设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12296|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; R) s0 p2 d- hnetlogo自带的social science--traffic grid这一例子当中,
5 y8 j  L$ d; H  w3 C3 |" vglobals
; d. ], k( m8 Y[, j8 z* ~4 u2 W, o
  grid-x-inc               ;; the amount of patches in between two roads in the x direction& j6 s8 e# K$ a) O" G0 q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& ^% {/ h& L; x  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ @4 ^2 c$ f. N4 _: z
                           ;; it is to accelerate or decelerate/ N9 v+ k  P' M: Q; ~! b7 m( u. f# n
  phase                    ;; keeps track of the phase
4 S9 @6 ]5 _* K. o7 I- [' j; E! u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, {& W' A7 v: I! k$ F  current-light            ;; the currently selected light: x! o: r* F+ p7 Z. z4 l& i# g
4 J; [3 Z8 F( U/ @# L7 k
  ;; patch agentsets
( ]$ B) g$ e7 T8 B, @  _  intersections ;; agentset containing the patches that are intersections
! g# [% z: t9 s  roads         ;; agentset containing the patches that are roads
& v* N6 x" t1 V, S4 Z]
: Y- [9 p, b/ i1 |. {, g
7 ~/ n% j0 J3 Dturtles-own
; @- I$ W" \( s7 t7 V[
) y' c$ m; g) Q* @7 i9 ^+ `  speed     ;; the speed of the turtle
9 ]& S: R9 k7 l3 L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 w3 G! l+ G& p( ~; _  n
  wait-time ;; the amount of time since the last time a turtle has moved
0 w) \& A$ u) m- e: v+ M]% N: ~0 k( V0 ]* W/ K

) r9 U) k, [0 q* H9 c1 Apatches-own
4 s7 I: `( j4 _1 n  e[4 o! P7 B0 e' s* X
  intersection?   ;; true if the patch is at the intersection of two roads
4 X# b/ |. }, m2 O9 W: n  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 z) i& |6 s  @# R" R- M/ k
                  ;; false for a non-intersection patches.
) o$ z  @; n" |5 P. b  my-row          ;; the row of the intersection counting from the upper left corner of the
" ?. @; U; O3 I                  ;; world.  -1 for non-intersection patches.
( `& B3 Y- V. H3 A  my-column       ;; the column of the intersection counting from the upper left corner of the
  `, b% V, K- A* ^/ q' D. b                  ;; world.  -1 for non-intersection patches.
, x! _( y% R8 z; G' |+ m  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 C/ o6 o; s+ H6 y. c8 n# j
  auto?           ;; whether or not this intersection will switch automatically.
: k0 D# m# F- Q                  ;; false for non-intersection patches.
" |+ r7 d! _1 i; \]
- q; S4 n; d% r5 p7 Z! J/ K. a, p- z; E* d1 ]) E1 t: b# j
; i: X0 r, ?6 b. O8 \+ {
;;;;;;;;;;;;;;;;;;;;;;5 Q+ e, K( x! t$ v  x
;; Setup Procedures ;;7 I, R0 N/ |' O# e5 T* z4 e
;;;;;;;;;;;;;;;;;;;;;;
4 `& G3 x9 o- g6 W* d4 {5 u' y5 }- }! `1 c5 E& M
;; Initialize the display by giving the global and patch variables initial values.
; \. _$ _" w9 q* W2 S' b$ q" |- X;; Create num-cars of turtles if there are enough road patches for one turtle to, s* b/ r  m9 ?
;; be created per road patch. Set up the plots.
! a! f4 W0 Q3 vto setup
8 T- Z; q, f/ P6 H4 i2 B  ca3 M$ i; S! N0 Q& N
  setup-globals
8 Y9 S' }9 r* a. p6 }4 K$ i0 C- h* b" V6 U/ L8 M! M5 Q) I/ S7 m
  ;; First we ask the patches to draw themselves and set up a few variables
+ y: ~# x) t. c( s* m% u+ y  setup-patches
$ ]' k; {+ ?% F  I9 p( a  make-current one-of intersections4 \; y) G% N  ]: q
  label-current
: G% S4 P& B# P) p  o* T3 {
$ ^& E8 k: A, _! d  set-default-shape turtles "car"
4 d3 O9 C1 M5 E" Q' n% J. `, ], ^2 W) l$ y" O" k$ p
  if (num-cars > count roads)# a, L: K5 L8 P" d/ J
  [
5 v# z7 D/ M4 ^    user-message (word "There are too many cars for the amount of "
. L  d+ w, q. j  Z  M  D                       "road.  Either increase the amount of roads "4 q: @+ o. k4 h+ m8 P
                       "by increasing the GRID-SIZE-X or "2 e2 |: z2 ]3 ?5 u, `9 u" |
                       "GRID-SIZE-Y sliders, or decrease the "9 B2 Y# f$ @0 L7 O
                       "number of cars by lowering the NUMBER slider.\n"
/ J+ N! r0 P0 A! ]                       "The setup has stopped.")
4 n4 m/ k/ j" P; h# g: P    stop
* j3 s" w$ e) T1 l! d( Q- e  ]
" C: z4 V) p8 R9 V! n. Q# `% I. M& Q: a( F5 A& h* k6 ~  M. W
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' F; N. W7 |( n& E: M: y
  crt num-cars+ q2 [% W2 t% I! p. u' ~
  [
3 K) D2 ]/ T  D    setup-cars" Z! P! N/ K5 M5 [" B2 [
    set-car-color
( m5 V) q2 K. P* o) U6 M, _9 h9 T    record-data
7 a0 _! z  Z% u& {/ f  ]/ F4 k" T8 t- I! {5 F; C  T
3 ]  S8 b9 B% ]. g
  ;; give the turtles an initial speed
( F& M( j+ \0 S9 e5 ?) j  ask turtles [ set-car-speed ]
8 n9 |3 n; U- U4 x2 }
/ z" N' {! k) t" T* X% I  reset-ticks. r* m; @- j2 L6 z% ~$ y- m$ i/ A
end' P2 N* Z2 n: Y0 Y

