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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ |: J, s2 k9 H  O, Bnetlogo自带的social science--traffic grid这一例子当中,
8 _5 }$ g/ |6 j- Q/ }globals$ P+ [2 i8 f7 R( |
[4 Z5 _$ S( ^; I* |! z: f, t
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 r) B$ {8 D- n, D, z  grid-y-inc               ;; the amount of patches in between two roads in the y direction# Q0 N: o$ {, V% ~1 O9 k: j0 R
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. A+ R/ L- U8 \                           ;; it is to accelerate or decelerate
; i& h% q  z' i  phase                    ;; keeps track of the phase
, t# E  g( o  X0 R1 y/ R& I0 E  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 l9 ]+ \) k3 }( d! N# g* a  current-light            ;; the currently selected light! x3 ^! U5 z$ s
0 [) S* ?" w& |# m3 `
  ;; patch agentsets
7 ~" I5 ~$ h! v  intersections ;; agentset containing the patches that are intersections6 K7 w( u: ^8 A- o0 f7 V$ u
  roads         ;; agentset containing the patches that are roads
# y! f* |) R! C! ^]
. _) O' ]) ]# p; ~( P
: b1 y1 k. S! \; O% B) qturtles-own
; \' J- @! U. p! l! X" N[
: P. b1 l  A; I4 T' u6 c  speed     ;; the speed of the turtle9 p. M8 Q* ?" \; v$ F& N2 \, t
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% G3 o) o6 n* d7 ^$ [$ c  wait-time ;; the amount of time since the last time a turtle has moved
& U( Q9 R2 V5 C5 N* g]5 [! L/ {% t1 m. N: s, o

5 ~( ?! E3 g6 w/ Cpatches-own
0 k+ m# ^  @1 K! o[' p2 B& e' a  C/ a) e
  intersection?   ;; true if the patch is at the intersection of two roads
5 \, n! {' h/ {  s4 I2 G( \7 d  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" D, m+ Z. b5 I4 z' L9 ^                  ;; false for a non-intersection patches.
4 ]' H2 z2 S( y3 z  my-row          ;; the row of the intersection counting from the upper left corner of the8 q6 y! q# q) z$ |, L" N7 U& `
                  ;; world.  -1 for non-intersection patches.
& U' A. F+ J- G  my-column       ;; the column of the intersection counting from the upper left corner of the
: F7 t* n4 O: T" _8 {8 v& f" A                  ;; world.  -1 for non-intersection patches.
' ^+ {+ }) @8 P% X4 G  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; q& l* H" {! a3 u6 y' e  auto?           ;; whether or not this intersection will switch automatically.  O# \2 Z9 b$ L- ~
                  ;; false for non-intersection patches." `4 C# z1 {% n- O; k; \9 o1 ]# @
]
: U5 o. T3 ^! o- y# |' _% J% h( a3 W! e" [  v& _! d! I

- Z2 i9 N( e) e; r$ i3 @& t;;;;;;;;;;;;;;;;;;;;;;
0 n$ _* ^* {5 m;; Setup Procedures ;;% k+ [9 v! J. R
;;;;;;;;;;;;;;;;;;;;;;' Z7 \1 Y. J! r/ v2 s+ S

- u' P6 S1 l' P1 ~/ d, q/ h;; Initialize the display by giving the global and patch variables initial values.
$ y& [- E) Q& ~9 d0 e* O: i' p;; Create num-cars of turtles if there are enough road patches for one turtle to
" d% ^* ~4 z1 J, j' q7 d) Y2 |- J;; be created per road patch. Set up the plots.
4 Y  \& F, y) z; a$ _4 jto setup7 J7 c) E5 j2 c; {
  ca
- n. m4 b) R2 J7 f- |  setup-globals
1 ^1 X( D5 c  S2 |; T  r! r
) F( v4 D7 T/ o. O  V+ {  ;; First we ask the patches to draw themselves and set up a few variables4 E* O( l- K+ ~( G
  setup-patches. x- m+ ^; W2 }+ k" d) B2 U. }
  make-current one-of intersections" y' C" O4 p: G0 k
  label-current! {7 q1 Z' @" m: r* _

