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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
0 ^3 m' F. f8 u! Bnetlogo自带的social science--traffic grid这一例子当中,6 Z" Q9 y6 d7 D' y! p
globals/ m$ p6 }% Z8 ^. c; P
[0 U3 h; s% ?( _$ C' M" A5 H
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 d! a3 H/ B! O2 P  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 W  ^% j( B5 }! \6 @+ V. L
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* d* {3 k4 t5 o0 t8 e
                           ;; it is to accelerate or decelerate
' B7 {- u- g& ^# C& {' N  phase                    ;; keeps track of the phase7 k" F5 L# m2 k+ T1 b" ]
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( M3 i) h; j, `7 T& V
  current-light            ;; the currently selected light1 d; h1 X! N6 d9 I2 e8 a

- W7 r% y' ~; U5 N  ;; patch agentsets9 V/ t' I% N) ~% [  b
  intersections ;; agentset containing the patches that are intersections
! _& U  h" K# @- P& n+ g) }  roads         ;; agentset containing the patches that are roads+ [% _! V5 a1 U" s- `% Z
]% Z: T, k2 o' U! x; I- U7 {
- v6 g4 n) R- x! r1 \  y) c
turtles-own
* ^$ B7 o. B! N; g4 j[  T& P& O, m6 P
  speed     ;; the speed of the turtle
. @  W! B9 L3 x: d& v$ s) n  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ P- K0 y2 s* r: N
  wait-time ;; the amount of time since the last time a turtle has moved
* O% L0 h; z; G; {, H; g4 D]) ]& g, v3 p2 J: M9 a( X
5 w3 c4 E: o  }6 i  C/ e  G
patches-own
- E1 _6 B/ U1 w  F[
9 Y7 p- g% Q5 u4 d  intersection?   ;; true if the patch is at the intersection of two roads+ K" R) Y4 p& L- [, h/ O
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.3 k$ ?. ~8 B0 E) ^
                  ;; false for a non-intersection patches.
2 J7 _) Z2 c4 z3 e2 w' U  my-row          ;; the row of the intersection counting from the upper left corner of the$ r* b8 O# [9 g% n- e7 X5 _
                  ;; world.  -1 for non-intersection patches.
' X7 ^0 W, Z4 J" b$ D$ q; S  my-column       ;; the column of the intersection counting from the upper left corner of the6 ]6 ?9 g, B! e7 O9 y
                  ;; world.  -1 for non-intersection patches.
# l) c( z" t. X, b: `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" [6 E, E9 a& D9 r6 ~! e  B0 G/ {  auto?           ;; whether or not this intersection will switch automatically.
; \1 O7 N( q) j: l, |                  ;; false for non-intersection patches.
# g" m6 w7 [* w+ p2 H]
) A  u% L  ^- A7 F7 ]$ ~- R0 j0 \0 c: v; w  p7 |# T; r
! T) n: G. K1 l) F
;;;;;;;;;;;;;;;;;;;;;;' F5 G. m# u3 W) f! u! }
;; Setup Procedures ;;
. I8 [$ A3 l! ?' o- A# H- g8 o;;;;;;;;;;;;;;;;;;;;;;
: w% P" c1 X& x7 K) z1 C
: y- x/ v# {. d( ^! g; n5 p7 f;; Initialize the display by giving the global and patch variables initial values.6 z  U& u" p" S+ X& x5 y; R- Q1 Z' \
;; Create num-cars of turtles if there are enough road patches for one turtle to
# _* }4 o% g/ i$ W2 Y- n;; be created per road patch. Set up the plots.
% l* a- z0 J- H# B- H& |, T8 T% `/ y6 Vto setup
3 l$ V6 J# x" o$ W1 p1 l# v  ca
5 W3 f8 [8 e5 y7 ^  setup-globals& t  P3 N! ?8 A8 V/ f
8 X# {# ^: o' r. i3 N7 T1 ?
  ;; First we ask the patches to draw themselves and set up a few variables0 N9 z& X" `, E$ z* R1 j. p, R' j
  setup-patches9 i& g/ s" r" w& M/ d$ s' k
  make-current one-of intersections: `+ i$ j0 k8 q: }" \( F- ?* M
  label-current
* P& w+ d; p; M+ a9 j7 @# [5 M/ _% m. g
  set-default-shape turtles "car"3 ~2 a' X; N: _; C3 Q1 I0 I1 D1 ?
; N- z* U; Z- M
  if (num-cars > count roads)
3 F" f- W- z/ B% S8 b, T  [
  s9 x# v$ N& \4 h: v    user-message (word "There are too many cars for the amount of "
* P( }# @1 m8 ?0 q4 Y3 r                       "road.  Either increase the amount of roads "' Q  Y( J/ @) K) Z' ?
                       "by increasing the GRID-SIZE-X or "
' t& P* M# E/ T4 y$ Q+ @                       "GRID-SIZE-Y sliders, or decrease the "2 i) e4 i) I( c- K1 x0 |$ \( X
                       "number of cars by lowering the NUMBER slider.\n"0 [3 x) L8 s8 _7 I/ [' J$ j
                       "The setup has stopped.")% |6 w3 D' s0 k3 Y# z) U* F0 p7 I
    stop
: |# _. y1 _" d6 }& M  ]/ e. y3 X% u" r6 g& u  j% P/ N

