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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 U6 ~0 o3 R+ ~% _/ vnetlogo自带的social science--traffic grid这一例子当中,
* H* _! p+ h% d4 ~globals4 @) q2 V6 |8 k
[
# S5 m5 S! F  I  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; E  C! S% f/ \( H, J" d6 G  grid-y-inc               ;; the amount of patches in between two roads in the y direction& O; f1 B1 d, n9 E% r/ l- J
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ d  P0 z" A: w% f! b                           ;; it is to accelerate or decelerate# T: k& Q6 A) e7 w1 p
  phase                    ;; keeps track of the phase8 w$ s) y( m/ A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 T& j& j" l8 T9 a/ Z1 h9 w  current-light            ;; the currently selected light
2 e: F+ ~) `4 A+ ^1 `
* |( A/ q8 J( [) t& B, N6 N! \8 a* _  ;; patch agentsets! Q1 U7 j. D0 V* r2 b$ I
  intersections ;; agentset containing the patches that are intersections
2 l% N' h/ F9 Q) \0 |2 g  roads         ;; agentset containing the patches that are roads
% D; ^, U5 v, i8 E  h7 s]
: A# E: P& I9 l' f" b# G# T
/ w& }# @- B* v" Q8 ]# t/ |- oturtles-own
; w8 G( s  L# r6 o1 V+ ?4 v[
& d8 s1 x0 z+ d0 o  speed     ;; the speed of the turtle
4 @1 o' C/ z. X! ~; n7 l& {! s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 M; O( B2 d0 K1 Z' ]! O/ c* L
  wait-time ;; the amount of time since the last time a turtle has moved
- u% H* C( s7 ~% P( r) |]- r& @2 ^5 l9 I( e; c: t
0 I8 `6 Y$ Q# C* g' e
patches-own
$ D0 ]" Q8 ?+ U4 v[
  V$ F4 c7 f) e  intersection?   ;; true if the patch is at the intersection of two roads
- e3 j8 X" a: l- I& R  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. w) C" T. u( s7 F                  ;; false for a non-intersection patches.
* ^4 O* H! y" {$ a& B+ A  my-row          ;; the row of the intersection counting from the upper left corner of the* E# q2 s' J6 o( S, k2 K4 y! f: t
                  ;; world.  -1 for non-intersection patches.! ^$ M# ^  K, M- \) F, m# \8 @( F
  my-column       ;; the column of the intersection counting from the upper left corner of the8 W8 b' m# L# j. c+ n2 K
                  ;; world.  -1 for non-intersection patches.
& T# C6 q$ {3 @& z8 p- D, n  i6 S  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ U5 d  l8 c3 `! r: v$ ^4 U  auto?           ;; whether or not this intersection will switch automatically.
- V; e' z' t! P3 N                  ;; false for non-intersection patches.
: S9 g8 G* Q% Z6 ~6 I; D0 x]' i- e8 m: E' X& l2 |% G
1 m' y! u/ `0 g1 N$ e

% N$ s, ?5 \" l: B' Y+ ~;;;;;;;;;;;;;;;;;;;;;;; L# p' H8 c8 @$ S' S4 N0 p" S
;; Setup Procedures ;;
# m& f1 }! P9 M3 S3 A) N* i;;;;;;;;;;;;;;;;;;;;;;) d' @$ j$ \6 v) M" [1 x5 P
: M# j8 k  C) b0 g; s5 {  e
;; Initialize the display by giving the global and patch variables initial values.
* i3 V* M! _5 P1 E7 `' ^3 `;; Create num-cars of turtles if there are enough road patches for one turtle to5 k5 x' h9 O2 \) P8 i- h" E+ o
;; be created per road patch. Set up the plots.
7 n! g5 A. I; V% q) kto setup
% V* ^, N. b5 O% W8 c  ca) Q; E0 Q2 W, T9 P3 \
  setup-globals( W' H; U1 d5 @5 r, K  o% h' i! a$ K

; I2 F* x' p* K5 T0 a  ;; First we ask the patches to draw themselves and set up a few variables
7 a* v) A2 y$ b+ J  setup-patches/ a6 x9 H: |9 B+ I& b
  make-current one-of intersections
6 ^. d) P5 k" u, W( F  label-current4 R' k. c% r9 j% t2 _  M

