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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; M* J$ x5 \" m
netlogo自带的social science--traffic grid这一例子当中,7 ~. c' h( W; e) R/ v& x; E. j" M
globals
" X- `3 ~# }# `9 L+ u6 a3 M& w[* U$ [. V8 F* d3 b) P
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  x' ^" ?1 ~/ [, Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction+ ]' y" R% C2 w
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 n8 y- C5 U8 a" m9 i
                           ;; it is to accelerate or decelerate
9 H7 ?; U& D- j2 g  phase                    ;; keeps track of the phase# z0 Z$ U, z& k3 B; ~# U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& F$ _" X+ c+ n" K$ w. x; C! v
  current-light            ;; the currently selected light
' V& R+ Z- b3 H7 Y; R
8 O) {& Q% q( k! C& Z  ;; patch agentsets
1 p6 h% d( P' X( A  intersections ;; agentset containing the patches that are intersections- k$ P4 d) G! K9 J: P& X* y
  roads         ;; agentset containing the patches that are roads
) y* j7 f* R! `+ i/ i  _6 a]1 G% t- Z, {. c- u) B7 U8 l( w

, E- I2 v  ^6 p! c; ]7 v, ^0 U3 ]% Jturtles-own
2 n6 U7 X' a6 p0 M& Y5 \" E[
+ ~$ Z1 Q9 O2 s, |6 E; g  speed     ;; the speed of the turtle
9 a/ |9 f- U* n6 ~- t  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  J' h2 V% K6 o2 m7 ?7 R  wait-time ;; the amount of time since the last time a turtle has moved
9 c3 P8 ]' @1 X; v( }0 X7 `]6 f5 f+ b# u' m8 c4 p

8 i0 X$ t# z1 A1 \patches-own/ c9 j5 t- P4 R/ g
[
" G" w) A, j5 g1 i. L  intersection?   ;; true if the patch is at the intersection of two roads$ ?6 ~5 t7 N. E: }8 a/ W% _
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- v4 h8 W1 n% J$ |$ g8 `                  ;; false for a non-intersection patches." V4 T) S5 v9 j9 G5 T3 h" P9 ^( V
  my-row          ;; the row of the intersection counting from the upper left corner of the
! A  M2 F  Y2 M) S' |! s                  ;; world.  -1 for non-intersection patches.
) x' }7 E! {2 E% f$ P4 a  my-column       ;; the column of the intersection counting from the upper left corner of the4 A  Z& i1 z; d6 D# J
                  ;; world.  -1 for non-intersection patches., ]; X$ T7 e+ F; r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." P& ]' C; P2 z% ~
  auto?           ;; whether or not this intersection will switch automatically.7 S' M2 Y* B3 D/ d
                  ;; false for non-intersection patches.
% p; c8 {& D5 Y]+ f" f1 h& q: ?$ g
4 S9 U2 n8 l2 i1 C
8 x! ~7 k% m( ~# G( \$ s7 f" J, x: J7 e
;;;;;;;;;;;;;;;;;;;;;;
# d+ f7 i+ |& R6 X8 _6 j;; Setup Procedures ;;
* i$ d9 D6 ]' G4 V1 d" r;;;;;;;;;;;;;;;;;;;;;;# v- q/ x8 F+ r2 O

2 e/ u3 R! i8 x) _7 a) S* `1 J- {;; Initialize the display by giving the global and patch variables initial values.
% |. i$ E2 L: Z. W;; Create num-cars of turtles if there are enough road patches for one turtle to8 y6 r) \5 V9 L' v- S
;; be created per road patch. Set up the plots.! F, |8 `: B1 }% I' \
to setup
: T8 Y9 g4 m5 q& y4 A  ca2 O% |7 g% u0 P1 u% E, n# ~5 ?  q, U( `
  setup-globals- _+ G; f- u, l; D( P

6 Q, E% q3 ?" D( J! f& G  ;; First we ask the patches to draw themselves and set up a few variables/ T% f5 c8 [: d4 C
  setup-patches9 T$ k, L1 c$ u) ^- U, x$ C5 b
  make-current one-of intersections
- c5 h0 M& E) e. \; m( d  label-current! B0 S; n% G4 A0 h# \

