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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 U1 t! ~6 w: jnetlogo自带的social science--traffic grid这一例子当中,
- _: V2 Y, ^/ x5 {& z2 o" s  c$ Nglobals
' D" F6 @, X5 `% L4 q[. ~$ u" B0 r8 D
  grid-x-inc               ;; the amount of patches in between two roads in the x direction. a7 Y1 [7 m9 z9 j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction& o8 a. h, I; ~. j5 F* x1 v) d' r  P2 U5 E
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) X5 Q9 a; v' B# e
                           ;; it is to accelerate or decelerate
! R8 Y: d. O- U& c: v+ j9 b3 o  phase                    ;; keeps track of the phase
) ]# T/ m0 q( T$ M! e% |1 h  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( r0 E- {) p% t- k8 P7 T! S
  current-light            ;; the currently selected light
6 C$ |+ I7 ~% J" u7 m" r/ \9 n/ H
, R6 U1 z5 ]' Z( A4 I3 Q! W2 s0 U  ;; patch agentsets4 e5 B" A6 n, S' _
  intersections ;; agentset containing the patches that are intersections9 n9 S& w6 \5 b8 U; ^
  roads         ;; agentset containing the patches that are roads) D8 e" y% y% q0 E; d4 Y
]2 ^1 W, p& N( M0 _- o/ x( i
# b" i5 W6 P) r# a
turtles-own
; X/ z- W/ _/ h6 e[
5 [( q- N# d- h0 l( v& G  speed     ;; the speed of the turtle
% {2 ~/ S3 q  I; u% {  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  Q  @6 ~* ]" `1 _
  wait-time ;; the amount of time since the last time a turtle has moved
2 ]7 y4 m  K2 X! t) }2 T& _]
* T% X1 L  r8 P& n9 Q; W" u+ X+ Y
5 v8 G4 ?7 R* U! ipatches-own
: w; e2 f+ b5 ?6 d$ v[' e% b1 y- ^; n  _  ~" T0 f) H. r
  intersection?   ;; true if the patch is at the intersection of two roads
8 [- w. ^* X& ?7 A  w6 s2 e  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( D$ w! N2 w, |. x                  ;; false for a non-intersection patches.
0 E% Q2 X, T* N% i' P  my-row          ;; the row of the intersection counting from the upper left corner of the  l' K! n) W& a/ K7 H2 d; V8 g5 ?
                  ;; world.  -1 for non-intersection patches.. b3 L8 r! {: R# V' i2 K
  my-column       ;; the column of the intersection counting from the upper left corner of the
- V& Q# ]* Y4 A4 q( I4 d9 `* Y. x                  ;; world.  -1 for non-intersection patches.
6 ]6 ]8 Z1 w1 D* r. Z0 Q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* T7 G8 V0 C2 `2 D! ^: I  D- S( F9 g
  auto?           ;; whether or not this intersection will switch automatically.
% v" }0 \* W9 q6 Z                  ;; false for non-intersection patches.5 O4 k7 ?5 p) s4 T% ?) ~
]
; }, W. L# H" R. P9 K5 C: s3 W/ J8 n6 E5 E$ u  L/ I1 F

