设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9577|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. y! N% e! J' Q
netlogo自带的social science--traffic grid这一例子当中,, Z" O" ]. B) P) I3 c. N
globals+ ]; u. _% A2 l, L4 L9 G$ z
[
1 I6 I* z# \! Q% d  Y8 t* l- q# q. W  grid-x-inc               ;; the amount of patches in between two roads in the x direction
" u! T5 Y# h% g4 R" ?  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! a1 ?6 h+ j/ H: s) y- ?- Z/ H9 c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) h0 p/ s  [& ~8 U6 o
                           ;; it is to accelerate or decelerate7 W$ ?, K3 L: ^
  phase                    ;; keeps track of the phase' r& Y- E$ X- d3 G
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" r9 ^/ c9 m/ v5 Y
  current-light            ;; the currently selected light
) @) h% y+ C2 j  Z: P. n9 x. B/ w. k6 Q+ q9 B9 U$ V
  ;; patch agentsets
; n4 L( x. W, a' j0 E. y) p  intersections ;; agentset containing the patches that are intersections
7 ~7 b9 x9 }0 g- A( s. z  roads         ;; agentset containing the patches that are roads8 k: l& C# `5 o4 ?* X- S
]7 O5 I/ _& C% D8 k6 ]

5 J+ b9 O' c6 }1 gturtles-own& T+ }4 n- A, C6 ~2 r( ]
[
: R, S$ o( ~) O) v  ?& Q  speed     ;; the speed of the turtle
5 m' v  _+ r' x# [0 ^5 m' R  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 I: Y$ J: b: I/ E5 ?3 L7 {: Q  wait-time ;; the amount of time since the last time a turtle has moved- o- |/ a6 ?" H6 e- K2 n$ s/ P
]
* K) z! P  ?- i+ R, S5 T0 O6 K7 L! A& i: t
patches-own" G$ @" ?+ G7 r+ X; l! {7 D" r
[7 c! w4 R- ?% i7 C
  intersection?   ;; true if the patch is at the intersection of two roads& w6 a3 _" x2 P+ j
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 k3 Q9 x  \1 f: p% A                  ;; false for a non-intersection patches.
+ m- A2 q% o, }' x. Y  my-row          ;; the row of the intersection counting from the upper left corner of the$ n, G7 x; K9 i; G  Y1 ^) T
                  ;; world.  -1 for non-intersection patches.
" M* t  a$ U+ C% M; @  my-column       ;; the column of the intersection counting from the upper left corner of the
# }4 T! G, i2 u5 V9 I& Z                  ;; world.  -1 for non-intersection patches.8 M# j* \* v( F! Z1 ]6 ~
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 x9 e, k- q3 D4 Z1 w7 n
  auto?           ;; whether or not this intersection will switch automatically." L5 ^. f; @5 b& ]8 v+ o
                  ;; false for non-intersection patches.
2 p: U* X6 Y# \% j  l  A0 q* s& []. B) e- @8 Z5 I* `  {) s' d
; M! N; r* C  Q& k( e  }( K& s

3 w- x* J% p, M3 ^2 b;;;;;;;;;;;;;;;;;;;;;;
2 T" r( {1 {3 Q# m+ ?;; Setup Procedures ;;
& R# G0 D( z- o% H& b;;;;;;;;;;;;;;;;;;;;;;
3 Z' b" r! L" w) H7 Q
9 Z; D7 Z3 W9 J4 E7 N' j4 v" U;; Initialize the display by giving the global and patch variables initial values.5 o6 K) ~. \$ A; r
;; Create num-cars of turtles if there are enough road patches for one turtle to
, W- I. m  {- l6 F* r2 s: Q' g3 h;; be created per road patch. Set up the plots.
! m4 i! Q8 R/ hto setup4 N/ Z6 ^3 m% M# z
  ca( G& f% |" k* f: }8 L
  setup-globals' S4 T7 i! z- V" U, ?9 o" V9 K
9 G1 e* @  u/ r9 L* |7 X
  ;; First we ask the patches to draw themselves and set up a few variables" d7 u  [1 M( ?( ^# `
  setup-patches
5 V! M; D$ _2 z! |8 q; A2 H; m3 P  make-current one-of intersections
' c) [. u) o" {4 w' i6 m  label-current! Z  {& J* [1 e2 D! ~6 V1 @3 F

