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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; |1 t! q$ o: \. e- C7 L
netlogo自带的social science--traffic grid这一例子当中,5 h) Y% T+ m4 x3 D* }
globals
4 [, D: V* |% @' H* V[
  n! i; ?) p/ Q2 K  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; B. I% K- Z" N+ W8 B# R6 o  grid-y-inc               ;; the amount of patches in between two roads in the y direction
+ p2 V- @0 Q6 j; ?  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% P/ m9 F- M9 F5 ^2 h4 V. d
                           ;; it is to accelerate or decelerate0 _, i  s0 F3 {2 |4 ?
  phase                    ;; keeps track of the phase! M$ D% i' t/ x6 [+ W1 i/ p% w
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( R- B  ~# _* B' H1 T+ }% B  current-light            ;; the currently selected light
0 i: v! H1 E* @9 M
; {; Z6 @8 g* y3 U, H, M1 W& @$ B  ;; patch agentsets
& W1 q& u, m. [& y) O  intersections ;; agentset containing the patches that are intersections3 Z# K6 o! [2 n; C6 l( |: d) X5 |
  roads         ;; agentset containing the patches that are roads, i1 `7 S1 u8 b4 G) f- t# t
]
; M" ?  b+ j. s( N  B" E. w/ f( g9 x( s
turtles-own
( L7 X$ N1 x, N( o+ n% i[  i# _$ \1 U7 ]( a- n1 Z
  speed     ;; the speed of the turtle1 n! q1 x+ K+ y+ |
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 g! ~' T$ w% t- h. x6 K2 g  wait-time ;; the amount of time since the last time a turtle has moved
1 F& Q/ S3 k5 _+ R, Q' V7 P1 [. s]
+ L4 \9 b% L, q* L4 S2 G* Y6 i3 \7 \% U  h0 H! D+ C1 {+ q8 f
patches-own; {, G0 B3 B" v2 O
[; g4 F' I4 w5 a2 f+ }: V/ b; C1 @; p
  intersection?   ;; true if the patch is at the intersection of two roads" v( j; q6 T: N: D
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false., ]: k1 v) B% q$ a
                  ;; false for a non-intersection patches.
) M" I/ B7 ]5 d  my-row          ;; the row of the intersection counting from the upper left corner of the/ \$ ^( ?. y! P# m' M8 c  ?
                  ;; world.  -1 for non-intersection patches.
, e1 j. U9 q8 y9 F  {4 v  my-column       ;; the column of the intersection counting from the upper left corner of the
# w6 I! }; {# f2 `! h: q* A% W% l                  ;; world.  -1 for non-intersection patches.
" t+ t  F% e/ m/ A  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ A/ b5 J- k2 M  auto?           ;; whether or not this intersection will switch automatically.) h2 v/ d# @2 g; N; V# }/ |
                  ;; false for non-intersection patches.
1 V1 i' V4 s5 ^9 E4 C]9 ^6 Y8 `( {( N9 ~9 y. U
- K1 v5 Z7 O, Q. T$ B, J

* ^7 ^) O2 L* {;;;;;;;;;;;;;;;;;;;;;;7 q/ @2 E# }! C( K3 b( X
;; Setup Procedures ;;+ r7 G: l! \) ], ]8 r* Z' g" S# t
;;;;;;;;;;;;;;;;;;;;;;9 x$ u) }- v7 m: O9 m
9 L  @0 ?& H( z! O+ L9 v3 s
;; Initialize the display by giving the global and patch variables initial values.
! I- Z0 x* \: A4 U% D# w3 K! Z;; Create num-cars of turtles if there are enough road patches for one turtle to: A! k& g" V  e$ [- ~2 c1 F
;; be created per road patch. Set up the plots.5 K2 }0 O0 I, n" L9 ^$ l
to setup$ l' k/ f3 W/ O$ s- I) y; e7 j8 X
  ca6 H* }( ^  F! e) E) [* b5 I5 m# K. M
  setup-globals
1 @7 _) A9 a8 L) j7 i9 z( o% f- W
/ R* Y0 n8 D' p; d7 B- u  ;; First we ask the patches to draw themselves and set up a few variables- s8 w) G1 I& ^5 Q- Y
  setup-patches
4 |) p0 j+ U- ~) y5 C  Y% a4 B  make-current one-of intersections
5 \: ^) G6 Y+ u' C6 R) A( H  label-current, u: O3 E, z) t  _; x
! O6 k* H6 N2 g' V7 _
  set-default-shape turtles "car"- c- x. H. S: N
# K$ V- |/ B0 \$ _* s- g& t
  if (num-cars > count roads); k- `4 I% m( E5 o; K- T
  [
; J, x- g3 q6 O0 H% f3 u    user-message (word "There are too many cars for the amount of "/ e2 B4 T( X! ^; h  e
                       "road.  Either increase the amount of roads "4 r0 f9 `: \7 l- S: \1 K
                       "by increasing the GRID-SIZE-X or "1 k0 o3 N! Z* R& Y) O5 \) [
                       "GRID-SIZE-Y sliders, or decrease the "/ m" i" S6 S1 T% V5 e/ V: ?
                       "number of cars by lowering the NUMBER slider.\n"
  i" K6 P& y! K                       "The setup has stopped.")
' ~( S8 V! k$ s8 a2 M    stop: _9 j' A  v" O2 W; q7 g7 e& f
  ]
: K. d+ h4 o8 z! R1 s; n- V4 P* g" ?+ n5 U1 {8 j
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ b: \" n4 w. ]; s  crt num-cars
4 H8 e9 U% Q  w' P6 ]  [. K# {% t% j# S# y0 D& P
    setup-cars
" q1 C- P: l+ O  _5 M    set-car-color) K9 w8 d* U: d: M9 s
    record-data/ L/ h" c" ~4 j* }' @
  ]3 d: r! {+ L, J9 V# p
* Z3 y/ h$ B/ k) W- L; w- J
  ;; give the turtles an initial speed- W- N1 \4 L: b/ t5 Y) `
  ask turtles [ set-car-speed ]
4 C5 o' h7 V0 z$ N8 `6 r6 o! E. M( F6 T* P/ v. ~2 V$ n% U
  reset-ticks3 U7 g# {- _% @( l; {- X: _" a
end. t6 R* e0 l* x" n3 C& @

