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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# S+ l* O1 M# V7 }7 R' l. J$ cnetlogo自带的social science--traffic grid这一例子当中,4 w( B+ K. s5 e
globals
6 R3 H4 A3 e9 q[; }8 O7 C; X8 n" R9 A
  grid-x-inc               ;; the amount of patches in between two roads in the x direction* d- L( O: a# G! O& h2 Q8 R0 J3 W2 o
  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 w7 s7 V8 d4 l; J) @
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ r; U: m1 m1 U- X6 K1 x  O( u                           ;; it is to accelerate or decelerate
6 R8 A- c4 Y- b8 U7 {2 ~  phase                    ;; keeps track of the phase
/ p/ M0 v: G+ g9 u$ B6 q# J. F( J  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure- o1 X. u* s- u: h/ M( G& B
  current-light            ;; the currently selected light8 M% [' M- q6 S9 s: Q) w9 Z+ J

1 g& W6 h9 g' T! e% l' f  ;; patch agentsets
6 Q% B4 ]2 C; F! u) l2 R. j  intersections ;; agentset containing the patches that are intersections& ^* M, Q; i. S1 v( c
  roads         ;; agentset containing the patches that are roads+ O4 a* @  Z  d% m  Q7 r% J& g
]4 d5 l: z  |% ^/ L+ ^

2 o4 c2 N+ I; b) m/ V: Eturtles-own
% d6 L) V$ h' h+ q, K[
' `$ H" ^) g7 L5 m, G# _  speed     ;; the speed of the turtle
$ h5 f/ Y' _. j0 p/ S7 w9 u" }  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 |+ A; K  G8 \, U4 _% w2 B: U) n
  wait-time ;; the amount of time since the last time a turtle has moved
8 y/ [- m% t- t2 e4 \& b% y2 R]
' e$ S& o7 P) r' t1 L% M: W! @+ Q" C& O- |+ N8 l$ ^: S, m
patches-own& ^6 \$ z; z) u
[
4 {# l3 `$ q4 x& V  intersection?   ;; true if the patch is at the intersection of two roads' q- A  G- N. N1 S0 ]% K
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ O5 j( \- v( x0 Y( C% q                  ;; false for a non-intersection patches.
5 |2 A% T- h) U) Y1 G; h, H1 c  my-row          ;; the row of the intersection counting from the upper left corner of the$ P9 {0 i" K8 E$ H
                  ;; world.  -1 for non-intersection patches.) |' H$ \+ Z- U& O" ~7 [
  my-column       ;; the column of the intersection counting from the upper left corner of the
, r  [) R& C4 t# `) R7 ?4 X2 a                  ;; world.  -1 for non-intersection patches.6 A, B+ b% D) d6 k, c! Q
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- |$ X) Q" K# g+ g4 l
  auto?           ;; whether or not this intersection will switch automatically.
6 C0 H, c' @) |: r( K& w" k/ U, `3 p                  ;; false for non-intersection patches.
+ L5 o, b! e' ~( G( y  K8 _. x]
2 V# K; b( f5 @3 }2 u. V: E
5 P1 R) k8 P! {# W( s; Z8 r& [. S5 t# s0 c7 I2 B
;;;;;;;;;;;;;;;;;;;;;;
; R& h. y5 F3 f;; Setup Procedures ;;
, B* f  T/ m6 N. i( Z;;;;;;;;;;;;;;;;;;;;;;$ [7 A8 z' f  P( C

, |7 c" q8 [4 f% P0 f$ y! k;; Initialize the display by giving the global and patch variables initial values.
( X& W- f5 K# j5 o+ J# q;; Create num-cars of turtles if there are enough road patches for one turtle to0 y7 V+ X/ B# S. j0 a
;; be created per road patch. Set up the plots.: e4 C% Q' m" D
to setup% m5 w4 c9 A( R
  ca
4 T3 [$ D3 e& t  ^2 ?% o  setup-globals! s6 G6 R' U; A4 N+ C4 V) H/ K

/ \% o2 T5 n  Z: u* I. Q  ;; First we ask the patches to draw themselves and set up a few variables
+ ]% c/ D: G0 o  setup-patches
" Z0 H* N( a* K$ |% B4 b6 F" p  make-current one-of intersections! Z( G% m5 \& S4 e" u
  label-current
( p: l& j5 C3 x3 o8 d& N( x; I; p$ Z5 I0 ?0 u. G; G
  set-default-shape turtles "car"' J' \' p% ]; C3 W; n; l

