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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ Q# f6 {# k: i% A4 t3 s7 r
netlogo自带的social science--traffic grid这一例子当中,6 ~, M" u# z" N# K5 A
globals3 a+ h$ V* Y% X7 v
[
) j- m5 U# x0 g" m; y! E" }" y7 o8 F  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 U# Z. S. v: ~1 C+ m  _4 w. u7 E  grid-y-inc               ;; the amount of patches in between two roads in the y direction; p  O% c- Y9 }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 L! Z) w0 Z/ W: C# f& K, @. q                           ;; it is to accelerate or decelerate
% U" N( L* Q* p. l8 Y* s0 r2 s  phase                    ;; keeps track of the phase
- j$ s+ W/ b( n3 d  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 s9 l7 V# H& }4 W, i
  current-light            ;; the currently selected light3 a6 f6 x! E7 O3 s7 f0 p

! d5 u  F7 g# y, ]5 e! N% R# D  ;; patch agentsets
0 L+ {! x3 T( p0 i& ?  intersections ;; agentset containing the patches that are intersections# N4 b. T- ~6 @, [3 L4 k
  roads         ;; agentset containing the patches that are roads
6 l$ @* p9 T  ?: C- h]
' k$ Z4 J- V- m  M! R: w* j4 G% \4 m2 Z0 e& x3 D5 G
turtles-own
0 ^* ~& y; E) U4 V5 m9 c- j1 F" z[
  U  |; C0 A$ r: ]( z  speed     ;; the speed of the turtle) Z& [1 h6 q8 Y% W& g1 |* p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right* m: p& R! W6 g+ V
  wait-time ;; the amount of time since the last time a turtle has moved: g: ^3 K4 G) b: p: T
]" `, z5 q) U' [- [

! U- F3 K9 r9 q* |3 r" f1 D0 t: W0 Jpatches-own
0 O+ ^( C/ m7 v, d4 \[
( A  y6 b3 R# F2 J8 E  intersection?   ;; true if the patch is at the intersection of two roads8 p+ B0 B$ Q. J, I  O
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
, Y( J  `* C4 i1 o                  ;; false for a non-intersection patches.
3 K1 @  f: g6 Y# g2 ?  my-row          ;; the row of the intersection counting from the upper left corner of the1 Y  |) U, a7 d1 I% T9 w
                  ;; world.  -1 for non-intersection patches.9 w% u* B+ v. ?/ T
  my-column       ;; the column of the intersection counting from the upper left corner of the8 s9 R! v; H/ x- }% i# @
                  ;; world.  -1 for non-intersection patches.' h! x- V6 Z6 }2 n2 u' D
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 S4 j8 L& T0 r. d
  auto?           ;; whether or not this intersection will switch automatically.
9 D0 A2 M' t% I0 D                  ;; false for non-intersection patches.0 O9 |  o3 O" [
]" H. ]& Y% y' D. A6 g

, I# Q5 c. o1 `) |: ?# q8 I  T) h& x& v
;;;;;;;;;;;;;;;;;;;;;;4 O0 L! J9 K; H" b8 [# ~: f& S9 q
;; Setup Procedures ;;- A6 a+ ]. v  z: ^) {
;;;;;;;;;;;;;;;;;;;;;;$ t8 R4 n5 w/ d+ L+ ]! @7 {* `
( H. |  ]9 `6 c+ M1 F
;; Initialize the display by giving the global and patch variables initial values.1 b& ^/ l# v5 l8 E- ~) W8 w( Y$ I: w0 d
;; Create num-cars of turtles if there are enough road patches for one turtle to1 o' V% F  _! k4 D: c/ E
;; be created per road patch. Set up the plots.8 l4 V. T- R7 J/ ]
to setup
6 M* Y/ S* c3 J* G# g  ca) m0 H. m" O  q' d7 }
  setup-globals4 n0 e! E5 p: Z# n; r- t2 Y! k

" S' i5 p3 s0 [  ?! V4 u  ;; First we ask the patches to draw themselves and set up a few variables
4 W3 B4 J( W% M3 e" b4 n( `( `  setup-patches
# {7 v7 |2 x: l" Q  make-current one-of intersections
) C: n. W* G1 W, s  label-current
. o+ `5 X: h* g: e6 Q( u
0 e$ L: o: V  M. w9 T4 a  set-default-shape turtles "car"2 u( |9 R. {7 f. h) h1 E

