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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。4 x1 U4 c7 l8 ~+ m" w
netlogo自带的social science--traffic grid这一例子当中,- h8 B, l( [% x. @9 a% \' L3 k. t  O
globals* E. C' n! R/ R8 `3 w, B
[) d( |. ?. g. o3 ~
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 E* m  d) T/ m1 {  G5 P  grid-y-inc               ;; the amount of patches in between two roads in the y direction' |- k5 N1 o3 D3 _  I; \
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 C6 k+ m6 |2 p# g4 Z
                           ;; it is to accelerate or decelerate/ o8 D8 P0 R' i9 \2 j( P" }
  phase                    ;; keeps track of the phase
  r" g( x( D% T2 ?4 J0 j  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
1 N7 L/ y0 S, M5 R+ ~3 g! o( ?' g  current-light            ;; the currently selected light/ j$ J* v' ]; e5 ^& s* ]( W

; @+ X" s6 O0 J  ;; patch agentsets
( g3 ~9 `" Z6 }5 {5 J8 F  S  intersections ;; agentset containing the patches that are intersections
+ E1 n  ?" u  @: q7 Y; z  roads         ;; agentset containing the patches that are roads
- D* O4 W, D% z- d]
9 G( k0 z2 |* g
+ V0 w, i! U& _! H" Oturtles-own
/ i7 [# W; X7 D0 P8 b* T& r0 f5 N[7 _) j  v) S# r( m9 z9 G% P+ X1 z
  speed     ;; the speed of the turtle
- g! S1 ], x9 J! `/ D5 J  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: f- s' t& S5 [
  wait-time ;; the amount of time since the last time a turtle has moved
7 l$ `3 ]2 D- k# G]; x; ?( L  _/ {# S& A: A3 b: J5 N
  m7 b7 l' l! @" M# U7 @0 Y- }
patches-own# D0 C: L+ i& s& A2 f
[
3 L! p) @, p( I* a# ?/ [  intersection?   ;; true if the patch is at the intersection of two roads
4 T7 ]: e1 V( Q* \# X( _  F6 U  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
$ L, g  |; {6 C4 \                  ;; false for a non-intersection patches.
4 }! ]. ?: T3 |  I/ }6 G6 s  my-row          ;; the row of the intersection counting from the upper left corner of the
5 T/ |5 K, A4 L$ ]& F1 f                  ;; world.  -1 for non-intersection patches.% k/ q" g. A/ g' x
  my-column       ;; the column of the intersection counting from the upper left corner of the
& b# C& v) {4 o& W/ x2 j) I8 m7 s                  ;; world.  -1 for non-intersection patches.2 P4 a. Q: b0 J' l6 |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( `" l! f% n5 @5 J
  auto?           ;; whether or not this intersection will switch automatically.
1 B# ?" H+ a' j* A; G7 {                  ;; false for non-intersection patches.- Z# i( ~. H- x  n) x& x5 p9 ]
]' u5 u4 @% w3 K
. N5 b7 R* r6 ]6 t2 J, v8 [+ P/ K

7 r1 k0 z( a9 l0 W, y;;;;;;;;;;;;;;;;;;;;;;
. a8 g2 a8 z% N& n* k;; Setup Procedures ;;  }9 w& H& o" G+ X7 r
;;;;;;;;;;;;;;;;;;;;;;" c' `$ v- E5 t# a* U9 s

0 A$ v# p! b) s' r;; Initialize the display by giving the global and patch variables initial values." v. H1 p# E% U. s; d6 Z
;; Create num-cars of turtles if there are enough road patches for one turtle to/ f7 L! Y) L1 M+ k6 b( A
;; be created per road patch. Set up the plots.
2 m3 O. }+ z1 Y5 ^) C0 ?to setup
2 G) p% L6 ]  a  ca& {! R' u) C) U3 U
  setup-globals) I  o7 h8 h4 q; T, G7 J) Z

