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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% F9 [3 v# B2 Qnetlogo自带的social science--traffic grid这一例子当中,
, e8 Z5 N( y7 [globals$ c* S# R8 n9 g3 B
[% J2 v7 I$ @0 w7 W7 W: s  J9 w
  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 o2 j/ y7 X- Q- x0 I
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" ]( N2 S" X1 p" |8 e  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 S4 r& H3 {9 {& a* D
                           ;; it is to accelerate or decelerate8 P1 z: a1 F) M; N
  phase                    ;; keeps track of the phase
- L- b0 W: F& \  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ a- Z# x* w7 q2 W, `0 ~
  current-light            ;; the currently selected light
% t+ J9 D( y1 K! t* B+ l+ i- \0 {3 o5 K; z; U1 U# e. o# j
  ;; patch agentsets4 i% r) i" V1 P  J
  intersections ;; agentset containing the patches that are intersections1 v, u7 }3 b, ~  y
  roads         ;; agentset containing the patches that are roads
. H  R( _) Z& a3 R& v* G4 T: {1 `]
* p+ l: b2 [$ `) b- \' i- x; L0 Y4 h
turtles-own
& _7 _$ W$ A% d4 t8 p[
. ?* w/ z5 V% D) n+ j6 ]  speed     ;; the speed of the turtle
9 W! z7 z1 n7 P1 _; S0 f  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ }1 }; X% y9 C! ]! ~, D+ a
  wait-time ;; the amount of time since the last time a turtle has moved( f8 G4 k) f/ ]* O" c% t& b5 {6 p5 c9 @1 }
]
& }' l6 c4 R0 U0 i! _5 J
1 V1 I8 X" Z7 Npatches-own
# i7 G4 `- o4 R% x% f4 \3 {4 g6 n[
& m2 L( `+ ~: C: N  intersection?   ;; true if the patch is at the intersection of two roads
! t7 t3 ~. y+ e1 b, h  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 r: i( d6 Q$ ~1 ?, t( ~                  ;; false for a non-intersection patches.' A) r: E! S0 i* Q1 a
  my-row          ;; the row of the intersection counting from the upper left corner of the. G2 Z4 W* ~3 i% k0 q) f) @
                  ;; world.  -1 for non-intersection patches.! y2 [9 ^- S' R) F
  my-column       ;; the column of the intersection counting from the upper left corner of the& B. Y* p8 E# Y4 Y4 b6 A
                  ;; world.  -1 for non-intersection patches.
8 H# f8 a* d9 S; U  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.6 D& N6 G8 p# K8 V5 n
  auto?           ;; whether or not this intersection will switch automatically.5 _" J0 Q/ m3 i' m
                  ;; false for non-intersection patches.
* a) @1 A) ?; I, V9 Q, c3 E]* R8 [: W: N" g# `# T+ Q
+ [8 }5 ?9 _+ _2 e% j$ d
: L- P. f3 C  Q/ K7 B; ^
;;;;;;;;;;;;;;;;;;;;;;: Q8 {) D  n6 ]6 W! U
;; Setup Procedures ;;
5 C% t# w* W+ ?% @;;;;;;;;;;;;;;;;;;;;;;/ y: G/ y- ]5 Z  X  ^( `

