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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) ?# |: `" R% |, A$ W; w# f+ [) [. x
netlogo自带的social science--traffic grid这一例子当中,9 `9 H2 W3 f! [) B! R
globals5 G) a( j$ |7 d5 M6 Y
[: w$ J7 s7 k) P3 K
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' c2 E. F/ V: O4 p  P8 _  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ `0 @6 {, y9 P4 m9 Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 U$ [1 D* S* d0 |                           ;; it is to accelerate or decelerate+ E0 E( t0 L  w# U
  phase                    ;; keeps track of the phase
0 L! v9 U( v3 ?; t  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. C& `3 h, R' F+ k/ J5 H  current-light            ;; the currently selected light
* h( u: x' m# |# R( J# A
- X' _3 u& Y' t5 \  ;; patch agentsets8 y2 C9 ]7 W) E  X
  intersections ;; agentset containing the patches that are intersections- ?' a- K: M' W% x! M( \' c+ d( G' y# j
  roads         ;; agentset containing the patches that are roads, M) ~% {# J0 L, D" g1 s7 J1 m
]7 U" n" o5 E  C
% F+ o0 C' ~2 @
turtles-own+ ]: r; v! z' I$ |0 O; i) i
[+ ^* g0 F7 a* a) r' [+ P
  speed     ;; the speed of the turtle6 x5 |; L4 J% K
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
9 S# \3 b1 K) R' l, X, ]4 j* n  wait-time ;; the amount of time since the last time a turtle has moved
) P7 E, g6 y1 `]; z& S9 c; {6 t+ f% j5 |
, z' `' i1 q4 W2 B9 t% u
patches-own
" C3 \% ?- R- ^% u% v" i- |* c+ ][
8 S6 ^- O& y0 U9 h+ g+ [* i# V  intersection?   ;; true if the patch is at the intersection of two roads
1 C; v0 j+ |+ }, [$ @; T8 i/ S8 z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# b4 Y/ K4 [: ~* t0 F8 S
                  ;; false for a non-intersection patches.
  x, w. z# F0 _' M* @8 b# s8 X  my-row          ;; the row of the intersection counting from the upper left corner of the
" [" }. N# n0 c$ Q. E                  ;; world.  -1 for non-intersection patches.
% J3 C' m+ o! j) R* _# a& ~! w  my-column       ;; the column of the intersection counting from the upper left corner of the
3 a- ~7 K7 s* ^! y' ]- g$ f                  ;; world.  -1 for non-intersection patches.1 ~* |3 t2 C; ^  T7 W& [
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( V# r6 ~3 K$ p. c6 J' ~3 f( d  auto?           ;; whether or not this intersection will switch automatically.' [' J) O7 R7 @' l/ [. a" a, g
                  ;; false for non-intersection patches.3 q" @. e, K. v! S, Y$ A# @
]
% \; W4 l1 l* A' R- j8 [- S' I8 t1 m5 X9 o; R8 r, b% l) h

/ K( u$ C3 J. i) u( Y& _& c; [6 w;;;;;;;;;;;;;;;;;;;;;;: V1 y' M! I3 N: U. R6 ~
;; Setup Procedures ;;
. r9 V$ J" r/ }& Y: l- V9 J: D;;;;;;;;;;;;;;;;;;;;;;! [. |; }  `9 t. P

7 o$ W! J8 M' \6 Y' y8 `) H;; Initialize the display by giving the global and patch variables initial values.- F8 T7 g2 y+ z9 [$ J
;; Create num-cars of turtles if there are enough road patches for one turtle to
; _2 g3 ?$ r; @9 Z;; be created per road patch. Set up the plots.6 o* D  |4 p3 o- ~% s" h
to setup% e" C6 s4 N. J; n+ e2 j/ X: S5 h
  ca: P9 F% J% v2 N5 x
  setup-globals
- [/ m# T) L) r$ i  u! N$ v$ |9 @
  ;; First we ask the patches to draw themselves and set up a few variables0 R3 p2 v# ~, r% ^" F. _7 F9 f
  setup-patches
1 c# E3 K; m# _& F$ x9 R) w  make-current one-of intersections
0 ~8 ?) Z% I8 G9 A  label-current: @3 k4 C" R8 e& O; [1 ?
1 d$ N+ D4 J/ ~1 {
  set-default-shape turtles "car"& R  m. m. A- e3 d. a5 f
# s) d' j& {% m1 Q( _* ]$ O# t0 I
  if (num-cars > count roads)
7 k* N% M; n) m. U7 l  [
# g8 d. D) ?8 |3 {4 j- F    user-message (word "There are too many cars for the amount of "% I  W, o; e0 L5 u
                       "road.  Either increase the amount of roads "
' l* v" ~0 `/ T# Q+ _                       "by increasing the GRID-SIZE-X or ": c9 b6 B6 ]2 ^
                       "GRID-SIZE-Y sliders, or decrease the "
6 `4 V4 m+ ^& S$ W$ K: }                       "number of cars by lowering the NUMBER slider.\n"$ `) q4 q4 M2 n; |) [: Z# T" l
                       "The setup has stopped.")6 B" c1 H# d4 O4 R4 P3 k" f7 F
    stop) _& P3 r- V& U7 w( B
  ]
% V* B5 M1 m$ @  j* O3 U+ X6 u  Q0 D
% s# m( I8 `; s% L  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: S: z9 E& H0 K: e0 M0 ~- f" @) |* T
  crt num-cars1 A- ~( p, v% {( J. _- D  L
  [+ e0 J$ X0 T* b" R4 L8 _2 L1 m, ?
    setup-cars3 Z9 e" u, v, n* z# h
    set-car-color
6 X( q( I1 J6 p7 X) @. j    record-data1 d( C$ I& [1 O: T" W; q& C
  ]# ^0 p, X# K0 k, W  b

