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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。7 O! P" p- _, r+ K& [7 ]8 r
netlogo自带的social science--traffic grid这一例子当中,
  }. u, f/ [/ L. R' e3 ^* Pglobals
. d6 G$ P& q  a[
  F% Z. n9 |9 e' }$ \5 ^  grid-x-inc               ;; the amount of patches in between two roads in the x direction9 d/ t8 J' ?9 F
  grid-y-inc               ;; the amount of patches in between two roads in the y direction! c1 K3 A. a1 A9 {, I9 n4 n
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if( \3 D/ f" w% z, R- P8 p1 Y( [, ?
                           ;; it is to accelerate or decelerate" j4 n3 E4 y  Z! |
  phase                    ;; keeps track of the phase) }; O+ {$ M( H! }$ K; a
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure% ^" M9 U8 r. q0 F4 V# z( }
  current-light            ;; the currently selected light% n1 S+ b" U* r! L: L1 C8 j

; q/ u$ v+ ]+ W* V5 }$ Q  ;; patch agentsets
6 g/ ^. j( L* A. X, \9 W4 G2 n  intersections ;; agentset containing the patches that are intersections
& u9 C9 L1 z) n* E" V+ p% b# b6 y5 p  roads         ;; agentset containing the patches that are roads: V/ \' g1 q3 M* ]3 J* p3 c; z/ k
]
( R8 s7 H0 F, k2 L9 }8 ~0 `( u) n% Q0 `
turtles-own
1 O5 H1 a( s/ y- T7 z' K/ ^[
) {+ ~8 U& E0 Z: g9 l  speed     ;; the speed of the turtle/ \8 E5 Q' I& x" C
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! J1 b: n( w3 v" S  wait-time ;; the amount of time since the last time a turtle has moved- Q6 i* K3 f9 p
]$ w% S) H; J  w& k, D0 d" Q  g
5 q2 R5 A  i# C0 V" c( D% X1 K
patches-own% o8 s+ l, c* v  p: A
[4 W: m' }% m- {' u
  intersection?   ;; true if the patch is at the intersection of two roads! J) [) e( c" `- w- S& W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" T& ^2 [& n' \$ ~' N. R' @, B* H                  ;; false for a non-intersection patches.
7 W4 P  a. ~& Z/ u$ z. g  my-row          ;; the row of the intersection counting from the upper left corner of the
( L& A/ ?8 k& A* D/ t' P# F                  ;; world.  -1 for non-intersection patches./ k7 q6 V5 g* T4 c
  my-column       ;; the column of the intersection counting from the upper left corner of the
' y9 H) y; h; x( _" Z                  ;; world.  -1 for non-intersection patches.1 ], l" Q! m8 A5 T- X
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.- s' W. `4 R9 t( W" g* T: C" A
  auto?           ;; whether or not this intersection will switch automatically.' `8 R7 o9 H* `
                  ;; false for non-intersection patches.
* o9 e' o9 n) w, C]9 K6 Q+ U: Y  e+ m" O3 E

2 c  I2 x: x1 \4 h9 E
# ^+ Z. U. d  Q/ U9 N;;;;;;;;;;;;;;;;;;;;;;
+ I/ h$ k* Y+ ^1 q;; Setup Procedures ;;1 T9 }( p3 a4 h1 |/ V8 C) y
;;;;;;;;;;;;;;;;;;;;;;  I5 l( P) u8 \
/ ^1 p4 B' Q' s3 `  r7 I
;; Initialize the display by giving the global and patch variables initial values.3 |' B" Q8 q  I5 O4 H
;; Create num-cars of turtles if there are enough road patches for one turtle to
* w4 T- |( [' x, }: I;; be created per road patch. Set up the plots.
, k' h% n7 }' G6 eto setup
1 \& F  R1 b, k( I  ca
, `. K, Q' S& A! [  setup-globals
3 S7 p3 p. _* C" n0 {2 X' N0 B# `5 G/ @4 z4 k- ^
  ;; First we ask the patches to draw themselves and set up a few variables
5 g% ?2 Y- a' [1 v  setup-patches
# q7 Q- \2 K3 i$ ^" P# _  make-current one-of intersections
# X3 f& K8 x7 p6 f0 t7 L  label-current. f1 Q1 \) l8 t0 V

