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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ D0 S& m5 C8 p# H" z4 Wnetlogo自带的social science--traffic grid这一例子当中,4 Y" ~- e$ t0 s* f( @
globals6 Q1 }6 J; ?/ F$ M5 Y# v6 L
[
6 t! k" T: i( G( V" f2 Q/ y  grid-x-inc               ;; the amount of patches in between two roads in the x direction5 A- Y  t: g( m& }7 z& q& w
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& C/ }: B" n; j0 P  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 V. \! F3 D, i3 n1 [" u
                           ;; it is to accelerate or decelerate& f) w6 q! V" o- h
  phase                    ;; keeps track of the phase* @" h% e9 z& i3 s, {/ A# Y' G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  ~% N9 I* o1 M0 V  current-light            ;; the currently selected light
& o9 n/ ~" Z; B. I+ a: ~# a8 t3 ]8 ?8 ~0 w0 _6 E( g
  ;; patch agentsets
' z3 r  h; H+ m! d1 R2 ^% q  intersections ;; agentset containing the patches that are intersections: h& _( I2 o9 |3 ~
  roads         ;; agentset containing the patches that are roads
* a. Z: y- n/ c1 ~# }& s# |7 j' `]& X$ Z7 c$ P0 Z8 O) V
5 `8 @7 `4 h" _/ Y  U+ b
turtles-own
7 J  d) N. G( T/ E[/ i$ }! r# W: F. A6 N# q
  speed     ;; the speed of the turtle; {$ O1 L( H; [) c! b
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ z! b- m" Q  {& ^
  wait-time ;; the amount of time since the last time a turtle has moved3 L& y! ?2 e5 c" o# {
]
/ X6 c" Y6 }- p% ^2 x; U
; _+ s9 L* k( k( s6 Q1 Kpatches-own3 S( f+ q  z  H1 L! v) ?4 Q
[
- Y2 s; N' e  u  intersection?   ;; true if the patch is at the intersection of two roads
0 M  w- L% @1 A$ W8 l# s3 }( p  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 r+ ^, z  K! L# K. I( N# z
                  ;; false for a non-intersection patches.5 ~# B# ?) }- _$ m! z0 \
  my-row          ;; the row of the intersection counting from the upper left corner of the
0 {5 i% \9 ]. ~% k                  ;; world.  -1 for non-intersection patches.' i6 t4 W& j7 o) e9 y& l* n% P6 ~
  my-column       ;; the column of the intersection counting from the upper left corner of the
& K5 u! h8 I" w& g  T                  ;; world.  -1 for non-intersection patches.
6 G, u. A' |( X: m0 q1 C- g5 p  H  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ b8 M. M; `; S3 {. h6 G4 n
  auto?           ;; whether or not this intersection will switch automatically.
; Z1 J) ~) R8 N( E, b. ?, b                  ;; false for non-intersection patches." \' ^3 ^  j# L0 p2 F& y
]  d; b% l4 S2 h6 w
% R: @% G# a% x) I4 Z
4 P' j: f8 u" h8 y! \. X
;;;;;;;;;;;;;;;;;;;;;;. o2 {3 \2 n+ ]% `- a% Y
;; Setup Procedures ;;
( `2 N# a7 C: w: n) D! };;;;;;;;;;;;;;;;;;;;;;
. |: k. o2 E2 U5 o8 U  E" ?8 k# l4 _$ Q( x6 x+ E
;; Initialize the display by giving the global and patch variables initial values.' N$ k0 ]3 k7 Y9 q) ~
;; Create num-cars of turtles if there are enough road patches for one turtle to
* P3 P1 X4 y; a. I4 L1 |" l;; be created per road patch. Set up the plots.4 \+ d: O0 n# W0 Q$ S
to setup( S' H  M* p1 S/ W
  ca
  l: h/ S/ W( @, T) _# d  setup-globals/ k# U# I9 K. E

) A$ {7 R" y+ Z( ]  P4 `. N- P, `  ;; First we ask the patches to draw themselves and set up a few variables
7 B  b! w+ W; ^. J( h- b8 m  setup-patches. r6 B8 S4 `+ t" S6 h
  make-current one-of intersections
' [6 |8 s4 W. T9 ~7 x4 d  label-current
( r% W: U/ \- S7 g* y
0 G$ d( i+ s& h5 H: d& C  set-default-shape turtles "car"
5 R' E7 J7 i6 a' M- G/ a" ^9 R
( O9 D, A* E4 r! @- h  if (num-cars > count roads)
; E* u: x' v- G2 D  X! K  [
7 A2 g% V, b$ E2 ]4 ?! d    user-message (word "There are too many cars for the amount of "# R0 r3 Z0 B& X( T1 w) Q! _
                       "road.  Either increase the amount of roads ": F- D9 I$ U% W  W6 V, n
                       "by increasing the GRID-SIZE-X or "2 O1 L  x6 G, G( t- X& x" V
                       "GRID-SIZE-Y sliders, or decrease the "
4 C& q/ @3 q7 H- l4 d0 u& U6 L                       "number of cars by lowering the NUMBER slider.\n"$ E+ b' Q+ l' U: O
                       "The setup has stopped."); s/ H# d4 E! n/ A
    stop
5 C% ?- P' T  N! V) u6 H  ]
7 Q# K; D, @: i: J$ a; F2 K: w9 R8 w; e0 w& t
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# v  |2 h. s' Z+ [4 w9 F1 k* ^  crt num-cars
# Q. v+ P# ?( A: {  [
5 D/ x' T# H1 }) Z" L    setup-cars' _8 V4 o9 N/ \0 F5 z: S" A$ G2 I
    set-car-color4 X' G* h2 Z- Z, o# k1 ?
