设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8135|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) J+ O  a" r3 v( O8 u7 A; Xnetlogo自带的social science--traffic grid这一例子当中,
, h( D4 P3 k0 s, hglobals/ m( [1 m) X. v+ Z* B! O  X$ ~
[
( x' M/ @& s: y% e  grid-x-inc               ;; the amount of patches in between two roads in the x direction; H* w- b# V" J7 Q4 X* j
  grid-y-inc               ;; the amount of patches in between two roads in the y direction6 p1 Q. X1 ^2 ?  s; b/ O
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 ]$ n) g1 D4 A4 T# L                           ;; it is to accelerate or decelerate
% n: f8 S5 D, t: X  phase                    ;; keeps track of the phase
- V& a* e1 ]( d2 u  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 }, g2 H8 f" v: ^
  current-light            ;; the currently selected light, x1 ]) {' [) H
9 p$ \# o. F! b6 R4 H1 X
  ;; patch agentsets
( H+ Z& m- ^$ n) N  intersections ;; agentset containing the patches that are intersections+ F" T1 }+ M: M/ S: `: h  |
  roads         ;; agentset containing the patches that are roads! B* X7 u8 e/ h- p* z4 S
]
4 ~9 e& L$ \8 |% Y/ C
* z- {" u& l8 P' eturtles-own
1 V- a% ^4 O. r% M- F1 ^[
3 p. e+ t% d: e! X+ r* P  speed     ;; the speed of the turtle
0 G% f+ v( r2 @3 r0 L  up-car?   ;; true if the turtle moves downwards and false if it moves to the right& a' Y/ v, [6 x5 L& Z5 E9 q/ N/ ^
  wait-time ;; the amount of time since the last time a turtle has moved1 Y3 p. u% q( s: q5 V* Y
]8 \' E% O% y- ^" q$ [) L4 b( L
7 F4 H" ]# @: F0 J* [+ Z' _
patches-own* i# [6 g$ V2 n- B; W9 A
[, M- e2 r' N7 R5 k; D" F  {
  intersection?   ;; true if the patch is at the intersection of two roads
  o/ ]3 ]9 d2 \0 d& r7 }& @) J  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.& R' G. y# U" N8 c( E
                  ;; false for a non-intersection patches.
6 k; W. p9 p$ K3 \2 l+ o/ q  my-row          ;; the row of the intersection counting from the upper left corner of the7 o' v3 g$ w- |6 @
                  ;; world.  -1 for non-intersection patches.+ l' N; F3 o* M' ~$ X7 {( z" a
  my-column       ;; the column of the intersection counting from the upper left corner of the
  g$ ?! l: b+ {  h) o2 O" s; k) d                  ;; world.  -1 for non-intersection patches.; }. V5 H4 ~  V
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
# @1 c/ a; s8 w/ \' G8 s- d  auto?           ;; whether or not this intersection will switch automatically.* P7 k- h  _0 _$ W  Y& I+ G& r
                  ;; false for non-intersection patches.
4 L6 P) e5 n/ m9 h]* E4 S( ^. l5 Y: }/ j. r. J2 D, a
6 o+ f5 Y4 b+ B1 e+ {/ K3 v  L

9 R) N! E6 Z  R3 }3 z1 H;;;;;;;;;;;;;;;;;;;;;;
5 r4 ?* [7 x: W, S) G) S. u# Y4 \;; Setup Procedures ;;: w- A8 F* P! H2 T7 k- C6 ^
;;;;;;;;;;;;;;;;;;;;;;
6 h  f' c: a/ x! t1 o8 g9 X* i7 X. i
;; Initialize the display by giving the global and patch variables initial values.1 `# `& N2 Q: O" J4 D
;; Create num-cars of turtles if there are enough road patches for one turtle to7 x7 A, E) t# R  u
;; be created per road patch. Set up the plots.
1 D3 m2 c% }- U  uto setup
& H; X; E, w( A# i  ca
/ j7 `& L( z0 ?6 Y. P( y. G  setup-globals
5 D2 [* F6 h$ S6 Z7 Z, H/ w( q, Z  |7 i& [1 u
! T, k( T, o# z6 a( P5 R  ;; First we ask the patches to draw themselves and set up a few variables1 b3 {, w$ M2 z/ s* }5 ?
  setup-patches& c6 n1 N. D3 B$ H0 X9 I
  make-current one-of intersections7 k8 m6 \' g' U. `! j, _
  label-current( J8 w$ b0 X$ c" C4 @( b. A) P& i2 V2 i

