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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 C6 r' e0 ]  g: M
netlogo自带的social science--traffic grid这一例子当中,
- I+ q# Y" w1 W  V, e4 H, E) Nglobals9 u4 _. w+ |1 S- r5 R% T5 P
[
2 ]) G! h0 x0 j( s8 ?0 h  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- j6 i  D- t5 B; N8 |2 A/ a  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ u8 i$ c4 ~1 A9 m* q( d( Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 |1 K( q( _: q9 u+ |                           ;; it is to accelerate or decelerate
9 A, l6 P/ ]( Q' [/ u  phase                    ;; keeps track of the phase- P& @5 J) V; C# x0 M! x
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 X( L2 G% K$ e% P8 h7 ]. T  current-light            ;; the currently selected light
4 j( F/ C) i/ ~8 x9 S8 Y# X5 s  H9 n4 z, m- S% G; h0 [0 ]
  ;; patch agentsets
. V* l+ [2 A8 Y" s  intersections ;; agentset containing the patches that are intersections% B! j; i3 U# H7 j: L9 }
  roads         ;; agentset containing the patches that are roads
; w' T! s% l, d4 _  t" T/ T7 }. m]; P$ K* @% ~7 j3 _& j
' e; S" L6 E: M. F$ h8 N" r
turtles-own' e0 q' x# ~# V  g0 `
[) o0 v+ Q5 e5 v
  speed     ;; the speed of the turtle4 t  }( d- [3 t- N6 A6 a: ]+ d  c" H
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  @* X" i" |) [  wait-time ;; the amount of time since the last time a turtle has moved* i, T; T0 Z; X7 w
]
$ N9 v8 W: c1 V! y6 x: }+ c6 f  D) d9 z) ]
patches-own
$ R3 ?0 u, U3 {$ ]0 l9 }9 x[) @  ]' d5 M1 c( S
  intersection?   ;; true if the patch is at the intersection of two roads1 R2 y0 [3 i$ @3 t
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.5 E# X  [2 B# y5 O
                  ;; false for a non-intersection patches.
+ I/ k8 A0 K% W) F: N, }  my-row          ;; the row of the intersection counting from the upper left corner of the
9 ^- s. \  s' F- e                  ;; world.  -1 for non-intersection patches.4 q6 J$ \2 Q3 {3 `
  my-column       ;; the column of the intersection counting from the upper left corner of the
* Q4 j/ K. N. T# [9 c, c3 h. X                  ;; world.  -1 for non-intersection patches.
7 ~+ r4 A: P9 ?/ C* q( X  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- U, p, `- ^1 x4 V6 e$ H
  auto?           ;; whether or not this intersection will switch automatically.: ], z0 l. R' f& m1 @4 U+ r
                  ;; false for non-intersection patches.
; m# l7 e* [* S/ @  []! H8 }5 {6 r$ Q& u3 O; r0 F
$ v" @1 A2 q' m# k" b) g+ s
6 `1 Z) [- k9 Z0 ?
;;;;;;;;;;;;;;;;;;;;;;
. D: B4 `% T; z, q1 \;; Setup Procedures ;;
# V7 t  u( d% c9 {( F;;;;;;;;;;;;;;;;;;;;;;
9 c  S7 o# B  k" j  Q# i% M; F7 G4 W6 q( z. D6 s
;; Initialize the display by giving the global and patch variables initial values.: a+ u* U  L( |# u! r  f) a' B
;; Create num-cars of turtles if there are enough road patches for one turtle to( l7 G% o  R7 x& Q. c6 @
;; be created per road patch. Set up the plots.
1 W9 ]& |/ [7 n: \1 O7 ]& `6 M8 d0 Hto setup
1 M/ Q8 E. B. [- T* i" K  ca* B8 `0 w5 ^* t  N2 J8 A7 u: R9 X
  setup-globals& E1 p% ~# H* I' r# D

