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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# v; p( a/ {$ @# `7 n7 T
netlogo自带的social science--traffic grid这一例子当中,7 ]2 \  J: B5 a' x. `
globals
: p9 n8 ^4 c5 Y0 O; X. n3 }[! p- _6 ^/ P8 z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* n- s$ `7 X/ C. f3 C8 G  I3 L' n  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. a: m% I1 f3 Q6 q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! C5 ^' g6 f/ h* S: b1 h" h# F
                           ;; it is to accelerate or decelerate
7 d6 |" R6 D' f. U  phase                    ;; keeps track of the phase5 p& s/ X/ Q) v% B1 ?+ h
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, Z3 F! K8 U8 B) x$ ^4 t; E
  current-light            ;; the currently selected light
: g4 c/ S% b' @5 j( _
" R- }! U- |9 [* O1 P  ;; patch agentsets8 F! A% C9 v9 y
  intersections ;; agentset containing the patches that are intersections
: Y3 L8 Y( |) i  roads         ;; agentset containing the patches that are roads
5 k6 G, e$ h& N" v& e]8 C4 a& P3 K8 @' I8 [) I4 d, B0 b

8 B% Q9 x! `- |$ {+ W7 Wturtles-own& m' s2 O  Q0 Y- g& ]
[
* [+ T/ q% J2 s- l8 Q  speed     ;; the speed of the turtle4 |* S7 d8 v! U% U+ M) J6 Y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ @% c6 y7 g; M0 l: S4 D
  wait-time ;; the amount of time since the last time a turtle has moved' G2 |0 Y/ @3 S) {0 w
]' Z$ l% ^* z% w( C- M

; J! d8 c& q$ b1 t$ ?+ k2 h' Rpatches-own" a( G6 ]! l+ M* V9 q
[
- l6 }9 G+ w  n  intersection?   ;; true if the patch is at the intersection of two roads, J6 D, @/ S" t$ T1 _) b+ f
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! p! P/ i. z+ d$ a
                  ;; false for a non-intersection patches.1 k6 _; j, ^, H0 r- @
  my-row          ;; the row of the intersection counting from the upper left corner of the
- I6 _3 d; x3 B  l* N3 r                  ;; world.  -1 for non-intersection patches.: g8 o& S0 [* ?. Q6 A# q# R
  my-column       ;; the column of the intersection counting from the upper left corner of the2 }5 O3 s0 A/ u8 e; i
                  ;; world.  -1 for non-intersection patches.- Z+ Q6 `$ x: |; ^0 \. b  `
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ b, M0 f9 p' p, x8 j
  auto?           ;; whether or not this intersection will switch automatically.
; E- m1 H  |5 M( V                  ;; false for non-intersection patches.
( o7 ?4 \1 k2 d% X2 H]5 i8 L6 ^' l8 r7 {) E
% Q4 H- n9 R$ m, r

2 x- ?: u' v% U$ Q% Z;;;;;;;;;;;;;;;;;;;;;;
9 m7 ?/ f8 F  g# [;; Setup Procedures ;;5 T" u8 C0 d* `3 }, L
;;;;;;;;;;;;;;;;;;;;;;
8 h0 u3 a3 k9 e, R- \7 V* y1 a' O, ^# |( Y% l& q: ~7 e
;; Initialize the display by giving the global and patch variables initial values.
  \  Q1 f* b- p) u: Q3 T;; Create num-cars of turtles if there are enough road patches for one turtle to
  u* V/ V2 H# w9 u; }+ ]9 q;; be created per road patch. Set up the plots.
$ E, h, a4 _. M, {to setup' W# M9 k/ [3 Q. M' x7 P, [$ t
  ca
6 G& z& @6 l. {6 V  setup-globals
$ i0 j: k1 P7 S: e, ]" _+ z. n+ u4 T4 C3 n9 F% K( H/ m6 V. \
  ;; First we ask the patches to draw themselves and set up a few variables4 H- E$ Y2 ~7 B7 V" H8 P/ _& G3 m6 b
  setup-patches! o+ F8 S7 j* U  ^
  make-current one-of intersections
, {1 I, [9 `( u: ]( @8 j6 K' N  label-current+ }% i. p8 ?5 ^) [" [. W

