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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' D* E9 C2 @7 N
netlogo自带的social science--traffic grid这一例子当中,
" ]5 ?: H& I2 G) }; {: Y% nglobals
0 o/ W  j. N& ^* V[( O( T. T* [( e# `
  grid-x-inc               ;; the amount of patches in between two roads in the x direction& T! o/ j- c6 x  Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 F: k/ y4 H$ u! m: \
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- r7 j  ?  e% p# X* W6 z! N5 Q                           ;; it is to accelerate or decelerate: E- p: S* Z5 a6 I8 [
  phase                    ;; keeps track of the phase
0 A! i: E$ _; V! f& g* O8 y* z( p0 V  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  f) }0 ~7 e' ]7 ^  current-light            ;; the currently selected light
/ j/ f- U6 x# x% N# _4 x/ q$ ]: p9 t  }0 z
  ;; patch agentsets# \0 @0 q  q, W% `6 d. p" v2 s
  intersections ;; agentset containing the patches that are intersections6 z& B; W, ?" E. ?3 e" ~
  roads         ;; agentset containing the patches that are roads
0 }( a, M0 T7 o* E# M4 O]& X5 N. F: i; U$ k* f. e# K

) R1 C, ~& p$ {, N( Oturtles-own* p( {: J0 }8 C' e: ]  x. T2 m! `
[
2 w) {7 |2 v3 d* e6 V; `3 e# Z  speed     ;; the speed of the turtle
4 I# M; M  Z9 {8 i; u+ u" l  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 q7 V1 e  d) E. b0 Q  wait-time ;; the amount of time since the last time a turtle has moved9 S, A7 Z7 G( x+ |& F7 R/ x, c3 q) Q
]
$ X1 U# c. h+ L3 y# g4 j: p
  I' U, z& V7 S* `patches-own
5 H) d, h3 D- ^  v[
; @+ o7 _% H2 {) C% q1 {! R  intersection?   ;; true if the patch is at the intersection of two roads
3 S4 i0 ^- ?' t) T! |3 u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 g8 q. s3 Y# O7 ?" Z# w+ _
                  ;; false for a non-intersection patches., }# @$ d, [. E4 [2 ~
  my-row          ;; the row of the intersection counting from the upper left corner of the6 m8 Z; h3 a/ r
                  ;; world.  -1 for non-intersection patches.
& g' K; C  t8 {  Z/ z0 n, e  my-column       ;; the column of the intersection counting from the upper left corner of the$ J+ D" @9 r( y6 C4 V9 R6 w2 w
                  ;; world.  -1 for non-intersection patches.4 v! r# x8 @& r( ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 o- q4 [7 v: d: k$ c! J# K
  auto?           ;; whether or not this intersection will switch automatically.
( {6 Z9 H% |* y6 O                  ;; false for non-intersection patches.
' R5 ^1 o* H) U5 D" A* ^* \]% X1 Z7 Z7 K6 k, o$ |9 Z
2 H9 s" \7 E1 l1 y6 @% s9 ]- U
1 N+ X  M( ~) b. ?
;;;;;;;;;;;;;;;;;;;;;;- N' }& I/ V3 @
;; Setup Procedures ;;7 {  ?/ c  {3 k, s, V
;;;;;;;;;;;;;;;;;;;;;;
# h, y( t0 S. u4 s* G+ w
/ ^( D, U3 v0 N4 \' i;; Initialize the display by giving the global and patch variables initial values.8 E# [9 Y# D3 Q( C7 }* H( f
;; Create num-cars of turtles if there are enough road patches for one turtle to
/ Q, E2 J* V* v, Y$ c;; be created per road patch. Set up the plots.
; @0 Y# i3 h/ m) x! F: l) V* |to setup0 Z, h, \. w/ F) e6 V$ Q, U
  ca
% Y0 [8 a0 F7 \& c( l  setup-globals& m& P! B! z2 }0 M$ [( a- B
9 q. J- L, b" A- [7 D# b
  ;; First we ask the patches to draw themselves and set up a few variables, a2 U  b- b5 ^7 l, Z4 D
  setup-patches3 R* V6 A# J  `; y( }! Q
  make-current one-of intersections
. \0 \! V. f, ~  label-current
( D6 A* {9 D9 ~! x, b/ `5 b) O. X2 R0 L3 \( N: V7 X8 ?
