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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 B: _) w) s3 R( k, J! w; {netlogo自带的social science--traffic grid这一例子当中,
5 N' K& Q) F$ @' eglobals! H: A) b( {5 V& v9 U
[3 }( C5 [  p) i) |/ A
  grid-x-inc               ;; the amount of patches in between two roads in the x direction: g4 P9 }+ V  h7 w
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
% {  O0 I6 d: z; F+ C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) \4 Q$ ?3 w( |1 g/ I
                           ;; it is to accelerate or decelerate- R2 @9 Y8 c- j. k* G  Y
  phase                    ;; keeps track of the phase
3 ^# w7 p1 ~( i. \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. ]# w3 d* _, s6 Z3 {# t$ [$ P% [' R  current-light            ;; the currently selected light. t& D1 Z* A1 m$ A# m% z0 _1 W- T

9 s" T8 a$ i, x" C8 J  [; Q- a5 {+ s  ;; patch agentsets
+ T  x8 G0 O2 @$ X" G" E2 e  intersections ;; agentset containing the patches that are intersections1 L: E- S. p6 I! H* k) O
  roads         ;; agentset containing the patches that are roads
$ f) |* g  Y( n$ V# e# \]
2 N, ]4 e  O/ A: U( N0 a* Z' _4 J: x5 o8 j2 \
turtles-own' ~2 U$ ?. i0 j, c+ ~
[1 c( d" x) w/ m# c1 f" ], M
  speed     ;; the speed of the turtle
1 a; S4 R5 Z3 `  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. r+ H, e* ]6 G  ~& O7 ]  wait-time ;; the amount of time since the last time a turtle has moved. q# S& g! @. k8 `
]+ o) V7 P  U, \

$ q2 T- H% `+ I! ?% z/ s3 rpatches-own
+ s  ^4 u) ]% c7 q[# d" X3 _3 I+ b$ D4 z) ?; P
  intersection?   ;; true if the patch is at the intersection of two roads
) J7 W$ \: u" T) i8 d  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 B, d" V$ k; N3 ?, T
                  ;; false for a non-intersection patches.7 X/ y) ], o$ U0 A; E% p" z
  my-row          ;; the row of the intersection counting from the upper left corner of the
' Y" {, v1 y0 q" `                  ;; world.  -1 for non-intersection patches.
" w; m% R4 [& \0 |2 d' `  my-column       ;; the column of the intersection counting from the upper left corner of the
1 W! w9 g9 J; Y8 H                  ;; world.  -1 for non-intersection patches.  S5 x+ l- _9 K! R& g$ b
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., L8 O; f1 V: b
  auto?           ;; whether or not this intersection will switch automatically.
! C* s! b- E4 p+ h                  ;; false for non-intersection patches.
: \" I& H; Y- x( i% @- g]0 U6 A, v! j. Z; n+ c- M

" D2 K. i6 L& N, s# l
& W+ F$ i" n6 B% i! W;;;;;;;;;;;;;;;;;;;;;;: u2 j  e+ I8 P' K3 o/ `# P0 S
;; Setup Procedures ;;
/ E  A% y7 I& q;;;;;;;;;;;;;;;;;;;;;;0 x$ f. y4 j6 }2 y1 j+ V- L
: `% l- m3 u/ q% I- h, q( [7 b6 g' ~/ T
;; Initialize the display by giving the global and patch variables initial values.9 b, y0 B& c3 B+ Y4 c) J
;; Create num-cars of turtles if there are enough road patches for one turtle to
  t, G8 d7 L  J;; be created per road patch. Set up the plots.
3 j" B& }# U1 E7 Vto setup
6 h" n* n0 }( ^! c( m  ca
, v' o5 k, A: z/ g  setup-globals: ^( h6 U/ ^+ l9 m, _- A

. Y% q6 |. E% d' M  ;; First we ask the patches to draw themselves and set up a few variables; W/ ?: a6 m9 x# G3 y7 X
  setup-patches* [: O0 E% T! Z2 [  j* Y
  make-current one-of intersections
5 O& K0 n- y9 K4 O6 X0 f" I  label-current
# ?8 K  c5 P4 h8 z+ j* `9 }4 k0 {' Q, C# k  f1 P6 ?1 O
  set-default-shape turtles "car"# k3 `3 x6 c) t/ h$ o' N# ?

