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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 H/ ]7 @% H: M8 {# _( e4 G! \
netlogo自带的social science--traffic grid这一例子当中,* |4 Y- `! F- `! I
globals; p7 Q  w5 B0 d
[
4 U3 p5 r0 J9 }8 h: @  grid-x-inc               ;; the amount of patches in between two roads in the x direction
8 g$ C+ E) V) ?& a4 {" K- L  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 m$ a  r& ~. P' C9 {
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' I, p* F% K# S# ~6 C  }                           ;; it is to accelerate or decelerate
$ t* J' G: t! P; o- g9 e  phase                    ;; keeps track of the phase7 w3 x+ ^( [- m4 v5 d1 B7 f  `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: Q; A# G6 u' l. v
  current-light            ;; the currently selected light
! n5 e9 _2 z% m6 e7 D9 W/ B$ S2 k0 k4 @
  ;; patch agentsets+ k7 z; ?$ g3 [" `3 X8 D1 R. |0 {; C
  intersections ;; agentset containing the patches that are intersections0 v) p' i3 r  W/ Z7 ^( T3 l
  roads         ;; agentset containing the patches that are roads
' i& g7 W3 w# ?& D* K# t( y]* {8 O, ^/ g" v7 x9 @

  Y# F5 Q7 h# s3 }6 u6 h5 S9 Oturtles-own
& J3 v8 _1 Y; k[6 F+ m' q: y0 N( L- V7 f
  speed     ;; the speed of the turtle0 b8 U- D: N3 Y0 s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! o% G$ v$ o9 G0 Y6 B- M
  wait-time ;; the amount of time since the last time a turtle has moved
! f: g0 J0 {4 p5 y5 `8 j- f5 t7 C]# |7 K/ C$ R. d
% R+ Y- X3 X6 G0 m7 [
patches-own
' }8 Z/ D" \1 u9 r6 f) J' o+ S; E[
& n: h  I- T  s: w5 _* k- E  intersection?   ;; true if the patch is at the intersection of two roads7 L0 |4 {8 P  M3 u, k
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% V* n* v' l; U8 w7 G                  ;; false for a non-intersection patches.
/ l, g% H, ^; {! W' e9 X( Y  my-row          ;; the row of the intersection counting from the upper left corner of the* a. |6 _/ F  o, I
                  ;; world.  -1 for non-intersection patches.
) c/ {$ \% M4 D. h' G% F  my-column       ;; the column of the intersection counting from the upper left corner of the
6 }+ f; U/ K6 y. t) H- U8 H                  ;; world.  -1 for non-intersection patches.
# h9 A) v$ ^9 [* b8 O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' d& A: r: _. f
  auto?           ;; whether or not this intersection will switch automatically.
+ y0 m0 W  R: j" I8 j2 r* s, q                  ;; false for non-intersection patches.
' ?( P4 K6 v5 G; d# \]  I$ Z- {+ f/ T. \! o4 p8 @

6 q. D4 L* w3 H2 T8 M5 C3 k1 V( j. G8 I0 X: H: v$ }' K
;;;;;;;;;;;;;;;;;;;;;;
7 g" l1 O$ I; @# s# O;; Setup Procedures ;;
5 Q% m: @: S3 D! y; Q9 K: K, e;;;;;;;;;;;;;;;;;;;;;;( a/ N. E" [! t7 Q( U, Z6 r8 x' n' p
. H8 ^+ {5 J- g. [& e: d
;; Initialize the display by giving the global and patch variables initial values.8 Z4 p" Q# T. N9 ~1 ]/ O5 e
;; Create num-cars of turtles if there are enough road patches for one turtle to
, y! o  C4 P4 c;; be created per road patch. Set up the plots.
" W9 e6 n' O3 M! ]4 u6 R- b0 Uto setup4 ]% d: a) D" T$ r" [2 g7 |2 x- Z
  ca0 |. v$ }% N* j& n  B( Q
  setup-globals
8 x& i6 v9 B& D6 i% \$ a9 T' E0 E5 e; A/ X; n
  ;; First we ask the patches to draw themselves and set up a few variables
8 a0 l+ u* v9 d  setup-patches1 [! O9 r# [* P3 O0 b9 Y# h' ]
  make-current one-of intersections
5 j$ j. f; |, s' m" C2 b  label-current% |0 ]" b* ?+ f/ z$ \, I

