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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 {4 e, d8 c' [) cnetlogo自带的social science--traffic grid这一例子当中,% ~* E8 x' j, K$ h) H
globals
2 d% s$ T3 [9 I  w( e% F3 u[2 |* T6 J; ^0 G  Q: P
  grid-x-inc               ;; the amount of patches in between two roads in the x direction# c( W) z5 O* H1 q6 ^
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
0 h# `' T$ |1 V# Y$ d/ ?6 n, V  acceleration             ;; the constant that controls how much a car speeds up or slows down by if8 @2 p: P! X7 s: P; ]5 ]( c1 R
                           ;; it is to accelerate or decelerate$ H; M$ Q  Z3 k* W0 ]: T
  phase                    ;; keeps track of the phase
1 p8 k9 ~; H* ?8 B7 t+ I+ }  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure! J' U+ B, v1 x
  current-light            ;; the currently selected light3 F: G: H1 {! x% O6 r+ h  Q

" p9 n/ }0 {, D. T% m8 f  ;; patch agentsets: a( g6 i& e% X
  intersections ;; agentset containing the patches that are intersections" H1 f8 U7 b+ ~
  roads         ;; agentset containing the patches that are roads; V/ R8 i2 q1 Z8 ?
]% W+ R6 X5 x" \5 _0 M: u

( M( G# W+ S+ H$ Jturtles-own5 [$ G7 g* e+ L2 f- D  n1 i. W
[
( j6 ^8 V6 _: I  speed     ;; the speed of the turtle) h$ e* V: C8 l1 W
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
5 a5 Z7 h# w. g  wait-time ;; the amount of time since the last time a turtle has moved$ L: ~  G; a2 n  B% Y2 a8 z
]5 d' [% o4 \+ V; m5 Y
4 ?! U7 O! H  O/ G( w* P
patches-own  p2 [2 _4 l6 Z, \& H! R( l
[
! ?' k# |& T* [; F: [8 I' S  intersection?   ;; true if the patch is at the intersection of two roads
  G8 x( d$ R, U6 A2 c  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.6 f/ t* u' n  m  m# s% b
                  ;; false for a non-intersection patches.- k1 Q" ]6 k5 z+ ^9 V) u  A
  my-row          ;; the row of the intersection counting from the upper left corner of the
) q" A( j( h4 U, l( z8 x/ _" ]: X4 j                  ;; world.  -1 for non-intersection patches.
9 n7 f% r1 {7 ]# b% P( L  my-column       ;; the column of the intersection counting from the upper left corner of the
: K) b% s% |% r9 R) q: j$ t6 \                  ;; world.  -1 for non-intersection patches.
, w% X9 Q0 s" w' ?$ f1 L  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( {! W# L4 N! \4 k8 N  auto?           ;; whether or not this intersection will switch automatically.
4 ^6 w7 v$ u- G2 S% c$ ?                  ;; false for non-intersection patches.
* i& h( T& i, @7 E. i9 W1 ]]
  Q5 i3 G$ q4 Y+ {. B' @8 d9 {' c4 u# b: S! c
# M' W/ W: N( Q
;;;;;;;;;;;;;;;;;;;;;;; L! c9 l/ o( s. c
;; Setup Procedures ;;* H9 H7 r  R6 ^4 g* t( e
;;;;;;;;;;;;;;;;;;;;;;
& x$ {4 C1 }  w0 v, H7 v
8 b4 @; j. r, u* f$ C;; Initialize the display by giving the global and patch variables initial values.
% J7 I4 o9 _) n9 r* H$ E;; Create num-cars of turtles if there are enough road patches for one turtle to
: }6 \: ?3 t& n6 {; F;; be created per road patch. Set up the plots.$ A" J- f& ~; W& J
to setup
- E; U6 Q' H1 T2 v/ t; x  ca
7 S. ^, {& D1 K# x" M0 H  setup-globals2 @& |% |0 |8 z* [) g5 H

% X8 C& R2 k3 P" y4 w6 q/ E9 {  ;; First we ask the patches to draw themselves and set up a few variables
; T  q4 c0 t- K5 x/ W4 @  setup-patches
# S: z, I, C/ }. j  make-current one-of intersections* a# k% n. E4 j' v9 Q. Y
  label-current2 S' b+ p1 A5 ~

