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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ G7 V. ?& S) C  X2 t
netlogo自带的social science--traffic grid这一例子当中,
3 E( R) i/ R% C; Y. _9 ^# Pglobals3 x* [$ P% G" T3 t
[
- ]2 C& p1 ?8 V" a3 i% R4 U  grid-x-inc               ;; the amount of patches in between two roads in the x direction
, J+ r& E* O* H  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 g" F4 ~' @. s8 }9 j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* u  K, r1 M6 {5 {! @' D5 ?
                           ;; it is to accelerate or decelerate: N# g) x- \" u0 {" Z6 E
  phase                    ;; keeps track of the phase
3 S$ f" `5 h: |4 z$ s1 F  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- r* g( a7 Q! U
  current-light            ;; the currently selected light
# _, W$ ]& u8 O0 d0 d: }! g1 K+ R
  ;; patch agentsets
7 L6 X3 c' {, ^1 Z+ S& Y$ s0 {# [6 c  intersections ;; agentset containing the patches that are intersections
9 ?0 l$ T. z& g  \  roads         ;; agentset containing the patches that are roads
0 h5 c$ T; ~6 Q]8 z6 ], G8 g$ b- g1 ]% G
) i# o/ z; H. S! b
turtles-own
, j1 m6 D! O6 f  h, k[
) U7 @1 d4 q9 c6 |. ?: v5 k8 v  speed     ;; the speed of the turtle
( e$ D8 _2 J4 Z5 q! _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 B4 b( g: Q+ |# q+ M/ w3 T
  wait-time ;; the amount of time since the last time a turtle has moved& I: d- l. _/ _# @2 g4 N+ K7 l/ e
]4 ?0 w" U! _: v" P

4 W  f7 p% s: N9 q( Y. U0 v' ]4 Cpatches-own
+ W( w+ S3 A) Z* M/ n7 m[& k7 ?0 O) b0 }
  intersection?   ;; true if the patch is at the intersection of two roads
& w3 G9 d3 \& O- x! L2 F3 Z! }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ M! A8 Z6 o6 h* s+ K5 b
                  ;; false for a non-intersection patches.
% _% s# A8 U1 Z( M) \+ W. S  my-row          ;; the row of the intersection counting from the upper left corner of the
1 t! Q, l  U1 A& k5 e                  ;; world.  -1 for non-intersection patches.7 ]) Y* W8 d# {5 w9 t6 f
  my-column       ;; the column of the intersection counting from the upper left corner of the
6 I; e2 }# }/ k& A/ B/ b9 L                  ;; world.  -1 for non-intersection patches.( s. |; k; ?1 \2 r) B3 [
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  v+ j, Z& [" C
  auto?           ;; whether or not this intersection will switch automatically.! o5 M2 c9 }. h- ^7 c7 b; d
                  ;; false for non-intersection patches.
9 S' L$ Q; |2 X' M& L( K]5 }/ H- ^' d$ h/ F
$ w% \* i& ?- w- T

$ c! S0 z: g8 x: j, N" x; `;;;;;;;;;;;;;;;;;;;;;;
2 E9 W8 H- p. t& i;; Setup Procedures ;;
" ?/ [4 E; b2 e, X; ?7 l;;;;;;;;;;;;;;;;;;;;;;
4 {, S2 O, K! S- N  ~" x% w
4 @4 v2 O9 t& O2 g) V, h- c;; Initialize the display by giving the global and patch variables initial values.) n+ G$ U6 \0 M; r4 D. l% `9 G" e7 a
;; Create num-cars of turtles if there are enough road patches for one turtle to
5 u7 ]. N7 h9 f8 F;; be created per road patch. Set up the plots.
1 b$ }! x8 ~$ c. A, ?8 d$ y! Dto setup
1 ]3 Q- b" B  ~, L4 X1 _& L8 C( P  ca$ o3 G( O* w' @
  setup-globals; x6 ?+ }+ V) A. @3 A- e( B

