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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 ~) ]4 `: K) P4 J( D5 I7 |' snetlogo自带的social science--traffic grid这一例子当中,0 q. s$ s Y) y F7 z& l8 C7 G2 D: `
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction9 J1 c% ]/ O) `3 m/ z# E! P3 ?! Y
grid-y-inc ;; the amount of patches in between two roads in the y direction
' e$ J" \4 j( S; }" ?. o acceleration ;; the constant that controls how much a car speeds up or slows down by if
% F* ]" A3 i& y0 ^" T e6 t" s( D ;; it is to accelerate or decelerate
- t* l0 j0 @: l! ` \ phase ;; keeps track of the phase
% g/ b) A9 Y4 G" m num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure5 x, V2 y& _( f3 c, u
current-light ;; the currently selected light
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8 T( z8 t0 b8 Y$ c# t. W( G ^ ;; patch agentsets% f+ y0 c+ ]! t) L
intersections ;; agentset containing the patches that are intersections' X2 {* D4 U7 o) n
roads ;; agentset containing the patches that are roads
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" |" L( I% W+ @ ]* Y( ?turtles-own
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- v2 Q) ?; W- g9 @0 r. K speed ;; the speed of the turtle9 k8 p: \9 ^' |8 b! ~$ a: p! ]
up-car? ;; true if the turtle moves downwards and false if it moves to the right
5 `: @0 Q; z+ v1 Z wait-time ;; the amount of time since the last time a turtle has moved5 v" ?6 f7 v' W! G$ o7 t
]
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0 {$ {4 T) \# H- B4 rpatches-own
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intersection? ;; true if the patch is at the intersection of two roads
% {% o' J6 n# u( \9 M8 I green-light-up? ;; true if the green light is above the intersection. otherwise, false.8 J$ Y% _2 r) E, f/ L
;; false for a non-intersection patches.
% [3 f- W- A4 M ?& O( u3 E my-row ;; the row of the intersection counting from the upper left corner of the& [9 T6 a; l& K4 t
;; world. -1 for non-intersection patches.) |: E$ D* N" r) V8 f" j( E
my-column ;; the column of the intersection counting from the upper left corner of the
7 [2 H1 K9 e& \/ |1 z+ \! k! [ ;; world. -1 for non-intersection patches.# ^: C/ A4 U4 @! c o$ \
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
7 ^' N( T7 L1 l; t, `0 w auto? ;; whether or not this intersection will switch automatically.
' A0 G+ Z4 M0 h- c- m5 c5 ~ ;; false for non-intersection patches.! l- E9 q3 u( w6 n: S( e
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/ Q w' H! I0 `5 b! F; N- ];;;;;;;;;;;;;;;;;;;;;;
m5 m3 I: t9 w {, \/ F;; Setup Procedures ;;, h- M- }1 e: T6 K$ l2 T1 l7 J
;;;;;;;;;;;;;;;;;;;;;;& f6 t/ V6 W5 t
/ i* J9 R+ E; V& E; l* `;; Initialize the display by giving the global and patch variables initial values.
4 F2 e# y3 ?4 K9 L$ O! Z;; Create num-cars of turtles if there are enough road patches for one turtle to. t) l) y- n P( E/ W' d! j
;; be created per road patch. Set up the plots.
+ q$ ~4 r4 ^4 y- k- E% p8 Rto setup
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setup-globals- Y5 v4 O( z6 f# |% n
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;; First we ask the patches to draw themselves and set up a few variables
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make-current one-of intersections' L; g$ a1 N: ~1 e7 Z' W, E
label-current7 a7 y5 }# H* q, R7 d- D
m/ d, B' D2 P. _ set-default-shape turtles "car"
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if (num-cars > count roads) o' I( h$ D; l
[
* k6 l4 s; R% h5 d user-message (word "There are too many cars for the amount of ") ], q0 w" v# p
"road. Either increase the amount of roads "
3 }& z; h+ S1 {6 a "by increasing the GRID-SIZE-X or "
& u0 w9 t+ C4 a: X( J/ m& L9 l/ b "GRID-SIZE-Y sliders, or decrease the "
) u1 u+ g. G. i Z1 u- _1 D "number of cars by lowering the NUMBER slider.\n"/ X, R% X# o+ f! Q2 x
"The setup has stopped.")
