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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 v3 u- I: \3 _! S# ?3 r4 m' R
netlogo自带的social science--traffic grid这一例子当中,4 H4 [- _9 ^4 b6 B5 W
globals# }5 M! J8 Y) o4 D/ N
[
& e- _' V9 y' c! q. n  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( @2 Q% `' J$ ^& Q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" J$ V  a7 A4 s9 o* u5 W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. m: `) _/ U6 k/ }                           ;; it is to accelerate or decelerate1 A: j  K% `) {7 \, U; C. u
  phase                    ;; keeps track of the phase2 n( e) Z7 _: |* A4 f  \- k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ \3 ^. d. H. ^  current-light            ;; the currently selected light
% H9 f2 C: E6 X6 Y$ B/ h, e
- n4 i5 a. M4 e* L  ;; patch agentsets$ C3 {3 s6 R: z( O) e
  intersections ;; agentset containing the patches that are intersections1 [0 W  I/ x- M
  roads         ;; agentset containing the patches that are roads3 `1 F4 W7 a3 ^4 K
]
& N5 W9 [# W0 P* f& _/ A2 F8 V/ Q& w# w- n
turtles-own
7 n2 i  j. v6 B; E% @, I[9 S8 L  ]) {3 l  v
  speed     ;; the speed of the turtle
- c3 [- {. ^% c! A$ }  v  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 R3 t+ f+ H; M5 d
  wait-time ;; the amount of time since the last time a turtle has moved; o4 O' e/ y7 j' C" n- Y3 ]+ p
]' Y2 y/ g6 P2 I8 Q

6 K- i" ^3 a; `6 d, Z( i4 vpatches-own
/ m  _% C. L+ c/ y  V[
. [: \& \. j" Z( y2 J6 u  intersection?   ;; true if the patch is at the intersection of two roads
- p; N2 V3 ^$ k5 U# L7 v  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ @! O. K( _1 D( [2 p( I- W2 Y& W- q                  ;; false for a non-intersection patches.
; t, z2 P, f, h, g( b9 P5 x  my-row          ;; the row of the intersection counting from the upper left corner of the! _4 k& s/ {, \1 \" q
                  ;; world.  -1 for non-intersection patches.! w7 l4 V; Y, t9 C  B% I
  my-column       ;; the column of the intersection counting from the upper left corner of the1 R; t, Y$ w- C! x/ q( o3 ~# l3 ]
                  ;; world.  -1 for non-intersection patches.
* F( l. t6 I& k7 L8 U  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% p7 ?, \5 X% x) L+ s" n
  auto?           ;; whether or not this intersection will switch automatically., N1 T- q# {/ M& Z$ Z
                  ;; false for non-intersection patches.6 V) d# w2 @- R; D, J
]* Y( t6 U+ I7 U% `: A' g, g$ l

1 O; w: c& \# v  A
6 T) Q9 {. K) I. J: t5 T;;;;;;;;;;;;;;;;;;;;;;
. s3 S& }. ]" T2 u4 \;; Setup Procedures ;;8 _* b6 u, e4 k' M2 b0 {
;;;;;;;;;;;;;;;;;;;;;;& G) M1 G) S: w

, V7 t/ V) y; Q1 U;; Initialize the display by giving the global and patch variables initial values.3 S( g( W) M4 t- \
;; Create num-cars of turtles if there are enough road patches for one turtle to
& S2 M: o: q, w;; be created per road patch. Set up the plots.
( ]! d3 e+ U" v" m7 s7 Tto setup# a* @- [6 E* T3 w
  ca
% }8 Q  `& |9 R5 |9 J8 a- ?2 ~  setup-globals
8 {- P7 k6 q1 j" }0 n+ Q
( G, S( l! d% B1 z+ `  ;; First we ask the patches to draw themselves and set up a few variables/ U+ w9 F2 G9 W4 [: C1 u2 c
  setup-patches
! J. {# ?+ P' i7 K1 y* J" |/ t7 n  make-current one-of intersections
* b' @* D! B! _! Z! J- j  label-current
% s8 f% [& I1 R
: [1 R8 K1 a5 b$ ?0 o3 j/ `  set-default-shape turtles "car"% _' ?$ R( @+ f# K, E% [
% ^$ m+ z! \3 X1 ~* P, W1 |3 x' h
  if (num-cars > count roads)2 c- ]3 a4 V: ?; I. p! B9 G3 P3 T
  [4 q( |/ f6 V( x- n4 A
    user-message (word "There are too many cars for the amount of ", U" b' M, A* @! n  [4 u. P3 a9 Y
                       "road.  Either increase the amount of roads ", @& ?! x+ J- K
                       "by increasing the GRID-SIZE-X or ") s( _" J) f& e
                       "GRID-SIZE-Y sliders, or decrease the "8 B) P# Y( E' S
                       "number of cars by lowering the NUMBER slider.\n"4 @8 y( q5 [& r5 ^5 b
                       "The setup has stopped.")
/ B1 ?6 K3 |" E3 r8 Y4 G    stop) }& E# p, k) T/ n2 d* T3 z
  ]
& b1 y) ]5 ~. ]0 C. H# J: A. I6 D- Y
$ T0 g# f' w2 b3 `" h  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# T2 ]* t+ [" `. H
  crt num-cars
0 o* A( ~0 H! D8 d' U" A. r6 W0 A1 S  [
( S3 v  m8 P* q5 {6 _3 s    setup-cars5 i: v# f' p! s" e3 ~
    set-car-color
2 t; p( T: P1 Q, }2 t% W    record-data0 f( w) B( q" f, [8 i
  ]+ ?5 }2 m, x& F/ d! B8 L' V

