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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 t9 A8 m) x8 f8 mnetlogo自带的social science--traffic grid这一例子当中,
- P: V: X3 e' u7 V# Q$ d: aglobals
, G6 [, e6 Q8 G5 Z[6 ]: u  z' h3 E) X5 p: Q7 x
  grid-x-inc               ;; the amount of patches in between two roads in the x direction9 V- d- Y1 `" s* H4 O* _$ Q
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
/ p3 ^# O; m* T0 ^6 ]9 C  acceleration             ;; the constant that controls how much a car speeds up or slows down by if& T0 F. d% y/ V( W
                           ;; it is to accelerate or decelerate
6 ^' b3 |; D6 X2 K+ U1 F  phase                    ;; keeps track of the phase
, h! d- ]  c6 x' G  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, q. }7 N/ {( P3 n
  current-light            ;; the currently selected light
, p* U8 m' {' V2 F. K' h
: b9 j6 F# x9 j2 j8 G  ;; patch agentsets* J  l- K- I: o( u, b
  intersections ;; agentset containing the patches that are intersections7 n( q; x1 }- }' M
  roads         ;; agentset containing the patches that are roads9 ?& l& L/ ~9 W5 o
]
: D* T6 q8 b0 d: q1 b  A
$ `% J; Z' a% p$ \- [+ ~turtles-own
5 R. J- _$ V9 e- L9 j% D# y[1 p9 W" L/ I5 O3 R
  speed     ;; the speed of the turtle
5 ?/ b, d. D# L3 x, ]" n  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( w7 |+ J3 v8 h, \6 @* P1 ^& L$ L  wait-time ;; the amount of time since the last time a turtle has moved
/ l" k4 G- y1 j) U+ X]  l5 R4 _; D9 B' X. D
$ k" _7 [  F/ s% l
patches-own
9 }7 G6 Y) l2 c& E# j- r/ s[! {7 E* [& q  N0 s1 d- R, S
  intersection?   ;; true if the patch is at the intersection of two roads
% \. h6 u& }# f5 S% ?  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
3 D( l6 R$ x  A' l& Y                  ;; false for a non-intersection patches." f! O/ O; H, j7 p
  my-row          ;; the row of the intersection counting from the upper left corner of the$ c6 T8 }4 \, p* e
                  ;; world.  -1 for non-intersection patches.3 v$ S/ \$ S6 G1 l- c: H
  my-column       ;; the column of the intersection counting from the upper left corner of the
; h1 N8 F8 D& T2 v                  ;; world.  -1 for non-intersection patches.- P: e+ a! a/ v+ J, x+ J/ e
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; @" v9 F0 R! ]; W/ Z  auto?           ;; whether or not this intersection will switch automatically.7 }4 v* S3 t6 {% u8 e3 X, |; o
                  ;; false for non-intersection patches.
+ q: J. t  p% h+ A; p2 _]4 _8 i( _8 W8 u' S; |# Q3 {; ]5 B

9 c5 F# t' ]1 P
) I+ k$ u# K; H  S  N;;;;;;;;;;;;;;;;;;;;;;
4 ], m: \" Z+ v( G$ G& S;; Setup Procedures ;;
/ ~; j5 n3 r; R, K" [# ]- |;;;;;;;;;;;;;;;;;;;;;;
8 M3 Z# t/ S& k' c2 c' ~
( w! V1 c3 A1 `: E4 s! V;; Initialize the display by giving the global and patch variables initial values.