5 i) N( k3 B0 z: L4 O7 M: ^+ N;;;;;;;;;;;;;;;;;;;;;;4 |/ t3 q9 h/ H
;; Setup Procedures ;;
8 J6 v5 y" @5 A2 G3 Y7 q0 b# v+ d;;;;;;;;;;;;;;;;;;;;;;8 s) J# P  x$ x3 K
9 G% b: _! _  J* D/ x; J
;; Initialize the display by giving the global and patch variables initial values.1 [- }6 |, C8 K$ `6 D
;; Create num-cars of turtles if there are enough road patches for one turtle to
6 g9 t  a& r9 b;; be created per road patch. Set up the plots.
( d* D- M. z' W: _5 Hto setup. ^+ q/ R" P9 T1 y
  ca% @# |! x: s! g( E- r+ }
  setup-globals" K+ E+ e$ c& P6 R4 M/ ^$ s
( E4 D. n  `* f3 c: B+ X
  ;; First we ask the patches to draw themselves and set up a few variables+ d/ z) A' v$ }8 l5 Z  _, U6 g
  setup-patches# A0 _; n2 g4 E. w+ W2 Q
  make-current one-of intersections/ {* O. r' E7 h( k" l9 l
  label-current
" E% b) w" V$ P% {$ _/ S7 `
2 G9 z; l" F1 ^& D! p7 _) D  set-default-shape turtles "car"
9 `$ |* F, ^5 b5 t7 X2 U+ _, ~! c$ Z% H5 Y% q& v
  if (num-cars > count roads)
4 ~! a$ q# r$ a' ^9 O  [0 y: ?% r7 r0 {$ f- c
    user-message (word "There are too many cars for the amount of "+ M+ V3 F8 `+ B* V1 p! f: J9 C
                       "road.  Either increase the amount of roads "
; z) y- Z& M) n+ s; ~# ?, W                       "by increasing the GRID-SIZE-X or "7 m3 d( R3 z% m* f: @! o
                       "GRID-SIZE-Y sliders, or decrease the "
& ^1 R  o& W, n8 t- C0 E2 p6 J' A7 i                       "number of cars by lowering the NUMBER slider.\n"
" u; X2 ~6 ~. h1 J% v) m" s2 j                       "The setup has stopped.")
6 l. \  K, |. Z: P: V    stop
" r6 U+ k: `) K! i: [  ]
8 F$ T0 x4 U4 A2 w$ L& r! E, s1 ^- Z* i5 o
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: K) T5 N8 i. T. P. d* k4 h
  crt num-cars
; ~7 F& L' E9 r$ p  Z" W! P9 N6 y  [, Q1 j7 {0 J0 ^5 k6 _7 y0 R6 ?- H) ]
    setup-cars! \  c6 \: l- {; m& m% l! W
    set-car-color
' Q- T( l. \) Y# \    record-data
9 B8 a, H  w1 \! w! V( e2 d  ]& W) O  a8 D8 r- P! i# Z
2 C: }& Y* i  f# Y1 c( I! l5 C" c
  ;; give the turtles an initial speed& I1 o4 S: B. r2 d, o
  ask turtles [ set-car-speed ]# N" _, n, F3 b

# A5 n4 d. {9 K  reset-ticks+ O2 D% r7 D+ w0 O
end
( ]- x: U' Y' R- |% R5 M
4 n. I0 ]# p* X( R" F9 @8 {# O;; Initialize the global variables to appropriate values+ }3 f4 q# ], ^  R
to setup-globals
) C. A3 p: U5 B0 Y% q1 f  set current-light nobody ;; just for now, since there are no lights yet/ N1 }  w9 U: t  v! V. S
  set phase 0+ v7 B) |2 V0 v( \! H, @+ i3 s# b
  set num-cars-stopped 0
" I/ g( n5 E: _3 H- e; p# {# b6 o  set grid-x-inc world-width / grid-size-x
6 x; S! i( g( F8 P* H  set grid-y-inc world-height / grid-size-y* E/ O  j/ k/ |! X2 u4 A
+ d! z* B1 G3 K1 T4 d1 A. x
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary. ?- v) a# x# D9 |+ J
  set acceleration 0.099& u" K' e, C) G% V1 q  ~
end* h/ q; \( h. h$ d! h

6 {" j. C. X1 S* `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
4 y3 E& C, c0 {9 e+ ^;; and initialize the traffic lights to one setting
) @' z* t, k2 P( @to setup-patches
. c2 o4 Z7 M0 [: m  ;; initialize the patch-owned variables and color the patches to a base-color8 @- x2 S0 v/ M* u4 ?' q
  ask patches% ^. m/ D# e/ ^( T( r
  [
4 Z5 D( Y8 b3 E2 a    set intersection? false
$ n/ ~" D+ A4 A, Z    set auto? false6 h0 G5 }1 {) y% p  n
    set green-light-up? true# e) j& ^9 a3 p; \1 m
    set my-row -1* X* Y  j! L1 S* `5 ~! Z
    set my-column -1
# L4 o8 H  T' ]* _/ x; O+ }* l    set my-phase -1
5 ~% z2 Z- t: e& k& o    set pcolor brown + 3. p4 j8 L3 z1 \% g) k
  ]  a7 N8 ?# O& Q  M1 |, i

" o& G7 Z. |& j  ;; initialize the global variables that hold patch agentsets
8 t; B# P  n$ r2 |0 v  set roads patches with
/ {( Q( n* Z& ]' b1 h# h5 }0 J2 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" H5 v/ {, f9 Q; |' U# k) u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& F+ s9 G- Z# K: O
  set intersections roads with- g/ B5 r7 U! p1 j3 o, w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 C  e9 U. T- W9 |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], M/ r7 I0 [6 V  i. H
' Z6 }2 f+ }: V% I
  ask roads [ set pcolor white ]
7 v+ e3 [& a' R9 [3 {) t& C    setup-intersections$ p& P9 H* t! s% U
end. B: M/ w  ^8 U9 S8 M
其中定义道路的句子,如下所示,是什么意思啊?
0 U1 K0 _/ {& L3 _; g3 c set roads patches with( q# Z/ W8 r5 i* C# G7 H) [0 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 m) r: j' G# A+ }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- i' T% A5 x1 i0 j) O: j
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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