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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 O9 l/ ~( z7 B  t8 u2 ~
netlogo自带的social science--traffic grid这一例子当中,
/ r1 Q2 p7 P9 Fglobals
: f+ z/ I; A& I' p. q; y[: _1 i; j* x. j6 R7 V4 G
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: v! Y; U3 q3 R  g, n) c  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  |9 m1 i& v* d2 D) j6 d4 H  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
5 Q4 |0 {' f/ o4 e1 H+ S                           ;; it is to accelerate or decelerate
5 o' ~6 |8 i, x+ s5 ]* t  phase                    ;; keeps track of the phase" B# C2 X/ r- ?! ?- i9 r0 ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
: _+ P' q5 o# C. J' Z  current-light            ;; the currently selected light
8 H9 t- Y. h; H3 h; T$ z
2 C% I- C7 a% h  ;; patch agentsets5 _3 d2 c. r7 z; i9 E4 J% g' ^
  intersections ;; agentset containing the patches that are intersections8 S2 @. |  U1 P# m
  roads         ;; agentset containing the patches that are roads
( G0 q: K& L# k. `( r! |/ \+ V]
! [) Y2 y, D, E$ y0 Q( `: k! r+ s" j6 L1 I+ c- B
turtles-own7 |1 H4 e; O- v" y
[! v1 t, D7 T3 r3 |; l
  speed     ;; the speed of the turtle: L; F5 G2 x0 {8 l( u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right/ {$ W0 B* ~) \
  wait-time ;; the amount of time since the last time a turtle has moved
3 ^1 a* r/ W! }" V]7 h! |+ h- \' B/ M" L3 z
& W+ \& `( m6 e* d$ H
patches-own
* v) I. T! i! u1 q[
8 w2 B. @, d+ I$ W: J  intersection?   ;; true if the patch is at the intersection of two roads
5 M0 }6 e* {2 ?/ ^  c( ~" V0 U  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  S% N* w" j. u8 c
                  ;; false for a non-intersection patches.2 D( i( y4 B3 L& V# i+ O* s7 w
  my-row          ;; the row of the intersection counting from the upper left corner of the
# ~2 H2 ]4 p+ X8 o8 E2 e                  ;; world.  -1 for non-intersection patches.3 Q4 O# g( e! _/ Z2 N: S
  my-column       ;; the column of the intersection counting from the upper left corner of the
5 c' o2 K- _% o: J$ g' Q' t9 Z                  ;; world.  -1 for non-intersection patches.
" u7 s$ q9 F2 Y/ R  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: ]$ S% c0 ^( F+ S6 @
  auto?           ;; whether or not this intersection will switch automatically.8 l" _5 `3 O- v
                  ;; false for non-intersection patches." e0 I+ m, o; `% B% Y9 I  w; b8 S
]7 ?, P. S$ T+ f; J6 M1 @/ Y

7 y+ V" S" G; c- ~5 S! {9 ?/ f
, y& I8 }% K9 o. c9 @3 y7 a;;;;;;;;;;;;;;;;;;;;;;
4 u' k6 I! y( J- ^0 K;; Setup Procedures ;;2 x# I* B7 F, t9 G
;;;;;;;;;;;;;;;;;;;;;;
5 F& d5 v) J$ O9 N: q9 k) i) t
+ q( H/ V. H4 q# a;; Initialize the display by giving the global and patch variables initial values.1 ~) W4 Z7 {  V. v: |6 p
;; Create num-cars of turtles if there are enough road patches for one turtle to+ s& e# L+ G1 C% P5 b  p
;; be created per road patch. Set up the plots.
% n8 W0 Y: O8 A. G9 Eto setup
, D1 h; G8 o0 E6 A( w4 u: V7 U8 X  ca: O- U8 `& |: W' K' A) |
  setup-globals( E. p! y, k) O& F# n
% P+ Z7 e% \) ~6 h6 Z, `5 C
  ;; First we ask the patches to draw themselves and set up a few variables, h) \0 o; q( s' n6 F) P
  setup-patches
& q/ b: j0 K8 m0 I! y- L# b  make-current one-of intersections. p0 Y, L) e! b6 A7 T" T/ D
  label-current
# z( K% k. n$ _9 T; _9 K( N, ^
+ L3 h% ~) p. z6 U: `0 y& q  set-default-shape turtles "car"
& S/ K# l8 K& U8 o! |$ V; g. w  A# R% o9 _* S! y5 o3 ~. A# J
  if (num-cars > count roads)) v7 U. t1 w  Y- Y# W. s9 L
  [% v. l; `. C3 P2 Y: J( K$ S
    user-message (word "There are too many cars for the amount of "
. G: b+ [. A  d7 p7 Z' T% C                       "road.  Either increase the amount of roads "
1 a/ h! h# B+ @; U1 k                       "by increasing the GRID-SIZE-X or "
: b1 m; g! [9 n! D4 w9 }                       "GRID-SIZE-Y sliders, or decrease the "
) _9 s" m- h( m, O4 A4 q                       "number of cars by lowering the NUMBER slider.\n"8 ~" }' ]4 }% k. C) `$ b0 o: u9 e% [
                       "The setup has stopped."); q( }) L9 U1 E8 j! V
    stop+ n* m, I1 G( y- y
  ]6 I+ O$ v0 \& x7 \, A0 u# U

