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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& N  W, @  x  Z
netlogo自带的social science--traffic grid这一例子当中,
+ P2 \/ b* B+ ?; P+ A; y6 mglobals
% C- C- ~0 h# y& ]4 f[
' a. v* i$ V4 \7 v9 Z& U. A  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) p* \3 A6 W/ A: \5 S  grid-y-inc               ;; the amount of patches in between two roads in the y direction( W! F+ w5 s2 p5 ?* U- I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 E/ T* U# y0 \3 {$ j6 c                           ;; it is to accelerate or decelerate
; t* |$ X, \8 L/ N; n: n' ?3 n  phase                    ;; keeps track of the phase! ]9 r- c# S; p; @- G: ?
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ L$ \: _* X1 Z3 i6 c
  current-light            ;; the currently selected light2 G4 Z+ K3 Q- t  D
( g2 i7 \; [/ J; a
  ;; patch agentsets
6 o& R1 Q* Y% E/ e  intersections ;; agentset containing the patches that are intersections# B- k2 y1 R/ M% k" A3 _+ [1 b; ]
  roads         ;; agentset containing the patches that are roads
; V$ B- [6 F- S8 _]
; |2 l% P/ x, l  y/ E  i
" C6 Z4 w, y6 v( v, G! n3 u( Oturtles-own# [3 C, A2 O$ u4 d$ t# z6 V
[! ^% _5 X+ Q- ?. \9 l1 X" A
  speed     ;; the speed of the turtle; t% [; p& Q  w2 E4 h
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" h; l6 ]) `/ `
  wait-time ;; the amount of time since the last time a turtle has moved& b9 F8 W+ R3 o3 l
]
  v0 u( b% R  v6 n& \( T
* o6 _9 P$ B, i: e- f/ epatches-own. F4 q: E# F% d" [  F9 n9 Z/ j
[
" e/ G# R* m* h& q  intersection?   ;; true if the patch is at the intersection of two roads
2 G1 M! {- ]* ~6 H! M* j  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' r% K$ N( c0 U, C. o/ u
                  ;; false for a non-intersection patches.7 l9 N+ l9 l( o4 j2 p; u
  my-row          ;; the row of the intersection counting from the upper left corner of the
& Q1 f; {* N- C+ F                  ;; world.  -1 for non-intersection patches.5 `9 W+ w. E; i1 b% f$ u9 L
  my-column       ;; the column of the intersection counting from the upper left corner of the) U! U6 J9 o) U! E$ [
                  ;; world.  -1 for non-intersection patches., R" b. w; T; @2 _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 V3 s( E9 |" n% _, y
  auto?           ;; whether or not this intersection will switch automatically.
% R1 j& T2 r5 s) F                  ;; false for non-intersection patches.
+ a4 Y# w$ |5 v  T, ^1 x]
, f/ Q2 @$ o3 ~. H1 P
9 p, f1 I5 {3 J" B: ^: c7 t) U7 r4 g0 y2 M! v# L) ]) L2 X
;;;;;;;;;;;;;;;;;;;;;;+ Z. }) ^* w+ X+ p) ^# u# j
;; Setup Procedures ;;- V7 ^& L8 r6 F
;;;;;;;;;;;;;;;;;;;;;;9 j$ B7 p8 W9 |7 w
* B# w/ G$ X' g5 U
;; Initialize the display by giving the global and patch variables initial values.5 @5 _  d( {& c' M" U7 j
;; Create num-cars of turtles if there are enough road patches for one turtle to
8 a; A/ z! S- W* y5 E;; be created per road patch. Set up the plots.
: q' }7 Y2 Q4 R: `$ J' e# pto setup
1 |3 w! P9 A2 ?. f# j/ J' |: U. e  ca
: q2 r, b' Q' l) \2 }, Q! _) `8 Q  setup-globals, Z: p; a$ V! J- ?

