设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8761|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
* G3 @, J: l; L# znetlogo自带的social science--traffic grid这一例子当中,
6 q# {) t+ g; d2 n  T& d2 O: lglobals
- D! o! `3 x+ g# c, p( O1 \1 S[; m* m' d, X' o) g; I" N
  grid-x-inc               ;; the amount of patches in between two roads in the x direction, a" a9 x$ j3 G
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; X, ?5 g( [1 r- c# V2 T  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% F9 \* d/ L  Q' Q' r, B( G5 h
                           ;; it is to accelerate or decelerate
7 t: o# ?# Y; \3 p) p; [  phase                    ;; keeps track of the phase
4 g: T, J; c/ I3 a% S  d; X. K0 s  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure8 ^! o8 a) q8 l9 @" l
  current-light            ;; the currently selected light
$ A6 U- M0 ~+ e8 O0 X9 G% L8 F0 E" K# H) ^, D; j' f
  ;; patch agentsets
3 [. B' T; }/ ^, U- z% C$ V  intersections ;; agentset containing the patches that are intersections2 e$ p% S! n- ]/ H
  roads         ;; agentset containing the patches that are roads# l2 I$ n# @' y7 E0 H
]. K# s0 R! b" n4 K1 {

) ]4 a3 N+ x3 L) L9 k2 nturtles-own. W# O$ J4 }! _1 }
[
5 B6 g. D3 {  _7 G; T1 c! @9 {  speed     ;; the speed of the turtle' I; v- h* ]% A9 X- ^6 _5 s
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ X- V% S7 m6 y8 X) {/ g3 G
  wait-time ;; the amount of time since the last time a turtle has moved
* _" U$ p' K0 c/ y& m; Z/ P, d  []" Q, D1 i/ A$ b! @% o3 U
# V+ J% t5 K& _  ]3 n- m! m. t
patches-own
0 j+ G5 J2 w5 c3 J[
, C; z2 F" e3 R3 ?. e! B  intersection?   ;; true if the patch is at the intersection of two roads& s# V! S: ~- N
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! n7 `5 k$ ~* H! [) f0 E% |/ t
                  ;; false for a non-intersection patches.2 G+ d! v8 Q# [' V+ v: s, T) w) Y
  my-row          ;; the row of the intersection counting from the upper left corner of the; Y9 _0 U9 P# X* i- X
                  ;; world.  -1 for non-intersection patches.
) d# j. t+ i  l  my-column       ;; the column of the intersection counting from the upper left corner of the; D( L# N2 w1 ~5 a3 t, s/ C
                  ;; world.  -1 for non-intersection patches.4 U$ ^# K. N% [" C
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.: j; a, u3 J2 Q4 B
  auto?           ;; whether or not this intersection will switch automatically.4 u( E4 W8 o* D* b( }
                  ;; false for non-intersection patches.# f( \4 J' Z" e- c, L
]
8 e3 }1 L$ H3 {7 L" U4 C, A  c
1 d2 j! J. N, G! g# V* ?! y
; I& q* m: V9 ]5 W;;;;;;;;;;;;;;;;;;;;;;
2 a8 Z$ j' n6 Q! y% D;; Setup Procedures ;;
) S+ {& f) c- `- ^;;;;;;;;;;;;;;;;;;;;;;. l. |: Z: p) P# ^; N
9 Y* I' s* L% f$ P* V
;; Initialize the display by giving the global and patch variables initial values.
* z, H9 S' y6 ~" V, W$ T0 w3 b0 A;; Create num-cars of turtles if there are enough road patches for one turtle to
- R7 ?! q& }! v. W;; be created per road patch. Set up the plots.
# j) C$ @& [  K8 |- B9 {to setup- t. k% L' A& t
  ca
6 s. W, {; a8 b' I  setup-globals
3 q9 z6 h: ^' D1 u' ?& R+ C6 Y' ?' ]5 O. e3 e: q
  ;; First we ask the patches to draw themselves and set up a few variables$ l5 F; R) V3 @  J! R6 o0 C$ d
  setup-patches8 j) j4 R& }' l! w3 ?
  make-current one-of intersections
) B* p5 B+ `) a  label-current8 _, i2 w" y. e' l5 l7 U

