设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10736|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, p% c8 \/ \+ o) |' z6 _
netlogo自带的social science--traffic grid这一例子当中,
* K* K: T7 t) N* E8 {globals5 z4 a1 ~. |% L0 t, G, g6 p, ?
[
' k" h0 }% {2 O, t  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 X  D2 Z& \. j9 C% v# z  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 G7 L2 J: {9 D, z/ [' W7 ^3 t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 d- N- h/ |; b) P                           ;; it is to accelerate or decelerate0 Y) V4 E4 q/ E, b! E8 P
  phase                    ;; keeps track of the phase
% I" K4 S+ Q6 x- x" u' x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ e8 `2 q1 G) {- J* X
  current-light            ;; the currently selected light
( ^$ n! G! K6 K# ~' r. W  W6 C- O7 {
  ;; patch agentsets
; n- p0 B6 z4 p% v5 O  intersections ;; agentset containing the patches that are intersections
: X' z' U1 }4 A. m0 _/ o  roads         ;; agentset containing the patches that are roads4 U, Y. v/ t5 Y9 I/ y# A; i% t0 ^
]
& @5 T# s' z  Q3 I7 n3 }' }# G9 y8 V1 r+ g" y" W, V7 d
turtles-own# v- Q' M! @; y! L; m% o9 V
[
: R7 g" l; I7 C  speed     ;; the speed of the turtle) X* f2 x7 Y  E# S7 \
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! E9 S) m" U# U9 A
  wait-time ;; the amount of time since the last time a turtle has moved
6 }- d0 A: F, M]7 q  a% ]3 n/ H

; X; s% ?: F5 L( E- u6 @( hpatches-own
( Q* q4 W; R+ ^; F( U& U0 `, o4 l/ S[3 c; o( \8 ]( _+ j& Y# O
  intersection?   ;; true if the patch is at the intersection of two roads5 ~' Y" V! Z1 E& k, l3 f0 j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 o) Z2 A$ z$ c/ l7 a
                  ;; false for a non-intersection patches.
2 L. d: g9 X  q. `* a% h  my-row          ;; the row of the intersection counting from the upper left corner of the# V, t/ h8 p9 |, n
                  ;; world.  -1 for non-intersection patches.
7 i- r3 b$ R$ s( k& \  my-column       ;; the column of the intersection counting from the upper left corner of the8 \$ d6 e! \( o5 e5 L+ B  B# d, T
                  ;; world.  -1 for non-intersection patches.( g$ K: L& D9 h( o
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 ?% J7 f$ w5 V( ]  auto?           ;; whether or not this intersection will switch automatically.8 @( N% V. F6 h0 h5 \( C( a- I) D
                  ;; false for non-intersection patches.$ \& K  ~$ t2 ^" t; S, Q0 E
]$ l; W! \6 x: X& R
" I* M; w8 R) o4 ~

; P0 J6 ~8 g% |7 ?' [;;;;;;;;;;;;;;;;;;;;;;
" _+ m  }6 ]3 `( w5 c! y;; Setup Procedures ;;' u& Q3 M8 e  |9 R6 `
;;;;;;;;;;;;;;;;;;;;;;/ k+ h4 P" ]! d5 y+ G' U- X: }% A

4 B. r5 N5 c+ C) N; f4 ^;; Initialize the display by giving the global and patch variables initial values.( \& W# y7 Z- f8 G6 n0 c
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 e" n6 d& [+ i/ l5 Y% u  C;; be created per road patch. Set up the plots.6 d! s* [/ J6 j; h, U
to setup
2 y5 O* t* l5 R- i4 E) t4 ?  ca
6 o" z, {* M+ e+ z  setup-globals% \% Z  _% f" K8 \
5 |1 U3 b- K' H7 c
  ;; First we ask the patches to draw themselves and set up a few variables
4 v" y8 D! E! J' E+ k$ S! i7 r  setup-patches
: r$ q3 T/ j; X# a  make-current one-of intersections
+ E3 g2 g4 x! \, w8 K  label-current
: ?( m) k+ c/ w, h  m( m4 O1 g' g
  set-default-shape turtles "car"" E0 o2 y& W$ s2 S* R5 y8 j% R

