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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- w8 s$ n# }* y% mnetlogo自带的social science--traffic grid这一例子当中,
( R+ R- D# K8 h: K3 m* Dglobals
' H! S& Q6 h! I[0 Z+ @* i  T" N( z0 N* c6 C' C- J4 F
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 `8 c9 N. \0 M3 @  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 h. K; G% L, }7 c  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! v. D, W0 m* M8 q: Y6 m2 w2 G- A7 |
                           ;; it is to accelerate or decelerate8 I* f! V: o3 a0 z% p" V) D
  phase                    ;; keeps track of the phase/ U* N) e1 k, I9 D) s! Y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' x/ p+ N7 b% E$ L1 b- m
  current-light            ;; the currently selected light' e+ Q% s, o2 ~# |
, q2 Y3 W+ w1 D  |& ]5 E
  ;; patch agentsets
& A  I4 w3 }0 _. T) H7 X  y  intersections ;; agentset containing the patches that are intersections5 Y$ A( r6 Z' ^9 @4 _
  roads         ;; agentset containing the patches that are roads6 ~8 b- ~7 Q1 G" |6 \
]
, ^  l; B$ q) a3 e/ `  }, R! p  j9 `) S$ H. ]! H0 x$ w
turtles-own
* a' m( \4 Y. X' U[$ z& e' c0 k' @7 B$ g* {8 e" M
  speed     ;; the speed of the turtle
$ |9 K# M5 R+ x/ }2 c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
# ^; b1 w/ c7 R( u8 _) Z) _# F  wait-time ;; the amount of time since the last time a turtle has moved; V7 W0 i9 P9 f  D, {. ?3 K% K
]
, o" k0 u! E, l. P  B, l& ^
! X; S/ C+ I; Upatches-own
6 I3 S0 t, g2 {; H[; a2 P) Y! ~5 _( p7 X! ~
  intersection?   ;; true if the patch is at the intersection of two roads
4 \' ~3 q' X1 M, T  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
' I. I9 t4 ~2 }! i1 F                  ;; false for a non-intersection patches.7 S3 J! h+ g# d
  my-row          ;; the row of the intersection counting from the upper left corner of the3 K$ ~  T4 d3 w1 \: r  Z. h9 A
                  ;; world.  -1 for non-intersection patches.& `/ l( e2 }, S8 h1 V
  my-column       ;; the column of the intersection counting from the upper left corner of the& m- n! h/ Y) r- Y9 u- H
                  ;; world.  -1 for non-intersection patches.
% k9 B5 `& o( H; |# b+ y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
2 u0 Q* {3 {# u- n  auto?           ;; whether or not this intersection will switch automatically.# Q$ H! F7 V. ^% @
                  ;; false for non-intersection patches.* N" B2 S* N$ M: g
]) l" I* t' T; c* H1 |; h7 k7 d

" C( N7 W: L  x# x" u0 @# ]
/ _; [5 H; i' r;;;;;;;;;;;;;;;;;;;;;;: C% r/ O  M( I' h9 O! w( C
;; Setup Procedures ;;
! M8 |& r+ w7 Q; L7 @) g/ @;;;;;;;;;;;;;;;;;;;;;;/ c" r; L2 b% B* d5 Y2 \
: `8 ]' P! ~; |: G1 U; J  L" m
;; Initialize the display by giving the global and patch variables initial values.% f1 i4 Y4 @5 R$ \: r4 V  O3 d
;; Create num-cars of turtles if there are enough road patches for one turtle to
0 s9 s! L3 }% H3 C) Y* z/ v# c;; be created per road patch. Set up the plots.
+ q& Q0 E" s# nto setup% e' E0 j% A- j; I' q; H
  ca6 c, I3 L) o( B7 E' F
  setup-globals. ?5 r* A8 D* ~. P  ?

0 f% s3 c6 u& j* T; i  ;; First we ask the patches to draw themselves and set up a few variables5 T% {" j- h6 T9 ~+ k
  setup-patches
/ C7 O: k: `: s) M1 \" K  make-current one-of intersections
3 W$ E( Y4 `9 l6 E3 q+ m  label-current7 _$ b. h4 R+ W, x

3 p" Y# D! N1 w- i, ~6 F  set-default-shape turtles "car"! ]( S* F- h: ?