  set-default-shape turtles "car"
% @- B+ a% @3 M
+ S" @1 w) K2 C" u/ @+ m, @" Y. e  if (num-cars > count roads)
, P& G7 h' B" E' ~( H4 _  [
/ G6 x# }! S. j1 Y6 ^) ^" ^# P    user-message (word "There are too many cars for the amount of ") l; A  f* |# y& y. P; _' U
                       "road.  Either increase the amount of roads "
- F, k1 p, A- b) x                       "by increasing the GRID-SIZE-X or "
6 @% j" k$ E5 K5 h; @                       "GRID-SIZE-Y sliders, or decrease the "$ B0 G2 X! f$ \" ]* u! q1 K, h
                       "number of cars by lowering the NUMBER slider.\n"4 J$ R0 H7 E" k
                       "The setup has stopped.")& H% N" K& s% V4 ~0 d4 t; G
    stop
( s- X# A, Z5 S" K  ]
( x" C( y9 i& k. x2 K- x3 `, D! G5 {# V: G
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 k5 t7 Z. _8 T0 G$ K
  crt num-cars! s* T' t7 |3 A0 |6 A  n2 W: ~0 K
  [# X9 J' G; m) K7 M( L3 q) O
    setup-cars7 Q0 V9 `! A7 r) g" D, r. _9 m
    set-car-color
* D7 x! a  @" E& }    record-data
. g4 V1 a) z& B% b& j% [0 \# Q5 t  ]
: N# ~1 m) s4 S2 f
3 {) J) ~1 P4 v) B# ~  u) o& C  ;; give the turtles an initial speed! X! F5 \& w) \1 t4 Q
  ask turtles [ set-car-speed ]
. y# g: a7 m2 ?4 n. s& {" D' r# U8 T
  reset-ticks
% Z5 w* s0 K3 P3 Dend5 R0 L+ |! B# e* |( ^

- u. D! q" `9 U# I$ E# e6 Y4 A;; Initialize the global variables to appropriate values
7 k% j- P0 s- C3 V8 nto setup-globals# @/ }. y. t& c* H
  set current-light nobody ;; just for now, since there are no lights yet0 t4 m( B# V3 o  z/ [* ?& d
  set phase 03 B! \/ y* A: x
  set num-cars-stopped 0
0 j# N$ [: H" U& q/ P  set grid-x-inc world-width / grid-size-x+ i  g" l4 s) P' A! ^
  set grid-y-inc world-height / grid-size-y" Z$ u6 g5 k( h; b/ w
5 _8 n0 F! U* U7 |, s. _  L
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! T. b2 U; O: N3 }; O  set acceleration 0.099
" x& s6 f$ Y4 h* C2 S0 \end
2 k9 m0 i3 k% N' F
* N- W* [* ~+ S;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  J( j" l0 \: @( b4 J& x; x
;; and initialize the traffic lights to one setting
  q6 R) m& ~+ l$ W' eto setup-patches
0 S3 F, ~0 `$ r% a/ q* R+ }  ;; initialize the patch-owned variables and color the patches to a base-color
  [9 h0 i& ~+ Y$ j5 N: F1 E+ C1 Z  ask patches
1 T* T5 n* k2 o( ]" \  [8 y6 Q$ k0 a% g& |) a  o
    set intersection? false
0 M1 k+ A1 H1 H: l( [! K    set auto? false
3 N" k, P8 ~' r6 b4 p- H7 V    set green-light-up? true. O. K$ A& z  |9 l5 m0 P9 D
    set my-row -1
! m/ l  y0 q' p" i$ P  _    set my-column -1! S) s) i0 H& t( C
    set my-phase -1
7 D9 U, c2 G- R( c, G0 Y/ E& Y1 l    set pcolor brown + 3
2 c8 x  l- r3 t* H$ O3 ]: b7 \1 ^  ]& J0 K; g# x; b% x  n! D& b2 `
8 d4 Z  O6 z" H& P# P
  ;; initialize the global variables that hold patch agentsets* @' w! b- P$ Q" R' ^
  set roads patches with
& q5 z) Y; o+ U- t) A; E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# O2 y% B* I8 O' q  S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  `1 q8 w3 b8 r/ l
  set intersections roads with
" j3 m# @( Y* Q. e5 d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) f0 c! e- {, Y$ v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) ?& m9 J3 ~# w4 H3 J* a5 Q& @" A4 v0 i! j6 {& O, w
  ask roads [ set pcolor white ]* Y* A( }# Q3 W
    setup-intersections0 r$ K4 o* w4 c+ G6 B- D) U
end: @" c1 O' z/ M8 V( I( O
其中定义道路的句子,如下所示,是什么意思啊?
: ^$ z  E! T! B- h7 T+ }; W6 { set roads patches with
% b+ w2 Y% k7 d# Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 f. a  E( x; v; w3 O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 F( J' f0 T2 R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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