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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. {3 w& ^( p0 h% r, [
netlogo自带的social science--traffic grid这一例子当中,9 h" b; Q, U1 S  H: [' p2 f# d5 {
globals9 _& q7 h+ g6 P6 P! F3 J. Z( P
[
& M; s; V( y. y/ g: g8 R0 t& }  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 J3 }- R+ e* g& ]) A5 P
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 U: \; @, B) _" T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 u% P& Q4 y4 f5 I
                           ;; it is to accelerate or decelerate
  ]; W: J7 C  N6 r1 q5 X  phase                    ;; keeps track of the phase
4 }# [5 S$ |( o( A& O7 {& C  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% G: X7 w5 v1 O1 z# W- T; Q
  current-light            ;; the currently selected light+ I( |$ |' ^* m, U: r* N) B' N/ q
* T4 P6 }3 r" h$ Z' b+ {7 z6 N! M
  ;; patch agentsets
& H3 \* c9 m  g3 a$ ^  intersections ;; agentset containing the patches that are intersections( S1 A/ V. W# @9 c
  roads         ;; agentset containing the patches that are roads
  B# d1 Q- A- h- ~]
9 E, X! |1 l; P8 x" ^
! y  y( _" a( k* [" hturtles-own4 ^6 F  X5 ^+ L1 p' e6 {
[. _% y* `: u: ~1 v
  speed     ;; the speed of the turtle% c0 U4 {' Q/ q- b4 |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 Y0 Z8 Y& ^0 a2 U  wait-time ;; the amount of time since the last time a turtle has moved: H  U0 ~4 t* f  x2 B0 g5 o
]+ w1 X' i1 l2 b8 E/ n; c0 ]8 r
! w, S5 E9 B" e
patches-own
2 M) K! v3 g+ z[& t. N( b* c3 v# J  j
  intersection?   ;; true if the patch is at the intersection of two roads
. k7 |6 r* U5 V9 j' C) b; E  H  j+ a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ s2 f. ]- Y. F5 b1 E' `                  ;; false for a non-intersection patches.
8 S6 u. }, P1 B( O3 }. E0 T- }  my-row          ;; the row of the intersection counting from the upper left corner of the; M* q" w; P$ [& [
                  ;; world.  -1 for non-intersection patches.& f/ z, w$ \' I6 R# h
  my-column       ;; the column of the intersection counting from the upper left corner of the
& L+ y& u9 A! q# I. a4 J! X                  ;; world.  -1 for non-intersection patches.8 I) m7 c: H/ I" F
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( A6 E( |3 h: q2 P1 n% t$ e/ h  auto?           ;; whether or not this intersection will switch automatically." S+ F* b: j+ R
                  ;; false for non-intersection patches.9 o6 ?7 n; O0 L
]
$ R1 P. b5 ~! b, `: ?' M. _
* f/ U! g: ]* `: E% k  l- A0 F2 [% Z; |
;;;;;;;;;;;;;;;;;;;;;;# p6 Y. F2 ?, S1 L6 d9 ^
;; Setup Procedures ;;
. f' d; q& y* W. A* x) v;;;;;;;;;;;;;;;;;;;;;;
: O. x2 d% N# s3 e! D" l4 z- n( L+ d! O
;; Initialize the display by giving the global and patch variables initial values.
/ B) L: c9 A3 X+ M* O;; Create num-cars of turtles if there are enough road patches for one turtle to+ b, l$ ^4 u5 ?/ |! Y% J1 J
;; be created per road patch. Set up the plots.& n! o4 V' f" S& I/ T
to setup
9 a) }( k( t! z) B4 I  ca0 V: f( N; ^) n! e( k0 h
  setup-globals
3 q. x& C5 S8 Z. ~1 E" S6 t* t! L2 A; {8 E) H2 t' u6 x
  ;; First we ask the patches to draw themselves and set up a few variables
* d, h% g$ x$ y  setup-patches' d4 }( m$ p. t
  make-current one-of intersections
' p1 c& f% C0 N0 I' y  label-current+ E5 ~/ [, @; S% x4 [6 Q

