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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 C3 f/ T6 G# O
netlogo自带的social science--traffic grid这一例子当中,
/ b" ]6 V; u7 u, Mglobals" _, J7 d& h1 |+ _3 P5 ?
[
2 v3 `7 [. B! `  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 J. S. R& U. C. M5 K  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 e6 H  k& e( \; ?) `/ C; n  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 B9 A* e( x+ y/ P, f- v                           ;; it is to accelerate or decelerate
. k" |( o- s6 s0 I# H/ c$ L  phase                    ;; keeps track of the phase7 G! D# S) k2 K
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
! b) @$ H9 b  U% h3 v, k, d, ]  current-light            ;; the currently selected light
5 I. ^8 S; Q7 l" \; }+ d: f/ s8 h
" G$ h4 f0 n! K3 L2 Z  ;; patch agentsets
( |1 q+ L0 p8 N  b, K$ m  intersections ;; agentset containing the patches that are intersections
( _8 v- h4 ^/ k" |: H  roads         ;; agentset containing the patches that are roads, o* F+ x, O( J" y+ |9 N: U& C
]. R) Y1 c4 f5 F6 W
" S$ O/ c: Y9 s/ N7 B
turtles-own
. O8 |' g6 o2 ^) b7 s) m" n) a9 n[5 f) `% |  U0 x- S+ G, u# @
  speed     ;; the speed of the turtle1 @- s1 B) N+ V! |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) B0 }$ c( E8 P; L3 H
  wait-time ;; the amount of time since the last time a turtle has moved, a$ f7 A4 ]- z. z( M) q
]( I$ n8 F/ d6 a2 k5 \

+ \% y; s( H( Ppatches-own
& P. J1 c5 X5 E0 h$ M0 n+ |[5 V! k; ]- P$ ~7 W: w/ p/ u
  intersection?   ;; true if the patch is at the intersection of two roads
) C; u# O6 P" ^" |* M  f5 S  b7 }  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* K4 i4 t3 Q  z+ N- q# L& H* @                  ;; false for a non-intersection patches./ z+ Z4 O# g- S# ~2 C' n
  my-row          ;; the row of the intersection counting from the upper left corner of the2 l$ C: H) ^- A3 G# C7 X0 y1 P
                  ;; world.  -1 for non-intersection patches.
/ ?( W$ g% J& }% [! c  my-column       ;; the column of the intersection counting from the upper left corner of the
$ }5 B$ _+ B: x7 J8 D                  ;; world.  -1 for non-intersection patches.6 @9 [: H# t% Y
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
0 J6 q  ?+ l. K" i0 U  auto?           ;; whether or not this intersection will switch automatically.
. p/ w  ^, f+ C, M2 E* i( C1 V+ k                  ;; false for non-intersection patches.
7 d  d) H, a8 H, Q* @# Q6 s]
& _8 a8 X* l6 ]' r6 x
! q! e4 e( G. A: S$ ^' {3 F9 K+ a6 w% a# E; n" l6 g
;;;;;;;;;;;;;;;;;;;;;;
- H; q1 ~3 p% {( T6 c9 X;; Setup Procedures ;;
0 e4 h4 ~4 ?2 R& ];;;;;;;;;;;;;;;;;;;;;;
; B6 @# r0 G+ Y' U7 }1 ?/ G  y
/ S' ^: b. Z+ j- W( a;; Initialize the display by giving the global and patch variables initial values.
# n8 J2 g4 k: k' |3 d/ s/ \;; Create num-cars of turtles if there are enough road patches for one turtle to
; I5 v2 V5 t7 j- g; Y;; be created per road patch. Set up the plots.8 n8 H* S0 z1 f% q
to setup
# p7 P6 `+ U- k: x& x& F1 M% j- q* J$ O  ca
4 _( j' g0 L7 `  setup-globals5 {% M# ?& h8 x0 Z

