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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  T) _) d3 u6 C7 p) Tnetlogo自带的social science--traffic grid这一例子当中,
' R; e+ [3 U& L. M, qglobals
3 Y; n# D; G  Q- E1 ?6 D[
5 h+ |9 Y( P/ _  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 I4 Q) e  y/ \  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  P# l1 L  @* v" n* P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' ]$ Z5 b( a! H3 S) s
                           ;; it is to accelerate or decelerate
6 g1 {+ f6 w% ~. b; l  phase                    ;; keeps track of the phase7 k# w# W7 y) R' v! c
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 p4 Y; K/ K$ m; ]. P1 a! K9 l  current-light            ;; the currently selected light
( e5 a$ W! w: _$ W/ \+ t; Q* m( y+ e
  ;; patch agentsets* O' M$ W7 c& n8 a9 S* I
  intersections ;; agentset containing the patches that are intersections
% [+ ~' Z6 i" F$ A  roads         ;; agentset containing the patches that are roads5 f) I( s; z5 j8 A4 O) l- S
]. c9 z  n! f+ M. h4 e- I
8 z7 _) ]) [& S
turtles-own
0 t* x/ I' A2 ]; q% f. H+ L[
: o0 W. o3 n1 d9 B  speed     ;; the speed of the turtle- v5 w: [& t2 v. d7 n( c1 X  r- [* ^
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 n; \* B6 W% j) `4 y7 N
  wait-time ;; the amount of time since the last time a turtle has moved
( e/ u* j: N( T( y& d% y]
" m7 R; e) F9 a3 ?$ P9 v6 D7 y) j6 y0 f  X* I4 o9 Z
patches-own
' t# v( S  {) x( [- D( ~6 h: ]6 C[- S# U" B  w4 H1 ?( ]
  intersection?   ;; true if the patch is at the intersection of two roads
8 ?7 t' T- f9 `  E, R* O  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." r7 q6 v2 E- d. H0 ?4 y" K1 U
                  ;; false for a non-intersection patches.
$ D8 R/ Q8 v5 Z0 P9 @" o% w/ |  my-row          ;; the row of the intersection counting from the upper left corner of the% \" L& q! o9 t6 S
                  ;; world.  -1 for non-intersection patches.
6 R  r" g! g) q+ t  my-column       ;; the column of the intersection counting from the upper left corner of the
2 s2 r* i7 M, T8 Y3 t                  ;; world.  -1 for non-intersection patches.
- S# T( p8 D8 c2 Q* Y; M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& u" A# S6 Y+ ~# u, M
  auto?           ;; whether or not this intersection will switch automatically.
. T- g: |6 l* k! t* U                  ;; false for non-intersection patches.6 H3 F$ Z: u# p) o5 D) `. V
]; ^9 H' |/ g, @; z: L: a  ?

$ x: R/ d1 `& x
( [0 L$ U' p2 m# u( @;;;;;;;;;;;;;;;;;;;;;;
  S' t6 M( a" t9 w! e3 l;; Setup Procedures ;;9 d! g. O- M& d0 |0 G. X
;;;;;;;;;;;;;;;;;;;;;;
7 K+ r0 h  K5 e- c9 S1 p2 j: l
9 A/ |" w/ B: U8 P;; Initialize the display by giving the global and patch variables initial values.
* f0 b+ x7 l2 S2 }* K;; Create num-cars of turtles if there are enough road patches for one turtle to# X: D! R, j8 R7 R4 a4 Y) M
;; be created per road patch. Set up the plots.
