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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* m2 Z, e5 V! V' o  tnetlogo自带的social science--traffic grid这一例子当中,
6 L- {  K( d8 s. E" z9 o  zglobals
7 c" c# H- S2 B% f, s3 w[0 T7 c0 z: c9 Q' E
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% o$ a2 ?: R7 D7 ^7 v
  grid-y-inc               ;; the amount of patches in between two roads in the y direction/ p2 S. k& Q6 J1 \2 \5 q
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
3 {( _4 z4 p# N- g                           ;; it is to accelerate or decelerate4 `# G( K$ ]' h" l5 {8 U
  phase                    ;; keeps track of the phase7 _" \4 |4 ]! j. L$ S1 G( i
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure, r8 @3 G2 v+ s6 g8 w
  current-light            ;; the currently selected light9 R7 i: `  K, b7 a: Q
- o/ _8 w, m9 O, p% o- \# V, q0 U
  ;; patch agentsets
8 J" n' a5 l7 b  f  intersections ;; agentset containing the patches that are intersections
  N- T  P' ?, k7 }9 r3 J5 E- e  roads         ;; agentset containing the patches that are roads+ h2 W3 o. ~4 E$ x5 S( u3 w" U1 G
]+ n+ x- Y5 w2 e! G

; g" D% E: Z- e  {+ Uturtles-own
* s2 \9 n( z$ d[
2 @& d6 R) F2 t, i  speed     ;; the speed of the turtle) A) G9 x+ l2 d5 X1 O6 [% o  x
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
4 _' a* `7 I8 h/ v( p' u( N0 [1 G# ^  wait-time ;; the amount of time since the last time a turtle has moved. ~/ E' x# i" _9 `! a
]
% E. B1 v$ |; Q5 Z3 P1 H+ D1 x7 Y2 E; K, c8 D
patches-own
$ u- E  U  }9 B8 d0 ?[, i+ c8 ?$ u3 M0 W6 ~3 Z8 w7 g
  intersection?   ;; true if the patch is at the intersection of two roads/ J* d% U, ]# c- _4 J
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% @/ r, G' d& e& l( {( I1 ?                  ;; false for a non-intersection patches.
4 E. J5 C( [/ Y# ]$ R) [3 D! r  my-row          ;; the row of the intersection counting from the upper left corner of the4 f1 i$ I- `9 r9 v, D; n
                  ;; world.  -1 for non-intersection patches.4 y( {) u/ q0 p8 i# u' Y& r
  my-column       ;; the column of the intersection counting from the upper left corner of the
/ {7 j+ y5 j/ u0 d; n                  ;; world.  -1 for non-intersection patches.1 g8 {& X7 N( j, E( e, e
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
8 Z$ J: \+ K2 q  auto?           ;; whether or not this intersection will switch automatically.
/ \: K) F# L4 ?: X. f                  ;; false for non-intersection patches.
  C4 i) N2 W7 d3 p! |2 V]. z" H+ o0 O$ n1 ~. }
8 A: i; T! H. Y% \
5 _5 g+ T" ?, z2 M0 @
;;;;;;;;;;;;;;;;;;;;;;
) E9 L7 C" }$ b( ]7 l  W* W;; Setup Procedures ;;
7 v$ G5 W) g4 e8 U+ o! @, ~;;;;;;;;;;;;;;;;;;;;;;( [1 [) B5 Z& l7 i& j
' ?+ z& M3 Y) G! R; _
;; Initialize the display by giving the global and patch variables initial values.: X: p. h' s+ h/ K8 A$ G! v
;; Create num-cars of turtles if there are enough road patches for one turtle to
- H# I9 L: n* v7 c( n8 }, {;; be created per road patch. Set up the plots.
4 ?9 v9 D# z; lto setup$ _' q6 C8 l5 B$ i1 Q) w
  ca% c& `& n4 m& j% b. x8 V( p7 O
  setup-globals
4 X4 C" S- g8 }% K0 c4 T$ k; Z& {' r: T, ~) b3 Y
  ;; First we ask the patches to draw themselves and set up a few variables
" ]6 o, Q, |4 y  setup-patches, @/ Q, @0 O% N- H) I: e8 C: {
  make-current one-of intersections
0 \. @9 ?/ S/ G* k  label-current& b* j! z) {. S: @6 ^
3 M3 C8 F2 r& R9 c/ \/ M& I
  set-default-shape turtles "car"$ V1 l' ~! j" T' S/ i/ ]/ n) v( u

