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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。# ?, s& S1 a( t. W/ `
netlogo自带的social science--traffic grid这一例子当中,
* K+ _4 J! Q! A* Cglobals' j2 a. j+ z2 n( G1 Z7 d
[* V5 ~; ]1 A7 R, c" W) N9 [( Q9 K
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
) E- {9 Z# k" E2 w2 ]1 A  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 `0 t; i9 d% I
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if/ `: j, J9 U$ L: q2 g, S# }3 {" Y
                           ;; it is to accelerate or decelerate( R/ y2 X8 g# y
  phase                    ;; keeps track of the phase: {: }3 M6 w" y1 T: U8 Q( J
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
8 F% x% f, U! s4 Y; p3 B; p; @  current-light            ;; the currently selected light: x: n* q/ J6 S* ?
; ?& g, Y) M2 Y. @6 r  d2 N& L
  ;; patch agentsets
, J) ?1 b% {+ m. S1 ^  intersections ;; agentset containing the patches that are intersections
2 |& T0 h, }- g: N$ Z  roads         ;; agentset containing the patches that are roads
4 v* H" @$ I( ?; y; p]  d) H' }, U' w- v4 k5 k8 T

5 J, }/ a0 r! |; y7 Cturtles-own' `3 u- M5 G; Q
[* e0 @8 Q+ u! ~- V* S2 U) x
  speed     ;; the speed of the turtle# |. Z0 _3 X( |. L9 B- Z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 j2 o( f0 T1 E$ c  wait-time ;; the amount of time since the last time a turtle has moved
. s/ d# e6 J/ s" o4 I1 l% b# x]( B7 }2 a0 J& P9 H
) G5 O4 ~- y+ e
patches-own* m6 F9 I2 ~7 X, N' ~# H& D5 @
[6 a) y# ~. B3 ~
  intersection?   ;; true if the patch is at the intersection of two roads  K9 Q2 N$ B  T. x
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) ?2 C2 R6 d  U                  ;; false for a non-intersection patches.1 u% b9 J( `( H; e; |& s3 U0 t
  my-row          ;; the row of the intersection counting from the upper left corner of the6 X9 X" |) m: h8 `
                  ;; world.  -1 for non-intersection patches.
3 s+ j6 g, {8 h: S  my-column       ;; the column of the intersection counting from the upper left corner of the& g% }; |7 J' f% \* h/ Y
                  ;; world.  -1 for non-intersection patches.
, d' ?% D1 T/ U& z  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' {! T& x: a" {" Z* _% u
  auto?           ;; whether or not this intersection will switch automatically.
% K- Y4 K5 i- t# H$ a                  ;; false for non-intersection patches.# R1 i$ {9 x& S; P+ a$ X0 q
]
' a* i5 F4 O4 p1 q# F1 \, h; S, m& I6 Z3 W

