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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& e7 V( u/ F7 w" K7 U# Y
netlogo自带的social science--traffic grid这一例子当中,
' G7 E, [8 U# Y" a, hglobals% W5 L7 Y: [6 M2 D# |$ h
[; D4 x  T$ L( X: M
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. u6 V. G1 @. o  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& R  b* ^- G" f  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* n& |3 S0 E  S/ R
                           ;; it is to accelerate or decelerate$ V# d0 @9 G; K* r" s) C' T$ ~
  phase                    ;; keeps track of the phase
' t1 E, W$ [8 c* i6 j/ U  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' v9 ]4 V- O  u4 }/ z6 K( S  current-light            ;; the currently selected light9 E" k" x* v2 e1 ?2 \3 ]
6 q) c- P6 y  U! P. x
  ;; patch agentsets
8 T' K' r: ]* r1 i/ l: ~: P  intersections ;; agentset containing the patches that are intersections3 n" g6 H% e$ y# P
  roads         ;; agentset containing the patches that are roads
: x% h; G$ L2 d3 n, j# Q]
; c+ d% w0 |; i- i% `+ T
' U9 A# m% j2 ^turtles-own3 }; ?2 h# ]* X3 Q
[" W' m8 M) R! \3 J
  speed     ;; the speed of the turtle# g3 S2 M0 M  I. A( M" {# q
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. d  W8 k# q5 M7 E" x  wait-time ;; the amount of time since the last time a turtle has moved
7 Q/ m9 _; O7 H$ W" F2 h9 C) e, k]3 G7 ?, y2 ^- G2 \# K2 w: `
. ~; {' f2 ]6 v8 E6 b5 x
patches-own
* X- q, o5 K6 a; N[
3 k* ^& s! v7 _( W2 D  intersection?   ;; true if the patch is at the intersection of two roads7 T, U7 T8 t; ~. E
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
+ h. H8 y7 ?$ w+ v  k                  ;; false for a non-intersection patches.! \3 D4 H$ y% n5 a7 ~* i
  my-row          ;; the row of the intersection counting from the upper left corner of the
+ v; n; c/ h0 _0 {7 B                  ;; world.  -1 for non-intersection patches.
( t3 N; |) b# r. }: j( m  my-column       ;; the column of the intersection counting from the upper left corner of the5 U; m6 Z# y( l8 L9 e
                  ;; world.  -1 for non-intersection patches.
" K% u/ o2 e9 L, n0 q  g) c7 r  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- `2 M/ {  p+ ^2 N1 Y+ o, H! {0 x, g  auto?           ;; whether or not this intersection will switch automatically.  v& A" a8 o' V( x/ K# Y0 e) h5 x
                  ;; false for non-intersection patches.; t: K% _* V& {3 I; h0 h* ]. Z+ j
]
( K8 k  \& J* U4 l
' o) W# h9 W! {2 I8 P; C8 W
3 W2 a) f7 _* u  k8 u! @0 S* X: T) z: _;;;;;;;;;;;;;;;;;;;;;;
# M5 q/ D7 Z  L5 n$ I: z;; Setup Procedures ;;
& a* J+ W. B! o;;;;;;;;;;;;;;;;;;;;;;
! O* ]" n) o1 A0 ~& J6 D. P( n" |* h  ^  b2 }
;; Initialize the display by giving the global and patch variables initial values.8 p$ d) A: q9 s# M
;; Create num-cars of turtles if there are enough road patches for one turtle to
% R- d# B: x* v;; be created per road patch. Set up the plots.# D% o: e- L/ ?" V4 Q
to setup
# p& c4 ^4 {1 z7 k' |/ c  ca
3 e9 w, O5 S  b6 H% s  P  setup-globals. N, \. U2 N1 X3 S

