设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8073|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; L- o/ ^* `/ @
netlogo自带的social science--traffic grid这一例子当中,
! z- N& P. y. _  n1 k; F& eglobals
1 @. t; t$ J3 V" X& ?[
5 P6 K2 M, S, F1 U2 i; v. k  grid-x-inc               ;; the amount of patches in between two roads in the x direction: O9 L7 ]# |+ s2 [) A
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 B* H! L. @! G6 G' G  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 x) p" b8 x( e
                           ;; it is to accelerate or decelerate
# R9 w& G' w. r! J  phase                    ;; keeps track of the phase2 ]2 o; H  C6 J. F
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  ^( |/ j. V  e: _2 a, _; e
  current-light            ;; the currently selected light
' D' \2 t: S, e: b- g/ d% }; N8 I
/ C2 }% B* `0 U& M$ N  ;; patch agentsets
' l# U0 ^* {' @3 ^  H% U# }  intersections ;; agentset containing the patches that are intersections# u" @: F* P7 z% W
  roads         ;; agentset containing the patches that are roads+ m0 c$ v9 v4 t4 \: Z( z
]2 S: J9 y+ A6 D
/ i; p0 e% O  G& K
turtles-own
3 S% U- ^3 j; ]3 a[' S0 S/ z; |( }/ Y
  speed     ;; the speed of the turtle& v# `1 J/ e3 c5 x3 \3 a
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* |: M$ z' _6 `# N# U  wait-time ;; the amount of time since the last time a turtle has moved
+ e" Z, Y! _8 E]
8 X% a6 o, q- [, I: S1 J: t! a0 C& i& Q; c9 j
patches-own
1 b, I  K; s% s0 V/ m[
" e1 Q0 L% V8 E& k  intersection?   ;; true if the patch is at the intersection of two roads
2 K7 L8 E# a# o! X5 A# c4 J: o$ f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 s* v0 \$ ^- L8 E                  ;; false for a non-intersection patches.0 \8 ]3 j. d3 D% r
  my-row          ;; the row of the intersection counting from the upper left corner of the, K* v5 m/ `- O3 A% }
                  ;; world.  -1 for non-intersection patches.
2 z  J7 O- t7 i/ F% p/ t  my-column       ;; the column of the intersection counting from the upper left corner of the
7 u& Z/ M. f' `2 z7 x                  ;; world.  -1 for non-intersection patches.7 P" e% `- u6 k3 V% S" b2 o  k) n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., t! b) v) }0 E# v" f9 N
  auto?           ;; whether or not this intersection will switch automatically.! F0 h& I. b3 S% j
                  ;; false for non-intersection patches.( Y( e2 M$ ~2 _8 Z/ [
]  D) V# v9 W! F/ g9 ^/ ?8 g/ u

% P) {8 B4 t: [8 i; ^6 V; a7 L3 o+ V
  D- I  {: E1 ?. l;;;;;;;;;;;;;;;;;;;;;;$ _" V, a8 i; O% h. R& ]/ L$ R
;; Setup Procedures ;;( T$ `) P$ K; h4 h1 _4 K, C
;;;;;;;;;;;;;;;;;;;;;;
" ^- c' i1 `! Z  J: n* d
' h  }/ ^- P+ i- x6 c; b;; Initialize the display by giving the global and patch variables initial values.
, \) N: X/ l) m# R* i) E;; Create num-cars of turtles if there are enough road patches for one turtle to
0 _9 U2 J- d4 a;; be created per road patch. Set up the plots.% s' o# ~% l7 k. B  r' ~
to setup
" A, _" c; V5 H7 ?2 U" a) ^8 p  ca& \+ H; C: j8 p# Z/ H7 j
  setup-globals/ B7 |. M; p: m$ i

1 ~, m- i# D; n, @  ;; First we ask the patches to draw themselves and set up a few variables
( Y* m. [5 }+ `7 u, A  setup-patches+ r! R; `' b  A8 q, L% G2 H
  make-current one-of intersections
; l+ d' b+ G* y# L$ @9 k  label-current; C& E2 R5 b- b3 B; P

