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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 C' }# S( X, X' q$ S! @6 E) l# F
netlogo自带的social science--traffic grid这一例子当中,
( v( y% w( d4 g% {3 x. {globals
( g  G5 }' k9 w$ H0 T: u% u- N[
( ], K$ p0 k. h8 D  grid-x-inc               ;; the amount of patches in between two roads in the x direction; ]3 q$ C/ X5 E. X7 G% i  D2 U5 j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
4 s% ?/ N# I$ O! j1 x  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 s+ f9 ~) @( G/ O9 G. m8 s
                           ;; it is to accelerate or decelerate
% j  [0 t: m5 L  phase                    ;; keeps track of the phase
- o$ v  A( N. {: A  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 I  X, _: }7 T
  current-light            ;; the currently selected light5 k( O4 s; o  G; l( w* z

9 z5 v" a! l5 y$ i' G1 r5 i  ;; patch agentsets
9 ]& \4 R& |* H  intersections ;; agentset containing the patches that are intersections6 ^* ^& i+ A& x; b0 c+ M. }8 F' _
  roads         ;; agentset containing the patches that are roads+ q) `7 f1 j5 l- v! Z  Z6 A
]$ Y8 j" y- f; j3 u& I

% j, [' u% H6 U; b" Yturtles-own
) r' G0 j- E+ L6 m& C6 J& W[
$ A; a( o4 w3 o$ t+ a. h! ?  speed     ;; the speed of the turtle
3 z! @* N% u! e  up-car?   ;; true if the turtle moves downwards and false if it moves to the right' A7 v# H! r" T4 C% ^! ~
  wait-time ;; the amount of time since the last time a turtle has moved. {' @& B% J9 v6 T, Z5 \7 n3 w* L
]$ V' p% C) e9 g, ?: H/ [6 W3 l
2 h6 k1 O+ e* N: M: b+ a, R
patches-own* g1 u( L1 X0 [# j
[
' U8 P$ d! p/ J8 g9 B; b6 S  intersection?   ;; true if the patch is at the intersection of two roads
' c2 C7 A7 P+ M! }" Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.. d8 [1 y# w/ P( P
                  ;; false for a non-intersection patches.
) Y) [% p1 W* |3 _# c! E% r  my-row          ;; the row of the intersection counting from the upper left corner of the& x- W& Z! b, C! K8 [5 b& z0 M
                  ;; world.  -1 for non-intersection patches.8 x$ y! Y, }  a  x; Z
  my-column       ;; the column of the intersection counting from the upper left corner of the
+ `3 r. g' f6 f                  ;; world.  -1 for non-intersection patches.' V. Q9 x% G; {- i2 @8 `" H; r5 b
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.1 [# T, e. z  A
  auto?           ;; whether or not this intersection will switch automatically.7 s# }5 v; [- t5 h# J
                  ;; false for non-intersection patches.
$ k" V5 s! O7 b7 |; D! }2 }]
, y0 o& ?9 p# T' H: }$ _6 Y) h9 F; j7 c7 g, ^% ^: h/ P
0 _7 p2 P7 z& M/ f( r3 a( _+ K. l
;;;;;;;;;;;;;;;;;;;;;;
- j7 K1 z4 l0 h$ `4 C;; Setup Procedures ;;) A" k7 e9 u; r4 B
;;;;;;;;;;;;;;;;;;;;;;0 w  J3 V& X9 [  c
9 H+ Q! F, m. _5 K! Z  T
;; Initialize the display by giving the global and patch variables initial values.
/ ^# |7 m4 z0 W0 h% i;; Create num-cars of turtles if there are enough road patches for one turtle to
' i) u( B& Q6 C;; be created per road patch. Set up the plots.1 F  D# S9 Y. f8 |) _
to setup/ ^1 [( i: ]4 O7 s: [& D2 ?
  ca/ s4 r- A( T4 M! n
  setup-globals
( G% g( j; Q/ L5 d( x0 ~) c) c/ \7 s: o) f* T
  ;; First we ask the patches to draw themselves and set up a few variables
! [. P$ e( n0 d4 @3 ?( u9 w0 Q/ F  setup-patches
) {' _# r2 {5 W/ e  m; t% ~  make-current one-of intersections
1 u# [5 S" }, p' Z  label-current
1 ^- Z9 X4 ?; p- ], G
3 t- ?% z1 p9 u9 E' o+ A3 o  set-default-shape turtles "car"
1 D/ K  ~# s0 b' p# J
& p/ y2 f& e0 r" w& f0 ^/ A  if (num-cars > count roads)
; Q; ~% K  R$ w1 k6 S5 F9 Z2 X( `  [
8 q6 N# a$ h# ?9 j5 A    user-message (word "There are too many cars for the amount of "
5 m& b* |) m& }* e0 W4 a                       "road.  Either increase the amount of roads "
& m  S, N1 C8 `0 }                       "by increasing the GRID-SIZE-X or "7 l+ t0 ^% q, U8 T. g$ X2 P$ U3 V
                       "GRID-SIZE-Y sliders, or decrease the "
6 L! P# v2 t" \$ K                       "number of cars by lowering the NUMBER slider.\n"4 \1 s, N. u, l
                       "The setup has stopped.")! q- E, d& O$ i/ K
    stop
# [& f( ?5 W2 k3 A! I+ l+ H" |/ n2 U$ |  ]
" h. M. h8 N" {) [, x* `. j4 e
6 j( R; g. u- c, j+ A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( `/ W* o9 [! v# ~
  crt num-cars2 h/ B0 S- Y/ z. }2 T$ Q" u
  [
# P5 {' c8 Z/ r    setup-cars4 [* f1 W9 i1 O* R, e$ a# _  M
    set-car-color
3 X1 b  `" x- f) K    record-data
3 u4 q; d" l* {  ], J0 \- p; F& p, K/ r

