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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 ~2 r. p8 u* R! o% }netlogo自带的social science--traffic grid这一例子当中,
5 I5 v* P/ D  v' a& h8 Qglobals+ \/ w3 z! v, k
[$ ~0 [, H- D1 u) ]( K
  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 R. Y( E0 c2 t2 `& {6 p9 F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction) [1 F) p- A  Q( S. I1 a0 P/ q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 r+ W' u: _) x- Q5 S# F                           ;; it is to accelerate or decelerate+ w) ^' @, S8 u  \4 k0 u) f
  phase                    ;; keeps track of the phase1 }- {6 R/ l$ h& O9 Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' c0 X" ^8 J; y+ W( q  current-light            ;; the currently selected light
+ R2 f. A: C5 f# T( _) q# J+ b5 Y* q8 n3 |; l  g! W6 J- q
  ;; patch agentsets
1 q7 D! L- S, ?  intersections ;; agentset containing the patches that are intersections2 ~5 [' z, `. }* q
  roads         ;; agentset containing the patches that are roads8 p$ L& I; ?+ W; v9 W; E
]
9 d( u7 {( [6 R" B1 R  E
$ y; I. _" M4 Uturtles-own
6 a7 T) m9 P, m" E! x[: e4 p; T6 q  Q8 F% d4 |( I
  speed     ;; the speed of the turtle
3 o1 z) i4 S: W% f( p" d  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& \4 u7 [; t6 y2 R3 B  t. T5 @7 Q  wait-time ;; the amount of time since the last time a turtle has moved
8 A( V* F, P7 ~2 `) A  K]
( ?; Q7 x! ~0 A. {! ]6 Q0 ]: j' b. G) s8 q  ~7 l3 d# {; J
patches-own9 z' `, q. h) c: @% P& ~3 {
[
9 S# w# P( B, i2 I4 G( J5 ~3 B  intersection?   ;; true if the patch is at the intersection of two roads- x/ G$ l( z" f# v2 t& Z5 w$ w
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." A  n6 Y3 z: e) [  i# c* \
                  ;; false for a non-intersection patches.
! O* w) n$ ^6 C6 c: {  my-row          ;; the row of the intersection counting from the upper left corner of the- H' @8 {% u' d2 d
                  ;; world.  -1 for non-intersection patches.8 [, V2 w. k4 S3 ^0 Z# |# m% u# o  x
  my-column       ;; the column of the intersection counting from the upper left corner of the
# A. h* ^9 D& ^- O. B5 A& g+ g                  ;; world.  -1 for non-intersection patches.  {1 W1 z& M1 w7 G  m6 M6 ^
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- O0 ~$ C# p% H$ J
  auto?           ;; whether or not this intersection will switch automatically.
2 r) M6 f8 v1 U$ J) _/ f                  ;; false for non-intersection patches.
& a- q; M8 v  s]9 K% T% j3 J( w) \+ z. ~" W! G& b

: @, f; R8 C' ^
5 [5 l0 s1 Q0 |* q0 s;;;;;;;;;;;;;;;;;;;;;;
3 ?& v8 }; K+ ~$ E" I6 I- H. T: q;; Setup Procedures ;;
1 r9 l7 ^1 ?$ J;;;;;;;;;;;;;;;;;;;;;;/ H# t% _% C' M3 i5 E2 [3 g