% f! k; }# z7 p  set-default-shape turtles "car"
! Z& X, T2 c' a; O1 K" t' t; L# v+ R  B8 {) Z+ ^9 z5 s  {  T& Y
  if (num-cars > count roads)5 i& ]7 |* D* _" v+ [4 Y
  [6 {, A# |$ T1 }( f0 g- @
    user-message (word "There are too many cars for the amount of "' _: X& D1 Z2 c( m
                       "road.  Either increase the amount of roads "! @2 n; z; W, W& t0 u
                       "by increasing the GRID-SIZE-X or "
. m8 q. d/ h, I9 f% d( \                       "GRID-SIZE-Y sliders, or decrease the "8 v4 M8 C( L- k" U4 I7 e
                       "number of cars by lowering the NUMBER slider.\n"
; \- o4 p  U" r. ]9 I: r8 ^  t                       "The setup has stopped.")6 F$ q( l* \+ E- m# u7 W: E
    stop$ S4 v* M9 o1 f; M6 ~8 @% T
  ]
) W5 U6 R  y4 E7 A/ n" D8 {
3 a0 r% h' L9 y9 D2 r  K1 H  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 n* e  T1 K9 x& F$ h
  crt num-cars# S, }1 j8 S+ j# Y
  [
0 r8 }" S5 s  Z$ l    setup-cars' Y3 T- [: p1 M( E4 W% P
    set-car-color
2 d; x5 Z# G! U1 o& m3 x1 o6 y# W    record-data9 w# I; |3 m( s1 M2 U3 a
  ]
$ P" k" @4 W! i
  y1 }* w/ r7 x0 N- [- Y* @  ;; give the turtles an initial speed3 p: g+ E, |! ^/ a! Z  Q
  ask turtles [ set-car-speed ]
9 s& q0 ?/ I+ d) l, I' d6 f$ E) H( n& z% W, a$ {$ L1 H
  reset-ticks/ }9 A4 K! C% x4 ^
end4 k" d1 G6 v9 J  @; c8 V0 ^/ E

) d! Y( Q( Z1 m1 C;; Initialize the global variables to appropriate values7 d! ?4 r( r4 k9 D% H
to setup-globals5 D+ G+ K# X* t1 Y
  set current-light nobody ;; just for now, since there are no lights yet
, ^$ R7 E( k& G7 e/ G4 c" r  set phase 00 @) N9 Y5 l; L8 m* ~( z
  set num-cars-stopped 0% `$ V, y2 O0 p, [$ `/ P4 X
  set grid-x-inc world-width / grid-size-x$ Y! k) R1 c; V
  set grid-y-inc world-height / grid-size-y! ~) q; p  N% B: L' M  B9 P7 j
2 A# U5 K: ]  X& l0 O4 y( G0 I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 e  d7 ?' M5 a0 U6 ~  set acceleration 0.099
4 W: X; E  E5 {# I6 L& pend
0 _. z- T$ o6 K, d7 O9 H4 G$ K5 m6 g( ]& Y+ l: g4 c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 p6 C' J( u  O' Z9 V, S;; and initialize the traffic lights to one setting5 u6 k6 k7 f2 m! b! Z' t
to setup-patches
( {9 q& X( m- @4 b5 B5 h0 R  ;; initialize the patch-owned variables and color the patches to a base-color
5 p$ v) D& O' L8 y  Y0 U9 A$ e3 u/ x" `  ask patches( G& \( k* ^7 P: ^) c: {
  [# J# w$ ~% h9 |2 V$ {4 C+ w* g
    set intersection? false6 ]0 v& Y9 B3 I
    set auto? false* F0 W4 ^4 ?2 H) ?  F& v
    set green-light-up? true( A2 ?! u1 m3 e, W  r
    set my-row -1) u: x2 B  v& k3 l7 x, x8 a
    set my-column -1
  T8 e4 }% J/ C& V& i( Y7 P    set my-phase -1# P- a( H) H4 o1 r9 o: P0 B6 X
    set pcolor brown + 3" x& n' x" a7 O
  ]
$ ?- k5 |- y# l7 q! P8 r4 C" a6 H) J% b0 m& }
  ;; initialize the global variables that hold patch agentsets
. P: O8 [6 Q# \  set roads patches with7 m1 b) z0 |2 w" C/ J& p& X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! J. }- d9 u: ?! g) b1 ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ T5 O0 V! y& }
  set intersections roads with- E3 V5 Y4 |. F4 E* w. {. U3 ]2 D/ G  }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 g" X& P4 ~9 V) P* O* y4 ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% m; T( }" V) P! z' i; \9 ?0 d
6 W- N6 a6 o* N$ C( X
  ask roads [ set pcolor white ]
  S" s$ ~4 _, s1 R6 l, l# K    setup-intersections7 C) h& E5 b/ r- M. e' [: K
end3 F+ {% I) z9 Z. m; {1 u. m) I4 W
其中定义道路的句子,如下所示,是什么意思啊?
5 ?* O& N: r, t set roads patches with
- H5 [; F4 j  {$ h7 F; L: b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ _+ h+ v3 p0 N& a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  Y0 D* z9 m; w$ h$ \
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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