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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
. Y  c/ g+ k# P1 Onetlogo自带的social science--traffic grid这一例子当中,
, Z0 w3 E: [: T( k# p1 o$ d% Tglobals+ j! [6 j5 x# Q7 w* F# M
[( i) y3 U' k/ C' G' j- @& v% Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction- r5 i9 f5 ?- }  |% \) t
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
" X0 h2 G' K/ j, e  |  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
4 J( s, ]- `7 A                           ;; it is to accelerate or decelerate
" @/ ~8 n& a- H8 J( \0 `4 ]. v  phase                    ;; keeps track of the phase$ A- W  E$ s5 P; V0 D: z$ q7 d( Z
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; _- u2 Y2 n7 r. y( K$ @  current-light            ;; the currently selected light# ~$ L1 q, b5 ]  q" Z$ |
# P4 u3 d5 Q1 m. {: x
  ;; patch agentsets9 P" V6 y; _8 J3 F- R
  intersections ;; agentset containing the patches that are intersections' L2 p2 d" d2 f' w7 u* R
  roads         ;; agentset containing the patches that are roads
4 _8 d7 H3 q8 C9 x) ^) r% i! c. [8 ?]! T7 |) K  L  \/ |; W

3 V' A7 O2 p& R) v% }9 hturtles-own! H# r. j& c, E7 \4 B% h+ y
[- r. T- b# |. F5 Z3 N
  speed     ;; the speed of the turtle
( S9 S( |( P2 Q. n  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% c, C# r" D& m2 ]8 s0 Q! i, g  wait-time ;; the amount of time since the last time a turtle has moved/ x" Q" y, V! t) J8 [- i9 {
]( t( `1 ~! e0 w$ `; W
1 p+ g) ^* h6 k( m  }
patches-own
. U: L4 Q5 y( s( o' L[8 R' `/ z+ O1 i1 W6 H
  intersection?   ;; true if the patch is at the intersection of two roads7 F+ Q& E0 B# P' y
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.* f2 `5 E3 M% a( [
                  ;; false for a non-intersection patches.
: u  W8 W0 w" A+ Y# k' q  my-row          ;; the row of the intersection counting from the upper left corner of the
! U/ f- w& p" D$ b7 e1 ?                  ;; world.  -1 for non-intersection patches.! w( N( u) Y5 w3 E7 J
  my-column       ;; the column of the intersection counting from the upper left corner of the4 w8 }3 K& d# ~& ]' y  `
                  ;; world.  -1 for non-intersection patches.
3 H1 N( K* n' l8 w  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! U" K: o. s/ k7 v' n3 `' v2 ~  auto?           ;; whether or not this intersection will switch automatically.9 S. x/ y/ b- S2 ]3 [: C, i2 y
                  ;; false for non-intersection patches.
8 j% @" }8 U# ~- w6 e: a]
, w8 E3 A5 `% C2 F# V8 m9 B6 ?5 i" I, P7 a! B, }, c

