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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% n% G- w6 J( G. v5 b& N, U6 Onetlogo自带的social science--traffic grid这一例子当中,
  E- U6 l3 L3 pglobals
6 K+ Q4 |" J( m  H. V; n, S* W; ][& \" t8 R3 a( N2 C6 \( n
  grid-x-inc               ;; the amount of patches in between two roads in the x direction! O+ G3 g/ @3 b$ p
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; b# F6 |+ o) V6 O2 a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 |$ ^2 ^! c3 P! Q& |                           ;; it is to accelerate or decelerate
0 p. {: Y! l2 c7 G& B  phase                    ;; keeps track of the phase
+ e& s9 f' ]' w8 A  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
6 v' C( F7 I+ H  current-light            ;; the currently selected light
. o! z% ~3 b7 U
' o4 e8 |1 @0 I+ P9 O7 j! ]! P  ;; patch agentsets
+ _1 @$ D" _' @  intersections ;; agentset containing the patches that are intersections
5 o, [6 J' P/ }  _  roads         ;; agentset containing the patches that are roads
/ M. O% M. c# l9 P9 {! w, u]+ b: H  a( i& f7 Q- g

) Y, ?  |+ X: P' W8 W/ h1 A0 L/ \turtles-own
, `/ c, X8 O  B: J  M[
2 j. ]0 {! o* b% \& |  speed     ;; the speed of the turtle
$ T# y3 u# B5 l2 O; [5 w& [8 w  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 |" b2 R, w6 q3 Y7 h8 R- v. k
  wait-time ;; the amount of time since the last time a turtle has moved
; h5 J+ s! S. t8 f7 \: P3 M]
  u& l4 b+ |0 e& c
8 i0 Q3 T8 `6 U5 H8 U# Rpatches-own
* ^+ O* x' ]; c  W. o[
) W5 J0 c/ M: H( ^  intersection?   ;; true if the patch is at the intersection of two roads) `# ^$ i( k! O: U
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: _+ z/ o' d/ I4 B; N  S
                  ;; false for a non-intersection patches., ]& Z. x7 f- p9 l/ b' d
  my-row          ;; the row of the intersection counting from the upper left corner of the
* k* ^2 R3 g4 ^3 v5 ?                  ;; world.  -1 for non-intersection patches.
; `( o3 z$ o. T( t" E; p0 m  my-column       ;; the column of the intersection counting from the upper left corner of the/ ^: T& [5 t& m% K3 q" N
                  ;; world.  -1 for non-intersection patches.9 S& Z* T: X' G, _* Z7 g' O+ S
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: m$ {2 {4 W" g  auto?           ;; whether or not this intersection will switch automatically.: h! \5 O! |# C8 m+ A
                  ;; false for non-intersection patches.6 c) e; I$ C, ]+ U( B
]
: B/ B$ J+ w- ^! b
- ~5 c4 _5 `( S+ L; y! s# ]
7 K4 ]) q6 L8 ]* G. S7 [;;;;;;;;;;;;;;;;;;;;;;
2 F2 G; T$ c9 W1 t% q9 b- }  T4 T$ `;; Setup Procedures ;;
, V  [5 \  t5 N. J% E$ _0 a$ C0 i! R8 o;;;;;;;;;;;;;;;;;;;;;;
( ]6 ]) w3 I0 q% p$ I# u1 x9 Q, |& N; P/ @. o' j& A
;; Initialize the display by giving the global and patch variables initial values.% F5 r( K7 ?9 ~, y
;; Create num-cars of turtles if there are enough road patches for one turtle to
. j5 X( v- F  Z* l# L;; be created per road patch. Set up the plots.( s6 Z6 f' G5 r) b
to setup
0 D  I2 B2 f/ i- s- ^8 ^: i  ca/ ~+ ^; n9 d1 a6 f$ s
  setup-globals
4 b( b* F( T5 y: @% p! V  c' v0 G" @9 J; J2 L  a
  ;; First we ask the patches to draw themselves and set up a few variables
0 P& z( v: u2 t( X( f  {! m3 p6 }  setup-patches1 X" M$ ^. k/ D1 K4 C
  make-current one-of intersections
2 ^; L) q; B6 V4 Z. @, e  label-current" j  P& c* P" \7 f
- j8 d, \1 b" \. v
  set-default-shape turtles "car"! G' L- s1 h8 e8 u' j
% Y) n% }2 G( A7 S5 X8 ]
  if (num-cars > count roads)" Z5 ?4 H, ^/ t7 E" `% j" j' W6 w
  [, N+ |7 W6 l6 K3 r
    user-message (word "There are too many cars for the amount of "4 Z2 Q' |& z! `5 O! v
                       "road.  Either increase the amount of roads "$ u) @: p  p3 j
                       "by increasing the GRID-SIZE-X or "
/ e5 U" X$ P. t* y! L" W                       "GRID-SIZE-Y sliders, or decrease the "
- y* `- U/ B4 Z                       "number of cars by lowering the NUMBER slider.\n"* U+ p/ ]: m" h/ U4 V2 C
                       "The setup has stopped.")2 O7 c, X/ L, f9 W
    stop& L' v! ^/ D( m% }, G
  ]
# z7 f( n' W. Z9 `; H' m& g
, ^$ m1 X# E% }2 L  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% S/ F6 _6 N; z, o2 D, M  crt num-cars# n3 T# Z$ _2 j8 R
  [
  A" e! W( j; |7 z, f. s    setup-cars/ a4 B# H1 T- `) p7 m1 T
    set-car-color
0 [# x: ]0 Y2 X    record-data9 C' C8 B! [: Y
  ]
8 D; S1 B- G1 `! C; s9 t$ W" |" K+ {. o: }- W
  ;; give the turtles an initial speed: I% ?& o6 j( ?. r4 b! ^8 G9 _
  ask turtles [ set-car-speed ]) p. Y8 i% y' w

