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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# ]" S! o; P+ Q. z0 I! Q" T5 [netlogo自带的social science--traffic grid这一例子当中,4 l* u7 k. s3 k, b7 x
globals
: Y' \" I' W6 T, }[3 q' W" ~* q  `' d
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  S9 {3 `/ D9 k
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) f6 Y. K' N' D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 r3 m3 C% L$ I7 m/ I) ?                           ;; it is to accelerate or decelerate
/ q8 |8 f* x4 G0 O  H  phase                    ;; keeps track of the phase- F$ P2 c& d# Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
5 w1 N+ H2 y' f( {: v  current-light            ;; the currently selected light
4 _! O" c  G7 E5 p$ }+ Y
3 f  O7 f# m3 x, o2 S! k. \& s  ;; patch agentsets
9 F4 O2 L! g4 r  intersections ;; agentset containing the patches that are intersections6 y6 T6 _! W% i3 g8 l1 u' u- I! x0 J
  roads         ;; agentset containing the patches that are roads
3 o5 W, K8 I0 c, v* n3 t( r]5 i- L" j! B$ u8 A* k

7 ?1 i: g. e1 K' p9 ~5 \turtles-own
5 K6 T# c7 p. j; L+ |[
' O% E( S% c* C  speed     ;; the speed of the turtle' g- d& P, b+ g2 n
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% }; T- p6 R3 r
  wait-time ;; the amount of time since the last time a turtle has moved
( X  A5 f3 _( ?" S- v. G]
; s) ?6 Y/ @6 o. ]2 b, h  r/ x# B
- o! M0 a$ E& _8 S7 @patches-own
8 f# [* e- _1 Z" Y3 n[& x4 P  e! e3 r/ @. v- F! }
  intersection?   ;; true if the patch is at the intersection of two roads
, e9 d: }: d& i# @  z4 o/ n8 z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; W4 S- E. B: `( r
                  ;; false for a non-intersection patches." {. ^: X5 A" D( i  I
  my-row          ;; the row of the intersection counting from the upper left corner of the  [; g7 ?  x5 E0 u6 b7 J) U; t
                  ;; world.  -1 for non-intersection patches.6 }; O8 j' _; a5 K7 d' n( C
  my-column       ;; the column of the intersection counting from the upper left corner of the. S) }( C) ]9 h9 w' Q
                  ;; world.  -1 for non-intersection patches.* F7 f: s) Q2 M
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- G) M* M* G- N, d
  auto?           ;; whether or not this intersection will switch automatically.5 O' \6 l6 g0 A% H8 n' `
                  ;; false for non-intersection patches.
4 h, V2 B. ~1 w, m) L]
+ k7 g/ H$ e" g3 o+ c7 h
4 H5 W2 V0 ]+ `1 V0 {3 t, G6 i& U9 M$ z+ N6 K) [1 ?
;;;;;;;;;;;;;;;;;;;;;;
4 \+ ]2 t# q% F* T$ B' t;; Setup Procedures ;;
, |( @! @- c! G0 K# n;;;;;;;;;;;;;;;;;;;;;;& E% t9 m* J+ B4 S

4 o7 Z/ c" R( L7 t$ U' P! ]$ L; Y;; Initialize the display by giving the global and patch variables initial values.9 [4 x' u% B7 `( c; [" C; t
;; Create num-cars of turtles if there are enough road patches for one turtle to
& l& [" U" [# B% d;; be created per road patch. Set up the plots.
5 c' A" I5 N  I1 e! h4 nto setup
0 Q+ @9 C. M$ D1 p  ca4 v$ R% F6 R& j$ o7 u+ w9 G
  setup-globals2 R0 z& t2 w" V8 x- Q
) s: E3 f# ~# i4 ^0 F4 @
  ;; First we ask the patches to draw themselves and set up a few variables
1 S' X7 j+ P: z+ S7 \  setup-patches: I1 N1 U- u' i# U. k) O1 Y
  make-current one-of intersections5 Y& \1 D+ X/ R$ ^
  label-current
6 u7 u" Y4 s4 M9 [6 G
3 m" V! Q6 L& z2 e% r  set-default-shape turtles "car"
7 k2 i1 z" a2 ^1 [6 e: U9 b4 r, ]
0 I: m% a) I' d$ O5 ]: B  if (num-cars > count roads)5 O# N' p! A7 q5 _) @
  [) ]8 p4 l3 J2 l
    user-message (word "There are too many cars for the amount of "
, r* s, [2 K) O7 K                       "road.  Either increase the amount of roads "
6 h# j" w! ?$ d& s5 ?+ i                       "by increasing the GRID-SIZE-X or "
, o# A& E! `* m: l                       "GRID-SIZE-Y sliders, or decrease the "
3 H/ k; _& [0 a7 N                       "number of cars by lowering the NUMBER slider.\n"
% Y; ~' A5 f: s1 z8 b, `3 s                       "The setup has stopped.")
$ P3 K- v& M/ A3 |8 N3 y1 [3 [( P    stop
1 O; x' W" Y* |9 {. l- ^  ], U* L4 s, X2 D) t3 w
# `0 k% C' k! k  V; E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! X9 M+ Z0 \7 e* |8 b
  crt num-cars. D& O$ v! A; S7 N7 i9 n1 ^
  [1 m6 @$ }- a2 r  B$ g
    setup-cars
" A$ ?$ B  Y7 X    set-car-color
: W( D2 Z* G  h    record-data
( B. M' X' I' H' ~2 }) c  ]* I' s& X, A" c% ]

