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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- Q# Y4 T4 P" \6 n2 l
netlogo自带的social science--traffic grid这一例子当中,- @& a8 b( Z$ ?( S! x4 V+ \
globals
6 h" @. K: U0 H[
2 U* y$ H) @3 P6 M: x' G: Z  grid-x-inc               ;; the amount of patches in between two roads in the x direction: Y9 l; b% q$ F* H4 b6 r7 L/ u
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 f6 v2 G5 B) _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 e- n- x7 i; C+ \7 g9 @                           ;; it is to accelerate or decelerate' a# L1 C. H7 q3 Y  Y! P$ A, K
  phase                    ;; keeps track of the phase/ G( K" Q: X+ g! `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" D1 I5 n6 {% |3 u! f9 n  current-light            ;; the currently selected light+ [# Z  V' G7 `# Y1 T& p
* G7 G- ^) Y9 ]* l6 |" O- R
  ;; patch agentsets
4 v  e. y$ @, G6 e* ?& L$ W# \4 U4 i* H  intersections ;; agentset containing the patches that are intersections
. o8 I$ T" X  k  roads         ;; agentset containing the patches that are roads* F' P4 y0 ~! q+ x% q- u4 C  o+ X
]
7 H$ p% ~. k2 S6 u8 W! g# W  I( B1 B- W5 p# r5 L
turtles-own% x3 E9 G! @5 Q# u
[/ z1 I9 A& x7 S5 P2 S
  speed     ;; the speed of the turtle) r5 f7 \) \* j
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! X' ~2 L1 p; E* N: Y% W8 Y# r  wait-time ;; the amount of time since the last time a turtle has moved
1 v' x# w' A: R3 C7 o/ Y" _]0 }9 {# F% G, |  E7 b4 ?

, ]' }9 l: l) c/ u2 zpatches-own
: D. a2 E6 {; v% Q( D& M[
9 A/ u4 Z% j8 ~. ?; `2 q% z  intersection?   ;; true if the patch is at the intersection of two roads, N& U: K3 a$ N  H. @5 _
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 Y' K. v- \: G6 ?+ b& D% b- N' z
                  ;; false for a non-intersection patches.
9 a0 O) J% t( |  my-row          ;; the row of the intersection counting from the upper left corner of the
6 I2 V8 h5 O$ l6 Y' k, Q4 v8 X                  ;; world.  -1 for non-intersection patches.
: k  w! l' S( h) P5 ?# M  my-column       ;; the column of the intersection counting from the upper left corner of the
. G6 Z; I1 t. {$ `' A6 w7 x                  ;; world.  -1 for non-intersection patches.
' f; y8 ?- J0 l7 w7 ?4 M/ {, E  m  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 A/ I6 b+ B3 f$ m( A# w
  auto?           ;; whether or not this intersection will switch automatically.5 H% O. W+ w! j. o, C
                  ;; false for non-intersection patches.
: n( V" {) }2 W& d; i; {) w]
0 {& `  E( z3 y  _1 U( V$ u) ~, s# o* J9 i* J7 H( B% R

/ _, I* F/ H+ O6 x7 n- U8 l;;;;;;;;;;;;;;;;;;;;;;& M/ p2 d6 C% d- O0 w9 t
;; Setup Procedures ;;9 k: Y& T( c( m" L! q7 ]6 k1 Y
;;;;;;;;;;;;;;;;;;;;;;& w& ?' H! D+ G0 S8 O. j8 V% D

# ]' c9 j/ l6 \4 ^7 t;; Initialize the display by giving the global and patch variables initial values.+ Q5 u9 d; ~8 H
;; Create num-cars of turtles if there are enough road patches for one turtle to
5 T( \/ r7 H9 \. a& U* f& z;; be created per road patch. Set up the plots.! ^$ U0 H4 R7 W5 Q3 W3 h" S
to setup
9 V9 B7 z6 R) x# |! m' c  ca
3 C$ r9 w) e2 }& o: ~7 n6 k9 v% c+ O  setup-globals
4 a/ n9 b; I* i; Q' E# {
2 t% t0 J- j; F# g' P  ;; First we ask the patches to draw themselves and set up a few variables
; {1 b# Y2 Z9 j! N$ j  setup-patches- n# |* H2 Y3 E' Z" J. U1 Z
  make-current one-of intersections4 i. e- ]6 H: g, W! s
  label-current9 B* k1 X. s! W2 t
2 b' i  T: P( M' n5 M8 {4 |2 O
  set-default-shape turtles "car"5 |  y" `2 y9 k% S2 X5 u

