|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, [5 `+ s+ u6 h4 ?3 h8 snetlogo自带的social science--traffic grid这一例子当中,% V) _9 l- Q) i" o/ G9 m* ?
globals1 q+ Q2 R o+ q+ b3 A0 Y( C
[1 u, L! Y6 T C0 \# n" ~: o
grid-x-inc ;; the amount of patches in between two roads in the x direction5 @: [& z$ ~* [" c' Q$ ]/ ?
grid-y-inc ;; the amount of patches in between two roads in the y direction q0 ^0 d1 z7 B
acceleration ;; the constant that controls how much a car speeds up or slows down by if
$ I) P3 J; t. P3 ]! A" r. ^ ;; it is to accelerate or decelerate
* o a% m! d5 ^2 u$ d. \& U1 z/ { phase ;; keeps track of the phase
% g6 g; w, g- V- ~& _ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
1 I+ H6 ?; ] e4 E7 N; G current-light ;; the currently selected light+ D( K8 z) U3 k0 Z1 R6 {- O
P4 `7 D- p# N m0 a. U, a+ F8 F- U ;; patch agentsets
7 s1 \+ B) E I" t, }8 {5 `8 s# _ intersections ;; agentset containing the patches that are intersections: Y7 ]$ ]4 N& O2 p4 l L/ t
roads ;; agentset containing the patches that are roads
* e& G5 b5 x2 }6 j]& P$ l" }# ^3 B: D2 ~
: q/ I2 j' X* E- X0 c) J
turtles-own
- W! Y6 r; ~# {. k3 T[
8 _7 D* j j+ J/ [9 {& B speed ;; the speed of the turtle
% v, V* \" }2 V& a up-car? ;; true if the turtle moves downwards and false if it moves to the right, d/ I2 U$ h$ ?0 ?& R. W, {
wait-time ;; the amount of time since the last time a turtle has moved/ ]% t/ A& {1 k$ U% J# O \+ ^9 h7 m
]
4 {+ O% g/ Z2 T1 W% ]1 ^. k3 s4 z8 a8 Y9 v
patches-own
. o% o# m: b$ I' g4 f1 ? A[- Z+ |$ p9 u8 P/ I( g/ ^- [
intersection? ;; true if the patch is at the intersection of two roads- }2 @! t) q( j# r. H
green-light-up? ;; true if the green light is above the intersection. otherwise, false. M# E; L& x0 p1 b1 W" a
;; false for a non-intersection patches.
: |9 y3 q0 h; q) u3 j$ c my-row ;; the row of the intersection counting from the upper left corner of the* X0 @8 S2 n( Y# |5 g+ p
;; world. -1 for non-intersection patches.$ f l3 R7 u7 _% {! j" Q9 D3 ^/ v4 e
my-column ;; the column of the intersection counting from the upper left corner of the' r( n* I* j% A8 N! {' j$ _
;; world. -1 for non-intersection patches.& _6 L8 v1 p; g" J: j6 [
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
h; E; l0 V: K/ v# n auto? ;; whether or not this intersection will switch automatically.
# K3 z# B& b/ q/ W- H ;; false for non-intersection patches.
1 U/ e* w+ }& D0 u+ ~]% o; b3 Q3 d$ }. l) O* M# d0 C
7 z; ?& f8 b8 X9 [
h! A8 H3 a$ e$ h;;;;;;;;;;;;;;;;;;;;;;, C1 m4 m* e6 x( u/ x, q9 s% w
;; Setup Procedures ;;
0 p* V, g. W% k, F% `;;;;;;;;;;;;;;;;;;;;;;+ W) d. i* v' I/ i1 b
& d9 z7 [/ t6 v9 L
;; Initialize the display by giving the global and patch variables initial values.
, h' w9 `) ^' J/ L/ H5 ]: o% {;; Create num-cars of turtles if there are enough road patches for one turtle to
/ v- ~2 o3 y5 u3 P4 _8 _;; be created per road patch. Set up the plots.; f0 [/ k6 q! A. t- v3 j- ]
to setup9 k& t1 t: b# w7 T$ z+ W
ca
3 D$ Z7 X. F5 ? a3 a/ Z setup-globals8 s7 A' X3 g0 i$ @6 X
% h) J+ |7 u4 c6 j) k, p! c ;; First we ask the patches to draw themselves and set up a few variables
5 K( V6 t) {* L# P4 K setup-patches
9 u! M' p1 ]- I% j. p ]; P make-current one-of intersections
9 L' }+ O( Y, d+ g( T label-current
2 L% s+ V* p$ ?" l8 \/ Q4 q0 |5 f- _5 n
set-default-shape turtles "car"
7 q2 g( L# X" J! @8 N" }6 ~9 T, h
if (num-cars > count roads)
- s& a, F5 w H. o [
, m3 q+ ~% f M" R user-message (word "There are too many cars for the amount of "# Y! n5 o' q' i
"road. Either increase the amount of roads "+ X) i3 C) k7 [6 L7 b
"by increasing the GRID-SIZE-X or "
% i5 J$ h7 \, W2 ^- y. _ "GRID-SIZE-Y sliders, or decrease the "/ s; o% K" ~. a) i# x |
"number of cars by lowering the NUMBER slider.\n"
! f7 A# \$ E) V% M3 y' W7 s "The setup has stopped.")
