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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( \- v6 r, ]! N3 w' a" c
netlogo自带的social science--traffic grid这一例子当中,
& Z! k5 C; b1 Q1 X  `globals. g3 l5 q$ u: ~5 E' m
[3 K: Y. e$ K0 F' C* G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
, V4 J4 i, L& u8 u2 g  grid-y-inc               ;; the amount of patches in between two roads in the y direction: a* c8 }# T. z/ b# u3 Y' z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
) j# X) q. K( y/ v1 q. U3 t$ I) e                           ;; it is to accelerate or decelerate
$ j* H' \2 |2 {0 }+ g" \% m* ]  phase                    ;; keeps track of the phase
' b  A2 b" x  V7 ]# ?3 ^6 n  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) s6 p5 Y( R8 v- T8 v6 ?4 r
  current-light            ;; the currently selected light
& Z& A: E5 R) \2 c
7 P; z; N+ I5 R* g# n7 ]8 B  ;; patch agentsets
4 l9 C6 |: t* T  intersections ;; agentset containing the patches that are intersections0 J/ m# N% @/ {6 l
  roads         ;; agentset containing the patches that are roads- {7 H/ N4 z2 y  G1 a" N5 p) J
]
7 I, i7 E  T' d& R) J: N! P$ \( U
/ r, y# U1 N1 G, }5 bturtles-own
$ R% Y8 ]! C/ u7 [- _[
, z$ B: r) a! E$ e: O8 g5 @8 l' e  speed     ;; the speed of the turtle4 y4 n$ I% F2 z% U
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" P4 Z  s  D5 e1 D% h  wait-time ;; the amount of time since the last time a turtle has moved
# f. @- N. E) y# ~0 e]3 M' v1 W  \' l1 B
. e, x$ h# C! _* Z
patches-own! R. t3 s* _/ P4 Q9 R4 _
[! S. n; E3 t' j9 ^! F% ~
  intersection?   ;; true if the patch is at the intersection of two roads' G5 c$ T3 Z! I: q7 C! `
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 k* [0 X$ h: G+ c- W                  ;; false for a non-intersection patches.
8 |) L! n# |; Y+ e3 y" G  my-row          ;; the row of the intersection counting from the upper left corner of the0 d0 q! @7 F1 c/ V& h6 l# R& z
                  ;; world.  -1 for non-intersection patches.
5 V; B, x* J/ q6 |1 |' |1 ~  my-column       ;; the column of the intersection counting from the upper left corner of the
' i8 E9 W( t; A! G" c; E3 F                  ;; world.  -1 for non-intersection patches.
( s) d. M+ F3 @' ]. N' C  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ r- l- r) y6 a1 q" @( h9 a' E
  auto?           ;; whether or not this intersection will switch automatically.0 L( ~+ k- G2 r8 _7 R- f
                  ;; false for non-intersection patches.
9 \4 y- I4 I$ o0 X, n]) q  t4 O9 y% s/ x% C. S

5 M3 y( V; T* s! H" N' N0 R: [( g* b( Z  t& x
;;;;;;;;;;;;;;;;;;;;;;, K: A+ b7 c  Q3 [' N9 v/ _+ W
;; Setup Procedures ;;
; ~' e: a8 f* A( H  D;;;;;;;;;;;;;;;;;;;;;;) k6 K2 R! ]: E! z4 i5 L% ]
& {! n4 I0 U# o4 [# U  J
;; Initialize the display by giving the global and patch variables initial values.
; y, t! M' ?/ i" B% u1 k6 };; Create num-cars of turtles if there are enough road patches for one turtle to/ K% C& L6 Z- U+ B, U
;; be created per road patch. Set up the plots.
% u: N* A* a* R  Cto setup
. [- n& ~  Q% N- s5 ]: _% `/ S  ca3 N% M1 L5 J- d- M
  setup-globals5 \5 E1 f; R) S# s/ c4 R
$ ]0 o+ {, t4 s1 U: L
  ;; First we ask the patches to draw themselves and set up a few variables
( p0 M3 G$ w' E$ H: \- m8 v  setup-patches
" }4 u! C' b# O  C0 L8 P  make-current one-of intersections& n: A' B7 T5 c  ?9 E
  label-current
+ m0 F4 B! G" a0 N- W' A- G2 F% Q8 \5 Z, q
  set-default-shape turtles "car"! \* m/ F( v! i% q+ ^) i
* x1 M" L4 n) D6 j4 z/ e! X- U& |' s" u
  if (num-cars > count roads)0 z$ J% s* y9 Q1 Q+ |) |
  [
' X! Y% }  x5 ^2 }; j    user-message (word "There are too many cars for the amount of "* ^, X; x3 n$ e. w) D3 l+ e4 s
                       "road.  Either increase the amount of roads "
7 I7 D) W/ q9 K' ^  b! b5 C! s1 J                       "by increasing the GRID-SIZE-X or "
, E5 Z) G, Z1 t5 T                       "GRID-SIZE-Y sliders, or decrease the "
8 R8 p; y* a4 K& o; Q* [                       "number of cars by lowering the NUMBER slider.\n"- \8 B' |/ N; u+ n* {' ?9 l7 z
                       "The setup has stopped.")
