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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: O+ ^' U" c2 x& ~$ x/ q) q
netlogo自带的social science--traffic grid这一例子当中,
8 V! x( M: h# u4 |8 c# a3 Sglobals7 H X! t! _5 K1 N1 ]
[
9 |+ G6 q8 z5 z5 i" O" { grid-x-inc ;; the amount of patches in between two roads in the x direction8 g$ P# H' K7 j4 R+ h3 G3 v
grid-y-inc ;; the amount of patches in between two roads in the y direction
G8 c# Z+ k8 W+ M/ n+ m acceleration ;; the constant that controls how much a car speeds up or slows down by if) `; N/ \" O! Q9 L
;; it is to accelerate or decelerate
- o; F5 L+ t7 P1 p phase ;; keeps track of the phase- Y5 R( c Q1 @
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure+ Q" s5 V9 W2 S: E( S
current-light ;; the currently selected light/ M# @% L! |0 y, i# D/ v; [& L. w
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;; patch agentsets
h% {6 D! S8 h7 F7 |/ }- B intersections ;; agentset containing the patches that are intersections& V! Y I2 m1 I8 D
roads ;; agentset containing the patches that are roads
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turtles-own
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! ~1 I3 g, F$ U. e2 o speed ;; the speed of the turtle2 D- t& i) G# t
up-car? ;; true if the turtle moves downwards and false if it moves to the right
' q( c/ h4 Y+ {# e wait-time ;; the amount of time since the last time a turtle has moved
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patches-own/ @4 @7 D# ?/ R4 E' O- s
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intersection? ;; true if the patch is at the intersection of two roads
s! v7 ], P! q+ d6 L2 M green-light-up? ;; true if the green light is above the intersection. otherwise, false.5 M7 Z1 D$ x3 k2 C5 ~- r) ]5 ?
;; false for a non-intersection patches.
% Z" J, @! u' Z7 K my-row ;; the row of the intersection counting from the upper left corner of the
2 T$ E9 U/ l5 c, o7 o ;; world. -1 for non-intersection patches.
6 p& p$ [0 z Z4 ~) k1 c" W; t my-column ;; the column of the intersection counting from the upper left corner of the5 x, s0 E2 [7 F7 m( @# O
;; world. -1 for non-intersection patches.
4 a7 z3 N6 `) [. H4 v+ g my-phase ;; the phase for the intersection. -1 for non-intersection patches.
( P" E2 ~, o" A6 x0 B auto? ;; whether or not this intersection will switch automatically.) W6 \8 ~# o* S( U) v6 H
;; false for non-intersection patches.( ~- k; g8 w$ R$ ]% A8 z. o4 {
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' n' A3 U$ D9 s+ D;;;;;;;;;;;;;;;;;;;;;;7 I4 f% K; F. s0 S" x
;; Setup Procedures ;; J5 K7 s0 m% k \6 f; \
;;;;;;;;;;;;;;;;;;;;;;7 ~6 C- H9 ~& H" z9 n. s
4 z; B+ T$ D$ \8 b;; Initialize the display by giving the global and patch variables initial values.
* W: n) c, b3 M5 y' Z/ z5 m! \;; Create num-cars of turtles if there are enough road patches for one turtle to
6 ]5 F: {2 H- i" {! };; be created per road patch. Set up the plots.
