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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 y9 X+ z% s; y! |; Knetlogo自带的social science--traffic grid这一例子当中,8 t6 }+ |& g) p2 _
globals
1 B) U: S% g, ]  F: ~8 U' [2 @[
  O( ]6 \4 H( e/ T: L4 R8 V  grid-x-inc               ;; the amount of patches in between two roads in the x direction( F* \: k/ o# W4 @& x) j) e7 y* b
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) Y$ L! |& c  f
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ G% t3 v7 l( _  i* r
                           ;; it is to accelerate or decelerate
4 w' n5 p% }5 N) {: F1 e  phase                    ;; keeps track of the phase8 J1 S' v" x: M% K/ ]2 i0 `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 N$ ^0 C) q5 I8 l3 Z3 C+ F* o0 k# W  current-light            ;; the currently selected light
6 e3 I6 b' v+ A, ~6 P  }) @
" I1 k! |- Q. T6 d  ;; patch agentsets
# k7 P( A1 ?+ \. P0 O3 F; r, X5 b  intersections ;; agentset containing the patches that are intersections
" a) |/ ^5 B: P  roads         ;; agentset containing the patches that are roads
0 X7 Y+ }: V$ E7 i. v7 B]% l0 K: M- ]! V7 Y
* U& ]2 n" h  B% g
turtles-own' @4 `( o% T' Q3 V4 k
[* d- M* M  O- L( N% z
  speed     ;; the speed of the turtle1 {$ w' t) d* B5 X* {
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  z4 V$ W' Q: B- E! n  wait-time ;; the amount of time since the last time a turtle has moved! i* k: Q4 P6 P3 O
]
0 ~1 v0 P! N) b' u4 e0 w9 ^0 |% ~% x0 m1 |0 j- S
patches-own2 \( z; q% A' b. p4 [
[5 t5 Y2 E. Z0 o$ Z. w: e, z' t7 M2 s
  intersection?   ;; true if the patch is at the intersection of two roads
9 v) J* z& Y* r1 N4 y, r- @  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 N; T# o6 K$ y                  ;; false for a non-intersection patches.( q& g5 Y* ]6 U3 V
  my-row          ;; the row of the intersection counting from the upper left corner of the; T/ \" R% Z" Y( N
                  ;; world.  -1 for non-intersection patches.; i* b8 e4 y) t* a/ ~
  my-column       ;; the column of the intersection counting from the upper left corner of the
: a" y1 Z) \. c- P/ F0 A                  ;; world.  -1 for non-intersection patches.
1 d0 Y7 V  |/ F# n" c  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ h/ h1 ?9 c. x' O  auto?           ;; whether or not this intersection will switch automatically.' ^% z& o8 r0 V" x& Y* L: t
                  ;; false for non-intersection patches.6 n; G" [$ F5 w- F' ]& {
]
: h" x, O5 B- w5 c" s
: L' a: \+ p2 e1 D2 B, O
- n8 l; `* o, i5 }) v- B: V: @;;;;;;;;;;;;;;;;;;;;;;8 A; \/ ^8 O9 d' Z) X9 K% u
;; Setup Procedures ;;
7 @8 W! B( D7 |  ^; ~- R;;;;;;;;;;;;;;;;;;;;;;) j1 |/ j% D) h8 D+ F
$ n% D3 `* e# D1 e  b# o; {7 f
;; Initialize the display by giving the global and patch variables initial values.
( ~3 k- S* q8 _# P7 I;; Create num-cars of turtles if there are enough road patches for one turtle to! i8 u* f2 F& D6 ]$ E$ i+ j" t  E
;; be created per road patch. Set up the plots.( d0 U7 r1 d7 y# Y  Q8 S5 j- |
to setup
2 Z* O# o* W& m, d* M  ca
. B1 e2 t/ v; r6 t  setup-globals
2 g: U6 t: g% E9 `
( A0 h' w0 |" s1 v: D0 v  ;; First we ask the patches to draw themselves and set up a few variables! w: x; [0 k  a" l5 f
  setup-patches2 l2 N% k  O+ {% j5 M9 w- W
  make-current one-of intersections+ @% O2 U- {' b
  label-current+ t  V) S. J6 R" z& e" v$ p* D  D
0 M# a: m. z" c" F4 T, O7 N
  set-default-shape turtles "car"6 V% L1 L% |  o9 j( ^. D. J
- X+ W) i# [, g# ^
  if (num-cars > count roads): w- ?) _6 Z$ m# w
  [
& _4 V! T9 v  p! e2 @    user-message (word "There are too many cars for the amount of "
  N0 g7 N  O# r9 {, F% S* c# c                       "road.  Either increase the amount of roads "4 O; I+ K* t- k
                       "by increasing the GRID-SIZE-X or "
5 w! C0 Z+ S0 S+ y+ S                       "GRID-SIZE-Y sliders, or decrease the "* O" L5 N& g  V" ~% T7 z6 C
                       "number of cars by lowering the NUMBER slider.\n"
+ A. a- ~. M/ v                       "The setup has stopped.")
