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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 |/ q& R9 L* f! t" t# f
netlogo自带的social science--traffic grid这一例子当中,8 x' Q6 T2 k9 Q) L& h# z# G2 o! [
globals" \$ R0 T5 `2 a& Q' _; T
[! q% r/ U8 C7 z4 V8 H/ F) Y. z) R2 Y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 L- Y; C& F' }& m  B- f  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. S) a9 A  U' f$ h0 `  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% W5 U  c( R# ^6 |& F' ^
                           ;; it is to accelerate or decelerate5 H& \/ \5 o2 h+ v3 H& M
  phase                    ;; keeps track of the phase
% t2 [! X0 z8 l! [2 d; F! `5 `8 h  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. @4 R( e; f1 w$ d
  current-light            ;; the currently selected light' {7 R4 R) k$ @4 x/ a. Z1 e* \3 T
1 H  K, M% f. x+ a. l
  ;; patch agentsets- ~0 P5 G, j0 h' ?; V
  intersections ;; agentset containing the patches that are intersections
0 e3 Y! h/ T6 \# o) {& r  roads         ;; agentset containing the patches that are roads
8 ~' J: C" J& N6 `]
5 D! T$ E) Z5 q1 ~+ F
1 O& \; k& ~' f  p+ _turtles-own
$ W( h: f; R- M% T6 h" _$ D[1 F6 ~$ x9 W; m( k% `" @) d! O, x
  speed     ;; the speed of the turtle
% C$ Z5 p5 c) z  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
+ ]7 n/ q  ?& S1 N& }; e, f$ T- P0 q  wait-time ;; the amount of time since the last time a turtle has moved, [& X) X- j4 Q$ O* ?8 W
]
: D. d" g" c9 Z& [$ }- ?4 d$ Q% W9 n2 }
patches-own
2 K5 v0 G' |6 m) W' n8 c6 D[
! J: f; `; l8 F! U, k7 T  intersection?   ;; true if the patch is at the intersection of two roads- V( t; S) L, q) T* p9 h
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* M2 F! a& l% A/ t' ?
                  ;; false for a non-intersection patches.
( q6 s. _$ \+ g$ m9 y# q  my-row          ;; the row of the intersection counting from the upper left corner of the! c9 Z5 C( T+ u9 w4 }
                  ;; world.  -1 for non-intersection patches.
- C7 C+ E9 }( Y. c+ s  my-column       ;; the column of the intersection counting from the upper left corner of the- b' Y, s3 O/ ~  b8 U
                  ;; world.  -1 for non-intersection patches.) A/ ^3 J- K: _* ^9 m7 w- ]' m
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ i' \' p5 O: A; \8 M1 k+ A2 s. f! C  auto?           ;; whether or not this intersection will switch automatically.
3 R: W9 \. b# z% b% u/ Y; q                  ;; false for non-intersection patches.* V  N2 n0 V" A4 }7 ~) Y  G
], }0 i) _. k9 m
% B1 E/ o! S- \9 f5 z
2 v  }; \: b% f1 O+ j( k: \& z
;;;;;;;;;;;;;;;;;;;;;;
: y; y, t! y1 S3 _: f* N" o' F6 z" x;; Setup Procedures ;;4 ?1 X1 A% V1 ?; \6 \( ]
;;;;;;;;;;;;;;;;;;;;;;! W$ z' D' a" _! x* C/ \; F  p

  j; w, ^4 n' @9 q+ i( Q: ^;; Initialize the display by giving the global and patch variables initial values." M4 c- U, D9 l
;; Create num-cars of turtles if there are enough road patches for one turtle to3 w, [2 H0 `9 ^: V; X2 T) t0 P
;; be created per road patch. Set up the plots.
0 X: T3 ]/ }# R- D2 Cto setup2 G" x- ?1 C9 a$ s2 z
  ca
( u$ V+ N6 ^1 ^8 I" u  setup-globals
5 a: F1 A. X1 W9 Y* f- k5 b$ D, i+ m. h+ X3 p0 B+ h
  ;; First we ask the patches to draw themselves and set up a few variables- ]+ ?6 Q* B" {& V$ u8 ?
  setup-patches& u, Z3 `: U) W; U
  make-current one-of intersections" r+ W+ G7 }6 c+ S. v
  label-current6 E( P1 A  o0 i; s! Z7 H
! ?9 t: U" i2 {7 i7 c
  set-default-shape turtles "car"2 V$ D% w! ~5 c, U4 e6 P' X

