设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12332|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. X# y& K+ c6 W3 A- [4 M
netlogo自带的social science--traffic grid这一例子当中,
2 o, H/ S3 r" u4 V) Wglobals
4 e. V; K+ X' J6 o1 d$ |" E5 ^& ][% X6 ^/ v% J* J5 f, p# c0 U- E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
* w$ a1 t( F- f2 i  grid-y-inc               ;; the amount of patches in between two roads in the y direction, ]/ Z7 v4 h1 a) e4 a1 [2 w7 m
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
: H0 |# [# {6 _! w8 F% ]                           ;; it is to accelerate or decelerate! _7 D, K" K$ V$ ?( j4 i
  phase                    ;; keeps track of the phase
3 c0 P# Y) `( }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 i! e( e1 j) j1 G  x
  current-light            ;; the currently selected light
6 O8 |3 `  A9 o- n5 k, q6 p! D- Z# b, z
  ;; patch agentsets
; n- A# p! c' n- R; }* z6 L' s. S  intersections ;; agentset containing the patches that are intersections
& |! O7 g* S1 [% j2 ]  roads         ;; agentset containing the patches that are roads
8 d# K# l0 |$ O. []" ?! a) K/ r* Q& U" s/ A6 T/ U2 c
  a& s$ m2 k9 @1 r0 X7 ?
turtles-own
. [& i, }. N7 L0 N- @9 p$ {2 r: T$ Q# e[# L0 h- w5 i4 V8 j
  speed     ;; the speed of the turtle
; h9 J: Y) q1 ?2 F" h3 s* s2 A  up-car?   ;; true if the turtle moves downwards and false if it moves to the right0 `$ G, R% a$ x" o& s0 Q
  wait-time ;; the amount of time since the last time a turtle has moved
7 M" n& V2 z* J- {1 R6 h- m]
( u2 G2 f  h# }4 r/ X3 Y+ g
2 K. @% H& Y) u& V4 X7 J( d! Z$ ipatches-own
1 j6 |3 C' ?; `! @  {0 R3 I6 n[
- H- s% r' B; u6 @  intersection?   ;; true if the patch is at the intersection of two roads) ^, n  X, W0 H# I2 N, |6 r
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! ?; j, |1 `' A$ P; [5 [  ^                  ;; false for a non-intersection patches.3 P5 Z4 ^! Z5 q  t. c$ S- m: b
  my-row          ;; the row of the intersection counting from the upper left corner of the
7 ^: I7 }3 s) {$ t1 o                  ;; world.  -1 for non-intersection patches.7 h% K) [2 q9 R. @5 p
  my-column       ;; the column of the intersection counting from the upper left corner of the
! |. w$ e! q! R5 J+ s                  ;; world.  -1 for non-intersection patches.
  \# a9 ^& T: k: a* A  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. m# r2 i9 p+ q6 q) [* W% A
  auto?           ;; whether or not this intersection will switch automatically.
8 s) k% j% a6 p                  ;; false for non-intersection patches.* r' j2 r/ x# t3 w3 d1 C9 E  f  A
]
/ f9 S( u  K9 t. E' G( ^- @, W7 A
) l5 J0 \; r9 L& l. ]
;;;;;;;;;;;;;;;;;;;;;;
% }+ W( [. L7 |) u1 ^. u;; Setup Procedures ;;8 w4 v8 _' j  q! ]" Z6 l! |
;;;;;;;;;;;;;;;;;;;;;;
; E1 ^) U- P0 ?. t& R0 Q) Y, n- }' {6 r0 u5 Z
;; Initialize the display by giving the global and patch variables initial values.* T; S* p  y8 g; x( k+ Z; u4 t
;; Create num-cars of turtles if there are enough road patches for one turtle to
  F" V0 W4 [9 j6 r+ Q) K( x;; be created per road patch. Set up the plots." z3 t0 r/ w7 X$ S6 ?9 a& G
to setup3 j: b& X3 K6 U" D
  ca8 |2 ]1 i3 p  ?& l
  setup-globals3 v! w- U" I7 x( ]+ O
3 e* t: P8 s6 v7 i& |7 s' k
  ;; First we ask the patches to draw themselves and set up a few variables
* f/ B" B5 _# I  G7 H; B. k  setup-patches
8 U" A: ~/ T( D) S; U* N6 v+ k  make-current one-of intersections
$ \) _2 y/ n3 Q1 i4 \7 g/ \, D( @  L4 R  label-current+ i: ]2 S9 K$ o8 }: M4 B