7 P9 d' u8 l0 D. S1 q" \  set-default-shape turtles "car"
* n6 Y( U4 f1 J. @$ \
% A% M% I8 }6 g1 N) t( X, L  if (num-cars > count roads)7 ]6 b0 _+ V0 e
  [
( g. O* R6 U# c  Y. ]    user-message (word "There are too many cars for the amount of "
6 @3 T! Y6 g9 T  U& z! \                       "road.  Either increase the amount of roads "" ?7 D4 T5 Y# b
                       "by increasing the GRID-SIZE-X or "
8 }! N9 c- V2 M* c                       "GRID-SIZE-Y sliders, or decrease the "
: Y1 B0 T; ~( M, `0 f                       "number of cars by lowering the NUMBER slider.\n"
8 ?* {! y! ?7 K+ p1 {$ U                       "The setup has stopped.")2 Z) ~2 E2 x* c1 X. l$ N
    stop
, S3 U$ l5 k1 A9 t3 q  ]( l+ h/ @. g- q# b
- Y- t! V9 `6 Q, ?. f
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ B/ Z& H2 e# `. Y7 A  crt num-cars4 I- E& T) |$ J6 f6 u; L- k
  [
6 E0 [: ]6 `7 V    setup-cars6 [& U2 m* \5 r1 G+ m' t
    set-car-color
* `/ A4 P( M# A/ l/ o; Z    record-data3 j! C2 W/ U% j- s$ [/ E9 H
  ]
+ o# Y/ |0 @, v
) K' ~" W6 W* }1 _2 R" m- f  ;; give the turtles an initial speed- {# |7 Z0 t3 o3 a9 ~. O
  ask turtles [ set-car-speed ]$ |# m+ {  @: l/ ]0 ~9 }
. }" E8 `. X% l( [2 _) b
  reset-ticks
5 @6 {2 C5 j6 ~# w! v+ Hend9 T+ B$ g2 c! M; A; l: b
- x: I. E) V( ~1 c
;; Initialize the global variables to appropriate values
. u( x  n- L' v. k* ]" D' ito setup-globals
; u) n! A9 Q7 t  set current-light nobody ;; just for now, since there are no lights yet; X- g3 \4 C1 w3 w, c: W
  set phase 0  E& E6 v' I0 |" o" I. ?
  set num-cars-stopped 0( _. m. w( n' |+ S0 ]  o  y
  set grid-x-inc world-width / grid-size-x$ {" n3 T% g9 @$ @1 ^( F1 w
  set grid-y-inc world-height / grid-size-y
# J0 Z: c( T/ W( ]5 f- ?
$ j9 D+ m+ i. W  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 W3 h: c9 B- }4 S8 v# F' ~' O& G  i
  set acceleration 0.0997 c7 c) a. q: S5 z7 P  n
end( r6 _, t) ~7 N. D& ^$ `, Y

3 M0 a- `7 B( I/ V4 a2 {3 r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 b/ C& G3 i# x
;; and initialize the traffic lights to one setting' D" Z1 A  C5 A* Q" D7 M1 i
to setup-patches
" L1 s& @* }6 e2 x. c5 i& ?8 E  ;; initialize the patch-owned variables and color the patches to a base-color
* C  D) L0 S4 w2 N  ask patches# D) [! ^/ ?! l& F( P
  [
( h6 v. s2 t$ y' u    set intersection? false
  `' z+ D0 ?2 T, V% L( c( K    set auto? false
# i+ t; h2 K8 [    set green-light-up? true8 B+ Z; w# y" {6 H3 o3 C9 \% t
    set my-row -1
3 y* ]. ?$ v! @  H    set my-column -1) h" j& e# j) G* J$ d
    set my-phase -1" W' o0 s4 e. M
    set pcolor brown + 30 E% _6 q3 L& u0 V3 U/ n9 N# U
  ]
) g# P9 e% r* g# ^, h/ \' I# S: Y* X9 Q/ [& q7 t% i  b
  ;; initialize the global variables that hold patch agentsets
$ `+ ^2 j1 E2 J  H% ]$ x4 T- s+ j$ M  set roads patches with
3 w3 I' O; C/ o2 ~, M# N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" \) b( m0 Z1 {1 E4 D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- r9 y/ x. c+ B: M  set intersections roads with
8 j7 }7 L% x! _3 U  R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  J6 |( u% A) k4 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* n5 n; m% p) h4 I( b3 S6 d/ D8 @" i# j! i( u' h
  ask roads [ set pcolor white ]
! {$ C9 [' r1 {$ n( A  \    setup-intersections
0 {9 L8 o& ?4 |% x, uend
8 n9 ?8 c6 ?9 M* v2 Z. t9 s3 Y7 l其中定义道路的句子,如下所示,是什么意思啊?
. l5 {3 F: {* o( [ set roads patches with! `6 Q3 x  w8 Q# T3 S! f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) p5 q, h  r+ Y$ T6 I& R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" i- Z5 }% ]0 h2 j# M谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-30 11:39 , Processed in 0.015270 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表