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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
1 I* I7 j& R- C5 Y2 S \netlogo自带的social science--traffic grid这一例子当中,4 I: q1 m. B* U0 y: e
globals6 S) \0 _0 `/ [3 B5 ?7 b( j: |
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grid-x-inc ;; the amount of patches in between two roads in the x direction# P% L. |" i' H
grid-y-inc ;; the amount of patches in between two roads in the y direction/ x; A( `$ F ]* p1 \: b
acceleration ;; the constant that controls how much a car speeds up or slows down by if
6 u/ C1 E" K% S! O4 G6 S ;; it is to accelerate or decelerate
" G, m& _, \0 t) ~$ X4 T( a phase ;; keeps track of the phase
% d1 w( \" `" r* S1 W! B$ b num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure/ z$ [6 p2 [& a4 ?7 X
current-light ;; the currently selected light
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;; patch agentsets* M$ L5 v+ s1 `8 t0 ?3 K
intersections ;; agentset containing the patches that are intersections
, e3 a) F z3 J) u- ~8 O$ } roads ;; agentset containing the patches that are roads4 }4 q+ g: u& ] O0 a. T$ G1 `
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3 E; e9 z& }1 D# oturtles-own; \5 C3 _5 l6 S5 h5 K
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% C. n3 Z8 A1 A, M/ N speed ;; the speed of the turtle
) l8 c1 c# ^% `* y7 e' s up-car? ;; true if the turtle moves downwards and false if it moves to the right6 b: h6 X7 x, A8 ? z/ y E6 N9 X: Q+ G
wait-time ;; the amount of time since the last time a turtle has moved
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$ k8 Q* e1 K$ G4 }patches-own
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; N' C1 n! T. I% n# G' s intersection? ;; true if the patch is at the intersection of two roads! P) S8 H+ q! U z/ u' M& ^
green-light-up? ;; true if the green light is above the intersection. otherwise, false.; _8 J' ^( a. J4 B
;; false for a non-intersection patches.
! t. C9 Q: s4 k# @ my-row ;; the row of the intersection counting from the upper left corner of the; r8 `" N; c8 m. B1 ]. I% O
;; world. -1 for non-intersection patches.
2 p4 @8 {0 ` y4 h+ }) k my-column ;; the column of the intersection counting from the upper left corner of the: P2 i, p) X; h+ |( F/ E! y" M/ G
;; world. -1 for non-intersection patches.
- e# i% _* e, f& j/ h( g8 j0 a my-phase ;; the phase for the intersection. -1 for non-intersection patches.5 `7 ^# ]! w2 B- Y
auto? ;; whether or not this intersection will switch automatically.
, X- f7 g2 i4 u! F+ g! C: N9 U ;; false for non-intersection patches.3 \& y" i( y( o F/ v# l8 _% z
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7 H, f5 S& |6 n9 C C5 A$ f;;;;;;;;;;;;;;;;;;;;;;6 s4 x K9 i' a8 Y# }- p: p
;; Setup Procedures ;;
# T. o q5 M2 J( o& T4 U+ u;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
' a2 d. Z, F- L- G) i;; Create num-cars of turtles if there are enough road patches for one turtle to4 F* g& v5 c4 @" f7 Y3 o
;; be created per road patch. Set up the plots.. T. m9 L- d% _
to setup( ]" } `1 ~$ L0 q$ Y0 ^
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setup-globals
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5 E0 f6 ^* m' P8 |: V7 z. j ;; First we ask the patches to draw themselves and set up a few variables5 d& ^2 M6 M T! B0 G
setup-patches
! o0 v3 t& t" d1 d' T/ v make-current one-of intersections- e9 |0 f" |: c2 A5 x/ H# _
label-current4 ?: V# U% P0 i9 K# d$ U0 m
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set-default-shape turtles "car"" {! d& D9 z2 I& \
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if (num-cars > count roads)" @, D1 e: K0 k& o& L `1 n
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user-message (word "There are too many cars for the amount of "
) t, g% ^8 d% S; s( V "road. Either increase the amount of roads "
4 N0 c q/ W2 R$ C1 s "by increasing the GRID-SIZE-X or "
/ X" c& @* ^" G2 A5 M- v; k "GRID-SIZE-Y sliders, or decrease the "
& T# S" h5 t9 ^ "number of cars by lowering the NUMBER slider.\n"
* ^3 U( Q7 E5 z: ^" g) y "The setup has stopped.")