* z/ J, y' }3 C6 e    stop
1 ?' H8 `# ~! y; \% W  ]
3 O) |, g6 Z. p6 p0 V& D( Y/ @( g) r( z4 g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. Q: t2 Y% y9 J/ l  F( J+ E: l$ Z# g  crt num-cars
& y8 X- a5 E! \8 x% I; ?  [6 O, [. Z8 n# T
    setup-cars
2 x2 K9 O  L( I% k    set-car-color
% A: T4 ^4 X* y/ j: x. t7 |    record-data
5 i+ J3 G, G4 p: F  ]
1 B# z, C9 d3 e* g& j6 c7 ^7 `" M- D- G1 F0 K) q" Z
  ;; give the turtles an initial speed1 V( x  }9 B- m! [$ Z
  ask turtles [ set-car-speed ]
3 I9 j5 D: }. q0 V) }
7 Y. S4 t& a& w3 w! h# m' |  reset-ticks  Z* d& }( S4 s/ e% J
end
$ K7 v/ u/ w" Q$ z
0 P. ^" B2 }7 s" v  j0 a;; Initialize the global variables to appropriate values. {$ a3 o( f" c! j3 _
to setup-globals
% t( S# F' {% }4 b+ V7 b  set current-light nobody ;; just for now, since there are no lights yet4 @- n, m4 E- d% S/ i
  set phase 0
, W2 \! m: ^& T$ k/ M8 n* g$ S  set num-cars-stopped 0& M2 y2 [; {8 o7 {" D4 L, @  H' a
  set grid-x-inc world-width / grid-size-x
2 z& m/ {6 a3 }. V5 d+ L6 O5 `  set grid-y-inc world-height / grid-size-y0 `5 _+ k1 J0 U5 u
9 G6 i7 W8 v" @' ^5 p* h
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
/ T3 L1 V( C: r$ O3 }  ]1 Q  set acceleration 0.099% j% ]5 }  b* D5 |4 x" A, t, V
end
: H9 o1 i2 k' F. _% s! N5 K0 b/ M& y
0 i4 g/ [% ?: a7 s% K  s4 }) N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; g7 z; g) {9 T1 f& F/ R
;; and initialize the traffic lights to one setting6 Z# l. B. Y3 n0 I6 Y" W$ O
to setup-patches
, W* {0 @) z, \  ;; initialize the patch-owned variables and color the patches to a base-color6 l) P' Y: D) Z) |1 t
  ask patches
7 b7 b  X( C# Z4 }+ D  [! a4 W# p0 `- E8 n; K' D
    set intersection? false
& ^5 ~! j% f' G& c' {: s3 X. ?    set auto? false3 ~( ^, [/ G* J" a2 h' R
    set green-light-up? true
8 u' D1 R6 O8 U& W* ]; \9 @    set my-row -1
' s7 D6 M; v5 e) U5 W    set my-column -1
5 Y: p+ J% {5 H9 H- h6 m6 v7 u    set my-phase -1; [7 m9 k7 s% F% `1 d+ Z( ~% J
    set pcolor brown + 3$ [, v5 f- z8 d( E8 c" V
  ]
+ t  h( ~2 T$ k) Z- f, Y
, z1 y( |( D& }% e- o3 H8 S  ;; initialize the global variables that hold patch agentsets: C3 D1 n  p( A$ `* T
  set roads patches with
/ W, Y( C! S' \# E8 P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( g. J6 c$ c( h4 b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( m( e4 A3 q' g( W
  set intersections roads with
! i2 m: `& d0 r2 I1 \) i  h3 ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 S* d) Y. [" C5 O
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ A* X' H- n) Z+ Q: Y% S* _* `+ r5 e- l. O+ T
  ask roads [ set pcolor white ]
, n& |5 Q% b# A4 e    setup-intersections
# B* A* y% f1 Tend
5 n% l0 X9 r* ]: e& N其中定义道路的句子,如下所示,是什么意思啊?  x0 ^0 r" P& k1 z6 s
set roads patches with
! g" `% E: `7 x6 h6 L9 y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# X5 j' ]( c( C6 n    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ P+ O( c8 _, a! u2 v
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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