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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 [& o. E: g0 k5 o
netlogo自带的social science--traffic grid这一例子当中,
1 L& d% D  j9 Z! |globals. B( S7 H" M' P' k5 L% Z
[. @9 A) H' d, m, @3 t8 e
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' i8 c. B0 T: U$ u% c" u  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ t4 V$ h$ H% C, t' O: F) P: m8 P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
( E" g( A; h# r. E                           ;; it is to accelerate or decelerate
+ i& e% Z$ j" J, M: B  phase                    ;; keeps track of the phase, j7 l7 O$ O" E; v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: q7 t  a2 D9 E( P# H6 k# l  current-light            ;; the currently selected light  E1 S6 y$ M4 [, N5 T* a

; J+ @( h. D% Y! g7 D" u3 O  ;; patch agentsets; C1 Y5 |1 H# [
  intersections ;; agentset containing the patches that are intersections  v. {" }" s6 L/ @5 S/ s9 T
  roads         ;; agentset containing the patches that are roads/ y. Z8 Q* u, _1 A" i
]5 w% u3 l2 i( T' N8 \
% ~5 ?, O' n1 h, `+ R
turtles-own, ?  {; W1 l6 v# v
[" u. R+ l! X2 B- x
  speed     ;; the speed of the turtle5 L7 x8 G1 B( _) ^
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 e- X' P: C% D% I" N# h* I  n
  wait-time ;; the amount of time since the last time a turtle has moved
: |# T+ K2 I$ r9 \9 y]% j; p2 G: r$ E1 s

" `$ I( Z! ]: W$ t3 T4 t, e+ npatches-own
( f  a2 y1 [& y2 o0 U8 W# G[% c, p4 ^% x" S# `' p) `2 H% w7 I
  intersection?   ;; true if the patch is at the intersection of two roads
7 f/ `( V& Z: t7 d8 P6 _3 N) k  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  A  _1 j" @; `' F$ ^# h                  ;; false for a non-intersection patches.
  v4 h' f5 @. [) r  K0 N4 {: i  my-row          ;; the row of the intersection counting from the upper left corner of the
5 i6 K' n0 C( B0 t8 h7 a, Z$ [$ H                  ;; world.  -1 for non-intersection patches.' O% s$ t; f% L/ K4 J
  my-column       ;; the column of the intersection counting from the upper left corner of the
" R9 t- b' H, }4 K                  ;; world.  -1 for non-intersection patches.
& P, a9 H1 A/ l4 r7 J9 ]! w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.9 {: l) ^& ~& b
  auto?           ;; whether or not this intersection will switch automatically.
3 P( P( P4 o* Q) x4 y* C0 N                  ;; false for non-intersection patches.. C. y$ w2 q1 T5 I/ O  B9 K* [. C
]
/ y0 D  r  z7 H% C; u9 s
7 K- W7 F! m3 |2 z$ b* A# X! \6 q! O* y* V
;;;;;;;;;;;;;;;;;;;;;;0 j" l7 w  Z9 R, T6 R
;; Setup Procedures ;;
$ o" w6 k# R6 e( z;;;;;;;;;;;;;;;;;;;;;;
& e1 Z# g, o1 o) l7 p. J: X7 Z# v' g
;; Initialize the display by giving the global and patch variables initial values.
1 h/ ?+ t1 Y) ?/ K' a7 };; Create num-cars of turtles if there are enough road patches for one turtle to
- V% s! U  @3 g. A" {9 R3 k$ M3 }+ p;; be created per road patch. Set up the plots.7 i6 `: o1 K/ f$ V4 [& Q
to setup, E/ W7 r/ Q6 N" Z7 h
  ca) q) P* w  @4 `
  setup-globals
" ^* p, K, T  j0 ^8 Q$ T. s/ z0 p4 r& q
  ;; First we ask the patches to draw themselves and set up a few variables
3 a% D" D* ^5 m6 Y  t1 q  setup-patches
& x1 Z4 z  L  O$ k: e  q  make-current one-of intersections' l0 R5 U$ b. L3 R4 e5 R
  label-current
4 u" J) N* `3 w  R$ V. d$ }- b7 i/ Q7 R$ f; E/ G
  set-default-shape turtles "car"& s" p7 i3 U5 w: s2 ]( q  t
) @  O+ \( j) E- M5 n
  if (num-cars > count roads): H' Y. p# Y: o# c) x; X' O) ?
  [
1 f9 E% C% V; i: l3 k    user-message (word "There are too many cars for the amount of "1 I+ J5 ]% S2 N9 s' C$ P' `
                       "road.  Either increase the amount of roads "
# T" W4 V$ `7 f$ a                       "by increasing the GRID-SIZE-X or "
: f- H% g7 e0 h5 k; X                       "GRID-SIZE-Y sliders, or decrease the "
' }, ^% \$ Z: L                       "number of cars by lowering the NUMBER slider.\n"8 }3 h0 y, h' f* P  U( g7 q4 r! M* T7 s
                       "The setup has stopped.")! I( S+ ^  `; ?. A
    stop
7 b% e- v' {+ W$ A: b  ]7 _$ l. F0 Y% v

