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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
! D7 |: {9 ?& B% e) g4 h1 Mnetlogo自带的social science--traffic grid这一例子当中,7 p5 B; S( K7 I/ c. b
globals" {2 D! X4 e# c6 k2 @
[
/ g9 N; x( Q6 l) e* i  grid-x-inc               ;; the amount of patches in between two roads in the x direction; q4 ]; C/ v7 W  G: N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 T/ Z" m6 G$ E* A  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 [+ K9 f3 G# P                           ;; it is to accelerate or decelerate
6 W7 Z6 @8 z2 s" d5 v: B( m6 N# G( W  phase                    ;; keeps track of the phase
8 Y* q' |. m" l6 P% H4 f9 u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
$ p3 v4 n# _; M7 U  current-light            ;; the currently selected light
& B3 B) b  F5 R9 g  V6 {
7 v# n' C" K: b$ x  J- V+ ^  ;; patch agentsets
" w7 @! z/ V; m% l8 f  intersections ;; agentset containing the patches that are intersections
# o8 @# I4 C3 d' B( [$ R" \8 r2 B  roads         ;; agentset containing the patches that are roads
- H  U7 ?0 A6 [6 M& k" {]! e4 O3 u$ K/ F8 L' b+ Z. R
) Z4 K- Q1 `& W% {. b. Q
turtles-own& o* R6 `9 R0 b- b$ Y6 s
[, o; ?& A1 k; Q% d: F' F  q1 \
  speed     ;; the speed of the turtle
! t3 ]. X8 g# U- S4 E  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% e; s/ Z6 H% @* M- b' X" W+ W  wait-time ;; the amount of time since the last time a turtle has moved2 \! x4 l+ n3 P
]6 K( o" J9 O, u# |; Q1 O
2 O) y4 z7 ~+ T
patches-own
' P: J; }# S- `6 S[1 W8 P" H9 V- e: O4 l* Z: R3 \
  intersection?   ;; true if the patch is at the intersection of two roads* R: Z9 [% f% Z3 D; D9 _
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
4 [# J: L9 d9 H1 P6 U                  ;; false for a non-intersection patches.
) p4 V* V$ y4 i; a9 w3 B  my-row          ;; the row of the intersection counting from the upper left corner of the
( J' G! q, |: X2 K* y                  ;; world.  -1 for non-intersection patches.
# T; d# T6 o5 x4 F% V+ T  my-column       ;; the column of the intersection counting from the upper left corner of the
1 I% ^5 E) Q  x6 M# U                  ;; world.  -1 for non-intersection patches.
/ @( ~! q% I1 w& r7 X  f/ p$ @! ^  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 K9 z- c  c" u4 B& U, M
  auto?           ;; whether or not this intersection will switch automatically.
# ~( P# t& W8 \                  ;; false for non-intersection patches.
. m8 q0 r/ L/ F) |" H+ \! g7 |]0 L! D: R1 l7 l4 m! d. l) f

0 k1 y& b5 J5 g( i
* w$ c% L0 {0 _/ l7 C+ r$ p7 L- c;;;;;;;;;;;;;;;;;;;;;;1 Z% {6 F" D6 V" R1 t' ?0 B" N
;; Setup Procedures ;;- N5 C% K$ W& `
;;;;;;;;;;;;;;;;;;;;;;
3 f1 z; d# u3 K8 g/ X7 E3 X! ?$ o0 W
;; Initialize the display by giving the global and patch variables initial values.
; x$ e/ F+ A  T, q, B0 y7 ^3 o;; Create num-cars of turtles if there are enough road patches for one turtle to
* H3 W9 E. o' ~# [% S;; be created per road patch. Set up the plots.
2 O$ H3 \' ?) @& u8 Pto setup
2 M: @9 L- r1 J9 M  ca7 u9 p. R( c8 ]( G6 Y( v
  setup-globals' \/ \5 n9 ]' f; f) @1 Z  e

* M  b$ B( v$ Z* |$ J+ O  ;; First we ask the patches to draw themselves and set up a few variables
' k* W8 f( ?) w, O9 W  setup-patches
: W. X* f6 v* h3 K, c  make-current one-of intersections
% S2 x* ]" G7 j, g" g0 t) Q  label-current
  o" Y' M0 U2 V$ }4 z
# k( M& }$ Z8 H3 z% {8 v  set-default-shape turtles "car"4 F; {7 d3 W* M5 F' |0 M: ~7 r. O

