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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 b7 H2 E$ V* L
netlogo自带的social science--traffic grid这一例子当中,
6 a7 [9 \& D+ f2 Mglobals
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grid-x-inc ;; the amount of patches in between two roads in the x direction
' i3 g' o: ?3 A# }0 X3 z k grid-y-inc ;; the amount of patches in between two roads in the y direction
/ x3 K0 g, B+ D; e acceleration ;; the constant that controls how much a car speeds up or slows down by if
5 ~3 z* H/ s& z- ? ;; it is to accelerate or decelerate
& S* X: i! @# Z' ` V) W8 ?# b; V2 L3 O phase ;; keeps track of the phase6 r" ~: l5 a2 D2 L
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
! U6 b3 t+ e# b2 {/ z current-light ;; the currently selected light+ {( U* e! N& S6 |
6 A6 y/ w' ?2 r$ F* B; |
;; patch agentsets) I: Z' p4 G1 n+ T$ ] I4 n
intersections ;; agentset containing the patches that are intersections; }( V$ R( j$ K7 s- _
roads ;; agentset containing the patches that are roads" z8 a3 }6 G% K( s4 {+ s7 o2 Y7 J7 A
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O' W' g% v7 m% \, q+ h- \turtles-own$ H/ E2 Z+ k. u$ W+ ]+ \
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speed ;; the speed of the turtle
, s, I) g- f( l% W% p up-car? ;; true if the turtle moves downwards and false if it moves to the right* z5 _' W8 z5 R" q/ @1 }! H4 F
wait-time ;; the amount of time since the last time a turtle has moved- C7 q6 ~4 L5 V4 [1 O& F6 u
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patches-own. S. `7 W) c7 k4 @7 l6 v
[
7 w* j! ^! @ n5 @2 b( `, K+ X! A intersection? ;; true if the patch is at the intersection of two roads Y4 F( l# C% C3 s5 _4 x
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
$ j3 K, `* p5 L, M, w% n _ ;; false for a non-intersection patches.
8 u3 O1 v2 \* I$ }8 { my-row ;; the row of the intersection counting from the upper left corner of the. L' w7 f# h4 E! M, G6 p0 ?7 \
;; world. -1 for non-intersection patches.
0 `$ p$ y/ h0 @ my-column ;; the column of the intersection counting from the upper left corner of the, A* d$ ?, T% p m
;; world. -1 for non-intersection patches.
- i" S3 [# x3 }+ R! V: ]% I( B my-phase ;; the phase for the intersection. -1 for non-intersection patches.; x' Q# X3 R5 l3 B* |
auto? ;; whether or not this intersection will switch automatically.
3 i, P9 z, w/ N6 o% |# t, W ;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
+ w) ~3 U0 k& c# F! j0 B" O% e9 Q( ^;; Setup Procedures ;;: ^, p8 K, |! O
;;;;;;;;;;;;;;;;;;;;;;* q! }% b) t! F+ J. ]* j& L
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;; Initialize the display by giving the global and patch variables initial values.
^ Q! O: H, t5 P$ u7 `& };; Create num-cars of turtles if there are enough road patches for one turtle to
" M, a9 u2 r9 |4 f% v;; be created per road patch. Set up the plots.
$ ^$ ?8 ?/ [$ H- |to setup
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& m( F7 v6 \' z1 ` setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
5 F4 @: M% D# S. c$ C! B setup-patches) S3 T5 M6 m4 Y7 Y% l, T
make-current one-of intersections7 d1 D6 | B2 G; p. o/ B) s
label-current3 U" |1 V. ~" U# W' T
/ y* l- s0 b0 M0 V) S set-default-shape turtles "car"9 H9 g2 M1 p) ?. E7 P5 z
+ c0 ?1 N+ U1 ~* D$ J5 p K6 }& q if (num-cars > count roads)
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1 Q8 [1 l1 K, W" L user-message (word "There are too many cars for the amount of "; k/ u' p- L' k% t
"road. Either increase the amount of roads "
# A% {: \# ^. b! X" U "by increasing the GRID-SIZE-X or "
, i! P+ \+ k( Y' ]! N6 U% v "GRID-SIZE-Y sliders, or decrease the "' b0 x- T9 J3 ]/ Q5 N7 G! r3 y! `
"number of cars by lowering the NUMBER slider.\n"
4 d& I4 A! `7 y) |4 Z! t "The setup has stopped.")
