设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11571|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
% w: V4 v, z$ ^& ~# @netlogo自带的social science--traffic grid这一例子当中,# d. `) _) J1 L1 x2 R: }0 d
globals6 h( m5 l# R9 j3 \# }
[$ F, v6 ?! g, X8 J4 f8 L. r
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 L# R6 h4 I( d  grid-y-inc               ;; the amount of patches in between two roads in the y direction- H# T9 q9 I) C  ^  B
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* h; O# F8 a* S, F                           ;; it is to accelerate or decelerate# a( a$ j5 n) s1 u2 E* o
  phase                    ;; keeps track of the phase/ ]' O8 B8 v" u& ~# _% g
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure6 P9 b( b6 L% @5 k1 a  m
  current-light            ;; the currently selected light) O7 G& g4 Z% Y/ e* v
. R6 D2 Y% |- u) m' N
  ;; patch agentsets
: v/ |/ g' b/ j  intersections ;; agentset containing the patches that are intersections
8 B3 X; X( B3 I- l" K  roads         ;; agentset containing the patches that are roads
7 x" B- z+ Y4 O+ O# [" ]]
1 @6 ?: [  R6 e" E$ n. |, z% J) N% k9 h+ V
turtles-own
8 q& H, Z) @/ F[
' c" b9 n# e) O2 i! L$ L6 Z  speed     ;; the speed of the turtle) b$ {% K0 ?5 r/ m
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
2 ~: c) }# C# O  H  wait-time ;; the amount of time since the last time a turtle has moved3 p& i2 }# [6 L
]
) Z% N7 c: m6 ]  \" w# @  _5 ]! L2 V9 H
patches-own
, _. K! d  u- t5 R[, K( }7 o9 f7 \* V2 j1 j
  intersection?   ;; true if the patch is at the intersection of two roads3 O7 F- f; h* R6 K8 J2 [
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
9 y+ C, f. Y0 t: S0 b9 T0 w                  ;; false for a non-intersection patches.! n+ ]. G/ H. ?2 ^+ f6 c
  my-row          ;; the row of the intersection counting from the upper left corner of the: j9 j7 s/ @! u; s' K! o
                  ;; world.  -1 for non-intersection patches.
$ u/ T) g( n$ s2 t) E0 p( ]  my-column       ;; the column of the intersection counting from the upper left corner of the
  t: q0 f# g4 d* k* h                  ;; world.  -1 for non-intersection patches.  s, C3 {- e/ m* J9 X
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; \9 {* `5 F$ F- U* O6 |& X7 y  auto?           ;; whether or not this intersection will switch automatically.
  C% k" N( I9 I" k4 E                  ;; false for non-intersection patches.
* V8 C  o* M7 [1 N], g' a9 v7 k5 u

7 e% u! U3 z9 {6 M3 c" l6 w4 }1 `! D
;;;;;;;;;;;;;;;;;;;;;;7 p* U7 w+ S, }
;; Setup Procedures ;;
) b; K$ g' g5 `. e% N' S;;;;;;;;;;;;;;;;;;;;;;- F: p7 F. _1 f& `* _
2 i1 j( W$ i; U" e3 g0 A
;; Initialize the display by giving the global and patch variables initial values.
$ b4 _+ D0 V4 e4 [5 i+ D;; Create num-cars of turtles if there are enough road patches for one turtle to
# I) J; B, E. U* j* H' @. ]* c;; be created per road patch. Set up the plots.
5 x$ D9 k9 F7 w4 z+ x1 F1 w( Sto setup4 p) P9 {8 h' h/ B
  ca
) n6 n3 r5 a3 o$ a  setup-globals
) [4 U, B7 N1 E7 v3 R5 t  _0 t" k; Z5 ]& q% O9 z
  ;; First we ask the patches to draw themselves and set up a few variables" O, i  S2 X5 P6 j5 C) o- [& M- G  l- P
  setup-patches
1 w( f" d: ^; S$ g  make-current one-of intersections
) C' e$ i- A; \* j- N  Y  label-current
. h. L4 j( L% j  L4 O% p" t
1 q& x5 R: s4 Y  set-default-shape turtles "car"
7 U; d' n& x0 V: H: H! q: A; r$ D# h8 V# L5 l* }  ]7 p
  if (num-cars > count roads)
! N; z3 e. Z' E. Q) _; C  [9 L6 ]2 w" n1 V
    user-message (word "There are too many cars for the amount of "( V3 _9 ^: ~. c! r" W
                       "road.  Either increase the amount of roads ". e6 k% p# L8 x
                       "by increasing the GRID-SIZE-X or "
: k+ C  e0 c- O- d  T: y2 D                       "GRID-SIZE-Y sliders, or decrease the "8 `; @( L5 q4 f" B$ s! U
                       "number of cars by lowering the NUMBER slider.\n"# {- r2 A% |" S) I6 o
                       "The setup has stopped.")& G2 \0 t* X+ `+ {$ Y
    stop
7 Y8 S  v. U0 [( ^7 p  [5 Z  ]
2 c( j5 v) @1 l8 W( {" g6 s; j1 W: A6 s0 H0 K
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
: z& f" u/ w$ @# {0 i* Z( J  crt num-cars
! p- I0 o( \8 @  [
3 R" t; h* V$ `& l    setup-cars8 C1 f' T# ]3 ?, p
    set-car-color# x0 E8 z- V8 Y0 ]2 s( o$ g
    record-data
( k& |4 W1 [3 ^3 e  ]
, M/ I, s  @8 V' E8 _
$ g7 _' _3 A) m9 M. D8 k  ;; give the turtles an initial speed4 ?$ ]. ~5 f  _% ^! ]3 d6 ?
  ask turtles [ set-car-speed ]6 C! h7 z1 ]- d5 X/ j0 `

