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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" |8 s) w3 c/ L8 W6 m  Lnetlogo自带的social science--traffic grid这一例子当中,
  }% {7 p! O4 t+ S# Zglobals2 q' E3 Q  S# S0 l. ]2 G* {
[
+ o* X9 S/ V% j9 H1 j+ c# E/ c6 R5 k  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 W. n$ ?" e5 L9 L3 q: A4 n  grid-y-inc               ;; the amount of patches in between two roads in the y direction
$ ]4 g, f4 J( X5 s  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ N4 T# L2 Q+ t4 ~                           ;; it is to accelerate or decelerate: y2 P, Z% q/ P' b' k
  phase                    ;; keeps track of the phase
# r  U4 A; U6 ?( C  U( k5 u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& ?) c0 |- o' ]8 i0 e! ~1 O* i  current-light            ;; the currently selected light" R: v5 Q6 J9 J% P

0 t) k: K4 e8 \4 }9 K* w  ;; patch agentsets
8 c# s& x/ C& i7 }$ f8 R  t2 x& B  intersections ;; agentset containing the patches that are intersections
0 N( [. {6 K1 s4 v7 Z: B8 k  roads         ;; agentset containing the patches that are roads
9 d5 h, @! m$ ^6 G2 P( [' o  m]2 C2 V6 }- H9 X: C) y
" ?, _- N4 F; P+ H: V( o5 Z0 E7 C6 |
turtles-own
& y$ }' l- b/ D3 R[
+ S6 c5 }+ m: `  t" `5 t% P  speed     ;; the speed of the turtle7 c; S& p6 Q# `8 x' f
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: E7 H, r. b6 G# Y# g# U" ~
  wait-time ;; the amount of time since the last time a turtle has moved% E9 k4 [2 B. X9 y, `  C
]
  O1 [8 G. g+ H0 _" a
* U/ v- ^  F# _. A0 L* |" R  ]$ q  qpatches-own
: \% T9 H1 r2 w9 B% W: z& a" D[9 D+ c1 I+ P6 r7 v9 O5 o( ]$ i9 l
  intersection?   ;; true if the patch is at the intersection of two roads
$ t3 f2 y* z/ W; x/ d  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- f) F0 X; |& k. n8 O) ^# Y, M4 Q" {                  ;; false for a non-intersection patches.. Q& x1 B# V2 k9 Z. s( L4 U
  my-row          ;; the row of the intersection counting from the upper left corner of the/ d1 H8 H: O5 h' ~  s* E2 h
                  ;; world.  -1 for non-intersection patches.! B0 T) E- e" X" Z
  my-column       ;; the column of the intersection counting from the upper left corner of the
# Y: m0 `0 M7 _( G3 A                  ;; world.  -1 for non-intersection patches.8 F5 ~$ ^; o8 e, z7 \9 U
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.* \2 I( Y+ L9 q! ~) ~$ [
  auto?           ;; whether or not this intersection will switch automatically.& t- t' y' G2 U/ G
                  ;; false for non-intersection patches.
% _: L3 [* f+ `" ^1 Z]
/ X8 r4 s/ _9 t! L. S# Z7 W* k( w0 D
  n0 f& d( S3 ~! U- U% i" X
  {1 m$ [0 C4 W9 V6 U% h;;;;;;;;;;;;;;;;;;;;;;2 t* V* g  i1 D8 C# I& ?. D7 j
;; Setup Procedures ;;
2 m% u% _" E; v+ n% g% C" n# {0 n;;;;;;;;;;;;;;;;;;;;;;1 D3 @' \4 I, {5 d6 _
) ?9 t' N* c1 S1 ?9 j
;; Initialize the display by giving the global and patch variables initial values.2 e! y0 ]0 f$ g2 _
;; Create num-cars of turtles if there are enough road patches for one turtle to5 D- }5 x' q! O% p0 n6 `
;; be created per road patch. Set up the plots.1 m( l; g+ L: D8 |+ Z: ]2 |
to setup, i6 i, W; k. p2 ^" N
  ca
5 p4 ?8 o) l) [) Z8 J: r3 |  setup-globals7 G& p8 U' P  K  N# K/ Y. Q
; L  j) n/ v  F' {
  ;; First we ask the patches to draw themselves and set up a few variables# ?5 g" F8 o7 s* X" ?
  setup-patches
, x* y6 N" ~" [3 {  make-current one-of intersections
( e+ H$ e4 e7 R! q  label-current1 g6 ]" H& R+ s/ u

4 r: z- Z( q! q3 N* |  {- Q4 y4 \  set-default-shape turtles "car"9 R- k+ \" F( a

