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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; T: B. M7 r3 X! J% H# X
netlogo自带的social science--traffic grid这一例子当中,
$ t( o# F8 G: t( i6 xglobals
+ N1 Y9 {6 v/ {. [# L2 H[; `: y; n+ O7 Z$ x3 T
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' w, _9 ]) h& q! c" Z5 h  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( c. |( n' H, a, W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) T$ b0 u4 b  Q# q                           ;; it is to accelerate or decelerate
4 D% }" g! R; F( N# Z2 t  phase                    ;; keeps track of the phase
1 Y" x; E( k- M7 ~' J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
" Q7 r- L0 E! q! c0 I* b( l  current-light            ;; the currently selected light
1 r6 L  V4 ^; Q' W0 B# U0 W9 e6 f6 Q& r" c' Y
  ;; patch agentsets
+ q. V/ T  F, c# M+ r5 m; t  intersections ;; agentset containing the patches that are intersections4 u2 q6 w8 z1 S# I
  roads         ;; agentset containing the patches that are roads
% m; {7 `5 n; _2 c1 i" `7 Z. w& z+ ^]
" ^) v; o7 y7 J  v, b' C0 r# K) w# _% P$ `8 }. s
turtles-own( _$ N; |2 h( @* l0 B
[
6 S% Q/ C3 T/ P! ~( o3 X  speed     ;; the speed of the turtle
5 e+ t. i3 R! {, V" t5 w% f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 x! Q5 f  M) `# l1 Z' @
  wait-time ;; the amount of time since the last time a turtle has moved' C) s  d8 p) i4 \. y$ g
]
! U0 {# \2 @$ {1 l' D; S; r/ Y" _" v4 ]8 @6 Q
patches-own; |- s' Y+ }  R9 H9 p2 t. ~
[! v/ I+ x- U3 R, e1 n) @3 ^7 |
  intersection?   ;; true if the patch is at the intersection of two roads) G# J$ E% n) E/ q6 t0 l
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 f( Y1 ?3 t' h+ t7 I                  ;; false for a non-intersection patches.) [- o* N  @3 H5 ~; F) V" _
  my-row          ;; the row of the intersection counting from the upper left corner of the/ x3 }4 B! X( f! R7 R. X# P
                  ;; world.  -1 for non-intersection patches.
( H) M" f9 q# {; @( z  my-column       ;; the column of the intersection counting from the upper left corner of the7 p( ?/ L* f' |. C! X: K5 R8 D2 A9 v
                  ;; world.  -1 for non-intersection patches.
( r& C5 p, i. f: f& P% O/ d- f  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  t: `7 e) y6 ]7 P  auto?           ;; whether or not this intersection will switch automatically.
% Z! [+ J$ H% \% v0 g                  ;; false for non-intersection patches.
' G+ U7 }, t/ u0 G6 ~]
, V1 S4 g1 x( R& H, \4 P: ^2 u* `$ \0 H8 V0 y
1 V7 |9 w; w) Z8 s
;;;;;;;;;;;;;;;;;;;;;;
7 z% j) o# k- a+ I# c. L/ \;; Setup Procedures ;;* I8 g. y8 _) m* w' k$ U5 E
;;;;;;;;;;;;;;;;;;;;;;
5 |7 l* B  {: c1 M# v
6 v; q1 z# y# x3 n6 |, G6 I;; Initialize the display by giving the global and patch variables initial values.
0 N' S* S& ~3 [. g  ]' B' W/ ^;; Create num-cars of turtles if there are enough road patches for one turtle to5 Q6 ~; K! J+ T
;; be created per road patch. Set up the plots.+ W$ a' ?1 S! v/ A% t1 [
to setup
) i5 n$ s1 _$ I  ca) b0 n7 W* T/ ^/ ]- O( k) I5 j1 |+ H
  setup-globals
3 _" ]/ Q5 _* @: ~$ \
, t6 ?3 |6 X/ M6 w. ~. ~, J  ;; First we ask the patches to draw themselves and set up a few variables
* z% w% }5 V3 b# L  setup-patches! K/ [% x: [, @4 Y
  make-current one-of intersections
8 r5 q# `7 G6 _  label-current
6 I& `# Z5 ~* a" E% G, G+ q6 V. l* F/ l  I9 R
  set-default-shape turtles "car"4 t3 d) Y6 d- F, w& t4 W$ c

5 l- t/ k$ L; q, q- q( X+ `: y  if (num-cars > count roads)1 h! V2 k0 F9 n1 @) Y$ g* D7 ^
  [( Y+ A/ I% l7 N( L& `6 ?% z: D
    user-message (word "There are too many cars for the amount of "
( k6 _% u; f% n8 l# ^8 j                       "road.  Either increase the amount of roads "
* W* H2 R* I( V0 T1 g                       "by increasing the GRID-SIZE-X or "$ e, t8 j9 f* m
                       "GRID-SIZE-Y sliders, or decrease the "
. P8 G( I9 V6 f# L4 D( F3 V                       "number of cars by lowering the NUMBER slider.\n"
! Z; Y! {: N8 i2 }0 v$ a  K! g                       "The setup has stopped.")
