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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 C( q9 `+ t* i. u4 ~$ e3 y$ Bnetlogo自带的social science--traffic grid这一例子当中,
7 I0 z/ _- u. V6 nglobals
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" s% A# S* \* j+ H3 e/ Y4 y grid-x-inc ;; the amount of patches in between two roads in the x direction
1 E6 l9 U$ ~: R; j. j grid-y-inc ;; the amount of patches in between two roads in the y direction9 H9 V& Y! c4 P
acceleration ;; the constant that controls how much a car speeds up or slows down by if" V& T% b+ p, \0 s& Z( P! l
;; it is to accelerate or decelerate0 T' `, x/ T2 h, k$ R- h
phase ;; keeps track of the phase
4 g4 k" U. l7 @* A- s: u# x( [, L num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
; V3 R/ f) B. C& V9 `, o current-light ;; the currently selected light
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7 x4 l3 t( w% T3 h u ;; patch agentsets2 K' Q7 ~( R, ~, T) ^3 V) k; [- K/ o
intersections ;; agentset containing the patches that are intersections- \8 J% t. V b4 _ |- O8 C
roads ;; agentset containing the patches that are roads1 y+ ?! v" }! M! t3 b
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turtles-own! T& |8 ^6 E5 Y; r% }# Y( \
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speed ;; the speed of the turtle5 x* ^; e/ X, H6 S
up-car? ;; true if the turtle moves downwards and false if it moves to the right7 d# o% |% R/ b- V
wait-time ;; the amount of time since the last time a turtle has moved
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; Y, [8 [5 |( J7 K9 G# y, j3 opatches-own/ T7 Y# R% A- n+ o& O! t* o* K
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1 g! A, D0 N" u intersection? ;; true if the patch is at the intersection of two roads
1 t5 y! Y; \7 M; A+ {' z green-light-up? ;; true if the green light is above the intersection. otherwise, false.; ]+ H6 o" P) t }$ A( K. o* `9 X
;; false for a non-intersection patches.. h0 e6 e# c3 z; n
my-row ;; the row of the intersection counting from the upper left corner of the8 m5 |& q8 S4 J7 l# C' q* O# w
;; world. -1 for non-intersection patches.
# D- H7 `( d* Q3 m: g" a; T: x my-column ;; the column of the intersection counting from the upper left corner of the, s5 O1 D, m, S! }" O
;; world. -1 for non-intersection patches.
( w: i4 N. J3 T! w3 w4 B- S my-phase ;; the phase for the intersection. -1 for non-intersection patches.9 I! P- }; l# r5 Z1 o: g; @
auto? ;; whether or not this intersection will switch automatically.
& G! p6 H% t9 a# r- K' P( y0 i% ^7 V ;; false for non-intersection patches.0 U i# {3 g% C2 t( l
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;;;;;;;;;;;;;;;;;;;;;;
( ~. J8 Q! y, t$ Y( x;; Setup Procedures ;;
( z E8 T& K! ]9 H* `' N0 c; k;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
( }7 W* v0 y1 g) y;; Create num-cars of turtles if there are enough road patches for one turtle to
' k) N3 ^, @& z2 I1 z;; be created per road patch. Set up the plots.# e& s- G0 y" A. x! V6 y$ o
to setup p# |7 h$ ?) V9 q2 U+ r9 t' l
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setup-globals2 L' b, J# k* Q, U6 {1 j5 F3 @4 V
- q8 Z/ y, ]' X% V$ c$ \ ;; First we ask the patches to draw themselves and set up a few variables: e8 [, p& v$ d; X. _6 M: n
setup-patches z* C/ n' ?: S0 `3 M9 w
make-current one-of intersections1 C: w% M* O6 K9 y5 W* {8 A
label-current
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+ E! p2 V5 q5 N: W# M set-default-shape turtles "car": v! L4 x; s9 w
# k% o, P+ ^, ]5 C: s if (num-cars > count roads)# u6 _ h j8 [ e0 h( [
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user-message (word "There are too many cars for the amount of ", ^& @5 B+ T* K+ X- j" V& D4 E
"road. Either increase the amount of roads "; \1 z/ H6 W3 ]1 ^6 T
"by increasing the GRID-SIZE-X or "+ P# I ~$ U! q3 \4 |- ?0 `
"GRID-SIZE-Y sliders, or decrease the "
8 p t/ }: D& E3 z' q& C- o "number of cars by lowering the NUMBER slider.\n"
f% l5 n2 e, O "The setup has stopped.")9 T! J5 Y& W1 h. p! S
stop3 l9 [2 Z7 l0 ` H8 ~# z6 M; ^
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. B/ ~, V8 ^( G9 p+ w3 u3 |; E& M ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# e1 v: }5 M/ m9 B" j! A1 _, u# L
crt num-cars
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# h6 |- S0 l4 K setup-cars# K$ r0 C* v2 h6 F0 z7 d
set-car-color8 {0 _ O4 o9 Q5 ?
