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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) n. @3 ]; Y5 ]$ U& i. Inetlogo自带的social science--traffic grid这一例子当中,
* ~- i* S1 Q1 u1 O: N. Kglobals
. ]' d3 X; c& s- |# A[
# n; h8 ~, F0 C  ?1 |) }+ a  grid-x-inc               ;; the amount of patches in between two roads in the x direction) [, f2 V6 o3 I: K3 ^5 t; K$ O
  grid-y-inc               ;; the amount of patches in between two roads in the y direction: V2 x2 \6 X: [. Y( w
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, J% w6 y3 {# p5 n% A6 t% s
                           ;; it is to accelerate or decelerate
% c6 c; ]4 L- ^# m- p8 b  phase                    ;; keeps track of the phase
' @- a8 H: p+ h; `; |- A! R, @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure  g2 b% N& L& D% P
  current-light            ;; the currently selected light" d% J8 g+ u3 a" u& B

7 c! F  v3 G6 [) K* T6 H  ;; patch agentsets  e3 N- n3 M8 c8 s; Y. O
  intersections ;; agentset containing the patches that are intersections
/ C1 o$ }- n2 R  roads         ;; agentset containing the patches that are roads0 H/ j5 w4 n8 d* f- u. o
]
4 l, J. @6 H8 |' x) d1 |
4 P) G1 i  Q% p5 f3 ?turtles-own8 i, ?' p  L; r3 Z
[: G5 R/ a+ q% d
  speed     ;; the speed of the turtle
% B9 @. ^1 T2 v) |# N  up-car?   ;; true if the turtle moves downwards and false if it moves to the right% O: F3 q8 B: T9 j; h0 D
  wait-time ;; the amount of time since the last time a turtle has moved
$ v! g% h( K7 n& ?4 K  @4 U% K]. T2 K* L/ U" m8 [1 r

1 D' Z% c5 W% G8 M1 ]patches-own
4 _& @3 v7 p7 p[$ D- n$ F* L) }. \9 J/ @" ~& ]
  intersection?   ;; true if the patch is at the intersection of two roads. L3 Y* m$ k6 T
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.6 E0 k4 \% t0 U% ^) N  G
                  ;; false for a non-intersection patches.6 S) \! k7 U% b7 \
  my-row          ;; the row of the intersection counting from the upper left corner of the1 F+ \6 k0 @4 v8 [: q
                  ;; world.  -1 for non-intersection patches.
+ R# M0 P% r9 Q, {; Q  my-column       ;; the column of the intersection counting from the upper left corner of the3 B3 x% d& h2 ~2 p
                  ;; world.  -1 for non-intersection patches.; V  {4 F3 @5 l" g* X+ u; Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches." j& i2 b8 U9 Y) i/ X
  auto?           ;; whether or not this intersection will switch automatically.! F( T: ]; F( q2 y$ k5 H
                  ;; false for non-intersection patches.7 {  y2 J8 s  h( x. c1 }( b
]8 H* \! O. w0 {: r. r( N% H$ [3 a

2 d9 Q7 a* x! q% X! L" m; @0 B
. E% g! }' t: L8 N$ E;;;;;;;;;;;;;;;;;;;;;;: K1 e1 ~7 ^+ I9 o
;; Setup Procedures ;;
7 w* Y, ~: s7 d: B6 w- s;;;;;;;;;;;;;;;;;;;;;;
) Q, h+ F3 L# z3 T
/ G! a5 u& O" f;; Initialize the display by giving the global and patch variables initial values.' _7 w+ ^" T) R" r8 O; ^
;; Create num-cars of turtles if there are enough road patches for one turtle to3 \+ g$ M5 D  v4 E6 D
;; be created per road patch. Set up the plots.& F4 N8 q( P0 E; m
to setup
  n" u( ^; j, ^. ^  ca
3 Z3 n% H( l6 n$ A! A% W% h  setup-globals
! ?8 s2 ?* c! P
! l+ c& [1 s) o5 N" l) G. X) v  ;; First we ask the patches to draw themselves and set up a few variables9 k8 K7 q- q! I% w
  setup-patches
9 P/ d5 S3 l6 [- B4 U: I$ h( ]  make-current one-of intersections
+ e8 [+ p  n6 d; j  label-current
2 _* k/ s) b8 a7 n" i' ]4 j
( X# i) g, {( S$ q( p8 T  set-default-shape turtles "car"
' T1 W& G9 s* H5 Z. Z# M  a
2 F1 J2 W3 t4 M! `7 u  if (num-cars > count roads)
6 D2 ]( _/ d/ y; ]  [* a7 a5 d+ _" i
    user-message (word "There are too many cars for the amount of "9 u9 B+ V& c$ f2 s
                       "road.  Either increase the amount of roads "# x, |! y% q! f: L
                       "by increasing the GRID-SIZE-X or "
, m6 G% ^: g$ \& r8 n                       "GRID-SIZE-Y sliders, or decrease the "
. R7 V  |  ?6 ^  b" K: u3 @                       "number of cars by lowering the NUMBER slider.\n"
* E% h8 [2 X9 O. o+ K" k+ i                       "The setup has stopped.")
5 A' ~- j  Z$ |9 {2 L6 b0 ?    stop; Y& w; `. ^) L! e5 d7 Y
  ]& r9 l9 n$ M% ~$ Q) _- f8 U

