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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ }) t+ ]4 C* f" F; o9 y8 V
netlogo自带的social science--traffic grid这一例子当中,$ v- o! f: r$ E4 S* A5 ]4 O
globals: H- d1 }, s  ]/ j3 `
[
# |/ Q* X7 T. K6 u/ `- q  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 r+ w; Q* Y* ?% j. f
  grid-y-inc               ;; the amount of patches in between two roads in the y direction! C5 |8 J6 y9 _7 K1 Y* `8 P0 Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
  _; F! `2 W; K) O6 M+ `. x" ?                           ;; it is to accelerate or decelerate
9 L+ |0 X. o9 z9 u# d  phase                    ;; keeps track of the phase9 J' [0 Q5 e# Q' g1 F* i% M- p
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
+ z8 {  p( w; T' \+ E# P* N! T  current-light            ;; the currently selected light- z. A4 ]. t1 y5 x
5 u4 A! y2 e5 k6 P  K0 B+ l2 _
  ;; patch agentsets2 r, v) M" w. K  T- Z# p- ?
  intersections ;; agentset containing the patches that are intersections
4 W) T' ~1 w1 L  roads         ;; agentset containing the patches that are roads# B$ m: Y/ s# u7 F5 T3 {  ?9 `$ i
]
, `* Z8 M+ w9 D$ K' {% C% v, R+ E" j) Z
turtles-own
: R+ W5 J$ J2 a% V[
. X% x$ |! _6 z& ]  speed     ;; the speed of the turtle7 Y* q" m: Y3 e8 L  h$ v
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 E2 H* I; D0 u$ D% q9 R' l7 e  ?
  wait-time ;; the amount of time since the last time a turtle has moved+ r; v4 Q' C, [/ {
], B& g- @* T# z# P. }, c* y$ k3 l/ @8 I
# }6 z: h+ E( H- k2 _
patches-own
4 V, i  G7 u, B' U& a- ~- J& |. F( r[
& d- M0 J9 c" ?9 h1 f  intersection?   ;; true if the patch is at the intersection of two roads
( w  B# d% \! E! ^/ a- U  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: }" G+ K# J1 c8 X2 ^" D9 q$ w# h                  ;; false for a non-intersection patches.; M" o1 ~& ^# `* _0 p
  my-row          ;; the row of the intersection counting from the upper left corner of the4 x1 p2 P/ ~- x. g
                  ;; world.  -1 for non-intersection patches.
6 P8 F2 d. _! @  my-column       ;; the column of the intersection counting from the upper left corner of the
4 O- Q5 |. j& d* J2 `4 z- X0 o                  ;; world.  -1 for non-intersection patches.) q) i, C& o7 S9 n$ G, ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.5 Y+ i" X3 q( a) _
  auto?           ;; whether or not this intersection will switch automatically.
# r9 P' T8 b. d                  ;; false for non-intersection patches.
: I- S6 d0 f! L- ^$ D' J]. S" k! `' N, ]8 o
( i9 K" y, J8 ^! Q
! d" ?; y8 d% K. ~6 _% c
;;;;;;;;;;;;;;;;;;;;;;( {2 |% c" S6 M, O& J2 X7 e0 l
;; Setup Procedures ;;
$ ?  Q) |& A4 M9 m;;;;;;;;;;;;;;;;;;;;;;
$ ]1 M5 ~. V4 j+ p' M. I5 b2 c1 {/ b, V
;; Initialize the display by giving the global and patch variables initial values.( q2 e; \3 z% B' Z9 h1 `/ m4 R- B
;; Create num-cars of turtles if there are enough road patches for one turtle to, m- R9 F  L+ w& W- }% Z" l
;; be created per road patch. Set up the plots.
/ L7 V1 t1 \5 m3 y* x: T- Kto setup
* [1 S7 i3 ~/ J3 @  ca
8 o6 ^2 D; e0 g. ?  setup-globals
, O; y* {/ N' u3 J  F2 p$ l" ^. ?( a  ^" E' m" I4 t; n) X# [
  ;; First we ask the patches to draw themselves and set up a few variables
* h( |* u0 g' |+ J+ P8 W1 c& J$ |  setup-patches
4 x% M% P8 C! z% c  make-current one-of intersections' ]# E: L, s& S! M9 D
  label-current) ^  n( Z: T2 d& h8 C& f

