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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ R! ]9 F+ T$ \6 S: S5 f6 ?; lnetlogo自带的social science--traffic grid这一例子当中,
2 O. E9 F! \1 T! s1 g- Eglobals1 G  ~9 f3 [$ ~; {" t! f
[
: i1 Q5 \4 e4 q6 N' }  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 y# I) H) A& z, k. B  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& U- _: ^0 r! j  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ s* _  X7 d% u! U
                           ;; it is to accelerate or decelerate2 u: |/ @8 e+ S5 W6 u+ @
  phase                    ;; keeps track of the phase
. [, \! D( ^7 a. A  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure0 J! n! X; F* k# x
  current-light            ;; the currently selected light
' ?2 F; Z" K, d; x
6 T8 U7 I$ p  T* ^. l  ;; patch agentsets8 g( O) S: h4 {9 M# {
  intersections ;; agentset containing the patches that are intersections3 w. _! ~7 I0 Q/ T1 S8 j
  roads         ;; agentset containing the patches that are roads; _! |, r  X# D" M7 M
]4 R9 x$ N- x8 [2 A, H( p  x

7 x. S3 o+ V; m+ [' }$ cturtles-own8 a/ A( F% G$ s) w
[  I* d7 T9 z" R: [
  speed     ;; the speed of the turtle
8 q  K: Z# Y3 d# h$ B  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: w3 I9 j! r+ O) o$ C( b2 Q/ O' @/ w
  wait-time ;; the amount of time since the last time a turtle has moved4 X( i+ E8 g4 t! ~/ b- T
]3 J0 G  a% B* Y* K+ h$ D6 K6 x
5 U! m8 Z2 s. ~4 |- D0 }. C  Q( q% P
patches-own$ V0 `& ?! j! ^
[% t" D9 \, A  E: e! \0 [. {% k
  intersection?   ;; true if the patch is at the intersection of two roads
* Y* @3 `: v; C$ ]: r. H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& C, x! W6 J5 P  ?6 E0 z; X% F9 C2 z
                  ;; false for a non-intersection patches.  i, i8 s7 r5 p: h: D
  my-row          ;; the row of the intersection counting from the upper left corner of the
+ j9 v7 A4 n$ v! n                  ;; world.  -1 for non-intersection patches.4 X5 a& i& W) b/ A
  my-column       ;; the column of the intersection counting from the upper left corner of the* ~: b7 F  f' w
                  ;; world.  -1 for non-intersection patches.
; C$ W: }, H! o* z5 X, ]  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ a' T5 ?5 R# K) t: X
  auto?           ;; whether or not this intersection will switch automatically.
+ O0 x" @: ^! f  ?' {                  ;; false for non-intersection patches.2 |, R* F+ N( W+ z
]1 q! R3 A5 d. q+ }3 d0 ?7 Y

! J( Z" B+ ^, @' B9 a0 u% d0 Q. s5 ~: V% Q5 v2 z" x9 z5 [, n
;;;;;;;;;;;;;;;;;;;;;;
9 E8 u3 n! @  `# @* n; E;; Setup Procedures ;;5 i3 m$ K3 \: x& K+ ]! z) {
;;;;;;;;;;;;;;;;;;;;;;; V  X' u# S$ m! h( d1 c3 z
5 ^1 m- T% Q* r9 u5 U7 l
;; Initialize the display by giving the global and patch variables initial values.: y/ L# ~* z4 R8 B
;; Create num-cars of turtles if there are enough road patches for one turtle to
7 g! u" a% N% k& A. v- B6 u& r;; be created per road patch. Set up the plots.
" I, G: l) y8 Y/ {, A# P: @" C" mto setup5 T" X, a; A) }+ `
  ca- d& ~& H2 J: \7 m( t5 \
  setup-globals5 E9 z  V( S6 N7 R/ U) @5 r
/ V: I- j1 k: z
  ;; First we ask the patches to draw themselves and set up a few variables
, l* a1 p7 w% d7 b3 V# b6 }9 A/ {  setup-patches4 W% `; ^- V& W! s2 o: d9 \
  make-current one-of intersections6 u0 a4 ^1 r7 r9 J2 b  ^
  label-current" o4 O$ o# S, C- m& @6 z
  _% I- y( s, P4 l' W& i
  set-default-shape turtles "car"
( N0 \* p! j. B  r/ P$ L
9 B$ S. {2 D7 x9 G: b5 }& T) {  if (num-cars > count roads)
/ n3 Z0 H$ K+ ?) l  [
. E5 o3 f( N# y$ q6 E" d. U3 @    user-message (word "There are too many cars for the amount of "
3 r+ f; E) r2 [* T: ?( W                       "road.  Either increase the amount of roads ". J9 k- ^8 q: s# U9 h' c/ t5 _
                       "by increasing the GRID-SIZE-X or "' h1 s1 T2 t+ O7 P& D
                       "GRID-SIZE-Y sliders, or decrease the "
' `3 m+ }8 c1 u# A                       "number of cars by lowering the NUMBER slider.\n"% i( g6 f! W7 i4 T' ?
                       "The setup has stopped.")
4 m2 L' g, _; ~7 U; p& V    stop
# y4 M$ U/ [7 W$ J: Q! N5 m  ]
9 a9 ~6 N  ?8 u* p1 ?& [
4 c2 H0 G, R1 ]4 Y  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) X! P' ]& p* e8 k% ~3 W! m( p  crt num-cars& h, V* \" ~9 y& ?' A& n
  [* K5 k" z) y9 m
    setup-cars
. a& T( e3 z0 X# ?* `    set-car-color  L% G. `3 q. V( l+ \3 O' ?. Z- B
    record-data) u; H  D% E3 H' X/ q
  ]* ?1 V. k% Y/ E& `( G
3 \7 _4 _1 L$ E( D
  ;; give the turtles an initial speed
$ w% O5 v; W3 ~1 A0 X  ask turtles [ set-car-speed ]
  G( x7 u* V' A
  K: H( J- f, g2 h" y  reset-ticks
" e( _4 A6 W5 |7 Y( |9 [1 Q& ?end0 P- g& o4 u8 k9 b% A4 p; h