! e4 \( ], `9 y  r+ e) t0 H  set-default-shape turtles "car"
* C, t9 J% z1 @: C: y
2 [1 c3 w/ w$ Z- n. G% l; N  if (num-cars > count roads)4 V5 x$ U5 ^0 F. {  b
  [0 ^. D9 o% ?; @4 W* n
    user-message (word "There are too many cars for the amount of "8 S  d- L, @$ t7 d! N
                       "road.  Either increase the amount of roads "
9 v: W7 c+ ?- i/ M/ k7 t2 i# C                       "by increasing the GRID-SIZE-X or ": ~( m6 W6 N) O' B7 P( e$ I
                       "GRID-SIZE-Y sliders, or decrease the "
6 K1 |: }& N, X, x3 _% G                       "number of cars by lowering the NUMBER slider.\n"
  \6 U1 I3 \& f! j% G" G                       "The setup has stopped.")8 S5 l, w$ P9 v6 A6 A
    stop
6 o" p- d' j$ D" h) H- j  r1 T  ]' E* g! Y8 Z  x3 j( D% Q" P1 L

# o; k8 Y+ S9 _& t; |  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
9 l) ?3 L+ W+ Z, ~9 Q  crt num-cars
4 n9 v& Z1 _3 O8 T& e  [
7 ], [' A6 g' R" J$ [! ?6 j5 o    setup-cars
4 |7 V: Q: _  f. y* o& i    set-car-color4 w8 O8 N& {* E0 R: c' u
    record-data8 n) l/ x# k7 e, t
  ]
6 S+ H& g! r% l0 R3 M& A" I. Y; T7 V$ W! i; u, s- H. O
  ;; give the turtles an initial speed& L% I$ o! j/ b  D' o; Y! f
  ask turtles [ set-car-speed ]
* G: \- L% S" G4 c
2 ]' n3 k- Y' g/ \; M  reset-ticks
4 u0 C4 p$ I7 H: c/ H  Q' gend
. v7 \; u# Y- v3 g) l2 q0 L! L6 @* p9 |) ]5 M0 ^
;; Initialize the global variables to appropriate values
: N. F1 [. }1 t; Rto setup-globals
) [7 u$ n; @4 A# H  set current-light nobody ;; just for now, since there are no lights yet7 h" ]+ w5 m5 U' K
  set phase 0
% k, B6 x* [! K! X; E9 m  set num-cars-stopped 0- S- W" L( Z  V5 B3 K
  set grid-x-inc world-width / grid-size-x. Y# x8 g2 X$ J0 v; B" v& q
  set grid-y-inc world-height / grid-size-y( A: N/ i4 D6 n) e
! s8 i- g* N" U! b% O; o" Z4 B$ I+ v
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; h7 y: z) Y- u, @. ]/ w  set acceleration 0.099! X$ \% \$ n, r  }9 U3 J- ^
end
: m7 Y. b5 s+ n9 O5 U; p) C+ r
' M9 G% t5 f6 M7 a# A;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
3 ~1 Q- S6 ]. _;; and initialize the traffic lights to one setting. L5 w: l" p" ]' ~5 R
to setup-patches3 v& _  o( w4 X) z5 {# g
  ;; initialize the patch-owned variables and color the patches to a base-color
9 {; q3 J+ i8 ?4 O: _5 r/ g. B  ask patches$ R$ c! i7 a; N+ q+ Z( e& Z6 e& W/ W9 F
  [, ]+ e8 _: E2 |+ V$ T
    set intersection? false- p  Q. ?( B. l8 H! V  V
    set auto? false
+ ]. r' _( y0 C% b; C    set green-light-up? true
7 [8 y0 w0 _* n& U% L    set my-row -1+ o0 P5 r# h6 B* g9 O  ]& i1 F
    set my-column -1; c$ r  {/ n4 v: O! L' l% R0 T' Y
    set my-phase -1( t4 Q, c, O7 `% o
    set pcolor brown + 3" c9 ~7 n3 r& r
  ]0 q- L' {: t4 E& C* H  G% ]  i
8 b6 P% Q$ o! V( X6 v+ o- p  C6 b: Z
  ;; initialize the global variables that hold patch agentsets
* p: z* A3 `" [2 `- \- @1 E7 R  set roads patches with
# v2 o2 E8 f6 {3 ~) Y. A& {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
1 }: L! s2 ]3 |* l3 U$ I0 C. K3 X7 ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 _1 E1 b: C( |: e" C% y
  set intersections roads with3 X* i1 U5 H* E4 ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 j. b0 I) b' G0 P, y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 m  h& Z" l! u7 R& u  J* A! j8 `* Z1 {3 @
  ask roads [ set pcolor white ]' A) D8 z% H  \$ `) J6 N; B
    setup-intersections
! _9 k  g" r3 bend
/ }7 O: ]2 I; ]7 a$ q' R4 X其中定义道路的句子,如下所示,是什么意思啊?5 X9 D1 _* R; @: q
set roads patches with6 i0 s# d1 h6 v8 G
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
7 {! B' w  i3 k& ^) B4 h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
2 L8 b$ S& `2 j, b' h0 S谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-2 10:29 , Processed in 0.025087 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表