  ]  a/ ~7 @5 W6 j% Q9 X6 A  set-default-shape turtles "car"9 N# n" A, l9 w: L6 `8 z2 ^& q8 i$ F9 S
! v0 y5 n1 V! Y& L6 K% P  B
  if (num-cars > count roads)
# R  v, ~7 x: m$ K+ u' s  [7 t* ~! y5 v5 h2 e2 |0 ~/ ]' E2 Q) S3 v
    user-message (word "There are too many cars for the amount of "% z( F( }3 q7 f! n' _% Y4 Z% L# f
                       "road.  Either increase the amount of roads "
3 m' \& P2 ]9 {, y7 R                       "by increasing the GRID-SIZE-X or "
2 L& ^: d5 @& y. B4 W" E                       "GRID-SIZE-Y sliders, or decrease the "
4 u2 Y0 v' r, i/ U# Y' ?- c# O+ W; ~                       "number of cars by lowering the NUMBER slider.\n"
% [* p  y/ u* u3 m$ n7 l; q9 C                       "The setup has stopped.")4 O" N! E2 t: X; Y9 y9 C
    stop
1 g0 d5 _  w- \5 t7 B4 p" d7 B: m  ]0 V( ?0 ]4 P8 {0 I; S
3 P, k: A4 m' z! i: B0 \+ V" G& q% J' e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
8 n( G* M# z: F6 q  crt num-cars
3 M& V% M2 T6 Z/ v- k' S, ]  [: x+ {; A, Y8 U4 x
    setup-cars
) P, V' e$ W# }; @% e: s% e    set-car-color6 E1 [' B2 F- F+ J2 L$ y4 v9 ]
    record-data
' \7 X4 p' _/ P4 ^4 i. `  ]. Y3 k8 }1 U3 o0 Q# `
9 b8 A  q, T/ Y2 Y7 H' G) W
  ;; give the turtles an initial speed
! R' ~" c* Q: X* t6 A- ^5 A  ask turtles [ set-car-speed ]
) l# b3 V" K/ A( d' X2 n8 v
6 a2 o/ Y1 h2 L( ~  reset-ticks) a  A0 p( t+ m$ h. f. y/ k# A1 x
end
, r+ q, ~& _: u9 S. j
, W- h3 H1 b7 S7 B;; Initialize the global variables to appropriate values
- X; i0 S/ c6 @/ N7 A) s" oto setup-globals
! U$ k7 S  o( Y  set current-light nobody ;; just for now, since there are no lights yet7 X$ K# C" a0 h& t$ L$ D( C
  set phase 04 P/ o; m9 F4 s7 [
  set num-cars-stopped 0" V7 b& \8 Y. N; ~* T& {! I
  set grid-x-inc world-width / grid-size-x+ ~3 c$ }  q' R$ ~- U
  set grid-y-inc world-height / grid-size-y# D: y7 {, i% R' b/ K
2 L, {+ k* s# A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 _/ y2 H  R8 q3 o6 P  p
  set acceleration 0.099
* j+ \! N  F7 [5 \1 Z5 Tend
$ q2 t' N0 k- N5 x7 t" O) |* d9 d0 j7 q. I& S
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 n! ]' o. Z2 ~+ @4 L;; and initialize the traffic lights to one setting
- o# J. X, l" P& P5 r( wto setup-patches/ c4 A5 w- x+ t, ^9 R/ |; n. ^7 L4 g
  ;; initialize the patch-owned variables and color the patches to a base-color
: p4 f- f& J7 R; K, }  L  h. i% s  ask patches
; ]2 _# @! ^4 M1 |) H6 a  [* G* v. g& g9 Q0 T- \
    set intersection? false. O5 f2 {9 I! K
    set auto? false8 g( x/ l) \: S% q8 a( p1 }; y. T1 i
    set green-light-up? true
5 B0 ~' V! H: i; U2 r    set my-row -1
9 d% [9 r. p% d' h9 Y! y) i    set my-column -1& f# c+ I9 W4 A" T
    set my-phase -1
7 d! ?5 t1 r, J6 q* K' {# Z    set pcolor brown + 3
7 |: w) l7 B. P8 ~, P( Q  ]
3 I5 ]6 Q/ @6 g9 n
6 a+ S9 [) ^! I  ;; initialize the global variables that hold patch agentsets8 S: K/ `9 T& L3 X4 B
  set roads patches with
$ r/ `0 m& [. y' N4 G; M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 Q1 `9 ]7 P2 a) f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# m- Q+ A% B: ~" P  h; {
  set intersections roads with
2 X% q5 ]1 O2 T" _3 c( J0 H% E  w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 X0 E) x+ c" E  M: M+ Y5 a0 i" q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  Q5 @# n/ R( @- B* f  t  f1 ~) F; X0 `9 y+ E0 p
  ask roads [ set pcolor white ]1 r" T6 g! h( e5 m( S- y! r4 W0 @9 v
    setup-intersections
6 P2 E( X* _& Y! O1 O! v5 C0 [end
3 y. `2 i) n9 n其中定义道路的句子,如下所示,是什么意思啊?
! v# ]( ?& x7 X  D& t! D: |- \ set roads patches with. U! \3 a/ k$ U' Z; Z. S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; N9 M; W5 R+ g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* f$ o6 d' |9 k1 L
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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