设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8059|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ V6 N- v6 O  ?8 G1 N7 {9 Y
netlogo自带的social science--traffic grid这一例子当中,: w( C$ a$ G5 Z
globals. H( x9 A2 Y4 S& H
[
5 V- \3 P5 U$ @* e. I1 q5 g  grid-x-inc               ;; the amount of patches in between two roads in the x direction& f# B; F8 |2 @- J6 l0 ~
  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 ^/ Y! [8 O* \* a0 C7 }$ [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% o* K5 z6 n% }& X: d: G
                           ;; it is to accelerate or decelerate
+ T9 e2 Q8 {2 m+ j  phase                    ;; keeps track of the phase
8 t3 v, Q, W- j- S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
/ J4 `4 @3 @# Y2 x  X! `, D# [5 i  current-light            ;; the currently selected light" N! G2 g) Q4 D: o- e! x- R+ Z/ R1 A8 H
0 s+ x3 l9 d# F' _
  ;; patch agentsets* D& ?  m* c8 O4 T1 Q1 e
  intersections ;; agentset containing the patches that are intersections
/ h: Y/ j, B, e: I6 g  roads         ;; agentset containing the patches that are roads
7 F# {: N) M0 u1 r: ]]
6 Z4 X1 V2 o& J
/ D2 N( e" m. i" O: t$ Z  A  u/ Fturtles-own, r% w: [" f' G
[
) U+ ]5 ^# A  h. ]8 A* b  speed     ;; the speed of the turtle
" i" D! G, |* ~2 F& c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  B5 T- i* t4 d5 ]  wait-time ;; the amount of time since the last time a turtle has moved
: q2 g6 S( N6 b]
4 D1 d4 ^! F/ L, `9 S! o+ n$ _6 F0 {# v5 X
patches-own* p0 o! U3 i7 D+ p' a# ]6 m- P% y
[/ s" C; v, h( A2 T, F
  intersection?   ;; true if the patch is at the intersection of two roads
) A4 x( D: s4 m; O- r  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* Z1 \5 G3 \+ ~6 y2 s! i" c2 ?+ M  D% N                  ;; false for a non-intersection patches.
; [% T; l0 ]' b0 B1 b+ {0 p  my-row          ;; the row of the intersection counting from the upper left corner of the
* y- E( j' P9 E                  ;; world.  -1 for non-intersection patches.
$ ^$ }7 ^- s0 k2 z5 ~& X& s  my-column       ;; the column of the intersection counting from the upper left corner of the
) ^  c% S- c! _' T                  ;; world.  -1 for non-intersection patches.
( m0 k# i2 U% x# [2 {" }% u2 |  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
+ e$ e0 Q1 A( K# U1 g0 Z( i  auto?           ;; whether or not this intersection will switch automatically." A% ]% p# L% I* X5 v! D
                  ;; false for non-intersection patches.
* L: q1 ~% `) Y% W" j% s( m]) B2 r, C' |# h- C1 R$ g/ l6 W/ o
+ ]! _" d9 o. R8 r

* h' A( J  a3 v7 h% g% {;;;;;;;;;;;;;;;;;;;;;;
1 ]( X4 G* G' v5 S. G7 ^8 u+ U, O! b$ L;; Setup Procedures ;;$ y; z. V$ D, z7 \/ k
;;;;;;;;;;;;;;;;;;;;;;
% G+ _- r; A) X7 [( @# @; I. {/ p: I: X& w: m7 Q( G$ F
;; Initialize the display by giving the global and patch variables initial values.
4 ?/ e4 p& J6 e, P;; Create num-cars of turtles if there are enough road patches for one turtle to
- W1 |6 b( U8 n: D8 c/ k;; be created per road patch. Set up the plots./ `; N8 y8 n4 r0 c/ b5 X
to setup) G7 l, c) V/ t/ P/ \& \5 `
  ca6 k, \7 c  T4 R7 t/ L4 m% ^/ r
  setup-globals
, Q' i0 k: m3 _; [6 U( k2 I) l8 }) g7 @: `
  ;; First we ask the patches to draw themselves and set up a few variables
' ~* J+ z7 F, n4 I3 @( U  setup-patches* g6 Z& ~. f8 j, L6 M' O! {- i
  make-current one-of intersections- k; ]1 j. Z/ t
  label-current6 x1 I+ e: {4 z6 |  `! t9 N
& [; ^; U6 j, D% p# G& F1 a
  set-default-shape turtles "car"
. M: M' D$ w/ d: S: K. h0 U2 L2 X" f. r$ L& O) C7 W
  if (num-cars > count roads)
9 `* x' Q; P% y+ ?: S  [4 r' S( Z) b% Y! M3 \" |( W
    user-message (word "There are too many cars for the amount of "
# T, }5 [8 x9 {$ K% `; G" f* ~                       "road.  Either increase the amount of roads "
8 [- d. }" Y. L: y$ b* r1 R6 L$ L                       "by increasing the GRID-SIZE-X or "
7 C2 d: X/ l$ u& f( \' _                       "GRID-SIZE-Y sliders, or decrease the "
4 e" a/ R( Y! A5 g! [/ I                       "number of cars by lowering the NUMBER slider.\n"
* p8 u) [+ K( c+ X7 F5 W6 W                       "The setup has stopped."), z. L, t0 N4 H) B7 \) O2 A
    stop
4 G! u- Y3 P/ k7 X- x  ]
( j  r+ P8 p, D3 E- X& k; v' A
# w- e# W5 D/ ~4 j' J2 w  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 G( S" k4 g# ~5 Q' g  crt num-cars
) @# z+ O  E$ @3 [8 c3 P  [1 L) `' G0 ?1 y) v8 S" \- u
    setup-cars4 w. `, Y6 b; u% s
    set-car-color2 A. U% _/ f3 s" \5 z- A3 {5 H3 G
    record-data
+ Y0 _# c/ v0 ?* b+ s* h' }1 M  D6 O( w  ]" x; s9 C4 j8 [7 q