: l9 m3 p% _3 v, U5 S    stop& P% B- F  a. ]0 Q
  ]
$ m2 i2 e3 p. r4 ?* f6 n$ M  m5 ?' ?5 ~0 v* e0 b' f2 u: v& E: w
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 ?) x& j/ X# Y4 L6 B+ Q8 f
  crt num-cars
5 [; g4 Z  d  |+ _$ [0 C5 s6 d3 f  [
$ U$ [+ r! {; D! O& M    setup-cars
6 I* [6 y  x/ c& Z3 d8 z    set-car-color1 A6 f5 ]! Z8 q! U6 d
    record-data
" s8 V& `: C5 a9 a  ]
& d) v& }2 [5 V5 T; R
" U$ `3 P/ m( r+ r  ;; give the turtles an initial speed
6 O# [8 X, @3 }8 I5 ~. L9 q  ask turtles [ set-car-speed ]
) x4 S+ I" L! ]1 B  V
5 T" l/ Y0 E. J2 Q& S  reset-ticks+ ]- A8 Z' T8 y! Q, B
end/ C+ c2 i& N0 L
4 c( ?- B4 q# V
;; Initialize the global variables to appropriate values
8 u0 D( e/ c4 w7 |; Gto setup-globals( v" ~+ M" \; V! V( w) l" |; _) e, c8 }
  set current-light nobody ;; just for now, since there are no lights yet
) Y) q; a9 t4 I$ r# G1 Z; j  G  set phase 0
, S$ g* T. w( {1 N  set num-cars-stopped 0
9 M: W% x- x  C0 T0 X* P- @& S) \  set grid-x-inc world-width / grid-size-x
. _9 H9 x' D- I. `7 R1 `( `7 u  set grid-y-inc world-height / grid-size-y* v/ ?' w4 b- s  [9 m* c

" X- T8 Q' C, d" l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 ]7 k! i  Z/ M" W0 J0 P* i3 w
  set acceleration 0.099
* k; F5 g: j4 C2 v, Pend5 Z; l( S  z8 ?
6 r) U, m& n1 {7 Y- J) m1 o' W
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  x4 T4 K- G8 U
;; and initialize the traffic lights to one setting  Z! |1 e% |+ Q5 H1 R' l
to setup-patches  B; ?3 y8 A7 |0 @
  ;; initialize the patch-owned variables and color the patches to a base-color. ~$ o+ ?5 T4 L8 F+ ^& N7 D
  ask patches
$ d! ^, X4 n5 l/ Y  J: i7 A  [, J6 l* j* i  I  ]# c
    set intersection? false: C2 X" f0 j2 K9 J4 G; F3 M1 l2 @
    set auto? false% l, `% {" [7 h  e) z  M: \
    set green-light-up? true
1 G: \, {  L* H$ u9 W    set my-row -1$ M+ k6 S. x/ d2 q
    set my-column -17 S: h. j+ q3 g3 a
    set my-phase -11 n7 m4 B9 q7 ~/ R
    set pcolor brown + 3" _2 \, l/ k+ k9 o* E* w/ h% m- `
  ]
7 e4 b9 s0 p$ z- e7 H+ D8 z# {( ]. T8 c# B
  ;; initialize the global variables that hold patch agentsets
% g# m5 \+ U+ N* Q  set roads patches with
4 O$ Z+ z( B; s8 |' f# [4 @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' X/ s! N+ x8 M* O- t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 ?* b# S5 u3 o5 R' X  set intersections roads with* g$ ]# T& s! a+ M3 {! ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: x" L) a7 W* Y* M) O% Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- `; c+ M% e% M6 y2 V" r3 h: U6 p7 t
9 C" J2 ^6 Y" x+ F$ g  ask roads [ set pcolor white ]
8 C4 |: s( m# Q: L    setup-intersections
6 F' r( S3 _8 o3 zend, v5 ~  B3 o. B  J- v: E; h
其中定义道路的句子,如下所示,是什么意思啊?3 ^  c$ l# {5 L3 u7 l$ k& |. S( n( f* b7 V
set roads patches with! R( p" ?, |" f7 T( F" f: H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 J) S' v5 L6 s  p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 _% _2 G  s  j; N. z* Q# ^, ]
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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