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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( [8 \: E% P# [6 P; V
netlogo自带的social science--traffic grid这一例子当中,) b, h" X' \  N' T- Q' `0 h) D7 O+ \
globals
6 I( I+ H7 p( k& E[
- [: U1 d+ G/ S$ X% N+ |/ E0 ?  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# \, j2 B# r' c9 q+ R! F  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; k5 X4 }, F  ^% X  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 Q6 O: h5 `* M. K
                           ;; it is to accelerate or decelerate  M2 U" ^, o, o: r6 }
  phase                    ;; keeps track of the phase* Z* p" O) W: m+ X% ^" b! R% N
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 w- l+ m" R& k- y  current-light            ;; the currently selected light* Y+ m6 n: G# P# D3 a! f

5 x( o0 g+ x: N0 ]  ;; patch agentsets
: T" `8 f* A5 J4 y  intersections ;; agentset containing the patches that are intersections0 y$ h4 o8 w) Y; u, K) J7 H
  roads         ;; agentset containing the patches that are roads, b. v! S0 F- |# f5 Y
]
' ^/ k6 ^. v& t$ w1 L0 o3 \/ ?3 p/ M
/ Z6 Z: U& M+ [% {2 l! a2 `turtles-own
* V9 j" F% t# p3 W[- ]0 h4 U0 D: ]" A( F
  speed     ;; the speed of the turtle
: i' x/ P. M' a$ n# ?9 }  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. q8 v6 t* V7 B  wait-time ;; the amount of time since the last time a turtle has moved
: c: V4 r" \- G+ W]$ N7 p4 w3 C& S/ s+ ]; l

( r& V; s2 O' U  }patches-own! ?) d, {" Z. m8 o! a8 x0 o
[" o% t; c! ]6 o; l" b0 l+ h
  intersection?   ;; true if the patch is at the intersection of two roads$ h. F  U" Y& T  y8 K
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' |/ a& q9 S$ B8 `/ w6 ?0 Y
                  ;; false for a non-intersection patches.
. q; b2 U2 T+ W4 @  my-row          ;; the row of the intersection counting from the upper left corner of the
% B8 i. V4 K- w7 I                  ;; world.  -1 for non-intersection patches.
% b: O+ k" u2 j  my-column       ;; the column of the intersection counting from the upper left corner of the/ P) o! y9 r3 o6 S, H
                  ;; world.  -1 for non-intersection patches.2 ^& B. Y. V) s2 z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
5 d8 b- V! [0 v2 K- ]+ ]4 A0 b  auto?           ;; whether or not this intersection will switch automatically.
6 q/ s: d5 q2 ]0 o1 b                  ;; false for non-intersection patches.9 w0 c- J" ?( W" B, J7 l; n- y8 p
]  v0 H6 W- K: L1 b
5 B0 U7 Z  j7 V5 d+ I# K, i
# ^4 P9 V6 h' ?0 S5 M1 C
;;;;;;;;;;;;;;;;;;;;;;
* ^& D; y+ P0 M2 B8 I* [& K;; Setup Procedures ;;& `3 e7 K- {% g! o% L0 i
;;;;;;;;;;;;;;;;;;;;;;
" ~( \- o! K0 I% Y  z1 f
+ X% D  `1 Q+ o+ v* H;; Initialize the display by giving the global and patch variables initial values.* a# {8 Q+ B- Y8 q, U0 g1 v
;; Create num-cars of turtles if there are enough road patches for one turtle to* Y, V; s/ t3 ]5 k& U
;; be created per road patch. Set up the plots.8 \- J, |# R; A' B$ o' e, O' O
to setup% u; t: o9 A- |0 v
  ca
9 E7 F2 q1 N( u! V  setup-globals
+ e8 i5 I: _; M2 _0 p
) i) M; E( p: c* u8 l$ [6 w  ;; First we ask the patches to draw themselves and set up a few variables* u0 G7 X' A4 A% W" U
  setup-patches
% \  x2 w" j- Q2 F* g7 Z  make-current one-of intersections" {0 N, m5 r. v1 i! m7 ?
  label-current
9 O$ e* j" f9 A% n: L% f) p7 O5 D4 ~
  set-default-shape turtles "car"
4 n7 |; a. J" ~( g5 F; U
2 K! X  {7 N/ G1 G# B2 S  if (num-cars > count roads)
3 h3 a* y2 v! W+ d+ d5 J% a  [
' [3 x/ w) ?! `4 e    user-message (word "There are too many cars for the amount of "
" G" K# b+ Y4 o+ ]' X9 Q                       "road.  Either increase the amount of roads "
* ^4 l0 ^1 |# y5 u: R' i                       "by increasing the GRID-SIZE-X or ", K& w4 Q3 P. {( i
                       "GRID-SIZE-Y sliders, or decrease the "0 I; P" ]8 p6 v
                       "number of cars by lowering the NUMBER slider.\n"& _4 c/ J4 U1 A' i
                       "The setup has stopped."), P& Z* t5 o+ N
    stop) A! w0 B4 J& k
  ]
0 N3 G; e" r: ~% c# J- M1 Y
: F  @4 M! V7 v* W/ A( R% x% ~  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 I5 J6 D( a5 d5 l) `
  crt num-cars
1 y" O; n) u6 L7 R, H6 m  [* O$ m5 Y- F$ G( d0 Y; g5 K6 B
    setup-cars
1 Q7 H4 J/ y7 U6 v5 a0 X" m. v- d; _    set-car-color
+ c6 R9 w+ Q9 s  F$ \2 b    record-data
, N- @% g) S% ^; R  ]
  T" a% D! `, P6 r: y5 p. ^) ~
1 }# y1 J* d5 b2 t# e  g8 D  ;; give the turtles an initial speed4 z- E6 N  p8 i8 ^: z# B% u7 y
  ask turtles [ set-car-speed ]) x" N1 N- ]5 U
& E3 O" Z9 G" M& }/ v9 \
  reset-ticks- a# r4 }3 n# L% [) |5 F' S
end6 m0 N2 s3 `9 r- ^

