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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。0 U7 C' k3 U# V, p) v
netlogo自带的social science--traffic grid这一例子当中,
5 C& Z, Z3 e/ ~9 o3 {6 E/ H* Gglobals
8 |+ k3 X1 ^8 s, K4 m* |[
% n/ c  j; |1 z: f  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& P% `) P( A; g( M" i. M+ z  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ l* C4 N$ U7 s4 b
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if6 x  Q( R) y( Y! F- e& j
                           ;; it is to accelerate or decelerate
1 U7 a8 R& F6 W9 J$ C  phase                    ;; keeps track of the phase
8 p8 c! ~2 w1 Q/ O; j/ f  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( p  @2 i( V5 Z  p% f
  current-light            ;; the currently selected light( P: u. C# Q. f" `- U
9 H$ Q, h6 G% V+ i. a
  ;; patch agentsets" g, e0 m' N  B$ J, h! L
  intersections ;; agentset containing the patches that are intersections$ O7 A0 K: \5 I9 S' ?- F. J5 X
  roads         ;; agentset containing the patches that are roads+ P! r2 l/ L# R4 j6 r
]$ b5 K' w, V$ ?& f+ z; x

7 v8 E* j) Q$ m3 z7 H7 T8 H6 iturtles-own6 L# l' k7 N% ~1 A- V
[' l. [% [* d, g. b( d2 ~
  speed     ;; the speed of the turtle
- r2 N! J3 N6 G9 V4 S  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) K6 X8 U  V5 M; E. h4 `' A' c$ Y
  wait-time ;; the amount of time since the last time a turtle has moved& V% A/ q/ @7 p) [, H
]
8 v" ]3 X, S1 O$ v+ i8 A3 n7 E8 k
patches-own* k! j- D: g5 j) I8 `  @( z/ _3 \
[
  j4 Q" a4 k0 F( {+ ^* d  intersection?   ;; true if the patch is at the intersection of two roads
: U4 B; o5 p7 _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.; p* N$ z7 ^1 t' @( Y
                  ;; false for a non-intersection patches.  e6 ~. |. i2 a2 q# `
  my-row          ;; the row of the intersection counting from the upper left corner of the! D! B  _1 z" y* E2 I! l% C1 W
                  ;; world.  -1 for non-intersection patches.
7 u% a5 l( E* ?% g% b% u7 K+ k& D  my-column       ;; the column of the intersection counting from the upper left corner of the4 _' ^5 t4 M+ W3 Q( `
                  ;; world.  -1 for non-intersection patches.* n: T( O  i( ~- w
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 W1 R' j7 E0 s  b, m7 D  auto?           ;; whether or not this intersection will switch automatically.$ `( U' w! ~- n+ b$ ~
                  ;; false for non-intersection patches.
, K  p3 H$ ~! r]
9 e8 z: f) V3 c$ z8 E
% A6 X2 `" d/ @3 J. b2 x  W
' P2 M$ q& M+ y1 Z7 r/ O;;;;;;;;;;;;;;;;;;;;;;
( q4 Q" I" F# h8 Z;; Setup Procedures ;;
% A% ^! [7 F$ u;;;;;;;;;;;;;;;;;;;;;;
$ M$ M6 r. o9 V1 X# p
/ b& o3 c9 Y0 z0 b8 Y;; Initialize the display by giving the global and patch variables initial values.
" ~" q. K' _, Z/ E" d;; Create num-cars of turtles if there are enough road patches for one turtle to
3 Q3 D& _4 b* T( D( a;; be created per road patch. Set up the plots.
, |' ]" j9 d0 _8 _to setup7 @3 s  V6 M9 @% x/ [" `: d
  ca) x& P+ B$ ^  V5 n$ H
  setup-globals
8 a0 m2 x( c& O/ p+ q% S8 ]4 s+ \$ W3 S. K
  ;; First we ask the patches to draw themselves and set up a few variables1 k* ]7 I' N4 F  i
  setup-patches
: u# i+ N- w; k7 v  make-current one-of intersections
) q5 z% x7 j* K4 j3 H% }  label-current
& d1 i. [) G) U* U
( }. q+ J6 e. m3 c3 c6 f0 B  set-default-shape turtles "car"
& f7 r  v4 E  A. j- s* ]
! z% i0 ]* E1 o9 ]$ ~1 s  if (num-cars > count roads)7 i5 S, e8 L- g. o
  [2 H, {9 U! L3 _& [4 j8 p; F# j
    user-message (word "There are too many cars for the amount of "% A$ C6 c3 ]! i* R1 @
                       "road.  Either increase the amount of roads "1 D7 c( V" \9 \7 V
                       "by increasing the GRID-SIZE-X or "8 B* L$ _  H$ L- [
                       "GRID-SIZE-Y sliders, or decrease the "
3 o* g7 q" C3 b( g  T                       "number of cars by lowering the NUMBER slider.\n"
1 l( \- }0 ~& F( l                       "The setup has stopped.")
- g/ X' X" R! K9 J3 N7 b: x    stop, R# f7 F& I- ^5 X  |
  ]) G  ]: ^. E/ p( f7 r
, c7 W& r& ~0 r
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! y# P8 T) {# m6 N& v1 J% A  w4 L
  crt num-cars
: z% R2 q8 _9 ?: \2 R  [
% w* U; @* U$ o( S' o  N    setup-cars4 d, a* r1 x3 n* }' |
    set-car-color
/ H  r. A# A% j: S( b    record-data# l& |# n6 M' w
  ]
( ^) z) E$ F7 v0 @4 A* b0 G0 ]$ m& S6 w: I2 h5 Y. z  J
  ;; give the turtles an initial speed
, l$ T9 V% b2 U: {  ask turtles [ set-car-speed ]' i/ z+ ~. J5 X( I

