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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 R9 z' I8 d* h, @, t
netlogo自带的social science--traffic grid这一例子当中,9 p x- k" K" L. g0 l8 F+ ?% D' J
globals
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; S/ O/ u+ `% N1 ? grid-x-inc ;; the amount of patches in between two roads in the x direction
) @" c+ y$ M. r0 n8 m5 R grid-y-inc ;; the amount of patches in between two roads in the y direction
- k( |) v: v) ?# w acceleration ;; the constant that controls how much a car speeds up or slows down by if
) x! S7 l" v: C4 @, g T- t4 o ;; it is to accelerate or decelerate
3 V9 U* F# B z0 ~/ ]1 [ phase ;; keeps track of the phase7 w+ C: [, c3 F6 b% T2 T
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure4 W+ D6 }+ t/ y* P. e
current-light ;; the currently selected light
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" X! m* H3 W g& h ;; patch agentsets
$ T, O! h5 T- [) }0 |1 a) G* A intersections ;; agentset containing the patches that are intersections
, T, e( r+ W7 w; f roads ;; agentset containing the patches that are roads
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+ k. v9 C2 D, t, Kturtles-own, \9 x4 J- ]4 V* |# X
[
/ P6 ]: {/ i. _ speed ;; the speed of the turtle
& J5 u( F( H& B* b4 K9 l- V2 ] up-car? ;; true if the turtle moves downwards and false if it moves to the right
$ }2 P( A) W# P* \ b wait-time ;; the amount of time since the last time a turtle has moved: F/ L+ J. s3 ^/ N2 n9 A% D
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$ H0 t& @% U- r Vpatches-own) C: w: e- M3 K+ I* u% W
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8 V# U/ l& ~& b+ ]( X intersection? ;; true if the patch is at the intersection of two roads1 N; q4 y, ^( ]% V
green-light-up? ;; true if the green light is above the intersection. otherwise, false. |" X6 S- b# ^/ M6 t
;; false for a non-intersection patches.
" J/ T4 @1 H( [1 F my-row ;; the row of the intersection counting from the upper left corner of the
% F- R! O2 o; X) t l/ m6 \; _ ;; world. -1 for non-intersection patches.
6 f( E9 F+ I% x/ F$ l# { my-column ;; the column of the intersection counting from the upper left corner of the
: Q9 {8 }6 h. c( l$ u- Q" F5 W ;; world. -1 for non-intersection patches.
8 z3 O0 F/ S' _, R7 b/ P6 r7 z" B4 o my-phase ;; the phase for the intersection. -1 for non-intersection patches.- k" y* T8 V7 |6 N: [" p3 K
auto? ;; whether or not this intersection will switch automatically.( _! r, x% ~+ X6 U/ [& E
;; false for non-intersection patches.
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;;;;;;;;;;;;;;;;;;;;;;
( _2 f) J* B) K' d;; Setup Procedures ;;
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;; Initialize the display by giving the global and patch variables initial values.. @% z9 K4 w: c/ ^# u" C
;; Create num-cars of turtles if there are enough road patches for one turtle to+ Q8 A+ E& o+ o! S% f/ Z/ w2 T4 h
;; be created per road patch. Set up the plots.
