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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" l0 c9 Y+ v3 N+ W: x" s+ N; C
netlogo自带的social science--traffic grid这一例子当中,
' ?' t  ^3 g9 _& x# @: Kglobals1 G$ Y: v# m! g, ~& {) l
[
* g! y, j3 U  ~6 h  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& F$ c( H- m8 i& x( C$ P! O  grid-y-inc               ;; the amount of patches in between two roads in the y direction; c2 Y3 ^, r$ y* G- G+ s( O
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ U) _* }* m9 \" k
                           ;; it is to accelerate or decelerate
1 ?! e1 J6 n/ p8 T  phase                    ;; keeps track of the phase" S9 o( K1 H9 V5 m* h0 r! t
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- B: c) c" M% R) O9 v  current-light            ;; the currently selected light+ k) B1 d" s; _* A4 W$ l

# w: F. V! M6 I0 }  ;; patch agentsets
% y, x4 C# A2 G  intersections ;; agentset containing the patches that are intersections$ G7 j, ^1 x9 x5 a% P( F+ k2 Y
  roads         ;; agentset containing the patches that are roads" e! M' n& g( Q2 h  p, d
]
1 n, P' \! p2 X: ~6 n4 v& [8 j* W
* O8 y2 q% f  ~/ Fturtles-own
/ E5 x" z% h2 M2 I& v3 N[
( @1 x4 m8 ~* V0 a) G  speed     ;; the speed of the turtle0 k8 W! b2 m0 S2 R
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: d1 b3 e% L* `3 v( _# z. w. l. f  wait-time ;; the amount of time since the last time a turtle has moved% c! F. d' E% P# Y) N8 V
]
: o( G( j5 }8 q" V7 g$ g( q2 M2 M$ K" t; C4 C
patches-own4 ~) \' F; l5 d0 E- f5 ]
[
& ?: A) c# q5 o9 f- y. X  intersection?   ;; true if the patch is at the intersection of two roads
, K# n. s! T' _5 L  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% o& }9 q; f2 {3 g8 A1 l2 b$ A                  ;; false for a non-intersection patches.7 w" l$ V, n6 F. E; k
  my-row          ;; the row of the intersection counting from the upper left corner of the
! k+ }% \6 f- x( K. t                  ;; world.  -1 for non-intersection patches.. b& b* ]6 {8 `, c# Q- A9 y; _
  my-column       ;; the column of the intersection counting from the upper left corner of the
2 s- k, ^! T1 g1 C. N1 ]                  ;; world.  -1 for non-intersection patches.; E) w! V: d  _5 l- j7 _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ F, ?9 r* m2 {7 S6 c  auto?           ;; whether or not this intersection will switch automatically.
, R- X) D9 ]# |* X& \                  ;; false for non-intersection patches./ w# w& w6 f, e$ i3 h: X
]/ F' T& j! n; D  x

) R( w; k' B# o2 m9 H% [/ s) \6 _" d/ L
;;;;;;;;;;;;;;;;;;;;;;( T3 V5 J1 \5 A( h/ w% V& U
;; Setup Procedures ;;* ]) T8 N" i2 n# G0 |: n
;;;;;;;;;;;;;;;;;;;;;;
% W5 y) `7 {3 c$ @3 A1 s2 b! d5 r( V' D+ h& Y. [$ o
;; Initialize the display by giving the global and patch variables initial values.0 g' P) [: w4 @0 G( Y- h
;; Create num-cars of turtles if there are enough road patches for one turtle to
' Y5 i+ Q4 A/ C7 Y- o2 Q% E$ P;; be created per road patch. Set up the plots.8 w  t2 D  G. `+ q2 w
to setup
8 m. B1 C* s0 `% n. W- F  ca
' l8 N1 i0 H1 v! p, C4 `! a4 u  setup-globals( r, |4 A4 G) z. t8 [

