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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 F& d! c8 K- `! R2 f$ M
netlogo自带的social science--traffic grid这一例子当中,
2 D  w3 |  R2 R# h. g9 v: P' J) gglobals
7 t/ [& y. [) m* Y8 T1 w[6 M' ^; Z% ~* l7 r1 }2 S
  grid-x-inc               ;; the amount of patches in between two roads in the x direction, u3 V* J: r+ Y6 H2 Y; {
  grid-y-inc               ;; the amount of patches in between two roads in the y direction( S2 S% _; e4 I4 c/ C  m, z) N2 n! C
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, n( P/ B( g3 [1 p! j$ `                           ;; it is to accelerate or decelerate
9 k  c3 D+ i- t5 d4 q  phase                    ;; keeps track of the phase# n  ^) H( s' P& C3 t2 D
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ G* d8 e0 S7 `! H$ P1 p2 P# _
  current-light            ;; the currently selected light
3 l# M: y* ~; U% H- T, N7 c. O: d* J, \; I6 G8 Y8 B" P0 x
  ;; patch agentsets$ p0 N* h$ K6 s4 r
  intersections ;; agentset containing the patches that are intersections
( X" |6 `9 a, L; z* p' X; h2 ^  roads         ;; agentset containing the patches that are roads
5 F9 W% c) A. N/ t6 G' o]
5 I! E8 j+ ]* d3 }* O; m, a# z% C2 x4 K' B) q6 L# b1 ]
turtles-own
# \- D: e1 X" G/ w& K0 ?+ D) t! H2 \[( N$ i7 m* F2 C& |9 x& r
  speed     ;; the speed of the turtle& s4 |  I# t# N2 ^9 e3 F+ e
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right8 _+ \) h0 X: @' r) Y
  wait-time ;; the amount of time since the last time a turtle has moved
0 H7 c$ o: u" s9 Z6 O0 a# q]" U, L6 o1 B5 Z1 d; @

6 F  J; n/ Q8 b1 e9 g2 k# lpatches-own
2 H) n( C' E! S, l4 r% \[; {, j4 N+ ^5 D7 ?
  intersection?   ;; true if the patch is at the intersection of two roads
8 r% P& X( e* d4 L5 s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 m( l8 w4 ~6 s1 \. w% |8 N6 u  T                  ;; false for a non-intersection patches.
) l3 H( A- w0 R2 x/ X0 {  my-row          ;; the row of the intersection counting from the upper left corner of the' c% x( |' c% f, ~0 V1 N' J6 ^
                  ;; world.  -1 for non-intersection patches.. H1 ?9 O. x" j- H
  my-column       ;; the column of the intersection counting from the upper left corner of the$ J7 Q7 M# _$ ^
                  ;; world.  -1 for non-intersection patches.- [! y/ V+ i& V6 N% g: W+ e* f
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 r+ W4 |: \# Z- m" H: e
  auto?           ;; whether or not this intersection will switch automatically.- \( @0 D. D# A+ q
                  ;; false for non-intersection patches.
+ f9 t4 G' I6 Z$ E0 E  _; {]
3 I$ @& M- z) P8 N' O' v$ ?! P2 [0 O% c3 q; L" e

3 j3 O' Q5 ~5 C* I1 [;;;;;;;;;;;;;;;;;;;;;;
, I$ _1 V% |: O;; Setup Procedures ;;
# {8 \1 [: Q1 _/ O2 @, N;;;;;;;;;;;;;;;;;;;;;;( V. [( C5 U) v# U) l5 v+ L
- F9 Q# L2 U1 O2 D; l2 i
;; Initialize the display by giving the global and patch variables initial values.8 c: e4 t  @# s, h7 F, W
;; Create num-cars of turtles if there are enough road patches for one turtle to
' u8 i2 E( }' X- `! }% ]+ j;; be created per road patch. Set up the plots.; W# O4 Y2 U# }/ U
to setup+ `9 F, J* w8 a* D/ j4 o! h5 m
  ca2 `" z: L$ D- K: O* r$ J
  setup-globals: L  W4 a0 |" W! y, B: O
) Z& `0 u0 s+ y9 n* d6 s
  ;; First we ask the patches to draw themselves and set up a few variables
4 v( l: y2 {9 v/ Q1 f, A  setup-patches
3 I! `5 t/ @6 [: g) l; S  make-current one-of intersections
! p1 [  r- M; L0 J5 I8 K8 a  label-current
2 }$ ^# z" v; _; x  H
% @3 E* r2 {) h4 l  B5 B( U& l  set-default-shape turtles "car"
' s9 n. ~, ~2 q8 u7 M. V3 W- C: i4 c% d+ M/ |! `. O0 N
