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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。) E/ n4 K6 N; `) o5 o3 F
netlogo自带的social science--traffic grid这一例子当中,# S; N' c% h& w9 ?8 k" z$ ~  `1 v9 B
globals+ t! r4 S2 P4 V, u
[
& q+ g1 c0 D5 Q  ^- ?! }  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; L  [4 f2 V# {  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; A/ R6 j6 O9 A9 N7 u$ [8 K. e4 ~  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
+ d- R3 G' }: Z; u) L* f2 l1 b                           ;; it is to accelerate or decelerate: s/ A4 |" X) ^9 Y! D' h
  phase                    ;; keeps track of the phase
& T1 S  Q  y6 E8 B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' o7 T" E, i. V8 H  current-light            ;; the currently selected light" ^: x6 q! V4 u; R

. W! g3 b  x$ s  ;; patch agentsets# }% V4 T& ?- j- Y
  intersections ;; agentset containing the patches that are intersections( {; Y0 y0 a3 \
  roads         ;; agentset containing the patches that are roads
% L6 Y& \% G, C7 V; L]5 ?9 R% }4 M) V# ^

. `* ~# ~% W( {1 S: t6 T' oturtles-own
+ ^' S. Z, \: _- A" D[, x) T) K/ W5 o
  speed     ;; the speed of the turtle
8 r5 I) {; c5 ^9 c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right; |2 W/ }* f% b3 E+ {" G$ Z
  wait-time ;; the amount of time since the last time a turtle has moved
: g* n7 W" a8 c+ g8 F5 [* E$ @]
1 S! O2 M% n6 `5 l& ]- z
) k2 w+ y: [" g$ ypatches-own
8 }6 K; ?% U* w[
9 r0 A" N  G! c) n( T' v) y  intersection?   ;; true if the patch is at the intersection of two roads
# ^& J% ^; e2 [1 u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.9 a% K# ?: }  U+ p
                  ;; false for a non-intersection patches.
( Z+ `: y% x  L" p- g  B) @, S  my-row          ;; the row of the intersection counting from the upper left corner of the
4 I. }8 c0 H( q. ]- N                  ;; world.  -1 for non-intersection patches.( q! W! ~* ^0 Q/ F! ^' H
  my-column       ;; the column of the intersection counting from the upper left corner of the/ R8 u1 n9 }3 I+ W3 B0 Y3 i- E: [
                  ;; world.  -1 for non-intersection patches.
( q; [0 L9 c  t- P  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
$ H. F' Y, a/ Q# q  auto?           ;; whether or not this intersection will switch automatically.6 p5 R! c' _7 t+ f  ~5 ~
                  ;; false for non-intersection patches.: z6 K# v! e. ~; T. L% M) k
]- G$ t3 j/ g: N$ L
- d, X0 x9 N8 r6 ]. H
* S' X6 \7 q4 G) x9 M$ ~' u5 a0 F
;;;;;;;;;;;;;;;;;;;;;;
2 P8 Y" l: ~' g" z5 f;; Setup Procedures ;;! l. T: i; c0 N5 V9 C% D1 _: K
;;;;;;;;;;;;;;;;;;;;;;
4 |4 U; e/ A! Z) V2 ?7 R5 w- p: b5 K* O
;; Initialize the display by giving the global and patch variables initial values.
  \, r, N- J/ O! f! p1 C( N;; Create num-cars of turtles if there are enough road patches for one turtle to# L, m4 |* w) B- \5 Z
;; be created per road patch. Set up the plots.
, f  Z6 O9 ?8 D( b& x- zto setup
! [7 U( Y5 F; G- G  ca/ _3 ]# |7 ~) g7 G
  setup-globals2 d8 R- i4 N% @1 Z$ U, v

$ H' f9 V" l8 L$ q& a. a8 |  ;; First we ask the patches to draw themselves and set up a few variables& ~8 e# z( E! T8 r
  setup-patches  c$ |; N' t+ M- t) d" y' f6 P
  make-current one-of intersections
8 Q6 e; s6 ?' c# ~6 L9 W  label-current% j; T7 q8 `. B# M( E

