设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10788|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) y( w; L0 f3 J, s6 V9 j
netlogo自带的social science--traffic grid这一例子当中,
4 t0 i5 `1 t7 x7 \globals' |  T1 N+ w4 Y7 v; c2 T' F
[
2 k, `+ D- T) F3 z% e( {) t# a  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 B7 o; V" L. H$ Q! h6 q$ X
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
6 ^+ v% _; s2 @* B( w' ]: g0 W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% b3 o* ?& i  v5 _! |5 \
                           ;; it is to accelerate or decelerate
5 o' p: G4 n( R8 j7 [* ]  phase                    ;; keeps track of the phase2 Y" n5 ?* Q7 E# g" e5 A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
4 v: c/ V1 c% g' L9 ~7 D8 |  current-light            ;; the currently selected light3 x# w7 g/ Z5 q
1 D, R! G5 [# Y. I
  ;; patch agentsets
) c! b4 E; N3 l# z1 o  intersections ;; agentset containing the patches that are intersections$ T/ P4 B. j1 Z5 x1 c
  roads         ;; agentset containing the patches that are roads2 p8 q; `7 h5 i* a5 X2 ^
]
. ]% }4 X& t( b' e8 V! p
) H# p7 N- ]0 v- e2 mturtles-own
, i- ^- h5 p) m* K: o[6 K% E: P; ?$ x' @  p1 D5 |
  speed     ;; the speed of the turtle; O; @( S. u* q$ m8 s: \) F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% |! s) }& k) }
  wait-time ;; the amount of time since the last time a turtle has moved
" t9 G4 P7 Z4 a; ?]& v4 C5 K+ H* I: h

7 f# s3 r! a6 H; t6 ppatches-own
' l) F& k( M/ S/ _[
0 ]8 u4 K# J- |  B  intersection?   ;; true if the patch is at the intersection of two roads
' ^, y9 d5 [+ C8 u6 z& Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 s3 K: k, b7 m! Q$ l                  ;; false for a non-intersection patches.2 D$ k$ q) u, |1 A: O& o! c+ ~
  my-row          ;; the row of the intersection counting from the upper left corner of the
$ s! J% J6 g. y) t' i- ?                  ;; world.  -1 for non-intersection patches.' t8 L  F+ E; h: h" t
  my-column       ;; the column of the intersection counting from the upper left corner of the
  ]1 T! D+ p; u                  ;; world.  -1 for non-intersection patches.. V+ \5 U" O- a+ R5 ~3 K
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 c, G$ G4 _  l3 O# C; ~  auto?           ;; whether or not this intersection will switch automatically.: {7 Q- N7 a- j9 P- n$ J
                  ;; false for non-intersection patches.$ q% F0 g$ C. J% H) d5 {6 r
]
; P* |, z. b9 ~2 A* F
; f- O+ V5 t# \5 @; a' Q" }; w- y2 \
1 H$ O# g' q2 q9 n5 T;;;;;;;;;;;;;;;;;;;;;;1 {5 @- G0 f+ ?
;; Setup Procedures ;;8 @1 d2 T0 }9 K, k
;;;;;;;;;;;;;;;;;;;;;;
/ M: ^- a# R0 q1 S  G3 o5 A* b6 n' c
;; Initialize the display by giving the global and patch variables initial values.
/ C( f) v# x( D# `;; Create num-cars of turtles if there are enough road patches for one turtle to
% G4 u) X; u+ p# x;; be created per road patch. Set up the plots.
% Y% @: C* C: Q- hto setup% B7 D( P$ a+ H- }
  ca5 ^* D' a. U' t/ V
  setup-globals
) V8 d5 p* j/ ], A% x7 d: @
. p. E9 `+ G1 C1 p  ;; First we ask the patches to draw themselves and set up a few variables
0 s) z; p; Q' X; ?9 E, y: N  setup-patches# M4 S3 v4 q6 Z% c4 _5 \
  make-current one-of intersections
( U1 e0 i2 x" t  label-current
8 o5 J2 [0 U! F  d
* [" S" R) F" Z' @  set-default-shape turtles "car"
. y5 \1 O$ E% H7 j* t" G/ ?- c# D% ]$ E+ B3 k2 V6 `8 k
  if (num-cars > count roads)9 V7 U9 l$ r! e
  [
( r1 d8 _" u0 O) R4 s    user-message (word "There are too many cars for the amount of "2 g. i" ~, g9 ^( i6 C$ p' B
                       "road.  Either increase the amount of roads "( E/ Z" J6 p2 M8 r7 M
                       "by increasing the GRID-SIZE-X or "
1 R5 V1 m, @7 ?# d7 I                       "GRID-SIZE-Y sliders, or decrease the "
' N& M  o# z% t' A& F: {$ F: s                       "number of cars by lowering the NUMBER slider.\n"
1 t8 y. i$ o' f9 Z, ^                       "The setup has stopped.")
) Z/ N% f, c/ q) T. ]    stop
6 E5 ~; s& P, x4 F. Z1 V9 `  ]
; Y- \+ {* |/ x9 \/ b9 b" s9 u* z0 V7 A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 B& r$ _; o+ s' r+ I- }  crt num-cars' E  k5 F' l+ s' F
  [
$ r6 {0 A1 t3 y" R! C7 g0 m    setup-cars
  b+ A) a' E) [" M    set-car-color
4 q1 n+ C, ?9 b4 e% l    record-data
  r( T! {0 P/ S' Q/ y3 j/ F" w  ]( z+ c3 b5 `* E# ~

