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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 A% B( }2 F0 |2 ]$ n+ @netlogo自带的social science--traffic grid这一例子当中,
- O% [2 Q: M! C; x( A  Gglobals
- G0 ^: _; Y) D0 }! h3 @[
9 o' z4 o$ ?* J% d/ v# o  grid-x-inc               ;; the amount of patches in between two roads in the x direction) }: Y6 ~9 L$ R; L, {1 {8 D
  grid-y-inc               ;; the amount of patches in between two roads in the y direction& k/ O( u# G6 g4 i
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# ]" B2 C* z$ U                           ;; it is to accelerate or decelerate# c1 d+ v  F0 q. j4 f
  phase                    ;; keeps track of the phase! \1 e8 C- d9 k$ T3 [/ `. p% o
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, P. |% o1 X# {, z8 ~  current-light            ;; the currently selected light6 b) F, L, o4 _

5 n! n; s. f% u; R( P0 o1 S  ;; patch agentsets" b1 ?! g  P; W6 [
  intersections ;; agentset containing the patches that are intersections
9 W! [5 c6 ]7 \; H- }# |  roads         ;; agentset containing the patches that are roads
( h* B# d! i$ @+ y+ {* {. b]3 C! O. G8 N0 E! E0 q( `1 a: b

! A% B2 x' R/ \5 ]" kturtles-own
" C: L* Y- ^- c[
* [7 T4 j! ?9 n- G2 C" N  speed     ;; the speed of the turtle/ ]: v7 w* `& m! Q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 p) l  x* x; V  s9 O" |
  wait-time ;; the amount of time since the last time a turtle has moved9 W1 Y' B; J; Q- Q6 d0 ~
]! w; c5 v  ?$ a8 a9 x5 t

' V% ~4 e( n1 m9 i+ W8 V0 opatches-own
& K  m# z- m+ G* }7 t[) J1 N1 w( l! f1 N0 \  x/ ~
  intersection?   ;; true if the patch is at the intersection of two roads
8 L- a+ U6 ?# k8 n  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  {8 W( ]* X8 G! b* h3 Q/ F                  ;; false for a non-intersection patches.
. l5 c' ?( p5 |8 i2 b  my-row          ;; the row of the intersection counting from the upper left corner of the0 h; v7 E2 k* s3 n9 w6 D/ ~' U
                  ;; world.  -1 for non-intersection patches.
3 m* d2 d; g: q! W' O; m* f  my-column       ;; the column of the intersection counting from the upper left corner of the
. ^; r2 K8 M" j4 z                  ;; world.  -1 for non-intersection patches.; N9 r  `8 Z9 l* U% t' K) j  S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.5 D$ A1 q0 \- r' `. e
  auto?           ;; whether or not this intersection will switch automatically.. u& x2 g  U! {! j# {* w
                  ;; false for non-intersection patches.4 O2 U& N  u$ m2 d" i7 M( m
]  N; ]( e, w0 k6 t
. e0 R# S6 o7 j5 [' r
5 h- l  {1 g$ K! ^0 m
;;;;;;;;;;;;;;;;;;;;;;
! w  K. {% r6 o& V$ P" g;; Setup Procedures ;;4 r4 u/ Q+ K. D
;;;;;;;;;;;;;;;;;;;;;;
+ \  K5 e) R' |, _
% Z5 X$ g6 @7 W$ @# I;; Initialize the display by giving the global and patch variables initial values.
+ |0 P- b, v: k# r' l2 };; Create num-cars of turtles if there are enough road patches for one turtle to1 _7 S* F$ h: O  P
;; be created per road patch. Set up the plots.% [5 f: T  @! F7 X# @# L. `# T
to setup
8 e. K8 y0 W  \( G3 U6 [. O6 z  ca# L# k1 W) p. m. Y; H0 ]4 ^) \4 e
  setup-globals
7 |  r( E( V" F; J0 k9 E8 B6 f  [" i! M& a
  ;; First we ask the patches to draw themselves and set up a few variables
. L7 S* n  K7 Q6 [- g" B  setup-patches" J: A. m) t" `7 }0 F/ C$ }) t
  make-current one-of intersections
0 \- D1 C8 P2 O8 v0 D# b5 k9 |5 I  z  label-current, _: a  o" I' \# W2 d  \

( f/ t; Z: O% j! z# C9 B3 q+ t' ^  set-default-shape turtles "car"" r: C) v. @7 g( }: P0 T% S

