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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" [* M- D1 ?0 v! snetlogo自带的social science--traffic grid这一例子当中,! k  Z6 S' r, i( z8 `" d, _5 o* Y+ \# h
globals8 c) J4 ~1 ?$ x: g0 I- e
[% S6 ?& k; w9 r0 d2 u3 M2 R, R
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; J# y% ?0 T2 ~2 b
  grid-y-inc               ;; the amount of patches in between two roads in the y direction* V% w& o, U/ O$ g6 y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( O- W3 g0 I7 b2 j6 `                           ;; it is to accelerate or decelerate
* C- U- e+ j% K1 `7 \( t! x  phase                    ;; keeps track of the phase: h- o- m5 p# ]
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 x- T$ G* S& w! V$ K6 K
  current-light            ;; the currently selected light" M5 I: {* H5 R( q* u
' a7 _$ e4 a3 ?" |
  ;; patch agentsets8 I) _' e: v2 L9 Y3 j
  intersections ;; agentset containing the patches that are intersections* g. ]8 I$ J, n$ a9 D
  roads         ;; agentset containing the patches that are roads  P# G. B: _) d0 u3 V1 U7 @
]
5 o4 `/ X7 n; B% t% h( b4 w0 Y1 L* A$ B! R% n" @
turtles-own
" E5 p3 D) S9 y8 z" C[( u, D- W- A% F: i! U
  speed     ;; the speed of the turtle
5 z8 |0 Z& @2 {4 }/ Z4 i9 f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 ]5 E7 h. A! G3 ~
  wait-time ;; the amount of time since the last time a turtle has moved0 Q5 B& L5 O2 Q1 e2 p
]5 e: U2 `- m' m  s& k0 d0 H2 i

" d+ |! F* k' \patches-own& r, l( U5 j. e/ p% s
[2 l* v6 ~8 X! G! m) d* j6 j
  intersection?   ;; true if the patch is at the intersection of two roads( P* q5 U, o6 t% y; j& Z
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; T+ M% \6 s+ [+ Y* X7 U                  ;; false for a non-intersection patches.
# N5 [# M7 l7 E) L4 X6 `. d  my-row          ;; the row of the intersection counting from the upper left corner of the3 l3 Y4 M( Y( y9 p" F9 G8 ?! _/ t
                  ;; world.  -1 for non-intersection patches.
8 G1 \2 Z# u' \( E3 {  my-column       ;; the column of the intersection counting from the upper left corner of the
/ A9 p( n. V) @, a6 s                  ;; world.  -1 for non-intersection patches.. D- c9 V. A8 R+ Q4 C( q6 ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 Z) a' N6 J0 ]) [5 z
  auto?           ;; whether or not this intersection will switch automatically.
1 G' O9 a2 v! Q                  ;; false for non-intersection patches.2 l5 I2 f0 O! X) q3 c+ N
]( o. k- c1 ]( R4 J( _, R
* V4 J+ @% P2 \1 `  I+ s3 I- u8 v: i

; c7 ~+ X' _  j' W+ G- T;;;;;;;;;;;;;;;;;;;;;;
$ D5 U- W1 P) {" [9 E0 ?" x" ]' h;; Setup Procedures ;;
9 k/ B( C$ ]5 u! R: S8 D  l;;;;;;;;;;;;;;;;;;;;;;, i0 h1 k" D; Y: b; f' C% K% |

" \. {3 L; D4 n;; Initialize the display by giving the global and patch variables initial values.; k- R2 M+ _& K- j3 s# g! j
;; Create num-cars of turtles if there are enough road patches for one turtle to- f1 [' f) g9 E# Y6 `
;; be created per road patch. Set up the plots.& \( c, g$ d- k( C) _
to setup2 K( H+ C8 d9 G) m
  ca
3 I+ z: @; a: ^3 p; @( V) J  setup-globals0 M6 S) x6 r5 T* D0 Z
7 H2 w+ K0 t# A
  ;; First we ask the patches to draw themselves and set up a few variables/ P% L8 h  u: V. f) |
  setup-patches4 X; {1 k! i& o! e
  make-current one-of intersections
* z6 t& x" T) m9 W; g  label-current8 J4 b7 l* S6 B8 A4 Z

