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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) E" u+ ^# T3 O4 }" d
netlogo自带的social science--traffic grid这一例子当中,
! W; Y, G( |1 B5 v3 J+ iglobals; K- S5 K+ k5 v
[7 n. b4 @0 k: s* M4 B: M4 p
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( T& I5 s  F; ?3 X+ E  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 F4 ~  f& q1 {  [; j8 e
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 s6 B1 @& z1 n6 [/ k1 Q7 S2 L
                           ;; it is to accelerate or decelerate% [) {; b; @" y, Z& Q. @- G
  phase                    ;; keeps track of the phase( x6 l% E! e2 D
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 ~4 x: e; [: a; V( c& b
  current-light            ;; the currently selected light, A) R( w  V# G) A" Z; C: [5 |
  J( i, N/ J$ I- K. i2 Y* c; R
  ;; patch agentsets
  E8 }! k* I) L2 h* u/ s) A. g1 t  intersections ;; agentset containing the patches that are intersections
: h; H/ r" A9 Z  roads         ;; agentset containing the patches that are roads9 ]1 k7 M# O& `: G% l: a4 S. V
]
) |. T/ f+ S3 F1 }3 u1 A0 H- O. B" P* T& @* ?9 D/ Z; j0 T. }1 s: C4 b
turtles-own* f8 |. [. B4 g; x
[' ~3 _' ~5 f  p  D2 Z
  speed     ;; the speed of the turtle
( U& P% g5 r. T  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ [/ X# ?5 P* X! k7 j
  wait-time ;; the amount of time since the last time a turtle has moved
9 a! G- M; m4 L$ ?1 B]
8 C, ~2 n8 o+ }9 e1 Q  v
: @7 Y& I$ Y6 V) X0 ipatches-own
  X  M! N3 T" H* ~4 u  O- c2 D[
& Z2 ~0 e2 ]) m! h( Q8 R; _( z1 |  intersection?   ;; true if the patch is at the intersection of two roads
0 ~( J( j: b3 n  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 z- d3 K$ [1 C
                  ;; false for a non-intersection patches.
+ J0 e  l) [3 V  J* S  my-row          ;; the row of the intersection counting from the upper left corner of the- G# n2 E# f+ y, @
                  ;; world.  -1 for non-intersection patches.0 Q3 E: s- ?0 P( h8 Z
  my-column       ;; the column of the intersection counting from the upper left corner of the
4 b: q7 M$ z8 N1 X& d) X' z, K0 M3 P                  ;; world.  -1 for non-intersection patches.
, S: B1 W$ }; W/ M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( u' w; V7 j6 Z* J
  auto?           ;; whether or not this intersection will switch automatically.
* ?/ {+ L* M# ]# e: D" R" K                  ;; false for non-intersection patches.1 L( e- t- C0 y$ g& m
]
- f4 }/ o8 \% d& F+ M# M2 n5 e4 g. O8 {% s$ x$ \9 C

& m' L1 k; g( };;;;;;;;;;;;;;;;;;;;;;
* i2 U# \8 {; L8 ]  r;; Setup Procedures ;;4 n0 j, J" q, t  d. s' V9 d
;;;;;;;;;;;;;;;;;;;;;;! y/ f) N' M$ E! o

& L+ c) }# M( e;; Initialize the display by giving the global and patch variables initial values.# m) p/ _6 H$ z+ ~( O
;; Create num-cars of turtles if there are enough road patches for one turtle to* y9 {( }1 u' z6 g- k& f: H
;; be created per road patch. Set up the plots.
$ S; v. h/ a! f+ Q9 xto setup
! D+ E4 ~+ N2 x/ k  ca/ c3 w9 q& e2 Z( z6 O  S, T
  setup-globals
8 l3 A9 V) g  U$ s( M5 E* Z
  N  |" G( R/ t! R4 C  ;; First we ask the patches to draw themselves and set up a few variables
2 A7 i1 U" F& {" @5 t  setup-patches: @0 W4 s' C/ ^% t+ [0 u. Z4 g
  make-current one-of intersections
* s  W5 f0 H0 o0 _  label-current
( L2 ?. o3 P/ _# [# s+ E& I7 s) F' U" z8 Z( y
  set-default-shape turtles "car"1 ^% u( e4 Q$ i4 C- R% K7 W