$ }4 j0 j3 |* d# p  set-default-shape turtles "car"
, u! [: f+ t( M! F+ F3 J6 A; X8 V- g' g
  if (num-cars > count roads)' K, f! Z& R2 [9 J
  [$ e% U1 A' K8 O
    user-message (word "There are too many cars for the amount of "( v9 J, D( t6 [9 V5 u; Q5 b
                       "road.  Either increase the amount of roads ") n: r" B) D8 H: X, r9 X
                       "by increasing the GRID-SIZE-X or "$ O) ^! H  O4 h7 E. _/ ^4 v
                       "GRID-SIZE-Y sliders, or decrease the "
$ E  x& j" ?! h* J" y/ H                       "number of cars by lowering the NUMBER slider.\n"
& R. V4 {6 L. G* D6 A% I; `/ S                       "The setup has stopped.")
# G9 t+ d+ l7 [/ J' V9 @    stop
5 `' g6 {2 j# ?4 N* i& J0 w  ]
7 S7 ^1 a/ a( ^0 w" X/ q1 d! U/ m  z6 c" ~
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
3 v& o& q* a! K* K/ I0 I5 Z7 }  crt num-cars
  b) E# S0 g( ]9 j  [
2 L2 o4 j& D- T" L+ \; q    setup-cars
! T1 H. l% l9 W, D/ u    set-car-color
- Q. o7 H' N* ~% D) f) k& {    record-data
( m9 ]  M7 d. y; \  [$ U, A# C4 F  ]) X' U! y9 A$ Q2 C
3 X/ x( T/ {# W2 n/ {4 B8 V' N
  ;; give the turtles an initial speed
- Z1 W2 m9 E! v" m; F0 w- T3 p  ask turtles [ set-car-speed ]
3 W/ `+ B1 c1 ]7 \
. a3 _/ N. M( `- L8 y  reset-ticks
0 a) o2 T. I& _6 D  F) {6 Hend
  f/ r4 y0 X# E9 N6 h$ b" S3 K( X& i# V. S' x
;; Initialize the global variables to appropriate values
, [3 c* s' G  o+ k6 Hto setup-globals/ ]" `! z0 u$ ?, ^! S8 E
  set current-light nobody ;; just for now, since there are no lights yet
9 Q/ `: U9 O7 ]0 k  set phase 06 l! w$ D0 M. x1 r! i
  set num-cars-stopped 0# v4 }0 e. j- }5 x5 A
  set grid-x-inc world-width / grid-size-x& h" B$ I+ _+ W/ b; Z! I& k
  set grid-y-inc world-height / grid-size-y% i. T4 v. p# Y, ]

3 L+ j2 y5 K/ Q8 }: ?3 u1 N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* R5 L6 A$ H+ m( [5 y( h. j  set acceleration 0.099; Q, q, s  R% C- ^
end; a3 X1 X: c+ e* k) J; t% [) Y3 ]

' l$ I3 Q; o" [8 u6 k2 S: O# w;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; Z. H7 i8 _, ]0 H9 b;; and initialize the traffic lights to one setting1 j$ e% ?, j8 t: C# O4 i
to setup-patches& C. D5 g% N" |3 Q
  ;; initialize the patch-owned variables and color the patches to a base-color& }  w. ]1 }" i" G$ Y
  ask patches
) L# a5 B% R0 C+ \  [! A* a- G5 v* F1 |" h
    set intersection? false' |2 z4 A2 {. t$ I+ K! l* G1 x" B
    set auto? false4 q, w( w! @  q  `3 N5 U
    set green-light-up? true
4 F9 k4 r8 h8 K! p8 f/ f1 E    set my-row -1
% q! I3 O: L5 }" [6 E: q    set my-column -1+ N6 V0 G3 D; n/ V* |" j
    set my-phase -1' G. F, H2 k" d$ z7 Z- E1 D6 d( y
    set pcolor brown + 3
8 F( q6 t+ D8 R# _7 ]9 M2 P. ?' }  ]
9 U- Y/ G- S8 i# Q
* e1 ^$ I  a  M5 |3 Z* _  ;; initialize the global variables that hold patch agentsets
" }  X9 P1 i+ D( k6 f! `  set roads patches with
3 l9 D* R% q: A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 t* L! L2 p2 |) F  z& r: ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* ^# y: F4 d4 v0 b2 e7 J
  set intersections roads with, o4 i+ ^( k/ A* v
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: t9 H# \2 o% S2 N+ I' w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) ]1 I0 h' F. ~; t
: P: }. z! W6 ?  ask roads [ set pcolor white ]; N) ~2 }6 n) C3 @& s# B" V
    setup-intersections
1 L4 ^3 [0 T6 v3 ?; J$ Hend
6 r8 P# v- z8 n其中定义道路的句子,如下所示,是什么意思啊?/ q, N3 ^6 }1 R9 Q
set roads patches with
! Q; k) e5 {& J) A* e$ }4 t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 B2 F9 V; E$ a  ^3 d2 B6 o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 _% p9 m( h8 y4 m9 p% P
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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