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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 s0 G& c9 s0 x! h  Snetlogo自带的social science--traffic grid这一例子当中,; |- n6 h) }& |) q# e4 S# S
globals
6 ^$ F0 m: ]7 b  V& g[+ d3 }( e; t) e  ?4 x# a7 C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 N9 Q3 U; j7 O- b  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' N0 b; e+ S8 N7 I  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 Y1 O/ z7 z6 D: u" v                           ;; it is to accelerate or decelerate9 a: w( b  G) {! r- t
  phase                    ;; keeps track of the phase" A( S  `3 l  `3 i; q, u, k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* ~8 M, m2 j1 F7 K9 n) C
  current-light            ;; the currently selected light0 L# S: ^) T4 R  c/ S+ @' l, B

4 K' G& e% g; ~* Q+ e" z; C! I1 b  ;; patch agentsets
$ i) k. ^) g( i" k) P  S  intersections ;; agentset containing the patches that are intersections
  ^. h* c! M4 t( P5 g  @" M  roads         ;; agentset containing the patches that are roads/ T" w* E' x, b0 `3 G
]) a5 r  C6 p+ g3 C6 ^
/ d+ j) g9 T/ p  N9 y0 |  S- C
turtles-own
! P% E7 a* j. O, i[2 l& f: `/ T2 s7 z2 u* V
  speed     ;; the speed of the turtle9 n0 `- i8 P  f) y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- X& L5 }) ]( Z5 t  wait-time ;; the amount of time since the last time a turtle has moved9 p4 A6 s1 {8 y) ^7 g. g9 g* ]
]* k/ G5 Z9 h- b, H
0 T; I: v' X" J# N1 K* R3 G% u) ^8 H
patches-own" w" r3 D/ h! B0 P' ?, u* Z3 U
[! d- M! {+ q- Q/ b4 Q7 A  ?
  intersection?   ;; true if the patch is at the intersection of two roads# i" P$ L9 p! |6 \: |" V/ v
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 V0 G' ]7 R/ z  W! o% Z. n7 U
                  ;; false for a non-intersection patches.7 a4 h, x$ ?4 ]5 t2 c3 C# p8 V
  my-row          ;; the row of the intersection counting from the upper left corner of the
! o7 A2 {9 d3 x* {" w                  ;; world.  -1 for non-intersection patches.
4 T: n2 m/ i; x. q. [2 J% o8 X  my-column       ;; the column of the intersection counting from the upper left corner of the/ [; I2 I* K" H2 @- u
                  ;; world.  -1 for non-intersection patches.( T& `7 {. `- P, J3 \: i0 @
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 u  M0 x+ C5 w) y. z. |  auto?           ;; whether or not this intersection will switch automatically.
& O2 b, }2 X; b" k8 f& S- u" u                  ;; false for non-intersection patches.: }5 q" g2 F8 O( X* O- K3 o/ A  Q7 N
]
3 u9 y: _8 e" A$ |6 U- L; l7 G9 |* a% ^" Y# E+ U

: I5 k" ^2 s% K" ?0 R;;;;;;;;;;;;;;;;;;;;;;, z7 ]  V; t" m' e1 ]
;; Setup Procedures ;;
- v) t, l9 H: p8 S" F" `;;;;;;;;;;;;;;;;;;;;;;
# E. u9 z8 B, A3 u( i
5 I% s6 L% `4 o- A# @, i;; Initialize the display by giving the global and patch variables initial values.& O2 b* f) h7 Y$ h5 _  j
;; Create num-cars of turtles if there are enough road patches for one turtle to4 w+ u9 ~6 S: h( d  F  q
;; be created per road patch. Set up the plots.  q" l6 M* T& W
to setup
6 M* J% F+ `) ~' t+ R- C" P  ca1 Y6 H$ Q1 k/ B
  setup-globals; l1 r' i' B% \! E
* K9 m* q* F9 ?) g$ k) P& c
  ;; First we ask the patches to draw themselves and set up a few variables
* @( e: C! Q- P; ]  setup-patches# M, r' [0 V& X( _, B
  make-current one-of intersections- x' p8 r5 n- s
  label-current
6 h0 }8 U: E) d9 ]- o
' L+ ^8 M/ `  D7 u& @! V. s  set-default-shape turtles "car"( R; f, ~5 U5 t
: x0 d) e7 Z4 [4 m
  if (num-cars > count roads)
4 u5 D0 \! T0 h( N  B+ t  [9 G: V6 d, W+ |  _
    user-message (word "There are too many cars for the amount of "  |0 a/ ?$ d  g6 K* W8 e* g
                       "road.  Either increase the amount of roads "
5 W% R) p9 [# B2 s, Z                       "by increasing the GRID-SIZE-X or "! U0 G. O. ?2 j# c: l1 g
                       "GRID-SIZE-Y sliders, or decrease the "
. Y0 Z/ e4 j6 g6 l                       "number of cars by lowering the NUMBER slider.\n"& W6 Q* H" q5 W( U- s- q8 J  [
                       "The setup has stopped.")! T: o8 ~  D* o0 d! r
    stop
7 C$ `# J1 I2 g& k  o6 G! X  ]9 y' q+ b; ~9 ]# y
  i2 C: K# b* x6 W/ \- I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" M! T, R. t' S2 m  A6 M1 p
  crt num-cars
1 q4 d5 U+ ?! k+ i  [9 v  b: u; k8 a; x: X/ ~
    setup-cars
/ m+ f  K5 c8 Q" L0 G% K  X) m    set-car-color5 M  O2 n% N- G  C5 T; Q
    record-data4 F# k  f0 I* P% v7 x) I
  ]
0 m: T2 B7 H7 A  o0 ?8 k% X3 l) |5 M) E8 U3 J
  ;; give the turtles an initial speed
, X% Z& t( K% x6 H* I5 R! M  ask turtles [ set-car-speed ]- [$ p8 V! H' P" i! D$ ~7 G, Z, H

