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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& A+ `) c7 l+ i+ R8 ^5 Xnetlogo自带的social science--traffic grid这一例子当中," `3 {- ]  S5 a/ |6 ]
globals
: \. m3 Z9 m  a9 e8 N+ P[* n: P! s5 o" x$ L2 O0 H5 i
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# ]8 \3 \3 A5 X; c- i2 `2 @* r  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! _. A) }$ ]3 J, F8 C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 Y6 B% t7 {5 D$ ^: X                           ;; it is to accelerate or decelerate
0 R" t: w/ I# N  phase                    ;; keeps track of the phase
9 v6 _9 _; w5 p+ H% C( P' }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 `* u9 K/ c/ s/ D5 t  current-light            ;; the currently selected light, d8 a6 x; w4 Q/ t

0 |$ q* Q- ~/ I. d  ;; patch agentsets
; x4 X" E' H7 D: J& h- s, c  intersections ;; agentset containing the patches that are intersections
/ a$ r- g3 d" Y$ u# \0 T- a  roads         ;; agentset containing the patches that are roads) s9 F  @; P* v; B0 B9 q4 M
]9 k( E0 F" G3 d1 f* n) @7 J8 A! N
; D! ?5 A& i' s8 `; \, \
turtles-own
" v1 G, d' z$ X3 v% w2 e/ v1 ?[9 n, `/ e" C: C
  speed     ;; the speed of the turtle
) [* V( j' y  W9 _" O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 @9 z7 t0 a" a' z: y  wait-time ;; the amount of time since the last time a turtle has moved! Y0 T/ L# b* ?
]6 `3 M. Z2 P9 S; P# }# q

9 d' P) t# K4 A. U) X+ b4 Vpatches-own
& w% I1 p9 C1 Z; N[
0 R$ \7 W% d# D  intersection?   ;; true if the patch is at the intersection of two roads$ L3 w! E1 a. e( H: H
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& l3 U9 ?  U7 H0 q- B                  ;; false for a non-intersection patches.
. O( o" y3 V' z4 u/ E. l7 B  my-row          ;; the row of the intersection counting from the upper left corner of the
/ Q/ ]5 c$ E- V7 j. ?                  ;; world.  -1 for non-intersection patches.
; |/ N! D, `! k" |# a* T7 v) T  my-column       ;; the column of the intersection counting from the upper left corner of the
) Y' v9 u4 D$ X. [. k5 O                  ;; world.  -1 for non-intersection patches.
( _( G0 w$ v! ^3 J0 H  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* M& V" _$ ~+ M3 E, H! l0 R  auto?           ;; whether or not this intersection will switch automatically.
( V  j' y1 H2 x  q( A                  ;; false for non-intersection patches.
5 K0 j, z8 ^0 r, E% ~6 b$ P: L]( T2 T' P9 m: M3 j3 E
( H, }; }! L1 h1 v
+ g* f9 k1 ~; l" k; a
;;;;;;;;;;;;;;;;;;;;;;
8 v# X* o. y0 C;; Setup Procedures ;;' S- l3 t4 _3 {, S" h/ S% M; i- ~
;;;;;;;;;;;;;;;;;;;;;;9 _2 N1 s3 \( ~* I( N1 R' o
1 Z4 A' S7 T7 l
;; Initialize the display by giving the global and patch variables initial values.
& ^& J6 W' N/ x' c1 L;; Create num-cars of turtles if there are enough road patches for one turtle to
/ @4 X! C4 N& q( w& j. Q;; be created per road patch. Set up the plots.
- h$ V. `: c, C5 n# t1 G, J# Kto setup9 e; E3 W3 H8 a8 I
  ca2 v' A+ O2 F* o' z0 Y
  setup-globals
4 C$ J0 v) _& P" f* G2 G3 Q: m' ~: k' f% m2 X* O- e, n
  ;; First we ask the patches to draw themselves and set up a few variables' a- Z9 X6 V! I# X% Z9 @
  setup-patches
4 p, R/ c/ ]2 c& {# d* {  ]: J  make-current one-of intersections  j9 K" [( L  v; |5 c) ?' G7 l. |
  label-current
  c. n( m2 x7 u3 @" o0 `* J
9 e' s" @! |0 C6 g6 }  set-default-shape turtles "car"  {8 A) a  k+ b$ g
/ m2 ~3 o8 ]7 Y# K: n1 n9 _+ E
  if (num-cars > count roads)- |: I) S1 b3 g$ Y  p6 D9 I
  [7 }, z1 G/ J1 g' `/ n
    user-message (word "There are too many cars for the amount of "
5 y1 A# R5 Q4 d: i" W$ P0 g                       "road.  Either increase the amount of roads "! B  Q( W/ M( A! _8 r+ l: U
                       "by increasing the GRID-SIZE-X or "/ b3 i; u7 d) Y1 V
                       "GRID-SIZE-Y sliders, or decrease the "4 Y4 f2 |, k# z) ~. D! K
                       "number of cars by lowering the NUMBER slider.\n"+ N6 ]( `( q9 s+ b7 v$ `
                       "The setup has stopped.")