- s' O1 C5 H) g7 p. Y$ c;; Initialize the global variables to appropriate values
; L. E9 f0 S" u" O8 {to setup-globals6 O; l2 z4 R. \) s/ U
  set current-light nobody ;; just for now, since there are no lights yet
! N7 X& V1 h1 D( D: J# g  set phase 0
. f* _# j7 L) F- c7 X7 ]  set num-cars-stopped 0
8 ]) E* j& m% c. r" f2 x  set grid-x-inc world-width / grid-size-x
) w8 g: G0 [! k" }0 q  set grid-y-inc world-height / grid-size-y
- H3 i9 R) l. W. O1 e8 ]+ X. i. i
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 w, U; h) j2 b& O  t$ V5 U, H1 O5 R
  set acceleration 0.0990 _: }3 M8 F- A8 b$ x0 y3 j) k+ b
end+ b" {/ r7 q, f6 M  [" f6 R

( Q1 y1 |0 n& H% M% G;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, ^$ J9 w* ]& T2 ^
;; and initialize the traffic lights to one setting( O9 t8 ^" e$ w) _
to setup-patches
! O3 W+ D! Q2 v' ~, A& }4 f6 g  ;; initialize the patch-owned variables and color the patches to a base-color$ l' D- c6 ^$ [
  ask patches' u* `9 ]: Y) u( ?. |& B9 e
  [
, }. p- B$ v: L2 j, ~    set intersection? false# k! i1 o$ c. j& u/ B" C+ g
    set auto? false  V/ B$ P0 z9 g
    set green-light-up? true
5 |/ z2 E5 U: D+ d. e) l    set my-row -1  f9 M! i8 e! s6 [, ^4 n2 w4 z/ `6 Y+ X
    set my-column -1/ b6 ]1 r; T; W) X/ i$ J( U: Q1 s* t9 }
    set my-phase -1
$ C1 M* s; f) K, S    set pcolor brown + 3
2 V( `% I9 ~+ s9 y  ]
  f- l  q, }' l3 X# v, I! d! }- D' I% k1 ^$ x
  ;; initialize the global variables that hold patch agentsets
/ d! U3 r$ |( ?5 z! G  set roads patches with* ~7 {) K2 @1 d& K5 E$ F3 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 i$ b: X8 \: w8 E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- o: Y/ D2 K2 b0 r0 h. T  set intersections roads with
; u1 R) y: x. p4 |" G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 j! k3 A( j* G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. [! B+ C& l; |4 [# {. f
. a$ }8 b8 ]) v- E9 |+ R7 @
  ask roads [ set pcolor white ]1 c+ q4 \( x* D+ ^% d0 v1 i
    setup-intersections$ c) e3 ^# p. Y/ z
end5 S7 G& Z: g& R! B" q) p- E
其中定义道路的句子,如下所示,是什么意思啊?$ c2 V8 k$ d* L/ w6 E
set roads patches with
1 E: t; G% `1 p* B% S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! _3 K1 `$ h4 [; H4 k2 ~
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ @% ]: D1 B& R4 f, k2 ~2 w
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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