9 ^+ y( y, W& [5 F) i9 v% \  }  if (num-cars > count roads)
% F; U! q% ^6 \  [$ ^6 l5 {5 |2 ^8 e- D1 X
    user-message (word "There are too many cars for the amount of "
) O3 _* G7 a9 y) K. X3 M5 z7 L" W                       "road.  Either increase the amount of roads ": z1 j5 X8 s  r; Q
                       "by increasing the GRID-SIZE-X or "% Y& N: ]) S  B* k4 I; W
                       "GRID-SIZE-Y sliders, or decrease the "
* S" D, D  K! ]; \; J. U. ?                       "number of cars by lowering the NUMBER slider.\n"4 t9 h3 o" ]0 w5 S) [
                       "The setup has stopped.")5 H7 a7 |: T$ n$ \4 Q
    stop  [% c: a$ [5 Z5 K& X
  ]4 E, `( C: P; u% S5 u
0 U# g& w4 D7 O6 C
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 Y: h+ C8 Q1 H+ p  crt num-cars
( `6 Q2 q- A1 ~5 n2 e8 I# C  [
5 O8 T2 o. F' t0 O: a    setup-cars
, M) y, a6 d2 [9 j5 s; z    set-car-color
6 {3 D4 H; m" _    record-data- n# ~: ~( o$ w) ~/ L0 |
  ]+ f6 f; ^' X8 A( W: W

3 q/ ^3 g; U. w. G# w, ]  ;; give the turtles an initial speed' _1 V) W' x* M9 ~; t8 g' X+ U
  ask turtles [ set-car-speed ]/ F: [" d' G% X- y

: B/ s- ?5 O. I# @  reset-ticks
7 K, f  ]9 z, F. Qend( `& s1 y% E+ q- C0 m0 W

7 E# p2 s5 q) g/ A/ Q6 I4 M;; Initialize the global variables to appropriate values
2 z1 d2 |. v8 c  L4 \6 Xto setup-globals
9 _! }! r3 `0 I, o  N4 ^! R) Z6 k  set current-light nobody ;; just for now, since there are no lights yet# e: K2 r5 K  Z2 j* B  _2 \
  set phase 0  m7 y5 m# C2 _8 K4 \# Y
  set num-cars-stopped 0
! ]3 A% l2 O, n: b1 d) x& H8 r; y6 u  set grid-x-inc world-width / grid-size-x
" o3 z# l' }( f4 u, W- o" ?  set grid-y-inc world-height / grid-size-y
2 ~  G5 `' O* B. _$ Z
  R: H8 Z* B/ l. c- o5 ~) A  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ ]& c& Q7 X/ {1 x8 J" `( b, d  set acceleration 0.0999 p( {' Z6 C% R6 {* ?
end1 e) c: L2 T% ?9 @, i
0 _% X' `& O& p+ ^( D; n
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- f1 }0 U7 B. T5 h2 ^4 V
;; and initialize the traffic lights to one setting
# @0 R1 B4 n0 h% K8 xto setup-patches
% k4 X, p* q2 M/ V/ l4 d  ;; initialize the patch-owned variables and color the patches to a base-color
1 z  `/ i# A7 I) M. S$ `  ask patches
: C9 M2 b' j! |; n% I  t  [) ~2 S% `  R1 k: ]7 Q7 g
    set intersection? false) R5 G7 I7 X$ p- J' w3 ?% w6 }
    set auto? false2 _, g* z: k# r6 `3 Q
    set green-light-up? true
; V  G- ^+ d- r2 d2 d: C    set my-row -1
+ P( ?$ ?/ [! [& l1 a    set my-column -1
7 _* @( Q$ N" z# \    set my-phase -1
5 v! `3 V2 A5 @9 u  m& q6 [! n    set pcolor brown + 3- K) }4 a5 X" o: l0 B! I0 r' N
  ]$ r. t" N8 N/ c% c6 P. j$ b

9 }9 y9 V; W; }8 H- q  ;; initialize the global variables that hold patch agentsets
  y7 |9 l7 c# j( }2 e8 D' a8 H  set roads patches with: q( s5 `/ ?" |- M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ T( l- g/ d+ _/ `8 [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# _7 B* s/ Z! T7 |2 p" l  set intersections roads with* v5 ^% F* V' Q5 |5 ]- c% U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 Z7 Z, w. Q6 l7 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 O9 s9 B  @2 N* G0 {9 h5 S1 J

3 r* M7 C' T" l8 `7 {7 ]  ask roads [ set pcolor white ]
. C  {: ~: \* D3 ?- \  g    setup-intersections
2 g% e4 j' v2 \- }- w! [end) J- @* o6 w1 _: L
其中定义道路的句子,如下所示,是什么意思啊?
3 B5 s' |6 j5 d) {' \1 Y set roads patches with
/ E$ F& I! `6 N7 s1 o6 B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' K# T3 Z) b4 ^- a! J; @# x1 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: @6 ~' I  k% _/ J, Z8 T$ I" Z+ V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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