/ f& x0 w7 c3 w( p" L  ;; give the turtles an initial speed/ z  ^* O4 Z  T  Q
  ask turtles [ set-car-speed ]
3 M2 S/ s+ \2 w! y4 O
6 |$ y4 a; i" `: y; J1 J1 v3 W  reset-ticks+ p. ~! |( r7 Z* e
end
$ s  i( O0 \# G! ^$ P* T( i; m; `2 d+ q
;; Initialize the global variables to appropriate values
: b, u* |5 ?- y  Mto setup-globals# g! e: _; L; y+ z$ B& w4 Y
  set current-light nobody ;; just for now, since there are no lights yet( w7 l3 ?+ u) O+ }1 l
  set phase 02 S+ O) u0 F  r2 U: U+ A
  set num-cars-stopped 0
3 n* Y' m9 d6 `( `8 s( i& i  set grid-x-inc world-width / grid-size-x
0 U) H3 \9 c* g) Y) _0 e  set grid-y-inc world-height / grid-size-y
. u* K  n; b9 D) ?
; B" @/ h. s) v2 M  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) q! A, b- d/ w! W  G) @6 e# r  set acceleration 0.099) }( O- T2 N' ^8 v1 O
end0 ~1 W1 A1 Y" Y9 F3 ?& k

/ [( B$ X2 K* A8 J. Y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# f: y' ^) r# R/ @* E$ K
;; and initialize the traffic lights to one setting
/ F0 \1 ~) j5 N4 ito setup-patches
' _3 u( W# w# B1 S  ;; initialize the patch-owned variables and color the patches to a base-color( b  Q/ R; I0 t; w; Y% n4 l
  ask patches
- U* ~' ]4 K( X% ?+ M# S; L; E  [" g  M' _2 i" U9 ^" e
    set intersection? false
% |5 ]; N7 |6 y6 j    set auto? false
$ _8 d; u) h! n( S9 d    set green-light-up? true
( f" t  T* [! B' O# C    set my-row -1& u5 `- m* q6 I) q! W
    set my-column -1
1 \$ m: ^7 C3 }4 G$ ^# W    set my-phase -1
* T  H, B1 C8 Q+ V" H    set pcolor brown + 3* R6 |# \1 r7 d/ U+ m
  ]
1 J- ~, v( M# g0 m1 ~! c. S
8 D' ~4 `/ y2 \/ N3 G  ;; initialize the global variables that hold patch agentsets0 \8 c. M0 K( M1 i2 o$ D/ ?& t
  set roads patches with; f: W* a7 B. l; z* _. `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! F: Z( t: N0 H* \: y5 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 l* M$ Q2 G4 |# y: N* `) J
  set intersections roads with0 {6 |8 Y2 r5 i/ J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 E2 D" ~( R* g+ k/ D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ d' s4 p5 o! Z' I+ S4 |; f) f- R8 F6 X& @+ N
  ask roads [ set pcolor white ]
! T% W) Y: A  h$ G/ \    setup-intersections
" E4 j. Y! y- Qend- D$ Z7 D0 ~; ?7 g$ o" a
其中定义道路的句子,如下所示,是什么意思啊?
; [: H, f1 N/ |& Q- N3 g9 W  ^  P set roads patches with
, J% a" P$ d5 I1 V# `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 T) T$ G- J( I' D, {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) i  J" t' h  R4 D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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