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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 p* i0 Y/ {; O/ \) j& T. R- X
netlogo自带的social science--traffic grid这一例子当中,/ h8 Z; K  C6 t& F7 R6 _
globals) a. E" G, M, L5 m, @( |) P3 S
[6 g( D8 N5 S, m# m% z( G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction: N$ p6 t& v7 L
  grid-y-inc               ;; the amount of patches in between two roads in the y direction# Z: H" W- a* l: v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  ?1 ]" K& V8 y, S8 K                           ;; it is to accelerate or decelerate$ u3 w% r7 z9 Y: j) U
  phase                    ;; keeps track of the phase
! M' P# {/ c+ }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ s# l+ K# k) \
  current-light            ;; the currently selected light# K! z5 D% \' L7 P: v2 y

  \. }5 E9 {7 [  k8 D) v% H' G* t  ;; patch agentsets
/ o  @# d6 f, ~% x, Q$ `  intersections ;; agentset containing the patches that are intersections9 T; I7 O& s5 T: Z% B: \9 x
  roads         ;; agentset containing the patches that are roads
3 B( |0 f/ S3 f9 T. f7 D* G6 r. m]
" x& x6 |; N4 K& w6 i! P' M* L9 W- s+ U3 ?1 N, I( y4 ]) [( [( i# i. \
turtles-own- ^" y8 J  j3 \& ]8 U. D% G' A$ J( l1 `
[
0 ?2 y8 U% k; s" q/ `1 T. c  speed     ;; the speed of the turtle
; p8 D( K9 ?  |; ]  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ i/ ]4 i8 a, P
  wait-time ;; the amount of time since the last time a turtle has moved
! T' c& S- U7 x]
3 u! c# Y( M0 x9 G$ u3 @6 O. h6 e; N1 @  N
patches-own3 i$ _/ M: B3 a
[. L5 g' r. M/ d5 A3 r# [  u* E
  intersection?   ;; true if the patch is at the intersection of two roads0 {! L* {! G  b3 X2 U0 [: s
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
. ^# |* t. p9 q+ X8 }4 A3 y                  ;; false for a non-intersection patches.
6 A0 d& H$ Y2 F, d  my-row          ;; the row of the intersection counting from the upper left corner of the/ _. j, k- k! l0 h" {$ r
                  ;; world.  -1 for non-intersection patches.
, z# [( }& y: q4 x- L& e  my-column       ;; the column of the intersection counting from the upper left corner of the/ ~/ V" }3 W/ V8 S4 K2 b: T4 P
                  ;; world.  -1 for non-intersection patches.$ L$ u+ k4 s( c5 q* M: @
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- P* |+ Y2 i( _3 z* C- N
  auto?           ;; whether or not this intersection will switch automatically.9 [2 p! F) h: [1 g
                  ;; false for non-intersection patches.. P9 f3 }+ s* U& [, u* g
]
$ X$ M! K2 Z0 M5 ]! e- I' T6 z9 t1 ^, |+ P; f$ H/ f1 r- b

