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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) ^, D# [) F4 W3 E/ {
netlogo自带的social science--traffic grid这一例子当中,
. M1 m' y/ Z  B' S* c. ^1 |globals
) `; a" H" i9 t* m[; c- K3 I" W5 e/ C( y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; W) r( m! g3 Q6 ^0 t4 \  e! X  grid-y-inc               ;; the amount of patches in between two roads in the y direction; d; Z3 C  ^' u* K3 W+ k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ w: G, \& m; d2 l8 j: a4 r2 s0 _                           ;; it is to accelerate or decelerate
, o* q% q. q& B8 w9 M  phase                    ;; keeps track of the phase5 l* d7 P9 s* c/ K7 ~, u0 G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: I* H3 `8 E2 t( B3 p: D  current-light            ;; the currently selected light' z+ y$ b' ?6 ~" n0 V' ?. S

6 x+ w) a# Y& T& E( o1 d  ;; patch agentsets1 U" [% M6 [( u+ l9 E5 [
  intersections ;; agentset containing the patches that are intersections1 g+ E4 Y5 u/ |9 ~) K
  roads         ;; agentset containing the patches that are roads
, Y& ?, @! U3 ]) I$ K) @]6 D8 c: K0 O& |  E$ z

1 e6 p3 y7 j9 a% E6 B9 n5 qturtles-own4 U  r6 T: Q9 d6 ^6 e' L' T
[
; b9 @6 f( k/ i2 f  speed     ;; the speed of the turtle- Z4 c5 j! d/ z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) L6 d( ^: C4 r* j+ h  wait-time ;; the amount of time since the last time a turtle has moved
9 g& t3 P" g7 V, \]4 f2 f# P8 y" v3 i1 C# w

/ z- o5 j8 b  H: Lpatches-own
( z! D/ K: }: q[
" i0 K4 ?4 A8 e% U+ K/ a# V& J! j3 }( H  intersection?   ;; true if the patch is at the intersection of two roads
/ _+ X- ]& p) U6 y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 M  r& V9 F/ f
                  ;; false for a non-intersection patches.# \) h$ t- y$ ^: G$ x" u; z
  my-row          ;; the row of the intersection counting from the upper left corner of the/ X' v# l& v& X9 A; [
                  ;; world.  -1 for non-intersection patches.$ l( J) ?3 w; X8 T
  my-column       ;; the column of the intersection counting from the upper left corner of the# x" `1 E( ^& @$ [+ F
                  ;; world.  -1 for non-intersection patches.+ i* t$ ^! I) ?4 [# U1 L0 x$ C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 f7 f  J4 [6 S
  auto?           ;; whether or not this intersection will switch automatically., {5 ]  ?; L2 V2 Q( b7 ?
                  ;; false for non-intersection patches.
, C- v0 z( _- @1 x+ U]
0 P7 `: s9 s8 O2 V5 _. H
; f4 k* j! n& }8 @2 P. U+ Z+ t+ m: g9 b/ g- v' q+ J$ x
;;;;;;;;;;;;;;;;;;;;;;
& K9 E6 z; M9 `;; Setup Procedures ;;
! s( W+ D3 d; I2 i$ ]& g;;;;;;;;;;;;;;;;;;;;;;
" k8 u- H8 V& Z) O7 A$ n4 }
  U/ w7 U! j& J; G4 u;; Initialize the display by giving the global and patch variables initial values.5 x  h( Y2 Q3 {3 A
;; Create num-cars of turtles if there are enough road patches for one turtle to7 Q/ r0 S: O6 W0 H7 {, f
;; be created per road patch. Set up the plots.
2 N& R* v* K8 ^$ w0 a) h; pto setup
6 C4 X2 T" W- g# K  ca: u" _( L$ A8 z  y2 y
  setup-globals/ P% O: S( U; F0 c# T% W2 }, q" V7 w

