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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 q# r8 ~( N2 O' `! inetlogo自带的social science--traffic grid这一例子当中,
$ |. ?1 w3 z% z/ y! yglobals2 V7 \3 d* Q# N5 N/ ^
[
/ q, `: z* U5 m; _  grid-x-inc               ;; the amount of patches in between two roads in the x direction  z, _9 W* i0 r: }+ j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
, e0 ]1 b2 S; f% Z5 m  |+ |  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 Z4 Z. U; ?0 _. V9 K" I8 W                           ;; it is to accelerate or decelerate/ I( U* Q" R( i. {) [; z% u
  phase                    ;; keeps track of the phase( j: G8 }0 N; G3 N4 |; D
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; V9 L- _/ e/ `- G; n  current-light            ;; the currently selected light
6 u+ M4 q6 \! J- K) A$ g+ n8 M/ P/ |* D
  ;; patch agentsets5 I8 v2 |8 \" f2 P
  intersections ;; agentset containing the patches that are intersections
+ n* u- X3 X9 t. r7 R  roads         ;; agentset containing the patches that are roads& u5 @1 A. G: l1 u
]
% b% i+ r% l, D' }1 q6 X: U9 L- D' x4 u6 w3 r& d! M; G' O& n2 E
turtles-own$ k/ F2 G# a+ [$ o; h, f" k
[4 g' N  I- N, K+ z6 @. T! B
  speed     ;; the speed of the turtle$ W( b: _( M' w* }! P
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
  T: @+ V7 {; `  F2 X% L  wait-time ;; the amount of time since the last time a turtle has moved( J# A5 F  U  C& h2 Y  m" ~% b
]
' O- I, f/ t" ?( a( d3 _3 B9 o2 F" E) E/ m7 \5 `6 X" q8 i
patches-own
+ S, x) ~: ^3 U5 B' g% ~1 H[
$ y3 K" J) ^0 N! j0 a0 a  intersection?   ;; true if the patch is at the intersection of two roads
# F8 T1 L& K% \  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 k3 e# W5 ~/ |
                  ;; false for a non-intersection patches.
0 K  g5 s4 c3 n; w* y) d) l& T  my-row          ;; the row of the intersection counting from the upper left corner of the& B  L4 w/ d% e0 P8 H4 S0 \
                  ;; world.  -1 for non-intersection patches.
4 w! t$ H) Y% V6 I9 q" b9 h+ F  my-column       ;; the column of the intersection counting from the upper left corner of the
$ C/ ~. N  v  O9 w; i                  ;; world.  -1 for non-intersection patches.
  J" P6 L! t" Y, ~# ~  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
. X  b% B! N2 ]& i  auto?           ;; whether or not this intersection will switch automatically.
  s/ \) R: J8 U  l                  ;; false for non-intersection patches.
9 p$ h# s1 ], M: e; O) j# S]
/ Z# C1 M1 F# M8 m' M) ~' ^1 @! c( A; X5 g2 j

  v; F4 E6 b" T3 e' F/ R* w. J;;;;;;;;;;;;;;;;;;;;;;$ V1 K3 |% ~. w
;; Setup Procedures ;;4 @% i; x1 H& ]0 W0 n! {; `
;;;;;;;;;;;;;;;;;;;;;;$ {3 x8 S# o/ f4 {
& o0 X1 T; q4 a- T5 ]( ^" ?
;; Initialize the display by giving the global and patch variables initial values.7 L5 [. {" O' \7 T8 A
;; Create num-cars of turtles if there are enough road patches for one turtle to
* ?+ x/ t5 S. s1 q1 m. T8 `;; be created per road patch. Set up the plots.
1 P8 i2 w2 _, Ito setup8 H7 u* C2 l  J, ]* z
  ca
9 t+ ]5 O* I: E. q  setup-globals+ g0 g' _; Z% X8 R( B
8 M  B) R' V, @% j
  ;; First we ask the patches to draw themselves and set up a few variables
3 _; \$ g6 R2 G) L! r# Q4 L: A  setup-patches2 C1 q9 A, p# T+ Y
  make-current one-of intersections
/ u4 U  G# E+ z3 k2 C' J  label-current! N. ?2 h* J( I7 S1 c
3 F: G- o' b" T  t& m. v1 a7 n' t1 m
  set-default-shape turtles "car"7 I2 u  T- v. R2 Q* |6 z3 s

