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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 o" T- Y/ k( g) h* _
netlogo自带的social science--traffic grid这一例子当中,- ]2 n, S* M' S- r* y  |
globals
, t9 `  u! V- w# u! {6 g[) T7 ~+ z7 E. O9 p+ z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 X( g5 ?3 }+ D
  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 A2 L" f: O4 c: |0 u, x7 f
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' V( A7 w' l4 e8 f                           ;; it is to accelerate or decelerate
/ A& t: c' U$ v  phase                    ;; keeps track of the phase8 _$ \8 O! O. F0 B7 b/ E% O/ q
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. O3 ?! |; i% Y) g9 r  }+ X  current-light            ;; the currently selected light' b2 [3 c# _' q

0 ?& K: |* J$ Z  ;; patch agentsets9 s* L8 H& _- L6 O2 ]
  intersections ;; agentset containing the patches that are intersections
2 m; E* @4 m) e9 L9 M  roads         ;; agentset containing the patches that are roads& }$ D) U% g2 d: ]! ]4 v+ h1 Z7 h
]
" ~# q! S8 R9 O1 g0 s$ \$ i- k0 C6 J0 W! ]% Q% L0 [
turtles-own) n, S9 ?# S0 K, b  J
[
: p, b: w- Y4 o. I4 B- v  speed     ;; the speed of the turtle/ n0 G  m, L0 C0 [3 h9 H2 y) u; E
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& h+ u3 r1 J$ v' L# E% [; S  wait-time ;; the amount of time since the last time a turtle has moved& e* j# o% ~& t9 W- Y& i8 v" f0 W
]
3 \, J0 H. ?& z- _  |+ O2 Q/ ]$ ~/ G$ M* a6 [0 ^! F8 {
patches-own
: |6 Y* H' p* y- {: u[) x+ Q# X- Y: X
  intersection?   ;; true if the patch is at the intersection of two roads! \# r2 H: Q  g* h1 R7 f9 q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 O3 {: E. ~+ @, U. J- ~1 O                  ;; false for a non-intersection patches./ |/ o  H1 F4 {( t5 n, v
  my-row          ;; the row of the intersection counting from the upper left corner of the1 Q$ m; f  _9 [" J. h! L( x
                  ;; world.  -1 for non-intersection patches.
! m- _5 e( F" A( s; m7 _& |  my-column       ;; the column of the intersection counting from the upper left corner of the
( j  I- ~- ~8 l: M1 v: r  h1 G                  ;; world.  -1 for non-intersection patches.% e- M% N, g3 Q" z1 [+ A" F7 H4 s
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ Q! x& s4 ~( d' x
  auto?           ;; whether or not this intersection will switch automatically.
! ?" z/ W3 U/ F" Y                  ;; false for non-intersection patches.; ]! ~- n5 C3 L
]5 G0 M$ U- j0 [7 T' g4 C6 B

( _3 g' T3 E3 ~# }6 {4 G  Y$ L0 {& ^) M3 m/ Y* u
;;;;;;;;;;;;;;;;;;;;;;
( N* q& [; @) y1 }* e;; Setup Procedures ;;
- d0 \$ E8 k$ ^. s! ?/ k;;;;;;;;;;;;;;;;;;;;;;
  a( ?; \0 b# K  b: l5 z2 u  w4 C! Q5 f$ m; V' ?$ A) |( A, g
;; Initialize the display by giving the global and patch variables initial values.
7 r0 }1 f( U6 ?;; Create num-cars of turtles if there are enough road patches for one turtle to2 J: ^$ J3 y+ O* I' C& ?
;; be created per road patch. Set up the plots.7 s0 d, h, e9 u* W. y% {. Y
to setup9 K/ D5 E8 T$ I& ]2 S. S1 Z3 m
  ca- ]3 d# o8 P- ~& a# z8 p
  setup-globals9 q/ E5 o5 y% @, B3 }0 m6 L

# v# ^5 R# S9 S2 [/ G! ~. b) B5 X9 d  ;; First we ask the patches to draw themselves and set up a few variables- c3 T# c- B3 y% \
  setup-patches/ y; w/ }$ A9 }3 u( I
  make-current one-of intersections  l8 c5 x! {3 V  q/ z
  label-current7 m( ?) y* c2 N1 P) o; }, U) S- l  y
2 O% L- u# |; F# b
  set-default-shape turtles "car"
* }( b& a4 R, X; q3 {4 T6 a, v; O% l: l( Y- v" Q9 |) J
  if (num-cars > count roads)7 A5 h4 a" _5 h: P: p, T" w5 \
  [
4 X* v! k# a3 R  f. c    user-message (word "There are too many cars for the amount of "# v9 F/ D! ?7 o- ^+ Z
                       "road.  Either increase the amount of roads "  U: L+ N9 R/ J- @
                       "by increasing the GRID-SIZE-X or "
$ \! V" b0 d9 j' Z$ Q5 e                       "GRID-SIZE-Y sliders, or decrease the "
" ?$ b0 P2 A8 T# Z  T' g                       "number of cars by lowering the NUMBER slider.\n"
; j: J4 D" ]$ [7 y- U: b                       "The setup has stopped.")% W* d, I6 _# H2 R: O
    stop; \0 `% V" W7 G0 B( k* R
  ]* `; Y  ~; ?4 d9 k- g

