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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% G! Q3 a. Q+ fnetlogo自带的social science--traffic grid这一例子当中,
4 g" V+ \& @8 Jglobals
5 P) a# [& k1 I( y. Y; m% p0 N  O[
+ W' n4 ^  ?- e5 e% B! |) K' ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ |; b/ ~  W' E( y) `" F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 z' _8 R) {( _/ O# J9 b7 }1 _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, @% q7 Y- k, x: X8 z2 A, y" @                           ;; it is to accelerate or decelerate; _/ N6 e7 y% U: O3 w8 Y4 x
  phase                    ;; keeps track of the phase0 x! o9 u& @+ b6 B; G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 f& o& K+ Y# x5 x' a7 ^
  current-light            ;; the currently selected light/ u2 h2 ~, v  N

' M# ]$ T- ~% ~3 o" k8 M( s' a; c# U  ;; patch agentsets
4 H' |4 F2 q6 m6 g' V( z1 R0 d  intersections ;; agentset containing the patches that are intersections
: u8 {$ c. H3 g% h  roads         ;; agentset containing the patches that are roads
0 f; F$ ]8 u7 p5 i6 |7 n% y' E]
- U5 h; M. W: q$ }
" l/ A! P5 v* L) n+ U1 Vturtles-own! Q3 [, n7 w) i1 a! i( u8 y
[
' Z, m2 Y1 w+ Y/ E  speed     ;; the speed of the turtle4 M9 f$ D8 S4 Y( r
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- }4 g: S5 [. }" X
  wait-time ;; the amount of time since the last time a turtle has moved$ j, A; J8 ]7 E! j( R
]
8 X! X2 F8 l1 f) \
0 d/ `  {0 t' W& e7 |- Vpatches-own2 p( M: N; l) l
[
& H) o  d" W3 f0 U  intersection?   ;; true if the patch is at the intersection of two roads
7 g9 M7 `2 V+ r. d- w2 g/ y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 X8 ^- o% u. i1 I
                  ;; false for a non-intersection patches.- d# P9 o% I  Q% M) N( W8 @
  my-row          ;; the row of the intersection counting from the upper left corner of the
% m. k& D# Y% q" H, E4 C  V                  ;; world.  -1 for non-intersection patches.
' z( b# F7 p7 P8 c: z; m  my-column       ;; the column of the intersection counting from the upper left corner of the
1 {. I# Y1 N/ o                  ;; world.  -1 for non-intersection patches.' b" C( z% ?5 E' }
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: a$ A4 @. J9 W( h. G0 g  auto?           ;; whether or not this intersection will switch automatically.* m- D7 Z' i+ A1 b- |8 C: A
                  ;; false for non-intersection patches.9 Y7 F: Q, n2 \( X( ?
]' A+ ]; s0 d2 t$ h& p4 a+ [+ R" b
' n! g) q# y+ r9 O" A