5 H" @5 M: A2 s" }; r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 ^7 H4 m9 y: t' b6 v3 W
  crt num-cars
( r6 `& d3 c+ {. S0 F2 _5 x  [0 r* h( z7 i" h( ?- R: w5 W- g
    setup-cars' u  O, E$ B5 e0 c) T" C5 M0 H2 T6 C
    set-car-color1 g* O0 B) U% |
    record-data. z! K* y! x# G0 b, z+ t
  ]4 G# z0 `" b# D% Q

- z+ B: b2 l$ J" X  ;; give the turtles an initial speed0 r) `. s" C0 V3 r$ W4 R* s) b
  ask turtles [ set-car-speed ]
4 x6 o3 `3 A/ @5 {. q# H9 W
1 h: p. I! j# a% a/ I, h  reset-ticks
8 Y, x  n- r6 J9 ?; T0 L/ wend/ y  \3 \6 h: X3 z: L* l7 [2 A

; y8 i5 I' R( {$ Q+ m;; Initialize the global variables to appropriate values
/ T7 x9 s+ D+ G% S1 Uto setup-globals
3 r- R/ i; Z+ v  set current-light nobody ;; just for now, since there are no lights yet
/ e2 |  U1 g: z" X  set phase 0$ K8 b: V" C& H) ~
  set num-cars-stopped 0
6 N6 Z# h( u! B+ |- k  set grid-x-inc world-width / grid-size-x
* E/ E  {8 h8 V+ }9 O6 R) F  set grid-y-inc world-height / grid-size-y( j6 L; n6 `" X) b3 u

: M: l8 q5 J" g/ f/ k; ]  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 C( k% N# T6 E8 O! }6 i! @% x% q
  set acceleration 0.0997 B5 i9 A! D, E4 c
end# k- n4 z" l) [0 K/ D2 g

/ z2 U" L& n# J3 c, F2 w4 v% V) [;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
8 h( U2 U" r- o6 ]- ]2 `9 v;; and initialize the traffic lights to one setting
! ~7 I4 w5 E$ Y2 a3 h6 Y9 ~  |to setup-patches
2 U0 o1 f" D7 x. D  ;; initialize the patch-owned variables and color the patches to a base-color
* R2 N3 l" q7 W0 j0 m+ s  ask patches
5 s4 k- P2 H* f  [" p7 j4 _* u8 _  _8 y  y
    set intersection? false# R3 e8 _" T6 d& U6 y
    set auto? false5 ?' B0 _6 m9 P9 s+ b
    set green-light-up? true
* Q$ k+ y" }/ _8 w    set my-row -1
: N1 R- x! W/ Z/ Y    set my-column -1% f* ^2 G1 z, m! I$ _" g" d( m' V9 M& ?
    set my-phase -1
& c* J. n+ O; f5 h    set pcolor brown + 3# o$ e/ b) @0 ^
  ]
& F4 o  V8 x: \4 V1 q* f: e) f1 Q: h
: x* g! y2 i! m1 q  ;; initialize the global variables that hold patch agentsets
, K9 u* f+ e: ~5 e- ?  set roads patches with
0 @- W3 j( u, ^' @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 C$ c7 E& R! r$ p5 e  d8 ]' p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], A1 F3 F3 ?: g
  set intersections roads with
* K# a" b5 \) y; Z9 {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
, \4 Z& n% s; O! P1 V5 q$ l! V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 d5 G: |* p0 Y5 S0 q* N
9 I1 Z$ r9 W# `
  ask roads [ set pcolor white ]+ X; z; V6 w3 X' |" M# `* b$ e
    setup-intersections* P! i* Q: C6 S# X' w
end9 t6 ?0 U: A, [+ ~  u2 Z
其中定义道路的句子,如下所示,是什么意思啊?1 e  I& I7 r! c: r# R- k" b
set roads patches with
1 ]! C- U0 t% I) `0 }. j1 y# q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, ]7 G, ]3 t6 C) m& d% J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 m7 P% c5 @2 p* a$ x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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