设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11268|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 B) P% r  L* ?$ S2 ~netlogo自带的social science--traffic grid这一例子当中,, I( Z$ T  @/ ^% P: i
globals
& k3 G& I4 m/ ^; k1 L5 F% n& `  G. b, b[7 d0 K. W( L9 x5 z+ E0 ^
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- n3 I) |) ]) G: \4 b  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( Y' }3 ]. i5 [  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 w8 ]% a9 a( |" h
                           ;; it is to accelerate or decelerate
; k+ @6 X7 h0 d+ z  phase                    ;; keeps track of the phase' }8 [$ X; d" T" M) i& z, t+ G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& Y% t" h% R+ O) b0 A, G0 l% z7 M
  current-light            ;; the currently selected light  z) t& k# `3 w/ [% N. q
3 x/ K  `9 W' D
  ;; patch agentsets! s9 x! u( `. A; J* N5 P5 `9 T- V* V# l
  intersections ;; agentset containing the patches that are intersections
. w* f. u) w2 Z* _- W( E  roads         ;; agentset containing the patches that are roads0 `2 s- l; d& R$ s1 n; h
]# M) @, w/ Z& @( _/ m+ v3 ]
* K! Q0 h8 p( b; ?$ R
turtles-own
; L- N8 e! b" u5 _$ M) x" Q! q( S* [[
6 w2 ]+ E7 h- u4 L0 [9 |2 z  speed     ;; the speed of the turtle/ [1 }6 G" a: [4 ~3 L. T
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- W8 [+ A3 Y5 H' _
  wait-time ;; the amount of time since the last time a turtle has moved4 X* F, I  T/ G* w9 g
]+ j& R$ N, _( t' v" h

6 k8 o3 ~+ F/ [! P/ B' w9 W6 Jpatches-own
( W( T8 }7 v" h. l8 T3 k[+ A- x5 \8 B) J; A& v
  intersection?   ;; true if the patch is at the intersection of two roads
4 V  F! ^+ W' x) r8 O8 t  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.+ q  p5 m" Q" p
                  ;; false for a non-intersection patches.' H/ w% [: G, N
  my-row          ;; the row of the intersection counting from the upper left corner of the
, l5 I$ D, f5 `. `                  ;; world.  -1 for non-intersection patches.
  t3 i2 _& c9 Y: n  my-column       ;; the column of the intersection counting from the upper left corner of the0 a% W4 K# L6 n0 |* w  Q9 z
                  ;; world.  -1 for non-intersection patches.1 R" P- T$ r# r; a
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# K/ [6 M/ E  g0 ?5 T9 N4 C" B7 O  auto?           ;; whether or not this intersection will switch automatically., z: P" L- c3 ?2 s& D( |
                  ;; false for non-intersection patches.2 ?/ ]6 S: ~, f  f9 V( D: m
]
( ?; ], V  Y" j( C$ B/ r8 Z. @# z3 c1 n- u; ]+ t

2 q( |/ E) }2 b+ q! ]' Q3 \;;;;;;;;;;;;;;;;;;;;;;) Z. P4 t: [$ @% u4 x- ~( z' c* L5 q
;; Setup Procedures ;;
6 G4 y( l3 P( b' ]/ T; Q;;;;;;;;;;;;;;;;;;;;;;: A: y. Y8 k5 \! T0 M! y

6 U: ?, ], Z0 @. X" c;; Initialize the display by giving the global and patch variables initial values.
) _: ^, ^- _; g" w* _' c5 S;; Create num-cars of turtles if there are enough road patches for one turtle to
1 |- R% h/ F6 a. {, b;; be created per road patch. Set up the plots.
' T9 B* X. j$ k6 rto setup; Y( l- o2 z2 T1 Q9 e. X+ r
  ca
2 r  {$ ]7 {3 O  {7 {  setup-globals
6 U1 R8 |& ^' `2 c6 P6 M
! A5 s1 a* \) S9 Y  ;; First we ask the patches to draw themselves and set up a few variables( g! _. K& p9 q) j
  setup-patches
" B0 A; A( c$ R+ m$ I  make-current one-of intersections* ^1 j, K6 S0 d& x' q, `
  label-current
5 g) W6 k5 q0 h2 W$ A- [/ D. @
5 i& `8 Y' ?' K) J2 h  set-default-shape turtles "car") R2 u/ ?- a: q, q) M, d& U1 ~2 A

