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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。. A" x; _" |6 H% B! r& g
netlogo自带的social science--traffic grid这一例子当中,
. i7 r* c$ z& [% J" p0 \% j1 }9 jglobals! J4 m8 D: ]2 ^0 p
[, Y/ ~, A& O' ~8 O$ X$ {( L
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
$ |' T: r' R  F$ a/ i$ h  grid-y-inc               ;; the amount of patches in between two roads in the y direction: @3 }9 j& h5 t4 d& r8 T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 B7 W4 I: D1 Y6 W8 K6 ]8 R                           ;; it is to accelerate or decelerate8 ?4 O2 R/ b$ H& M. d# F8 R
  phase                    ;; keeps track of the phase
- c) x# F. p1 f9 G2 q- ~4 m9 B$ F  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure9 x1 Y/ T7 q+ L$ N8 I4 ]# i: h
  current-light            ;; the currently selected light
$ q$ n9 x  I4 M# V) U$ }$ D7 A  Q* T/ S* }) b: Z5 F, @
  ;; patch agentsets/ B% X9 Z' E% N, X4 D; g4 p
  intersections ;; agentset containing the patches that are intersections6 a( \% G' [  u  L$ S% n; u
  roads         ;; agentset containing the patches that are roads
1 ?0 O1 ^. ]. q8 D& N: t: ?& o]
! j/ U, T4 T( `+ s# m( y' V
7 ^9 ^( h0 ]1 f& I4 Wturtles-own
# s. S7 j% h0 a6 D6 M) G[+ Y( }  T1 E  `& t* A/ p  j/ w
  speed     ;; the speed of the turtle1 k& a5 s, K% B1 f
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 d# P; L& U4 T  wait-time ;; the amount of time since the last time a turtle has moved
* N% a$ ?- G+ e5 g5 Q9 s]6 k0 B' \5 u. j  y. M
; {  E5 z) v. }# Y0 w
patches-own
" @8 W3 G8 m2 M# j* U[
( Q3 ~1 y% N+ Y. w  intersection?   ;; true if the patch is at the intersection of two roads
2 l8 G8 X* K7 L8 A  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
* u+ ~$ O( r* A0 s/ Z' q                  ;; false for a non-intersection patches.
/ Y+ X: V, @$ c8 s! x8 O7 `2 ~) t  my-row          ;; the row of the intersection counting from the upper left corner of the
" y' w/ c8 d! D, f* ^9 P4 @                  ;; world.  -1 for non-intersection patches.
( [/ t/ a. D0 H0 {8 q/ W9 C* F  my-column       ;; the column of the intersection counting from the upper left corner of the6 M* V6 G; V3 ?( Y: j& r
                  ;; world.  -1 for non-intersection patches.
6 K+ G  S. I0 W% ^  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' C7 V9 O/ l; q6 ]/ G/ x1 b
  auto?           ;; whether or not this intersection will switch automatically.
* L3 p2 C7 u( n* v& j2 p0 t                  ;; false for non-intersection patches.) j+ b$ f& U, V2 y, [8 P
]( ]0 k9 t* S! ]: V% w( H, [

' ^% ^# A% D: C' t  o) g
* S4 k1 K1 R' F0 }  T;;;;;;;;;;;;;;;;;;;;;;
" C3 w3 U3 l( Q' w0 v- u) h& m5 O;; Setup Procedures ;;
& \8 V7 t# J2 L0 O# [;;;;;;;;;;;;;;;;;;;;;;
- O$ l& w1 p& @+ h. i* h7 h$ e
- h' Y3 a, F8 x1 u2 b;; Initialize the display by giving the global and patch variables initial values.) \4 f1 x# ]) \: S/ ?5 q* I
;; Create num-cars of turtles if there are enough road patches for one turtle to5 r! ]! ^( [% u! r$ Z) O8 h+ o
;; be created per road patch. Set up the plots.( n& H% @: G8 }1 {3 G
to setup
" |1 ^6 {; w" _) ]/ R9 A, S  ca# E! u2 [* |' C
  setup-globals
& e8 Z( m) h1 R8 q  L7 `8 O
6 J" ~4 y' [' O  ;; First we ask the patches to draw themselves and set up a few variables
: ?! ^* H2 x9 t: O  setup-patches5 f1 @) w9 Y/ @( {
  make-current one-of intersections
; l5 e7 S9 Q* f& j# t1 F: `  label-current
  ~" J& V# ^5 ?) U
4 a" M; A; r# w3 c; C  U  set-default-shape turtles "car"
. X& Q7 `6 o& g* H$ ^" K& K5 z# v
! X) W+ S* k8 o2 o  if (num-cars > count roads). z- u% r6 v3 x4 Q# }: w: m
  [* O. ^3 u0 ~; H+ S7 {7 m( C' @
    user-message (word "There are too many cars for the amount of "8 ^  ]6 v3 |% \3 w' C6 K
                       "road.  Either increase the amount of roads "* H. Y1 f# w  i4 L$ A7 g, a9 L: A
                       "by increasing the GRID-SIZE-X or "8 C1 T3 l! i5 a* \! ?
                       "GRID-SIZE-Y sliders, or decrease the "
" S3 e( `0 A4 K0 ^; U- X# |% m                       "number of cars by lowering the NUMBER slider.\n"- A, ]* S( [" \- }% W
                       "The setup has stopped.")
0 O: W' b' w. K5 [% ^8 G    stop. }+ ?* @! f* p. L* Q" z
  ]
- }* i" Q5 |+ @' A, j  o/ P" s) W) k- l
5 k1 R; t( i$ X( A4 V1 W, Y6 @  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 M# ^2 _4 Q# ]  crt num-cars! H. O% Q) z! b/ l
  [4 a5 k' q8 x$ t5 K" s6 V6 g1 B
    setup-cars- w9 Q5 Z0 s# }! V; x) u
    set-car-color
% F- t7 C8 H& k5 w6 s    record-data; S9 D. h+ j9 O* V) l
  ]
" `! D- o  \% o; c
% l0 u& k) w" }/ X) c  ;; give the turtles an initial speed- f, X' b/ J$ f: W2 L9 m( I/ E
  ask turtles [ set-car-speed ]2 Z5 h! c2 q  A9 N/ R1 C

