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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ |. ]4 f, a8 g$ k# {) |
netlogo自带的social science--traffic grid这一例子当中,$ F" ^$ i$ ^  O6 {- e* T
globals
; G( t/ s6 o( e$ n! G3 @. j( O[
( a) H" L7 P' {& m0 V  grid-x-inc               ;; the amount of patches in between two roads in the x direction  @2 G8 }) `1 S' P1 @& `
  grid-y-inc               ;; the amount of patches in between two roads in the y direction! T4 w2 T, a- L9 e4 Y( n/ x0 l" a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if7 w9 p7 l. q  o1 @1 Q1 r& c" c
                           ;; it is to accelerate or decelerate
8 m  `, d- i) N% W5 O5 l  phase                    ;; keeps track of the phase
5 I, B  ^4 j5 X/ {9 _4 B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 j, h' r$ r( J  f; v( ]! o' ?- G  current-light            ;; the currently selected light
" ]  ?$ c1 s, I& F8 C
* g3 r7 d0 f& v3 v& E  ;; patch agentsets5 k" g0 Z' o$ d; L7 `& T; @4 \  F
  intersections ;; agentset containing the patches that are intersections6 V; q9 O  `/ k" m+ `
  roads         ;; agentset containing the patches that are roads
' n$ ~  G4 n6 g$ c]' C& Q- k, I+ L% Z- w( e7 w) [  @: `
, g# _9 w6 U( p; M5 t; G' H9 f
turtles-own2 o1 v/ S; i, @# j
[
: W8 }3 r% h% w) W, m9 `0 u  speed     ;; the speed of the turtle- [& J7 b# f8 D/ F
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" z+ R* J6 ]( p/ m/ I  B$ n6 X& f# B& u
  wait-time ;; the amount of time since the last time a turtle has moved$ d/ q$ g) u* ]% D" b2 `
]- g0 H1 @  h) t, `8 |4 `& T" T

4 O7 k; P, ^- a, L# L* Spatches-own* t7 r) R9 d. t; ~" }9 h3 ]
[% W& N8 P; u1 X5 d! i
  intersection?   ;; true if the patch is at the intersection of two roads
4 {" x8 i+ p9 ~' K& U3 \2 m3 o  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., w2 ~8 w. l- A, M
                  ;; false for a non-intersection patches.9 e( Q2 M+ ]: ~4 M. h* q
  my-row          ;; the row of the intersection counting from the upper left corner of the
7 O) i' V% D) Y2 ?2 X% {$ I                  ;; world.  -1 for non-intersection patches., V1 s+ V% A5 W: `* j# v. R
  my-column       ;; the column of the intersection counting from the upper left corner of the) j& B# G2 B$ x) H7 C
                  ;; world.  -1 for non-intersection patches.2 i6 g) g6 a) X
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.3 W) q; t* `6 a5 m) w* h9 s
  auto?           ;; whether or not this intersection will switch automatically.$ V( x$ F  L$ J- u" @
                  ;; false for non-intersection patches.5 ^- z7 y# v7 h9 ?
]
6 {5 o- o! Y1 `- N) O+ X9 @
8 O6 K3 E, z9 z, {, z
9 T' H( |3 r  N4 O! A: m& y;;;;;;;;;;;;;;;;;;;;;;
# K0 d: ~# s3 P; @;; Setup Procedures ;;
0 J, w. [% U$ c1 Y8 g% k6 E7 c;;;;;;;;;;;;;;;;;;;;;;1 O" K1 @$ S, H# q7 m  a  Z
5 D, c6 u5 r3 g5 {! P
;; Initialize the display by giving the global and patch variables initial values.! O* r6 t  g* V. Y- [. t2 |0 n6 y
;; Create num-cars of turtles if there are enough road patches for one turtle to
( a, M9 n& w. y& z! M; F;; be created per road patch. Set up the plots.' M" l/ r. N! |
to setup
9 [8 P/ ?5 `; b- j9 p6 R  ca
$ Q3 |: j2 J( C9 }  setup-globals$ A: e3 _! I* D  f1 e
: q7 q, m$ L: A9 F5 d
  ;; First we ask the patches to draw themselves and set up a few variables
1 t2 m) `: `3 F5 p# D  setup-patches% }( \4 M1 f' S$ D# t7 a) Y+ j
  make-current one-of intersections
6 a1 o! G, T, e6 j7 k% J  O! i  label-current6 h" z: e: E, R" K2 R

* E5 y- X% G/ K0 H. Y8 }  set-default-shape turtles "car", x) E  q1 d' {, q5 j" d8 X/ \