: T) f5 `* ^  Y# `( l. f' h  if (num-cars > count roads)4 c/ t9 [6 `( d; Z/ I- z
  [
: C0 x0 w0 X* i    user-message (word "There are too many cars for the amount of "
. a  _; H( o  f" [8 e% H! s                       "road.  Either increase the amount of roads "
* j' |! Y) S/ {                       "by increasing the GRID-SIZE-X or "  `" u' W/ S- \# Q; r
                       "GRID-SIZE-Y sliders, or decrease the "
% r0 ]' S6 j* a& U                       "number of cars by lowering the NUMBER slider.\n"
! J# V' t* V; Z                       "The setup has stopped.")
$ q1 D- P! n! ^# D. B. X    stop' B; F8 T0 ]) O" v/ Z% L5 t
  ]; H4 s* t+ `+ v0 O3 k

- J/ e0 s" q! z: Q9 Y, t+ a% v5 _  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& e: F1 `* y% J9 A0 _1 {
  crt num-cars
7 X* N/ p3 q5 v  [
: T: I1 r6 }1 l  j8 L    setup-cars
% i3 W3 k0 O8 d7 o! X  P4 M    set-car-color" J! M/ @9 F; q. ?, ?( |7 ]' {
    record-data
1 M; v8 Q& d: `  ]
, ?- F9 x' j$ V9 U
3 I( g# w9 P8 L2 F  ;; give the turtles an initial speed: x) w$ c& c  f' Q3 d6 ~
  ask turtles [ set-car-speed ]" y, |+ z8 [5 j2 f$ F# `2 z

5 a, w+ z$ B. ^5 V$ |' G7 k  b  reset-ticks" T8 T7 M/ w4 S$ h; B/ K  Z$ Q
end9 o' j' R. P( E3 y
" C) s% X) d# I, F  y
;; Initialize the global variables to appropriate values
2 B, Y( G+ p0 G9 M: p9 M! ?to setup-globals" p4 _/ i; H6 j0 \2 P6 V
  set current-light nobody ;; just for now, since there are no lights yet* y- A. p& N( d) I7 v4 }3 ?
  set phase 0, X% o6 T  `$ C
  set num-cars-stopped 0
* J* T0 H' U, e  set grid-x-inc world-width / grid-size-x
' W6 R# S) l. d( Z; b% r0 n  set grid-y-inc world-height / grid-size-y
) p+ |( ]! h7 \
) |. I* z# a- a' l5 ]+ E  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ B' V2 V: x& V; t, G
  set acceleration 0.099
6 D! |' J% U+ D. K2 D. a6 \  Send
& K% E% u1 K+ ?# B6 s8 f7 x0 p3 l! t2 ^( @  z3 R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* l: [, W. Z/ ?& X& H' R) D4 R3 w
;; and initialize the traffic lights to one setting
$ M* I- \* Q0 d2 |$ ito setup-patches3 T4 o$ |9 S  F- K& ^" f
  ;; initialize the patch-owned variables and color the patches to a base-color8 h8 \& k/ S3 I4 T: t" I4 j
  ask patches
5 a5 X6 g# Z, b2 s4 N; E1 t  [  h0 x$ v( g, Y, n
    set intersection? false
0 h+ p) A' [7 f1 n: y: G% O5 @8 O    set auto? false3 |$ w  R- Z3 \3 e; B. h9 v
    set green-light-up? true4 j. k+ C# F! X2 H' f6 l$ \
    set my-row -1
6 N8 I, \- J6 a' r6 h, c    set my-column -1; {4 G  o4 B% l* M: P& \% W$ s+ f; n
    set my-phase -15 y$ [% r# V3 @: @
    set pcolor brown + 3
1 ?& d$ Y. p0 }7 o  ]$ w' h: X! o0 q2 }. v  o7 W
- j0 v! L. e# J* {6 I& B
  ;; initialize the global variables that hold patch agentsets# u: E$ \* s* l/ W
  set roads patches with
  O; T" B  L6 T$ |# \* U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 @8 `& q) _0 _6 ^) i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 Z: P7 ]" p+ ^  ]  set intersections roads with2 ?! U0 o1 y1 n/ F) U) S$ s3 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) j: }# |0 U/ s: D- u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& L6 u- ]) r$ O- o% |

6 u2 @! y- x4 [' Z5 a. ?4 d  ask roads [ set pcolor white ]& v4 a8 Y' m: `6 k% o
    setup-intersections0 N, E( b0 N, B4 o# u
end
. C0 c) T- C' W/ n8 m$ k. b其中定义道路的句子,如下所示,是什么意思啊?
5 }' Z6 x+ u/ Z2 ^. H% D set roads patches with) q8 \% x# ?& G4 i+ E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 U+ F7 d4 p, s2 J) L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' U& S. T& d, _. f  W2 j# o
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-22 16:44 , Processed in 0.013603 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表