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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: W% s2 n$ G; R, i3 m8 Vnetlogo自带的social science--traffic grid这一例子当中,# l* V" s0 F; @' p$ r
globals, c6 B2 I: o" }# ~
[
& F* w5 G0 }8 e, w2 j0 y  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 D# P& u, O0 h
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 D2 K/ A" S" Z8 i" U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if' _. R* h4 G  W- L$ \& e( e
                           ;; it is to accelerate or decelerate2 @- [4 Y" w! w2 O* {; H
  phase                    ;; keeps track of the phase4 U8 }9 P6 h$ U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, W) _- b0 b- y$ @
  current-light            ;; the currently selected light
: k" x7 @% j3 d, K& Z1 S' X
: j" q; z! G2 n4 |' x; C9 f  ;; patch agentsets* s- d$ S9 [& ^% r7 J
  intersections ;; agentset containing the patches that are intersections
+ o+ ?0 [9 f5 J7 a$ ]8 Q1 @  roads         ;; agentset containing the patches that are roads( ^2 Q) x/ N4 `; v( ^  _% i
]( t* F' D' _8 l. D' R

$ v" a# U1 I9 iturtles-own4 n& ?9 W9 n: e6 w. g
[
! k9 V0 ?  x* q# B  S  speed     ;; the speed of the turtle3 X  O" A, x# e+ }
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: C$ d5 j5 @) q2 ?5 y+ K) t+ E, [2 Q
  wait-time ;; the amount of time since the last time a turtle has moved  W4 L3 e% Y, S- M" J2 w
]3 k, I% v! o* k4 s7 {

+ s4 u( C! t5 e) R/ O$ Ipatches-own
8 Z% G2 d' c2 b2 Q[
9 h% E" l* e- d/ s/ `  intersection?   ;; true if the patch is at the intersection of two roads3 A5 M8 r" H' G% Y6 f) D, ~2 `
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.8 R- V3 Y7 U3 x! ~3 \  u" }
                  ;; false for a non-intersection patches.; n7 q; M  g6 k  ~- m
  my-row          ;; the row of the intersection counting from the upper left corner of the( v7 q. q9 g% Z  r/ V) ?* b
                  ;; world.  -1 for non-intersection patches.% A: d5 w" R) U3 _8 F
  my-column       ;; the column of the intersection counting from the upper left corner of the/ [; Z' h3 E- Z$ y6 a+ l1 Y
                  ;; world.  -1 for non-intersection patches., i( a0 x; |: }# n* M. g
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: f1 o" [8 N5 L) ~/ v, Y4 b: }5 O  a
  auto?           ;; whether or not this intersection will switch automatically.- N- t- _9 k0 X0 T! l6 y
                  ;; false for non-intersection patches.
/ r: G" J( C4 q( |$ u]
8 C- ~' y8 o5 _5 u5 _4 j3 ^1 @( Z* p0 r) i$ M( r
6 d, W4 r1 d6 k7 k0 k1 C
;;;;;;;;;;;;;;;;;;;;;;3 w* z" w% g2 m+ X
;; Setup Procedures ;;
" s! b- }0 f# ^; S, q& u8 c+ H: @;;;;;;;;;;;;;;;;;;;;;;; H; A- E# h# \5 k' r
- E. I1 A! F& m
;; Initialize the display by giving the global and patch variables initial values.  [& {7 y( {8 D5 d( J% j9 U
;; Create num-cars of turtles if there are enough road patches for one turtle to. M) x' l$ Q- o" F! O
;; be created per road patch. Set up the plots.; }; s, V. {# q2 e4 e4 W
to setup! N$ i/ ~( S5 C* a
  ca
' ^; s. [( ~- Q  setup-globals- C2 r) l# w" W. B- C1 j
, Y* Y6 R* `5 B9 }% W5 y( e$ x1 [
  ;; First we ask the patches to draw themselves and set up a few variables
3 |& u6 o  T3 }+ Z+ v1 Z  setup-patches
! C3 p( `- ?0 w7 q0 }  make-current one-of intersections4 U' h" W) h  r' n' z  K- O0 ~
  label-current0 H: G% {' x# c" Y

