|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 z+ r) A# z% E" R
netlogo自带的social science--traffic grid这一例子当中,/ F: O: W. K% I: G! I. Z R8 h
globals
, U) j# w& ~% z) J[7 h+ S# ?$ b( {* O
grid-x-inc ;; the amount of patches in between two roads in the x direction' i5 @9 @: }0 R( d! W8 w( }
grid-y-inc ;; the amount of patches in between two roads in the y direction
. U$ X E, g m- Y+ h5 G- D, n* } acceleration ;; the constant that controls how much a car speeds up or slows down by if& X7 K: i+ ^1 Y" P6 p
;; it is to accelerate or decelerate+ G* a, c4 i n% ?
phase ;; keeps track of the phase
: F. r# X7 y+ F1 ~ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
% l6 a5 M4 D! c5 v- G current-light ;; the currently selected light
. c: Q. |& g# g( @. ?8 u6 E' L6 n0 |' N! a; l t( i
;; patch agentsets" W. N, i* O" u
intersections ;; agentset containing the patches that are intersections3 @ a! W6 J1 ~: ]5 j/ _
roads ;; agentset containing the patches that are roads
8 u4 G& g0 B- P C5 C]; V1 R1 | o6 ]$ j" L( t
. B. P" A7 {" m2 W P2 hturtles-own
# `8 E* P$ k' Q, e7 a* e: r[
- @! ]' A8 B- P5 {2 r: L speed ;; the speed of the turtle
- h2 O a; o% C% ^" k5 I$ @ up-car? ;; true if the turtle moves downwards and false if it moves to the right h' \3 O( [% R; \: _1 }
wait-time ;; the amount of time since the last time a turtle has moved# v& C/ d3 B; c P$ L
]/ Z- @7 z# B6 T7 c+ y) ~7 R* d
1 d6 F( o( |( Opatches-own
; U5 V& t0 d9 J7 C/ U' M9 S" `8 i[
( X1 E0 G; @" W( \: q' S% { intersection? ;; true if the patch is at the intersection of two roads( g: o3 } f3 N( n. \7 V" k
green-light-up? ;; true if the green light is above the intersection. otherwise, false.- ]$ ]$ G# r& k# C# w: `# g$ T
;; false for a non-intersection patches.
5 u. z+ a/ C/ H my-row ;; the row of the intersection counting from the upper left corner of the0 @, [( b" ^. _" ?
;; world. -1 for non-intersection patches.8 S; y- S- T; ]8 c2 u
my-column ;; the column of the intersection counting from the upper left corner of the
& z+ r2 s# Z6 Y9 l ;; world. -1 for non-intersection patches.
4 F9 i* F5 W5 [! J- H my-phase ;; the phase for the intersection. -1 for non-intersection patches.
w2 F c. y* d' h% B+ q9 ^8 F auto? ;; whether or not this intersection will switch automatically.
5 y7 g) n4 a2 q# ]1 k; M ;; false for non-intersection patches.
8 p* n/ X6 [0 m5 ~; n6 H- P]5 ^$ `( G2 T4 g6 j3 j& Y |+ d% E
7 `- s5 I$ d8 s. a5 M; Y1 K/ _
* T E9 Q% p& l
;;;;;;;;;;;;;;;;;;;;;;
/ G5 a: u* h0 s( O: W4 L;; Setup Procedures ;;
+ I; z$ N& X3 i7 }7 _" F7 m. W;;;;;;;;;;;;;;;;;;;;;;
( `5 L' i7 s7 m/ T8 E. _) x4 Z+ i4 f' o- [% X2 z; M. n
;; Initialize the display by giving the global and patch variables initial values.6 M& G4 C% C# m0 M
;; Create num-cars of turtles if there are enough road patches for one turtle to
) N! g& `# g( f0 z( q4 };; be created per road patch. Set up the plots.
9 z5 H+ T% c4 m% ~* f0 dto setup' ~/ O0 X+ Q' r6 \8 V( w9 d
ca
0 O7 o' W. L6 I8 |# K. w9 e8 | setup-globals1 S5 ~; x& t U2 u$ a
: F+ y3 ?4 ?; |3 g" R% T2 z! g, w
;; First we ask the patches to draw themselves and set up a few variables% j: U& s6 f( X- q7 ^9 t- ?
