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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) K" l0 t: [* E- y! p" K( rnetlogo自带的social science--traffic grid这一例子当中,% o0 S. _0 }5 r0 V7 V
globals, j7 t5 _/ R1 R2 g, B9 y2 K, o
[
) ?; Y# v9 o1 _. t) x! v# E  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 `' R! V8 J. @' s, s# r7 \& G  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& g% F, c# F/ o( n& ~  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' L  I' M% D$ @1 ~  S2 g
                           ;; it is to accelerate or decelerate# c+ x2 b" i" M) h: C- Q
  phase                    ;; keeps track of the phase
. u# N) J# I" M+ U& D  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 l% @4 `6 x, J9 t% C2 G3 T% U
  current-light            ;; the currently selected light
/ P+ J6 K2 V, F1 C) L
0 y9 k+ ?5 F& `/ G: ~  t/ `5 U4 V  ;; patch agentsets
4 e# \# k& s5 f8 v  intersections ;; agentset containing the patches that are intersections, Q$ h, Z: |4 |) b4 {
  roads         ;; agentset containing the patches that are roads, ]: O; n. j2 {6 @  h2 U
]. |% D  K( @% ^1 ~% }
- S' M9 c7 x' @+ t2 C- m
turtles-own4 U9 Q. \0 Z" q8 z6 ~$ s
[% c8 ]4 V3 O6 V2 {
  speed     ;; the speed of the turtle
3 p& r- C3 o# J$ ?( H4 w# V) X" E% O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  |2 [: L' O8 F7 J* M# [  wait-time ;; the amount of time since the last time a turtle has moved
* D. W& v  q) E# ]- |]) C& R! g& _; b* D1 X1 P

6 |  `7 Q2 Y1 Z3 S) f( v" w$ Ypatches-own
( S% u4 Z8 z( N7 F[
3 I9 s9 K7 u5 X+ s: O  intersection?   ;; true if the patch is at the intersection of two roads" K) |6 M1 \8 p: {) ~1 Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! D. G, n" ?6 z$ d. t. A3 K0 ?                  ;; false for a non-intersection patches.
, K( }4 Y0 W+ E$ F0 o  my-row          ;; the row of the intersection counting from the upper left corner of the. @  g% Q7 }7 B& d# j
                  ;; world.  -1 for non-intersection patches.& o3 A  x; ~* F, H  |
  my-column       ;; the column of the intersection counting from the upper left corner of the) _5 C3 ^4 }, T. ]* q
                  ;; world.  -1 for non-intersection patches.
# D, X! `; ~0 Z1 m1 M  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: J1 ^% W( H; ?, ~  auto?           ;; whether or not this intersection will switch automatically.! q( P6 P8 L9 K& e2 b/ \0 M
                  ;; false for non-intersection patches.
* N) R2 D6 ~9 p0 f8 Q! d* Q+ t]4 [% f6 O. l. f! G$ Q" ]

6 P% l! Q# [$ j' Z% t6 {* F  J% X2 F6 p
;;;;;;;;;;;;;;;;;;;;;;
3 N0 o+ Z, o6 `8 N  I- q;; Setup Procedures ;;
3 U+ u; [) L2 {/ s;;;;;;;;;;;;;;;;;;;;;;2 s; x; ~9 R9 g5 c6 R: J  _9 S
7 B) L/ g8 n% A$ y5 c; O9 H
;; Initialize the display by giving the global and patch variables initial values.
3 q8 |3 N6 j0 y; c;; Create num-cars of turtles if there are enough road patches for one turtle to' N$ w" o  W* i6 D
;; be created per road patch. Set up the plots.- O  v) E( F$ C3 R* y* |$ O
to setup2 s( |' e/ p0 S# H3 w
  ca' N( @4 p4 Z, V% r
  setup-globals. F7 Z5 ^: y: g5 v3 x* G5 x8 `