# @7 |. ?- J; t/ B$ b( H  set-default-shape turtles "car"/ D+ g) F# z: u  t1 o

' E! Q8 R4 F  V( P: _+ d! b  if (num-cars > count roads)
% g% v+ G5 N0 ~8 M# z" H5 u. o) [  [* k  g1 H, A: l/ L6 u5 f
    user-message (word "There are too many cars for the amount of "; N  w0 e  P. H  ]! w# b) n
                       "road.  Either increase the amount of roads "$ z6 x4 U! Q! [+ Q0 y, P, c0 F$ Y
                       "by increasing the GRID-SIZE-X or "
; G5 s# `0 N; K" _/ t" b/ ], r                       "GRID-SIZE-Y sliders, or decrease the "2 s9 i0 `$ T! U: W9 z, Q
                       "number of cars by lowering the NUMBER slider.\n"
  ^2 Z$ L, H6 |# f4 s# ~) O                       "The setup has stopped.")
- z5 P/ \% u  O    stop3 B% m+ R( @; Z- d
  ]
" h) h( E9 ^' ~$ p* s" n7 |% _+ w) R3 [
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color7 E" ~1 Q, i1 F. f/ E/ `
  crt num-cars
1 |- a6 @% P2 D5 C' _2 }7 F  [
1 c. U3 A, J) w+ n& Q    setup-cars
+ d" x" ?6 U1 M( L) d7 e    set-car-color" c! F1 B. W6 m  _' t- a
    record-data
; z- j$ L: R) B1 f6 w0 p  ]# @) Z) K" r5 i" u
  R( E$ U! I7 f3 F1 K8 E
  ;; give the turtles an initial speed+ @7 ]( \! y, L
  ask turtles [ set-car-speed ]
+ i2 n/ A1 E% ]! \  {
6 t: d/ i! J  X8 R, t! [2 o  reset-ticks
  b, k9 x4 l+ t& d' ]+ Q! F: Eend
# p0 A/ v4 m* ^' d; N0 O. r0 e9 ~3 ?- U% D3 q
;; Initialize the global variables to appropriate values
: K9 o. t: w/ [+ `: N7 q+ tto setup-globals
8 y' V, ~& E4 E* j  set current-light nobody ;; just for now, since there are no lights yet
7 M& P7 O  p' D# O  set phase 0
. l. J9 x& l1 \0 e$ T  set num-cars-stopped 0
7 }9 I+ {) z( c! p: H  set grid-x-inc world-width / grid-size-x8 `' A9 ?$ v# i* q7 ?
  set grid-y-inc world-height / grid-size-y
5 ]2 \* D. F2 W( P  J, I: V/ v
, l3 f5 X# o: _, e/ j( b  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary+ a, Z0 b: O' ?# B) _
  set acceleration 0.099
2 N1 O( u  c0 y/ _, ?# v# c  aend
. {2 n  w! S0 F1 _
9 s2 G: [8 a  O4 E;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 I% W+ x2 q- F7 }8 t1 S: @0 c  Z
;; and initialize the traffic lights to one setting
9 ^( p# b" b1 dto setup-patches2 k3 L) ^' H+ H
  ;; initialize the patch-owned variables and color the patches to a base-color' d. D. H; O" H" d' x+ Z
  ask patches# s- c% @+ l2 w7 E% \8 v6 q- {
  [% }! A6 `$ H8 Q4 p+ }7 m- ~0 ?
    set intersection? false8 H) e" @8 A+ x+ J- @! G" t
    set auto? false
0 H8 G  J' u# q5 M3 m1 _9 |4 g    set green-light-up? true2 J; n, v' v( u2 U
    set my-row -1
% z+ q7 \% x; ]& X3 `8 b    set my-column -1/ I9 q7 f0 y" ^$ K0 T! ?; `8 H$ |0 j
    set my-phase -1* U) a: g9 E& \' m( B# Y: H! N
    set pcolor brown + 31 F& e6 G, R) X4 r6 k1 a
  ]
5 _# ^$ o* g% D% m$ W  D- B6 i* c7 H8 j, @& Q0 y8 l% V% K
  ;; initialize the global variables that hold patch agentsets, V- G# @  V6 J% [7 D; p/ J$ F  D
  set roads patches with
# u9 _$ a" W5 T/ {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 N; m) h3 w, W3 f" g$ c. ~    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]1 z; K& B6 [$ ]' V" H8 S; X
  set intersections roads with1 n  Q6 F  _) {, ]
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; H) T+ S: P) |6 c$ P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. o& d8 w* ]. K* g. C  M! M/ g: m0 D# T2 [5 w
  ask roads [ set pcolor white ]
& j  t1 j* c6 O- V( x1 B    setup-intersections
2 v' O. C( v5 Wend
( t' T, Q3 f+ H6 G) u+ W- q9 P3 k% B其中定义道路的句子,如下所示,是什么意思啊?6 s. z1 @4 x; E; W) h
set roads patches with
$ z. D, l! J* \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& \9 z" b& _6 }1 v/ z
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 o9 x5 P4 p* e谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-3-8 09:08 , Processed in 0.015381 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表