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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ M2 A+ ?/ m8 P: w/ H
netlogo自带的social science--traffic grid这一例子当中,6 h0 b4 u- V- R$ X0 y" E& C* |4 ]
globals8 _0 m C' P/ S4 H1 z
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/ \& j- m( l3 } _7 Q* ^ grid-x-inc ;; the amount of patches in between two roads in the x direction
* f' W7 i/ O5 j3 K) k grid-y-inc ;; the amount of patches in between two roads in the y direction
" n8 C1 E0 @# a' \& d acceleration ;; the constant that controls how much a car speeds up or slows down by if7 T8 g) u8 {7 s
;; it is to accelerate or decelerate+ |. }! |6 y, G8 l8 `. B, y1 J5 i
phase ;; keeps track of the phase' y4 i3 A1 ^9 }
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
- j; V# {, Y' P4 B- q2 t( w current-light ;; the currently selected light! E" e1 l0 x5 l- f7 S, Z
3 O" m8 H! j/ Q# J! `" m m" E& Z ;; patch agentsets* x& T! c3 p7 W0 z6 d9 L$ y! J3 b5 B
intersections ;; agentset containing the patches that are intersections/ C& b: S. j, p* e$ c- B
roads ;; agentset containing the patches that are roads8 k$ x( K* f4 l4 E
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$ H3 {. f* V) }0 j# Cturtles-own
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9 W& F' Q/ |" t2 h speed ;; the speed of the turtle. r# h+ L' Z8 {
up-car? ;; true if the turtle moves downwards and false if it moves to the right6 X3 U, F; |- J) m% S
wait-time ;; the amount of time since the last time a turtle has moved
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, ?; C+ I; l+ T! S; n* ?patches-own
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; [1 u* P* _# f. F7 b2 s* G intersection? ;; true if the patch is at the intersection of two roads- O5 C5 B) i# C0 ~1 Z! ?
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
; b3 F+ c9 L1 T, [ ;; false for a non-intersection patches.% [- ?9 t) ^- S6 d! @8 C
my-row ;; the row of the intersection counting from the upper left corner of the
7 I# k& h7 e+ |0 E( @$ h, i ;; world. -1 for non-intersection patches.- l1 R" W! Q( r
my-column ;; the column of the intersection counting from the upper left corner of the
5 Q6 M+ ~+ c" X b$ v4 ? ;; world. -1 for non-intersection patches.
5 |- J; i- m, ^) l! ~8 q. O my-phase ;; the phase for the intersection. -1 for non-intersection patches. I' i; P( {, y% j5 a* F
auto? ;; whether or not this intersection will switch automatically.. E6 i" G% U2 ], q, ~. I
;; false for non-intersection patches.3 I+ d' u) h) \. L
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: x3 i* C9 J3 i: H;;;;;;;;;;;;;;;;;;;;;;+ D( |- w& J7 ~$ |
;; Setup Procedures ;;
D5 H4 c" q& h* m8 V# v;;;;;;;;;;;;;;;;;;;;;;
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2 f. ^, ~3 ~: f) V/ P;; Initialize the display by giving the global and patch variables initial values.
2 h3 B9 P- A% k$ T/ O* E9 N$ z& X;; Create num-cars of turtles if there are enough road patches for one turtle to
( t) Z7 c% l G* w;; be created per road patch. Set up the plots.
7 @) e( V; I1 H _8 Bto setup
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setup-globals
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7 s# r% `) I# i8 q ;; First we ask the patches to draw themselves and set up a few variables
" d- ?+ |" q2 `6 ?6 Z. H setup-patches
( a$ ~5 O! N* Z- K make-current one-of intersections' i9 c" r! p; G( s
label-current
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set-default-shape turtles "car"( B+ ?+ b2 `0 _
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if (num-cars > count roads)
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5 T5 T1 k2 T, ~3 i. g user-message (word "There are too many cars for the amount of "5 _" j. A3 W; |8 M
"road. Either increase the amount of roads "
: ?. H w) \! @$ C "by increasing the GRID-SIZE-X or "# y3 T0 _8 ^, R
"GRID-SIZE-Y sliders, or decrease the "
; N0 m) W5 j) X, r' k. d3 E "number of cars by lowering the NUMBER slider.\n"
' F! b, ~, [! F5 f* p "The setup has stopped.")