7 x5 w. e0 d" R0 F5 B6 B2 V  ;; First we ask the patches to draw themselves and set up a few variables8 o, y+ K4 ]5 L' h
  setup-patches) }% L+ ~  T  p6 T3 F
  make-current one-of intersections
  q; n! k( w5 W  b! P  label-current: ~3 O) r5 T+ b
3 t8 y( J! W4 Z, G9 c+ c3 z' ]7 S
  set-default-shape turtles "car"
2 j7 [) E& k& P: H+ t( }) Z" O% j( U- n9 G" P/ Q
  if (num-cars > count roads)6 m' Z5 m9 t* l# T/ i
  [
9 x9 }& R/ k( J6 N3 o1 N    user-message (word "There are too many cars for the amount of "
' {/ ~) F% F  e: C+ H# V                       "road.  Either increase the amount of roads "( s0 s4 e; `3 V/ ~  H" q
                       "by increasing the GRID-SIZE-X or "% f! }* X8 \3 V# O7 y4 y% G# t
                       "GRID-SIZE-Y sliders, or decrease the "/ ~; t9 N, ]$ |1 [9 z0 C  z" n
                       "number of cars by lowering the NUMBER slider.\n"7 K" n2 R* y  b6 R0 m
                       "The setup has stopped.")
7 s- D, H% J% ?    stop
9 P4 P, x, C# g" [" ^/ p% A  ]8 e  \+ G. y' ]. d' i$ g" d3 m5 g7 ]
0 s1 E2 h0 M9 o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( I8 X) Y5 W; k$ A1 x  crt num-cars
3 ?3 Q% G- b$ T) }( y% y  Q  [
8 F' n4 a! V7 u, e5 n    setup-cars
1 s$ H* O/ Q2 `2 p: m3 K    set-car-color
8 I* P) u5 V! S4 N) O- C6 N    record-data
$ }6 H$ Y& ?0 H) u2 ~  ]. Q0 Z: p) ^4 P! Q( i
9 Y& z' V! {& u, j" p& x# b& n
  ;; give the turtles an initial speed- Z1 Y+ O( s# l& h/ I
  ask turtles [ set-car-speed ]
" }, _0 |# w4 l) J
8 O3 V  S; y( s# O  reset-ticks
# l, u( I; Q2 i' yend
+ C% ]* n0 ~" P% D) Q
( t: _$ z) [& |. w# a% U;; Initialize the global variables to appropriate values; i8 f; Q& B4 ?0 Z
to setup-globals
' ?) z. b7 N9 }6 P% O  set current-light nobody ;; just for now, since there are no lights yet
( m) f; t7 s9 X* t! ]  set phase 0
/ U, p2 n& s, B7 S- X# Z  set num-cars-stopped 0
- p0 j6 T* N5 V; x5 Y9 n  set grid-x-inc world-width / grid-size-x
6 g- t9 ~& H! a" N' j5 Y7 ~4 [  set grid-y-inc world-height / grid-size-y
5 r* S, h& h* j; R( g3 \
: a; @7 M, k7 T/ T- O' D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  \0 \. n! u  [1 `& c8 P& j  set acceleration 0.099
; x5 k7 |% o4 c) [4 P* tend- @) p5 _3 ~8 n  p* K! X

2 F+ j' ]2 K2 N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
" y1 c  g% I$ {4 T- v4 B9 F;; and initialize the traffic lights to one setting
* e; v2 a3 H* K3 O. @  X+ Xto setup-patches
/ O, m& S. i( J9 O* R  g2 M" T  ;; initialize the patch-owned variables and color the patches to a base-color
( ?) `* v  {6 O" K  ask patches; x3 \9 w6 Z1 W# r% H
  [) J% ~$ q- k5 D( y# d! P8 ~1 h$ u
    set intersection? false
' |! y4 `  g& I' J4 B    set auto? false
* |* d8 \1 I% r' x7 l    set green-light-up? true) ]3 g+ |$ h. H
    set my-row -1
! Q5 T3 e; L' k8 W    set my-column -1
/ F. T8 H* P4 Q4 W# t0 O8 I    set my-phase -1$ m. H/ ~5 x& b' n4 b5 m/ H2 e
    set pcolor brown + 3
: z3 k0 Z7 [( W: W  ]
* x3 F4 x; t% ~; [# f+ ~
" O, `1 h5 l) F0 K+ x% l7 n  ;; initialize the global variables that hold patch agentsets
, B" m/ X. t7 w# \4 Q4 S  set roads patches with
$ l3 y, ]5 O0 U' `# U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 F! B9 n2 K7 ]( z5 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ ]- i+ a# }4 x5 \3 Y  set intersections roads with4 R6 t5 }. Z* `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) G6 b! A% `! R/ k) |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ a8 Q1 D0 n8 n! @

" n! b7 k# g: j! Y  a  ask roads [ set pcolor white ]' \* }9 A8 l* c9 C7 _8 r( a
    setup-intersections4 r* X) W& |: I+ f4 r" j0 `
end
5 o; T; O* l% ?! b* b其中定义道路的句子,如下所示,是什么意思啊?
) B4 U. }; H1 {( w set roads patches with
4 ^0 C( R1 @! p4 T8 `( u& X* d1 [! y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" R7 N6 P3 b* u& b$ g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ ]2 z( j7 `* Y( @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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