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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
# w- i2 X( H  Q7 N0 _3 Y2 P0 [netlogo自带的social science--traffic grid这一例子当中,7 c# P& {$ F& j  _3 s; _
globals: c1 v! P' G0 D7 H) A' \
[2 N+ {, @" O. u8 i/ s7 E! D
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
& g1 O, C( S; M7 m8 c' A! M  grid-y-inc               ;; the amount of patches in between two roads in the y direction9 K5 H4 }8 _# U7 w& P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if9 ~2 f' y5 s/ ~4 C9 Y/ Z, S) q
                           ;; it is to accelerate or decelerate' W4 T! W4 l) R  F% A
  phase                    ;; keeps track of the phase
% F! |$ h) _( ^  `  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure& G. g9 ^  T0 [( @  ~# [
  current-light            ;; the currently selected light0 f& U6 f% O2 N$ A1 P0 W/ R1 f

/ J0 }5 ]0 ], k& r  M) D6 `' S  ;; patch agentsets
0 |; q* n! `; v) p  z6 ~. a9 Q  intersections ;; agentset containing the patches that are intersections
" G- ], u6 T" J5 v  roads         ;; agentset containing the patches that are roads) ^6 ]3 _& Y* l' c
]
; |- C$ e2 e, J% i/ \" k
- t* \4 A, P8 q% j  j3 T# Aturtles-own0 r; f& g( B, H7 S+ W  l; {
[
" L# g% D& i" S, O6 [2 a  speed     ;; the speed of the turtle
4 s5 k4 ]2 V% w  up-car?   ;; true if the turtle moves downwards and false if it moves to the right$ ?. U1 U+ Y( j) R  v
  wait-time ;; the amount of time since the last time a turtle has moved/ l$ r) H1 r: P* I+ X
]7 ^" R7 r+ Y' C- E* Y

* o; E, X3 G7 D) A; j! [8 e& m( _patches-own
2 s- ~* Z( b) e* l; N. C1 D3 A% O0 t[
$ [7 i  R+ h2 J0 J. u! t1 l& l  intersection?   ;; true if the patch is at the intersection of two roads" H. u* ], U: J3 U% x
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
; Q1 v/ q0 e& m8 r: i7 M3 a0 n) U                  ;; false for a non-intersection patches.' [1 c/ g, C' q1 A, B* Z
  my-row          ;; the row of the intersection counting from the upper left corner of the
) D0 Q. x2 \8 J' ]                  ;; world.  -1 for non-intersection patches.
0 z, ^, ?% v2 P  my-column       ;; the column of the intersection counting from the upper left corner of the% }# o+ z8 M! g9 Q3 T
                  ;; world.  -1 for non-intersection patches.
8 U3 c/ l, }7 w% _- v  O  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
: @& N: i0 w# {  auto?           ;; whether or not this intersection will switch automatically.
/ P+ I! J. H: j7 q5 L- O  @                  ;; false for non-intersection patches.4 l# i5 ]: p2 S( `3 W! D4 y
]
" m, A/ H- f8 r' T. i/ Z. b$ T- k" L! _0 Y8 m  M
+ r' G& B5 U- d) e1 |
;;;;;;;;;;;;;;;;;;;;;;1 T" U% f, _4 F2 x" m% F! ^
;; Setup Procedures ;;
3 l, x! C) Y" Y$ T;;;;;;;;;;;;;;;;;;;;;;
8 T6 N5 {3 T; W$ q& l! ^1 @2 Q8 g( r9 `* Y% a; l
;; Initialize the display by giving the global and patch variables initial values.; F% e2 B" c3 a. H2 n% P* h
;; Create num-cars of turtles if there are enough road patches for one turtle to- E* U: x1 ~" v" D# m4 C
;; be created per road patch. Set up the plots.
- \; p( m, I; S5 x: \to setup" p/ t) a( ~7 ?) n
  ca
/ r$ @  j0 i1 R3 C. j  setup-globals
. Z; [+ |  I- k# K. G$ G. I/ ~/ w
  ;; First we ask the patches to draw themselves and set up a few variables
; ~/ y! K& S) g; y  setup-patches
9 N: e3 C7 W& H8 a/ ]" y; n  make-current one-of intersections
( G' |9 @3 S8 `: p  label-current, l2 f9 O  l* p! \& j0 G( H

