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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 {4 P, F  j' b+ y. ?8 U
netlogo自带的social science--traffic grid这一例子当中,
- G. Y/ b$ y  J+ N4 `; Y8 s1 U, Aglobals
* N: }) h5 t1 d7 W' G1 L[
0 h4 u. |' Y0 T5 E  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ |  b7 V+ a# y* g4 u+ g  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 h# r1 u5 {* l; G  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 n3 r0 c9 q, I1 ?                           ;; it is to accelerate or decelerate
3 v# P3 z' d% z( d" E" p  phase                    ;; keeps track of the phase' L& a& H  f0 p/ n* y  v7 \
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  L0 B/ B1 Y9 l  A* V
  current-light            ;; the currently selected light
4 b, {. ?. k# K- ?) {% s' S* t, t2 E1 N+ j
  ;; patch agentsets" I% Y3 M2 x! e( H  |$ Z
  intersections ;; agentset containing the patches that are intersections' l1 O+ f0 s. Z- t
  roads         ;; agentset containing the patches that are roads! i  g' v) Y: j" ~6 ?
]
# h. l! k& C+ e& {8 N9 E8 w
* u1 @9 V+ p5 jturtles-own
: O2 q7 \6 Q1 }0 n# j0 ]% g0 c[' L# @4 W/ S5 C# s  T/ y
  speed     ;; the speed of the turtle2 o  P) w6 t# p, [  a0 F4 @
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ P, l) _. s% T" W  wait-time ;; the amount of time since the last time a turtle has moved
# @4 z, ?: D3 h) b]3 p2 k9 U3 o7 w. y
6 C( g* Z$ w5 h6 Y, d( V! C
patches-own
  I. {( n7 G& D, v4 f[# @+ B2 t8 `+ e, s& }1 E
  intersection?   ;; true if the patch is at the intersection of two roads5 H2 u2 J/ T1 w3 ?: R- e6 g/ s
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 @% W# c, q( C5 ]/ H
                  ;; false for a non-intersection patches.# a1 c7 x7 E" r* t/ ~( n
  my-row          ;; the row of the intersection counting from the upper left corner of the
" L# {: i# {. G/ A+ o& B                  ;; world.  -1 for non-intersection patches.
, B& g) ~5 Q# t# Y9 s: s& M  my-column       ;; the column of the intersection counting from the upper left corner of the
3 }, @! G$ l, q: f+ Z9 M! U                  ;; world.  -1 for non-intersection patches.
+ X5 N/ F+ n. p4 G+ T  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." Q+ j+ ~& H6 k- J$ x/ p# M
  auto?           ;; whether or not this intersection will switch automatically.
" H6 D; N/ y: I/ H# w                  ;; false for non-intersection patches.
+ Q! a" G, D$ D# L) i" N% |]
" ~+ D6 g. ?( y8 [8 j) ~; D$ f% n. z" R: g1 c6 a: Y. D0 @

0 ?3 z( W; ~' r- F;;;;;;;;;;;;;;;;;;;;;;: b* j3 _! g! w; `
;; Setup Procedures ;;
2 `- p$ `4 @& P6 [% I;;;;;;;;;;;;;;;;;;;;;;
5 J4 P: ?$ j% Q% F7 M* X5 Y9 u4 U+ D* L, p+ M  Q
;; Initialize the display by giving the global and patch variables initial values.
* j1 t$ U) \# h  W& O  V4 E5 a$ l;; Create num-cars of turtles if there are enough road patches for one turtle to
1 u; A% R+ a, S  l8 k;; be created per road patch. Set up the plots.) A# [+ u/ V9 E& J  }
to setup
8 z$ `5 l! v9 i! P  ca/ c% K8 K% s& D( I
  setup-globals) T. ?- r; W3 p) I7 @
& m0 P" G( Y0 L7 o9 Q; B3 Q9 N
  ;; First we ask the patches to draw themselves and set up a few variables: b% P) b0 l: J5 ?$ B9 [- |
  setup-patches
' G& L) t8 c+ c5 a/ S- P  W  make-current one-of intersections
) G5 K3 {/ x. Q6 y6 V. X6 B  label-current5 a& k2 d& d$ k  C. {; f  r

, H6 k/ ~, d) S+ _; P# T: D4 c  set-default-shape turtles "car"( l. P2 z0 ]0 {8 v# j3 e5 ~
4 ]% P; x; h" T+ _
  if (num-cars > count roads)/ t2 U3 A2 a# D. L# r% z+ Z0 ?8 t( l
  [
% W1 E. Q0 L! D# M. }; H    user-message (word "There are too many cars for the amount of "# R; V* p3 r  w$ M
                       "road.  Either increase the amount of roads "
) J. j) O% R% h' g                       "by increasing the GRID-SIZE-X or "' o; W& T' V7 a/ l' D# g
                       "GRID-SIZE-Y sliders, or decrease the "- r% y: E9 Q1 r+ h
                       "number of cars by lowering the NUMBER slider.\n"7 O  J3 L- d, i5 O5 Y& J
                       "The setup has stopped.")6 |7 X/ C7 H; f4 {/ j" m
    stop& U! J! d. g- x, I
  ]
# m5 v1 q5 c" d7 `. p9 \% b+ r8 Z/ x% K, M
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, |- |; ^) ^, b  @, c2 r  crt num-cars
4 o% Q. l. A; P* ?; k$ m5 ]& k  [5 t* p/ f! h, @  L  _( d+ R6 ]7 D: ~& P
    setup-cars
, h" _# Y8 [! C7 l' Y' O" ^7 f$ U    set-car-color
* j; C) M* ^- v/ S5 H& L    record-data
1 x0 s3 F& d+ k3 m9 v- Q  ]
) N  u2 O! T* F0 n# B9 t2 m) o6 h5 ?
