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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: I' [) J( `& u. f4 H
netlogo自带的social science--traffic grid这一例子当中,
$ Q' C2 h! d; j' y8 hglobals
! Q% m1 f6 G  ]5 m  t% o: p- ~4 k2 b[' D7 y2 C) ~8 }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; `  I, ?  L. c) J. q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
# E: e6 R$ q* J  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# d3 F. m) }2 a3 y" {( _7 m
                           ;; it is to accelerate or decelerate
% n5 \; M. v+ M: p  phase                    ;; keeps track of the phase
# Y$ {6 `7 Y  o$ N4 f2 K" _; ]- L  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& [4 E: m% {) s- K1 ~# O" d  X  current-light            ;; the currently selected light
, U" o: G; Z* P  ]# Z2 ]3 s: k. B! X$ O
  ;; patch agentsets# u# I0 A+ l- j
  intersections ;; agentset containing the patches that are intersections  f1 z0 n; u4 F" U$ k
  roads         ;; agentset containing the patches that are roads: D7 _8 P" J& D1 L* u3 a1 Z
]
* v+ F; m* _; [" i$ c  p% t; a/ @4 {
$ O+ V9 j7 h4 Y7 }: h% w/ ~turtles-own: @) q4 F6 a8 Y/ \* R/ |
[$ D+ b# e0 Y( H5 T5 S. f$ A+ ]+ s# b
  speed     ;; the speed of the turtle3 j2 p, A, D7 I. q4 t4 R
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' w0 f4 m$ y+ P' M0 |
  wait-time ;; the amount of time since the last time a turtle has moved% s* K" s  L7 V
]
4 K, o) G0 o- b  k& p( d$ Y% @" G2 A
patches-own
' i# J  P/ P1 ~2 ?. A[
$ ?& Q8 V( y3 X# C9 k# }  intersection?   ;; true if the patch is at the intersection of two roads: ?. f3 `% ~! y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; w; D' c3 J, r' G
                  ;; false for a non-intersection patches.; s' o$ {$ H3 r4 m" J/ |
  my-row          ;; the row of the intersection counting from the upper left corner of the
2 M) B, H  q$ c; K  z                  ;; world.  -1 for non-intersection patches.6 P" V' {1 {0 B
  my-column       ;; the column of the intersection counting from the upper left corner of the
) J% c, ]' C' n7 q3 \3 N                  ;; world.  -1 for non-intersection patches.
7 h! t- |& z( M' h8 K  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 \$ \+ E& W/ ^3 B3 o% u8 h  auto?           ;; whether or not this intersection will switch automatically.) J/ a3 ~. ~. U5 X" V8 X' D! p
                  ;; false for non-intersection patches.
, X% ]& |3 c! ~% N) S]
5 m; h; s; I% e4 F0 Y  i: i4 \; n

( [6 O3 l8 t/ ~$ Y; W7 u;;;;;;;;;;;;;;;;;;;;;;
& o- S. p5 y* y& S8 x;; Setup Procedures ;;; b" L: L/ p- E  ?
;;;;;;;;;;;;;;;;;;;;;;5 S  q6 u5 n* H/ J( q

0 n. ?* r' D! C& [;; Initialize the display by giving the global and patch variables initial values.
. C6 X+ m7 Y& {, M, {2 ~;; Create num-cars of turtles if there are enough road patches for one turtle to) r5 x! i3 u  j6 ^1 b4 R+ q
;; be created per road patch. Set up the plots.
/ z5 L8 a% p% ^0 t) }3 n6 pto setup
8 C+ o1 m# A/ G# b  ca
& |7 Y. [  Y9 M7 @( c8 `6 [' h  setup-globals
' D5 ~  H6 {3 Q- M! J4 I' K5 x  u+ Q. }8 W9 [9 m0 n, j# x
  ;; First we ask the patches to draw themselves and set up a few variables3 j+ E* X( z6 D" L0 r/ |8 Y1 Z
  setup-patches
0 a) \2 w0 r) i7 D% b, S  make-current one-of intersections
9 d6 u2 c5 @6 d& k$ O  G  label-current7 ?6 M! ^: W" @# i, [$ S

