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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. P; S; e6 R6 I4 @) unetlogo自带的social science--traffic grid这一例子当中,3 L0 }/ a) l2 W
globals
" |7 e) D' L7 G$ [8 q[
7 @( O& P/ P" Q" ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction; E4 e$ M; }  n6 [+ ?6 W; E; m
  grid-y-inc               ;; the amount of patches in between two roads in the y direction* P5 y  k& a1 p
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; W! ^2 Q% `0 ~, \& a                           ;; it is to accelerate or decelerate
4 s: c! }. c. K1 q  phase                    ;; keeps track of the phase
: j' p3 f# M9 N6 ?$ F  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 e+ b; N( j; r5 c& O6 ~. n4 H  A  current-light            ;; the currently selected light
9 n' R: E+ i& T* F! a$ `) B3 t& d4 M" T& D: d5 w1 u* ]
  ;; patch agentsets
  i! h  l8 V8 J$ C4 n0 X  intersections ;; agentset containing the patches that are intersections& u. a6 K8 J' D8 \, B" @) N# s
  roads         ;; agentset containing the patches that are roads
6 l, d+ g& i" g1 w! y4 j' C]( M% w* \+ b' x% o

; m1 ?% s+ L! ?" o4 O! jturtles-own
, e- A# @- j# i1 m2 f[
" }% p7 Y2 ]( X' Q  speed     ;; the speed of the turtle$ r# z& @" c2 M2 i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  [  f2 \8 C" K1 X# L  wait-time ;; the amount of time since the last time a turtle has moved
2 Y  n! V( R: p. D  [5 f# x]* P/ e  V+ C. V8 f
7 x6 D% Q: |1 k% @8 ~
patches-own8 w% \/ R( \. c
[: g+ A( K. H0 Z% w% D/ }
  intersection?   ;; true if the patch is at the intersection of two roads
  M) o: T0 g- U% z! ]  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 q/ o0 R. ]2 x3 }, f                  ;; false for a non-intersection patches.. N' Q; M6 h6 P: q! S% p8 ^
  my-row          ;; the row of the intersection counting from the upper left corner of the6 x* N/ h" E" C$ Z$ x, B) q' X5 l- A
                  ;; world.  -1 for non-intersection patches.
8 Z) y+ |* R* U, X5 ~7 U' y' j  my-column       ;; the column of the intersection counting from the upper left corner of the
- _4 B: H( M4 F. t. f% n                  ;; world.  -1 for non-intersection patches.
0 k' t7 k  `8 U/ r2 D% }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  ^+ v4 j5 T3 M- `
  auto?           ;; whether or not this intersection will switch automatically.( f6 n5 t7 I. X9 o1 y" a
                  ;; false for non-intersection patches.  `% z  O# N5 G6 P9 q, ^
]
- t- `+ a% H/ f3 ]2 a0 p% j, m6 q8 ^+ y- m2 f! ]
6 H5 m3 h# f! }' N) V0 o0 W5 a
;;;;;;;;;;;;;;;;;;;;;;/ V$ A8 k& v$ \4 M
;; Setup Procedures ;;( X( v  y+ L& k4 ]0 I8 I  r* I
;;;;;;;;;;;;;;;;;;;;;;
5 e7 ]% P) K7 x* u4 |  f- h) O: A) U1 W: b2 M2 j" N3 ?& @0 n
;; Initialize the display by giving the global and patch variables initial values.
8 M0 v$ x# @( V$ v0 n' @;; Create num-cars of turtles if there are enough road patches for one turtle to
+ F- E7 d& F- O$ ];; be created per road patch. Set up the plots.6 u6 {' O$ i# [
to setup
3 P0 B, |0 W; x1 O/ {3 B+ S  ca# O8 r/ D6 b  s# y- s, m
  setup-globals
1 e8 L( Z' |* B2 V
' E) v/ H) y3 Y" C- ~# h  ;; First we ask the patches to draw themselves and set up a few variables* M% E% b* e6 W: Y( {8 i, d
  setup-patches3 |4 K* R. @) Y( @) n7 M. P' J* V
  make-current one-of intersections5 O: G( f' S5 g/ {+ g
  label-current: `  O8 ]! O" m
* ~% `9 Y3 S; E! w3 K- Q
  set-default-shape turtles "car"/ u, O& Z2 m; m

