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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。 r: C& a; S( C4 f
netlogo自带的social science--traffic grid这一例子当中,
9 Y5 F$ r. L T' ?3 e" u1 bglobals! o+ ]# W$ z! O7 i! Z p1 N1 p8 x
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3 T- T2 J2 r; Z+ I" t grid-x-inc ;; the amount of patches in between two roads in the x direction8 C7 K8 d. d5 O$ E! }4 W
grid-y-inc ;; the amount of patches in between two roads in the y direction, d( d" h2 d6 R4 j2 y3 T
acceleration ;; the constant that controls how much a car speeds up or slows down by if# F/ g, F) E6 \ M
;; it is to accelerate or decelerate
" x7 W# z* J' n$ I5 J8 T0 V2 S( w phase ;; keeps track of the phase
Q0 Y$ E0 @* _) q- ]* w! k num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure+ |) k9 ~ d, C) |# s' p
current-light ;; the currently selected light% x2 b" l# [8 u$ D" A- Z/ |) g
8 L+ x6 I, s7 c* ]: P4 |* s6 G ;; patch agentsets0 a+ |! ^7 t* v: ?7 x- ~
intersections ;; agentset containing the patches that are intersections
* p$ `5 Q$ q! }9 K% k, | roads ;; agentset containing the patches that are roads
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6 ?" p/ t4 k) Y; c/ ~) ], Nturtles-own
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speed ;; the speed of the turtle, e) N/ c' [7 O2 x
up-car? ;; true if the turtle moves downwards and false if it moves to the right. [; ^" N# i+ H' Y; Q
wait-time ;; the amount of time since the last time a turtle has moved
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patches-own, w" Z$ T) I) [! `3 e1 d1 w
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. G7 O8 k: J- H# ]0 l6 l; D$ p intersection? ;; true if the patch is at the intersection of two roads
; O1 K5 }: m) t. ^! G% w0 m6 S ~ green-light-up? ;; true if the green light is above the intersection. otherwise, false.
' H2 G6 R8 g% R7 a+ B- q# L ;; false for a non-intersection patches. R/ Y& q. a* g+ ]4 G
my-row ;; the row of the intersection counting from the upper left corner of the
! b5 f6 d7 Y' h9 D0 b5 F; i ;; world. -1 for non-intersection patches.+ x+ H& D" \" \7 g
my-column ;; the column of the intersection counting from the upper left corner of the
& c. Y$ W) W7 m7 z" H" ]' J9 ] ;; world. -1 for non-intersection patches.4 L7 D2 ~/ i1 x* ~( c% J
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
$ C0 }& ~1 X3 X- u) D# z auto? ;; whether or not this intersection will switch automatically.
: ^( e/ P2 z2 k9 _: } ;; false for non-intersection patches.0 t- C+ I) `4 u2 s/ x5 r
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& o3 E$ h+ M4 Y" l# i;;;;;;;;;;;;;;;;;;;;;;
3 `2 _- L! |+ S9 { A( r;; Setup Procedures ;;
! w# ]; T# z1 p+ Y0 ]' Z;;;;;;;;;;;;;;;;;;;;;;. A' v, N8 S* T! D& \
2 w1 b% l3 p8 Y& t2 Z* W;; Initialize the display by giving the global and patch variables initial values.
6 H7 @ e. p& v& {5 Z% L7 x;; Create num-cars of turtles if there are enough road patches for one turtle to6 a+ ~* D. \2 D; [0 r
;; be created per road patch. Set up the plots.# l8 s. F2 F+ b. C
to setup1 Y6 X% E$ ~8 u
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setup-globals
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;; First we ask the patches to draw themselves and set up a few variables( \* ?: d1 X" t# `7 r! n4 g7 Y
setup-patches& l2 `) l: ?4 `! I. y
make-current one-of intersections# u- Y* Q4 I5 A2 v
label-current
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3 e4 W. t1 l4 z2 M6 I; U* n" \ set-default-shape turtles "car"
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& W# V7 i- h0 V. J) \# h if (num-cars > count roads)+ L3 w v( L: L; R& d* W
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% [0 B# _& P/ a6 ~ user-message (word "There are too many cars for the amount of "
2 M- r! M" Y4 c" f, y' l "road. Either increase the amount of roads ": w9 d! h6 ]; e) \ p2 s* X I
"by increasing the GRID-SIZE-X or "
: y8 B: X7 ^1 S" R3 ~& b( a "GRID-SIZE-Y sliders, or decrease the "% P( R8 d; j- D) d- ^
"number of cars by lowering the NUMBER slider.\n"; j0 Z1 D* Y1 p
"The setup has stopped.")
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: x$ a S. d+ |( Z D c crt num-cars- `8 c3 r U% q" v& X* q
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setup-cars
0 A* _: r; k- S, V, R set-car-color
+ ~6 b1 e- f- D3 X9 j5 q record-data
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0 D+ c; y: z% r! o+ V/ O ;; give the turtles an initial speed
: O% d r" {2 V& F+ q& V: j ask turtles [ set-car-speed ]/ a9 ]- ?9 B& I0 }( E& O
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reset-ticks
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;; Initialize the global variables to appropriate values
2 q2 S/ q: }: D% R! Hto setup-globals
! v2 v N- }) J! q$ \' u set current-light nobody ;; just for now, since there are no lights yet
2 M" w' s$ V% S0 y5 A1 ~ set phase 0
9 [7 U, y0 P8 ^% a5 z. G# L# Z set num-cars-stopped 0
9 o2 r0 x6 s$ Y set grid-x-inc world-width / grid-size-x* ^/ K$ ?/ K. }9 u
set grid-y-inc world-height / grid-size-y( w- l0 a' F: i* A i; ^/ W
/ M Y3 ` c% Z/ e; x" ] ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% Q9 I1 O" P: V; Z! f0 S0 M. i set acceleration 0.0991 d! ~8 r8 t+ \( B" b- F
end6 T7 Q; o. I" X* `
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 v* g2 k. q3 c; z1 U6 r$ m* j
;; and initialize the traffic lights to one setting M" P8 N" y3 q$ f' c+ s9 t' e' ~
to setup-patches
4 N) ?% D2 [0 i ;; initialize the patch-owned variables and color the patches to a base-color/ R5 `! R3 t& t0 J
ask patches1 E5 E: E( ~4 h+ }# `4 }* B
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set intersection? false2 n+ T. b3 ~$ P6 i$ U3 g4 P
set auto? false
( [0 L6 k; J7 d; W; v! W& Z) ~ set green-light-up? true
# K8 A4 m; O2 G# W set my-row -1. S- }% v7 {/ \4 J0 W h' V
set my-column -15 s0 U! D3 q- N# D% ~" T8 D
set my-phase -1! v4 z4 t( \" ~
set pcolor brown + 3; F X( @4 J" y! y8 ?
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9 Y t' f0 F$ z9 X( ~ ;; initialize the global variables that hold patch agentsets
# G) w4 T8 I( j% ~ set roads patches with
. v* L$ L) y6 x' I9 t3 w% u' u [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& s: d- J6 T# p5 H, J1 k (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! x( q5 c' C; D; K
set intersections roads with
- ^$ j8 C: W' v" \& u, v [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' i( o: A% Q5 W7 u1 G (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]& ^- E% e5 e( w; w- x! T- F9 Q
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?7 v. w. J. u4 F$ }, @
set roads patches with
8 M, G! U8 p6 g! k5 Y; v# M [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 y: g! d% Y) P, n: v2 M+ K# V
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' s# {' G. W2 `! C谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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