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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 u  r: \& q* M6 X$ H/ W
netlogo自带的social science--traffic grid这一例子当中,0 R2 M. p/ `0 Q; g4 }% z. m
globals2 b: A5 K( j# K7 g5 g0 P2 o3 F
[: ?) I+ [8 q5 B9 ~: y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. W7 d: L( a5 S- f/ M8 a
  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ B  ]1 c$ {- d5 @5 a4 d7 U/ Q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 B" O4 K  }8 |& x                           ;; it is to accelerate or decelerate9 n. Z1 M4 H/ X+ |6 R
  phase                    ;; keeps track of the phase. b. s6 m& q" R) `. S- s( _
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure5 U* t) o$ E1 ?, H8 y
  current-light            ;; the currently selected light5 z' ?* X' X, v* c
8 c% b" q: U+ q& D  ~
  ;; patch agentsets) k0 P' c; b( V( O% U; N# U
  intersections ;; agentset containing the patches that are intersections% l% r  m9 D2 U$ Y. l
  roads         ;; agentset containing the patches that are roads
6 `/ `2 R# @0 D: S# Y' H]3 c2 J- J. d. J/ j8 z4 y, a: {$ a
, I: R, z2 T9 m+ @
turtles-own
( Q: ~( j3 r+ ^- w. Z" W[
2 C2 y5 I7 `" S) r  speed     ;; the speed of the turtle
: v4 O( }& v/ Q$ f$ K( ]8 }  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- `  H" |  z: \' H/ [# B
  wait-time ;; the amount of time since the last time a turtle has moved
$ t/ s6 U) s* L" }$ g6 q]. K7 X8 `, W( l9 U
: [, K) T- e5 h' G3 T6 W
patches-own
; U2 V  o7 w+ O[3 Q1 }6 m5 n# I/ t
  intersection?   ;; true if the patch is at the intersection of two roads
  t! }3 `5 y0 X' y$ ?  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- t3 ?! c# V! m
                  ;; false for a non-intersection patches.
- H3 I. S# O$ Y+ c  g9 Z% q) a  my-row          ;; the row of the intersection counting from the upper left corner of the- L+ @% A7 t0 x& }9 J3 s  F& o
                  ;; world.  -1 for non-intersection patches.7 ^0 Z% E& H- O1 g+ N
  my-column       ;; the column of the intersection counting from the upper left corner of the6 Z* i" i( K$ t6 P. N
                  ;; world.  -1 for non-intersection patches., D$ T7 {3 C1 r5 o3 c" c5 I$ N
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." t" v* F1 [* C+ t& \$ P" J
  auto?           ;; whether or not this intersection will switch automatically.1 w5 U4 [' }0 `; [
                  ;; false for non-intersection patches.
/ z1 R! {) F) g' [5 N]
  Z" S/ G, p0 j4 Q
8 ^+ T% e1 K; [2 J$ |8 w5 b5 f0 |8 s; S( \: Z
;;;;;;;;;;;;;;;;;;;;;;
4 J# k# y+ m8 N' {- d" `3 y;; Setup Procedures ;;
& @, V' k6 u" B" j6 I6 v4 h1 S;;;;;;;;;;;;;;;;;;;;;;
% T9 a7 U' r* b, f3 O  T8 r0 z4 O6 W  W% l- f0 T/ p# A
;; Initialize the display by giving the global and patch variables initial values.
- s5 a3 b6 e7 j- L;; Create num-cars of turtles if there are enough road patches for one turtle to9 ~9 X4 ]5 K# ~- ~  d4 N
;; be created per road patch. Set up the plots.
% G2 _8 K' H9 \# Gto setup
( k) K: }/ B. \3 s3 l  ca6 g# d, F( C8 E2 E' G5 a% r1 c9 W
  setup-globals4 G: ~$ m5 m) e0 K1 V( a5 i& q

- ^! V+ R& ~- N3 M* e  ;; First we ask the patches to draw themselves and set up a few variables# z+ K2 x3 U/ Y
  setup-patches" E0 G6 _* ]) f4 Z7 G& `% m
  make-current one-of intersections4 g7 C4 J3 I4 \" D
  label-current
' d" ?" K, k  N7 F. \, i, |) O! v; Y
  set-default-shape turtles "car"
$ M( ^( w1 q- M
  c) t& T4 C% c2 I6 A  if (num-cars > count roads)) J- Y0 A( b8 W$ u% S: }7 D3 q8 ^6 H
  [
6 J- v# F5 f+ R9 V7 z" M$ x8 L    user-message (word "There are too many cars for the amount of "
6 E% C' `8 Z8 q* o8 J' H                       "road.  Either increase the amount of roads "5 R0 C" ], O' u! \4 U$ [
                       "by increasing the GRID-SIZE-X or "  q7 f# p/ p0 W+ M* b" Q* d
                       "GRID-SIZE-Y sliders, or decrease the ": w1 w+ U7 p+ J" g  g' n
                       "number of cars by lowering the NUMBER slider.\n"
' E9 d1 W' y8 @7 S                       "The setup has stopped.")
$ h: X9 i1 @1 l    stop; W+ w; B# q- Y  ~! E% J- G# F
  ]- ^* T, q# g1 q# h