* j) r" c8 L$ p. a% n, X  set-default-shape turtles "car"5 T# S. X2 ]* r: u. k
; b+ e# ]! u+ z! G) H; Y( q: @
  if (num-cars > count roads)
7 b/ w: o& {( J  [
) Q6 c, ^6 ?* V+ c: i0 U" `    user-message (word "There are too many cars for the amount of "
* s' o6 m; U3 R' L) G                       "road.  Either increase the amount of roads "- }% `* t  _) i: W: ?' h1 T
                       "by increasing the GRID-SIZE-X or "
5 g) h) N4 t4 I7 |  {1 m                       "GRID-SIZE-Y sliders, or decrease the ") \: m! o8 [; I$ x$ \
                       "number of cars by lowering the NUMBER slider.\n"
$ y* w5 l/ z; ^$ c, A                       "The setup has stopped.")
! O/ [) O& V, |( {! e: C9 i    stop& b( g0 ?, ]9 ?/ g. D
  ]  d- N) G6 R5 a
! ~9 L* p+ K! v& ^* P/ j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 z) e2 J! d) z7 O8 k  crt num-cars: ^# E7 z1 r, j6 [0 Z6 u
  [: i2 `  w' U% x- `/ X
    setup-cars
' D2 j4 Q1 Q8 ?    set-car-color
* ^* H% @; _# E' U4 E& L: K4 Y+ m    record-data
9 i; }& s, D6 G: x9 V; U6 o  ]4 B1 }& v' i6 E

1 b: X- ]! u" w0 F- k1 h) p  ;; give the turtles an initial speed
1 f' A8 t& s  ]3 t4 ?  W  ask turtles [ set-car-speed ]. C$ x4 Y$ w8 |, }2 V

% H- W3 K) K8 _+ j( v  reset-ticks
. x* g5 A: ]2 z) Bend* w+ s# {( C/ ]% I* K+ _. r
! \: f# c* Q( ]" a  I5 k
;; Initialize the global variables to appropriate values
' @- N, U$ ]7 u( b  D$ n  i* Cto setup-globals
. l) E0 V% J: U  g  set current-light nobody ;; just for now, since there are no lights yet4 P1 {  D; u' }. \/ V
  set phase 00 J5 w  ^' m" c9 P0 d
  set num-cars-stopped 0
; h: C, g2 _' T% E  set grid-x-inc world-width / grid-size-x
- |7 C& m6 e9 n5 a9 p0 s  set grid-y-inc world-height / grid-size-y
: o7 B- Q- g& S$ O* Q; [* e2 P5 f
- g* S% p* U. c4 F9 P  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% p, J$ J% A. |+ [  set acceleration 0.099
; f( i5 g4 x9 I2 a+ W  E* tend/ Q8 Q) v+ g. W+ [

& R$ T) ~; X8 W9 ^( i3 M;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
+ ?  `! @, U% I" D! i6 U;; and initialize the traffic lights to one setting
) J2 z& m# f( @# Z& C. qto setup-patches( m4 A- {% E: i3 [
  ;; initialize the patch-owned variables and color the patches to a base-color
. g2 m9 p3 m, g% T/ L$ Y3 O  ask patches' i7 f/ `( b9 {3 p
  [! P" }1 Y) P' m' k! A7 S* q- E
    set intersection? false
% X! D3 d+ N' w: \) O9 {) H: s    set auto? false2 J0 l7 j/ `: K5 M$ Y* \
    set green-light-up? true
- D! Y% i7 H8 k" @  S4 }: w    set my-row -1, f5 H4 u: S4 k
    set my-column -10 c& }% ^7 N, |, A" O
    set my-phase -12 b/ J$ n  O2 {* _1 T+ ~8 [1 }7 Y
    set pcolor brown + 3+ `2 |  u5 i6 x# X" a4 e/ ]6 v  ~- U
  ]7 g7 R: ~! [. A/ q: S

: B3 W" E& O; K* S& h2 g: W3 C; _. j  ;; initialize the global variables that hold patch agentsets1 w, Q3 i, z' y4 Y& G# o+ r
  set roads patches with3 I- p8 |# [. m3 I3 D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: q6 I& a1 _% B6 a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% z: D7 x$ o! J4 N" I7 p! o( o' i
  set intersections roads with
+ j' w: ?4 @/ Q& C- e    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and% R+ v% S, M; x' `# M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 e# y) s# K# i

2 V5 ~! X$ j% L2 W4 T2 Q  ask roads [ set pcolor white ]/ C: T1 E) E! ~+ F/ E$ @
    setup-intersections
2 t( f( A1 w* ]( x; _end3 Q" [4 j+ z( j% k. T  h
其中定义道路的句子,如下所示,是什么意思啊?% W( o% u6 h7 z. U9 V
set roads patches with/ _, X: L/ ]! e5 F
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 f' l& U' U( E" ]3 @4 I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- O0 o5 B2 e( E6 ]6 t) S5 a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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