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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
5 Z' g9 M& d9 U* f& G# O* knetlogo自带的social science--traffic grid这一例子当中,3 Q( A3 \$ a! y3 H& J8 a
globals
4 Y6 s4 f! e0 F9 j# o, y& A[
1 X2 o8 N6 I8 c2 J  grid-x-inc               ;; the amount of patches in between two roads in the x direction
0 \, R* a1 r' b  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 ?9 K- m# d" O5 Q: N6 x
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if: U7 I+ I% ?# @
                           ;; it is to accelerate or decelerate
6 h* m) i6 t1 e+ e  phase                    ;; keeps track of the phase( J' b% |2 f* o, X( P
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
& g. m; b$ E- G9 v2 X- [/ o$ M  current-light            ;; the currently selected light# i* s2 v, H  x1 D- G4 ^

) Q3 j6 I2 I2 T  A1 S  ;; patch agentsets
6 X. |; D& ]5 S) w' ~  intersections ;; agentset containing the patches that are intersections
. M3 b1 e2 W) t) x  roads         ;; agentset containing the patches that are roads
6 r0 _# l. M0 b7 L( p]; L& J* M9 M/ p, s' o' W
9 j/ G) L5 s. T9 ?
turtles-own, l2 i( w& n0 S& m6 v# ^! r* g
[, W0 G) H& Y! T" b
  speed     ;; the speed of the turtle
6 W4 p$ r+ W/ ^+ L1 s  up-car?   ;; true if the turtle moves downwards and false if it moves to the right" D0 ~# g9 ?- _5 }# E$ R; C" |8 J$ _
  wait-time ;; the amount of time since the last time a turtle has moved
; B! f, `9 `* T8 k, D% y]; t* h4 i. o$ x5 \3 r; ~

. H! o3 T1 P# D4 r4 L$ T. Xpatches-own
$ g, `5 j/ M, Z: o4 m[& P* k- x4 Z3 m/ {# a; o% Q2 h
  intersection?   ;; true if the patch is at the intersection of two roads, `5 m: F+ B# N& F3 ^" I
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
1 X3 k( h5 s! Q% Q$ \4 u                  ;; false for a non-intersection patches.
. D. s, E. ^  V! B  my-row          ;; the row of the intersection counting from the upper left corner of the8 a( x) `7 `% O- |
                  ;; world.  -1 for non-intersection patches.
, m/ [& E- N- W' N; J5 L  my-column       ;; the column of the intersection counting from the upper left corner of the
* I1 o& C4 }+ x                  ;; world.  -1 for non-intersection patches.
6 E3 Q! f( B* e" i4 L/ ~  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.# {& _& N% m8 T. u
  auto?           ;; whether or not this intersection will switch automatically.
9 w6 T. ?) H5 s! d% ]                  ;; false for non-intersection patches.8 Z  {* o9 `! W0 k* @5 o
]
7 u, h4 e8 Q1 v6 P+ A% F0 ~/ F. S$ ~5 A  m
$ d& e/ O! ^4 k
;;;;;;;;;;;;;;;;;;;;;;
6 q8 t! P1 \7 D/ S+ A;; Setup Procedures ;;) ?1 j" M5 P( w* W5 P, v1 r, e
;;;;;;;;;;;;;;;;;;;;;;
7 L+ }4 s3 t2 ]
+ Z) I3 [; ?# z' Q$ E  b( p$ {;; Initialize the display by giving the global and patch variables initial values.: l2 }0 \; h" F! b) g! |) y; I& S
;; Create num-cars of turtles if there are enough road patches for one turtle to, d9 i- N0 r0 A  \! m! x% @
;; be created per road patch. Set up the plots.
: P# g; T+ a# t8 D' \( oto setup/ ~3 }1 u- n$ R6 n- X  D
  ca
( `7 E/ K, {( o, w/ \, U  setup-globals& m. g: N5 j: O4 ?1 J

# m0 p& B" v8 [7 C; i8 @  b  ;; First we ask the patches to draw themselves and set up a few variables$ `1 J# ?+ y1 `% ~( W  w
  setup-patches2 D" p, |+ K- b/ P, p. t( ~- a
  make-current one-of intersections. t7 s2 Q) X) x% z" k' Q
  label-current2 |0 X0 H4 g2 j- N) j