- ^; y" m/ L2 m3 G3 t stop: f, z: Q+ n+ D. `5 S0 E4 a
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ b; m; p* W: e, c
crt num-cars" J" \/ O8 g: G* S$ x
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setup-cars7 t# B/ i9 S0 c* F1 l/ X+ g. i# I
set-car-color# O6 x1 @4 E- u
record-data- N% F: ^/ H( o0 I9 x1 y d; i4 F
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* u4 u5 V' V3 Z+ ~( s5 { ;; give the turtles an initial speed
& R! c0 A* j2 W ask turtles [ set-car-speed ]& B) D$ G3 r' g" |; o/ j/ h
8 ^9 k! `% U4 P( t reset-ticks
( @$ _; g( M( @' c1 ^2 N5 f8 `/ W; a8 s. aend
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;; Initialize the global variables to appropriate values7 x- a* m$ O7 i' d) O
to setup-globals
" M, V3 X# d5 q0 n& S set current-light nobody ;; just for now, since there are no lights yet5 U2 ?6 g5 u& [7 V5 g0 ~6 c* c; W
set phase 0
& {# U0 N5 Z( \ set num-cars-stopped 0
- J$ o1 |# M8 x. d' C9 O" u set grid-x-inc world-width / grid-size-x1 D8 L/ s, a, d: Y2 k9 D, f
set grid-y-inc world-height / grid-size-y
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/ c9 |9 b1 I1 T. z# k, e$ v! y7 r ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& f0 L; r+ X9 i7 A- D, d. t set acceleration 0.099: I& v/ Q* o! X m
end' P e* z1 ~+ |% {/ l
) ?) D/ h: C5 p: X5 B;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 S( {$ J* N1 V; I
;; and initialize the traffic lights to one setting
( c: Z7 ^5 a& w, _to setup-patches
, s/ F5 N9 D+ g: S ;; initialize the patch-owned variables and color the patches to a base-color- A7 `; L" f9 d3 O$ k; u, w
ask patches
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set intersection? false
1 @7 p; J% J5 l set auto? false7 d: M; S/ r% {3 k
set green-light-up? true. j& ^1 O. ]6 c4 n7 |. ?
set my-row -1$ z8 V" I% S5 z$ s3 Z/ m
set my-column -1
- x2 U& ?7 O7 Q# w2 m( o set my-phase -12 K1 L9 Z2 G+ k" s5 u5 f7 |) S' T
set pcolor brown + 38 U5 F: J- |/ [4 {' c
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;; initialize the global variables that hold patch agentsets% P) w& C4 O/ w0 k& t
set roads patches with3 C' Z7 k. C1 @; W) F9 j2 C% e) L W
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( j0 G0 n" D7 T6 s e$ T
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 n8 G% K6 |: r7 r1 _ set intersections roads with
3 U1 |% i" E2 A) h/ N5 @ ~% y7 J [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 r# [6 ~" g5 [ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ Z3 ?" F o6 A* U: t1 j# F% ^ ~( N
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ask roads [ set pcolor white ]
( k7 W- |9 R! O' O- J/ o5 @ setup-intersections
( R( V0 w6 C! H2 Nend
& p# t9 L3 p# `) S* [ e- h其中定义道路的句子,如下所示,是什么意思啊?
" t: y6 a6 m4 s2 P set roads patches with# U! m# Y8 W& G0 W" w) \, t! _
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 v. C: Y# g: z8 [+ C
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 Q; j& g& {4 G! K, g0 F3 q5 F
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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