. H. ?4 L: _! z, w% N  set-default-shape turtles "car"
0 p, s) y5 ~1 e; a9 m* S( Q. S3 x5 b" t. }& Y: Y* a
  if (num-cars > count roads)
" `# P5 Y3 C+ \0 D; T) g" C( Y  [
5 f  o) ?- V0 H8 Z  M- i    user-message (word "There are too many cars for the amount of "" ~9 H  y$ k4 s
                       "road.  Either increase the amount of roads "7 n1 ^  L% ^+ `# b- U1 S9 E
                       "by increasing the GRID-SIZE-X or "
  y, ~% w+ l; i; A% x2 P! N                       "GRID-SIZE-Y sliders, or decrease the "8 ]6 ^8 c: N0 a9 t; g: u1 D
                       "number of cars by lowering the NUMBER slider.\n"
9 G) d% e/ P( }2 ^1 Q- a- P                       "The setup has stopped.")
- H* n7 {! a- _) w$ J3 ^8 C    stop) A+ {8 E4 y/ e4 u' K+ [
  ]3 R& Z& Z! g, r6 N. V
8 e0 M* F6 [! j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( M3 Y$ o3 q- J! T
  crt num-cars, ^4 t9 Z/ V$ [9 V  k" w
  [4 P8 E3 ~" b; R8 g5 h' g
    setup-cars
; a$ O- p6 i5 p/ J6 y6 Y4 Y    set-car-color
1 c: f3 c9 Z# B% Z. ]6 u    record-data
+ e) J) N8 w8 t( q  ]
$ o! u( M5 h; _, H. D5 W  P2 o# m/ J+ w9 G$ `- _  U5 @8 y
  ;; give the turtles an initial speed
1 P, Z3 u3 Q3 m  ask turtles [ set-car-speed ]2 C* s3 ?# @5 _  H8 ~

7 [/ t) s* w8 j/ }  reset-ticks+ T- E3 m. y1 V+ k7 R$ p
end( B. b+ U$ w- E+ \+ e( |/ y+ n+ X

7 M' q; t' z" M;; Initialize the global variables to appropriate values
8 B& m5 @: J8 m" `7 w5 k0 m8 sto setup-globals
4 D8 b$ s% r9 T7 A$ K+ [  set current-light nobody ;; just for now, since there are no lights yet' b; U- V5 I  o& Y3 c
  set phase 0
2 ~8 _# s3 M/ m4 h2 i  o  set num-cars-stopped 0
+ G) B" ~6 t/ _( X) b: q  set grid-x-inc world-width / grid-size-x
  }& G. y: m( @  set grid-y-inc world-height / grid-size-y
3 Y' r- d4 o# Y% E: R' Q3 q& N
  W- R1 H$ F6 p, \  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 b$ @. h& c+ b
  set acceleration 0.099
. Y8 w) Y1 ]) `end
/ ]: O/ s" \; X# ?# }4 q. e8 N
9 u. ~: l/ N5 \, J;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, v  E) `' K  A8 t0 e5 n;; and initialize the traffic lights to one setting/ n% K2 Z7 ~) z& O; }+ t
to setup-patches; h! c0 G( W( j' i2 T% o7 D8 x0 a( b
  ;; initialize the patch-owned variables and color the patches to a base-color
1 q6 W, h! Z% F  ask patches
& X1 |9 M' ?7 \" A, \7 q  [3 v+ ~0 C. l$ Y! c. |
    set intersection? false. ?# |. N: U: J, ]. v
    set auto? false/ }' h- ^# F' \7 Q0 u
    set green-light-up? true
* _1 N, d1 M+ j0 a    set my-row -1
$ s/ \# P3 d6 n/ K    set my-column -1. }5 F2 `4 ?4 I5 Z  X2 m9 S
    set my-phase -1
1 V: S, R3 s9 a2 I: r6 d& G# \+ M    set pcolor brown + 3
. b0 w" D; m* P. D5 G0 q. j  ]
4 J3 m8 {. @, e1 u% d$ J. k! b- A" Q
  ;; initialize the global variables that hold patch agentsets) Z, \) L- m7 m$ {0 I2 T
  set roads patches with% V5 ~0 X0 ^0 b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% h5 v, n" h% K3 i9 P. y3 J8 E, ~: z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) n) ~- D! R0 p; B+ X! v  ~, s  set intersections roads with
  A! Q' U6 ]( E, ?, D$ E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 N& |1 N  z' z; O" Q! k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 d+ v: d0 r0 ]/ i$ j- D4 P1 W$ I+ Y, `* a8 h- g: F. V$ C
  ask roads [ set pcolor white ]  F, R0 _. w2 l2 `
    setup-intersections
' M0 [3 N+ u1 _1 Z5 G- B1 w) |end& a$ o  ?$ s& _
其中定义道路的句子,如下所示,是什么意思啊?
% g" _5 i  |  n, I& {" D set roads patches with' l0 X. z/ x( F6 z) d: ?& s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ c" E+ d5 z8 }3 t& L% a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 f8 _/ }) o. a, W; K
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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