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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. L3 E2 e, `7 C( W- y- b$ a3 pnetlogo自带的social science--traffic grid这一例子当中,
2 r! L! Q1 V! T# u$ pglobals* M0 z" p1 p" d, ]
[" z3 a2 i. W- d
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 {/ q% _5 V+ h* F# g2 @  grid-y-inc               ;; the amount of patches in between two roads in the y direction, f0 b% o( A8 X( r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ W( S9 n: A# w4 Q5 y
                           ;; it is to accelerate or decelerate# F  X5 @# K) ]% l9 [) h
  phase                    ;; keeps track of the phase
* o& k" s* F: Z5 Q6 L) E4 s  n  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. g' r; l; H4 @  current-light            ;; the currently selected light" S& M) T5 y9 ^8 _. `* E9 F

2 z8 y+ i5 ?. @0 h  ;; patch agentsets
; v: D# y, |/ a- `  intersections ;; agentset containing the patches that are intersections  H  F; Y3 ]8 |% _+ `# ?6 x3 m
  roads         ;; agentset containing the patches that are roads
! |7 E4 w% z/ w  q- K]
) `. w6 A' K8 w/ o, N: c( D7 {( _2 A. g
turtles-own1 `$ u" J" G9 C/ @2 R! D0 Q
[' q! W* m: ~4 `5 {2 y- X; F
  speed     ;; the speed of the turtle, j0 t: O: W0 p% M
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 o- m/ n, q9 ~* e
  wait-time ;; the amount of time since the last time a turtle has moved
" a+ j! n" a8 U6 w) L. ~]
& v) p9 A+ g5 U$ Z
% G' q8 ?5 {; upatches-own
1 J7 r7 D( W3 f* b) C7 G* p9 C8 q[4 E6 d  i( o9 B6 S* L
  intersection?   ;; true if the patch is at the intersection of two roads9 |5 r/ M' O7 i* B# c* L& L
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- B8 K0 |& p7 c3 A% G
                  ;; false for a non-intersection patches.
" Z: F5 K# H3 q( p! {% N2 y# m2 _  my-row          ;; the row of the intersection counting from the upper left corner of the
0 A+ c( M( W) ~7 V                  ;; world.  -1 for non-intersection patches.  @6 x; j: v3 y3 f, v
  my-column       ;; the column of the intersection counting from the upper left corner of the% |' f, I) \5 }
                  ;; world.  -1 for non-intersection patches.
3 c: `/ n$ g5 f6 N) Z. {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
4 o# X" P0 H# @, Y8 A. @  auto?           ;; whether or not this intersection will switch automatically.$ t( @' |1 Y" M9 G: C" c/ R
                  ;; false for non-intersection patches.
/ _; @' ~$ e4 _% {]- E) J+ p5 d' a1 D
) g/ _. e* X" Y+ z

# W% V  Z% [4 R# r. j; x4 N1 F;;;;;;;;;;;;;;;;;;;;;;
+ c, F# N, r# }, Y;; Setup Procedures ;;5 t- g9 _7 k' D, i! u/ {+ f6 t1 e
;;;;;;;;;;;;;;;;;;;;;;
# S" e. i  H6 D0 h, p9 z2 Z  X+ I2 `, ^! x6 s# ?; H7 e& @2 j
;; Initialize the display by giving the global and patch variables initial values.
$ @7 P$ Q% B  h! g) y3 n3 U) C5 E: S;; Create num-cars of turtles if there are enough road patches for one turtle to& s  T2 H7 j, y# p- n% a& n
;; be created per road patch. Set up the plots.7 {# K" }% j. @- z! p6 x
to setup5 b  ?7 }- p4 {- W3 H# O, J: x. k
  ca0 W6 f( _( e" z# @& J4 A
  setup-globals
2 Q* W: d" f/ H* X0 O% J$ i; P# F% ^; v
  ;; First we ask the patches to draw themselves and set up a few variables
6 Y# n. h+ n, u- p" p) u, f. i  setup-patches
6 J7 q8 w0 N/ v0 r! ^0 G( t; y  make-current one-of intersections
) L+ F! e" @! u/ z" [7 m% ^; ]  label-current  ^2 o! ^8 x1 ^& }
  A5 Q/ ]  i" ]/ s) C
  set-default-shape turtles "car"
7 K7 P6 P" i- N5 v- {
/ m5 N2 S* D6 o  if (num-cars > count roads)( u' [7 u: |9 U) B+ H$ c6 _# H& z
  [
' u' S; \$ q& j/ g" M    user-message (word "There are too many cars for the amount of "
% a- R1 K* I' \) x" f3 u  n: ]( I                       "road.  Either increase the amount of roads "; V. c* O" u+ h1 M- L: r/ c
                       "by increasing the GRID-SIZE-X or ": t; L/ s: Q$ w& h4 y8 c  q
                       "GRID-SIZE-Y sliders, or decrease the "
  |2 w) a" a8 P) D                       "number of cars by lowering the NUMBER slider.\n"
5 i, s- R9 d6 d, n" _  j: ^/ j                       "The setup has stopped.")
9 u0 ~* F; j- A  i! x, D    stop
7 ]/ C8 z( s% |" `+ Z  ]1 Y4 ?* s# D5 O: K' E