5 {7 z( B2 _8 e. g9 M3 f stop
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8 _6 p+ I' a" v7 j' ] ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! E6 H$ b5 c4 ^/ z8 ?5 T
crt num-cars" ?. Z f& @' @, u$ c
[
8 |8 M- w$ b8 l/ ?$ ?: n. \ setup-cars- |5 E( i2 d+ I8 \) q% c( ~& l
set-car-color) e8 I/ r# U. F6 H, ?
record-data
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;; give the turtles an initial speed! q. b- s- \9 }
ask turtles [ set-car-speed ]
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5 w8 [" M9 k" q! n2 M+ \ reset-ticks: ]- R/ `2 Y5 z- F/ x
end$ `% m3 W2 R# z" x/ {4 E, L
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;; Initialize the global variables to appropriate values4 v$ ]7 Z; @4 B9 g: Q5 V7 \" p
to setup-globals5 [6 b, b P9 Z, l
set current-light nobody ;; just for now, since there are no lights yet
6 m' [6 f; j/ n: S1 P set phase 0
' T* G6 H3 r- _8 ~% A$ G, [2 m set num-cars-stopped 0, M/ @7 q0 u a; o% P
set grid-x-inc world-width / grid-size-x
1 Y% v% S4 ?, c+ R+ P! s2 `. M! [* x set grid-y-inc world-height / grid-size-y6 m' r4 X$ P9 w
# s' [" X6 h/ |: y# Q" b ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* |8 P |5 v! D
set acceleration 0.099
2 `5 ]6 A1 G3 B+ r0 \2 kend. t3 C. h( E0 u1 H, r
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' V! Z, l0 v; `" J0 u* D1 C( [;; and initialize the traffic lights to one setting
7 B; C: w+ M& D1 }0 p/ s `% pto setup-patches! ?3 o, f$ C4 J% o3 ]7 y9 N* E; q8 _
;; initialize the patch-owned variables and color the patches to a base-color
6 [3 V1 p. v4 r c7 q+ s: z! Z' p3 k ask patches
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set intersection? false. }, r0 J2 ~# n O5 {
set auto? false
1 E: c$ Y: z3 G2 `4 _1 n set green-light-up? true
) t" e& f* G4 g) k, h: W set my-row -1
* p* K. g! G4 ?3 c set my-column -1
- x9 k9 W- G8 e set my-phase -1
! N3 n& V* `9 R set pcolor brown + 3
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8 M- S1 S" x1 {! o5 S. t ;; initialize the global variables that hold patch agentsets' |2 a/ S& R2 r7 C
set roads patches with7 K& x% e3 O; r& c, e, g ^
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, I' P5 j5 N: G3 Y; |& q4 W1 |9 K# \
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ U3 Z8 v' s7 \ set intersections roads with' d! w" i6 b0 u8 P; u! w
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 r4 {6 w. d$ O6 k8 u/ P9 m% d, p/ e (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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2 J# o$ h! Z5 F5 G6 ^6 e( c# m3 i ask roads [ set pcolor white ]
8 ?7 J1 `8 Z: n' n s setup-intersections# m" T* U" o- n* W, a7 ^
end; r9 ~ T9 N, y/ D
其中定义道路的句子,如下所示,是什么意思啊?* o) F3 l0 ^' W& x( [5 |
set roads patches with. Z, p! W- |* y# y+ A
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 u5 _' W9 {. |, z
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 q6 R9 ^# O' @, m# j% E谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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