% m- [/ j, o' I) ^7 |) n  ;; give the turtles an initial speed+ D4 a8 u. q# j# k. B8 N
  ask turtles [ set-car-speed ]# m+ R  ]+ G1 v. _; e

5 o. _3 z0 K% |% b- Z# ^  reset-ticks
7 w+ ^+ m4 M, U3 W$ iend( K6 g  {$ m, V  d, L1 l) H( v3 N

. Y+ f9 O8 p4 h3 j) ^;; Initialize the global variables to appropriate values
' l6 T) S; J7 U; `) B$ c8 Eto setup-globals
$ x8 E; b( z0 T  set current-light nobody ;; just for now, since there are no lights yet
$ Y7 b% p& Y! C# D" }3 ]/ \, v6 R  set phase 0" a6 v/ A1 B' \- G2 a/ J5 M
  set num-cars-stopped 07 t2 Z: i. p- D) j
  set grid-x-inc world-width / grid-size-x
% Z+ Q6 O* E9 c- P7 d  set grid-y-inc world-height / grid-size-y$ t) H1 s. q- \7 G! p) r% P9 q7 L
% E! [! o& A! c8 y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. Q% J% i) V8 x$ v) z6 S) Q/ _. x  set acceleration 0.099
8 U1 i3 V* p' f. mend
+ Z; [& ?+ U+ k6 F  x: N7 G
( L. }. g  j4 q) L. ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# M; ^+ D0 i9 e4 T- p* U/ j% n;; and initialize the traffic lights to one setting( q. y+ e( l% N3 [4 R1 S
to setup-patches( q/ Z/ `7 N- @& y$ K
  ;; initialize the patch-owned variables and color the patches to a base-color
& F. F- _% n3 S! V7 C  ask patches% ?0 c" {5 D# X/ h
  [
& v0 \, [5 O/ d; Y* }    set intersection? false( Q( [2 w5 G# P, K( }8 Z
    set auto? false' {9 R- D# c2 t" o& F: q
    set green-light-up? true
  Q6 o" }; ]& _" X2 `    set my-row -1& F, Y( H  W: u5 R1 B
    set my-column -1& @# i/ F! @) E( F5 R
    set my-phase -1- h6 ]5 q# e5 B5 i( H
    set pcolor brown + 3, h# T+ x1 }0 t3 B/ L+ w
  ]8 V+ {9 K8 Y0 L8 m, ^, K
  X+ b( t( H* ~3 }
  ;; initialize the global variables that hold patch agentsets: ~6 r5 I# X. u4 u
  set roads patches with
* W+ K* J4 C6 Q* T$ w0 \) q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& W$ ^4 C& J. I! |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 N- B) R6 @4 d7 q3 \" T  set intersections roads with
# Z9 `1 ~8 g' k! ?9 }2 c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 y3 \8 p2 q, X" x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( ^6 G' f! A2 H2 w. w& b( Y
9 ?  `; Q/ @% |4 q  ask roads [ set pcolor white ]
4 S, y) i) D" G$ g( a    setup-intersections; ^) Q7 `8 l# A- x, G
end
. e( f7 j' k- U# _其中定义道路的句子,如下所示,是什么意思啊?
3 {* E$ V6 C+ E* k- c# K set roads patches with
7 s9 p$ R) w# M: U& A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; {! R$ j1 M) G1 O5 K  W* l; X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ C+ q( ~  T1 ?- s  y3 ^# a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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