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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 Z, R9 L( L2 U
netlogo自带的social science--traffic grid这一例子当中,# L& ?3 [( G1 Y5 c
globals6 B+ L* V, G% C% j. l
[
& w; p  a6 R3 @& T, q5 [. n4 z, e  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 s2 r- L! ?" f. d! o" {6 Q* B  grid-y-inc               ;; the amount of patches in between two roads in the y direction2 e# X$ A  {; ?2 ^8 H! D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* ^/ T: _+ v8 H+ B" Y/ \7 x8 u/ _
                           ;; it is to accelerate or decelerate% Y9 j/ {- M9 R$ K  u
  phase                    ;; keeps track of the phase8 R$ T- Z4 P' i; X
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! g$ _* E9 v( D8 x8 B
  current-light            ;; the currently selected light
' E( r+ b% G$ \( q# s. R7 S
8 S9 y  _3 j( q+ o* n4 ]  ;; patch agentsets
  f+ x9 `, W! m5 b8 `( p  intersections ;; agentset containing the patches that are intersections
* u- V6 I- u2 T" ]5 ]  roads         ;; agentset containing the patches that are roads8 P- J) y$ |3 h
]
% i, F5 G- K9 `" E6 n9 {; s6 y+ D' \) v) \7 h
turtles-own
% H& {( S( X  y1 w. @* }[
* O/ R2 u! a; S  speed     ;; the speed of the turtle/ I+ v6 e. M3 v/ @
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right# a; x. _  t$ q% t
  wait-time ;; the amount of time since the last time a turtle has moved
& m2 O* @. }( k$ n! l. H% y]$ N, `  l4 e0 j3 Z9 P( i$ O% E5 E9 @

! O/ J8 F- E9 C1 m3 g- vpatches-own
1 T" T# [4 E' T, B1 A[8 X# b- B6 b+ J9 n. F
  intersection?   ;; true if the patch is at the intersection of two roads+ z' M: H8 ~) m0 ]8 [! z  o
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.  `$ U1 w8 u$ H- g$ e' S! j
                  ;; false for a non-intersection patches.* g! u. o  Z1 T1 m
  my-row          ;; the row of the intersection counting from the upper left corner of the7 M& }! ~- N/ E$ D- D
                  ;; world.  -1 for non-intersection patches.5 h# ^8 k" `- G0 w9 a1 M
  my-column       ;; the column of the intersection counting from the upper left corner of the
" Z. l0 s: ]3 H& Z( A7 q                  ;; world.  -1 for non-intersection patches.
9 h$ j( L! L- n# A  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& S% }- `! ^- i  `, b
  auto?           ;; whether or not this intersection will switch automatically.
4 }2 Y- g" d  T$ M4 i) p( x                  ;; false for non-intersection patches.! b9 s0 C( f/ H& B
]
- X& e; H0 }& T8 w& N7 l1 s9 n; F; n" |2 h- B* p
& `# j* o' g; f0 i3 j" u
;;;;;;;;;;;;;;;;;;;;;;
2 R; P+ r  o, q6 A, W, n/ I;; Setup Procedures ;;
% @: p5 p& y, m' h7 e/ k4 |9 x/ j- E;;;;;;;;;;;;;;;;;;;;;;, I) J" z! H; h; z/ V+ g4 G. Y

2 G, G$ n, m! I4 u' R;; Initialize the display by giving the global and patch variables initial values.1 [4 [4 z9 r% i4 _$ h$ x2 u7 m
;; Create num-cars of turtles if there are enough road patches for one turtle to+ F( Q( n/ C: ]6 d
;; be created per road patch. Set up the plots.9 r$ B* |* H8 d& l
to setup, n! h% }) @" X9 J9 q" o3 B
  ca. w1 {! f# e0 F6 }. }3 |! u
  setup-globals
# J, _; B! ]) x/ P3 B
2 W" s/ q. `* c+ u1 l( R% t% v  ;; First we ask the patches to draw themselves and set up a few variables
. t7 v1 u' j2 b9 I: B  setup-patches' j8 U) X& _2 t: ~. x; v
  make-current one-of intersections# y, b3 C$ b$ Z( c. m$ Z
  label-current% m# h0 }* C4 S

