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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 e+ g* V' @; B* Qnetlogo自带的social science--traffic grid这一例子当中,4 G( l& C( o, v
globals
* q8 H( v( [  ?4 E1 ^[
5 y2 P7 ?4 w  E! Z; [  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ B4 w; x; y# R) `9 p& i/ W  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 X6 r/ k5 i! d
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  e2 B2 L) F* t! K* Y; }
                           ;; it is to accelerate or decelerate
9 I+ E" r  z. u! R  phase                    ;; keeps track of the phase7 q8 p) v; O2 h8 c6 _" k
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* M% J! y# G$ s0 Q8 E2 u$ N  current-light            ;; the currently selected light
6 F0 W$ t6 P" m/ ^+ U- I- y4 o2 @) }- y9 W8 e7 X2 b0 i4 b
  ;; patch agentsets6 Y% M  ]( r0 o- j, e3 S
  intersections ;; agentset containing the patches that are intersections
) f% v: A; l! v7 W* k  roads         ;; agentset containing the patches that are roads
6 w3 o6 W/ d  s]8 U5 U) O' t4 A+ J

0 g1 E5 G* d5 G, }3 Dturtles-own; g% Y7 J  U# F% i( n
[
  a  U# N  F& F, j! ?  speed     ;; the speed of the turtle$ x9 B0 g; f+ n6 y5 y+ u1 _
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  N/ k' Z- q9 f5 Q* @- F  wait-time ;; the amount of time since the last time a turtle has moved8 n  S, B5 x- L
]3 w" W: B; L# P' u& l, d/ \1 D: f
  w4 C4 q! u4 F$ L
patches-own
- K: M/ b* N1 Z[" a9 E8 f5 _% L  ?* v* b. F
  intersection?   ;; true if the patch is at the intersection of two roads
7 y/ M. ]% ]( t' `. s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 a8 B' p( @1 `' s# k                  ;; false for a non-intersection patches.
  }: `! Q! z; s6 ?  f7 w  my-row          ;; the row of the intersection counting from the upper left corner of the
# V6 [7 e; Q+ ]( I                  ;; world.  -1 for non-intersection patches.$ ^1 D% M, q0 s0 ~2 ^; z
  my-column       ;; the column of the intersection counting from the upper left corner of the  `1 H6 K2 p6 O' e6 i9 _/ Z1 L
                  ;; world.  -1 for non-intersection patches.% w, I1 D. C9 N" l
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ b3 P' d* h' `; C9 A4 A6 E: G
  auto?           ;; whether or not this intersection will switch automatically.5 o% |( t+ W. r( C- a# m
                  ;; false for non-intersection patches.
) U. a- H5 ^6 ^]% Z8 H9 N: u# f, U' A
' s* d8 \, t6 Y' G5 J

3 I5 q; G, p* S: a4 S;;;;;;;;;;;;;;;;;;;;;;: @) D# W% s) r8 b' C% K
;; Setup Procedures ;;4 ?' Z$ t' @4 w8 z- k
;;;;;;;;;;;;;;;;;;;;;;
8 Z2 l, h/ P8 @! N8 ]* |; {: P! b: T. Q2 Q& x/ N4 ^* W
;; Initialize the display by giving the global and patch variables initial values.2 e7 s; E. ?1 J4 J* x" d) x
;; Create num-cars of turtles if there are enough road patches for one turtle to6 k: \* x* ?, }
;; be created per road patch. Set up the plots.
: Z. z: A2 F6 z5 R5 ]: @to setup
: F2 u& K1 `  _8 O. N# m  ca3 M+ _0 [2 F2 W$ |6 C' T
  setup-globals
; B2 X5 w  a* ?7 r3 E6 n
. D( c' G1 E2 J( F) S0 J: T  ;; First we ask the patches to draw themselves and set up a few variables
! d  P1 a6 ~  z! h0 V0 ?" ?& w3 G  setup-patches. D  ^' d7 k) ?
  make-current one-of intersections
. _# {' b3 w8 x$ S2 w- [+ s9 e  label-current
! \/ a6 ]4 ~; h/ n) y2 o  L# z) t7 P2 V3 V5 B9 r
  set-default-shape turtles "car"+ W8 h& `7 ~- Q3 @3 A# M$ v9 S/ r

