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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 z0 K: o4 \- {8 E+ Y: _" Snetlogo自带的social science--traffic grid这一例子当中,
+ a- }0 I$ s8 S- @0 d1 gglobals
& i8 @+ s0 m; ^; c, B% N  G[
  f7 ]4 U+ Y! C1 }  grid-x-inc               ;; the amount of patches in between two roads in the x direction, w3 V# O- k, J  A! I6 n3 l
  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ ~4 }5 y$ H+ j- H4 s
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* d6 T5 Y: _% x+ P% I* H" ^                           ;; it is to accelerate or decelerate
- C. X( m: r: x& k, o/ `  phase                    ;; keeps track of the phase" A# h. x$ W( a! n7 |" G6 Z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 H+ u9 Y* S$ a6 M  current-light            ;; the currently selected light
$ v3 q, V0 u$ B6 }. b3 C3 u1 o
: `" I9 D( T) ~. u: \: [. H, u7 u  ;; patch agentsets
1 r' [3 ~) F6 J. a2 \  intersections ;; agentset containing the patches that are intersections
/ @6 Y9 i$ g1 R2 N. l# Y  roads         ;; agentset containing the patches that are roads
" [! A& E- a2 z# T]! ~* n2 w, I8 v& S* \
" ~1 G# q& L0 m7 L, t: _2 }+ A
turtles-own
! r# d. _2 F% F4 F' U$ t[
. z" a" f1 r4 E2 m+ n4 n3 l  speed     ;; the speed of the turtle& [- S/ u, G& P# |  C3 i% m
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! V1 K# ~0 E# G+ P  @0 b  wait-time ;; the amount of time since the last time a turtle has moved
5 `2 R. T, p: t' C# t- ]+ g  V]
6 e2 v+ c. K# l' K2 `. \; z& k4 D+ M. b2 r: S& c
patches-own
# `0 h$ U4 N* A3 v3 o2 q- S. Q[, ]& j, G- h! }4 x
  intersection?   ;; true if the patch is at the intersection of two roads8 ?; s3 g" A0 F% v- x% _' ?. T
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 i. R1 z1 e+ N' I: O1 \                  ;; false for a non-intersection patches.$ G: j3 w9 M: r, M; ?8 R
  my-row          ;; the row of the intersection counting from the upper left corner of the  l: ]' }: b) q3 x
                  ;; world.  -1 for non-intersection patches.
8 `& U; s# w7 a$ V  B: q. |) D  my-column       ;; the column of the intersection counting from the upper left corner of the& s0 J+ v+ N6 ~! G$ X# t
                  ;; world.  -1 for non-intersection patches.
/ i( [- k7 q) I! o  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( l' Y  _9 u; ~8 f; u7 T! E
  auto?           ;; whether or not this intersection will switch automatically.) b+ H7 k+ E7 b% ~  E
                  ;; false for non-intersection patches.
6 w! D+ ]+ q* |* J& i]( M! z& h6 F: X9 K( d. W

9 q. \3 b2 _: I  |6 m
! ^$ |& c# x, c* W4 Z  G;;;;;;;;;;;;;;;;;;;;;;* _* X% [& C) V; f# i) p+ w3 N
;; Setup Procedures ;;
% Y5 h: X2 s$ m8 n  |* A;;;;;;;;;;;;;;;;;;;;;;  {* l" a# |* j' N/ a' B7 t4 K