& }, ?7 |' N7 M; I1 s  set-default-shape turtles "car"* |! A* ]4 Q0 a) M: s

) I9 K+ k  }* [1 b6 H2 @  if (num-cars > count roads)' R/ v8 x) o* r8 F, o
  [& V* \# r( |' ?1 t$ i7 W
    user-message (word "There are too many cars for the amount of "5 N6 c- Y2 J# N3 x0 ^" e( ~
                       "road.  Either increase the amount of roads ": x! f1 O! C+ s+ i. Q
                       "by increasing the GRID-SIZE-X or "
$ ]7 Y+ {& I0 W9 R$ Y* q                       "GRID-SIZE-Y sliders, or decrease the "# R$ O% s! @% m/ b
                       "number of cars by lowering the NUMBER slider.\n"6 }* ?) Z1 b; R0 I# K2 F7 _8 K
                       "The setup has stopped.")
& |. o$ O3 ?- h! A- v& P) r  P0 y5 S    stop# R- G; ^1 V( k
  ]
  J" d9 P3 P$ z" `2 v
# C  L2 E7 Z# R  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. I& G5 S+ S+ ~! o# _% H: N; M
  crt num-cars
: m) U( ]+ o6 s# _8 z4 E- b  [
0 ~7 ]( U4 ^6 E. q9 t' j2 x7 A    setup-cars+ T. x. f% @; A4 z' g+ t
    set-car-color
) M7 T: ~+ t2 V) ]% C7 {    record-data+ e  W5 }, m! F; H
  ]* c* }$ |/ i. `$ T

2 ?; ^$ ?! s3 x- R5 B" X  ;; give the turtles an initial speed0 d1 q* i. u! B7 h( n
  ask turtles [ set-car-speed ]+ a' }# ]( v- W9 Z

% A$ e5 j6 j- t+ G% a  reset-ticks
* N* H- p" m+ y9 ~end) C/ N6 D" Q" B$ t7 X, l
# ~# F9 D% F$ G5 j
;; Initialize the global variables to appropriate values
& A! ]2 F( W  W" J8 F9 Kto setup-globals* D$ W1 Z! R3 L, c
  set current-light nobody ;; just for now, since there are no lights yet
0 q* ]5 j9 L: N4 M6 Q# O! z$ F  |# A  set phase 0" q) L$ L6 E& |: e) e# n' Y
  set num-cars-stopped 0
4 ]- I2 A6 S' G9 z  set grid-x-inc world-width / grid-size-x
5 c+ n5 }$ h  d+ |  set grid-y-inc world-height / grid-size-y
7 ]" W0 G+ i/ ]4 e1 s% n2 [
0 Q+ h$ q7 i* w: Y- e2 x) o" z+ C  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
# Z- @3 j# f5 k! k& F  set acceleration 0.099
6 p5 @' W& H! |4 C$ z* Y3 Xend
: Z  H/ z6 w8 _# y4 Z1 K8 k& q) Y$ ?! B7 W( [
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
: }1 z4 u8 z4 z0 O4 i8 K;; and initialize the traffic lights to one setting( n! p3 m! J# M( z
to setup-patches! ^/ D+ ~/ Q# L2 w& x0 _' @% T
  ;; initialize the patch-owned variables and color the patches to a base-color9 b; h9 x5 u8 P( z0 `
  ask patches$ W6 F  K! A( t4 T7 s$ i# x
  [
( |0 x$ A3 j' O, f0 R    set intersection? false  z9 Q! V8 ^9 B  v
    set auto? false" l% E: y/ a9 a0 l  U8 q/ V
    set green-light-up? true, x9 B8 N- K+ ?. r
    set my-row -1
. z5 T) p$ a# N8 o/ c4 W' P' U( v    set my-column -1; q$ \/ d+ n0 m' I9 E) r
    set my-phase -1
4 k  ~; M6 `& @: `6 E2 f    set pcolor brown + 3! }& s! L; r7 D' M7 ^& p9 h
  ]
% P  b! A  h1 y/ W  k6 u- c7 m! f. t1 G- L' C
  ;; initialize the global variables that hold patch agentsets
7 J1 J. G% Q( d! v  set roads patches with* r/ p/ i4 v: D( [
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 }8 _+ `0 `3 \% z8 s7 w; a: \+ {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]+ l( N6 A$ x; }/ v' S
  set intersections roads with, i- r% Q( `4 z0 Z& V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 M, j  L  a3 b" j6 P3 ~7 p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 t) p* E6 ?3 q+ V$ c; K4 f; k
3 E1 s  Q+ h; |. K) c: H  ask roads [ set pcolor white ]2 U+ o4 r+ F( g# b0 [# `
    setup-intersections5 c) {9 v8 r  u/ z! R, B
end
# P8 T+ ^% w1 h其中定义道路的句子,如下所示,是什么意思啊?
# Y: z7 A. j8 i* r" v# Y" B set roads patches with: l5 E( o; I3 m+ c( l4 J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' Z  d! ?: N5 c+ r% M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ I; e& t( P( Z% A1 L. x0 t, N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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