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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。* v7 Y( ]3 d+ U+ x
netlogo自带的social science--traffic grid这一例子当中,7 y2 K% {) _$ W$ K) Z: B
globals: p3 ]8 h1 o' w7 t7 @- m
[0 O9 k! z: M" Q9 W3 @5 L& i
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 U& |) R! t2 e: j/ j# w  grid-y-inc               ;; the amount of patches in between two roads in the y direction
: R( u  O4 x/ {0 U  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ U( V/ Y5 [  b& m! k- d( |" m7 P; d
                           ;; it is to accelerate or decelerate. j: G% B8 y8 Q% Z2 J) Y+ y, j
  phase                    ;; keeps track of the phase
$ F: d; t, O* d! ?# f  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. ~1 k9 k- W: b& U1 Q  q  current-light            ;; the currently selected light
0 V$ t5 x) c7 f# }$ m/ @8 ]( }! o& B
  ;; patch agentsets
' {; c) x7 O8 }. w+ x; L5 d  intersections ;; agentset containing the patches that are intersections6 X$ `3 o; q- y8 C# m" h( Q, |
  roads         ;; agentset containing the patches that are roads
. |" B8 ?# `" l  ~/ a. m]
2 `' d$ E: o% n
1 Z3 `. X1 {' i0 N4 v  Sturtles-own8 [7 e% s  A. Y  ^- m6 E% a2 m5 I
[; Q- ?  ^: C; X8 j7 }7 g( M
  speed     ;; the speed of the turtle: X, N0 X3 ]0 e$ X# m* |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ c6 c* m9 H' ?
  wait-time ;; the amount of time since the last time a turtle has moved
/ L' T% P  h7 r4 O7 s]
) D2 `0 U$ h; V
+ B, ?4 s" M1 k4 r* r7 J  p7 bpatches-own0 k8 e1 h) q& J: r" v1 F
[8 u! W/ B3 ?0 Y! g& u9 n' }, ?( K1 F
  intersection?   ;; true if the patch is at the intersection of two roads9 y4 \7 F/ o2 M$ E( T
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) h, P- Q- b0 `: Z% {- R# g+ v5 |
                  ;; false for a non-intersection patches.
2 O& x4 z5 U" M8 g0 ^0 s' R  my-row          ;; the row of the intersection counting from the upper left corner of the. {1 Y9 D) B5 Z( g+ R
                  ;; world.  -1 for non-intersection patches.6 Y8 V( q) L! s% g+ {  d9 {+ c4 w
  my-column       ;; the column of the intersection counting from the upper left corner of the, M; l4 w( o# C, K  L
                  ;; world.  -1 for non-intersection patches.
0 w- b/ k8 U9 M7 l/ {  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! Z* Y1 w; P! w. ^
  auto?           ;; whether or not this intersection will switch automatically.- ~# q) l4 D8 H0 n$ X/ S( V
                  ;; false for non-intersection patches.5 ~' q) c1 `) m) U* q* c
]8 e2 t, N! G. C8 i+ n: E9 C
0 x) _2 U# X4 g: S& g9 x' ]+ U

% W9 R0 V% h% w* Q;;;;;;;;;;;;;;;;;;;;;;
- g+ I4 \  H( g;; Setup Procedures ;;; F2 p5 G( h, g2 i: Q
;;;;;;;;;;;;;;;;;;;;;;3 N. O- [0 n9 \% L4 l0 h* o
/ W, y, U* [; W4 ^
;; Initialize the display by giving the global and patch variables initial values.# I5 ?7 \5 j6 Q9 o2 c
;; Create num-cars of turtles if there are enough road patches for one turtle to
) l: D6 T+ i! h;; be created per road patch. Set up the plots.7 S8 X5 l% x) C6 ?& e* X% {
to setup
5 j0 G1 u9 I: ]2 x7 O. T+ `  ca
4 x% \; g; |2 T; K2 U. i  setup-globals0 F. Q7 G1 D% y# N
) P  `+ R( g% R1 |. A5 h
  ;; First we ask the patches to draw themselves and set up a few variables
) l( n/ S8 Z) N; b1 c7 w; C  setup-patches  w- ^0 U/ ~0 H+ `$ W4 {! Z" S
  make-current one-of intersections! S* w  c' a! [* T8 l2 m; h, }  N
  label-current* `7 J  r) R- `$ z' u7 X. X
5 v$ |) W4 ~9 y
  set-default-shape turtles "car"
/ W/ a6 `4 a) k% N% E' [: I7 w+ U! A1 k/ [2 h6 j" f1 S. `
  if (num-cars > count roads)
, u) f# B* ]% h8 e5 [  [3 c8 L/ Y: E2 g0 L- d$ y
    user-message (word "There are too many cars for the amount of "
9 e! P1 w! u. |6 A7 u/ Z                       "road.  Either increase the amount of roads "' G8 Z8 G& @# `
                       "by increasing the GRID-SIZE-X or "
+ H9 o) a6 b8 e/ G, Q                       "GRID-SIZE-Y sliders, or decrease the "1 n! f5 B! k# K6 A+ P
                       "number of cars by lowering the NUMBER slider.\n"/ K$ }( A6 b1 s3 X$ ?  A
                       "The setup has stopped.")8 I# Z; R3 ~8 {( M; k* D  `: u+ W
    stop
0 c, g" F. [& J& k; n" l  ]5 @* q) F4 Y! z) w6 @6 M

