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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 B& U: E; T) a5 c
netlogo自带的social science--traffic grid这一例子当中,
0 ^' ?' N, o N2 jglobals
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grid-x-inc ;; the amount of patches in between two roads in the x direction! `/ w: c: R- C% _8 x3 ~8 U
grid-y-inc ;; the amount of patches in between two roads in the y direction
0 @, @; H3 U q& `- b/ j i) B acceleration ;; the constant that controls how much a car speeds up or slows down by if, r6 d4 A: Z4 Q2 R! L
;; it is to accelerate or decelerate' P3 t3 v0 G9 q3 R
phase ;; keeps track of the phase
* V% h" Z% W1 Q: t; X$ {) K% C( ^ num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
/ x& S2 }8 H4 d9 X7 j3 `* k0 t current-light ;; the currently selected light& s1 _0 j$ z5 d+ ^' _6 y( x
/ D& R! F ~9 k# R ;; patch agentsets
& E- H z2 P+ Q' M* W6 P P) e intersections ;; agentset containing the patches that are intersections1 p4 p8 X2 Y p3 Z1 B
roads ;; agentset containing the patches that are roads
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! V* _; S S# f- ~" P% N3 G4 i3 aturtles-own2 e% [$ c4 G+ z, R+ z
[
9 M( Y3 {6 A! a0 T2 b" V speed ;; the speed of the turtle
$ ?9 S( Y8 K2 S: T2 P, O" X up-car? ;; true if the turtle moves downwards and false if it moves to the right
9 E% i8 X% \+ q6 R4 [ wait-time ;; the amount of time since the last time a turtle has moved) b% R1 v5 I7 M- F6 g5 G. _2 ?) K9 s
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, n8 y/ ]+ o2 `) N2 `: C+ t& jpatches-own
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intersection? ;; true if the patch is at the intersection of two roads) Q/ H# v# z Y. l
green-light-up? ;; true if the green light is above the intersection. otherwise, false.
0 @! x# X# H+ F( k* c0 A. { ;; false for a non-intersection patches.
* D% a* t, D0 z) L- [ my-row ;; the row of the intersection counting from the upper left corner of the1 c7 h0 K$ c! B v; f
;; world. -1 for non-intersection patches.% q7 B3 g, J& K4 C5 L
my-column ;; the column of the intersection counting from the upper left corner of the' o/ i8 ]" t6 ?) S) N0 s0 Z
;; world. -1 for non-intersection patches.
& i) u: P) Y* `4 j5 k2 e" P my-phase ;; the phase for the intersection. -1 for non-intersection patches., W- P1 n) a- q
auto? ;; whether or not this intersection will switch automatically.5 s. Z0 f- [3 I
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
( g \8 z' w0 e8 b" o. `' Z3 Y) L;; Setup Procedures ;;% Q. Y$ I4 K) O% c$ v4 u9 M& s
;;;;;;;;;;;;;;;;;;;;;;
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% |. o9 T7 d, b- }' J! q7 k;; Initialize the display by giving the global and patch variables initial values.
# L. }% W1 a' C) { R+ m ];; Create num-cars of turtles if there are enough road patches for one turtle to
, o* f8 r0 [* k5 Q, W5 R; E;; be created per road patch. Set up the plots.0 K, R) l5 t& I/ c1 A
to setup
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( q" @3 C' K7 H- B ;; First we ask the patches to draw themselves and set up a few variables: u% P, ^% C$ q* _' o$ h
setup-patches$ I! x7 P9 N) ]2 x
make-current one-of intersections$ \' U& | h1 \. \# b7 T
label-current) Z% Z4 U+ F/ P; a' Y1 q
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set-default-shape turtles "car"7 d3 i6 A0 Y3 w
- }9 @, a" F) j5 d& s if (num-cars > count roads)
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, N7 H G( r) X9 b user-message (word "There are too many cars for the amount of "
! c( ~' `8 H: b, Y+ k" B9 D& o; {# Y "road. Either increase the amount of roads "9 W0 x5 R* l# T" c) a
"by increasing the GRID-SIZE-X or "
; R4 O6 A% u6 L5 ?9 S& F "GRID-SIZE-Y sliders, or decrease the ": \( {, ~9 T; R( |0 M! ?
"number of cars by lowering the NUMBER slider.\n"* {) E6 W0 m$ I# I6 }6 k" H9 d- q
"The setup has stopped.")4 N( A) M4 P# ?- D( n# z, T
stop
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. X! J1 G7 o, [. n ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ Y8 B. q; a k6 R$ v crt num-cars" T0 U+ s% ]# h/ ], b' x0 ~! d" ^
[
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3 b: F! V6 O) }- }* | set-car-color8 Q: n5 U8 Z( u* H
record-data8 Y) ^& _' S$ X S
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;; give the turtles an initial speed
G }) D3 N! x# M* ]1 E/ ?7 D+ ^ ask turtles [ set-car-speed ]5 r( n6 Y0 m2 X L7 u
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reset-ticks* `1 G( S1 b) H5 q' \% Y
end# ~8 Y6 C x# A, Q5 T
- u! c$ R6 ]4 }% ^6 N. w. n;; Initialize the global variables to appropriate values! r$ `+ Q& p, z1 m1 j, b
to setup-globals( r |. f% y2 B" }: G6 i
set current-light nobody ;; just for now, since there are no lights yet% h1 w. j3 U- K4 A! Y
set phase 0/ z6 X2 t8 j8 @" I V
set num-cars-stopped 0% ], h( o1 U- K
set grid-x-inc world-width / grid-size-x, L O) d X% K2 I. U" B; ~
set grid-y-inc world-height / grid-size-y! a' Y3 x1 `8 C0 b t9 ~
X& }+ P% m5 `8 i- }0 O ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- W: K; t+ x. v. @- ^6 Y0 q set acceleration 0.099
% L* x8 q0 H( W2 aend' K! D9 @4 [9 f5 r" o5 p0 E
H8 ]% G# q$ \/ j;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; A8 y6 j% j L1 S;; and initialize the traffic lights to one setting
( \) S/ _( s3 Ito setup-patches
4 L1 x2 n" v1 ~1 t4 ~ ;; initialize the patch-owned variables and color the patches to a base-color
$ _) X& H' Q# k' B8 r! g3 f/ p ask patches; x& Y, F2 h0 b9 c
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& A8 _$ a. H) h. z) T% o# V set intersection? false4 Q8 ^/ \# x4 z- K5 K* h
set auto? false
2 Y1 v. K+ G5 K5 A set green-light-up? true
" p* r/ L( c5 @& I/ m2 p4 J# h set my-row -1
0 G$ w. v/ a+ T" ~6 d set my-column -1/ _+ T3 {$ A" x* u: ^
set my-phase -1
* O3 W$ _/ I2 V9 O set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets# ?! v0 @7 ~* v' |- e- Z
set roads patches with& J, _ k# n# ^# v3 r
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* B" a; V$ ]* k4 r$ c; X9 | (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. v/ g) c8 g! L: L
set intersections roads with+ S# p0 Z' O) y* d
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% n* F+ i' [8 W, P9 q3 m8 R) ]3 i
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]% }, u9 K2 w5 D. R
9 {0 X- @7 @ n' _. i' _9 | ask roads [ set pcolor white ]
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end# X) l: j! F ^1 O* T2 V9 l
其中定义道路的句子,如下所示,是什么意思啊?! A5 G* ^$ z. x; K. S
set roads patches with
! d. _; L& n3 r% \; q4 `5 L {; j [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% q) m; y# x5 \! `, k- R2 c# [ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& ~: k# z1 X. u l! O4 x8 W! c% f
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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