设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9733|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。8 J: O1 q7 ^: ~% B3 U; n
netlogo自带的social science--traffic grid这一例子当中,3 i' L. S. B2 N' L
globals
) N5 g/ ?% t5 m; J+ x: \4 O[( i! t( A+ _) k) N9 t
  grid-x-inc               ;; the amount of patches in between two roads in the x direction: B- P4 Z% S) d" L
  grid-y-inc               ;; the amount of patches in between two roads in the y direction# u+ d9 a& d" N: U
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. m: f9 z4 N, ]' P  n/ g) V                           ;; it is to accelerate or decelerate% S( ?4 \5 k% E9 f; K
  phase                    ;; keeps track of the phase8 [9 J8 O( n. R/ P/ P- e. n* A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; U: W, [5 V% z: W
  current-light            ;; the currently selected light
5 u1 t6 H3 v- O* {* T: t
5 N3 R3 u3 Z# j! Z( H  ;; patch agentsets
! k- M) I- h7 Q  intersections ;; agentset containing the patches that are intersections
1 ?% M' {- l7 F0 r$ y# L" P: |8 B  roads         ;; agentset containing the patches that are roads
/ o/ W' {/ k% s6 h0 {]
! z2 E% n1 ?9 {) w9 M7 g: W4 @' l& o8 U
turtles-own' b# I6 O+ f1 ]3 |: f8 i/ C. m5 I
[
, T( h8 {/ s6 Z5 u, l( m- N  speed     ;; the speed of the turtle% a/ L  L2 W3 E, v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 Y. @1 H  [* t$ f# J
  wait-time ;; the amount of time since the last time a turtle has moved
6 Q: q' M+ K" i9 v( q1 z1 ~]- V$ l) R; N( q3 l$ u
8 X( _6 L) Y, D% C' |4 W- m
patches-own
7 S( _7 B' F1 `[  k& T) W% V$ _; A8 x
  intersection?   ;; true if the patch is at the intersection of two roads
( {2 M1 y6 B3 l. m: ]% R  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" b. ]4 a, D8 L2 S0 f                  ;; false for a non-intersection patches.
) P, E8 t5 h( T* M9 l6 L  my-row          ;; the row of the intersection counting from the upper left corner of the6 a2 H+ f7 Q6 {. w; j
                  ;; world.  -1 for non-intersection patches.0 [5 \  P4 O7 S1 E" m9 @9 C. Y
  my-column       ;; the column of the intersection counting from the upper left corner of the5 b* A. Z; d; N! V3 Y+ V
                  ;; world.  -1 for non-intersection patches.
! o5 C  d6 G, Q. ^. P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* P7 a6 F, C* M) b) }
  auto?           ;; whether or not this intersection will switch automatically.
9 W5 t+ j( P6 Z% O3 V                  ;; false for non-intersection patches.
. r; I1 t# a: M; u* f1 k0 |]
5 d$ \. P4 ?' |: j" r/ Z  z, ]/ K
3 W- ~; `; a: j& F% A
8 a- @+ q5 d# v;;;;;;;;;;;;;;;;;;;;;;
( c! {' _  @* o% C& f;; Setup Procedures ;;9 D2 Z7 a! k! Z8 X
;;;;;;;;;;;;;;;;;;;;;;
" ^/ T+ _( @$ ?7 X4 r# o
1 [. ~$ ^, j% L7 |6 j;; Initialize the display by giving the global and patch variables initial values.
* f* Q- j) ]+ i0 g5 x;; Create num-cars of turtles if there are enough road patches for one turtle to6 n4 o9 ~9 {/ P
;; be created per road patch. Set up the plots.
. |4 ]2 w4 |& A/ ]( ito setup
6 y- q- i" p6 ^% B: M$ \" p  ca
! L9 c6 v4 k9 r  {2 o  setup-globals; Q- A1 s. C( j+ d2 \/ S2 W2 H
8 C; R% j: ]! n4 P4 i+ B
  ;; First we ask the patches to draw themselves and set up a few variables% y' E3 x5 w  N% \  }4 n
  setup-patches0 J+ N* b8 z+ z' W, H7 ]) u
  make-current one-of intersections' O+ L3 i2 H) E3 Y: \5 ]; K: w
  label-current
% o+ r8 [: m2 ~* t5 ^4 ]- z% k% A# o. u* D. s" R
  set-default-shape turtles "car"8 H" T$ Z2 P; f2 B* B
0 I$ I( {, F' I6 M- \1 ^
  if (num-cars > count roads)
2 E; g( P7 B8 S8 _& D  [, O3 p$ A$ R" k& o3 t0 J3 a
    user-message (word "There are too many cars for the amount of "
% ^7 a' Z. Q0 T  l5 i                       "road.  Either increase the amount of roads "
! ~) l$ R, E( D+ R) H' s# m5 G                       "by increasing the GRID-SIZE-X or "  F+ s: m: P2 g% i( ]4 Z
                       "GRID-SIZE-Y sliders, or decrease the "2 K% ~  j% e$ {
                       "number of cars by lowering the NUMBER slider.\n": G# z1 I) N; ?; |8 A
                       "The setup has stopped.")
6 ^3 z! Q0 Z' X* n; x+ f    stop
. i0 L9 Y. I2 o2 ~  ]
7 N0 M# L" T5 j# W- q# G) ~
9 B* z, [& q. X5 E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ f9 z( U0 Z+ K- p0 x  crt num-cars
: M1 n& b2 D/ V7 `. t- A& @  [- c7 q2 x" n1 A" C- c/ _
    setup-cars
, P2 I! I# ~/ J4 i& C/ A; P+ o8 ?& i% u! d    set-car-color+ Q* i/ a* D/ m% Q6 I  d
    record-data% M4 j8 z* J# b' Y1 U
  ]
$ o) \9 S3 i! b: t
# _- ]1 f: Z8 _0 ]4 Y, B  ;; give the turtles an initial speed
5 R1 y& \6 {9 R/ [$ a  ask turtles [ set-car-speed ]1 |# G" {# ~5 Y& }. ?7 b
/ D- M4 D# d, I( D8 `- r
  reset-ticks
) Z; p, Q: P1 f! _6 dend
- @! C9 l* x* s, s( r) d2 _' H& b* s3 s* F& ]/ L
;; Initialize the global variables to appropriate values
3 G, n, l; V/ U8 Q- W4 B0 _  ]* m( ato setup-globals
2 J8 n3 e; }$ w; _# F# F- j( U( W7 c  set current-light nobody ;; just for now, since there are no lights yet
$ E$ w% S, q! @  set phase 01 ^/ k( k8 Z4 F6 D
  set num-cars-stopped 0
5 d/ h1 ~6 J0 a1 c  o  set grid-x-inc world-width / grid-size-x* V6 |1 s9 e8 G) G# f+ u% s( N% j
  set grid-y-inc world-height / grid-size-y- }+ K5 l1 M$ [6 {1 E( H