! S8 o2 w; R1 Q+ _0 K' `  set-default-shape turtles "car"
* j9 h* }+ A, D3 \/ n. x' x( m, J. m2 s8 v9 j4 u4 Y
  if (num-cars > count roads): L' v$ I; N, n
  [! l  \) M' q& w8 V
    user-message (word "There are too many cars for the amount of "
: f3 m% g# H+ s& u/ a4 Q                       "road.  Either increase the amount of roads "6 n% W, B, e( j/ K
                       "by increasing the GRID-SIZE-X or "
" e, C0 ?3 _  W# \: w                       "GRID-SIZE-Y sliders, or decrease the "! j' l. u+ H$ a
                       "number of cars by lowering the NUMBER slider.\n"1 Y1 t+ Q- Q0 R
                       "The setup has stopped.")5 f5 _/ ^* B) t# D, z1 \$ F* i
    stop
) A2 M/ N1 {2 i9 l  ]* _/ j6 U$ O7 X! Y! b0 [1 `

5 r! _; A  |# l$ F7 ^  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! u+ p; e5 {3 y' ~" W: \8 p  crt num-cars) U( g. e2 T3 `3 c) X) H! k4 L: S
  [
6 r& Y" @- R% [9 S1 U    setup-cars
" ^' F. W; h; v/ w4 G$ ]- |4 H# R    set-car-color& l! R7 K9 Y1 I. P1 K
    record-data. @' ]) [* |4 x0 k. b
  ]+ h1 R) c0 B( b
2 A9 [- d0 c1 E8 a" |: V
  ;; give the turtles an initial speed
* X& k7 I; |1 I1 I. S$ u% ^  ask turtles [ set-car-speed ]
; t) }( ^3 m' }4 K/ O1 @- W, t& J) k( w8 ?$ z* ]9 C1 m# h! u
  reset-ticks
0 @- E7 A0 i1 \# n. Send4 L* h* P0 y3 h8 G/ [3 K

) f0 c; L& R7 ?4 |: F5 m- {;; Initialize the global variables to appropriate values, U, r+ q: J$ K* f/ `( l8 o
to setup-globals6 ?/ ~) D1 [% _
  set current-light nobody ;; just for now, since there are no lights yet6 u9 |/ `3 x. ^6 S" e+ \% d
  set phase 0- N8 o% X" B( x' O! L- J
  set num-cars-stopped 0
: O/ r: G* A" ?6 }, J  set grid-x-inc world-width / grid-size-x
' ?) J' ^2 Y, N8 S  set grid-y-inc world-height / grid-size-y. u/ w7 v) E1 ?1 \: a

9 m* H9 G$ P7 Y3 c8 H- \! I9 a  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! h8 B9 W# I( ^- b7 p  set acceleration 0.099
  J; ~1 `, t+ z+ fend
5 ^6 `! K2 k" j7 T% b7 r; N+ _1 ~% p9 O7 q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
& q" b# z6 U7 N* a) x;; and initialize the traffic lights to one setting
% N  H( O' A& C% k+ S7 I4 jto setup-patches
( }, w* S# ?, p" g0 i: K/ B. ^- M  ;; initialize the patch-owned variables and color the patches to a base-color$ ?& B2 [/ e& \+ G: [/ c$ r. C
  ask patches  y2 M. a% q* P
  [
( |& r) M$ Y% n' {. X    set intersection? false
# L% p3 D# Q/ B0 y3 I! n    set auto? false1 L* K2 H- [- E  U  S9 k
    set green-light-up? true& V. f/ h, Y/ c( `+ H, P' K
    set my-row -1) }- D) p2 f' r1 [% {7 |
    set my-column -1
! {  x' w/ W, o3 _# t    set my-phase -1* P' f, e( f. v1 r. t
    set pcolor brown + 3
* D: J+ x( Q+ r* X  ]  S& Y8 {+ S3 U

0 h. r- D" p8 a; c9 Q  ;; initialize the global variables that hold patch agentsets
! G  _/ A1 H; f  set roads patches with
9 W% G0 M" z# ?( f# h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" ~* n) @6 O" R# e. B& o) ]# I    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 B% Q( I$ h0 L  set intersections roads with) Z; R% H0 y  s# V1 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 q2 y& [) S/ b3 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 U& E( c6 e  P$ f
# j8 f1 n9 o- o# R
  ask roads [ set pcolor white ]2 K  V$ z1 @7 _) Q8 v7 k) S
    setup-intersections$ I7 t# C( b3 E# M8 y% S, j
end
, y  F- R; b9 `- Z" q4 r$ p: |& C2 c其中定义道路的句子,如下所示,是什么意思啊?
2 W, Y" Q- ]  X* _ set roads patches with" Y7 v1 S& f$ D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 B1 R! b0 a& s; R/ h" C: D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# o- M% I! G% P' \4 d谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-4-22 10:27 , Processed in 0.025375 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表