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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* ^3 P( j+ I1 K+ ^4 V+ {2 n# `netlogo自带的social science--traffic grid这一例子当中,, K, O" _3 m9 T2 Y
globals
6 E6 c* a0 [6 ^7 ?[* G+ F" W  t0 [# K- i( I
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ I: ^5 B% x% J5 @6 Q' I
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 M3 B$ s* c, W$ Z. F/ A
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: P6 H5 a+ T8 m" g  _                           ;; it is to accelerate or decelerate/ J1 {0 p0 |: i0 ?( h: q
  phase                    ;; keeps track of the phase
2 R; l$ U: S# S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ n" F* w4 r! x# j6 j  current-light            ;; the currently selected light/ {% V- ?6 A$ z7 @! L- R1 x. X# d

; A$ f, B# @2 j8 v9 G: ^  ;; patch agentsets0 G5 X  Y, `* N& z9 ?+ h
  intersections ;; agentset containing the patches that are intersections; i1 b, U8 `8 @+ d- u* _
  roads         ;; agentset containing the patches that are roads
+ T5 I, ~: I7 L* W, P" {! g3 m]
( o  h$ w) r; k# X' N. K, O
8 _( v; L$ r5 \, d1 b) dturtles-own6 l2 y1 n1 x8 e# m! c3 \
[
/ E* ^+ Q6 P7 F4 q9 l( ~  speed     ;; the speed of the turtle
: c5 G! t" K" K  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, {( c* q) c8 b' C4 w! D  wait-time ;; the amount of time since the last time a turtle has moved
- Q+ p& j4 \- A/ K% d) l]' o/ N) g! n7 N$ z, k3 e. w: q1 S

' K  ^8 q6 H& T. ]( Xpatches-own
5 r- D* H1 p, i; O[# j, [  J0 U! B' }. C9 d
  intersection?   ;; true if the patch is at the intersection of two roads
6 Q+ H- j0 B/ N0 }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 d; g% y7 V+ K( [2 K                  ;; false for a non-intersection patches.
0 U5 A4 R! ^# X# y; W5 E3 v6 C/ a  my-row          ;; the row of the intersection counting from the upper left corner of the. y% |# A  C2 d$ M/ e2 x
                  ;; world.  -1 for non-intersection patches.
9 ]# q, Q; w5 D. H  {  my-column       ;; the column of the intersection counting from the upper left corner of the
, ^7 \9 y: r) w9 L                  ;; world.  -1 for non-intersection patches.
& j( t- X3 W2 D% Z- n6 \) J3 g) J  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; d/ m9 L  ^3 @* n. G; F1 f
  auto?           ;; whether or not this intersection will switch automatically.- v6 }1 X$ X8 i  G) L& {
                  ;; false for non-intersection patches.
9 z7 I- e( q4 U* [' R0 K1 A  S& q( y]# h6 x! \# E6 M9 e3 O1 t: h

  {5 L, c. T2 s, X; n' `# U; p3 O& s' `3 U' X4 R, v; L
;;;;;;;;;;;;;;;;;;;;;;# t3 j) X0 o1 Z  P# h" s
;; Setup Procedures ;;
2 E0 ^! M4 i- E  K;;;;;;;;;;;;;;;;;;;;;;6 X4 M3 E/ c+ F6 v7 J4 k3 m# G! g
7 B" z( n; e& y, C
;; Initialize the display by giving the global and patch variables initial values.+ y7 ]6 l5 B( l6 ?* U# d
;; Create num-cars of turtles if there are enough road patches for one turtle to5 E2 Q% r% o8 _/ M1 V9 M& @
;; be created per road patch. Set up the plots.9 ?" ]3 j' w& L, n: Y8 D: p" h
to setup
: e1 V" J% W! o3 N4 W9 c. k  ca
9 z7 m" |8 k! F* h$ e  setup-globals5 p: q6 ~; _$ s

6 j$ i& @, M8 v! {4 Z  ;; First we ask the patches to draw themselves and set up a few variables3 K( ?* ^4 b. D6 e* y% f3 n
  setup-patches( K$ g: H, v7 d& ]/ b
  make-current one-of intersections
0 t5 e& f' X# m. M* z; @) V  label-current
* c3 [9 \& S# D6 Z: ^* w: {% f5 M2 G5 a4 `, ^
  set-default-shape turtles "car"
' T$ `$ n$ G2 b* K4 G
7 s) i- T. b% q; z% v  if (num-cars > count roads)
9 C; y* D. |5 X" b$ d  [
. B$ a) K, S1 E' h3 h" l( e, w3 L    user-message (word "There are too many cars for the amount of "9 L+ G/ r2 F, b1 i
                       "road.  Either increase the amount of roads "7 \8 {% ?: |6 b! e& ]
                       "by increasing the GRID-SIZE-X or "
) [0 l6 N9 q2 E# \& L& \                       "GRID-SIZE-Y sliders, or decrease the "" Z& ~% A* e2 Z* A3 i& l: d
                       "number of cars by lowering the NUMBER slider.\n"7 O& k7 O' w6 z9 L1 V  R
                       "The setup has stopped.")
% C3 p7 r+ s, t, j0 c3 W    stop! R$ F- W# o. [
  ]4 J; P8 ]# c0 Q) m. F9 G1 x

