|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 A5 w7 T$ b k2 h& x! z3 z1 Onetlogo自带的social science--traffic grid这一例子当中,1 {0 E6 u6 O( J$ }5 p# w
globals
! m$ K* j! L; @, D1 \: x. a4 `[: K4 C* z. W- U
grid-x-inc ;; the amount of patches in between two roads in the x direction
; f( R6 M w" e1 ] grid-y-inc ;; the amount of patches in between two roads in the y direction4 w5 O1 P4 T& E. x
acceleration ;; the constant that controls how much a car speeds up or slows down by if
$ r+ f$ z- J. K% ^; ~5 l K ;; it is to accelerate or decelerate* c9 K" a; M/ L h! u* d" s$ c
phase ;; keeps track of the phase
3 E5 V6 e5 S- e num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
* g1 L' T# y; {0 K/ a current-light ;; the currently selected light
1 M0 `# b5 S, e- E f9 U% w+ _ Z
, [' C% w3 t! E% o+ }1 | ;; patch agentsets! f. I- B, [+ n- j. W: P v" q
intersections ;; agentset containing the patches that are intersections# b( b6 y+ A5 R; V7 t- k2 @, j
roads ;; agentset containing the patches that are roads
6 H" h; N! S7 @8 t/ m7 R]
: z! I1 o/ ^" V) o5 y% X' \; n8 r6 e+ @% F+ E$ y8 s
turtles-own* {: m+ ^! J: J. R1 l* }. D/ o# B+ N% }
[: F! Z: v5 Y6 J" @( ~5 A V
speed ;; the speed of the turtle
5 B+ z3 q* S6 I) X up-car? ;; true if the turtle moves downwards and false if it moves to the right$ y+ i8 U9 a* `
wait-time ;; the amount of time since the last time a turtle has moved- _. V8 j" i6 B3 ?
]% |3 A& e H% q/ @6 q
1 E- R6 U9 x1 Kpatches-own% f3 Y4 W& U# M/ L+ F
[
0 V. q- y5 F9 ^5 Z7 l; L intersection? ;; true if the patch is at the intersection of two roads; G' y; `$ Z+ J. g
green-light-up? ;; true if the green light is above the intersection. otherwise, false.( k( L' U4 V% y1 s) q+ M; Z- A
;; false for a non-intersection patches.
+ u( D" ~2 s) w; a my-row ;; the row of the intersection counting from the upper left corner of the7 v4 v: U* F0 Q/ l1 K( F
;; world. -1 for non-intersection patches.
) U. k* u) ^4 q- U8 i0 l2 k/ g my-column ;; the column of the intersection counting from the upper left corner of the
# B( O" r9 N7 ~3 Z; t1 v' N ;; world. -1 for non-intersection patches.
* F& F) }: C" w4 L$ `+ O; c my-phase ;; the phase for the intersection. -1 for non-intersection patches.% G2 F. Z& U6 K% L: p6 J- E7 |
auto? ;; whether or not this intersection will switch automatically.4 G# a6 ^$ j* a' w, g* i
;; false for non-intersection patches." b' } l. x+ p4 \* B0 N' K
]
' [( K! d1 }+ U) ?$ }! c0 _7 F
7 ]2 b7 e% ]; a; u% M
2 P' ~" g3 i& V;;;;;;;;;;;;;;;;;;;;;;5 e a+ _( }$ j4 L
;; Setup Procedures ;; i$ z0 p Y! Z! K( @1 h
;;;;;;;;;;;;;;;;;;;;;;9 M4 M. D6 ]+ [7 L& I
/ v3 w4 n1 T# L6 s8 B5 w" k: `$ T
;; Initialize the display by giving the global and patch variables initial values.# H, D/ \! x4 ?3 p* d
;; Create num-cars of turtles if there are enough road patches for one turtle to
* D l' Z) y& k;; be created per road patch. Set up the plots.; S0 I$ H/ u9 T3 R
to setup
. c7 X0 N. x9 @! ^ a9 p+ f ca7 u) N& ?6 W0 ~/ {# A' m
setup-globals. x7 Z: j0 _6 K& r6 F# Y
2 ~. {& O" T4 H ;; First we ask the patches to draw themselves and set up a few variables
. ?- K" M2 f/ g' C4 } setup-patches$ m4 p3 ?$ o @& f8 ~' N
make-current one-of intersections2 @& h- N7 l$ U2 X( M
label-current5 ?7 F2 J" z3 }% M! o
2 _% s) S% {. m* `' z1 d set-default-shape turtles "car"
, e. H% E9 i. ~, k5 b4 Q