2 H5 B% i3 B0 @( V  set-default-shape turtles "car"7 e( Q& I" z9 m$ k7 D# w+ T

, K  y+ p  a+ G( m, I" s( |  if (num-cars > count roads)
2 n0 w9 i7 I: u0 b  K5 O  [- S- y" v4 w. O& H) F0 q2 b
    user-message (word "There are too many cars for the amount of "
6 _& R; j. w. K3 k9 B1 _# Q                       "road.  Either increase the amount of roads "
% i1 l. ?! c. o! J1 U/ d( d+ ?' V                       "by increasing the GRID-SIZE-X or "
, L7 N1 k9 g( S" L6 `                       "GRID-SIZE-Y sliders, or decrease the "- T6 _3 B* g# d
                       "number of cars by lowering the NUMBER slider.\n"
5 _$ |3 ~# q' K8 Q- R4 u                       "The setup has stopped.")9 K) f3 ?. {& D
    stop
/ H: Q! U) w' d  v  ], P, Q8 b/ b- n* d; ?, Z
; F9 G! u& S/ }& M
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
/ t) T( W( h" e: u  crt num-cars
7 I* [  ~3 _1 v  [
7 @5 v% Q; H+ |( Q- ?% L    setup-cars
* L! @+ B% z4 c# Y* x, g* b    set-car-color
! A+ Z  d' V. b( ?" D# q$ d; ^% G9 {/ {    record-data
' g) ?, ]- V" z- y+ t$ H# i  ]
; y* h3 F5 b  z) s( Q* `! h) K# t! d( U0 c, |! C+ @; P: |9 c
  ;; give the turtles an initial speed
& g( T2 w' W/ F2 D' h# v  ask turtles [ set-car-speed ]
3 n- R& [1 H1 ^( O, T& r' l9 j( t% W% U2 ?; T- Q
  reset-ticks
1 A, [; v8 u1 ^9 rend4 i( P# o  h4 x& W( f; n) s4 \
& _; h( z+ ~! a
;; Initialize the global variables to appropriate values
1 g4 [2 z' M% J3 A  V" k$ l/ S8 gto setup-globals) j& `! J, ^) |. B, E; |: f+ s
  set current-light nobody ;; just for now, since there are no lights yet
+ o5 y- G  k- K  h  set phase 0: m) h3 c4 {2 L% @8 q/ Y& ~- `
  set num-cars-stopped 0( S' W! f7 V0 a
  set grid-x-inc world-width / grid-size-x9 Z8 |8 ?+ F9 ]# i  _
  set grid-y-inc world-height / grid-size-y( `; ?1 k! K& H! L- @
  ?8 Q  D5 r# l+ I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; e$ E' j( N8 }! d6 W, h
  set acceleration 0.099, e$ r+ l( z3 v$ R9 X5 T, H
end
, J1 ]  T" e% h) N) ~0 ~
/ W# L! t6 K6 Q& a3 v;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 J  r# E* o& n% f; S& E* w- {;; and initialize the traffic lights to one setting
' r( |5 r) |* A: w8 Wto setup-patches3 s, B0 ~' ~4 A
  ;; initialize the patch-owned variables and color the patches to a base-color; u( o4 L9 a# F2 ~7 {& D
  ask patches
' B( q* h) u0 N+ @/ m; {  [+ W- L. T3 y) I* U6 t- k$ ~) S4 b1 Q
    set intersection? false
7 t0 Q! |1 m; C& T    set auto? false
1 w$ Z5 o4 p* ?3 I' ^6 w9 {    set green-light-up? true
% h- ^* p  W7 Z" U& z( }    set my-row -1' r8 H. i. G& T) Y
    set my-column -1
- V5 @3 v6 ~# m8 ~* u    set my-phase -1
  {% _* i! c1 t, l7 {/ h; T' c    set pcolor brown + 3% `  Z2 w, g! f( h, c, g
  ]. k! v+ B4 o4 T, ?! \6 R' ~8 |

$ J4 d$ @+ [. G3 J/ d* F) X  D  ;; initialize the global variables that hold patch agentsets) W3 k% u% B5 ~" h' H" E3 D
  set roads patches with# F$ _1 E) L4 o5 m6 F9 ?& T: p/ _* a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( z2 I8 }* ?; k, t+ J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ w: p1 Z# [+ a4 \$ V# r  set intersections roads with
: p/ N. N; \: h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 z1 N: J( ]/ C& S6 p& Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 b2 W: A7 I1 X0 @6 c6 K, Q! c; O# @" W
  ask roads [ set pcolor white ], n  A+ _3 \" B; \$ _
    setup-intersections$ e# f) u: ~' `  n5 I& g) U
end# f- }! W, k- q# r/ F
其中定义道路的句子,如下所示,是什么意思啊?3 G0 e% u* w4 r! u
set roads patches with
/ i7 r, r8 @6 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; G/ p6 c; H* d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: L2 d) f' E5 @; t谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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