6 g9 t2 x( t# Z# f0 Z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color8 x' i0 R- e3 R! }2 m8 r% ~
  crt num-cars6 }# l& V" {& k# z2 r5 E- y
  [
9 I0 N4 I4 g* U3 _    setup-cars* Y3 V/ a- r' i/ B, W
    set-car-color
' x2 H; {$ D5 m4 G9 p. ], H    record-data+ _9 A" [  D4 i" c7 g/ U
  ]/ o4 c9 H  A2 J2 k5 r0 x  e0 X
, B1 e. D0 T# D
  ;; give the turtles an initial speed
/ K5 t/ x* d, H& G' e  ask turtles [ set-car-speed ]+ \( g: H$ n: q

4 O. G, n# S" J3 X" y; L  reset-ticks8 M9 k" K9 {/ u6 S0 [
end$ ?! w  |3 }: T* j
( M' g* g0 p0 i' I% R2 E: o. ^
;; Initialize the global variables to appropriate values
7 E8 r7 v8 V3 L6 T. u) O$ a$ u* nto setup-globals2 N+ |5 p) o6 P! `
  set current-light nobody ;; just for now, since there are no lights yet/ Q$ {# C# y  u( i
  set phase 05 z7 Y7 ]) J* _$ p3 c3 \' h
  set num-cars-stopped 0+ T* o; s! Q! {9 P! o1 X
  set grid-x-inc world-width / grid-size-x) Y6 T' @5 }7 }% y$ a
  set grid-y-inc world-height / grid-size-y
+ i) H7 F/ m0 g
! G8 K: B* X. R2 J; K4 k, ]3 D; _/ \, F  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary, }3 g+ U' h& P$ B
  set acceleration 0.099  k1 m  h1 q0 F$ ^  U% }
end
6 {2 f, `# I2 k8 F/ M" [# `
. K$ b- @" H. j- w1 W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 c, d5 J& |! @1 e$ V! F3 q: d;; and initialize the traffic lights to one setting
! D! m0 U% _& c* wto setup-patches2 @/ c  \+ g* @6 x6 O+ Q) r
  ;; initialize the patch-owned variables and color the patches to a base-color
) ^; f, U6 L8 j' R4 c  ask patches$ L& f+ j9 G4 ?+ f
  [
" ?: X- b% T; p$ A; C9 H    set intersection? false( j! Y7 M' N; V2 m. _7 t9 z% i
    set auto? false, K! X, i% H' d
    set green-light-up? true8 K* x' g: \) \, H( W7 h
    set my-row -1
: Y) p4 L9 X' W3 X    set my-column -18 @" ~) ~6 ?5 X
    set my-phase -1) s7 K8 D: D1 D" z
    set pcolor brown + 36 o# E( v7 B+ Y$ p) @: M1 V( A8 g- l
  ]
- d" n9 n! u6 u5 m# W/ ~3 A0 {- `  j/ c1 m8 C% w0 k$ R
  ;; initialize the global variables that hold patch agentsets
+ A& F( Y$ D  a2 j  X. N: q  set roads patches with
7 n; x( ]0 s8 `' W; z, c% O5 ]+ V- u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* E+ g! i& @. K. }) S& K
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 R1 Y0 c1 `% b' m( U. R+ t( ]4 U2 f  set intersections roads with
* y# n- K7 \+ w) A8 b5 y7 q6 r; q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and) \2 w4 B5 K. R7 L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) H4 D5 @2 p6 I- f" V( t
3 X% v1 T6 ~% e5 D4 z0 V0 @- |  ask roads [ set pcolor white ]
# P) ]$ S# ]6 j: X  j8 l% k    setup-intersections, X% e1 }3 R8 K7 K0 N. l1 D% W
end
0 `; L# H' K! l+ U" N. a其中定义道路的句子,如下所示,是什么意思啊?
* v, q; w/ Z7 j8 I# ^* U set roads patches with2 G/ Z9 u  @& E2 C
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- ^5 `, K. p; O0 {$ U. m9 x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ T6 ]7 i8 Y6 x! h, C1 g; S
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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