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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% [, }, {2 m8 C% _netlogo自带的social science--traffic grid这一例子当中,
+ t, e* e" b" d1 F. o' f! @globals5 ?1 i  p0 j/ F3 w7 u
[' O; v: o! n5 z8 f4 j
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
( K/ W" v, V0 [  grid-y-inc               ;; the amount of patches in between two roads in the y direction
. O4 [# y3 _( N6 F8 R4 Y  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 u$ b; x4 [+ l- B
                           ;; it is to accelerate or decelerate
' F3 b; J. b5 i* M/ L" E( ^. ^  phase                    ;; keeps track of the phase
" a; \) h* C. J; D1 T  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure4 H2 m4 e! o+ e( T9 Y% d6 E
  current-light            ;; the currently selected light
3 |4 {) `+ D) r3 y; }3 T7 F: w, n- y) x% i% f
  ;; patch agentsets0 N7 l& k% j% Q2 S4 \* `
  intersections ;; agentset containing the patches that are intersections8 i4 a- W& b" n( n/ s
  roads         ;; agentset containing the patches that are roads" \; r' s0 F. _2 C$ J2 _
]
) v! [9 G* x5 X% r0 ]! ^- W+ S% {* f3 h9 V0 z9 w/ a
turtles-own5 m/ g; [5 E& W2 Q6 D
[
) h- n& `& Z- r4 V  speed     ;; the speed of the turtle, M9 q. U4 j. A$ S3 I+ d
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: U; j/ e4 a6 d! u; ~- }& M$ O. \
  wait-time ;; the amount of time since the last time a turtle has moved
, k* v6 u' c* T$ E; l; ?7 u]
4 A% ~5 A. {9 r
% o4 Q# L4 ^9 ]patches-own
, D: H+ b! _8 @- v9 }6 P[  C- Q0 o+ X4 E- X7 @) v1 n3 @
  intersection?   ;; true if the patch is at the intersection of two roads
( T/ g; X  p/ {' l% K/ S7 a  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
& h8 |2 F) v3 O8 [$ I, i- n                  ;; false for a non-intersection patches.; L& l$ ~$ q, W' c5 Z8 h7 ]
  my-row          ;; the row of the intersection counting from the upper left corner of the9 F7 L/ C& X' L
                  ;; world.  -1 for non-intersection patches.8 b: `5 D( M- m' Z; B  d
  my-column       ;; the column of the intersection counting from the upper left corner of the- K4 T9 B1 @% ]1 U3 I: n
                  ;; world.  -1 for non-intersection patches.
1 x7 i) l: R% D; h& A# K0 J2 i  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 i3 U: _" s- S  auto?           ;; whether or not this intersection will switch automatically., U$ l( U$ ]* f+ |+ C  i. [
                  ;; false for non-intersection patches.' p7 `4 O" a& @  q
]
6 h0 A! [5 }1 Z5 K; H
% b9 L2 e7 K/ B" L) @. m( a# H8 R& ?; o, P5 Z  [8 h3 G
;;;;;;;;;;;;;;;;;;;;;;3 n: v' V& }; H0 c
;; Setup Procedures ;;2 V/ ?# @$ A2 G7 Z4 I
;;;;;;;;;;;;;;;;;;;;;;
* h0 s  R! }$ h- `/ a" B
9 ~+ b0 `  }* Z# O;; Initialize the display by giving the global and patch variables initial values.% p2 o  J9 W& @
;; Create num-cars of turtles if there are enough road patches for one turtle to
( z9 A! h% T) b; u+ |;; be created per road patch. Set up the plots.. U; R$ k- Q- y
to setup
2 Y: W. l) P: u  ca6 E  T' Y- y0 W& |+ }
  setup-globals
3 t; Z! x( q, c' d, [: K4 n6 G: ]8 v0 X+ e/ |$ Q
  ;; First we ask the patches to draw themselves and set up a few variables
" S7 y+ v' G3 p4 X/ H' K2 |  setup-patches" N+ y2 G1 A! v% r' L- e8 ?; H
  make-current one-of intersections
# t7 r1 ], {3 D7 H, A  O  label-current
# G$ M5 `  C5 A* R9 e. a( f: M% H0 J4 v" i
  set-default-shape turtles "car"
; o% b5 R, L9 `$ `  @. c& L& T+ `$ A6 I  w7 a1 B
  if (num-cars > count roads)
  O) d& \9 h2 }+ D3 S  [
; e) d5 m! u9 a. A, B    user-message (word "There are too many cars for the amount of "
# [; Q. A4 S+ R) t( }4 s                       "road.  Either increase the amount of roads "
) r. d( G: W; M8 G' y8 P3 h0 M3 [% P1 y7 m                       "by increasing the GRID-SIZE-X or "
0 {( ^" R( }1 E$ o. F                       "GRID-SIZE-Y sliders, or decrease the "
: m. B, M7 z. l4 J$ g$ q/ M) S" |% m                       "number of cars by lowering the NUMBER slider.\n"$ _4 [  k; C) A$ P2 T' K: e+ h
                       "The setup has stopped.")
, p. s1 o5 U6 O6 o8 a, G9 B/ h; u0 q    stop+ t2 M: M3 x, k- w# [) e% \7 n
  ]
9 A. x  a) x/ Y
! k/ F: a6 ?8 D) F1 e7 E  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- U/ D! o* c+ I: z+ A* |  crt num-cars
' T0 @; b3 W8 r! r  [
( v/ L1 }& {( d0 [, a    setup-cars7 d5 D* l3 M6 d% C- l
    set-car-color
. l1 T7 O; y, c    record-data) k" ?8 o& ]5 |8 m6 Q' i) n
  ]; N! h1 B4 k& \1 A. L2 F
7 [6 @6 m, C5 [9 M+ i1 E
  ;; give the turtles an initial speed
# }+ `  K* v; a  M0 D# b' D  ask turtles [ set-car-speed ]: i" c3 s' k! @( s6 b  H) g

