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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 b# j3 z8 ^% \6 gnetlogo自带的social science--traffic grid这一例子当中,5 ]+ a, m- S3 h  D
globals- q5 W: j' F$ U$ J9 P
[
: |0 e8 V% y8 T/ O. O0 \2 k  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 [/ B- r6 l3 `$ @  grid-y-inc               ;; the amount of patches in between two roads in the y direction- _7 v& u: U" `  i
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- a* b4 Q% l) r
                           ;; it is to accelerate or decelerate8 k# z/ B% `# }; G- u
  phase                    ;; keeps track of the phase
6 J9 K# p1 a1 g6 C; ]2 V* ^  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 ?$ a1 R( c; {+ j: |5 p5 ^/ I4 o+ D
  current-light            ;; the currently selected light
1 c. P, V  B7 a1 B. L. h. b% G0 w1 Z( i, f
  ;; patch agentsets
$ m3 D  `- s* F: v  intersections ;; agentset containing the patches that are intersections
) ?" Y- G  b: A& O2 z% b9 w  roads         ;; agentset containing the patches that are roads
* n/ _3 i  ^5 g/ V  i1 L2 @. G]
4 f5 V  P) }1 s3 D5 n! C
* |3 K$ Q8 v4 R" l) I/ mturtles-own
. D4 i' ]5 Q# p  G! V[
0 u9 y+ ^# g- V) W. A- W/ p  speed     ;; the speed of the turtle" c. t1 Q9 S# c: h) D7 D
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ z. u8 y$ ?7 b  wait-time ;; the amount of time since the last time a turtle has moved2 O2 o1 l+ z* H4 Q
]
; c9 l$ G& y1 J( U( e0 i  ?
6 A$ _$ b) f. r- J; z0 mpatches-own! i& g3 z; k& l3 d5 }
[
. N# e5 B7 |2 ~( a3 a  intersection?   ;; true if the patch is at the intersection of two roads5 K7 O1 L! J* x( l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- m; E9 m$ I4 A* L  Y9 Z                  ;; false for a non-intersection patches.
, w; t9 E- a5 C; w  my-row          ;; the row of the intersection counting from the upper left corner of the
5 `) i, S4 \" Q1 P9 t                  ;; world.  -1 for non-intersection patches.$ `' W2 k- V3 n0 w# J' S7 B
  my-column       ;; the column of the intersection counting from the upper left corner of the5 s1 r5 W  W2 f0 {5 O
                  ;; world.  -1 for non-intersection patches.
8 }3 R% J) N% X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  O/ t& k: `1 L7 W, R* F
  auto?           ;; whether or not this intersection will switch automatically.1 K  C# Z; e" H" m/ O
                  ;; false for non-intersection patches.0 T* O/ ]3 ~1 s# Y& |4 \
]
& H) r" \3 ~- o1 f8 c) e: x7 [. V
' y/ B  W& D7 k4 V. }3 c" N* m3 `% T) N! J0 c2 B9 D  u" j
;;;;;;;;;;;;;;;;;;;;;;
# ~& P6 ~: z$ X5 `  _! ?. L;; Setup Procedures ;;
. {( l9 c8 l5 x) f; i- k;;;;;;;;;;;;;;;;;;;;;;
3 T$ w6 M% g4 F2 [/ a# J6 W
# [4 N4 |- _' X5 J+ k;; Initialize the display by giving the global and patch variables initial values.8 j0 y, [! t" @) O& t
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 Q) W4 I) Q: t;; be created per road patch. Set up the plots.
8 i0 H8 E, P3 j1 q- N+ Jto setup; \+ O2 P( }- g. g/ W2 _0 s; r2 L: F
  ca! `* b4 p7 H# g& F
  setup-globals
7 \6 m1 B6 Y) {! @
1 W/ m0 m( y2 |/ p  ;; First we ask the patches to draw themselves and set up a few variables7 I9 i! ~! g! `# _/ r
  setup-patches
/ f+ W# L: u! n; r3 \9 ?0 `  make-current one-of intersections9 ~5 `* N4 C0 G& Q
  label-current
6 G8 y. u0 j& I3 d
9 c5 S* S7 o, b0 \5 R4 v  set-default-shape turtles "car"
9 V# [  U- M7 J4 b
) [" E  r7 v. T  I& Q$ X- u  V  if (num-cars > count roads)( K3 x# c2 V6 ]; `: I0 b1 G
  [
; w8 D+ V/ q2 T4 E1 B( x    user-message (word "There are too many cars for the amount of "% @1 N3 V/ y) n" Z
                       "road.  Either increase the amount of roads "  {/ N6 b* k  }" o/ n! V0 I
                       "by increasing the GRID-SIZE-X or "
( c, r! `4 p, r2 ~- k! y- `                       "GRID-SIZE-Y sliders, or decrease the "
% }) i0 j9 m% m" f4 u                       "number of cars by lowering the NUMBER slider.\n"
- b5 P! I5 a3 V$ [                       "The setup has stopped."), g- O- R; _! a" ^/ r
    stop
% J4 J4 A  d3 B; ]) E  ]
1 y* _6 b7 H1 Y; x4 _6 I# r8 b' x3 n/ h) F
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; R5 \" g. q$ P  ?2 W& j! |- \
  crt num-cars4 @% l5 c7 H, g$ Y- Z, F4 \3 M
  [4 G# K8 q% O6 z
    setup-cars
5 k: o  F( N/ A: d4 W2 @    set-car-color! @7 i5 r( Y  P7 q- P( J( }
    record-data- [# h8 \! g; V  F5 d+ [
  ]5 ^2 |6 h" F% O( p: n0 g4 t% Y" b

