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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。9 z+ o4 _2 Q3 `0 X
netlogo自带的social science--traffic grid这一例子当中,! o; H+ r7 [8 P4 T
globals. O) {* p) v! o1 |( n# I5 j
[
, C4 k/ g. a. {$ b* t grid-x-inc ;; the amount of patches in between two roads in the x direction* V) X @7 U d! J1 n
grid-y-inc ;; the amount of patches in between two roads in the y direction+ W- S' S H+ g: F6 r$ @5 d# I" `
acceleration ;; the constant that controls how much a car speeds up or slows down by if9 z; H. w& z- g9 N/ v, h+ F
;; it is to accelerate or decelerate
' u+ s/ R- W6 u7 B phase ;; keeps track of the phase
9 ~0 P2 E: L$ h- O num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
" k ^# ?# O7 |4 B/ x- E! A/ P$ G" D current-light ;; the currently selected light# ~1 a. R9 W( n; a! x# A6 d
0 C6 _" v6 c6 ^9 g2 d4 ^ ;; patch agentsets p) S J" x F3 x+ K% v
intersections ;; agentset containing the patches that are intersections
& H- n% P' `9 T roads ;; agentset containing the patches that are roads4 i3 w) C- D5 H8 M; b+ ^, D
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4 \9 ]% I9 z+ x6 H0 Rturtles-own
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4 E6 v* R4 d" r( _ speed ;; the speed of the turtle
! O! G5 [' E# L% g+ w) N up-car? ;; true if the turtle moves downwards and false if it moves to the right
; t" M- @" ~. {% s S7 V wait-time ;; the amount of time since the last time a turtle has moved
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/ y+ u% _- {& H S3 ]! _/ ]+ R# bpatches-own# K+ q) t' M2 _3 y
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intersection? ;; true if the patch is at the intersection of two roads) e, G2 B, P+ H- V" c, J; K
green-light-up? ;; true if the green light is above the intersection. otherwise, false.: \- X$ s/ d2 K- X- V" o
;; false for a non-intersection patches.
* U& |- g2 l7 Z my-row ;; the row of the intersection counting from the upper left corner of the8 S6 \* Y' i: B( J& q& E
;; world. -1 for non-intersection patches.
: R( g8 ]9 Y9 T+ \- j my-column ;; the column of the intersection counting from the upper left corner of the
% u. C$ P% L U) V' T m ;; world. -1 for non-intersection patches." s6 u2 w5 L" v1 J9 |# z" E
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
7 B r+ T+ q4 B$ Q) c, G, k auto? ;; whether or not this intersection will switch automatically.9 ]5 ~7 L' K, g$ d! G* X
;; false for non-intersection patches.: L4 H$ y( n: Y$ W
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;;;;;;;;;;;;;;;;;;;;;; e: D; |- P5 ^$ E1 @
;; Setup Procedures ;;. L* r* w0 w, w
;;;;;;;;;;;;;;;;;;;;;;& J& C+ F# r# z
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;; Initialize the display by giving the global and patch variables initial values.
! z5 j+ ?" F' q9 y9 |1 c" Q! y N3 B# c;; Create num-cars of turtles if there are enough road patches for one turtle to
3 }( |- _1 o8 y, g5 s- c;; be created per road patch. Set up the plots.* ~$ \% o- }, A [' }
to setup3 p" Z: N: a$ k# o1 V- E
ca
0 o; A# d. N/ V setup-globals
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2 z9 ?0 }3 M3 q5 W ;; First we ask the patches to draw themselves and set up a few variables
. s5 e5 S1 I! x# \6 U setup-patches
- p2 H2 j. C k6 {" ] make-current one-of intersections/ k# k" |) C/ h8 l% v a) U
label-current4 r- d$ w: M% Z- x2 _
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set-default-shape turtles "car"
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if (num-cars > count roads); q$ m( n6 t9 N
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user-message (word "There are too many cars for the amount of "
( s3 x |3 M) w# f5 h "road. Either increase the amount of roads "
: Z' s4 r) G' F; @ "by increasing the GRID-SIZE-X or "; r8 K0 P. }+ p
"GRID-SIZE-Y sliders, or decrease the "9 t a* K) x! y2 N
"number of cars by lowering the NUMBER slider.\n"9 U6 I- _: S3 [/ }- a9 T: y" `9 c
"The setup has stopped."): a. Y- d: V( g
stop& V9 ?: U$ F* X% ^* Z R( Q% E7 T
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color# Y4 _% O- ]' e3 b
crt num-cars
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setup-cars
" Q- J( e9 U* S6 z! m+ H set-car-color
$ {! ?) G# X( y. e( x; j record-data+ Z/ H( N) z5 c! I, H+ r. t; z
]
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* d5 Z( E2 o- F% |# q( ]8 H ;; give the turtles an initial speed
- a+ H/ C$ M) r& a5 B ask turtles [ set-car-speed ]
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reset-ticks
3 x7 I/ ~- d; I4 Cend
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w3 c) W+ d2 ]7 c% A;; Initialize the global variables to appropriate values$ ]' d, d: R! b
to setup-globals/ P( A9 e9 z+ n3 T Z3 G
set current-light nobody ;; just for now, since there are no lights yet
|/ Z/ ?: W# d, D7 K& i e set phase 0
" c6 p+ C: k$ U5 I& O6 j set num-cars-stopped 0& @+ r6 @' ~+ c6 Y+ Q
set grid-x-inc world-width / grid-size-x
6 i1 T- {# P6 f* _) M2 @+ c set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
2 n$ [( J& S0 g' v set acceleration 0.099% z/ W6 [; [% s4 B/ d8 n3 n& U
end j6 z) Q3 p6 N. {* o
& y9 e7 [ P2 n3 J+ N* Q0 U;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; W7 Z6 a2 Q' e3 X2 b, j7 c V;; and initialize the traffic lights to one setting
- W# @# ]# F* T$ S+ bto setup-patches
! J+ S% i( k; W/ I, N7 U% N6 L0 Z ;; initialize the patch-owned variables and color the patches to a base-color
z J k: K: U: _4 y( O ask patches/ a6 | w$ S- _$ [; @* p
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set intersection? false
: h6 P' i5 r% X5 i set auto? false
}& b2 ?' d* X, d* ]: v, @& }$ [ set green-light-up? true
1 a, R4 L+ S! J% J7 Z; P# u set my-row -1
! J/ L3 {1 L& t A U* X set my-column -1
) h7 k/ ?* }: b set my-phase -1. r9 A9 C. {9 _1 R1 q& S+ K+ x
set pcolor brown + 3' Y( o+ i8 ?9 S- U" [5 V
]
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; S) f9 \8 V* }8 I- I! F ;; initialize the global variables that hold patch agentsets
9 x0 o4 V) w& g% b set roads patches with
O2 z' T3 z: E3 `0 X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or1 \" a+ W! W, j9 @ F' \
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& `5 d6 s$ ]& E set intersections roads with5 n1 K; T1 _1 D% {) |
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. ~; q4 M/ \, f; H8 l
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 i! }& L0 _" _& [ y
- O# L2 t9 ^0 w ask roads [ set pcolor white ]
2 i p2 D& G1 b$ K l$ M setup-intersections% \, t, S' S$ S- d/ S/ u
end" r+ L3 G6 C3 z! s5 \9 }
其中定义道路的句子,如下所示,是什么意思啊?. D* c, ]) \3 `; Y0 E" ^
set roads patches with
! t% C" B6 ]2 L5 _ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 Z% H- S/ y! s; M (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
D+ B0 i( Y s谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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