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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 {0 e" y8 N, Gnetlogo自带的social science--traffic grid这一例子当中,
- X1 v& ~. b/ d4 q- |2 n/ {4 I" Aglobals
, D4 ]+ F' j0 Q& B[( T& r  V2 P) X' z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction9 L1 c4 F0 ^) d; s) n( p7 t8 N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  W! S/ f8 O+ `  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" O8 L9 v0 l$ p9 T
                           ;; it is to accelerate or decelerate  \: G+ I7 e* J/ n4 v5 Y, i6 [, L
  phase                    ;; keeps track of the phase
: ]! d& L# S7 i2 i9 M  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ b: f! k* k: k! P- U8 S% Y8 [  current-light            ;; the currently selected light/ r1 H9 ]# `4 w" S, P+ U8 \
7 ?. L2 [# _9 v7 n8 U% q
  ;; patch agentsets% b! p, T4 v, n3 s; ^
  intersections ;; agentset containing the patches that are intersections2 k+ }1 u9 Z3 ^; s' C# `
  roads         ;; agentset containing the patches that are roads+ G$ w/ ]4 T, p, k0 c8 i
]
4 x  ^% G7 s5 x# m: ^
  h: h7 l0 S# w6 c! E+ f" v; rturtles-own" }  K" y( f) {  X6 V% Y7 e& q0 k  A+ e
[3 M& D* e4 w  p4 V
  speed     ;; the speed of the turtle
8 y7 k7 N3 _2 J- ]2 U  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 x5 S7 U. D, l3 Q5 D
  wait-time ;; the amount of time since the last time a turtle has moved& A2 d1 A% {" {9 I! s
]3 |) I7 M5 C4 t) v% I6 W
4 u( c3 z  ]3 c: r' a8 v' H
patches-own
2 F; o4 z4 c1 o5 \0 y[
  `8 d$ q# D9 y- ~  intersection?   ;; true if the patch is at the intersection of two roads
# X2 m$ K4 S$ H7 M  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
  c  t5 ?2 Q0 L& s. A                  ;; false for a non-intersection patches.# t6 x0 p) v& w& ~8 w6 g' `* X
  my-row          ;; the row of the intersection counting from the upper left corner of the
: o- |, Y( {) Y! O( o; ]; R                  ;; world.  -1 for non-intersection patches.- n) ]8 [, n9 Q6 u9 U1 P: F; y  V; C
  my-column       ;; the column of the intersection counting from the upper left corner of the8 B& @) J( Y  B, I- y  \
                  ;; world.  -1 for non-intersection patches.
4 W, Y# o9 X4 ^9 Q, p  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ ^% b2 ~' P! o+ N; o: Q
  auto?           ;; whether or not this intersection will switch automatically.- I% C6 ^" l. m  _. Q' h
                  ;; false for non-intersection patches.
, T! u& C- ?0 g* d2 M& |0 B/ ?]3 J, X1 U" ~* n  _: Z

" Z! \! x* K- z% o% G1 J+ G
7 S7 y) n4 l# U& e2 P;;;;;;;;;;;;;;;;;;;;;;: P: u. n8 O# F4 }  ]! {& t9 g- \
;; Setup Procedures ;;' F# X1 o+ K2 ]4 L
;;;;;;;;;;;;;;;;;;;;;;
0 ]: m* d6 ^) g. ^' Z" g8 _- {6 h5 h' b/ D  |
;; Initialize the display by giving the global and patch variables initial values.
' g: V# q3 g/ W0 d# e;; Create num-cars of turtles if there are enough road patches for one turtle to
+ `3 L6 f' e1 M4 l  G* y9 b' m;; be created per road patch. Set up the plots.0 r4 `+ t) V8 ?' _6 n6 X4 a
to setup
( f( Y8 _' E1 M; N) }3 P; S2 M  ca
2 g1 w' I, k& b  setup-globals7 r1 z* b. h) P; N

