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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 v+ s+ D4 L8 X' E1 D
netlogo自带的social science--traffic grid这一例子当中,
6 W! p0 O0 r! c, E/ h+ B$ S5 Fglobals
7 `, f: j9 h( a" d4 l[
3 S& x0 j" k: W4 z  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 J9 Z; Y8 E- c; j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 a* `+ X+ @4 k8 h" c# L1 V. m9 C- A
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 b# ?+ f6 ], t& F, x
                           ;; it is to accelerate or decelerate
9 U0 {0 [5 v# ^- e  phase                    ;; keeps track of the phase: K2 b, X$ K- L6 Z  t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' Q! ^0 o; [. a1 q. e
  current-light            ;; the currently selected light
  H5 v; ~( ^" D5 x- D  f; ~' m( x0 F/ I& c& t# Q
  ;; patch agentsets
' P: K4 h9 ?; E  [1 l. J  intersections ;; agentset containing the patches that are intersections
" B* R4 e/ f) s, g. H3 W4 X  roads         ;; agentset containing the patches that are roads
0 j  f4 V; x( |6 C! w6 B  C]1 D5 i" G' Y$ J1 L, S6 G& [! k
& b6 q  h0 Q# V1 n' C1 z
turtles-own# z- V) W5 Q5 e: B  s& d( m4 k9 X
[5 ~6 t1 X8 z5 V# \# H. P# B1 N
  speed     ;; the speed of the turtle
: R5 A) R; @6 J1 P* C7 h. k  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) Y1 O5 a8 l" \: f1 T* c9 K9 A  wait-time ;; the amount of time since the last time a turtle has moved. }: r2 i/ C# w, }
]
4 R' c& c( ~7 g) w2 Z8 j$ x- V" ?! M, \0 L) v2 K* F
patches-own
, }0 {# }7 n+ r0 l[
' ]2 c; L0 l0 K  intersection?   ;; true if the patch is at the intersection of two roads
! v+ u: q- V  p  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 S7 y# w- g& F+ @7 c                  ;; false for a non-intersection patches.
3 v/ P$ G; n% H2 ?5 ]) a1 O  my-row          ;; the row of the intersection counting from the upper left corner of the
; H8 P! H* c$ @' P2 z                  ;; world.  -1 for non-intersection patches.  x2 f" }- g& I& O
  my-column       ;; the column of the intersection counting from the upper left corner of the* {7 o# [2 L6 V& g) q$ e$ K8 a" b
                  ;; world.  -1 for non-intersection patches.$ T+ \+ x4 `! U& ?7 i9 Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
& x0 O1 E  `5 v9 {  auto?           ;; whether or not this intersection will switch automatically.% L9 W7 L% d% T
                  ;; false for non-intersection patches.
- H. l* y7 b& _]
# a9 H( {/ s1 _' ^3 j& F/ j# T# M9 Q: @

; L- g+ p/ o! S' N: d;;;;;;;;;;;;;;;;;;;;;;7 T$ F5 F9 S. s# h% U! r
;; Setup Procedures ;;; l- ]* y, j( @. t
;;;;;;;;;;;;;;;;;;;;;;
5 ^# C: ]( B( r9 I7 G6 m" m: E- ^% u  ?. \! `( h: G5 n
;; Initialize the display by giving the global and patch variables initial values.
2 F. |( Q3 `1 g) ?( B;; Create num-cars of turtles if there are enough road patches for one turtle to
$ D! Q1 O) |. m1 I, C) k;; be created per road patch. Set up the plots.! l6 ?4 h( ?7 L5 J
to setup; q% Y5 a0 |9 l# c, _0 E
  ca
" I1 k/ }+ `* t  setup-globals
5 F1 W: U7 a3 d9 e, Z+ F+ i* j3 `9 x! U2 d4 Z# k
  ;; First we ask the patches to draw themselves and set up a few variables6 z- ~8 ?: _9 ]2 G! R8 R2 d2 k- F
  setup-patches0 x% N6 e' N( g) m3 A4 i6 h
  make-current one-of intersections  k8 N0 l1 P% ?! C3 I( w. b( m
  label-current) A9 T- m) ^6 v+ n
; ~0 Y+ H/ B# |
  set-default-shape turtles "car"
9 s6 _8 ?( l# n6 x6 _2 ?2 E% G6 y8 z2 w9 D8 c
  if (num-cars > count roads)3 u0 m( p+ k  r8 I% f$ D
  [! H* h: G& R# ~0 K0 r
    user-message (word "There are too many cars for the amount of "
- j' v8 a, k, H                       "road.  Either increase the amount of roads "; N; v( f! T: K# R+ ^; F, E
                       "by increasing the GRID-SIZE-X or "
* I& y+ H6 R; V  m- @                       "GRID-SIZE-Y sliders, or decrease the "
" j5 E" S# M" o; E1 N3 b; v+ P                       "number of cars by lowering the NUMBER slider.\n"
; K& C2 J) c1 G( F- T                       "The setup has stopped.")( k5 |  ]  V- Z; U" I4 ~
    stop
$ A+ Q5 Y+ Q8 b) G9 d. {" s9 q  ]
; P  s/ o; b9 A) |- z9 ]8 \7 A7 x1 \& @) R8 {
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 p* x  a! E, A6 A3 Z  crt num-cars
4 v5 E7 W2 p6 O6 w8 X) N' P1 \  [6 H/ T) c) S2 q# F/ V3 t
    setup-cars5 ?' w. K! _7 P; t/ D
    set-car-color
7 l! |9 s+ Q9 y( l" E    record-data/ \) y+ u5 D0 A8 o
  ]5 j4 ?5 E% I2 k# Z$ Q5 @

