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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 |+ ^7 [3 G* S5 I; _2 j- \
netlogo自带的social science--traffic grid这一例子当中,: x* u' {9 s$ n
globals
" W4 }1 L- ?/ G% i2 x2 P[
+ e! Q5 f& j! l" X' E/ u2 [  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ m, ^$ I/ P* H  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, D1 e8 ]5 }4 D$ S) J0 G5 k' W! A5 f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 U" a# S* h6 [. P                           ;; it is to accelerate or decelerate
2 J0 [# t! ^: U/ X6 X  phase                    ;; keeps track of the phase2 J6 E4 t2 z% ~0 a0 E% ^- @8 z9 [/ O
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* {) L% z' K7 c0 p! f  current-light            ;; the currently selected light
! t  q( G' c" c% O+ C
& f7 ^/ }5 \" k6 ~2 M  ;; patch agentsets9 k" E8 \7 `; C8 Z% a4 a4 s
  intersections ;; agentset containing the patches that are intersections
" M, t' k: I+ W. R  roads         ;; agentset containing the patches that are roads9 T5 k0 X' X9 _' R8 `' A' t
]
! ?. v1 k& |! S* ^. n  ~' {8 Y; c! `+ g( [$ S' e( F. T  i
turtles-own* z; x* w1 Z5 \1 t: n3 \# m9 D
[
0 P" n8 f; d2 Q6 q  speed     ;; the speed of the turtle
5 A( p+ j- D, ^( s; b. T2 t6 @  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" a$ e8 @0 ~+ C, D0 F
  wait-time ;; the amount of time since the last time a turtle has moved
- Z( b/ G8 r& m]: o; P8 D& {& S( y/ A5 M& P! t& F

( ?8 ~5 P0 N5 \# \6 {7 u5 bpatches-own7 ?( o" g7 Q. X
[( V& e3 G3 v% y# g/ L1 Y1 [& I
  intersection?   ;; true if the patch is at the intersection of two roads
* u+ b# f9 a% h( D' C0 r! |' I  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! {; _: E" V! E4 C" R9 L! ^5 o
                  ;; false for a non-intersection patches.
' d( y) U; t9 P# Y  my-row          ;; the row of the intersection counting from the upper left corner of the
, k" T" l( `8 m: z                  ;; world.  -1 for non-intersection patches.% F2 f3 e3 A0 \: K) t' h3 ?( F
  my-column       ;; the column of the intersection counting from the upper left corner of the
" g6 V  K' B4 O' [                  ;; world.  -1 for non-intersection patches.' F+ O- m5 T3 L+ Q3 W; h" s) v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 L, j- z7 d9 M+ P4 j
  auto?           ;; whether or not this intersection will switch automatically.5 X3 d# A2 s0 [9 O' L  Z
                  ;; false for non-intersection patches.. E8 R4 ~) S& L/ i. b& U* }* q
]4 U) n  a  c( S5 l7 O4 c/ [
0 O& S% @: n" F+ J

/ g9 _4 U4 M: S1 X$ j8 {0 h8 ~2 R;;;;;;;;;;;;;;;;;;;;;;3 L# j! |/ @" a, l
;; Setup Procedures ;;
3 w; _3 @6 Z. s1 M' q) A  S;;;;;;;;;;;;;;;;;;;;;;
! m& W5 `1 G9 {* Y0 v+ z
9 ~# S3 U' ^1 T6 n. S;; Initialize the display by giving the global and patch variables initial values.- }& l1 c( L2 |3 @$ i) b$ O- U
;; Create num-cars of turtles if there are enough road patches for one turtle to. e3 F4 E& {# q6 I5 f% @1 K
;; be created per road patch. Set up the plots.
  O% Z- v" Y' l5 W, M2 P0 h) Bto setup7 w" r! v/ Z. ], t7 H, p- B
  ca
# Z- W/ q, m/ e2 m# w) S* o  setup-globals
. z1 d0 a  t6 e9 G: {) A/ u; z, A1 ?, ^8 W& X1 W; N* f0 b) c/ e6 ]
  ;; First we ask the patches to draw themselves and set up a few variables
1 n7 O: u+ }& a( U  setup-patches2 E2 t8 l# |& |% ~4 I& d
  make-current one-of intersections: m; r# }  B8 K0 L, K% j- [
  label-current
) v  [- o3 [+ p! y, c
4 p  N" H& b( h) y! B  set-default-shape turtles "car"5 {3 [" a. p! Y3 W! F# T
3 }) v! A1 j' ^
  if (num-cars > count roads)
* X- l/ u6 W: {. t  [# c& L' b+ ]: @. s  l" M- k
    user-message (word "There are too many cars for the amount of "
) g! Z8 E! d8 _% Z# ^                       "road.  Either increase the amount of roads "' R2 ?, T* L* k+ V% @
                       "by increasing the GRID-SIZE-X or ") g& b) K8 m9 h( L; \1 R4 g4 j
                       "GRID-SIZE-Y sliders, or decrease the "
: o& J9 e0 T5 o                       "number of cars by lowering the NUMBER slider.\n"
8 ~4 q, r% i1 Y. \- i5 a                       "The setup has stopped.")
6 @6 w+ I# k1 n% N$ K    stop
3 q8 |  f' V4 ~  ]. r, d. m4 w6 N. M
: R1 B& t# `6 `- N
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( `# D4 \% M; H6 P+ m, \" J  crt num-cars
$ }# S. o7 F" ~% k( t  [' G$ [1 I; _8 U6 |0 H' k
    setup-cars
. d, f. C9 l$ ?: `, m! O  A    set-car-color
- b& ]( d7 |# S    record-data
0 X  q' E) S# e8 P$ p8 T" w  ]  r1 t6 X6 _2 U. r. o+ s2 R