; V9 N  F5 l( o; o  set-default-shape turtles "car"
9 E3 q/ J. U, g5 D) z9 h% A) G* o7 R  S, V: ?" g0 l
  if (num-cars > count roads), B3 V7 c- h7 J, v
  [' t/ u7 F3 P4 {+ {2 q
    user-message (word "There are too many cars for the amount of "
! z0 l9 t" l2 ^                       "road.  Either increase the amount of roads "
- x& a; v0 i% D/ Q' S8 j5 g# j                       "by increasing the GRID-SIZE-X or "
; K. x' P. L) A5 ?* q9 _2 D                       "GRID-SIZE-Y sliders, or decrease the "/ I6 v2 D% x7 R- D. }
                       "number of cars by lowering the NUMBER slider.\n"
/ b1 h4 H' s# S4 i5 r! I! }% h                       "The setup has stopped.")5 K6 R/ H/ [& g
    stop+ c% ?$ L9 J2 Y  l3 o0 O
  ]. D& W* L. S* U, `- o. n
3 S+ \7 g/ J3 R! H2 z* f& U
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
% s# I0 a* n* P3 l8 u  crt num-cars
% w4 N3 t/ h2 d+ Y: T* ~4 h: K  [
. _, A5 H4 y5 i, c    setup-cars! J  a7 E& b" c% M* B
    set-car-color6 V' b" k9 I4 R$ w
    record-data
7 b" q+ s9 J% T6 d$ \  ]! }5 {1 T' ~* _% o  ]! T" ^5 X

; G7 ~) W% Z: O* ?  B  ;; give the turtles an initial speed
- r% Y9 M- b, D3 R% P' @  ask turtles [ set-car-speed ]
) N( G' z9 J' W# ~4 ^
3 C. B9 M1 j6 f, H$ h  [  reset-ticks- b, O! E8 k  l  Z. Y; }
end) `0 \6 T7 y0 w

1 v0 m9 b8 t. @* _( g/ m;; Initialize the global variables to appropriate values- H5 T* `# {$ z  W, L
to setup-globals7 z: _# G% Q. l) R7 F1 ]/ W/ h* Q6 ~4 m" G
  set current-light nobody ;; just for now, since there are no lights yet
# @4 R; O8 k  x1 S4 I* J5 C  d  set phase 0
6 |4 I8 ~% y( J5 J  set num-cars-stopped 0
* S! u# I9 B% f5 v# G  set grid-x-inc world-width / grid-size-x# ~9 m- x9 W" b" ~% w8 |% K
  set grid-y-inc world-height / grid-size-y- h9 q" K: _& s) j# b# l
/ M1 S, E) }( n( [1 v% }9 z( M5 ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ D& J7 S( D: t. ]! o
  set acceleration 0.099
$ _- ?( [# @0 v9 X( \" iend
" J$ e: j0 [- M5 H; K9 F1 M# t! q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
. y9 G$ b+ q4 l& {! L6 ^& ~;; and initialize the traffic lights to one setting4 R! _& u0 Y' }4 M6 V: W9 c
to setup-patches
7 v5 _* H+ `0 V& I$ h5 [  ;; initialize the patch-owned variables and color the patches to a base-color" B5 k7 D  v' W. K* D
  ask patches4 a/ |% F; p% o; ?
  [6 I: ]# s; h+ c+ w1 e! Y5 H! }( U
    set intersection? false* t" V# J9 E& @( ]
    set auto? false  ?4 K6 T" r+ I
    set green-light-up? true
8 l$ o2 A  x; Y. w    set my-row -1. f1 L$ G* l7 ]6 _. d6 d; U* |5 f# d
    set my-column -1& @  |8 m% @  M1 J" O- G
    set my-phase -1
( h, b, z8 [; b  M$ k    set pcolor brown + 3% M7 I5 \7 q. H3 u$ K$ H
  ]
3 e9 t$ J. k; j! V* J7 ?) u' G- W/ ^7 M
  ;; initialize the global variables that hold patch agentsets
/ l  `6 K' B2 T  P+ l  set roads patches with* p. v4 ^0 A) ?, m0 o/ \! I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' e5 C: Y1 L5 o& t/ @5 [, F# }5 B
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( ~- i4 b6 f8 P' G0 x
  set intersections roads with
, \+ f& Q- ^% {0 w! ^2 k# k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and, w1 B8 S% ~- u# e4 g' S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 t: c$ ]2 x- g
  B5 O8 Q9 G7 Y, V+ l8 b  ask roads [ set pcolor white ]
1 g# t% S1 S2 ]5 F' E    setup-intersections
$ ]* ~, p' G3 X( |" i& rend
$ n+ d( H  i3 K) |: p6 z7 e其中定义道路的句子,如下所示,是什么意思啊?8 P. ?  u% ~$ ~* t4 H
set roads patches with
  N6 D! w5 Z! ?( A  Q  v" w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ `  Y/ c9 t( s, Y. Y# z3 @$ @9 w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]0 N+ \8 p' j6 [: h5 U
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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