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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ T6 `  H/ k9 M$ F4 p+ Hnetlogo自带的social science--traffic grid这一例子当中,- U: \# Z% t4 O8 b$ C" F
globals- A" i, R0 B8 z. g7 o6 f1 d/ q, E
[7 {4 Y0 L9 v# ~+ f' U3 M& I7 p
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- s, V! `& }- q- D6 D
  grid-y-inc               ;; the amount of patches in between two roads in the y direction. c- N  @) R2 b4 A
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if; G, M* v$ Z9 H4 o6 D
                           ;; it is to accelerate or decelerate
2 l- G4 N# r8 i) {  phase                    ;; keeps track of the phase
% m+ u% q9 K! R+ @+ n  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 L* Q5 d" Q0 C( V  current-light            ;; the currently selected light! N5 k$ \7 U3 ]8 {# ]

5 a' @8 H3 G& K0 B% m& L/ r  ;; patch agentsets+ F) w6 a, C+ A
  intersections ;; agentset containing the patches that are intersections
0 ]3 `- r' G# `+ k6 D2 s  `/ l+ Y  roads         ;; agentset containing the patches that are roads
$ Z9 W4 L3 `0 Y1 j5 i: l]/ `; |- X" }2 D! `/ B& D

& m# U/ A3 e! l* uturtles-own
1 H6 Y# N8 F. A5 F& p# Q1 k) r[
# M- l( C5 k' V6 g! D. `  speed     ;; the speed of the turtle
; E+ f/ N% u0 \, U0 o2 C( P  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* V" q+ t4 F. `! q7 Q7 ?$ c
  wait-time ;; the amount of time since the last time a turtle has moved6 x3 s8 T4 _" p
]# I2 d  I2 Q% F

( J+ p, M1 Z. s: Qpatches-own
) `$ T( B7 ~4 @( L, |9 A[
. x: Q, a7 s+ d7 _  intersection?   ;; true if the patch is at the intersection of two roads) ~) Q6 h' y$ k( @
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 A: d, C$ L4 {; X" V+ v
                  ;; false for a non-intersection patches.
% F  L* |( v% ~  my-row          ;; the row of the intersection counting from the upper left corner of the
; ]  T  C% t) X7 F                  ;; world.  -1 for non-intersection patches.& _4 X$ ~% V8 o# u5 B: i
  my-column       ;; the column of the intersection counting from the upper left corner of the- n% A8 ~+ C- f. z1 Y
                  ;; world.  -1 for non-intersection patches.: V, L( j% F7 C# {/ p! ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( \) ]: p  l, N: z
  auto?           ;; whether or not this intersection will switch automatically.* u1 \5 F. B. R: O# _& w4 b
                  ;; false for non-intersection patches.
' ?& t" B1 j& y$ I4 B4 f/ S! j]9 O2 p" u; q6 F  z" G: ~4 \
$ a' w/ I, t' s; L0 k
: v9 b+ W$ y% S4 ~6 F
;;;;;;;;;;;;;;;;;;;;;;" I) P4 d2 ^6 A5 l' }. h
;; Setup Procedures ;;! s9 h+ N5 R$ l! Q% f4 g0 j
;;;;;;;;;;;;;;;;;;;;;;( q( H' e( T+ [' u) U& F6 M9 Z! w
5 ]' a  c# D3 S% Y0 M' S8 ~/ I
;; Initialize the display by giving the global and patch variables initial values.
0 v1 ?! y$ _: E) N( J;; Create num-cars of turtles if there are enough road patches for one turtle to
0 p6 v7 Y* a( }2 t4 T- q;; be created per road patch. Set up the plots.) c" N  S) t2 D$ E( H
to setup
0 Q4 e- Y# e2 u2 t  ca
" d+ t% q: I, u8 c  c% n  setup-globals- V- f1 i1 T; |8 U% t; p
4 G8 ~9 x5 L/ m" o0 Z; G% P
  ;; First we ask the patches to draw themselves and set up a few variables6 u% ]( [1 W4 `, |7 B' z5 N
  setup-patches
4 b( u9 _& o) R1 x, `3 s  make-current one-of intersections) g8 ]7 u* c$ ]
  label-current
0 j6 X0 P3 j8 U0 ]* S
6 j7 a3 a  L2 v5 R& @3 q4 P# X  set-default-shape turtles "car": m2 X2 ^4 c' _+ y) Q, a' t! S

