|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- m1 r4 s: {. J F
netlogo自带的social science--traffic grid这一例子当中,
( y6 b# K) A9 p5 @ W8 Tglobals8 A4 e3 t3 ]1 w
[
0 r) s! G' @" Y) @9 V# o, p& D. w grid-x-inc ;; the amount of patches in between two roads in the x direction. z% m; m d$ |2 a4 m' G' ^7 q" I1 ~# j
grid-y-inc ;; the amount of patches in between two roads in the y direction
) E9 A: e, L8 o a acceleration ;; the constant that controls how much a car speeds up or slows down by if' A+ H- j& r4 C% h. `, c: }3 W
;; it is to accelerate or decelerate
# f) ^% W; X6 a& m, t/ C: s phase ;; keeps track of the phase# D, H& v, x4 v3 c4 ^
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure# k' W9 v5 s' V2 R( g2 _8 g: A
current-light ;; the currently selected light% `, u2 h3 n5 U; g8 {4 _2 Y; f
, P3 w& O; o) `/ C6 o# ?( C( V# N ;; patch agentsets" z7 T, v p9 m, E8 Y# |0 O
intersections ;; agentset containing the patches that are intersections4 _" |5 e6 j6 W2 R: }% ^- P
roads ;; agentset containing the patches that are roads
) q5 x- L0 g4 z8 K9 E3 S]5 Y6 E# U7 m0 x4 F- k
4 x3 c& ^( F) ]* j x% |
turtles-own
2 v% d: J# B N9 U% T[7 h5 o! W$ D X/ x* p
speed ;; the speed of the turtle3 x" _0 V% z- ~$ [9 @3 W
up-car? ;; true if the turtle moves downwards and false if it moves to the right
& |, _% ~& V, A; Z* d' V. {% l# O wait-time ;; the amount of time since the last time a turtle has moved( |6 Q, \* |7 k. Z& S; E
]
e2 l. j2 R, O3 Z1 d, @6 l; n# M" |( Q v) B( T
patches-own4 W6 D( }6 d2 i9 Y; P
[
) a& g8 v5 H. H. H/ |% t intersection? ;; true if the patch is at the intersection of two roads+ F; n# X& B5 u& H4 W' `5 x& F
green-light-up? ;; true if the green light is above the intersection. otherwise, false. I# g+ F- K3 b4 F1 A' M5 t
;; false for a non-intersection patches.3 M( }9 J5 p( H ~0 e9 ?7 V+ O
my-row ;; the row of the intersection counting from the upper left corner of the0 t% M3 M' |7 R( V
;; world. -1 for non-intersection patches.5 r0 ~( N# o2 T4 b# q( M& n+ f6 Q
my-column ;; the column of the intersection counting from the upper left corner of the
0 a5 a% f8 w6 ^( k0 B: N ;; world. -1 for non-intersection patches.
, Q# T8 j1 \' t/ V; I8 v$ G8 Q my-phase ;; the phase for the intersection. -1 for non-intersection patches./ O2 a; I' ^# n0 z
auto? ;; whether or not this intersection will switch automatically.
$ ^$ M, C: J5 w0 Q ;; false for non-intersection patches.
( E( u0 w6 n, f9 g]$ t; N: ?+ d/ `
, B! W7 h/ r4 c
6 ~# l/ G) P2 V# c# Q;;;;;;;;;;;;;;;;;;;;;;
6 g. B6 o1 J# [5 ]. b;; Setup Procedures ;;) |! q8 X$ f m0 v
;;;;;;;;;;;;;;;;;;;;;;
m; ^7 N4 f/ H0 v) z$ U. `3 ^) S8 T6 e$ q6 T4 f3 U
;; Initialize the display by giving the global and patch variables initial values.
- ` d2 {' b3 I;; Create num-cars of turtles if there are enough road patches for one turtle to
* V$ i G2 l6 d8 O7 s: H;; be created per road patch. Set up the plots.4 ]9 Y% O* B. R
to setup
/ y* ~0 C4 I0 X7 C; ~5 q- k6 Y ca
Q) k! d& ]# } setup-globals1 i% \5 h2 L8 |7 B5 n
* {; O. N" j. {2 G+ } ;; First we ask the patches to draw themselves and set up a few variables
/ l0 Z: L; { {; d# h8 L" j }5 z setup-patches
' `$ x5 {. w1 C5 S6 R" j make-current one-of intersections
0 `5 F! z& F/ } label-current& u3 O5 R5 X- N
; H' \. g3 N% } set-default-shape turtles "car"
( u& c5 G& j3 s9 D$ d$ [2 c5 f2 P% j; C
if (num-cars > count roads)
; i" ?! i1 l7 [6 |+ _" r: i [
0 Q6 T/ I3 f D5 r& q! u9 ~6 t user-message (word "There are too many cars for the amount of ": i7 y- ?8 X) G
"road. Either increase the amount of roads "5 ?1 `$ k1 ?2 G2 U @3 b
"by increasing the GRID-SIZE-X or "
6 g2 n/ K: E, V0 _ "GRID-SIZE-Y sliders, or decrease the "* J, H1 a8 C% Q. r5 Z% q
"number of cars by lowering the NUMBER slider.\n"
1 q$ z6 ]- _ z( g' h "The setup has stopped.")
