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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ y- g* [' b4 |netlogo自带的social science--traffic grid这一例子当中,8 W' o& q  b5 c2 k' _7 C1 e  f
globals
1 Y- w9 _+ x! |1 K9 R[
& m. f: A2 G- ^, Z; i* _  grid-x-inc               ;; the amount of patches in between two roads in the x direction  B1 E3 V  G9 N+ I3 O
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! b% R: m  M4 E$ {$ Q8 D# u" g, d  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 A& ]; `2 @8 r
                           ;; it is to accelerate or decelerate
& c2 v( S6 o% ?) F% H% R8 ~* M  phase                    ;; keeps track of the phase& u  W! B) ?: ], _) `* a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 d5 [) X  E. M' d6 Z  current-light            ;; the currently selected light
3 t! Q0 l1 N: [' E% g3 L, J  H, q
  ;; patch agentsets
4 N! X5 \3 U( G. n7 Z  k  intersections ;; agentset containing the patches that are intersections
% Z) z* a1 e4 k3 W! n9 _! s  roads         ;; agentset containing the patches that are roads
$ y" c' T) R; Y) w( G]2 e, J8 ]3 D  X+ ^6 f+ M, b& t

6 j' L% |( v! H3 V" jturtles-own
; m! U" T8 G1 n2 n[! H" U% Z& Z4 A: q1 ^- {
  speed     ;; the speed of the turtle9 l# e7 \0 d# r' R" i
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ @- }8 ^8 k8 \- }  wait-time ;; the amount of time since the last time a turtle has moved
( q% f7 S9 C7 [) c: G]% B9 u3 s& Q2 T7 t0 ^( T  w3 B
7 \8 B8 |1 M# G( V2 g  W% ^+ K
patches-own
6 S$ X4 r9 _7 I* ][
' X. h# ?" g/ X1 X  intersection?   ;; true if the patch is at the intersection of two roads$ H; T' G7 y$ O" a( g# D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. V9 K" z5 E* x( N" |8 X+ _                  ;; false for a non-intersection patches.
" \$ F1 n' A$ b& i/ [  my-row          ;; the row of the intersection counting from the upper left corner of the9 \4 {* }7 t! C
                  ;; world.  -1 for non-intersection patches.
/ i- m6 X2 S" z' V  my-column       ;; the column of the intersection counting from the upper left corner of the( R% F. s/ ^! z9 V# B+ s
                  ;; world.  -1 for non-intersection patches.! q1 u: c7 B4 t  f8 S4 R
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 y: o1 [5 @5 ~: q) `
  auto?           ;; whether or not this intersection will switch automatically.
* l9 _6 G/ [' g! T# q                  ;; false for non-intersection patches.7 @! n' A  y& F' M# B9 h: |
]7 f! I8 }; I1 F* G2 q! E, z- G
( k$ S* |, @" A2 D# n) ]! I! y

+ H/ N8 p" H4 y5 {( ~# r;;;;;;;;;;;;;;;;;;;;;;7 ^% d1 j1 @* m& k( A
;; Setup Procedures ;;  R- K( i, Q$ K1 s
;;;;;;;;;;;;;;;;;;;;;;
0 _+ \3 A/ ^9 k& F7 U$ c6 Z) V
+ n- u* @4 S' D4 A7 v;; Initialize the display by giving the global and patch variables initial values.4 F" n3 E2 w! x4 L5 u1 v: D
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 ]6 d2 c2 W7 G! x  [;; be created per road patch. Set up the plots.
: q, }. E2 ]" o% W) c, r( |to setup
4 u0 ^3 m8 [2 f8 s& A3 C: {* W  ca. R; ^" R9 m; ?6 a" P# D
  setup-globals
; c- R* L8 m& y; V$ @. A/ r2 Y  M* Z0 x/ i# {$ ]! x
  ;; First we ask the patches to draw themselves and set up a few variables% S1 t! J5 h' j' V) ]
  setup-patches
. k7 Q6 D9 S; y9 C: k: P( \& A  make-current one-of intersections6 H7 ~' Z; B& |  b3 g+ @$ C# Q
  label-current
- h2 [' l* m" S7 z# w# g$ z1 ]% {' c  |
  set-default-shape turtles "car"$ p$ u% {& S8 ?7 `6 q6 j" `