$ ?2 C0 M6 J( t% x8 X: H( }* tto setup
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: l m: H+ G9 t" ^5 _" Y6 e setup-globals
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$ s1 T. e8 u& `6 a ;; First we ask the patches to draw themselves and set up a few variables2 z# r: a& M% P: ~
setup-patches
. B; k# o6 l5 h% | make-current one-of intersections6 J& I! b4 C7 P
label-current
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- u7 i$ d: D- W/ L; T" f# Y1 | set-default-shape turtles "car"8 g; ~$ q. S" F+ s
" T+ O8 b; D8 X7 r if (num-cars > count roads)+ f) O" V; G+ h" m2 |+ O
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user-message (word "There are too many cars for the amount of "
9 h) W& ]( p4 K: q3 O/ I# n2 u. e. o "road. Either increase the amount of roads "
5 {( |- M1 u5 E, y4 p "by increasing the GRID-SIZE-X or "
( z3 R: J9 ?; } "GRID-SIZE-Y sliders, or decrease the "; k4 j( d2 w0 P( O0 L! r
"number of cars by lowering the NUMBER slider.\n"
* _* W. P% p8 E$ y" t+ p; R1 g "The setup has stopped.")" ^6 x* m( a$ Z& P- \ [- t1 n
stop0 u0 j/ F# b+ z
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 t. x- _: h2 s# d& V, w i crt num-cars: M5 O3 o: Y0 j/ a- P" Q
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setup-cars
8 H+ V J7 p2 y; N, N set-car-color
& e6 V b6 K: Q3 W' p6 F5 R record-data
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;; give the turtles an initial speed
( `0 Q/ }. N: n ask turtles [ set-car-speed ]3 u* E# }% j$ i4 v3 a
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reset-ticks7 \! n! i1 q4 S- l! V$ u) p: l
end
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: B, l: }$ U" `. l- n: B5 ?;; Initialize the global variables to appropriate values8 {8 B1 G% l; @* v' Y( c
to setup-globals
* M6 ~+ F) U. g8 o% j" i set current-light nobody ;; just for now, since there are no lights yet
0 @+ D4 z9 k" p) P, W; {& A set phase 0 @; ~5 o7 M, z' p" i/ A
set num-cars-stopped 08 Q! R; L8 T3 ^3 J8 s
set grid-x-inc world-width / grid-size-x
7 c' g' }7 u) N; u" B! u$ p! ` set grid-y-inc world-height / grid-size-y
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0 i' ]# ^/ y! H; @: e; F4 r ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
8 I, G! A* o+ U/ M5 `4 } set acceleration 0.099
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# C6 G. C/ t. [6 d1 B/ h;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 s6 H, b3 n5 S2 w2 C: `: c% A
;; and initialize the traffic lights to one setting
) [# l* q, ^( w, I/ |to setup-patches
7 m7 Y7 t# @; q! k: N* k ;; initialize the patch-owned variables and color the patches to a base-color
) a9 k1 y& ]# S8 I) n/ X$ b ask patches2 O9 Z9 X. L5 j i* U/ F; w( \, ^
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) A$ M/ D5 k% E3 I. h set intersection? false
( e+ R9 E- B Z; _0 n set auto? false5 M8 S$ N- f$ Q4 C" m0 O
set green-light-up? true
: p2 F6 ?, b$ j set my-row -14 `3 X& P( x' ^; ]3 l6 n+ P' k
set my-column -1, \5 S- c# G+ A; g
set my-phase -1 `: U R: T: |5 {7 @
set pcolor brown + 3% {& E' [' y: r' o; X
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" Q5 q% @+ x6 X/ t3 E Q ;; initialize the global variables that hold patch agentsets
- K. K& J3 M; [" `# Z set roads patches with
' p: R% d' o; I [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, {& @; j/ t% o4 w" D (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 w9 u' L# x* T9 E8 |# s set intersections roads with2 i$ e0 a7 R2 z/ x) N) X: i$ T
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# Q. l7 A- [% J. a ?' I' a* g( ~8 w (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 D+ U! U4 P6 Z$ f' w) ~4 }3 s
4 T/ p4 J2 L7 e! e ask roads [ set pcolor white ]. p0 F) w. M2 @) _0 j
setup-intersections( i& d- O. \1 @$ r
end
5 G6 L6 }# b- O6 n1 g6 L1 k1 r其中定义道路的句子,如下所示,是什么意思啊?
- R: [, K4 J, V: ^! M set roads patches with) } g# R2 G' X% T& x
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or9 {5 } H* N9 ~+ v' K/ r8 Q$ Q, M) |8 `
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 p# }: U, l' F$ G+ R* X1 T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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