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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ U* M& B! `5 q, [netlogo自带的social science--traffic grid这一例子当中,. i/ v" Q* u. U5 w. X
globals
+ @  Y- {2 p9 n& Z[. {* F2 H7 v: [" G9 c( s0 E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 e! U+ s8 d( y' H  grid-y-inc               ;; the amount of patches in between two roads in the y direction
7 P2 [  I9 r2 `9 ]) U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
! A1 u- n9 w: M" z, G                           ;; it is to accelerate or decelerate  Q* z" \( N5 l7 i- e7 F
  phase                    ;; keeps track of the phase+ Q; c, }% l* N1 o6 G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure) i: o: n& j6 v  z% K
  current-light            ;; the currently selected light
+ p; G$ w* y) Q- }  k5 v3 V- M9 ^: P: _
  ;; patch agentsets
) w( p1 r- U* M  V% a0 r  intersections ;; agentset containing the patches that are intersections
1 ?  r# i( M( Z8 {- w  roads         ;; agentset containing the patches that are roads1 R4 T+ }( ?' u2 [& d6 e
]/ T0 O' c2 k3 a3 z' e

4 z+ B1 _6 M. K$ o) \turtles-own7 h5 ~8 _4 L3 _* `/ U
[: P) V9 \6 V: k; q0 q$ g& f8 P
  speed     ;; the speed of the turtle" {! y) o8 ^) o/ [
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 f0 R& L; T& ^* o, R
  wait-time ;; the amount of time since the last time a turtle has moved
" c5 Y. ~* V; o' p]
* n5 L( x; }) h' t8 S# A7 U; ^8 J3 Q# B
0 T7 }* U/ L+ W/ t8 H6 k' spatches-own
' t1 c: Z, X, R0 i2 t[3 P2 z* {. G- ]) W
  intersection?   ;; true if the patch is at the intersection of two roads# M0 P+ a3 e" D! r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ V8 l! f" e$ Y$ C0 }9 k
                  ;; false for a non-intersection patches.+ e, v5 m# p3 |1 Z
  my-row          ;; the row of the intersection counting from the upper left corner of the
3 J# O4 L% R1 V6 _) F/ @                  ;; world.  -1 for non-intersection patches.
$ b  ], f* H! Z# V. d7 ~. @  my-column       ;; the column of the intersection counting from the upper left corner of the
& h0 D4 k" \- Z9 j+ S7 ^- |                  ;; world.  -1 for non-intersection patches." {$ k$ o- o3 ~5 g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ V! v% S7 n7 W  S+ v* r
  auto?           ;; whether or not this intersection will switch automatically.- R4 o9 ^5 j9 @/ d' R! o. E" a7 n
                  ;; false for non-intersection patches.
, Z, f" [1 r, U- N, H( o]
8 }* W. }" v& v# v; H2 }( V1 C2 r# _0 L; X% K

9 M* G' ]- }( s$ N0 z. d% _;;;;;;;;;;;;;;;;;;;;;;9 h* y! I; e! Z. k
;; Setup Procedures ;;- \$ x9 S  Z( t2 |3 S. S
;;;;;;;;;;;;;;;;;;;;;;! p: t  O) ], Y: H8 @9 \

9 \3 C4 G; z: B/ ~0 J;; Initialize the display by giving the global and patch variables initial values.& z. _% K# y* y) F
;; Create num-cars of turtles if there are enough road patches for one turtle to$ Y, E& X' {, t- e2 @7 ~8 u
;; be created per road patch. Set up the plots.
1 z- u7 F6 t4 pto setup
) b6 V, a, R9 c' M  ca
" L1 {" T: E, q5 n7 g5 t4 i% B  setup-globals8 N( Z% F3 O1 A' H* Y0 e0 _8 A

7 w, G( W5 \/ u( h- ]& m  ;; First we ask the patches to draw themselves and set up a few variables
" @8 B9 s2 f/ {& G! ?3 s3 b4 {) @  setup-patches5 R+ f" g- M3 n3 u' c9 d
  make-current one-of intersections4 m& G8 U' g8 J, {2 J8 b- [% e6 Z! o0 D
  label-current
" v) U6 p0 ]+ c. g6 t( A7 w! M  s2 J& S6 P! \2 `8 R
  set-default-shape turtles "car"
: e  J- X  Y0 ]
( e6 F. {1 t7 |; y  if (num-cars > count roads)
- a. t" }5 _* J, a( {  [
8 n" U5 ~6 X$ R1 s9 v6 B    user-message (word "There are too many cars for the amount of "
1 [( r* e9 y" U' k$ V2 o: \                       "road.  Either increase the amount of roads "
9 e. S/ L2 }/ v9 ]% z6 W                       "by increasing the GRID-SIZE-X or "
9 |3 r/ Y% ~8 s" A  x: C                       "GRID-SIZE-Y sliders, or decrease the ", a0 G# k$ u% D9 U
                       "number of cars by lowering the NUMBER slider.\n"
$ {% L* q: x$ Y- B, y, N                       "The setup has stopped.")9 O3 i2 X  O2 d) N  I7 p. j
    stop5 i/ K; x) @/ t; c/ M/ T) z' J
  ]7 G" t! A+ \5 w# ~( ?- x

