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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- p" }4 d5 `5 ]" x0 |" G5 ^, O7 Nnetlogo自带的social science--traffic grid这一例子当中,
7 u( @7 e. H, N$ \, x$ Rglobals
6 f3 w3 [. l9 d1 y: E& p) @[
  |8 f, Q$ W0 x; _* t  grid-x-inc               ;; the amount of patches in between two roads in the x direction
/ H' `8 j( I0 C5 R2 ~4 H  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ V# K* k3 N/ i* T  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" M9 a, o/ ^7 Y, A: s) t+ s  d                           ;; it is to accelerate or decelerate
  G  p/ d' H5 U9 K  phase                    ;; keeps track of the phase* y& O( u/ u, |
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 @& O  V8 b' R! m
  current-light            ;; the currently selected light
3 b# \, K9 K) \/ U3 s2 m9 ?1 Y# S* u, j% L
  ;; patch agentsets
. e- c8 z& i9 ~+ `% }9 I" K0 x  intersections ;; agentset containing the patches that are intersections$ G( ?. i1 o3 h- d+ G
  roads         ;; agentset containing the patches that are roads, F) U+ \+ U$ v( W  ?1 k
]
( e  F$ n- t, |% Q5 j& [! w9 }; L2 w3 w) W6 p( U6 u- @
turtles-own
* Z: J0 U5 X; E0 U% E0 b& g: ~* I[
: E$ Q4 |: E. f. y) w1 a" L6 m  speed     ;; the speed of the turtle% r5 S3 O3 t$ D1 H, x
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right9 p# p1 z' b9 x# w
  wait-time ;; the amount of time since the last time a turtle has moved- i. ]) j8 l' ]( l" |
]
) j/ k5 F& w  q  u6 C4 @& C
: m  Z8 D) r  L" Npatches-own& \9 g9 p3 t# z) W
[& E* I. d/ C( b9 c2 g
  intersection?   ;; true if the patch is at the intersection of two roads
6 w/ i% o7 O/ i0 ^  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: m- }) l/ \9 g% T: H
                  ;; false for a non-intersection patches.
+ X7 x$ x' m; e. w" J  my-row          ;; the row of the intersection counting from the upper left corner of the6 Z7 q, f* @" X: ]4 W' g" Y
                  ;; world.  -1 for non-intersection patches.
9 o. N4 p) [0 l' q; Q  my-column       ;; the column of the intersection counting from the upper left corner of the
1 c/ V) _6 C  i! V5 K9 {                  ;; world.  -1 for non-intersection patches.
- p) J& h% w5 s* x  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* G, ~6 o8 f' x2 f( W8 ^$ j) r
  auto?           ;; whether or not this intersection will switch automatically.6 Y; W! g4 n: l$ K
                  ;; false for non-intersection patches.
9 v$ h! r0 r; m* Q; a]1 b2 Z$ }  y2 V  y) S& w- v
) g% L$ {) |$ m+ h) }# N: l0 G5 P

7 i- i* K+ L7 J9 l) D;;;;;;;;;;;;;;;;;;;;;;
: W. ^* M8 G  v9 r- w4 `;; Setup Procedures ;;  F' |" I# A& A: r7 O1 F
;;;;;;;;;;;;;;;;;;;;;;
* R# a; X- J; `, K) F. ?' W: L7 c/ \& p/ e0 |+ z
;; Initialize the display by giving the global and patch variables initial values.
) M0 n8 _, f2 ^* t9 X4 O& s;; Create num-cars of turtles if there are enough road patches for one turtle to7 q+ Z) d: |9 n6 n2 z+ T0 M
;; be created per road patch. Set up the plots.
) W3 z9 D' |" Q  T. N, ]% X! uto setup
* B. V6 p  j$ ]3 n  ca
; X( i( p+ j# v, P  setup-globals; t/ Y: @. Y+ r! ]% x% T

+ g0 e7 C! S; g; }8 _# S; T  ;; First we ask the patches to draw themselves and set up a few variables
% G2 B) m- ], M0 Y3 P  setup-patches
+ l) \: ^; F) i; h+ c$ e3 S* {  make-current one-of intersections
1 e& J: @4 {8 n4 R) l6 m8 R. T  label-current
3 v5 S' l  }9 k0 i3 q
" X/ k8 J) I# F* O% c2 w) K+ C  set-default-shape turtles "car", s# O$ L4 Z3 C  F
: q$ Z4 U2 B/ p3 r- ]% j5 M
  if (num-cars > count roads)/ s# E6 [4 B& {
  [
, D2 h. i2 x" v+ ~! r, j! w6 g1 d    user-message (word "There are too many cars for the amount of "9 Y- L/ u+ L) L- q+ _& X5 Q1 ?