8 M. X- x# m  n! D! l, D  set-default-shape turtles "car"2 M( E" ~; P3 a9 [1 \% g7 `( t
2 j3 t) I% o/ r7 y2 ]
  if (num-cars > count roads)
; m. q- k5 n6 X; |5 C  s( g  [3 E2 v  _* h) a2 i& y2 t) z# v+ Z
    user-message (word "There are too many cars for the amount of "$ J  T$ f) @4 k8 U) i1 ?5 y0 p
                       "road.  Either increase the amount of roads "
4 A4 g4 n; _" |$ t; ?6 }, C                       "by increasing the GRID-SIZE-X or "  \0 l) ?# e7 ]- _' b' O* y
                       "GRID-SIZE-Y sliders, or decrease the "0 {4 l4 _  P, D3 [: p
                       "number of cars by lowering the NUMBER slider.\n"! i) c& z2 o* v5 v) G4 b8 z
                       "The setup has stopped.")
5 z: m+ T! _$ T4 G% r$ c* f    stop- ~4 N' M% m7 N' V$ z% Z$ \
  ]
) v( J" ?0 |6 P/ n; ?
! Z) E) ]9 e, Y9 j1 V  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 T" s; [# Q9 a/ c  crt num-cars1 p  s  I) f8 R7 ^
  [" }" u  s! J$ U1 D% n
    setup-cars  R0 ]* F$ f0 H# s6 ^; z
    set-car-color* N5 D: A& d7 [: b" R
    record-data
8 ]* t; o0 i$ L7 ]  y6 z0 G1 f  ]
1 d5 Z5 |% h6 \0 ^/ G8 I. H5 J+ n" }4 W) y- \' p+ R! r: U: K
  ;; give the turtles an initial speed
4 r% x' t+ L0 B& m) P  ask turtles [ set-car-speed ]
4 M9 t$ R$ c* }: k" r# {) k4 Z6 @% W3 X( c1 }) D; k
  reset-ticks1 y" y6 s8 u/ i3 W" T" g
end
. Z! [* l7 U1 J* |0 N2 Y8 ~, f! [, Y0 u( u
;; Initialize the global variables to appropriate values0 G/ t  r: I# B- P6 p
to setup-globals% l, t2 O7 \0 S& i
  set current-light nobody ;; just for now, since there are no lights yet# q6 N- Z7 y! W/ Z* Y
  set phase 0
2 P/ A  q$ ?, g+ A2 ]  set num-cars-stopped 0: h7 a; E0 T% k. Y3 B0 L8 c
  set grid-x-inc world-width / grid-size-x
2 ~: c. W! k% \' z& i  set grid-y-inc world-height / grid-size-y
8 o  `3 K8 m$ K! r
% e6 n& [+ n9 M4 i; S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
$ S: z! t' q5 h' Z' k# Q  set acceleration 0.099
5 h( ]3 ]8 B5 ^, X8 K8 h. vend
& H! J- x- S6 m
' M# H/ u0 L0 m+ k  S  |5 f;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( h  ]! f# R' d6 S; Y0 o
;; and initialize the traffic lights to one setting: h. U: P- w+ {. S( e! U) a9 L- t9 b
to setup-patches+ p5 U6 n% B" l, t
  ;; initialize the patch-owned variables and color the patches to a base-color
, e* g+ u* ?( ^1 X( ~  ask patches' r& h3 w/ ]% J% q; Z# i/ @+ M& n4 d. y
  [" ~7 w4 J3 D, N3 T
    set intersection? false
8 h; z# F0 v( T' P' A# f    set auto? false+ ]1 ^5 Q% V5 l( D- Q2 e
    set green-light-up? true
/ N9 B+ f5 O+ z' O, r) ~' X    set my-row -1
( y0 I; _! G* n- o! \, @. x  {6 w$ ]* y    set my-column -1
; z' _/ _4 u" ^& s5 _9 F5 ?! E! Z4 b# O    set my-phase -1
( a- x8 _- D; Y: _% N    set pcolor brown + 38 O- t- ]* p: l
  ]
# P8 a+ M; v- |, _( W1 n3 |" @
. N' g! Q- |! C& R+ T  B  ;; initialize the global variables that hold patch agentsets: ~- V7 b7 u: {' E$ m9 M  o
  set roads patches with
+ Q7 ?7 W) Z; u$ v2 d5 Y0 v    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or7 n8 l/ H+ a5 c9 k# U9 n' j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 X) k' l: `; v' Z2 g
  set intersections roads with1 t4 E" w3 [$ W8 |! F# B
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and4 r  d- S' l! m/ N' D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- H, c1 t0 ?! m

" m% O( e) `) C9 _! E+ _. n  ask roads [ set pcolor white ]& y' }5 z! c- p& _1 F) _+ N) y
    setup-intersections5 O8 z3 y0 \  L4 l9 ~9 e  O5 |# G
end
# t! Y2 T' p+ z5 |! g8 a其中定义道路的句子,如下所示,是什么意思啊?
+ w# w8 r  ]1 U. K$ \ set roads patches with
1 U! A( O6 ^- Y' c7 F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" D& I! R1 M7 U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 w+ ~) M; \1 o谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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