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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; R1 J' }9 O- D1 x# m  Onetlogo自带的social science--traffic grid这一例子当中,
2 C  U0 M6 J6 gglobals0 f. y% x% U7 Q2 G& Q/ T  i
[! X3 y" |: W, x% c9 i0 z5 q% y& |" Q3 C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; N& v1 }, |& s) r/ W. v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 K6 A: l3 i( M$ E+ E/ M2 d1 \$ ~  N  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 M" v. E% D  R' g0 J" t! y
                           ;; it is to accelerate or decelerate; S( N( ]  e2 c  u! \+ M
  phase                    ;; keeps track of the phase
% G5 w( z2 p1 g2 K# q, u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, S/ k+ i. c* ?) ~  current-light            ;; the currently selected light
0 m1 s7 U, [( |' ^3 c+ b- r
$ i; L. M1 n  A9 c- ^. E  ;; patch agentsets
2 t  [1 w+ ^1 s  intersections ;; agentset containing the patches that are intersections! g0 }7 \: s( f: p
  roads         ;; agentset containing the patches that are roads3 i$ E( a' j" F5 x+ ~
]$ T. O# }7 T9 t6 P) O, z' o+ Y
, I  m' m7 O7 ~+ ]# T/ f$ k* A0 e
turtles-own
4 \# J' l6 ~8 r2 _[/ O& z% L- W+ ]# I$ D1 M; I
  speed     ;; the speed of the turtle  K/ q( M3 W: [8 a( {4 q& L
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( |% E9 M3 @1 ~  wait-time ;; the amount of time since the last time a turtle has moved
$ h: F2 X; H" q8 d8 `3 J4 j. v2 v" n]: M) J! J4 j7 X5 k( E! l2 Z- k

7 T/ v0 B* i) A4 i6 K) ]patches-own3 u1 V# A) @$ i# `8 a# A" F; j
[$ _/ _( M5 m' _4 ?& F
  intersection?   ;; true if the patch is at the intersection of two roads) P# C$ k* F4 g1 L+ X
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 S6 ~, X7 H7 K. l6 R6 i# g7 A( @" K
                  ;; false for a non-intersection patches.% m/ _  I3 K, n& [
  my-row          ;; the row of the intersection counting from the upper left corner of the
: q0 s4 W; T% V6 D                  ;; world.  -1 for non-intersection patches.4 w' u& {4 @( a1 I
  my-column       ;; the column of the intersection counting from the upper left corner of the
! x. Y' f! s" x4 D9 z                  ;; world.  -1 for non-intersection patches.
- Z5 J2 G+ G% w) x1 O  S& Z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# N( ~7 k8 b. r. N0 D9 X1 g: y
  auto?           ;; whether or not this intersection will switch automatically.5 g4 U8 L5 ~3 E/ N6 W0 k
                  ;; false for non-intersection patches.6 N2 U4 ~9 A  d/ R: p& i& R; y
]
4 t8 r6 f1 d1 G7 N8 ~$ B  c( F$ o" C* b0 n% k0 u) q

1 L0 u5 w+ C8 u$ Y;;;;;;;;;;;;;;;;;;;;;;7 _, r; L+ j3 r
;; Setup Procedures ;;
5 k+ I" R* u% Z2 V5 P;;;;;;;;;;;;;;;;;;;;;;
8 Q8 Z6 D" ~# U3 T5 u; E( {; A. b$ ]  D8 c7 C6 C
;; Initialize the display by giving the global and patch variables initial values.
( d! U1 q8 }0 f4 E/ u; N5 G3 A;; Create num-cars of turtles if there are enough road patches for one turtle to7 x" F9 S- A& @0 c. [& z
;; be created per road patch. Set up the plots.
$ d$ V0 A$ }: V8 E1 A/ L' R/ s' E; R! _to setup
$ o# l% f- c6 o; V, G2 `  ca
0 W/ C/ q( d' M& Y8 J! H1 W) a  setup-globals
6 G  `  L; I5 Z' L8 s- _& F8 a1 Y+ e/ L
  ;; First we ask the patches to draw themselves and set up a few variables4 A# v& Y9 j0 b* L) E
  setup-patches
3 d9 {" b1 B- {; q/ o: ^  make-current one-of intersections
+ d; x' w8 h# d3 D  label-current) S+ F" g. n& K& o" Q9 B  o  g

