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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。/ \" x4 `+ Q- x
netlogo自带的social science--traffic grid这一例子当中,; m4 _( ~* Z7 I
globals6 Z2 y8 U, {) }' V9 U7 w
[
  B5 x; _2 s8 R6 O  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: k2 B1 H6 r4 j6 i+ Z2 o  grid-y-inc               ;; the amount of patches in between two roads in the y direction- O, ~% e8 O" h9 n' y
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  M9 F2 c; W! w  O+ U" D                           ;; it is to accelerate or decelerate
4 [3 [9 M7 ]5 p8 G4 n  phase                    ;; keeps track of the phase
3 q7 K1 }6 N6 p% F0 v& I  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ U3 Q+ x8 M! |/ n6 {- p5 }  current-light            ;; the currently selected light
' G1 |% M5 f% W* l8 `/ S( m/ `- i  O' A
  ;; patch agentsets0 z  i  a, K8 Q4 l, m2 g
  intersections ;; agentset containing the patches that are intersections
# W7 ?4 {* W3 N% ~/ V  roads         ;; agentset containing the patches that are roads
- o1 E. ]3 C6 s6 L4 S0 H) k. U- |% {- O]" b, R2 y9 g% a4 l$ `7 a$ C
* ~( F+ d: j6 @6 _2 n
turtles-own# A1 J9 `2 G7 q* Z" n
[
* O# h! D% c6 P2 V4 }) ^  speed     ;; the speed of the turtle+ Y( P. K: @, a; z: V7 S6 H
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# M% O8 o) `6 [- `  wait-time ;; the amount of time since the last time a turtle has moved( ^/ v# e7 o- e* }1 X* G9 y
]
6 v6 d( T% A9 a, r4 \  k/ o% `  W" J* b, _/ C' B
patches-own3 V* j( F& A: `" z
[
* G/ L+ i! Z3 R6 @2 C  intersection?   ;; true if the patch is at the intersection of two roads' q9 J# k2 I/ v- D; O
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 R5 ?1 @3 }" F' e
                  ;; false for a non-intersection patches.
# Q0 A, y- T  H" F  my-row          ;; the row of the intersection counting from the upper left corner of the" ~" h  u% ?4 ~0 N$ B2 j
                  ;; world.  -1 for non-intersection patches.- Z- w; F7 {: s* b, @/ p
  my-column       ;; the column of the intersection counting from the upper left corner of the
- ~3 f( W* ?' ?* J) j                  ;; world.  -1 for non-intersection patches.
2 y7 ?* O$ ?/ R. }3 V* l  H2 ?  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; b5 M7 \4 `* I' A3 }
  auto?           ;; whether or not this intersection will switch automatically.
9 n2 F  n* T0 t                  ;; false for non-intersection patches.
/ C" `3 i( M% X$ S, B4 Y]$ f7 N$ A: Z( K1 W; J

  C' J. I0 E: c4 }- ~) f* J) j& e9 }  _
;;;;;;;;;;;;;;;;;;;;;;3 }& E$ S* a+ t" B
;; Setup Procedures ;;
' k/ N& I. ^! A;;;;;;;;;;;;;;;;;;;;;;
+ Z" [% T" b, q4 _7 E7 p
6 n) `: S, ^# ]" _3 P2 k;; Initialize the display by giving the global and patch variables initial values.
* x0 W* H9 x: r) E0 };; Create num-cars of turtles if there are enough road patches for one turtle to
! z& R0 s5 i# [; R" k; {! g( R;; be created per road patch. Set up the plots.+ T6 ?( f3 V" v7 u$ K
to setup
2 }: V- K* i1 @* W  ca
# a5 I8 m7 I- X/ a( K  setup-globals
2 [+ B* X. X. V2 F& H2 L
4 Z# w- O) g+ E6 @, i0 D  ;; First we ask the patches to draw themselves and set up a few variables
1 s4 I  I& C5 y  setup-patches! B* B" Z' M. I4 H2 T
  make-current one-of intersections" o! p. M4 g8 M
  label-current
' G$ a# x, Y  l) U2 r
8 @4 ?4 w7 U+ [/ b  set-default-shape turtles "car"
# {- y. C$ m. h) e
: y- z( U+ k1 C  if (num-cars > count roads)
+ g5 h5 ~! |- \2 l2 g6 q  M  [
$ q1 M" L, d- f  m$ L    user-message (word "There are too many cars for the amount of "8 l: a& t3 s6 [9 _4 ~& P$ A
                       "road.  Either increase the amount of roads "
1 y6 ~+ Q: J# ?0 J                       "by increasing the GRID-SIZE-X or "7 Q  X7 V; {  l$ k: P' G
                       "GRID-SIZE-Y sliders, or decrease the "
6 @# B$ b+ u) G. Y. H5 D/ P                       "number of cars by lowering the NUMBER slider.\n"; e6 N: t; V* C
                       "The setup has stopped.")+ |: R' N& C# W$ ^! o! J* X! T
    stop
2 u7 ^' O5 k0 U. \. N  ]: u; [/ g. A2 k2 M