: @' W: X6 z, ~7 T! o* f9 H  if (num-cars > count roads)
, R; Y0 J! g  L0 o9 n# a5 K  I  [
; M. V( H! P3 A; e! @) J. X& Q. p    user-message (word "There are too many cars for the amount of ": |0 z2 k1 @2 k1 V9 z+ _$ z% i
                       "road.  Either increase the amount of roads "
/ r/ A8 N: b4 ]$ C2 X: x$ s# p                       "by increasing the GRID-SIZE-X or "
4 D- |% j. z8 X- Z3 R3 L                       "GRID-SIZE-Y sliders, or decrease the "
$ k( f/ Q6 i1 ]; Y2 r4 J7 l                       "number of cars by lowering the NUMBER slider.\n"
- J4 E: h0 Z, a5 L7 n  U                       "The setup has stopped.")
7 K6 ^3 I2 H" F+ k8 F    stop
+ X1 J3 G& c) W$ L+ I5 B4 ^8 W  ]$ d! K; F$ o) _5 t! X

' U' p' ]4 ?# p" K8 H2 z$ L; x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 ~# x$ z7 Y# a" o  crt num-cars' l$ E! A1 J! Y# g
  [* f0 [% G0 M8 K2 X* @
    setup-cars) ]: W! u1 d# Y2 F
    set-car-color
$ o$ W, C+ ?( \! p! e    record-data
0 B/ M$ }8 v9 j5 ?  ]
( }" l) q0 x  q% l
* C1 S$ c9 a5 U) _! o9 U  ;; give the turtles an initial speed
: P. Z7 o. a2 @7 A3 o  ask turtles [ set-car-speed ]
; m" n: `; G) [3 n+ ?$ z9 _. [( N6 j/ _
* t- c6 ?1 q5 h. N1 G1 K  reset-ticks
- W0 |# K6 A  H( R9 c$ Yend
" Q: l; G6 y4 D+ U0 M( L. W4 [. `: D
6 i7 l( E' [; z- X;; Initialize the global variables to appropriate values6 H; D# V0 d. }: U7 A
to setup-globals: D) B( U% ^  ~6 S) l( X) I5 U( @
  set current-light nobody ;; just for now, since there are no lights yet0 v6 p1 ~! H) X( a/ [8 Z" U
  set phase 0
# }& e5 C% X1 H0 g1 n6 {  set num-cars-stopped 0
; p" ]$ o% |/ E& H  set grid-x-inc world-width / grid-size-x
! v: O8 G2 e1 ~4 G$ n' ~2 e" p3 S  set grid-y-inc world-height / grid-size-y
1 n' M; V7 ~; P! U$ f1 n; ~  v
. O7 k) K# n7 Q) |! D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 G9 O0 H* l! M1 N
  set acceleration 0.0991 P8 _, r  n4 ]3 j
end0 y! x6 v$ c! w2 e
  c4 B7 K$ w" O. J# A% \4 F1 {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 |$ u# o, r+ J7 O- C( l: i;; and initialize the traffic lights to one setting5 U/ G3 z. w2 w6 S1 k( c
to setup-patches' \$ y) J6 X$ w* I; N/ U
  ;; initialize the patch-owned variables and color the patches to a base-color
% h0 G. ?! {  p4 t3 K0 v  ask patches
# D& e3 D( h- u# a1 W7 s  [. f/ A; \0 x, N$ x# q" J7 i
    set intersection? false) P1 n& P' B; N1 }' T. t% t
    set auto? false; t2 g3 u- I* D- Z2 g
    set green-light-up? true
6 }1 g, \  ^8 j( _3 I- A    set my-row -1
% L' ^! l! t. r. @- ~    set my-column -1
9 e. K2 _2 v" Y( \' @    set my-phase -1! u# r7 o- {1 @$ ]
    set pcolor brown + 33 ?# {2 V4 k* `* k# o4 T0 i6 c9 w
  ]
0 F9 m4 a7 ~% e4 _8 x
; g* v8 d5 m! j) W! v% z& ?( u  ;; initialize the global variables that hold patch agentsets& I2 U0 {( V6 w
  set roads patches with
% c  v3 y4 N' S& r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* W* J/ x9 E% p3 G; l6 X- c# s6 t: ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 n* F* [* m- s0 I% P  set intersections roads with
9 h5 ?: e: i# y7 o+ G, C2 P" ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ v2 W* I7 `6 ^+ g; f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' i& _/ y) [+ h* F( [( z
) }+ q) a# p  V' u: C% ~5 C  ask roads [ set pcolor white ]$ X( a. i9 i3 |
    setup-intersections
- F1 O: D9 d  b& A5 X$ E, {7 g7 U* Jend" P  v- X/ @1 k- D) F7 k+ F! [
其中定义道路的句子,如下所示,是什么意思啊?
" U: o& x$ a0 F0 \2 c( u set roads patches with
7 k/ M& ]% k0 [% ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ T7 ?* @5 ~, w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ p' S/ K1 c+ V. i& k
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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