4 x4 x- r$ h1 B; b  if (num-cars > count roads)
# H, q8 c7 O  u/ ~7 y$ J' R) G  [* w) a; ^8 z. N& m5 v% D
    user-message (word "There are too many cars for the amount of "
' R2 g9 W; T* U4 q1 C( n: j: I% R4 n. N                       "road.  Either increase the amount of roads "
6 G8 Y, l4 T* I( `9 f, ~# \                       "by increasing the GRID-SIZE-X or "* ?5 }0 k: P$ K- p' l
                       "GRID-SIZE-Y sliders, or decrease the "  Z' w8 T6 P' v; b' J( l$ b9 a+ o7 u
                       "number of cars by lowering the NUMBER slider.\n"
; [2 Q! C4 |! f- J) E                       "The setup has stopped.")
/ e2 x( K' q3 w  n/ p- a    stop3 r& F1 b) k7 T/ c! h, A
  ]2 N2 [9 i' G9 ?/ d8 r3 s
; J7 ~  P8 o% ]$ x4 w
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- g% @! w# G7 \4 ^5 W  M  crt num-cars
# A6 F" o( Y. k+ y  [' S5 |9 w* C* ?1 w  [
    setup-cars% `9 M0 Y: a. Z. S" `) i. N
    set-car-color
, U0 j7 G9 i) t8 ^: H0 J2 T& Q    record-data
# I4 S5 m/ H/ I) S  ]3 w- s7 x  j+ N7 Z9 i

* z3 C) e! F& E3 P0 r8 R  ;; give the turtles an initial speed& B  V- A/ D/ \# ~
  ask turtles [ set-car-speed ]. ~" S/ R! P& R0 S" n6 H: a
, z7 s, b4 V$ k( M
  reset-ticks6 D, |* L; G% D* M1 ~7 u& A! X$ G  o) T
end; R9 n, J' g+ u) ]/ Z& X

# U: z9 O& e& j: X9 S) `/ u;; Initialize the global variables to appropriate values# h0 b* T/ M' V: _
to setup-globals, p' y; X: |. Y
  set current-light nobody ;; just for now, since there are no lights yet
% }- H8 @7 n6 F) C& A- \9 C: A  set phase 0
4 V' [  }2 n( D( H) M  set num-cars-stopped 00 s+ h( E* t, [" Q1 d
  set grid-x-inc world-width / grid-size-x. `) z6 R- U+ f6 \  l5 U1 h. I
  set grid-y-inc world-height / grid-size-y, o4 x6 I, A& e' M8 K0 p

5 }$ ]* k' E- n% Q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( f6 q! O2 D; B8 A% `: [  set acceleration 0.099# F7 A7 w) u, ~, f/ r$ Z* r, t% M
end* _9 F' D4 d% ?' S: F9 G0 N

+ u0 ^0 ~) F1 ~1 r+ J- @; J;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' k- @5 y5 \$ @! f/ C1 F) Z+ c6 o  }
;; and initialize the traffic lights to one setting
& T3 N+ |2 s' N+ m, Lto setup-patches( M1 ~$ f2 p/ L! }8 s
  ;; initialize the patch-owned variables and color the patches to a base-color
- {( e  z' k$ F1 Y* S" |  ask patches( t5 Q& R/ H7 t
  [
! p0 |8 Q% F: g( b    set intersection? false
9 ~9 J) t0 N4 [1 R+ e7 K' x    set auto? false
& @4 R' u2 K( H. c0 n, \    set green-light-up? true
8 W1 \+ X9 i& a. ?+ [7 ?* |    set my-row -16 A6 T3 {6 c$ ?$ D
    set my-column -10 a$ ?( w) l7 `) v9 b! _* q/ N( e
    set my-phase -1
) d5 Y- t1 l, x% W: o0 E    set pcolor brown + 3
# R8 B$ ]3 s. o  ]
' q0 G0 o: V. l7 ]+ p7 I
3 Z' r0 D# u/ f7 |! i  ;; initialize the global variables that hold patch agentsets/ I+ f0 L$ V3 {; k
  set roads patches with
1 z% n% a' }; `3 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ U* C8 u0 T% P& \3 E. V* a$ z) e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 s, |' |1 _, F5 ^  H8 l1 [  set intersections roads with
% W! @; p& f3 ~1 |: q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 ~  ?5 v# \0 U4 m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% ?, H2 ~" B( t5 y3 Q( r
9 ]+ J1 q0 H; }+ W2 r* m# _  ask roads [ set pcolor white ]
( @7 @3 U5 P4 d% e6 l% y: x: v    setup-intersections2 y  @* r% q5 v3 ~5 s* ~+ {, M3 D
end; H+ p7 X+ n% z4 y5 u- i' ~1 [
其中定义道路的句子,如下所示,是什么意思啊?' O* B. }) o* b8 \8 e, T
set roads patches with' i$ Q3 k+ E- F1 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) [) ^$ v" E1 ^9 q+ ~% I- R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- V2 K4 C6 J( j5 R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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