, L! @( e6 y% j- t4 |5 f2 h1 d9 J  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color  \/ U! ^4 V- i7 U* j
  crt num-cars3 z$ H* Q0 ?7 q$ m
  [% A- D& }8 y# l3 O' j& U
    setup-cars9 {! {5 E8 i' h* J3 D3 ~
    set-car-color
7 t$ h. C" C( O+ f    record-data
4 l, D9 y' T& V+ B' Z  ]3 x1 L1 {& e8 g; I0 t. w+ E& x

2 p% r' l" [( e5 D6 d  ;; give the turtles an initial speed
9 J" a; Q/ H: H2 w  ask turtles [ set-car-speed ]
0 z3 K& ~0 S3 O3 n7 B  r* F. p  E: K) }, V" M
  reset-ticks4 n5 w2 [' I; e5 P" {" k% f
end' E' `$ V5 D  |% {: C' F& t2 j

3 M7 K9 a6 F5 ^9 |# k;; Initialize the global variables to appropriate values
! b- C$ C3 k, wto setup-globals$ R$ O4 ~& n1 o$ G* x0 C, ~
  set current-light nobody ;; just for now, since there are no lights yet
* |1 f1 ?5 D3 ^9 b  set phase 0. O+ W( Z, s8 n& Z/ }$ d
  set num-cars-stopped 0: r9 P/ c0 b  V0 h' }
  set grid-x-inc world-width / grid-size-x( B9 ?& P6 Z3 X! n* \
  set grid-y-inc world-height / grid-size-y; p* D, K3 W+ P4 ?; r6 R
* z. ?2 r' ^2 ?# y& N' a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ [2 `; I9 @# _* I% x' [/ l0 A" Q  set acceleration 0.099
' K1 X+ b8 R$ C5 G' G6 b3 A' Vend5 E9 b2 _, @$ q% n; X7 l/ f+ e

, U2 U+ w. [1 M6 h0 N8 M;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- o4 y/ a& q2 U8 q;; and initialize the traffic lights to one setting
7 t7 x( e0 D4 lto setup-patches. ?8 J0 w$ b! S
  ;; initialize the patch-owned variables and color the patches to a base-color
- y, Z0 ^8 Z7 d5 B$ P' M9 A  ask patches
3 ?7 o! ]8 A9 h1 v$ `  [
9 t+ p( F9 x  C( s" ]    set intersection? false9 T! U$ M* ^6 C: V
    set auto? false
5 M  G0 Z' k* c  z1 f. ]$ x; T; Y    set green-light-up? true( A4 M+ u0 u/ r7 P' c: h. _  ]6 a
    set my-row -1
6 l: N- z9 L3 b6 t9 Y+ x2 v    set my-column -10 d- w: X$ ^. w! J, Z1 ]. X" X
    set my-phase -1
5 Q! A- y* M% }  p9 Y4 L# l    set pcolor brown + 3
9 U  j. u2 O1 n1 K. z. H9 Y# {  ]8 q( c/ \3 k& i0 h7 o! s, v: t
) \8 d) I$ a! ^, m5 M( c
  ;; initialize the global variables that hold patch agentsets
( d3 d7 W1 q3 X8 L) M4 m% k% a  set roads patches with
" a4 g. {* }1 v5 p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. j( Y; \- k; p9 N9 C+ {) s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 X) k) J1 y: a6 n
  set intersections roads with
. ?) z. Y- I3 V& o8 ]& x& I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 d; B2 ]3 d6 ~$ a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ F" h6 d4 _  x: ^3 x. W5 ^3 }0 B; O, N- w
  ask roads [ set pcolor white ]9 v; }" q  U9 l- j0 C# x; g' o
    setup-intersections
- H) p- b. H; \: R$ z3 y- \1 `7 }end
1 H7 J$ D2 v- i+ N, i; k5 N2 T: M其中定义道路的句子,如下所示,是什么意思啊?
% N" Z: Q# k% e8 I8 s9 e& i1 d! M+ v set roads patches with
! }# T$ D; M  i4 J, @( h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; c& W9 m9 ?+ t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 R( F3 }! \) B' h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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