  X* a* F- c; Q  if (num-cars > count roads)
5 v$ S. K" U7 t7 C) f& J  [
! U+ r+ T, c* u    user-message (word "There are too many cars for the amount of "
0 Z+ }/ ]8 I  k5 @                       "road.  Either increase the amount of roads ": |+ q& Z3 j" U5 I# {
                       "by increasing the GRID-SIZE-X or "* g$ `* Q* n) q9 n+ Y
                       "GRID-SIZE-Y sliders, or decrease the "
" \. {3 S2 A$ ^0 U+ `                       "number of cars by lowering the NUMBER slider.\n"( ]% T: D. N, V5 C0 Z! x6 M7 R+ {
                       "The setup has stopped.")
/ J# l5 D( }  ?8 t7 Z) k    stop
' J" v, J: b+ T- b; R( @2 h, \  ]
* `, V0 \" J+ ~; z, Q. p
/ V4 }# F5 Y$ C3 {( p  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 p5 w8 M! T- E; x( K& q, S
  crt num-cars- ]# Z  V2 K: x8 d- M
  [
0 U4 q5 T0 i9 O    setup-cars
* ?; Z# {& n% z" x3 M    set-car-color
3 G# B; v/ h/ g0 s# l# V    record-data
( Q! k8 f. B) I- W) S  ]
! K$ ], v4 g4 _- W2 \$ p; M  @' }7 v# q  t- @/ x6 ?% {
  ;; give the turtles an initial speed
: C, d6 Q  v: x, W  ask turtles [ set-car-speed ]0 H  S: A3 P. Q% P1 C$ N1 {7 t- Q

4 H' _' e( q5 C0 h) r3 u  reset-ticks. ~" H' |0 ]- ?5 Y/ e- ?
end4 p% N+ i- h3 D

- u( p" l2 U2 t7 M7 |0 M; h- g* S;; Initialize the global variables to appropriate values0 W1 }8 y. Y# r% _. O" c- `
to setup-globals+ j9 A; f3 K& `0 u
  set current-light nobody ;; just for now, since there are no lights yet
4 U5 y; u# Z7 Y" _  set phase 0: E" {$ M% I, D4 j; H
  set num-cars-stopped 0
8 [+ |; H) G% f1 L4 t  set grid-x-inc world-width / grid-size-x
1 O! e1 ^7 R. B% b  set grid-y-inc world-height / grid-size-y
, _6 C" B( q; p& u) K8 A2 G, G, D2 r  ~
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& B0 z/ v  n2 |& \+ ~  set acceleration 0.099
3 m, r  l* e! Y+ Fend0 V4 }+ |; k+ c; t
1 t" ^8 B0 y" q0 `0 n8 C. h# p
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 F7 m5 M& X7 X; u;; and initialize the traffic lights to one setting
; ?" h- l  q1 _- O) {to setup-patches
% Y5 W$ u5 a8 S$ O3 _! T! K9 W5 x% A  ;; initialize the patch-owned variables and color the patches to a base-color
6 t; g- {: _( r1 x4 Z  ask patches& n, h; k. Q0 T& P/ v+ E: h7 Z
  [
+ B. i. ^5 Q9 O0 s7 q    set intersection? false  s9 M/ V# l) E( t* o2 \" c) b
    set auto? false
  ]6 @7 f: t) J3 K( E' O4 r    set green-light-up? true
1 p: ^" g$ X; {  K5 ^* @    set my-row -11 O6 m8 x6 Q8 E/ g5 e
    set my-column -10 A% B3 q7 ~) R: v8 g5 F' @4 i; ]
    set my-phase -1+ i- \7 i  j0 D& E! m( r
    set pcolor brown + 3, x: Z7 A, ?, q1 {3 @) e
  ]7 Y. M+ |: \1 F2 |9 W+ ]3 ?  c; V4 d

* @. [1 ^2 I4 o6 d9 o5 T, g  ;; initialize the global variables that hold patch agentsets. c5 m5 m: L2 i& x; w; u* {/ D- ]
  set roads patches with
# ]7 _* @8 I6 l) j* \' T$ r) c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; ^3 Y4 z7 B; [( }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 y/ q; X6 }" Q  set intersections roads with* r' ~; Y  Q1 c* j$ F6 r. W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: C3 H! Q3 `, q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 s) A( P5 _) b: r& m3 {% X1 x# O( Z; O
  ask roads [ set pcolor white ]' l3 B& v* A. @4 s) C9 t0 O7 p
    setup-intersections' S5 W6 }$ T% m) g
end
0 a/ w( r* p' g( w) g  w其中定义道路的句子,如下所示,是什么意思啊?
3 p; K1 |6 P% m* t( P; b9 t set roads patches with3 ]9 V3 Q. J3 n+ t! c+ p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ u# k; b' c2 b: X+ `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 r4 r' ~  R+ Z, ~
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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