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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 q9 r6 |" s" |
netlogo自带的social science--traffic grid这一例子当中,
1 B6 `, a& E0 q. \5 U# Xglobals1 {2 b5 R" ~8 m# o; h( L9 a: O' q
[8 |3 @7 U9 L& w8 J* S* Y6 P6 h& m
  grid-x-inc               ;; the amount of patches in between two roads in the x direction" h4 G( E4 z$ L2 T/ e9 \  k/ j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 G, m& l$ i# l9 g4 x( H
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# p7 d  p5 {4 p8 l1 u( q                           ;; it is to accelerate or decelerate
6 p) B( a/ S0 \  phase                    ;; keeps track of the phase& `8 y5 b' u: u
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& e  `+ Q' u3 R/ Y9 P) u8 _/ g
  current-light            ;; the currently selected light& g* z  Q! ?  p) w1 k1 G( `+ c6 s2 P
2 ?. ?5 F1 S6 f2 z
  ;; patch agentsets
: F0 ^+ y# j9 F3 q# R$ K  intersections ;; agentset containing the patches that are intersections8 S6 A# [* Q- E( H' h
  roads         ;; agentset containing the patches that are roads
2 w' {% Y6 ?9 Y8 s/ T, X; r]. Y2 _* v; n7 m  a, K
7 ?6 y. ]9 D$ W8 Z7 F' D7 E" E
turtles-own
. X+ Y7 I4 ?4 k! \[+ z9 Y$ A$ b* H& S9 v  i! y
  speed     ;; the speed of the turtle( H4 P  k* p) D
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
" r6 Y( K& m' K) Z, l  H0 g/ N3 i" l  wait-time ;; the amount of time since the last time a turtle has moved
8 t. q! K/ ~, _: f* V]8 ]& B6 k- y3 j, ?/ M

2 d; ?+ U/ d8 g* U) Bpatches-own
$ B6 v3 k) x2 N8 k0 X+ p4 [& b8 d6 ^2 e[+ d( j- a- Y& o4 ]9 g% j
  intersection?   ;; true if the patch is at the intersection of two roads
( R3 N/ i, y" m" o! M* N  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.% q" q3 y" z' U6 C& N5 j
                  ;; false for a non-intersection patches.5 _8 t' p& L0 r, W* J3 i( A5 y9 ?
  my-row          ;; the row of the intersection counting from the upper left corner of the1 k3 T; w  t5 H5 l2 e# y
                  ;; world.  -1 for non-intersection patches.
& ]) R- r( `) L; M' w+ X4 D. P( u- C  my-column       ;; the column of the intersection counting from the upper left corner of the
" x8 q0 }2 Q2 [! [* W                  ;; world.  -1 for non-intersection patches.: z$ y7 p# j$ V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 P0 V, A0 I9 L9 R- j  auto?           ;; whether or not this intersection will switch automatically.+ O" n! M- S5 K, p) R
                  ;; false for non-intersection patches.
  D5 B4 o) `! B: K, Q3 h7 U1 D4 l]; b7 b/ ~5 n' T, h3 ^3 r% h
6 u0 |, W( J, L5 b# Q8 c8 b4 r

' R7 m6 G: a/ O6 ]( K;;;;;;;;;;;;;;;;;;;;;;: I1 F) M: |2 l- M: [0 Y0 _
;; Setup Procedures ;;: l& J3 P7 d, ^
;;;;;;;;;;;;;;;;;;;;;;+ Z% z/ G: g0 M6 l8 f7 a+ G

