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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) S, e, u# {3 Onetlogo自带的social science--traffic grid这一例子当中,1 i- N  k+ {* W5 Q  S1 M  o
globals
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  grid-x-inc               ;; the amount of patches in between two roads in the x direction7 O% ~( W7 Y- c  m0 O9 _- P- l& x
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 ~) r  z, x! t$ O2 {  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% f- C" w5 a" q- m0 \0 o                           ;; it is to accelerate or decelerate5 u! {) n* x( ~
  phase                    ;; keeps track of the phase- j1 a: H# j* z; D) T# d
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 c. m" m( G/ G+ g8 F9 h  current-light            ;; the currently selected light
) y1 \2 K, q: ]+ r
1 B! D# c; O4 G/ Y1 l  ;; patch agentsets: g& S& u! k$ \; l3 B' y
  intersections ;; agentset containing the patches that are intersections
$ d2 A1 \" _" }5 {6 d3 H1 N  roads         ;; agentset containing the patches that are roads
+ Q& N5 t7 q$ b/ y, S]
  }, k1 G$ W( R8 N8 ]- c; j
4 U! e3 N& p5 [turtles-own! m+ S" B! Z( K' t  P
[  a, A0 Y% p9 [
  speed     ;; the speed of the turtle
8 X* u1 K; J2 c1 W" O! {- _  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, L& s' w. _- Q, n3 T* D, W  wait-time ;; the amount of time since the last time a turtle has moved& `$ \" r  O. S  r9 d7 b+ p+ q( H
]$ s) ~/ [0 g1 w7 }$ j4 m

! v7 x0 ~% C6 @; U, R9 U7 {patches-own
, h2 ?8 w8 P) w! S: I7 p4 H[1 [6 }2 G  T$ y
  intersection?   ;; true if the patch is at the intersection of two roads
. T: X; h1 H6 `* N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' d3 r' y; l9 i8 v! f                  ;; false for a non-intersection patches.
1 t, z  D: t6 _% K' j( W: W& J- b. t& n  my-row          ;; the row of the intersection counting from the upper left corner of the
! j+ P7 U1 i; K                  ;; world.  -1 for non-intersection patches.7 h4 s' g, y4 S3 F
  my-column       ;; the column of the intersection counting from the upper left corner of the2 s- }8 ?2 e; S2 V
                  ;; world.  -1 for non-intersection patches.
; M  K: p( n0 V! B0 Z0 h/ i  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." N0 a0 m+ N% t- [2 I
  auto?           ;; whether or not this intersection will switch automatically.9 k  c  B; k* d8 v2 S
                  ;; false for non-intersection patches.
) o4 l2 I" p. S" e8 c]
2 f9 N8 X2 p, D0 S4 a# H
: @( z! R- Y6 Y4 G
2 Q0 r; \' u+ J6 g$ p;;;;;;;;;;;;;;;;;;;;;;
* Z9 R5 B9 i4 w2 j9 E$ i! B' s, e( B;; Setup Procedures ;;
- z5 y; p9 s- p( u. t# };;;;;;;;;;;;;;;;;;;;;;! v2 D) V. u. V
  t4 d) K0 K. ~4 v2 ^, j
;; Initialize the display by giving the global and patch variables initial values.8 R& F+ X# V3 ~& a; s- b* o2 e
;; Create num-cars of turtles if there are enough road patches for one turtle to& V& }; _* b4 [; f6 F- N* r4 t+ h
;; be created per road patch. Set up the plots.) t# }6 W+ M% g/ N. v4 d% v! F8 i
to setup' n) a, E% L6 j' c. `) w
  ca
$ |. d; v8 C" ]: ^# s7 t  setup-globals0 \7 C; R5 P( E" G# d" a) I; I
: R4 d' _0 o5 s% ]8 I5 ^. Q
  ;; First we ask the patches to draw themselves and set up a few variables
: T8 `+ C& H: @( P1 @# W$ V* u  setup-patches
- I# x! f5 [% L, v  make-current one-of intersections" X' A1 @, b; Y! D( y$ x
  label-current  r( f: D( Y, {; g/ b
* ~2 f. [8 P  S5 G; U& H! h
  set-default-shape turtles "car"
+ m) _; R  f" _! n* K$ j: Q; x+ K; J
  if (num-cars > count roads)
* d" s$ S% N2 c  [
; X! a4 H) o* B    user-message (word "There are too many cars for the amount of "! R! `8 Q! I. s% i
                       "road.  Either increase the amount of roads "
: d/ Z7 P2 M% H0 C; f                       "by increasing the GRID-SIZE-X or "
, W, ]7 B  C) M) c& t9 m0 o                       "GRID-SIZE-Y sliders, or decrease the "
% `0 a8 E* Y  [( k                       "number of cars by lowering the NUMBER slider.\n"
  o) P5 i$ m5 N/ r: o4 f) r1 d                       "The setup has stopped."), `( Z7 }% Y/ \; |* o8 I2 e3 ^
    stop- m/ ^, @% U& g; t6 q+ R
  ]
( Z: D% j: A( [# D0 `, ~: ]% ]; H7 G4 K' y: M5 C" @- D
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 _' @! {, u( A9 k( }- F
  crt num-cars8 `; Z# W9 T7 B7 D1 U) f5 h
  [5 g5 b0 P2 D! f1 Z9 z  X2 |8 ^
    setup-cars6 H6 z" |: {- k! d) J
    set-car-color% \6 n5 \0 u  T6 J
    record-data
# G+ `) f# W6 k. s% z0 n  ]
$ S. u4 Z9 E1 o
& b/ Q. @5 @: s' q# R# c) J  ;; give the turtles an initial speed
6 R1 O2 G% R2 K1 Q2 l  ask turtles [ set-car-speed ]
) r. j8 a7 `+ P+ g. x+ i! `- t" }3 k: D1 k9 U
  reset-ticks
( M" S; ]; m% @3 eend
! H& b5 ]4 J+ f1 v8 f0 V. j) \
/ Q. H' W6 u" L4 S;; Initialize the global variables to appropriate values; V7 m7 E, l9 l: q6 k) P$ e
to setup-globals: l4 l4 ?4 V8 Q9 t
  set current-light nobody ;; just for now, since there are no lights yet" `' Q5 f9 y+ j) q# X, X$ B
  set phase 0
( ^; h! ~9 V6 s. Q. `& [3 x7 {% j  set num-cars-stopped 0( V1 x( q, \6 f
  set grid-x-inc world-width / grid-size-x
( ^5 j2 M8 Y9 R* `  set grid-y-inc world-height / grid-size-y8 I+ t2 }4 b. y8 b# ~4 ~' x: S