1 x6 S: K$ L( A* q  ;; give the turtles an initial speed( f0 q! p" ?$ m4 g
  ask turtles [ set-car-speed ]) I: t1 l, A9 `7 M8 H: s6 @$ `
; ~1 [5 c! S3 {0 Z! Y7 ~8 y% z- `
  reset-ticks8 p" f- H7 S% |
end  x) ]1 g+ l: j6 V
) w/ y5 O! |7 i: `2 g3 }
;; Initialize the global variables to appropriate values; F) q- U7 `% M/ L# d
to setup-globals
# J  g" j4 V2 u2 G0 m$ E  set current-light nobody ;; just for now, since there are no lights yet+ l5 q$ n. @/ N4 A7 d
  set phase 0
9 G+ v7 H, z5 `& H% Y9 b  set num-cars-stopped 0
/ S7 U- [' t8 k  e4 \6 y5 n) i3 n  set grid-x-inc world-width / grid-size-x
/ I2 q0 d2 a, p9 C- G0 `  set grid-y-inc world-height / grid-size-y1 J$ Y& q+ n0 `2 v5 o" y5 G% E/ ?

/ b: X4 U0 u$ a) I0 L" ], l! C; d  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" e- L. h& r8 p# D$ d9 k
  set acceleration 0.099
  b' a: f1 B! T7 Fend
0 s+ Q0 K6 p# ?& O% p  K  T* g7 m
) u) J7 G% G9 G: A" G& u) r;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) c! A- h& A8 {;; and initialize the traffic lights to one setting
3 S' [" A; B! N) ~" p$ {+ X! n( B1 }to setup-patches% b% X$ i* C) R( p) j7 e
  ;; initialize the patch-owned variables and color the patches to a base-color3 ^" C* w& u: V( _' H( b
  ask patches4 H' C' y  h4 r$ G
  [
9 h7 S' X' D* p6 h    set intersection? false5 O/ c0 U8 t* Z& Z3 Y! A; Z- x
    set auto? false
  f' m* x3 B, @( P! ^, @    set green-light-up? true, T7 y0 \2 G. p7 P
    set my-row -16 c5 Q& t' E0 e6 P3 K. }6 }' ]
    set my-column -1
. ]8 O+ @4 P/ `' y    set my-phase -1
  R; e* ?' u! X9 [    set pcolor brown + 35 q- N) K  w; |: o+ U1 y  T$ t
  ]
; [5 i% x. C2 h/ T/ w# a
/ A% u$ t' }- r' _5 `3 m6 e0 j- _  ;; initialize the global variables that hold patch agentsets
3 A. X0 j& ]( v3 x% `/ @/ u* d) C, e  set roads patches with, i! B7 [4 e4 t( r' H# B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" B/ @4 g( O2 l% F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ D) w4 i5 ]6 y
  set intersections roads with
" h$ W, I2 v  g9 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. O; M: r6 ]/ i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 ]7 m/ C7 X6 h' Q9 u! j

1 k4 {1 U' C/ g) w/ x3 Z  ask roads [ set pcolor white ]! r# X7 @; I; e6 a8 ]
    setup-intersections5 H6 `; T1 j5 S; F+ H
end% E; L/ Y' R6 g# s$ c
其中定义道路的句子,如下所示,是什么意思啊?
& ~6 r* Q  H9 \. O) N$ m set roads patches with
' ]( k- M) r% x" Z  A1 Y3 x7 t2 B" Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) p0 L$ u4 c4 c( L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], G5 O3 N, {$ k1 w! r+ m
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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