record-data& m2 f9 K s" I) G) ~) R
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: n4 t; I% c1 D, H1 f; t+ j ;; give the turtles an initial speed
# y" ]3 u6 L H" }; o* t+ W ask turtles [ set-car-speed ]3 \7 R4 O0 `3 j+ D, S# D' _# m
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reset-ticks
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;; Initialize the global variables to appropriate values
; F; ~: K" M# ` S+ f( [8 G1 Tto setup-globals
# j6 I9 I; }% I& O$ ?2 R, N5 r8 A- b \ set current-light nobody ;; just for now, since there are no lights yet$ o# K. O+ ~" \& h" l$ t2 o
set phase 0
3 j" k8 S7 }/ M: O set num-cars-stopped 03 z/ J# g: g: R0 @! |! r: d/ M
set grid-x-inc world-width / grid-size-x
3 Z6 _0 v* t2 ?; _ B set grid-y-inc world-height / grid-size-y
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4 p) m, M. F& p x% c! z6 {+ f ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' B' g1 i) `3 l. j9 d0 a4 k
set acceleration 0.099& M$ ~" S- X1 C& q J$ B
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: R. W1 x/ H* m* O( o7 r* A+ y
;; and initialize the traffic lights to one setting
( n) Y6 j% P: h3 t; O% a' `' y: }' Bto setup-patches
+ j8 @" y" n* e: N: i ;; initialize the patch-owned variables and color the patches to a base-color. N9 ~; [4 n) p
ask patches3 z4 D2 g/ ?# M i( _0 q
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. \8 i) Z, Z; r" _1 `9 E, Z5 T set intersection? false0 Z* _! T$ G8 E% C3 e. I
set auto? false, k7 X# j- B' Z: Q# s& N5 X4 }
set green-light-up? true
4 K. h) b" S5 q1 H set my-row -11 m$ j# b R: z* H. {. v1 @
set my-column -1
! c) R R5 {+ M, M set my-phase -18 t# x( F1 }3 z9 }
set pcolor brown + 3 A9 W# O" D$ I0 ?5 u
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# Q5 ?/ }4 S. e ;; initialize the global variables that hold patch agentsets
2 ]& E8 j% `; X' b t set roads patches with
% r) q& e5 m/ V/ c3 O9 [ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! w8 D6 X" Q* f" [2 A. q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]- v/ f8 Z1 B( _" w) P
set intersections roads with
+ Q i3 R: D: C0 E) w' |, ? [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
# s" ^$ W2 X3 b (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]
{. L5 Q( p1 z setup-intersections
+ L9 t4 D9 e0 m! A8 I$ ~end- `3 t* U$ R8 o* r" A7 O
其中定义道路的句子,如下所示,是什么意思啊?
/ @! J( q; `# ]9 m# ^8 S, N set roads patches with9 C6 `7 Y. Z$ O/ L6 N# } A
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 `0 ~. G% x2 K. _ (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* t+ Q6 m* e; c; K ~谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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