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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- s+ B( v8 l& C8 O$ N0 [1 {2 i2 nnetlogo自带的social science--traffic grid这一例子当中,
* ^7 P7 n1 T, X2 s; E1 R4 vglobals
+ O7 t8 h1 R" L* \& ?[
' i- g) B: n$ p1 [, P* C  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 ]- ]& h1 J* r$ t# r  grid-y-inc               ;; the amount of patches in between two roads in the y direction) E* l, D* V+ T) G. K# U3 }
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
$ I' F( T. t% W6 a6 J9 e  c- M                           ;; it is to accelerate or decelerate! T0 P" H/ @5 z' ^
  phase                    ;; keeps track of the phase
4 V" |8 T/ f  Y2 w2 e- w  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure. d# }5 a2 |$ x/ s$ D5 b
  current-light            ;; the currently selected light3 a7 k( Q) H2 v8 S2 y' ?/ [1 l  Z
% `* A' e8 _8 y6 O/ x
  ;; patch agentsets- X; y7 ^4 L. T0 f
  intersections ;; agentset containing the patches that are intersections. |) W& ]$ w  _; o3 _3 n
  roads         ;; agentset containing the patches that are roads6 ~5 F% F8 I: R  g3 ]
]" M: K: l. L. \1 [0 T# u

; B6 F& R$ H% c# zturtles-own
* F! f- o# }4 P& R4 h[
3 }7 J$ }, F8 u1 y1 q! b  speed     ;; the speed of the turtle
; k7 F" t7 C& m9 Y& \" x# ?  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' {2 u' u9 y; _/ q' u9 Y! }
  wait-time ;; the amount of time since the last time a turtle has moved
5 i) q- d6 u- F]' W3 V: l1 m6 f; ?; z) i

* q: Q. c! b( B$ Vpatches-own2 A8 x9 a6 c; `" p! E* X
[
7 f  h# K4 U2 G5 z  intersection?   ;; true if the patch is at the intersection of two roads
# c0 I) J8 R( {5 {: M  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." K( L& M" P- \7 q
                  ;; false for a non-intersection patches.
* v, t4 F5 J/ f! r( {; {  my-row          ;; the row of the intersection counting from the upper left corner of the
( w3 P% D7 b: k& r( G                  ;; world.  -1 for non-intersection patches.
8 d3 V1 w( Y) P2 `  my-column       ;; the column of the intersection counting from the upper left corner of the
- d9 M7 |+ y! V8 n" p, E                  ;; world.  -1 for non-intersection patches.% k3 M) l( a* Z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  ]1 N/ b. s( F% {) o2 h! s# v  auto?           ;; whether or not this intersection will switch automatically.) o( ]& z  Z6 N+ J) Z1 z! F' q' P
                  ;; false for non-intersection patches.
" n+ X, D5 V. K9 S; x9 D]
5 F! j: M+ ^# m7 T, F6 X% Q$ |* \' \* v- n) _$ f6 ^8 h( a
8 ^$ \! T' r  C( E4 x. h, p
;;;;;;;;;;;;;;;;;;;;;;1 d5 N. x$ M: q: t+ j5 H- O
;; Setup Procedures ;;5 V$ n* q  d0 @9 H& H
;;;;;;;;;;;;;;;;;;;;;;. K% P1 }6 |3 n# ^  @4 r0 ]

+ Y4 u; D* f- P5 x0 Y& w" v+ O) C;; Initialize the display by giving the global and patch variables initial values.
  Q( m- D; J6 b+ I;; Create num-cars of turtles if there are enough road patches for one turtle to* g/ C1 u' M6 @1 M3 b  s
;; be created per road patch. Set up the plots.
8 `( A4 l$ E6 O2 H8 Ato setup
; [- }) x! O1 `+ N' d  ca1 M  ?" p% u4 G# }5 L
  setup-globals( U3 b) R1 b& i& @

" N" o- W( T0 Z  Q; `* X9 B  ;; First we ask the patches to draw themselves and set up a few variables
% A+ I1 M5 o; u4 d  H0 V  setup-patches
' L6 c' ^- U; A6 |" Z, P' `' F  make-current one-of intersections
6 p: w; J$ N# X3 }2 f  label-current1 C8 e( a( L' Q$ U" h0 X
' D9 i% U+ m% W
  set-default-shape turtles "car"
8 w! ]- A# \* v! k" t: ?8 ]* m
& A7 d% o6 c- W$ [, c  if (num-cars > count roads)
7 W  o- w; ~. ]+ ]  [4 o$ n& X3 I2 Z, Y" m; a- D
    user-message (word "There are too many cars for the amount of "
# ~' C. f! e$ H9 [                       "road.  Either increase the amount of roads "* o/ w4 O" s: f9 \) {
                       "by increasing the GRID-SIZE-X or "
1 N3 }, z0 F) P' g7 N                       "GRID-SIZE-Y sliders, or decrease the "! X0 a) X% M0 q/ v
                       "number of cars by lowering the NUMBER slider.\n"
# F2 h$ m) ]" Z# m                       "The setup has stopped.")
- g" p; c; b1 Q    stop
$ a5 K, x( d' f  ]* Z' w2 {$ u, L: N" a  u% o

