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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" M2 j* V4 @7 n9 u; Wnetlogo自带的social science--traffic grid这一例子当中," I8 f! u1 o7 t3 f0 I5 {
globals; _- M8 e6 _' h4 L7 E! N& ^
[
( z4 x; J: E+ h' W5 T) U2 ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction" J1 c; s8 p# ^" M  R" S1 i
  grid-y-inc               ;; the amount of patches in between two roads in the y direction5 |2 D  h/ y( n0 J( w6 Z$ y# k/ T2 Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: Q6 k* |1 @& ^% Y3 d
                           ;; it is to accelerate or decelerate
" u; E) ]5 g3 q3 S- j- y  phase                    ;; keeps track of the phase
: `) L% a( @: J) L9 R, [4 M+ S' k0 `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 q6 _- n% m* s, x& G
  current-light            ;; the currently selected light8 f/ b/ Q4 J: m4 T) r" y

4 @( A: p" Z. W( C7 d  ;; patch agentsets
/ E4 S# |7 f0 q+ Z' [. B$ T$ P  intersections ;; agentset containing the patches that are intersections! w8 h# H) B: v7 x) X3 y1 E# E
  roads         ;; agentset containing the patches that are roads. ~- D7 z4 O6 k# o" C
]( C& K$ y& _3 u* B

4 @3 M3 g. a5 r% _7 ~0 j9 H; s" {turtles-own
* w% @; H6 X# j7 n6 v# l. V6 t- M[
9 {! k7 m- b: ?. f7 o! w  speed     ;; the speed of the turtle
, w4 [9 M+ v# m( D* b/ b7 {  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) f1 o$ V) k9 z8 v; ?
  wait-time ;; the amount of time since the last time a turtle has moved
( ]# v9 p, w4 x$ F2 S0 R]
0 v+ }# s9 p1 U' s" `6 V) ?/ o! K$ q* a
patches-own
- S* v% w$ [: D4 `. s' R# [, L) J[. N  B9 m( e* Y: D% i2 }
  intersection?   ;; true if the patch is at the intersection of two roads
% s: M/ Z# `! |9 N  F; P% C: D! v  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 U  q/ J, L8 B/ Y5 U( Y' V' ~                  ;; false for a non-intersection patches.
* u2 e4 e4 r8 @- q: ?9 q  my-row          ;; the row of the intersection counting from the upper left corner of the
% m, t, I0 A: q                  ;; world.  -1 for non-intersection patches.  \! _  `) y  K4 _3 }
  my-column       ;; the column of the intersection counting from the upper left corner of the
1 q1 W: W" {! Z5 L8 r9 G+ ~                  ;; world.  -1 for non-intersection patches.
0 e, y1 H" D# n1 u  a1 n  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ n, ]! |( B, g: U  auto?           ;; whether or not this intersection will switch automatically.  f1 q! z) P5 K2 b  P1 I" M$ ^
                  ;; false for non-intersection patches.0 I) L  Y5 ^& v  C
]+ s- P3 B. S3 c$ b& F2 n
$ \6 C8 p0 m1 V
1 K+ j$ B: K3 m$ V% `
;;;;;;;;;;;;;;;;;;;;;;
" x, [5 `/ a" H; A" {;; Setup Procedures ;;, }# v+ O9 F' S3 `$ t& Y* F
;;;;;;;;;;;;;;;;;;;;;;5 z- i) J  i2 H( U
6 E, \: A! _/ J  {
;; Initialize the display by giving the global and patch variables initial values.  D$ M; f6 H9 f, y' G8 m
;; Create num-cars of turtles if there are enough road patches for one turtle to$ z) U- s! d% d% P- Y8 X+ }1 A
;; be created per road patch. Set up the plots.4 z: B- |2 G9 f; p0 a
to setup7 s( d, K$ s* N+ P" r) X4 L
  ca: V: P6 S1 O  ^/ L
  setup-globals- d, U  m' ~' c9 x* @# B

& }# _$ A( X  L+ C* T- I8 W  ;; First we ask the patches to draw themselves and set up a few variables" x- M. {2 t6 x8 D/ _& H1 z; x
  setup-patches4 T& ^7 ^4 U: t9 M) Y1 l# f/ ~
  make-current one-of intersections
5 U( c' C# A; P  label-current1 b% r1 F$ c" U7 d0 k