/ F1 F5 r! H; A) Q: w6 `* F  if (num-cars > count roads)' x3 ]+ I: n1 [) ~/ J
  [& m, l5 r8 g1 c9 u) d" s# V
    user-message (word "There are too many cars for the amount of "1 y  U1 ^7 w! I: D
                       "road.  Either increase the amount of roads "( V- ]' g+ J4 `! B0 u" B8 ^
                       "by increasing the GRID-SIZE-X or "
/ f2 B! w6 b- Y# ~- R, S                       "GRID-SIZE-Y sliders, or decrease the "
# z5 A9 b7 v0 E7 t. \                       "number of cars by lowering the NUMBER slider.\n"
# A  r. m) S" W/ p                       "The setup has stopped.")
' W/ K4 J0 i: V0 c! F! k5 J' k& Z    stop  n6 b4 p: X3 Z- A
  ]
. N) X9 G: Y. ?( r
1 i, }4 z& H, h3 X6 \  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ \" A0 V" D3 `" i5 T  crt num-cars
# b4 t* M9 y0 ^9 D( i  [
& d" f. o3 {1 D/ B2 \1 P' L    setup-cars
: P; J# f7 u+ y' w$ F    set-car-color
2 Z" W: J! `5 @) [    record-data0 z" v" ~. v0 ^; f! h6 J9 k
  ]
5 K- o8 ~1 {; ]( B$ K- e( M8 s
/ b8 f3 V5 x, N+ _1 U! Q' e  P" Z  ;; give the turtles an initial speed
( t- l) [3 b2 ^9 ?3 G+ H  ask turtles [ set-car-speed ]; l1 t, ?; ]( r- f0 f, t
5 T  L$ o1 f3 M" S) i2 \$ S
  reset-ticks  R7 y3 [) x! T  g4 i- I
end
& h" P* ^" {0 U2 {) f* _  d' s
9 ?  w; Z' M8 B; g# l( {; b2 i;; Initialize the global variables to appropriate values
% X8 R/ L1 u, g" d1 Z, P9 |to setup-globals
% k8 c* x( c- _/ o0 }  set current-light nobody ;; just for now, since there are no lights yet
' z3 E" Z, a! A7 z. o  set phase 0
' l, G8 Q% ?, h! O- U# l* x  set num-cars-stopped 0' y( t0 ^+ _- ~; J
  set grid-x-inc world-width / grid-size-x
+ G) P$ v' I; n, J  set grid-y-inc world-height / grid-size-y% p" B: Q$ ^5 L9 V- Z3 t

* R# G+ C* E  t1 t: C  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- A6 ^  |: A8 q- {- t  s  @
  set acceleration 0.099
; c. F2 q, ~' l4 w5 jend9 w5 i, k4 b8 E& Y6 j

. O& Q. |, [& m* ]; w9 N1 Z8 Q. n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ l: M1 w1 A" T$ |! i1 E
;; and initialize the traffic lights to one setting
5 M0 X7 ^, U6 bto setup-patches
$ A, K5 M. e0 T* R  ;; initialize the patch-owned variables and color the patches to a base-color
0 v, F  N3 @8 n+ M' ^: L  ask patches5 U( ?/ `9 C" |2 F. ~2 r& X- Q
  [9 e/ ~' v+ ^# \9 A: s7 ^
    set intersection? false0 {% ^( P3 M+ l
    set auto? false7 T, m4 b5 ~( ~& {1 K/ o' a4 D1 t  T
    set green-light-up? true
- U& C" N* _! i' Q/ n    set my-row -15 F0 d7 V, [. e7 U
    set my-column -1# L5 I7 ?+ |3 a9 |: T( u% e* c! t+ P
    set my-phase -1
  v) b" ^/ e3 x8 I, q+ e# w    set pcolor brown + 3/ G8 l& s1 U+ S# n# w! [  k: s" l
  ]9 J2 k3 `0 K5 ?$ }2 @7 |9 j8 M
; t1 C! R! q) `6 m  T
  ;; initialize the global variables that hold patch agentsets
5 S7 S2 l/ l, w; {# b+ P  set roads patches with
% s3 D$ S6 o+ C4 B" v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% k; f! ^% b" D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 M- F$ I9 R# M5 H; N3 k7 h* G
  set intersections roads with
# s( m; _, u$ O  `    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ _; P& ~" b3 G; y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' W) Y. E7 U8 h2 C
, U2 F. j# ~0 X% {  ask roads [ set pcolor white ]+ m2 C6 d5 t9 Y# A
    setup-intersections# g7 ?( W. ]9 M/ v* R8 O
end& P6 y! t4 b* B* f
其中定义道路的句子,如下所示,是什么意思啊?* z9 Z5 g* U# ^
set roads patches with
8 W6 _0 c8 A8 p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# Z/ R5 F5 ~) _1 D" w8 b5 G/ U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 u& y7 u2 d. v* G/ P8 N9 ?
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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