: d& K) C6 Y! \; v# D" F  ;; First we ask the patches to draw themselves and set up a few variables
8 k$ k" _, O+ R( N* Q  setup-patches
4 d, k& e. M9 F0 |  make-current one-of intersections; G! H3 r3 v% r/ I
  label-current
. d( Z$ `' E9 U# t8 r" Y+ _3 T1 _
4 P8 G/ [. A9 R# X/ h& y4 \, r  set-default-shape turtles "car"9 R1 C) B* o' y0 a: n
9 T3 V# x" X- F; Z
  if (num-cars > count roads)5 B) k- P/ x5 T7 O$ D
  [* o% t4 N  U5 U) l- f% f% q
    user-message (word "There are too many cars for the amount of "6 Z" g$ E+ @6 \! T
                       "road.  Either increase the amount of roads "
8 r$ U! ^7 |& C: l. y, z                       "by increasing the GRID-SIZE-X or "
! D' n) s4 Q1 n! X, j                       "GRID-SIZE-Y sliders, or decrease the ", k+ H' N- z  x- x: D# u) t. ]
                       "number of cars by lowering the NUMBER slider.\n"
3 U5 L3 Q0 K0 E' [" M& @                       "The setup has stopped.")
) q5 l2 q! r  _8 `1 c4 b' {* |    stop
5 g; ^8 ]/ j: a' b: |8 e# l  ]
2 W/ C+ H" i1 z/ {3 v) J* \6 w/ f  u7 q4 _1 i5 f
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 l( N' P" U% w  g* X9 Q
  crt num-cars$ w5 D3 ^: J* K. l" Y* \3 f7 K: q0 X8 R
  [- C& g5 Y) A4 a5 I. [( p, a
    setup-cars! O4 X. h, A/ T* M
    set-car-color* H+ `9 s7 M. M
    record-data
2 P, L) P3 ?0 D) }! a8 @$ W* \  ]
- K! D5 b% {( _6 t  k
: `( ^! O4 @" f7 R" [& [, V- p  ;; give the turtles an initial speed
5 C( V7 N# n4 p  T  ask turtles [ set-car-speed ]
! m! v: D& E% N$ Y# p, |8 |, X& N9 u# A6 q9 J( F
  reset-ticks1 o1 i$ G$ @- m8 `: T. t4 p
end
7 O; M/ x# p% y1 G5 U6 w; s; E2 `. @/ r8 C3 e1 V* q- H
;; Initialize the global variables to appropriate values& h) R& @/ L$ S2 K
to setup-globals
4 t; r* E. M- k' E4 s) }, X; `) m  set current-light nobody ;; just for now, since there are no lights yet' l! g# T( i) W  ^
  set phase 0
$ v0 c, S* |1 Z* c/ \  set num-cars-stopped 0
$ d' h) P! F- }) W* r  set grid-x-inc world-width / grid-size-x. o: r' q8 k; E& j7 M  l
  set grid-y-inc world-height / grid-size-y
# S# E! \( {, a" y; u& D9 J
) p2 c9 z/ Q. u' M  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* q1 Q( {. }0 r# U& l& v7 f; q
  set acceleration 0.099
  D8 _' h8 V+ K: Send& ?% k9 [, p# m  G% c6 O  a

9 q2 p8 ?2 g2 Z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: ]* L# }8 G" {6 }- H. `  I
;; and initialize the traffic lights to one setting
! r; C7 T  C" _* Wto setup-patches7 n; M" @' j0 r
  ;; initialize the patch-owned variables and color the patches to a base-color
  Z; [' `' D! R' l" c( _( S1 ]  ask patches* s0 R8 A  \  U* y" x% M- T- n6 Y$ N
  [$ @$ w2 `; r3 A6 w; a
    set intersection? false
3 ?* V+ {- g2 k% [5 x+ c    set auto? false
3 S6 B( v* e  J* N( O  A    set green-light-up? true% a; {+ O& B+ S# B" P$ [
    set my-row -1
! e. p  G/ G% z; ^& c, J' {" I    set my-column -1
4 H+ X* K* I9 [5 _4 ^& `+ S    set my-phase -1! u: E* O3 ~" C; x/ q& v8 q
    set pcolor brown + 3: N. z6 `/ i8 R
  ]
9 c; W5 e; _: {' E: ]* g7 |9 `8 D4 Q9 l  h8 @6 n! q
  ;; initialize the global variables that hold patch agentsets
- G7 b6 m' B# p# _  set roads patches with
" q8 k  e9 h1 ]2 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 S3 [% E, }2 }) C; Z8 Z$ _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ c9 d% X% z2 t# B7 B# M
  set intersections roads with3 C. [" l6 R  J8 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ s* Y, D9 g+ O0 M8 Y. u. M: ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# G8 h# f. o! b# @5 L, K/ _* W1 u  `* `2 R
  ask roads [ set pcolor white ]0 n" w8 S- k- O& t
    setup-intersections- q  ?- I+ _& I1 Y3 I3 v2 E
end
2 }! C' G5 b8 t, O# f; d其中定义道路的句子,如下所示,是什么意思啊?5 y1 w% ?5 A9 }3 I0 E* c
set roads patches with
8 G, J: A( Q- q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 u0 e6 h' `% }! Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( O+ b* r- L0 ]7 l5 o" V谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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