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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
+ Q) z0 E9 N( }9 |3 vnetlogo自带的social science--traffic grid这一例子当中,' e' s' O/ g+ v/ y  z
globals5 K# ~; \6 {; }* r9 M& u
[
; n  P4 L5 i( I5 m, ?% ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 T4 m: L* A2 M1 @: \2 E2 y  grid-y-inc               ;; the amount of patches in between two roads in the y direction- ~/ d+ q; S- |/ m: W) H, c( c
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
# A8 i* M* u' {% p# O7 j" H% ^/ O                           ;; it is to accelerate or decelerate/ j" E9 P1 W% K: w
  phase                    ;; keeps track of the phase) R  \# ^& l3 \! a" _- X( f( m' r- t& i
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( m/ [6 k1 w4 a! i) z9 h* i
  current-light            ;; the currently selected light
6 \9 c& W, ~- f$ }) L* C
1 d3 ~! A0 w1 j  ;; patch agentsets0 g4 W* h: c) f& F! ]6 A
  intersections ;; agentset containing the patches that are intersections, z: o( Q. D9 s% \/ D
  roads         ;; agentset containing the patches that are roads
* @% X0 Y- u% f5 g- @]
4 W/ h1 R, |4 X4 x5 b
( V0 s3 |; J" o( aturtles-own
2 }4 f% [: x- H9 W+ x7 z+ {[4 t( U6 ^8 @# x, H- h7 z
  speed     ;; the speed of the turtle8 j% N2 y% s' A/ M1 i3 w
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
* U9 H: `6 ]' ~* \4 s% H! E  wait-time ;; the amount of time since the last time a turtle has moved
7 B' S" s, N/ S+ s; i$ W]2 H/ t1 {7 c' J  K( u  V

$ e7 _; }2 t' \, dpatches-own
2 n# X. \1 L8 |# z# m[
8 T0 ^) B% y* \& N! \  intersection?   ;; true if the patch is at the intersection of two roads6 ]; D) ~8 s8 ^. }" ^/ I, p
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 ~4 i  K6 s3 B# I7 E% F- ^0 x- C                  ;; false for a non-intersection patches.
6 y3 ~9 i, _' X( j8 e  my-row          ;; the row of the intersection counting from the upper left corner of the
1 c) R, C! F: v/ Z                  ;; world.  -1 for non-intersection patches.
$ X# b0 }" Z4 P4 B) W! ^% u  my-column       ;; the column of the intersection counting from the upper left corner of the
9 n4 t" S& Z6 D$ [                  ;; world.  -1 for non-intersection patches.
6 t( e) H& q9 p7 b  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.4 b  ~6 y) B. [2 r3 M% T
  auto?           ;; whether or not this intersection will switch automatically.3 T& i* P7 Z7 G9 ^
                  ;; false for non-intersection patches.2 C( H' j( N+ ~5 p
]( v+ V- C/ K7 T# X! y' p* {

3 H( U( w  {, A/ ?0 S$ `3 R4 q. j! {( V& \, \4 y7 ?- h
;;;;;;;;;;;;;;;;;;;;;;
5 s0 d2 ~& j. g7 [;; Setup Procedures ;;
1 P) F' ^# x6 r6 M$ p;;;;;;;;;;;;;;;;;;;;;;' i% c+ D' |: n8 v  p4 b

