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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 l9 [9 F+ T1 {0 X4 cnetlogo自带的social science--traffic grid这一例子当中,  G7 G) i8 ?- t: v
globals
1 Y4 T$ v1 y+ N[
4 R9 O+ a4 N! U' w" ?' G  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 p: V; ~) R# A: S' p9 w  d  grid-y-inc               ;; the amount of patches in between two roads in the y direction* A5 H$ M  w1 f7 n: p6 U1 G7 j
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. M# {) l2 p* p) @& ^2 ?) ?                           ;; it is to accelerate or decelerate
" k" c8 b) B7 t% s( H7 e5 P# g  phase                    ;; keeps track of the phase
3 u7 i' A5 e7 [  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* M# A, q# @/ ?0 B* _+ ^6 d
  current-light            ;; the currently selected light
1 y* T$ E: l  a) d& s! O% |
( z& z: g! V: M- o/ d! r, q  ;; patch agentsets
8 A: o! k- p2 ~( {5 f  intersections ;; agentset containing the patches that are intersections
1 z; A6 j( |' K& P8 d2 @  roads         ;; agentset containing the patches that are roads
' Z9 E# D/ I, N& a6 u]+ T' V2 t, ]4 J% B0 G/ x1 m

4 ?/ D  O% @$ ?* l/ P6 fturtles-own9 B" G* v2 f$ n- g/ i0 b
[6 H& O# R7 t- }% t) O+ M
  speed     ;; the speed of the turtle, r1 i" {  n# l7 c
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& u7 a4 {/ M; J) L) U' ~
  wait-time ;; the amount of time since the last time a turtle has moved
7 j- K1 w* v: V+ E! K" K]
% d! f1 A, K) X) c- s( T( V- A, z
( o. i; K8 k; F# ~" dpatches-own
! X# b( d+ z# [[/ x5 R- g# R+ q4 Q
  intersection?   ;; true if the patch is at the intersection of two roads
% C, R6 D( H5 F' v& ^  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 D3 P' S% k, O8 \3 ^/ p% u
                  ;; false for a non-intersection patches.
! h5 }( ?. O" n! d3 C) c  my-row          ;; the row of the intersection counting from the upper left corner of the. I. L2 P2 W5 f/ h! `2 g2 g
                  ;; world.  -1 for non-intersection patches.
: T! Z% ]2 O2 g; @" E/ l$ \  my-column       ;; the column of the intersection counting from the upper left corner of the3 K2 A4 Z+ a4 E
                  ;; world.  -1 for non-intersection patches.
! C. m/ v* k) V9 v; b% Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." F. {( p$ s9 L. k
  auto?           ;; whether or not this intersection will switch automatically.% H% o% {" p4 [/ T1 g4 y
                  ;; false for non-intersection patches.2 p$ W) q7 S& l' K% F# J" B) C
]+ U+ z2 S# w4 q$ I. `

. U" w4 _& v/ M( P( b- I
) s% q  m# @6 q7 E) K4 U% H! x, n# m;;;;;;;;;;;;;;;;;;;;;;
; x& x1 `! Q* F+ |" O' r* _. A;; Setup Procedures ;;5 V' z% b% m, y6 n  g
;;;;;;;;;;;;;;;;;;;;;;
. [  A0 W8 n0 h) ?
7 K2 z0 D1 x, r: h;; Initialize the display by giving the global and patch variables initial values.! q8 ]. e' U7 o
;; Create num-cars of turtles if there are enough road patches for one turtle to& m8 z* z, t/ a
;; be created per road patch. Set up the plots.
& I, k, l/ |5 P) B2 }' B6 Yto setup! Y3 u! g+ V7 U8 |5 e( `
  ca
6 Y% P) M: @2 X, P1 J- S  setup-globals" b  l$ [* L( e9 U. u
$ {9 I; Q0 j8 A% G
  ;; First we ask the patches to draw themselves and set up a few variables
4 N5 R  x! p8 z1 K# P  setup-patches7 T/ `9 S) \% P2 [7 L/ x
  make-current one-of intersections7 \, j3 i, N. ]. A
  label-current
$ H' B# h& v( z- u/ J4 o, x& G' _' z
  set-default-shape turtles "car"% P+ ~# h. z, V- S. k8 D