( a6 g" S6 K$ X% ~    stop
5 a; n6 C  A/ \9 S) Z' v0 J: K. R  ]$ o1 v, K0 k6 p* B3 k+ }
$ l- i' V, T& J# I1 L1 L& W) l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% S% R: j' q$ G, e+ B; e* l: p# `
  crt num-cars
# @( r$ d2 y7 B! S. R  [7 [8 n" k* e+ W. o7 g
    setup-cars: L# `0 D1 n$ j/ Z& J: ?, o
    set-car-color
3 Y* y) V' f- M* Y    record-data
% [' Y# T% d# ]/ O9 l) u* Y) Z# L  ]1 x3 T- x$ v6 `6 |
% t  B# S0 I+ v) B
  ;; give the turtles an initial speed7 I% S4 I7 d! h1 M- C% b
  ask turtles [ set-car-speed ]
+ ?5 J7 d) Z! r: U7 K+ B: V
2 E& H2 x$ D9 Z8 a8 y, @  reset-ticks- I& z* B7 s( d
end% w& o2 j" n  T5 f
) C; i& i% D# |2 V
;; Initialize the global variables to appropriate values/ U2 E# Y4 l3 K- ~- G+ P9 H, O
to setup-globals
. I/ l; W4 C. ], ^$ c  set current-light nobody ;; just for now, since there are no lights yet
9 p: t1 h% D; h- b0 T" z1 r; R  set phase 0
9 F" i$ e# u; ?2 W2 h3 U. q  set num-cars-stopped 0
2 }4 [- K- Y7 ~% Z  set grid-x-inc world-width / grid-size-x
( E1 l; N& x' d  f6 L  set grid-y-inc world-height / grid-size-y
5 d* w, I% @; S8 F# B; h3 e  s9 L2 M6 k) t' O
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" l* ^& E; f0 @+ _4 m! y5 c
  set acceleration 0.099
& E3 D7 g/ a) y2 p( ]end
2 ~0 Q/ K( K" W, J& S5 r7 ^5 U7 s3 ~- ^  v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 E  ]9 a1 s0 d: @! S6 S9 m3 J
;; and initialize the traffic lights to one setting  P6 c7 @' i8 f! @$ Q. p- A& F
to setup-patches
& k  M& ^- n7 p  ;; initialize the patch-owned variables and color the patches to a base-color1 Q1 V+ G- M0 _$ Z5 v) a
  ask patches
% I8 E- k* \' d6 [  [2 t8 g! ?1 n/ _. t1 ^
    set intersection? false, h4 j+ K" C: m
    set auto? false
7 z% D, h; r+ j: ]% d) {; b    set green-light-up? true
2 g% _  r# ~8 ?, }+ W    set my-row -1# T  {9 L- y* z+ w1 k
    set my-column -13 q) e4 Y) ~5 _, Y/ v
    set my-phase -1
3 P" v1 I+ J& U    set pcolor brown + 3
* a5 ^: ?$ I& q- J; [6 {  W) P  ]
0 O: Z3 w% G/ J- J7 V, u1 K$ F6 c7 i: `0 s( r
  ;; initialize the global variables that hold patch agentsets6 j# N" q- m$ h: L; G
  set roads patches with
- k3 K9 R; b5 [; H* S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* d$ X! O3 ~) u  I, @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) Z6 j7 B5 F0 x) D/ `  set intersections roads with
4 ]0 p* ]1 l1 r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 @, W7 p! D* q. G0 X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# I/ p1 v' n' Y
; U3 k# L, [! Y6 \  ask roads [ set pcolor white ]; L4 A. K. ^, R  ?8 u/ Y* N" K
    setup-intersections
6 P1 |+ T9 t% A, f6 p. w: G6 Fend
# [3 k6 K; u8 F$ I  R  @: X4 G1 B其中定义道路的句子,如下所示,是什么意思啊?) y& V2 x, p. ~, t
set roads patches with# [# t! J, y% @. J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! @: r7 }7 `; W6 R# m! m, ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! p7 z' @7 ?- ~/ b
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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