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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 ^: a8 x. t& V
netlogo自带的social science--traffic grid这一例子当中,, ^2 j( i1 w0 M8 F5 g& w
globals8 {, O0 M, y' }9 J: u0 O
[
5 G2 V0 @6 P! f4 \: x( F7 p  grid-x-inc               ;; the amount of patches in between two roads in the x direction( p0 |; Y& J! c& ?( U& p0 p/ }
  grid-y-inc               ;; the amount of patches in between two roads in the y direction, L" q2 A, W4 r
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" D8 k$ I% _2 y: y                           ;; it is to accelerate or decelerate
: m9 q* P" Q4 `5 l  phase                    ;; keeps track of the phase9 k% V4 [" q0 u/ q. h6 p
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 D5 Q8 P$ m. H, f& q& D
  current-light            ;; the currently selected light
  j" e# U3 f- Y- v
/ I9 ^! K7 l* a( w8 h" D6 s' L  ;; patch agentsets
3 ^5 v! }, W+ v4 f+ B0 o3 e, M  intersections ;; agentset containing the patches that are intersections; O/ O4 N& u/ h* s3 G- _! g. j
  roads         ;; agentset containing the patches that are roads/ U8 `5 U* J2 j- R) B  S8 w3 g7 g  g
]
+ S/ v6 g4 B5 F) R7 ^1 A5 V
& B# s' ~1 {) C0 Y& q: o+ Dturtles-own
# ~; e* e) d- r4 D[
* a0 F  A& r) ]; c3 ~3 p  speed     ;; the speed of the turtle, Z2 e, M) E2 n
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 u& M0 E0 }* X
  wait-time ;; the amount of time since the last time a turtle has moved
; t4 d: i1 o) L2 U]
0 L4 ^: `0 m8 F, i8 y" U( ]- S, b1 ?# X. `+ ]
patches-own
% o: L0 \( w+ N2 a% K7 s( H0 O+ J[
) \. I* y: p0 b' E  intersection?   ;; true if the patch is at the intersection of two roads
* I  ]9 }1 ]- @* `$ m- X  h/ t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 B0 ^; E3 m1 I( f                  ;; false for a non-intersection patches.
7 @7 F& g% d+ K4 g% z' P  my-row          ;; the row of the intersection counting from the upper left corner of the# {. c3 ^- J2 k! W7 Y) U
                  ;; world.  -1 for non-intersection patches.9 V4 T0 X( Z( w
  my-column       ;; the column of the intersection counting from the upper left corner of the1 U% L4 R+ ^1 u" p# Q' n! s& [$ I7 [
                  ;; world.  -1 for non-intersection patches.
9 E( I9 ~/ u2 J, @  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% n7 y% M8 W* u0 @/ {4 V
  auto?           ;; whether or not this intersection will switch automatically.
' D9 x' j$ W' h! q                  ;; false for non-intersection patches.: q5 [2 U5 ^7 f% J9 V
]' }; x; r3 w$ _; h, F- G, G6 |

: s) v- X0 |9 ?+ T2 z
9 ?1 h3 R% S  G& x7 [1 e;;;;;;;;;;;;;;;;;;;;;;. r1 h: X* E! |" i: _
;; Setup Procedures ;;
( D" H0 o7 y4 @& ^$ o;;;;;;;;;;;;;;;;;;;;;;
3 j" I" @2 [  U7 j* E: f) j; i  Q: A
;; Initialize the display by giving the global and patch variables initial values.9 n4 L) }' G* d. m
;; Create num-cars of turtles if there are enough road patches for one turtle to" @1 r# s8 h3 T. l4 d$ E3 t$ S5 i
;; be created per road patch. Set up the plots.' K8 R7 @% \1 Y9 x# p7 [3 Z
to setup
9 `5 X% {% H; F- y! ~* I  ca
9 A! s" X1 k1 J' T8 `+ l* j% L3 W  setup-globals
; P! ^9 y- F' V  X- t% |8 W+ e) X+ E! i) w
  ;; First we ask the patches to draw themselves and set up a few variables/ F4 \) b; ^/ _& E! Y5 ^
  setup-patches! X: j$ l+ C, {1 ?
  make-current one-of intersections
! p( D. a6 [  H9 ]4 z, J  label-current
6 B6 f0 D' ~7 o6 z( M- L) w8 \% D+ d5 p% e
  set-default-shape turtles "car"5 k, ~( [' o4 ?) a
2 L* A% q/ A' ~5 a4 Z0 k2 t
  if (num-cars > count roads)" E$ ^: @- Z) w9 |; Q- P5 K5 O6 C% j% _
  [
% b  Z4 n/ }$ e5 `* q    user-message (word "There are too many cars for the amount of "7 T- M* a& y- g- v# `8 l! \
                       "road.  Either increase the amount of roads ") m% l% l( L# b& b" v0 E
                       "by increasing the GRID-SIZE-X or "
& C6 W! S6 m* X/ X9 d* {                       "GRID-SIZE-Y sliders, or decrease the "$ e1 q# R: o+ Z4 F" ?) T% Z
                       "number of cars by lowering the NUMBER slider.\n"
. T0 B  a# J3 o2 Z5 [8 G                       "The setup has stopped.")/ S. x! q* _) Q. {8 r
    stop  X% \0 m" o( Y5 e; c3 ?. i! P
  ]1 A# l  y. c5 Z. T& s6 M' [