9 U  E3 a0 s4 ^  if (num-cars > count roads)1 D" ]' i$ t0 q/ m- n  A
  [
8 z4 e  Y* d1 V    user-message (word "There are too many cars for the amount of "; G, [6 z6 s2 C7 p
                       "road.  Either increase the amount of roads "! O/ y! L7 H0 I4 u7 Z
                       "by increasing the GRID-SIZE-X or "
8 B; W) T. E0 h9 Y% P1 D                       "GRID-SIZE-Y sliders, or decrease the ": }( U7 \9 q/ L7 z
                       "number of cars by lowering the NUMBER slider.\n"# Y) l# Z0 q9 }% d
                       "The setup has stopped.")
% f1 s' s2 A8 j* M    stop
: y/ u4 A8 g2 k& R  ]- S$ W. m: a7 g. ~) t2 r
; f6 J! A7 I! F
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* H% ~$ Y, T- U$ P8 O1 Y* ]# b
  crt num-cars
$ s6 r8 ^( X8 P  [+ ^' n3 r! D( j9 a( W
    setup-cars
  S, n5 n1 n) i# w# ]    set-car-color
9 c) p5 `" c# T. e! P& H    record-data
; I' L4 n( \7 v# G( d, Q' O  ]0 F" Q# J1 M, U$ c0 }! c
: q* C, z* ~; F0 ?7 E9 B
  ;; give the turtles an initial speed
& R* I+ N" _( o; w: W) I  K# i  ask turtles [ set-car-speed ]
! V: f5 z5 ?1 S" B8 @
$ ?0 \% }0 h9 C1 ~0 Z) t6 t/ h  g. P  reset-ticks7 W! Q2 s( H2 q7 E
end1 ]1 p$ ?% @1 \

2 l: L5 O+ K0 F& ~. |% g1 [( h2 x;; Initialize the global variables to appropriate values' Q% [0 P. J7 e
to setup-globals- Z3 w# q1 t. f, j8 u4 }
  set current-light nobody ;; just for now, since there are no lights yet$ |$ J$ ~: T) Y- f
  set phase 0
8 x5 z- c4 k) ~; K7 u# J  set num-cars-stopped 02 `+ Q8 e* G! S- l* k: t; l8 H
  set grid-x-inc world-width / grid-size-x
; _& l2 o9 M0 Q7 a8 X9 v  set grid-y-inc world-height / grid-size-y
1 l! D. @" ^+ J& @. f" I4 g+ f5 Y: t6 @0 l' L
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 h4 r' R  f1 `; l# x$ w
  set acceleration 0.099+ E! M1 q2 [* ?2 G9 l
end
7 a) c6 e; Q- `- }; f  n9 ~, p% ^% }, Z% l
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,$ b! S6 j  c! c( W2 A& {, ]
;; and initialize the traffic lights to one setting
4 b  F+ N$ O7 w% ^8 r% zto setup-patches
2 U8 r3 a# @7 y0 ^3 m: W  ;; initialize the patch-owned variables and color the patches to a base-color+ R3 H% Z0 m) N& H1 S' V; _2 R
  ask patches+ y8 b$ v# r, F' G) x/ L. K$ h- J' X
  [9 _: R- G9 t3 M3 T
    set intersection? false* {8 I# H- E" b$ [* E) [
    set auto? false! U/ X5 ]* W- z+ n  ^. h! \6 }/ r7 z
    set green-light-up? true
" O4 ^( Z+ H3 F/ O2 _$ X    set my-row -1
5 z) F3 w6 p1 o% y7 f3 n    set my-column -1
' Y, D) B; m% C4 _; p    set my-phase -1
, H! V$ i7 h7 L* _+ x0 o    set pcolor brown + 3; N+ i! Q3 L+ w6 J
  ]
* R) [2 o% ]) n* r8 v& e9 t5 _4 M( z) }
  ;; initialize the global variables that hold patch agentsets2 j! a; R5 r2 n, Y
  set roads patches with% }/ Q. ?" M; E1 }! G& ]0 Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 R; E7 i, D) y* X  |" q# [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( q* A0 p( _; _! ?* h: f. ~) [
  set intersections roads with0 N# F6 T  P- O9 a+ F7 Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 C  y; y( L& X6 Y# Z9 r) k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  q8 N5 s5 ?( O9 X( U
$ q& q+ Q# G% K4 m4 K) P6 {& z  ask roads [ set pcolor white ]. _, c  A% R* e' @  j, A6 E! n: c& b
    setup-intersections
# ^3 d: R: s( i/ Lend) M/ U, S+ d+ U; ]$ w7 }
其中定义道路的句子,如下所示,是什么意思啊?
6 A, I7 N( o% ]2 \/ j set roads patches with, G* F; H* x. z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 c  A7 ~. ^0 B; _  u9 Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 K- L- I+ y! X  G/ o$ W( C* ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-6-23 07:44 , Processed in 0.013739 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表