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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ Y) {5 H$ H" p5 B$ P& D8 fnetlogo自带的social science--traffic grid这一例子当中,( A3 u& n0 @1 B, q
globals
2 j( U: Z, f5 Q+ F0 K& C[
1 E  f6 G  E9 O; A4 |" T1 u8 T% D7 g  grid-x-inc               ;; the amount of patches in between two roads in the x direction
, B1 f9 n6 Z) i, q6 E. y  grid-y-inc               ;; the amount of patches in between two roads in the y direction" n, t* D+ S! V+ t7 Y3 ?9 Y( P+ G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, r; \: W' G& J
                           ;; it is to accelerate or decelerate/ c9 d' J5 F$ F
  phase                    ;; keeps track of the phase0 i6 u$ R, T0 k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. d+ N1 K, e' @% _0 U1 e- e6 O
  current-light            ;; the currently selected light3 \  X) j  g! {5 ^% s- v$ p; t- n

; l0 j. W, {7 r, S' G5 j  ;; patch agentsets, }9 f  A" y' J' d4 e# e6 G
  intersections ;; agentset containing the patches that are intersections1 [8 _  O0 K8 ^# |) _% ~' h4 P
  roads         ;; agentset containing the patches that are roads9 h. G# X- ], L: _3 Y
]2 @3 H3 R5 K8 p7 Q; i7 r0 N" D7 K
4 @: v  X% \% I& M- X: T! l% ]) E
turtles-own
* T0 `, w+ D# k# L[
/ {5 g, P- u# v% V- u  speed     ;; the speed of the turtle- f! w& D# g7 {' @
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
& @1 h8 N: ]0 C" W& @# o$ e  wait-time ;; the amount of time since the last time a turtle has moved
  l) I& o- b6 R9 F]$ P7 a( K) `! S* R3 n5 ?- N# M

/ C9 }+ r6 c6 y( A' X* P5 |/ Mpatches-own2 z. E/ [+ Y% {. V# K9 P# v- c, I9 {
[
$ d; O% ^/ z0 G. ], B: I  intersection?   ;; true if the patch is at the intersection of two roads
( Z" \$ I4 G  I7 y) b9 D  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ |! T1 |* s! b! I4 @                  ;; false for a non-intersection patches.
2 ]( N0 N# @8 W. [  my-row          ;; the row of the intersection counting from the upper left corner of the
& z4 a( P* w( w5 R% Q/ ~5 R( C                  ;; world.  -1 for non-intersection patches.) @" \& _7 F) {0 G
  my-column       ;; the column of the intersection counting from the upper left corner of the# J; Q$ v: u! j  V* |# |) f  \
                  ;; world.  -1 for non-intersection patches.6 Y1 Q! ?1 K8 m' j
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." h2 k9 g& ]  K2 r2 K5 F/ a
  auto?           ;; whether or not this intersection will switch automatically.
* I- H1 P7 E3 ~# y( t2 l( c                  ;; false for non-intersection patches.9 \/ ?+ `  k7 I9 T( X  r
]; W# ?% }) W7 K* o$ Q# N
1 r# D- E1 k2 z( e1 _/ a; g2 b. l
; t( L' i' Z9 Y! A3 |8 i6 V4 n
;;;;;;;;;;;;;;;;;;;;;;, G, Q/ G8 ~! \, P2 w* i, F  k
;; Setup Procedures ;;! H: }8 p' @+ ?/ R# N* |$ r
;;;;;;;;;;;;;;;;;;;;;;
/ U- ]# `2 c# c* V* R1 ~- |. t( ^0 L0 W5 |% ^7 b; U
;; Initialize the display by giving the global and patch variables initial values.
5 m& ~2 J4 Q5 i0 ?4 f7 M& K;; Create num-cars of turtles if there are enough road patches for one turtle to
+ P  b4 I. U4 j0 ?& x# g  h;; be created per road patch. Set up the plots.
) d9 v; i7 L+ r  _: I1 J! ?8 @: K* Y2 ?to setup, I6 s0 N& g" W$ x: E0 n% B8 ?- t
  ca) C1 Z3 h- ]; [  d
  setup-globals9 j. P' R! ?* r9 A8 f7 u0 H# u