" {/ T8 D' Q0 }. M8 |6 E  set-default-shape turtles "car"
6 \: R8 S$ l0 Q, m, I9 b! o. B$ l( n% H; W9 E; j  W8 j2 K
  if (num-cars > count roads)2 D( ]4 [/ L" ]8 ~
  [
/ `( d9 g, k& V! r- p- t8 a3 P    user-message (word "There are too many cars for the amount of "
7 m, K4 ~" x; F. h3 U7 }4 }& E                       "road.  Either increase the amount of roads "
1 y9 N; c( t& {% T" u                       "by increasing the GRID-SIZE-X or "5 H! M2 @7 x4 R8 N0 P# n/ W
                       "GRID-SIZE-Y sliders, or decrease the "; U' A2 P; f2 _
                       "number of cars by lowering the NUMBER slider.\n"
6 A4 X) v9 Q6 B" n" b# }" d                       "The setup has stopped.")  k7 W$ a. u- S' i7 E
    stop7 s' [. h/ }1 S- @
  ]0 c. F% |, U) t. I$ h7 C

3 P: V/ c7 E9 b$ P: E; b" ], [# h  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, n5 S* @" S2 ^7 \+ n6 B- G8 r
  crt num-cars2 N  g8 v$ p; Y! ?
  [
. X) e, R5 F  _( i' x3 W  j    setup-cars" |* [9 {% u5 X. m) I
    set-car-color% \2 |  |: J5 a: j/ |" n, |" i
    record-data
; ]' A$ \, r" S  ]( X8 ?5 M( B* t9 y

$ U+ Z. ^6 `9 K' J  ;; give the turtles an initial speed1 q6 |, _: k5 [# E
  ask turtles [ set-car-speed ]
- }7 ~% N4 \% t1 K2 f3 a$ r1 [5 W7 h( S
  reset-ticks. @! M- u: C" S: V
end* ^- g! m: W* [% B

) x5 y* D6 g1 ~5 G. A  O2 `;; Initialize the global variables to appropriate values. y; M+ e5 C# _3 f+ _% r
to setup-globals9 z; k$ U- I: D" G+ _
  set current-light nobody ;; just for now, since there are no lights yet
+ ^  x! N) i5 r( W8 S  T) Z. C  set phase 0
+ {6 H3 y3 z$ F, A' w4 R1 A  set num-cars-stopped 0  R2 Z. L; D, H
  set grid-x-inc world-width / grid-size-x
! d8 s+ o' V# K- P( \7 Z  set grid-y-inc world-height / grid-size-y
8 X: Y) s4 `& \! _7 Y/ |, A( z0 _& l( ~  A# z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! _* h) w$ x/ P  set acceleration 0.0991 C- S+ ~$ ~) X; Y8 m, T# @; f
end$ k! T: |6 ]7 c

" j& @  M* V, V: V* D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! a0 Q5 d! y% }3 |9 I;; and initialize the traffic lights to one setting
) d" w1 j2 f( F* z( n5 X9 C3 @- Y% Oto setup-patches
+ y* ^9 m9 c1 F' c& m6 V  ;; initialize the patch-owned variables and color the patches to a base-color
, o( B2 z9 b1 q  ask patches$ y, d  ~% K, `
  [6 M0 ?/ G3 u7 W  z( ]
    set intersection? false" t: N& E. M9 x& }. Q: m; _+ w! H" i
    set auto? false
4 x" @; ^8 L- r1 {0 C8 e    set green-light-up? true
+ ^/ M% E3 ?# u. y    set my-row -18 q! ~! y1 Q( W0 D' p8 Q: e
    set my-column -1
! a; O, ~( l& k$ K. O" T2 x    set my-phase -1% u4 K8 n  @1 s' @$ H8 v" @" k+ _
    set pcolor brown + 3
$ n( R+ D4 B* }# d: f& z' P  ]
" U8 x  O1 K/ L+ P( x4 R9 ]3 j5 \# ^  T& W$ L
  ;; initialize the global variables that hold patch agentsets1 {6 E! p. h7 l6 d, b+ ^5 v
  set roads patches with
5 H8 ^0 e7 x$ h* L5 n- ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ x5 {6 p. ]  e: g" x) i4 }( Q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 a) Q  V& W8 a  [4 k9 T4 u  set intersections roads with
. M- q  \. q% P8 f6 A+ `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ k9 ]0 v+ f( |6 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 k. y; Q4 |6 t: p& L
* O/ W& @/ \  M0 m
  ask roads [ set pcolor white ]" j" Q1 p: M9 c7 x
    setup-intersections9 r* ]3 t/ p6 M: V8 B+ c
end  k% ^: }  }1 x; U6 t4 @
其中定义道路的句子,如下所示,是什么意思啊?
* H9 `& y. b7 G set roads patches with) G0 K/ Q- O0 N& X" }$ G) E+ G4 p, U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% p- b& X% A: {: u1 f( z- A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 F5 T4 I) o6 K* ?5 P% [( v
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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