" F: u0 U# A) I# _) o;;;;;;;;;;;;;;;;;;;;;;
# Q8 E8 b) ^# ?$ Q9 E;; Setup Procedures ;;
. k4 L( g/ V5 {2 x;;;;;;;;;;;;;;;;;;;;;;
5 l* ^- k$ _; ?6 ?( ]" \) }- A# \8 s+ O1 w3 T! P
;; Initialize the display by giving the global and patch variables initial values.
: J% v) `- ~! P;; Create num-cars of turtles if there are enough road patches for one turtle to
0 ]4 n0 b. I, z% k;; be created per road patch. Set up the plots.
8 }. d1 A3 p+ ~- [to setup* P7 S. W1 \( n; e- D4 d
  ca& x. O: e# y+ d# }& r. @) N
  setup-globals
4 c- F9 t( o* s* F1 {& M5 _" m# Y6 C  X. n- o, t
  ;; First we ask the patches to draw themselves and set up a few variables5 ]# ^9 v' T0 P2 d: j( ]
  setup-patches
+ d. W8 e* d2 O8 o' S% y: M: Y& R6 {4 g  make-current one-of intersections
( w; d( H5 V* u' A/ k$ b; e: f  label-current' o- A- V  u$ ~) Q
4 c( T; c) B1 L! W
  set-default-shape turtles "car"
9 }: b. `. d" g- w5 Y2 V6 I% Q, C
  @/ ]" m0 B! z6 G' i) ^  if (num-cars > count roads)* O! B* f- l6 \! v- ~+ f
  [
. T; A  B7 k0 Y, ^: m    user-message (word "There are too many cars for the amount of "
/ N$ p) c6 f6 f# @, x+ o                       "road.  Either increase the amount of roads "9 |6 ^  O7 W. }/ y
                       "by increasing the GRID-SIZE-X or "  R$ z; `+ Q/ {9 h
                       "GRID-SIZE-Y sliders, or decrease the "
3 l+ T4 u& W" M  Y/ `' @4 ~                       "number of cars by lowering the NUMBER slider.\n"
+ c% S9 W7 X, y5 ?& V# Y" K5 v                       "The setup has stopped.")
. }  V( s4 p/ n! Y' y    stop$ c& [% s" e; d  Y
  ]
- _: E, x3 K1 N& x9 Z( w4 A/ _
& j$ ], ^( W2 E& ^  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ I* ^/ L! @! O+ \" {
  crt num-cars
9 W+ Y( K( c, U. g5 s0 ?) R  [
  [, {1 O/ y" B: X0 K    setup-cars) ?9 {* h1 q3 P  l- r+ D
    set-car-color
0 Z+ p7 B- m2 O6 e: g    record-data
5 r, k7 B; Q' ]+ r* e8 d, e  ]
3 k3 s1 B0 w1 M2 N1 A3 j, b2 w2 w/ c: f8 V: P" s, A2 {. F" g/ _% q6 _
  ;; give the turtles an initial speed$ k9 x) w" e- {$ G3 Y
  ask turtles [ set-car-speed ]
. M/ m! `" q  G- B
4 Q& G8 q. G4 g  reset-ticks
' B$ l% ~  p- m: Gend
, F- v: T) V5 u5 h% \* f; T9 B1 y
;; Initialize the global variables to appropriate values. e5 v% W; v5 @: L% i
to setup-globals" I' n. D0 ]) C
  set current-light nobody ;; just for now, since there are no lights yet
9 W/ w; u5 x8 ]( L6 _0 X* |  set phase 0
3 d8 L7 {  [/ M% W  set num-cars-stopped 0
( B5 W& k  f8 H6 u0 `4 D  set grid-x-inc world-width / grid-size-x) X2 j; g& V$ M; T# f* m
  set grid-y-inc world-height / grid-size-y0 }7 w; {+ d. X. ^9 p

3 x: b7 m! c* o8 @' S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) o4 e6 z7 |8 V, D; p
  set acceleration 0.099
' h0 u2 T; {% j- |6 {! cend
4 j9 ]' z: t" A0 z# e/ ]0 P; Y# o9 ]: U3 v
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ {1 q4 h# B2 q; g;; and initialize the traffic lights to one setting
: w: h5 Z+ e7 `4 g8 b. bto setup-patches
. j1 ^) g: |9 V( k2 t* [, j+ z9 O  ;; initialize the patch-owned variables and color the patches to a base-color3 E, H. Y, X  A: Q# _
  ask patches! h4 \  l; [6 b
  [
3 O* {% R7 v3 U9 A7 K$ }! ^    set intersection? false
. U( U0 v9 J9 _* b& i+ H# K  H    set auto? false
% V( Y% E1 Y% b" T! `    set green-light-up? true
0 @0 M4 j; j. Z) R    set my-row -18 l' W5 a! ]2 z' z4 X2 j+ w/ F
    set my-column -1
7 J- J/ m/ }# j# E# ^3 G    set my-phase -1% J; n+ y7 B. f2 O4 \/ p9 O
    set pcolor brown + 3
% a1 s, e6 o, u/ v  ]
' [# J  `) L' N
) u3 b1 [: a& b7 W8 [) `2 l  ;; initialize the global variables that hold patch agentsets
( y- @, U0 x! Q4 w# q' E, a& i  set roads patches with' ^( h/ v% e* E8 m; B) B" B! p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or* v% Z0 b; M" y% I3 m' |" w; g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 H4 `' ^" b, O7 \
  set intersections roads with
5 ]6 F% j: l3 e2 T6 R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  ^. m+ P( C% o5 a
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' {. Y* \0 p, I5 ^" `1 K- I' |# }! u6 h7 `/ A( U2 o1 H% o
  ask roads [ set pcolor white ]
; }& n0 O0 X; Z3 N3 X- t    setup-intersections
6 h" h: Z7 d* P$ n* j& S/ k; m% Qend8 Z* z9 ^. p  f* R
其中定义道路的句子,如下所示,是什么意思啊?
5 t$ s# U# y/ D! m# R. `4 k9 G set roads patches with& n0 x7 k% \: Z  h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; n# k! h0 k! G1 L. H/ S; b    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 M8 N1 J- s9 R2 @0 c3 K& L
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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