4 C% `; B5 k( u0 f( J/ G& @  set-default-shape turtles "car"! G3 X5 h2 C& Z, [" b1 |2 y
, E! u" |  T1 t1 v
  if (num-cars > count roads)
' i( W4 k" |- k. ^: D  [6 _: B- \( Q, ?& g0 h) h. m
    user-message (word "There are too many cars for the amount of "
: ~) j5 z- a8 @9 |                       "road.  Either increase the amount of roads "
& `4 {, C/ J: l: d: K4 e& d* y                       "by increasing the GRID-SIZE-X or "/ `# a) h% r( [/ x9 ]1 {
                       "GRID-SIZE-Y sliders, or decrease the "4 L" {0 H( Y4 b. @: M( {
                       "number of cars by lowering the NUMBER slider.\n"
2 H2 H, w6 e& }. O                       "The setup has stopped.")
# b  L* f) j% J8 O) o) T    stop/ H& r6 Y, S) I1 Y' {  d
  ]2 g" L# K+ ]! r. T
8 I3 s; ^! M4 A( U. q# w/ A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" v3 p/ C) ^4 A7 u% r  `! H  crt num-cars
! p+ S3 V: ~( r; b) Z  [
5 S, N; E) c* z4 d$ \$ g* B" N3 p    setup-cars
. D- a- _4 |+ C% Y/ j    set-car-color! v0 V; u8 Q# k. B6 y
    record-data. ~' `1 x/ e/ L0 `
  ]
1 D% Z8 N2 O4 x. Z
1 [- `" `- c2 E( g& O9 U. [: ?  ;; give the turtles an initial speed  g1 e) C" |6 r% y- }) W) K( c
  ask turtles [ set-car-speed ]( |" ?$ I* k) i

/ r! s! _! w3 x' L. @  reset-ticks
) S/ `0 G: w' k% jend4 L) T6 b, }6 d+ x  p0 b# R4 H# J
/ M* m! C4 k' G! y$ F9 E0 [
;; Initialize the global variables to appropriate values0 Z0 g9 T: U! g( B. x1 t7 T
to setup-globals/ d. ^, i3 i3 C3 B  F% `: `- s
  set current-light nobody ;; just for now, since there are no lights yet
9 X% R3 {; V( p  g& t( I$ j8 K  set phase 0
$ A% b! k' t3 V9 z9 P  set num-cars-stopped 02 b+ o; d) p/ b
  set grid-x-inc world-width / grid-size-x
; g1 A" M% G2 S3 r  set grid-y-inc world-height / grid-size-y
2 A6 g& _: i- v7 B- _# A
. g+ P0 \9 ~* `  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary: f  h! ~* z- V0 P6 H; I! `- W$ i
  set acceleration 0.099
+ N/ s: O5 N  B1 N- q8 uend
  S: l/ \2 c( _4 N. ?
3 f+ I9 q# ^( S+ Z. X9 {;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% N: V% ]8 c" B& d7 v9 e1 r;; and initialize the traffic lights to one setting4 V- d! C* l+ |% g  _
to setup-patches. H6 N) H8 P3 D
  ;; initialize the patch-owned variables and color the patches to a base-color, S) G" W2 V; H/ k
  ask patches0 E6 `* a! f  Z+ I
  [8 k/ F7 I- O. }9 N
    set intersection? false
! i0 @6 ^5 r5 m  @" a1 \9 i$ i    set auto? false  a% w7 x* G; p: B) O% _# V
    set green-light-up? true' v& ]6 M! B5 ]1 G% ^" c
    set my-row -14 A! o8 R3 f3 k, m1 j
    set my-column -1
9 ]: q* R5 X  K! k8 i: T* W    set my-phase -1
2 P+ b/ y* ?# ?0 i    set pcolor brown + 3# C9 s& y; a* b/ D* x7 I
  ]
2 f1 s, N& d# _
9 B- S2 v+ i) \0 i8 ~  ;; initialize the global variables that hold patch agentsets
8 I4 \) u5 N8 x6 ]1 M* c) c0 j/ K  set roads patches with
( B! C  C$ J2 u: ?5 g) K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 @, g+ b" ?% _- I0 M  F/ W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& J: R4 o5 [7 g
  set intersections roads with8 E/ X! U1 ^1 r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
* h0 f& Q4 N% t8 v+ t) Z# Y% @+ d. o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- `5 z5 {% Y% b% F
( \$ {& a8 B8 I% u' T" O3 B
  ask roads [ set pcolor white ]' s; b4 F9 Y# [% I3 X9 E, u9 o
    setup-intersections
( P, Q9 l# Z5 }' r9 eend
! n( k3 \* y' Z8 G1 ?, O  O# L其中定义道路的句子,如下所示,是什么意思啊?
4 i# ]" ^( b1 |( M) y9 `; C1 \# S set roads patches with
% l1 z5 c0 K6 p  k; |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; ?$ z9 f- _3 k) T5 u& _. H) M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 M" d+ s5 I: V1 R3 m8 C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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