5 @3 Z9 c* {! E+ y) b  if (num-cars > count roads)* w' ]2 i- W$ M7 r/ |
  [
7 B& t6 \  Q9 ~- I$ [1 u* s    user-message (word "There are too many cars for the amount of ": G& I$ h' C* G" U8 z7 m, t$ E
                       "road.  Either increase the amount of roads ") b' t9 Z8 l" v6 I/ X. l
                       "by increasing the GRID-SIZE-X or "; q' Z' a' R: H
                       "GRID-SIZE-Y sliders, or decrease the "# w$ W) f3 D9 v* ]% Q6 g9 y5 T
                       "number of cars by lowering the NUMBER slider.\n"3 {' Y( d5 @- a4 l4 O
                       "The setup has stopped.")
( K& C4 d" {3 F0 h$ ~    stop, S/ _( L& Z! n" T
  ]. T* c! `1 l/ u2 ]3 v7 b( l3 ~0 r! `; r
9 V# }6 }6 f$ z( w/ R
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
5 R, R& a* Q; I" F- r% [$ _  crt num-cars
7 V! i+ ^& n/ }. m* p+ h  [
' A; X9 C  |& B2 ~4 C4 ]    setup-cars
$ i9 o6 X; _9 x6 l8 Z' v    set-car-color
8 [, m0 P7 k. l( C: b    record-data5 v* I$ I7 J+ J5 H
  ]
- ~) D- Y2 l0 J
$ D* L3 w0 @& Q% q  ;; give the turtles an initial speed
" F. g, u1 F# h: [  ask turtles [ set-car-speed ], q# [8 c: `  y- |- O6 H; D
) [# y  d0 @: S1 @% M
  reset-ticks
  i# @: M" u2 K# A' ~end
* q- h! Q' u# M
6 J1 l9 ?+ e% k5 _;; Initialize the global variables to appropriate values3 ^: C% y( j$ Q( R2 ?
to setup-globals: `$ y+ d! h5 a8 |
  set current-light nobody ;; just for now, since there are no lights yet( L  s0 I) E* D, Z, k8 T/ X2 a1 x
  set phase 0
: w4 T: z2 q' o% T. {1 {6 a  set num-cars-stopped 0# q/ |1 s/ c2 C! x5 [7 R7 A
  set grid-x-inc world-width / grid-size-x! m9 F% |! u0 Z0 l4 i' }
  set grid-y-inc world-height / grid-size-y
& k  w8 L6 F( r$ P2 G
  i) S/ B; G1 Y! A6 c& E, Y5 L  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& Y$ u. s# b3 ~) ?
  set acceleration 0.099; `5 \7 Q4 K& J1 @" U' v
end
! ?6 O; {4 N* d! P
& Z' d6 i/ v$ t' F+ t4 I;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 X8 m6 \' j- q8 L/ I% s. W
;; and initialize the traffic lights to one setting
# X+ b2 X9 S3 Tto setup-patches. p! p' o# x, G
  ;; initialize the patch-owned variables and color the patches to a base-color9 K) l( y' k3 c+ n8 }
  ask patches
9 T1 W! H7 D( w" f1 B  [+ z6 p# j% f( _2 R
    set intersection? false
' v8 j- g- F: b    set auto? false
% l$ }0 h( B$ _) |    set green-light-up? true
8 [8 F8 j4 X/ O/ X1 {    set my-row -1
/ w  e) ?0 M' s: D3 E: F    set my-column -11 K) @& K* b& M* p- i! S% o
    set my-phase -1% t3 A- p9 N; k. b" \$ g% p& J
    set pcolor brown + 3
. q! U6 h# z- u* t' d, ?% t  ]# y& Q0 b& w& l7 p
# [5 z" A+ A' @: _
  ;; initialize the global variables that hold patch agentsets& o) ?" s- [6 P! T' a
  set roads patches with5 t& Y$ D4 f  |" G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 }/ p1 u' R$ C- i! ~' b, F; G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], t+ H' q0 ~$ s9 }4 j
  set intersections roads with
. j" O# i5 l# ?5 l9 D    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; {+ v7 ]9 _8 W: }4 U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. \6 x2 w  A1 u3 A7 s0 e( b

  f" n$ B% ?* w7 F& r  ask roads [ set pcolor white ]
0 _# ]" L; D  `- B4 `0 B0 u    setup-intersections2 A& X) U* v+ E4 [
end1 r8 \& |. ?2 ~; c  g% a- W
其中定义道路的句子,如下所示,是什么意思啊?
% y, c. y' g" M' H  A" C0 z set roads patches with
5 P. P: D5 i( r0 I/ B0 z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( u: X0 Z& T: k/ G% W1 R1 j9 s
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& k% q8 M" I+ J* m; H0 g$ V/ p谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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