& `1 {% q4 O+ e; h    stop
* i6 |! G- a6 x8 ?6 Z  ]
, o  Y: t( z) {: b4 i8 b1 }, V: j+ O
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color1 x+ j0 z/ O$ @
  crt num-cars% Y3 r& L' Z# z0 E7 ^2 @- u" A
  [
) U& d$ d) _1 l7 X& o; V; `' ^% s    setup-cars6 _3 F/ v7 E! M8 W6 \1 z
    set-car-color8 _% u3 g% }: p: t) u1 O2 H
    record-data
* q. U: @4 Q" ?8 Q, Z8 F( t  ]
! S4 `1 J" g$ ?  N1 D" k3 X& h# c9 v, d/ W, W4 _' T
  ;; give the turtles an initial speed
" i4 g. [! o% r( H+ P  ask turtles [ set-car-speed ]) e3 S4 }4 N; P# V( y6 R% z; n( B6 k3 V
, v7 y8 l0 Z4 R  N
  reset-ticks, B9 X, C$ E& o! I6 r5 ~' q
end
, p  h& G: [5 e. k8 f3 {. v" y; ^) O. |7 Z0 C3 r) q
;; Initialize the global variables to appropriate values
6 x! y" C0 ~' @, Cto setup-globals
4 A) Z3 x1 ^8 a8 U/ S1 Y$ ?  set current-light nobody ;; just for now, since there are no lights yet
' V7 D! C5 T1 F  set phase 0
8 r8 L4 I; W7 A8 s( a. ?; Q# ?9 i  set num-cars-stopped 06 _: d! s* w1 ~
  set grid-x-inc world-width / grid-size-x
8 V+ R& E* {0 |1 B: O  set grid-y-inc world-height / grid-size-y
  G* _* p& v" a, K- r
9 ]- i% g# c7 v/ L- n' _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 v# }/ Z( _, n- L  [* N8 B  set acceleration 0.099
; C' _  T& }3 yend
; `3 ?- j$ f& q
4 Y0 V, R0 B' T/ g9 b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& i6 |8 T3 r6 f! V0 |. z: K5 q;; and initialize the traffic lights to one setting
6 I! l* ^+ W" v7 K; Vto setup-patches+ \, F* w# U* n& U" k) P4 j
  ;; initialize the patch-owned variables and color the patches to a base-color
1 m) G: j6 T' d  ask patches* ~" Q8 [6 A  P* ^* ]% }+ `
  [
1 m8 _8 s9 I; K    set intersection? false! Q) |( D, T$ r: R0 c% g. T; s
    set auto? false2 I2 Z. O5 a& w: a1 t
    set green-light-up? true
. _4 w& ?# {% Q. W    set my-row -1% [! f: [& E/ k
    set my-column -1
' E/ Q& O  ~5 c$ f    set my-phase -1
8 V, d9 o. ~1 g, t; r    set pcolor brown + 3) a. J8 H0 b0 `  j+ ]' Q' j8 N
  ]
5 f" Y& |9 s) F- f8 l7 E1 v6 d& H4 N) Y. p; i
  ;; initialize the global variables that hold patch agentsets2 C6 b0 s% d4 i
  set roads patches with/ F, T( s4 v$ c9 m) c# q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 T/ p1 Q1 s* B( ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- L& {% n$ W, d- O  set intersections roads with/ v* s7 a, V* _) W# b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& j5 f9 W% Z% Y/ s4 J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; c, Q& ~$ @6 W: N" f
. `: I8 `0 w6 ~/ @# g
  ask roads [ set pcolor white ]: h3 e$ h3 ^+ \2 A. V. v4 e
    setup-intersections
$ D3 b" U. M- L" c. z+ A- Yend
! b1 t8 {2 ~6 f其中定义道路的句子,如下所示,是什么意思啊?
6 T* F* g  ^* W3 _0 o1 G set roads patches with" c8 h5 Z% m% m! p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ z1 Z4 y4 Z+ L1 a/ g* k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& P5 M8 ]" N! a/ ~- S% R
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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