3 \: x8 @! C* ^/ Z# B' q  if (num-cars > count roads)7 o  M8 `8 W# t& i2 ?$ z
  [' f4 X4 z$ i& F, `7 w+ I' X
    user-message (word "There are too many cars for the amount of "
5 D1 N% a' U& j8 I1 q1 A  b                       "road.  Either increase the amount of roads "2 n' x. A% t: P
                       "by increasing the GRID-SIZE-X or "
& r/ `9 M2 |4 F+ F9 y3 {                       "GRID-SIZE-Y sliders, or decrease the "" [- E2 k) i$ Y
                       "number of cars by lowering the NUMBER slider.\n"
" I4 G6 H; R+ }6 C+ l                       "The setup has stopped.")
' Q) t$ W7 _7 [4 g: o$ [$ u- o    stop
$ n. b4 x7 W* ?; ^4 ^7 D4 y/ a  ]/ @3 c$ U% P' C
7 q! V% F  b$ V3 f2 \! `3 s, P" I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 r9 r$ ~/ h+ r  }% E' E% n  crt num-cars0 `& V( S7 D1 Z# W' R
  [1 @3 h4 D- V4 d7 K) A
    setup-cars5 J1 g9 a! c4 C# \. |3 @0 y: G
    set-car-color
  I3 H2 r: b! c# \+ k% v5 |+ `    record-data
6 s+ }# L& I; A4 G4 V' Q  ], D0 E1 M& T0 c/ G% F0 n+ G
5 O4 g) J- |; Z7 s1 A/ {  f
  ;; give the turtles an initial speed
; `  g- c/ _0 A, C* O4 c$ ~  ask turtles [ set-car-speed ]/ n, m+ W) p. c: y/ O* u# X

9 I! ?" D  @/ l  reset-ticks4 h" e( X5 ]( j7 n, t
end) k3 d. N5 ?: p4 g; Q+ ^( n, L

) ?1 N/ G7 R0 ^/ D7 _* q  W;; Initialize the global variables to appropriate values: [- m# l2 s. O: t6 @9 n
to setup-globals
  U/ `8 ]- Z. d- [# D/ t9 \3 L. U  set current-light nobody ;; just for now, since there are no lights yet( F% y7 g0 J# S. b9 _& ~
  set phase 00 B; Z8 v: S. ]* w. Q
  set num-cars-stopped 0
& H4 g8 x! r# b, w% ?, Z  set grid-x-inc world-width / grid-size-x  ]; M5 C' {7 R3 p' R% J2 m
  set grid-y-inc world-height / grid-size-y* R5 X) f, ?' y4 I) I% N
. ?5 a, D5 P( `; B9 \
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) l/ e6 m! ~2 H  set acceleration 0.099% ~2 I2 w* Z$ w* B4 }
end
. e- T4 |7 f! z7 S; ^" Z8 f: D- ^$ \0 `+ p
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 J, J1 O4 Z0 h
;; and initialize the traffic lights to one setting
4 B- f" V5 i3 z/ Nto setup-patches
( q, ]. U/ a: J& D  ;; initialize the patch-owned variables and color the patches to a base-color+ C7 a5 [( o3 D9 I
  ask patches( H5 ?7 M& V6 [. p6 t+ L
  [
5 ~: ~1 G+ D$ F! U' D: y) W    set intersection? false
% C9 A3 w8 ^- h/ x1 s+ L) L2 H6 {    set auto? false
1 a6 A" d: j1 }. y' L3 _) I1 ?1 s    set green-light-up? true
; m& l* i" F: C! q6 [8 A. o6 e+ k    set my-row -1; \2 z( Z' }% ]' Y# x9 ^
    set my-column -1) n9 i: a: }' G1 c2 K. z* S
    set my-phase -1" b: V+ S% o: Q
    set pcolor brown + 30 E% A+ N5 z/ g5 W0 p
  ]; E: T$ T3 U8 F) j) b5 g9 j, W

( [" R% r6 C6 l5 H$ M* \' R  ;; initialize the global variables that hold patch agentsets9 q2 f" f% q  h7 ]
  set roads patches with; }! e  ~* D7 r1 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' R( J# B3 e, }* _% g5 E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], q% V# Z# `* U- }7 {+ h
  set intersections roads with
0 R" \% \7 q) T$ J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) n0 X0 N! c+ X# W: q5 M! i- h3 r. x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 `. h0 [" ^9 q1 r. \. ?4 H

( f' e; z5 S: W" i( Q1 o% R* ]  ask roads [ set pcolor white ]. v/ C6 l2 ]) I  u, Z
    setup-intersections" M9 W- R0 q1 y3 |! K! R% a
end
6 o! u% [6 \( `! w) |. z其中定义道路的句子,如下所示,是什么意思啊?
; ]$ u- X7 U6 m: m5 \+ y set roads patches with1 Q9 M7 y( P2 T$ l( }/ J$ b9 j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, |6 C& a) m5 T% T7 v% R7 v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% M. j3 |% ?9 x6 }/ {! O谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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