. k% h3 C" q5 Y6 B stop
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2 o( M7 o% n% H( Y( ~( `8 A5 R ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; g+ P, p+ D& M crt num-cars2 y2 o# U! G, T! o3 X6 v* P
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setup-cars
& [% |$ \; a" p' @ set-car-color
8 V1 }6 \5 S; }7 g# X record-data
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+ B9 L8 o! z7 ~$ k ;; give the turtles an initial speed/ P& c- l4 K: l; i2 E; J0 P
ask turtles [ set-car-speed ]/ R1 m4 Y' V; M7 H; f: E% i- u
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reset-ticks' k: @6 H8 r6 M: q. Z
end
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, X2 L8 b! y7 V3 p0 X7 Q;; Initialize the global variables to appropriate values
+ T9 g+ b( [: I2 }3 ` pto setup-globals
2 f5 T/ c" }, } set current-light nobody ;; just for now, since there are no lights yet
7 L( p8 u& @) M" p1 B set phase 06 @7 `* R% l1 K+ \+ T
set num-cars-stopped 0
0 O! n9 y4 Y5 U. i set grid-x-inc world-width / grid-size-x
. x& z9 e4 w9 }6 M x; M* @! |, C1 A( L set grid-y-inc world-height / grid-size-y
/ d4 _) S$ A7 }
, @; z6 }$ k% ~+ ^" @% g ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, R/ U+ v" z% D- ~' T
set acceleration 0.099
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! m8 Y9 x! k6 M" N: e5 a;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. V6 L! X! Z+ z, o6 t;; and initialize the traffic lights to one setting& O+ l( c" S: r! ]3 F( c
to setup-patches4 l) x; l$ `) S2 X6 C6 O* M/ R( w
;; initialize the patch-owned variables and color the patches to a base-color7 K+ H. Y! R0 Z* r; R3 E" q0 H
ask patches8 S$ v7 @# V- O, A' c& G2 i
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2 T/ ^9 Z' |) R) Q set intersection? false# `6 I! I4 B* L6 b
set auto? false# e7 p" J$ L. t
set green-light-up? true
6 c( _' c+ _) f0 P1 M set my-row -1
" g- p/ R' ^9 v: N set my-column -1( d/ V" V7 a( G) Z. S9 w* {0 o
set my-phase -1
) M5 l% @6 C7 ? set pcolor brown + 3: m5 k( H4 q* _7 ^
]
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% m0 a# D! E5 D8 u3 g" i" q4 x) \, f ;; initialize the global variables that hold patch agentsets
( [/ ]" t* t3 @6 R3 S set roads patches with& J8 j' \; d5 Q, r% ~. H& _
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ F+ Z8 I8 c6 }4 N
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& I: T, e1 N7 _8 }& f; b set intersections roads with
' j, e& |: L" O* f8 p$ Y3 U [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
y. v3 x# F8 v& d# \9 P' w" e (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' T f7 @( \* ?, I$ E4 j/ x
; M2 t& Z5 D3 _7 } p" V ask roads [ set pcolor white ]
5 F9 g% x' v' M6 {5 q' s- x$ L setup-intersections7 P/ g u, R" ?. |. ]9 J8 P0 T
end) p# z; z. s* I8 ?# u
其中定义道路的句子,如下所示,是什么意思啊?, ?, c& F" I# q# \/ W: Q
set roads patches with
: ?" o# A5 c/ M) C [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ Y* }4 x) R; j! b (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% f4 X3 I) I3 z) B谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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