  ;; give the turtles an initial speed2 I7 \# E. X) d. P
  ask turtles [ set-car-speed ]
5 Z7 `( K, \, p, t7 n& Y6 P9 x8 t0 P4 N* c5 I
  reset-ticks
7 b" s% [, L5 X$ r1 g- s% ]. aend
8 ^1 ?. C8 Q2 i; U0 ]
. ^- L/ X( a$ g. M& n;; Initialize the global variables to appropriate values9 Y8 y5 @$ s: {6 D- ^( e
to setup-globals
! X6 R/ Z$ S. {" b: n; Z  set current-light nobody ;; just for now, since there are no lights yet
" w+ r) h% q) R- {" h  set phase 0
  y* F  o* q! Q* k6 l! j/ a: v7 {  set num-cars-stopped 0  H( b; x( V- l# |! L
  set grid-x-inc world-width / grid-size-x; O, K8 x+ ]) ?$ J; L* a, x
  set grid-y-inc world-height / grid-size-y& e) q0 b& H4 D
2 ~" C# N9 V3 {1 ~/ k
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% R  }! Y" o0 L
  set acceleration 0.099* q; x% H! J- a7 Q+ u7 H. p+ F
end1 W  B4 ?# l% I& j, ]' X
& o0 a  R4 Y3 _/ U# R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 ^" u) S) L! w* A! L2 O2 E- v;; and initialize the traffic lights to one setting( N" p- c9 K! U2 l3 S% l$ f
to setup-patches5 ~- E2 a# n$ w4 Z
  ;; initialize the patch-owned variables and color the patches to a base-color
# F1 U& M, `# }/ k3 v  ask patches
$ g( j" ?6 O8 h  Z2 k0 Q- J$ \  [( U7 H/ R  G. I1 m8 X4 Z
    set intersection? false
* Q: h" p! J" E* H4 y% a    set auto? false0 M" o2 [" T5 {# ?8 Y
    set green-light-up? true
( Y- S% `' b' l* E: I$ u    set my-row -14 Y% y) c; ]( P$ R. {5 @/ N  k
    set my-column -1" E. `0 X. W6 b* ]* Q8 m
    set my-phase -1
+ f' b: n+ ?0 Q7 g+ t" u! F1 m# k    set pcolor brown + 3
4 D& z7 O1 M* k( J  ]* M5 t& ^7 T" V5 {" B% V
5 s" u9 B" A9 y$ A) B+ S
  ;; initialize the global variables that hold patch agentsets
, _; B4 ~, p1 x0 V: Y1 k$ Y  set roads patches with
( f% y! M1 I; O; \- y' e: W# ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 e; l; Y0 i% O$ \* e( G  }  L* F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 c4 B9 [, R9 O2 J0 z5 k2 q  set intersections roads with
( K6 i. }, D# U4 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ \1 W2 E8 q  e) O" l6 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 l/ h0 H6 q6 r+ u3 Z% p* K$ P: \6 z# ~
  ask roads [ set pcolor white ]
8 W7 U: A1 g2 k  c6 `# c  e    setup-intersections! @  u5 m% H9 z1 [* @
end
& \* C' u3 q9 X9 u8 p) A1 [其中定义道路的句子,如下所示,是什么意思啊?
: ?& |4 ?' a) W* i: P: k$ O0 r set roads patches with, C; K) X' Y" k( |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- T3 ?6 u' i3 }7 d& e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* y1 N" v$ T9 I8 ?4 E& C" i
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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