设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11409|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。: m  [+ b( w/ E
netlogo自带的social science--traffic grid这一例子当中,+ ?) e5 `/ w) {6 U  T) J& i: ~+ b* Y- ?
globals# u0 C$ i& ?1 k4 m+ J0 d& O
[4 F; b) W1 D  C3 n! }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction$ C' ~2 o- w. q3 D- K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction& C9 D; A" ?$ _# R2 K# Y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
, N' [$ p, r* t) x: H/ Y                           ;; it is to accelerate or decelerate
7 T- y# K! j6 w; B5 w1 Y  phase                    ;; keeps track of the phase5 D+ g. u+ e( X4 W0 K9 V' K6 N6 \6 A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& d0 u5 m: |: c( q  m# D% b3 y
  current-light            ;; the currently selected light/ V$ s4 O) r, T5 y, c
# R+ q7 j# I( O1 s7 a& |5 h
  ;; patch agentsets
$ M- K! A0 I% c0 O" @- K  intersections ;; agentset containing the patches that are intersections
1 y8 ?8 V/ L4 b5 H  }  roads         ;; agentset containing the patches that are roads/ P. T3 `/ Z2 L+ p- R8 u; Q
]' n- O7 U8 @' q* E

' m# N4 S- V" e) P6 T# aturtles-own
1 {' P' A' q  \0 j/ o( @4 g: T[
" H) [5 O# c: n- @  speed     ;; the speed of the turtle$ ?& D" }1 `* Y5 Q3 V
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: _" Z) F8 T4 T0 _% T
  wait-time ;; the amount of time since the last time a turtle has moved" u3 a/ R7 T  }" }
]
0 M+ h, K: A* ?1 m3 X' x1 e
1 u) t; t9 c3 ^4 a2 g! n$ ^patches-own% m, Q6 o5 ]- g. Y; X
[' O9 L/ Z. u0 ?: U
  intersection?   ;; true if the patch is at the intersection of two roads2 ^- a) e. Q1 F4 C  s: }1 ?8 @
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.0 L$ @$ y5 {9 _! s
                  ;; false for a non-intersection patches.6 j0 [5 v1 {8 a5 v* c, f
  my-row          ;; the row of the intersection counting from the upper left corner of the* @3 {3 J& j( p+ s4 F' t7 `
                  ;; world.  -1 for non-intersection patches.- N+ R8 D% d% N  g
  my-column       ;; the column of the intersection counting from the upper left corner of the
" G; x4 f( T' _5 z; y- K; ]                  ;; world.  -1 for non-intersection patches.- w3 P$ V8 Q4 I3 m# R
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 m+ t) Z& B* i: z) D# _
  auto?           ;; whether or not this intersection will switch automatically.
1 D9 A" W7 v) d3 ~: J( T2 e                  ;; false for non-intersection patches.
* n' V2 g. \8 `9 K3 ^$ d]7 J: H& v& v% W8 e; Z* i8 M
4 K( T1 P) I: s' Q+ @3 e3 s2 j6 g
% k1 r8 z: P6 I4 W: p, g
;;;;;;;;;;;;;;;;;;;;;;
6 g' n  C5 g  E( I' }8 {;; Setup Procedures ;;
# K7 ?9 Q" j0 [) \+ c1 p, i;;;;;;;;;;;;;;;;;;;;;;
( N1 `. w1 B/ z& L1 B5 O- K2 n
2 c: u$ q3 a- N. w# O8 Q;; Initialize the display by giving the global and patch variables initial values.
( P0 Z) a" a  w$ d) Q;; Create num-cars of turtles if there are enough road patches for one turtle to
- {# T* z7 i; \. W( A; |;; be created per road patch. Set up the plots.
1 a, m/ c$ M0 W- Oto setup
$ y% G( A3 h2 ~  v# Z$ s% R4 @  ca0 `5 x5 o, E. W* B/ ]2 ?
  setup-globals& W# U7 E% X' [6 o

