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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ w4 N+ r7 S3 c5 W* ~
netlogo自带的social science--traffic grid这一例子当中,) N# e* z" Q7 t& I* z% S4 r
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 |" f) e3 p' k) a: `* X  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 @! \& R! j9 `* K( z  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ Q  M- _' L9 b. c2 R6 N                           ;; it is to accelerate or decelerate
9 p7 n- E* |& }3 q( t$ s8 ~; L3 m  phase                    ;; keeps track of the phase
# z& u8 ~, ~9 }" J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; H7 v# E7 ^  ]. J( W* E8 o
  current-light            ;; the currently selected light- W9 F5 y5 l9 z# V. o) ^' f
2 [) I" x# z4 n! N
  ;; patch agentsets
1 E0 c- z9 d/ z3 m  intersections ;; agentset containing the patches that are intersections* Q* E( A' T6 C% c
  roads         ;; agentset containing the patches that are roads
% q/ A, P% e% w8 j5 t/ T]' M, U' N! o( ^6 K  V
6 c( `( B, l& \/ }
turtles-own
4 H+ e& ?) H' ?+ _2 d[
% M6 Y# a  ^  `1 m  speed     ;; the speed of the turtle: O- u9 u1 U4 X7 }9 @& B4 i( ^6 ~
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ t) L3 v& e# L7 O+ N
  wait-time ;; the amount of time since the last time a turtle has moved$ F5 I4 R/ o" C
]" r( W4 F; q% }! r8 V2 g  F8 B* `/ @  |

# D/ D7 h2 z4 S' w% n/ W7 apatches-own
5 p& G" n1 Z5 U[1 ]; w* S, Y9 y( v0 {9 U
  intersection?   ;; true if the patch is at the intersection of two roads
& x( f+ P3 F3 K; e  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! ?% w# `  [& Q6 Y
                  ;; false for a non-intersection patches.0 [3 S" J: }. b8 D& i7 w, ^
  my-row          ;; the row of the intersection counting from the upper left corner of the6 g" ?" ?8 \2 V; Z, i9 Y
                  ;; world.  -1 for non-intersection patches.
; V6 N! i. z3 O) m( X% P& \% S  my-column       ;; the column of the intersection counting from the upper left corner of the- Z7 L4 k4 x$ f* H) x6 U! t
                  ;; world.  -1 for non-intersection patches.
- J+ E1 k7 p8 o- Y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 S9 a5 a, K4 Z+ j  ]# ^+ o; H
  auto?           ;; whether or not this intersection will switch automatically.
/ E1 C: p  i$ j4 r5 w: q                  ;; false for non-intersection patches.( ^. X: J  W" d7 d& m! O8 y
]9 Y  P$ U+ H0 d- C* B/ f
' n( r* c* x' F, y3 u, M2 @

# p8 l2 W0 c. F, }! i. ?;;;;;;;;;;;;;;;;;;;;;;: T% j0 \* b6 G  H) C
;; Setup Procedures ;;) `. y# R: _6 D, j
;;;;;;;;;;;;;;;;;;;;;;
, H% [3 o9 z1 v  V9 ~4 N: s: J7 c" c- z
;; Initialize the display by giving the global and patch variables initial values.1 b% N' F8 s7 a0 o0 V8 g9 x
;; Create num-cars of turtles if there are enough road patches for one turtle to# G0 b2 K; k9 D! r9 ?
;; be created per road patch. Set up the plots." e; D2 m- f( w3 Z2 ?
to setup7 W* h( F, v9 `5 g  E
  ca6 ]7 l, ?( G' b4 j  b% T4 i$ ^
  setup-globals: C$ }3 s6 v- Q1 E& i
* U9 C2 Q: T6 S- W/ V0 q) g/ Q5 e
  ;; First we ask the patches to draw themselves and set up a few variables/ E& j2 q6 |7 F! [& F
  setup-patches0 V! J- c6 y' A) ?  J+ A
  make-current one-of intersections1 k+ J) d4 m* {; V8 ]5 Y
  label-current
9 q; l! f' L! f0 p
. h1 {  O1 ~* `) z  set-default-shape turtles "car"3 [  S4 c& n- j& n* O  Y8 V- C

