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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ }1 m" d8 w  x+ Lnetlogo自带的social science--traffic grid这一例子当中,4 e+ P$ N" F" u3 _* o, \& S6 a
globals  j6 q8 d  w* X7 y- Q, ?
[
* f- ?0 H$ T1 z  grid-x-inc               ;; the amount of patches in between two roads in the x direction# W7 w2 ~# o) c" p# m% l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 x. O/ x( z0 Y; b  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 Z3 ]. b  s! o% ?                           ;; it is to accelerate or decelerate" z2 M* H) r1 ]' Q4 P8 w1 m
  phase                    ;; keeps track of the phase7 o$ e1 d9 m8 Y0 p$ }# P) }6 t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ ?4 U& O7 F% d; M" _  current-light            ;; the currently selected light- J5 d0 u) t# z5 ]: _, C
6 E8 ^7 I: ~1 a. I$ \6 L  K2 L
  ;; patch agentsets
8 N7 J  D: X7 S5 _  intersections ;; agentset containing the patches that are intersections# T$ r  E/ T7 S) O8 c
  roads         ;; agentset containing the patches that are roads
$ \" w, G' O6 t$ p$ e]
6 J4 P( d$ `' L$ a' ]/ g+ S) {
. n- w; k% A# ]turtles-own
: f9 B2 o  ^8 Q0 c3 x3 G[
$ e. m. F! k2 c. e' I: G9 ~) ~4 T  speed     ;; the speed of the turtle
0 }$ l! B: A* X) {+ J  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 b7 T1 y9 N# [$ o( i* P3 {  wait-time ;; the amount of time since the last time a turtle has moved
% {, M' J( L: l. Y- S- S' X) y]
7 V5 m, i" a  k" T5 u8 d- O
/ [( Y9 G& l/ a: ?( h, j) l/ a8 dpatches-own0 \9 A4 r( G4 R+ @6 y; z# `
[4 m5 n9 L# n, Q3 u
  intersection?   ;; true if the patch is at the intersection of two roads
1 W" j! ~! _% p3 W' H, B. f  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! T! B* M' o& j7 N. G                  ;; false for a non-intersection patches.: Y. R' @' Y  F0 \: Y
  my-row          ;; the row of the intersection counting from the upper left corner of the# h. _) M: _) A4 P" N
                  ;; world.  -1 for non-intersection patches.
+ e+ j+ p' m7 m2 }. i4 T  U: G; p  my-column       ;; the column of the intersection counting from the upper left corner of the
1 I0 |2 J8 ]# ^- ], c) j                  ;; world.  -1 for non-intersection patches.5 d! e' p% D: S3 K  R+ n$ ^* h8 @/ |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% K- r+ P0 _4 j/ J9 M/ y# y6 s# |  auto?           ;; whether or not this intersection will switch automatically.0 F/ \. y/ _6 d# a+ v) z
                  ;; false for non-intersection patches.. [& [5 b( W. [5 g( D
]5 }; |9 M8 p- o; A7 _5 v

! X. }: A8 F! l/ _7 n/ o- T4 G% ?7 p( e. [$ M/ k, }' \1 V
;;;;;;;;;;;;;;;;;;;;;;
2 Y5 m5 j) N9 k; b6 }# `;; Setup Procedures ;;' G, ?/ @8 d; r/ w$ X9 m- U
;;;;;;;;;;;;;;;;;;;;;;
9 t( g7 n: J" F0 g& u- p  R8 v3 d0 j
( g/ l; j5 [, C# \1 y( K; h1 J: \;; Initialize the display by giving the global and patch variables initial values.+ p& s/ z( z  K+ |
;; Create num-cars of turtles if there are enough road patches for one turtle to. J9 k; P0 k9 b; Y7 S
;; be created per road patch. Set up the plots.
6 P' g7 V3 X- Z2 L$ wto setup
& |1 j/ q% W" Y) S8 i2 k4 j2 t  ca
5 t  ]9 {: _1 l7 A- b# p( e0 [  setup-globals0 ^' J9 A8 Z% W* x3 Q2 }; F6 k$ M
7 ]' z# ]4 i3 u. e# Z, I4 j+ ?
