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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 \- o0 w5 ^' qnetlogo自带的social science--traffic grid这一例子当中,
. b% R) |7 l4 y  v" h& C8 [$ m7 n& {globals, z2 c0 [5 r4 T
[
2 @9 d7 J) B" f" W8 a8 C: e' e  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( K" B3 ^/ j8 I3 V# a5 y1 S  grid-y-inc               ;; the amount of patches in between two roads in the y direction& y, K3 O1 @' A* K7 M& z. h
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) g6 z; ~. d8 i9 Q" Z
                           ;; it is to accelerate or decelerate: L& Y, C& C: `+ `( k) ?
  phase                    ;; keeps track of the phase
, b" j6 S) }2 P( a& d$ K  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 X5 k/ E2 z7 B% b6 {* T$ e$ N
  current-light            ;; the currently selected light4 a( R  r: Y9 R: Y% t7 u

, D/ G/ t& p: s) b  ;; patch agentsets( A. f9 E. R( F: B# b" D3 C
  intersections ;; agentset containing the patches that are intersections
5 q8 }# V0 t7 l( }  roads         ;; agentset containing the patches that are roads
. v5 X$ l3 U# j; e1 V], l& a% j# P6 @( Y3 z2 Z

8 l* s0 D; l; _7 p  y( a1 fturtles-own
2 h2 v/ G9 a4 N- F- t! n[8 N$ w$ G+ ?, L) {2 O$ Y/ Q$ c
  speed     ;; the speed of the turtle" r; Q2 a8 k- ]( ^
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 v" ^: M2 H- G. U  `3 ]8 L; p
  wait-time ;; the amount of time since the last time a turtle has moved
2 |9 w  H+ a4 H1 C0 D, d+ V]
' q1 b- \* O( N: f; `6 Z
5 X6 x8 b- |' [' {patches-own  R$ I2 v/ ~9 |6 F6 H4 U0 R
[
$ I9 C- Y0 N( u- e$ b  intersection?   ;; true if the patch is at the intersection of two roads
# [/ Z+ f) P* W- u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
5 V( o4 M0 I: U$ ?5 d                  ;; false for a non-intersection patches.- V' }2 x9 [$ q3 _: r  [1 y& ?
  my-row          ;; the row of the intersection counting from the upper left corner of the! M. N+ L+ \$ X$ s& S* t. [
                  ;; world.  -1 for non-intersection patches.* i% Q2 R" k* @2 |7 {( M' A
  my-column       ;; the column of the intersection counting from the upper left corner of the
$ A9 i) d& p" u) N2 J; i                  ;; world.  -1 for non-intersection patches.. X& K% r  j$ O6 U6 N4 w) H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! M+ V& }  E5 o* [  r) n  l: E8 ^
  auto?           ;; whether or not this intersection will switch automatically.( r3 m3 y! E: p$ l
                  ;; false for non-intersection patches.
' [+ V2 t. W. A7 v8 L% e]- q, ?, F4 ]6 O! e! W1 W

& y6 O3 y: L+ l+ d3 @9 B7 A( f9 q5 Y" P3 n  ~# F
;;;;;;;;;;;;;;;;;;;;;;) m- Y( v. d# }- x* c2 f
;; Setup Procedures ;;6 ]+ y8 F8 i. ^! @: t% S1 h
;;;;;;;;;;;;;;;;;;;;;;' o3 L- y; t# j7 f

8 o0 [% K* U% o4 [( V& s, Z- R! e;; Initialize the display by giving the global and patch variables initial values.. h7 F& A9 |5 U
;; Create num-cars of turtles if there are enough road patches for one turtle to1 C+ q8 s& `) |, f$ N- @
;; be created per road patch. Set up the plots.+ a0 T$ m# x9 `" V% j5 \
to setup# H6 s) f9 a: s# L
  ca# b& m6 [5 \$ ?
  setup-globals  s" D" X4 U2 X- z3 M* [

, y; B( `: E9 a% D/ K6 n* L  ;; First we ask the patches to draw themselves and set up a few variables
; u  T4 A  W0 }1 I/ V% `  setup-patches$ W4 B- }/ k2 P* B2 R# t
  make-current one-of intersections! @, X! c5 @  E( }4 l0 c( Y
  label-current3 d0 W/ ^2 o8 W