- h, `! ^8 S7 s) H  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. O6 G# ^% L. }) o, K
  crt num-cars; W! s% S9 o" ?
  [+ i  G9 d1 A* S2 x0 T
    setup-cars
# V* u) i  m6 J. H2 H1 R* O& F    set-car-color  A& O6 N1 R8 A: t' g
    record-data
6 Q  _3 O% p, r  ]* a" M" U5 m0 k4 N* M- ^( k9 H
6 m% ], M. M6 h; Y& L/ \8 j# N
  ;; give the turtles an initial speed
, c* p% a9 u6 k; ]- e1 r/ `  W  ask turtles [ set-car-speed ]
+ p) r# I& J; s+ p
! C* L1 W: S! i( u0 C) Y  reset-ticks
7 T$ e( Q0 b1 t: I$ lend0 L* u# b! D- d$ ]; A

1 N' f* k. H( R! r8 x1 h;; Initialize the global variables to appropriate values
1 X& F4 }  I% p5 b2 B: ~6 Mto setup-globals* G7 X0 q, C, F$ {$ G
  set current-light nobody ;; just for now, since there are no lights yet* q7 E* d) H! m, |3 S
  set phase 0
# t; ]* T+ r+ j! K6 a7 R  set num-cars-stopped 00 P1 X, B. q6 M/ W
  set grid-x-inc world-width / grid-size-x( Q" f1 P, x. {& h8 c2 X8 {! F/ |
  set grid-y-inc world-height / grid-size-y
  }( S8 K' G9 Q  |* l9 W0 X
- }* Y. B: S# e2 T  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. I2 r; o# B5 d& _( o$ l+ m- U  set acceleration 0.099$ Y# v; r2 d: O5 k8 ]# j+ A* b! x" d
end. x  t0 }3 G$ Y# ]" @

# Z, z# b0 n- \- I9 v9 f# I. t;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 I) n' V% d' `" s  Z% I6 B( W;; and initialize the traffic lights to one setting
* s8 }% n* E0 ^* g% d( ]. g$ gto setup-patches
3 {1 K/ {1 Y2 O% f/ d/ ]  ;; initialize the patch-owned variables and color the patches to a base-color
! z7 N2 K. T* x  ask patches
+ V4 x* l2 ^  L$ G9 [9 k. ?$ u: T  [
9 R5 i9 X, t1 E" F- `$ X# E0 v    set intersection? false' U  e' Q; s+ P5 [& d7 j6 s
    set auto? false4 @# Z+ h* Q2 s& S* L4 m
    set green-light-up? true
& ?0 k; }5 v% t3 X( e    set my-row -1
3 f8 `. r% O" _5 B    set my-column -1
0 t9 L1 N# |  c% W! a    set my-phase -15 {8 ]. w/ T% N
    set pcolor brown + 3
8 ~! f! e2 D7 ^, ?  ]
1 D- J* c8 g9 O+ V0 s* A8 Q; ~  I7 `. E9 n7 [+ G
  ;; initialize the global variables that hold patch agentsets
- C; r  @8 W, V( Y+ B  set roads patches with
& p. U, A" ^& e8 j4 Y# h4 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" ^* D' `% y, w8 J' p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 V& y" a+ |6 U* O; X6 C! e9 B8 h% h8 [  w
  set intersections roads with- h* h4 _5 _! ^& h, y. g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 Q7 T9 q. E5 t6 [; L) H* R6 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" _6 ~$ N( e, s4 `! k1 G' i
/ Z8 n/ f! F4 @& `9 d  ask roads [ set pcolor white ]( e6 B0 Y2 m/ c- e
    setup-intersections
2 a+ g* S5 ]) @end' D& Z- c- q0 _
其中定义道路的句子,如下所示,是什么意思啊?6 Z9 x5 H- ^' ?/ k6 g' U& l8 q$ n
set roads patches with
' w8 l- `* b2 C/ U7 Q3 W0 x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ Y, }9 F0 ?4 y3 Q/ h, N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; @" t9 v% |, A; X, \3 P
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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