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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  t5 [: ?8 f  l* R
netlogo自带的social science--traffic grid这一例子当中,
) x( z$ G/ s3 C/ I+ }globals
) h) r: n  [4 ~- w' ^9 _' w* V) ~[8 H$ k5 P0 k9 U
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
' ?9 z) O( L6 n! N8 Y1 I3 D  grid-y-inc               ;; the amount of patches in between two roads in the y direction: ^9 l) D) ^! y9 P1 ~6 J4 C/ Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( q& K5 x- s3 l: F
                           ;; it is to accelerate or decelerate
+ @- e6 [' d+ D" n  phase                    ;; keeps track of the phase, |: ?4 }( z! n
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 P; a* ?  E9 J4 Y$ e0 z
  current-light            ;; the currently selected light
  X) T' ^) G) `* e* G# n
1 `% @  v* k* M# d  ;; patch agentsets
! z9 |3 k) ?  b8 C  intersections ;; agentset containing the patches that are intersections
1 W  ]; |" c# F% q. I; E  roads         ;; agentset containing the patches that are roads
9 k3 y, X! v# ]- t- E0 }]
# c& t7 L4 T8 d; Q7 c% o) f' ^8 S. q, n# M7 n9 ^$ T
turtles-own  ^& V( _! {! O# _$ R( P
[2 `5 t- I4 v; g6 U& e3 |! j
  speed     ;; the speed of the turtle) o* @6 _. E/ [' }* E+ k( |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: E7 T: P3 z# O1 u3 I) p
  wait-time ;; the amount of time since the last time a turtle has moved
+ `# A/ x: m2 o+ a]
" L4 B& G. Z2 t3 L2 q2 q$ o" [+ z
patches-own
, s4 T. s0 L$ h: V/ ~# u[- }) w# Z, I/ {9 I, |
  intersection?   ;; true if the patch is at the intersection of two roads! q( i0 v. r6 }/ G7 J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  m: X1 J$ m" P. N. d" W% ~                  ;; false for a non-intersection patches.
2 @+ q, J4 }! A6 m! U9 r  my-row          ;; the row of the intersection counting from the upper left corner of the: s# b# w6 v* j5 L# v1 g: ?* q" B4 L
                  ;; world.  -1 for non-intersection patches.' C1 z7 B. p) ?7 p
  my-column       ;; the column of the intersection counting from the upper left corner of the" a+ }- Z' c3 {6 V, k: |* j% N" a
                  ;; world.  -1 for non-intersection patches.
5 V4 x( b8 }* |5 `' U6 M, V  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  G3 N9 s1 g6 q& L  auto?           ;; whether or not this intersection will switch automatically.
; O5 [. _" M7 ~! A                  ;; false for non-intersection patches.
: V) H3 F: z1 r; }* E]
% T- I3 {% p. b) C% T0 j/ Q
3 I8 P" J, W' d. M  d& |+ x5 H$ O  {+ B
;;;;;;;;;;;;;;;;;;;;;;
, V; C' @2 J( ?  n" o; N: a1 g7 x4 ];; Setup Procedures ;;
% R& x& a% E/ P( S4 Y0 n;;;;;;;;;;;;;;;;;;;;;;, s; s8 |5 J! _! o; b
% \2 S0 d! t7 `( X9 R  b
;; Initialize the display by giving the global and patch variables initial values.
" O9 Q/ h  i- V6 l! [! x& _- j;; Create num-cars of turtles if there are enough road patches for one turtle to
* w0 B* E4 z: Z& y0 }7 D;; be created per road patch. Set up the plots.
. r! E& q: w! [* Gto setup
. ?9 `& o, f, E( Q4 F: u: ^/ m# f5 _6 X  ca6 J, W3 l' e) r
  setup-globals
) R. N+ B- B2 O# q( F
1 o! W2 W, e5 I0 G( n1 n4 l  ;; First we ask the patches to draw themselves and set up a few variables
6 [5 I0 ^! g4 s  setup-patches; \/ N0 |% Z! |. m9 T! G
  make-current one-of intersections
. T2 f: K" s' l# H  label-current
4 _3 t( C5 r4 X4 @3 Z5 b3 R' U
; g$ U2 E3 Z  i# H& V: b" |4 A  set-default-shape turtles "car"; v! k5 V/ _, z; M
! y9 I( m& C# I! E
  if (num-cars > count roads)
" d4 b) m+ @6 z" d/ ]9 p  [
0 K2 M+ ~/ K- i, ~    user-message (word "There are too many cars for the amount of "
2 I+ @: D3 w- ~( A8 W                       "road.  Either increase the amount of roads "
& G1 I7 l  l" K                       "by increasing the GRID-SIZE-X or "
# w1 S8 m: f, ^; b( \                       "GRID-SIZE-Y sliders, or decrease the ": L. b  t/ z# V3 ~) p2 M9 p! Z
                       "number of cars by lowering the NUMBER slider.\n"
  b( v4 W( M& l% r. Z/ C, V% m                       "The setup has stopped.")