2 \* D& \+ Y% N7 D! g# s;; Initialize the display by giving the global and patch variables initial values.
1 S2 z4 X# d, Y8 [  V0 t. \;; Create num-cars of turtles if there are enough road patches for one turtle to1 v8 N8 @/ _1 Y- n% N/ x" m
;; be created per road patch. Set up the plots.
  P/ z; H: r7 w" Wto setup
5 g3 V4 m+ A; |! R  ca
  C  V, j. r5 ~  setup-globals4 S, ]$ x( D) I( _
5 }' \$ z9 W- I  j) m2 A
  ;; First we ask the patches to draw themselves and set up a few variables* h! P1 U; _( V' g7 _. z) L/ p2 x
  setup-patches* X/ j( u1 `2 w4 W9 p7 ~" J- ]
  make-current one-of intersections
- |) O+ o% p  E1 M7 u  label-current/ p; H$ J: E" V) \3 k& {& S3 X
1 x! e! t/ m7 R$ r/ c/ U7 T
  set-default-shape turtles "car"
1 L" M# i" o+ z' p2 z  S' A7 \
. @; x/ u9 b9 {, `* X  if (num-cars > count roads)
# A" R( {% s. m6 B8 o  [
( W' f7 M0 z8 H2 ~    user-message (word "There are too many cars for the amount of "
5 L1 R9 N# d) H0 Q0 q2 Y, I2 G  X                       "road.  Either increase the amount of roads "% q$ D! V  o. l6 |+ s4 o
                       "by increasing the GRID-SIZE-X or "! H7 z9 Z3 E$ u0 I
                       "GRID-SIZE-Y sliders, or decrease the "
3 [$ z) p7 Z' Y; F& G" s                       "number of cars by lowering the NUMBER slider.\n"6 O( _% Q3 D! n0 @+ H. d
                       "The setup has stopped."). {/ n# ]( S5 K7 `/ b
    stop
* ?7 V9 ~) {+ F' o6 ~  [  ]
& {& Y: ?! Q1 K: c% u4 B  F' ]+ a9 i* z2 @; V- t2 e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 \: q8 |4 @6 m  |
  crt num-cars  J7 m# a( g" l% j2 G+ f
  [
5 `( K7 o, T/ x    setup-cars7 F, x) s) X! Q6 n) W5 C
    set-car-color- R5 `8 o' H; G" Q+ r9 i
    record-data
/ H% @7 D. Z- f6 M  ]
8 o- H$ S; m  j. t
, F/ D1 h/ e; N+ M) h  ;; give the turtles an initial speed# V& L; }8 L, v2 N: d
  ask turtles [ set-car-speed ]
7 h1 T1 R, g7 w1 p  q
* d& e! d* [$ r6 f% G( h; N  reset-ticks
. q! S1 o* T, i$ K! Bend
% U) u  w8 V( G0 x7 d! [" n' Y$ b; c; A
;; Initialize the global variables to appropriate values
# m' {5 w/ L! Bto setup-globals
# |9 o: C- S+ U* Q  set current-light nobody ;; just for now, since there are no lights yet( v- ^' i1 F4 }$ t
  set phase 0
1 d/ O9 u9 n; T2 B7 B  set num-cars-stopped 0
* N0 {; m' l" z- |  set grid-x-inc world-width / grid-size-x; y1 E5 N" v3 L' b, l0 a
  set grid-y-inc world-height / grid-size-y! S3 m' C4 a) [/ T2 R

* K: T+ b* }9 m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* z- }% O- Q/ M9 n: C. F7 `  set acceleration 0.0995 {1 n" M+ U8 f7 ^
end) X8 I+ m5 D& w# W9 ^- A. A
1 h7 t( Z+ J3 o9 w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 `; `/ Y- b9 R;; and initialize the traffic lights to one setting
5 s$ m, o8 i/ A+ Q/ H/ a* G1 @to setup-patches: N2 W7 f% h7 \% J, A% r1 {
  ;; initialize the patch-owned variables and color the patches to a base-color! \8 k( Q: f5 b' U: E7 B
  ask patches
( z- c& Z5 T% _5 k$ s  [
( |8 H$ x( b5 U2 N2 t    set intersection? false
% x" z( S- m% S  \& D' g( L) Z    set auto? false
* s  u: x6 L  g! F( T; L* {$ m0 u- \    set green-light-up? true
) g% q3 Y) S) q! ]! A" J9 P: P    set my-row -1
3 c! @/ X  K# {0 j$ j0 T, y" z+ z" h& k1 {    set my-column -1# f: _8 w. [" O: n& ~6 x( z
    set my-phase -1
+ {. h6 H0 I- y/ y4 l6 s6 R! f    set pcolor brown + 3
: B7 N& O& P8 m. B( r5 O* C  ]3 V2 o4 Y3 Y' g& j6 B  H

# m+ @0 h# N& o9 N4 W  ;; initialize the global variables that hold patch agentsets  l* c1 M, Q, ~3 [& I
  set roads patches with7 Q% K& C; Z& K' c, i$ ~$ o5 M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) P2 h  u8 G- t$ x# W. k1 Y% q$ {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ R) u' y9 ]" Y* ^8 ^. T  f  set intersections roads with6 L$ j- r6 N; j7 g% J% E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ l7 _& v0 i1 C7 _$ S4 W# t, b+ h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 \/ t: H' M" \' f  w9 U1 ]

3 O/ n; G6 s! j' n$ {) I  ask roads [ set pcolor white ]
4 N$ Y: S8 j- J/ L% }    setup-intersections. n) }0 ^/ p' [+ H5 }$ _+ O
end8 [) q$ _' D; A, d4 X
其中定义道路的句子,如下所示,是什么意思啊?
6 w1 T$ m4 p; q  ?" M/ P set roads patches with; m; S- B+ q, O$ W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ L& |, z; {4 `( m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], d7 K% {9 e2 n* Y7 N, j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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