8 y  M5 k& Z. Q" E. n3 X: V  set-default-shape turtles "car"0 N$ J9 c7 S3 Y
3 ?: G4 K- W" X+ G4 _: e
  if (num-cars > count roads)  f1 \; M0 m  Q2 w
  [5 W3 H  e$ b4 B  n' [. }# U& I
    user-message (word "There are too many cars for the amount of "7 T. V3 X! s% E( |& u+ n
                       "road.  Either increase the amount of roads "
$ T, z$ D; I. j& B- ~$ Y( ]  R4 b                       "by increasing the GRID-SIZE-X or "$ c: z  |" M% Z
                       "GRID-SIZE-Y sliders, or decrease the "
1 `; N7 ~/ P7 a: W$ b8 r                       "number of cars by lowering the NUMBER slider.\n") e9 O1 Z  c* T0 N3 E% c3 D
                       "The setup has stopped.")
6 g3 O, W7 Y7 F* H* U' B, p& z    stop
- a9 W( j  w% I0 L  ]
8 l) K2 z% {* b  I$ h
7 x5 ?9 \9 K& \( G0 V+ g) S  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ Q" o8 o: d& l: P) U8 G. M( R0 y
  crt num-cars3 ?/ q0 k& M- Z+ m5 P6 w
  [
9 T$ b- w9 p  u: J, g2 K9 ~& b    setup-cars
# v+ M  }. e8 {8 q! K    set-car-color
" _* Q9 ~% c: q8 C2 i+ ]: |9 S0 M    record-data
0 c% I! g. G& q8 C, G3 Q  ]
6 L6 a$ W; i2 y# u" E) f4 ?6 n  W2 |' O. @+ U& S
  ;; give the turtles an initial speed
1 F, S  [- v/ c" }  ask turtles [ set-car-speed ]8 `( p5 }& f& t% i0 y) D2 d
; |7 Z+ E# U5 t* W' ]
  reset-ticks
  l0 r* F9 W& Bend) J' J0 t6 y; n6 o: C! m" Y% j5 y

+ M/ F) s8 ~) Z3 W$ Q;; Initialize the global variables to appropriate values
4 G7 x8 s+ F. X( \to setup-globals5 T2 O1 F9 U- K- z/ i+ ?2 \5 d% Z
  set current-light nobody ;; just for now, since there are no lights yet) Z  g) \/ N- A4 [% [
  set phase 0& ]+ g3 O9 @+ E: y
  set num-cars-stopped 07 s+ X- D. x" m# F
  set grid-x-inc world-width / grid-size-x3 E; ]# }' a3 U. I
  set grid-y-inc world-height / grid-size-y6 a2 t' Y4 a* r1 X

- O2 V( k2 I2 D  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
! R- O" u! r4 v( v6 z  set acceleration 0.099
) A) t, g: _: `* j' e) Dend& \! [3 ?! @5 T+ C/ t+ i
' R" `; O) L4 W) i- U( e3 f0 g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 s6 @: G' ~* j6 H
;; and initialize the traffic lights to one setting4 O0 k2 _; ]2 s; _8 z  C0 z/ x
to setup-patches
4 v: }1 e3 z" X: p! q# X& P6 a* G- Q  ;; initialize the patch-owned variables and color the patches to a base-color
  I8 V) t" O, V% m  ask patches
$ {5 ?3 r) ~6 W' G  [$ r; [/ i  e$ Q
    set intersection? false( A) |2 {* ~' T2 X: Y
    set auto? false
! E0 S* G7 H+ t  t/ h' n4 f: F    set green-light-up? true7 ^+ |3 W! e- p1 t' |: x" @0 }
    set my-row -1
( r2 A8 q) L0 H7 f( I" f    set my-column -1  O* B! u# z) G- i0 z3 p3 [2 T
    set my-phase -1
/ Y& S4 R$ c8 C& t( X    set pcolor brown + 34 w! p& |8 D& o; Y' Z* @% D, g- F
  ]
" ^2 F- W2 d$ B2 {4 b1 J
" [4 X0 _3 L5 x) P  ;; initialize the global variables that hold patch agentsets
3 n( R, |7 ?/ C( X' s+ C9 F  set roads patches with
' {# |! Q; c- z% Y; ]    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# j$ H0 k! W4 N& s7 m1 D, ]( A
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# g9 F( M8 Z2 ^: w7 l# |/ n% k  set intersections roads with
$ J" S) j2 e; n% R* }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' l: \' j, y$ S( X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
) d" Z& n, H8 T( Y- D& V/ W  H3 }: m1 z- j8 d& t' b+ D$ z$ @3 ]" Z
  ask roads [ set pcolor white ]1 D1 O) U6 T. \2 S1 O0 f
    setup-intersections; @$ T3 S, a) _% u* u
end4 E/ x0 `9 B* L1 k
其中定义道路的句子,如下所示,是什么意思啊?  K% |2 c  h' k- g+ O
set roads patches with
/ a: @! ^) }! u5 g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 Z& W2 e- G# b' B% l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 m6 S* w- J" u' N  Y
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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