7 F* P& }2 M( h& R  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( I" E# t& N* @& `% K  crt num-cars4 f) H4 b; [% E
  [
, t7 Q* K& R6 q  @# `    setup-cars5 [, p  x. @6 Q0 X1 P
    set-car-color
# S& g# g4 X9 C4 d8 h1 O0 T    record-data
8 q+ o; ?3 x1 J  ]
* w+ q, B- V  p& R) b: s& T
: p- l( I6 F0 S. U; c& {+ z! l  ;; give the turtles an initial speed
) c  j! g$ q* g" P. p  ask turtles [ set-car-speed ]" {. k2 U+ _, h  m) L2 c* V

' [' h! r) c0 f8 D8 w5 `  reset-ticks
! H( z) g# n* E" \+ r, x( J' |end
# T! a( `0 R% F5 V4 W- ~0 x5 M
8 Z& R  C( o; R, U" c' H) @+ Q;; Initialize the global variables to appropriate values1 e; N9 H3 O. U
to setup-globals
% W6 h* ], K7 G! U8 S  r9 Y: T  set current-light nobody ;; just for now, since there are no lights yet
* U' ?/ \0 i" I5 ]- j5 `( S  set phase 0
$ m& ]/ \9 i! D  set num-cars-stopped 0' q  Y% s7 u2 c4 Q* B" M
  set grid-x-inc world-width / grid-size-x! e+ o. P9 g$ ]1 d& V: q
  set grid-y-inc world-height / grid-size-y
% E' y" b! g" v5 R: R" T- ^
! {! j. l- G' Q& S  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary2 m- U' f& e1 e: ]9 o
  set acceleration 0.099; S! f" y" q. u3 v. s  J* I7 k
end; y: c" y, a3 ^7 q/ p- p

' o5 X: H& L- \; W;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
% E" J4 \# @2 z5 Q) I7 z;; and initialize the traffic lights to one setting6 W7 L- N- ?& @' Y8 H/ {
to setup-patches
! y8 N! C7 H1 m6 _  ;; initialize the patch-owned variables and color the patches to a base-color
) a  a7 r! P& j: u5 u3 i- v  ask patches% r0 y- m  L% n
  [2 r) m3 h" U, e+ M$ B- j+ \; K9 e
    set intersection? false  \* x# ~7 \5 Q' j# W
    set auto? false
8 R" c0 t9 J" G: D) o. H    set green-light-up? true: |* ?$ {; u2 u5 a9 N6 k
    set my-row -1' ~1 h$ _2 H' U' p
    set my-column -1  D3 P" V9 O0 I" \6 }
    set my-phase -1
; N( I. g; @7 q( b8 m9 _    set pcolor brown + 3
3 U: v, P: X- y0 a  ]3 k: t+ c- M2 T5 A; m5 a

+ h. s" s9 H" l& y% w: G  ;; initialize the global variables that hold patch agentsets
6 G" Y( P5 J. ?6 Z8 O! ^$ Y3 B  set roads patches with
2 O0 O7 z/ Q" l9 m  C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* H- b2 J( E& u2 X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], l1 o' \! u3 a& e, N
  set intersections roads with5 p* ^2 K% O! b, C9 r' V& E, }9 N
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& O, a; Z8 B4 E" N
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# s  u; R7 x5 o% v4 [

1 u2 d( |+ W0 h% T( {0 o6 L  ask roads [ set pcolor white ]; R* F2 Z* M/ G
    setup-intersections1 L9 e0 I2 N" x6 S. W$ Q
end
3 G5 D5 u+ M9 I& T. x0 T3 P" r其中定义道路的句子,如下所示,是什么意思啊?6 ^4 N$ e# u8 `0 a  ^4 Y/ T0 m
set roads patches with
! u, b  P- V1 U: F    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& b' _' A  M. |8 ]! I4 L  {    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ {* t; K; E/ J7 K1 ^谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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