* g, I8 u" r2 w  n9 v  if (num-cars > count roads)* W& M2 ~  @% m6 Y6 `1 ^. a
  [
) o1 g' j( A  F$ [1 P    user-message (word "There are too many cars for the amount of "4 a8 A, ]0 \2 ?! f' k
                       "road.  Either increase the amount of roads "" _% O: w3 u) W
                       "by increasing the GRID-SIZE-X or "
9 C2 R" `$ o- z5 T! z5 N! J: b                       "GRID-SIZE-Y sliders, or decrease the "2 ?# @! C9 S9 D7 K* m
                       "number of cars by lowering the NUMBER slider.\n"9 _; x; ^* a8 G; S# K; t$ N7 V
                       "The setup has stopped.")% }  l6 [9 A; _9 V0 Z" a
    stop
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( r" S& i* {* u1 Q) d7 N* A. L  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% X/ h8 `$ Z  w8 z  H7 j  crt num-cars
- `1 c0 y3 s, i+ \" D  [
% q4 |$ `0 b9 n: Q7 Q    setup-cars) ^1 t5 v) g/ l9 N' P
    set-car-color
6 Z* W& d% J3 ^* E2 @    record-data8 J0 H' @3 {4 I
  ]
  S' M  H7 ?' o' R
' m) U8 Q3 G7 t& u0 u, I2 |1 N  ;; give the turtles an initial speed
" ]. R, _2 ^* ~" _% a3 i  ask turtles [ set-car-speed ]( T: @! h0 v# T  k! N
2 v6 a# k# N: B0 H/ A$ M: k
  reset-ticks- w8 d  h" J5 L+ f5 X: J( S
end
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* f' A& r; Y. \" _;; Initialize the global variables to appropriate values* l) |# F* t0 p( o+ U
to setup-globals/ S5 Y$ E* O# K  T
  set current-light nobody ;; just for now, since there are no lights yet4 r  m# A% a3 S8 a* ^" F  c3 G
  set phase 0
! f$ Y, P; n$ |1 A( n. _  set num-cars-stopped 0/ [  f0 ?5 U3 X; e+ }9 S
  set grid-x-inc world-width / grid-size-x
" h, ]( s; E# x" g5 q( C  set grid-y-inc world-height / grid-size-y
4 S) J; m: o1 n) y% X, o' L
+ h+ G' h  N- E- v8 g$ ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- H7 k$ R8 k  Y# z4 X& J5 O
  set acceleration 0.099
8 n8 z) v5 ~9 q0 H) B5 F/ ~end! j" ]1 Q% Q! a% [: p
& ]( T2 M, B. Y) Y& \
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( H9 g) I; i0 i' d; m
;; and initialize the traffic lights to one setting6 R# m5 }0 J+ M
to setup-patches
% t$ p( v; |7 J/ c5 O- u) v7 r  ;; initialize the patch-owned variables and color the patches to a base-color
% e; {5 }: a- O; s5 h1 j* s* @! A, @  ask patches6 O6 x  C5 a( t
  [
; x8 ]) i3 `% h+ S    set intersection? false! f* T$ C; |: k- S
    set auto? false
  K2 m5 R/ b4 x( Y0 M    set green-light-up? true
3 }& S$ @% I0 M    set my-row -1
' A* S4 d4 S8 ^$ ?3 G    set my-column -1* z" ?& j. w& r' v) X# z4 \
    set my-phase -1) t9 }% w9 p% Q
    set pcolor brown + 37 g1 t, @5 ^6 d- k9 Z
  ]$ m/ r" B) q/ J2 N; f$ i% J7 m
5 f2 W! E- S( m, A5 c: ]# Z6 V  c
  ;; initialize the global variables that hold patch agentsets) a% Q2 J: f+ S- r/ N
  set roads patches with
- O. f2 n# G( w) |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ z1 D' Z# o/ Y6 [1 H  X0 ?' ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" _" E/ G! n4 q- L$ U7 d  set intersections roads with
0 G7 F* W, N* F, \+ v! I1 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) f: b# N" F3 f# R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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, s) {2 A. E3 k& L2 y4 t+ z5 e: L  ask roads [ set pcolor white ]
5 U! Z( U5 Q1 Y" Z# p    setup-intersections
* G' m0 o. |: A# B; x7 z* |& G% f% Z, mend
. p6 G$ n0 S( X其中定义道路的句子,如下所示,是什么意思啊?
0 e( _, n! R6 x; B) h6 B set roads patches with
3 S! o5 ]' l  x  F& g4 ]' f6 Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: k5 J) u; h6 n: j! c4 Y* z4 w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" _5 w' O& Q' Q4 u
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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