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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 d. T' l  @) ]
netlogo自带的social science--traffic grid这一例子当中,+ G* Y5 V4 s" {2 P: P
globals
6 h+ P) ^7 m+ E[) t4 P7 g" C/ b8 p( i: J2 Z) I$ n+ ^
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. ~, Q: n9 t$ V5 R$ B  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& D6 B' p6 }$ e4 A- I4 Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& M6 F0 g2 K8 [% _9 a. o- E9 W
                           ;; it is to accelerate or decelerate
' e+ Y6 ~6 G+ v$ t; Y& R  phase                    ;; keeps track of the phase. M6 H' H: c9 y, l
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 I, L- W/ X! {% ]2 W1 L
  current-light            ;; the currently selected light4 {4 Q, w* I8 M6 U1 D2 Z
" j# A2 v- [& Z. G5 `0 h! u4 j: M
  ;; patch agentsets8 i. ?7 J; v$ S5 n- |- z: H
  intersections ;; agentset containing the patches that are intersections
# k8 Y, a4 N& K! k  v  roads         ;; agentset containing the patches that are roads& b% R0 W) F5 D1 J  u3 D  t, Y
]
7 _4 T" W- j1 ~. Q4 Q  ?" b$ l; n$ Q5 r: P* z: O
turtles-own0 p, F/ [0 M- n) F2 d6 A6 T1 d
[3 l3 e9 H0 J# d
  speed     ;; the speed of the turtle) L: b5 l% e% b5 @4 W5 v8 J/ T1 S
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! [! ^( h7 E8 L4 G- E  wait-time ;; the amount of time since the last time a turtle has moved# B$ I: l9 K% P: T4 n; t
]2 T8 @; b0 O6 w- [, A% Q

8 @9 X4 y9 e/ e8 Q! npatches-own
" I% A7 m2 ^& K# v. {[$ {; p( R3 Q2 V# V- p. b2 k
  intersection?   ;; true if the patch is at the intersection of two roads
& A4 S. l5 s: H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" A: b+ \8 f. ?2 W- N% M                  ;; false for a non-intersection patches.
* s8 a5 I+ Y% ~2 s  my-row          ;; the row of the intersection counting from the upper left corner of the
4 O7 {/ @! p* ?, R6 L                  ;; world.  -1 for non-intersection patches.4 P+ @( s& g, k% C* h
  my-column       ;; the column of the intersection counting from the upper left corner of the' `/ I. L9 Z: P% E7 F0 G2 G) U8 V
                  ;; world.  -1 for non-intersection patches.
/ r* J- P9 Y0 r+ T6 D9 e* T  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 V0 v8 b; e* N* m  auto?           ;; whether or not this intersection will switch automatically.% _: Z+ L* z2 k8 t; R9 T- G; c
                  ;; false for non-intersection patches.
( S9 \  F4 Y- ~]
0 c+ C/ p: q; k, `' |( X" S# Q( }. i, Q

' D" M9 U8 C5 `% e. j  U# l;;;;;;;;;;;;;;;;;;;;;;
5 e& L3 _/ F2 a;; Setup Procedures ;;
6 w0 j2 y9 A( M; ]4 a;;;;;;;;;;;;;;;;;;;;;;
; v, \! w1 }( a( A
0 G4 U9 \, q/ F. k/ U. O! a;; Initialize the display by giving the global and patch variables initial values.$ r0 o/ X5 ^4 L7 S
;; Create num-cars of turtles if there are enough road patches for one turtle to
2 U$ a" w" _5 O5 w;; be created per road patch. Set up the plots., u+ b4 r( t# u1 ^5 H
to setup6 }7 }7 S5 J/ Q( x, y
  ca
  u9 h1 d$ i7 h- X5 ?0 l$ h; _  setup-globals
, {( T  K! k1 E$ ~' f% T3 S/ K8 T3 @" c( D# O  G
  ;; First we ask the patches to draw themselves and set up a few variables
" D) K3 L8 P' u/ {3 G( r% [) Y* ^$ `  setup-patches
1 s! D  j3 [# s$ J  I  make-current one-of intersections! c0 e6 O3 E/ h7 {. i& X* W3 n# C
  label-current
3 T; K4 \' _, w( c6 [# y+ H7 ~7 d2 n
  set-default-shape turtles "car"
2 |0 `$ g, U4 L# ~( u, M5 t
$ J; R1 I6 h% A1 T7 E6 h( u  if (num-cars > count roads)4 W9 A( {, t' M9 s9 Y. d
  [7 q/ K# O1 s+ [
    user-message (word "There are too many cars for the amount of "
; y/ F4 }  G# v                       "road.  Either increase the amount of roads "' o. ?4 J; ^5 X; y
                       "by increasing the GRID-SIZE-X or "8 {! I* l' w( H* t7 O% M0 ^
                       "GRID-SIZE-Y sliders, or decrease the "
0 g: Y0 c7 h) f6 Y2 |# p$ i! Z; z8 p                       "number of cars by lowering the NUMBER slider.\n"9 ]! Y3 o: U5 `$ ?8 v2 P. z$ X3 m
                       "The setup has stopped."): e$ A0 S9 y3 P+ p9 J4 }" V
    stop: ^+ _% L4 X/ `6 H. P
  ]
$ I& _$ P1 I" l3 W3 d: M9 V  k% d6 Z3 X) o, y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 Q+ j# T' C7 }, r- E# A  crt num-cars2 s, f: e4 p8 n; D( p5 B2 j
  [' o* O: L* g2 Q7 h$ }' |/ D
    setup-cars
; D! @. y$ N3 Z0 P( B  @8 a    set-car-color
) n3 R4 e: [" x( [    record-data/ D2 Y3 [- u. v: N
  ]7 {9 e; {* X! u3 @5 o. D& A6 K
% }0 u  \4 C  Y$ N  T' S$ o) B
  ;; give the turtles an initial speed
! V0 c7 l6 a% \' j5 x+ X  ask turtles [ set-car-speed ]/ Z0 u% _4 D  z$ W! w. |- \  f

