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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  N. m2 u$ u( A* P. |
netlogo自带的social science--traffic grid这一例子当中,8 E4 S* W3 q; p* _
globals1 v% G( l6 L: G9 l) d/ K3 R, Y" x- f
[9 }) V/ f% a/ _; Y+ c
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! n/ V9 g' Z, v; _0 Q/ @4 y  J  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 z$ c& c6 f! }9 X  U+ f
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ t9 p5 R8 I: h& j2 _8 }3 ~                           ;; it is to accelerate or decelerate
8 n% H+ x: p4 b( e: O& `  phase                    ;; keeps track of the phase
% f& H' `9 T9 f0 `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- |4 O1 u; R+ U8 ?% S% M' s2 x
  current-light            ;; the currently selected light
6 e; f. E7 B: S' v$ {/ Z  u6 ?: m* N% a
  ;; patch agentsets/ K5 F: X) U  P
  intersections ;; agentset containing the patches that are intersections
! v1 m/ u. h- R) [1 c  roads         ;; agentset containing the patches that are roads1 L: M- D6 M8 r5 o
]1 T( O4 A1 Q) e  C. [
# u5 j7 C! w( k
turtles-own. a, s9 o8 P# V8 D1 q! ^  d
[
+ s3 v9 X) I6 c8 f  speed     ;; the speed of the turtle
$ A: j3 ]- g- H* g5 L1 T  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  ?2 X; z6 e( U, J$ G( ~% c1 h' h4 y
  wait-time ;; the amount of time since the last time a turtle has moved% i: V9 u: V0 p
]
: n- N: I4 G- k8 Q2 O8 n' R6 [: B% _) A
patches-own
  f) D& d0 x1 F3 N, O[3 p5 L% C) X- n: @" ?0 [/ s
  intersection?   ;; true if the patch is at the intersection of two roads
  ?  `: A; d; B0 D  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: b- d% Z. X( B4 r
                  ;; false for a non-intersection patches.4 B$ |" H3 I/ C# u( W. t
  my-row          ;; the row of the intersection counting from the upper left corner of the2 k) X' G$ r& X+ b# F2 l$ r: p* C5 L. O
                  ;; world.  -1 for non-intersection patches.
/ K* G. Y8 C6 c) A4 Z5 z+ r, N  my-column       ;; the column of the intersection counting from the upper left corner of the
! m; q3 A: {6 C- C: p: B                  ;; world.  -1 for non-intersection patches.3 M) S$ ~7 D# `2 o$ R. u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 q/ J' n, A" G5 J6 X& l3 i
  auto?           ;; whether or not this intersection will switch automatically.
/ u3 q7 }! |0 G: H5 J4 J% N                  ;; false for non-intersection patches.
! X, F2 k7 P5 `0 B]
" F2 X! f! e8 |9 m: n; i$ |/ R7 d3 T( ~
) E' q$ J1 T: N" A5 N
;;;;;;;;;;;;;;;;;;;;;;
' E4 A! _6 F  l3 Y;; Setup Procedures ;;: F) W: x7 E( k8 @: P" G
;;;;;;;;;;;;;;;;;;;;;;" [: Y  N, h+ q1 A1 x! l7 o
8 }3 Y5 l, @  _
;; Initialize the display by giving the global and patch variables initial values.
, N& [/ m! F' w8 w6 [;; Create num-cars of turtles if there are enough road patches for one turtle to1 J) U, s7 I) m3 l. F$ D$ S2 m
;; be created per road patch. Set up the plots.. @$ @. ^5 C. x
to setup
3 d7 e& j5 B8 U  ca
  D5 G* ]" z/ \, Q4 U. d  setup-globals
, a2 }8 y3 ?) L) c
' C# o1 h) Q' b' q$ w$ N; I0 L9 q  ;; First we ask the patches to draw themselves and set up a few variables4 {9 ~' C7 n; c: F
  setup-patches
( H! ]  ~% V. r* c; R, G' S9 o3 [( C  make-current one-of intersections
( _; a4 Q: U4 c5 S6 H  label-current
5 U5 [+ {& b0 `- W" S. e) s# I" }/ U, R" F) u# y
  set-default-shape turtles "car"4 J- b. l! u" E; I# C% \5 [$ e3 n, x

1 a! }  C6 x# H9 Q( k# ^  if (num-cars > count roads)1 |  j4 Z1 M, W; N8 q6 i
  [
* b6 y6 R  F- s! R# i    user-message (word "There are too many cars for the amount of "
3 r- C* L& _& R9 j; V0 j6 [                       "road.  Either increase the amount of roads "
# a0 v6 F" m. L                       "by increasing the GRID-SIZE-X or "
. q% k- E3 {4 B/ J! ]4 Q/ S* T                       "GRID-SIZE-Y sliders, or decrease the "
" r, k2 y7 L. i, C- p                       "number of cars by lowering the NUMBER slider.\n"4 ]9 d0 o( g8 x' H; ^
                       "The setup has stopped.")