3 W# B" Z) J% N1 E  reset-ticks- n  C$ m9 ~) c1 Y, I5 c( a
end6 H+ v2 Z7 z+ Z1 X8 p; i

% h  w0 m" G% w;; Initialize the global variables to appropriate values) @1 I' B1 c; M1 e
to setup-globals
0 Y& B* `0 Y3 p4 v$ M' u6 A  set current-light nobody ;; just for now, since there are no lights yet
+ p! S2 v8 R& v% [$ A  set phase 02 _+ A: V! m0 p! O
  set num-cars-stopped 0
# V0 Q+ J( ~- A2 Y4 d# m* R  set grid-x-inc world-width / grid-size-x( h$ _( Y7 b3 d3 c
  set grid-y-inc world-height / grid-size-y  Q- a5 `5 z7 ?4 L$ X* o; D1 r
' J  W# H9 g, @2 h8 B
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary  d" \$ d- u  R
  set acceleration 0.099
9 ?$ R9 p- U9 P, p3 Eend! I7 X' `( C" i; |7 k

$ T# E. E' s; A7 o  b9 D. u- w;; Make the patches have appropriate colors, set up the roads and intersections agentsets,/ Y( M9 H- x1 v* u- A: j) j$ T) `+ n
;; and initialize the traffic lights to one setting
9 i2 \1 Y  L! p% O1 X/ ]: xto setup-patches2 X4 E( O3 }$ O, S
  ;; initialize the patch-owned variables and color the patches to a base-color0 F# @/ R$ R* c+ R
  ask patches5 h& m/ }; \) C
  [
- l7 c7 c' ?0 A; L# v( ]    set intersection? false
8 [. P* k) P2 z6 c- ~$ Z    set auto? false5 }9 L" V* G3 U; M; b. r/ T2 d
    set green-light-up? true
4 r, g6 u8 {% Q. ^/ L+ s+ ?# x    set my-row -1
9 p! J0 F: }6 X% e    set my-column -1
, y* a( B  T6 s. H    set my-phase -1
1 F& p- Z  ?8 h+ c    set pcolor brown + 3- k9 n' G( I2 T8 ~) u) J% [: I- C
  ]
2 Z0 t# K& `7 L4 Q% I( h' U) e8 l: d
  ;; initialize the global variables that hold patch agentsets
/ ?, q: H. ~" J/ _% j  set roads patches with
3 Y5 p- L; X, K$ i& D! Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 y; r7 m# T6 G1 j
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& G1 |+ j3 v6 z; n  v  ^
  set intersections roads with
8 ?1 z% z1 R+ c; S( M" x    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
8 t. X* C2 A- [    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( F. b5 f' m# t. M, v- I; ?& ?0 D1 T' |% ]0 C
  ask roads [ set pcolor white ]
4 @- ~! l* {9 V* d) S6 K    setup-intersections! s4 i9 r/ V& z; i: O7 a3 _2 w, U! q
end
5 W3 P/ S; _8 L9 F7 M其中定义道路的句子,如下所示,是什么意思啊?
% o" v, V! {6 T3 D& {; J! t set roads patches with
) |2 L: }! Z7 a, x# @8 {! Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or' k1 V& t) m) ?1 }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% ]9 ?' \6 T1 e3 f4 U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-8-4 22:11 , Processed in 0.016285 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表