9 p& d3 T0 n9 O8 G4 \4 o5 x+ M( G" c  ;; First we ask the patches to draw themselves and set up a few variables
! i0 P/ h6 a' ~" f* \+ V  setup-patches: n' o' j! t7 m3 B
  make-current one-of intersections
7 d2 K- p- @* _: W3 m$ f  label-current8 w* {' h5 a  c9 T; g
( Q' u3 E8 y+ a# ?# T: D6 w
  set-default-shape turtles "car"
' ~5 D' S; U- W% `8 }) u0 Z
, |" F; E+ h6 c. O9 q0 F7 T  if (num-cars > count roads)
& l8 {: y; T$ [: R* X  t! ?  [
2 j5 E/ d6 c  Q    user-message (word "There are too many cars for the amount of "
7 L5 q" q9 A4 N9 L                       "road.  Either increase the amount of roads "" z. E0 t& R  Z( D- @# \
                       "by increasing the GRID-SIZE-X or "2 I2 p* C- k- {# l
                       "GRID-SIZE-Y sliders, or decrease the "8 o. g. W8 z, W5 v# Z: y$ Y* @
                       "number of cars by lowering the NUMBER slider.\n"
+ K1 e3 Y) I& N% w                       "The setup has stopped."): r2 F2 d9 b' S
    stop2 z8 d  q! D+ w& N* l  d
  ]. M: s: _* o- ?
( r3 F  V8 d0 X! L3 K
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" E8 t5 K& S0 k( o2 H+ v% s  crt num-cars' h, I! i6 l$ b4 \
  [
& ^+ S5 B8 Q4 B9 v7 i    setup-cars
- P8 ]) j5 c  {$ |    set-car-color" V5 P! {7 k3 E
    record-data
! J/ F) G0 `3 t7 d3 S7 r' p/ P" y  ]
: \& Q- y6 w) W$ Q; n: i3 R3 N" N$ b9 m# w8 q0 c
  ;; give the turtles an initial speed
. ^, D; \' l) Y9 L  ask turtles [ set-car-speed ]6 j, I" m2 M# q3 D$ Z8 t

: X5 h: S# _, i  reset-ticks
' Y  k9 t# o: c" Nend
7 _" c( V3 `, K8 E
2 i1 x  M# h7 o;; Initialize the global variables to appropriate values2 A6 H& a. z* h5 @+ v! e. B
to setup-globals
# W" p* ~5 [1 Y  set current-light nobody ;; just for now, since there are no lights yet  G  o2 V  l; F& C( z
  set phase 0* \& t. y8 t: ]- m" c
  set num-cars-stopped 0
! B' k. ~; G2 s& t) {  F  set grid-x-inc world-width / grid-size-x
* v0 G8 e, q0 U& Y* ~  set grid-y-inc world-height / grid-size-y
5 T7 q  M3 Q0 H4 x) T! A: O& |& a8 K  l9 D$ H# j) i; A
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 X/ ]" o4 M7 g  set acceleration 0.099
2 Y0 X" }7 a6 Q& |4 |( bend' z3 U! q8 _7 G2 o; f% A2 b* D4 K

2 v- ~1 C  J  Z# @* T( o;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, E# S3 I: U- a! H% c
;; and initialize the traffic lights to one setting
' u1 V* F( E$ g# L7 Ito setup-patches
8 l; {% }3 u0 o: K: ]. K3 C. ?  ;; initialize the patch-owned variables and color the patches to a base-color
9 z) {' q2 B, f1 x3 Y. O  ask patches8 b& m6 W, l6 [- F
  [
* G  ~$ h7 |' p" H/ a    set intersection? false
  d; R2 s( T. D6 B2 c7 \) J    set auto? false- A+ ?3 b! K1 j$ W; E/ [- q
    set green-light-up? true
: h1 ~; W! |1 h6 m; W4 b) H    set my-row -1% ~5 k! o0 m! r, S( f
    set my-column -1
' @$ S$ {, B. |' x+ X    set my-phase -1
, l6 ?0 a0 U' |% ~    set pcolor brown + 3
* E' J- S1 w' o( s  ]2 q/ V6 G1 E, Z3 [  \* m6 t2 G
5 \4 S6 @+ E  ]! a3 D, |1 [; a- y
  ;; initialize the global variables that hold patch agentsets  {6 k4 q" `, e$ S
  set roads patches with
) o9 F) _2 S0 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 ~$ B+ I6 W, q- N) j1 @7 n4 j  f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 L- `  B/ _$ r) n' R+ C
  set intersections roads with9 O, {: n$ a' V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. [5 P8 b7 J# j+ M8 c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) y  w. J( t( T

6 A/ e! @" P* L  ask roads [ set pcolor white ]( `  _/ m' ~, D: c$ y9 z6 b
    setup-intersections
4 R6 c. D' {+ Mend
+ v4 z2 E: P3 S$ i: d5 E/ I# R其中定义道路的句子,如下所示,是什么意思啊?
# p  H5 U1 x5 j0 {+ T2 ]- H4 ~ set roads patches with9 `0 t7 n# _; ?' \. x; @7 A' o) k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# i, e# [, Z' ?6 L- ~% b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) }4 c+ Z0 m& R+ ]  I# W* t/ W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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