, ~8 ~: t" X7 s  Z" C  set-default-shape turtles "car"+ M: E& I7 C% [/ b/ ^# V

, A7 }5 y- C  d  m5 \; t- d  if (num-cars > count roads)
: Q: N( M; O$ K6 [- y4 |5 ?  [
  k, v% T. C4 s! \    user-message (word "There are too many cars for the amount of "
0 f% p7 T% S* }. w; r                       "road.  Either increase the amount of roads ", w3 b8 m, a. ]2 ~% y) [% {
                       "by increasing the GRID-SIZE-X or "
* V# `$ L. v& [' r                       "GRID-SIZE-Y sliders, or decrease the ": T0 |! d5 o) P5 |$ L1 Y2 ?) t$ v
                       "number of cars by lowering the NUMBER slider.\n". o1 ^$ H0 H/ s* M$ ^8 J  b) w3 Q' c
                       "The setup has stopped.")' n% z9 h% |+ l' \
    stop8 D$ J. o/ N" v- l6 M$ T, s
  ]
( d$ R/ g" Q/ \- H4 x, Q
' o4 F5 w  q# y9 S+ D8 v! e. {  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 d3 j7 k* D5 U; P# Z  crt num-cars
8 m  u+ y# A6 O  [
' u, ]0 P% Y4 U; s' j0 u0 i    setup-cars& [5 J/ s+ z4 q- t4 d$ |! ?% G; Z6 F
    set-car-color& b! |6 ?/ P# {' K
    record-data) U$ k" \0 O& t! g
  ], ^7 t' n/ v' l) G" A( v# q* O; l

2 h! m4 ^: R5 ?: a8 k. B  ;; give the turtles an initial speed, m% C: P# y% I2 P' h3 U2 U$ _
  ask turtles [ set-car-speed ]
/ {. w8 p- j8 E5 z- ~4 V
  Z  f0 e& x( \  reset-ticks
% o# U6 L5 M! P& L- m! R* x4 eend
: v% C) W5 e9 S, f
7 H$ L6 e* g' _! |;; Initialize the global variables to appropriate values
9 f& e" y& N8 C2 o9 [4 Yto setup-globals
2 _8 v$ g. U8 [( ~8 B7 M# R- \- v  set current-light nobody ;; just for now, since there are no lights yet: h# P0 u' ?2 p- V- h
  set phase 0
! c, u# \' p9 A  Y- c, p* Z  set num-cars-stopped 0
) @0 G4 b& x. j/ S; I/ S  set grid-x-inc world-width / grid-size-x3 P- V1 v; v& m7 S/ Q
  set grid-y-inc world-height / grid-size-y
; o- z9 g& U" S
( u, Q* _9 C6 z2 _6 X  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' N& A4 X: S. S$ Y; Q8 x
  set acceleration 0.099
1 M8 }: }% r) s; G& xend
/ y- K: z% A: P4 m  i+ m* T$ L6 q) [1 P/ W
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 e9 h, T! L) r; j3 n
;; and initialize the traffic lights to one setting
8 [: Q$ p; s* V; h# s  f5 y$ Cto setup-patches7 C$ S( l" [; o/ F: `) z/ w  W
  ;; initialize the patch-owned variables and color the patches to a base-color0 N2 R. S9 ~  v: e
  ask patches$ i! w; q  C4 h( L3 p1 [; w
  [
5 s5 ~: ~3 h6 q7 O    set intersection? false
4 o9 L) n6 F" e9 g3 V    set auto? false
$ i* o: [0 V& x" z, S5 m7 f    set green-light-up? true
% F  c  d! y2 C    set my-row -1  j4 r9 n1 {0 X, V5 p
    set my-column -1
; Z. u" q  }( ~4 d) D    set my-phase -1
# }' T! @3 H2 k6 }% ]# b2 D: F    set pcolor brown + 31 h, M0 Q5 e* C+ }% N
  ]& `! z  a# W. f
3 |. _" D: @& L* w' i! `
  ;; initialize the global variables that hold patch agentsets, p( }: y: J& p  r
  set roads patches with
2 ?& {6 C! [4 b: Y$ `: C+ @( J% u    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ ~  }( s; _( e' i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% U2 I5 Y2 q4 L6 W" B2 k; L  set intersections roads with0 c4 L) h+ L; B% ?% H/ }" t
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and  }* X5 Y& z, {# H% V, Q& H
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 K- y5 e- @6 g; p2 s2 G& n

7 L. i  _8 z0 n+ @+ {' r  ask roads [ set pcolor white ]
/ Z+ S3 q  P$ c. N    setup-intersections4 b/ W! M( M) R5 w# E- r+ @4 i
end
9 k- ?$ A5 w) P! r. P其中定义道路的句子,如下所示,是什么意思啊?
8 E5 Q- `% p( G; l. R set roads patches with6 C  u# I; b' A; _# v6 H3 O
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 a* _* B, g; n1 R# q" R5 U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
6 m% X" G" I( M6 F" S1 |/ K* G. c1 @谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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