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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。  [+ v! i# g& x
netlogo自带的social science--traffic grid这一例子当中,
0 R8 F! G$ y' f) \8 o  Cglobals7 B! O5 X9 }% j& ^2 V# D4 E
[  x& r% i& Z  }
  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 P  V1 F+ ~1 q% _2 U4 y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 r5 r6 R& Y$ S6 Z/ o) l- v7 ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 _  D6 k& N$ }; @$ B6 Q" ]
                           ;; it is to accelerate or decelerate
; z1 S8 e, g9 i7 p: X  z  phase                    ;; keeps track of the phase' Z! h( |) M+ s- _  e  I+ S7 r
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 M" {( x7 G. V0 [# u- r  current-light            ;; the currently selected light3 W  n/ j0 }6 m% O# _, `: S7 _
0 ]- v9 p# ^, H0 ~* T$ Z0 W
  ;; patch agentsets2 d6 y$ R4 P$ e7 q8 N3 R
  intersections ;; agentset containing the patches that are intersections
  r* ~; M" [* t- P% X  roads         ;; agentset containing the patches that are roads2 a; l- O/ `3 f( e
]
. k7 \; g: }+ O  a: q+ V* h+ T, B" \6 I
turtles-own7 M5 ^: G, K; [! X
[0 n! l/ H# K4 ~6 D% P2 a5 G2 s
  speed     ;; the speed of the turtle
. p" l: n: l% E$ i3 s) Y5 b  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# Q: ^) g& h6 M0 j+ ?% d/ R/ d
  wait-time ;; the amount of time since the last time a turtle has moved3 e5 S$ q& ?' w  ?. Y0 B6 g5 `& Y
]
! e& s6 Z0 L8 s  M8 O+ o- \# V7 `1 A) b6 U2 ?- `
patches-own
4 y+ z! X7 j: r3 f) K[
9 F& P: B9 x$ r- j  intersection?   ;; true if the patch is at the intersection of two roads7 b# v- E0 B" A
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
8 b: V; i: j- P: N                  ;; false for a non-intersection patches.
4 z) l8 @- P, L1 W" Y4 {  my-row          ;; the row of the intersection counting from the upper left corner of the  X* R- @. K, g6 z, d& r4 G* z+ Z
                  ;; world.  -1 for non-intersection patches.
% v# U. i' i4 g  my-column       ;; the column of the intersection counting from the upper left corner of the
0 O1 w) s5 M2 w# A4 c                  ;; world.  -1 for non-intersection patches.7 I  H4 T6 R$ v$ R$ p/ c9 w3 C$ _
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% @- x/ S0 m; ^1 [4 }  auto?           ;; whether or not this intersection will switch automatically.
" l, q& J, W8 p3 J6 |                  ;; false for non-intersection patches.& w" S& [. @% `0 w
]0 @3 w2 T3 A& I4 [. j$ B

+ _1 z  b! u# C) h  Z* K2 z+ X; G  E# Z$ k& M9 D
;;;;;;;;;;;;;;;;;;;;;;/ K* G) x" D& F: i
;; Setup Procedures ;;
) V; O# m  T! b% ~2 }+ H;;;;;;;;;;;;;;;;;;;;;;
) n$ j. I, t  C
9 E* S# R% k) t) M; t, Q/ t;; Initialize the display by giving the global and patch variables initial values./ y3 r! r$ D* t: y2 w' |) E6 g
;; Create num-cars of turtles if there are enough road patches for one turtle to1 X+ o' z, e/ u- z3 F$ n4 R3 Y! n
;; be created per road patch. Set up the plots.
+ _: P3 Q( p2 L6 ~' \( g" l& W5 Rto setup) P6 X& F2 Y$ P, A4 N4 l6 Q4 ]
  ca* a/ r2 H8 d) y
  setup-globals2 y! s9 W  h4 J- X2 Y
- D$ o5 l+ U* M9 ^' I( _
  ;; First we ask the patches to draw themselves and set up a few variables
7 F: ?( ^% X2 T! v( J/ q8 ~  setup-patches$ A% Q* T6 J4 c2 T* c- a
  make-current one-of intersections
9 T$ p* f$ M, W$ Q: n. X3 b  label-current1 V2 N2 {" l. d  j7 A# r! u
- B# u! ], q2 s; U
  set-default-shape turtles "car"
) R5 d5 C& V! I* W" g9 ^% J' @' |5 X8 j1 |' h4 x  h1 I( a8 h1 Z) L
  if (num-cars > count roads)- B2 L  L7 B* T. n5 k. j
  [1 ^" x( @& j2 F" h( h0 u6 B9 Y
    user-message (word "There are too many cars for the amount of "! P! w* c6 p; B+ _( G
                       "road.  Either increase the amount of roads "
: K6 }1 q: E& q3 i                       "by increasing the GRID-SIZE-X or "0 l1 A5 V8 B1 ~1 x
                       "GRID-SIZE-Y sliders, or decrease the "' E  y6 y) I) d9 P/ S( Q2 \
                       "number of cars by lowering the NUMBER slider.\n"
  M, T- Z# B% i( y                       "The setup has stopped.")
! ]' g) Y1 r/ j% Z4 P+ x8 i5 R    stop
0 F. ?6 k6 b" {  ]
. t4 m. G5 e8 I) h+ n1 P+ k) ]& ?, c* X! Y; m+ Z9 L: j8 x
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. @4 \/ C, M4 N1 q: H  crt num-cars4 V; w! d# C. c( {8 D
  [# ]5 e5 n$ {) b( R
    setup-cars
, T  Z$ B* Y. C    set-car-color
2 R8 X; w1 e7 ]4 \7 Q    record-data
1 p5 }% e9 d9 b7 ^  ]
& _, w' H8 p4 q  |% V- M/ W( P& q: C  V' i4 Q4 L, t" ^+ B0 [
  ;; give the turtles an initial speed3 W0 v) I" p/ D6 ?$ E( u/ {+ l* h
  ask turtles [ set-car-speed ]" ?2 j1 _1 y/ S" j. {$ C1 b6 G7 z  G