8 a& P+ \% r1 j# P  ;; First we ask the patches to draw themselves and set up a few variables
1 f0 P- @% Q. P/ [; q  setup-patches: m0 f% c4 j+ [& S, L) |
  make-current one-of intersections" k4 E3 W) C! X) X; p# B2 r( v
  label-current
: h. E- x. D' e  \3 `9 x3 k. T: L$ L: a; ?. W2 w5 D  Z  x
  set-default-shape turtles "car"
/ s' K% P9 ]. V$ v5 S$ L% T" A6 z9 P( v4 t1 U. K( u
  if (num-cars > count roads)0 h; J- E$ v5 z2 V) }* e
  [
; g: s+ w$ [* F$ V* E, g    user-message (word "There are too many cars for the amount of "% U1 j7 V! b7 V. [
                       "road.  Either increase the amount of roads "
: f& R* U. n3 Y( P1 f                       "by increasing the GRID-SIZE-X or "
& s0 Y9 m( T; u. s& k4 j0 q% m                       "GRID-SIZE-Y sliders, or decrease the "* L& w* R0 U' n: |
                       "number of cars by lowering the NUMBER slider.\n"1 {6 u' N/ g: j# D2 W
                       "The setup has stopped.")
; t3 }& U; w# A& S  m+ b; l    stop
4 n' J/ B! c0 o( k  ]
6 I. Z% V2 H* @: @- m0 i; o" G5 N2 a8 E1 m% Y/ T) {6 f
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. D3 O, f0 M" g9 s0 N/ }
  crt num-cars( l+ k9 b3 S: a5 C. O& L& b
  [& g/ r# Q/ |2 t  M+ Z8 j# V
    setup-cars
8 Q& w( o7 S- Y    set-car-color
% R& q9 a: Q! f- A8 `- p    record-data2 G% h, G2 T6 f
  ]
/ z4 z7 c- V6 a7 P6 @3 {
0 }. F  v; a  S; P9 W5 {  ;; give the turtles an initial speed
, D% o$ i9 O' s4 l7 p  ask turtles [ set-car-speed ]
( e: C* s0 e* a$ M
- Q+ h8 F% _: O, M- P* {  reset-ticks7 d! \% q" ~; v6 u+ i
end
- Y  Z! I4 |1 z) ?2 r% j, O4 B  h
;; Initialize the global variables to appropriate values: S3 Q/ k, s" Q0 Z! S! _& c# w
to setup-globals
+ P0 T: c, Q2 K: b1 ~8 x  set current-light nobody ;; just for now, since there are no lights yet. M5 Z; C: Z4 j4 S1 K, f' ^
  set phase 0
- `' o) m8 B) X! p/ `  set num-cars-stopped 0
+ a# R9 X+ D: C) I7 m. R- S  set grid-x-inc world-width / grid-size-x3 l" y! T: @& Q- W/ z- o3 m  U
  set grid-y-inc world-height / grid-size-y
% s3 D$ ?! `% [9 L/ Z
& W5 _6 P8 d% `  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 \: s0 k( [6 ~7 X4 U
  set acceleration 0.099* b# i5 W, Y1 d6 g1 I
end7 k2 x  d0 E6 f5 z* R
8 _7 D2 g1 }# j1 F$ G. C6 K  I, ^
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 I3 E  j4 U1 l
;; and initialize the traffic lights to one setting
# Z+ {% u; ~6 K+ h. _( o& Yto setup-patches3 _: C9 v& F) }
  ;; initialize the patch-owned variables and color the patches to a base-color
+ W  ?0 [' s% I" K; T2 P8 T% T& x  ask patches3 [# U* I" r' d: M4 k
  [
: w1 ^0 a8 T; z% ~4 M    set intersection? false" B! @5 x* F1 y3 S  R" z
    set auto? false
* Y9 s9 j" t0 T# I5 E4 m4 @    set green-light-up? true- P, I) M' y5 l
    set my-row -1
$ P7 S7 b4 Z- x2 f1 j    set my-column -19 c- C+ q9 z5 _
    set my-phase -1" w) q2 E6 c5 a: j
    set pcolor brown + 3# `6 @' f' @' \! W) S; b
  ]
6 Z" G0 H. R) V5 E1 O3 {
. O* }: b  ~6 M, ^! D/ @  ;; initialize the global variables that hold patch agentsets4 `9 ?) C0 h4 G+ a( x
  set roads patches with
# \9 B! X& ~/ l" ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 b  q7 m) b4 E8 _# D5 `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 R5 E7 v5 S9 M& S5 |  B! f
  set intersections roads with
$ v. W( I6 J4 l3 o! V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. l  X4 m6 y& N( v" y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" u  d7 N& e3 H0 }; _7 [
9 T7 Z+ T/ \& E6 {( ?
  ask roads [ set pcolor white ]4 d9 S) p3 G9 j+ u" u; {
    setup-intersections7 |/ I! _4 c9 a
end
4 u2 j( \/ i# e1 t其中定义道路的句子,如下所示,是什么意思啊?
7 a3 ~- j8 Y) N4 H; i set roads patches with
) D) w7 `) r% w9 h) U& s8 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: H- P  P% O" z: {; {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! }. @- L% T" ]4 B
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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