! H8 X+ \( R: M2 f. f  ;; First we ask the patches to draw themselves and set up a few variables( I4 O  [+ n* i  s' `
  setup-patches
3 z, G: Q. h4 K& K1 O  make-current one-of intersections
8 t* H5 B3 z) G/ j% E  label-current
* E* u( p( Z" H0 [
8 ^* ]) |" W% L  set-default-shape turtles "car"- X2 o. T  G, d& q$ ]9 C: y
! T6 U8 _% `0 R$ q" M0 s  k
  if (num-cars > count roads)
% i% e  z) j( a/ D1 t3 T$ A% L  [
' S5 b3 L  I. _: V7 }, h3 _    user-message (word "There are too many cars for the amount of "! W! V1 j! [( v% ~  }
                       "road.  Either increase the amount of roads "7 o3 t/ Q( i$ w6 r2 L8 v, z3 d4 c
                       "by increasing the GRID-SIZE-X or "
% }. n* ?" L" Y7 g( E, O                       "GRID-SIZE-Y sliders, or decrease the "
; G- {5 R1 v0 ]( T0 q                       "number of cars by lowering the NUMBER slider.\n"
+ k/ g( E6 W! e1 O                       "The setup has stopped.")3 q, R3 F- Q8 ]  s. ?
    stop8 Z$ b( ^+ x8 M; l% n* R* ^
  ]
1 p2 J6 [; f+ B: e+ H3 d' W5 G/ N1 V
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color* ^6 ~* g: @2 {0 t' ~, z1 {
  crt num-cars
5 W$ \/ |+ x3 N) @  [0 @+ k5 ^1 B9 }" l) c6 g
    setup-cars! H( v$ r& {& c/ E. X, r; c. }7 G' g
    set-car-color& S( w2 Y  a- B6 g7 F$ b1 B- q
    record-data
  ~5 a2 L! j$ r  ]) V( }. T) o& @4 m% Q

3 q- Y8 A5 N+ N+ g% t( F9 O# J4 G2 y  ;; give the turtles an initial speed
+ g& h: O5 i- b6 _  ask turtles [ set-car-speed ]% R! s3 S/ u6 W$ }% i! l4 k" m

. X$ x) S$ `( C6 y$ `  reset-ticks
, Z% [* j  A; p! m! Y, wend
, P! ?' \  W# g7 M$ d; P/ l7 Q- a/ Q. z$ ?2 q( {4 q/ e
;; Initialize the global variables to appropriate values( e4 d  R; {$ v! {; L* F
to setup-globals) k/ {+ j2 p7 d5 D/ y* c. l6 ~
  set current-light nobody ;; just for now, since there are no lights yet$ R4 Z( a% {* e' \
  set phase 0
- p; }* p6 C# g8 Y  [( W  set num-cars-stopped 0
" Y; ?/ a5 U& q/ Y  set grid-x-inc world-width / grid-size-x
' t- Z) ~! |/ g) U+ K) F  set grid-y-inc world-height / grid-size-y
1 g% U/ L5 s. p2 h0 S
# j; ]; \: P1 j. f" p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
4 |. ?9 b+ z7 ^4 E: U1 C  set acceleration 0.099
& P* E5 \3 u6 b7 W- Z+ f$ u; Lend
0 v: a, U' [$ n: u1 M% W; U0 z/ F) T
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 o7 @  d+ Z1 V+ m: U: d* M
;; and initialize the traffic lights to one setting9 d+ q& E- w' C+ o- c" K+ L
to setup-patches
  r4 K7 u# w% s& U+ K  ?  ;; initialize the patch-owned variables and color the patches to a base-color6 _7 E0 @, F8 e( A  @& i3 g
  ask patches
# C" u- I, v: x) x1 F  [
% Z6 l8 b  ~7 t1 g1 @* ^    set intersection? false1 s, l* b6 @4 e" Q1 h1 A
    set auto? false% J  X- t+ _+ Q0 P: n
    set green-light-up? true
( g3 L) l5 e7 q9 q% }    set my-row -1
0 @# J2 c9 l! m/ @$ K: N    set my-column -1
  R0 ]8 B, ~7 }2 r9 t    set my-phase -1: R7 M: H) Z, h5 T2 M7 c
    set pcolor brown + 31 X1 u" d/ [. D) M. Z' z; x# v
  ]" S6 I/ {7 }* N3 G
" Y# M9 K# N0 b" n9 r6 ?
  ;; initialize the global variables that hold patch agentsets# z, u% e- j9 C2 ^
  set roads patches with
* Y$ m8 h, b! ]0 C; L. Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) W% \9 k: p1 |* W0 b! f. e
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ G. M' D. k. g
  set intersections roads with
7 \1 d# s, C" I8 ~    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
  ^$ x9 r, w0 t. n# c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], `8 T% u+ F- b. w. y. n2 n

2 P& ]' i, Y1 j6 p& P# f2 i, s  ask roads [ set pcolor white ]
4 ~# Q# T1 j# X5 F1 E; K    setup-intersections
& @. D9 l5 a5 X: x0 zend5 f- |$ N. H( }8 F. S
其中定义道路的句子,如下所示,是什么意思啊?
7 X, r! ?/ n% n1 Q4 o) S8 E set roads patches with
$ f* Z1 t. p# ~9 \2 V5 Y0 q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 [( l6 ?1 }' |5 s  c
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) @) A: A5 [" P% ?3 J- {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-29 00:17 , Processed in 0.019047 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表