; t9 `/ x$ n% y  ;; give the turtles an initial speed
  _6 T- F7 D3 j  ask turtles [ set-car-speed ]
8 s1 }( w  T4 \  V, L- Z) h- d1 d1 @1 M; {' ]9 }
  reset-ticks9 {) Y& ~/ |7 K5 z/ T' v% d' h5 i
end
: g! M+ k5 q# X9 O
: n6 e3 v+ y) d& I( Q# y9 R3 h* Y;; Initialize the global variables to appropriate values7 T$ r4 |# @) L
to setup-globals$ b$ t4 Q, I5 i% ?4 W8 z: j2 O! u7 \( e
  set current-light nobody ;; just for now, since there are no lights yet$ D% D- q1 X# P# \$ x
  set phase 0
9 g7 O, V& P! \' \  set num-cars-stopped 0
' W) {7 E' q# I3 D: p: {$ W  b9 Y  set grid-x-inc world-width / grid-size-x
5 B. Q/ o! @1 K. s6 Z  set grid-y-inc world-height / grid-size-y. `3 F/ L" |5 N* N6 F

2 s+ D. L$ i. ^$ ~: u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" m( J& d6 n* K  set acceleration 0.099/ ]9 J! ]- R4 _! B% u
end9 o3 W; Z/ w5 _, A3 M2 o

+ ~( C  E9 a7 D( v1 W) F* };; Make the patches have appropriate colors, set up the roads and intersections agentsets," g' O+ ?3 A, S+ B: l* I5 k
;; and initialize the traffic lights to one setting
7 d. [% E2 C/ i2 W" E8 ?; Rto setup-patches! v- m$ I& E0 s  E$ J7 j
  ;; initialize the patch-owned variables and color the patches to a base-color) W2 H7 K, E3 K1 e( q# ^$ H: l
  ask patches
+ f( r& O! T( T2 x/ {* F: p0 v  [
) D- J; l8 \" P    set intersection? false6 z" z- y) [' m' V& F3 Y
    set auto? false
8 E8 o  k  a0 h    set green-light-up? true" ^! ?9 Z; U( B% O
    set my-row -1, z& u* [8 ?, [% t+ r' P) N4 ~
    set my-column -1# r/ Z, T3 G2 |# W- p& H
    set my-phase -1
. A) L# R+ I5 S5 h* s5 Y    set pcolor brown + 3+ @, A2 H- o+ p: D9 N  h3 z
  ]
2 j# D! o3 P7 R: W- v- t" F4 c/ p: q/ h5 V) X. Q* x
  ;; initialize the global variables that hold patch agentsets
$ \5 p& x* G5 R- B5 F; j& h, W5 F  set roads patches with+ h; k7 U$ [: x  b! X  \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; E: n; g7 K6 k$ o1 j  F$ m: C) g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& c. P+ N! J  Y
  set intersections roads with  \$ V: s9 u( t4 X0 b# ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' }2 X- z: D+ b5 E( I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( l" J* T3 D: d  F( l) Q. m3 T
2 p) m+ ~- s  }
  ask roads [ set pcolor white ]
* u: X0 l5 O* y5 {: u    setup-intersections
6 b0 d) Q3 x( k8 Xend
1 m9 H% H) a- W% s$ R/ k7 g其中定义道路的句子,如下所示,是什么意思啊?
# @" ^* U% N) _5 u2 i4 @, ^ set roads patches with
; h; N8 p9 E( Z( W/ H' }" E4 b' ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: C% r2 u, N( O, ]. f% v
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ M' W% r$ N7 I  ]+ w谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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