0 T, h# I- b, G3 d; f2 H+ | stop
2 E% S- }. A0 Q- ~ ]
3 d A, p2 L& B. j* s% j: B2 O; o! d
;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 g& s. V1 B: E6 T# p7 G
crt num-cars8 Z7 n' y+ I# f+ ~( V5 U: z* d
[
( E: @ e* F, c# _: A# u) b setup-cars) C. |( P$ J8 S0 Y& L
set-car-color
& `3 D) Q# h) u- M% x record-data
) ~$ Z- D: m9 B: D5 p' n7 X3 m ]
0 P5 S/ U% l T& D# K* {0 S+ r0 Q j1 ^8 O
;; give the turtles an initial speed
% z' |; s# q! D1 [5 t' d' N9 \1 G ask turtles [ set-car-speed ]
Z$ i' _: x: S6 v/ { z! p
3 X+ d1 s |4 n- k3 R reset-ticks
, D6 g! D% [9 u" Cend! V& M7 N+ t2 o5 D
: _' @2 y) y% G4 | o;; Initialize the global variables to appropriate values' O7 f" V; E* A
to setup-globals3 {: X* h) ~. x p- [1 K; i
set current-light nobody ;; just for now, since there are no lights yet' g+ z* }2 S% w& Z9 p
set phase 0
: U. J- P T+ m3 f9 q( V set num-cars-stopped 0
) l3 `+ ]+ k' i Z8 c" Q set grid-x-inc world-width / grid-size-x
/ S9 _9 [0 I% G6 ~ set grid-y-inc world-height / grid-size-y
6 O$ f' w/ u0 b: j- Q! s5 O- X1 ~; m6 A, ]0 p4 Z7 H& u8 i
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, U! A5 M2 `6 o7 [1 M6 S
set acceleration 0.0997 d2 e6 B& S+ a7 P# w3 _. G9 h, ~4 {. ^
end
7 z7 u9 V, P& R! q/ H) `) A# S6 P8 w" D/ \5 t
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ R6 h: Y! T% r, O7 k' b, T
;; and initialize the traffic lights to one setting
$ v* i" i8 x2 S. [( nto setup-patches+ v5 H* g* a# u7 }! [
;; initialize the patch-owned variables and color the patches to a base-color
2 c% E& ` k9 R) k! n ask patches
( f( `6 Z" _- R2 M [( s4 i% m) q$ L( x7 p; \$ V0 K
set intersection? false
0 C, ]( x* m& Q set auto? false6 ~. I0 }0 W( W8 x+ e0 s3 j
set green-light-up? true! ?' }1 h5 a5 ?/ R
set my-row -1; U9 z9 r" P: ?; y
set my-column -1
6 h( i: J$ N) h& o, O set my-phase -1 X0 P/ v4 h# b ~. N# b
set pcolor brown + 3
4 B1 P: P% K" J& n) o! y$ ? ]7 A8 S$ F% g% D+ f9 X0 x! s, C
: w [# B/ }3 L: A8 F$ E ;; initialize the global variables that hold patch agentsets
8 N' R) \; z* p% O$ ?6 u/ [; T set roads patches with* p7 E0 }1 x$ P! r E4 g/ C* U
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ b& @. H5 ^+ o2 k6 k1 Z2 F
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. K6 T6 z& L4 g. E2 C/ @8 y% X set intersections roads with# ]! \% {$ Z* o5 ]1 J6 W
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) Q( |8 ?( e2 Y& o( t (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" J' T, Q% l/ h' w
7 x3 E; j: g( `* H& ?+ E
ask roads [ set pcolor white ]! v6 z/ u) x6 i& E, M& n. [4 b
setup-intersections
9 L7 k0 }9 }: G6 Lend
4 M0 |% M4 X6 r7 s8 e/ [; W其中定义道路的句子,如下所示,是什么意思啊?
" K0 ~) m$ l0 ?7 V& a; H- V set roads patches with
- g6 k; ~ P- f3 w" m. } [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( b& E. Y2 j' o3 Z/ q/ s. p
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ s: O+ K: e$ S7 y8 p$ c& ] N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|