" o9 Y: ?) N8 U" R) }  set-default-shape turtles "car"+ F, I" N8 L: y2 L7 b9 i1 W
" }0 y# D0 O# d0 d' h, u6 x
  if (num-cars > count roads)
& n/ i2 ?: y; T0 e9 X5 W, V  [
& z! K* n7 v6 l8 T0 w2 E- _    user-message (word "There are too many cars for the amount of "
+ ~$ |  a/ F# d- |- j/ F. T" `; _4 Y$ \5 R                       "road.  Either increase the amount of roads "  s7 m8 I# p8 b
                       "by increasing the GRID-SIZE-X or ": P2 A3 p' L% k( t  a0 o
                       "GRID-SIZE-Y sliders, or decrease the "
* O( b5 [! z' |* [7 [6 o                       "number of cars by lowering the NUMBER slider.\n"5 e5 h/ R6 Z$ j8 }
                       "The setup has stopped.")
& G4 d; H2 m$ [# o    stop
+ E( o+ l; e, ]  E, K  ]- r5 r% o5 ]1 z# U8 [  W7 D2 R5 {: t0 C
- I/ G5 b/ a2 U& C' ^
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color& n: G# x2 p! W! Y8 I
  crt num-cars
' C/ H% w( m( g' s4 P  [1 N0 T7 ~$ R9 d# T. P& Z( z
    setup-cars: w; H, Z3 @. H, F& x" [
    set-car-color9 v% M9 y' t4 l5 r
    record-data
/ t* v+ a1 |( W( o  ?  ]
# T# M5 ~! V1 S
& C* r3 N0 C  k% r2 R! V  ;; give the turtles an initial speed
  s: V6 L6 k8 ?" m, o1 _  [; p  ask turtles [ set-car-speed ]- R9 q+ V! H5 r" k4 B% g& e! S

( `1 A/ |* e0 Y3 P  ?  reset-ticks
' J: ]; J7 m1 `0 L, Y. e' l0 wend) O$ n& g" X# Q

0 W# d) U5 _# z7 J;; Initialize the global variables to appropriate values
% p  m0 \  _6 Rto setup-globals
1 Y5 H+ g6 g5 _4 g  set current-light nobody ;; just for now, since there are no lights yet9 N# _" j/ y2 ], t& @* K
  set phase 0
. ?% i" N  ]- x8 m- h: _  set num-cars-stopped 0% |- x% ^0 V7 A# |, k
  set grid-x-inc world-width / grid-size-x
- K# s$ f4 h' ]0 h0 V8 ^4 R  set grid-y-inc world-height / grid-size-y
4 X" p1 U. l3 v' J: A4 v9 Q$ p  R9 |( y% q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! {" n0 N1 k7 x+ w9 b& ^& g& S. Z  set acceleration 0.099
( h2 k& `" V4 _7 l; `  Kend7 N! F$ |) m1 z) b! Y4 @
! P' }* D; J+ A  M3 B7 C' h
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: a. d2 T! l" a6 f+ Z
;; and initialize the traffic lights to one setting
& v5 {. v/ S! \# oto setup-patches7 ]. A9 v: ]. d$ Z
  ;; initialize the patch-owned variables and color the patches to a base-color9 Z( D* P- ~& M) V
  ask patches
/ y1 r: C8 `' o: l$ U0 r  [# \5 H# O6 N, `; O. A
    set intersection? false
* d; ]. M  e6 g' f    set auto? false4 V* H% g% r% Y! p" f2 j+ Q; g
    set green-light-up? true
- Q& O+ w; X8 p. O! ~    set my-row -1
8 `$ k1 X2 l% u! B3 a0 H1 f/ o' q9 K    set my-column -1& c, h: g7 V; m+ f- m
    set my-phase -14 L7 t% O% l! s  j! Z
    set pcolor brown + 3
! |! n; r+ x9 n  ]  k  r- |0 Y. l% {: J9 H: G
" q8 @6 a3 ^; q+ _7 q
  ;; initialize the global variables that hold patch agentsets0 l7 S/ g) x3 H* u& o$ ^* ?4 ^
  set roads patches with
" M# f5 Z6 X0 I% P* ?9 J3 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! z# X. b8 P6 H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) K8 n/ A& s7 g, {7 w
  set intersections roads with5 }5 g+ R9 \" e, W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ r$ U  T' ], e2 d5 I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. Z9 R4 a: b" U7 V
; A) I  R2 Q# W: {: Z- G# p2 k  ask roads [ set pcolor white ]
+ V* f+ E# ]% c0 q; @. Q+ n    setup-intersections
, ^, A+ z$ J+ [end" Y- \* J9 [: H3 R9 `/ ]: l8 n
其中定义道路的句子,如下所示,是什么意思啊?
$ d. o% x  {0 ?' H! p+ i set roads patches with
$ g8 K. M" f4 Y+ s! F/ m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 p* O- k. d% e5 t) L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 K7 x5 H* V0 x5 X4 t% F/ ]7 K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-17 09:43 , Processed in 0.015123 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表