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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- J3 H0 p2 R' o$ t" A" Y& n, {- knetlogo自带的social science--traffic grid这一例子当中,+ Z4 H" F3 V% H1 s' L* q8 t
globals
  ?( E7 C$ Q6 Z, O" F[
3 K/ Z  d' F& K$ |) o  grid-x-inc               ;; the amount of patches in between two roads in the x direction, i2 l7 ~* p* V. t4 ~% i$ _
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 \5 Y, V" u1 r* t. ?6 ?
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! B! ]; h6 r) s9 b: x
                           ;; it is to accelerate or decelerate7 l& K% m7 i" u
  phase                    ;; keeps track of the phase
' s  V# r1 c7 Q' }% a: d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 ?- R  s  J6 T9 \% L4 |- f2 q
  current-light            ;; the currently selected light! P+ Q) T/ `; B( x) Y8 \6 I% {
9 B5 u  p# J0 S5 l5 B8 x+ _3 b
  ;; patch agentsets0 ^) B0 Q. S  \2 l, a- f4 ?
  intersections ;; agentset containing the patches that are intersections
1 `, p& Q! X9 l  roads         ;; agentset containing the patches that are roads
" l) W1 [- x; `7 m+ r$ e9 _- b]* d, H0 i0 |$ j4 K* E: [2 t
! |8 m9 b4 i& x) ^' }# k
turtles-own% a7 L! l& u- c9 M8 f+ }9 V
[
; O4 p# C2 d: t# Q" p  speed     ;; the speed of the turtle, y2 x3 w, l5 G7 S4 _/ r9 h5 ]
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 K, {- i0 ?2 ]% K5 a& G4 f" ]4 ~
  wait-time ;; the amount of time since the last time a turtle has moved
+ U: u  d5 n7 S- K, h3 f]
5 f) c$ D4 v' z9 @6 j, p2 F
  o. L1 N7 Z; ]6 Bpatches-own
8 I8 R3 N% ^7 ~5 J0 t% _- k[
; s/ v! k* a* [2 N" N# `% o, X% U# M0 l  intersection?   ;; true if the patch is at the intersection of two roads
8 K  J3 r& h( u' Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- X8 [/ N0 |% k8 W+ f+ S                  ;; false for a non-intersection patches.
8 j# v5 _) U! |/ y4 `0 q2 E  my-row          ;; the row of the intersection counting from the upper left corner of the
8 v! Z2 ]( r$ ?4 [8 N                  ;; world.  -1 for non-intersection patches.
5 z& R+ |; _+ A& I8 R  my-column       ;; the column of the intersection counting from the upper left corner of the
; H* Y; K1 _0 g6 x# }' {0 r                  ;; world.  -1 for non-intersection patches.
/ c" K+ f/ e1 h3 @8 U$ r5 K  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# U; K) Q) E& u, z+ B( r  auto?           ;; whether or not this intersection will switch automatically.3 `2 u# h6 K2 ^3 ^
                  ;; false for non-intersection patches.
  K. b/ o. U# s/ H/ v5 S. j]* r4 g5 g( t( k  z, u

! Y) D( f; {( S5 ]6 L+ B9 ~( m
5 \. w7 [$ w9 q) b9 F& Z7 J;;;;;;;;;;;;;;;;;;;;;;
& l& G' l% H) J5 h/ u;; Setup Procedures ;;
  j7 I5 f* ~) G; n;;;;;;;;;;;;;;;;;;;;;;- A3 x! N8 o1 g7 L, B8 B  z( T
: k% Q' h! y7 H% N( ?6 x* I
;; Initialize the display by giving the global and patch variables initial values.
) s  _: h1 L; k) ^$ a;; Create num-cars of turtles if there are enough road patches for one turtle to
% m3 N% |9 T  Z' O;; be created per road patch. Set up the plots.
& U% C7 F; d3 J' _5 B; sto setup
& f# F* Y7 R" _# Z  ca
. d4 J! e; y0 }0 O; K  setup-globals
6 W3 n. U: n0 L: {$ I. K
! T7 E2 C# k# b# ?; ]* ~1 i5 K  ;; First we ask the patches to draw themselves and set up a few variables
: I2 @$ P# [, n; L+ d  setup-patches
* ~4 E3 S2 {: ^2 O8 f- R, n: J  make-current one-of intersections
; c0 D! l; R5 k0 s0 F  label-current
; E6 j9 [/ C2 z, B8 b; |- H0 z7 c0 k
5 w6 _7 N5 G  S) F) _  set-default-shape turtles "car"
; e/ R) `' g. O: E( l# U% [- a6 M
' \/ a# I5 ^2 N* Z& [2 D- _9 e2 X  if (num-cars > count roads)% U# e  C3 T% R* h; S
  [
- }. A, g1 J& Q, b9 _) V5 ?    user-message (word "There are too many cars for the amount of "
/ ]  \* w: p" Q5 }9 A$ V                       "road.  Either increase the amount of roads "
  I6 q7 d, ?5 M% g: l                       "by increasing the GRID-SIZE-X or "$ {8 ]" J) H+ n9 n1 i/ O( @
                       "GRID-SIZE-Y sliders, or decrease the "
) e' Z) Y, |6 A/ d! A                       "number of cars by lowering the NUMBER slider.\n"! g% ~( x& H+ J" O, ]
                       "The setup has stopped.")
7 I! G( X8 V& f+ q    stop
) d' Y4 c0 Q) @& G* L1 e  ]5 l) k& G) K9 I6 i7 {) E) O& ]1 _
1 ]- D3 C$ J# }8 q8 l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color; b% c, j% Z  s$ w1 _
  crt num-cars7 x2 ^, |, J+ X4 L% [
  [* V6 L* u2 G, h+ t8 F6 V0 h2 z( x8 e4 P
    setup-cars
) A) {5 n  b: e" E# ^1 }    set-car-color; u: z+ J3 I1 \2 g( }3 \
    record-data
0 p9 P' C" b, Z8 M' [# Y  ]& k# Q# r7 J' N9 {6 B" Y3 m

