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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( I: O7 _2 y( g- Z+ T* X  i) |# k1 dnetlogo自带的social science--traffic grid这一例子当中,
" c8 G2 v% J; w- Cglobals) ?  z$ {  p/ U
[/ z0 S; z; x, M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ a" Q9 j- u/ K( b2 \
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 b. [) X( V# x2 b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# M* w% g/ |) _- J6 f' D- p5 t                           ;; it is to accelerate or decelerate: s+ i' e6 G. g: v
  phase                    ;; keeps track of the phase4 W% i& [* P4 U( m) B! \( H4 q  M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- R( X: [* g7 G( _  current-light            ;; the currently selected light/ I# p7 @9 o0 I, L8 f9 e  c
, Q" d) \  U3 y2 N5 A
  ;; patch agentsets: W2 L% r- U  y/ Q* j# @
  intersections ;; agentset containing the patches that are intersections
9 n5 y1 y! G3 y0 e$ b  roads         ;; agentset containing the patches that are roads" [) e$ _% A8 ~- z! V2 _
]' I" y1 I/ Q$ T" [
* I6 P4 t  m  n- }6 B
turtles-own
, ^' b/ T/ }# ^: @[: m) [6 ~% S8 N% ?3 j/ W) O
  speed     ;; the speed of the turtle
/ K! c  O2 M1 F) k# i- C9 r  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% m7 d5 E* _& F" v5 g
  wait-time ;; the amount of time since the last time a turtle has moved1 p1 f0 U6 k  ]- \
]7 i$ \1 ~5 }: ?- U+ I  o
; V# s2 T4 {4 y# ?5 h3 ^  ]
patches-own
. b" d8 A, z9 T4 X( }5 r, R[
( p3 s! S  t* `( V: C. D0 Z  intersection?   ;; true if the patch is at the intersection of two roads
2 d+ [' W' x) _/ Q, r; \  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 o' E% F. _5 e
                  ;; false for a non-intersection patches.
/ p  }  O; d) y  my-row          ;; the row of the intersection counting from the upper left corner of the
( V2 j4 l3 x4 |                  ;; world.  -1 for non-intersection patches.
' o- ~! E" _. h: ?* M7 {9 p  my-column       ;; the column of the intersection counting from the upper left corner of the4 v  K4 U# }4 m: x
                  ;; world.  -1 for non-intersection patches.2 N: h* e% w6 T+ z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! j1 n' s* n$ u$ m' e$ U3 o8 ?  auto?           ;; whether or not this intersection will switch automatically.
; I$ i6 B8 m4 D" y+ {$ E  C                  ;; false for non-intersection patches.
' i6 T6 ]/ s- g+ J1 S3 {& W' L]  `% `" b% _- `  }# j8 M
& Q+ x% N3 p  K) X, F
+ G! f+ S3 `' r. @0 ?( E/ |
;;;;;;;;;;;;;;;;;;;;;;. p, v9 Y' }2 O: ]# T0 M
;; Setup Procedures ;;2 f2 q$ _6 A2 u+ L' u8 A
;;;;;;;;;;;;;;;;;;;;;;
8 u5 H7 U# e: Q" g& _+ a
) d( Y/ c$ x4 S5 b;; Initialize the display by giving the global and patch variables initial values.$ d" p! v' \7 Q2 l6 W/ h
;; Create num-cars of turtles if there are enough road patches for one turtle to/ r' M* K# q- t- K; A, P
;; be created per road patch. Set up the plots.
* ~# a, V$ N  D) Qto setup
- c+ b/ l* n+ c" |1 m; `  R  ca
4 |2 U3 y$ X0 h2 X3 J+ ^" j) H  setup-globals
3 z8 @0 z" E) p. n
9 y. f6 @  r5 X  ;; First we ask the patches to draw themselves and set up a few variables  W3 {0 e; y. I; W  J
  setup-patches6 I% I- m7 h4 S6 b
  make-current one-of intersections
8 ]- ?) H4 @3 ^" X* ~6 t$ [7 d  label-current# ^6 y/ T* G! Y/ f0 _$ t1 z

