设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8793|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。" z8 d6 N7 h' X/ j. e( c
netlogo自带的social science--traffic grid这一例子当中,
* h3 |) C- W. `, Xglobals
# L. o) Y  Q# I; G* d6 Y# i0 H[: X# \' U3 a/ E( f
  grid-x-inc               ;; the amount of patches in between two roads in the x direction( a9 r) m4 M! T
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" ^1 U  \# ^  @$ C9 L4 I  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" N- P" y* Y, F+ N3 B' s
                           ;; it is to accelerate or decelerate* F3 `) E1 |2 c) [% M" [/ W
  phase                    ;; keeps track of the phase5 m& w% K- u+ F# L
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 a# f3 w# z2 c! K9 w( l4 Z  current-light            ;; the currently selected light9 v: {8 A. B7 X% p, v
% l: @! [- A1 ^9 Z
  ;; patch agentsets% B2 A) N. l* u) G2 `
  intersections ;; agentset containing the patches that are intersections0 \$ }& S& A6 L# t# u( O% P
  roads         ;; agentset containing the patches that are roads, C' B1 o) I' J' \- ^2 J. Y4 x( W
]( i6 X/ Z; @$ V9 k% e4 t
" t$ ^% T: [$ j8 a
turtles-own$ A8 X* t% u. {+ d6 i! b8 R) X
[9 d* v4 r2 }9 |  B- a* w: k
  speed     ;; the speed of the turtle
' p( f! [4 c4 s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( C, N! U; X7 i" V+ B+ X1 E  wait-time ;; the amount of time since the last time a turtle has moved
3 Q; B$ E3 P: f0 ~  P; G7 B]
$ M8 }+ v% ]0 Z) Z& T" V- n, N# V
7 {; B' S, S( Y. vpatches-own
1 |4 p! m8 @' i, r. S[
/ W% k9 j4 F9 F; [# e( u( w1 C* `% o  intersection?   ;; true if the patch is at the intersection of two roads+ ]4 T4 U, K; O- F+ C) z
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 H) ]# _, |3 A: w2 J& O
                  ;; false for a non-intersection patches.2 U- M1 r+ t2 E3 Q& E2 r1 Y
  my-row          ;; the row of the intersection counting from the upper left corner of the
% Q5 H) {# ?: \8 W9 j8 ~                  ;; world.  -1 for non-intersection patches.
3 W3 w5 |$ e) C" Q1 ]; S5 l  my-column       ;; the column of the intersection counting from the upper left corner of the
% b3 I9 K4 I6 D) S                  ;; world.  -1 for non-intersection patches.2 K( s* H+ [6 z# x% i
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.5 Y7 o+ F. P9 A' d, f
  auto?           ;; whether or not this intersection will switch automatically.
, T; d8 d* y) k                  ;; false for non-intersection patches.
( V  M( c* {6 X0 a$ I]
# p, O' _5 w% g; P) z) W' U) T. W1 J

; n+ c6 b+ Y* w* J; X;;;;;;;;;;;;;;;;;;;;;;
3 s( b3 A% T0 |" p7 c8 k/ Q;; Setup Procedures ;;
) i$ _) E4 R# ]& o4 p& t;;;;;;;;;;;;;;;;;;;;;;( _" H8 p9 o7 m5 q9 r* F1 t

, m# f) B! n) e4 m! t) F;; Initialize the display by giving the global and patch variables initial values.
1 O* ~; b; r- t' ~3 q;; Create num-cars of turtles if there are enough road patches for one turtle to' R" ~$ U3 T, k2 k' `
;; be created per road patch. Set up the plots., y+ Z) o& b4 j
to setup
+ c- \: m- z) O3 o  ca
8 f$ H* V) `7 F1 A' \  setup-globals+ ^  z# n) S- ?2 U4 ~0 y! g
; C5 w1 w% y) G. m, l7 W( }9 U
  ;; First we ask the patches to draw themselves and set up a few variables4 L) u0 [) c2 P" e& o" \/ |( T
  setup-patches
. S, ]2 o7 g# n- K( M* V1 c  make-current one-of intersections
# E7 ?2 ?, @2 s6 y! h/ |2 _  label-current' _0 X8 q. K5 z) {
( S2 F" m1 M  p, }
  set-default-shape turtles "car"
! s- i3 m  `- {. s9 }1 O' q  ^
( A: O: V0 {' e, N  if (num-cars > count roads)
$ F) B! [' Y9 A6 X  S5 `, _  [( l- }8 s1 s7 Q1 [: |4 K/ x4 s
    user-message (word "There are too many cars for the amount of "2 Y( ~4 v: z  V* y$ _. P
                       "road.  Either increase the amount of roads "; R. \& ~, k* I# H
                       "by increasing the GRID-SIZE-X or "
3 w6 F3 }; l* [* ^                       "GRID-SIZE-Y sliders, or decrease the "
/ P4 v* _! U4 t( _9 Y                       "number of cars by lowering the NUMBER slider.\n"- C/ ^; t, T" b% S2 P; `- j( y& W
                       "The setup has stopped.")! u7 t( w" x, {* m  J, j7 k) A
    stop( T  ~* G9 r2 p; r$ k! G/ R& K8 n
  ]! V& H8 Y# p; Z( V) k0 [7 W" R
4 d+ [: x( Y1 m! O, a
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: [- T4 B, R( x! z# ?! K8 N' e  crt num-cars: G$ j5 {9 D# s! {& Z- g6 E
  [* m0 [" u# _+ _1 E5 |- f
    setup-cars9 S5 g5 y. g9 i! J" o) y* V
    set-car-color
6 I. I7 t% w1 Z    record-data
4 Q7 z4 H; B6 c% v+ R! m  ]: |6 O! b$ X1 e: {6 S

