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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 P8 Y% b1 Y3 \0 g
netlogo自带的social science--traffic grid这一例子当中,
, m2 B( k5 T& q2 Kglobals
. H. y! E( m! P; Z[7 u4 V1 T' }7 h; V
  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 ~4 n9 k- |" O1 N" [
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 x6 ~" E7 o1 V1 c; M4 U' z0 x
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 N6 t6 \' g$ ~5 q5 T" M6 Y9 o
                           ;; it is to accelerate or decelerate. m. s" c' p0 s* q) ]8 i; W
  phase                    ;; keeps track of the phase
  j6 y* V' \6 e$ k. _  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ ~! x, P0 T8 k' {  current-light            ;; the currently selected light8 i9 ~4 K" s( O+ c' T: ]

+ q) `6 t2 k0 b/ @, ~( z) r  ;; patch agentsets
" s% h# n3 e$ G7 x2 p& c; h) r  intersections ;; agentset containing the patches that are intersections
6 C6 |; h0 S4 m- o0 l% M4 q  roads         ;; agentset containing the patches that are roads
8 ~1 T! N% b" y$ O- q9 s4 v]
. r4 i1 d, s# a2 N- N7 u- S: F9 ^$ }5 a( @( I* J& T  r
turtles-own2 ?5 k' [* v2 ^9 ?4 C! L
[2 ^9 ?* P4 Y. s7 |  [) `- b
  speed     ;; the speed of the turtle0 B9 v6 v% a* }+ d  d6 A
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# c4 q, ?0 D* Z2 h% {  _
  wait-time ;; the amount of time since the last time a turtle has moved- K& ]4 e  n" u) p$ j/ M+ f0 ?
]
9 X3 W! C% [& U) w3 u4 A, Y
( s  k7 P/ X  a8 C/ Apatches-own0 p' i9 S2 F; E1 D3 V/ @9 {5 I* A
[3 K8 T9 k8 W' v. K* g; i/ a' P5 V; _$ i
  intersection?   ;; true if the patch is at the intersection of two roads, n- L  R* B! U7 h' [) E
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% U7 c( H- M! B% X                  ;; false for a non-intersection patches.
! q1 {/ h8 ~+ V  my-row          ;; the row of the intersection counting from the upper left corner of the
. x3 G7 U6 k4 |                  ;; world.  -1 for non-intersection patches.
- x7 x" h/ A. Q! a: _  my-column       ;; the column of the intersection counting from the upper left corner of the
. j1 G6 i" E$ l  \/ ?                  ;; world.  -1 for non-intersection patches.; ~( `5 Z1 W9 V) K& |) f6 G
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! b. }+ ?' |0 {/ j: s  auto?           ;; whether or not this intersection will switch automatically.9 r1 q, |: v# H% b4 I: `4 G
                  ;; false for non-intersection patches.
" W  S: C& F0 n]
" Z8 I7 @1 N3 s# a9 x
* x. ~/ a7 h; |7 i* s6 W4 t8 B# ~, q1 L1 ]9 W$ x8 V; P
;;;;;;;;;;;;;;;;;;;;;;
4 j& L& r0 T/ e  M;; Setup Procedures ;;
( q; k, j3 ?6 L+ R: U;;;;;;;;;;;;;;;;;;;;;;. H2 q  e/ X' l* R' i( f

