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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
  Z$ b  Z& n3 I0 M" D6 X  v4 Snetlogo自带的social science--traffic grid这一例子当中,% F' m; \2 ]2 c/ Y- w  g
globals3 j# _( \' ^  z; k/ m: _5 {
[9 f% |1 v5 C" x( ~1 ]3 S; D0 z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction& A$ Y3 S( U/ U" T/ t" t
  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 u0 o+ k, H) ~
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ E( L& m% Y4 x& W( g
                           ;; it is to accelerate or decelerate8 L2 Q1 g/ x& ~# ?2 Q
  phase                    ;; keeps track of the phase
1 t% D* b! R2 b- W0 ]  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 @+ D! V# Q, N; {
  current-light            ;; the currently selected light
) P- e! U6 V& N- j; s5 T; o" f
7 Z! t1 Y. W* h7 w1 }2 n  ;; patch agentsets
$ Y( g3 ^0 [9 b$ @. |* N. L$ I6 D  intersections ;; agentset containing the patches that are intersections& g, v. K! \' S1 ]
  roads         ;; agentset containing the patches that are roads/ C- x# I* Z: F/ Z0 ~; r
]
- _) h9 ^5 @3 w; c1 F. B% x9 ~' {% c; h
turtles-own5 Q* u: N4 Z% W% x4 {
[% I  H, U9 ]: _1 c7 a- U( S
  speed     ;; the speed of the turtle
1 I6 ^! ?5 d' t8 ]8 ?+ R9 t  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. m. p& k* s* `/ ]) k
  wait-time ;; the amount of time since the last time a turtle has moved
5 E( ?/ R) z* R' c]6 t1 I( Z: _& X  _
0 C  C& o" Z& s; |
patches-own
+ M7 l% f( f! c+ }[% h, c3 t( U" g( t1 s) L7 z
  intersection?   ;; true if the patch is at the intersection of two roads  J) _: q9 _* y; e2 \
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 _" I8 q; Z: E  I
                  ;; false for a non-intersection patches.3 G0 I2 U9 C; s( a
  my-row          ;; the row of the intersection counting from the upper left corner of the) z$ o$ b3 {$ {: r8 C
                  ;; world.  -1 for non-intersection patches.. I1 P8 M, e( q8 B4 l, T
  my-column       ;; the column of the intersection counting from the upper left corner of the' l8 y' M6 a9 u6 r
                  ;; world.  -1 for non-intersection patches.0 E8 M2 x$ m) N7 p7 f$ ?7 \5 `4 t7 {
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! l. a- b) T" k* ]9 s" C  I  auto?           ;; whether or not this intersection will switch automatically.
# I% o' j4 e! M3 j3 m                  ;; false for non-intersection patches.
+ C& y3 o+ `7 ^]6 M: v% ~$ a( h. u

+ _/ |3 ~- ]! ~( n" q5 _; `  y1 J5 C7 \7 g0 p) r
;;;;;;;;;;;;;;;;;;;;;;) N% M( a* r% x+ {6 n
;; Setup Procedures ;;! d9 }' S9 J2 t6 \
;;;;;;;;;;;;;;;;;;;;;;4 b$ `3 C  W% j' j) M- q! m
, E) c6 j" K) B  d. h
;; Initialize the display by giving the global and patch variables initial values.
. u8 E) \/ c- d- \6 X+ W2 {$ ]5 a+ o;; Create num-cars of turtles if there are enough road patches for one turtle to
& d* X8 Y% e4 n* d/ L1 L, F;; be created per road patch. Set up the plots.
$ o. t$ U, v5 c* }! F: Gto setup' k, v1 c8 y3 |7 z
  ca
) t9 c+ \. N& j9 P! M% E  setup-globals
$ `- z6 O2 s  B# ?# D2 {, W; E# I1 \( f0 `
  ;; First we ask the patches to draw themselves and set up a few variables1 o' O1 x% O7 b7 T6 V( V: T
  setup-patches
* n& |# K, A, i  make-current one-of intersections3 o  G/ P" o+ s7 @) c
  label-current
( Z* F0 H; K0 F. Y2 C. m1 `$ X) t' R# |' W, L, v" r0 o; C& ]
  set-default-shape turtles "car"
0 V/ a6 t6 K/ {/ ~
7 m3 N" U* w! ?8 d# C  w% @  if (num-cars > count roads)  ]0 s% V: r) R9 B9 c
  [
, b! Q& x; w" W  G    user-message (word "There are too many cars for the amount of "
# G. P2 k7 F$ b# U( s7 L; {                       "road.  Either increase the amount of roads "
! V! M7 B! j6 C" N) _1 a0 y                       "by increasing the GRID-SIZE-X or "
% t0 X; p( N1 B4 [, i                       "GRID-SIZE-Y sliders, or decrease the "
7 N* i; H; U& Z- u0 v/ ?                       "number of cars by lowering the NUMBER slider.\n"
4 x& w$ h4 G  W# \8 Q; |                       "The setup has stopped.")
: Y+ z8 A: M3 O! N9 K    stop/ O/ B9 z4 n' j# }' d# C" E
  ]
( O% ~) h0 i! C
, t! j: e3 h. A) m  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  Z2 x9 I/ f5 d" M5 B$ H$ D  crt num-cars
5 V1 J, S' ^8 F; {1 F  [
! p1 C# X  o& ^# E3 ^" Q+ b    setup-cars
& M- k5 n1 i! M, ~/ S5 e* {. u    set-car-color1 @  t7 p  G1 O
    record-data8 B9 R1 {( g: x# i. f
  ]( Q+ D1 C) ?* C6 `$ w4 {! P# |