. E5 ~0 ^6 V9 l  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 k& p% }8 c, j  K3 Z2 p& o
  crt num-cars
+ R- ~! e4 t: p  [
: P" h' t# _' K+ r% s$ H) r; D    setup-cars
2 C# d$ V$ C( O7 d7 l    set-car-color, W2 y3 k5 w* {. A4 p  x+ |
    record-data1 h. p. y: c( z; a$ h
  ]! ^  p; ^+ E4 y3 ]2 j# K1 A

4 u( z7 ^/ z2 v& }1 X$ ~  ;; give the turtles an initial speed* o" b( D# [9 ]( d& x7 }2 `7 ^7 s
  ask turtles [ set-car-speed ]0 `+ k, \; g) T
- w; }4 T1 m; X" I: A# u
  reset-ticks/ p) ~6 ?# k4 w6 G
end
& @9 f0 L5 {/ |" a' |* P/ o3 \; o% V; r! t) Y
;; Initialize the global variables to appropriate values
' M- b, Y  \, t* V$ F) gto setup-globals
$ s) j, L2 `* u& `, }/ s* q+ L  set current-light nobody ;; just for now, since there are no lights yet8 z; o" ?- M3 d' z$ b5 o
  set phase 0
& A- p5 B0 L; r8 ^# p  set num-cars-stopped 0
* e- c: o/ i" I% x. l& B' D  set grid-x-inc world-width / grid-size-x
* S! K+ [" D! r  _. P6 A/ a4 [  set grid-y-inc world-height / grid-size-y$ S  }8 V# v# r( k$ F5 S( F

: w6 a; A7 m, C/ m* Y4 _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary6 \* t$ d: Z6 A
  set acceleration 0.099* S' U/ B8 q3 A* p
end$ W1 j0 T) I4 ?  i' m

5 U3 z) z7 N- p$ x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
$ w0 J1 A; g% T' M6 i;; and initialize the traffic lights to one setting
; @! l# [* l4 q* _, [' {to setup-patches
; w3 |# F6 o- X  ;; initialize the patch-owned variables and color the patches to a base-color9 @, `3 m2 C1 W) V
  ask patches
3 o% q# N; b# u# J2 w. [  [  u4 l, o) P" z( t1 U9 M! ]
    set intersection? false
- R9 x3 G2 v& b% Z* ]0 C    set auto? false( u/ n: d% q- _5 i; F' i
    set green-light-up? true5 b/ f9 d% W: f6 `. v$ u' m; r
    set my-row -1
5 I7 g# h3 ~" k* z+ L  T    set my-column -15 Y  \6 W" W/ ]
    set my-phase -1; K: P" d4 A  j: a( X8 p
    set pcolor brown + 3* \7 I3 Y8 {$ S, x0 S0 L, ?/ g
  ]1 G- p& M' {! y% q0 x! x
: C; g& m7 H5 p7 v8 ~
  ;; initialize the global variables that hold patch agentsets, H! Y% F/ B# q* S
  set roads patches with: P) Y# R+ U" e' Q5 @, k
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) h4 K  n- b; ]+ J6 v* G& X9 b! s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* F. g# Y% s* `4 R( V  set intersections roads with  z8 L9 S3 {4 [' B/ {/ w& c: Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 m7 H- V4 j0 D0 @8 [9 ~% `
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ Q' ]/ e- I& ?3 i: p6 {" s& V) q5 [6 T. e  t+ T6 q
  ask roads [ set pcolor white ]
  w: M+ R$ h; M: @$ }9 ^# p9 e7 ^    setup-intersections, C0 S6 y) s% |. a  j( O
end
  f3 s! e* P+ U% A$ @, p  p# U! O其中定义道路的句子,如下所示,是什么意思啊?
3 J- A0 I. x- c( r5 `) d% e set roads patches with
+ X3 Q- ]' s9 K  G2 y: P, i  f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" S* p0 n5 W! ]2 r: t( c6 `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- j' c, G8 a8 A. D7 m  j/ p7 e4 F谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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