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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; a" B2 L3 z% k! Y- ~/ h- t. H, C/ j
netlogo自带的social science--traffic grid这一例子当中,
0 i3 g: U& Z jglobals4 s" B+ o- Y" c! W# N- v2 q# A6 R) G- ]
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+ o1 H8 b+ }# R# ]5 w: d grid-x-inc ;; the amount of patches in between two roads in the x direction+ v# y' u; }4 v+ M0 r& K
grid-y-inc ;; the amount of patches in between two roads in the y direction
; T" ~6 x' s# g. _ acceleration ;; the constant that controls how much a car speeds up or slows down by if1 @" O) W* t9 w3 p0 T
;; it is to accelerate or decelerate% y8 g4 g# D' g0 a6 H
phase ;; keeps track of the phase
" i8 l: ~8 h2 c* _& ? num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
0 [8 Y: [& X0 z8 I; {5 ^ current-light ;; the currently selected light) f6 Z* N( T& O
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;; patch agentsets1 Y0 _$ ?8 H5 ?7 L s
intersections ;; agentset containing the patches that are intersections# n! f8 |" u+ n, I. f. M s
roads ;; agentset containing the patches that are roads
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turtles-own) h* y. @0 I- v! j. a& P6 {. {' f
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. l. G* m7 m" ~+ ^ speed ;; the speed of the turtle$ K7 H+ t1 }+ a J9 I
up-car? ;; true if the turtle moves downwards and false if it moves to the right3 ~- {2 C$ P2 ]& ?3 b
wait-time ;; the amount of time since the last time a turtle has moved' m; a- f' z- E+ j
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% t5 \% H% ]. M+ t$ R- X" i3 {patches-own
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intersection? ;; true if the patch is at the intersection of two roads
: ?# M4 Z# W4 h+ [" O* g green-light-up? ;; true if the green light is above the intersection. otherwise, false.
% p/ ?1 g5 N/ ~0 j3 U ;; false for a non-intersection patches.
: r8 O6 s5 t- | my-row ;; the row of the intersection counting from the upper left corner of the
/ u7 |0 ^$ I8 [1 l8 _1 K0 g) T ;; world. -1 for non-intersection patches.
. m' t" T5 ?* E6 U my-column ;; the column of the intersection counting from the upper left corner of the
8 o) }0 `* Q$ ]8 }6 L3 E ;; world. -1 for non-intersection patches.% W/ L0 i1 M! U+ q; m$ W' w, E
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
7 ~8 v$ Z. a. I7 o) S! V. V auto? ;; whether or not this intersection will switch automatically.
3 t9 O2 q6 `( m9 ~: D) M6 P( X ;; false for non-intersection patches.1 x1 v0 ?8 u6 _4 I
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( k: n% p9 u# D' B/ P% m;;;;;;;;;;;;;;;;;;;;;;
6 Z$ |0 `' j, `;; Setup Procedures ;;, \! O# |2 f4 b
;;;;;;;;;;;;;;;;;;;;;;
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- m$ x9 Y3 n- E. n;; Initialize the display by giving the global and patch variables initial values.
" g2 C( _! _" E5 ~8 K# ?/ w;; Create num-cars of turtles if there are enough road patches for one turtle to
2 S9 m+ K* z7 ?4 n; K" e' Y;; be created per road patch. Set up the plots.
0 G2 i+ s: v1 ^+ i/ \ Gto setup# e: D& q2 I1 |& t1 Z) h( Q7 q% k
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables' W7 q, R" X# r% x; t/ o0 T) R) x
setup-patches
0 `. \- [- a, ?8 f( i make-current one-of intersections
^* K+ d( V! a( c! V$ Y label-current9 ^) ^2 D) F" ?