4 N) g1 o- i4 a: [/ e  reset-ticks, E! [4 b  n: d) e% e) @
end+ m( q+ b" W  @* O. @

* t, J4 C, t" h;; Initialize the global variables to appropriate values
* P& o8 v* y& B6 Dto setup-globals
! U( z1 ~6 k" j# G- B0 y  set current-light nobody ;; just for now, since there are no lights yet/ g: v  M; N! W  ^5 N7 v/ e  n
  set phase 0
9 w& g2 X6 m6 A  set num-cars-stopped 0' A; ], @  s8 C" f5 H! ^% Z, k
  set grid-x-inc world-width / grid-size-x
( E  d+ s5 ~" x, }9 X5 x  set grid-y-inc world-height / grid-size-y! \8 u4 z0 I( y- P8 T1 l

9 x% [2 I9 G% E& [8 {2 \& G  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; m" `# j) G8 b# @  set acceleration 0.099
+ F4 O" P$ Z0 F+ v. i2 nend2 E1 N! \' l- K2 J  Q8 O7 R+ L
# k& n% x: D+ W+ J- R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ e5 x; e; V1 l# `& W0 B) y
;; and initialize the traffic lights to one setting" J, G8 l( ^( h  i3 H
to setup-patches" b! Z! t8 r' A4 p
  ;; initialize the patch-owned variables and color the patches to a base-color8 ]* `$ e& ~' g1 {6 z4 w4 C5 C
  ask patches
2 ^" D, S2 r) n! X  n% Z: H  [
" _1 t9 ~0 M/ t; Y9 b2 s3 a4 @    set intersection? false
6 y- U% p% K% ]    set auto? false
) i  F- e0 }6 K) J, c3 f) X    set green-light-up? true
8 `) q( M- H2 w* g0 n6 [4 `# s! X    set my-row -1
! l: z3 K1 Q0 Z8 m    set my-column -1
( P/ K4 ]2 l- z* I! A* d    set my-phase -1
+ e# d5 p+ t5 d    set pcolor brown + 38 V$ ?! W, z& u9 F) q
  ]$ ~" |6 n  j* G

  G' v6 }4 O# V& l: L+ G) A  ;; initialize the global variables that hold patch agentsets
! G7 G3 e' D: D# d  set roads patches with
$ u1 U8 I. x% \8 }( }. s$ A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 u5 T2 @: ~( V- j- e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 n: d$ L0 n# d) A+ E  set intersections roads with
+ K1 Z: }/ R0 ?0 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( }+ Y* I3 g, g! ]  ~+ ^. N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- w2 Z2 j5 x1 s) c: C% g' s2 l
2 i# G1 T& d' v/ c, q
  ask roads [ set pcolor white ]
3 ?2 K7 B) B* E1 `* ?8 _- c    setup-intersections' t3 i  e" j& V5 V9 J) m- `( _
end, K9 b; Z5 l; N4 w9 t
其中定义道路的句子,如下所示,是什么意思啊?
/ e! k. }7 Z8 `: p+ ~  w set roads patches with' H0 Q) _% e. ?# o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  X* @3 ~) s. M  D$ B9 M- b, Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 T/ [; K$ z9 p
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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