setup-patches- E" A8 T- T4 [ _7 }" m
make-current one-of intersections( Y% x% |- g$ I: G9 v% Z
label-current9 h3 ^6 G, o5 V
5 S# i1 X* e5 g. v9 k" x6 o. G
set-default-shape turtles "car"
% O" \0 \! i+ b
- H3 Q/ l$ g+ z3 G if (num-cars > count roads): U) V- R+ z- K& G8 j) i
[
8 j- V6 K2 n5 o user-message (word "There are too many cars for the amount of "3 q3 X0 A# M) f6 m" M3 {9 R0 h
"road. Either increase the amount of roads "9 r3 ^; n% @4 p P. `
"by increasing the GRID-SIZE-X or "
" E% f1 ?; Z1 F1 s "GRID-SIZE-Y sliders, or decrease the "4 A& x0 ?9 U- T' D* V
"number of cars by lowering the NUMBER slider.\n"
0 [9 H' ?" n3 K W! F$ s: f "The setup has stopped.")" z! H g. K j3 Z( _( U
stop5 M& |6 Z# \" r- p: x { X2 o
]
% l1 u8 I v) o3 J/ [$ H& l% o* ] W6 g' s# N% n0 x' |4 Y
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! L3 @; l5 _2 t" S6 w* H( z
crt num-cars
% ^; v' Z, B' F" P }: J0 I. g [
, h9 u; D! d% H2 p$ Q1 k setup-cars
8 S8 ^4 W9 _ Y; }) Y$ h set-car-color$ p I( r' k- Z# K
record-data7 _& z; b$ Z8 N+ A' H
]
5 }$ K+ i% q% @+ C1 N5 e
7 |) J V) f! d6 p ;; give the turtles an initial speed
: |9 Y+ r& H0 K; D5 h- h# h ask turtles [ set-car-speed ]
, B% l) i/ D5 a" q3 }( N9 `6 K
: O; \' z2 N; P% U$ M4 ]7 M reset-ticks
- N1 C, V) {7 ~. cend5 Y% c6 Z7 M* c
7 ^& C0 S! \0 f4 X$ G
;; Initialize the global variables to appropriate values) K' z2 l0 l4 M. \
to setup-globals- X3 L7 b3 C' ]! Y% y: E$ F
set current-light nobody ;; just for now, since there are no lights yet- Q3 C, B" W. i( p+ I
set phase 0. `' C2 f/ Y8 a F
set num-cars-stopped 0
# ?6 [4 z7 P8 w set grid-x-inc world-width / grid-size-x" ?3 y0 j% t# i. f5 ~: B7 Y- P
set grid-y-inc world-height / grid-size-y( e- x* x. ^$ I9 C* O" M" R! o
$ w* t" N" d+ v0 n6 B: \- p ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) S% p7 ?. X+ m
set acceleration 0.099
: x9 |: P. ?, b% n0 o: ~end* H e& I4 Y" }0 w* C5 D0 g2 R
! X) k2 n O5 L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) d8 }9 P* Y) p o;; and initialize the traffic lights to one setting& z4 e3 w. A3 V2 p
to setup-patches
& e0 Y1 e; q; i, ~% H' x4 e0 E ;; initialize the patch-owned variables and color the patches to a base-color
$ e+ Q R6 R2 M8 c' p! ?) O ask patches
+ D y; Y! _3 ?5 f! j" K5 X [
! L: [1 ?9 I7 K, H4 l# s* z set intersection? false
% h5 ]+ \6 i- I set auto? false0 m! |2 d7 T7 z, h% O
set green-light-up? true* c7 M0 x) j; w1 N G0 t( d: V
set my-row -1: Y* D& ?' \& {) e( A
set my-column -15 H5 f" G7 G, Q! R& M
set my-phase -17 c) { X; ^1 J2 E: b
set pcolor brown + 3
# Z! J J( R2 w* t8 u ]
2 b2 k# r2 c* F
" `$ R* V, X# V h$ I& Q$ m ;; initialize the global variables that hold patch agentsets% K2 ^7 s( {# ?# D- r& F/ h
set roads patches with8 k2 T% C$ k( b+ B. N
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! r1 ]2 J' |6 q: q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: V, g" {& a, k5 m
set intersections roads with$ |7 m/ u' M8 o+ W) T( {
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ z! ?' ^) ^3 |5 M (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, E* J+ g- M, U/ n' W5 V* G! D5 n/ w" k7 @
ask roads [ set pcolor white ]6 U8 |3 s& t+ m. ~" r3 B
setup-intersections
2 }( i/ ]5 Y+ `3 z4 c- ?) |1 ~end
9 T$ e6 Y" [4 d; z; t8 @# I# _其中定义道路的句子,如下所示,是什么意思啊?
0 h/ H4 L3 Q- j! f, \2 t: n" G set roads patches with
" K8 G* c9 \% Z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 |) R8 s0 l6 h+ J Y- B/ Q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ R7 p# t) o, o6 R3 ^ l谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|