3 G5 @3 c$ g3 J5 [/ ?' v2 p  ;; give the turtles an initial speed7 ^- I0 O( l7 v2 X+ G4 y9 _
  ask turtles [ set-car-speed ]. s% O. m' ^% k$ j3 C

! n; H8 @2 q# \/ I  reset-ticks* S: ~, F5 G; `
end
8 d. c& P0 B3 j. p  u0 ~- p( ~! C
;; Initialize the global variables to appropriate values5 D9 _! z' ]1 ]
to setup-globals
/ F( {) f% J& K/ y  set current-light nobody ;; just for now, since there are no lights yet4 c% d0 H. @- h4 D
  set phase 06 R& D5 o; d) c0 F" }
  set num-cars-stopped 0# {+ z$ f5 f* _: d: j6 A6 t
  set grid-x-inc world-width / grid-size-x$ |: J" y' b. s
  set grid-y-inc world-height / grid-size-y; G9 l) s, i" ^( `7 I# b0 P  j
5 D3 R9 i. p2 y; j( @
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) j' P2 l7 ]0 r: G% W7 [: u  set acceleration 0.099
) g% V# q2 M; k# eend% _! @2 [$ Y- \7 H  c
8 F% J: |' s- x
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( K1 A- U5 @2 m4 i" F
;; and initialize the traffic lights to one setting' ^# [3 a, ]/ _9 J
to setup-patches5 h0 P8 V& U" g) F( {' Y- I. N* V
  ;; initialize the patch-owned variables and color the patches to a base-color
) z( a/ h( ~& d: X3 M; d  r  ask patches- j$ a7 ~: S! b- _
  [
& M. K6 P8 {/ u    set intersection? false, }7 @7 I) ]2 o. u1 ^/ T: G+ W
    set auto? false
: ^5 W& O/ B* \- R    set green-light-up? true1 c, m7 {9 G% T" I- l) p
    set my-row -16 W. T3 U: [0 |# D5 Z( W' j
    set my-column -1
2 ]5 E* N" `$ n/ L    set my-phase -1
6 {' [- i+ j# B$ x7 E. e9 J    set pcolor brown + 3
4 U  J  }& s: h: E0 q" O( b0 W, _  ]4 G3 Q9 h/ X9 q# U% R4 `9 G

# }. b# t8 Z9 K% b/ n  ;; initialize the global variables that hold patch agentsets' W7 D3 H2 g; U3 _' {
  set roads patches with
1 P4 Z+ W  P8 {' @2 @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& ~( `. L; N" |1 d: G  ?/ k- e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. q- y. q5 ?# X  set intersections roads with+ L/ x: N4 n7 w. C3 N/ G7 B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
& ?/ g: B2 X* I6 S4 Q! \9 p9 Z    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, T: v3 [" j! }8 o# ^7 o
9 z' Y& ^+ b7 m2 [3 y$ M  ask roads [ set pcolor white ]1 c5 |1 l0 n# o  Y! J' l8 l
    setup-intersections
; B9 Q, Q+ k! p8 j  J4 n" W8 p9 \end
7 N+ m& d; O' C/ _; Q$ h9 o其中定义道路的句子,如下所示,是什么意思啊?, [: o! {: X3 p9 O# T, @
set roads patches with
7 N' q) m$ I# X3 C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 `, M# I& l* a/ {- x: z$ V9 h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, i8 Z& I; E' S2 ~8 z) Z4 p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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