0 e+ O+ c, x6 v& Z- R- C2 x/ P  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! W/ J# b' }: `, W  crt num-cars/ l; f2 ~; i; i" F% J: e, n
  [, R/ H/ w3 R+ D3 ^9 ^& v9 p" j/ Y
    setup-cars
# U, g0 t, X/ N. ^. U    set-car-color
3 W5 x" _. ^: {* E) F' U    record-data6 Q" |/ j: u2 a
  ]
9 b/ {1 A9 K' {$ W, |4 h$ C/ w+ H! f1 A0 f; E1 v
  ;; give the turtles an initial speed. a4 I( D$ w6 I/ h
  ask turtles [ set-car-speed ]
% b$ ]. e: Y. y+ C. C& t8 w: _9 D/ n. T$ Y
  reset-ticks5 m; I& J7 c9 \0 _4 H  Y+ T
end
2 n, W% q5 D) {( C+ I: M9 R$ Z& C
; S3 ]- |$ N; I/ N/ u! y9 Y5 G;; Initialize the global variables to appropriate values
9 P, T$ a1 W+ J8 t) X1 v: _) j* \3 Ato setup-globals7 p2 [4 R9 Q& ]9 G& x6 P1 t
  set current-light nobody ;; just for now, since there are no lights yet
- Z" o: ^, @. p0 j4 d  {8 d  set phase 0
! a/ U. e6 R) l! Z  set num-cars-stopped 02 e. i$ n; ~6 x/ v# k' Q9 f* e
  set grid-x-inc world-width / grid-size-x% ?; z, G0 m- g. ]% @# c* s+ ?( S
  set grid-y-inc world-height / grid-size-y0 A8 [# p) I* K
6 i2 E# S' X6 f6 S1 l& l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 D- U* X; J9 a3 P
  set acceleration 0.099
* q/ Y8 a# j1 X3 D3 ], w$ Kend
/ y" ~1 G+ f7 H
5 T; Z+ d) f$ b/ \( x, o$ ~# t/ P;; Make the patches have appropriate colors, set up the roads and intersections agentsets,# _+ L; A7 H" ^- m* y8 e, Y
;; and initialize the traffic lights to one setting
: b' z7 C5 s. s% c. o$ y# M0 lto setup-patches
" k' F* Q7 k3 g0 y6 A7 |% G1 y  ;; initialize the patch-owned variables and color the patches to a base-color3 p$ w, C5 |% }) X/ ]- `& Z# r
  ask patches
& k. P+ M4 G+ q% s! C# @# o  [2 {9 L, A  x6 `' m, R
    set intersection? false
+ d1 \/ g( l! X  K9 _    set auto? false
4 j; r/ _) K7 Q9 i$ a( E    set green-light-up? true% v0 X! T% d& p3 v
    set my-row -1
( z4 A5 g: U5 H& n/ P    set my-column -1
& u' @- h" F3 j0 ^    set my-phase -1- L- x6 b  ~$ ~0 ?( c$ H5 w
    set pcolor brown + 33 q0 p7 P! ^; c) w+ V
  ]
  N/ I9 s( v6 H$ ^7 @8 b6 c& q5 g, f, d" C) f
  ;; initialize the global variables that hold patch agentsets5 G! P7 Z! I* v  U: h
  set roads patches with
$ G/ p6 y8 y1 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; b0 f" b% X% W, S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  P# d2 v% J6 @. O& M" o; S; ^
  set intersections roads with. O" B1 }# V1 t1 C. ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 ?3 q5 T( D9 Q( @' Q, U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! O6 W  n* Y& ], D! a0 o
& u9 V! {  e7 ~, S( a! @. J
  ask roads [ set pcolor white ]4 Y0 X- v7 b6 C# ]3 l/ @( |) _
    setup-intersections
, S8 z: N2 u5 |4 l& Qend! C" J2 A. m- B3 ?
其中定义道路的句子,如下所示,是什么意思啊?# e0 B& T& o( ^9 P
set roads patches with8 v% I+ J% l  M0 S, V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( Q1 Z1 T2 D# ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 O- ?- u+ W0 H) s* k5 T! a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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