7 w- W! S! u+ f: G. l  |# c;; Initialize the display by giving the global and patch variables initial values.& U5 M  b' J9 L6 A
;; Create num-cars of turtles if there are enough road patches for one turtle to& |' V6 r# D5 Q# C0 J
;; be created per road patch. Set up the plots." j% }# a9 X' }: z7 B" d( E
to setup7 T* B2 F0 C, r
  ca2 [0 X( D( G$ v! L
  setup-globals% D; L' R- c  L0 ^* {
0 Z: r; E' J8 C) L6 s
  ;; First we ask the patches to draw themselves and set up a few variables
1 ~$ L6 U* Y' b8 R( X. C  setup-patches
. }: Z& p" U( w6 N$ z8 j1 ~9 O  make-current one-of intersections
8 A' _1 X0 Y% O4 ~  label-current1 n- _! N# C& x5 X- D
* x6 I0 Q6 r+ }8 [
  set-default-shape turtles "car"$ O. {# o, g: c  C
2 f! ^& F/ _  ?. f  Q; F. D  s
  if (num-cars > count roads)
+ r/ I# w* I4 P4 Z* R. D' I  [
5 b( \* G1 A4 b: ^7 L# [    user-message (word "There are too many cars for the amount of "6 J% E4 D8 V7 `( q& @* U, j
                       "road.  Either increase the amount of roads "
- h1 P" s0 M% J5 v                       "by increasing the GRID-SIZE-X or "$ z% T2 N8 U3 [  F
                       "GRID-SIZE-Y sliders, or decrease the "( q, \  a: W4 P7 ~4 C* I
                       "number of cars by lowering the NUMBER slider.\n"
) G; g- w4 e4 k/ N; b                       "The setup has stopped."). w. v, C, L, t; D
    stop- A6 o8 ^! A; P9 R1 K+ l9 Y
  ]" O2 d# e7 {8 z" I- {* {) u
5 v: x6 J, U" m( z& N
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( k$ }/ M+ {# |1 V0 t: n" L" Y
  crt num-cars
6 m8 |( G, w1 N; n  [- M  F6 U; G3 D
    setup-cars4 U- B( G+ z( I9 j7 ^, b$ C
    set-car-color5 z( o3 k/ r5 y4 L- C8 w
    record-data
6 _* z7 ?: v/ ~- v  ]: m1 S/ I. b) L8 u' t, ^
7 {* ~- M. d8 }: k! t7 B
  ;; give the turtles an initial speed8 b% ], m$ `5 V( C  h4 e$ [7 H% I* W
  ask turtles [ set-car-speed ]
2 P* a* _- O& B+ a, I! E3 {
; b7 I3 e8 w: L' G  reset-ticks
1 j( h6 ^( U/ i! k5 h; gend  h. d5 t: ~4 S6 L

% @# f  J- j7 w# |$ L+ f: C;; Initialize the global variables to appropriate values
0 @) R4 M, w6 Xto setup-globals$ |/ L  v6 u* m8 x9 G/ d0 k( ?4 E
  set current-light nobody ;; just for now, since there are no lights yet' O2 U% o% i9 ], Y' w
  set phase 0
- Z, _% b/ ]: J6 k  set num-cars-stopped 03 {0 o. U. E/ d/ W
  set grid-x-inc world-width / grid-size-x
% i1 i- U9 S$ ^  set grid-y-inc world-height / grid-size-y
( d" c. c# Q5 B( v' ]2 _0 T0 ?! b  Z* D/ m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! Q) L8 j6 q- @' i3 Y3 H' e( T0 ~  set acceleration 0.099
4 B- w3 E* b# xend
: j4 ?: X) [+ c# M# m  Q9 L' f) l1 T$ L5 T) }
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,, R3 c4 ?7 m5 j; J
;; and initialize the traffic lights to one setting/ q, X! D& y9 K
to setup-patches
3 y; i3 {& M6 u; D  ;; initialize the patch-owned variables and color the patches to a base-color
1 ]: @, h9 k  R1 X  o+ y  ask patches  x" }3 k% @1 a4 L! r
  [
3 T: F5 D1 U# z2 F, O9 z6 P    set intersection? false
2 P5 e7 I! Z: m9 t    set auto? false2 u! V6 I& f8 m! I% W0 u1 T
    set green-light-up? true. P8 K& m; x% V- Z' P
    set my-row -1/ ]7 E  H; O6 U2 o$ Q( D$ k1 |) U/ H
    set my-column -1
. _$ y  P# }# Z" n  ?    set my-phase -1" |# ~; P4 q4 N$ Y
    set pcolor brown + 3. z0 t5 b( R- k+ ~) J1 g/ l
  ]
1 @5 k( l4 R. _, t/ p2 x
7 z5 e6 |6 M6 T  x, R  ;; initialize the global variables that hold patch agentsets* ^$ N. e1 k7 o# v7 h8 \; W
  set roads patches with
8 T2 Z4 W( \3 A    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  h2 r) D' P0 o0 [  w- }+ L
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
  R+ T* a  R# F  set intersections roads with! Y: C2 c$ K' n9 D" m! ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
7 d7 r; T1 |5 @6 w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
$ ^! V0 r' k; `9 c' W* @# L1 h& _0 r+ C4 Q- [
  ask roads [ set pcolor white ]! c# ~/ `, N1 i$ V* z
    setup-intersections' U+ H6 U( U  [2 S# }
end
  i7 ~: h8 B: j& n+ ?6 B( k2 e其中定义道路的句子,如下所示,是什么意思啊?3 K, S+ E) f1 k% q$ o, k
set roads patches with
' T7 D1 v- ~) h/ {: n+ w" e" B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& v# i3 q6 y3 q9 y6 I- R4 r+ B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 F0 U; [" |. b0 C4 U% \
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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