|
|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ W0 a* v$ b# Pnetlogo自带的social science--traffic grid这一例子当中,
$ a- Q) k5 D# U1 w# q3 D1 e( u5 Eglobals
2 G5 X/ \$ U$ v" I% y[! N- a6 P! f: x2 V5 Z. D
grid-x-inc ;; the amount of patches in between two roads in the x direction* J- B4 z& ?4 x9 C5 g0 }" {# i: l
grid-y-inc ;; the amount of patches in between two roads in the y direction& j/ d6 V a. E
acceleration ;; the constant that controls how much a car speeds up or slows down by if
: k, | ?3 t7 B ;; it is to accelerate or decelerate# ?1 p3 l6 M5 O) O/ |" G5 S9 F
phase ;; keeps track of the phase
! Q- v& B g; ?7 F7 [/ X num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure6 x5 K( _3 j6 |! e7 E" s3 h
current-light ;; the currently selected light# I; _( O" M5 c' \/ f/ @) A
% D; \; f8 C( c) O. f$ l' U ;; patch agentsets
5 N# |7 i. G0 |7 P intersections ;; agentset containing the patches that are intersections: R& I! P7 d( W$ U9 [1 |
roads ;; agentset containing the patches that are roads) G$ n. I: c* g) q/ M4 O; }% ]
]6 Q2 s" `0 G6 N" F* }! q' R
, f3 h/ q' ~7 n
turtles-own/ q/ o3 X9 J3 t! t
[
! K3 W- f+ \) T7 P( L4 G+ j8 o& K speed ;; the speed of the turtle, @9 |8 h0 g: j5 {$ h
up-car? ;; true if the turtle moves downwards and false if it moves to the right
4 a' J' K D& F7 f wait-time ;; the amount of time since the last time a turtle has moved
$ b9 C6 `' s4 t6 u) U1 s$ H]9 T, C9 g% t7 n( x8 z
* w; L, t7 r3 Y8 ?# G4 c S
patches-own Q7 {' I' w- k, @3 P6 K a9 f3 Q
[
+ \$ x& }- `2 ]/ }( U3 d1 I, k intersection? ;; true if the patch is at the intersection of two roads
$ L# h! o: x8 \* B y: M: z- b# _- T green-light-up? ;; true if the green light is above the intersection. otherwise, false.2 I/ T* L/ E- c9 n, |0 V' O
;; false for a non-intersection patches.( o# U5 t, V( ~* b. u8 _+ e
my-row ;; the row of the intersection counting from the upper left corner of the
7 c* h- L2 L' \* a# c; b8 J ;; world. -1 for non-intersection patches.- J. V k. ^# e6 t' K
my-column ;; the column of the intersection counting from the upper left corner of the z' D7 [; p1 _6 r7 Q5 q2 h6 l) m- n
;; world. -1 for non-intersection patches.- G0 R8 g, o( a. _
my-phase ;; the phase for the intersection. -1 for non-intersection patches.# S0 ]3 [1 ~ k. ]3 n/ v
auto? ;; whether or not this intersection will switch automatically.3 ~- m3 _1 \" ^% u4 J8 ]3 j
;; false for non-intersection patches.7 t v% K' }6 [" r$ c% q. B
]9 ?5 E, G; c% h$ j8 w/ I+ C
& L& k7 V. n% ]- m2 g! w' w+ \; P: x6 N
;;;;;;;;;;;;;;;;;;;;;;
& f+ }) a; q0 D$ X/ }' p% u;; Setup Procedures ;;
- Z' D/ r( u* `! O6 m a;;;;;;;;;;;;;;;;;;;;;;* v, K2 H" {" Q1 N* v5 D9 ]2 u
* P; D1 }" H: [' L; N( v$ |' F
;; Initialize the display by giving the global and patch variables initial values.
7 l8 N1 m9 ?6 e6 a;; Create num-cars of turtles if there are enough road patches for one turtle to2 P3 {" B0 g4 }5 k' b; H
;; be created per road patch. Set up the plots.