# L9 Y1 u1 a: O- Z$ `  set-default-shape turtles "car", U1 Q$ t% d9 L  w0 ~

2 o9 Y' Y) `' [/ z6 O  if (num-cars > count roads)2 ]3 x1 O2 c% N+ M- f2 Z! X
  [
/ y+ c/ B  `# d; n. ~/ W$ O! l    user-message (word "There are too many cars for the amount of "% k# d; u# J1 I- m. q$ }+ {- g
                       "road.  Either increase the amount of roads "
  B( I7 l, r) w, X. _                       "by increasing the GRID-SIZE-X or "
9 J' ~% x1 l5 ^0 M. ?6 N- W! D: v                       "GRID-SIZE-Y sliders, or decrease the "/ r! E* z+ u/ n
                       "number of cars by lowering the NUMBER slider.\n"
% u  Q( i1 J+ J% N7 E; u                       "The setup has stopped.")' C, s* @( @$ o2 _
    stop
9 x' k7 \) Y" l# u% h  ]. C! f' f% M; e& N6 i

0 {5 z7 r  _# @) c& v7 f; r9 I: o4 t  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 z4 J9 r' R: `' z" C$ c* O  crt num-cars7 t$ g( x* O* h, B" E5 {( ]5 t
  [
$ k4 s6 T' t" ~    setup-cars
. @3 Z  z! f1 I; h# x. {    set-car-color
- I7 ^. Y+ t, R0 @+ d4 [, n5 ]5 e    record-data; m, I- L  r7 B# W' @' r$ t
  ]
- T1 b& K% S* c
7 Y0 q. Q7 f% ], l2 F/ e  ;; give the turtles an initial speed
6 `- f2 H. K/ V5 X  ask turtles [ set-car-speed ]
% i4 w" i' I9 {- ]4 M3 r; C$ b- R& K. V% b6 A
  reset-ticks% l. D- [& Q2 k) X$ o' {5 O
end! H3 I, s% R! Y" V
. D8 N) q+ J+ v. V8 [! {5 g
;; Initialize the global variables to appropriate values& G. b( V; v. y. N4 n9 I; l1 u
to setup-globals- X' ]! X; g' i
  set current-light nobody ;; just for now, since there are no lights yet
" T" B$ T* q( I! Q+ ~% w  set phase 0
- o5 o/ S/ `5 L/ [+ s  set num-cars-stopped 0
% S% u$ S1 G2 l8 i  set grid-x-inc world-width / grid-size-x
: }) r0 C8 A8 z, h; @+ n2 F  K  set grid-y-inc world-height / grid-size-y# V& L+ D; S' e  z  n- u4 Q

% v, q" o4 r$ c$ B- D6 y& t+ \  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! t, u+ N  h; _9 ?6 t# W$ O6 a  set acceleration 0.099
! n7 a3 o8 z1 \5 ]7 G* M  zend
+ R0 X) a2 S* |5 L" }( H. N/ P6 J2 R! x
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 R, n" b/ q& H! F
;; and initialize the traffic lights to one setting( W1 [% L$ Y% S, t1 F6 N
to setup-patches
7 O5 J' y/ s2 C  ;; initialize the patch-owned variables and color the patches to a base-color
0 {* ^5 ]" y$ }8 `) f6 a0 r1 ?  ask patches
0 t0 {4 l) L& y# O" U  [9 a* G& r: R5 \' j% m1 \2 H5 N
    set intersection? false, S. {- T% {0 t4 x
    set auto? false% B+ s" S' |" O3 r! q3 ?5 g
    set green-light-up? true
/ G% I# w# ^( B6 J    set my-row -1) O; `# C8 b8 L+ t8 p3 B: p
    set my-column -19 B6 t3 f2 @# V: T8 @* Z8 |
    set my-phase -1
) @8 I( }! }9 O7 ?4 A) V% k/ H    set pcolor brown + 3
4 v3 i( R* v1 I0 j% J  ]
- ]3 \/ M% z4 {5 Y" i2 z, q) O8 G% X+ @/ g" E
  ;; initialize the global variables that hold patch agentsets
5 b( b  ?( E' m9 q7 a; R0 N& \  set roads patches with
9 M1 h8 g# |1 f" f$ z6 p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 `( f2 F! |( g- A7 o$ P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 B8 a. M, [0 P( O
  set intersections roads with7 G2 c! ]1 x, H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 f( Q; {4 Z$ D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- S" [* p0 Z7 K" T& W  N1 ~

. b2 L( J, s& V' j. v$ g+ u0 {  ask roads [ set pcolor white ]0 `7 Y0 m  I4 k  d5 M
    setup-intersections
% i- A' R; v" I3 A% h2 B  kend
; m, ~' {! ^3 {' g% `" k其中定义道路的句子,如下所示,是什么意思啊?
7 X* I) s# X& O( s) v" @0 S1 e! t. D, Z set roads patches with
$ o8 `  v, ^; `8 k& f+ I6 ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' J* o2 o5 ], K5 Y* G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' g4 ], m/ q, H# t" \# Z% F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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