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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
: ^2 l2 s0 s6 X1 xnetlogo自带的social science--traffic grid这一例子当中,
& D+ e% n# U1 e- l! Qglobals* E- Y2 T, ~+ W
[3 e. ?0 U# ~% y, h4 ~
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& |# N( [4 n" m# U, P  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 F1 S! P+ `3 R  acceleration             ;; the constant that controls how much a car speeds up or slows down by if! l8 g# |" z% Z9 H
                           ;; it is to accelerate or decelerate8 n8 _( H" [; G" Y9 o
  phase                    ;; keeps track of the phase5 K  r: h0 F) n, h
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure: ^, |/ {: j& e0 M1 Q0 ]9 M
  current-light            ;; the currently selected light
7 i/ y+ l3 |: c, X/ d1 P" n- x
3 \5 n% C" X5 q8 s" _2 H6 O6 n2 ^  ;; patch agentsets
& Q$ s$ s" x. f% ?  intersections ;; agentset containing the patches that are intersections
6 z% H, ?+ r1 t: P  roads         ;; agentset containing the patches that are roads
, |0 W$ {1 W7 ]' }]1 t6 a" b: z. l; \0 W' k
# M$ _( w$ x- `* }) D' {1 T
turtles-own
: _. w8 N: V9 v6 T) }[( m  u, w- u6 M8 A
  speed     ;; the speed of the turtle( I$ O  e, ~- f- v6 U
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right4 X. F/ J: ?7 U" @& z  B) N  [
  wait-time ;; the amount of time since the last time a turtle has moved% _+ n8 W' W! V; k6 T% X
]
( W! y/ L" ~' o  a+ u
4 }; L4 g9 b" \patches-own
/ b6 ?+ A8 L6 |6 r$ L" B% p  r[& E0 P$ V8 X& V: R" w; R6 u
  intersection?   ;; true if the patch is at the intersection of two roads
4 B4 F+ f+ N8 s  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) @' d0 ~. z" X- p                  ;; false for a non-intersection patches.$ q2 u7 \* a. |
  my-row          ;; the row of the intersection counting from the upper left corner of the8 R! W& L( h! W8 i1 D, e* y. i
                  ;; world.  -1 for non-intersection patches.
: ^$ p" \4 u7 J1 {) i1 b  my-column       ;; the column of the intersection counting from the upper left corner of the- c" \4 S9 z# |- ]
                  ;; world.  -1 for non-intersection patches.
+ X1 p, V- K' ]1 n% c  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 u# e7 R/ S- n3 F  q$ g, W
  auto?           ;; whether or not this intersection will switch automatically.
& h2 L2 R! p" C  m8 S/ ^                  ;; false for non-intersection patches.
9 j( H& I5 {% s& @]
& U! C( z5 B% N( ^$ @
- k! m: F) o6 U# P3 n( x
  o4 ^" v; |% N7 I' Z;;;;;;;;;;;;;;;;;;;;;;
- Y- b& X4 S7 C& m8 Z2 `;; Setup Procedures ;;2 `% L1 G' r6 ?4 J  ?
;;;;;;;;;;;;;;;;;;;;;;* Z/ f, F$ B4 ^( `  M% t1 T+ A4 u

; r2 M1 t8 v) R4 B;; Initialize the display by giving the global and patch variables initial values.
3 b' S9 c. e) R: q2 r& D;; Create num-cars of turtles if there are enough road patches for one turtle to
! H: o1 [) ]; U% h3 B;; be created per road patch. Set up the plots./ F" l. P2 P1 q$ m/ a
to setup$ }/ g5 }" m# O  M' }
  ca
4 i8 S  C5 `3 f* W  q  v  setup-globals
/ F4 w" [# L! z5 `3 m# t: d/ s* s
. p' H# b; w. u! b  ;; First we ask the patches to draw themselves and set up a few variables+ y4 Z- L# \1 H- O
  setup-patches
9 C& E  b: h- ]7 g3 I) ?2 {( r/ g  make-current one-of intersections: z5 _2 w! C$ J6 J- I" A$ g
  label-current
# f1 ^  G  o/ |  B4 e! {, K2 s9 J
' _6 p1 A' ]# n' i  set-default-shape turtles "car"
6 V# i# I$ Y, o  {; N5 Q
9 I2 Z1 O. x6 z3 c; E: r  G  if (num-cars > count roads)( D! D% i- }* h8 i
  [
, T- f' M. X9 J" T' t$ Y/ a    user-message (word "There are too many cars for the amount of "
! G; X6 x. u! z$ s" X% c% m                       "road.  Either increase the amount of roads "5 a" ^. p$ M) C7 g8 U$ G& a5 E% p
                       "by increasing the GRID-SIZE-X or "# `! j; s- y% x, R3 k& w; Q
                       "GRID-SIZE-Y sliders, or decrease the "
1 K; n. w$ ~9 u! L+ x1 B1 W                       "number of cars by lowering the NUMBER slider.\n"
) J: s: I: r! v* ]4 p                       "The setup has stopped.")
, o/ e$ n* q# i# K( P8 U+ u, l    stop
* M* M2 J9 w; U. _2 }- J( L6 g3 |  ]
# @% u, N8 g1 l# X& R3 X) X1 u2 H7 i
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( f# |  t% k6 D3 Y  crt num-cars8 h, l, E% f# h6 ]
  [4 M3 y! D5 L" Q- b' C
    setup-cars
. m2 X9 Z" x0 S- B9 \; r% c    set-car-color
3 P6 y, `6 S/ X: |" c) D    record-data: R  L* Y; e9 E' x3 h4 L1 E' n
  ]+ x- ^; h# S- }4 \6 f" ]" m