5 K* |$ C( }; E. D7 d" Q  if (num-cars > count roads)
+ e/ H, Z0 U: l. N( @  [0 L$ q8 W  b3 Z2 C! R, U! h
    user-message (word "There are too many cars for the amount of "  I% V9 s$ ~5 E, i* S
                       "road.  Either increase the amount of roads "
2 F: k+ k/ |% a# y8 q$ x                       "by increasing the GRID-SIZE-X or "
8 @3 ~1 u( [) h2 U3 I4 ~; @' S                       "GRID-SIZE-Y sliders, or decrease the ". ?8 j9 x4 e6 X. M2 z7 A
                       "number of cars by lowering the NUMBER slider.\n"
( _# ]3 ], z, S; U9 b! `6 O                       "The setup has stopped.")
2 W4 M, r( t, P8 K; j    stop
' B  N! e' P% `' t  ]
) t+ J) C1 ~# F4 N$ H: u
6 y( M# h2 G- P$ t- V4 a  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 T6 [; o, Z7 m  crt num-cars" U+ k; H/ v$ C
  [; d8 q2 E/ a% i7 ~* ^- K
    setup-cars2 u2 ^, X9 F2 Q4 ]
    set-car-color
6 N* |& M# q0 Z1 `  v. z    record-data
3 G4 w7 I+ o9 \/ ^  ]1 {, r$ }3 p/ k' Y

( K1 D/ I* `) g6 X. p) v0 j  ;; give the turtles an initial speed
$ |8 h; `, l, I6 L  ask turtles [ set-car-speed ]
; q$ T- t8 A) w" C8 i( f
/ f- S, h; I; |6 ~& u  reset-ticks
* E9 P# ?5 H. _9 r  rend
+ G/ M- x) m/ p3 [* m7 N7 `" D" d) b9 V# E9 N
;; Initialize the global variables to appropriate values9 a2 J7 h+ T/ n# U; Z5 h  t. O
to setup-globals
4 s3 U+ o. m! ]7 N8 w1 i' |7 }  set current-light nobody ;; just for now, since there are no lights yet
+ ], y( s9 M, f+ A  set phase 0
( s0 H2 z; u2 V$ x; t2 j  set num-cars-stopped 0
4 w* w2 C. H2 o, N% A( l* |3 G* E  set grid-x-inc world-width / grid-size-x
% N4 g' ?1 B& {. v  set grid-y-inc world-height / grid-size-y
. P! a) m; n9 e8 i4 y, J
/ g3 M$ q1 R' Z4 y  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( K, ~: `, b- o) ?% q
  set acceleration 0.099- z2 H! n8 E  j! g$ V" R
end0 B& c1 G0 W# n9 `/ }" `( S7 f3 r0 h

9 R% f4 ?7 N1 S8 S1 U/ Q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  X: H+ F3 e% |8 S  z3 N) Y3 o;; and initialize the traffic lights to one setting; d  ?  ]" l8 n) l# h. R) N2 f3 S  D
to setup-patches
3 G& L; X# A; M+ G1 Q/ ?  ;; initialize the patch-owned variables and color the patches to a base-color
3 r5 j2 x3 A% W3 p$ e  ask patches1 E8 a6 Z' i; |5 m( H' a% I
  [
6 X" S3 Q6 ~2 r2 u  F    set intersection? false
2 t/ {! f* m  V; J    set auto? false
$ b, E8 A9 E$ P* \( _3 l$ |9 i    set green-light-up? true, z/ |9 r, G2 s6 P  B5 A# P$ X" o+ r
    set my-row -1
8 D, p6 t$ l! V+ q7 S* T( [    set my-column -1
4 ~8 W. O5 u3 T; r3 q' l( t    set my-phase -1
/ }: n: w- P3 K3 E7 W    set pcolor brown + 3
! L% S  V, n: D, e  ]( u: y/ A5 h" E+ f& ~- _
6 o* h- F/ V# U* c
  ;; initialize the global variables that hold patch agentsets% d0 H. N7 I' M
  set roads patches with
' K9 h( U5 _% B6 p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 S: z' u% y! |) d: P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: h: c/ a% D+ ^. W6 E. @  set intersections roads with" Q$ V5 }( g: D" |! F. O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
5 G7 ?0 k5 F" i% H) D7 P+ w3 D0 c* T# u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 p6 s# t% h% I

, K# y6 v: F# n" Z: B2 C' i$ ]* n  ask roads [ set pcolor white ]
1 g. F2 O# X/ @) w4 O4 B    setup-intersections
# {2 J1 r( o% }2 g. ]end9 U' h8 ]' _  @( R6 E: E
其中定义道路的句子,如下所示,是什么意思啊?
. z2 Y7 D: Z$ S+ _0 q& d set roads patches with
. h! m# P+ k7 L5 R: h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& l8 o& V1 W" b8 R; r5 A: [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 L$ F% ]: \! S  X+ [2 z! q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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