4 T8 ~. y1 ]- d& | stop
) w' b. J, O3 j7 i4 B ]
. S$ A/ ~/ d) H2 t" |% Y2 H% a' s7 c8 t7 U0 i
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ v w! P2 m, W' Z7 _2 E0 i
crt num-cars! L1 f* f1 W: A: s& z
[
# I% h$ x# y8 y% i# V Y4 f setup-cars
$ d5 e* x% f' l$ W; Q set-car-color8 ]- s1 H, I6 T* t: o
record-data6 ]) u( }% @1 Q8 X& A
]
3 A6 k2 y* g* T, ]2 e& L1 s$ [
0 r6 O, ?8 ^3 z: r+ {6 F ;; give the turtles an initial speed* D0 X" D' `. A1 {: u% ~
ask turtles [ set-car-speed ]7 p+ b1 M' e. T
( y7 r. r0 f5 _+ I2 D) X reset-ticks
% q/ y% \! q! r* G. Kend
. J2 I1 U7 e) F) O# t8 C1 F k' `1 `' h7 N& C+ k9 O
;; Initialize the global variables to appropriate values- D7 ^( N% M$ Y$ C4 ]& x" P
to setup-globals8 B6 E4 P. f3 R1 M* H
set current-light nobody ;; just for now, since there are no lights yet! `! `0 ~6 t& E7 t& I: c
set phase 0
: ], J% h! `; Q# M- h! D( i9 I4 b9 L set num-cars-stopped 0' J' n7 o0 F) Q @4 a) _
set grid-x-inc world-width / grid-size-x
, M; F v7 d- d- V8 V* E Q9 C set grid-y-inc world-height / grid-size-y
. A+ U! s+ W# J1 X, p6 s, u8 m6 J2 R" e3 C- o
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 `" Q' }3 v% v5 |! w set acceleration 0.099
& [+ J9 i# d8 eend# q; `- \; v# u/ i/ i) _
1 n( C( n& @% V' F;; Make the patches have appropriate colors, set up the roads and intersections agentsets, g& ^4 x* [& o% x9 a* Q$ Y( w
;; and initialize the traffic lights to one setting
( J4 j* n k! \to setup-patches7 D6 y5 L4 K: v
;; initialize the patch-owned variables and color the patches to a base-color" ]% C2 E" l: ?! W, B5 S
ask patches; _' V8 `& D! f& Y# [' ?
[
+ Q9 M2 C3 F% W4 R2 a) r set intersection? false1 o& l" k$ G3 T% g% f3 n
set auto? false
5 I7 c3 p) f2 G/ T' b set green-light-up? true5 V0 z9 `% |+ ?
set my-row -1& _8 z' J# q! d3 F. a) [ L* L9 W ~
set my-column -1
. |/ _, G) e3 q4 D, C4 `, k9 C set my-phase -1. t- D, x) {- J& `- b
set pcolor brown + 3
+ }* q* ~# m, s" `- t% w0 A7 E ]3 S) N i/ m" N6 }# n
3 L4 n. E+ y! |0 z) e
;; initialize the global variables that hold patch agentsets
$ q- {* z- u8 d$ r% A. \: F set roads patches with2 i7 d0 D- ?& ~2 w! U/ k
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" V- Y |# @& b (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 b" j$ n1 X( Y9 z; S+ R8 | set intersections roads with
5 p w1 X) z0 \# B2 c4 y [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" ?- m7 E* u1 H+ g3 S: p- J2 c4 C0 l (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 D* I) ?1 ?- b# B
A; ?" ]3 J9 w- T: y; I( V2 u# r0 { ask roads [ set pcolor white ]4 \9 f/ a/ _, B. x6 U6 P
setup-intersections, E. x) a r5 P0 l- ^4 ^' p; d8 k
end
& b7 \7 u2 V6 v1 W其中定义道路的句子,如下所示,是什么意思啊?2 m) c$ L! p6 l+ E6 C N5 F- {
set roads patches with' e4 g6 j. ~! c. d" ^! s
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 o6 _8 f) n' w
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ ^& ]$ H4 G W: {( E( L, i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|