+ b& @7 D0 {; b9 q2 R1 z* P( F;; Initialize the display by giving the global and patch variables initial values.
0 W2 O: |7 o: L4 h" ~, B, k6 I;; Create num-cars of turtles if there are enough road patches for one turtle to. C+ ?* I! D7 n$ b
;; be created per road patch. Set up the plots.
' n" o3 u2 H6 h2 Yto setup" N' e! [% x7 s; A8 Y# A: w
  ca
" g. x, h! X1 u/ h4 N  setup-globals
0 b3 I1 |- E, L( t$ _" W4 _
/ ~# ]  K4 P; ~& ]% M6 V5 v  ;; First we ask the patches to draw themselves and set up a few variables$ d2 d0 u9 E) n% ?: w, e
  setup-patches
- D5 W* {2 ^: ^# r$ m! @9 X  make-current one-of intersections
9 s0 I: t3 z/ q8 n6 u% C  label-current
3 |) ]  |3 E  t2 ^  F* e& T% z$ o8 H. a0 j* _  u5 A
  set-default-shape turtles "car"# N2 Y- ]- p2 h8 p
! ~' p, I$ R5 s0 o
  if (num-cars > count roads)
& f. g4 E' `0 H. O; J1 f6 J+ A7 b  [' t. O4 k# ^2 Y8 v; o5 ~  ?' b" I
    user-message (word "There are too many cars for the amount of "! w( f+ d6 q& J8 h7 O
                       "road.  Either increase the amount of roads "
+ f! r' c; b" U0 _. _                       "by increasing the GRID-SIZE-X or "
7 B( V8 i/ v: x% U. K( b                       "GRID-SIZE-Y sliders, or decrease the "4 J; n8 H8 N% L  T1 [. `+ h
                       "number of cars by lowering the NUMBER slider.\n"8 w9 |$ Q) i: ~: a. ]0 V) l
                       "The setup has stopped.")/ P* h. m0 J1 {8 g
    stop
1 ~. S. |3 T; Z! u+ e0 T  ]
1 M0 b: Y/ ~& i' O( z- i8 K" C; l# T
0 u7 e% y# b5 s( n( j. J, E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
; z2 T8 X& F, ~- Z  ^- ]8 v: D. @  crt num-cars$ t9 r( l  M% H. ~+ V* |: D% p  n
  [
/ j) A7 P& W8 Q8 S    setup-cars( x2 ^9 x* e7 T$ Z; F5 p$ T
    set-car-color% f1 y. m" ~' O) a! E9 d+ J; }0 O
    record-data! d) p1 i, P/ R& b
  ]
, n9 [# K5 v  s
% B- B) x5 y* l- @- D6 [# a  ;; give the turtles an initial speed9 J: Z' ~! B( D0 n) y
  ask turtles [ set-car-speed ]6 k* O* I- o& H" q% o4 Q* a

1 N5 L/ {; B% F1 O  reset-ticks
7 B/ ^- m) c& K8 ^- ]end# R0 x* f8 Y: D6 @+ O0 s

2 b# g9 Q5 b8 c+ `# c% ^;; Initialize the global variables to appropriate values
. C) c3 P8 v  Y/ sto setup-globals. |  M- G: g9 z1 R% H6 I
  set current-light nobody ;; just for now, since there are no lights yet1 k" `( l4 t% }
  set phase 0
4 r) A) f4 j$ v" J7 ^  set num-cars-stopped 04 s! W: E9 a5 J6 @8 z) ]2 ^
  set grid-x-inc world-width / grid-size-x, y) c& u5 i8 `1 k
  set grid-y-inc world-height / grid-size-y, Z8 ~5 k; B* T+ Q% h3 m0 h" {) D
/ @" Y, _) ^  j7 E$ V
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" A7 I* A* c+ w  set acceleration 0.0999 ?: ~( R/ [7 D% U2 \. Q. z5 v
end
; H* }; g& A. C0 A; B
9 d8 M6 y$ h6 F; X: S) j, P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: L( H% }: W6 x& G
;; and initialize the traffic lights to one setting$ j( }) O5 V  {7 q, W7 N
to setup-patches
: Y4 B5 y$ i2 M  D. ]+ L  ;; initialize the patch-owned variables and color the patches to a base-color5 W! l. Z5 |# h  x- x
  ask patches
+ H0 }( T" Q3 h& G# V  [
/ Y& S+ @9 m$ N, T9 ]" X    set intersection? false3 Z/ n8 H; b+ T  K  ]% R6 O
    set auto? false0 s; O' l& k5 E! N; s0 v# w0 P
    set green-light-up? true
* _" ?; u9 A' R! v% e5 U5 {    set my-row -1
5 @: }/ D8 |! B( Z* c7 O( A    set my-column -1
1 J' o6 V: l$ _: q- ?    set my-phase -1( C6 F* O& p$ L. J, n
    set pcolor brown + 3
: t! b$ R# L1 d# X% H. ?; E' H  ]1 \$ y2 }5 _. Y3 e5 n; ]
) n9 Q4 T6 ?  u: B. z  C, Q
  ;; initialize the global variables that hold patch agentsets4 O  O3 }. j+ |" ~+ S+ u
  set roads patches with. ^% y6 Y9 ~- C% x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 P2 F7 x, [0 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- R5 O- E" x- @; K
  set intersections roads with9 h. J1 A$ c9 g3 l( b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
% x' Y3 a$ O0 M/ p# C$ {& F: d    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. f) v' U: J+ {$ e3 k

5 e9 H: q8 @  ^  k! ]1 X  ask roads [ set pcolor white ]
  W5 Q$ H, M. r6 o: H    setup-intersections  n- y% M; C# G2 x7 [
end
: b2 p& v  w5 b2 t其中定义道路的句子,如下所示,是什么意思啊?
" K# f; z% a0 K set roads patches with# g& @3 N) _. p! E$ E" Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 g  j) D2 [8 J; z) L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 Y, r1 f& s( P1 e, B8 {- p+ J谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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