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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, `# o. z6 \/ B' X' q$ I6 j9 p
netlogo自带的social science--traffic grid这一例子当中,, g2 ^- c" `) X5 K+ |) \' j
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction7 Z6 ^) a: P5 V' Z& z1 X
grid-y-inc ;; the amount of patches in between two roads in the y direction
+ c) d/ W' J' i' H acceleration ;; the constant that controls how much a car speeds up or slows down by if" l. g: t4 r5 D$ a) W' Z L
;; it is to accelerate or decelerate
+ R+ R" P' b9 A0 z' _ phase ;; keeps track of the phase- s, L4 x: i2 ?
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
$ z. F$ G' Z# Q& P0 d8 @' a2 i current-light ;; the currently selected light5 O/ }$ [, H n2 J* Z/ p( b
+ ~4 d1 G* p1 b0 h- R ;; patch agentsets1 j' b4 R" E$ l1 ]
intersections ;; agentset containing the patches that are intersections6 j' w, T0 X/ _% M& c2 J; q, ]+ X1 u
roads ;; agentset containing the patches that are roads
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% j7 X( R! G; I$ z9 v% b% L! aturtles-own% i: d2 I, l$ e2 Z- _5 p* x
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speed ;; the speed of the turtle
' U: W: @( H. |6 L# S* G! p/ D up-car? ;; true if the turtle moves downwards and false if it moves to the right- X0 b: H7 |# ]' \. o% F
wait-time ;; the amount of time since the last time a turtle has moved, c! v4 }9 ~6 o
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patches-own H, h7 f: R9 j5 @+ i% t1 a
[
" e6 |' z6 f8 G8 u intersection? ;; true if the patch is at the intersection of two roads
5 f: G0 x7 ?; g& Y green-light-up? ;; true if the green light is above the intersection. otherwise, false./ L/ w9 _) u9 B" U: G+ P
;; false for a non-intersection patches., m1 T4 i1 {) Q' ]. b
my-row ;; the row of the intersection counting from the upper left corner of the
- G! I' a1 R, e t g* K; m0 h5 X ;; world. -1 for non-intersection patches.
- I4 T/ V; P. b# F/ M( m1 v& Z my-column ;; the column of the intersection counting from the upper left corner of the. V' M( o, N0 [
;; world. -1 for non-intersection patches.- f: m; z. d+ ~! P0 f# L' f0 E( F6 ?
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
' ~3 J+ U) D% |4 w6 A auto? ;; whether or not this intersection will switch automatically.
8 p# I( M+ i& \& D& J ;; false for non-intersection patches.
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% I9 p" p3 U% `;;;;;;;;;;;;;;;;;;;;;;
$ M. k$ Q" u8 j( V; Z+ n;; Setup Procedures ;;
" C, ~1 q9 y0 T' d0 b;;;;;;;;;;;;;;;;;;;;;;
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" M6 ]* L2 v I* S- m3 U;; Initialize the display by giving the global and patch variables initial values.
( y ?# j7 d2 P;; Create num-cars of turtles if there are enough road patches for one turtle to4 ]1 e, s$ C0 c4 m" X* q; \
;; be created per road patch. Set up the plots.
. b! b' G, [( Q7 I8 n! dto setup
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setup-globals
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4 u+ L$ P2 P+ N& |, c. ?+ T ;; First we ask the patches to draw themselves and set up a few variables6 H, a( b! h O7 z, H5 a
setup-patches, d' G- F7 K& Y" D7 t0 V
make-current one-of intersections
' p; R) Z" ]6 O* i! h' r label-current6 x* w+ C4 o1 j/ Y, k3 y" g
0 v% [: v% _* o7 m" B set-default-shape turtles "car"
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3 J3 Y+ i" x) L) \8 k( } if (num-cars > count roads)
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user-message (word "There are too many cars for the amount of "3 y# F( x1 z/ F; i k
"road. Either increase the amount of roads "
7 I0 P. ~# x$ V& s "by increasing the GRID-SIZE-X or "2 u. `" B7 c9 Q4 d7 [; a
"GRID-SIZE-Y sliders, or decrease the "
7 R+ _8 Z1 B0 F( h2 l$ Z1 P "number of cars by lowering the NUMBER slider.\n"4 \, y7 n( _, v3 k' `1 P( ]; G8 u
"The setup has stopped.")
! U1 B7 `4 M% D" \( y stop
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4 f- n. m ?1 Q6 G$ K7 h. ` ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 N; ?9 X) @/ n3 G' e- J crt num-cars
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/ i$ X7 X9 [6 G% O setup-cars
. b0 X3 J9 _0 I% [ set-car-color
- c8 b. B _" c# k/ P record-data# x7 A# G+ v8 c% H3 t. T
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( p# E& ~7 j* p ;; give the turtles an initial speed" X0 Y1 s. ~5 ^* n" t
ask turtles [ set-car-speed ]
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- ~4 b' c! \# E2 I: M! y& z reset-ticks/ y. Z y; h4 C5 ?( ?) y* a
end
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% v6 r. Y. r6 \; t% m9 R;; Initialize the global variables to appropriate values
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3 |, R0 \1 H. [3 q set current-light nobody ;; just for now, since there are no lights yet' o0 M& o( Y' s1 Z Q3 v
set phase 0
( @1 f' N: g2 }3 B set num-cars-stopped 0
" n7 N- M" }! y* \5 Z4 b% N set grid-x-inc world-width / grid-size-x
2 i5 m7 N& C5 U( [ set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ v$ d& V* I: d# ?: }5 M
set acceleration 0.099; |1 ^0 Q1 a: K" o1 L- o; k, }
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( h( X# @/ H+ K# V5 q1 S) ]) b;; and initialize the traffic lights to one setting
! |1 v) z% R! R, ` O' y& Bto setup-patches; L( M# e* E9 d7 V1 \' E
;; initialize the patch-owned variables and color the patches to a base-color8 f6 X. f2 ~: ]6 [- T* n7 n
ask patches
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set intersection? false
; R4 G2 z4 Y* `7 E set auto? false6 q3 T( b0 s2 a- Z
set green-light-up? true
9 r# k" K" k" w set my-row -1
6 b1 G; e+ X1 s- |4 ] o set my-column -1
8 ]' @4 a, |* ? d5 ^$ L set my-phase -13 p% W+ |" m. s5 ^3 L' d9 V
set pcolor brown + 3* }1 t0 b7 L8 Y, o l& G2 j
]
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) W' g: g% Y0 C; n ;; initialize the global variables that hold patch agentsets
" z8 x# J3 A3 [9 }: y, C set roads patches with3 t4 V+ d3 z& N, m& q2 K0 E, q# e
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ ?7 ^$ b2 ~; B6 F6 c8 Q3 @9 r8 { (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 |9 q5 u& l2 B& M set intersections roads with
" C) A8 u: h' l3 @) q [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 Q, y: r$ @+ M7 m" }
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 v$ B! ?. \" s% r5 y, d; a
; U* ^: e& D; N Q; H, [$ n ask roads [ set pcolor white ]4 C0 t: R* |' m1 B7 b; a
setup-intersections: z- x1 B: `0 o) S* v
end5 W. o: S6 k h
其中定义道路的句子,如下所示,是什么意思啊? `3 f8 h, ?" d$ {/ `! Y% v- J' r
set roads patches with
( {3 X) j% c4 o( p [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, D" m0 i. i4 y0 T' d
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]# n" ^% o7 c. b' _4 I' Z2 ]0 V
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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