' t2 e9 F$ S2 M* S5 J& s- K7 Z4 {$ O  if (num-cars > count roads)
( V3 f/ X1 |& ~: w3 s# T" v  [! T+ D- f, M/ H! t2 Y
    user-message (word "There are too many cars for the amount of "
5 B  _. S' G/ G1 o2 O                       "road.  Either increase the amount of roads ", U) l! Q, U: H1 m3 M8 Y. D. ^
                       "by increasing the GRID-SIZE-X or "
7 j  |; y9 i- ]& l                       "GRID-SIZE-Y sliders, or decrease the "7 k- z7 h+ x& m1 s9 i, Z! n
                       "number of cars by lowering the NUMBER slider.\n"  l( C$ }( E' n2 T. x
                       "The setup has stopped.")
, |0 }/ I, s! j' Z  a0 o/ r, H* {    stop- \4 w& s+ d: ?& h, |2 V
  ]) T, y; O, L2 v$ E

5 k" d7 ~2 Q8 a  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" E. U& W5 ~( m: Z0 i
  crt num-cars" T, C" T. J4 V! u/ V/ J
  [7 i( F, @% Y; j" Y; m
    setup-cars# R- t6 n! E6 H  @$ O" W
    set-car-color
% y- `* d! _& K* X5 z; S' e+ y, @    record-data
: x6 D4 \0 m# ~5 L+ M# c  ]
! J. K. X% q5 X# p
5 W( C0 `' r" I  ;; give the turtles an initial speed) P: u8 O+ O7 e) V
  ask turtles [ set-car-speed ]$ a* `, d- K, U4 v

; `* U+ B! i* g  reset-ticks
  Y' N1 c. Q& z2 Iend* z1 l. y8 T2 e; ?( l/ T& X

" n) C& Y0 r3 t- z( l! n;; Initialize the global variables to appropriate values
$ w9 R. P1 E$ _& xto setup-globals0 S- T* h& V" R+ D1 |# e7 }- O
  set current-light nobody ;; just for now, since there are no lights yet2 E0 A! h6 U+ R# c" d0 U, ^3 _) n# y
  set phase 0
' G3 @( H3 G/ m: e  set num-cars-stopped 0
. u& O, C# u! l$ Z- \+ x# j  set grid-x-inc world-width / grid-size-x
0 g& o; G9 H# {2 _) Z  set grid-y-inc world-height / grid-size-y* w2 V' N/ Z& k" N( X/ f( e8 V

& i6 t7 {0 `; m" f  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ M! R9 a0 _- ~. z2 ^4 T9 \  set acceleration 0.099$ |  D; G* R0 w- B- j& Z
end
  y# M4 b. B  s9 X
  s4 n' T$ y0 q; v0 x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# Y2 [6 m& @, N9 J! x! \;; and initialize the traffic lights to one setting# d7 t: u6 T) r* |& E
to setup-patches  |5 C( {4 v4 K1 |
  ;; initialize the patch-owned variables and color the patches to a base-color3 a' C1 _2 ^% E. J' A' P
  ask patches: k$ l% }6 ]# U
  [0 G" P! D( q8 O& J
    set intersection? false' }) Q; C1 l/ C( h! J  B& x9 L
    set auto? false' U/ Y# u/ l& ]+ q. u5 }
    set green-light-up? true
# h  K2 P( O( C; L' j* q8 }' Z    set my-row -1
, t6 D4 R8 [( P) p+ x( y    set my-column -1
3 Z; h- P, N$ t8 ~- f6 q& S    set my-phase -1# `3 t6 N/ J0 v( d; S
    set pcolor brown + 37 {) O+ Y* f7 ?% \; _* ]: ?
  ]  K6 ]# |) {$ V- {. M
; {8 s4 [( E) h/ w' f. g
  ;; initialize the global variables that hold patch agentsets/ O$ K; R$ n. Z. [0 B3 c
  set roads patches with& ~; b9 j: X7 Z8 H
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 d8 \8 D+ Z  W7 [, @    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' ^% P8 E  X) j% _& U" _/ _' h
  set intersections roads with" W  K/ S; k* l$ u2 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! z" l# ^! X3 ^0 h+ a    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. B! _3 \7 h" A* l8 ~. L
: ~! c8 j7 ]$ p3 E3 c# Z  ask roads [ set pcolor white ]4 M% `& C2 V9 O/ E
    setup-intersections
) A6 M7 z3 W  `/ rend
7 Q0 a2 x0 ?/ u5 A0 g7 A其中定义道路的句子,如下所示,是什么意思啊?0 }* F7 y# M% y' \
set roads patches with
2 C  D( O1 ?% }4 g6 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
8 F7 Y& ~( b% C# D: e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 A+ H, |6 U( l: [3 G* ]谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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