) U' j  `3 x- b* x  r5 a  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 h9 ?" [& @9 z5 f
  set acceleration 0.099
6 a3 U) C% M: e8 ?+ eend! ]- f! [6 x- v

& [* |7 J. C" O& D;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ y. L+ Y  z3 n;; and initialize the traffic lights to one setting  T4 ?7 E8 j* X. {( V
to setup-patches4 F! Z2 L( l  X# {1 I2 o
  ;; initialize the patch-owned variables and color the patches to a base-color
' E5 E) }2 p1 A% X" K  ask patches
- o# O+ p4 V+ r2 ?# n  Y  [! j- I9 A, n2 y1 g
    set intersection? false  T- {9 h' e# [
    set auto? false
7 Y+ H: N6 M0 r' C$ F0 W    set green-light-up? true6 j" u# d, A9 ~3 f' V
    set my-row -19 Y+ P2 c) l! N% L& G% t& |7 {
    set my-column -1: E  \' [2 E, Y4 l  U
    set my-phase -1
) _. }( o: x) N' h5 ^    set pcolor brown + 3
3 `- H0 i  [+ v6 y! k  ]
* k) i  k# K6 P* ]( _0 _2 z# z" o6 ~/ ]5 h
  ;; initialize the global variables that hold patch agentsets0 j! ^8 P9 l# B
  set roads patches with# U% ?$ h# M7 t! g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 M4 ~( V' {$ l9 ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- O# W1 l5 I% g* M% B4 ?! R
  set intersections roads with
  j0 D6 s- u& r7 c4 [- \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! k6 l4 Z& ]' D: v) A  Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ j! ~. Z6 ?/ u3 v- J+ I' h  \

3 F- `# G# V4 ?; p  d  ask roads [ set pcolor white ]+ }/ K+ \1 `( P  C; W
    setup-intersections
+ t% V: V* T, d7 Pend$ _, c  D' ~6 m  |
其中定义道路的句子,如下所示,是什么意思啊?* W- {4 M# b0 U4 j4 p: I7 Y
set roads patches with
/ i- W3 `/ |1 s* n) T) A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# J0 |/ Z3 x- x7 }6 m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ w; e' m# a; Y2 u) f0 d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-4-28 17:52 , Processed in 0.017214 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表