4 c+ r) e, j0 H; L; j1 [: |7 e;; Initialize the display by giving the global and patch variables initial values.! O( O. C; l- m
;; Create num-cars of turtles if there are enough road patches for one turtle to
5 r, n& `( e7 ^' P9 P;; be created per road patch. Set up the plots.
! @( c9 R# F) w4 sto setup5 K% m- P8 I9 }( @$ ]: j' [
  ca, f- S; C$ l  U: c; m
  setup-globals
/ T6 G/ v( R. b+ x2 b5 q' g# R7 P
4 M9 X" V! b3 f( f% D( E' ^) D  ;; First we ask the patches to draw themselves and set up a few variables0 x5 [) J+ ^2 s5 {
  setup-patches' |# j9 z( F* ]* ^5 B
  make-current one-of intersections* G$ }) d( _6 \7 y& n
  label-current
8 G" [: E) L5 n( G( ]. s7 c8 H
, v) G6 f+ D! O! L! D  set-default-shape turtles "car"
/ v1 r2 {: z$ ]4 U) A2 K
7 A8 z- ?0 q/ |3 Q$ S: u  if (num-cars > count roads)* x' H7 H! K9 X' ]8 _
  [) {2 O+ l- C  ^4 G
    user-message (word "There are too many cars for the amount of "
8 i  s8 D6 z4 w7 D4 E9 P( Z# Z                       "road.  Either increase the amount of roads "
3 L: r* Z! u' ^) y1 F                       "by increasing the GRID-SIZE-X or "8 Q- Q$ f: j  u+ D; I3 q0 h  R! r$ y6 Z
                       "GRID-SIZE-Y sliders, or decrease the "
( _1 B6 G6 A( e, m- k                       "number of cars by lowering the NUMBER slider.\n"
6 j6 X% c( h/ j' T- s                       "The setup has stopped.")
8 G6 Y* e  X8 F$ |0 E    stop
9 q1 B; ~* i  U8 t  ]- `% `$ D1 D5 D) f, L1 m
0 Z& e7 Z9 R1 b7 L$ _
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color3 ?* a" B1 j) Z. i4 s2 |. [
  crt num-cars
8 A. @4 A& i/ N7 T3 h  [
0 `- q8 k! Q/ }    setup-cars3 _" T/ \# w# `
    set-car-color5 d& m6 N# g8 ]1 p: G
    record-data: e* ?' c, P; @
  ]
% B9 B" Q4 I) r0 D5 y5 C; U" l3 e) Z* k" G# e# m  }0 `
  ;; give the turtles an initial speed4 S9 m, L, h. S
  ask turtles [ set-car-speed ]
" S" R3 k* Z6 L  [5 K6 U5 N6 Z( c5 a7 C
  reset-ticks; D6 W: V/ U0 ~6 y; w2 k5 S
end
/ |7 {9 n) b- M5 `3 a& _& O9 l2 B( R5 `( N
;; Initialize the global variables to appropriate values
" h  P& R: H3 ?to setup-globals
/ v; h! m/ `4 ^0 ^& ]  set current-light nobody ;; just for now, since there are no lights yet1 ]6 S7 J; y% i1 n$ v5 X
  set phase 0
4 q, V/ @7 x+ ?5 c2 [  set num-cars-stopped 0# `' a% w4 q( L- H% u, M& K
  set grid-x-inc world-width / grid-size-x
# ^& G1 E) o/ d% Z6 _  set grid-y-inc world-height / grid-size-y) p! k% l, V  A4 g- P9 z- D

( H3 L; l  A+ s- \- [  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 ?3 n1 Q/ R7 W! s" d" s  set acceleration 0.0993 |4 E$ [! @+ i
end5 a0 X  E# ~; O4 z9 c
7 I+ ^! ~; W4 i" x7 u9 X; K
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 d3 i# v1 G. g* M. v( P4 A3 S7 q;; and initialize the traffic lights to one setting
5 }% E7 z) h' P) O+ Y/ Zto setup-patches# m" e+ O. o+ ~/ \& V
  ;; initialize the patch-owned variables and color the patches to a base-color
: O1 K6 I2 p& n: `* I1 B& O, ^" |" {  ask patches
, ]) _9 s( ^/ {; R% s  [7 t5 j9 M7 D; [+ m
    set intersection? false6 ?  a6 d0 w& Q' ^6 F8 x; O7 O2 c
    set auto? false
4 a' i) j: B3 q4 z    set green-light-up? true
) I$ H; Q% b5 z% [( \2 G    set my-row -1
" y+ k& c5 G& P0 `3 M# V0 z4 t. f9 [    set my-column -1) r, y- Y1 i4 Q4 E3 K7 @
    set my-phase -1
& N7 a$ _8 y/ P% k- S! }: _    set pcolor brown + 3+ x4 \9 K& O* n; Y) a) f7 o
  ]* X: A7 A/ Y' G4 |" Q+ H/ }4 T) V" a

" z4 d" E* c! G# o" }  U1 Q! i/ O  ;; initialize the global variables that hold patch agentsets4 l0 Y: {% x8 K
  set roads patches with
; E- v- B& U6 r' v# E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, Z: ~( A  X% w4 X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 ^, Y( `, c* P5 Z9 [: V/ G  set intersections roads with: |. o/ n$ T0 }6 k% W9 N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ Q  ~! o4 z! Q0 ]0 A, ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- K6 X  Z+ Y7 i8 {7 M+ |
' g# d9 \6 \# n1 C) Q8 n) M5 u  ask roads [ set pcolor white ]" P$ [' e* G- E1 X* K4 L
    setup-intersections
% L, S4 o1 y/ e3 V( A0 {9 Xend
0 N9 }* z+ D3 u( T5 r其中定义道路的句子,如下所示,是什么意思啊?
9 u& L% U. ?+ W: b5 c  @ set roads patches with
! F+ Z  P8 ^& g7 X/ Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 P+ ^; ?5 t  U; P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( p8 F2 T$ F! i5 e. {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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