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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# m" N. Z% M" f! Z( bnetlogo自带的social science--traffic grid这一例子当中,$ o; [. O& v* G4 H' J+ C% E4 @
globals4 G! T6 N# y' z0 t, f" Z% z) u
[
" y0 F# ^2 H! t  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 {" b0 B# T) R* x" A1 i1 a. f% d
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; P5 s" ?: s8 O# |2 H  acceleration             ;; the constant that controls how much a car speeds up or slows down by if" y+ |* V& x2 f1 [
                           ;; it is to accelerate or decelerate
, a8 E" v9 f1 Q4 z- V. j  phase                    ;; keeps track of the phase
+ i- ^8 ~. B* c  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& L4 n1 r4 e7 H: R1 |  current-light            ;; the currently selected light
* {! u/ x8 _; J8 c( Z) z6 C* b5 g5 A1 b# g/ H, _
  ;; patch agentsets
) N3 U) y$ y7 `" h- x. K  intersections ;; agentset containing the patches that are intersections' r0 O$ I" o, P3 ?
  roads         ;; agentset containing the patches that are roads
/ m. V' I$ U2 M+ x7 ], y$ D3 o* W5 M], V- D! k+ }4 |8 @& x( D
! L# R! K% Z1 D( Q
turtles-own  v: N5 P% U1 z1 i: ?7 E" N
[3 o7 S5 r1 _' F
  speed     ;; the speed of the turtle
) T2 l& Q$ D$ o! ~' y5 P  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
, H' u7 [% e# G& o& a$ M) x2 ^1 D  wait-time ;; the amount of time since the last time a turtle has moved
0 U* {4 c" j. P! Z8 @0 H' R. V]' ~& H1 v1 p) ~! Q: x
  l0 a1 k  S7 P# o
patches-own& B; \5 O+ @4 f" d  I# j
[8 s6 g1 L0 I- K6 c1 s
  intersection?   ;; true if the patch is at the intersection of two roads7 n: n4 O' Y  Z
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ r$ j5 t* E2 f" s2 p
                  ;; false for a non-intersection patches.
. C7 w2 H, [/ `5 S2 S. a7 [  my-row          ;; the row of the intersection counting from the upper left corner of the9 p, |7 I" h4 G5 T$ H( k, e# c9 w
                  ;; world.  -1 for non-intersection patches.) @7 W; @1 K; _6 ^: b, b
  my-column       ;; the column of the intersection counting from the upper left corner of the3 z( k2 |5 `- k( F% [
                  ;; world.  -1 for non-intersection patches.
7 c8 m- j6 S: R. N9 j! \1 {5 G  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.+ D/ V7 h  K4 @/ Y
  auto?           ;; whether or not this intersection will switch automatically.
" x/ s$ O5 u8 F# Q                  ;; false for non-intersection patches.3 K9 r+ n+ W4 \
]
( e  ?! f) l! [8 ]* [7 h- m2 K7 h. k1 n+ k
, c" x* j" c3 Z% i& F  g
;;;;;;;;;;;;;;;;;;;;;;' |/ n/ ?) K1 T6 Z% S, T/ z6 b9 ~
;; Setup Procedures ;;! U, @: z$ T( x: w6 B9 Q
;;;;;;;;;;;;;;;;;;;;;;" q2 Z  H+ ?, @' ^
5 i% y3 E7 h2 ~
;; Initialize the display by giving the global and patch variables initial values.  `6 O  g& H- A/ B6 x- t
;; Create num-cars of turtles if there are enough road patches for one turtle to% l% V0 c, ?% t6 H
;; be created per road patch. Set up the plots.
* `) S7 t+ k1 n3 t/ {. tto setup
- f- v: ?$ e$ ~  A1 n  ca, H5 `; x1 {# m' f/ v: \
  setup-globals) i+ b9 O6 }2 Q8 x9 P
1 }4 j$ z; x* c
  ;; First we ask the patches to draw themselves and set up a few variables
0 \8 W4 X7 j* s+ r: G  setup-patches
0 ^" I. S$ ?. {  L' w' S  make-current one-of intersections
) U" e5 S7 _8 L& a4 i- ?8 A  label-current
* m9 u+ _9 t: y  W9 [( k# o0 E& u. d1 R: L$ c
  set-default-shape turtles "car"
% U$ T( E: W6 F: R) |& n. j+ k2 z- z) t
  if (num-cars > count roads)" r: P0 o  N  x; C2 J  A) Y
  [/ _9 J6 o8 V# c* T1 R
    user-message (word "There are too many cars for the amount of "
) ~' F+ l; F/ H  k5 _# F                       "road.  Either increase the amount of roads "
4 @& o1 G0 K( }8 l                       "by increasing the GRID-SIZE-X or "
/ \- X5 h  k- A: p% D' x                       "GRID-SIZE-Y sliders, or decrease the "1 X. h5 U$ ^) r7 E7 ^- t; \& ~
                       "number of cars by lowering the NUMBER slider.\n"
" D; y8 g4 C. @& |! \; @# L                       "The setup has stopped.")