- F1 j1 M9 b! E8 ^$ U  ;; First we ask the patches to draw themselves and set up a few variables8 I4 i1 D) U: B& o
  setup-patches8 h+ I0 v0 y, V/ j6 @1 c
  make-current one-of intersections
/ Y4 c) W% \  a. f3 t6 H  label-current
7 r4 v# z, I4 a& t' x$ a- d% b6 J' L6 r8 ~, [
  set-default-shape turtles "car"
; q6 Q! q- ^+ K( r8 w4 [: e
: L2 S% \) h3 ~8 \' z+ n8 N  if (num-cars > count roads)' c7 ^% l9 \) g* E+ d
  [8 S8 @5 }% z$ a: U* L
    user-message (word "There are too many cars for the amount of "- |/ ~1 K2 K7 w1 H7 ~
                       "road.  Either increase the amount of roads "
0 m( V5 `9 c. @                       "by increasing the GRID-SIZE-X or "
$ X6 `( k" Q/ M8 @# ]                       "GRID-SIZE-Y sliders, or decrease the "& ^' P& h) X3 _1 F% s
                       "number of cars by lowering the NUMBER slider.\n"8 i) Y; _0 E5 G- a# n$ e
                       "The setup has stopped.")9 V9 z4 d+ w/ P: [
    stop
; p, T5 n2 {5 R- B6 k; {) A* K/ o1 s  ]
& N  l/ w: Y9 Z6 E4 w$ `( Q0 `4 Z3 J- g6 {0 l
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( w6 I- p7 q& L* w; E+ Q  crt num-cars
1 k* x* F7 h( s, H+ a3 O; s  [
& M3 E, s7 X9 H7 i# ]% h% q* o% P    setup-cars
+ F+ A- s. m% k) y% r    set-car-color
  r2 f" z6 _& w3 j2 I    record-data
1 \6 ~" S, X2 l$ t( y  ]7 ^! p2 }9 T* R% S

" ^0 y' e. }( i+ |  ;; give the turtles an initial speed: B" w9 Y5 y; K  F, b4 `: n
  ask turtles [ set-car-speed ]
5 Q  Y( z' t( g/ l* _0 S9 E2 F6 F( [# r+ R3 a! ], R
  reset-ticks) g1 z0 O7 W' E( d0 D* d
end
& Q6 u  p4 h' e3 m# ?
( b1 _9 C- R% o2 J+ `;; Initialize the global variables to appropriate values
& U/ F- ~% X' g4 Z* a4 pto setup-globals) J9 b3 `' X* {
  set current-light nobody ;; just for now, since there are no lights yet. {! S' V$ f1 O8 M7 f! g
  set phase 0
7 F* w4 B9 G2 w7 M  H0 w9 a/ V  set num-cars-stopped 0
; G: ~. ^' v0 X, m- C2 \  set grid-x-inc world-width / grid-size-x9 I  P: s! F7 \9 h6 w
  set grid-y-inc world-height / grid-size-y  |6 x. @0 a; H

% _% _- Y6 L8 ]9 ^& K+ V) K0 i; u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 y0 `" Y% q  }% C0 ~
  set acceleration 0.099
8 z; _7 o: r1 o& j$ Hend6 c: [6 n% s5 W7 v

& O+ R; @3 n  y1 a/ P  A* J9 L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' y+ f! s# E% x( |( E;; and initialize the traffic lights to one setting
( z  I) v' E6 |3 Q+ ?% p% Uto setup-patches  i8 p1 j3 ~6 |: ^
  ;; initialize the patch-owned variables and color the patches to a base-color* y0 k- a3 q  Z) |- ^0 g
  ask patches
: D7 E0 w9 V2 `# j# u' Q  [
" I$ P! q4 X  T! b5 |, N0 v    set intersection? false
, O4 ?& ?3 V! n3 n% C: r- F( x7 v; h    set auto? false0 i4 o* s9 W$ ]* l2 ^& ?
    set green-light-up? true
6 Q* ^" G8 J7 f( K" ?( k    set my-row -1
( A: L$ b  C! W0 h" R: p    set my-column -1% I6 F5 y8 a$ }& Y
    set my-phase -1
+ [  y3 G5 v- \' P$ I/ i    set pcolor brown + 30 F: W6 K4 {1 a
  ]
8 G; p  Q& N! B: f" E, R! `! i: [
  ;; initialize the global variables that hold patch agentsets
4 x, \8 _& ^( H1 w' N% B2 Z  set roads patches with
( X4 }+ K; E! e; V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ M5 h& h3 \& O8 h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ l6 \$ r* ]8 H% l, i; T  set intersections roads with: }! u' _# M8 ]1 p; z5 `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' t, P3 D- W! Q3 g$ i( x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& ?( f9 W" N. Q( I2 V4 A# K& j9 _- }: D: F. \- [0 B6 c! ^
  ask roads [ set pcolor white ]
3 N3 N7 U, T9 p/ x    setup-intersections1 `. `& n0 F+ T
end! ^' C, C  A9 w2 y' I
其中定义道路的句子,如下所示,是什么意思啊?" ?6 e& F5 L; l: o: k8 I/ ]* e5 T
set roads patches with
, j: p! w9 c8 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  R" J, _" R& @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ @* j% g. K; c; u3 R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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