! [, N( a5 l4 n/ D3 Tto setup2 d; O  k, l% D: b2 c) F
  ca( O3 j2 ?6 C0 H, |+ R/ j
  setup-globals
/ B. w( r* A% W1 P7 a
0 P& M5 r( C( A  B, l5 d: c3 `" D' C  ;; First we ask the patches to draw themselves and set up a few variables
7 P' {0 n5 N0 j, K; n: d+ E  setup-patches) p/ [! Z- `& J/ F) E! X
  make-current one-of intersections
$ t3 F+ }5 h/ q2 ]1 |  label-current
9 Y  h1 z% Z! x/ S" A; Q
0 v" C4 V4 C, d! Q2 b& L# F  set-default-shape turtles "car"
% v+ W2 ~! l8 y! z+ H
/ s. }2 V5 A" K* n' ~- w  if (num-cars > count roads)6 z+ N+ X; p: Q* Z2 H/ H. K% c: i
  [
2 V' o. x# \$ z' p6 [; t    user-message (word "There are too many cars for the amount of "
' O! [% f2 p: G: q) ?. ?5 f" c                       "road.  Either increase the amount of roads "1 a" v" u$ V+ ~! c- x* a: H
                       "by increasing the GRID-SIZE-X or "
& }- ^7 {* A& B! z3 J                       "GRID-SIZE-Y sliders, or decrease the "
$ B4 z& u) V; C! v+ h7 F                       "number of cars by lowering the NUMBER slider.\n"' \' T9 H) ]- |6 e! V6 Q0 q) X
                       "The setup has stopped."): y$ m& ?# Q  }% @( J5 u" X
    stop! L: K8 Q7 K* J! A0 U9 j
  ]. T' G/ a# f. G5 j8 N

4 v# _3 ?3 ]& Z) H7 E5 t( B, \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  r5 [2 G9 p) B3 @9 W  crt num-cars
( y' L+ P. R/ c4 g7 o) A' f* o  [7 U. X& f" ]- C! n# C% I5 @
    setup-cars
* g1 R  p2 e6 S! Y3 f    set-car-color
5 x' [  _, m6 u0 f$ d. w+ R    record-data
# G6 J: ~8 }7 @  b' f  ]
: J  K9 W+ l- E; x1 o
. ~. E: n4 }( ~8 |1 j  T, o3 b  ;; give the turtles an initial speed- ^' P& A: e+ @% n
  ask turtles [ set-car-speed ]
4 c0 u# K1 a1 B
+ p# H+ m; ]' m  X2 s& ?  reset-ticks+ p- ]1 S: y) ~0 ?' G
end
/ h7 H, m2 B" M2 U, h
& i7 n) A, _/ g: v4 G7 G  ^6 h;; Initialize the global variables to appropriate values( |: T, c4 U4 u2 \" u
to setup-globals" b6 a! C0 D: z. o" f
  set current-light nobody ;; just for now, since there are no lights yet7 @  k1 z) g1 z1 @: D4 s3 k
  set phase 0% F7 W0 m# W* l7 A6 P* ^
  set num-cars-stopped 0$ ], N- |8 R2 `0 h
  set grid-x-inc world-width / grid-size-x& `% @) n& n9 k( d5 [- `1 s
  set grid-y-inc world-height / grid-size-y
% ]2 I4 I: i7 M5 q1 _
) u  `7 E. ]) M2 h  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 e2 d; @" ~- u7 r# V, W' S  set acceleration 0.099! D3 k! ]+ \- N+ ~1 ~* |
end6 P) ~4 i; z1 l! R4 a0 \' x+ u: v
, Q' T& P8 f& s) J2 R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 X, j$ f' U8 _+ J, n9 y
;; and initialize the traffic lights to one setting
. M/ M" L: k! A+ |$ lto setup-patches# Q; P/ L8 O+ |2 p
  ;; initialize the patch-owned variables and color the patches to a base-color
! t, M# x6 D+ q  c& r- M( U* s  ask patches7 {$ [- v7 Z9 o- S# ], F
  [
1 `7 z! w' S) m. ?4 U# V    set intersection? false8 q' e/ h' ^+ P5 \$ P9 o7 G- h
    set auto? false
0 k7 e/ P. G+ E" `  O    set green-light-up? true
2 e5 i+ V: W0 e. a$ [    set my-row -1
3 P4 I- L8 I# c! d9 z    set my-column -1  k+ q. h7 O4 u' u- m1 l1 t
    set my-phase -1
& T  G/ H% W1 `9 D& b    set pcolor brown + 3
4 {9 q: m3 `% r- X* c+ W  ]
1 e. M, Y6 m- M) N% W2 h# _1 R7 F+ ~2 l# B) F/ |6 E$ D% L
  ;; initialize the global variables that hold patch agentsets
2 Z1 }9 \) b% R' y  set roads patches with
$ ~, U, K4 s) y7 z, D- b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- E8 B' ~$ J/ |6 ]5 D; T# S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ P1 N0 ]1 q( N( V" H
  set intersections roads with
; q$ K8 Z( g0 i2 a; H* L+ X: ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 _& Z! j& Z4 E, X) ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" X: F4 V5 M: q" p! ]2 m! {  g4 u+ d
  ask roads [ set pcolor white ]
. z" \( N8 v8 q9 A# p5 t    setup-intersections
& u) q! P% U! y$ }end+ o; E- i/ D( M1 `3 T2 \* _! A
其中定义道路的句子,如下所示,是什么意思啊?5 `0 s1 ?/ b  G# ]' X' R
set roads patches with1 `/ d" t9 P0 e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ y8 P0 E4 `; J% o7 E) m5 K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" q5 x/ ?9 P9 p9 U' q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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