+ G1 z( B* W6 X$ v3 ^; v;;;;;;;;;;;;;;;;;;;;;;  ?# g" e* A/ c& M. F+ \: A
;; Setup Procedures ;;
! I5 S- P& \: t1 n( ]( v6 Y/ U6 D;;;;;;;;;;;;;;;;;;;;;;& o4 G) T7 h7 y8 a# H( ~' \
. c4 d2 Y# o& t: o9 z
;; Initialize the display by giving the global and patch variables initial values.# O( K6 t$ J: ~. X, m* k8 y
;; Create num-cars of turtles if there are enough road patches for one turtle to
- T" @! ~+ `" N$ `, v' u;; be created per road patch. Set up the plots.5 r. ~8 n* F  N. L- B* P9 y" c
to setup% K5 N& t4 {# B# m6 Z
  ca( K9 ^  `3 ], }& T8 }
  setup-globals
8 S$ d0 k1 S. e5 r( Q' Z1 M5 @6 i  A" w6 h7 i' ~
  ;; First we ask the patches to draw themselves and set up a few variables
1 l9 u/ ^: t# [+ r: U  ?5 L% n( Q  setup-patches; W, h" [  {) |0 \' {% q
  make-current one-of intersections) F7 s# v/ X1 u3 V8 i# t
  label-current
6 M+ t8 P8 g7 y
  G& M0 n" G' H( I! j3 e- g  set-default-shape turtles "car"
5 R6 s- K* t/ E# c6 h9 J5 {
6 o1 |6 e6 g/ a/ g' s  if (num-cars > count roads)& \8 |: G1 w/ r, \, u, B8 K7 [9 ~0 [
  [  S% Y0 K: u5 ^1 R- ]* K, \
    user-message (word "There are too many cars for the amount of "
9 N0 f5 ~8 c4 b1 I5 \                       "road.  Either increase the amount of roads "
+ S4 ^  }+ ?! a                       "by increasing the GRID-SIZE-X or "9 [0 e0 E8 l* {/ J9 p8 S' \
                       "GRID-SIZE-Y sliders, or decrease the "2 a& u8 L" k3 c% R" j
                       "number of cars by lowering the NUMBER slider.\n"
( ]  r  A  x: O  L7 u* J. V7 M                       "The setup has stopped.")7 |# T2 M. Z. O  {
    stop, G7 [0 B7 x+ K- g% H( {: v+ n' X
  ]: N9 W+ }- Z5 a3 O7 L3 @: w" u) p
. b( D- j' I' R( F& h- |7 ]8 k
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) r8 s9 J3 k9 _6 i) m/ I  crt num-cars
+ K! s- I; \" h6 d8 d  [
& G+ {: j( z. k: x/ S+ o$ v# E2 Z    setup-cars
# u# P6 e. N* W5 P, x    set-car-color% X6 I) e) v/ e* R  c4 r. |
    record-data7 X, N/ r$ j9 V9 K
  ]
1 }. W  G) M, K1 o: O2 }6 X: p' ?- @8 ~" {
  ;; give the turtles an initial speed
2 |: w9 ?1 e  n/ ^5 S7 ]6 ]  ask turtles [ set-car-speed ]* k$ X4 N: ]4 o8 ?9 d# B7 A$ U
. J) V* L! E, J  I3 a- Z
  reset-ticks
' N) J3 @+ Q  s2 s9 U6 {* Bend
  }( b( s* J4 B% `6 e. j$ Z# x4 }3 [
;; Initialize the global variables to appropriate values
' c. p" U' r/ ^" |to setup-globals& W+ v- G) w% H
  set current-light nobody ;; just for now, since there are no lights yet; t: W* Y- v  M; V, w/ j5 L" I
  set phase 0
4 h% U0 A3 y) T5 }  set num-cars-stopped 0! R& |  Z1 O" N3 G$ I* ?: s, F
  set grid-x-inc world-width / grid-size-x
8 ]8 x& Z& w  H0 R  set grid-y-inc world-height / grid-size-y" _& a4 y( h, M: t, A- B1 |
' [/ ~8 D) w: S2 @+ V
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 t% h% x% f$ a' V5 v- s6 {0 K
  set acceleration 0.099. M2 s8 }5 k7 X& Q
end
; Q# F6 x9 q% v
' y) X7 F& w- y! E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,3 N1 @% C1 X* Z! G
;; and initialize the traffic lights to one setting9 |7 q% c. s% }$ y6 k: }0 {  N/ `+ v
to setup-patches( T$ @1 \" r7 Y4 Y
  ;; initialize the patch-owned variables and color the patches to a base-color
& a3 C* ~2 G) l4 p  ask patches
+ a- c+ X7 U* Z0 L, O+ H1 z9 X+ ^  [
. j& m  W' d$ l! _) {    set intersection? false
+ R6 R  y% L, Q3 @0 i2 \& d6 N/ r    set auto? false
  @, g; S+ C/ b4 Q    set green-light-up? true
+ W: l& u9 j: |6 w' R" l: b    set my-row -14 r8 `! y4 @# l6 N
    set my-column -1/ C; m; N1 J& Z3 P
    set my-phase -1' R5 D0 p- j* N& M* ~/ B1 e5 ?
    set pcolor brown + 3
7 }6 s4 e/ F( [1 U  ]4 E2 X% e+ D: i: Q" M- H" A

/ Y5 C8 L% ^- s2 {3 y1 t  ;; initialize the global variables that hold patch agentsets
* d4 d* i7 T7 x$ m. T! `: Q  set roads patches with
. s2 m/ [( U( P) k1 a/ a' t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 h7 P1 B0 m- u* b( c" ]6 G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* l7 D5 O4 j4 j% e' I/ t  set intersections roads with
$ ^4 P6 Y6 ~* l    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ ]- W  G! v! j: U" f4 A/ r! n$ {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% Y5 g. ?9 v2 {5 U% [

) ~6 q" X# |6 z9 B8 m. ]  ask roads [ set pcolor white ]) ^! V3 U6 {0 D
    setup-intersections
$ ?* Z4 b: U( w4 H  D3 Q/ ?% {end' j0 ^  w; c. K) O
其中定义道路的句子,如下所示,是什么意思啊?
; Y) d9 K' r3 ^; W set roads patches with" [. u1 I: b# s% m, j1 u) m+ c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. C, z: K) H( s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% z4 |& S8 q" T+ a7 ?; x谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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