0 O$ n; f. z2 ^. t  set-default-shape turtles "car"
. f  u5 _8 e& k5 k* S1 j+ R  K& N) S
  if (num-cars > count roads)
' T# w. c7 @+ u  \: T; F- P! ~  [( @/ x- l& i) B. s. i  H4 |7 N
    user-message (word "There are too many cars for the amount of "1 H3 T! L& N9 M( _. H0 P( A; |3 ?4 z
                       "road.  Either increase the amount of roads "
7 Q4 I# U  n3 F8 f                       "by increasing the GRID-SIZE-X or ". b% n, w% }5 ]* v! P- j
                       "GRID-SIZE-Y sliders, or decrease the ", C# ^, J; D( K3 t7 m
                       "number of cars by lowering the NUMBER slider.\n"6 f" t) S9 R  T6 E6 p
                       "The setup has stopped.")8 c* ?0 R: P% d9 ], F0 X
    stop7 {8 \% j& e8 o5 C7 ~
  ]4 E" z* V1 v( u. X$ R

( j/ z0 H3 w" v1 Y0 i  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! y- v9 S9 I9 _/ h
  crt num-cars
# g7 n7 i4 G6 n* Q8 A; j  [. A# B  U9 P7 X6 O  Q  U( t
    setup-cars% w. Q$ ^8 L9 C# F& A. l% a' R
    set-car-color
5 @+ M2 t% a5 L6 K8 C$ {3 A    record-data% @, ]) N7 p4 \5 i% A, T/ X
  ]4 w; O) y" Y! m( M  m  N& H

/ ~; a- H. W2 [2 ?  ;; give the turtles an initial speed
" A( S- |1 y5 Q; z5 K- p4 G  ask turtles [ set-car-speed ]
. w8 q, t7 f' J8 g9 i" f- D9 V2 ~! N$ _0 p4 d
  reset-ticks8 C0 q5 L0 T+ D. {
end; B( ^% p0 v% O& O6 a1 X
$ m) p. l( {. F; r, \
;; Initialize the global variables to appropriate values6 \9 q( ]' Z- `4 r
to setup-globals6 `0 O+ w- O* w+ d- Q) M  y
  set current-light nobody ;; just for now, since there are no lights yet+ s" {0 B1 v1 X' w. r' Q
  set phase 0/ F) D) p" u' S5 J. ?( h+ Y
  set num-cars-stopped 0
* [! K: ]; T; w  set grid-x-inc world-width / grid-size-x& O# ^7 P6 D5 v' m& B7 K% P  |
  set grid-y-inc world-height / grid-size-y
7 S% H$ W2 m& S, D7 I1 D
) J/ @/ d4 ]. {% F+ F' [  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) J/ p) X" D0 L2 z9 h
  set acceleration 0.099; C( B6 q/ P5 N; o" H7 q
end  k: S% m8 B! c0 B( p
% M, S% J4 Z; ]: q* b$ G3 I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 ^4 H6 P9 @1 o& U+ M. i" S
;; and initialize the traffic lights to one setting8 N+ r) ?$ v9 k' V2 ]
to setup-patches; ~  P8 I4 l' s4 [" |
  ;; initialize the patch-owned variables and color the patches to a base-color
: F" s# H0 x( C/ m4 z- v/ i/ d  ask patches
; O! V& _% E9 ?  x6 _  [
. o5 b  d+ L2 Q3 J9 [+ p    set intersection? false3 U6 Z" }3 M) U8 h. f2 R& O
    set auto? false
2 Z4 e4 v" f* P3 B: C6 ]! j    set green-light-up? true. y+ q  `0 M3 E& B5 F# V* D/ S
    set my-row -1
& d+ z$ M7 {# w8 W- F  f    set my-column -1
( j+ D  ]" k' t" `9 m- r4 w    set my-phase -12 \# ^2 u/ L. v
    set pcolor brown + 3, F" j& s( H0 K' a3 q! d
  ]
7 X0 \7 u, }' f, k% {8 H' z
; z" d5 p! R# I; z. H1 I- [, J9 X% W1 k  ;; initialize the global variables that hold patch agentsets! k( q2 K/ M2 `: b; `# T4 p
  set roads patches with
; J; R) R5 K' z* d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 }5 g, ?  K& o  q! M4 v1 |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* N3 Q$ v4 k$ O: d, S  set intersections roads with* a/ _' N7 t- D, B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& P4 e( A) y1 q2 r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' K1 M( @- a  z
" U; G9 p' t9 ?& @2 z# |5 R  p  ask roads [ set pcolor white ]
! U) ^) Z# {9 Y' S3 D4 S7 ^    setup-intersections
& U2 s5 z+ t. y2 p$ ~( nend
9 x* N' s1 S# w9 Z& B: i: d其中定义道路的句子,如下所示,是什么意思啊?
8 u# j% ^: ~( Q  J5 q$ O1 ^6 i set roads patches with2 ^6 L' n7 z$ H+ e' s* d- r4 y% l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 b% l' c2 C3 ?7 ~0 B2 C5 C    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) P% k! `# C4 L4 E  a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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