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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
, a1 w8 r, k( X# o, K8 knetlogo自带的social science--traffic grid这一例子当中,
& `, D8 j. R$ Y" Vglobals
' F* L1 G# h% \9 o# P' V1 e. q[
* O1 q! Y8 Y4 L9 q4 ~2 d0 S  grid-x-inc               ;; the amount of patches in between two roads in the x direction: s+ Z# S8 E' `9 i) e
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  N% |4 K! ~# x! a  acceleration             ;; the constant that controls how much a car speeds up or slows down by if+ e. x6 d; A5 l3 {5 o  }! M# y8 i
                           ;; it is to accelerate or decelerate! D' u# F' s4 Z! m1 S
  phase                    ;; keeps track of the phase
. {$ q6 |3 P2 K2 J, s: {; f4 B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 I5 i* f& f. G5 r4 f# s& `, D& V  current-light            ;; the currently selected light& P, P! ?) A0 H
; D1 i; ^; [2 m7 ~6 I
  ;; patch agentsets
% t# {1 `: z" z# G4 s  intersections ;; agentset containing the patches that are intersections% o8 P* d- m9 J' |4 _1 M
  roads         ;; agentset containing the patches that are roads% }! f4 Y6 T8 j  m# m) e8 [
]
: k# s( J+ [# K) g5 n8 h& J+ B0 O' ?8 h) p& C7 P
turtles-own4 n  h8 w, k2 o; L& _  ]3 I
[4 U& s1 @" S) n  P( V% ]* F
  speed     ;; the speed of the turtle2 H1 T: i* A" c4 }. d3 r
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* ]& F% ^; ?. i  wait-time ;; the amount of time since the last time a turtle has moved
. I' u# K/ S) k]* Q* k% t8 ~8 [3 X, ?+ d- C6 L
( N# d# @( V% q4 ~
patches-own, m4 Q2 E2 |# V$ l0 q, w
[
5 Y6 {4 V- C, l# x3 g$ D$ t, I7 x: e  intersection?   ;; true if the patch is at the intersection of two roads
) K# g7 Y4 b: m  R  x4 C; d* I0 w  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) [; i* e" Q0 g0 v4 G; T
                  ;; false for a non-intersection patches.% o$ N2 p# Z* u; j/ I4 ?7 X! Q
  my-row          ;; the row of the intersection counting from the upper left corner of the) P* i6 I) X: D* C, b6 s/ _! ]1 \! w
                  ;; world.  -1 for non-intersection patches.
, R, j/ M  t+ S  my-column       ;; the column of the intersection counting from the upper left corner of the
! X! h" D4 Z# i, s0 M                  ;; world.  -1 for non-intersection patches.. t! C3 [- F" I6 y# B
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
3 ?; C% d- q3 L. m  auto?           ;; whether or not this intersection will switch automatically.
6 u2 S7 y& O: A: p' F1 B3 u% N                  ;; false for non-intersection patches.
& C9 m* Q& e2 }% M]' j/ U! x* X/ O! w
( G! L( B, v" u9 }6 s/ p6 g

! y" n; h+ f% ~  k- S;;;;;;;;;;;;;;;;;;;;;;
/ F8 _2 c4 Y( \;; Setup Procedures ;;8 A- ^8 |7 V+ N! ]4 [) S
;;;;;;;;;;;;;;;;;;;;;;% B  Q4 K9 G9 I- h6 X