6 ?; ^! k1 Y- u, j" y, Y: w;; Create num-cars of turtles if there are enough road patches for one turtle to  ^! h- A/ E0 T* X3 `
;; be created per road patch. Set up the plots.) G: c9 S& O; u1 k4 E& H
to setup
1 ~: D3 b# z" w5 e- s  ca
& P3 c/ T+ q# p" V) S  setup-globals
) M& B  Y1 T9 L2 u8 R$ x
# \3 I: L' h2 Z- V# N0 |6 ]7 u6 `  ;; First we ask the patches to draw themselves and set up a few variables
, Y" M: j( t0 J+ ^7 }. u" S6 }  setup-patches
) N  d) n5 q1 ^5 a  make-current one-of intersections
# t/ M7 A& w; O, u" J. u  label-current
' c+ E" v' B' ?% o2 {. z5 _- \/ Z; e1 j
  set-default-shape turtles "car"
7 `3 ~# l# I4 {' ~; U% C! s, Q3 J1 s
  if (num-cars > count roads)
7 k0 M; j7 b% r- ?  [4 h5 N9 {+ W5 j- T% i) R
    user-message (word "There are too many cars for the amount of "
- I7 C* v* @7 e1 z! b                       "road.  Either increase the amount of roads "2 x# V1 m$ `5 z, [
                       "by increasing the GRID-SIZE-X or "- r8 Y5 d% L) i+ |; x  Z1 l/ D) U
                       "GRID-SIZE-Y sliders, or decrease the "
1 R7 N0 h, H- m3 O* y8 E  f                       "number of cars by lowering the NUMBER slider.\n"5 F, e5 u" g* E& X4 v4 ^: Z
                       "The setup has stopped.")/ \; X4 f' n8 {, v; Z8 C
    stop
; A+ i3 \9 a1 b) b4 y9 M% ^  ]' i) b# O" f% x  E+ L8 ]0 H9 l% O3 }

/ \2 l, V( M9 C- u. R  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color0 P4 \0 S$ A) ?- c7 h
  crt num-cars7 ~7 Z+ f6 c% g3 S% W
  [4 {+ N; d- S; d! X" M6 T
    setup-cars
9 m# Y( W8 I. A4 F+ ^    set-car-color
# {1 T" J8 ]7 e% T    record-data
, e9 U) @) P# v  ]
, l4 u4 v* D. a9 k' b; y& l5 g3 Q7 \) L$ g+ @  Z' J
  ;; give the turtles an initial speed$ n( o3 G& M9 w, J; o1 }
  ask turtles [ set-car-speed ]: }8 j, Q# Q( L' G6 A" U8 @
4 E1 S. ^. e/ f& P# |
  reset-ticks7 J3 e- b; U% g2 {$ F: F
end$ s# I0 G+ i- L
" p8 ~5 M& _) _1 P
;; Initialize the global variables to appropriate values' i( a  s& n  l4 T6 V' K, e! e* h& m
to setup-globals# o! ]" f2 y" ^: n  q  ]
  set current-light nobody ;; just for now, since there are no lights yet' Z4 J% E2 L9 J; \
  set phase 01 L" ^$ Y3 B4 h. }1 Z
  set num-cars-stopped 0
* Z1 e) N8 G0 r  Q5 q' g  set grid-x-inc world-width / grid-size-x
- f6 }! _7 b  R! _  set grid-y-inc world-height / grid-size-y
- Z/ B! E* T/ a
. g* W" y' `: X+ C; B" F  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary; G, g) h; N* M' _- ?
  set acceleration 0.099
8 {( W2 }: D  R" K0 V/ u& Kend
+ s8 B; A6 [7 R/ U
8 M# a9 N8 S# M& H& ^1 M3 z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) X  _/ Z5 {- R- S6 j/ p
;; and initialize the traffic lights to one setting9 V1 s  w8 w+ |5 M* I1 T
to setup-patches: P2 [* {, C) F  }  |
  ;; initialize the patch-owned variables and color the patches to a base-color
2 M( a) ?2 D' a1 D; t  ask patches- j0 c; C3 b" [3 K" Z: i1 J
  [9 M, x! r' ]! @9 `' _" i3 R: X3 e/ m
    set intersection? false5 D' @9 ?3 e* S0 U" C3 A! }" C: p
    set auto? false
$ a  C6 {3 X9 s" F3 W/ ^    set green-light-up? true, r- x9 z$ l- D1 C
    set my-row -1
# I/ J( Y2 S( b4 ~, c- H! m' c    set my-column -1* G; g+ i* N9 g5 u
    set my-phase -1# Q' n1 j* z' \+ b
    set pcolor brown + 34 C; H/ I7 J, Q; G! U
  ]
: D+ f- ^. D  L
' |% \4 |& R5 n6 Z0 X! h8 [  ;; initialize the global variables that hold patch agentsets& M, P( n2 |4 W: g2 I: Z! ?
  set roads patches with+ F9 e7 s! x6 ^* O1 b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& e) C1 u  C9 P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 G+ q3 H: Z9 H: x, L
  set intersections roads with
$ T5 h" v( y% F% {; ^9 x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 a4 H- @+ c/ I/ U4 H4 p2 X4 f    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' T, c& U" J$ o
) |+ L) f: m% s1 W
  ask roads [ set pcolor white ]( \5 r( V$ B/ R( Y6 F2 f
    setup-intersections
, h- I# b/ Z$ N2 e. vend
1 [6 _1 q# h) z; y4 ?! L( T$ y其中定义道路的句子,如下所示,是什么意思啊?! [% [; D& W9 \- m
set roads patches with. B4 v! @! m) i7 p3 i6 \4 d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( m: K) R( V: j4 B9 Y! o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( v1 [0 j" Q3 o" e2 n/ r. s! d
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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