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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
( P! k# }  Z# u; Gnetlogo自带的social science--traffic grid这一例子当中,
4 n7 Q4 W0 e+ y: g3 A# t* tglobals6 ~* N- e9 Q7 p2 ~$ W& K/ Q
[
1 F$ ]) P' {7 T% x" |  grid-x-inc               ;; the amount of patches in between two roads in the x direction. Y1 q3 a- n& G1 ]* N: c% S: k2 c
  grid-y-inc               ;; the amount of patches in between two roads in the y direction" F5 m: `- m% K  B; B6 e
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* O0 j/ Z. ~' x1 G' C: E                           ;; it is to accelerate or decelerate
6 f: f7 h5 S, J8 j- z* R  phase                    ;; keeps track of the phase: p7 F1 @4 U, [; b7 \! T
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ V( i+ c4 L5 P4 \3 t/ ]+ \  current-light            ;; the currently selected light2 ^) R; j, E6 T- n" Y0 h( t( g) @' G

2 u% f8 F/ M% t/ _: B" h  ;; patch agentsets  i1 |, B9 i5 Y, r) b# u
  intersections ;; agentset containing the patches that are intersections) p# C2 _$ c. u$ ^+ @/ }2 x
  roads         ;; agentset containing the patches that are roads
1 u, W4 h0 p: l* C. W2 v+ K7 i+ `]
% |" V: f" f. h2 g' v8 p% E# p# ^" q
- H" G" I7 y; [turtles-own% S4 N( ]/ y# J8 R8 H4 k
[
/ R" e6 x; I( G- T& h  speed     ;; the speed of the turtle' n$ Z& K& j: a! o
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right, `. e* y7 Z/ z& ~' I2 K: c; W
  wait-time ;; the amount of time since the last time a turtle has moved
* K7 V4 H; }- b$ \]2 K  {4 G, {7 g

; q( S  q5 B/ Y2 N" Qpatches-own
) b8 Z( v2 [; k! r; t[& z5 M& }% R. n- i2 {0 b) o, l
  intersection?   ;; true if the patch is at the intersection of two roads
; o0 z: C: i# }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, j; }& }8 O% _( D4 E$ |% d                  ;; false for a non-intersection patches.
- k8 v" H. q4 W: O+ \  Z1 E  my-row          ;; the row of the intersection counting from the upper left corner of the
" @5 u* ]- `7 b  N# G# _" [$ ^                  ;; world.  -1 for non-intersection patches.
# z) S! Q- |/ t; p  r$ a  my-column       ;; the column of the intersection counting from the upper left corner of the+ [1 \! p8 _+ _2 O. A) p
                  ;; world.  -1 for non-intersection patches.
% e& B( \. j/ Z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ h, n. z5 e9 V! `1 h$ G  auto?           ;; whether or not this intersection will switch automatically.
' X" b* ^1 o- ?                  ;; false for non-intersection patches.
  y+ X: c0 N1 l& j# Q]
8 c0 l9 V) Y7 }
1 B  h" X# D" k# S
# [) e. ~1 n. _) R' d! u;;;;;;;;;;;;;;;;;;;;;;6 m/ C, H5 n; v3 o, G: x1 A
;; Setup Procedures ;;: z& h. e1 V9 H  c# @
;;;;;;;;;;;;;;;;;;;;;;
9 f7 y8 h2 k. U& L* L; m1 [
4 _3 T; ?2 e8 T1 h;; Initialize the display by giving the global and patch variables initial values.$ v1 A% O4 F% V
;; Create num-cars of turtles if there are enough road patches for one turtle to; G  f0 v0 n* s* s6 I. _2 r2 c
;; be created per road patch. Set up the plots.; r: I% L: Z3 b) c
to setup1 w  Z) j+ J* E
  ca& ?# Z+ }4 d! S' S* a, N  s
  setup-globals
8 z) u! k% ~2 t4 V. t% W# |) {* w4 s5 w/ J7 z' C* j# `) z/ N
  ;; First we ask the patches to draw themselves and set up a few variables7 T9 A7 M" G; o5 i+ j
  setup-patches
( A, M* k- X# b/ {9 D7 j  make-current one-of intersections! ?9 J8 |  L* d8 {9 x
  label-current
  P3 h, C' W5 b/ {: e# M
# q6 f% J6 L4 [/ }3 k" h  set-default-shape turtles "car"
  g& S3 O3 F. g8 y( D. t' p
/ k% k3 J% ?! F8 V1 f  if (num-cars > count roads)  |3 F0 ]: `: b
  [6 i/ Z8 w0 c$ U9 O( l7 G: g5 u& v! {
    user-message (word "There are too many cars for the amount of "
" v& t& {6 `1 h                       "road.  Either increase the amount of roads "+ A4 Y* P0 G6 A2 b
                       "by increasing the GRID-SIZE-X or "3 H! i' z" G' J9 V8 g
                       "GRID-SIZE-Y sliders, or decrease the "
9 j- r' k  h9 R1 e2 l& i                       "number of cars by lowering the NUMBER slider.\n"
2 g- ^' ~8 o* a* i! X' z. W3 j( m                       "The setup has stopped.")7 G! C* }: G) V: o& ?6 G
    stop& u  B7 p8 k- I' Z9 S' \
  ]5 V- Z# c( P  {9 P5 F

