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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# h/ f- D3 I/ G3 {6 Mnetlogo自带的social science--traffic grid这一例子当中,2 x! r/ ~9 G$ ^/ I  Y
globals
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3 ~4 A  f; v: {  N' d3 o, a  grid-x-inc               ;; the amount of patches in between two roads in the x direction
9 p0 M3 ^& V) R9 v  grid-y-inc               ;; the amount of patches in between two roads in the y direction" Y9 Y3 g$ N" o* K5 M3 h$ I( W
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% a( d* L" @  t: H0 ]( {& o                           ;; it is to accelerate or decelerate4 F1 a- S* b, Z. X; V  J6 o
  phase                    ;; keeps track of the phase
* u( H) M5 o2 x# ~9 ?  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( e, m( F+ S9 `+ Q  current-light            ;; the currently selected light2 R" T5 }( O8 ]1 C

, o4 U+ J% \% f/ H% ]$ A) O1 [8 \  ;; patch agentsets* F) o* f3 n1 ?& J+ l! ^! k
  intersections ;; agentset containing the patches that are intersections
$ ^+ s; Q; J6 x# W1 `: t3 W2 c  roads         ;; agentset containing the patches that are roads! I$ d& ]5 w# R* F( d: B* y0 `
]
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turtles-own
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  L( v- q7 O% u+ V' e  speed     ;; the speed of the turtle: [7 e. Y% u+ C7 X9 v4 r% {7 x, p
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 H8 @$ w" Y# M2 C' y  ~
  wait-time ;; the amount of time since the last time a turtle has moved
& P* \( x8 c& K3 s]& V. Y/ y5 ]4 P' O! v; d
4 f8 t+ i5 \4 L8 z. W
patches-own
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  intersection?   ;; true if the patch is at the intersection of two roads! k+ }! {' c7 T  Z  W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.' p% G4 {+ ^9 _9 [# v. m/ V
                  ;; false for a non-intersection patches.
/ w1 E% U* Q% B  my-row          ;; the row of the intersection counting from the upper left corner of the9 x9 x' i8 E/ g( k4 B4 z6 M. K
                  ;; world.  -1 for non-intersection patches.
6 C; `+ D9 e; \8 j+ j  my-column       ;; the column of the intersection counting from the upper left corner of the. {; q1 q) a' N
                  ;; world.  -1 for non-intersection patches.
6 o% z+ o3 u  O' V! `  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.8 ]. C* N2 G- ?  ^) u; Y. q; x# t
  auto?           ;; whether or not this intersection will switch automatically.* {  l  v& m5 q' c( Z
                  ;; false for non-intersection patches.
2 r% C) J  `% @2 n]. n! }/ ?7 W- n: s- ?" W8 S

# X* L, |1 ^+ z9 j% {  q  g, o7 ~  ~2 \2 Z/ v7 H2 Y: ^; B$ @& W
;;;;;;;;;;;;;;;;;;;;;;
6 ?8 t  Y: }% ^6 U: i' T% s' b, s;; Setup Procedures ;;
3 {9 w3 D6 |9 \0 M2 t;;;;;;;;;;;;;;;;;;;;;;
1 ~' i  Y- R& o# |1 [5 p( c) _  t$ x4 ^3 K/ P
;; Initialize the display by giving the global and patch variables initial values.% g  E$ Q* {7 ~7 m# t+ S
;; Create num-cars of turtles if there are enough road patches for one turtle to( Q5 a2 w  V0 J! m* b
;; be created per road patch. Set up the plots.0 E0 Y# c! w2 f# E0 Q4 |
to setup) r! Y" n2 X8 x' R, p3 _
  ca( q" c2 c4 |: A0 r. s# n
  setup-globals
1 b5 I8 }, F& _4 D+ E/ g/ m. ?0 K; T8 V
  ;; First we ask the patches to draw themselves and set up a few variables" s" I/ w- ^) J
  setup-patches% t4 ?1 ~" y% V4 E6 k
  make-current one-of intersections' ?0 [0 y3 ^/ @8 K) q( K
  label-current+ [4 y+ y8 {$ w! n1 j
% K) Q1 w& s: {( }3 L% E5 l
  set-default-shape turtles "car"  x0 w& R& Z) [9 V, m4 w5 m6 {$ y

