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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 |, x$ D, q' z& V% z$ Onetlogo自带的social science--traffic grid这一例子当中,! d% C5 H: I1 H
globals; N8 t/ w  g4 Y! W: A2 T; q
[) u5 Q* \3 V3 \
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 a0 ~8 U0 {, g' c( [# X
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 ~6 W; A3 D, w4 \4 M5 n  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 Y7 r5 J5 y/ H
                           ;; it is to accelerate or decelerate
; _3 k- K7 b- {' T! _; l  phase                    ;; keeps track of the phase8 l% r/ t+ `/ T/ ~$ R/ g: L/ Z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 T  R2 v- A* l5 ^2 B- [* }
  current-light            ;; the currently selected light
% o; B4 y& G# @0 h: }7 W
- t& m* `7 E; V  q4 ^  ;; patch agentsets1 @( \8 v7 I& m
  intersections ;; agentset containing the patches that are intersections7 w. X9 i6 }( `; B5 M  O+ I3 u8 q
  roads         ;; agentset containing the patches that are roads( A7 O0 [" {1 D
]  q5 x1 k- t" `7 x
# n& \- B' e% l- [, u
turtles-own
& I7 c% X7 L. L9 b$ g; _[
$ w& i; p, f" ^* b" P' g  speed     ;; the speed of the turtle: O0 k/ K5 a) t; p3 X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right6 c, A2 O# O' ?, ^0 ?
  wait-time ;; the amount of time since the last time a turtle has moved
+ F& Z3 a  V' @) g]5 \1 Z7 M. D% G* f0 H

6 s/ p5 ^: y6 v0 Opatches-own
, ]% d" r* q1 [1 _& }4 x, `[
3 _; O/ z# n7 [$ ~; e  J  intersection?   ;; true if the patch is at the intersection of two roads+ w" ^7 q" \* Q& _& P% \
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, c9 A0 H4 H- D! g                  ;; false for a non-intersection patches.
% o/ l& W! r; A  o, Q  my-row          ;; the row of the intersection counting from the upper left corner of the0 w1 n2 B* D2 \8 q; P& l; |' C
                  ;; world.  -1 for non-intersection patches.- B! g; G; L$ n- a$ Z% e  ^
  my-column       ;; the column of the intersection counting from the upper left corner of the
) S: x* U6 n6 ]                  ;; world.  -1 for non-intersection patches.
3 N) u& j) t# P4 _3 ]0 E6 i' R  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  P. V6 F; z$ j" U* D  auto?           ;; whether or not this intersection will switch automatically.! b& e. O* y# }+ @+ @
                  ;; false for non-intersection patches.
  ~7 `2 k* q! R! D' f- R]
8 O; R$ ~! P; q" y+ D( d9 Q0 e+ \8 V7 r( ]. ?- p

, D7 _) v4 H/ t. s;;;;;;;;;;;;;;;;;;;;;;
0 i. C( Q* l% e: y9 N, x;; Setup Procedures ;;" e1 ^+ u0 x' ~9 t0 H
;;;;;;;;;;;;;;;;;;;;;;" X8 U+ m3 e$ D7 G3 g( I! |
: K9 N' v- {& Y* J
;; Initialize the display by giving the global and patch variables initial values.% Q+ r% O' H' F; ~0 W  @' K) H
;; Create num-cars of turtles if there are enough road patches for one turtle to
/ i5 {, Q" \' q6 ?4 M;; be created per road patch. Set up the plots.
$ I! |% C4 A3 }- ]to setup$ w! u  @8 m# u/ B' M$ g
  ca
6 F* v+ o  [& f% z0 f3 p/ o  setup-globals
- T& R& }% Y( v0 P. a: U  |# j6 W# V
  ;; First we ask the patches to draw themselves and set up a few variables$ b3 a7 Q4 H  `$ I( X% G
  setup-patches
1 p* V9 \, i( P: ~6 f  make-current one-of intersections
& D: L" A, a/ b6 [4 c' v: x  label-current1 E, {- H4 L9 d/ X8 m; s1 w

" P. Y) S# `' H0 U, _. e0 p& v  set-default-shape turtles "car"
; B3 c( m/ ^4 d1 D% v  n: r. O. T3 Z5 q3 \5 p/ r2 c4 q/ r# v
  if (num-cars > count roads)
7 u5 t0 L& k# F+ F3 @3 X$ o: K  [
# X5 l# M8 }& p* T" R* {3 z    user-message (word "There are too many cars for the amount of "
  O3 u/ N/ q6 w2 ^  D                       "road.  Either increase the amount of roads "
1 r0 s& G: ]0 C8 N( g9 I7 a7 Z                       "by increasing the GRID-SIZE-X or "
/ ~% a) ~# _( g! ?: c                       "GRID-SIZE-Y sliders, or decrease the "
1 ?% i* c1 Q6 B' }" [0 c: P' _- Y6 c                       "number of cars by lowering the NUMBER slider.\n"$ g& f3 U& j! B; u) b2 X/ s
                       "The setup has stopped.")
7 S0 h. ?: e$ ]; |5 @4 M5 \    stop
( k8 F. Q( n; z" b$ v3 g  ]" ]* s8 k( A+ ]7 i( n, L' ~