1 c& q( ]' c) l, A5 Q% r. V' K  ;; give the turtles an initial speed
0 x- h! b* }$ |/ ^7 n  ask turtles [ set-car-speed ]
, L' S5 T8 F2 l4 V
) ?( C9 E, r+ I0 Z9 O; O  reset-ticks: O3 N* @; {7 ?  P& H8 k8 M6 [9 I
end7 @0 K  s. y% g! _

! Y5 t  u) R: c; T; d7 M9 K' l' h;; Initialize the global variables to appropriate values
# {0 v$ E4 p( d8 G8 g/ X) w+ ]to setup-globals# ~- f! U  v- U2 m
  set current-light nobody ;; just for now, since there are no lights yet0 u5 W; U7 W5 O/ C% B: f
  set phase 0) P* d  T0 x5 C, }  m
  set num-cars-stopped 0& _& O9 [. L& t
  set grid-x-inc world-width / grid-size-x
- M. Y7 \# |' {& s& g3 _7 G4 D  set grid-y-inc world-height / grid-size-y
  P1 [1 f8 ~. K' [( c; b
- {, k/ C  C  {* {, D# z3 o  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* `* p4 F" F, ~5 w, w
  set acceleration 0.099$ e3 K, j, ^5 O8 n& B2 ?
end6 d0 F6 A5 \: O! p2 \0 [$ O& W

8 [* {1 g7 x3 q3 {  E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* ]6 \1 R' N0 G# L
;; and initialize the traffic lights to one setting
9 Q6 R% t2 X! L6 Nto setup-patches& y( R6 r4 `( e7 E$ S! t
  ;; initialize the patch-owned variables and color the patches to a base-color+ N" X+ X! v0 G" f' R" U9 C' \$ y
  ask patches, ]- Y! Y1 @- v) _: J
  [
  I" Z& u- Z$ R% i    set intersection? false3 F0 B' o* ^& s) ?" ^
    set auto? false
+ q9 \1 U5 v4 @5 _, i5 h    set green-light-up? true+ Z7 Q# T! E9 }5 k
    set my-row -1+ h2 e/ V8 ^& ]6 ?+ k8 p6 |
    set my-column -1
: X7 ]1 _" T& f4 S0 C    set my-phase -1& o6 w, M2 O, k9 v* o9 b$ ?
    set pcolor brown + 3
0 c) c5 @& F' M* e" ~& n  ]- x7 Z" i8 H$ _' [& i
# V3 g( o0 n4 F% ]- y0 `
  ;; initialize the global variables that hold patch agentsets
; E* Q" r7 l" M9 I  set roads patches with& C+ Z* g, J1 i9 H/ w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& q7 a- A, t  k2 d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 U5 k( H/ F' l+ E" x1 |: S$ K
  set intersections roads with
, r& {, k2 Z/ P% [' f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. t' t3 T) Z+ V: G7 |; |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  F9 ?; H9 F% p: Q9 _0 \' a; a' o" F) g! e4 N9 l
  ask roads [ set pcolor white ]1 t# ?: M4 V) U; d* T0 D2 ^
    setup-intersections
" T( v1 I, E1 r. Z8 Nend
' i- c2 ^3 T) |4 w' S其中定义道路的句子,如下所示,是什么意思啊?
) O) ^; @8 y9 ?8 E/ d. }$ X set roads patches with
* x' Z4 ?7 G5 ]4 R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 h& k% N' ^: j9 I% W0 ?7 E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) ~1 C$ K* k1 t: \- j+ c5 m& U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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