5 r# l4 |/ Z5 X7 g( [- ~4 A& y  set-default-shape turtles "car"# P2 P2 ~' j& {4 L4 v, f! X
) j  ?  K7 d2 z/ b' @; \
  if (num-cars > count roads)+ F. A# Z# l3 a6 Q+ ~4 m' J5 i
  [, X, |& n5 L# L6 I8 k2 z
    user-message (word "There are too many cars for the amount of "3 y3 E1 \8 x7 I! m3 d3 _
                       "road.  Either increase the amount of roads "
: h, t( k1 v( _" A/ T" W+ V                       "by increasing the GRID-SIZE-X or "
2 [4 h- p% |; @3 B                       "GRID-SIZE-Y sliders, or decrease the "
8 |6 [( M0 Y3 i  ]/ k, M( O: {3 o' M5 N                       "number of cars by lowering the NUMBER slider.\n"3 a1 w+ v& z- p2 @+ f! x& {
                       "The setup has stopped.")
( ^. r+ H) u  {% c& p5 k2 Y    stop
- {( p0 a7 y$ J/ g+ B  ]- `1 s+ C; i- f" u" }+ b3 {3 Q
8 J7 R9 h8 F& j: q1 `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: f. X' \' E: j; ], {- K" p9 [  crt num-cars: |3 _$ b, p4 |0 I6 M. y% ]
  [: M# V$ J! X$ W( J. e
    setup-cars
  Q7 f  ^! j5 O# b    set-car-color. I+ |. m% ]( b: S* k. f' t" q4 g' W
    record-data
5 k$ O8 b. W. R4 a3 I" l  ]
' p3 a- f, u* c
0 b- I* b5 Z6 u  ;; give the turtles an initial speed4 h) U* Q1 B' ~0 i, P
  ask turtles [ set-car-speed ]: d; R8 z4 z1 s; ^1 x" y

7 B8 I2 R) O# w. j+ P, I2 O  reset-ticks
6 [. R. G8 m* W8 ~4 V6 F, Z. Fend
+ v6 K. o. ~' ?' l4 N  l; g! n
( f1 @3 E( {) a* {9 c" C;; Initialize the global variables to appropriate values
5 Y3 ]8 N' S. s, |6 U) kto setup-globals
% ~7 M7 w6 x1 A  set current-light nobody ;; just for now, since there are no lights yet5 t: d1 a) i& i4 S3 Z7 [
  set phase 0) T: C3 E9 K1 b  |* \& _
  set num-cars-stopped 0
) _; l" N, R4 p/ `' L  set grid-x-inc world-width / grid-size-x) T+ A9 U) `* c" f5 y4 J) x
  set grid-y-inc world-height / grid-size-y3 V) z! l& b. {1 a  a+ U% R0 C' n

& k- @! c: P) P0 C4 T4 h* _6 V  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( L& E, s  T3 U4 [4 \5 }; p
  set acceleration 0.099
2 ]4 s7 Z, O( u- o0 R) L! pend
# v3 L! c) t/ I, {0 F
& ~4 j. N4 D! h5 f; ~;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 m9 V3 d/ n9 m+ Z! R! ~
;; and initialize the traffic lights to one setting' q2 P  c- Q% z
to setup-patches+ r6 }5 X8 b" e; d
  ;; initialize the patch-owned variables and color the patches to a base-color
7 I! {& \. W  v- F% l5 y1 ^' l  ask patches  Y& U4 C7 X/ z% e1 p' _
  [
2 H8 j7 A( M* n0 z7 K* n- ?. s: w. y    set intersection? false
9 I$ F8 G$ c/ M# Q+ `: F  L6 T    set auto? false
! g- V4 X# N' W4 \) W    set green-light-up? true
8 M5 n/ x0 j+ T' x6 m" v    set my-row -17 e1 c5 s: n# n) ^6 o! q! @$ P
    set my-column -10 z% t7 g  O; b' I
    set my-phase -1
: O+ H8 S4 v" P3 z    set pcolor brown + 3
3 l. i. V8 m5 G- c  ]3 D5 X' b! T! A, ?- w  X
1 ]' v. J% ?7 q1 t1 u) N4 f
  ;; initialize the global variables that hold patch agentsets
4 i* H) f2 |& P4 K  set roads patches with
* H% e5 w  C* A% k/ Z9 \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 c$ d% ^  y/ y9 z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. ]% L$ D: i9 F6 B
  set intersections roads with0 s+ ?3 o$ m! T# e) ~! D) `: u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  K8 y- G1 |9 _* \( H2 Q! \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. S, ~2 x& r8 J- b# D
' {. S" T* X: f6 t
  ask roads [ set pcolor white ]! b/ C* v" W2 f$ ^
    setup-intersections# K8 E. B4 u, v
end
% \. z2 I4 D/ a其中定义道路的句子,如下所示,是什么意思啊?
1 v5 v5 ]' T9 |5 f7 D& i1 n set roads patches with
8 L$ c9 D. W/ B; C! |- q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* K' C/ n. @5 s- ^( c& _2 L7 T/ h( ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. D0 t) D5 r  h9 ]' I
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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