4 O. o, h. [+ b. z7 W5 ?  ^  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 ?1 P" O# L4 O, V/ W4 |# @  crt num-cars
# B. j, o/ S, s  [/ ~6 V9 S. Y$ m7 B& N, s0 n$ s+ i
    setup-cars
4 s% u5 @. N6 Y2 V    set-car-color
" B( o. b* _8 Q2 y& F$ C& d    record-data
( H* }! }/ v$ n. f  ]# C2 s4 P7 R. f1 [  b6 _1 |
1 B' k9 t& V. k) o
  ;; give the turtles an initial speed7 u0 |! C$ c; w. v* E1 C
  ask turtles [ set-car-speed ]5 `: P9 N% e8 C* n) `: a; a( L

' }# A. ~+ H6 O  reset-ticks8 s, v7 \, Y- G4 _$ n
end8 I8 [' h  g' Q0 J8 K

3 l: J* Z" S4 d;; Initialize the global variables to appropriate values9 `6 f# z4 j2 Q8 A* q
to setup-globals
& r( g6 L9 z+ y( g  set current-light nobody ;; just for now, since there are no lights yet
* Q/ v( o, ^0 g1 P. z  B  set phase 0! x" V: `, m) D, O1 E; J: H4 y. k
  set num-cars-stopped 0
; c7 N/ u& T4 g- U/ W" S! t  set grid-x-inc world-width / grid-size-x3 }" Q# f) k6 X+ R6 z. F
  set grid-y-inc world-height / grid-size-y' C/ ^+ z7 o3 ]6 l. E
* b3 T! e, `7 Z7 o6 U& r( a+ D( ~7 a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' o& G/ w; f  T# U
  set acceleration 0.0993 d. j4 L  K' l5 m$ G) U
end, ?) i! t' ?$ v/ H$ j; \( J# `

; B. K/ S  k% s: f$ s. N8 i;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ g" n" l( |: X' x7 j: H8 a
;; and initialize the traffic lights to one setting4 o9 J6 c. w; q
to setup-patches9 j+ V! h# i% T5 @) L! Z; P( [+ r
  ;; initialize the patch-owned variables and color the patches to a base-color
+ o1 U2 M4 S$ W  ask patches4 i* ~8 R- c+ _- {2 x3 J1 T
  [
6 F1 f; H$ j3 H7 F4 {    set intersection? false
9 q; s6 v7 b+ L* s  @    set auto? false5 O8 `/ h( h) H0 ?5 y" e; v
    set green-light-up? true% M! J5 B1 C5 f
    set my-row -1
9 t0 [& t$ w7 _. v+ l- T/ u    set my-column -1
* ^8 v) `+ Y0 |) `$ k! c    set my-phase -11 i% Y3 }" a* H6 G( S
    set pcolor brown + 3! v, F' s5 q  \' u; m8 f
  ]
% ?' t% d# b$ X) C: j
5 U* S5 h) ?+ T3 X  ;; initialize the global variables that hold patch agentsets
, P: M0 M( u2 d  set roads patches with* s' }, s; P! B* ]. n- j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 i; k' ]$ F" j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 |* j) V* G  }
  set intersections roads with5 \5 x  d& e+ j* u+ x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" n6 B" O* }# @( Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 u2 |% {, r5 x0 N; p8 J" J
0 ^6 K  a4 W5 Z# S# _# c- m( Z2 H; d
  ask roads [ set pcolor white ]
" o+ U5 {/ H: N; Q5 O2 U4 v    setup-intersections/ y4 F/ ~1 u5 s4 l7 \
end
4 w2 V% o7 G! ?1 i% ]5 @其中定义道路的句子,如下所示,是什么意思啊?6 P: D6 h. U6 p+ r, r
set roads patches with
) _" i  C  e2 D0 u  q$ s7 y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) Z5 e% \; ~5 K4 T# W- h+ _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 z' i# F' w8 ~
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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