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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 ?& }/ _1 T- Q; Y& m( i
netlogo自带的social science--traffic grid这一例子当中,& N+ k: F/ B" v" E  K, {
globals8 r  A6 D" F" z
[
' j* L* e" E5 F! k  grid-x-inc               ;; the amount of patches in between two roads in the x direction
! e; }4 L# ]1 |: X$ q  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- ]! T/ _$ O! k. _  r  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. n) z, _6 z) g- D- x2 g                           ;; it is to accelerate or decelerate
- Y' ?0 A1 S) n  phase                    ;; keeps track of the phase5 w' J* q6 I1 E0 G" j+ i& \
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 p8 u: T9 ^" ]0 e6 `
  current-light            ;; the currently selected light
; Q. @9 k8 V7 }, u
7 K! o! b+ j0 K9 K7 b( Q  ;; patch agentsets
! b* `5 I( I5 k% H. M) u  Q8 R# P  intersections ;; agentset containing the patches that are intersections
/ E8 g3 h& J( I2 z: _- w  roads         ;; agentset containing the patches that are roads
3 u) l2 R! T9 t" v6 ?4 b0 G]
8 O) w8 w3 b" t, n( ~4 W' p1 _2 G" m" b- {+ J. t2 k
turtles-own
: l! c6 b1 Z, ]5 r- l& {# l[% j6 F5 S1 X4 W) a% f
  speed     ;; the speed of the turtle
* M% T! [2 ?  f. G' ?  F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" k5 D7 e8 p+ v6 ?! Z
  wait-time ;; the amount of time since the last time a turtle has moved% L+ Y' w3 W) d, B) o5 q
]
# j  w2 [3 U; f1 W
4 |. z& ~& x( lpatches-own! u6 `" }+ [: f9 O% C( n; d# o1 N- E
[: j6 }5 L9 D! z, l4 Z& v/ t8 R
  intersection?   ;; true if the patch is at the intersection of two roads
0 b1 J- }& |- b4 K2 C" @# S. R  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& _6 m! L! s0 I4 |0 H, T- y
                  ;; false for a non-intersection patches.
& C& o% d& R3 W, y  my-row          ;; the row of the intersection counting from the upper left corner of the
3 x& l$ x% B! J9 Y8 J3 ^/ L& q                  ;; world.  -1 for non-intersection patches.
8 q, R' S0 }$ R4 c: R& A  my-column       ;; the column of the intersection counting from the upper left corner of the
9 p8 p9 `% }' Z) \, B5 |                  ;; world.  -1 for non-intersection patches.9 e' E$ L! P6 ]
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' N) ]' K: @: g' Z  auto?           ;; whether or not this intersection will switch automatically.( k8 x  [# a5 Y6 F  U: c7 k
                  ;; false for non-intersection patches.
- f5 a: o+ [  R9 \+ ?4 z4 }]/ I$ J, Y; k5 Q
% j1 {6 a, ]- e' |# y/ m1 }
7 l3 f  Y2 W$ K; P  v* g
;;;;;;;;;;;;;;;;;;;;;;3 y1 s5 W  x) O& J2 E4 b
;; Setup Procedures ;;- t9 M7 X. V" a) K8 |0 v9 ]
;;;;;;;;;;;;;;;;;;;;;;6 k2 R# T! {4 c6 h7 r

. U) T" P* d- J1 u;; Initialize the display by giving the global and patch variables initial values.
4 u" ]! x/ Z- T3 }+ t, j, N( N;; Create num-cars of turtles if there are enough road patches for one turtle to9 R" @" b% G. g$ @1 O
;; be created per road patch. Set up the plots.
; x& Y7 z  [5 zto setup; K2 X6 `- J: m
  ca
! @5 m- G5 C0 Q. I  setup-globals  S8 ~3 N2 O' n( N

8 F& o1 j" `: \) }  ;; First we ask the patches to draw themselves and set up a few variables
" C: ^1 u: F7 H) S+ B. L6 K  n  setup-patches" _' i/ A+ h- m3 j; M
  make-current one-of intersections; U2 o, S; o6 B; y
  label-current: T+ @. W4 V7 X3 j# U/ z5 s, Z& W
# |2 l, U- V8 O' z" e
  set-default-shape turtles "car"+ B1 Q' m; m: K, f  {

