ;; the column of the intersection counting from the upper left corner of the
7 ^, X' F* {5 l2 a. q                  ;; world.  -1 for non-intersection patches.
) g% S* D4 }: V) [# r4 Z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; e: [, }9 u5 {; X$ \2 p( {! A% o  auto?           ;; whether or not this intersection will switch automatically.! W6 \! y. z- V2 j! B9 }6 ]% R; q
                  ;; false for non-intersection patches.5 I- k" B5 u: c
]
+ k9 J- S9 O1 s
4 {- Q& G! }# S4 R4 a8 x9 E
2 R' t) z! b5 a5 D6 x8 X- _;;;;;;;;;;;;;;;;;;;;;;4 G& F5 n9 ]- A
;; Setup Procedures ;;9 y# s" b3 m# C
;;;;;;;;;;;;;;;;;;;;;;
# q8 Y1 q9 ?3 ^2 V9 h; ?  B
# j! \. y' W# t) x;; Initialize the display by giving the global and patch variables initial values.8 \' k# g) U% m% B, j# k" x/ V8 ~
;; Create num-cars of turtles if there are enough road patches for one turtle to' _; B9 w8 ?2 o9 @7 c9 u( J
;; be created per road patch. Set up the plots.
5 k; S& ]7 T* `' ?, Yto setup% z* u! Q8 S* t1 b$ J
  ca
. t. L5 R/ b. P9 V; S9 s9 u( d  setup-globals
8 s4 R! q& u) J; `; {, P$ L# N! r- ^9 }8 W, k1 N0 e( }6 X  {
  ;; First we ask the patches to draw themselves and set up a few variables
8 ?$ b2 Q& t# V( `, g  ~, x8 g  setup-patches
% z( |8 I4 \' z: G: R9 o  make-current one-of intersections
2 d5 ]) k: k, S1 W' y7 C3 H) m  label-current
, i6 b" L6 g3 j
' @7 ]$ S9 I* N- k  set-default-shape turtles "car"6 I% I, @3 v; R0 A& g, a' o( j
6 w; i1 P) v3 W/ o$ _
  if (num-cars > count roads)
4 k7 m3 M4 [6 E( u/ X/ L  [
- E1 N* @* ]& W1 ?# @    user-message (word "There are too many cars for the amount of "
* b$ v' d) E$ b$ r                       "road.  Either increase the amount of roads "
% S# |% @$ P0 ~) u; _/ n                       "by increasing the GRID-SIZE-X or "" V9 t: i6 X' N& R' i2 o3 {' k
                       "GRID-SIZE-Y sliders, or decrease the "
. u' u2 M6 @9 r2 [/ \6 \! B                       "number of cars by lowering the NUMBER slider.\n"; k6 I; D; S8 U7 R! r7 `4 N
                       "The setup has stopped.")" D" r& R# d4 T
    stop8 g0 l& u+ ~0 a
  ]$ P6 \  V! G: O' z

) [) g# s% x+ x7 W5 X- `  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  |1 S! D# L( Z+ |" v) }  crt num-cars
0 R# v1 z$ |6 K4 o3 @  [8 R. y2 T. E/ i5 E2 f6 I
    setup-cars
. c% M9 c) w) i9 J) R    set-car-color
4 h. K0 N6 Y- @* \0 u3 }2 K    record-data1 q% u$ m9 X$ V
  ]
# k2 g( s" N7 I3 _; r# ^0 N7 h
. Y# V( p$ `- L5 W5 P" |: d; n3 W  ;; give the turtles an initial speed
& V: D+ W: \6 {/ A0 q  ask turtles [ set-car-speed ]: r7 ^" F; |) i6 p+ R

. x6 b# N6 u  n) @  reset-ticks1 V" I3 `! `7 }: R+ G: B) e, o9 W* u- r
end
, \2 n8 L2 ~1 J# \5 D  F5 k
. m) O2 C9 Q# `;; Initialize the global variables to appropriate values
% H2 w# ~- P: |to setup-globals
7 m2 k; _/ u0 n# I: A. U' Q  set current-light nobody ;; just for now, since there are no lights yet
% V/ ~/ E7 Q0 x- n4 q* B  set phase 0! Y+ h7 q) D  |: y* A& O: V0 ^
  set num-cars-stopped 0
# v6 [1 U$ _  q# z4 B8 N$ m  set grid-x-inc world-width / grid-size-x
7 B2 Y1 d6 L4 \2 X& G0 c  set grid-y-inc world-height / grid-size-y4 j. L2 l  J, w: M# s1 L
+ Z" W2 I9 Z# B) F
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* T/ E: R$ b" ]) G' c6 i' n! @7 B
  set acceleration 0.099: Q) P: R0 f1 L7 Q% p% t& Y
end
6 O6 O) G+ j1 k/ V  y, T! P, S, E8 Y' W8 d
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 r2 O3 r1 H4 h, t4 c
;; and initialize the traffic lights to one setting
, u8 N3 l3 [( ^4 Z5 B. cto setup-patches1 n" U1 p, l' c2 g/ W( t4 B. b
  ;; initialize the patch-owned variables and color the patches to a base-color
. R4 a+ B1 r3 X! Z  ask patches% [3 ?1 ^' M" F4 b
  [7 t; H* \+ g3 B. s5 r
    set intersection? false
- \- }2 }& z7 E. l    set auto? false5 J) A; G$ _! f+ `" Z- N4 V
    set green-light-up? true
7 V' z/ B4 e3 X* u  c8 S    set my-row -13 j1 v7 U5 S! V; a3 F1 m
    set my-column -1/ o- v: ]6 ^9 E6 [" g
    set my-phase -1
/ x5 O3 O3 j$ y8 `    set pcolor brown + 3
- G0 t. @/ X* e- M& o  ]
# T6 E7 c* }$ V/ m+ w5 R" \2 C
0 U' r; o) j; ]7 B1 E% v" X  ;; initialize the global variables that hold patch agentsets4 x4 l) I( @* l
  set roads patches with$ H. C  c  E! ^- Q  i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& f' @: ?3 G$ J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) N! e! m4 f" [( ^  L" \  set intersections roads with
( ?& L. s6 M6 h, t; D' ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  J5 L4 t# r7 A3 J2 r% |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) p. X2 X# u6 V' M
9 Y* c5 E  V6 m# X  ask roads [ set pcolor white ]% D: ]7 K% a0 n! b& E
    setup-intersections
8 b. i. K9 W% |2 a5 K1 K, qend( b/ Q6 S. ~6 a
其中定义道路的句子,如下所示,是什么意思啊?
( w, J" Z6 Z; z, k% G; r; f8 ^- V set roads patches with
' y" ~; ^/ T% F  k* b1 N; Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 R( w4 u  a) B1 G2 Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 y% |' e9 E: U- T5 k谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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