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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 F8 ?$ \# w! ^8 O, G" x" l' Z
netlogo自带的social science--traffic grid这一例子当中,
# `5 N0 R4 G! ]' O& Hglobals
3 O: X0 I6 J& U" [, f+ y: w[1 l: W/ C+ @" v  ~
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; B; H  I" ?/ {0 f0 I; y7 u  grid-y-inc               ;; the amount of patches in between two roads in the y direction  H2 l1 h6 {1 t( P/ t9 t
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ R& P0 H3 p( r
                           ;; it is to accelerate or decelerate
1 E: N5 q( }' r/ l; U  phase                    ;; keeps track of the phase" q( Q3 {! n2 J6 b9 w- u
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure3 q) `9 K/ {) J, J  q" u! I
  current-light            ;; the currently selected light
& S) @, a0 i* {; {
* \' T1 j- L- E/ S5 B! m+ [4 _  ;; patch agentsets
" |  ~1 S. A/ x" j/ s  intersections ;; agentset containing the patches that are intersections1 g9 L/ Z1 a' q3 p3 O2 i1 }% Y7 P8 f
  roads         ;; agentset containing the patches that are roads2 R/ b  H$ c8 F* u* W
]
0 D# M( T6 K) _' U( Q, n7 }) `( {2 n! C. Y" D7 C1 ?5 |5 `
turtles-own" D* @3 p4 k5 R2 Q& J; C
[' z- n3 J8 U. ?8 o+ X9 C% U
  speed     ;; the speed of the turtle
6 |! a( ?& e- J+ b" K; L, Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
: \4 k! n% \* J; ^# y- K, y/ Y. J( [* ?  wait-time ;; the amount of time since the last time a turtle has moved
8 S5 M3 n6 X; s/ Q# l]9 x) Q8 m0 ~) ]' q! `

% T0 L. O5 Z/ D9 Ppatches-own
' D( k- O, s; C9 q[$ w, t$ V( d4 p8 j3 u% U
  intersection?   ;; true if the patch is at the intersection of two roads
5 g& T$ a' w* p  c3 h  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.1 _5 ~7 B, p0 R- g
                  ;; false for a non-intersection patches.4 V1 m* M+ t: l& \
  my-row          ;; the row of the intersection counting from the upper left corner of the0 H: a, q, G' p# I: s
                  ;; world.  -1 for non-intersection patches.8 q, X+ x% R; B. f$ o0 D) e
  my-column       ;; the column of the intersection counting from the upper left corner of the1 R2 H/ u% _; }0 Q- \+ N
                  ;; world.  -1 for non-intersection patches.
# s2 J. M" }2 n7 i( A- _  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# @: }1 Z; }' ^# n0 ]  j1 d  auto?           ;; whether or not this intersection will switch automatically.
. e) w1 G( Y% H4 M                  ;; false for non-intersection patches.
  g3 s) v( h$ [/ |]* N8 c$ a* h* D' `. W( b+ E
7 D8 o& L( b4 p% x* g

8 r4 p3 E' d& E3 y2 m" N;;;;;;;;;;;;;;;;;;;;;;
$ \. U: x' n8 z& s/ i6 O! }% X& T;; Setup Procedures ;;
$ G* W) T9 X$ o4 H7 w; c+ b$ k;;;;;;;;;;;;;;;;;;;;;;# s# h0 f+ h- U9 q9 @
# m* H- O, Z6 M" [' d0 q, \6 k
;; Initialize the display by giving the global and patch variables initial values.
. C. `5 M' b( Z' T;; Create num-cars of turtles if there are enough road patches for one turtle to7 k- k7 I$ g3 K# N
;; be created per road patch. Set up the plots.
- s1 D2 O- g/ V; S+ {to setup
- ?( u% Y5 ^( Q; Y* ]0 H, S6 g+ h  ca6 E% e6 a( u, g
  setup-globals8 c- ~5 O/ j% Q
0 N# F. K. l. h$ L7 G! N
  ;; First we ask the patches to draw themselves and set up a few variables
( @* t: d& y$ ~0 M: c. u1 |* _  setup-patches
+ U6 K1 j5 T2 a7 _0 V# ^4 _  make-current one-of intersections2 K$ l: Y! B2 [, }1 w
  label-current2 L! U4 h+ O1 s
5 a+ q, T, I2 _
  set-default-shape turtles "car"9 H2 o' `/ y4 ]) ^+ i9 K8 z
+ f/ p3 k" v" S6 c% N; T
  if (num-cars > count roads)/ ?5 U# G) l" `0 l3 D
  [4 O+ c5 b+ X+ Z$ ^# d2 C
    user-message (word "There are too many cars for the amount of ", r& R- S& W5 }: N' D" l
                       "road.  Either increase the amount of roads "
$ e2 s" f4 |7 X0 F+ L( ^& {                       "by increasing the GRID-SIZE-X or "
) b9 k/ {3 M- `! k                       "GRID-SIZE-Y sliders, or decrease the "' ?# B6 Z/ ^5 f/ G, J. _1 O
                       "number of cars by lowering the NUMBER slider.\n"- r% M3 t. Q. r5 Z; e/ U
                       "The setup has stopped.")
: a7 ~. v8 G( C4 I    stop9 f/ U* r% m4 l+ J- Z; w
  ]
' ]5 m9 k: E0 d& S3 `8 [5 u! U
8 S3 P; J0 z3 e9 |+ @, Z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
$ H. a. n+ c" q& @* c* O  crt num-cars& l( H1 E' z5 z2 O/ Q8 a
  [. w5 M$ X" }# o* A7 ^- ]$ ^- [
    setup-cars. b/ I8 `5 j8 H  e% p  X) s
    set-car-color
5 g9 Y/ }  u! l, V. [    record-data& \4 q# p+ S* w; t! S1 j9 U2 x
  ]: _: S! e# }- t' V- h* b% O/ I