' [9 c* l- B# V' [' e- r4 [2 I;; Initialize the display by giving the global and patch variables initial values.5 @, \7 }/ w+ N  C2 _. q, c
;; Create num-cars of turtles if there are enough road patches for one turtle to
! E( {2 [* n2 O0 l;; be created per road patch. Set up the plots.
) T* X( e: S, P/ |+ c, q7 ito setup
& m! N2 r5 `( a+ i% L! L  ca
1 \* |. J: c9 U- e* Z  setup-globals: e7 ~  @. m! ~" [* K- ^" Q
8 f* E/ x  d. F* K1 g
  ;; First we ask the patches to draw themselves and set up a few variables
0 K$ z9 V: X: z  setup-patches
  c" P) l$ J9 C& P4 p- U  make-current one-of intersections: A& i2 t- Z9 Q9 _) ?/ S+ ~
  label-current6 s/ w) l1 z5 T) M) I, U
; N: B* f( [8 e6 ~# f" h
  set-default-shape turtles "car"
. o$ I5 w' z& z) ?+ k( A- W
% O4 l- p2 p% \8 g- k4 W  if (num-cars > count roads)
- W9 G7 M0 T( [$ I1 s( A  [
" j2 Q; r: _1 r% u+ |/ g. ~    user-message (word "There are too many cars for the amount of "3 s# c  E  z# }% Y* L
                       "road.  Either increase the amount of roads "
. P+ p* l2 v- Z7 @/ O$ h/ j6 C2 p                       "by increasing the GRID-SIZE-X or "4 J* E9 @9 `2 o- p; ?, P$ E: m
                       "GRID-SIZE-Y sliders, or decrease the ". K/ R" J8 s2 ^2 S; c* b
                       "number of cars by lowering the NUMBER slider.\n"
2 i1 f' r" v/ h0 e6 u1 }                       "The setup has stopped.")
9 f# D( ]% B- [    stop( o  f5 B  ], n
  ]
' [4 d* ~; b  i0 \" L: M& P3 `9 C* H
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# a7 X1 h# ~1 W4 @- i9 |: ]6 j  crt num-cars
4 \/ f6 ~5 Z6 [: ?* e# Y( A  [
- Z8 h1 X# m, q5 H) _    setup-cars, q5 v, a6 t9 _. y  p
    set-car-color) D  p9 Y6 D' p4 f* T- R  [4 @
    record-data' X7 C6 ?& w# v: A
  ]
* @0 e- r+ T# m2 k( r! o# O& h
& d. q. [( W. t, r9 P" x4 Y  ;; give the turtles an initial speed
9 c$ U3 t- ^2 k; K4 H  ask turtles [ set-car-speed ]
5 s! g7 S1 ]9 W# Y$ K: T7 o) x
. q4 H; B7 S8 g6 P6 u2 W  reset-ticks" _) N* _* h1 L- r
end
1 g: q8 Q, n6 u& o9 r( O; h; C: ^% I: ]# l: V; o4 N# {$ T
;; Initialize the global variables to appropriate values
# y' ]6 `' p' Tto setup-globals
# }: q8 q! V" Q& d  set current-light nobody ;; just for now, since there are no lights yet  h, Z7 ]  ?0 X0 s
  set phase 0
$ L0 h7 @2 k1 ^* M( b- u  set num-cars-stopped 0
6 s* `( I4 O" F" A  set grid-x-inc world-width / grid-size-x
  }6 o( F& g& a  M7 d6 K  set grid-y-inc world-height / grid-size-y; J3 d" j$ _) K, `" g

  N  \6 R7 H) a7 N! w" R  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary* H; l/ ^0 ]/ ?. y
  set acceleration 0.099
4 w8 d" J- a8 H% J- z6 e# y2 jend
* B$ U) h% E. |, F) V( U& o) O- ?( B- \* a2 [  h- p. q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( }0 O& \: J, S; d( L2 T;; and initialize the traffic lights to one setting
5 I- A  b8 s( M9 O7 |" h' Zto setup-patches
) u% s+ j3 c- \6 V* D# q  ;; initialize the patch-owned variables and color the patches to a base-color
( K! g, ], P, i1 s* `9 F  ask patches
0 y) v. h1 I7 m4 b4 b$ p  [
, ]6 D+ f2 K; |6 @; P$ S" R& y    set intersection? false
$ Y' p- J3 t. k8 ~& t- C# g8 r    set auto? false
, o1 Z- H+ w/ Y( \: a' I( J8 s    set green-light-up? true
7 T0 I% p8 k9 Y' t) q, f  ^, t    set my-row -1
& ]3 n9 [& e  b0 }" ?# J( e. Y) e; g    set my-column -1: N! z3 Q- p! B3 n8 {! }% c
    set my-phase -1
# M3 j' w! Q/ U2 U0 h    set pcolor brown + 3
* b. z  G. N/ Q4 p  ]3 D2 h+ e+ m# j# h- R

/ l. B2 G- Z0 s  L  ;; initialize the global variables that hold patch agentsets
1 G% c& D2 M8 r1 x& t! f* b  set roads patches with
4 @, a6 O* c0 L0 Y7 c" r7 |* F* ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 m9 H3 [7 b$ V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& r# @0 Q" n$ u; b' Q# Q  set intersections roads with
+ D2 r6 u7 [; u) |5 L* a! h6 j+ Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! h, z: |' z( ]. m( v1 \& i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 P4 |7 h# A1 r# U! N! w$ i( r

/ z1 Z  Z2 G7 J! D' q  ask roads [ set pcolor white ]
/ h4 l8 n1 X0 }  N1 e    setup-intersections
9 S( d6 h/ I/ E. n  f+ O! Yend" Z* _& ~/ n: L- U
其中定义道路的句子,如下所示,是什么意思啊?
: o4 X8 S3 v; y- t: v set roads patches with
7 Z2 m4 ~8 U, \* J' z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- l1 u2 ?  }8 h: G/ ^    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" C& b% e0 u* v5 H  \# f1 K# v0 i谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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