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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 ^+ i" `! r( z1 l: }netlogo自带的social science--traffic grid这一例子当中,
& T8 q* B$ V9 |8 G; q/ A+ r) oglobals$ @8 ?- y: m8 k$ F8 A2 q6 y
[( `9 v2 K3 U0 N4 G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 Q- B) R! Z+ {5 ^& c
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 K* S9 [$ i1 \1 y  L# z! U2 }  l/ V  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ }9 t3 T& D+ C9 s
                           ;; it is to accelerate or decelerate: \% {1 P9 l9 `& h5 e  S
  phase                    ;; keeps track of the phase& t. d9 d/ A4 W( c7 r! M9 v
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* |' v+ b0 O6 d& V+ P. v0 X7 y2 C
  current-light            ;; the currently selected light: ^3 q, Y! W& a4 M3 ~
# d$ K# z" {- K* v& g  f
  ;; patch agentsets
- J8 z4 c  M3 o$ L1 d  intersections ;; agentset containing the patches that are intersections8 i+ p% \2 l8 ?* f3 g* F
  roads         ;; agentset containing the patches that are roads1 Z4 Q7 P& E; |
]
: A. {5 u' u) o' f1 \7 j* a! x3 h+ `. r: x' j- M+ w. V) J$ P0 v1 ~, O
turtles-own
* W; A( X; q0 b- W" M5 \  \8 k[1 J9 `6 p7 @$ ]5 S" Y
  speed     ;; the speed of the turtle
  a9 b' b# E: _: Q; h  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* {- y! T* }( @4 X; Z1 S' n  wait-time ;; the amount of time since the last time a turtle has moved8 b4 W0 h' Q8 D: h) l) M
]& n( x9 D0 P) `6 n) a

% _3 j3 b- z1 Z; h/ ^patches-own; M# j6 d$ w9 [
[1 c4 H# F/ e8 Z" [
  intersection?   ;; true if the patch is at the intersection of two roads$ e1 w9 H/ e5 o3 ^
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; x/ r4 N9 V2 i; w7 J
                  ;; false for a non-intersection patches.
; |, v9 z. V0 Z, p9 R# }; M9 O  my-row          ;; the row of the intersection counting from the upper left corner of the
$ P" u; y; s# C# U# `: C                  ;; world.  -1 for non-intersection patches.
; e. b. a0 d: W/ `$ b  ?2 K  my-column       ;; the column of the intersection counting from the upper left corner of the- g: E9 |% l! j' X
                  ;; world.  -1 for non-intersection patches.; X) t; ?/ K8 ^7 B/ u
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  f9 t8 }$ G7 j* G7 K
  auto?           ;; whether or not this intersection will switch automatically.+ \" F8 _( O3 q$ n
                  ;; false for non-intersection patches.# v9 m, U6 S3 i; c& H* d
]$ J! \( r/ Z0 ]* R

- z0 L2 B+ W1 B  n5 t
6 k# f# E2 e! H;;;;;;;;;;;;;;;;;;;;;;
" S1 E/ ]4 y9 R5 T6 M. Y, @;; Setup Procedures ;;
2 E- ^: O4 F. B4 X8 b& e, y" a7 B;;;;;;;;;;;;;;;;;;;;;;
$ p- T4 v  {; T$ E
  b6 g" j. I& B$ H;; Initialize the display by giving the global and patch variables initial values.
& w# L" S, _8 J2 v;; Create num-cars of turtles if there are enough road patches for one turtle to
1 H/ S# Z2 j" ]: R. I' H;; be created per road patch. Set up the plots.
+ N) x& V. u; ]! }" l/ ]2 pto setup
1 p/ r. t: u, l& O) {* R  ca
0 k: y( E7 v# N8 w. ~  z  setup-globals
$ m5 q) I3 O+ r1 s3 B4 N7 J+ W; c" r+ d
  ;; First we ask the patches to draw themselves and set up a few variables
% D% V: S+ |, f% G# b; b  setup-patches0 J' E4 h, h) o" O
  make-current one-of intersections
# Q* u( E8 s4 ]: d. `$ [  label-current$ H. N* d, E& G9 c1 H. C
+ k2 U# H( J  j0 z$ M
  set-default-shape turtles "car"' [/ z, J  ^/ S  @: O6 [- T