4 ]* Y1 ?0 d9 L3 x' {3 e6 z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# K7 w: A( ^4 Q! J  |* E6 x  S  crt num-cars
/ p6 C3 X4 H) B0 H; b4 o  [
3 c% U6 u/ w$ Z    setup-cars
* N; R% J! \4 F: V6 `3 R    set-car-color
1 ]+ t% N3 g! b    record-data
, u7 K* L, j! V+ B1 ^" W) Y+ D# `  ]
* C) X5 _( v# c! e+ m0 M+ l3 t# j& [1 P9 g2 R9 p! s& z; D
  ;; give the turtles an initial speed: e( ]: B8 g: D! z) f
  ask turtles [ set-car-speed ]
0 P% o, X* h5 k) H
1 q! w  A# q) ^! n  reset-ticks+ w" j3 T0 J- u9 S7 {' G" s- @
end
! l7 U3 }: Z' [: @* M: O
# d5 H9 w3 h; G;; Initialize the global variables to appropriate values/ g" |6 F2 {: p0 _* Z0 A: X2 J$ I
to setup-globals
. d8 A5 ^) ~% j8 H4 {6 ~  set current-light nobody ;; just for now, since there are no lights yet
1 |: k9 |& L4 b$ L! ^  e  set phase 0
8 H8 E1 @6 W4 [$ L8 x* b- r  set num-cars-stopped 0
6 I* D& m  z# W6 f  set grid-x-inc world-width / grid-size-x
$ h0 t* G. F: u: D9 @( h- t  set grid-y-inc world-height / grid-size-y
2 d2 l) u$ a- u" z
) c. c9 h) B8 f& a) x2 t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- l/ u. J" m0 S5 Q
  set acceleration 0.099  U8 v3 c2 _# _0 @& L1 t
end6 r/ T& z: g# N! O
; g$ W) p2 T" Y/ ^- [6 r, ?; v/ O
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 u* N2 S! C! j* `0 D) u5 y- L;; and initialize the traffic lights to one setting7 d  r* l# C3 U! B! H, q
to setup-patches$ g* S8 a" U/ u4 G% k1 p
  ;; initialize the patch-owned variables and color the patches to a base-color
0 t" D# P  P4 W8 W  ask patches3 b% z) \! [% I7 H' R
  [9 `  L) y' Y5 v- _
    set intersection? false
; M" ]1 K% a8 e# \8 D    set auto? false3 C# }+ j1 t+ x! U9 p0 H4 t
    set green-light-up? true- H* e* s! z! R% d! d3 |
    set my-row -1
% d0 c& x$ w3 t: Y    set my-column -1: Q. j. c* B9 V) {) G. e9 E
    set my-phase -1
/ [& g- ^8 E$ m5 g( b    set pcolor brown + 33 C3 }9 l; U! n6 n$ U: V; k% b
  ]5 E% K' g" q: b" D/ R

2 K2 }8 D& J/ m" o; @+ q  ;; initialize the global variables that hold patch agentsets
$ [- @  F; U, \8 b( b% i8 E  set roads patches with3 R3 t7 r) ^) \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ l9 }6 m* y5 I; F5 x0 H( L6 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  U) u8 Q; s: Y9 K6 Q5 P& e0 j
  set intersections roads with
" [, R% W6 }7 [4 a) V# m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 b3 C6 T. @! K% m# B7 s/ \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ a  y& B  {! `; M5 W0 e) b+ j7 Z3 J) U( M
  ask roads [ set pcolor white ]) e2 P* }% b$ W; d
    setup-intersections
: v( i' [, U+ s8 X( p8 ^end& s. \# W5 r+ `+ q
其中定义道路的句子,如下所示,是什么意思啊?
8 z8 m7 R& A& u) @ set roads patches with0 g3 \0 J& d  u9 J  ^- z, Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! _' f( J+ m6 q4 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- z1 }( Q6 ~  F% r- Q0 k- a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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