% e' z! X0 [  A& {  ;; First we ask the patches to draw themselves and set up a few variables$ _( h3 d% D9 Y
  setup-patches
- }1 Y. n! y1 S3 o* p  make-current one-of intersections
7 K. h2 Q" V; y& W& Y. x' c8 r2 N  label-current- W* ^5 Y3 ]( |5 M( v- J
1 U0 \" C1 t5 r
  set-default-shape turtles "car"/ k' K/ |7 _  O# y. Z$ h8 m; t
+ ?3 @% H* i5 T
  if (num-cars > count roads)
/ [& X4 k9 l8 E( P. Z  [9 I5 d0 F8 \( U6 T
    user-message (word "There are too many cars for the amount of "
7 o/ c0 N. a: J; P$ u0 |                       "road.  Either increase the amount of roads "
: {$ A6 k1 M! G2 X                       "by increasing the GRID-SIZE-X or "
+ g/ ?$ O! ?( d. a                       "GRID-SIZE-Y sliders, or decrease the "
  _+ S5 ^# u$ X. |* q                       "number of cars by lowering the NUMBER slider.\n"# [+ ~, t  D' v3 y* V  i" R( Q8 O3 m
                       "The setup has stopped.")4 t0 U: }$ [% Q
    stop
0 n% K7 P9 B: Z" K: h  o  ]/ \& j+ I1 h7 o
  H0 n: v' z) Y- l- ]; c
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* r$ z- L8 \  c4 m  crt num-cars
9 D# g" F9 W: v) p  [
. F1 S6 h+ t: i$ y1 c8 ]    setup-cars
0 h( D! ?0 b- B- d& g! i6 Z    set-car-color
! }' H, k! {- f$ p$ ]0 b/ u    record-data
% K) o' K5 W1 B% y  ]: X* T: x0 ]2 w  N) U) H: o

' t8 C& c* H$ B' @  ;; give the turtles an initial speed6 V2 t' L6 M- l7 t1 Q
  ask turtles [ set-car-speed ]
  Z2 y: h# F# T
, V" O% I* z) ~# \9 w% ~, U6 J  reset-ticks
1 q# }% q( m' f6 R, A( O1 c" k4 Yend
5 @6 \  P3 ~9 g1 `
; @: H* R/ A. I: S;; Initialize the global variables to appropriate values3 N2 O1 b5 l) @  L+ V1 _: g
to setup-globals
3 h& E) O  R2 n4 t9 V7 I6 a  set current-light nobody ;; just for now, since there are no lights yet' I1 Q8 D- N: ?- ^
  set phase 0# \+ P! D4 y$ |+ F
  set num-cars-stopped 02 E1 k* }' }4 C2 g9 x& L1 t4 O0 w
  set grid-x-inc world-width / grid-size-x+ a  e, L. a; l4 }& v' ?3 f+ A
  set grid-y-inc world-height / grid-size-y6 s( l# m3 j9 X# A; n  ]5 a9 |

! u; `$ `) M! m9 t' N1 B  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. `; B  e) |- ?5 k: ?
  set acceleration 0.099
& b/ t8 V* X# c, `7 c* nend
$ G0 w# q, Q1 b+ U) d8 I
* C) B0 R# f0 w& R5 M' L; e% h2 @;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. e; u  n( J+ d3 q4 U0 i;; and initialize the traffic lights to one setting$ [9 l7 k" s# P
to setup-patches
9 t. J( n+ |* X" Q3 G  ;; initialize the patch-owned variables and color the patches to a base-color$ V, E' R, F' z0 e4 I
  ask patches
- d+ X6 G4 z+ o2 t( T: n/ e  [
0 C: Y- F* m) J    set intersection? false9 L. f! w2 A9 I( ~7 }/ {
    set auto? false# f; F% c$ q# C: s' x2 w
    set green-light-up? true# k3 }- h2 U$ L( P
    set my-row -1- S8 {# b6 H  n( V9 X
    set my-column -1; _3 E0 N( Y7 x- `# L1 c
    set my-phase -1
7 P$ Z( G+ q8 u2 r- T, V" S    set pcolor brown + 3' r) f/ ^# S: x3 A7 w, K
  ]9 p, R1 l* s1 X: ~
  [  K7 u5 q4 H* ?8 j4 p& O& d3 S
  ;; initialize the global variables that hold patch agentsets
4 Z, E/ F1 h  V0 E3 v  set roads patches with
/ e9 H, ]5 F- m* I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 r- O& Q' s: K& u# i6 O( L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, _, T. Y1 C) v6 W5 d  set intersections roads with
; d- G( Z% G7 `. _- n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; L4 _$ I( y. W% ]) l# ?& H' g- E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; R6 N$ l; ~) A- l! R/ a; l

/ G; P0 V- Q" x8 A  ask roads [ set pcolor white ]# `/ J/ v/ p% ?+ ~. _" ^0 S/ [
    setup-intersections
& I3 Z7 J3 ~2 h4 z2 }+ l* tend7 \2 b& ^: E4 m, y) d1 K# ~4 a
其中定义道路的句子,如下所示,是什么意思啊?
2 L( T  O! K1 {! D set roads patches with! C- G, ]' J, E/ L9 p" B  S. V) y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 i) P; K, Q  G: k$ k) d% S% M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 O4 F+ F" x, g* Z' V) p3 u' y2 e谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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