# E: K7 @, [7 P& G& M  ;; give the turtles an initial speed$ @" v8 u6 k3 F4 v0 h7 W. Z. H& {
  ask turtles [ set-car-speed ]
/ J! I4 s) o4 S& k* s# r1 e4 k1 ?$ A
  reset-ticks; P  V( C5 L% l. s! j) @- d
end
$ ~* n2 k" i3 R4 b+ Q
! z( i  J. m+ g$ F6 n+ L;; Initialize the global variables to appropriate values$ R% M9 J! r* x9 i
to setup-globals0 a) j8 |8 I  C( i( }" w) ]; X* L
  set current-light nobody ;; just for now, since there are no lights yet
9 a6 r4 u# Z  u+ i% `. y7 p  set phase 0& @+ A! U8 L: K. `# O9 o, y  e& x  {- t
  set num-cars-stopped 0- A  t6 u( ^; M8 ^3 f/ q
  set grid-x-inc world-width / grid-size-x: a( b0 A6 l; j$ l0 d
  set grid-y-inc world-height / grid-size-y$ e8 R" L$ N2 U

$ {3 y! i5 N3 C3 K) J7 I  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- C: z$ s- @; o. o/ S
  set acceleration 0.099- j8 w' U; w% K
end" F$ j+ a" o( w$ ^% ^4 }! G4 d0 p

. S! j! E( b' L% B5 [* @$ y) b;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 R! h, s3 @  |# l1 g
;; and initialize the traffic lights to one setting
2 Q% J$ ?5 _+ i+ @- h! Q" X# \6 Qto setup-patches
6 f8 E  R# F, I1 g0 Q  ;; initialize the patch-owned variables and color the patches to a base-color
, F. t! S: F' M  ask patches7 k6 [( I( b0 {# B, j3 V6 f8 k
  [
; p6 f6 H( _: S0 b    set intersection? false
) j' J, k5 @5 O3 P/ W- s    set auto? false% ~! l$ W% n# ^+ b- k) I% g
    set green-light-up? true( f/ U3 X# H* J9 ~6 W$ u
    set my-row -1" ^+ h5 f& V+ m
    set my-column -1
% N* O  |6 f& I    set my-phase -1
- U4 W; V) y. h- o' j0 ^& O, L$ a    set pcolor brown + 3& k. L; J7 N4 `3 |( J, A  L
  ]
+ E6 D5 g, @" B0 H/ v1 r& i* S( ^) G! I
  ;; initialize the global variables that hold patch agentsets
: T5 ^3 M$ X4 v. x* J  set roads patches with) J) x- w6 k. b( L: B9 d9 R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- N% |+ E( P# N* A5 @6 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' F! c3 j  O. C' c. ]& R4 _5 T4 _  set intersections roads with* J) y3 a) @- v! e, g7 I0 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" V  T: _6 k) l* I, f6 y3 H% R# e- c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 f) R8 N- o2 G7 @" o9 R6 p  k6 y+ f
8 T! Y) l4 A  n# |  ask roads [ set pcolor white ]
4 C1 x3 G! S0 [- [" P5 a5 p6 s    setup-intersections  n! Q1 M! F2 I8 m
end
$ K4 }4 w  L# z/ ~9 E其中定义道路的句子,如下所示,是什么意思啊?! H; z: e  X! @' r. c0 C  R' T
set roads patches with
/ d1 F# {. A/ S2 G! C" `7 W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 y8 B/ y- ?" o. q* L* L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  I0 B8 G$ }* f4 p) q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-26 02:50 , Processed in 0.016600 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表