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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. i! u  j$ D6 t. y0 X2 l: mnetlogo自带的social science--traffic grid这一例子当中,
8 Z. G+ A2 s/ H. Uglobals
( {& x6 f# d7 F- C, M8 k[# a1 y/ W$ K( b& `9 g5 L7 Q7 L' O
  grid-x-inc               ;; the amount of patches in between two roads in the x direction+ B% M* J1 E7 _
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 l* d: O& s1 R0 m- X5 h3 F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& Y6 n1 p& M. E4 t0 p
                           ;; it is to accelerate or decelerate
) s1 D+ R' L5 S  phase                    ;; keeps track of the phase
2 G: _4 ?& P$ K' ^5 y! w& y/ o  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
) u5 y$ w& U4 H7 V+ C6 F  current-light            ;; the currently selected light
4 h4 [/ W+ O0 `+ R) N! V  t0 Q8 U* N$ B8 X, M; S4 J4 A
  ;; patch agentsets
' d8 ?# h( E5 E* l  intersections ;; agentset containing the patches that are intersections+ }; q$ \' X2 h$ n# M
  roads         ;; agentset containing the patches that are roads
$ X8 N4 m4 d0 T. n. r4 d]
* k; @6 ^& F; Q0 _/ ^) w3 Q2 R! m+ r& U3 j/ g" [6 H$ s' Q0 _
turtles-own; M$ ^- }) v7 t8 p0 e
[
2 ^9 S9 s+ O# |& f  speed     ;; the speed of the turtle
, p0 c3 A+ ?/ h  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% D) ^  M: }" k4 [5 b' |' x  wait-time ;; the amount of time since the last time a turtle has moved4 `% a, E1 }0 i
]
5 @* R6 w6 S2 v) S8 G+ _/ w# T4 z: r& |
patches-own" B  Y9 U7 c  M. }& U% b' X
[
5 |- A# l# v( |" z; g  intersection?   ;; true if the patch is at the intersection of two roads' N( b+ L0 _9 v" c! x2 V
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 {7 R5 u/ A1 @- `& t- ?
                  ;; false for a non-intersection patches.' a7 {, f0 x* G+ b6 D  ]
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 V4 L8 x+ w! R* K1 [$ b                  ;; world.  -1 for non-intersection patches.1 s) o, r) k: v8 O
  my-column       ;; the column of the intersection counting from the upper left corner of the6 H# p) B' A+ d1 f6 d1 i" G+ G
                  ;; world.  -1 for non-intersection patches.
3 l2 V9 O0 o. d2 B5 |) K8 \  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! v2 j6 ]) n, \4 Z+ c& K! f4 M
  auto?           ;; whether or not this intersection will switch automatically.: J0 O! r, Q- O) `8 B0 t' \
                  ;; false for non-intersection patches.
9 l) M4 {; i( B# u]0 l0 t( r0 g& I2 q* x* [% W$ n" |

; A, J4 E2 A2 F& C- ~4 |" T! H$ |, o4 ~9 d
;;;;;;;;;;;;;;;;;;;;;;
: ^( `( Y, o- q" E" |;; Setup Procedures ;;/ |  x, t. X# ~
;;;;;;;;;;;;;;;;;;;;;;
8 {' R. e- M. C$ m
6 G9 p4 V- Y. A: n/ t/ v;; Initialize the display by giving the global and patch variables initial values.  W! X! ?) R9 N* o: N
;; Create num-cars of turtles if there are enough road patches for one turtle to7 ~9 p% N0 ~8 ?, ]# S4 D0 F
;; be created per road patch. Set up the plots.0 G9 N1 x) e% H1 k. s, X
to setup3 r/ A4 w/ Z! l7 K7 R, b
  ca
+ c; y3 R, k3 q' n- o/ x8 N  setup-globals) B4 N- D: t1 `) J" `
; D5 R; T7 D, {6 s) {
  ;; First we ask the patches to draw themselves and set up a few variables1 r2 }" Z" I- U+ c! E1 P4 h- Q7 O' o
  setup-patches6 c! q  x* O' c5 v( r
  make-current one-of intersections1 b# p6 @4 z0 Y1 L$ y) \6 ~
  label-current
; R; e2 f, A5 f3 _1 n3 M1 j& s3 d
, X  j$ f1 v3 V+ p( w' f% g$ a  set-default-shape turtles "car"3 S8 C$ s, ^( g' s; v' n9 H
7 }, K) Q. O* m
  if (num-cars > count roads). G5 s1 l+ j( y9 O0 x; x
  [( e* W) {! s# @1 s
    user-message (word "There are too many cars for the amount of "* N$ d7 [8 }( H4 v
                       "road.  Either increase the amount of roads "
$ }' |- R$ G/ I9 w2 x/ n* a( f                       "by increasing the GRID-SIZE-X or "
' ?& M- r5 _& S3 [4 |  E                       "GRID-SIZE-Y sliders, or decrease the "1 L$ M& t& Y: o" e3 I4 t
                       "number of cars by lowering the NUMBER slider.\n"# D' C; L+ m; p( X/ j. ^
                       "The setup has stopped.")
