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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 V) e8 i! k1 R% b1 ~1 ]
netlogo自带的social science--traffic grid这一例子当中,, H2 K7 ?2 c$ U
globals0 F2 ], s  x8 B5 o3 d5 U
[- S# F9 g& b3 N* F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 ^0 [0 |. I/ l. y5 f, \# a8 F. P  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& L) p7 L1 f4 u& b0 R9 ]  v9 d  acceleration             ;; the constant that controls how much a car speeds up or slows down by if$ D6 u: r: j5 h9 Q% @0 D
                           ;; it is to accelerate or decelerate4 g1 v' }, Z- @, o
  phase                    ;; keeps track of the phase* T. Q" X/ N& A0 W7 `$ X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, W- F. q0 d/ l8 M+ r5 _  l
  current-light            ;; the currently selected light! p6 H, ^# b# S) j8 b9 |
4 M0 [: B( L1 ]) y
  ;; patch agentsets
) N2 v6 ^& c0 f- [+ ~, S  intersections ;; agentset containing the patches that are intersections
$ L3 q3 c& Y/ E% C. @. X6 L; `  roads         ;; agentset containing the patches that are roads
/ d4 d4 H6 M* J]& a# o0 k3 p+ c" C! c3 l6 b( a
6 o0 ]* i4 B) A+ M. G
turtles-own/ g! D' y1 G  C" d
[& Z2 h" n  H' n0 B
  speed     ;; the speed of the turtle
1 E' ^; v+ p1 `1 X+ j  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
1 I& v3 m, U" ?) J. ?  wait-time ;; the amount of time since the last time a turtle has moved( c. x# r% m8 G; o( c% a
]/ ?0 G. [  O- A+ U0 T

# e  q0 E9 W0 u" X% @patches-own$ p( R; S& _' [% B
[
0 c8 w5 i" s6 M1 c+ i4 T  intersection?   ;; true if the patch is at the intersection of two roads
: k6 `2 X* t4 Y( x3 c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 O- o/ \6 m5 X  A8 g9 o                  ;; false for a non-intersection patches.
# N8 U0 f0 c* T) q6 I2 ~  my-row          ;; the row of the intersection counting from the upper left corner of the2 Y/ d& u9 J* y  ]
                  ;; world.  -1 for non-intersection patches.( @1 j3 V& T+ W* V2 K* ]3 A
  my-column       ;; the column of the intersection counting from the upper left corner of the" T* Y% d( C) G( Q5 r, c' i  I
                  ;; world.  -1 for non-intersection patches.
2 l3 B5 W) a& ~, z/ R. m  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.; U' C; }. S9 X' D( h
  auto?           ;; whether or not this intersection will switch automatically.
  }: v3 N/ f3 r0 r/ c- t' I$ s                  ;; false for non-intersection patches.
; [2 X# D: }2 d; i2 f  ~]
1 Q+ ^" ?1 N" [  [/ c5 t0 l& r9 y6 Z+ M1 W. ?- k' v8 H& @$ T% ^: _

& y5 H# Z5 s; _0 Q9 I- c0 A, ~% N;;;;;;;;;;;;;;;;;;;;;;6 h8 B" {7 T$ y" Y% R0 l
;; Setup Procedures ;;
# @! B9 ]0 U8 Q% b;;;;;;;;;;;;;;;;;;;;;;4 S- F: ?) U; [/ O9 W

# K- Q  i5 L  ?: d9 K8 L;; Initialize the display by giving the global and patch variables initial values.7 F: m8 l3 R# s. g  d$ S
;; Create num-cars of turtles if there are enough road patches for one turtle to+ @7 T2 [, t8 a$ @
;; be created per road patch. Set up the plots.
  U- f# S% [1 c8 a! N+ E' Sto setup
' F' D- s/ z$ i! Y: z6 o1 _4 ]  ca
) ]0 a5 N  ?" \+ P9 }$ b3 @  setup-globals
5 t  @5 @* ?- k% z+ U
$ n; d, h9 [. H) w- @/ x; j  ;; First we ask the patches to draw themselves and set up a few variables( d4 D. f* H! i
  setup-patches
; V/ l4 _4 r/ O( g; x5 h) y  make-current one-of intersections4 A, y+ U0 V5 K+ R0 b0 H' Q
  label-current
; G$ |' l, e( a8 a1 ]% [9 [8 t8 z
  set-default-shape turtles "car"
. U- @/ a+ I# S7 @3 g5 I2 n, u* F3 o2 E! @7 s
  if (num-cars > count roads)
' f7 k4 g# @' v1 g  [  L: T' i5 J) `# _, O& ]
    user-message (word "There are too many cars for the amount of "
! f, ?' P6 Z8 K( c7 P7 c* R) L                       "road.  Either increase the amount of roads ") }+ H3 m7 o5 y8 G& u! T
                       "by increasing the GRID-SIZE-X or ") E. G1 W- G6 @/ g6 Z. U8 ^3 x
                       "GRID-SIZE-Y sliders, or decrease the "3 u" k+ Z4 ^6 g
                       "number of cars by lowering the NUMBER slider.\n"
" G' c" H& z8 b$ G9 g6 a% T, @                       "The setup has stopped.")% _: \. E$ Y. M/ J  t, U
    stop
- o" U1 s1 G2 ~, P4 V- r5 e4 l  ]
  N/ r3 I6 y+ E$ F* J! h! x( G' q. D8 ^  T- c1 v; S4 v) n" D
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color, g( R% Y& }  k4 I+ q4 V
  crt num-cars: d) t; m7 s5 \+ P; s% \
  [
  c$ d$ P' w4 {0 k8 L; ?- \4 A    setup-cars0 @7 S0 g1 ~' q- o5 j! U
    set-car-color3 I! q7 f- [5 j
    record-data
7 z% k; E( j) _6 u& C# m  ]8 B+ I2 R. ^6 Y9 G- }$ E& E9 z