' L& F* h  |4 h" N1 x7 C  reset-ticks7 V' Z6 o+ {  G5 b
end7 d9 g3 o  u; F7 c

* T$ J6 ?% E/ \! O+ x;; Initialize the global variables to appropriate values
# H2 y3 [, R) V% k3 {' Qto setup-globals
' ^4 F$ w1 s) p8 `  set current-light nobody ;; just for now, since there are no lights yet
% z, J8 |2 b1 x" z0 U: x  set phase 0. R! P' I; R! }1 a$ c
  set num-cars-stopped 0
1 S  H5 Q% C- q% b/ u  set grid-x-inc world-width / grid-size-x) ~7 a- Q/ ~4 F3 }4 x3 O: H  I. _
  set grid-y-inc world-height / grid-size-y; C, ~: a$ X! k- @* y' Y5 Y
: F9 T" u% }/ P: B9 [$ L6 d8 o
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
: R/ }  p2 v' ?6 @  set acceleration 0.099( H' y( y+ \1 @4 T4 [5 C0 A
end4 m; q/ F" d$ t1 l* T- H
# n: D8 ]( D' `% H8 E, D
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, t6 V! G/ g: o7 w% ~;; and initialize the traffic lights to one setting
* a3 _. [0 v# A% S% |, Nto setup-patches
( w1 Z8 u: [6 t) N  ;; initialize the patch-owned variables and color the patches to a base-color! R: v% Q9 y- _( z2 X% V( J
  ask patches
; D: U/ u  ^8 b, g  [
9 v6 {5 \0 ^8 H& l5 q    set intersection? false6 I  k# D3 ~" j
    set auto? false% t+ u6 i- Q% j- a2 u9 H
    set green-light-up? true( D& v! k, B0 J# @0 _3 N8 h: U0 l
    set my-row -19 z: G, }# U7 U
    set my-column -1
( {8 `8 l) {' M/ N; @3 z/ |1 n    set my-phase -1
5 q. E1 X) j+ w* T; K: \    set pcolor brown + 31 `6 ?7 ^7 \0 r# b' i: L) |
  ]
) v' U1 f4 d& i& O! T: u, G; w% A" g, p) Q9 }0 n( G6 n$ M
  ;; initialize the global variables that hold patch agentsets
( }- W- U$ Q* O) ]$ l  set roads patches with
# B3 Q+ G. b, I; Y  p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( ~3 X# P! |6 ?$ m7 O% `( s: [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 m1 D" x/ I' R) B- z: G/ t  set intersections roads with$ u5 }8 J( Z, {; [3 V: D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. w3 D  V" h# `$ B$ H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; z8 X2 \$ W* ?+ C( c! D$ V
& N7 c* S( h2 Z  \; i  ask roads [ set pcolor white ]7 S) l6 A& T4 H2 x& I2 H
    setup-intersections* X# Q  q" Q' x1 |" I0 w- C. k5 i
end
' ?+ O. B2 k! J' s8 u+ ^" l7 @# P其中定义道路的句子,如下所示,是什么意思啊?, z: D/ m! _& ?; B1 W0 x9 k! u
set roads patches with" z0 C" l6 j7 g
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  e; h$ A! V; d. t: B; \' q7 X2 @0 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- h! u# p3 t% `2 J) y/ M5 q( _) q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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