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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& o$ D2 O2 L- k! E) @netlogo自带的social science--traffic grid这一例子当中," m& ~: B% p+ {3 Z4 a
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction
7 s' b$ |, J& o0 A* P+ J' y, | grid-y-inc ;; the amount of patches in between two roads in the y direction
. Q/ R1 k% |5 y7 `% ? acceleration ;; the constant that controls how much a car speeds up or slows down by if
! S; Z# `1 w& @# _. y ;; it is to accelerate or decelerate- ]3 ~: i3 m& }, r
phase ;; keeps track of the phase3 l2 R- X( a6 {: _. ^- g! d
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure# Q T& u, R$ U" R0 K- s2 @ W2 k
current-light ;; the currently selected light
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;; patch agentsets, l5 l w- L0 W1 {# Y
intersections ;; agentset containing the patches that are intersections
, i' j9 ]% M, R: t roads ;; agentset containing the patches that are roads
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6 @- V: |2 y( F; d# K, zturtles-own
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# f# ]' S: C: E) C, `% A speed ;; the speed of the turtle6 D$ f+ D; n0 S$ M/ m: V
up-car? ;; true if the turtle moves downwards and false if it moves to the right' x9 S$ M+ k9 F# }! X& W$ ]
wait-time ;; the amount of time since the last time a turtle has moved7 G4 Q5 l* ?, Y/ b. }
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patches-own
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8 |* h/ X# h+ B! U$ b% J* y5 k intersection? ;; true if the patch is at the intersection of two roads/ J. i# e J. ^9 f0 k
green-light-up? ;; true if the green light is above the intersection. otherwise, false.( `2 M! y4 y3 ~. s4 L% h' M& U
;; false for a non-intersection patches.
5 `. p) W$ g, t# z5 S- a my-row ;; the row of the intersection counting from the upper left corner of the
) X' q; r+ K0 m) ?3 B ;; world. -1 for non-intersection patches.
4 a8 a1 ?* D3 u; Q' s; J5 u0 t my-column ;; the column of the intersection counting from the upper left corner of the
0 {; v/ E! q. q, n J* l( @ ;; world. -1 for non-intersection patches.* w/ \5 P' ]+ S2 [1 h
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
2 K/ w% V" P0 M auto? ;; whether or not this intersection will switch automatically.
' r/ y( R8 C, x- \( k5 K ;; false for non-intersection patches.7 x* F. b* g/ u8 D# R, [! ` ?" T
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;;;;;;;;;;;;;;;;;;;;;;
; T" k! X9 C9 f9 T3 w/ l: u( W$ F;; Setup Procedures ;;
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& J7 O- r* k [8 |* C; o;; Initialize the display by giving the global and patch variables initial values.9 s' \% z7 J3 [. H% h
;; Create num-cars of turtles if there are enough road patches for one turtle to% ~1 q; _# o1 W4 J2 t
;; be created per road patch. Set up the plots.
& {0 d- f' p; x3 h1 `to setup
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: {. o+ m( a, z1 a6 ]5 {6 } setup-globals) V C y$ w6 @6 d' j) W
) Y4 e* a4 n/ Q( H ;; First we ask the patches to draw themselves and set up a few variables# H8 s. U9 D8 r N
setup-patches
7 `* }" _4 D$ A% }- q0 ~ make-current one-of intersections
! n r" K, ?0 @6 O0 f label-current) r+ t8 P4 L, {. y& I! X1 t1 X8 Q3 B" `
( S' P6 ^" U; P$ T set-default-shape turtles "car"" x/ g9 z/ V# q
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if (num-cars > count roads)
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" W: P! v( E. A# w user-message (word "There are too many cars for the amount of "- Q. S5 v* Y1 _0 u: `. v- G# U* `
"road. Either increase the amount of roads ": a9 Q' k7 R* W$ \" e7 g3 F
"by increasing the GRID-SIZE-X or "
, F" H8 l' @2 ? A5 n4 b* A0 E "GRID-SIZE-Y sliders, or decrease the "
$ s# {+ r9 o: t6 p. ` "number of cars by lowering the NUMBER slider.\n"
, x" T( [+ h8 | "The setup has stopped.")
6 p' k% D4 d' i. V0 ]4 v stop# N( [# f7 J, e( n# a- k4 Q! r
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" c( C* H8 M* V3 i ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. l8 o- d( V9 O crt num-cars6 {5 p" Y" G' e4 {" _# s1 q( ]
[
* u/ Z' C; a" c setup-cars( ^" I9 m9 y* d% ?1 D4 U
set-car-color9 u2 y. a) F3 u
record-data
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;; give the turtles an initial speed* X' S/ m4 c$ d5 n0 X+ Y( k8 Z
ask turtles [ set-car-speed ]( i$ G/ k" y5 e4 ]% Q* v9 }
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reset-ticks+ v# B& C, x8 v/ ~0 }* e) \' l
end ]# J8 |9 h! F* ]5 |3 F
0 U/ a" y, @6 A* s, _, ^;; Initialize the global variables to appropriate values H/ [* q: Y* v! o" v% [+ V1 v) P
to setup-globals5 E( \- B0 l7 i {: [( @6 u W
set current-light nobody ;; just for now, since there are no lights yet1 }4 |8 f# e" h4 m, N' P
set phase 0
# l, v' P6 Q1 p set num-cars-stopped 0
+ O: d: i0 v5 i) C' L set grid-x-inc world-width / grid-size-x
; _" e0 }5 J) g! P+ U6 y" O5 g set grid-y-inc world-height / grid-size-y+ _9 Z, ]6 p) r
* `- s ?/ I" H) B ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* R# o b. {5 i: r
set acceleration 0.099
2 m5 k0 h Z8 B: d) mend3 x6 e: C: U/ U' w E3 }/ p% v7 ^
% v! E2 t5 ~4 Y5 |) _;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, P5 i( A& ~% i0 M4 G4 a* A;; and initialize the traffic lights to one setting
! j0 p. {# J W/ _% O6 S7 Vto setup-patches3 M1 k7 |: ]7 W) v
;; initialize the patch-owned variables and color the patches to a base-color. M% |, H6 G1 E& X g$ P3 s
ask patches
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& I) H/ Q \/ n1 B set intersection? false2 u b' J3 D* ~2 F- \+ u$ B- p! J
set auto? false
4 E" X+ \, B" y! M8 T! \5 p set green-light-up? true
2 p3 L% U0 @7 w6 O8 e! d! e set my-row -19 ?$ B6 R0 c7 [3 v4 ?, O
set my-column -1
3 g+ Y3 U6 w! N, b2 [: U; z5 k set my-phase -1: q8 f! ?+ z: k. H& P% S" P
set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets
5 h9 n- G7 F* c+ i set roads patches with
0 h6 J1 l4 N$ l5 t" T, Q [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* _6 }/ P0 f3 M% C9 o7 {
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ r x5 l. m ^. t4 C" F- Z set intersections roads with
' g* _5 }, H# \ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 d! K1 ^( L: X" J
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]+ t0 G0 d! F' D: Z. `0 u
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊? w1 r& \" F" m" G6 w1 {$ D2 j4 ^- d
set roads patches with
. Q1 o% \! \% ~0 Q; z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ t$ D) K* k4 a) ?3 A% g% O. p& j
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ t0 k* ]" L0 ?; r+ A
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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