2 E7 y. x% L$ V  if (num-cars > count roads)
' j/ q; h; s7 u! T4 V; f  [
8 N9 X& D% ]) r    user-message (word "There are too many cars for the amount of "9 R" i2 O3 _1 k
                       "road.  Either increase the amount of roads "3 z0 D: ^4 G) _
                       "by increasing the GRID-SIZE-X or "
7 o+ A0 K- x7 l" b1 T* @                       "GRID-SIZE-Y sliders, or decrease the "! B: Q6 {# K* _0 o- w% B
                       "number of cars by lowering the NUMBER slider.\n"
- P! ?) ~# m9 N# \" F                       "The setup has stopped.")/ S$ w5 t4 B7 ]$ N
    stop8 x9 G2 Z0 U& j' l* Z8 k
  ]
" |4 i8 B0 Z$ j, a! v  Y$ C1 r( C/ g: D" d9 z
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color% N0 l, m6 G3 q2 {
  crt num-cars8 r/ ~3 g4 ~/ ?+ f. u+ d
  [2 r4 \8 L- c" p! V) e. ?- v- T& y
    setup-cars9 ]: k8 ~. ]# c: _1 z
    set-car-color
8 _8 @6 G1 |$ P8 L, z0 ^7 e# [8 g    record-data7 r4 W( C* H) w! ~# `) ]7 O3 P
  ]1 M9 O, Z) y5 S, k) Q' g5 C* f5 C+ B

  R. `4 s8 C7 C3 t+ t  ;; give the turtles an initial speed* Y- X$ G8 C& ]( G
  ask turtles [ set-car-speed ]
% G1 @! \7 n; g5 L% ~* \- _( n# ~" d& l( b8 y; h
  reset-ticks
' N# P0 R+ C0 y# rend
& k; U9 X9 Q8 e) L$ `& y) r6 l' P* S2 T, I' ^. L0 Y2 z3 p% q
;; Initialize the global variables to appropriate values
, S! ~3 z$ l' f+ ]0 E: ~to setup-globals
1 h, u2 P+ }! G0 l: q) R( O; Y$ |  set current-light nobody ;; just for now, since there are no lights yet+ t* w& l2 P0 d' K: F
  set phase 0/ e& ^  s. U5 E0 ?. j
  set num-cars-stopped 0
7 _4 o4 L3 \  Y. l0 d2 p7 h/ U7 S5 z  set grid-x-inc world-width / grid-size-x
* T1 b2 `+ I, W8 K) w5 z  set grid-y-inc world-height / grid-size-y
' M% |$ x$ x! K  s( h1 ^% ?- u. n: P" H, u' T+ E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
1 G9 D- ^. P+ b- W/ `  set acceleration 0.099' r4 q3 \8 C  ~4 z
end
' N# V0 F( P$ G5 @: @- _4 a+ I& B  }% H
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 e; o  t) g; v. s! C;; and initialize the traffic lights to one setting
% Z' c6 U: e. w  dto setup-patches
3 V; ^7 {6 X3 J/ J! C; x3 Z  ;; initialize the patch-owned variables and color the patches to a base-color
! n3 z5 |# G- }# T2 S  ask patches
9 \3 ^( k( @3 D6 c! ?  [
$ w1 {' i+ [5 V! [9 N, U% R( M" H    set intersection? false
9 [/ G: I! D. G" X    set auto? false3 h1 @& |. V* L% S" q  v( b
    set green-light-up? true
  _* D( ]! W. z    set my-row -1, J) P0 v8 S% ^6 P* I. l
    set my-column -1
' z- Y: J. C% D. @( N' I" E% J    set my-phase -1
1 v, e' \7 [3 ~( k& h    set pcolor brown + 38 J- r0 z  |3 p3 _3 R
  ]; j# p7 X) L3 S$ L3 z% a

6 T+ j" X. E& X# b! Z6 l4 N  ;; initialize the global variables that hold patch agentsets
& }/ o  s8 r" s  p2 {% `3 x  set roads patches with2 ?0 h4 `* _/ O% g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* y0 ]. L1 y$ d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  H: l1 g2 _8 J3 S- ^  set intersections roads with: j8 t! W- a2 G7 q& T& x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and* ~  E* n+ M) y* \$ Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 Q* _+ W0 }' @% @" l  m% T- X3 Q& W0 ^, A
  ask roads [ set pcolor white ]4 J: `' Y* Q% w0 d0 ]  w
    setup-intersections
* `% S8 g& _' B, Iend
7 e' d4 [5 e$ }1 @. E, x8 ?其中定义道路的句子,如下所示,是什么意思啊?3 N: m8 _/ ~, m2 g5 _$ Z9 G3 C
set roads patches with: p0 e" H) _  P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 `2 u2 r6 E+ z" C. p6 h% S% }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 R; {1 b& S# ~- J* m: U
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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