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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 P1 U& e) A$ p. y7 ~3 R1 s
netlogo自带的social science--traffic grid这一例子当中,
3 _/ ~; F& D0 e8 iglobals2 p' r3 O- q$ W4 U4 b5 i( d$ B
[
. Y7 O' c& k- `7 `  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% P3 G0 b) h, h- f$ f* B; b  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 A8 J7 o' S" F# w8 I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; f$ A) @( N* c2 T. N
                           ;; it is to accelerate or decelerate
6 u6 r9 v% m( n( R7 F% Q  phase                    ;; keeps track of the phase
+ G: l& O. f+ g; s( h  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 h: D# |& }0 ]' F( m/ r
  current-light            ;; the currently selected light, _- T) L0 U1 b7 }. S: ?, M

! m$ R9 D% k8 c) j" ]& z6 {2 R) Q! Q  ;; patch agentsets
2 f0 {$ ]* B$ E3 \6 T  intersections ;; agentset containing the patches that are intersections8 ?: a) z7 B5 r+ p! z
  roads         ;; agentset containing the patches that are roads3 I$ |2 A: i6 b4 D6 H3 T
]$ n  X/ l' w# `3 |* ?+ W$ j

; ~% G7 k# n" p8 G! ^: s$ oturtles-own
( i/ {+ l5 i: H$ v) _5 |[) Y" b8 |. N6 U
  speed     ;; the speed of the turtle+ S$ O6 v2 \4 m0 I# R, Z6 Y' x
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% q% c9 x' K$ P+ s& f4 N3 j  wait-time ;; the amount of time since the last time a turtle has moved
5 K, B% d% X7 m6 Z" W]' q) k5 i4 U' O$ v; |% [; k1 `% z
* Z( C9 s/ {: X  K4 q
patches-own( }* s3 r' C- |$ @* H! H1 J
[
* n$ S1 |0 M6 l: z& i" d  intersection?   ;; true if the patch is at the intersection of two roads6 g0 f" G3 h& y1 X4 p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 f* A0 |) ?6 f) D9 o7 A                  ;; false for a non-intersection patches.
# ~% S- P( b8 u$ S0 O  my-row          ;; the row of the intersection counting from the upper left corner of the& i+ H6 M* b# x" D2 i& S& h1 o
                  ;; world.  -1 for non-intersection patches.
7 |/ k  {& o  ~* m, Y, F' P- q  my-column       ;; the column of the intersection counting from the upper left corner of the
% P1 x& L: \) E9 M3 ?8 b/ a                  ;; world.  -1 for non-intersection patches.
3 L' m1 C  P+ g  R/ X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; b5 N* _. J0 L/ ]( G  auto?           ;; whether or not this intersection will switch automatically.
8 k9 D: ^0 |0 [! @* Y( S! Q                  ;; false for non-intersection patches.
: n) U. I9 ^# Q" k( G]  F% {  s" C, B1 B- F
1 e! |" U2 B- f, F' A1 [  s