( z$ ]5 V, B1 x7 r/ g0 g;;;;;;;;;;;;;;;;;;;;;;
& L& l# P* S  I/ T) M3 n;; Setup Procedures ;;5 f& E% V1 b8 Z! x9 H/ s$ p
;;;;;;;;;;;;;;;;;;;;;;
; E0 e6 _. k/ |% c
( d8 @  E3 |7 t3 ~;; Initialize the display by giving the global and patch variables initial values.1 M# K% I7 k0 A* z
;; Create num-cars of turtles if there are enough road patches for one turtle to  ?0 v3 F5 C: K
;; be created per road patch. Set up the plots.
/ q+ @3 J" C- l1 S2 _: A6 Uto setup
* u, ~& o. a, O7 p  W  ca
3 M" K* e' l. N9 s  setup-globals
4 F# N' w. Y3 K
0 v& {' A6 }/ f4 r" L& l  ;; First we ask the patches to draw themselves and set up a few variables
; n5 t6 L; `9 ?) ?5 [  setup-patches! x8 o+ j; f1 ?$ d6 M
  make-current one-of intersections
8 \6 K0 S% P( G" }+ q& `# h  label-current
. j9 O. a/ n3 d- a( r, R6 e* e3 s% K0 K
  set-default-shape turtles "car"
4 A" G  h! E. d# u4 ~% p
  g) }4 }! h" @& Q2 d  if (num-cars > count roads)  ?* t. d# r+ f
  [! y' H( Z* N9 K1 l1 o
    user-message (word "There are too many cars for the amount of "
& q5 L9 ?" V" z+ d0 m2 f0 B1 `                       "road.  Either increase the amount of roads "( k* o, |0 O/ J4 A
                       "by increasing the GRID-SIZE-X or "7 J. n1 h. ]/ z0 y' ], ]0 P: [
                       "GRID-SIZE-Y sliders, or decrease the "7 n6 c- j( g3 U4 C0 m' r
                       "number of cars by lowering the NUMBER slider.\n"
% u! u# o* r# Q6 I: U- @                       "The setup has stopped.")4 j1 i. S, T& @
    stop9 K( n7 o$ ^) D) A7 k1 F2 c
  ]
! ~/ P+ f1 k0 B7 V1 Q2 n9 D, G; y( q2 |$ p/ H7 V( U4 A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& R: b" Q6 Y4 k: L; z9 x3 D
  crt num-cars6 }) A! C* ]4 D- ~6 g/ X9 B
  [
8 U1 ^2 G1 k) D, d. q    setup-cars* Q! \; Z3 n& G, k0 J1 e
    set-car-color' M4 m9 H$ I/ o. n/ T7 }- l) `5 I! U
    record-data& w8 M( P+ y' q& d# w1 ^
  ]6 f3 W; m1 l: Y
& b( D" Z4 [& V. J% i! [7 e) d5 b: N
  ;; give the turtles an initial speed
$ N+ W2 j4 E9 d% M" `' M- K  ask turtles [ set-car-speed ]
0 u9 O3 D2 S1 q4 D6 ]: w' B; D; @# `
  b0 M( ?9 b' O- h! C! y  reset-ticks
! A3 C, V5 d0 e/ o# e6 Wend
6 r  w5 a' g' _3 G: H& {9 n! D" y0 ^, D# y% q" B  e
;; Initialize the global variables to appropriate values* x# q* L. @9 q8 `9 b& x# t
to setup-globals* P' H, k/ D% G! P& z; K# A, k
  set current-light nobody ;; just for now, since there are no lights yet
+ ?. s9 n2 U- M# q( Y- ^8 b3 Z  set phase 0
' S$ x1 q6 w0 D0 u( M  set num-cars-stopped 02 M' }3 ^$ V& j- ]! {3 Q
  set grid-x-inc world-width / grid-size-x
7 Z* b& ~5 {* ?( u1 v  set grid-y-inc world-height / grid-size-y
2 P7 [! m1 a) E" m9 A1 U* d, e. G! A) ^
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
3 y" T3 o) @: @+ j  set acceleration 0.099' o( e8 Q: A6 f+ H
end1 ^7 _# j" O9 A  a6 K

4 U! ?& u% ?/ o! E3 f. U, L( @* [;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  L* J) p/ S" E;; and initialize the traffic lights to one setting) @( O. X6 r# v# G. p' {
to setup-patches
6 B) j  R$ \8 m) J) q  ;; initialize the patch-owned variables and color the patches to a base-color
, |+ X3 v& Y: I$ c& T  ask patches
0 Z( N& c/ x- g, A+ e& H+ _  [
3 g: E+ [, d4 x    set intersection? false
3 k& ?9 S( K, e& _0 F    set auto? false1 x) Q1 u8 b! @- L, k4 u0 |
    set green-light-up? true
- w0 |; B  h' G/ A7 a    set my-row -1
/ L6 i9 J8 \6 I% |% V1 y. D    set my-column -14 t" n! n- F( _  V$ g, u3 P5 d8 u  n
    set my-phase -1
5 j* a- z7 e3 I, Q7 r' k    set pcolor brown + 3
3 d0 J7 g, r% K8 D* L3 ?' ]  b  ]* T) I( J- x6 F- W2 f

  Q9 s4 t' f5 |) j0 l* @  ;; initialize the global variables that hold patch agentsets
4 U1 B$ u3 s* I/ R0 u- T( E  set roads patches with' s8 T% t, ?. c; r0 M3 ]4 w+ B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# |; {/ q1 D/ n; t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 v! s: o+ R# U/ o2 W: T
  set intersections roads with
2 e5 O/ O. A- O# `# ^8 \! c- K2 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 w3 R6 o' G. G# Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ l: R/ ~4 [  g
4 l2 X6 G) z9 [; P& Q  ask roads [ set pcolor white ]
5 [3 z/ G9 B0 D4 N; ~+ |    setup-intersections
: F! |& p1 H6 S8 b: S4 Nend0 R6 `2 ]$ s# v6 z
其中定义道路的句子,如下所示,是什么意思啊?
9 r) q  F9 D1 m/ L+ W set roads patches with
6 G6 \$ s# D# d" d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- i' l/ c5 L/ m1 N( P9 R( b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 ?! ?' p  w: a( J8 ]3 d
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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