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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( U# f  Q' u" b- W/ N
netlogo自带的social science--traffic grid这一例子当中,
7 B8 U" C" a( K* \( g8 p- Sglobals
8 A% b0 j# W% e3 z" K[$ \3 ~0 B: R. u1 F% O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ T7 I' _+ f- e9 P0 T, J
  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ ^1 N9 k2 S# n* g# m
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' F) P9 M$ x4 A; v4 }# V' e- G                           ;; it is to accelerate or decelerate# g# `* F% l  Q  B. |, {' B! X
  phase                    ;; keeps track of the phase$ ~; k7 k7 q! m* V
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" T7 R3 t: n% D6 D- |/ n" C  current-light            ;; the currently selected light
7 ^, k& ]& \( ~" i" j, S5 y) S) G( {
  ;; patch agentsets7 c. z3 b( M) |+ P% E  j0 R
  intersections ;; agentset containing the patches that are intersections
; i& S. j' I1 d+ X) Z/ L  W  roads         ;; agentset containing the patches that are roads
% v6 N7 F1 Z, |; g9 k]
+ v& C* r) E2 ?  Q$ p
$ S. S2 h5 Q) q: dturtles-own
8 H) g$ t) Z/ P1 }' q[
3 t/ A, G" w9 O3 N  speed     ;; the speed of the turtle
' p1 ?$ r$ U5 `$ ^$ n! b' g  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& e/ e" m+ a( z% Q# H# S  wait-time ;; the amount of time since the last time a turtle has moved
% i/ T8 I2 \2 ^$ _3 N4 K]+ p+ \) r6 V  S4 G, [+ ]

# P, `1 {( a% A+ ]) O7 `patches-own
+ {! r' J6 E9 p; u5 F[6 ~/ J; I/ l6 d5 S  ?4 c9 C
  intersection?   ;; true if the patch is at the intersection of two roads
, k& x, u& p* Y9 [$ O  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. |9 }3 b8 s* ^! F; `& m. _6 p, y
                  ;; false for a non-intersection patches.
" K4 S4 k. Y, T% V" @4 v$ g  my-row          ;; the row of the intersection counting from the upper left corner of the! @1 Z. [# J% \
                  ;; world.  -1 for non-intersection patches.
& O+ x" u* g* z% c0 q5 i1 l5 y  my-column       ;; the column of the intersection counting from the upper left corner of the
9 S, G5 p6 t4 c. c6 s& |5 V                  ;; world.  -1 for non-intersection patches.5 e, L( W' \! A3 p: Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. l/ D( h3 _5 X
  auto?           ;; whether or not this intersection will switch automatically.
' ?8 i4 z2 K, u1 B                  ;; false for non-intersection patches.
; @$ `" T( ^* r+ u' b3 \) O+ Z]- J3 m. `: ?3 m$ P$ `% g
; p0 O" {4 U# ]5 ], w& R- I7 r- v

4 d) @3 Z' b$ R; n1 C, w  x;;;;;;;;;;;;;;;;;;;;;;. Q  a+ K9 ^" P, e# _3 D- p2 ~
;; Setup Procedures ;;
) j) M: k/ d5 A' X7 ]" P) j& k* J1 C;;;;;;;;;;;;;;;;;;;;;;+ h) z8 U! _" F0 j; Y  U
* z) `( X% P- J. S
;; Initialize the display by giving the global and patch variables initial values.$ b4 g& m9 g+ a* D8 Y' v
;; Create num-cars of turtles if there are enough road patches for one turtle to$ l. H1 `; c7 t: a
;; be created per road patch. Set up the plots." P* C7 `0 }: j
to setup% t, l/ w6 [3 l2 h) y4 m4 R
  ca
! `- ?( g1 ~  t5 m4 ?$ M/ |  setup-globals
. d4 O/ z8 i# ?# }) j
5 I8 ?/ S0 o% S" X7 h2 b  ;; First we ask the patches to draw themselves and set up a few variables8 E: e& }4 Q6 x) f" U4 O6 p% U4 y
  setup-patches
1 p& O0 F4 e1 x1 F' \8 _  make-current one-of intersections
9 j0 B3 x- Q( Z  label-current
' T% u* i7 _; C, t- A: C) g9 W) q' p5 Z7 f
  set-default-shape turtles "car"
7 V, x) j  k: }5 A) _; S8 x4 ]- b" p" J; P7 M9 @% O( m
  if (num-cars > count roads)
- d8 F; ^# O$ y# W* D3 k: N5 d  [; P1 K6 p# Q5 Y" s
    user-message (word "There are too many cars for the amount of "
4 J: }( i7 j( Z: @& ?                       "road.  Either increase the amount of roads "
7 U, _( j* C2 K2 g# w                       "by increasing the GRID-SIZE-X or "
0 @: Y, T6 j! M! M                       "GRID-SIZE-Y sliders, or decrease the "
7 c$ x, g, x+ M" A6 `) Z  B                       "number of cars by lowering the NUMBER slider.\n"# A" S* N1 g6 W$ C/ [/ o
                       "The setup has stopped.")8 x7 J- w# w3 Z
    stop! }4 G+ B1 g! l: G) O3 @
  ]' F* T2 W2 J7 U/ U, b