  w: G9 d7 ?! t  P7 x  ;; give the turtles an initial speed: M" ?+ ~) G8 {1 A+ D4 v* ~; S& j
  ask turtles [ set-car-speed ]; I" o  }# G' r$ x9 ]0 X% ~  ]
# B  a4 t# \% i$ ^* q
  reset-ticks! x% O% r1 w& e+ q. b$ a: e3 @
end0 |$ v, C" B% W2 N5 B: a8 ~
2 X9 n% s5 a+ r2 w
;; Initialize the global variables to appropriate values
& {3 G* y) R. u1 gto setup-globals
1 i6 i3 H1 _6 P7 |4 t6 v  set current-light nobody ;; just for now, since there are no lights yet" f8 B& \4 ]2 s! C; t4 B, M  g4 i
  set phase 0
% F0 |4 d: f7 v, l) p0 S  set num-cars-stopped 08 R' `8 p, `% Q; Y2 ^
  set grid-x-inc world-width / grid-size-x4 R$ R+ g+ P, [2 X& s0 P! S
  set grid-y-inc world-height / grid-size-y
- o7 ~2 C% L0 B( B* c% y1 H$ t* L& Z! N  i' l# I! e
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* T9 X' P8 H* p( j8 ]: @. D  set acceleration 0.099
( W' R& l+ e0 v: m& Oend1 |2 w* ^4 C, U9 \( e0 x) \

( H+ u: ~9 _! J. a% V3 Y1 Y) E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,8 G! y# E5 b. R4 a: Z# ]
;; and initialize the traffic lights to one setting6 f3 i3 u: E% h: O+ a1 Z0 w
to setup-patches& v# a) I% S+ v$ u' j  B
  ;; initialize the patch-owned variables and color the patches to a base-color
# Q" P" }5 H4 R: L9 a  ask patches
+ w' H* F( k" {  [
; m  [% i! h! g7 Z    set intersection? false
) _7 l5 {& W; w( R    set auto? false
* @9 S. t; {, {    set green-light-up? true1 P( P; K1 G) s! m' J
    set my-row -1% y6 `  a3 v/ j8 U3 f
    set my-column -1
" c* \  Q1 O* ~    set my-phase -1
5 `2 \! T5 b( d$ n4 v/ {3 K- {    set pcolor brown + 3  g  s( @* m, }; u( B% H0 y
  ]
* K2 a0 r" z( X$ J* b% O6 O; c- f& L4 L
  ;; initialize the global variables that hold patch agentsets* q+ E. w' W& z& c  L) ~# l: }
  set roads patches with& Z0 {& N' `* l6 H2 A; ~9 E" }; Y# i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" Q# c- h7 L! t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( Q1 Q2 A9 @" ~+ a
  set intersections roads with
! f; y; F% o+ h: \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- n! S$ y( p1 f8 B6 n& r# D( L4 M9 F    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" g( k% P) ~9 g+ q" E& `7 M  ^

! S4 z: x+ S: O5 F# ^1 F8 {  ask roads [ set pcolor white ]
% c- ^; a  Q! z/ B& A1 n2 p    setup-intersections
+ B) c! T/ Q2 i; _/ P; `end
# F1 X4 H; m* [! s% f其中定义道路的句子,如下所示,是什么意思啊?
4 ^2 u, Y8 f. X3 F4 K( j set roads patches with
: B0 S3 T, k8 o8 a3 H# v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 Z# u* M: U3 n# T* ]5 ^/ l" J0 t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ f8 W& D6 B9 m3 E" G0 t+ R谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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