    record-data
% c0 a& ]0 o0 \0 m( P  ]
& ^- d% E+ T& D5 q" h+ }. u7 i1 M! ^3 C1 ~+ X
  ;; give the turtles an initial speed
* D; T1 t) {) Y$ I  Z4 S  ask turtles [ set-car-speed ]
% ?5 f( p+ k' a( W% |, W  y0 R) e7 v* u0 Z4 o# X) }
  reset-ticks
$ q- o' h8 f6 z: \- d' c: @end
) c( z3 l3 a$ G1 U5 q0 {3 q: g, V4 c
;; Initialize the global variables to appropriate values
$ O3 v3 _; L" b; Mto setup-globals
8 c  {7 U  @; j0 c; ]7 {1 n, c  set current-light nobody ;; just for now, since there are no lights yet0 s" k$ Q& U0 O
  set phase 0; ?( H" K$ B" p( }7 @: r
  set num-cars-stopped 01 }4 J6 N( S* t" C6 m* d* p
  set grid-x-inc world-width / grid-size-x, p$ S2 S; V4 @
  set grid-y-inc world-height / grid-size-y
* y/ w) D3 C: z8 I. i% T! b( y/ R! \) Z7 a2 [( M4 c" y+ M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! S! _6 u$ @2 x, V6 B, X  set acceleration 0.099% R: p( c" c5 }; G5 S8 o& ]" l+ K2 O
end
0 W: L4 N+ c: x3 f$ z4 i8 l/ p6 t0 l1 |) B5 C( d
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! ?8 c1 Y" i5 P! ]3 H3 y: |+ ?;; and initialize the traffic lights to one setting( n1 K; B9 o+ k6 G# L( B- `/ i
to setup-patches2 R/ J* Z- a5 a. Q1 m% j
  ;; initialize the patch-owned variables and color the patches to a base-color6 \6 s! ?4 S+ [+ c  i
  ask patches" X# r# Q/ Y# v* }2 ~% ?
  [
! @, Q$ R# M6 h# H    set intersection? false) A$ r6 G0 M# Q' G
    set auto? false
4 ~3 n1 e/ a& N- v8 U    set green-light-up? true
7 h& T) x: F/ X) A" @* t, t5 v9 J( O( B    set my-row -1
$ e3 x6 o4 A' c0 K  e    set my-column -12 |* M2 @+ i$ {, D5 x) Z/ \$ |
    set my-phase -1
$ P6 N1 F1 _/ m6 A$ I# D    set pcolor brown + 3. _3 K& S2 ~$ ~' q! w" `/ {
  ]
3 [, x5 Q3 d7 O! ]3 `
; x& k# [2 }* {  ;; initialize the global variables that hold patch agentsets8 m# S( j; I. P: H) Q
  set roads patches with% g; |; N* }$ L+ N0 U1 t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* o$ U1 h7 W- i$ v  n+ y7 @* X: ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: ~4 h8 C! U: O) D0 ^  set intersections roads with; z! l  v4 S$ V( U7 m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; |+ `2 X6 ?3 `3 ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 B/ g8 ^9 V7 {3 {- p% j: z
, }& l; U: {6 f* s0 O( k0 H
  ask roads [ set pcolor white ]
$ }; ?- n2 M/ U' r& k8 Z, k    setup-intersections' N# S( T+ A  n5 L+ P
end. ]" m4 c- p/ z$ H( |
其中定义道路的句子,如下所示,是什么意思啊?( Z6 J8 _7 u6 e; P4 o% f
set roads patches with
- o1 ?1 h' U1 M% \3 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 I# l4 V8 y# L8 ?" ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- z9 o" I8 q" o* Z: V. I  W  I0 f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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