6 h4 n- P2 B4 H2 [  n  J, V# h  if (num-cars > count roads)
6 |  g( o& F+ {& p# ?  [4 |+ V) h/ h0 v2 L
    user-message (word "There are too many cars for the amount of "
, N1 b$ d' I! M0 c                       "road.  Either increase the amount of roads "
; r+ d+ ^* }6 F7 F                       "by increasing the GRID-SIZE-X or "
- d- J3 B2 B7 \& `4 M' v                       "GRID-SIZE-Y sliders, or decrease the "
3 b; O: B* \( D% L1 q) \                       "number of cars by lowering the NUMBER slider.\n"
$ H7 X; f8 t) W, g                       "The setup has stopped.")8 T5 @- a) q& M, a: v
    stop
7 Y3 @- k" D* p- T0 T. \. B  ]
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  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# p8 `. B$ ]# q- X" C4 K2 E+ B
  crt num-cars
$ L) T! @, F! e  [
) D) |/ S/ h8 p. G8 x    setup-cars9 a. E0 D8 W2 e7 v3 u" U6 P
    set-car-color
6 i: E! D& I) L/ \" l$ B    record-data' T. y9 H1 A8 w/ u! @
  ]. @2 Y: E% O, s

. `# ?' k% g4 w  ;; give the turtles an initial speed
! r( ^( O. F9 ]# D) j  ask turtles [ set-car-speed ]
+ r3 S  |' R. ?, Y# F. g4 O
9 m8 f9 J5 [$ S  o3 [  reset-ticks
3 W2 ^# r7 D$ t7 l8 send0 s# A, `" G4 n: \/ \' m3 ~' f+ W

  w; O+ R8 r2 G+ _2 m8 Q; A;; Initialize the global variables to appropriate values
9 N* K/ {8 L0 Nto setup-globals; `( k0 _5 T- E) F5 V( Y& j- d
  set current-light nobody ;; just for now, since there are no lights yet
4 H7 V2 W: q4 W! f( ]( v  set phase 0+ x/ ?3 g$ g4 Z5 _! G! {: y2 K
  set num-cars-stopped 02 }7 T" p7 u+ _0 O4 M4 g
  set grid-x-inc world-width / grid-size-x0 a+ q$ M( e) n& g* U
  set grid-y-inc world-height / grid-size-y
; L1 V8 K, w6 a. y# G6 W0 |; k" O0 t7 q- o
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ v4 H8 w9 A% x5 g" R3 ?7 U* m  set acceleration 0.099
8 F: j& E: M9 p) yend1 h& n. j# f3 W6 H: \* k
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,) @" l6 y# N6 ]
;; and initialize the traffic lights to one setting
' y" W7 m, y( zto setup-patches
" n' F7 W' S9 B% v( @  ;; initialize the patch-owned variables and color the patches to a base-color
1 }  j  x6 b4 f* A$ t  ask patches; z2 B4 F) |0 Z+ W& X4 A" m$ S
  [/ D6 }1 F2 _8 |
    set intersection? false
9 `# ^3 K. e2 R6 J- Y, C    set auto? false) [% H) k7 h7 ^7 @/ s' }2 I
    set green-light-up? true
( D5 M" c1 k1 y0 T7 M7 B0 \    set my-row -1
: o- P0 N, Z* z    set my-column -1. s+ A: O# p8 @! _
    set my-phase -1# F$ J0 n6 ~3 V) [
    set pcolor brown + 30 O& E2 J5 P( n* }& y
  ]
( Z# q5 p' u8 t% R+ t
8 F- S# y* Y( G  ;; initialize the global variables that hold patch agentsets
/ ^9 ?8 o! B& k2 @- `  set roads patches with
/ g4 m/ |& |$ i6 R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& ?8 A! W4 s' X! w. h: x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 P8 a( b( W3 B: i
  set intersections roads with
: N' D& `$ L9 N/ k* o% W3 [4 ]$ ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( \# D) x* Y& n5 m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 k' u$ d, s' x( c) D- a% I) U
6 R0 d5 |# t2 Z) H+ I- G& U, O  ask roads [ set pcolor white ]
+ N9 M0 P0 |+ U# Y: R8 x! z    setup-intersections
$ L2 ]$ J  H* s0 H) o0 k" _end$ @. M) ^, g" ~5 t
其中定义道路的句子,如下所示,是什么意思啊?3 p. @* I) H8 x: ?: b! F8 J
set roads patches with, j* ?' d. f2 A' E! @
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  c* h. X0 ?2 E5 P( y; P# \& a1 V9 u
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) e$ @" V6 e$ W/ m7 R/ N" F
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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