, e* L/ h! l/ \8 c  ;; give the turtles an initial speed
  I$ g; ]5 ]! E! A$ D# e8 Q" b  ask turtles [ set-car-speed ]
' |: r- h# h4 D; L& }' F/ ~
4 @# X+ X( E- {% N5 K# r7 _  reset-ticks
4 l! j" W( m! |; J3 tend! K. A* }: g5 y' Z9 b
! S0 w+ |4 y# k2 U, j. z
;; Initialize the global variables to appropriate values5 ?! {, O: E4 A3 a4 y6 X
to setup-globals
8 m; Z; p# V3 J* u- G: A  set current-light nobody ;; just for now, since there are no lights yet
( K, u2 s# V* g* u. C0 E" X  set phase 0( n8 `5 ]% F9 Y" l7 t2 K
  set num-cars-stopped 0
& }* \# K7 H# m* R! n' |7 U. b  set grid-x-inc world-width / grid-size-x
5 v: ?) ?/ ?  c1 q! A6 h  set grid-y-inc world-height / grid-size-y9 [# n* a/ O6 W  g4 o

4 n  g3 j. \% G# e3 k  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 Q$ g8 U+ T/ S/ @! A% D& C9 D* w
  set acceleration 0.099
& x9 k* @( z! ]: T0 b# u* ?3 v' Rend$ y+ H5 u4 Y5 s# o. P3 M
& }. N; a+ o  R3 [- L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 c, a! b/ j; c! q. `! Q;; and initialize the traffic lights to one setting/ O$ F0 ]3 }) w
to setup-patches
3 E& T& C# ]1 Y9 V. U. t0 K1 |  ;; initialize the patch-owned variables and color the patches to a base-color& O* ~2 `; i& \
  ask patches* q# l3 Z+ F; n# G+ R
  [
0 g" l  m- O9 h( u& ]0 d    set intersection? false
6 q6 t. S8 {- F    set auto? false
2 A, J5 Y" p% X+ v' [; ], A% G    set green-light-up? true
. c" G) u$ b+ i5 C! O$ r2 f    set my-row -1
) C4 [$ Y- U6 \" L6 u$ W! m    set my-column -1, z5 ?1 _* u& H
    set my-phase -1
. C' C# L$ P. f4 z* m% V7 U    set pcolor brown + 3% m3 t) s9 o) D$ z9 E9 T+ Q
  ]2 W, e; a9 U: x* p. Y# J
# Z* b0 K! k1 S' m
  ;; initialize the global variables that hold patch agentsets  M) N6 Y. ?3 j1 L
  set roads patches with) x* B: f* o: A/ \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ Z1 c$ ]# j# Z! j% \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) y' Q; O4 B% ?8 Y$ X+ w5 x8 k- F
  set intersections roads with
% |9 n& N* Y- |0 a$ G: }  H. q4 @* }+ j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ n3 O. X# w1 B7 t- ^3 w( ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], B; R( B7 C+ @+ ]5 m% z, q
: i2 J9 n* w8 {0 R
  ask roads [ set pcolor white ]: l  Z$ H3 b% Q4 }5 \) h
    setup-intersections5 r: {/ p% o. `, x! q- b& D" e
end
, J% K8 l; H1 T$ F% E& e: o" c其中定义道路的句子,如下所示,是什么意思啊?
3 I! Y+ s( I# G' [  d set roads patches with
8 H+ E3 D/ C! B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) K; j  o( O# y( V& A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 _% |% }( q. B& B, y" {* E
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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