5 a7 \: w. T1 o* ?: Z) K! M9 o3 o  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' J* `2 Q; N( {3 W- y3 w
  crt num-cars" p( v; [- g3 @6 a) v; l4 y% P; b
  [
2 _0 L, v2 I$ A+ u* q: v% `0 F* I    setup-cars
6 ^5 ^& [- Y' q5 s1 B3 ^' \    set-car-color
; N6 s4 X2 s* K( [    record-data
$ U$ Z$ F! j" r( B1 c% g  ]
8 M: c; }: n! {& o4 U- q, Q1 T. `) b- j; A3 w) ]
  ;; give the turtles an initial speed
2 t" B2 \* I% C8 b6 e3 O$ n% c  ask turtles [ set-car-speed ]
( R, P: I7 B" q! X- U
0 Z$ L; U& Q  \: H' O( r3 ~  reset-ticks
9 l- ^' D8 g$ e) B" \end
) A4 t2 P9 T3 z# ~; Q$ {
# K$ A7 O% ^/ n! v2 j- o( X; m;; Initialize the global variables to appropriate values
3 L& ^! {: E5 X$ h+ T; L# W! X, qto setup-globals
3 f& l8 Q' n) z& ~) E- D( i! f  set current-light nobody ;; just for now, since there are no lights yet
; d- t) T$ `% @6 j/ M  set phase 0
( o6 u, W3 p' p; U  set num-cars-stopped 07 B: \' V) O- a
  set grid-x-inc world-width / grid-size-x
3 G& J8 ]" o6 y5 f1 Y  set grid-y-inc world-height / grid-size-y
; c7 M- j. }3 l- U+ L  ]
2 H: y: s/ e; F* e: Q4 k  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
+ e9 p' r4 \' k' t9 `) W% a7 r  set acceleration 0.099
) j  l" {7 ]# ^2 mend
8 B7 T$ e7 K$ \
8 n$ E. I+ g  X;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ g; W# s* ~( w& ^" I
;; and initialize the traffic lights to one setting
! E' T" J/ z/ k8 O" fto setup-patches0 i) p: _/ s' ]5 F" |3 z
  ;; initialize the patch-owned variables and color the patches to a base-color1 H% \! g( q9 M- Z& @# B. _
  ask patches
6 s5 X. |* z1 y- C( q' M' Q% g( p6 d  [5 O0 F" ^9 _; E  ]% T! @0 h. K
    set intersection? false
) U- K- `! P9 r2 h    set auto? false/ t2 d/ _" F7 a* |
    set green-light-up? true
' L1 I' w3 a0 Z0 R; ]* E    set my-row -1/ h. e6 y$ [/ u! h
    set my-column -1! o; R+ s# x, p8 G
    set my-phase -17 h3 k* `" V) V$ A8 H) i
    set pcolor brown + 3
, g5 J& ]& |; c$ Y# ^& f8 I: D  ]6 Q& H: v3 `& l/ G8 B
# E% ^# x! H( P* I, K. l
  ;; initialize the global variables that hold patch agentsets
3 _! w3 i" U2 [0 ]3 u; R0 X  set roads patches with
+ H9 Z" H, q6 l# ?7 t  m$ y8 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( P# O3 F) C! ]9 h; U4 r: m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 q. d  a2 N& D/ s) t# w  set intersections roads with& J3 ~$ {- {" [* W( ^' e9 K4 ^
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% V7 I' I" |. b: L4 {% ?0 c- ~; W$ F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 ?+ O  w; B: T$ N) w
) A* i. L& Q% l* G8 ^3 B) W+ E. U
  ask roads [ set pcolor white ]
, a2 y6 `, O" n6 T% u+ I& f    setup-intersections
: p, h, U6 d1 ^end
% ~. B4 [6 S$ ]  [/ @) U0 m其中定义道路的句子,如下所示,是什么意思啊?# O% ?5 A9 G5 A* |8 g
set roads patches with  X& c' o7 f/ l; M: N) a3 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- t! m% l  ]- K- ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 [9 D5 c: P, C
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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