; A+ D# V2 b/ o  ;; give the turtles an initial speed* [- ~: e% g2 g% `- q0 I0 n- W
  ask turtles [ set-car-speed ]
0 O0 K' S& ?+ U# \4 w
( [8 v* W) `! z  reset-ticks
4 [) e7 I2 @3 A! v5 xend  B$ X% ?4 N3 j" V
% G3 k8 p( w* d$ Q2 M
;; Initialize the global variables to appropriate values
" \# }9 w7 O: uto setup-globals
5 A2 b/ u' g7 u/ t; U2 }  set current-light nobody ;; just for now, since there are no lights yet. U5 }$ U- N/ Z2 W, _$ {4 ]6 f
  set phase 0+ C6 v* o+ X  p- n! P
  set num-cars-stopped 0
% P" g& ^3 w4 I+ a0 o5 Y: W6 [  set grid-x-inc world-width / grid-size-x
; r9 h4 D# o4 i8 S; d9 P6 R  set grid-y-inc world-height / grid-size-y$ y) l/ L" k+ u' d0 P4 s
3 q, ~) p& c/ o
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 Q+ D% U$ s: J: n+ Y6 \; e4 w  set acceleration 0.0990 I; o* @# m1 {6 d
end
3 T" K3 f! j: {4 p/ E' n9 E7 S" h
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 t  z0 A, d# L# G. t$ M$ k2 `+ b;; and initialize the traffic lights to one setting. |8 _" q, e( B8 ~$ S
to setup-patches+ F' ?' h* c  I6 c
  ;; initialize the patch-owned variables and color the patches to a base-color  f+ a- y/ R) B' ?. A( o/ L' B
  ask patches
0 m- N2 N7 H( M6 A: g: z7 O+ X4 k  [/ _& c  B  L  z# D3 j+ k  a* U7 p1 w
    set intersection? false
* T" @5 O/ g! Z: A5 q3 g' k$ G    set auto? false1 p+ @9 v/ L' K; R. O4 C
    set green-light-up? true
3 a( x/ f, z1 I3 s    set my-row -13 _5 G& g+ N" l( `7 @1 G
    set my-column -1* [( I/ v1 C5 s* M  m
    set my-phase -1
9 a( u& l, ?$ U, H    set pcolor brown + 3' g6 k/ C0 |% m" i% I
  ]* K4 T' ?, L1 b7 A* [8 \& E

4 x% d! P7 I7 a- H/ n  ;; initialize the global variables that hold patch agentsets, b: k3 T$ {  N
  set roads patches with
  N/ `7 R5 V+ P- c  v9 b( U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  H& N. f4 d  c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; C  W# o# l& t/ c8 M$ P: c" Q% |
  set intersections roads with
1 f! d' ?, E3 Z$ F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 C& o' l7 y" ~- J, E8 s! P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: J" \& J. J" u5 x8 n" L, e3 c" q$ J2 I4 X/ P4 a% L- Q
  ask roads [ set pcolor white ]; \" U8 A- y$ z
    setup-intersections
5 f0 z) M- Q/ F/ I% Z" Bend
1 U4 F# u" f7 X$ {- b0 k其中定义道路的句子,如下所示,是什么意思啊?
: G$ c& [! r3 } set roads patches with
& o, {* l: c& J' [    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- I. n3 e2 ]! c) K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* C. V# T( q$ }) Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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