0 a. i% c9 ^# c: D7 ^$ j  if (num-cars > count roads)
7 g: a, o& G$ D- A  r: S- C  [& i6 Q9 h" W( e1 R3 g8 ~8 [5 v
    user-message (word "There are too many cars for the amount of ", O! H6 e! w" f! T$ v& U  A
                       "road.  Either increase the amount of roads "  _$ Y1 s) Q# C2 {, p4 _8 n+ r7 x
                       "by increasing the GRID-SIZE-X or ", \9 i8 u( {2 q, F- C
                       "GRID-SIZE-Y sliders, or decrease the "3 L( m. L3 P. I# A3 R; y& a$ e
                       "number of cars by lowering the NUMBER slider.\n"& J) S3 k1 G" |6 W
                       "The setup has stopped.")% q& N, P, C( j$ Y7 Y
    stop
% W' ^4 I1 q9 Q4 D% U  ]% m+ p' W% |7 S* b' X6 Z
& o3 ?, D1 r. s& Q( i& b3 d# m% `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 C6 ?' S7 r. K3 v" M. L) I- J+ B
  crt num-cars( g) p, w/ i; Y9 O4 H& J5 Y1 O  u
  [
' A3 A+ N& E9 f. B1 [    setup-cars7 u5 k: K3 z5 G* B
    set-car-color; r) A$ X; d% i5 J! @
    record-data
9 [& F4 O9 S8 X+ z9 F. J  ]0 g' [. m9 x) m. b9 {- v. L

& ?+ ?% N, F; m/ S( q! ~/ ?  ;; give the turtles an initial speed% j% _$ s2 @* z$ G% L4 H) ?& E
  ask turtles [ set-car-speed ]
! R7 y+ _4 E8 ?) Y: Y- w
& a% \4 I8 m' F* {2 m3 S, y  reset-ticks0 Z1 \$ g% q/ g, f# d6 Z' l% ]3 ]
end% b$ v8 E% @3 i! a

5 R& e/ p/ F* E7 {7 [1 F& X! O8 `;; Initialize the global variables to appropriate values# D/ a4 j9 M) n+ G8 ?
to setup-globals6 `$ a/ [6 h: U$ }8 U4 a
  set current-light nobody ;; just for now, since there are no lights yet
& w$ p* U3 g8 \$ n9 G  set phase 0
# s; {- m8 e. o; k9 A- u/ ?  set num-cars-stopped 08 A& r4 j5 C  V4 s3 p. B# G
  set grid-x-inc world-width / grid-size-x9 c+ r9 ~3 H* i; E
  set grid-y-inc world-height / grid-size-y% L& a# c" H( n: ~( k

5 o( p' U8 [- L: C# m6 f3 T4 c  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 l! x, y6 d7 z. h8 j) U: |
  set acceleration 0.099
' J' p5 v; q% C. j" Jend. s0 h+ M1 C& `" S9 _- F% t  d, I
- b( d/ S# `$ C- [- G! w9 ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( c+ y! c; E6 U& E+ @% S
;; and initialize the traffic lights to one setting# O3 Q# A  R; I
to setup-patches# q8 Y% T- s' d0 b& d
  ;; initialize the patch-owned variables and color the patches to a base-color6 k8 s6 Q, X& ]6 q' z- ?; k
  ask patches
: }# M5 [  O* ?! s: H3 |  [
7 t$ l' W6 P' W    set intersection? false4 v, v  l/ T& @
    set auto? false
. ]) d% T3 e" g- d  t% _* X. ~    set green-light-up? true0 P" a7 N- q. r( d6 l
    set my-row -1
( U& w8 x7 X- y# A  v" n# P4 ]    set my-column -1
8 V( m: H7 E, }# ]2 ^3 s    set my-phase -1& d+ J7 _) l7 T9 Z3 {0 e* F( E
    set pcolor brown + 3& u; s  v) F* X0 A" j8 Q
  ]
5 w$ {) ]( l/ b
1 h. q1 ?7 U3 {9 E) R0 j+ h% u  ;; initialize the global variables that hold patch agentsets
9 `7 \# B' w0 U  l  set roads patches with
. b- S$ a7 s, H  j' o( @% D2 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& _* m' G1 G* |' B7 Q- v    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 M+ w3 y6 a$ C' v3 S
  set intersections roads with- }* q3 ~, c% X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
" V" W8 y1 n% [5 k( D( G8 t* b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. `6 |5 f5 n1 |' a" J! q
+ [5 W* b5 T. P; L  q% w5 p4 r. d$ J  ask roads [ set pcolor white ]
: T; C7 R! Y0 L; c/ m9 U- b& {    setup-intersections5 e7 p2 S3 P( Q' k
end
+ o" c8 }: c4 ]. c" l, F' h( @, D其中定义道路的句子,如下所示,是什么意思啊?
, S# Q+ _9 R0 {0 h8 f- Z set roads patches with( e6 L% ?4 l/ P
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 z- F# N! j# v+ Y4 {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 u7 Y- n# z& {! I. Q# @
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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