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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
7 L) Y" h, t0 Q9 {. Unetlogo自带的social science--traffic grid这一例子当中,
9 S/ A3 E: w5 |2 t5 Z) L- qglobals
1 B+ u( ^- n" E! X1 A8 P[4 h& D; ^: C% U  O: ]0 _2 C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction; l, k0 m3 [0 d
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; V' R' c4 F  K9 q! {. K/ O6 Z
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 {* q" `) E9 P4 l! ^* t9 E4 V& p
                           ;; it is to accelerate or decelerate! ^/ L3 r, v# Z
  phase                    ;; keeps track of the phase& X* @1 I7 h( y* [
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
6 Z5 F7 c; W8 i( Q  current-light            ;; the currently selected light
( ^$ K9 n4 s0 i7 G( k7 x+ T! J* J. v+ H6 M- J1 F
  ;; patch agentsets3 h' i/ r, a3 C9 {. _
  intersections ;; agentset containing the patches that are intersections
8 \! O- d0 g, S0 S, O  roads         ;; agentset containing the patches that are roads, F( ]$ R# J# O  [, ~
]
  _$ h! ^) g7 c' ]4 L6 u
7 R7 D" O) W( j+ ^- p5 Mturtles-own
4 d8 Z. S7 c* Y; u* f) f[
; z. y4 o! |7 [( I0 d$ y  Q  speed     ;; the speed of the turtle/ a+ q. U* z5 ]: ~" p/ D  m# n+ s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' E- Z  p" A& y* F  H6 M3 m  wait-time ;; the amount of time since the last time a turtle has moved
) X0 C% S2 g+ e4 D: P]
5 I2 m0 w3 ?% k3 y1 ?. l7 k
5 ]) O' o$ ~- npatches-own
4 S# ~6 d+ g) A: M) h3 Z[3 b9 h, n& s. `  q# N
  intersection?   ;; true if the patch is at the intersection of two roads
3 x3 F. c6 N( j- F& A2 h0 P& K7 H2 t# q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 @/ o4 {! j1 C$ A                  ;; false for a non-intersection patches.
( F+ _( F4 ]2 q- u# b* K4 H/ X  my-row          ;; the row of the intersection counting from the upper left corner of the; Y% j- r" A9 A9 T
                  ;; world.  -1 for non-intersection patches.
: E1 u% f2 Z0 W% a" B  my-column       ;; the column of the intersection counting from the upper left corner of the9 Y/ E# r. n4 O5 O' U
                  ;; world.  -1 for non-intersection patches.) ~7 G. D$ I$ x7 R
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.0 f1 w( p! `( q, n9 q
  auto?           ;; whether or not this intersection will switch automatically.! y. P' q( U, U8 t' M
                  ;; false for non-intersection patches.% `1 y2 l# V5 D8 Q
]2 y8 e5 f! i+ C2 o2 o

! S1 F, o1 s7 _' F5 h/ c) }5 R
6 B5 h5 X% J& h5 I8 @0 t$ Q;;;;;;;;;;;;;;;;;;;;;;2 e5 ?9 K+ U0 r( ]; U. B' E: B, R
;; Setup Procedures ;;
: v3 C8 Q$ E7 @  R8 C; d  [( h( {3 s;;;;;;;;;;;;;;;;;;;;;;1 y% ~2 t7 l" c- x( J: O

' V4 a- l! U# K8 P;; Initialize the display by giving the global and patch variables initial values., ~) W" U/ m3 ?! a6 v+ p9 }& x7 Z
;; Create num-cars of turtles if there are enough road patches for one turtle to$ z. L4 ?0 T/ B" }  }6 m- U4 L
;; be created per road patch. Set up the plots., {1 u, _9 E& Q, P/ d
to setup/ Z: S# }. O# g: e' _  ?
  ca
' S* C8 S3 A% A7 [& I! ~# K  setup-globals, ~2 q( b7 n% G# X/ X& w3 ~5 \
7 a+ M9 Y' @; ^& x. ]
  ;; First we ask the patches to draw themselves and set up a few variables
6 l% s7 j8 ~# A$ p1 j" [* g% B  setup-patches
4 U1 u; w1 f) h  `: ]2 c5 @8 E  make-current one-of intersections
; B  h% j+ V) |5 ?. c  label-current
7 c" C% l+ k8 o2 n4 D8 T! b: i9 j
  ?/ _% g$ V$ I/ n" H  set-default-shape turtles "car"0 ?7 }$ p* d' v* m3 J9 @; S