  ;; First we ask the patches to draw themselves and set up a few variables0 H: D9 \* q. F/ g# [, [8 d' I- V  H
  setup-patches
4 S3 \# _( O4 P! h  z6 [, e  make-current one-of intersections+ H+ g7 y$ V2 Z" |* p4 T/ S) h
  label-current' o6 M  y3 ~+ u
) ~" t1 y" g" ]/ T1 e; w: y
  set-default-shape turtles "car"
! s, p. [8 a% f' d1 c. q  A
" {4 x  c/ a" @1 L: F0 ]+ L  if (num-cars > count roads)* y3 B" N5 k% t4 |
  [
2 s/ c+ \& I, r    user-message (word "There are too many cars for the amount of "
! u: b. g' Q9 @" n3 p0 \; Y5 u                       "road.  Either increase the amount of roads "
  s* z6 }* o$ d$ e) y                       "by increasing the GRID-SIZE-X or "
/ b' _: O9 O! T) d4 Z* F+ D                       "GRID-SIZE-Y sliders, or decrease the "
1 v* I  _. s7 h# P! i$ j4 m' ?" r- Z                       "number of cars by lowering the NUMBER slider.\n"" L+ W5 s( Y" F8 Q8 y; V5 I
                       "The setup has stopped.")# E: g" d; K  A: }
    stop
9 G8 Y5 Q* R5 A) v8 r6 l; A8 z  ]
, P- a% B" J( k- i2 Q0 q/ M. J, o) T* u! f' b: }+ w0 ~" j5 n! t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 U5 s% N! O, X$ P4 x  crt num-cars8 t8 n3 S7 }% g; a9 X
  [
1 ?5 P0 m, Z; ]3 E1 M# Z4 y8 N$ ]    setup-cars
2 s: g5 J' h0 r3 O    set-car-color' u' f4 F& v3 p1 g
    record-data/ }' D1 ?& l  Z0 G5 }
  ]0 q& j# Y( @3 W! b" D
) M, E  Z" ]  A
  ;; give the turtles an initial speed* {& ]* S- K$ ~% r1 p3 a* Q8 n, @
  ask turtles [ set-car-speed ]$ v. E% O$ p: o, z# A8 \( v: F
# v( O+ C0 a3 k0 t! V
  reset-ticks
5 l. m% K/ q3 t* gend' C" k4 B3 M6 F$ l3 r; |& z2 q7 N
  M  A$ U% u- ~. _6 n
;; Initialize the global variables to appropriate values
( c7 i( r8 s! C$ }0 v& q: eto setup-globals/ N" n; M! |& \* u+ C) y
  set current-light nobody ;; just for now, since there are no lights yet
( G3 Y/ c0 m3 N/ `9 j, v9 ?. k. O  set phase 0
: ]1 e; L5 r: K  set num-cars-stopped 0" o6 D) S* z& F" t, b# c
  set grid-x-inc world-width / grid-size-x
5 Y3 F! i% q9 B) s  set grid-y-inc world-height / grid-size-y
$ X* u" `# O7 N
+ b9 K  y: _7 f8 J9 m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary  O+ A9 ~; x9 p8 ?5 D; }
  set acceleration 0.099
( D1 M0 i* ?' f4 hend! C% |" b% J! u3 Q1 O

7 I- j9 a! @4 L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! q4 Q& [& O7 L- h7 M4 M3 V; |;; and initialize the traffic lights to one setting; p7 W. e! x9 |% F
to setup-patches
3 W2 i: y  x4 |2 `- q9 g; z5 m: {0 {  ;; initialize the patch-owned variables and color the patches to a base-color5 d- \2 P6 `& t# A+ @# c" V
  ask patches
! U0 s& E5 ]- ^8 ~) S8 f  [
6 h. ^7 Q  A: q( a1 A% u/ o    set intersection? false
  G5 U8 k7 i! F8 a7 ^    set auto? false
) ~+ V. k# q2 @6 l" r% A  i    set green-light-up? true" e  I) h' r! t5 P
    set my-row -1
, K! b* ~4 E) w+ R3 G4 w7 ]0 ]    set my-column -19 \5 i$ u2 W+ I7 n5 G
    set my-phase -1% R, D" l, w/ U1 j5 W
    set pcolor brown + 3
$ d9 _+ A$ d) q" b  ]
" F+ b9 V1 z. o, b; E( Z  u; U
# X0 N2 ?* p) e# i6 x6 @9 m  ;; initialize the global variables that hold patch agentsets
8 g7 ]7 `- b$ B9 @3 ]. i  set roads patches with
( |& z5 H7 c5 F) w( ~2 }" m, j. U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ W4 G6 b; n: J4 T) m5 D0 `7 ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 z* Q% F  B9 ^: m
  set intersections roads with
# C7 M! ]& b$ I4 I# p' d7 u5 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 o$ C' i% X/ ]2 G: `4 }8 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, n( x' O- c8 O( Z& P
" D6 l" |$ w( L/ V( z  ask roads [ set pcolor white ]
& ~) k+ C$ Y6 l6 M7 t3 o7 W    setup-intersections# P% q0 B# |5 D' r/ i: }
end' t- U+ s9 s1 a4 B
其中定义道路的句子,如下所示,是什么意思啊?/ O' l% ~. j. c1 @
set roads patches with
. ~0 m- k( \' q: k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" f3 h) D2 N0 g$ \1 K1 w1 V' P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- o) w4 v% j/ S; o. V3 `9 J谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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