2 [1 i6 @- q5 z3 a; R;; Initialize the global variables to appropriate values# N5 Y, `+ j1 }. I
to setup-globals
* w. Q' A% K6 g2 _  set current-light nobody ;; just for now, since there are no lights yet
1 ]+ Z" u4 t  J1 T. J3 I7 r  set phase 0- w# q! L/ R( b# \8 Y
  set num-cars-stopped 0- ~' S. ^% k- C& P( A4 Q0 T
  set grid-x-inc world-width / grid-size-x3 b  c+ j. F- k8 ?+ d
  set grid-y-inc world-height / grid-size-y
, |8 r; ?2 i/ i8 g
( i( U3 I! k; ]7 P4 Q" G6 y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" G3 N' x. ~& q7 z( ?; x: G# m  set acceleration 0.0994 O' @) U/ Y2 j! j8 j, W* `) l( B7 J
end( m% E! b4 R1 j! v/ `
7 O, t% n- \! K# B; B  f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ r# }' g- {; c" o6 ]6 n* Z
;; and initialize the traffic lights to one setting
) ]5 R1 ]4 j3 Q; kto setup-patches
" f% v7 h% Y* `4 x6 U- d! g  ;; initialize the patch-owned variables and color the patches to a base-color
. y+ Z0 _$ ?: X( y* U) ]  ask patches* ^! p  I8 _* y3 I! w
  [& ?6 }6 J7 l" k
    set intersection? false( u& b3 M: Y9 Y
    set auto? false
* X0 O6 M2 q- H$ M( \    set green-light-up? true6 c: d, r! c$ N3 ?
    set my-row -1: C8 [+ L2 T" `/ w. f# X+ {* L5 r
    set my-column -1
8 e) f1 L- j6 t* V: x) j    set my-phase -1% p1 x# E: p$ a: S) G- w
    set pcolor brown + 3- {1 L8 X0 N. I( Z7 D6 i! y
  ]! G, s0 W# y* M& l

5 n' y3 P, N' }% D* d  ;; initialize the global variables that hold patch agentsets% `) d' j2 J7 ~2 T2 U0 h
  set roads patches with
0 u" V- Q9 b$ Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 c/ g% o6 {- O  O- @1 o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. h% z7 N" d  f8 C) M6 z  set intersections roads with
5 G! g4 K# a3 R, G* G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, ?$ i$ G. s# A$ I: z  U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 g( W& R! c6 P, r% j* Z* x

) S3 Q+ [. @! S+ w  G' F, [  ask roads [ set pcolor white ]2 I' u) S/ \# W, i: G. e0 y. g
    setup-intersections. n1 z' J4 A9 M! G+ V
end3 M, w0 j) }) R1 V. J# @
其中定义道路的句子,如下所示,是什么意思啊?& A/ h1 I+ x: Y" E4 p/ h
set roads patches with- {/ C. w3 `" U2 C1 s) U- W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" I/ I- q: x, |8 N7 D( C9 ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; B7 q6 u7 j1 ~( q* k1 V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-15 09:09 , Processed in 0.017570 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表