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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
$ I7 A8 R! N0 Bnetlogo自带的social science--traffic grid这一例子当中,
+ N( ]( d% s: G  lglobals4 [, q5 K6 ?$ t6 J! a# V
[
+ S# {* U4 X7 H+ I  grid-x-inc               ;; the amount of patches in between two roads in the x direction# e4 m, I- j9 u* h
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
1 ~7 q( a- _# O2 l1 M4 N  acceleration             ;; the constant that controls how much a car speeds up or slows down by if) Q# g! v! B8 T! l; D
                           ;; it is to accelerate or decelerate
  g% u9 n2 u& T% b  phase                    ;; keeps track of the phase( b- [& Z. C! E% p8 ~! D2 L
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
2 e0 s  }: V+ z  x7 _8 D  current-light            ;; the currently selected light0 K+ Y6 n7 U' F  O7 @' S- b
2 @5 d$ m# T) q
  ;; patch agentsets
, Y* K* P- O+ `, q: K! v  intersections ;; agentset containing the patches that are intersections  F& y. v# Q) f. d" @- w
  roads         ;; agentset containing the patches that are roads
" r  [1 Y0 I/ e3 Z/ d]# l+ N0 ~" Y; ?3 f9 _" y

) {8 Z! m& J* i1 K, u; S8 h( Cturtles-own: o; S! h. g1 h9 X, S# F
[
4 p) d2 O" K- r# T0 R* M1 \: W  speed     ;; the speed of the turtle/ M! Q. a* o# E- O/ }/ C8 Y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: M0 C8 m$ Z/ R6 I+ M6 V& t# q
  wait-time ;; the amount of time since the last time a turtle has moved; T( \: `0 ~  T" r3 x4 M+ H8 t
]$ U1 N' n$ a8 A5 ^
/ s. f! f9 O9 O( R: b6 O: N: Y1 E4 E7 H
patches-own
/ ?% u8 y/ B! G# C" g5 G/ n[* w; T' Q5 h3 c5 f+ y, U% S6 v# ]
  intersection?   ;; true if the patch is at the intersection of two roads( a6 l: }4 s+ ?$ o
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
( Q" C% q5 G' p/ F                  ;; false for a non-intersection patches./ p9 Y% m9 m* k' W. j2 k% W
  my-row          ;; the row of the intersection counting from the upper left corner of the
" ]8 E. C6 s4 I5 w# c. h9 `                  ;; world.  -1 for non-intersection patches.7 P& j$ [2 ~; ]) q7 H7 I
  my-column       ;; the column of the intersection counting from the upper left corner of the
7 G& z" K7 K3 x# M* L                  ;; world.  -1 for non-intersection patches.9 y  G0 h6 B) D
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.7 R- ]! p8 R1 Y/ v- g* u% `- X
  auto?           ;; whether or not this intersection will switch automatically.( q" ^5 f- L' Q, s5 a
                  ;; false for non-intersection patches.
; Y+ r7 P$ J  Q7 G]# N, O3 c: D& H0 p& c* h1 z3 W( q

- z" a, A% Y. D! T  K% h2 y  O% s5 a( T! ?# y) p
;;;;;;;;;;;;;;;;;;;;;;: ?0 k4 C. L- A9 Y, Y6 ]% R
;; Setup Procedures ;;) j( F7 g0 V1 U& U9 M4 P
;;;;;;;;;;;;;;;;;;;;;;' j& ~: ]+ U! b. d& |$ x

: E# G3 j6 @2 Q1 Q;; Initialize the display by giving the global and patch variables initial values.2 {% [& n7 L/ b  k
;; Create num-cars of turtles if there are enough road patches for one turtle to
" H$ F% [- E9 q- p: I3 ?+ L;; be created per road patch. Set up the plots.
: P: q$ t& \1 [0 {5 N7 qto setup, a* r5 H; R" K- i; w8 a- K
  ca
3 a6 M$ r( f9 L  setup-globals3 ~5 l" X3 s: C, S- {( v$ b

" V8 A. ^/ H( s: s0 @& @+ T  ;; First we ask the patches to draw themselves and set up a few variables) @  P) j9 E( ?% o  p8 z
  setup-patches
4 d1 F! }1 `4 J" l9 I% t  w( T# g  make-current one-of intersections
- P, f* `$ t% A3 D; u* Y  label-current
+ g6 H% a& ~( J& a- ?. Y
' ~" |1 O4 w8 |& p; e1 v" H  set-default-shape turtles "car"0 M' g; w$ Y! y/ @/ B& r) b