, t1 |! b/ t" a9 |  reset-ticks
$ [- ~+ B7 ^( zend0 t3 D: X9 H% |; r5 q; f

. m) I9 H% s& T# }( Y" I;; Initialize the global variables to appropriate values
- x# \3 @; v  W0 }to setup-globals1 U" z% E! v6 G
  set current-light nobody ;; just for now, since there are no lights yet& h' x% s% m5 d" k
  set phase 0
* }& L4 n4 `! U8 x! t  set num-cars-stopped 0; ?* G* t- f" I+ {; e
  set grid-x-inc world-width / grid-size-x
2 W1 S* ~/ D; B3 ?% B' ?  set grid-y-inc world-height / grid-size-y  \1 q1 g, Y* f4 k6 }; y5 w

* Z/ o  c2 z7 a% z) I' C" P8 d' C" l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 D# i# B$ ^* ?/ y  set acceleration 0.099/ R: ~  r4 d" Z. d% ^& O  C
end0 o+ Q( C; B8 N6 ~. ?! j
* z0 l: e* L& m  J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,0 ?' Z) v+ \' H9 w2 W
;; and initialize the traffic lights to one setting3 h' O: H8 M/ u; p( Q
to setup-patches
) s0 C" T+ N6 C! T* w0 Z  ;; initialize the patch-owned variables and color the patches to a base-color
- L* f3 g: ?6 u0 K! k/ H; F  ask patches
1 t+ _$ }5 V5 D7 Z$ q+ `5 Z  [: j; `" g8 d! ^' T0 j) `2 ^5 }
    set intersection? false
, ^5 P) Q& w* i1 d    set auto? false: r! E* f8 B( u1 C
    set green-light-up? true2 R' r' }( ]; g
    set my-row -1
0 b* r4 {' U& Y2 U7 o6 n! E    set my-column -1
8 K2 K; s  ~; j, v1 d    set my-phase -12 V* z* E6 D5 E$ k$ h6 B
    set pcolor brown + 3
( A2 c& M& F9 D7 ?, i  ^  ]
+ H2 o4 \1 L) E7 K1 m; U8 d. \( n1 M7 Z0 ^# U  n/ R) c0 N
  ;; initialize the global variables that hold patch agentsets: n* L8 r5 Z3 C# {% F# Y
  set roads patches with
5 K1 _! [; g+ a- O1 p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
5 c0 ?7 L  ~2 Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 w9 [7 M/ [) X) d
  set intersections roads with/ S" u) b9 {7 Q% L* s
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and1 Z; D+ b, r3 L( a: Q* ?+ ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 _2 T3 p( k3 T0 A/ N( n
) V% }5 m9 X, c! ~  P, C( k
  ask roads [ set pcolor white ]
8 g; c( W* ?) h+ z# Z7 A    setup-intersections
4 x% I. j7 ?* ?) n; {9 ^% jend
' X3 N# Q5 L9 X其中定义道路的句子,如下所示,是什么意思啊?% f4 c9 e) V7 p! J
set roads patches with
+ i/ B0 [; o/ K: [; E) s3 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! V- |) s* @, x& {3 C+ L7 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 i% f2 v7 {9 c* x5 f' W. A7 R5 Q+ Y8 I谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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