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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" f2 y# K' y' L$ J2 F+ ]$ ?, L
netlogo自带的social science--traffic grid这一例子当中,
4 ?% q; V; E/ N5 N9 }globals
! T/ }0 ]/ q+ @9 N, {2 a2 l7 E- M9 A2 d[
: o/ y5 ~5 y) N, {. S4 T  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 o; x# @; \- h$ G  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 x% R# X, ?. e3 }/ J! l/ n7 S! h  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 M5 N3 C  V2 H- J6 S                           ;; it is to accelerate or decelerate. ?  ^* a6 _, Z9 w' F" j
  phase                    ;; keeps track of the phase0 B. f( E/ o( J
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
6 Y# f8 ~6 e. m  current-light            ;; the currently selected light
9 k/ a3 n2 R$ R: Y: d$ b. ]6 h) t" @
% {. M6 |, _% j; v% u4 b; M  ;; patch agentsets
: R% b2 Y, C: J1 s$ Q. Z) E2 z. ]+ N  intersections ;; agentset containing the patches that are intersections
- e" Q2 f  Y6 N# \4 n: z/ H  roads         ;; agentset containing the patches that are roads
7 s2 {5 `% o8 K4 s]
2 A6 j2 V  n( |6 c7 I7 \
' V$ A& \' x4 k  d& Jturtles-own# n* w7 u: [& T/ L: Y- C/ q
[. i8 G1 L) O: Y) I: x2 X/ Z
  speed     ;; the speed of the turtle% g  i3 \. K' T8 Z* p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. }" {; i1 A9 k7 I/ P
  wait-time ;; the amount of time since the last time a turtle has moved
9 b6 N. m/ A1 u1 t: B; m/ G]
. i6 `* J3 _. Z/ t; g9 V
! D8 {. x. h# l3 j' B9 npatches-own& a& j3 A' A6 \* I  V
[1 K  }  E( x5 `$ s8 u1 n
  intersection?   ;; true if the patch is at the intersection of two roads/ X0 a* q5 N8 y& A- d, u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." e" c0 r# Q3 M( Q; Y1 Z
                  ;; false for a non-intersection patches.3 j- {! D3 D6 V- C; x( n
  my-row          ;; the row of the intersection counting from the upper left corner of the# J8 d. |+ ?' f' G9 X
                  ;; world.  -1 for non-intersection patches.9 O- b- N2 h) D3 |" r" P. M6 R' N/ e
  my-column       ;; the column of the intersection counting from the upper left corner of the3 o  g& V) p3 i/ J) f7 C4 J+ K
                  ;; world.  -1 for non-intersection patches.
6 ~) V  c0 H( c- B9 k  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 `2 T4 |: F# d6 x! Z7 O; K: a  auto?           ;; whether or not this intersection will switch automatically.2 c9 q; t* G, u0 T: t$ F) v  V
                  ;; false for non-intersection patches.. M4 ?* j' T. W0 e7 i; O. o
]
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$ ?+ [* ]3 ]; L$ ^: M" ]0 j9 ~
: O- H0 l, G/ f7 D+ m$ I2 z5 L% F;;;;;;;;;;;;;;;;;;;;;;6 Z( e2 Z) @! j
;; Setup Procedures ;;
  N  C0 b# X) k;;;;;;;;;;;;;;;;;;;;;;
. w3 B. i4 d" D+ `. f; }6 n- O7 o: V: K5 z
;; Initialize the display by giving the global and patch variables initial values.6 @' N2 ^9 \! c+ y
;; Create num-cars of turtles if there are enough road patches for one turtle to9 a- {2 u; C( Y) s4 V9 `
;; be created per road patch. Set up the plots.
& _$ ~9 V% G# L, g- ]to setup
2 x- ^7 ^7 O( W2 m  ca
- H( ~9 g* R. R  setup-globals) y7 W$ ?# i( m7 H3 z2 a1 q- v

2 @& ?1 r" G, Q  ;; First we ask the patches to draw themselves and set up a few variables) O; C: c+ [" p7 z* O* g
  setup-patches; B$ a" q8 z, e8 H% `8 j
  make-current one-of intersections
- f$ W' u$ @2 ^. w  label-current
/ V7 i5 l/ y/ M: F& n& m$ S' p: y  p6 \- W- ]& G# N
  set-default-shape turtles "car"0 d3 P6 _% z* P- C' H; _; i
4 P+ T7 J1 X, L4 b; r1 V% \+ }
  if (num-cars > count roads)
6 i9 H% p& M7 n7 g) E  [
" H+ z3 e7 C/ B) ?3 F& V$ H9 q    user-message (word "There are too many cars for the amount of "/ B, N5 Y. [+ ?
                       "road.  Either increase the amount of roads "
. }7 p. E; u; S: J/ K7 B                       "by increasing the GRID-SIZE-X or "
5 g- i+ y$ \/ x0 o$ P                       "GRID-SIZE-Y sliders, or decrease the "
' O8 }. D4 m, ^( f2 H1 A# J# S                       "number of cars by lowering the NUMBER slider.\n"' v1 I$ [$ C$ S8 }' j
                       "The setup has stopped.")) L  C0 N* D! p6 t! P
    stop
+ A( P& O8 D( x' F, m- Y/ |  ]3 ^6 q7 d7 f# Z, a9 w0 X; i