& M% U5 s, k9 N6 r' U9 |  if (num-cars > count roads)
' X$ z0 K2 }/ W* F( M  [
. F' ?  [5 B: [$ L; \    user-message (word "There are too many cars for the amount of "2 [& l0 X( k, e' l" o5 w. H
                       "road.  Either increase the amount of roads "2 W$ ~( M( l8 f3 b( \: }, i
                       "by increasing the GRID-SIZE-X or "
4 Y+ e4 \$ @: T  J                       "GRID-SIZE-Y sliders, or decrease the "1 G4 o& L3 T  c- I' F! y  j
                       "number of cars by lowering the NUMBER slider.\n"' j# P2 W- f) I1 g2 @
                       "The setup has stopped.")! Q9 s6 C( w. ?4 f/ I
    stop6 W+ a5 ]! Y7 Y  c+ Y4 |+ j
  ]9 W; X% M1 R# E

' ?  s# k4 T+ z/ N# e  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& B7 u0 ]( h, P+ C5 `1 `  crt num-cars& Q( t7 q# C8 M! e& c
  [; W9 o- H0 o5 v3 l% J" b, c% G
    setup-cars
+ m) r1 z+ D/ {8 Z( e    set-car-color# {% c9 i; P* ?4 s2 h/ I# h
    record-data
" G8 i  G% p* Y* I+ A0 L  ]
# L& x. ]# P+ |1 E
5 e$ v9 u/ N  b# t' _* E  ;; give the turtles an initial speed
# a$ X" G/ T, v  {  ask turtles [ set-car-speed ]) k2 T: O" w8 ]% z- G7 F
! f7 k. X; {' |. C
  reset-ticks: N( ?' A  G% _: K% h! q
end
! x  @" n* C- ]$ h/ z% ^* T: h
2 |+ S6 Q/ h2 l0 B1 y' n;; Initialize the global variables to appropriate values
* u% w+ B! c9 z6 Sto setup-globals* n# d+ p" F) w5 E3 a$ g8 E
  set current-light nobody ;; just for now, since there are no lights yet
' r; F( K  a& G2 K2 u% h7 ~) ]  set phase 0
! p% A, Z2 d3 d. s) t* @  I" X9 G  set num-cars-stopped 0( y6 t6 u4 H6 \9 P9 h" v
  set grid-x-inc world-width / grid-size-x  m% v- V+ H& D
  set grid-y-inc world-height / grid-size-y, K" d* i  i5 R8 N6 L- s
2 N& j' ]& l, t# ^
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 u& ^4 Q3 ~1 _: b7 q+ ]
  set acceleration 0.099% H' O7 C# W! D" i% l
end
: r- e) Y2 U4 d; c7 ^) V) f
% z/ p/ S$ f! S" T$ z;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- V$ r5 e' R  O. Q$ z( Z6 K;; and initialize the traffic lights to one setting1 z8 \1 k9 r% {2 ?. v* U% b
to setup-patches5 T/ T" b6 @6 L
  ;; initialize the patch-owned variables and color the patches to a base-color' Q* O" N5 @: f3 q7 |: W# s' b
  ask patches& ]4 f( x7 b7 c* m4 n9 C( L
  [
& s$ M5 U1 c) n+ _! g    set intersection? false' K/ u4 \6 U9 J
    set auto? false( t& F1 @( K) N, g
    set green-light-up? true
; X2 E- O- A; O    set my-row -1
) G2 V. N/ c5 i/ u1 [( O    set my-column -15 N& o; m6 y9 ?% a
    set my-phase -1
2 G( B4 U( F) l% z: K2 q    set pcolor brown + 3: |& Z! h* r# L* I: J# t1 i
  ]
* H! t4 O. o* v4 p
* P  J- ]) A" i/ g+ F0 U  ;; initialize the global variables that hold patch agentsets4 ]0 H/ F4 p+ s# Q
  set roads patches with7 v- M; \$ l) s/ L" N  a& S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' r. b/ R* O  x  R: r% a9 H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 s, z3 V' H8 Z6 |9 c  set intersections roads with
0 r6 j  v; f/ g) \  `1 I# Z4 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ J' m% _3 [8 Q+ J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- p! j: k* X! ?/ j; T/ J  w8 m: H5 e
  ask roads [ set pcolor white ]
7 z  E8 x8 v$ x6 H    setup-intersections# t1 E: c( u2 I8 M# \
end2 N$ n/ E+ {: j7 \+ q4 x
其中定义道路的句子,如下所示,是什么意思啊?8 ^) |6 F7 N' K# U, n
set roads patches with
# t& ?: {- r8 `/ j2 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or! F; Y5 E' x  r3 k. v! C: |) L# @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 N4 E" a( Y+ m5 K& y! Q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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