" W, _5 \9 _$ u6 I. _    stop
. ~2 v( ~7 v3 k  ]1 G) r( g! c; X
1 C* t) l. z; Q% D# q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 k5 n) c/ ?" W- Z( D( M" W2 Y8 n. Y) r  crt num-cars
7 Q- Q7 E% C6 w' j  [# ]" M+ F, P$ h6 t; Q8 L$ R
    setup-cars
% H0 _( ^. [  `" l$ w: m' r- R    set-car-color
3 G0 s! F. @0 W" H! o! C7 b6 w7 Z: I% _    record-data
6 a7 _1 w# G6 h3 V' y) ], |/ ?3 \  ]
# Q' Q$ @; @; X5 q, I
5 F+ a0 j. x) A3 \  ;; give the turtles an initial speed
. w' H+ i' b; ?3 S4 F! t, D  ask turtles [ set-car-speed ]4 A! s- S) f/ s
' z, h0 {4 F% \: _% e& q0 W
  reset-ticks4 g* P( k+ C& l; E* g9 D4 @0 k2 U
end
3 C$ K+ U6 i) P4 e' h7 x5 F# X. c- V5 ]5 r* o
;; Initialize the global variables to appropriate values( x% w: e, \: H+ ~3 {0 d/ ]# f: H$ d3 N  M
to setup-globals- o6 c, `: H& ]  c$ n, ^
  set current-light nobody ;; just for now, since there are no lights yet
7 ]' X. x0 w# `, K' t  set phase 0; k5 t3 V4 i* |3 H5 C( C4 `
  set num-cars-stopped 0
; L( t/ {$ I/ V: ~5 D& O( q: k  set grid-x-inc world-width / grid-size-x! \* h# e2 A  W& r3 I$ [
  set grid-y-inc world-height / grid-size-y5 N) S7 U6 \2 L1 l# ]
! G8 \% q: U2 z& O: S
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. O( n- T& p7 k  set acceleration 0.0993 U& m% F- g0 u' b* ?$ D, J
end+ S6 T5 `- x6 U* ^( d, t5 g2 F6 N
: w$ |4 a5 |$ j0 p- a, t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 q1 C% w& e8 F. \9 O# Q;; and initialize the traffic lights to one setting
, l( f; i5 O# J$ u3 S6 Pto setup-patches
, B+ S( ^. a8 N7 X; E4 T- X, G  ;; initialize the patch-owned variables and color the patches to a base-color: `2 ~  W( M# s" o
  ask patches
: k1 q2 }4 }6 o4 T6 i" @% b  [8 F6 ?& b( c6 y
    set intersection? false9 N% q$ U" J: Z; I
    set auto? false
3 F) x" Z6 `4 H" M' h: i    set green-light-up? true
1 y2 Q- {6 |$ K# N2 e' n    set my-row -1
0 u0 D  n6 S5 d* P" _0 ~    set my-column -1
: }6 x9 u/ X* m/ D3 Z! [4 X: C    set my-phase -1
: U% U; E) u! f- e    set pcolor brown + 3* s# y2 k3 `8 ^
  ]2 [# f) V5 H' L

/ X6 s/ Y3 v6 ^; J2 D% N, b  ;; initialize the global variables that hold patch agentsets
5 L" B6 A. m8 |6 ?2 q) u  set roads patches with3 x3 N6 {9 U- J) O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; R. j0 Q7 x1 h# F8 z2 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* A2 ^$ V" o4 q7 R3 k
  set intersections roads with
/ G5 R; `- A' Y' Z6 x1 y: D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& z5 T# Q% ?. l# n7 |2 Q, E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- v1 @) |- I6 w5 P) ]! G4 ?3 p# n; ~9 E4 E
  ask roads [ set pcolor white ]
; V2 Z/ o3 A% U1 n+ d. d    setup-intersections' M0 L' y; v1 j1 h! b) u! v
end
% V3 l+ A( J/ U4 q% K& [: S其中定义道路的句子,如下所示,是什么意思啊?" g$ c% J: ~4 r6 D2 P2 L  a! R
set roads patches with
# x& ]8 c  I9 L2 e" U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 ?" _6 a8 [9 ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) L& {  z$ u5 y( y$ y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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