% Q. a; n4 E7 s+ v. [" a+ ?, C4 x;; Initialize the display by giving the global and patch variables initial values.5 w: G. u9 D) B# z4 G
;; Create num-cars of turtles if there are enough road patches for one turtle to
6 x- \6 c; Q6 L8 n+ {% t: ^;; be created per road patch. Set up the plots.
# Y, w( @7 d! sto setup
4 @, q2 T7 s: |; f" o8 v# u  C' O  ca
, W; Z4 I, x7 |7 b; K  setup-globals
* I7 {" |8 }; R+ \2 H" Z8 f: F  f6 x# }
  ;; First we ask the patches to draw themselves and set up a few variables) q. N) F$ r% d. o* j, W
  setup-patches$ B2 A; T  A5 i  r
  make-current one-of intersections& L) Q. Z3 O) d( k7 d
  label-current- c% {/ m: \5 V+ B9 m2 A$ G9 _
; B. @4 E" {: y4 h& T, o, j
  set-default-shape turtles "car"
0 I) s  k& b, |9 i9 U+ l
9 M+ i4 z1 h3 d7 _  if (num-cars > count roads)
! E% A+ U% J6 C9 l( |3 Q2 i/ D  [( Q0 ^" Z7 F  X$ f- H' x- v* l
    user-message (word "There are too many cars for the amount of "  d+ p. [8 o5 B# s( Z: O
                       "road.  Either increase the amount of roads ": A" ^3 U% m7 G4 u) ?! ^9 B5 T' @' E
                       "by increasing the GRID-SIZE-X or ") t9 t$ n5 x3 `3 K: P+ ]  V
                       "GRID-SIZE-Y sliders, or decrease the "
( z+ v9 \; I7 P$ I6 H3 k                       "number of cars by lowering the NUMBER slider.\n") A1 i# r. ~. {) g8 ^$ g6 {
                       "The setup has stopped.")
4 ?$ p8 @# g% M& E. d+ P4 b- f4 }/ o    stop" j- D7 O. N0 X9 O, @
  ]
9 R8 W* j3 z: ?3 |  t3 _* Z; l3 m, J9 d; q
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color4 M5 s# r' H5 I8 g$ w! ]
  crt num-cars2 `! W  |4 B6 R
  [: \6 p$ x2 O4 X% J; r' \9 o) a$ D3 C; @' h
    setup-cars6 Y' O6 K; C9 M
    set-car-color7 U. Q! x3 |# n' j- ^: b4 a
    record-data
% O1 \4 r7 N! |, `  ]
, x8 O# l4 {2 }- W
( |' ?+ `6 z( P  I" D. j  ;; give the turtles an initial speed
8 M0 P5 y3 R7 c2 m+ N5 Z  ask turtles [ set-car-speed ]
" @+ \1 T: b; w/ _! W  D& `0 l# T6 I; U; }; v: a, x2 h2 l( `
  reset-ticks8 ~; i8 T1 R# L$ R2 S6 L
end7 u0 b6 [3 O' @! f5 R+ B' a9 n
3 g+ j( J7 q- e6 X, x% E5 h2 f3 s
;; Initialize the global variables to appropriate values8 j" A( _$ D9 w- x
to setup-globals
7 N/ _; X- G) D1 p" b  set current-light nobody ;; just for now, since there are no lights yet
+ j2 ?; k3 q7 S: k" a" A  set phase 0
7 T4 z# r0 |7 w& c  set num-cars-stopped 0
& h  `: {3 r1 y4 \6 G  set grid-x-inc world-width / grid-size-x: r! c. ]" n; n, U7 u. v7 [3 ~: {0 x! m
  set grid-y-inc world-height / grid-size-y/ X6 l( j, D  Y6 r
, |5 e3 A1 B9 c2 ?9 w2 ~+ B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! L- ]' C1 T* |$ \  set acceleration 0.099
' h9 g8 J; q1 w7 ~1 bend* g- m% [% m- B+ W' w, f
6 V" M' {- Z" r
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 m1 x; B$ G0 E9 N9 z
;; and initialize the traffic lights to one setting
# M2 [. q/ ]0 i# Q/ v/ N2 Nto setup-patches" K4 I5 o# p* k; e! g+ K/ t
  ;; initialize the patch-owned variables and color the patches to a base-color
( \# \5 ^$ y4 D( A4 c  ask patches" h9 o% `/ P- h% ^# `( t0 O
  [
& h$ p6 K% E) j    set intersection? false
. f: F; ~" X# f' A, u5 p! x    set auto? false1 E9 d) f) T5 f; ^& Z
    set green-light-up? true* F/ B1 n! ^5 b
    set my-row -11 p* e: F  p8 M
    set my-column -1
! _( [" r$ [" ?$ L( T    set my-phase -18 F! C9 R; U! n- p% K; C
    set pcolor brown + 36 F8 [$ P; |' c: T+ r1 c' ~
  ]4 Z, A8 j! N8 e# _! U! f5 P' Y, x

" Q; L, u" k: U  ;; initialize the global variables that hold patch agentsets5 _5 Z3 [, \  W1 [
  set roads patches with+ \9 U. R' w8 g, |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- v/ X$ m6 T1 C/ i2 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- r! F! V+ W- O" `  set intersections roads with# M5 E( Y( j1 j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 D  A, R0 ?/ o4 n, W+ t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" E) C1 D5 \3 d" t3 ^  S: E
( K# ?3 O+ l' n* d( ~7 P3 M2 o  ask roads [ set pcolor white ]
& @5 R9 a$ A5 s' ^4 ^5 o3 @; B    setup-intersections
" H( J" H4 o. |. Q. R7 Uend* l2 |' a* X3 Z% U/ I: B
其中定义道路的句子,如下所示,是什么意思啊?
: j& ^1 y8 W& I" e# ^0 ^8 A* n* k set roads patches with
* P4 ?, B& W/ `3 ]1 h2 f  ~* f1 Q# b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 d( U5 _1 V+ j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ X2 ]/ N$ N4 B" H4 h; j" X; p6 K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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