]' s) R5 E1 b S if (num-cars > count roads)8 m6 J5 f$ I6 m3 d9 A) P
[9 R& E- O3 J) q! ~- d
user-message (word "There are too many cars for the amount of "6 @& q0 G. X/ j5 H. j$ K$ B6 k2 C7 P( y
"road. Either increase the amount of roads "4 Z0 k. C7 d- ]4 F+ J
"by increasing the GRID-SIZE-X or "& Z% l/ V) N; T3 A L2 g
"GRID-SIZE-Y sliders, or decrease the "
2 f& ^/ c. V( g; @) R, c "number of cars by lowering the NUMBER slider.\n"8 Z2 t7 D. d1 [8 r2 a1 P+ u4 ~
"The setup has stopped.")& s# B: z( V( F5 I9 S
stop
$ v. j& N$ b# L* l l Z ]% n6 x+ S- B H2 v3 {6 t
# c) [4 Q5 F( l& z: Q" L
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. v: Q0 G: E" y7 j
crt num-cars
_/ a2 z2 j9 F5 V6 O: o! e [
2 T4 n* q) K1 ]1 x7 O4 i setup-cars8 x" E3 f0 n! u( j6 G
set-car-color9 G+ I' C+ \6 M, O7 s7 z
record-data( \* D, k7 ~( O( J
]; s2 \1 N3 R2 z1 \
6 m* b w7 u' n& t4 j
;; give the turtles an initial speed, w5 d3 i- N+ d" o% E
ask turtles [ set-car-speed ]: y2 I2 M" f$ v) D
/ |8 ^8 E- V" F* c9 y3 J
reset-ticks# l; b( H" B8 F& C+ z
end* D# h4 S7 p' `! o R
7 H' w. J( |3 n- d# a
;; Initialize the global variables to appropriate values! e5 x v, P( m( R: `
to setup-globals
9 y- Z! d, A. L& O. ^4 e set current-light nobody ;; just for now, since there are no lights yet+ f2 e6 [) ^( k, V9 `- |' Q
set phase 06 F; Y2 R" v; H$ j2 h
set num-cars-stopped 06 H* G; C/ q/ ]. O
set grid-x-inc world-width / grid-size-x
9 `; C0 {* L$ k* i set grid-y-inc world-height / grid-size-y. y" ^$ s3 W1 h$ D
7 k( v, q/ j$ G7 K
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- g/ U! p, m$ a4 ~, F6 p set acceleration 0.099
5 U. F* r6 B4 [2 w3 g. \' rend5 L7 x0 z, y0 b2 g
- u# {8 B* R. [( N: _3 E( B* J/ i2 |
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! r% r& W$ {( [- N9 L8 G
;; and initialize the traffic lights to one setting
% s4 [7 ]( T5 t, _0 K- A- mto setup-patches/ x+ N4 H2 L1 ]# v
;; initialize the patch-owned variables and color the patches to a base-color
2 h9 P+ V- ], _+ D+ T- ?, c* J ask patches$ M* w4 q, w, k8 \
[
+ |+ @+ z: O3 ~7 _5 d set intersection? false- F; X @! h( _! k, V
set auto? false
; N5 O6 D0 |6 \5 C set green-light-up? true! }' p5 g% h9 Q- W: t
set my-row -15 D* G: U5 R g: X) s
set my-column -18 T1 ^/ D& c4 v( S
set my-phase -14 c2 k' c1 }& \/ w& A5 z
set pcolor brown + 36 E% P9 W9 g& m8 W
]
" b' X! k6 c: w9 o8 E/ S9 O8 T7 s1 `, {% R! R7 j7 s5 p! p
;; initialize the global variables that hold patch agentsets5 J- |- G' s8 }( _ D
set roads patches with
$ ~: P, P. v9 W1 z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 O2 ^0 ?2 D5 e: Z t. ^) N* P (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* j, A! L, o- H
set intersections roads with
) n+ b5 g, k& d1 f) b* B [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% j5 y& \& s& K. L* N (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 m1 N3 Q) }4 |: n* L$ v( [/ i' T
) f8 H: k; [- W& _
ask roads [ set pcolor white ]& m# j* ^1 c7 ]/ ^; B- o
setup-intersections8 g, s! t7 Y# v: e' _9 x: b3 w
end! W/ P( ` Y4 B& y r
其中定义道路的句子,如下所示,是什么意思啊?
5 S8 R( w) k; Q/ | set roads patches with
( W& z4 Q7 E9 d [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ m3 o0 T" U* ^! n5 } (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! I. Y2 U! X$ Z5 l9 [" y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|