( \" m0 k' P. S# i3 p  ]  if (num-cars > count roads)! ]9 E- @; n; h
  [; D& i; p! N( \( }0 O& Z% W; G
    user-message (word "There are too many cars for the amount of "
, K# L: [; r' N& w! b                       "road.  Either increase the amount of roads "( ?$ m# F( V/ d* b% Y% B
                       "by increasing the GRID-SIZE-X or "
# H4 }/ w0 |) N. x                       "GRID-SIZE-Y sliders, or decrease the "# b/ W; ]$ z; I2 v8 B8 V
                       "number of cars by lowering the NUMBER slider.\n". h, y# b4 k0 c) Q. M+ V
                       "The setup has stopped."); O! [6 F& T- l
    stop
* a- ~: y1 q& @' e4 |  ]6 W3 u5 ~9 S  h  ]2 D: F
; a% I# r: M  i6 N! D% C. f
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 F5 o$ y4 n9 Z5 O6 j" q# r
  crt num-cars# I) z, F% W) H! x7 z
  [4 O" G: T& @1 r- F* J9 l- L
    setup-cars. l7 B, Z+ r* l
    set-car-color; P% U, q9 S7 V3 A" H6 A
    record-data
7 w$ {; L/ n7 P1 T6 }  ]
6 o9 E- W  u" W! }$ {* N2 y4 X% N1 L3 B
  ;; give the turtles an initial speed
% P5 D# y- p0 H! z1 F9 Y3 r1 P  ask turtles [ set-car-speed ]. K- r6 e' a% K: ?/ W* Z
1 n9 M! O: H! p9 O
  reset-ticks
; g3 J( p* Y. b# Wend5 g" Q8 Q& D3 p5 _& j
( {' |/ |, i1 x5 Z/ `
;; Initialize the global variables to appropriate values
: `* d- \& c+ r/ ~. _to setup-globals* c+ e  ~7 {7 A. L5 A( }
  set current-light nobody ;; just for now, since there are no lights yet/ j3 U3 |5 H! q* C) F9 ?) `
  set phase 0% G4 C/ A* q/ P" G0 M7 ^) ]
  set num-cars-stopped 0
/ x, d! A* R7 D) p; Q  set grid-x-inc world-width / grid-size-x
( K5 |3 K, p3 U# @4 z7 U6 M  set grid-y-inc world-height / grid-size-y
& b3 g! u' N8 A- V2 x' `/ c5 t! s" ^
6 O8 q& x$ {! ]& Z7 n" t  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 ]9 h1 I& k4 p- l/ N9 g  set acceleration 0.099
( e8 ~# v  Z8 Xend% W  |. P8 ^, \% W+ s# _

* {, {4 v4 j$ z; s2 [" Q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
1 e+ C1 Q% n2 p& K;; and initialize the traffic lights to one setting7 ?4 R( i+ Z2 J, y" \* H7 J
to setup-patches' `$ U: B( V. w
  ;; initialize the patch-owned variables and color the patches to a base-color
  x) `; r/ o$ ^( X  ask patches
$ U6 X2 v8 h8 }; l1 c  [; C# i' Q2 B+ I3 s9 T" x
    set intersection? false
& P0 ~4 d9 F! V  S1 l, p    set auto? false6 [$ {  u# a8 p  K1 y  Z
    set green-light-up? true4 T2 ]8 D- N4 ^3 C
    set my-row -1) G6 W$ B% A% L" E, e% ?
    set my-column -1+ O  C! {, _+ v4 ]+ d  c, Y0 `* s
    set my-phase -1
2 ^0 e* B3 \9 w1 G3 P9 d7 `    set pcolor brown + 3! b+ Z* V1 l9 m" j
  ]
& e1 s; m2 M3 D" ^! u! N. o# ^
2 a1 z, o% j! g. s, C  ;; initialize the global variables that hold patch agentsets, C+ M" i' \. M# s! w
  set roads patches with1 r' k% S2 i8 V! Y* I% [. @& y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ l0 Z* [/ ?' L* s8 U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. o) F' N- R, t
  set intersections roads with6 f1 b1 l  g& e. L3 I, Q7 p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 M+ @' g- _0 i; n$ ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" n0 `% i. c4 ]
' ~1 w4 o. k4 B" i3 J3 b
  ask roads [ set pcolor white ]
7 M. A( E( h, m7 n; g! }    setup-intersections  ~; c9 v% f/ q$ p
end
/ b/ Z6 i7 b  T" J: ]: b其中定义道路的句子,如下所示,是什么意思啊?
! }, P& K6 l- g- Z+ { set roads patches with1 h( ?, Q" J. {% z. A; L9 b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. i' U3 U& ]" [# b: E# b8 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 P; j: U; q) ~, Z7 E" f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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