4 ?8 B+ e& ^! Z4 `  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' ^0 m) [; s8 W4 W" ^, r" J' M' P
  crt num-cars
5 F+ _/ y% p5 l3 C/ a  [8 Z4 x+ O' h' u- F
    setup-cars1 s* {& O1 K  ]1 D9 X8 F4 B  {2 o+ v5 l
    set-car-color
+ c5 U" P9 z& b; a    record-data6 c1 a% Z! b9 {$ @2 G: R- V& V
  ]# X2 U6 U3 H. E! S
3 _- _' J& Y# ]% t: c1 \: m
  ;; give the turtles an initial speed6 z" l% B! H0 ]) Y$ @
  ask turtles [ set-car-speed ]
$ K' e. e' v% ~1 Y5 D4 b( y% b. I6 T9 n8 b/ h0 m
  reset-ticks5 {$ Y& y, T* L, L0 X
end/ y5 H  e7 \: H" \  M5 x& J4 u

: @  D5 c' T) h; M6 O5 S& ^;; Initialize the global variables to appropriate values
  E: _0 ?1 o- y8 [- eto setup-globals3 x1 K1 P. F& a, Z4 m
  set current-light nobody ;; just for now, since there are no lights yet% P2 @: _4 \4 d
  set phase 0
2 l" m  ^8 w' v$ i' F! f  set num-cars-stopped 0) |; y7 E+ e* C; g. N
  set grid-x-inc world-width / grid-size-x8 X6 {4 {# d. f! X* G
  set grid-y-inc world-height / grid-size-y
2 R) }) {8 R& G  u/ L
+ C- T) Q4 n- a: {, [4 G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% ?) B7 D: J( q1 [1 R5 O, C
  set acceleration 0.099# |8 y/ |' k1 a: M$ V/ `+ X7 k
end
* @, h# e/ P7 o+ E" b# p1 T1 F; F
) R* N5 z2 w+ z# s7 c3 L) M;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 x3 g0 N$ K3 V9 E) o- |- |1 A- J& v
;; and initialize the traffic lights to one setting: K3 s3 _. H: M* x
to setup-patches) k) X! h4 P9 ~, \/ i
  ;; initialize the patch-owned variables and color the patches to a base-color
, _! {9 x" Y$ X# Y& P9 t  ask patches
" x8 E5 ]$ L6 ]- v& u  l  [
. D- X: q) {) n    set intersection? false
9 [. \7 Y. p/ l# C0 D    set auto? false
7 H, x4 Z5 m% A; D9 T8 Y    set green-light-up? true
$ Z+ P- `* u8 D( U. p+ R  J8 Q! W    set my-row -1
5 c" D6 X" d4 {* j2 W' o6 g    set my-column -1
2 ^7 p" z( \7 o' \( t3 r    set my-phase -10 Y. b) ?: q6 J
    set pcolor brown + 3
& g0 R$ l; u+ I8 P! w  o, F  ]9 j3 I4 c2 u' r. s7 ~% v
8 f& @, _6 D/ I
  ;; initialize the global variables that hold patch agentsets
. T  u8 I7 k3 O6 c  set roads patches with" |# [  x$ h/ _, @' w, k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& _8 k, ^& m; [( v+ h6 J( A: b" Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 ~; t. s2 ~! r7 \" o& E- v
  set intersections roads with8 a3 H% |" b, e2 Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 w' v/ C3 n# A9 `! R  n, T
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 x& R  ^$ K& P2 \/ p* C: |2 E9 ~/ t9 O% {! W
  ask roads [ set pcolor white ]
1 t: m( L/ q# S9 j2 R    setup-intersections* Y3 b- m/ K- P
end
5 |+ M. c3 h6 p/ f其中定义道路的句子,如下所示,是什么意思啊?
3 V( x* ?2 ~1 a8 d, r set roads patches with
6 ~+ N8 d2 X9 t+ e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 f6 C$ U3 R/ Y! W( z( u; {* [4 ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& _6 J7 U9 d3 Z, y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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