7 f4 b$ l: {6 W: W! E    stop! f* r( G6 J8 E1 x6 v- U
  ]
8 m: t, d$ C2 l( S  i3 H
! t/ D. S6 T. L# T+ W  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
0 d* [6 s  {% L! j  crt num-cars
8 G, P3 f9 C5 _. v% p  [
$ ~9 }% u3 V0 }1 N$ D    setup-cars
% g! \. Z# N0 q, o7 c+ f. u' t    set-car-color
/ T5 |  E3 x( l; d    record-data, ?1 M# {0 Z" f) ^+ p
  ]* f5 M  L) M% I/ o, m+ o  N2 b
( q0 `% k+ a& ~/ ~
  ;; give the turtles an initial speed3 `3 a0 x6 t4 U2 P; u4 o
  ask turtles [ set-car-speed ]7 f8 X5 O' M' |. p/ A6 l
; W# E7 ^8 X: f( c7 F- `
  reset-ticks  b. e6 D* m( D3 X1 W6 ~
end
+ m1 [- X; v. E' }- |. J4 Z# ^  {6 K. M2 o; }: T* ^
;; Initialize the global variables to appropriate values
4 {8 [7 j# A4 n7 e9 }( cto setup-globals
! a9 I- W$ q" u( b6 h  set current-light nobody ;; just for now, since there are no lights yet, x8 {4 O/ w7 a2 N, r, K6 F
  set phase 03 n: q# B# O6 `* Z4 t+ B. W3 ?. o
  set num-cars-stopped 0, d  X: l% h: [' |$ E% i5 E
  set grid-x-inc world-width / grid-size-x
7 X9 ~5 P8 f4 H' g+ t  set grid-y-inc world-height / grid-size-y2 c/ o2 b4 s( _+ O2 w9 |- w$ o* T# }& u; p
' ~7 I# `1 k! }( J+ L$ o& t6 {
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary( w' s2 [! V" o' {
  set acceleration 0.099' C) ]$ G* d' E, j
end
. N* y/ P/ K0 @/ _+ W6 `
% J3 V6 v' |8 W4 r2 c- Y4 {2 V. Q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ S$ c9 c8 s0 h  w/ G8 o' ];; and initialize the traffic lights to one setting& E( [2 y  b4 V# G5 P1 e
to setup-patches
& Q% Q# y% i- l- W( s! C  ;; initialize the patch-owned variables and color the patches to a base-color$ M, ~' I! H$ z% X6 w+ i5 l
  ask patches
. g3 @3 K& Z. O* w! y4 O  [
0 a# b* \& b# w  X    set intersection? false
/ n& l; M0 M- ]# q& |" s0 W    set auto? false
6 \6 x6 k5 o' J7 K$ }: {! I    set green-light-up? true+ D; C3 F" t, _& V! ?: Y
    set my-row -1
: h8 ?% b  ^/ o% Y0 {    set my-column -14 C8 w$ a& U4 I3 z: t% r- j$ q9 C3 ~
    set my-phase -1# @3 k" n2 @+ ]- o" S
    set pcolor brown + 3
( I8 r: V5 q, J6 `# C. v5 c  ]8 v3 S  o& z# e/ u

* i9 {" E/ f  T8 G& ?; N  ;; initialize the global variables that hold patch agentsets
+ J) K" f+ q5 [$ ?  set roads patches with
3 P, t) O! c" E7 H* I. Y# l& y% ~& y( z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& N! T. q- k+ Q' @' K' ^- w8 @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% g9 i; w. n8 t$ a: c) e, u+ b
  set intersections roads with' `: |+ _4 }0 u4 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& |8 d1 }6 u6 ?2 f1 w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: p8 Z; t: {* \3 B7 ~3 q' {8 L6 h! Y
  ask roads [ set pcolor white ]
0 R' d% h* k- K, e" O    setup-intersections$ a! p' q8 y+ f2 J
end
" p6 o$ i3 [8 g- Q# q, s) S- Y其中定义道路的句子,如下所示,是什么意思啊?# I4 v7 `; G' B) o
set roads patches with9 \3 U+ N5 K" s& {2 i* J% q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, V- V( X9 E: W' @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# V: _- |# e# G9 t
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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