& p5 C* o* T* s4 `% q  ;; First we ask the patches to draw themselves and set up a few variables
% R. ~+ R, T4 I% L! h  setup-patches
/ S- b2 k5 M0 ~2 n  make-current one-of intersections% V$ i( V" W  C
  label-current
+ }  X1 ^2 H% G
8 o9 F: M6 t: Q( y! D  A- G  set-default-shape turtles "car"
+ }3 u  B* H4 C3 ?% e! d4 O1 R. J* _* E+ `
  if (num-cars > count roads)
/ \  S$ {  O8 Q1 Q8 N& K  [
! V" E0 }7 w% |# Z3 I" r    user-message (word "There are too many cars for the amount of "
4 y& G1 \9 n" l8 O( y# z1 Y) N                       "road.  Either increase the amount of roads "
+ F! H+ E+ M1 O) _                       "by increasing the GRID-SIZE-X or "  f4 z* D' Y' }# S6 h: ?
                       "GRID-SIZE-Y sliders, or decrease the ": O9 X! W. V! r; w& h2 n1 }3 |7 O# M
                       "number of cars by lowering the NUMBER slider.\n"
8 ]1 x6 A' M# K( O                       "The setup has stopped.")6 a% [7 U' H; T0 y  W3 x0 _
    stop9 A# b# w4 U; z, w4 R+ @( ~6 v2 u2 m
  ]
; T5 V* {' c3 N7 F- e7 f
4 ~+ U0 R" B' I! Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 h7 s0 v3 @2 r  w: F2 L  crt num-cars
9 u# X( J; Y+ v. O* r  [
" g! q! j1 b8 |1 o  c  k8 l    setup-cars
" K8 G: W0 G: v0 F) N    set-car-color
+ ~. c/ h3 l0 E2 z: d4 E    record-data5 Q8 z8 |2 y! `7 J8 _+ c
  ]/ J% M; W6 l3 L$ q) w8 i  |8 w' v
2 h7 m% O: l; P% S" M, ~. A
  ;; give the turtles an initial speed- n9 [# ^$ b4 ]3 h8 q
  ask turtles [ set-car-speed ]
6 }, }" G, \5 ^2 I! f4 _5 V/ N; [* r4 |6 U( C4 E( Z
  reset-ticks
) m5 D8 ~5 G( Q$ d& @0 x& m& Y" Kend- b( X, I/ `; F: n1 ^! Q- M

1 z4 N# Q$ `$ `4 k7 [;; Initialize the global variables to appropriate values
9 N9 p- E7 N+ z! kto setup-globals
# C$ S! j% B$ ^0 g  set current-light nobody ;; just for now, since there are no lights yet. O2 d- S. J- u2 y1 D
  set phase 01 t1 ^! m( J# o# _/ `. e  d( l
  set num-cars-stopped 0$ r' R" J5 X7 g; i: I! p5 ^, f" x
  set grid-x-inc world-width / grid-size-x
# D5 ^" w# v" I1 {( e# k5 r! x  set grid-y-inc world-height / grid-size-y
0 d+ K5 m( |4 J- c
. O! d6 F# c& p5 |1 N! z  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ \* l* L& S( ?3 Q
  set acceleration 0.099) k% k1 [  U. s; X& V
end1 b2 q" l, z( t8 t! j5 l0 Y4 f8 u
4 O8 B' c  k, l' s  l- @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& W  o( d0 t# \9 h. }2 b
;; and initialize the traffic lights to one setting3 W5 I" D8 M9 o# X+ m4 `& Y
to setup-patches
' s7 d7 G, l$ l4 }% r/ f5 n8 g+ M# M  ;; initialize the patch-owned variables and color the patches to a base-color8 t: r$ B+ |3 B1 b
  ask patches; w  |+ F: c( L7 X) C, j' {
  [
# Q, o- F) ]  w6 b    set intersection? false/ h6 r9 v4 L, C
    set auto? false
4 v9 m$ L: j: \5 Y7 G. Q/ {    set green-light-up? true
/ x# _( ^: W3 |' e+ L    set my-row -1) U+ T/ o& g  N1 m6 j
    set my-column -1
. f; q7 w- m. i    set my-phase -1  T( k7 H5 x: R& @* x. ^: j. r1 {
    set pcolor brown + 3
+ K) H% Z5 H( p8 W' g6 E. O0 y  ]8 x7 p3 Q- F" H! |- i
* V% }( V4 f" F2 }7 H4 I9 N
  ;; initialize the global variables that hold patch agentsets$ J9 G0 H3 x: l
  set roads patches with
1 f7 m% X  ]- r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 |- g2 S0 v& f0 m: H# C  y7 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 f2 ~, Q5 J( i* _0 L" j  set intersections roads with
( O( c7 m8 _/ P  W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ ?$ p4 c6 l2 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 C! Z& s& A/ T

' O% ~$ p* w5 o5 K. A6 i/ D  ask roads [ set pcolor white ]" G0 i- F8 K( U8 @! X
    setup-intersections' L& o# E8 O6 \( u( G& ~( L
end
# l* L2 h7 j' s3 l% H其中定义道路的句子,如下所示,是什么意思啊?- X' I. Z, p. |8 Q& c% r+ Q$ e. q
set roads patches with! q2 r% i6 v/ V' E1 K  v# b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 F4 O( d, O2 |; ~0 c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% E; y# ^/ {: p1 G' c* y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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