! Q: \2 w( \6 w8 m+ ?  ;; First we ask the patches to draw themselves and set up a few variables
& z4 H* n  v" F$ B$ ^+ y  setup-patches, o# ~7 R. M; G# T/ @" e0 W9 P* M
  make-current one-of intersections% D* Y, o0 h5 F. b7 j( i) C1 ^/ f7 R
  label-current
% _& w1 q) M; \" _
1 Z% o( y" ^. N7 y  set-default-shape turtles "car"! C/ }" |' d7 {! G
4 o5 F; m. X: M9 R8 J( O: H
  if (num-cars > count roads)
) o2 m4 a$ N* \  P  [4 v2 ?  s# e: K2 M- S
    user-message (word "There are too many cars for the amount of "
% B2 H4 z5 c6 f; ]9 l- n                       "road.  Either increase the amount of roads "2 f5 w" ?1 l1 w
                       "by increasing the GRID-SIZE-X or "
( `2 I: ]* ^. ]% W                       "GRID-SIZE-Y sliders, or decrease the "
9 w5 ?9 l9 P9 m2 e; q                       "number of cars by lowering the NUMBER slider.\n"
0 s6 o  @% }, D4 p) q                       "The setup has stopped.")/ V" ~; H0 J: t' V0 I; g
    stop7 R# @: ~- y& l) F$ I+ v( M
  ]
7 S! z8 `9 o0 N0 K- T3 \/ `  Q3 R- q# m2 J" i
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: h6 d% d- B1 W' k& _' D  crt num-cars
! K& a; l; k7 f  [/ }) {% Z: X3 t' K/ i6 n
    setup-cars' k2 c) ^$ R$ v9 y
    set-car-color
5 e. x1 n. f  ?1 u% ?1 t    record-data
* j0 V' w# a  X! Q" C8 C) e7 C* l% S  ]" l- a% W5 }! ?( ?: W) ]4 y

5 `- l6 Y/ u0 Q  ;; give the turtles an initial speed; K! y2 H1 {. x' \7 T9 ?1 s
  ask turtles [ set-car-speed ]
3 f+ _9 F) O) h) w: X. q1 @6 L8 C+ k+ Q
  reset-ticks6 \+ ^9 C8 O! H; S! Q' L5 R
end4 e- F& E  M0 Y
6 ?9 k; @7 g  V/ F8 ~& [+ {9 h( n
;; Initialize the global variables to appropriate values& `# x, b1 Y9 {) R: q; m; u
to setup-globals
- d* H- N6 q" A# m  set current-light nobody ;; just for now, since there are no lights yet" a1 M; S) e8 U2 J  K8 w
  set phase 0
" |. ~+ c$ r# z6 ~- i1 U) r, X  set num-cars-stopped 07 K+ z; P8 z% d1 q  ^8 b& F6 M
  set grid-x-inc world-width / grid-size-x
) V/ x3 N7 c" J4 z  set grid-y-inc world-height / grid-size-y6 G) z0 O! {# p- o

2 N3 U- [8 m, U  F  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) [# T  s* S' G. L1 l  set acceleration 0.099
3 ~6 \7 z, o: }end* U# ^4 F* U3 c2 t
6 p' }% d( G% F+ g5 }& L
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,7 I+ i( B2 W: ~" D" T
;; and initialize the traffic lights to one setting! [9 m3 b1 V  Q5 D* K
to setup-patches
( j- }; j5 a1 I2 G. d  ;; initialize the patch-owned variables and color the patches to a base-color
- u7 U3 E* y' j$ Z3 \! q& r  ask patches1 ^! K9 A' k- {* ]+ J' B9 ]" G
  [7 T" Y. U- l1 I0 B
    set intersection? false2 W9 `: K+ _% N) P5 ~. d: e% n
    set auto? false9 P/ d8 y' X, s) i* A% g+ M
    set green-light-up? true1 }/ @- N4 I2 D% g
    set my-row -1
3 T# `, z$ Y( R, c# f    set my-column -1
! E" M7 j4 Z, k* @) m; t7 E    set my-phase -1  I+ P# c6 j0 C! N+ I9 f  K
    set pcolor brown + 39 q5 p; E. A6 L- }/ j
  ]
5 q3 w$ b" A+ S+ M' s
4 I! A# I* k# P  ^- c( I* _  ;; initialize the global variables that hold patch agentsets$ I4 I0 V) r. y8 K$ K
  set roads patches with
2 q3 P* X0 \4 V% j    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& v5 R4 B  A: o( B. c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 F2 K: K  u  q! Z* ~  set intersections roads with
: l4 N2 U  H, {$ \' a    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ Y# g% k2 a( H: f  C% x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  N  \! f* `2 w- Q6 }1 \+ d# R

# y& b6 p, G8 X" U7 P5 W4 I  ask roads [ set pcolor white ]. g- ]8 c1 Q# S8 i5 ]
    setup-intersections! n5 y3 g8 C7 I, R4 e9 J& S$ n
end" Z' n+ }' x  q( w) W
其中定义道路的句子,如下所示,是什么意思啊?. v5 I5 g$ R7 x# V# R# [7 X
set roads patches with, U( V2 w2 U# @, V7 x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: q, [  I# ]6 C, u) q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], E  y( f3 G8 ^: w3 h1 N4 c8 ?
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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