5 [+ \. U& j- M& zto setup
; g) ^2 m5 j( g R: {( F ca
/ M) i u O9 t3 K" i setup-globals
& K: t3 T, t( A, Z; S
% D) G+ m1 q* ^ V& t; ^+ y ;; First we ask the patches to draw themselves and set up a few variables
. T2 f" q* S% q: x3 F. |0 F setup-patches
3 E! G, R: c) {1 F$ a' n5 ^ make-current one-of intersections# g8 J7 h+ ]% v' D9 N' i
label-current
7 b) }6 v) Z! g5 e! m
7 }5 {# F0 W9 |. U9 A set-default-shape turtles "car"
9 K/ i! J& [* S6 n2 B _9 }' A7 H6 Y/ E2 C& [2 U+ T- J
if (num-cars > count roads)
7 L% w6 h6 R8 k9 A' ~ [
+ R+ W9 d9 S5 U/ j9 b5 X& L user-message (word "There are too many cars for the amount of "
4 }3 x2 U& _' ^) Q& K+ s "road. Either increase the amount of roads "$ W9 R' H' o5 z5 e9 t/ k3 L- M
"by increasing the GRID-SIZE-X or "+ b! O0 I+ w4 E# K" p, X
"GRID-SIZE-Y sliders, or decrease the "
4 j! x& ?' t- }* E9 e "number of cars by lowering the NUMBER slider.\n"
- }9 H5 B ~6 Q: U2 K! s; d& U "The setup has stopped.")* g4 N6 U. P% I3 z; A3 T) X
stop
6 o' [7 g' h# Q. F ]
4 I7 f% h) Y; i+ T" F% a9 F
7 r2 e- {$ e' P ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* X* i; [; d) Y/ f crt num-cars
9 h) P( a& |1 Z# {, a [
! R% `' g5 V& s! z6 p setup-cars% m* X, ^% h, x+ J! y
set-car-color( y" }4 a) {6 a6 f" x! h
record-data- S1 a$ \) r- k! P( i
]0 A, ~4 ^* F! g$ _$ _7 F
: s4 m0 [/ c2 h- V1 y ;; give the turtles an initial speed* f$ M3 a! w% S) b0 B! r) A; ~' z
ask turtles [ set-car-speed ]
* @; h3 o1 {8 t9 l
! P% e. m& ~8 e* g ^$ d reset-ticks
$ e2 M {- R- \3 Vend/ S, |* n. ^$ @. S! U: T* Y
9 s9 V& t" }- _( b& q# V
;; Initialize the global variables to appropriate values
1 \" b+ D5 X5 I) l% c+ {' uto setup-globals
$ Q1 ?# p9 i4 m/ }8 p; m, ^4 H set current-light nobody ;; just for now, since there are no lights yet; ~1 w# @) e8 y
set phase 0( E& ~' t; Y3 Y- W% p
set num-cars-stopped 0$ V3 j, p9 @. h
set grid-x-inc world-width / grid-size-x
. Q. Q+ _/ d. N! \) |- I* r6 J2 i set grid-y-inc world-height / grid-size-y
+ @2 @+ }5 H# s2 Y p) V, }& ~" I* U5 U; H! `8 l
;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary# n5 P: Q- d) u4 N
set acceleration 0.099
( I8 C) J O$ B. Nend
' m0 V3 V7 e p* l; `8 \" n/ `5 w6 z- A I, `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: ?9 e/ }! X# o& z;; and initialize the traffic lights to one setting
% p) N0 i) S5 Dto setup-patches! B( m9 {( U+ M5 f$ v
;; initialize the patch-owned variables and color the patches to a base-color! x% K0 m7 w) u9 V* C
ask patches6 l, ^; m7 N( G
[% U8 Y' ~3 m$ D& {* Q: w8 g, [- i3 f
set intersection? false
/ y1 i# y7 G, u2 j2 H7 H( ?$ U' k set auto? false9 U2 y8 a' R2 z! \
set green-light-up? true" D. J* q' ~; r/ M
set my-row -13 `4 Q, p( u8 Q& q% T
set my-column -1" W4 R0 {. ~9 m- v- t d
set my-phase -1
7 }( B: B. q* l0 ] set pcolor brown + 3+ c; ~* T( }7 M! Z# M w7 i4 y/ x7 _( @
]
]3 f+ C* a F2 W5 g0 D+ m; G- n$ G8 l: N0 |& s' p
;; initialize the global variables that hold patch agentsets
! V s4 o5 ^: i1 _+ o9 l ?. _3 g set roads patches with0 R0 g' U% b8 ~; H1 u
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, ?, E! u7 R! V' A4 |8 V5 e# {. ~$ D g, S (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 g% j! R+ G" t4 r set intersections roads with
$ K& g! B5 x- G* X* W8 F [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and0 h1 M/ s$ o- U$ X4 q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]" I4 O% H+ z5 k' c( C \# @" c
$ z9 t+ T$ O5 X; s8 ] E- o. r5 V7 Z; m
ask roads [ set pcolor white ]
; W }7 @) @4 \* \0 t setup-intersections, d3 z9 x& y! Y8 a( o3 U4 X
end: |4 g% o4 V5 L# A7 d
其中定义道路的句子,如下所示,是什么意思啊?8 H8 d! G! S, ?4 Q; s* \0 e3 M) Z
set roads patches with% g, S/ b5 k+ z, I7 V) s' o% C% N
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, d3 w' L' \/ J9 d0 @9 d
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
Z4 q0 {- z1 H: z1 [! K* a" G4 Y5 G谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|