8 N( Z/ _* V/ ~2 r2 G" Q  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ S3 ?9 f1 e. G0 }& G1 ~
  crt num-cars
9 l. ?- `. h  ~  s  [9 f/ ^& {4 w% f7 X; W! o
    setup-cars
8 ]4 n4 _; `2 C    set-car-color
9 a$ h* j5 }3 l, r' H    record-data
1 x+ u- D1 ]2 O8 B# l  ]* ^6 a5 r' d+ d. {+ v# n3 ^
$ ]2 K* \7 |2 Z( T  B$ I8 w- k
  ;; give the turtles an initial speed: K7 O. o" |/ H' E% M' Z
  ask turtles [ set-car-speed ]# S  H7 \  P# K1 k; y  L! ?
/ T; |4 w7 v, Z6 k; o/ ~) E0 r& g5 d
  reset-ticks% T5 S; F# i: i/ b) i  Z- O" B
end) o+ V, O/ U' ^# K( _
1 ]5 s7 g9 d5 N( l
;; Initialize the global variables to appropriate values4 _  Z: F  {$ ~, z' z
to setup-globals# N3 R2 g: h& I! [) {0 P
  set current-light nobody ;; just for now, since there are no lights yet! k* U  r) S* \. N5 ^
  set phase 04 C$ x  S2 b$ N) t3 m4 b, p3 K
  set num-cars-stopped 0
# C% x2 _+ s7 h! u  set grid-x-inc world-width / grid-size-x
# x8 N) b0 s! S/ t& m  set grid-y-inc world-height / grid-size-y
: t; h! L% r( ]: V/ G" T9 P: z1 B0 L8 Q) h
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- R4 z8 }4 n2 W  set acceleration 0.099
7 X8 Z' k3 s0 uend
; c* N* M5 ~* B' k- J
1 g3 N- X9 z9 a/ Q% T# Z$ c;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: _  W8 O' k/ a' u  F0 R( n8 A
;; and initialize the traffic lights to one setting
6 X1 b* b7 x" i( F% E; K5 Gto setup-patches. W7 ^- U- t4 `# k* G& c
  ;; initialize the patch-owned variables and color the patches to a base-color
- ^* J0 |2 g" M' a) S  ask patches" Y) w" |  T* n1 `6 |
  [
9 f9 g8 k0 a3 T# P$ o' @& |) n    set intersection? false
( b- j7 y: g( n5 f; {    set auto? false
! C& ~/ h$ P7 N" j, p- V" i    set green-light-up? true1 \1 b: ^" W' E1 t0 v# z
    set my-row -1
' v  V1 W( i. {$ F0 F    set my-column -1
( T1 o/ d% T. c$ p& z* w* ?8 L    set my-phase -1
4 A- ~) O( ^: A9 i% O  m    set pcolor brown + 3
8 [, p; g  I, |0 J  ]: z$ Y# y- C) K& h1 X

- H9 I' N5 D& C8 H4 V  ;; initialize the global variables that hold patch agentsets
8 c: K% }& }( ]3 t  K7 O  set roads patches with
6 \3 W7 |/ P2 X    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% Q& |, C; J" N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ h6 l  `; W  N& U1 P( U& N
  set intersections roads with
8 o+ v" U0 Y  H" b9 z3 e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
) z5 f3 M! `% a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& {) }& R7 Q. ~
: P/ ]# C6 X: ?  m  ask roads [ set pcolor white ]% h! N. m- y% a
    setup-intersections
, {9 w( ~& y. `8 p: L8 W2 Iend- Q2 ^, T; x: v
其中定义道路的句子,如下所示,是什么意思啊?
/ l4 i8 G9 I3 d0 O' }. F set roads patches with
6 l3 A- Z0 Y4 d6 G( L/ n" V- z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; u' i. c& Q; n) J' @, L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* {: k1 v2 B. {# Z0 k
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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