8 o' @9 P9 }! I& x: V) k  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 p$ h5 f. H# D* c$ z% E* f
  crt num-cars
+ i' Z. D' R% P; h9 L  [
6 y) `- i+ W* k9 N4 Y1 A3 n( [    setup-cars
, v7 [0 ?- A8 o! H  n6 V( R    set-car-color1 G6 B  K& r) C- @' k
    record-data: r& F. t' C' _' Y) Y4 x
  ]
6 @4 L/ |: i  H' A0 D9 p7 e
7 C/ y, P. b+ q7 p) d* z  ;; give the turtles an initial speed+ X+ N/ b% x# L: b6 ~. Z
  ask turtles [ set-car-speed ]
6 A) t) E$ }. I" ~$ m5 X
5 }3 U* g" M) P5 L' {4 p  reset-ticks
# w8 s7 c# d- ~% vend3 Y( x7 _% a& f' R' X( \' J

1 s* e5 g' Y9 @$ N;; Initialize the global variables to appropriate values
/ I  Q8 G( [( mto setup-globals* \0 x* m% R- g
  set current-light nobody ;; just for now, since there are no lights yet0 H& K. p" v8 [; @- g, y( i5 y
  set phase 0
( {. F3 |# k# z% f, K  set num-cars-stopped 0
' R1 ?2 X2 I1 M" E% A! e4 |  set grid-x-inc world-width / grid-size-x  ^; d2 `+ _# }, {2 w
  set grid-y-inc world-height / grid-size-y
) F/ V0 r" K* G' q4 I$ o3 w- g4 ?& ^' i( r/ J
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 g0 S' i0 t3 c( a; q
  set acceleration 0.099
5 R$ J" G( v3 e7 p9 t- ]# C  lend
6 |3 B' v7 A$ z- z5 D* @! P, ^/ W7 }0 b; D6 p  N
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# J" a4 h# a2 P* o;; and initialize the traffic lights to one setting: f3 V* e2 {7 i1 C. K
to setup-patches
* G4 e: _' c+ r8 x) ?: e1 y5 N  ;; initialize the patch-owned variables and color the patches to a base-color
0 S$ E7 h+ Z! P7 k  ask patches: Y. M) ^! w8 z2 O$ }% b( R
  [; ^6 q( U2 d- r7 o- m( o4 m1 {
    set intersection? false
/ C" e5 E0 K2 g    set auto? false' O+ k  r' y- ?1 F& \
    set green-light-up? true
3 ~/ L- d4 Y; n. R6 e% K    set my-row -1
. I1 ?2 V* y3 K/ q5 h6 p    set my-column -1
7 A9 X% D: C. ?" y; G2 @6 T0 y( i3 y    set my-phase -1
1 P9 h1 I. K: E1 q, t    set pcolor brown + 3
% H% O6 F, \) Z; f. D7 B) W  ]
! R* u/ \* P" U' B8 A5 H2 E/ G; v, e( @" l
  ;; initialize the global variables that hold patch agentsets3 x( ], m. K. [3 G0 w. U& \1 l
  set roads patches with- q2 P/ c: I/ l  t" S4 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) C( b+ U' e$ T) M8 i8 r& w, L6 G/ N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ f1 }& H+ d6 g! i# w' u  set intersections roads with/ l8 C3 B- v: M6 d9 D: `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. R+ b9 H, z$ ]$ H: u3 F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( ?- z1 j* l$ C3 F/ G
# S9 W. g, [5 y. b7 A# F8 z  ask roads [ set pcolor white ]% |4 B8 y. w: B4 a8 w$ A
    setup-intersections5 e! P) ]9 x9 ?) Q/ D: D/ L
end  i$ ?1 x3 h8 {2 U2 I
其中定义道路的句子,如下所示,是什么意思啊?
# ?( p- Q9 b, E4 N- C set roads patches with
, u9 C6 o: Y# N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 t& [9 \# ^9 l. l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 v' E1 [# P$ I7 ?4 n谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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