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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( j& O  D; Q8 o% n( Q0 \
netlogo自带的social science--traffic grid这一例子当中,
# e/ Z" Q$ ^0 W$ c, dglobals
- ?. |6 B0 T2 l+ H[
' Y' K0 ^7 s- @6 R/ c  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 ~5 G$ B1 r: W
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- |; P/ H! {& y9 i% X- \. R  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) Q3 D# H/ Q6 ]1 T3 }
                           ;; it is to accelerate or decelerate
: a0 X. [! _( _2 R  phase                    ;; keeps track of the phase! s: D0 g$ ~* m9 e  I' M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  ]+ q( g, V( C( |* a0 o  current-light            ;; the currently selected light. M$ o- \' X, F! T' D1 K* n/ X, {) I
) R3 d2 e5 K5 p$ D3 l# J! ^: V. N. _
  ;; patch agentsets6 r! s- ~" X& e2 ]3 q4 B
  intersections ;; agentset containing the patches that are intersections
3 r& J; l0 V5 Z) I  roads         ;; agentset containing the patches that are roads2 e$ F) q: F' n: C; P
]
, p4 t4 H; p1 x3 \" z: V: L0 g; p! U/ [) i8 [/ U: [. j
turtles-own
- ^- F% V* |3 r; v+ w[
& u+ e9 e3 Q! e9 T  z1 G- Y- Q  speed     ;; the speed of the turtle
; l; d( c) d$ Z  a5 ?; Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 a( T: G& Q$ O3 v  wait-time ;; the amount of time since the last time a turtle has moved
' A( b0 i( K& E0 P7 ?& ~]
, d3 \3 {9 u1 c9 d: [6 l" G$ m- |) X9 p+ D8 m7 R8 c; x. U7 v
patches-own
( o- P& g. K3 ]/ G0 k+ F: R[
7 [; t& u  c' u7 R3 o1 o1 L2 x; S( X  intersection?   ;; true if the patch is at the intersection of two roads
3 T4 q% W$ P( c& v# p; T6 a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" D* r7 p5 E( J, D# }                  ;; false for a non-intersection patches.7 p$ \0 e/ D$ Q  Q6 b+ l7 L7 [
  my-row          ;; the row of the intersection counting from the upper left corner of the
4 H. v( [+ b: b5 `& k                  ;; world.  -1 for non-intersection patches.
- n& V9 j% b7 H0 v! r  my-column       ;; the column of the intersection counting from the upper left corner of the( h9 k" r" j: Z, A
                  ;; world.  -1 for non-intersection patches.7 F# t- Q0 b( T8 f0 R1 W6 r
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  p# v# a6 L/ T" g( {$ m+ h
  auto?           ;; whether or not this intersection will switch automatically.# l1 i4 h* K0 g* D
                  ;; false for non-intersection patches.
+ ~, W% ~# q4 w' C3 O, I]) p: r  M; j2 l. P& @8 S* A; ?( g

; i. B0 f7 G+ P$ D) c: X: |' M6 T1 y/ x6 ?. G! @
;;;;;;;;;;;;;;;;;;;;;;& u6 N8 G9 g. ?. o, W
;; Setup Procedures ;;
; S6 C  \+ T9 o0 c- N( V;;;;;;;;;;;;;;;;;;;;;;4 [6 f2 Z# Q- i
: s7 G% \- G6 B8 Y7 G
;; Initialize the display by giving the global and patch variables initial values.
# N' \5 c( |* d& h;; Create num-cars of turtles if there are enough road patches for one turtle to
5 C) w1 M0 S* \. w7 };; be created per road patch. Set up the plots.
/ u  N, ~. H/ E% ^" Fto setup
# G6 b: x+ Q9 x9 F  ca% |8 m9 d' ?3 k
  setup-globals6 p" M& p" C- O7 \
1 u( D4 I  o5 m/ M0 u
  ;; First we ask the patches to draw themselves and set up a few variables7 N( |/ C/ E0 k1 t; i/ w. M9 {
  setup-patches
7 I1 ]* L* }3 L' k- c* P# `+ o  make-current one-of intersections
' b+ V6 N2 N" g  label-current
' L& `# O  i# C, W0 P' l! F; A- t7 h+ c3 [! L
  set-default-shape turtles "car"" v7 @5 [- S7 j( A( `# R7 ]) T
) f2 P1 x  ~4 p# J  d
  if (num-cars > count roads)
; g& f8 }4 N5 n* G1 w$ V  [/ o* T" I! C8 }6 q
    user-message (word "There are too many cars for the amount of "
& i! [4 _% r0 ^! F  W8 \                       "road.  Either increase the amount of roads ": I# ^9 z' U9 v% B: u3 V  ?
                       "by increasing the GRID-SIZE-X or "& h9 k1 t% Z1 ?  n* Y% i
                       "GRID-SIZE-Y sliders, or decrease the "! V& @1 N9 I0 |7 z8 P. F7 Y1 G
                       "number of cars by lowering the NUMBER slider.\n"
# b& T  [6 F. @2 ^, r                       "The setup has stopped.")& a8 g6 f& h6 D2 {7 o) s8 A
    stop
3 m* E8 `( F. }! U/ Y  ]5 A5 s0 k" M1 U