1 _% M. H) x2 N+ ]+ j3 p, m0 ?  ;; give the turtles an initial speed
( Y3 r. n: x+ v" Z) A  i4 M& d  ask turtles [ set-car-speed ], _) H: C! f2 A  O0 \2 w$ t  q

2 j. D7 [' e0 b4 O  reset-ticks$ p6 h  F1 X+ G
end
$ n5 M/ |0 r% _% `8 z# i/ j! f: x0 }* W, M
;; Initialize the global variables to appropriate values( c; t+ Z* [1 D  G. ~  d0 N% F
to setup-globals" ]; \3 r9 y8 o% w' k& K
  set current-light nobody ;; just for now, since there are no lights yet! U' X: K/ M( ?, V! V* D! L
  set phase 0
) B% X: O" ?) v. s+ V  ^5 P; m  set num-cars-stopped 0# d' p9 h2 ]4 n( f  E
  set grid-x-inc world-width / grid-size-x- J* K( i- u7 P0 k( ?* y, n& I
  set grid-y-inc world-height / grid-size-y& y6 e: p0 ~) o5 g+ S+ `
' \) z; l- D! U, D' [9 a
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. Z* q5 S0 s2 X# V) a0 N- N. x
  set acceleration 0.099) h8 C" @  e3 W0 @5 e: S
end* I- k0 {1 N% d- Q* r! ?4 {6 V: L3 q( ]
- E& p/ ~8 o: G' Y0 ]
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 |) j% b+ @7 {, G' O5 ^
;; and initialize the traffic lights to one setting
( T% e9 r9 ?3 z+ i" w7 ]to setup-patches& G7 }9 ~# E' }7 `0 T& U  `: Q
  ;; initialize the patch-owned variables and color the patches to a base-color% r5 L5 \- J, ]- `2 l. m5 ~0 x
  ask patches. u* z5 |+ V% Y; ]1 y: g; n
  [7 u# z, F) W. \# ?* v
    set intersection? false
0 r7 a; J& l( r! M2 C( f3 u6 ~    set auto? false( }3 n6 P! k7 A) I$ S/ `% {
    set green-light-up? true4 r9 Y1 I* C' x$ c" a# n5 ]( Z, Y
    set my-row -14 y: G) o' r- E& ^+ d: z! C
    set my-column -1
( L/ |# r5 L7 k& c, k3 h$ t    set my-phase -1- o0 _! W% H4 f( T8 G7 ]& a
    set pcolor brown + 37 s- M. q: n  P) Y2 I' Q3 \. B" T4 `
  ]; G# W$ o+ O' A+ a  H) V6 r

4 p0 t' \9 S7 S  ;; initialize the global variables that hold patch agentsets% ]1 q: s8 Z1 C
  set roads patches with. L) _4 o, H" p! O8 `
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or2 O  ]5 K& Y/ D: O. E( b4 I. f9 z5 ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 f# }$ T; P( }9 w: c
  set intersections roads with+ J$ [3 P& h1 W. _# ~0 J  |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 W/ Z* O0 l, N  |& W& {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 B( }  f& ]7 T
9 ]+ \6 h' Z  f
  ask roads [ set pcolor white ]
1 E, I+ s: e- X0 h+ [, u+ J    setup-intersections9 I4 b  r2 O( h
end
0 ~. o9 s5 m" O  |0 z其中定义道路的句子,如下所示,是什么意思啊?3 Z+ D, i2 b1 r4 N
set roads patches with8 i8 v, j; w- d, U
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' h1 s# n& g9 g# Q8 V    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ ?) |  c: C: N! l! F' A5 J- Y谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-29 21:38 , Processed in 5.106364 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表