: d) ?. w7 e* g- F  if (num-cars > count roads)
- p2 W+ P0 Q* N7 x: g: j$ X4 z8 |  [: o$ j5 G' s' @- P0 a$ l1 n+ y
    user-message (word "There are too many cars for the amount of "
' H- f1 c" p6 t! {                       "road.  Either increase the amount of roads "& A% @9 d% N+ u
                       "by increasing the GRID-SIZE-X or ") [3 V+ X3 |+ _9 R, Z5 n* l& E
                       "GRID-SIZE-Y sliders, or decrease the "6 W6 M0 n9 d" g3 M
                       "number of cars by lowering the NUMBER slider.\n"
$ d* v+ Q& w; K' J! f, \+ U                       "The setup has stopped.")
; y* m  q* S/ `    stop7 g5 r" F0 _6 Z( |3 H5 v  H
  ]. ~. {) ]5 e* t2 q
/ U7 o  x* `1 F, T! L. o* b$ y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 @) L6 A- t5 g) T  crt num-cars  ?/ q4 F7 ^8 t1 t
  [8 K! _+ W/ N+ i  W( u
    setup-cars
+ t6 f" W8 t& \/ Q: W0 \    set-car-color
! J6 t5 G( W# V0 J    record-data
* _! `3 T) n5 P8 k5 ?  ]) Q$ k# h6 v9 @7 B4 u
! D. p6 J% G9 F6 H3 d! P
  ;; give the turtles an initial speed9 _9 T  b1 {4 j" f% x
  ask turtles [ set-car-speed ]$ A! W! h( i, H5 V3 ^( W/ G

% {: ^2 I, k3 W8 O4 ^8 e  reset-ticks' C- w3 f& [& Y, G  k% _
end
! Y1 D8 F$ S: L2 E* v4 W* x+ Z! [% `# W! |) Y* D7 B
;; Initialize the global variables to appropriate values
( W! \( b% N6 E+ J. g2 _, m4 w7 @& sto setup-globals
3 ?) A, `/ f% b1 |; v1 N) b7 f  set current-light nobody ;; just for now, since there are no lights yet
& H4 T4 Y' }, b  set phase 0
: Y/ H: k$ k$ I8 s3 j  set num-cars-stopped 0
/ R3 b1 i! S+ W  ~$ z, c0 G! l1 h  set grid-x-inc world-width / grid-size-x
" |( Z+ Z6 a- z/ y3 Q  set grid-y-inc world-height / grid-size-y; P- }# R" h( c# B  T( i
* D# l: ?6 l2 M1 v0 Q
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary7 d' j' P0 t9 `/ c* M
  set acceleration 0.0997 [3 |* L0 L0 G3 R& n; O9 X, P
end: }- I* a$ m5 {' n6 x
. G: J7 p' p# b% ^. q  K6 C9 w
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,. q6 J, ~/ @/ f$ T% w, I
;; and initialize the traffic lights to one setting: |6 q) f* i( M
to setup-patches1 M: ~0 [! J, l6 Z
  ;; initialize the patch-owned variables and color the patches to a base-color
' z0 p/ i1 i6 {' b7 j  ask patches( ]. D$ z" E+ ^! m$ R
  [* _7 P  n! H2 z6 W( C
    set intersection? false6 k7 j) S- N( Y& n# }
    set auto? false
' j' R- Q2 X1 ^: H2 n4 g    set green-light-up? true
6 q$ h8 Z2 D& ^- g2 {1 X( B    set my-row -19 w- M$ ^: K$ Y/ T) O. @; l
    set my-column -1( l  p# ^7 i* |! ~2 \3 \) x
    set my-phase -1
! F: r) K5 Z7 l; g' y0 J    set pcolor brown + 3* c5 z3 E2 N3 ^& L, i
  ]
+ F6 m. E6 ?( d! D* B' a4 l6 [  z
. Q# [) {4 y7 d; j  ;; initialize the global variables that hold patch agentsets0 K# H; u/ u# l: H) E% `" H- E- {
  set roads patches with
* G& `0 E! j5 C/ R8 Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. q! Z# M$ J  L$ e. i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 x- q, N0 ~; H# Y7 d9 v1 {
  set intersections roads with) M% A- P* ~, J1 L* x$ r/ b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and/ P* K+ c4 O  Z9 D9 H' D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 L% P. l8 i$ y( r
4 ?$ R5 s* T3 N! E- L  ask roads [ set pcolor white ]0 ]% u8 S6 ~0 O9 g
    setup-intersections+ s; p% P  B% T" c5 d" b2 H- {( B
end
1 w% S1 `3 Y  [, \' X其中定义道路的句子,如下所示,是什么意思啊?
/ L( w2 k/ o9 `7 U, Z) V' K. S* c set roads patches with/ B2 q: x* ~0 b& l$ M
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 P  N9 X0 L$ ?
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ h" E: p8 R0 u6 a谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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