! V8 T6 p8 M5 M6 x  reset-ticks" \: {4 i3 k% @" O& f
end
3 j) z7 ^4 N! y5 x5 z
9 ~- _. K3 x* U8 i5 N3 P;; Initialize the global variables to appropriate values4 {" ?, @) y5 }/ a7 o6 I" }
to setup-globals
5 v9 @  u, G' a: H  set current-light nobody ;; just for now, since there are no lights yet
/ j) I3 }. s5 }2 Z  set phase 0% p$ [% \. J& y$ a; r2 @
  set num-cars-stopped 0& u$ G) {& W, b
  set grid-x-inc world-width / grid-size-x' I" L7 e7 j0 p" b# L, N, O  Z/ C* w% v
  set grid-y-inc world-height / grid-size-y- h8 |. j% z0 k1 p3 `+ ^
- Q! a% S4 u# L% ^; \" u. d
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 ?& P' Q% v- t  L8 g  \  set acceleration 0.099
& ~+ g  _& T4 u; ]  H$ Oend
( V5 I7 y6 e% {7 ?! O: U7 h  d8 r7 B2 f4 J2 Z- D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, d; X* ]. t* x8 y) f; o8 w( {' |
;; and initialize the traffic lights to one setting- b% v% h: }! D5 z4 W
to setup-patches" q) z9 x) R" ^5 S2 n
  ;; initialize the patch-owned variables and color the patches to a base-color
* v6 ~7 ^) l: ?' U  ask patches
/ \5 o5 M* b" `- a) s/ X8 w" t. o  [
/ [0 [/ u# `" S. U* i! J3 z  R    set intersection? false
, I  t& W2 d" }5 |8 J    set auto? false
) u3 N( z* K% `8 a8 Z9 c    set green-light-up? true3 y/ R6 I9 S$ \/ X
    set my-row -1. O- Y9 o; `9 }" \5 L0 L* @
    set my-column -1
2 j9 r1 X5 f/ e4 c$ [    set my-phase -1- i" j2 u8 P5 M
    set pcolor brown + 3
3 p; k: F/ y$ x  C, x% P% n  ]2 P$ o) k/ i" m+ F; R1 o7 `
  \$ q' T+ A* v  ]& k. `/ x
  ;; initialize the global variables that hold patch agentsets
! O7 v% W: v2 m0 X0 J& j" n  set roads patches with  t5 k3 Q' m. R0 N- o. E4 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  i  k) d: O& z$ s3 f+ d' I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 l7 i* ?' X5 q9 i  set intersections roads with
$ ]8 c% o3 ^, c+ I& Y3 b6 u5 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 t3 [  P; p( _! D1 M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- B2 M1 L0 a; z8 O3 P
/ u. u& E: b  M! D  ask roads [ set pcolor white ]
9 H* J' c! D/ Q8 u7 p; m    setup-intersections( c  |, y. P1 @, d$ H, M; w
end% N( h3 S$ R5 u' j. c- p
其中定义道路的句子,如下所示,是什么意思啊?
) m' A& @( Q: C( k set roads patches with' w# P) y9 K* `7 O4 k) P+ b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* |- w7 G3 J2 {9 w0 m& ~) l$ Z4 w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) {5 q2 R7 k% B. U" {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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