: {$ U& S- N& ?. _% g5 S) j: a  set-default-shape turtles "car"
9 ^0 p0 u$ ?+ w5 O: V; [0 x+ F4 ^, W) I" Q0 K4 j! B
  if (num-cars > count roads)
( U, K$ l9 b$ R) B( ^  [3 K+ ^# G8 S5 ?
    user-message (word "There are too many cars for the amount of ") O& \# w+ z4 |: N8 D1 ~
                       "road.  Either increase the amount of roads "
. @! G$ {) o5 \$ ~! j& J4 K7 e4 O                       "by increasing the GRID-SIZE-X or ", g: S* @" }9 W% S% D
                       "GRID-SIZE-Y sliders, or decrease the "
4 ^5 t% j; M& H                       "number of cars by lowering the NUMBER slider.\n"
& x$ I2 H( |8 l8 i, o4 p% c( A                       "The setup has stopped.")
- O$ c1 d) B* C    stop4 \) F* h9 o5 u( D
  ]8 j3 j8 s/ b) b1 y! i# K

+ K' F1 e9 U8 R4 V  T1 c! g# C4 x  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" Y9 C5 X# T8 g1 @: w3 T+ m0 T
  crt num-cars
! o" ^& c2 |% ?- g; X3 k  [, |$ o  e* F1 `  [% }
    setup-cars: a& d& |- ]7 `7 \, p( b6 w; v
    set-car-color
  B# G. g' t" k    record-data
: ]6 P' r$ K' c  ]! M$ F3 k6 z5 _' w; B; M! p3 E1 d8 W

& ~- X% h  |, w( P) S  ;; give the turtles an initial speed7 H* P5 P$ m( Y
  ask turtles [ set-car-speed ]
9 p$ h: i9 |' e" G  A( }% _% N( `8 `! A
  reset-ticks
: W2 N" t- @% b$ T5 u3 ^end
" ?% s* {! O  ^1 g( e
: {: n- @8 @: L& w;; Initialize the global variables to appropriate values
; x4 P' n* g6 {5 [) }to setup-globals+ X  @1 r7 `4 ]* F
  set current-light nobody ;; just for now, since there are no lights yet9 ]( B" K5 w; q# Q( t- N
  set phase 0) ~0 a0 d* N( d, T1 A
  set num-cars-stopped 0
1 P3 k$ L! q4 i" ^# v( l% v  set grid-x-inc world-width / grid-size-x
# }& `+ ~( s7 F+ r4 X  set grid-y-inc world-height / grid-size-y
+ ^: S5 C; A/ r0 y9 @% {4 t9 l. u
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  b$ b1 k9 u, O$ n2 u" w  set acceleration 0.099
* C7 _% E: h) {3 w( C; fend/ K) {, G5 z5 P  w0 Z
, k% w2 s/ I! ^1 V6 E, o! @
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,! Z  g! F) e( N1 h* y
;; and initialize the traffic lights to one setting
0 `+ ^" v6 d; g1 n7 ]* y9 Uto setup-patches$ w  {# ]" E+ j6 W& I8 d
  ;; initialize the patch-owned variables and color the patches to a base-color' U9 c3 y& G# b
  ask patches: L; [: Q  B+ u$ ?
  [$ z. V- w' f; A7 N- b: `- Q- B& m
    set intersection? false
# N7 V$ Q. j6 z    set auto? false8 ?% k: \  P& D2 k+ F
    set green-light-up? true
* F- l* @* l4 ?    set my-row -1+ J" S+ m8 l4 R& w) i6 n8 M
    set my-column -1
  k. q1 H% Y* [; s# Q" P& L    set my-phase -1
2 ]/ u' [, _4 F& A# p$ f! O6 N    set pcolor brown + 34 ]6 N3 m& w4 m+ T( z
  ]
2 T1 ?. `% S/ Z% |8 P1 p0 C( B$ `/ \6 V3 D0 V5 X4 G' F; w
  ;; initialize the global variables that hold patch agentsets" n! b0 ?8 r/ V7 W& [
  set roads patches with
% {4 M$ F) t. ^/ N% Z, q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 T6 ]% l5 y' T, B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) }/ f: P4 z! |, g* v5 Q  set intersections roads with, y7 |3 y- }8 N( m! Q: q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* N+ z" X# S5 s5 {/ ?6 A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 w. R% e! U' n( |6 o; h
8 ^3 D; |7 n% m2 V1 F
  ask roads [ set pcolor white ]2 x/ m3 c* o: }7 W3 R9 i
    setup-intersections
# M$ g9 P2 Z: q) z* {2 j( vend
$ ~6 ]5 Q5 `) J# \' b. p" c8 a3 x其中定义道路的句子,如下所示,是什么意思啊?
( ?. b8 P; z8 G2 n( h( v+ J# ~8 { set roads patches with0 A& ~+ v" m' {5 \+ r& u2 k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 q4 n, O) S/ C5 A6 h- a6 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- T9 g7 Z0 s- ?
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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