7 ?0 _8 r. U. s) ~1 E    stop. }) w9 F/ R* w6 f' n  u) t
  ]+ g; L2 D( C8 j/ d# s8 i, d" n5 b
% F2 h+ q4 V4 \1 O! F% D4 H- N5 F
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- a* u  J0 R$ @- u' s
  crt num-cars
& a. c3 V2 ~. D  [2 ]- f0 E, m6 j3 y5 v
    setup-cars9 E$ w2 Y/ k6 T+ v9 r/ R* i9 E
    set-car-color
% M8 S+ G( b3 O( |! Y$ E( _    record-data
5 F2 d$ E, u" D0 H1 {) ~7 T4 Y5 |: `  ]
6 a+ w  k# u/ E) K( ?
8 e! H# H% Z& |( R$ s; \  ;; give the turtles an initial speed5 d1 ^1 x$ s' Z. a
  ask turtles [ set-car-speed ]
, E! w1 s. O5 _, S( ?# n4 L* @7 y( }2 X/ S2 C; y7 `/ g
  reset-ticks; ~& j  c4 ]" P" z# M$ d
end
) `2 S2 F- Z9 ~2 E/ X- b7 G* R% u! ^/ b1 K9 ]2 m& Y
;; Initialize the global variables to appropriate values
# h. z$ q/ M5 z# dto setup-globals
! g5 D5 S: G' N6 ^, Z! ~  set current-light nobody ;; just for now, since there are no lights yet( M0 d6 I0 u# i! Q7 h
  set phase 0
+ U4 }- }9 u8 P; m  set num-cars-stopped 0  j% \/ R( j1 a: D
  set grid-x-inc world-width / grid-size-x
$ u7 e; ?3 w+ g& f4 X1 d. r  X( \! t9 y  set grid-y-inc world-height / grid-size-y
- m* k% Y6 v( {! k9 a% |8 W7 X: J" k5 V6 B- y- \4 Y9 c
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* P/ |2 a& H) {0 t
  set acceleration 0.099
4 }3 I  D3 n, ~. m2 i1 i6 Eend8 w* Z3 S- H) D: j3 P' g5 {) F

. s0 R( S: t% L: |; B;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) K% y- d& f/ H) `& i9 v9 F
;; and initialize the traffic lights to one setting- p) M6 z, G& \
to setup-patches+ T3 N  }5 S) B: s3 m6 U
  ;; initialize the patch-owned variables and color the patches to a base-color. Z- a+ Z$ Z2 a4 [/ @
  ask patches0 ]: {5 |) [& ?- [& P: o! v
  [$ |8 v9 t- K4 t7 k8 y: D
    set intersection? false6 H/ h* @  Y, T) J* D: D3 q
    set auto? false
1 X  C9 t* k4 L& k+ `" r; M! _2 n    set green-light-up? true$ F* m5 m( x7 ]8 j. m% B4 B& G4 k
    set my-row -14 Z) b* \. ~8 ?! C# U* A
    set my-column -1
8 i8 C1 H6 F2 T+ d5 D5 a    set my-phase -1
' L, Q! }1 u& j+ \3 M/ ?* `    set pcolor brown + 34 _8 M0 z6 G9 F
  ]1 T4 g7 c# L& ^% K6 M
% t5 Q6 t# f: B- ~! ~- L; d7 _. B
  ;; initialize the global variables that hold patch agentsets. H5 p* e4 e. m4 v" Q% f" c
  set roads patches with- _/ @( w( o" U; Q( Q- @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; V' T; v5 J2 D/ E1 }' h: @2 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 i7 g8 J# `& a/ W' `4 w# m3 R
  set intersections roads with# o8 R5 B5 z% f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ w9 q3 B0 `( ^9 q5 o/ J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ V3 i, j9 q$ v* `, G- \
. C; J9 A3 b1 v  t2 t  ask roads [ set pcolor white ]
/ M3 P2 r0 c! m    setup-intersections. ]3 \6 N6 ]$ ~
end& g2 V4 t# _6 d; i% W
其中定义道路的句子,如下所示,是什么意思啊?! q) u  o3 A0 r4 u4 E
set roads patches with
- q+ F% [6 F& I! U  c2 F, m+ M3 k" L$ N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ G3 ~$ M2 z7 t6 z$ a% x/ V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- N' X' Z: A! z9 z. a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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