) O& }8 X4 C8 J. k1 W: B6 w  reset-ticks4 @2 M6 v6 J2 S8 _+ ]
end# N! j9 n$ e$ n& M! Q' v% t

$ x- s5 Z) w8 L# K% i6 i  \6 z;; Initialize the global variables to appropriate values, q( W( s: O4 q+ s; D6 G: z
to setup-globals' _/ O' `  ~7 e! e2 |: n/ K$ u( A
  set current-light nobody ;; just for now, since there are no lights yet
. }% N. P0 ^* T  \- `, ^  set phase 0
6 Z5 r& @8 t( }  set num-cars-stopped 0: S4 b# w1 r& e( `6 ]: J
  set grid-x-inc world-width / grid-size-x) o% S3 U. g# m+ |8 v: k( u
  set grid-y-inc world-height / grid-size-y
' M; n6 c* b% D  A9 C3 j' C! C+ Q. c. f! K# B9 i
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- ~% E6 K+ m- E3 t
  set acceleration 0.099
, @' Y" r. G1 }  Gend
7 m( u; C! z5 H: E! J- g1 r: U1 v
" v) o* P9 @- a8 D; _# U& y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
5 A; e3 d5 |  p;; and initialize the traffic lights to one setting
/ g$ D+ m/ }: s* C4 W: pto setup-patches
0 v6 A3 P- i" Z8 U5 J; k/ v4 v  ;; initialize the patch-owned variables and color the patches to a base-color
7 E6 P0 h( n8 n% H% |  ask patches6 ^( ^% Z$ _7 U  s7 |) R) b7 h
  [, s& u9 s# Y. q5 p/ z% \! p4 m
    set intersection? false+ E% f4 j! T0 ^0 S: S( H  k) D5 M% T
    set auto? false5 N; T$ }9 U0 Y5 \- S! x
    set green-light-up? true
- v- W2 }% Z' a& E3 p/ B    set my-row -1
( v8 v( d8 T+ P# Z8 N- A0 l2 C    set my-column -1
. r5 `( }/ x; u1 Y2 W    set my-phase -17 I: A7 V+ w* P# D7 X: B/ G
    set pcolor brown + 3, }- \1 z( l/ r, B5 z
  ]0 x5 X" v$ e  Q' `- C3 P
& m* ~, `8 ?  Q( o4 \4 k
  ;; initialize the global variables that hold patch agentsets
. a+ {. [( h9 b1 I5 y  set roads patches with
2 x, g1 `) x7 ?4 E    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 R" s, R* h1 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' b7 q  w/ |* V8 n
  set intersections roads with
# S( h/ u6 _; y5 ]. w+ b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
! Q$ U' F) u, j& p9 U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]  {  a0 O1 ~1 s/ t

; S* F& L& N+ z6 H  ask roads [ set pcolor white ]
! h" w8 M$ c+ R    setup-intersections
% |* U* H) z& x3 y6 o# ^end/ B  l9 e7 t# |( @, Z9 t
其中定义道路的句子,如下所示,是什么意思啊?" ~( c6 q( M6 Z9 B
set roads patches with
) J5 ~0 J4 O  x( Y# W  y7 Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- z1 H) V" K6 h+ q% K# g: i- e+ D% _
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( M% J# E7 P" c. h3 W
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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