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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- H+ ?9 A  t, b& Z8 Inetlogo自带的social science--traffic grid这一例子当中,9 x" {! e3 S- @7 Z: r
globals
: m! w) M1 l2 _+ T[5 X8 n, y5 h. E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction0 _; p; p- K% ]( Z: }: U
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
8 ?1 Z, D7 G* d6 V  acceleration             ;; the constant that controls how much a car speeds up or slows down by if, |' h4 K4 r$ Z) i( i* S6 o: y
                           ;; it is to accelerate or decelerate3 z6 e3 K. ]1 x
  phase                    ;; keeps track of the phase" p# `. h" ]; C# Z# C
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
- t: k/ o+ U" Q% B/ Z7 Z0 `9 u( I7 Q, W  current-light            ;; the currently selected light
) g1 l: [9 y0 h% X6 K3 W/ r
4 J. k4 d& o1 e8 x4 X8 }: V  ;; patch agentsets! U" f5 c5 ^9 |, }! T
  intersections ;; agentset containing the patches that are intersections
( x. a9 g$ j( v  roads         ;; agentset containing the patches that are roads3 d& ]& e7 U) d3 }; ~) t: o8 e
]
8 l# ~; u3 H9 U/ K2 K. I& h
4 v* N' u! ]* P8 X) n3 Eturtles-own
3 T! Q) w) u/ ~# b[
6 a, L% x/ G9 ?( l  speed     ;; the speed of the turtle
& B' s. x+ [2 S( U$ N  up-car?   ;; true if the turtle moves downwards and false if it moves to the right- H' E  \2 g1 L0 m* S5 W% e, n
  wait-time ;; the amount of time since the last time a turtle has moved$ x& Z/ z( K* B# }. Y6 W% n
]
: a) Y. z9 b9 ]  Y6 m9 s5 x7 T2 V3 n1 ]
patches-own
- D$ D/ d% I1 e7 h[) e' R/ p1 W9 [4 r1 b' Z: P. A% l
  intersection?   ;; true if the patch is at the intersection of two roads, [- n  ]3 p7 w/ {
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., M1 V0 Y: s2 c: I1 g
                  ;; false for a non-intersection patches.
$ x# e2 F/ D" r% ~  l  my-row          ;; the row of the intersection counting from the upper left corner of the
7 o$ O( \- Q- x# @1 y                  ;; world.  -1 for non-intersection patches.
; a& \8 f0 f: s5 g& U( \5 x  my-column       ;; the column of the intersection counting from the upper left corner of the+ q! J; q. k( u: |
                  ;; world.  -1 for non-intersection patches.- o* i+ N) ^- [; {" l+ W+ F: \
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! F) A; @# ~* M# r6 c  auto?           ;; whether or not this intersection will switch automatically.. y# E; c8 o5 m/ w5 c) @) H1 v/ V% f
                  ;; false for non-intersection patches.
, ^. X" \  w0 O- e, l6 m0 `]
, b( X  F5 E3 z- B3 o- F7 e+ D0 ?
5 m  R2 j) {/ O2 d# e! a
;;;;;;;;;;;;;;;;;;;;;;
2 l, ]& C; ~5 n3 K$ T9 Y5 j$ h;; Setup Procedures ;;1 p% S( u- T+ ^4 C  _
;;;;;;;;;;;;;;;;;;;;;;( `5 Y; b! a0 Q: D

0 Y1 j; W1 N9 z4 C) I2 A  |) B;; Initialize the display by giving the global and patch variables initial values.4 [# ~/ H$ j* X
;; Create num-cars of turtles if there are enough road patches for one turtle to: p6 I7 t1 d8 G3 i
;; be created per road patch. Set up the plots." B% B9 @1 m* |
to setup! ~5 B2 T0 T, i5 P9 p& k$ W
  ca
4 z% K' i4 l7 A& O  setup-globals# h* B2 {- R: O& A) D! E

% C# ?0 A) \* {2 {4 J: T  ;; First we ask the patches to draw themselves and set up a few variables
; p' N2 R4 q1 H9 M/ i- }  setup-patches
% s$ Q* z3 }1 \! r8 c  make-current one-of intersections- y; W( `, r2 u+ F" ?
  label-current
, A  c' \, b8 K( P
+ J0 R( L# j! f. q" d" ~, R  set-default-shape turtles "car"/ p+ N. k0 t& R- K& u# H

