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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* Q. [# b: \6 d, h
netlogo自带的social science--traffic grid这一例子当中,
0 F7 x: J& `( ]0 Aglobals
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3 _/ }' P# Q: }6 W* x; G( W grid-x-inc ;; the amount of patches in between two roads in the x direction3 s' \0 ?' E7 Y0 h8 E& p" @
grid-y-inc ;; the amount of patches in between two roads in the y direction
0 w: f, o, o, m" d: X acceleration ;; the constant that controls how much a car speeds up or slows down by if
& W% \4 B5 C/ v% F/ U4 } ;; it is to accelerate or decelerate
0 A9 T% r, S% D. S. Z phase ;; keeps track of the phase5 g$ W3 R$ ~, z$ f: Z7 i
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure9 w" ~4 o5 U4 g$ Q# ~9 v7 y
current-light ;; the currently selected light+ s6 E2 V7 E9 \: L& K- l
& Q% E1 Q4 j- L0 V# L ;; patch agentsets: F$ K5 h6 _+ \3 @0 \/ y- T/ P+ D1 b
intersections ;; agentset containing the patches that are intersections
( I$ C* Q p8 G, }8 d roads ;; agentset containing the patches that are roads
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turtles-own0 f5 U4 l% O6 A m
[
k: X: F1 _( g. `% y/ G speed ;; the speed of the turtle
( I" }, _4 [' S) T) r5 Y up-car? ;; true if the turtle moves downwards and false if it moves to the right& d2 ]# m* [6 \& ]+ ~$ j U
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own
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% a5 j, d, o e2 a intersection? ;; true if the patch is at the intersection of two roads# C) E4 g; g' |
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
0 b& X( u; m. H) P ;; false for a non-intersection patches.; W5 J: ?$ ?& I8 @* t+ |! Z
my-row ;; the row of the intersection counting from the upper left corner of the4 ~* _" t- i) ?( Q( u7 k% ]
;; world. -1 for non-intersection patches.) X, P" A j% E
my-column ;; the column of the intersection counting from the upper left corner of the
0 x6 e+ S2 q9 n ;; world. -1 for non-intersection patches.
3 J* e9 y2 n$ m1 P: H2 H# l my-phase ;; the phase for the intersection. -1 for non-intersection patches.
* L. H1 r# m: W- T auto? ;; whether or not this intersection will switch automatically.6 I& O* j; P$ [9 }2 T( E; X
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
4 W# M1 V( a8 B8 h;; Setup Procedures ;;
8 J6 T1 ^( B" G# Y. H1 u3 s;;;;;;;;;;;;;;;;;;;;;;
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" m) T: T- c. k( ^3 U;; Initialize the display by giving the global and patch variables initial values.
r' ~( n# \4 Q- [' o3 r! a;; Create num-cars of turtles if there are enough road patches for one turtle to
* P* O* ~9 J) I, \) ^6 ~9 D;; be created per road patch. Set up the plots.
- V1 f1 @+ @# j' ]- sto setup
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/ M/ @: `/ y5 @6 C4 ?" W+ e* ?/ Z setup-globals2 n1 S Q4 T( `5 f B- V
, F- I: o' G1 U; a( G: z% B! K ;; First we ask the patches to draw themselves and set up a few variables
$ l+ Z' x6 D7 d# M9 `) k setup-patches
4 N* d1 {/ D# F9 @9 J* @ } make-current one-of intersections
5 n" R" u# D, e8 _ label-current
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2 N N( o3 \ l, D set-default-shape turtles "car"
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if (num-cars > count roads): o G# r; a' j) F# i6 r$ L
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user-message (word "There are too many cars for the amount of "
9 v) y+ K/ ?6 n7 n4 Z "road. Either increase the amount of roads "
6 m3 O& \; l& ^% C+ q- D* g2 R "by increasing the GRID-SIZE-X or "
# J/ O6 L' ?8 Q* {. t* A+ ` "GRID-SIZE-Y sliders, or decrease the " ^2 b6 q/ g# l4 ] ~/ i* J% O
"number of cars by lowering the NUMBER slider.\n"
) k ~ g0 T" ]! A& T5 G3 g0 L4 H$ j "The setup has stopped.")" A* y9 W% q$ e
stop
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z/ v: t8 T6 s3 m ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ \9 q/ Y7 T9 O$ F0 V% e% M crt num-cars2 F0 z1 h5 H$ k- o9 N l0 O# p' Z# P
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* a% ^4 m H2 \ setup-cars7 _) x$ ~3 ~& r7 K* z2 \) V$ n* n
set-car-color6 D% \1 t6 C5 f) Q/ o( e- b
record-data+ ~4 g/ v m- |- L8 U* I
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% ^, Q5 z- m! r3 C1 ?' A: u9 I: T ;; give the turtles an initial speed
5 U2 a& C3 X% w7 [0 y2 ^3 q ask turtles [ set-car-speed ]" H( U# f8 o/ c3 c( {& J( a
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reset-ticks
' G$ N6 k B: L; t/ o( xend
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;; Initialize the global variables to appropriate values! ^% v( c" Z" T, D" i
to setup-globals1 {1 r; G/ j$ m
set current-light nobody ;; just for now, since there are no lights yet4 q* |& x) q5 B( b0 ?
set phase 06 [, B% H# ?5 G& f9 e
set num-cars-stopped 0% T2 V- G# s, n4 V6 Y* Z
set grid-x-inc world-width / grid-size-x b5 k( Y' m0 a2 {+ X! h: G
set grid-y-inc world-height / grid-size-y3 H# b% z+ J1 ]( W( H! h' t
7 t. A3 U$ `# c
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ L2 V/ {% w; D4 h
set acceleration 0.099
7 \% j$ N! y) Y7 ]& ?- h. ]7 y$ Rend: \0 }3 I& ~# {. J0 R4 i* A9 @ E
" m [: w1 i- J3 I* ^0 y& T;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 B" E. u3 b4 s/ B* l, ^1 m
;; and initialize the traffic lights to one setting
: n5 H: q+ A1 t6 {( yto setup-patches# Z: P# d6 y, i$ q) P8 S# f
;; initialize the patch-owned variables and color the patches to a base-color& t7 L( |0 H9 q
ask patches
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set intersection? false5 K$ J- ]8 `3 U( Q" V' Z
set auto? false h7 D$ f9 o+ I1 q! \) y' e
set green-light-up? true
( P! `4 t4 Q& W: K8 U set my-row -1
) ?6 q, `% L. w9 c set my-column -14 r$ P+ Q6 c+ O' E3 }4 x/ ]
set my-phase -1
7 r' C6 Z( s1 O, G# Y, @ set pcolor brown + 3: l. d9 ?7 e- w5 Z
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;; initialize the global variables that hold patch agentsets
o4 C# k1 R1 j8 u set roads patches with" W) |8 g5 r+ e7 H
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. E0 P J$ [( j: N( o (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 r6 z9 y+ k" Y" f, Z" j7 c, c4 w
set intersections roads with
" }5 D2 d2 O: S' U [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. S9 o+ q* z" I( |- r5 S (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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/ z% f! g, R6 }* a7 U ask roads [ set pcolor white ]2 N# ]" g& ]1 s" [
setup-intersections
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5 x! C) G7 G/ r1 R) M2 h- ^3 g其中定义道路的句子,如下所示,是什么意思啊?
) k, r+ R0 W1 W) x+ c F set roads patches with
; Q4 e8 _$ n' u: Q' Q, s4 {- z% D [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% z1 b0 e$ z( |3 C$ K% k4 E( k (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! }# ^2 Z/ }" q" B: {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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