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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。$ ^' _& O: D8 h4 q. e6 G
netlogo自带的social science--traffic grid这一例子当中,
3 ~+ m% f$ U  k# k3 H* \2 Kglobals
0 r- ?, o0 I) G4 ]6 t2 H[0 R2 r5 @: D' N$ h$ N7 P
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
% Y' J. f6 e4 [* t/ k( \  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 S0 h$ X; @4 x# g* \  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: a1 c. E$ x9 b. d- ~+ F# H
                           ;; it is to accelerate or decelerate% F* }. d/ I4 e& k0 Y
  phase                    ;; keeps track of the phase
& J  D1 W" J  p: B% G" A7 X4 ]9 _' h  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
% B6 `4 `! H; n' O% L+ f9 E  current-light            ;; the currently selected light1 _0 E; `5 u( w$ L% I8 o
1 G  g% e, D% w! b9 ]. U) w; `0 g
  ;; patch agentsets+ v$ d- c8 ^; `) c# H0 j: i
  intersections ;; agentset containing the patches that are intersections
3 ^0 [3 [: m9 _  h  Z  roads         ;; agentset containing the patches that are roads
; o" [9 s3 H8 U! s/ D4 D: z" S]! F# ~" L% S: N, W

; A$ C3 Y* ?- rturtles-own. X, G/ n" ]( N2 [* L" z+ D
[# @5 B5 l) @: j6 A: ^0 v
  speed     ;; the speed of the turtle
* y; F: n+ S1 o& O( j/ ]' O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
8 Y8 y8 ~! h$ j* r( I  wait-time ;; the amount of time since the last time a turtle has moved0 I0 X5 _( w) P: g
]
" x0 z" @# u9 C% j
4 q9 r, P! w: O+ g0 d; qpatches-own2 T; i, L3 e: V& V. k  w
[
. B  k. u. ~( ]9 ^/ s: N  intersection?   ;; true if the patch is at the intersection of two roads4 g  \- S- `& M0 A& u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( {& y' K( z. k% p: t- K& u( N                  ;; false for a non-intersection patches.
& F0 G) @5 @( g& f& c" H3 d  my-row          ;; the row of the intersection counting from the upper left corner of the
/ n4 @- e& M' ?( r5 O                  ;; world.  -1 for non-intersection patches.
1 `+ h8 z! P, s8 z+ x1 d% U! l; H  my-column       ;; the column of the intersection counting from the upper left corner of the
* [4 t: r3 D7 C                  ;; world.  -1 for non-intersection patches.% U! O0 a0 k6 Z' l/ \. ], j/ v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. q/ T) O& Q! v  e
  auto?           ;; whether or not this intersection will switch automatically.
& _( @# c5 |9 n2 R, `: j* t                  ;; false for non-intersection patches.4 {2 t5 f' u! `4 d2 r( k% C4 O2 ?' j
]% {; j1 _, f7 _  F# y
8 F# O. ^" i0 B/ s3 Y! Y- y

2 T: y4 Y  l, r/ h! |;;;;;;;;;;;;;;;;;;;;;;
. `( W+ h$ d. M0 ];; Setup Procedures ;;4 W' O: ]$ ~& O, j
;;;;;;;;;;;;;;;;;;;;;;+ S# J" ]5 D, Q$ ?2 ^) c

