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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 x2 o. T# O1 ^5 ~5 w$ @netlogo自带的social science--traffic grid这一例子当中,
. J( c( @4 l+ }8 M% `' g  tglobals) a6 B. ], i- t$ g) r) x
[
- A8 \" }8 k- x3 Q% P  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ R1 l9 y0 B7 f7 W- t  grid-y-inc               ;; the amount of patches in between two roads in the y direction1 E" D4 k6 G3 t% x
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ r+ W& I0 |0 I4 t% Q; ]1 O0 j% [
                           ;; it is to accelerate or decelerate0 C+ a7 x8 i  D7 B* m) n$ p" Y1 p
  phase                    ;; keeps track of the phase
% \9 P  _# q% t) U  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 q4 ?* v3 T0 K6 C
  current-light            ;; the currently selected light
: X3 y3 ~9 ~+ J" r0 a8 H6 v
9 T; ^3 f7 I. i" D  ;; patch agentsets% k" O% ~' D8 J* k0 z
  intersections ;; agentset containing the patches that are intersections/ v% I) L! Z( a: L8 {
  roads         ;; agentset containing the patches that are roads
% u+ K/ \7 \$ ?6 v8 A3 K]
7 c. K0 j3 J. h
4 o! x+ E& Q2 y! L; e2 Nturtles-own
* q% \' r$ @3 ~: j[
  J8 {3 ^6 N+ v4 b! |- K  speed     ;; the speed of the turtle
3 W6 |1 }% _0 ]: X! y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
/ x. w. a1 k' p7 Q" M: w* r  wait-time ;; the amount of time since the last time a turtle has moved- j  I2 h3 a5 W
]! n% q6 z. w! J# ~/ h. Y
/ [2 b$ ^& F4 }# T0 g. c( F0 k0 ]
patches-own$ B3 H8 R8 e8 Y4 E, Y8 H' A
[
) z) x8 e" P  W! y- p' J( K  intersection?   ;; true if the patch is at the intersection of two roads
# c' ]: i* a0 N* s& R2 s+ i  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! A- f: r- l$ n0 x% J9 N  R" Q                  ;; false for a non-intersection patches.+ C2 T7 P% S+ q% ^! u
  my-row          ;; the row of the intersection counting from the upper left corner of the# h) O0 S; T3 x2 b2 ?
                  ;; world.  -1 for non-intersection patches.! {# i6 W$ v, z
  my-column       ;; the column of the intersection counting from the upper left corner of the
' a1 ^) O! m* S9 V! [                  ;; world.  -1 for non-intersection patches.
1 W' a! v' p, N  v; y9 C8 j$ f  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 g" D! W* _, S2 H; F* r, R9 m; o  auto?           ;; whether or not this intersection will switch automatically.$ `! D! G/ h: m- d6 q
                  ;; false for non-intersection patches.
0 _4 {4 G  S3 q5 s]
) R" n/ L- p$ P4 T; ?( w8 T( J
2 `, _' q) {* S5 n: A3 w
6 @3 R9 d' D2 T. N9 r;;;;;;;;;;;;;;;;;;;;;;' d0 c0 g+ B/ D
;; Setup Procedures ;;
: r( ?! M9 x3 O* r8 Q+ r4 T3 L3 v$ g;;;;;;;;;;;;;;;;;;;;;;4 G/ a- U2 N% C; A$ M  p. N
" l* d7 j2 ^5 j) Y" U( }" f
;; Initialize the display by giving the global and patch variables initial values.
6 v/ P( f/ `) I6 b, k% p;; Create num-cars of turtles if there are enough road patches for one turtle to
; L( B' S' O: ^; y0 V;; be created per road patch. Set up the plots.
; F# P$ t3 V1 vto setup( \, K! Q9 r+ d4 x" a
  ca
4 d5 Y+ @  I/ E, c0 n# X  setup-globals" G* S/ e% P6 Y$ i