. A2 B2 ~& F' P# J$ L;;;;;;;;;;;;;;;;;;;;;;8 T" p- I; F# k3 b
;; Setup Procedures ;;
0 v! q8 N. M$ L;;;;;;;;;;;;;;;;;;;;;;: ?# }- P0 o0 v5 T$ l7 r
! |" \$ E+ U) t- L; J3 w$ p
;; Initialize the display by giving the global and patch variables initial values.* Y; e& }" q- T2 v
;; Create num-cars of turtles if there are enough road patches for one turtle to
# a9 n5 E/ b2 T" V( y9 `$ o;; be created per road patch. Set up the plots.$ X$ N' s2 w: m! _3 {1 R
to setup
2 V# b0 f8 n4 l! i& W! z  ca
% H" G! }* A+ M6 B# P+ d! z7 s* o% m  setup-globals
8 }- \4 F2 G# |, Z- P
. k! X) \2 L( [9 \' L* r  }  ;; First we ask the patches to draw themselves and set up a few variables
0 K# f. m7 ^, ?! }  setup-patches. N* j7 p4 g* \- Z  [$ c5 ?% }, q
  make-current one-of intersections
! K7 B/ I5 P: e9 R# m% f2 U& p' p  label-current
, w7 x$ _- O' r. _5 l
  S$ }' K1 n  }- q0 g% h  set-default-shape turtles "car"
+ S( e8 c" u: y4 T# P) s; ~2 X8 l
  if (num-cars > count roads)
. u3 v% ]  A; l2 F: \3 Y9 J  [5 z4 Y) P3 i6 j$ t& V: V
    user-message (word "There are too many cars for the amount of "
3 r+ v1 z: U+ l' h                       "road.  Either increase the amount of roads "
& q! G9 z8 `1 s1 C. Z                       "by increasing the GRID-SIZE-X or "
2 ^8 p5 Y! |1 Z                       "GRID-SIZE-Y sliders, or decrease the "
6 n$ u/ u$ W9 I6 K( \                       "number of cars by lowering the NUMBER slider.\n"
* G! k! D9 Z& x4 y# f( C                       "The setup has stopped.")
" f2 [/ a0 z5 N8 A) S4 y1 n    stop: L$ Q/ I" A) A
  ]
' E1 o9 u+ |$ R% e9 A; M
# S  N+ S# M% P5 C* i  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: y' g. J5 o) r. _
  crt num-cars" B4 U+ Z( Y& B3 D/ t: L
  [
% ^0 x' Z" v# s, i1 i8 ^8 P    setup-cars
* ^6 F- A, V5 {( u5 N% `* H    set-car-color
3 \+ m$ X5 U/ z: U* q3 y' k. V    record-data9 c* G! S3 q& Q" `
  ]
, H1 s6 X2 C/ U# [" \- U, a
3 N" w, A. C  ^" P$ U* B  ;; give the turtles an initial speed: A! R5 }$ M* P5 d6 n
  ask turtles [ set-car-speed ]
: Y  S! l. }' }: }9 @; N# z7 H1 }3 {4 p4 Z  ~5 K- `
  reset-ticks
/ D  w1 U! J- N$ i4 ^; j  b0 Bend
3 I$ i# G9 F- U3 D. y3 w
/ ^6 H  |. Y. R* f;; Initialize the global variables to appropriate values4 T* q/ C% b' G) ]$ s
to setup-globals
; A6 x, _. K, L5 _  set current-light nobody ;; just for now, since there are no lights yet
. _( j' A8 X- V( M+ Q  set phase 0
( a7 [3 n3 ?+ H9 ~$ T2 m" _  set num-cars-stopped 0
5 h8 g# s$ x  a" _6 a1 b, V  set grid-x-inc world-width / grid-size-x
! w/ m3 L  W0 `1 e8 W! _  set grid-y-inc world-height / grid-size-y4 R2 W+ n) K7 J1 W( F$ ?  H

% {/ B+ S2 m& b9 n. R  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' A6 h  C4 P& ]
  set acceleration 0.099
8 F- }6 q' z  k( m/ G% ~4 W4 Uend
# L7 O9 |9 f5 h( M' j- ^  \7 N' Q' W6 `+ K' ~3 U1 n0 c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  z( O0 z" m7 R2 ]$ D) x
;; and initialize the traffic lights to one setting  d1 }. W/ L8 K0 F9 i) R
to setup-patches
% x1 @. X- \: h# z  ;; initialize the patch-owned variables and color the patches to a base-color( y3 o/ L9 {$ Q# B  q/ i. E
  ask patches
: W# l& ^8 o' t: K; Q" ^! {  [
" a0 P! a2 }. I0 T, v    set intersection? false4 r$ x0 K% m4 a; Q, s, y5 P
    set auto? false; e" p9 y8 ~; s2 q7 C/ X5 K; T: Q
    set green-light-up? true
: `; l# H5 L- ^8 I6 i- v/ T" `    set my-row -1
" A& X- M4 G5 q: u) c  r* P    set my-column -1
% B( W1 B% K# F: U% m    set my-phase -1) Z" o/ a$ {* L$ D1 @& n
    set pcolor brown + 3
1 o" e" `+ P1 N' d* r' h6 S# a  ]/ L, h) r( j4 b

$ K; V+ h+ I5 f; O  ;; initialize the global variables that hold patch agentsets
$ j; q( r, I) U7 C% o1 O7 V  set roads patches with
6 s7 X4 \  N$ B1 J    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ n3 r& d+ }0 _. G# ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- |4 i9 t0 [8 v
  set intersections roads with
; ?7 ]3 c) n# D9 h) k, A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: F* L* y' B/ O/ ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 [6 I- y/ Y3 z7 m  O3 l& E

+ S* ^. x, O5 w* @" r1 j0 N% k  ask roads [ set pcolor white ]9 h: U; M' I6 i7 g5 h/ n% [
    setup-intersections! Y0 r, b7 S' u1 x7 h
end
  _8 u3 [5 G: D5 Y其中定义道路的句子,如下所示,是什么意思啊?6 ^1 R7 a' Z% D. e
set roads patches with
8 U0 b- ?2 ?2 S, w# B' y( H: h0 [* m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: {! r; g9 q1 k# B% f6 ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  X2 D! ^# d; }
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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