4 U! |( c; ?. o7 N  ;; First we ask the patches to draw themselves and set up a few variables/ H- G1 |. o5 }) t! I
  setup-patches
$ N. e/ P! `* J- f3 W  make-current one-of intersections  n- P2 u5 `; L  l: E
  label-current' B# Y: U. s+ M. N& i" v- I
: P* B. G+ u. e1 P! y7 U* e
  set-default-shape turtles "car") H; @  q1 O2 w) t7 s
5 v6 M- X! H3 [
  if (num-cars > count roads)! e" Q' D  a/ `: N- e6 I# k# Z
  [
( ]6 w( C# l' Q; S( F. S* k    user-message (word "There are too many cars for the amount of "
4 Q( ~! \- k6 ?9 a' K3 \                       "road.  Either increase the amount of roads "
& V; g7 D5 u9 T9 |% _+ c) I: G4 i                       "by increasing the GRID-SIZE-X or "' L3 G) \3 f! R
                       "GRID-SIZE-Y sliders, or decrease the "
! @6 T9 |- m0 l" |; ?: M                       "number of cars by lowering the NUMBER slider.\n"& y" y4 E4 A/ g# f! x1 [7 o
                       "The setup has stopped.")6 c+ g, ]& D- `/ g6 O( s2 A
    stop
/ ~+ S! g5 ], [- o5 @  ]: T0 p7 \2 m6 U$ [2 L0 }
/ F4 U8 \3 d5 c: c3 l' A5 W8 S& ^
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  \3 Q; b& T2 s( j" Z) m% j  crt num-cars
* f6 q3 Z, @7 x5 H: N+ V2 Y  [! t. x7 q/ e' ]2 h: L- t
    setup-cars  b7 ~: _+ r9 M: c( h  r
    set-car-color
" X4 h, o6 v9 D/ ?, [; M5 x  a    record-data& f0 D0 \+ u8 D& M# D$ P
  ]+ y. v6 H. `8 Y6 U

/ _, ?# @: o. S- }  ;; give the turtles an initial speed2 Y  C3 Z2 R) o
  ask turtles [ set-car-speed ]
: G% g$ t! O, ^9 b9 j& t' B- p0 R8 c$ c5 p+ q4 e4 x5 M; N
  reset-ticks
% K" q1 x; \, m) W" Aend$ Y2 q" D; w- C# Y, j0 Y
! {! b4 q$ p* e. g
;; Initialize the global variables to appropriate values
8 O/ f: T  m5 R2 u+ r, N/ ito setup-globals
3 _& E; ~. h& b+ e! t  set current-light nobody ;; just for now, since there are no lights yet
# Z, j1 S3 Q9 Q+ ]; b  set phase 0- U, O1 B, z- i9 w" {
  set num-cars-stopped 07 i' ~4 V  x6 M9 S7 ?
  set grid-x-inc world-width / grid-size-x" P$ N+ f5 Y9 e2 O$ U! b7 p
  set grid-y-inc world-height / grid-size-y3 P" @% N3 w5 i! u6 o) v
: z# v& X& c8 f" D& E
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ ^# E/ h% p+ H$ H( L  set acceleration 0.099
& @8 N( r1 J$ e; j! K8 rend
$ k! i$ W7 P" S5 E$ K. N2 @# _- \& K- z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& b: G$ e- z( W
;; and initialize the traffic lights to one setting9 A5 K" ~) t; Z) |, Z
to setup-patches) x* J) `1 |& Q
  ;; initialize the patch-owned variables and color the patches to a base-color1 o5 P. M+ k3 r! @4 q
  ask patches
0 r. b9 C  i& p4 ?  [/ z5 o7 Z1 G4 G6 a  A
    set intersection? false2 t& {& R% G3 G* g, P" p2 K
    set auto? false/ M. s" k9 ?% k0 U! R3 M& s" [1 r
    set green-light-up? true
) R4 _1 A- z5 R- n    set my-row -1
0 d9 X( e" K+ K2 L; c' _( o7 p    set my-column -1- v0 e( j4 g7 F7 t3 Z; {( s
    set my-phase -19 c, Y- \' |" V6 N6 V, U
    set pcolor brown + 3
: F# m. o3 ~$ S4 y9 k  ]- y# k6 U* w- j( }6 r6 F

0 W& e+ k& J+ r1 S% B  ;; initialize the global variables that hold patch agentsets! h' Q" r4 W. P& }( J# J
  set roads patches with" d9 [* j4 E" Y& y% }  X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 E( D* g- c8 `# ~/ L) F4 M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* l' H: j/ m' T  set intersections roads with
( \/ ]8 ?- F8 z, w7 b+ m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 v; ^/ F( T: k1 c+ m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ o5 F9 r7 C; D5 p0 `6 f, y
8 r6 l& b- C' V9 \/ s. P2 o9 P9 E  ask roads [ set pcolor white ]( L5 I! ^" P3 L# {! w4 R( i% P
    setup-intersections
2 E6 j( B  R+ n' ]7 @) a% Dend
0 h* X5 `( D, c, {其中定义道路的句子,如下所示,是什么意思啊?% |. [% Y" o5 Q. A$ F- d
set roads patches with# J5 b3 u7 ~' G, X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 l7 S7 w" B' F" g4 g+ Z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 ^) P2 q! k4 y1 H* ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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