9 {% I( u$ D. N, P/ z/ q* Q( r  set-default-shape turtles "car"4 a" D- g0 u4 D

5 _0 t5 f* t1 r+ y. X, Y  if (num-cars > count roads)- l1 A* U0 P% m  Q; ~% s
  [* C% Y8 r- d3 c" T' \7 z
    user-message (word "There are too many cars for the amount of "5 ^; x( J8 M, U! d2 s% T+ {3 [) q
                       "road.  Either increase the amount of roads ". S% g" {4 |' b0 J' d9 X
                       "by increasing the GRID-SIZE-X or "$ E8 B" g: U6 X! x3 G) T
                       "GRID-SIZE-Y sliders, or decrease the "
) Z  W9 a) R5 J; h' P. H                       "number of cars by lowering the NUMBER slider.\n"- c* j/ l7 b3 k$ V; j! h
                       "The setup has stopped.")# `9 k- Y, O$ V# e; f; B8 ?
    stop
: U: m$ O9 f, C  ]# d. }6 C/ C1 p- b2 d
$ }( H! E6 w7 T! h7 {& k* c
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 D: M6 |- f! ?/ `  crt num-cars9 c2 N5 K( X( i
  [
8 {; K0 }6 I: x$ A9 j0 W8 }+ W+ m* C" ?    setup-cars
+ ]5 S1 b( Y7 s- E( c    set-car-color; U; L2 @4 P7 j- j, R5 \' U
    record-data
, x# A! k1 f$ x  ]0 Y" D" b6 `7 N

2 N, o7 ^( I3 ?4 a. Q/ ^! z: w4 f, S  ;; give the turtles an initial speed1 ^* z1 r# v( @; ^" w) F& e
  ask turtles [ set-car-speed ]
8 d' x5 }* J7 N0 ^5 Z9 Z, W. I! n3 ]9 o4 j# Y
  reset-ticks
" \7 j8 O* k# ^8 N# W9 Y2 P. z4 H8 Bend% l7 x* K) l, a; J5 J8 J

& d( B: D$ H9 `9 m# a/ i+ |& Q; z* o;; Initialize the global variables to appropriate values- u, L9 K, k% L) Z8 E
to setup-globals
' b) f: D5 p: V5 L) t8 S  set current-light nobody ;; just for now, since there are no lights yet+ S2 c' g/ F6 ]) `
  set phase 0
" k; U' }/ V) w% b  set num-cars-stopped 0
( I- T3 W9 m' Q  z8 J, {  set grid-x-inc world-width / grid-size-x
# c' t: M9 _2 s9 C6 i! F- l. a" x& ?  set grid-y-inc world-height / grid-size-y
' H# F0 s: B7 V4 Y
  c( _1 |8 d: d+ ~6 P: ?8 X& q0 t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: Y: }: W+ S2 m, B+ f  Z- M: j
  set acceleration 0.0990 c, d7 U2 [: I: M
end5 Q9 q* e$ _2 R& |. t* b  D. o
" A8 e6 s" r% b, N/ M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! P/ v+ W! D0 b6 Y0 K
;; and initialize the traffic lights to one setting. e, ]& r8 U4 W# J5 W% M
to setup-patches# E8 ~# u" v" Y- M
  ;; initialize the patch-owned variables and color the patches to a base-color
: N" N  b& t: e  o% @' }  ask patches
$ s' m! f6 q" u8 B0 |9 C; u  [
- t# L) P5 _; S& U6 m# D    set intersection? false& l) P( o5 l" D2 w/ Q
    set auto? false
" C9 P+ I) b1 z6 k' K    set green-light-up? true
$ o, s& D7 K# x+ B* G9 \    set my-row -1
+ P& S( Q0 ?% u  U6 k" e    set my-column -1$ f* I) n3 s* ~4 g' V1 p" i
    set my-phase -1( U  g0 \8 A/ B) Y  m" R' i$ B
    set pcolor brown + 3( a2 W! s9 j$ O2 `" {" T
  ]/ ^) C/ A$ y( [5 _3 ^
7 w- V9 p7 [4 O  p! P0 q
  ;; initialize the global variables that hold patch agentsets2 R/ ?; B3 b) F
  set roads patches with
( r, b" ^8 l2 X. n4 j& B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 h; |& j7 Y) y' p4 A( o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 H# ~* U, D1 }  {& S  set intersections roads with
; U/ v$ Y4 [  v1 H    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ P* {1 b, y) \" C# U& }/ H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 F5 U& k% B2 }" W  X
8 ?. W) q( m+ L5 q; H) |. M
  ask roads [ set pcolor white ]6 x, O5 L- s; F, [: z
    setup-intersections, ~2 ~' b9 {) Z: _1 u
end
( m! `: o) m% f/ Q. U  @0 f其中定义道路的句子,如下所示,是什么意思啊?
  j" M0 y( i( i, P set roads patches with, }: i' p" F/ f+ y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 |. `. i/ d* {! n' r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% m3 ?' H  E6 l6 X9 P  |谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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