9 p+ ^9 e" G% ~7 U  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- n. W. J, W5 l
  crt num-cars1 d8 X4 Z: z+ v- K
  [3 A9 E1 j- o' ?( y+ s  e
    setup-cars( b* ]3 ^4 V& b
    set-car-color
( b9 R" L: s3 W    record-data
0 k) x) O; C$ A( `9 i  ]) D5 [  j4 z4 d+ H: p

) A( U3 }/ m& c( m, G6 e  ;; give the turtles an initial speed
  o" K# ]: \! h3 |; N  ask turtles [ set-car-speed ]" d* Z; u# |) r" p! [
  U' F8 {- b0 U- E  @) K- J  L
  reset-ticks
3 I  _$ e1 c- `$ \3 a- [* \/ Zend( Y2 n5 W/ z; w# F' P8 h' B, U

6 U- g$ J6 G, O& m, n; G;; Initialize the global variables to appropriate values
2 A% k% N) H% i  r/ n1 gto setup-globals
2 j5 y0 e9 S# t  set current-light nobody ;; just for now, since there are no lights yet
, Y, y! m! c" Y5 {0 P  set phase 0" ^1 t% p) z0 W2 q
  set num-cars-stopped 0# g5 q9 j; }  a1 w( M4 N2 }
  set grid-x-inc world-width / grid-size-x0 p2 R9 S- f5 l: I+ g# m+ `
  set grid-y-inc world-height / grid-size-y
$ k) m& J, B  p
* H# M6 X  }- g+ d. m9 m  ]0 K6 w* l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ R$ @1 G- n( m8 r2 I- V, w
  set acceleration 0.099
. Q! N6 n" M' _, X' Pend
7 N. v! m- C- y- Z# ~5 [1 p# o! Y" w' [$ b. ^' G% w" b( e
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- H5 g1 E: h- F
;; and initialize the traffic lights to one setting% r# _: z: O; }9 K" b
to setup-patches* g. T5 z& _# m9 W6 S5 l
  ;; initialize the patch-owned variables and color the patches to a base-color6 m2 z) t: X- [& D) K) L- ?
  ask patches
9 }  ^5 T) x5 `8 B* u% _: Q3 i  [
' v  x- f$ N) y' U+ X; l* Q    set intersection? false& h' J+ }% P+ e
    set auto? false/ y6 `6 W6 u7 `) ?* @6 ]2 m
    set green-light-up? true
' B& s( {, q1 Y( h    set my-row -1
6 ?' n7 ^% ~2 _$ E  o' a& g    set my-column -19 C; l/ R3 _+ n9 m3 e- n; r# s& e0 }
    set my-phase -15 w$ s) i8 {+ _# b
    set pcolor brown + 3" y# ^5 }& }/ c& X
  ]( Z/ A; @& m: d8 c  n
4 |' I  D7 @# W2 @
  ;; initialize the global variables that hold patch agentsets3 U' b; E# P* ^7 ^9 M2 @8 p( t
  set roads patches with/ T# J9 V. N  p, D$ a4 E8 e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- E. {; O3 r# Y5 C1 m0 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" y/ A  `' t$ ?1 i) {8 Z
  set intersections roads with
3 g6 [' G. a* T+ }% Z* w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 @" q+ U# V( M8 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 v( ?$ m: A- A; ~: U% [  h
& @2 {8 G$ F" k9 s& x
  ask roads [ set pcolor white ]  j* |5 t/ S, k7 ^- i& q5 c
    setup-intersections
- C# x6 A( \$ W7 Oend, w$ z2 o, Z& o( ~; S0 _. ~, o9 K
其中定义道路的句子,如下所示,是什么意思啊?7 J, ^6 l0 k5 U0 [4 X
set roads patches with
/ i. C' n/ o3 }% X( u8 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# h+ \' f( p' R$ G9 a2 E2 t  P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* i" Z, F* U" |! M& Z- G
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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