6 k! b1 r. s. Q' @  K1 r;; Initialize the display by giving the global and patch variables initial values.
- w. e1 |4 F  I, a& w6 Q2 W;; Create num-cars of turtles if there are enough road patches for one turtle to
+ l- P/ z# S% p5 t;; be created per road patch. Set up the plots.
7 x3 F) S% x- F. v" r: lto setup8 g; b2 V9 u/ ^( k" t
  ca5 |6 ]6 a  `' E1 ?
  setup-globals
" x: e, I5 e: |' l( r( N1 J, H2 v" ]% G6 j
  ;; First we ask the patches to draw themselves and set up a few variables
0 V# G! z8 x, [; D7 M; \& ^& ^  setup-patches
1 O+ S, E" [9 q' r: ~5 d  make-current one-of intersections, }4 T. Y+ ]+ _8 k5 X6 ?. s3 |
  label-current
+ y$ p* d' J& W* I0 ~8 M) v2 b1 y/ `% u9 n9 Q+ S5 c
  set-default-shape turtles "car": f9 v3 B0 C. U9 s3 J/ Z! W
" b& ?7 @5 J' B. ^, c" v2 j
  if (num-cars > count roads)
1 v1 [- f7 Y9 j  [
7 V0 L: m0 v* D) H# v8 @) k    user-message (word "There are too many cars for the amount of "3 N3 L; g! d( u9 C' T) U
                       "road.  Either increase the amount of roads "
. Q8 n2 j0 P7 r4 I# S' y: w                       "by increasing the GRID-SIZE-X or "
2 f2 Z# L" H8 ?+ N- {8 C6 s( y: e- \/ a8 i                       "GRID-SIZE-Y sliders, or decrease the "3 P% }- M' ]9 p6 i6 G  z; O3 T& D; z
                       "number of cars by lowering the NUMBER slider.\n"( E- {- k& Q3 V- M2 v
                       "The setup has stopped.")
# @8 O: M) b1 X1 F    stop4 l+ \4 F% c+ x( o  w$ M; f# j/ ~
  ]2 R( [# M: B5 \. e
! B$ I7 S- G# H1 B! q, J
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 S0 F8 V' q7 S6 g6 j. R
  crt num-cars
' ~! `3 e$ K8 Q: _  [
7 o! F2 r+ N( ~3 W+ C4 G    setup-cars
% K+ j  k# r6 @- S( L" K    set-car-color
! Q, q. F  x5 X8 Q# U    record-data8 h, p& d( F" T5 d7 C
  ]
; r" i- b- h) s" O" k3 H) G4 f9 E
/ m7 k0 O% n( t2 u, x1 u5 A: W  ;; give the turtles an initial speed
. C. A5 R! z) L4 w5 y7 ]  ask turtles [ set-car-speed ]- I4 l7 W3 X* Z% V' ?

( U6 d. h: x3 s' e  y( }' [  reset-ticks
, o8 R5 C8 U* Oend
3 ?4 O! `/ o( P6 l+ K" j" Q
: m- C* _4 r3 D;; Initialize the global variables to appropriate values
6 H- t! H9 Z% y# i2 }, @/ Yto setup-globals+ F) @1 V# \9 B1 p
  set current-light nobody ;; just for now, since there are no lights yet1 s& B* w8 K" ?, e
  set phase 0* C" @7 L7 Z. S
  set num-cars-stopped 0# t1 ^0 d- y. N2 ^
  set grid-x-inc world-width / grid-size-x" p* L( }# u) P# _
  set grid-y-inc world-height / grid-size-y
1 [% s7 C' T# @( p) s7 |6 i" h9 R  ~% j6 m$ l  y! `) _) ^. U
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* Q; y1 V" h8 _) ^  set acceleration 0.099
: J# W+ X8 k0 P; n2 |/ [3 W! Mend
1 o% h) {0 K- I/ F% R4 J
: o/ x& G) ^9 y) R6 t;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( s' m9 o) u( Z4 }
;; and initialize the traffic lights to one setting- f/ o: W  N5 _( \" _
to setup-patches
/ T% h+ C* J0 ]% w  ;; initialize the patch-owned variables and color the patches to a base-color
1 K/ K( j5 ]" Y6 R# t( ?- Z9 q  ask patches1 V$ |8 u; ]0 V- p5 i
  [
; V% t3 c0 D2 v& \8 r* |  Y9 k    set intersection? false
2 I$ h% ~6 u8 D" f    set auto? false
. d  W# c0 x; W7 Q    set green-light-up? true
# w2 p8 V8 ]3 F9 D& {$ @$ N! q* w    set my-row -1
+ K: @, o; }0 {    set my-column -1$ m9 l: Z# Y) |6 p8 r3 ]" u5 f  |+ w
    set my-phase -1
' j! k# E8 K4 d/ Z4 y0 [    set pcolor brown + 3* P6 q( y, B8 M$ I( P
  ]
$ d% N6 ^) a7 {! ^- V% e
8 Z, p/ h* p  z- d  ;; initialize the global variables that hold patch agentsets4 a. q! ^, S& i
  set roads patches with
- M* s4 [1 `5 ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; B2 |. O% T1 Y' N$ }    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 H+ t& F, X" K  E. S, ^- b, P
  set intersections roads with
% M- d/ R  y, f* u3 ^5 n7 C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 b! @% a8 d$ o& B/ u9 w, m) d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 g" Y6 o! N+ n* M

  K  o; o1 W+ K% F  W/ [  ask roads [ set pcolor white ]) u6 ^- g( i, b; D; |" `6 k
    setup-intersections
: W1 ?( X: `' `end$ C) p9 h8 |- K3 p' p0 [5 p
其中定义道路的句子,如下所示,是什么意思啊?0 y/ i' e( l4 K4 [4 Z: ^
set roads patches with
; M) y, e9 Q; ~. ^, s    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& t6 L* j; b0 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 H7 U5 \1 P3 b$ w
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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