$ @( c* X( i& j- D/ z0 q4 Y% z  if (num-cars > count roads)* f' n4 M* `0 z( F
  [7 t% w$ Z5 E% g
    user-message (word "There are too many cars for the amount of "9 F: `# D0 t6 W
                       "road.  Either increase the amount of roads "; ^: S! x' K8 v) B
                       "by increasing the GRID-SIZE-X or ", }# ?* [: \" N  p  r2 @. y" n/ A$ O0 R
                       "GRID-SIZE-Y sliders, or decrease the "' O% K1 v4 b+ h3 Y) [6 A6 Y. N7 W
                       "number of cars by lowering the NUMBER slider.\n"
) b9 a# U1 U" j+ C9 t5 k% o- V                       "The setup has stopped.")+ K; P8 q- q& E( |1 N
    stop) X  Z$ ]7 s6 M
  ]
5 M4 S7 j" b+ m6 y6 [, p
: r5 H0 k7 \3 f3 Y2 k  S  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color" ^* v+ T/ H4 O# e7 t, Y  ]/ z
  crt num-cars
/ W7 L7 U' H  T* F2 b; q5 ]5 \  [2 ^; S9 ~0 H! ^7 X! W+ H% G
    setup-cars" m3 X2 ^' ^( A/ E( T0 U9 @6 }
    set-car-color
% o4 F9 c' {" }5 A$ T; A4 Y    record-data
2 ]) u# n; ?" s5 C* t/ b+ L  ]
1 p0 ]- j# C; r8 @) j/ G& G8 v, _4 ^3 g! y& }
  ;; give the turtles an initial speed7 C1 [( `% p8 ^7 h; r3 t# b
  ask turtles [ set-car-speed ]
1 `% j6 n  g8 D, |& q) i0 P
( J% C) Q$ C% R( w: v' X  reset-ticks8 F- {( k( `1 K5 p1 x, o
end4 ^0 l1 d) a- o' c

, ^2 E7 q: [% m7 U* ^' t8 h! M" `;; Initialize the global variables to appropriate values
; R8 R* D' D8 E9 Oto setup-globals
# Z  r7 d8 Y3 Z0 R  set current-light nobody ;; just for now, since there are no lights yet4 B* w  p- U0 I- h" V: v
  set phase 0
  z5 W' N% u! ~. T  set num-cars-stopped 08 \3 T, x, Z8 H- {8 ^$ m
  set grid-x-inc world-width / grid-size-x
0 |3 g, C' P9 ~9 n; h- N. g# p" p9 r  set grid-y-inc world-height / grid-size-y
  }# m) M5 c1 B0 y' R7 {. ]: d" w3 {6 C
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
% y9 D+ G2 j- o3 e; `. t  set acceleration 0.099
' t3 a/ n; h" Cend% \) D+ x" V& W0 @2 ^/ S

1 H' f0 l4 j2 F; y8 t; o;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 Y* H3 d7 }  t( a9 |% Q;; and initialize the traffic lights to one setting
1 d# B: X) I1 ~" cto setup-patches- _+ e4 t% t5 e4 ]& O& n6 b: j0 ?
  ;; initialize the patch-owned variables and color the patches to a base-color
: H* f6 |) P, ?* S  ask patches. [* N) A' q; y) A) y/ N2 F1 X
  [$ Q6 B( `, ^! I4 D: n
    set intersection? false6 G1 }. d4 }1 H& m
    set auto? false
* d* S2 q0 l% a& H    set green-light-up? true
) a0 b  R6 u% ^# j( i) F' G    set my-row -1& p5 l5 }: ~; ~4 x
    set my-column -1
+ M4 Z! l  c$ A    set my-phase -1
+ K. v  p: Z: C7 p' m) {6 f    set pcolor brown + 37 o  }, `' {4 C" K1 }  u( O/ F9 c* ^
  ]% D+ `5 H( c0 j# G3 K$ H1 z

# t  E: D9 {# I% e: [+ y  ;; initialize the global variables that hold patch agentsets. k3 m7 X& S  T, B: V
  set roads patches with
5 S. F0 d3 Q1 w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ N. Q, r) ]" V. g8 a3 e. P2 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! d2 W* E" g8 {
  set intersections roads with
2 z* A2 R5 K) O8 ?+ \5 {( V* @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 X: N7 G, o2 u# L0 X+ n6 N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% H/ C; G+ d& v2 O& J0 g+ y# Y) {5 W: Z  g
  ask roads [ set pcolor white ]
% S' H5 v: ^/ [9 W" T  L6 k  Q    setup-intersections- y& M1 z- n" M
end/ H! q  u' L( u/ v; w/ N
其中定义道路的句子,如下所示,是什么意思啊?) Z2 H) O$ ]: ?. y
set roads patches with
* d6 [/ w8 b/ M6 I    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or. v) l( i. E8 r1 F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], C) [2 b$ V2 \* t: Y( m+ U4 Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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