% e' B6 [5 X8 U% H9 @  if (num-cars > count roads)+ [0 d6 h5 ~3 W8 d+ @" g, v9 v' k
  [
. e) T/ r1 g2 \. w1 ^- k    user-message (word "There are too many cars for the amount of "
3 L( E' D. \/ Q# u7 m                       "road.  Either increase the amount of roads "& r! g5 ]2 c# N
                       "by increasing the GRID-SIZE-X or "# |* |6 D, j  R0 N/ [3 d1 b) q
                       "GRID-SIZE-Y sliders, or decrease the "7 `. N- P+ W5 A2 ~2 N0 @
                       "number of cars by lowering the NUMBER slider.\n"
! s: F- n* G+ r0 s" \                       "The setup has stopped.")5 i. b' N( H$ X! a5 J) d& v2 R6 L
    stop* j; H, e$ M+ d/ ^( M
  ]
7 E0 Z& L) {2 Y! M2 Z
8 I( X5 X4 }! x3 \! K  ?, D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& b5 e3 u" o, W) a0 I  q) i( l  crt num-cars/ \' A6 ]8 i6 X( u! h; ?
  [
3 b9 {# ]+ N% l+ H- [& I" j    setup-cars9 {! [6 Z+ e3 @& V5 Z& \
    set-car-color
3 {- Z1 R0 V$ r) r* V) v/ Y    record-data
2 T; ^. l) d/ e7 P: j, A) h  ]
, C+ ]  y4 @" z9 |2 Z3 C4 Z- V( U6 U" @" A* s! Q6 \; ?
  ;; give the turtles an initial speed
9 Y# l* M1 q$ A7 \  ask turtles [ set-car-speed ]+ `- B+ }/ V# s  q
; U/ u) `; S3 L- W- U4 J
  reset-ticks
% A" H3 u8 P# r" K1 x' Nend
! a  ^/ V8 ~9 c" [: t4 Y- h& y9 a5 F% ~7 Z+ t1 R' P
;; Initialize the global variables to appropriate values2 S4 T' O& J  |$ ~! _4 |  s5 Z4 ~
to setup-globals
1 }8 B, I  t$ L% U; S% N5 T  set current-light nobody ;; just for now, since there are no lights yet4 D# f7 t) }3 [& a0 q, [1 F
  set phase 0
# H. w! t; T- _6 n7 s& x( x* K. u  set num-cars-stopped 0) R6 r6 d+ _: r: v* w! G; O+ @
  set grid-x-inc world-width / grid-size-x
6 f) j9 p5 K; T8 U; r  set grid-y-inc world-height / grid-size-y$ O$ c. O6 \7 w! {: M9 L+ P

+ h( J  e6 f4 l7 I% K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& e2 P0 s) g# I( H" D- s
  set acceleration 0.099% P: k+ Y' W9 e; t
end
4 [' a( _' {* s1 j$ E* O! T
3 G, L7 H3 |9 c4 `9 L# k' ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- a, d5 K% \; K2 P. W' J+ f;; and initialize the traffic lights to one setting1 T3 {7 g8 h  C  I/ L9 _  V6 P2 n
to setup-patches/ W: A, h' R* ?* S( x
  ;; initialize the patch-owned variables and color the patches to a base-color. T; D9 n& y/ I) J3 q
  ask patches
' Y' ]" d: m& m$ e& Y; G  [
8 ^/ a  M3 n+ l3 v1 }    set intersection? false/ b# K2 B1 d) P' ?7 f/ [5 t2 F
    set auto? false* D( B3 b. O3 S7 k+ O( S! q
    set green-light-up? true  B3 ?" Q, M9 R' c- a9 H. L/ i- T
    set my-row -1: Z3 g# S/ r  ?' S
    set my-column -1' D5 {7 h0 D2 z3 Q4 v
    set my-phase -1
$ E3 {  R/ F' X) Z. r9 \    set pcolor brown + 3
) E) v! m* o3 r6 y0 [4 N: m  ]0 o9 Z; U9 @$ ^- s0 {1 `5 `
- U2 q7 I8 X1 u! C, X
  ;; initialize the global variables that hold patch agentsets
  I" b2 @- S. F7 }  set roads patches with# D& u( J3 P/ D, u" u3 q7 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# U& H. O! {0 K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ r4 l4 r8 D  Z; L) _6 s  set intersections roads with  H) y* S+ w7 }% m+ r0 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 r, ?* a) |$ J9 \: G( O    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 B' A  G; |3 ]7 i: h; i! F% l" S" i5 k0 d9 m! G
  ask roads [ set pcolor white ]
0 m0 [& u! p- v2 j. E1 Y    setup-intersections
2 C4 \9 p" g4 F" X7 i9 Nend% O% x2 M& F* q; F- e
其中定义道路的句子,如下所示,是什么意思啊?) p& T8 |7 }7 F% u: [
set roads patches with
- {+ L; y4 R- ^- Z( m/ u) z' U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ q9 }; c) b& S" m% \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- S4 N& U& I( U+ {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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