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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 b9 N. w# d+ U: V0 s% ?netlogo自带的social science--traffic grid这一例子当中,$ _! v5 X4 _1 @2 P
globals# C3 `2 W6 }% \2 q+ a3 n
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# \3 {; R, C8 t% ]5 n grid-x-inc ;; the amount of patches in between two roads in the x direction5 k3 e- R @- |0 ~, X
grid-y-inc ;; the amount of patches in between two roads in the y direction8 r, S, `& g/ b9 p$ n
acceleration ;; the constant that controls how much a car speeds up or slows down by if
' I# \9 Q$ M7 \% ~ ;; it is to accelerate or decelerate
5 u% r" U. x2 @' B; g phase ;; keeps track of the phase' J' s9 U2 e+ I, F! H
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
- ?9 e( L. A' K8 ~& X: ^ current-light ;; the currently selected light8 z1 z/ k+ q2 r2 a; z+ m3 X, J# M
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;; patch agentsets4 I/ M2 K ]) x- k U
intersections ;; agentset containing the patches that are intersections
: |8 k7 n" K2 X+ f( J5 L+ U roads ;; agentset containing the patches that are roads: p/ W" l% F5 o/ r: S
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turtles-own8 W4 k% a# c/ G7 y2 Q% A, [$ u
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speed ;; the speed of the turtle
/ ^! w, [* H* u up-car? ;; true if the turtle moves downwards and false if it moves to the right+ U, t9 t5 v: W" a
wait-time ;; the amount of time since the last time a turtle has moved. Y8 `+ q# G# W
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads
! t/ R% W, a* ] o5 M! N: q$ q w& k green-light-up? ;; true if the green light is above the intersection. otherwise, false.
9 |) \$ |. ]6 b9 ]% c ;; false for a non-intersection patches.$ U9 B4 B m& X+ `
my-row ;; the row of the intersection counting from the upper left corner of the
6 x+ v' \9 |+ l( |! E6 x ;; world. -1 for non-intersection patches.2 c( O @- G' ` a
my-column ;; the column of the intersection counting from the upper left corner of the# y w. n; }, ~' L; ^7 F8 I! d
;; world. -1 for non-intersection patches.# z p0 K8 ^# b V. _4 j
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
; i! z o0 f9 s* [+ @ auto? ;; whether or not this intersection will switch automatically.6 U6 K# i" j( ^! a5 d6 l
;; false for non-intersection patches.
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; j. T5 j. [" U;;;;;;;;;;;;;;;;;;;;;;
3 j) s W5 G3 e4 C4 B;; Setup Procedures ;;5 m4 D' A, y0 @ o" x. R
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.* w. K- g* u& ]
;; Create num-cars of turtles if there are enough road patches for one turtle to7 M6 {# V% p# |! D) a4 H. F
;; be created per road patch. Set up the plots.& L Z2 _% I7 ]* o" v0 ]
to setup% f2 B" V9 G" T$ \0 ]/ Z# y
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setup-globals
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+ K' L% D' }3 Y# m+ {' [/ m# a6 | ;; First we ask the patches to draw themselves and set up a few variables
. g+ O( }9 B% i setup-patches
% s7 a+ L) n9 c3 z' }. p+ R. W+ [ make-current one-of intersections
, c- z, n9 v, s2 S; Y label-current+ a% e. K) }* L+ a0 c
1 h; l3 M* u& | set-default-shape turtles "car"8 D% }) S+ K5 M/ r
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if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "
6 x4 Q: }: G1 m2 v( M9 k k9 t X "road. Either increase the amount of roads "
$ X/ H2 ~8 f7 ]0 P0 c6 B; Y "by increasing the GRID-SIZE-X or "
0 J/ ?) r4 m. R T6 H1 T "GRID-SIZE-Y sliders, or decrease the "# _0 T# a, u. k i& [ d
"number of cars by lowering the NUMBER slider.\n"
5 T7 s9 {' O1 k' c% o% o' t "The setup has stopped.")5 e) @4 V) s. k' _: _) D
stop' H7 q5 w( m7 s- k' b
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/ X" \6 ]/ ?; M [( ~! _/ W, y' w( Y2 n ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 o8 Q/ u. h% a- A1 { crt num-cars+ z6 u/ R# T* z- }- C) O/ k
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setup-cars( P$ ]( H/ C# b1 a" ~1 b
set-car-color
# W( _6 v" G6 |1 z/ k) A record-data E A) @+ ~7 ?0 x& E# z# ~. Q
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! ^. p* B: @" O* l+ a( V ;; give the turtles an initial speed9 {# G% j6 R/ I0 e' c
ask turtles [ set-car-speed ]0 J, `- i: E3 {' t$ A8 _4 S
/ e) J1 I, C# O( [ reset-ticks
" h# b1 t3 v8 z9 w+ K6 Lend
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! ]; T9 l/ H1 V: i% Y; z;; Initialize the global variables to appropriate values0 x8 N8 B! D1 f) ~, |0 t1 g8 q6 E
to setup-globals
X' Y" S6 M( t( F set current-light nobody ;; just for now, since there are no lights yet
6 @' E) Q+ ?: D set phase 0
2 T0 p! a3 g: K% |+ @& T' l; ~% z! T set num-cars-stopped 05 T( `2 E7 W6 m' x
set grid-x-inc world-width / grid-size-x
) c, ^, E/ X I set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 \! m- b8 K2 u0 R& i% h9 R set acceleration 0.099% M S. |! X: R
end
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9 G5 o- M: \* e;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
* n# r d( \0 L* h;; and initialize the traffic lights to one setting
3 W& y o" L3 n; N) S: ito setup-patches
0 `& O* |8 B6 D9 n ;; initialize the patch-owned variables and color the patches to a base-color3 a! D+ I8 ~$ j1 H4 s$ h: L, A
ask patches) B" a; h- P& w$ C& u% x- c
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set intersection? false. z8 t7 ]) D$ }+ K$ v* [8 e3 W& y
set auto? false( l8 V" ]% ^& K0 l+ J
set green-light-up? true
. b' a# J3 ?+ O set my-row -1( x* T0 u! G* a* v
set my-column -1
! z9 a' a K& N5 I% g3 V set my-phase -1
3 h5 E# y- j9 a! Q: m set pcolor brown + 3
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5 Z% Z) ^% ` P# a8 F! { ;; initialize the global variables that hold patch agentsets( ~* t( P" O! a
set roads patches with7 ~3 G3 x# s& k% z ]+ u
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- \1 H8 Q) [: a* ~- r
(floor((pycor + max-pycor) mod grid-y-inc) = 0)], _ g; U. e* a) I) |7 G4 Q
set intersections roads with
8 v# D5 E" g1 D6 ^& k. x' S; q( s [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 D# ~3 G" r- \5 m" e; U& T
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]; d, j6 h/ S Y# U4 G
9 j. o: D* e( j! i6 O2 a7 N9 R6 D ask roads [ set pcolor white ]
3 t' K, G' N/ l( u J setup-intersections
+ C% @3 j- U. C- K3 `' ~' H0 `+ Z7 fend
6 t- H4 p2 o2 o' L1 _* ?其中定义道路的句子,如下所示,是什么意思啊?* j# @; a j( M' x: J
set roads patches with0 Z! s( B& `3 O: q- b6 `9 J
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 N; y% B( d- m* q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ U4 v9 ]# }( H2 _' h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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