: q2 A( O6 H% v5 d/ S set-default-shape turtles "car"6 x: N! A" F/ \) b& i1 z- w
9 O) Y; S, Y: e% ` {+ c; j if (num-cars > count roads)
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) o$ R0 Y- k/ ], F user-message (word "There are too many cars for the amount of "/ v& D7 U/ I3 |; F4 f1 ]- D* b
"road. Either increase the amount of roads "
2 s" t( l* O% Q# ^4 O6 |' B1 Q5 R "by increasing the GRID-SIZE-X or "9 H4 a. T, ^7 u$ a' \+ m. p
"GRID-SIZE-Y sliders, or decrease the "
0 D( T, P0 A. N* B; O "number of cars by lowering the NUMBER slider.\n"7 r, G; J- Z& @- L. G! H0 ~
"The setup has stopped.")4 }5 \' v }6 G
stop
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' }2 c1 x7 X7 R# d ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color2 j) _8 i5 X. W5 t7 G" i
crt num-cars& O6 U' X% d5 x+ J7 t/ a
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setup-cars w% J: g6 j+ V& R. Q F
set-car-color
! t* z ]( S/ I [+ p record-data
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;; give the turtles an initial speed
* [2 ^$ p9 A$ x) k: N ask turtles [ set-car-speed ]7 s$ b3 D* t# a. ^
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reset-ticks, }8 J% y7 e' p% A: E. J
end
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$ F' C8 ~9 p: A% ~;; Initialize the global variables to appropriate values
; Q- I% N; s6 ?2 P* Z0 ?! tto setup-globals
7 D$ G1 q/ C7 ~; a" ~4 A- E9 S set current-light nobody ;; just for now, since there are no lights yet9 G+ @0 E5 O' t Q4 i$ y
set phase 0; N: H) l1 r5 S
set num-cars-stopped 05 E- ~. \9 X5 ?6 }" L; O' \. z
set grid-x-inc world-width / grid-size-x
7 e ]6 S5 I/ P2 P- ~8 r' U6 U set grid-y-inc world-height / grid-size-y4 _; ?6 W, }1 y+ p$ Q
1 Z( u" F) L% l7 _# S" z ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' Z2 S, E8 l) [2 q
set acceleration 0.099
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 G: A' P) Q3 I
;; and initialize the traffic lights to one setting
* F$ {; S- e% ?7 R: ]to setup-patches
; D5 X& y! Q& f' y4 P8 ? ;; initialize the patch-owned variables and color the patches to a base-color
: E; E* L! e5 Y! X4 n1 q3 P) S ask patches$ u$ m& h7 M% @7 u
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set intersection? false
; I4 c% @) M& n' \- d set auto? false6 a" T& M6 t- z0 B0 I4 @
set green-light-up? true$ b3 r. a5 [2 L) w) c
set my-row -1
1 V7 }5 j$ k, b7 { set my-column -1# y/ c7 H5 S% W$ N7 k3 b& L
set my-phase -1$ ~% z i: ~/ j4 l6 w
set pcolor brown + 3
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9 O% b' h0 Z4 }5 o' \6 T ;; initialize the global variables that hold patch agentsets
8 u# u2 L* D( D) w- p) F- p set roads patches with0 p) q$ k7 m) @" V9 f2 @
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, |9 p F1 Q. C. g! q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 P2 ? L& j9 ~' i, z+ X set intersections roads with
( r, |/ ?- j- q: C [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( V# Q9 ?5 Z# X6 c; r4 X- Z4 J (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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# |* m( N+ ` @+ M- X ask roads [ set pcolor white ]' R5 q$ x* I2 I/ [% L2 D
setup-intersections2 L2 U& z6 t6 i1 k: n
end
" f- T) B: W/ _4 Q其中定义道路的句子,如下所示,是什么意思啊?2 g& }1 l8 L# e* V) D
set roads patches with) N N3 H. Q# v
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 z5 J8 W$ G- T) i2 f0 W
(floor((pycor + max-pycor) mod grid-y-inc) = 0)], Z' p# |3 g1 v8 v' f6 b' s
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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