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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。% E1 M' |% u' f. G2 S0 p
netlogo自带的social science--traffic grid这一例子当中,
0 N& _4 X' K. u% r+ n  v' gglobals
3 J% s% @$ x. p1 I: U[2 ]! _! [8 _; M5 b; B3 _
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# r: [1 ^6 b; d  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 D; }( r* ~/ L' R' H. p( {
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 v, d' T5 p/ k+ F  m/ K2 c
                           ;; it is to accelerate or decelerate3 D$ {, ~# y* W8 h0 [# W) ]! C8 V
  phase                    ;; keeps track of the phase
0 j5 `% U1 e$ a8 A8 {  ?+ R  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: I  o, _$ m+ G6 M- X. V* o7 t. c
  current-light            ;; the currently selected light( G2 C' p( Z. H6 {( E

) h' q% Q5 K& `9 M: f  ;; patch agentsets; F: F' ]% W+ }* b$ e# O' U& W
  intersections ;; agentset containing the patches that are intersections) q2 D: i3 y9 }# X4 X+ Y! B
  roads         ;; agentset containing the patches that are roads
/ W  t4 n! y: k1 r8 f. k) []
" K3 d0 b3 l3 p2 f* ?2 F
8 k" m' f  N" r2 [; ~turtles-own3 {& c. D/ F3 h5 ]- K
[! R% c/ ?+ y% T# Z
  speed     ;; the speed of the turtle
& L! b; \, z) h  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
) Q. |5 y0 r4 o: k) A4 X8 H  wait-time ;; the amount of time since the last time a turtle has moved
3 _$ e& F4 G) h7 Q5 `) Q( Q4 ^: R]
4 B3 [& j/ L3 K( p2 I
, c% Y2 t% X  ?% u0 _# dpatches-own
9 s5 K: H- l' j9 O[
/ t4 g, \0 u# \, z) M* e  intersection?   ;; true if the patch is at the intersection of two roads3 ~/ [+ R8 m- J) q3 U  g
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 _( j# G" `6 v1 j                  ;; false for a non-intersection patches.1 f  a. m% ^; m7 |
  my-row          ;; the row of the intersection counting from the upper left corner of the1 S" I. X8 V: z
                  ;; world.  -1 for non-intersection patches.  X9 o) S! Q9 j) c
  my-column       ;; the column of the intersection counting from the upper left corner of the
! V# C4 j7 g5 K  e                  ;; world.  -1 for non-intersection patches.
' A2 z- b) Z4 {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
1 O0 x& F% E5 D% y' R9 G2 F  auto?           ;; whether or not this intersection will switch automatically.
0 D7 {4 h+ {$ P0 V0 M8 O5 L& Y                  ;; false for non-intersection patches.# _/ j6 U, H$ F8 K# H
]1 A3 t4 M5 f$ t) V

# u; ?6 o% U3 z& i* i# t
* `1 }6 C4 Y; `' H% l;;;;;;;;;;;;;;;;;;;;;;7 n* w  N; G& I- Z
;; Setup Procedures ;;1 R# J+ K  Y- @" L: M5 b) `+ s5 a. @) B
;;;;;;;;;;;;;;;;;;;;;;
' g. X4 X' P1 y. @
/ L7 Y# y: G% Y! v* d;; Initialize the display by giving the global and patch variables initial values.
) b: E* u4 J! m1 |# o/ ?;; Create num-cars of turtles if there are enough road patches for one turtle to' ~  A6 U5 }/ m; t8 m
;; be created per road patch. Set up the plots.7 t$ H- N& S+ y/ U0 e, F
to setup( C4 m: k. X( e6 w$ u4 o$ `# |
  ca
8 e3 s9 m9 L: o. N: {  setup-globals2 t3 {! c: k* k, Q

/ N% i6 F! `$ V) t5 v0 ?) {4 S  ;; First we ask the patches to draw themselves and set up a few variables9 t2 A8 K! j0 @. O/ @7 D
  setup-patches6 P( V' v0 v3 r$ G6 X. q
  make-current one-of intersections
8 Q& w1 S6 R" K  label-current( v8 R  [+ ^0 g" a. Y

