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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& Y' k! L  a  z  J7 W* Z0 {
netlogo自带的social science--traffic grid这一例子当中,9 F$ N" k- H; t$ m: T
globals
; r# p6 e: u  @* j0 A% S[5 P! ^% W$ r6 g) A8 L4 Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ I; O/ u  U* i6 ~& L
  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 }5 a* P. U  r' z8 O
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- [) y5 a/ g" G! X5 q5 p6 b& R
                           ;; it is to accelerate or decelerate
; u, C; x  k2 R$ s' F: u( c% \; f  phase                    ;; keeps track of the phase
* y4 x: v$ g3 E5 s2 ]8 w& t  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  D  a! q& S( H4 e1 z  current-light            ;; the currently selected light: K! R9 L8 {: b2 ?! O( a% m

6 b- c0 K- R7 d" d  ;; patch agentsets+ I' e9 m- j1 w# Q2 K
  intersections ;; agentset containing the patches that are intersections
" `3 u- p7 E# T  roads         ;; agentset containing the patches that are roads
. v* K* y  q; c1 V3 D% H1 n6 ?]
: L* \, }) {1 a6 x/ z+ b' k+ `6 x* x5 W% R0 F& q
turtles-own2 s' D& T, C) n0 S
[
  [* R* i) `2 Z  speed     ;; the speed of the turtle
* M1 `# M/ F' y- ^  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
- a, U: w" L4 y0 A/ q! e  wait-time ;; the amount of time since the last time a turtle has moved
/ [4 h: A1 A+ U9 H. H; F]
0 l7 L  F* m/ |
4 @! E4 b6 e7 {$ _) _patches-own
* ]3 @' [- A. R; S* T8 a+ n[
* m5 N' o! s: ^9 B2 ?7 g  intersection?   ;; true if the patch is at the intersection of two roads
! r* o7 ^, h; `) s5 |! T1 E$ e0 t1 ^  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: [* q* R- P: n/ a! i7 _4 v
                  ;; false for a non-intersection patches.( g$ P3 n6 [/ d  S& k
  my-row          ;; the row of the intersection counting from the upper left corner of the
  M0 v+ v2 S  J; b4 z( ~/ t                  ;; world.  -1 for non-intersection patches.3 W3 G% J# F$ D" j1 \
  my-column       ;; the column of the intersection counting from the upper left corner of the' h' Y: u' V8 P7 N" p
                  ;; world.  -1 for non-intersection patches.- x7 n1 u5 s; q- Y7 Y$ Y$ R1 F
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' e: T8 `# P; @! s" A! W, r! [  auto?           ;; whether or not this intersection will switch automatically.
( S' w. `' ^7 v# R# }                  ;; false for non-intersection patches./ h6 x0 Z3 v, c5 m6 Q. X
]9 B* b2 w, E9 V/ _+ B
. }2 @% l" E/ f3 W+ {* ^

+ {6 _+ _! d/ l; \9 ]* e8 [$ Q8 g;;;;;;;;;;;;;;;;;;;;;;
2 I, }% Z; g6 W1 H* J3 U, }2 l;; Setup Procedures ;;
/ ~1 m5 G; S4 g- r3 q;;;;;;;;;;;;;;;;;;;;;;
9 o. }; _" H6 V, e6 U; V; R8 k1 G1 [, j3 l- j- |1 ?; S
;; Initialize the display by giving the global and patch variables initial values.
7 f$ F' \- b- \+ u# v;; Create num-cars of turtles if there are enough road patches for one turtle to
( e: L  a' U2 j+ s' t$ m;; be created per road patch. Set up the plots.1 R8 y/ O8 _3 n4 S5 M) I! P
to setup
3 ~8 J1 Z  V4 c3 \5 U( A  ca% {6 Y, J0 m# e) b# t6 \
  setup-globals
. S1 b7 d' m. C) q. A* I. M
1 |7 @- }, ]! v0 [, _4 ~2 @6 a  ;; First we ask the patches to draw themselves and set up a few variables1 w; @+ d. s7 [
  setup-patches
: |' \0 ^" Z4 D+ T- G4 E- Q  make-current one-of intersections7 I: e1 O) c& C* N6 j
  label-current6 y* c2 R2 H* `- B5 i- _
- F  R: U  l/ Z0 s2 r  [
  set-default-shape turtles "car"
0 w" [1 H; D/ K+ c9 h0 ?! D( n& L
2 x% Q2 B5 ^/ ~# D1 G  if (num-cars > count roads)4 M: }# ^7 ]0 M# I6 K3 S
  [
' f" t" O4 z5 E! O" Z/ t    user-message (word "There are too many cars for the amount of "
* m. W1 T3 n& f$ h; `" C                       "road.  Either increase the amount of roads "
3 D- t8 [' K5 d8 p, g                       "by increasing the GRID-SIZE-X or "
1 S$ z& `' O$ M( I6 {                       "GRID-SIZE-Y sliders, or decrease the ", l3 W6 G. F3 [: j# d4 J
                       "number of cars by lowering the NUMBER slider.\n"
4 q* L5 \3 }4 y, o                       "The setup has stopped.")