, X- B; ^1 Y5 I' r( _  W  if (num-cars > count roads)
7 h' S8 f8 e& U0 a# }+ O2 ~  [
- {8 q  ~8 k. y8 u% b* W$ a    user-message (word "There are too many cars for the amount of "
! i* f' D7 U) e8 u1 w8 ?) r                       "road.  Either increase the amount of roads "
8 H1 P9 }) A% W7 H* U                       "by increasing the GRID-SIZE-X or "  O! V! _/ h& B) c2 r  J0 B
                       "GRID-SIZE-Y sliders, or decrease the "
9 R0 l" @+ N/ L4 O2 N2 n  e) V                       "number of cars by lowering the NUMBER slider.\n"6 @1 _$ p. n2 R$ y& t
                       "The setup has stopped.")% P7 U" |4 S; I& q, a( A$ m, \# e  U+ J
    stop
5 i1 z2 p' Z" L% ^* p0 s  ]0 i& d7 |" D* T
8 m6 u1 j9 `  _
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- v! c) t! d# t  E- f' W  crt num-cars  U4 [- }. `6 m1 i, w! j
  [9 U. w( u4 ^- Q5 ~
    setup-cars, m1 J# ]- K$ ]4 e( _. }
    set-car-color
8 X2 v3 v& b: _- y6 Q5 n' g    record-data
9 e5 d' S, S+ M, i0 u- N9 h9 `  ]% z0 Q4 q, S7 M& ]
' N; T+ V# z5 B" N- P: `
  ;; give the turtles an initial speed
, `' A! F5 j3 \6 U5 b. T" [4 F  ask turtles [ set-car-speed ]
% A4 L' J8 \& I9 s. M
  m* u* |3 k2 F5 x5 q0 T  reset-ticks& d! O! U/ Z; t3 G
end
( ?$ P7 k0 k5 N) b$ J8 k1 H* y9 ?( z( U  O$ z
;; Initialize the global variables to appropriate values
# @& l% P- @  Y+ b- Oto setup-globals* O8 j. m/ k- X) D* h7 y* \' o
  set current-light nobody ;; just for now, since there are no lights yet6 ^7 x8 M0 V% \: ]: c% X
  set phase 0) ?; w0 F; t. x1 C! \
  set num-cars-stopped 0
3 z9 O* _3 n/ h% k  set grid-x-inc world-width / grid-size-x
5 V5 A9 M; a5 X  set grid-y-inc world-height / grid-size-y7 u% Y2 i9 n+ k$ A3 j5 G
% |# N# h1 S( x" j$ V! I( l
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 F! W$ g0 W2 k' c8 T
  set acceleration 0.099+ z6 o# f2 J6 }
end
% o# l( s" ?& V& v# r7 n- |- v7 g( `9 Y5 ~1 M
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, `, I, W% u- |) y;; and initialize the traffic lights to one setting
8 G* w7 |  U: K; T5 l5 }/ {to setup-patches& B, z* ]6 x4 m/ `9 `9 ^5 f& b
  ;; initialize the patch-owned variables and color the patches to a base-color3 V) P7 ~  C! E3 v1 m+ X
  ask patches
, G9 n% C7 h" s; V  Q& a' c& z, k  [+ B& ^& s  }1 S" ~; J3 T4 K
    set intersection? false
  x& H, d+ H$ v8 D* i    set auto? false8 P" e6 `% S: ]: i7 Q, ~
    set green-light-up? true" o' y" }3 V0 B7 [
    set my-row -1
" x. b+ i5 L. ^3 k/ Q( S2 W3 N0 g    set my-column -1
, X5 G6 T+ J" j# L    set my-phase -1& G# e% ~% Z; V0 a  U* B
    set pcolor brown + 3
0 v' H  ]) Y0 _# {  I" u$ B5 v  ]
5 K# u1 y+ x; ~' \" b0 H: W& C+ O2 F$ B& L  T
  ;; initialize the global variables that hold patch agentsets
3 m# o; d4 c9 l' Q  set roads patches with
+ x. ^* J$ u5 x# E2 X2 s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! Y2 N( p; q$ [4 H- G
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 C0 F5 K* `  K9 A
  set intersections roads with
  _9 a  a: ^- o4 j; o% M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! h' f6 J$ g5 Z) [. p; r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 q, v: o4 [$ K+ [+ r5 ?& {3 d& G

  Z7 p& a1 c* v; m9 H5 Z- }; i- r- U. L: @  ask roads [ set pcolor white ]; k- @: Z2 W4 z
    setup-intersections
1 B& ?' J' T- Qend
; K( J6 [/ g3 {5 D7 z  Z其中定义道路的句子,如下所示,是什么意思啊?
7 u; E0 g8 j* q& D; A/ R. `  E0 c set roads patches with
0 J4 p! n5 {9 u* Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  W1 e1 u; Q( k( {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 ~. c1 `4 L2 [/ n6 ~3 ?- j( M$ q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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