2 G- o& `# s# {+ I  I0 D6 @;; Initialize the global variables to appropriate values! w+ U3 v6 Z9 K, R" l
to setup-globals
& v1 i- R/ |4 i. E4 R2 w3 H- k  set current-light nobody ;; just for now, since there are no lights yet6 e4 R' e4 @' J
  set phase 0" j3 k$ _2 P2 i
  set num-cars-stopped 0
( x# }" ~/ c! c3 a) ~5 E0 H: b  set grid-x-inc world-width / grid-size-x( j5 V4 T$ }5 X
  set grid-y-inc world-height / grid-size-y8 x( h  Q$ Q. V0 b( ^: {% F) b

0 n) Z/ @3 C8 ^' f, l+ @  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary3 @; Y0 T; H5 _& N( q
  set acceleration 0.099" p" i) r) Y- |% N- b# V8 B
end$ x' Q( L* z) m% ]! F7 a

1 Q& L  m. T7 @- f;; Make the patches have appropriate colors, set up the roads and intersections agentsets," w, S- o  J, C5 o. `
;; and initialize the traffic lights to one setting
. O5 x. z3 H, w. f* y7 Z8 oto setup-patches
, f! e6 K3 x! g  ;; initialize the patch-owned variables and color the patches to a base-color
& @+ v. a: J1 y6 R! D6 e3 B* i  ask patches
, u% W/ o. q9 d7 D- G  d5 z  [7 @: }1 F. F0 k7 |- b
    set intersection? false
' \; G0 a9 u$ h) Z# q( e    set auto? false+ ^& ?* D/ K# d$ t; @
    set green-light-up? true$ ^7 Z- ?) J  C$ ?" V" M
    set my-row -1
7 }3 s* H* R. v! C/ U    set my-column -16 l- T& x7 Q5 v. H+ D1 |6 ]
    set my-phase -1
3 e; M; B3 F2 @: `) F# o5 I! a  ]    set pcolor brown + 3
% c% o. L. ^1 o( Q; \- X  ]
& Q& B& A( o) e( [. _) \: [2 `8 ?; ?4 V1 d: }1 N9 R: _- ?! C! \
  ;; initialize the global variables that hold patch agentsets
/ C# r) a6 p$ o2 z0 c1 L9 v  set roads patches with8 Z, R6 g- b; y3 C& g3 b2 j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 v1 o0 |) D; q, c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! m# q5 g1 D: y3 f0 W
  set intersections roads with
- y# d! j- U* Y& @9 b2 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
: x" `, ]/ t* O' [3 z' Z: f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, o4 `, c- S* R! I8 P1 Q9 {1 q" V7 f0 o* c
  ask roads [ set pcolor white ]7 ]4 w8 v! l9 o& g+ v6 O
    setup-intersections
; \" T/ M4 v1 cend- V) @  K1 b5 Y0 q) L
其中定义道路的句子,如下所示,是什么意思啊?
8 L5 }8 W/ s0 e- ?! O, ?0 o- ?: r set roads patches with, I8 d9 T9 F! L2 |
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) c0 b% y1 ]4 u, L3 L" B0 C3 p* V' V5 s# g% u    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 g3 {7 @) J+ t- M2 E/ a: G2 |谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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