+ R8 S" l8 t: m( U, P3 |    stop
1 p/ O* [: e* p( _9 g  ]
7 Z  G% r0 F, `! F$ P* F9 W
" s4 y3 t" }, u5 N# n) F+ l& k- _  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( l# H+ S* M0 Q  crt num-cars
& w2 A( M! V+ f- [  [
; \) y1 G, x) b6 {. i& g  U8 S    setup-cars
5 u; R. D/ r! v2 a" i    set-car-color. k2 `; N# R9 L# E7 _6 ?/ L  C
    record-data3 o9 j& b% B5 N* u; W
  ]
" J: T$ x$ T# s) H8 E
; b# F/ a1 C! r9 \8 x  ;; give the turtles an initial speed
: j% S" L. s. f* ?# h  ask turtles [ set-car-speed ]
1 \. U/ f+ e4 ^$ w9 j) x! s7 R6 I$ h6 j
  reset-ticks% \3 K- c, e) @+ g/ [9 F0 N
end' R8 R0 p0 Z3 s7 {; g" E6 h% X
! s- f. ]4 u* \1 t- c. w
;; Initialize the global variables to appropriate values: W/ i/ }# `" z+ T& e, D. `7 u: P" t
to setup-globals8 k) z4 A; Y9 J) J9 y9 f" e
  set current-light nobody ;; just for now, since there are no lights yet& ]7 [9 }* \) a3 c
  set phase 06 W7 z8 l. n/ o& G6 `0 ^1 M- X
  set num-cars-stopped 0
6 ?' m, m& F, r4 a9 d8 Y  set grid-x-inc world-width / grid-size-x
# Z! P( d* k8 Z. p) a: Y  set grid-y-inc world-height / grid-size-y
& L9 F% J( r6 o5 O( d. g. H% J% P
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 {+ ?3 u2 M7 F+ P6 r6 W  set acceleration 0.0991 @9 i/ P5 J7 `1 |+ h5 p' v; q
end$ o! P& m8 x* _( F: j
" I$ z& D' D* Z3 Q2 Z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 W) T/ a5 B8 a
;; and initialize the traffic lights to one setting, ]' \1 q& J/ K& \7 C: m
to setup-patches
/ r9 ]8 F7 x' M# s+ R" W; S  ;; initialize the patch-owned variables and color the patches to a base-color
- q" @: C* m# A4 {: E+ c  ask patches. k/ E" Q' l, L
  [
( @  Z- l0 g% c7 n- S9 @4 c2 \    set intersection? false
" y. N( F1 r1 `    set auto? false
, K: L' d. Z! }  z! q, }1 `, e    set green-light-up? true
% |/ b7 J: u- ?9 F  K! _    set my-row -1
+ f, Z7 {; A/ M4 P. m( Y: A    set my-column -1; ~: b4 m' u& S2 \* }; |
    set my-phase -1
( F. U3 z; u9 s& c, o/ _6 o% _3 L    set pcolor brown + 3
. C! j4 E* B# D  ]
/ @9 R! M5 b2 }* w1 {; a2 c  v" ~
- N0 u! _+ p! w4 u  ;; initialize the global variables that hold patch agentsets
; X$ ^; b7 T& c3 ^- C6 G- r  set roads patches with! D. k/ K$ `" a8 {$ [- N8 S" s2 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 _/ K1 A3 `# @, n4 d# Q- ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ q3 g! ~; @5 W% n3 M  set intersections roads with
; U5 f, F! t6 i3 k1 l  Y* ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 `( S$ S9 a/ m& O1 ]" q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ T( w3 Z. G. B1 C* G6 s
3 C, e$ S& B3 W  G: Z( C! Q
  ask roads [ set pcolor white ]
( i( p6 D; O0 q) }. q    setup-intersections  O! H8 M0 z3 x* Z! f% l' Z1 i
end
9 E2 G$ K2 N6 @其中定义道路的句子,如下所示,是什么意思啊?9 S: h& y5 B( k" g* `7 W
set roads patches with
/ `- H" q9 v9 a5 E( c7 [: ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. Z; Q* ^3 n2 m7 k+ b) a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 e' L8 ^; l, q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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