3 p* L9 W& d1 J; X  set-default-shape turtles "car"4 P, u! B6 i4 o# h
* [: \( g- y9 F
  if (num-cars > count roads)& J! }9 d  k- ~' |
  [
* [1 W' X7 j; o, }' w" X; Q    user-message (word "There are too many cars for the amount of "
- ]* \8 \8 L, R% ~; o( J                       "road.  Either increase the amount of roads "
8 ~8 S; A5 V0 ^$ o% h                       "by increasing the GRID-SIZE-X or "
0 F2 l2 c2 J1 V( H9 {9 P4 r' Q. C                       "GRID-SIZE-Y sliders, or decrease the "
3 r$ K: ^9 U0 Y! l+ g' i+ {4 C6 F                       "number of cars by lowering the NUMBER slider.\n"  O# O, R2 v- e& w
                       "The setup has stopped.")
6 _2 m+ o9 _. u! O- I/ g/ d+ d2 C    stop
+ ~: a4 v" x% k7 {# ]4 Y% ^/ d0 m  ]5 p' y4 u  k; y: M8 T) l2 X

" |1 A  b8 G: [& \# B: F! |1 g/ c  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 V" \" h2 U+ e
  crt num-cars& m/ ?' _4 r4 i0 p
  [
/ W2 i4 Q- _3 I, @: z' X, V) \5 E    setup-cars& y: D2 f  m' y' D2 v, @
    set-car-color
8 {- k/ ?7 z7 f" j" Q7 Y" D    record-data4 Y1 u9 G0 @  y  Y& |
  ]1 O; U4 u( e6 f( A, g

% H: s% g. o6 ?* j  ;; give the turtles an initial speed" r2 O% V- W; D$ J0 {2 T
  ask turtles [ set-car-speed ]
' l$ C/ P  N! K. v& s
8 T1 m6 D1 i5 g' g- N" B* l  reset-ticks
0 V! |( R+ i- C0 J3 y5 oend8 Y2 V) I3 M7 ~! x# Z" l, {) j3 w

0 M8 L9 v# T' n7 ]" ^4 X7 i' h;; Initialize the global variables to appropriate values+ P& ?' y% a. F% F( V
to setup-globals
2 W6 C, c" K1 g/ o  set current-light nobody ;; just for now, since there are no lights yet
6 B2 P! j/ e( ^5 W$ L: T# H  set phase 0
5 s1 d9 \# T# w0 x  set num-cars-stopped 0& q1 E2 w( |# ^) }
  set grid-x-inc world-width / grid-size-x0 r# f/ x' A' P' Y6 q$ X7 W* E
  set grid-y-inc world-height / grid-size-y
; H  o5 a/ y0 b" F3 ]$ Y0 w% I- K0 e% z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( c! D3 z! b  s' d/ }& v
  set acceleration 0.099
; D7 G1 P7 ?8 s$ `$ h" Nend* t# o+ ]4 v' H+ R# D

/ \, ^9 Z/ v1 {" y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 M/ h  I) A0 ^/ {8 J
;; and initialize the traffic lights to one setting; d% F5 r6 ?) E
to setup-patches
: g4 q, z! b/ q; B8 ~* V; S+ j  b$ b& S! R  ;; initialize the patch-owned variables and color the patches to a base-color
- l+ u$ n; q# n0 v7 a  j2 K  ask patches
- }& J% D( [- v, T; h8 @3 g  [/ y- S9 \4 I, _# Y
    set intersection? false2 v4 G6 u; `7 x: m- r
    set auto? false
, M( T$ }/ L9 n7 O' F9 Q5 p) h    set green-light-up? true. O5 z2 g3 D5 a" M9 [0 Y2 _; _" h
    set my-row -1
" [" g' K; b. E$ F" I    set my-column -1
# e0 j2 a2 |# _0 z2 A0 U    set my-phase -1
3 W) K  Z; x" W: ~  C: C    set pcolor brown + 3; v3 I& I  C% t' l5 e* x
  ]
' k& L1 z; L( G* |
* i: }7 w, E% L! t) \  ;; initialize the global variables that hold patch agentsets
5 D4 `% R. R' @, E$ V; e  set roads patches with3 G" S$ |8 n7 T# V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. N  F( e+ n& d; O9 L5 z" u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 p2 R" q' ?0 z1 O8 u3 T8 j
  set intersections roads with$ Y: a0 s9 g& T! C$ X* J1 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
0 r% e. @5 a: A4 e7 d+ g  \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- q7 \/ p3 i" P
! ]3 ]- J0 E/ A5 D" ]) o: k
  ask roads [ set pcolor white ]
+ z  T6 q" s' J2 ~* \( ]    setup-intersections
/ \* v3 X, z, K9 D* k, send5 V& |9 o; C  m" t- E* X
其中定义道路的句子,如下所示,是什么意思啊?
# T, n; ?6 V- s, ?; m set roads patches with1 z* [2 S  _% L# B5 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# i' O0 s3 ~/ F! j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 s/ x4 `6 V# C; F9 d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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