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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 \7 h0 O1 h+ @4 u$ G% |* knetlogo自带的social science--traffic grid这一例子当中,, s* R( x# g; l1 S5 K, a
globals
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' s8 C0 _+ r+ s! x# L2 }, h3 c5 x  grid-x-inc               ;; the amount of patches in between two roads in the x direction2 D5 t: Q/ U( m
  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 A0 N* F2 |% W% [
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
6 Z2 X" b7 y5 S$ _                           ;; it is to accelerate or decelerate7 ^% v9 _% D- J0 ^6 M
  phase                    ;; keeps track of the phase
. e7 w0 P; ]1 g# `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, V% O6 @4 m$ D7 b$ f1 y( \
  current-light            ;; the currently selected light
- d) z$ B# s3 v* D  E
0 `# _; ]( f( ^8 c& I7 ^7 ^  ;; patch agentsets( t+ v0 v! o: o2 s3 L
  intersections ;; agentset containing the patches that are intersections
. x; ]) Z' i1 S% R  roads         ;; agentset containing the patches that are roads% ^7 A( Z$ ]% @1 B
]
' S9 t8 A' {* r9 w: _) L7 t' z. ^8 x: Q7 X
turtles-own
  d: O  `. p& P4 L* t[
2 L( y: m2 O' ~5 c  speed     ;; the speed of the turtle
. t6 r1 z$ K; |/ ]  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 }, L0 J8 W& b9 S2 M7 U& k3 ~  wait-time ;; the amount of time since the last time a turtle has moved
3 F3 b- }. S) ^" y# t: o]% M( V( {2 W& u6 J+ I# c) d& z" H

* ~+ m" w! \+ o/ t" g/ w7 q  ]patches-own  g; @  j5 o0 _' e/ y
[
5 @. x! Z0 w% F3 t  G& {# n  intersection?   ;; true if the patch is at the intersection of two roads
" R; ~6 ^) }( _. D) o- P# ]$ y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.) X, E- Q4 A+ |. l8 l+ p, d7 K
                  ;; false for a non-intersection patches.
" K8 B6 I8 j! a  N1 a! D  y  my-row          ;; the row of the intersection counting from the upper left corner of the
! u1 z# P* }% L7 w( k: p3 b8 O7 ~                  ;; world.  -1 for non-intersection patches.6 \( T8 `' Z0 U- H1 X2 j/ @, {, O. U
  my-column       ;; the column of the intersection counting from the upper left corner of the
8 n1 W/ U. N; ]8 g                  ;; world.  -1 for non-intersection patches.' @% u$ _" Z  f$ |& m. ?
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* V4 e1 @2 b5 I3 Z- b9 A5 N1 V
  auto?           ;; whether or not this intersection will switch automatically.
0 @( @" Z5 `. G1 Y                  ;; false for non-intersection patches.
0 V4 N* S7 _9 _) u# C5 c4 u]
1 b. f5 o. r& A# A7 @
# B3 i" f4 q2 }, S5 ?" L; C; F6 i: M# W+ G
;;;;;;;;;;;;;;;;;;;;;;
8 [& p: ~/ t. D  @( M( C+ ]) X;; Setup Procedures ;;
- k* Y3 X" S* {, {' r* G+ L0 W5 b;;;;;;;;;;;;;;;;;;;;;;
0 ?" T! h; Q' R' n: C7 l* `
& p6 ]% l: U6 v" ?+ B+ t1 ~;; Initialize the display by giving the global and patch variables initial values.
+ p8 u7 k; m' X9 C;; Create num-cars of turtles if there are enough road patches for one turtle to
1 W" r8 l: M0 N;; be created per road patch. Set up the plots.
8 `  M0 `8 |" _to setup
/ F) N4 V; W2 G2 X0 g& ?0 L  ca
4 a8 M6 G: Z$ \2 ?  setup-globals
# k: t; i9 K& Y1 D! ]. u
& X7 n9 B7 ?1 ]/ e+ s5 a1 V  ;; First we ask the patches to draw themselves and set up a few variables
' m: s( @5 y4 ^" l7 l  setup-patches' j9 s# ]4 a# o# q4 V
  make-current one-of intersections
" g% Y4 y3 S4 g, k" ~# R0 j  label-current
  z% |* z2 @: y1 ^1 r" b; T
7 o1 D4 v. ]& O$ l" t* _- k8 ?0 k3 ]  set-default-shape turtles "car". w4 j. z: u8 G5 l
  r" T  }  v: e, ]
  if (num-cars > count roads)% \# t! l: L$ G& C
  [6 P0 M6 g$ ^3 C$ X9 v
    user-message (word "There are too many cars for the amount of "
2 `' D9 O  e: K9 r& H: {                       "road.  Either increase the amount of roads "% p# j1 a, k7 f3 Q* @# ?! V* y
                       "by increasing the GRID-SIZE-X or ") S, K5 s5 z/ C  y: x0 C
                       "GRID-SIZE-Y sliders, or decrease the "1 u( i  i; w2 V$ \6 c1 c
                       "number of cars by lowering the NUMBER slider.\n"
" k0 G0 P9 k% T                       "The setup has stopped.")
