设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8449|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。' t6 T/ {8 K, _3 y5 n
netlogo自带的social science--traffic grid这一例子当中,( H0 `1 p! Z: N9 u$ c
globals
) n! C) @9 G5 R! e5 ?# [8 A7 G[/ `$ a5 k8 p" U0 P! F! q2 e2 w
  grid-x-inc               ;; the amount of patches in between two roads in the x direction4 q' @9 X$ L& }2 z3 Z; {. O
  grid-y-inc               ;; the amount of patches in between two roads in the y direction7 d5 Q) b0 J$ a
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 [4 v% K* ^, Z' @4 u: v+ \7 f
                           ;; it is to accelerate or decelerate' l& c( ^% {0 W' S
  phase                    ;; keeps track of the phase
* l! Y4 K% R6 X3 u$ V" ]  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 D$ P# x1 z3 _6 E2 {6 u# z" Y9 K
  current-light            ;; the currently selected light* ~7 U3 J5 y1 J7 B- o

. c$ |6 l6 d; u1 q  ;; patch agentsets
1 L6 D2 F1 L( A% }0 U) ^1 B+ O! Y5 }  intersections ;; agentset containing the patches that are intersections% b3 o% h$ D, J
  roads         ;; agentset containing the patches that are roads  r8 I6 q4 P$ ?; {) }
]
- V# B* b2 W; l0 k+ ]/ S5 G9 R& D
4 y/ [/ L( V6 [0 Iturtles-own. f. K" a4 @0 Z! B) ~$ H% y. B
[% p5 g1 S# A1 }( _* G3 q0 K
  speed     ;; the speed of the turtle
2 m( M& w& K- X9 ~  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 V2 F; R9 {4 u! Z. m# W  [/ f
  wait-time ;; the amount of time since the last time a turtle has moved
! q" L0 `6 q; X! C9 K9 p+ H]7 w+ ~+ b0 W$ |2 v$ U  ~. ^

! V0 v9 j8 e+ Y$ a, L- Wpatches-own
& C. w8 c" u- S- y/ t% h- w[4 O2 |! D" R+ x3 @: `4 k  z# ?  n
  intersection?   ;; true if the patch is at the intersection of two roads8 I1 |" n5 w7 [2 Z* Q' w
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
7 Y& h/ k) F& w1 g; S                  ;; false for a non-intersection patches.
8 S4 F; X& y2 D- ~  my-row          ;; the row of the intersection counting from the upper left corner of the
/ O+ M! \" O$ b& s) Q* A+ m9 j                  ;; world.  -1 for non-intersection patches.
) C: d3 ~5 L! y2 V! N! K  k  my-column       ;; the column of the intersection counting from the upper left corner of the8 a1 W: Y2 D& t% E2 J4 l  J# ?: }
                  ;; world.  -1 for non-intersection patches.
5 c/ b$ O' b+ w# v  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 \1 F# i& k# b0 `1 ?. R" {& t
  auto?           ;; whether or not this intersection will switch automatically.
6 ~) d" ], Y* B                  ;; false for non-intersection patches.# `! v8 X7 L4 T/ [
]
4 @2 M; O1 h1 X2 W" {1 G" U
: T4 O% K2 M( [2 C3 D( q3 E1 G5 A2 p1 ]0 ?8 z$ T* m
;;;;;;;;;;;;;;;;;;;;;;9 d$ }6 u3 p% B2 P6 V* A1 R
;; Setup Procedures ;;
* X; C* l, j9 d  U# v- Q8 S;;;;;;;;;;;;;;;;;;;;;;
: n' _: m( I# z8 y# I+ G( _5 ?0 ~5 @4 J
;; Initialize the display by giving the global and patch variables initial values.
' x+ t2 I% {$ h/ g3 u  i2 P;; Create num-cars of turtles if there are enough road patches for one turtle to: u7 v6 `8 |  R4 o5 {9 \: A9 y
;; be created per road patch. Set up the plots.' W1 e  Q# Q3 [1 [3 Q' P
to setup
: A" {8 S& b9 |; F  ca
/ z8 o: ]1 {4 U# Q( D  C4 q2 p  setup-globals6 V  H! Y8 v) z3 @# M8 v( H
5 x$ P* V& o# d  q, v' `0 b
  ;; First we ask the patches to draw themselves and set up a few variables6 D9 U3 I- d3 f( q" A* G% k
  setup-patches
5 V& l% T* S* K8 p* \6 b% b$ b  make-current one-of intersections
8 q9 |  |" K6 g$ R5 l2 D5 W  label-current7 O; d' d8 r: T: v  L8 Z
* j# P2 |7 |  U. n8 ~* J1 T( v
  set-default-shape turtles "car"
6 |) {* R, b- w; B
8 V+ i' f! P4 r# r: w! W  if (num-cars > count roads)
: U4 {/ _- n1 U8 k  [1 G- B2 u6 g" B
    user-message (word "There are too many cars for the amount of "5 T' q+ F" g, \9 R0 d; E) K
                       "road.  Either increase the amount of roads "& w; k7 E9 E: t# V% Y% d
                       "by increasing the GRID-SIZE-X or "
! \& L" O4 _0 P5 E; x0 q                       "GRID-SIZE-Y sliders, or decrease the "
. H- ]# e6 r+ i; W9 s9 K                       "number of cars by lowering the NUMBER slider.\n"
7 F& l2 J1 B6 R7 H6 ^                       "The setup has stopped.")
+ T4 N3 T6 G8 Y    stop
! O+ u3 d! H0 U! c# e" j7 l  ]. r0 ]  A1 y2 @" c, P. p