" r1 Y2 w2 X* V* b  if (num-cars > count roads)- w$ B) d/ p' v
  [
4 I' }  o# W; a! o( N    user-message (word "There are too many cars for the amount of "
/ d& }0 D' E. C; D. T2 r7 \                       "road.  Either increase the amount of roads "
& h3 v- Z% w6 A) m: m                       "by increasing the GRID-SIZE-X or "( k% b4 ^+ z6 k3 f7 B1 [2 g+ I
                       "GRID-SIZE-Y sliders, or decrease the "
  ?1 y  _; h: x8 U" l( V3 Y                       "number of cars by lowering the NUMBER slider.\n"
. j7 Z! ^3 O1 ^7 [                       "The setup has stopped.")! M5 q0 Y7 s0 J& W5 j4 S! y& A
    stop
( e4 h, ~4 p' s  ]* f5 ?( J( J& ~7 X6 L5 U

1 P/ G" R% _# V- x0 g  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 |6 @! p# ~: P% A4 X! ]
  crt num-cars; V) H3 W% O, }  W
  [/ b4 H0 H8 h8 ^/ l$ @  ^
    setup-cars
; [; C+ \1 V! @' e& D" w. E    set-car-color
7 M1 i% f6 q" ^& h+ m6 K: s. D    record-data4 P2 k2 C7 v- U# B
  ]
& S/ |. m5 P3 j" R" K6 I# W7 _6 S& h; |$ W
  ;; give the turtles an initial speed
( j4 S0 [3 Y, l9 a5 H/ f  ask turtles [ set-car-speed ]
9 v/ ]4 c4 o7 P
/ A( P( ~  ?. A5 Z/ ~4 P4 e  reset-ticks
4 F1 X, e3 [$ D# e  [end7 C, i( _9 g8 E" x6 {4 K: G

4 {0 E0 v+ c) g: q4 B' F;; Initialize the global variables to appropriate values
" [, x: x, \; U. Lto setup-globals4 u/ b8 N# l6 r. \
  set current-light nobody ;; just for now, since there are no lights yet; T6 I9 t! H- x3 D
  set phase 0" p! P( o; \! f8 Q
  set num-cars-stopped 0
, e" ^4 ?$ p+ @6 X* {. w& N  set grid-x-inc world-width / grid-size-x9 R2 `4 J! i0 _$ ^4 I
  set grid-y-inc world-height / grid-size-y
, q1 S! {* v$ F' H9 z0 E# f
* n' D1 N: S( D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
  C5 j( |% T# m. b* d  set acceleration 0.099
6 K( p9 N8 i1 H) J% S; uend$ M& ~: y) E$ |

9 E7 Z* c2 K- H4 d& Y) H8 g! p;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' s+ `4 ^  G0 ^
;; and initialize the traffic lights to one setting" I. c3 D3 ]1 y  q) A, x
to setup-patches
9 M# {7 E' j/ v  [% v  ;; initialize the patch-owned variables and color the patches to a base-color8 Y. e- U. X! {2 R
  ask patches) f" j, @% r1 g: ^! y! r
  [5 {2 D# z- [) Z6 ?. |, N: c
    set intersection? false, d1 o7 T7 L1 z8 }% z! f
    set auto? false- Q( x9 @1 a9 X
    set green-light-up? true0 z2 K! S4 @$ l; p
    set my-row -1
/ Y! K5 V: I6 b, C+ \- Z! |    set my-column -14 z& D4 ~4 e, i% j% B! M0 H1 ?- B& H
    set my-phase -1
; p/ f( J. p9 s1 n5 U7 d! @    set pcolor brown + 3, ~; j' c4 r0 \
  ]
! s! P5 w/ y, t7 }' h" a7 B
8 {& a/ z5 b4 |2 Y4 b( C  ;; initialize the global variables that hold patch agentsets" k9 l7 |) u9 _) X2 |
  set roads patches with
1 C) C2 Y: H. |* s6 F: d1 U# v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or$ ^& a$ U: `3 E9 d2 b; [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
: G; W$ \+ A3 ^2 m9 X. ~. O2 ]  set intersections roads with1 G. u) P$ h/ l9 X4 l% \; \, y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
+ W8 h+ p* @3 s" X, r% ~5 g$ l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ a7 I. r- |$ @( l
% b( N1 v, X8 [, o1 _: x  {0 A
  ask roads [ set pcolor white ]
+ ^6 m1 i4 X* p7 D2 T6 `! P( e( `    setup-intersections9 i4 ^4 a1 ?7 F+ H8 u. Y
end5 D, I$ v8 {1 M  ?- B' F
其中定义道路的句子,如下所示,是什么意思啊?
, m# W6 [) a  y9 j set roads patches with
5 B3 k9 h+ G5 B  B$ M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, |. w& o/ M& R: U2 Y( J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; F, }! h) ]+ z* H
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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