" V$ H, M3 w0 a6 qto setup2 |8 A4 |. w1 \6 u6 H" J. x
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setup-globals, ]& l. d! ?0 q
8 l# b+ D4 J% T1 b2 N3 D ;; First we ask the patches to draw themselves and set up a few variables
0 j; o/ E5 M) ?) x3 B1 e/ ^ setup-patches
, L% g# e( e% q- U- c' S, Z make-current one-of intersections
6 k8 b; x/ h9 r8 C' g) h label-current$ ~ E6 @4 ]! Q- ]* ]2 G
8 c: B, u' @7 t3 \ set-default-shape turtles "car"
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if (num-cars > count roads)0 a/ c5 [% C: P6 B% f
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user-message (word "There are too many cars for the amount of "
0 O* n* N; {6 z+ j% T; B "road. Either increase the amount of roads "! y) e" N! z/ V& ^1 ?& ~3 N
"by increasing the GRID-SIZE-X or "
! u$ F* J& ~6 W: k! P% Z& R "GRID-SIZE-Y sliders, or decrease the "
0 q6 }" e- N6 y& O! v "number of cars by lowering the NUMBER slider.\n"- ], S7 v) h. l
"The setup has stopped."), T0 j3 B2 U8 N' p; M# ?- d
stop, n% ^9 g4 D! w- m1 @# r
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# T8 l1 k- f5 q* j# g% I
crt num-cars- h1 Q- O. \+ p5 f& z
[
5 ~* a* X% {& R. O4 j setup-cars
/ n. d2 M: v" b3 A set-car-color
0 M5 m$ D- `4 C& p; ]/ V3 p/ M( R6 ? record-data
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;; give the turtles an initial speed
1 B6 Y) T: W7 ?# v, r5 a/ Y ask turtles [ set-car-speed ]
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reset-ticks8 k! g; R: i3 a) f# T! n+ U
end3 |8 P* }6 R) L/ x+ |
8 ], Q% T% i& [$ P6 ?4 S7 Q4 \;; Initialize the global variables to appropriate values
]4 e& g9 r; N& f' \to setup-globals
' J! e0 T) p- s0 \7 o" S set current-light nobody ;; just for now, since there are no lights yet) ~" }( j3 U2 m$ g0 O( u: a
set phase 0: T! K) d/ F; U
set num-cars-stopped 0
% b1 Q( z" [, ~# C$ D: ~# Z$ m0 j/ { set grid-x-inc world-width / grid-size-x0 z, U6 m* f g" x' t/ u' o. ~
set grid-y-inc world-height / grid-size-y2 n: s u( Y; m6 e. H
; c" W$ E2 z+ |8 T$ b1 L/ S ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! x# X6 O: `- |. X" |5 F set acceleration 0.0990 u8 w; X8 z3 \7 Z1 D
end
U$ W, z- Q% @" h
9 d s- {3 ?( N& L;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( H5 g: f9 w% T
;; and initialize the traffic lights to one setting
3 K( @: ^$ s) @% ]5 M3 nto setup-patches# t! c' P6 L) E9 e5 Q
;; initialize the patch-owned variables and color the patches to a base-color+ h6 i* l& K7 s4 L
ask patches+ g6 c9 A- A, w$ {
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set intersection? false, V! _+ i `3 q3 I
set auto? false
) r, j _! K% V3 o7 S. h set green-light-up? true
; s; m, U( ]) T set my-row -1
1 _" L4 A- _* ]$ \& v: o* X* W set my-column -18 U* V) i6 Q5 d) U4 _. I
set my-phase -1
2 e6 P$ G. L) y/ \- P9 k set pcolor brown + 3 p* \$ O8 I" Q( t) z1 u( k
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1 S5 v. }0 S/ j9 `' b8 L ;; initialize the global variables that hold patch agentsets
\! {; ~1 b1 L+ ^' _6 P. t set roads patches with# R5 m1 w4 @" v- E4 F/ C, e% d1 b1 Y! v
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 h4 i2 X @; t (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 e1 L6 Q" r0 m set intersections roads with
& T. n3 M; ?. Z; x9 z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ c# g! b: @* m (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]( L4 A4 m! p) F" ?4 @
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?/ ?% x4 N4 _$ j; c
set roads patches with8 M% I4 x+ S0 `$ |
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ `+ c; O; q+ G, f9 j% ]6 l2 i3 H- \
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ C0 V: o0 R2 ?6 K0 I谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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