3 R# B! T, t9 x1 I. c  set-default-shape turtles "car"
/ f3 i. S' N/ U# u0 X
3 g  ?+ S4 o5 C. H! m8 r  if (num-cars > count roads)
1 @8 q/ i! ]: g" \  [
/ W8 f' D6 D7 c( ~3 O    user-message (word "There are too many cars for the amount of "
; g6 Q! E/ d) y* N1 M: |1 I1 P                       "road.  Either increase the amount of roads "* H+ H. j0 h5 @5 }/ N0 m
                       "by increasing the GRID-SIZE-X or ": k/ v% j- [! l, o0 f# g4 s
                       "GRID-SIZE-Y sliders, or decrease the "3 Q. |& _6 k  M9 q. R7 n. Q
                       "number of cars by lowering the NUMBER slider.\n"0 {7 w- Z9 p. W& c6 ]
                       "The setup has stopped.")4 q9 h# s5 o8 J3 Q& S( [
    stop( E1 O6 K# j, N, X1 n
  ]: _) ?, w/ ?3 J& R$ G# M# B7 S
" n0 v$ b' ?" z! n* U% e
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% U( S1 I  y2 E( d% T8 I, y  crt num-cars
! D8 L* Q  w* X5 h  [
! K+ v2 C8 \$ e% `$ B    setup-cars
7 z5 C; x( l: W3 E. r0 {- w7 o    set-car-color
. ]7 @7 v% ]+ F0 C    record-data8 i. ~( R; n, ?2 n# m5 e; J- c
  ]
3 F! ^- n" {' V$ O+ m- b1 {* }4 d7 h1 u7 U6 r
  ;; give the turtles an initial speed  }! @% z8 }' p5 r5 Y8 c8 U
  ask turtles [ set-car-speed ]
! [2 L1 R; \' q2 n: @! U5 B7 h! Q* C  ?9 G
  reset-ticks0 Y5 P1 ~; k2 J. M; d
end
. @" k, [9 W8 N# O, a: o; R4 n# M4 k
;; Initialize the global variables to appropriate values
# k, X/ C- F& _to setup-globals/ M1 D9 l0 {" J7 H
  set current-light nobody ;; just for now, since there are no lights yet: P- }) r6 X$ p4 V$ k  L; S0 o. `7 |2 h
  set phase 0
" i1 R, v3 t1 i  set num-cars-stopped 0
: X7 r+ [- e- r8 _  set grid-x-inc world-width / grid-size-x( i4 D2 P8 \8 o( x; ]- Z* a3 D" K$ C
  set grid-y-inc world-height / grid-size-y. ^$ a" F) t6 N7 g* ]  P% B
8 x, A2 a$ d2 a% i2 H1 m7 G) Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& A% u6 {& C4 d/ i, s9 z7 b  set acceleration 0.0996 H/ u2 z* @5 v: ^6 S
end
! E' O1 N6 v# ?$ l  F8 E
- g- W: |+ @: ~2 i9 v% ^;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ k% d% a/ a* b/ Q;; and initialize the traffic lights to one setting. r: e% ^) `9 T, e7 E' u( J( J2 j; a
to setup-patches
8 z1 |. F$ B# `. ]  r9 A  ;; initialize the patch-owned variables and color the patches to a base-color; [) a6 a% a9 M' _  ^$ ^
  ask patches7 g3 z" A: Q- M
  [
# n  z3 \- b( f0 I' V0 f# g    set intersection? false
4 y5 C. l& E! |% a    set auto? false  y  F1 e# I, P2 r
    set green-light-up? true
  g* H: x5 T0 E9 a    set my-row -1
- M6 b2 a- h. K0 l    set my-column -1( W8 \8 r$ ^& O$ T5 ^3 z7 K( w3 ~
    set my-phase -1# @8 a2 J6 E4 P  C( m) c, l
    set pcolor brown + 3
& Y; G+ ?& P1 A% G7 y) ]  ]
8 b3 b3 {" ~5 o! {$ L8 d
( |" b( R( M' G1 l) Y! t  k  ;; initialize the global variables that hold patch agentsets& w4 c; i# o8 s# l
  set roads patches with$ T& w+ h) G9 L5 X; r/ F2 Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 U0 t2 e$ e, o# H' O4 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% h3 A0 j9 A3 l5 h4 X
  set intersections roads with
7 j: B& m9 w% H) |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 F5 i# t$ t6 d, x/ {4 T" U/ U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 f5 N2 Q2 R/ w3 @/ i# p- u

6 R! N+ {  G% N6 W/ f  ask roads [ set pcolor white ]( ^5 i" o$ Y, I) q) {
    setup-intersections4 I/ y' G9 ^2 e- N
end
( p( s8 M8 J% g, Y其中定义道路的句子,如下所示,是什么意思啊?, j* C. s2 T2 Z
set roads patches with
& u' Y) T# U5 Y/ o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  b0 ^3 X- e2 s# L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# }' n9 Y% r7 x  N. W1 t2 @. Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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