$ y9 w3 D1 p1 E7 t7 R  if (num-cars > count roads)7 a1 m$ s  a" X% }0 s6 D
  [+ k% U2 v8 B4 r
    user-message (word "There are too many cars for the amount of "7 H" j7 l/ e- o; |! f+ ^9 U
                       "road.  Either increase the amount of roads "; Z8 c  i7 }, {0 b, f, m$ t
                       "by increasing the GRID-SIZE-X or ") U' o9 y- V2 u6 Y- M' h! v
                       "GRID-SIZE-Y sliders, or decrease the "
* @% W, r: u  }: t$ q3 ^2 e3 Y                       "number of cars by lowering the NUMBER slider.\n"% V; f1 Q" y& b) T4 B) u* Y  X. Z+ j
                       "The setup has stopped.")
% S7 ]' E9 ?: p4 Y    stop
$ j$ N/ s3 Q0 n! j/ f  |' }  ]) z; A; u' }: [4 S$ G+ h
- w: @+ Y; d; }, U1 E3 B! R! I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 Q. e) v5 w8 M1 @  crt num-cars+ o, j$ k+ S: o% m+ A, q
  [# p3 k6 P8 p, m8 _& w3 w
    setup-cars6 y; J2 I/ P3 i/ Z+ f! n% ]; X
    set-car-color
: _8 P$ r% k; V" O& ^: L    record-data
& \# ?' I* y' ]  q$ O  ]1 }$ O. \0 D0 n

0 a- l! q/ ]1 Z* H6 K8 m  ;; give the turtles an initial speed( k* [* m( E4 G: M; @
  ask turtles [ set-car-speed ]( X! a" H: Q" Y+ Z, X3 z
" x8 m; r: F. G- T; a( y5 g) [
  reset-ticks
# s$ [1 M4 @$ `2 Fend
. ?% M4 f/ W. h" o. m2 n& M4 {; P+ @0 o( b  s$ b/ m  q- y" x
;; Initialize the global variables to appropriate values
3 f8 J  f1 C# G" Y  eto setup-globals* L% d& e0 M0 V' J: A
  set current-light nobody ;; just for now, since there are no lights yet0 P- I- C# R# E8 \9 z, D7 H7 s. H
  set phase 0
3 Z) m) f% R* v( ~0 H  set num-cars-stopped 0
' H: h; ?% l: c+ U* g  set grid-x-inc world-width / grid-size-x
) l& k3 }" ^9 s  set grid-y-inc world-height / grid-size-y
: i! n/ u% P; q$ u* A: V# c. S
* E. P9 p/ i  i% v; O3 F1 A) v  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 F! {' M9 d' l8 v3 G2 |0 u/ M  set acceleration 0.099
% \/ Z, x$ w( R6 w  j3 R% Dend, p3 w; k( z& h" r
* s( {. R: I. q: Z6 S& c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 b$ x7 O9 ?& N, H0 [' F6 E% k7 C
;; and initialize the traffic lights to one setting
1 }# |( P2 r5 w1 m+ D- r3 Pto setup-patches
# ^- R3 s/ W# \  ;; initialize the patch-owned variables and color the patches to a base-color  v( ~7 W) X0 h5 _* N
  ask patches: S7 c4 d3 s8 v: R8 E6 a
  [0 B0 Z# P( n2 B& u4 n" [' S2 S
    set intersection? false
6 Z# c  X! E3 D3 k; e% \1 T    set auto? false
1 ?4 V' T: h4 K3 a& j    set green-light-up? true0 N8 m4 q8 B) R/ \& _
    set my-row -18 g  ^8 H* @; z4 o9 m& K; f
    set my-column -1
# @, W5 l9 o* f$ N    set my-phase -15 e0 x) Z* Y: Y/ g- n
    set pcolor brown + 3/ H- C6 c* W  B* O# x) ]. L
  ]
: D; M) ~. `7 v, o! T
8 _9 ]" _1 F3 {1 o2 d& _! p0 ?7 V  ;; initialize the global variables that hold patch agentsets
$ r7 l3 J+ T* w/ m  set roads patches with$ s3 H. {# R7 t: C9 V* D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 [, @* z* ?. K' k) \( @
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- j6 r1 v6 l  r, }
  set intersections roads with% f& O7 b0 o7 C0 A
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
/ }& c" g( a7 H& {. u5 q    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 x: j6 V  G, V( V/ K! F
( z' r/ P% j! f4 _* Q" l  ask roads [ set pcolor white ]0 X. i  ?2 }, g0 G2 k8 W
    setup-intersections: c/ [6 g: w; W  I) L
end
0 y2 ?% w5 g6 b/ n- z& m" V其中定义道路的句子,如下所示,是什么意思啊?
) h+ y+ t. b0 `+ q6 D$ N- z% z set roads patches with
) k' l6 p& V- `: N6 W3 R, ^) v( I$ z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
0 C0 ?" c  \* J/ b! H. L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 U3 L% v# R; K0 v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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