  if (num-cars > count roads)
; ], O, w) _! Z( B4 t) f; }) z$ x5 j5 \  [( A5 C* x4 D# H3 x
    user-message (word "There are too many cars for the amount of "4 b8 r6 n- V) s: p
                       "road.  Either increase the amount of roads "
- r' D! f; n1 s8 c3 ]% U9 E                       "by increasing the GRID-SIZE-X or "$ H' X0 |$ D" Y& I& p! j
                       "GRID-SIZE-Y sliders, or decrease the "
9 ^6 a1 ]; t7 V! h% P$ u6 F                       "number of cars by lowering the NUMBER slider.\n"
- o/ d5 ^' Y' c& N  r" X) o                       "The setup has stopped.")3 m, ~! w6 m4 f6 I: H6 [
    stop
5 `) e0 `7 }: [% f& |' f  ]
1 ~2 Z- E" B  v; z, U7 A) c+ o$ v3 b1 r' E" Y2 g, o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 s1 J' Q' ]  Z8 G
  crt num-cars
' C0 x8 w, E) q8 `  [
6 N# a4 J4 D8 ?& f% _+ |    setup-cars
: B# q) F, u% M    set-car-color
* g. H- m$ |) X/ ?, h    record-data
, ]3 j- \. `' E# G+ D  ]
* u# g, [/ I- m$ c) i3 S  ?& [( @5 l/ v6 d. `/ a$ M3 H8 x$ b' t
  ;; give the turtles an initial speed
! }1 `0 q6 v* r1 k2 l$ S  ask turtles [ set-car-speed ]! Y1 x' b/ Y& Q; h4 Q
7 |, l" B4 W3 E3 y( j0 U
  reset-ticks
( u6 r0 V+ S6 p, G9 [$ m0 Xend8 e* @1 N, h3 \, n* a! ^' X3 v
' B" w% P7 K4 Q( W* W. e7 ~$ `# d
;; Initialize the global variables to appropriate values7 U, n" [& N% A0 G6 `
to setup-globals
& n: k0 u  U. x# E5 g1 i3 r0 J% b  set current-light nobody ;; just for now, since there are no lights yet
0 {6 P; o. S( I; J0 _  set phase 0. h9 g8 S) h8 B! `) P
  set num-cars-stopped 08 u- e4 k! C, `8 p
  set grid-x-inc world-width / grid-size-x/ o9 k$ q6 a9 t3 B! r* I/ V
  set grid-y-inc world-height / grid-size-y
* @( l* _. H% Z' }5 i
+ V- v' m- b9 s/ V4 t, ]( l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: b- `/ w/ t4 p1 h) L  set acceleration 0.0999 a+ R1 D! @; C& [7 e% R% K! A4 w
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 |! T: u  w  v; O;; and initialize the traffic lights to one setting0 [/ B  b% l8 Q, |, a+ t# c
to setup-patches% d% B$ U6 c) {. k
  ;; initialize the patch-owned variables and color the patches to a base-color9 o' K/ s3 e' u7 I- U3 t( p# j; O
  ask patches5 S! j1 L/ S9 B9 v
  [
, {! R, m* e- M    set intersection? false
; s) B0 Q$ n0 T+ u# B& d    set auto? false
7 a0 R1 U! t, Q    set green-light-up? true' }2 g+ K! h6 c/ W& H. B( }
    set my-row -1$ t- f5 h9 d5 b. }3 T% ?  t. i
    set my-column -13 E4 U$ U+ Q1 R
    set my-phase -17 R% V# m; a5 n
    set pcolor brown + 3
% F2 D( C0 G) q3 ^# X" A5 Q2 s  ]
6 |4 O+ ^% W3 O8 s7 `- A- R. E7 y) `) d
  ;; initialize the global variables that hold patch agentsets! c  C* E* g* w7 D3 U* d- Q; L
  set roads patches with
/ G3 b* E( z( `% f6 j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( s! K! T$ A6 h8 @; P2 k" t7 k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) c  Q& u/ z: F: i* l' \; k$ d  set intersections roads with
7 H$ v1 A8 a* X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 {( W6 S0 g* e( T, ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  ]0 ]5 a+ @3 |) W) d
* y, I% h3 z7 k. C  ask roads [ set pcolor white ]
( K  l/ S- h2 p( _. ]7 Z    setup-intersections
5 G  P# K) b' Lend
0 x3 x' z3 p2 J3 b/ T其中定义道路的句子,如下所示,是什么意思啊?
% G* H; Q7 ^9 w% K, B" R1 y4 X: z set roads patches with
/ f# Q7 N' Y! C3 Q! O$ r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 e# g- J0 c( }1 i* S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 o( o, l$ D7 K  s/ P* R7 b' T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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