; U& j0 k# x% T8 A  reset-ticks1 c$ ]& X3 C& J  `# F8 q+ V& ~
end' p1 w3 H4 q; @# M: d& Y- S
4 R8 t4 c4 b. A$ E
;; Initialize the global variables to appropriate values
8 N% `% J1 M$ \to setup-globals+ }- q  ~/ U9 O
  set current-light nobody ;; just for now, since there are no lights yet
* m9 \- h! m! w) |" s. \  set phase 0
- I9 Y2 ?) e5 T& G- m0 E) P; v  set num-cars-stopped 0
  N+ N6 A. l" \2 m, k  set grid-x-inc world-width / grid-size-x
% x  T& Y* W2 C- ^7 ^, \  set grid-y-inc world-height / grid-size-y) a2 a# g5 h4 X! Z9 V. i

& \- u4 q9 u# C. E: p( p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) d7 d! V( B, k  P; [
  set acceleration 0.099
* y) C* H, Y% D- @$ y& Send# K/ w" s1 {; t: |8 l7 J

8 }/ }0 s  o- e;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
0 ~( z' Z; d% m, N;; and initialize the traffic lights to one setting
- R, a2 @& b" M+ H9 Rto setup-patches! [; g9 c6 E6 T. R& z& q
  ;; initialize the patch-owned variables and color the patches to a base-color! j& C: [/ r' ^5 g
  ask patches* J- L2 m& \3 R$ z
  [
5 V1 b  N4 K% @( k' K" z4 S3 g    set intersection? false. n- H$ y. b: |: |
    set auto? false/ \( W  Q* C* Y, E$ j' [
    set green-light-up? true
( n( y/ ?7 s8 S: ^1 Q0 I5 }7 I    set my-row -1
; U: o' M& X  E) C5 U    set my-column -13 G1 I3 w: u# G; \( h8 ]
    set my-phase -1
- p  b& j5 @: F# W    set pcolor brown + 3
1 O/ [1 [: ?; G1 }  ]( Q# J- {. S5 j  a* c. Y+ w3 ^# l; O# Y
9 t, ~) w3 c- J6 @4 H
  ;; initialize the global variables that hold patch agentsets
7 r& w  K' h+ b# S) h  set roads patches with
+ A2 S/ y2 _7 F7 L; f0 ^. W, y0 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ {- K* Z' i3 a/ `; A- c1 l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ p: j  m, K$ ~. V2 a4 ]; f  Q" }
  set intersections roads with7 i1 @' b6 ^# @& q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ g; Q1 B5 `$ t6 m- s# Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 Z4 t& O/ D9 K9 x) Z& S# S& p9 C$ e; c) B. s6 C5 x2 z- W3 m
  ask roads [ set pcolor white ]! P3 o9 }$ V/ J  N. r# x, N
    setup-intersections) [% D$ S: G" D% D& C8 H  ^1 e
end
; O! ?4 m8 I- x) _其中定义道路的句子,如下所示,是什么意思啊?
& V$ }# x) A4 [; X set roads patches with0 |$ r! y- V/ Z, u
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; a# t% ~: J% h1 X3 H9 ~4 i0 _( d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* [$ v% _1 }1 t# |: o6 e- L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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