2 c0 Q: k: F3 G& `# Y: r" Y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* I& t- P% I; t- ^& c7 j3 O6 G  set acceleration 0.0994 n& Z1 ?9 Z+ r5 k
end
& u$ r' p! ]& k' V0 H. w) [$ f# ^) H4 w3 v) `+ P
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( @& m4 q6 [* e( ?& |;; and initialize the traffic lights to one setting. o6 R" I7 q) l& X
to setup-patches1 Z4 d1 K$ D9 J/ `* Z
  ;; initialize the patch-owned variables and color the patches to a base-color
3 a  F% d( X  S4 f! @* {  ask patches$ H) K* d" S( P; r- u; h
  [
+ u! v+ `7 z. [8 e' w    set intersection? false
$ y2 {, g+ x0 k0 \/ ]+ G    set auto? false
6 i. h4 d4 c! s3 G+ w" ^" m; O& ~    set green-light-up? true
( V1 w7 ]  G! k  h" \    set my-row -1
7 Q, s! y% m" }7 k6 a) b    set my-column -17 T) I9 n2 i  r0 S
    set my-phase -1; ?+ [* ?; Y% B3 w
    set pcolor brown + 3, o3 c6 }) M9 X, B
  ]  R, X1 b% f% \1 D
4 y* u- i4 Q3 |9 b0 Z6 {
  ;; initialize the global variables that hold patch agentsets# L8 C' G, J/ N) s
  set roads patches with; n' D9 p2 N! L% z1 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 Q& D& `' T5 H9 {1 p% l5 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 H4 t" \1 r; l: k4 J' ?
  set intersections roads with
2 Z  s+ n1 ]# q1 X. e9 {3 D: u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) _* t9 z3 L0 B' a' h: m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 T4 J  T) X  [# {

( g1 _# N; r( I! b  ask roads [ set pcolor white ]1 g, P% O) |" Q4 J$ ~
    setup-intersections
& g" f0 ?6 D2 O. g9 Cend
9 X' y6 W. V( L, [* R! v其中定义道路的句子,如下所示,是什么意思啊?* K& F# n: _4 W
set roads patches with
9 \% J/ R; r; \* U9 c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ }( R8 z9 d: U! W. r" p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 c$ o) d* p5 }: ~! O( q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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