  S8 E" m/ E2 R; I! A5 M  ;; give the turtles an initial speed5 ]) i9 _- _& n9 |- n9 N$ r
  ask turtles [ set-car-speed ]
% d, w2 s8 z- h/ I/ i4 H' C
9 b' s7 w5 C* L# d* `  reset-ticks
2 K" e8 o, D5 w1 J& Z; wend4 C) L4 F, q6 x0 s& o

6 D+ N& |; l& o;; Initialize the global variables to appropriate values; k! \- g  H  H9 f  P" }/ `
to setup-globals
7 ^2 s8 I, p: Q# n5 R. I! k) B) P3 K  set current-light nobody ;; just for now, since there are no lights yet. F$ A& r$ \- l  y% N6 E4 w% h
  set phase 0
# K! @3 R# N1 V2 A" a5 Z  set num-cars-stopped 0
2 T- Q+ y$ F; U8 R  set grid-x-inc world-width / grid-size-x
# `1 ~( |0 q0 l# I  set grid-y-inc world-height / grid-size-y2 _# ]8 k8 S% @5 w8 u4 ?+ p

* F4 b( b$ j/ I0 e+ l$ ^  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 P8 s0 _5 k" x" y, f0 W+ Y
  set acceleration 0.099
9 l4 ~, S5 ~/ U* Send% {) @# W6 k, {% S- {
# ?4 O. n- i9 g& u
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ {5 o# `) P0 C;; and initialize the traffic lights to one setting' P* R! [# l& K/ P4 I: z( r( F
to setup-patches
. }! |/ R) V2 i2 W/ i3 [( I  ;; initialize the patch-owned variables and color the patches to a base-color
& z4 k6 G/ `( W  ask patches% |, n# y" [! ?% c
  [
0 G& D1 X/ a( b    set intersection? false$ A9 y8 ?9 `0 C5 J
    set auto? false
1 \5 |* O: Y4 ^# D    set green-light-up? true  d) y: \! p; g
    set my-row -1
' y% i# C, N  R0 T2 l    set my-column -1
+ V& F, h3 M, O: u, x+ A    set my-phase -12 D- n! B, E( u+ O
    set pcolor brown + 3
. D1 w2 C$ F$ a: U( \  ]
  P/ Y$ m7 b/ s# k* E  |) }- e& Z$ i- y( y
  ;; initialize the global variables that hold patch agentsets
' ^, X$ }1 Z% ^7 n! c5 S" h  set roads patches with" f9 o2 ?3 b+ s) x5 s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# |' S+ V" f2 _( }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# J/ @9 f2 V- C% y0 ~4 D
  set intersections roads with- X$ W2 k0 ~. t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# F( l9 t! R8 S( C# [5 y, i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 H6 D1 P" H3 g  l# ^, C" v. M5 I' `" n* [) M, X) d4 w4 _
  ask roads [ set pcolor white ]
/ [% U3 Q, \3 _9 O$ k# n! v/ R- m0 [    setup-intersections
  f4 l" A' f1 a5 uend% ~! f! J; Q1 z4 N- ?! C, `" W) Q
其中定义道路的句子,如下所示,是什么意思啊?( m' W+ ?' j3 Z. Q
set roads patches with' T. b3 k, w4 P; M: N1 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 {6 r# V/ b- U3 r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) p7 D5 }* {! v6 M) U8 J* d+ j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-10 02:36 , Processed in 0.017165 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表