1 v" e5 G% T5 l# U6 D  set-default-shape turtles "car"
, v1 R% m* o  B" E$ y0 @1 z( _5 C' x$ i: |, N! q: e
  if (num-cars > count roads); v# R- z/ s, W, U! ]& |& S  k
  [
  r) U# Z% h# s) k" U8 {    user-message (word "There are too many cars for the amount of "  |# z  W, T% a
                       "road.  Either increase the amount of roads "
1 T/ b6 q) S+ o                       "by increasing the GRID-SIZE-X or "
! D+ a8 e. F4 C                       "GRID-SIZE-Y sliders, or decrease the "0 ]% i* e% s- H& Z
                       "number of cars by lowering the NUMBER slider.\n"
$ _, `3 g1 l; F# r0 K                       "The setup has stopped.")3 c2 Q$ G3 N! I
    stop' k( r& l; {- u) v% j9 }
  ]( h' f" t, M( Q# Z: B6 D% p

% T1 Q9 E8 L) y7 s/ D  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ B7 n! Y, A0 x8 @" T+ K8 k+ b" C  crt num-cars
4 _, p6 O1 w1 N+ v  [! ~& p2 ?" }5 V$ ?
    setup-cars
9 F/ e1 j/ r1 L- `    set-car-color
% y+ _7 }4 V/ ?    record-data$ ]7 d4 S. I  J+ u
  ]4 E/ g8 Y4 i  z3 u& u

# E( F0 E8 K! c  ;; give the turtles an initial speed1 ~6 V& h8 k3 |2 h8 D! H$ b+ x# W
  ask turtles [ set-car-speed ]
, `; H2 r3 c/ P+ e7 P) |! i
% D- m0 F+ _9 r' C  reset-ticks
) t+ e6 A& j- |$ z4 T3 M, Y1 Uend
/ f) m1 O# N$ @' e+ V3 {+ s
# w7 \3 N& x( V0 Z& t4 _;; Initialize the global variables to appropriate values! t- @# L/ |. G9 t7 G
to setup-globals( `( A: X, j: d; S
  set current-light nobody ;; just for now, since there are no lights yet
( B1 G9 T9 p$ r5 ^9 O$ y* l+ Y  set phase 0+ `$ C. |8 b/ d: k
  set num-cars-stopped 0
1 c# U& H. e* _$ R1 i  set grid-x-inc world-width / grid-size-x( X0 y  F; g9 e) O. H, \6 Y
  set grid-y-inc world-height / grid-size-y+ ]( _  ^5 N2 n: w

. G* ^8 ]$ K! U  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary8 S6 ~" R- L+ E3 @( g
  set acceleration 0.099: P# z8 n- `/ e* Z. q. J
end% f6 M" U. h2 V: E! n

9 Y% R) D* L! L3 Q" G: O;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* m3 P! O5 a& j& N
;; and initialize the traffic lights to one setting
7 Q1 U7 q+ S( _to setup-patches
( a3 B- ]! o. B) Y& I8 K8 s  ;; initialize the patch-owned variables and color the patches to a base-color
! s1 w. A. K: k) ^: J7 y  ask patches
2 J( L2 E5 |0 Z) z  [
+ Z" ?/ z0 v. z6 |/ G. M$ i% u" H    set intersection? false, R! m% \/ W/ G1 D7 p) D
    set auto? false7 y7 @0 }: ?) z: ^  h% q: T! ?' {
    set green-light-up? true  p/ ?3 z, ~) l% T8 d2 P
    set my-row -1, c' W: b1 L' I: J
    set my-column -1  _! G; i, i% K+ S% d+ Y
    set my-phase -1/ W3 i  T! ], ?4 v4 V
    set pcolor brown + 3
2 v' t# x1 A  _  ]
& f' ]" h" \7 U2 p( u
% i2 s. V6 }4 P' N% [) X( l4 f  ;; initialize the global variables that hold patch agentsets
" z' n5 r' m% N1 V8 |4 Y  set roads patches with
& `8 K- o( N- l' q  w% h% O# Z" k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 i( c2 g# g4 V9 D! @+ x: P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 y8 k4 D3 P$ b2 j
  set intersections roads with( I, l3 \8 F, D
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: j5 }9 s+ S% i1 C. @; j$ X/ [
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% ~3 `$ i. E( ~  R( c, l# ]( @3 ~
  D1 X  D5 q7 a9 x$ W$ Y
  ask roads [ set pcolor white ]7 B9 _% s* s, N5 w' u
    setup-intersections. b# ?# i) D% f6 w
end, {9 E7 g# _+ d* S. l4 D% j, t6 E
其中定义道路的句子,如下所示,是什么意思啊?& `/ n5 d) U; W$ ?6 {: ^
set roads patches with$ E5 t. a0 r6 c) u0 a" ]! m
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 R  ^, i/ \6 g0 W8 X1 Z0 z6 S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 Q, o9 n) l0 P9 Y7 i* E谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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