' B, ~+ e1 q8 V& M* w;; Initialize the global variables to appropriate values4 p5 n* }& y/ i1 g7 t$ W0 h8 c- P9 x# U
to setup-globals
$ y; ^" W/ S/ `. D) l( }9 Y  set current-light nobody ;; just for now, since there are no lights yet( X1 G( Y# u1 }# O" r. Y9 z
  set phase 02 S, J5 d" p( f# {) ^% p
  set num-cars-stopped 0# r" X) l8 L& U  F7 z
  set grid-x-inc world-width / grid-size-x
/ S# p7 c* G- V( T& E- X& _! |7 q' ~  set grid-y-inc world-height / grid-size-y/ g9 `! z( Z: s: \3 X3 G9 ?

1 b9 i$ |! H" h7 C) z4 D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
0 O: w- U  }9 H& l( Q5 t4 m5 f  set acceleration 0.099
" V1 A+ o) k* {2 `+ T* Vend5 _7 O* q/ }7 p1 u

% p3 F8 r  T$ F& ?) F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) \6 E0 w1 Q  f0 b% \9 w/ O: N
;; and initialize the traffic lights to one setting
% g6 D# V, E* P% L+ [: Y$ o1 Tto setup-patches
7 H' V# G2 }: O( p' t! i+ |+ ~  ;; initialize the patch-owned variables and color the patches to a base-color
: k9 U$ R) ^& i5 ]: b" g1 d  ask patches2 B. @( c( z. s4 j7 O
  [
$ u4 H$ ]- Q" C  d" F4 D/ L! x# }    set intersection? false
6 g$ l8 w. Q6 N9 M    set auto? false
$ z3 ]3 l0 E+ R1 T& C5 o    set green-light-up? true, Q8 c$ Y. z" S& r8 N2 [: M, m
    set my-row -1
; ]2 D! T# [( Y; ^- }$ t8 y    set my-column -1
6 J- l6 ]$ `- H. ?) M- d    set my-phase -1
2 r( H% [0 ]5 o0 V1 h# ?$ @    set pcolor brown + 32 m0 [: {: _6 D! `1 j% ^. |
  ]
" E- e5 M: Q& i& A  e
. \6 D# A* g5 X0 {+ x! z) r7 e  ;; initialize the global variables that hold patch agentsets
0 a# v: M# h  I  set roads patches with
$ z* @/ `$ R+ b3 s  R' X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) X5 A9 ?; c! N6 n$ F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* `3 \: u$ d. O( ^; t  k' x
  set intersections roads with3 i( _# A/ r8 E9 p1 `1 v; P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and- M% W  S- J* E- v2 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: p* R: o4 I$ ~8 z0 D5 r+ g& C: e6 \( r3 \$ }
  ask roads [ set pcolor white ]) _6 \0 G# h/ A. v/ o5 x/ f; u
    setup-intersections2 I' D8 a' s3 Y1 ^. v- l0 w
end
- @0 T5 m: e' Y' V" M; @8 R6 s0 e其中定义道路的句子,如下所示,是什么意思啊?
8 R% Z) X  x8 Z+ a" L2 |6 ` set roads patches with
, H2 Q: \$ M) f5 a: B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 P" r( G2 ?" P# }% t2 Q5 a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 N( L; z6 B+ p; m$ _! d3 x2 ~
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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