1 C* x6 M! w! I" w- {    stop7 C; L! U. M8 m3 d
  ]) h  T4 y- P( {4 {+ Y3 K
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  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" T! G' Y4 R4 A  X' G
  crt num-cars
' j, Z' k5 F) M" @  [- q# F$ T6 s7 i) n/ [6 ^9 m
    setup-cars
( Q' H7 I5 c. G    set-car-color2 j' ]5 D+ l0 i8 w
    record-data
) p1 M, L4 {+ n+ x, w( b  S  ]: ^: P- y; d$ i: d

. z8 l: w0 F9 P: I* E+ f- ]  ;; give the turtles an initial speed
& U5 g) {& d# V! C* L$ w* X8 P  ask turtles [ set-car-speed ]! e3 E) v$ N% Y; N
* |5 P9 P2 d+ _, S
  reset-ticks
3 K, L! g7 O- m# [  g- {end
$ M% K- M4 Z: [" B/ H0 v. O* Y- ?5 m' n0 p5 J# x+ z8 c
;; Initialize the global variables to appropriate values
8 C: u8 [; z' }4 Qto setup-globals
' p+ N4 C. K* \4 d, t3 L  set current-light nobody ;; just for now, since there are no lights yet
) Q- X& q1 c: G6 l4 ~  set phase 0  I& ?+ N; [+ Q3 y2 ]
  set num-cars-stopped 0* ?$ |' p0 C5 D8 U
  set grid-x-inc world-width / grid-size-x
$ v+ H3 U0 M6 e' J( U  set grid-y-inc world-height / grid-size-y
+ N6 m5 @$ s1 r: V2 c
/ l. v, z+ h  [8 o8 h% q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
' S7 C) L3 w& N2 L3 _0 l( T# J  set acceleration 0.099
4 P3 Q/ [& y  @: e/ g! G. Fend
8 q; s2 h7 _6 l- U9 `' _
0 ~5 a$ q( E6 m% j5 X- `;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 t8 G, ]0 x; o% [% }, \
;; and initialize the traffic lights to one setting. |5 e" d4 G& N6 d  L4 ~) ^8 v+ _0 d
to setup-patches3 e: `: o1 d3 H' q
  ;; initialize the patch-owned variables and color the patches to a base-color
4 v# g% j* M$ n  ask patches
0 P- b7 }- j) o; ~% R- {* j  [
: z2 }4 T2 s% w1 J" f4 Z    set intersection? false
* P0 b4 F1 [( M/ P! ]1 g4 w    set auto? false
/ k: h: m* A, G" Z    set green-light-up? true
9 k. z# E$ |  X/ O  N' L    set my-row -1
- |! q* e" g* \! p2 q' C1 R6 _. W0 f    set my-column -1
4 ~  [% P+ |0 E) x1 A  m1 s" w. Z    set my-phase -1
/ ]* p( C- E/ X. m5 ~# P  d* t4 b    set pcolor brown + 3
! N; I" s" f4 ^" L8 I  ]/ q/ t  }1 |& A; }
' l8 P+ j9 ]) c! G
  ;; initialize the global variables that hold patch agentsets7 A1 Z3 n1 I: F( R; J
  set roads patches with' }1 ]. T) @# Y$ h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 E# A$ i# q0 k- n( l, E    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( H  v) B' x% T* _1 l& Q
  set intersections roads with
6 p; k- y! \1 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 H  F4 L/ O! T; F1 l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 D$ @2 m- t$ H: t& o
# @3 L* x$ e& d7 e1 z
  ask roads [ set pcolor white ]7 g. S% ~* C1 W2 B
    setup-intersections
5 F. W9 \9 b& D! B- xend# W, q+ b; f9 ~8 b: s4 O
其中定义道路的句子,如下所示,是什么意思啊?
) |3 H5 N7 S8 b1 Z' ?' l5 c set roads patches with: o8 s! d& x% o' t5 j
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 E- g: ~0 \/ {" Y# o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 z/ H/ i2 L1 l2 N
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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