3 n4 ?" b F2 ?( Q6 u) @ stop) U$ y4 l5 y* Z8 E/ ?7 b: P6 q/ X) L- P
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
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( O: z! ~/ v& C2 K5 w5 X C setup-cars
1 o K2 \ {0 T+ ^7 Q2 E8 @3 v set-car-color
! Q7 k6 ?& B. _! p; R, V _- \0 ]+ |6 B record-data
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;; give the turtles an initial speed
$ y. n8 @8 l. I ask turtles [ set-car-speed ]4 T2 t0 j" I- t. ~8 n. ?5 m+ U, g
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reset-ticks
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;; Initialize the global variables to appropriate values/ _8 _. G1 `, Q% Z G' t5 _
to setup-globals
9 j1 W# v+ ~- f2 H9 G* J0 ^. N set current-light nobody ;; just for now, since there are no lights yet
2 q! r7 d. t& e6 b- Z set phase 0
- @4 X0 Y+ M: T% ^) U( O. @+ [ set num-cars-stopped 0* q5 e: |/ i, x+ ]
set grid-x-inc world-width / grid-size-x
# ]/ v% F I9 y; e2 A+ z9 Y; M set grid-y-inc world-height / grid-size-y5 n5 S, ]* }& L! ?4 w+ a0 q6 ]
& r$ r% K& E& [3 U( q9 C ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary! n: T0 o) \2 D) }. R
set acceleration 0.099( m5 O% z* o6 D" n/ J r; r
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
U( F; v$ C' U) L" ?# B$ T# K;; and initialize the traffic lights to one setting
# ~$ n. c4 f3 {# o- C4 Uto setup-patches
4 A' J/ d- L7 V2 ? ;; initialize the patch-owned variables and color the patches to a base-color
8 e1 Y9 \1 F2 ]8 L ask patches! x. x8 r# N3 P4 \" }5 _% K n. p
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set intersection? false
+ ?( c3 r0 f) o, y4 x set auto? false3 E! [+ a h3 P% @3 E$ I' y
set green-light-up? true4 l+ W( ]- h y m3 b: m
set my-row -19 i4 J1 x0 N, y" w( o: |
set my-column -10 M) _, m9 u; c
set my-phase -1
& Y$ c9 E* p5 H4 p: z3 W- m set pcolor brown + 3
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" [5 o! s: ~5 ?3 m0 i3 _ ;; initialize the global variables that hold patch agentsets2 o8 S0 ~( S `! E. H6 r
set roads patches with
0 I- l+ a# ^- T3 K t% m; D! v [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( y3 j+ T! m2 [: @5 H (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" V3 n! [& F a6 `% F set intersections roads with
& a. A* c. ]; e9 h# B+ Z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( A, b# Y9 }- w% N* `1 u (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% N4 Q8 v- P7 L- B
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ask roads [ set pcolor white ]" z4 {5 z9 g; Q, R; w" m7 h; I
setup-intersections( k& m9 g% P+ O# I* p
end* ]1 m8 O U( k* H1 d' i6 r- r8 }
其中定义道路的句子,如下所示,是什么意思啊?" N5 X& y/ Y& Y2 W0 G
set roads patches with
) C; o8 m& N8 p; W7 s1 a [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' U3 s, t+ b+ y( z- a
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]* Z. k# g5 J2 O2 A
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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