* P9 g7 K" {5 `5 [- ?  reset-ticks/ u5 t; P, i. g' K* P
end2 b- ^$ v4 I. N2 c0 j

# B/ E  b& n3 t6 o# l, i2 u# z2 b4 ];; Initialize the global variables to appropriate values( L- H9 @% F, ?" X! f% B
to setup-globals. V+ c3 K6 I; b' b% _/ ^. G
  set current-light nobody ;; just for now, since there are no lights yet) t/ |" A6 x. f- P/ }0 ]/ @. n/ C3 h( `
  set phase 0
, {; d! q4 S( m. ^2 s  set num-cars-stopped 0; ^# ?8 g; k* _# D
  set grid-x-inc world-width / grid-size-x# V0 o% B$ A9 ^/ x9 |
  set grid-y-inc world-height / grid-size-y
! Y2 \( _' ^5 {0 O  q
) V7 y  M% q7 l% C  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary/ y. K" T' e3 G' _# A# K. _: s
  set acceleration 0.099# B. f6 v  P' X6 ?
end4 y3 H5 q! _3 k8 O
" n6 N' ~1 ?* o6 V" y
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, a  S- W$ L6 \% R
;; and initialize the traffic lights to one setting
' _0 l; {& E: I1 `to setup-patches
: N' @5 ^! Z0 q. j+ s% ~) O  ;; initialize the patch-owned variables and color the patches to a base-color
9 u5 o; I1 x* ?2 k6 i- V7 |$ I- ]  ask patches) L# N; P% ]' s$ g1 O; V
  [7 ^7 h! [2 B6 M7 G: \7 q% Z" ~" n
    set intersection? false
# q. n9 F4 a" a    set auto? false
, I8 K5 n& q7 {2 G    set green-light-up? true5 w+ S1 N. `8 S+ g2 M$ j8 X5 B8 S6 ~9 q
    set my-row -14 w" n" ?8 ^7 d! u/ P3 M7 n- }; _
    set my-column -1
, [; j6 Q  `" g0 n  I    set my-phase -1
$ L/ y8 P) ^) n* m' F    set pcolor brown + 3
/ g& S9 p" X) P7 y- }( y  ]
4 U# g0 U- Y( E6 O- J: V! B0 l+ I
# L1 `- O% K- l" I  ;; initialize the global variables that hold patch agentsets
# F/ \: C1 d3 ]3 d- s5 B" j  set roads patches with
0 M' B6 r% `  G6 s3 a) z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 M- X7 d5 T) N  d. {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ j/ K4 p; X6 U% s9 f
  set intersections roads with  b6 J' A/ k- r9 h. W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 n* [7 T4 Z/ m1 F) V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], v% V: B7 }% X
+ }: s8 u2 ]' }4 B! M, W
  ask roads [ set pcolor white ]+ u/ x3 |( m& Y
    setup-intersections; O8 v/ x! f7 ]: o3 [
end- W7 l, _% k# U. _1 V' }
其中定义道路的句子,如下所示,是什么意思啊?7 C7 l, _) i0 T  }. @
set roads patches with
6 N+ k( T4 }. O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 F) V5 T. u1 F$ l) M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ m" e: J- }8 j9 x+ H
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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