, ^' m0 Y; }+ ]2 z3 V  if (num-cars > count roads)$ p. d8 i2 ~5 o5 ?5 M+ v
  [6 g( c* w. x/ I$ S
    user-message (word "There are too many cars for the amount of "
5 t0 a. O! k. d                       "road.  Either increase the amount of roads "0 E6 N8 g8 A! G. o0 n
                       "by increasing the GRID-SIZE-X or "; L9 K; [8 m; U- U" Z5 F
                       "GRID-SIZE-Y sliders, or decrease the "& O6 G" |( @) f
                       "number of cars by lowering the NUMBER slider.\n"
! z' N" a, x8 b5 E' L0 u                       "The setup has stopped.")! T' t: P: _7 P! [0 i+ |4 a+ s
    stop. K  d( J/ ^) n& u$ d+ }
  ]1 W5 {9 C8 i8 |& ?
9 Y) X4 Z: G/ T
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 b5 y  d6 W. o5 ^/ I. N, |  crt num-cars
: A- n# p8 T" F6 q" ~4 ]  [9 P6 q  a/ t% ^, K7 D+ W8 b
    setup-cars
: L  `' C4 f6 l- C) z% w% z    set-car-color
  t& K4 n0 G# J2 Y5 q    record-data
4 |# R$ f4 U0 ~! F5 w  ]5 i( N5 s- S+ D: b
: Q: Y6 W/ C# O* o: r3 D* A! r
  ;; give the turtles an initial speed
. b4 o& m* m1 ]* K" j1 k3 v  ask turtles [ set-car-speed ]; e6 W) _  t! n! o& q9 v0 n
2 e- p# A5 I- b8 W
  reset-ticks
, `* h- \6 B$ L% n! ~+ _- Tend* b4 A* ^/ J% f& x- J9 B" F. Z6 m
8 Y% y% u5 J# ~; }! Q
;; Initialize the global variables to appropriate values8 d4 l) S# H$ ]" C
to setup-globals- q+ m3 T( P! E: N
  set current-light nobody ;; just for now, since there are no lights yet+ x1 R  }% |& L! F
  set phase 0
! Z  y+ r+ W: f- u1 y  ~+ \  set num-cars-stopped 0
$ |# G, Q) A/ o2 b6 V+ ~% g  set grid-x-inc world-width / grid-size-x; {1 U0 [* G- t( N( R) J* w
  set grid-y-inc world-height / grid-size-y
. R4 H$ d0 Q# B1 ]0 `4 s+ a: S& U/ g1 T
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. m  A. V  o4 {7 x* S2 f  set acceleration 0.0991 F; g) k7 S7 S" C
end
+ S- C" M$ L+ u# R' ?! l( ~/ t
. Y/ c7 E& _( c3 `4 Y0 `. q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( D) W  c6 S- c$ u5 C! o1 ~
;; and initialize the traffic lights to one setting
7 C8 K* x( L3 ]5 U! `* Z5 {7 @1 \7 }to setup-patches
# B% i$ b$ V- @! t- a  ;; initialize the patch-owned variables and color the patches to a base-color
  ?! e$ z3 R8 a2 J  ask patches: x+ ~7 k8 f: a& x+ O% x! M9 B7 V4 i
  [) k& R7 Q8 d/ z+ @
    set intersection? false3 I$ G4 Z5 P6 L8 a: m2 ~
    set auto? false9 O' |1 D5 @+ f9 X7 D4 k
    set green-light-up? true
# G6 J5 M" ^$ v9 Z2 V( q- X    set my-row -1
' Z- Z& K. s1 e/ p; T5 b    set my-column -1
3 L/ M- X- ~& U! W% Z6 l    set my-phase -1
! A6 ~! @  X; C8 R7 c4 `' Z% @. k    set pcolor brown + 36 v! }8 C! J( p4 C  M
  ]
- _( a. j+ e1 V# _+ r. p) R% M
8 i% `! A+ |; ]2 r" z! {8 M  ;; initialize the global variables that hold patch agentsets' e/ H) U$ ?2 w* c7 x
  set roads patches with" y' F2 D9 P9 ?* e+ A* K0 F  w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; g/ x1 }& x6 O% S: g6 @$ R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 m* m+ ?  I: F* j, I
  set intersections roads with
' J# m) ?" X, T/ Z1 u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ z. o) d, q+ ^4 t% F$ i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 O6 L# f  q0 n1 B! {8 u4 R1 m; \) J* t1 e
  ask roads [ set pcolor white ]
% E% f- o# Z( j7 @$ V+ z* t+ [    setup-intersections
6 t% {+ M$ R& m9 d0 a* f9 hend
# ^! Q$ [1 A6 [6 u% f2 w其中定义道路的句子,如下所示,是什么意思啊?' j$ A2 D8 v3 J# ~1 J* W& Z: P5 P  |2 p
set roads patches with
* x  P. @7 Q3 M5 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 A! z9 o( _  w4 ?) ]3 e  _5 T" e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! b. p  b2 Y/ w# ~( O
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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