6 f% j8 [+ m$ V/ z; J6 j) ]  ;; give the turtles an initial speed
2 F8 }# F5 O" }. \  ask turtles [ set-car-speed ]; h9 H" O$ o0 |/ N2 f
" q% \" O3 T6 t* o: o& I
  reset-ticks
, ]9 x& U. w  O/ ^& X( zend3 I5 f+ l7 ^0 }! a* _' h6 s( D; h6 l

. |8 a$ J5 k( p* H% D; `6 Q;; Initialize the global variables to appropriate values
. x: p, b3 H, Q1 Y# {0 [1 u/ p3 Zto setup-globals* D( a# p. R8 I7 S
  set current-light nobody ;; just for now, since there are no lights yet9 D" s% r. [7 d' i) p+ {
  set phase 04 _( s6 w! _, |) ~- N6 p# ?! C; G
  set num-cars-stopped 0
; J, }! R: P5 N9 Z1 K6 a/ q8 V* _  set grid-x-inc world-width / grid-size-x2 ^- ]0 A$ g9 o: s8 T* p
  set grid-y-inc world-height / grid-size-y& O/ \4 w4 J& l3 ?

8 e9 A. m7 I$ @, e6 B8 N# l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! o' R( b) N9 g& O! n" O  set acceleration 0.099
. [, @! f0 U  e4 _/ Zend: f8 U9 H0 ]2 D
8 A9 T3 o1 q) j0 g' s
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 q! C' f6 S$ v2 L' Y! G;; and initialize the traffic lights to one setting& h/ i& I& Q. d3 a
to setup-patches% r; K& f$ N& b; G
  ;; initialize the patch-owned variables and color the patches to a base-color0 C1 w9 ^0 m1 Y0 C1 ?
  ask patches
- P: d/ k% m+ N6 d/ @1 K3 z  [
9 U& X- z% z, e    set intersection? false* z; f' R6 a# r; }  B, P; U
    set auto? false: u/ [( l, {0 @. x  k/ E! A
    set green-light-up? true6 e; G7 Q  b) U4 M1 [
    set my-row -1
: Z9 c' l2 }% j    set my-column -1; @4 k" G) R! H7 }+ F
    set my-phase -1
* ~9 G/ r4 K8 I' M7 u+ M    set pcolor brown + 3; P( n$ e; L: |. o/ f/ t* b
  ]
- d1 C+ w) h4 f: M: }1 H$ B* h/ V& V$ t, d+ S) {
  ;; initialize the global variables that hold patch agentsets
9 H; [+ P) B5 a2 T8 x6 _+ z  set roads patches with
* Q- W6 q% S$ ?: W; m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) ~% D" @1 a% i6 J# i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) o+ A0 e6 d; u* n4 z. C3 h
  set intersections roads with
$ _! d( e* R/ @3 C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 M! m0 N/ K1 O; y4 I! ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% X0 s1 w' l% v5 ?+ e8 }: E. q0 i( L  c. \
  ask roads [ set pcolor white ]* Z# u+ F, }7 s: F. f. A  L
    setup-intersections
1 A$ ^. b+ C( }3 A8 i. uend
( B2 I) l, v% y1 g4 M& p" i其中定义道路的句子,如下所示,是什么意思啊?: i- ~% m  d. o
set roads patches with9 x5 }6 v, [7 x$ |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' ^* H. t2 {8 ?1 l) ]+ t# v6 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( h4 Y: ~, i6 h. y1 h
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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