$ D" p5 F8 w" C6 W' o  if (num-cars > count roads)9 M& J! s( E8 C; W9 g. ~
  [6 A" R' A8 ~. Z, x' z$ s0 |
    user-message (word "There are too many cars for the amount of "6 g8 H) x' ~! o; E: n
                       "road.  Either increase the amount of roads "( y) H9 h" G! m; J: f1 C% {
                       "by increasing the GRID-SIZE-X or "6 t- }1 h& V; g! {
                       "GRID-SIZE-Y sliders, or decrease the "
, F( k# M: f2 ~$ p' ]" S4 E. U/ m                       "number of cars by lowering the NUMBER slider.\n"
9 G& H" t8 |$ ~                       "The setup has stopped.")3 V" S% J2 T3 D/ g; d9 U: h
    stop+ w% @: c+ ~" U0 A3 G; J: `  q5 j
  ]
6 P) Q6 i" f" [- [* w# X
, A) ~4 ?6 \& p  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: m) S% s: @8 T  crt num-cars
/ g' h! Y7 Q5 `& e0 H3 W% n  [
( P; L$ \( E) ?) @& q3 Y5 k4 n" q7 p" V    setup-cars
% l1 i& f' P3 y5 V/ P/ E  X6 u    set-car-color9 ?$ L, N% D( ]: c+ j, a8 A
    record-data" i' ^- M7 P: w, t4 {7 i
  ]* b# l" \# D- Q! @

4 a' e) V1 g  X) ]7 R3 r& |( D  ;; give the turtles an initial speed
  X2 W9 b) w2 R$ j( U0 ^  ask turtles [ set-car-speed ]
1 {% Z2 y* ^2 t$ y8 J4 S
" U' c: `" O  A* N7 S  reset-ticks1 K% n' t. \, g$ k# z2 A
end- d! m% y& y  |; X9 z) y; ]" f

* i. r) t8 k+ Z7 a;; Initialize the global variables to appropriate values
0 ?0 h( K9 a$ ]) u" r2 b3 hto setup-globals
0 \* k+ n5 q4 a& @% h  set current-light nobody ;; just for now, since there are no lights yet
) M0 R7 g  V& n. G  set phase 04 \1 Z3 u$ m1 `5 [( K! n
  set num-cars-stopped 0
8 e7 @: p0 Q  P& N  set grid-x-inc world-width / grid-size-x2 g5 {6 l6 V" k! F
  set grid-y-inc world-height / grid-size-y
% A2 n; d( g! E: m0 x$ Y  Q. h, a' _9 b& [
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 [, R3 N; N4 v
  set acceleration 0.099  B2 t* v5 _# l- j; s
end
+ D2 U- ?0 R( v( e: M3 Y7 u$ [3 R& ?
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; h5 V  [9 D' ~9 G! Q' M7 h;; and initialize the traffic lights to one setting6 s- P2 Q. t4 |1 _9 S5 S2 y3 R0 d3 b
to setup-patches4 E. i& P# W4 F, `2 q/ N! Q
  ;; initialize the patch-owned variables and color the patches to a base-color# k; j! H4 q9 n6 Y# n6 m
  ask patches( R7 @  }" L8 ~$ P+ n1 o# v
  [$ {$ M- Y% K$ t
    set intersection? false+ X7 T# A0 |9 j! X2 b- {: t& g
    set auto? false" j! o( G- U; I) z: p
    set green-light-up? true
$ e4 K7 M# I8 ?5 L    set my-row -1
9 S& m5 G5 F+ W  n1 p0 o1 b7 n! d" \+ b    set my-column -1
4 H- t2 p  k; ~2 O" Z1 n9 s& X    set my-phase -1
: k- g9 }, \: D2 [% r    set pcolor brown + 3
* C9 |6 t* Q: r' j. g  x" @  ]- P/ `6 ~+ [8 ^6 P) W

& e4 a3 i0 B3 j  ;; initialize the global variables that hold patch agentsets
- N5 t" J  ^3 w: ^0 Q$ U! R4 I. H  set roads patches with
8 c2 x# C# n+ d$ L) W5 Y- X6 S    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 |% s7 o& I' B. u1 s    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 d: D9 W; l$ w. A7 W" w7 ]8 l$ N% K  set intersections roads with
' Y- C0 y5 n3 {0 Z  O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! g" W4 `1 A% ?* L# W    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ p+ S6 {& M1 i
  \4 a) M- O& R$ W+ \) N6 E  ask roads [ set pcolor white ]2 j" n0 J+ J9 ^4 z( E
    setup-intersections
" D! {: q- r- ^- i# [end
$ x( n. v3 m- a7 m: J1 k其中定义道路的句子,如下所示,是什么意思啊?
. L7 S+ Z/ E1 Q* ^6 R1 p7 O set roads patches with
. o! K8 W1 i% z8 f4 j% d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: L: Z  H  W/ N+ A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 H2 K1 s4 i) ]" Q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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