                       "road.  Either increase the amount of roads "6 j( o6 l: j$ C  h0 a
                       "by increasing the GRID-SIZE-X or "9 L" S& |' K# M( h" l: H# i3 m
                       "GRID-SIZE-Y sliders, or decrease the "
$ |0 o  A7 i% [8 v                       "number of cars by lowering the NUMBER slider.\n"
$ ], l9 |, L1 e6 ?* I                       "The setup has stopped.")% h. h1 X) t  N! ?; K
    stop! i4 O+ K  `$ n7 r( b& x6 U
  ]* R" N* G$ N( Q: C7 z* L
+ c+ }- i' w; l( V$ W
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* v+ y3 g% m; u. |: n4 r  crt num-cars6 l" I; K  R# i& p6 Y
  [
  c- [! M0 Z+ N0 ~  I. h    setup-cars
. K2 |* M# C+ d: ]    set-car-color
& x/ U( K) i$ {6 i. B8 Q" C    record-data5 R* P/ h  U  P9 ~4 L, h
  ]: z, Y$ X5 N0 H9 P! J
; w3 c6 B+ \1 n6 D/ c
  ;; give the turtles an initial speed
% f2 T, s8 i* z: c: {& S  l8 W  ask turtles [ set-car-speed ]
. a; o' A. F( ]" @
4 i2 T3 D. @  ~$ C" T  reset-ticks
- ?6 @4 G& h# o; [6 Dend
. a+ C+ R0 ~3 R8 h+ M2 Z( P: `+ C- R' A
;; Initialize the global variables to appropriate values
; H) @8 g! V0 Z1 S. D. Eto setup-globals
  N9 n1 a+ R1 t, U% P, O& M  set current-light nobody ;; just for now, since there are no lights yet
* i" T9 ]  g& i: ?  set phase 0
: C5 o- g: {. |. k( G5 T( q4 ?  D  set num-cars-stopped 0' e: p$ \0 n$ w1 W& B; j! K
  set grid-x-inc world-width / grid-size-x
: m/ `! a( H) n# r  set grid-y-inc world-height / grid-size-y
$ \- t6 M) N- @$ U9 l1 b
& W+ X8 @, N- H# f5 ?1 o  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# R9 J5 ^# c0 ^$ O' u# ^4 u$ Q( ^1 I  set acceleration 0.099
% T, ^* x% _1 u1 c" V2 u; }end
- @4 c( N5 w" C! [% k4 y) H( s; {6 a  \: \- }5 D( f* F$ E# J/ t" }$ A
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,  V6 A& d+ \. N- A7 i$ B4 n! X
;; and initialize the traffic lights to one setting
& T. l8 y4 _" F$ S) j' Dto setup-patches6 I2 o; f: f! H) j: Q
  ;; initialize the patch-owned variables and color the patches to a base-color2 o5 g1 D- m7 `% \
  ask patches
1 k4 ~* I' m" t  [
0 ^+ u/ z# D: p8 Y3 j# }& M: w    set intersection? false- w3 Z. B0 R8 S) P% R; @* Y
    set auto? false* J8 K$ K, U2 ~9 ]) _( z* w6 h
    set green-light-up? true
7 E7 m. U9 G& C$ {    set my-row -10 R  {7 a# F: f  e- H2 I
    set my-column -1
* G3 ~8 G$ o* `* w    set my-phase -1& {6 M8 A5 B! F+ h8 ^
    set pcolor brown + 3- x, y* B9 e3 V2 _: m! \  ~
  ]
" f) g/ y8 p9 W$ c) y
  W+ ^: g8 E% v  ;; initialize the global variables that hold patch agentsets: K, v$ ?: \1 U. `
  set roads patches with
/ g# I' g$ b) ^& Y0 A0 C5 o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' ?& i/ A4 P6 W
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ f/ H3 @1 ]6 L8 x  g8 u
  set intersections roads with/ ~# f6 |9 R4 w" I, Z/ p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ [% i* l% X6 t% t) B    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' a7 ^+ N8 q6 {& k, @6 ?
" U6 N3 \) z0 K) L  ask roads [ set pcolor white ]
8 B6 Y( S; U& }* d0 z' p: b" h/ E5 A4 s    setup-intersections5 {* L7 r  M; E2 @: C5 b- ^
end/ ?  p; o( K. M2 w
其中定义道路的句子,如下所示,是什么意思啊?' Y9 i5 g6 ]) D1 k# d
set roads patches with
9 B4 a2 f7 u& t5 `& F; n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' @. W3 f' ]& j' a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 `* E3 g; J% r4 V0 ?谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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