0 T. j( J& X! B* W, a% b8 O  if (num-cars > count roads)
' Y+ t- q% O# c! b. f  [: W5 s' z( b  e! N" ~+ S0 T
    user-message (word "There are too many cars for the amount of "( [! l) r7 M1 g5 _, k
                       "road.  Either increase the amount of roads "6 _& a- u" }: j1 A
                       "by increasing the GRID-SIZE-X or "/ }. Z* D6 B; p2 \2 k6 S5 k
                       "GRID-SIZE-Y sliders, or decrease the "
1 @. ?  V9 E* [% g, ~                       "number of cars by lowering the NUMBER slider.\n"
2 \) v' j- ?5 p/ k$ L                       "The setup has stopped.")9 w# Q) ~! T8 ?
    stop% |' U+ `1 K- |3 g' ]$ G
  ]: R) `" _1 A: ^" c! W- e9 E

7 T3 d! k  N) F# o; Y+ g  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 d5 W( z* P/ [; F0 J
  crt num-cars
" s  [- X+ G; Q3 g+ E  [( N) Y+ }7 }) m6 L7 m" E
    setup-cars, \  ~7 A% _! k  R# i
    set-car-color
5 |2 B! }+ ]) w: C    record-data
, n" O# g7 @8 e+ w4 K  I. K, Z  ]
( h( d7 }% }# M( k1 p) Q3 {& c+ x6 ~
  ;; give the turtles an initial speed7 C7 l; N7 `- B% n; B8 I
  ask turtles [ set-car-speed ]
0 V) D8 p' F6 }4 J# `
; P+ B5 J1 E1 k  reset-ticks
+ e6 \0 z  W6 b( Fend
7 u8 X9 O# z8 J' D; @) K% p5 d& K0 v$ f* p* R9 U
;; Initialize the global variables to appropriate values
$ v: L" G3 U" q) [to setup-globals' P% _- u* I5 p0 n8 |
  set current-light nobody ;; just for now, since there are no lights yet
9 C  |) _+ u  q9 x( {8 V  set phase 01 `  y+ V! _7 ?/ M* B& J- [3 u
  set num-cars-stopped 0, G4 k0 ?9 H1 @  e# K. u
  set grid-x-inc world-width / grid-size-x
" P1 m! c# `# {  set grid-y-inc world-height / grid-size-y
! T" A. |0 e% O1 G) ^0 M$ M8 P: e* O7 ^8 C0 W# R6 {
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 I) P. |7 P4 p8 ^  set acceleration 0.099
" \5 |  V3 h5 k9 B4 yend8 `( Z0 S. @+ `. q

' [: e3 o+ M9 ^: K6 N( X8 G8 O- K;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ H& m, n3 L( t
;; and initialize the traffic lights to one setting
% \% J8 d5 _5 h3 m  sto setup-patches  f$ E) P3 S! S* b4 J6 b: A
  ;; initialize the patch-owned variables and color the patches to a base-color
- N' H% G" T& C  ask patches
* b4 ~/ ]; M6 `3 W+ I- t  [
& D  b9 V# b8 n; `9 d- U    set intersection? false
4 L6 H: i- R, w0 n0 i4 @    set auto? false
. ~2 l, Z2 u1 o    set green-light-up? true
( [! i. P. n% g0 O+ [    set my-row -1
$ `) ]' L; b, G! _    set my-column -16 Z) _- j- I: A
    set my-phase -1
" n. a( D6 ~+ P0 H    set pcolor brown + 3
! P. r2 d# i# u- n  ]
1 r! [% r9 z7 ]4 w1 ]. k3 |# A1 q4 l- z( k) Q0 q/ s
  ;; initialize the global variables that hold patch agentsets, M2 m2 @, P" v! h
  set roads patches with9 R% x# \9 x, N# r* d8 ?2 R+ W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  v& m* u4 P/ \: u8 u4 Y3 ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 V+ U) D, e- I8 `  j  set intersections roads with
5 Z& w4 b3 X) P! [: S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 X% M0 m8 C$ [2 ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! ^. V: s( \& }5 o; A. n  D3 |8 [2 j5 i( {7 ]
  ask roads [ set pcolor white ]
6 V9 h% T" O6 E7 ^+ C, e    setup-intersections
2 ^1 e  s) U* q  H6 ~end2 V! A( ]/ {  P+ b) o( ^
其中定义道路的句子,如下所示,是什么意思啊?
3 T$ ?) P  n" l- z3 M set roads patches with  F$ C. T3 A  y# I* _- I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 S; k2 b3 f6 z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ L% O6 r' z. D0 a9 u谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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