$ ]6 Y( F) ?6 M, y4 `/ m  if (num-cars > count roads)
4 N5 f$ b8 y* |9 S, `  [
  T/ J) M* S, {2 q& j" Q$ M, M* V, h    user-message (word "There are too many cars for the amount of "
3 y- S' |0 Q9 J3 q- \# M: u                       "road.  Either increase the amount of roads "
' B; r" B# }! f; r; m9 R                       "by increasing the GRID-SIZE-X or "* H1 C) p2 O( E7 I+ L% q
                       "GRID-SIZE-Y sliders, or decrease the "
# I  c0 J2 B9 w, j2 v                       "number of cars by lowering the NUMBER slider.\n". P4 m" W) E) j1 `3 w
                       "The setup has stopped.")7 s6 O+ |9 y2 ^# U! I
    stop
0 c$ x2 _& ~- P+ [; q  ]
# w2 z* I; J9 g' ~. L4 L1 M; a
$ a5 U, @$ G  X$ u' j  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: [& w! o6 d$ ~7 L4 e' x9 Z  crt num-cars
+ A$ _0 H/ ~4 Z0 f  v$ ?  [2 p$ s- a' j) n9 r" {% ?
    setup-cars1 x# e' m! V4 q1 b/ p* F
    set-car-color$ ]: X( j9 f1 h; x, D/ T4 t
    record-data" J: U3 Z: J/ X$ V& P
  ]+ L; A! c9 C( r0 H3 O/ V; t) P

; @- {2 ^7 p4 z5 ?' ~0 G  a- }: E  ;; give the turtles an initial speed* J; W' ?, m8 x& e3 Z9 o
  ask turtles [ set-car-speed ]
5 r1 h, h% c9 u1 a+ d7 z8 j4 d! `( L1 c
  reset-ticks# T' Z1 u6 N" e. Q) U9 |/ y7 O# N
end
; x* R5 J4 A3 x$ U, a# u
0 z" N: w* F5 u' };; Initialize the global variables to appropriate values
$ s% ~4 S, @6 Q: ~/ C1 k7 Tto setup-globals; J. o3 k6 o/ R* _- w5 y# X- A
  set current-light nobody ;; just for now, since there are no lights yet
6 C7 `& o3 Z: v! C/ }4 S1 s8 U  set phase 0: B: o0 o0 A8 L
  set num-cars-stopped 0
+ E$ d9 \" t2 ]7 y9 b2 D: T# g  set grid-x-inc world-width / grid-size-x% U2 m: ^; {* Z* g! A; T
  set grid-y-inc world-height / grid-size-y
# ^7 Q1 e  \: L1 r' `( q  _/ j8 Y# l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 z0 ?* O: Q( |/ f
  set acceleration 0.099
5 f. c) J8 @& W, qend
- V1 Y3 @8 c9 R# e8 t6 G2 {- ]8 S/ l5 ~* r' Z; z$ u: v" `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 P/ K8 V( x5 F# u; @6 i! w
;; and initialize the traffic lights to one setting
: N: P/ Q2 V( {+ G* _8 sto setup-patches( v+ n6 _7 y+ t
  ;; initialize the patch-owned variables and color the patches to a base-color
( u1 x$ U- t" N# m* P0 d6 ]- Q  ask patches
. J+ E( i! i% J6 b/ v& O& T( U5 G  [9 I4 O3 G, l! X
    set intersection? false
  L9 B  a7 ^2 h& q6 t  u    set auto? false# |. t: `$ z# O: j' [" G$ G4 f
    set green-light-up? true* F' a) N3 b( ~3 r
    set my-row -1
& Z; f& ~4 o3 [! e- I    set my-column -1
. \! j4 x6 @& A3 Q& X6 G    set my-phase -1' v  Z% m" k5 ]. `* j
    set pcolor brown + 3$ V. T) e$ q3 T# J! R  p2 T
  ]$ {9 v5 I: _9 g

* ?8 ^8 n& [6 J1 A) g6 _  ;; initialize the global variables that hold patch agentsets! L3 m7 N8 h1 A
  set roads patches with
5 ^! {$ o5 W' T/ r* d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' |; |; I) J+ v( F0 R& z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 z  z4 A) w' n& G  set intersections roads with
8 \9 @' h8 G8 s8 q  }0 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 G/ r' F3 D0 I9 N6 i    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 i8 ]- N5 C8 l3 Z% I$ E' B
' e" _5 h* [& y* g5 A
  ask roads [ set pcolor white ]* B! A( y% N2 @: v4 q( }# R* ~
    setup-intersections
3 H/ f* R4 z4 a" l7 Q6 n! m0 Iend7 h5 ~9 ^0 s5 @) }& J1 j6 V
其中定义道路的句子,如下所示,是什么意思啊?
& l- L7 Y) X) b set roads patches with  |0 t+ @& }5 S6 k! X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 L9 o) K, a7 m1 N& I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 A# J" S4 O7 v* i9 ^7 ]1 s谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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