. J1 G9 f) u# \" d; C7 h+ X  ;; First we ask the patches to draw themselves and set up a few variables; T6 C7 J1 Y' K0 H3 P# o
  setup-patches1 q) p; Z# n! t, `
  make-current one-of intersections2 t  o# U! c$ x/ w. i$ W: b0 Q
  label-current% L, u+ Q$ t4 Z2 E
+ b8 R; z: d# I* \' X
  set-default-shape turtles "car"
6 H# s2 j: V, |  v7 c. s7 I! {8 p  e9 R" K9 k: a& A- w
  if (num-cars > count roads)1 T4 d5 D3 N9 s
  [8 F2 p$ c% u2 V: q, h' o! b
    user-message (word "There are too many cars for the amount of "
+ O* l# ]' e# o                       "road.  Either increase the amount of roads ". L6 W- j6 q0 b+ k/ o
                       "by increasing the GRID-SIZE-X or "  \/ c. t$ T- g1 V
                       "GRID-SIZE-Y sliders, or decrease the "
% K, n, r, @0 X* t6 s) o; A                       "number of cars by lowering the NUMBER slider.\n"
6 I- i, ^6 ?% o                       "The setup has stopped.")
* p2 \2 x; {4 W8 U6 D' h    stop
: }, H; _5 @+ _3 \4 O. r  ]
% _7 f: G/ O' J: ?* ?, O0 H- |7 b2 s8 V
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! p5 Y# y2 M+ W! J* k# g# c+ x* G  crt num-cars
% p9 ?8 v4 r  K  [4 G) N- Z/ k8 X! |
    setup-cars
& A& q5 V% \% t/ S* g0 Q    set-car-color
5 P; R$ l1 q  D8 z# w- a    record-data0 ^) b" J' ^  @* U1 f
  ]1 P2 D" L7 k0 R5 Y. X2 p3 F5 X

- P; S' e( S& @  a  ;; give the turtles an initial speed
% ^! {, F  C; F. Y# {  ask turtles [ set-car-speed ]$ `) r: [5 b, {
: x8 x8 a' H$ H; A
  reset-ticks  D, W& F- R! C) p* ]; o- j
end
$ g+ ^9 p# w2 m+ m& s8 ?
1 w3 [, N: s9 X- t, c$ m;; Initialize the global variables to appropriate values. [* L/ m' O! ~
to setup-globals
! b8 s" z4 R: Q" m; }  set current-light nobody ;; just for now, since there are no lights yet! |; p6 c& n  ~
  set phase 0; M5 P2 {4 D2 L: v) f
  set num-cars-stopped 0( w' C: ?, L* Q8 d' h" z6 ]  B
  set grid-x-inc world-width / grid-size-x* h' u0 A# o: k" a8 l3 [
  set grid-y-inc world-height / grid-size-y' R. x- E" f) u) X# Z0 ?. H

( T1 C, o5 Q1 W, y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 S  n7 o) J) U" l7 Q  set acceleration 0.099
2 ]1 O0 n' e4 _2 @8 Nend: M1 T0 q4 U2 i# _
2 U' K- k4 ?' Y0 V5 c! Q  c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ C; i- u# {  k9 N% m! r' ?;; and initialize the traffic lights to one setting+ @; i, ^+ f" ^5 j3 R8 f, h/ e
to setup-patches
- b2 {1 H' L# @2 r2 Z  ;; initialize the patch-owned variables and color the patches to a base-color! j0 \# N5 O. Z- W3 Y5 m
  ask patches9 @0 S# P" C2 h4 g6 A  ]) f
  [
7 `" F5 ?4 h! h8 @% d8 k+ m    set intersection? false
3 u6 n. \. k7 Z6 m% k% I& F    set auto? false& K0 b' s) M; H  T' |
    set green-light-up? true
3 f; H6 |7 l7 X) s. }8 x% I    set my-row -19 U+ d$ `7 t$ @
    set my-column -1
- w! c$ l$ O0 Z* c    set my-phase -1
( q3 ]3 }  ?5 L$ ~$ {    set pcolor brown + 3$ `0 w7 e" V4 E- I
  ]
3 f3 g% I% y4 c- Y
  R; a7 v% {+ X+ I" m+ Q; L  N  ;; initialize the global variables that hold patch agentsets
% ^! h; s7 n' F; y! V, B+ B5 C  set roads patches with
1 W4 Z) A( t" X" l2 N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  ^" s3 ]; e* G8 O  r" V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* e* u( \" b8 I* l7 X5 G( ^5 g1 J  set intersections roads with0 O2 p' U& l% R; }3 o. U  s9 T; h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# V8 L! j$ L' f; w8 F  |: V$ c5 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 J% M1 V; B- s! f
/ L5 b3 b6 V7 C4 F8 z$ k  ask roads [ set pcolor white ]% p2 m1 R) v# s: O6 M2 p3 d
    setup-intersections
- `2 C4 b3 w4 N5 M& Y5 Z$ J6 dend% ]8 Q$ R4 v) d& Y  F- v  X
其中定义道路的句子,如下所示,是什么意思啊?9 l  {0 n+ K$ o1 e1 s' m
set roads patches with
1 _+ P1 P) W' K$ J" V- N( c6 |( L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ Z4 |6 c( f2 {2 a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. T" c$ L! v7 I0 l3 Q; {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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