1 F! C; u% c. m  q- s  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ l6 `2 Q* K# @( [- ~8 l9 `! ^8 Z  crt num-cars
# r$ }9 [) A5 J8 Q* Z9 P- b% B6 j  [
/ e8 _3 T* Q# q" j: _+ b2 {. `) V    setup-cars/ H1 g3 G8 ~* G" P1 h4 g
    set-car-color
6 n! j+ Y: S+ f1 G    record-data
7 _' M3 |9 G7 I6 B" s+ w  ]- }5 M! f/ N& J

+ o7 k% W4 Z1 @; b  ;; give the turtles an initial speed8 [8 c8 _7 d5 U) v: G
  ask turtles [ set-car-speed ]
: Z7 H+ k! U/ }5 M. C: N6 j( w0 e
1 N: ?& H- i- q% o0 t9 D9 ]3 p  reset-ticks
& `2 g% ?& \+ d7 j; n  O- Eend
, E1 ^9 b  p% J! T
/ ^3 k2 v) ]- y$ p, T) W2 {5 \) `;; Initialize the global variables to appropriate values
9 f) P# d1 h" `& tto setup-globals
) I* ?% K  l. y; |  set current-light nobody ;; just for now, since there are no lights yet
, x6 f& Q4 _2 E! a, j: m  set phase 0
0 x4 T" ~( D: O1 w  v; H  set num-cars-stopped 0
) u8 T: F. {" S& L- K, @  set grid-x-inc world-width / grid-size-x( {8 |! [8 g+ e% W, ^
  set grid-y-inc world-height / grid-size-y5 E$ f, u& x+ x) O: d- F8 T
; K- O! J  S! _$ Q% q. h# ^
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* U9 b# W6 g: G& a7 N
  set acceleration 0.099
8 {6 a- E2 ^* S/ m! \- o% t* ]end) r/ R4 g( i& u2 i9 j( c! |, \. ]

7 l' P# a3 N( u% Q" u7 [# r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 }( Y3 B" v  V$ |6 V% Y;; and initialize the traffic lights to one setting
7 @3 n3 o4 \9 h3 u4 }8 Wto setup-patches1 y3 E$ k9 ]+ C5 b5 N
  ;; initialize the patch-owned variables and color the patches to a base-color! B$ `  V! I  A$ ~+ R
  ask patches& b/ l: N* f3 C( K7 d6 T5 j" f
  [/ \8 N' T* _" |2 z& k7 w
    set intersection? false1 R2 x8 _5 W# T# _
    set auto? false
% G0 R0 `3 X0 N6 g: }% O: @    set green-light-up? true7 K+ c# a; }3 P: ?
    set my-row -1
- B) h) P9 ~7 f+ i2 E; g! J    set my-column -10 j4 Z  Y: x% }; Z7 N! Z* ^
    set my-phase -1) G! _2 @1 y- v
    set pcolor brown + 31 Z4 S1 A: C! X* ]
  ]
# O& x+ x% f" m" o4 w9 u% o
1 m. J* f, U0 v2 O' I  ;; initialize the global variables that hold patch agentsets
5 k+ C& O) H( m% O" M" B  set roads patches with8 ]( u4 ~) f% d- p) I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 [* J- Y: ~, D8 `& d9 z1 V0 h6 g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 W) b0 M. I6 @, i  set intersections roads with
3 [7 K" j, J  w: v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( f. }+ S5 j" M. J3 q6 S2 k' t$ J' [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- e* N2 z- U6 S! X. |' F( I( t
4 v5 k' V9 R+ _; T8 b
  ask roads [ set pcolor white ]% i5 [5 Y! a( `
    setup-intersections
5 P" r6 c* F7 D+ @" qend
: |' {4 s' C' B9 y4 C) D% q# j# Y其中定义道路的句子,如下所示,是什么意思啊?
7 Q5 {- l4 n* \7 i( H  y set roads patches with; E4 \! M- V% C# G2 _. a
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; V1 j8 f: u3 v: {- l0 Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& T5 C) N$ T3 O6 x  ~7 L& F, F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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