( {+ H( s3 H& f( K' t% o  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  |& H1 d% E; I9 V1 [( r- A  crt num-cars
; h, ]3 j) H& F; G6 w5 ]  [3 Y8 {( H2 V2 l9 {( p& e
    setup-cars
4 E2 Q* J! H4 O; S" K+ K    set-car-color' _7 ^; x! i4 [  X* a
    record-data
7 m+ |  Y: a! R" W4 x+ u9 u  ], }* }' `( V, m) u; {/ T

! h% P: J! w4 z3 h1 R1 `- B  A  P  ;; give the turtles an initial speed
( @5 o) F( Z5 ^7 E( Q  ask turtles [ set-car-speed ]9 x6 H  I/ p5 k, T2 n- f
' U7 d; v8 b3 ^% G, W! o( T$ X# H
  reset-ticks
" R8 D2 b' ~5 T+ ]) Z7 v8 Fend* u4 C( k. c5 Y' q
! W% A) C( S/ c) V
;; Initialize the global variables to appropriate values
5 l  U: Q: [; J$ z( R" Ito setup-globals
7 x# {4 F9 t$ @  m6 x; Q) N9 A% ?  set current-light nobody ;; just for now, since there are no lights yet
2 Z* S8 k0 U1 v6 \/ b% |7 ]* r0 q  set phase 0+ l; O! B7 c( |+ Y2 |7 \& ~0 }
  set num-cars-stopped 0
! P+ m6 \! N/ t: b) o  set grid-x-inc world-width / grid-size-x
& y( W2 ~3 T3 X  M  set grid-y-inc world-height / grid-size-y
1 u( b) H9 m, l2 X8 ^+ b/ f) G
6 z" C0 o$ G+ p! G: F) k  K. a  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; B" I; O! `+ x* d$ y# |/ d$ N  set acceleration 0.099- W4 m( p* [/ ]  g$ E3 e3 G8 g8 j7 o
end" k/ |) c: B, T6 M- m+ P* U" X
) Y6 ^6 [% K# V# y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 S* q' I9 J! ^" f" ^;; and initialize the traffic lights to one setting
% t# |0 i  H1 B: Wto setup-patches
# J* a# a7 `& \  ;; initialize the patch-owned variables and color the patches to a base-color
4 h8 S3 V$ l0 p% w4 r7 W5 w  ask patches
3 T" R/ z8 d. h8 R1 C  [
5 d0 ~" X# ^- k7 R' k/ t+ v    set intersection? false5 c7 Z# Z! m$ `; t
    set auto? false) g6 T3 f# I3 x  F+ }; S6 h+ M
    set green-light-up? true2 F7 Y4 Y2 S5 [, S$ i2 v$ e# y
    set my-row -1* J; C9 u5 z- e8 l- r: h
    set my-column -11 I4 j* g8 O, ^# M
    set my-phase -1
- z2 q, S& {0 w1 O    set pcolor brown + 3/ C, i) I9 S) f; N, _* g
  ]
; a- e8 q3 E% C5 z
4 U7 W  h7 Z. Q7 O3 e1 k1 C1 J' f# D  ;; initialize the global variables that hold patch agentsets
! x$ I! t8 z4 ~& r5 I/ o  set roads patches with
( m! Q$ P! \' {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 U( D0 P5 q" {/ n1 v& K! K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. e% L/ q: H2 J- n4 O7 I  set intersections roads with
9 l. k0 r7 f3 s, t  ]  U* b: ]# l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( M9 }  N& u% t' Z; E" S' ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: V: F: P* F5 ]7 C  M9 \7 t4 x0 X: u1 Z+ I6 [! L  c
  ask roads [ set pcolor white ]
) n+ l1 @6 e- I9 Q* K    setup-intersections' ~2 [4 W& k% s8 U; Z! U
end; Q+ Z& D/ }& V9 i2 r9 X
其中定义道路的句子,如下所示,是什么意思啊?# F( h6 N' T7 l3 b
set roads patches with' Y; N1 m3 m. E: R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! X' L) @  R6 Z# v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 h$ i: @# D# @' k4 E6 S1 y5 v
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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