0 q+ t" ^5 e& w( y2 h" Y  ;; First we ask the patches to draw themselves and set up a few variables
; q1 G0 k# z3 W, R0 w* g+ k- p  setup-patches5 Z- n* o; X. w2 \" f1 g
  make-current one-of intersections& u5 l0 ?" r4 @* G" V1 j4 f. {6 B
  label-current
1 U3 C- P7 u, w8 c* _- T+ f: F6 u; o1 E' U9 O( h% E2 f
  set-default-shape turtles "car": h6 ~- ~$ P, t4 X0 m0 l
# f7 l8 ?& L* n
  if (num-cars > count roads)1 o2 u5 R2 S7 W) P8 C  \
  [
0 S! a' t. v/ p% r' _# V7 t    user-message (word "There are too many cars for the amount of "
' q0 x4 _7 E1 D$ I                       "road.  Either increase the amount of roads "
0 X# ?( {  F8 F, K/ o, m                       "by increasing the GRID-SIZE-X or "
/ Q" z8 i  Y2 l; F# E; p                       "GRID-SIZE-Y sliders, or decrease the "- L4 y; U1 `' d. y2 M' N6 }  O
                       "number of cars by lowering the NUMBER slider.\n"
- L9 U' _& C) U                       "The setup has stopped.")
- g% `0 V% R. _2 S    stop" {  W" d  M1 I
  ]
; q  [9 _; V* x1 A" K! _8 i( g, s8 `2 t7 [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, U6 q. Z9 o9 m" ?
  crt num-cars' A0 g$ }# a( l0 i7 M1 r& t
  [
: w' n& X8 Z, I  o% E    setup-cars
. R4 {% [9 g6 A% F. h& o    set-car-color! y7 W# g; Y# K/ [8 n, y) z) w( O
    record-data
6 @5 Q6 U. [3 D  ]
# G& t+ U" x7 \  r0 j# V2 L
8 o# H; S! V4 E: L5 h2 o  ;; give the turtles an initial speed! C' i, C, \9 V" O5 e3 F
  ask turtles [ set-car-speed ]+ t/ s8 A* `& D! m+ M# V
! v& C5 }# @) M! d0 S- M/ B: Z
  reset-ticks
& h, `5 i( s. z! w1 _  p8 Gend) B7 Q/ e4 m# L& z/ m* L" n

4 @- L% w  Q% m8 _# ]5 n;; Initialize the global variables to appropriate values
1 M+ I( M* d/ F, Yto setup-globals
: V; f7 X( ]5 I" ?( t  set current-light nobody ;; just for now, since there are no lights yet! P! r! Y9 P: f3 d, O
  set phase 0+ s# O8 D$ {  N% b( t5 V
  set num-cars-stopped 05 q* r1 }  e# G: x. j
  set grid-x-inc world-width / grid-size-x
! s3 Y. G+ b9 D; w  set grid-y-inc world-height / grid-size-y
4 S) q) u  g, e0 x) F3 _  D( Y3 \( V, o/ c( ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- p% M% i( q* J! e6 P  set acceleration 0.099. {7 n1 I9 f- u6 v* O# l- d
end
+ L- a+ s6 z3 h+ w( S; k/ z3 Q) g
4 s2 _7 M: Z; p* G& n;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 K5 b# ?/ F5 F( w! L
;; and initialize the traffic lights to one setting
' H  y+ c& m" b" N9 k, S' g( r. rto setup-patches
( V7 K% X# u8 y; Q  ;; initialize the patch-owned variables and color the patches to a base-color% k. G. m7 W9 o( ^  V& x7 z$ ]. o
  ask patches1 k2 s$ i. p! L$ n! |7 b
  [
  {- R" u# u% z& V    set intersection? false
1 l, n4 T0 z+ v( ^) i3 {! i, `" Y    set auto? false1 X; D/ m; [% ^4 z0 w; ?4 p- `& h9 ]
    set green-light-up? true! z4 G6 \) I3 p1 Z) Q2 [" n
    set my-row -1
  I4 ]1 Y6 @  E$ l    set my-column -11 s  @* n! V  L" [0 q* B
    set my-phase -1
* u  @% p  n  W& h) q8 n    set pcolor brown + 3
/ X; A- Y3 @) o. P5 D! r. m$ @, n; Q  ]
; {  s' O8 ]3 j0 F8 P) v9 x  Y' Y1 x$ n3 c2 \/ d2 t9 ?* f
  ;; initialize the global variables that hold patch agentsets
+ H& ]- P; y6 x5 ~. G  set roads patches with1 u3 P# G9 T1 j$ Q; J! ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
# y: l" R# O7 O4 o- L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]: Z- e% `6 X7 k
  set intersections roads with
. j1 ~6 D8 I. T$ d$ f9 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' O: Y) u6 r/ i" z( l3 [# f1 f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 h. {# \# H! I+ ~

3 ~1 r2 J, Y# l- n  ask roads [ set pcolor white ]8 L  u5 m4 P. x% k% e( v4 A
    setup-intersections2 L. Z, r  T- U2 r: B) j( ]# o* f. [- x
end
7 P; l/ {2 O9 x3 ?4 ]& V: T7 g4 l其中定义道路的句子,如下所示,是什么意思啊?
; ^' {. X, S: d5 o0 I1 {. V6 K9 { set roads patches with; m% M, E8 ?5 n% S, R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! W6 E2 D# k7 ]0 Z! n% A& C2 @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]6 {  j4 M! A  U* P8 g7 w9 v' ^$ v* }
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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