3 ]- e1 ^2 N7 V5 K* ^" P" a;;;;;;;;;;;;;;;;;;;;;;! Z) c2 }9 T& x% X7 f) C/ u- Z9 x
;; Setup Procedures ;;9 p5 J; r3 m8 [1 ]' Z" d
;;;;;;;;;;;;;;;;;;;;;;
- K& g4 K6 d' Z) r8 U# F$ {& V8 [; q
;; Initialize the display by giving the global and patch variables initial values.8 o7 ^' g2 Y8 l
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 \( v& H- r; ^8 b. [% V9 N;; be created per road patch. Set up the plots.
" z, f& y% X9 Rto setup
0 [( J( b" g+ L( B7 I. e  ca
- |2 s* z# v3 G. t8 u  setup-globals+ n) C& \. Y/ v4 q" r
- z2 }& c, v3 c  x6 Z/ A, n
  ;; First we ask the patches to draw themselves and set up a few variables
7 s. r1 I) p+ r* Y  setup-patches
/ K+ V0 f1 E: ^5 G  make-current one-of intersections/ l% ?  k( N+ |; E
  label-current% `' K1 Z3 c. e, i) v: k/ Z
8 m: ]% {: g5 U1 u3 ?- D# T
  set-default-shape turtles "car"
$ `8 ]) P  V0 ^2 I0 V" H" H0 d! |2 n+ J+ k5 Z, O2 `8 `
  if (num-cars > count roads)
" i% I1 a5 {3 _  [
4 N% k$ q! I& A  R7 h7 m    user-message (word "There are too many cars for the amount of "0 d( b' I: e0 q5 X7 y
                       "road.  Either increase the amount of roads "5 D3 J- f# m, l- A
                       "by increasing the GRID-SIZE-X or "$ Y; G; a) }. R, x
                       "GRID-SIZE-Y sliders, or decrease the "
; U' u* g) k. w+ Y0 ^# ~- L                       "number of cars by lowering the NUMBER slider.\n"
' [# Q4 D" e$ E/ H0 H, e  `                       "The setup has stopped.")
  b- {8 P2 _1 M' o+ C$ |0 o    stop
% |* ~" ^: H4 d& x& `  ]
: g  D$ w0 |. B8 h6 O5 i0 y" m
9 |/ N; T- W9 H2 F  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# h8 a6 u% j* i- a; F+ P% G
  crt num-cars* d$ |$ u3 Z) }0 y
  [
7 u4 r% z& o  i: i: u" I& B    setup-cars
. l/ Q9 Z$ S# f6 [: u, j' r5 I    set-car-color
- T% ^( L9 C4 o( D    record-data
9 Q" A/ f3 F6 m1 ]" {% f  ]
2 J) ], ?+ f! t
1 z* R/ H2 l% s9 l% V4 W8 @  ;; give the turtles an initial speed
' d5 w1 _5 J4 I" o: ]1 O  ask turtles [ set-car-speed ]
- E3 h( g5 ?& b% Q) s
/ p) W* e: Y9 {1 T, M; F. x) K6 F* c  reset-ticks
; L4 ]* X' o2 jend
) O/ U2 E. @# y, J. U# f8 i
, N4 ^2 Q) }0 r- Y6 P) };; Initialize the global variables to appropriate values
( e- p& g$ ]3 wto setup-globals/ L8 o% d) d* L  a
  set current-light nobody ;; just for now, since there are no lights yet7 A- v3 B% c- M% {* H! D. z
  set phase 0% `! E! Z* g) o6 V/ N- s, A* b
  set num-cars-stopped 0
8 B- |: z$ `4 p5 \) p+ @  set grid-x-inc world-width / grid-size-x
/ X+ F" q% ?4 g0 @  set grid-y-inc world-height / grid-size-y2 }3 k# \+ w) P8 E9 u  B' `

/ q; Z8 B! ~+ K, P  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) {* S7 b3 }5 M2 C# T5 @
  set acceleration 0.099
! M/ X; }" L5 R! ]8 s; ~! E5 j  wend
7 v$ h0 e5 e$ O# r, n0 z! B  g. N7 f
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,9 d. ]5 A; C. \( m8 P
;; and initialize the traffic lights to one setting1 h; e* V' q7 }
to setup-patches
: Y2 X, T) U" @: J: }0 y2 }  ;; initialize the patch-owned variables and color the patches to a base-color
$ Q6 q8 X0 ]+ y9 @9 q  ask patches  u# ~1 x; j+ Q& ?, |
  [
; j3 \. ^+ d9 F    set intersection? false  z( j% T& h0 w. D- o  t/ p
    set auto? false) O5 I7 z% f: x7 d
    set green-light-up? true. v) [5 o" U6 t& X
    set my-row -1
+ t' `, }" V  |$ J    set my-column -1% T8 i7 f- }8 ~# o) y. _$ o
    set my-phase -17 d4 d1 F# P( W: D+ }
    set pcolor brown + 32 b9 ]7 ]0 j& k6 d3 ^8 z5 e  V
  ]# e: h8 e# f: C& c
/ ?. ?: z2 J; I+ G, ^  B$ S0 X+ v
  ;; initialize the global variables that hold patch agentsets5 H0 U$ E/ H. ]- K! c2 l% o
  set roads patches with6 q! s& n7 u% v' L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ b# O9 H2 h0 r( l    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ `* E- M% q$ ]2 ^/ ~/ t  set intersections roads with1 I9 l2 s+ b- ^; Z0 n3 q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
$ T$ P* \9 O: F$ \5 [& y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
3 @! R6 T& a  L: v3 [# u& A: z; [
! S% K: u  _, J/ A" B  ask roads [ set pcolor white ]4 k8 d# P# F( U/ s
    setup-intersections4 m. F7 X2 p) B9 n5 a- E( p
end8 _: U- p( U5 H+ x
其中定义道路的句子,如下所示,是什么意思啊?, l. K; Q2 q1 ?) l. Z
set roads patches with/ E8 H* C8 _3 {" Y$ a7 V
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. m, }) w7 E- |0 z5 |% s0 M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
5 V' R' S. y6 |* U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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