; P, W' j; B/ N2 T4 j;; Initialize the display by giving the global and patch variables initial values.
# |5 _# W& Y& r9 v( t- f/ s;; Create num-cars of turtles if there are enough road patches for one turtle to) T* B  M. j4 W/ W/ f
;; be created per road patch. Set up the plots.  P4 Z# o& T! ^6 E# ~
to setup' p" [) Z5 r3 H  k/ a! d3 O
  ca, {7 ~% a" @, W5 \$ {7 I
  setup-globals% d6 u( r3 `9 u2 x: j2 g9 j
- Q- ^6 c' b( e$ N# Q
  ;; First we ask the patches to draw themselves and set up a few variables
: n, q9 M4 O8 L) ?" i. U& _  setup-patches
5 i1 X2 w# S& q7 ^* e  make-current one-of intersections
( G) ^, C0 |3 M$ v# r( C' S! z  label-current
* K  ~7 c' Y  W- ?( {7 U: ^! a. ~% I* G
  set-default-shape turtles "car"
) K+ T- @- y, `3 s* g; M
- Q3 _7 P6 ~" Z0 U& v$ X  w  if (num-cars > count roads)
( L# ~; s! {' K& ]: H2 ~% y  [
/ E  Y# D: m) A    user-message (word "There are too many cars for the amount of "& G2 H' {8 H9 F8 K) j
                       "road.  Either increase the amount of roads "
1 ~* `2 c& L+ g- O                       "by increasing the GRID-SIZE-X or "
( M' V* d" P/ \' x                       "GRID-SIZE-Y sliders, or decrease the "& x) @: S0 A4 a, o# ^* r8 @
                       "number of cars by lowering the NUMBER slider.\n"
; i" u& ~5 W* m; R! K8 V                       "The setup has stopped.")
, x3 Q' }/ Z8 r$ a7 L& w    stop; f1 a. x1 U$ C4 f+ Q# j' r9 c
  ]: P7 W2 I9 H, R6 `2 m/ r
4 R4 `) k( `. X1 n0 t& t0 F$ E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ b' L0 \3 T2 g& h
  crt num-cars& ]+ q/ h4 `; k9 w# [# t7 e3 i  x/ N5 [$ _
  [2 O3 O3 s" l+ J4 ~: k
    setup-cars
( s  n( R$ g; q    set-car-color! [2 O2 h2 k% u7 {. i1 |( z
    record-data
, t0 F7 y) Q7 r  ]! g- t0 U' m7 j2 n( `8 U
% |3 A9 [' D; h# ^' Q) D& T
  ;; give the turtles an initial speed
: Z4 e( P. a' ~9 y( y3 V  ask turtles [ set-car-speed ]! `+ @) L5 V. f* ~# R* c
$ U, |: p2 X2 q7 J/ ]/ i5 @7 E3 m
  reset-ticks4 T" }9 e6 j% |6 V# ^9 j
end
, X' }! `* E+ s  w/ _# {4 t6 e; x' W- K! L8 G
;; Initialize the global variables to appropriate values
1 T  A0 ], v% c0 P' lto setup-globals3 V. F, f" D! n4 ~3 |4 N
  set current-light nobody ;; just for now, since there are no lights yet
& n0 F0 }0 J  y  set phase 0# C% p: I2 L! ?0 N% }. R3 B
  set num-cars-stopped 0
. R. q; o& g, m, K  set grid-x-inc world-width / grid-size-x
( `0 C3 `/ C9 i) U; u+ c  set grid-y-inc world-height / grid-size-y
4 k4 A6 |0 O7 S# }9 G/ H9 g, Z/ N& Y9 x; R( s
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary  t/ {" y. }& k7 G$ \$ K
  set acceleration 0.0993 P( T0 t8 j# a" A# P9 m
end
3 ~$ [. t4 d. n$ v0 }! v3 q4 S* t4 I+ {# w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
  {4 E' L# K' O* C5 x2 s;; and initialize the traffic lights to one setting
6 T$ S9 Q& t1 J7 B" \! b% Mto setup-patches5 |8 F4 F4 G8 c# A9 u
  ;; initialize the patch-owned variables and color the patches to a base-color
7 B% g6 y9 u$ z7 A, J8 d' F  ask patches
  ^3 B7 }  D& q1 T1 N0 j& n  [+ E9 G+ E% K2 c! C' y
    set intersection? false
; f) ?& `! I# H+ B    set auto? false2 ~/ f% A+ y; E9 B" Q* U
    set green-light-up? true8 A  N% x1 u( ]8 \* l1 r' I5 F
    set my-row -1
: j) k! A. ]8 j" L. a/ ~    set my-column -1; j1 ]/ M/ U! v5 s  e4 g
    set my-phase -1* ^  h$ W# ^7 q. f# Q
    set pcolor brown + 3
  A  b( H& c# S  t; [; ~6 Q* v: [  ]3 P  o+ K( {: M. ^

, a, f+ _9 T3 c3 v/ L  ;; initialize the global variables that hold patch agentsets, j# w! F( D8 p1 j
  set roads patches with
5 r# o# M; m% o2 Z" n$ O  m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- i: c7 h, C% X& V: K( V6 M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 z( T3 V* |. @6 w4 w: Q
  set intersections roads with) T) m6 T4 `+ U% n6 s( w  X7 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 b  D3 ~5 B, _. x0 R  H- E: U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  X+ c5 H: g+ y' h* g. ~$ }. o

( u9 u$ j$ D" e, Y  ask roads [ set pcolor white ]" z1 J3 g/ _" k
    setup-intersections
, X+ P  _+ Y* d4 {end, [; \8 [; s8 Y  f0 @
其中定义道路的句子,如下所示,是什么意思啊?
1 x! v. S2 N0 z$ m" X" i$ w( ] set roads patches with
8 [/ p5 d+ V# i5 R$ F, F3 i4 m    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 X2 e* o6 X, c9 `    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) S8 v$ X$ T3 ~5 V# ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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