0 `" y  s) H& V& m, g7 C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 N0 \) l# w" L" q( ]% y' ]  crt num-cars1 ]3 O! K/ l' z' h& m; T1 _  O; k
  [
- v' r; P, `7 o' q! f    setup-cars
  s  X: |, }: K    set-car-color  Z+ }. r6 ?) t4 D# s9 @3 m  b
    record-data; S/ R5 g# y  p% @# T3 ]- y7 d2 _' b
  ]
7 r9 R( V% x* u7 |7 `
" o) `2 ]8 `  v9 p' V# B2 g/ t( i! u  ;; give the turtles an initial speed8 x' j$ W; i4 Y% F  K$ Q/ V
  ask turtles [ set-car-speed ]
- `) g4 e% n6 ~1 \4 n8 k. z( h' E/ o7 x) [, Q  s' |$ x% T2 A. d
  reset-ticks$ ^; O, j% @/ _; H. {
end' e% M4 L5 K6 h( D8 i) J
, R! R# h# A& q. y  {
;; Initialize the global variables to appropriate values
% V) j+ z2 X7 @) uto setup-globals
) F5 B- |3 n& Y+ _  set current-light nobody ;; just for now, since there are no lights yet# `- Q( g- ~: b
  set phase 0- F! K  V; E( `+ j+ j- O2 q
  set num-cars-stopped 0. N6 W4 m) V1 I
  set grid-x-inc world-width / grid-size-x
- c% Z: T3 `; D* s$ q5 a- J  set grid-y-inc world-height / grid-size-y
, ?# H+ h4 b$ t  G
- n, D0 K' u4 V  \  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( f  m9 ?6 x  ~$ K+ }6 m7 R  set acceleration 0.099/ i& C' \" Z$ ?  a' S
end+ q  f5 {/ d! `$ k* K( R2 W

% S6 e: ~  ^4 c: `2 B;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 h. O) e) I+ ~) p' P" @  {, Q+ U;; and initialize the traffic lights to one setting0 U& E; b5 D$ b% K# H$ V3 q5 T
to setup-patches/ ^; J' j3 y$ x% L1 @) ^8 p$ L
  ;; initialize the patch-owned variables and color the patches to a base-color1 D: u: ?- z; u
  ask patches
9 y8 d% j5 c) h2 A7 A  `  [
2 s. f9 J% O  R" z! {2 X. {, o/ R    set intersection? false
( j7 S3 f7 c/ m4 i6 D0 |- x. t( [    set auto? false" ^, f# \5 ~+ ]7 S9 S. \
    set green-light-up? true7 R3 s# C$ a; }9 W( y$ v/ f0 i
    set my-row -1
- P$ h: g0 K+ L* u& A3 p    set my-column -1
/ v$ X& e) U* `: `$ ?( g! t    set my-phase -1+ ]% y* ^; L" x! A0 I$ M
    set pcolor brown + 39 r2 n- n# r5 y! Q9 k" f  W- n, m
  ]- V; P/ R. b8 F9 `; A( T6 a0 {

( }4 v" p8 A5 w5 v* T$ ~8 ]  ;; initialize the global variables that hold patch agentsets( ~! ~6 w8 b  f& B' |
  set roads patches with; l5 T( n8 }& b9 v& Y. I4 X; [9 G) k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ L# l2 F, {: T- v$ s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) {$ z: s  v, r% f
  set intersections roads with
0 S6 V+ @) _* ?$ [+ w, P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 L$ a, }8 T# @+ ?* n$ m% @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ P# C& t% W9 |) Q% A0 H4 l: }9 g- ]8 X' G' w( m1 ~
  ask roads [ set pcolor white ]2 s; h) a) d, J. z
    setup-intersections
1 Z' d! K  w8 N8 C4 [) Oend
& h4 Z- N! R# }4 j% a' i& R8 d其中定义道路的句子,如下所示,是什么意思啊?( p/ y# S, H1 z! f
set roads patches with
5 T9 y- m6 V# Z9 O0 f4 U% q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' D" ]1 F5 Z* C: W. h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% e. ?$ e0 m! X. e  r
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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