8 g( h* r  ]$ |5 Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 S6 |4 J% m9 R. D+ E
  crt num-cars4 ?( U1 n7 W9 G- w
  [
; d# |; g* `5 j  T    setup-cars+ x! k1 ]: E7 K
    set-car-color  e1 e6 b( a. d
    record-data
( s4 Q  g, ]" t' y  ]1 G4 m  J9 L0 `6 K

$ q" j0 j6 g, X  ;; give the turtles an initial speed
+ a- z0 [; y1 X- @( A  ask turtles [ set-car-speed ]
! G8 o5 E& O, M5 R5 }8 n$ J) R7 P/ _0 d6 f$ H7 L
  reset-ticks
3 e* ]8 L3 _' ?% F7 S* n* {4 C; `end3 D+ \0 X0 [& C4 L! f9 `6 j

# G  U7 t1 d8 \: M4 P. T;; Initialize the global variables to appropriate values
) N6 `% e8 U; S8 O5 qto setup-globals
2 r" G1 ]. t) q8 N3 Y1 y. b  set current-light nobody ;; just for now, since there are no lights yet' c: [* M( d1 M! ?* g5 e  l
  set phase 0) t( v9 l7 ]' j4 V
  set num-cars-stopped 0
+ x: O8 @" z1 [  g# q  Z" s. M+ T  set grid-x-inc world-width / grid-size-x. Z6 V7 t3 ?; E" p. h9 |
  set grid-y-inc world-height / grid-size-y
2 X- E5 @; B- J, `. z% ]1 x  b" f* o& y% o4 P2 f& P& Q8 N
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- V* U" Y  w1 R+ ?7 F4 Q$ q  set acceleration 0.099' Y: L) E2 d. @4 @1 G! b% D
end
2 w' c" j3 }/ W& _$ z" t2 m
4 H0 H0 y$ w  N' J7 y3 x9 S/ D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- E1 r( P6 l8 _;; and initialize the traffic lights to one setting/ o+ u/ r+ w$ q; ], q) ]' B
to setup-patches# J8 e9 V4 o: Q
  ;; initialize the patch-owned variables and color the patches to a base-color! Y) `3 O5 {! i* n5 K* O6 u" O
  ask patches5 q0 W' S0 ?" t% S
  [; G; m- P0 }- {, u" S2 Y
    set intersection? false9 X5 O9 i7 L% H$ ~5 q% Z4 W9 ?
    set auto? false8 }* F# e! l4 v9 I6 Z
    set green-light-up? true! P  G; E$ [# m/ S- Z' _: ~
    set my-row -1
6 G: v9 L  [! F0 X8 b+ E    set my-column -1% C8 N# ]+ h3 ]
    set my-phase -1
9 X7 Y3 K! R( b3 d$ O: O    set pcolor brown + 3
0 w1 N0 Q* V. I' M1 a5 T  ]
- h) V9 c8 M7 @5 d* W' A5 B/ p9 K; Y- S" b  ]" w
  ;; initialize the global variables that hold patch agentsets3 C% B* o' }) ^2 C) U$ D
  set roads patches with0 g2 r# I! N6 t8 o  x8 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ C( V; ?! ^+ E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) s0 h* u$ z- b) K" C" U+ U
  set intersections roads with+ p' M/ N- V& L0 q6 p) J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' m* l/ ^7 y, ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 B5 ?8 |/ i- G4 N" D
8 z) t9 X' A: k
  ask roads [ set pcolor white ]
1 E; ]# i3 c6 N* i$ n- {! s3 p    setup-intersections# Q" B- H# }- V% c* Q0 O# A
end/ |. ]: Q! m) M: p& Q; k
其中定义道路的句子,如下所示,是什么意思啊?6 \- ~4 x1 g  W% S) [/ a+ U
set roads patches with
0 D9 \+ z  Z5 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 ]) u2 p+ w6 A% C
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  ~& y) i$ R& A' b- {/ c- m谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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