' F' a! d: l7 k, L- T  ;; First we ask the patches to draw themselves and set up a few variables
5 b, H0 W; ]- e8 K  setup-patches
% h4 i9 C0 ?0 \2 \6 |  make-current one-of intersections2 J; N  d9 V% n+ r" v+ v( v# I
  label-current
" S- B* \! ~2 X; }: x  X, C9 V) C% j3 P2 ~( Z$ @. l1 b* u
  set-default-shape turtles "car"
7 n5 u4 h8 G5 v4 V: u' Q( k8 V& b1 Z; @6 ^
  if (num-cars > count roads)9 o8 Y/ `- z4 q- M4 `6 o/ Y/ r+ f
  [; O7 X) e1 D* S; F  h* B
    user-message (word "There are too many cars for the amount of "
. P! l% K9 Y0 d( D. h) l* P0 ~' w9 w/ P                       "road.  Either increase the amount of roads "
% y; A5 a  l4 s1 L' O+ e                       "by increasing the GRID-SIZE-X or "
! W) n' L/ \% O8 h                       "GRID-SIZE-Y sliders, or decrease the ") v* A) e1 H% @6 w% k
                       "number of cars by lowering the NUMBER slider.\n"
  c' x3 v) P! K6 t  A) @& P                       "The setup has stopped.")+ p  A4 U, i5 k5 z0 V
    stop& f7 ~0 u% a' k# O( _6 P2 {& J
  ], v1 v# F6 P6 l" Q' G: k* C0 H
8 I* c) b* R" u  G9 I( `; U8 [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 J3 L, R, [+ H. p# k0 c  crt num-cars$ w2 B* L# \5 G1 i9 z2 L
  [
# Q) i# p9 X- u8 r& X% E' ^    setup-cars5 P' N3 ?& a8 G$ f9 Y+ e; S
    set-car-color
$ g3 I0 G% f! X2 u  |( p    record-data
4 Q4 \5 c3 l4 e& H  ]
; ?% r& f* m- [! ]" K  A. {9 l" o( O" Y0 L8 [/ U0 A8 K( L# ~
  ;; give the turtles an initial speed/ l7 q& R2 k3 I! u
  ask turtles [ set-car-speed ]
. K, B/ S2 @1 g/ t
- A! T% ?3 w- ]4 d- v  |  reset-ticks0 i- q2 b. L; F6 _
end; ?4 M9 b% V3 Y% V* i6 B/ U

/ j+ l) o2 d; x;; Initialize the global variables to appropriate values
4 D3 K. j- {7 j# _& ~1 ?' Yto setup-globals# S7 m7 U# u/ |0 k, U( K5 J8 v
  set current-light nobody ;; just for now, since there are no lights yet
8 K' a; n" d- ?3 g. @3 c8 X& t' u  set phase 00 b& K1 l# _2 s' _
  set num-cars-stopped 08 v  ]2 H- F3 i/ @& K0 X/ A+ l. O
  set grid-x-inc world-width / grid-size-x; F5 @" d1 H" K2 o
  set grid-y-inc world-height / grid-size-y
; h9 L, t3 g9 {5 L& ^% a1 L2 |* [8 t6 A7 [# G0 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" T8 E; T6 o  Y  set acceleration 0.099
& a& I6 F' S3 ?* V" [1 }: r6 Aend4 E5 g$ B; p0 w8 B7 }* P

' D# r7 G0 J) Q* Q! o# d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( i& P1 y- d0 W+ A) y6 x  d
;; and initialize the traffic lights to one setting& ~# k: @% C  i
to setup-patches2 _7 ?2 M/ Q. N( y
  ;; initialize the patch-owned variables and color the patches to a base-color
* \3 A8 c2 P) ^3 m& L+ s  ask patches
6 s* Z& H) S7 Y* U  [
6 ?1 g* W# x5 U2 H0 m    set intersection? false
2 P" ^1 l5 }5 h+ a) i0 i    set auto? false
. b( W. Y; }; Q6 [1 D. {    set green-light-up? true1 p0 U$ j; C/ |% G
    set my-row -1
0 U9 r- J  L5 e% r$ q& S    set my-column -1" i5 o% F1 I0 w- ?# p; \
    set my-phase -1" P3 V6 y; Q6 w9 P4 [
    set pcolor brown + 3" x8 f  }* {, d, o# p0 w) t2 }; C
  ]+ d+ x2 J" [3 e/ v% c/ Z6 }8 f
0 d2 L4 M! ~$ G* ?+ G4 z; _, ?
  ;; initialize the global variables that hold patch agentsets* @; _2 W6 b( }
  set roads patches with) V3 K& Y) `5 _
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 y+ `/ l/ Z1 c) H. j9 p
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ F4 Y) C8 @2 q" y
  set intersections roads with
1 `' }# v0 L) i( m) ~/ e3 {9 ?4 o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and3 t% p, h% e; O1 k. y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 @0 v1 f1 J+ Z" o
  u5 k3 L: j" V  C3 o  ask roads [ set pcolor white ]
& k+ i. ?: z6 s' B" @    setup-intersections' z6 g3 t+ E; q. @6 u
end
4 C8 E* w' R3 X9 g, j8 Y其中定义道路的句子,如下所示,是什么意思啊?
1 X4 |: N5 M/ d* G' j  ?3 r) l- ? set roads patches with$ Q( P5 T' H5 `+ r; ?
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 F* a/ R5 H. Y" J9 S: G% d' i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) G( D; p; t9 Q9 A- }. W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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