$ {1 ?( r/ ?  I9 ^2 [1 k  ;; give the turtles an initial speed/ a/ V& ^7 J% J' \% R* h
  ask turtles [ set-car-speed ]( x. _" q7 H8 @" y5 w4 P
: q( D( t6 v8 G# l2 i
  reset-ticks
! J, o4 G( g& J( g+ \8 J, @end" K0 n$ `9 h+ S) [: _
- p% ?2 e  @; U' c# n- a7 u" U
;; Initialize the global variables to appropriate values
* p& W) Y# z% I; i) ~- t, }to setup-globals, v* ]; W+ o( v  C8 q
  set current-light nobody ;; just for now, since there are no lights yet6 e' T  w; r* |
  set phase 0
) p: _( s; W- F, m) C  set num-cars-stopped 0
: x) i' l7 a8 \/ p1 [  set grid-x-inc world-width / grid-size-x
- q5 @& }9 E5 |! Z2 m  set grid-y-inc world-height / grid-size-y
6 b1 {; Q$ G/ R+ i9 y( P7 E+ G; S/ h. i; k% f
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 |5 `: x8 O4 R" u: P2 w: r. A  set acceleration 0.099
$ l  U. \7 ^+ l% S! Nend/ ?8 j- E) O  ~: {

! L, G' i$ G) e& F;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
7 d7 {5 l4 {. ^/ ?5 ~5 O5 f. t1 `;; and initialize the traffic lights to one setting
9 ?( P3 A" A1 Hto setup-patches* W% m6 @: u1 w7 E  h# O
  ;; initialize the patch-owned variables and color the patches to a base-color
) C9 j/ I+ N% i/ O' l  ask patches9 ~4 C' _6 y3 a2 j
  [8 O8 Y5 y& t! d8 N
    set intersection? false- [# e; W+ n: p6 \. G
    set auto? false
' y6 }) @" W4 j+ e6 _& E, e    set green-light-up? true9 ~8 m4 T  c. O- S8 L
    set my-row -1! C6 M. O2 j* E; ], @: Q0 O# J8 _
    set my-column -11 Y- |: e* B) i8 u- q5 F+ Q9 s; D
    set my-phase -1
. S& |! v) m8 v    set pcolor brown + 3
  J; J" o( V; [  k: Y5 ^( @* o  ]
, Z, u1 a+ q7 P' g2 E7 A4 k! f$ e, L4 L! }5 M# \
  ;; initialize the global variables that hold patch agentsets
5 r, b" Q# z/ L* l) a  set roads patches with7 Z" \, }2 x& E( H6 A' H# v% d5 R
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or6 |; s4 q' N# |
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% X% V" Y- ?+ e  set intersections roads with
% m5 m- u/ K/ B3 H/ b6 \+ n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
6 x5 N, n0 h7 m: F' m& B$ X  {$ D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" n( e% p& s2 {7 P" T4 [' q- C
: H" f& ?4 p1 `, p' W) Z& p
  ask roads [ set pcolor white ]
0 q- d2 V1 _0 ~! ]- P" Y0 D2 |- ?    setup-intersections
4 v* Q3 }! ?' O! {end
5 V. e6 C9 G+ a  b" R其中定义道路的句子,如下所示,是什么意思啊?3 M& V# B! M9 d, m# |% D
set roads patches with) K, U# C  m$ w0 I
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% y. P6 i$ f( H6 d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]* F3 z( Y$ [% ~: X/ E2 |, H. D
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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