+ T. i& |$ M6 r0 f  ;; give the turtles an initial speed
3 \: r' A% e! b  ask turtles [ set-car-speed ]
. K0 j4 L+ G) k* g! [! }1 L3 @- y- D% v+ t
  reset-ticks
5 D4 x' V* q. H2 i# S2 H  f5 W1 Mend
' [" @* O" H, G' ?# t5 u8 D$ b2 J& q$ D* V6 }8 m; b1 L+ Q
;; Initialize the global variables to appropriate values: l" [% I- ~( H9 M' s0 f
to setup-globals
9 O: h4 U$ R) _% {, r8 v. Z  set current-light nobody ;; just for now, since there are no lights yet# Z1 d8 x8 w' X% }. a: c
  set phase 0  Y; h7 M3 G) G0 r  E8 N- G! M0 u
  set num-cars-stopped 06 V, c. C) X3 _
  set grid-x-inc world-width / grid-size-x" s' ~. U5 L5 ?" E/ z+ U1 G
  set grid-y-inc world-height / grid-size-y
& W" I' R5 R- B5 W* v( T
  m& `9 t0 D$ x  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" h4 e( n- n! c2 D, K8 d
  set acceleration 0.099( ]/ e) {: t) Q- C5 @8 w- d- [
end
, S) e, E# B& D4 k1 v$ X6 q& [( j6 T6 K3 o  f" V
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 g/ t  j2 m: Y7 x/ i+ A! R
;; and initialize the traffic lights to one setting7 _8 O& K1 _, y+ J
to setup-patches
5 h: v3 V: d3 q  ;; initialize the patch-owned variables and color the patches to a base-color  l& H, u+ [4 f) l4 @
  ask patches
: n$ ?9 E$ z+ j5 F7 l3 `5 X# M  [
6 r( j0 O4 d, z  y; G    set intersection? false
8 A7 f9 W  p0 V( M( {    set auto? false4 Z; }* F$ c/ Y$ H2 Q7 ]
    set green-light-up? true
* E( n' i2 M! |9 j8 v    set my-row -1" E' Z9 u% J8 c. e
    set my-column -12 j: o! k* c5 a( D- j/ t
    set my-phase -1# f4 w" {* ^3 I/ P4 f) q$ Y4 i
    set pcolor brown + 3
) c! V( y+ D, ^& C4 P' ^5 F/ j  ]$ i; H& H" X# i' x6 C+ H/ H. H: o

8 h$ v. n0 j5 U7 A2 b8 _, g4 n  ;; initialize the global variables that hold patch agentsets
2 ^0 z/ }4 O! r. R% W$ S  set roads patches with+ L% C- n; W2 Z3 B6 e: {3 G  Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 }0 q% N* X; c8 d6 o8 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 j# E. `& i8 O6 o  set intersections roads with
# ?, H' {! {! r5 O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and$ K; ?! w7 {) J( V* p2 D) R: ~, U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' k+ f" ^6 f" H6 j6 X! T# g/ A- X6 q: `1 [; U$ O% j' Y
  ask roads [ set pcolor white ], i1 ^& k9 g) x% \- c' i- L
    setup-intersections
# f2 Y. {/ L2 E) w3 ]3 y& J# _end
6 K9 y3 H0 D, U/ |其中定义道路的句子,如下所示,是什么意思啊?
0 [' H8 }" J7 a4 T% _; P$ @ set roads patches with
2 x7 a7 v, `( d) y6 U" ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, y8 l( {* {3 p2 T+ o/ J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( z; `9 ]4 p' ^3 x' N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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