, I. M, _8 \+ s) ]' {    stop
! g% e9 m: M5 m1 e* g  ]
3 h$ g- j. z/ ]3 E- I* e* z: t7 _: r: U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color$ M0 W( v# z' a* C+ d
  crt num-cars0 {2 u" H. y) s+ [, F8 f9 y
  [8 d: G6 I. p1 ~% f0 E* N  r
    setup-cars. ]0 g/ M( O$ R* x; G
    set-car-color
2 z+ V+ C% i6 j) m% V# B    record-data: G2 n7 J* f7 m3 E
  ]% a; |/ _4 [# Z/ P- w
2 E0 i! A' [# l' G$ |2 p
  ;; give the turtles an initial speed6 V# N% b5 b# p. U0 n4 U
  ask turtles [ set-car-speed ]- e& N, ?8 n$ b# y2 g
; y' _5 a& k% p  S7 \( d
  reset-ticks* P# }  y) ]2 M8 A" u: `
end
2 X+ ?" X- }% R' b$ L
+ L4 V( m5 w' D- a- b8 M;; Initialize the global variables to appropriate values
3 b+ }( q/ Y7 ^" t9 U8 Rto setup-globals  \2 r! e% b+ u* O2 e9 }
  set current-light nobody ;; just for now, since there are no lights yet
: b) m$ O6 G. D  set phase 04 [0 Q, m4 J' m
  set num-cars-stopped 0
7 D' \& M, y. `, B7 y9 `# c  set grid-x-inc world-width / grid-size-x0 }1 r; X) _% X5 U. J  ]; w1 |
  set grid-y-inc world-height / grid-size-y
; C0 Q9 ~2 Q/ y; Z( m1 ^
8 M0 g3 m2 Z0 |2 \  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; o# `* w/ q2 X$ T  S  set acceleration 0.099
+ Y# E( y, p4 o" l7 fend
) n- t& P& H# o+ l
# w6 o( j# w$ j! s  f+ q) W3 S- _;; Make the patches have appropriate colors, set up the roads and intersections agentsets,2 x$ g, j6 Q/ @) F& l1 U7 v: P
;; and initialize the traffic lights to one setting
2 \. ~& i0 L( [to setup-patches
# e+ s# J, G- v0 I0 {  ;; initialize the patch-owned variables and color the patches to a base-color
' [  S+ x/ [( j, [8 l  l5 ^  ask patches
  T1 l0 F% K, Z4 F  [8 r3 B  E1 G- e
    set intersection? false% b7 h( ]; x% l) T4 ]
    set auto? false
( m! x" R8 M* j& V" R    set green-light-up? true4 O- q$ F, j9 a" p
    set my-row -1, y* X: ?6 |+ q+ W* P' A
    set my-column -1$ j3 Z' J7 m& o' x/ T* m
    set my-phase -1
0 F" M; i. A% T' \  D    set pcolor brown + 3) a8 R3 x5 l( ]- H2 P3 X$ q( F
  ]  p; z' l' S/ f9 e( m
, R/ m, d8 N* x4 C
  ;; initialize the global variables that hold patch agentsets$ f" X2 Y& r, L+ `
  set roads patches with
+ w. n3 u8 u+ o8 Z7 M2 a9 Y# Y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% _! z4 ~$ V8 K3 m/ B1 ^' S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# O' J* V) U4 Q1 e. Z& Q$ b$ _( ?/ \  set intersections roads with
7 a- L+ [+ L( j0 k9 \4 ?8 j% r' f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; p$ Y* n0 s( b# w; E& y. \" g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 f* i' a( X! ]5 M1 h+ u+ e- F1 g
3 R4 P3 A6 Z! d5 h# F
  ask roads [ set pcolor white ]7 _& T3 z$ f$ u: d  i+ ?: f
    setup-intersections
! C( o2 G) v* H$ s* ^end  c. x  j* B8 Y: G) ]9 `
其中定义道路的句子,如下所示,是什么意思啊?
, ^1 Q6 k% h9 x) a set roads patches with1 U! F, _& n7 R" v% k6 v3 ~3 ~
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& @0 z/ p* W' u1 D6 D1 L& k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 G% ?/ y" }0 d* H
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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