# J$ f$ A$ t! R( t$ B  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* e) |8 q/ S  B; }. J( @- @& J  crt num-cars, W4 r" \! l  j, T# B
  [7 ~2 d9 a  [3 l9 g* @
    setup-cars' Q7 B' c0 c3 L( ~4 z- p- z* M  I
    set-car-color; m2 P5 Z4 K  v0 [$ A) J
    record-data
( e8 n  J& P( j. C, u, C  ]
  U0 T4 C  D$ b5 V0 h' Z3 j% y. S) ]7 R8 x* c
  ;; give the turtles an initial speed( Q) ]) A3 A" m2 C' @% r
  ask turtles [ set-car-speed ]
0 Y9 B) K4 R* c% ^( j" R  ]
$ f+ _4 M- I& c" a  reset-ticks
' J( h+ q7 I" ]3 S1 @end3 f: _5 Z$ ~; g& u
- j) V7 b' }3 z- L2 _& K# o
;; Initialize the global variables to appropriate values/ F1 H0 P' [) g1 ?2 r, Q- L2 t
to setup-globals
4 H, A7 i5 `+ g4 m9 Q1 R  set current-light nobody ;; just for now, since there are no lights yet% C8 \' K0 [4 ^9 S3 c( z
  set phase 09 F% t* Z1 U+ A! }
  set num-cars-stopped 07 H! X& E! X- B# \; t; d% j2 \9 W
  set grid-x-inc world-width / grid-size-x' ]4 I9 A5 X3 S* |* k* `
  set grid-y-inc world-height / grid-size-y
$ ]$ Y! o4 a, z
( }  t0 q- w# o) N  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 s( R2 V& [. n/ S" w: H- `  set acceleration 0.099+ G& K8 m: w/ J5 J2 ~4 @
end9 x5 e0 g$ ~! @: {% \
+ R9 x* R5 J' }3 I4 |* K4 _
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 a5 @( ~" O# }% E  X) ^
;; and initialize the traffic lights to one setting
! h- _5 Y- D' I# L6 Jto setup-patches1 ~, p% T* g0 h/ }7 Q) X: M
  ;; initialize the patch-owned variables and color the patches to a base-color
) u* A  q0 z/ ]5 e  ask patches
$ S! z: u. N, n) `. G  [
# W) |5 e6 c9 _- K: k* ?: y; Z+ x. p, ]    set intersection? false+ G3 G2 V; b/ N9 H$ D6 c
    set auto? false; l2 S2 D( e; J7 G5 R) X) D- Y' U
    set green-light-up? true
8 a$ D4 S5 k) K; c    set my-row -1! i* \1 V( H: T# R
    set my-column -1$ r& O( I0 L% y+ }2 h* e$ p* |
    set my-phase -12 S; h" b+ q) F( t5 d( ~/ f! O0 M
    set pcolor brown + 3& z( z6 h1 @" {
  ]
9 L$ ^" J1 B. V, M7 j; H
: S9 i% _2 m: ^$ |  ;; initialize the global variables that hold patch agentsets5 X# U) N# r+ _; Y
  set roads patches with
. ^; J7 d1 ~9 T5 L" G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
- h* ^) w& {4 [" N    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! j+ R6 z8 D& {  set intersections roads with
/ [" ]0 X$ s, I2 m% o    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ \  S& H: D. a; R) Y& m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 F+ |# Z* d, ^0 w" K( o4 [6 I2 e
, B! Z4 ]' P; U5 j
  ask roads [ set pcolor white ]
( c5 _' \! L! N) R6 E2 ?6 \' i    setup-intersections
- i" c. E1 ?5 @* Aend
8 T' Y3 G$ f" p' k* _9 `# _8 k其中定义道路的句子,如下所示,是什么意思啊?
& o* c" H/ [0 e1 z set roads patches with
/ L7 `+ Q! n1 @/ `& F3 f    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 v9 g; ]. \- E: o    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 o) I- e2 P! Z) Y# d2 Y; p
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-19 02:45 , Processed in 0.017140 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表