设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 8018|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- t5 `" H" P$ Z. d0 b# H' enetlogo自带的social science--traffic grid这一例子当中,1 z* {: y" q9 q
globals" B# u( m- d5 B5 m$ D
[
( h! U0 |5 y/ W1 h9 C5 T% o3 ~  grid-x-inc               ;; the amount of patches in between two roads in the x direction# |0 V" Q" J0 R0 x3 u
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
9 n4 K9 E' z* j  ]& f! Z8 M  x6 [  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
. K. ^, S" ]" ?. [3 w                           ;; it is to accelerate or decelerate7 ]. t9 t0 o, L+ P: L
  phase                    ;; keeps track of the phase
: }: f/ m8 B# p% h+ [" y( `. i( |  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
) D+ ]) k+ M; ^3 |) W/ P  current-light            ;; the currently selected light
# _% d( J) x2 Z2 k0 ?! o& ?5 _9 ]
/ Q4 }5 [1 g8 x' p9 m% n2 E  ;; patch agentsets- S5 S  k0 m. F) `) d) p
  intersections ;; agentset containing the patches that are intersections: I+ a# t: f. j; r
  roads         ;; agentset containing the patches that are roads$ E3 [; X& w' x0 o  Y
]
( Q. @( A3 h$ O! [
! _' w8 o9 |! l1 Zturtles-own
0 p8 f( ]. B: S& A& ^+ h+ I) s[: `" J- M6 B4 @% i
  speed     ;; the speed of the turtle
0 X! J) u8 T& ^9 F  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) X$ H, E9 C$ G- C# Q
  wait-time ;; the amount of time since the last time a turtle has moved5 H* @, V0 I! s6 ?& R
]
  g( f0 T( g. d  P% r/ a, R8 M6 D7 G' V% _  E" z$ L
patches-own+ J* ?9 u9 b1 |9 x
[$ H; ~% S8 s5 n" R8 z, O, M* j
  intersection?   ;; true if the patch is at the intersection of two roads- y- S  H* X4 t5 X* g
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
0 j8 z9 b: W) t7 e2 ~+ L. l! ^& E                  ;; false for a non-intersection patches.
( l: M( h6 \( z" W1 N  my-row          ;; the row of the intersection counting from the upper left corner of the
/ _/ i- D- @$ |# |                  ;; world.  -1 for non-intersection patches.
  J  N0 O$ Y$ E( w  my-column       ;; the column of the intersection counting from the upper left corner of the
  b6 b& I' \. g3 J2 E/ l1 p                  ;; world.  -1 for non-intersection patches.7 R' k5 v$ d/ T' L( h' o
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.& }% Q8 I: _+ l6 A  P9 o. C
  auto?           ;; whether or not this intersection will switch automatically.
% n0 ^% v$ h. s                  ;; false for non-intersection patches.
4 }" k! \5 p6 A2 D9 r5 W]
# b: J# K9 ~( F% w
6 G) r& ]# ^, O# z9 z* }/ g
& I+ ~# B% f1 X9 M' N;;;;;;;;;;;;;;;;;;;;;;' n4 h: y- Z) x( h- e& F
;; Setup Procedures ;;( T0 Y1 N2 G4 T; M
;;;;;;;;;;;;;;;;;;;;;;
- ~. b$ ~* s) i; d: m* w! l( Q* }  v
;; Initialize the display by giving the global and patch variables initial values.
+ G: ~  {1 w$ G( W;; Create num-cars of turtles if there are enough road patches for one turtle to
8 B3 [" U. N; ]8 S) t/ [;; be created per road patch. Set up the plots.
( _1 w" k( Z6 F; P0 s/ o% sto setup$ U' X' c7 j8 `& c
  ca, V5 J* O' z  u8 i  P
  setup-globals1 A  N2 P# }* i$ x
+ ~. ]) k) G) h2 e9 |& L
  ;; First we ask the patches to draw themselves and set up a few variables( q7 l/ [% f4 ]! d' u
  setup-patches
; ?: j9 w; N  ]: f  make-current one-of intersections! x) b3 F. w- ^* N) R# L1 z" J6 _! _
  label-current; U; X' v- p0 _# E* y
' ^- u3 D' L5 p9 ]
  set-default-shape turtles "car"
& y8 b. V( k; q6 D9 P2 y, n  i2 ?7 U7 v' l+ X% m$ z0 {* x2 Y
  if (num-cars > count roads)/ _0 g* O! o; K+ `
  [+ b: Z1 _1 H6 ]' s
    user-message (word "There are too many cars for the amount of "- N% Q) {3 d' V' @9 U
                       "road.  Either increase the amount of roads "1 ~: x2 g! Q9 P' b+ P
                       "by increasing the GRID-SIZE-X or "$ i3 D0 r8 j  O0 x6 I7 S
                       "GRID-SIZE-Y sliders, or decrease the "/ N0 Y- S1 Z/ U  ^& u' T. X
                       "number of cars by lowering the NUMBER slider.\n"
3 N3 S: y! h" m                       "The setup has stopped."); ^* P0 P+ Z8 r# w
    stop
( T3 `# b$ I- s0 N7 _2 M% J+ q  B  ]
5 ~/ Q+ h7 E: k( G. a# |* o9 g# p$ B1 f" n( T
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
& w/ p' C3 p" d9 I. J- g% R  crt num-cars
. n# s, P% i1 i  k: S5 M" }( R  [
2 @$ a( ?: q. k. U7 L: ^* z( Q* y    setup-cars3 m. W1 j+ q. Z. C; |8 ]
    set-car-color! @) r4 r( X' B' P$ G
    record-data0 {2 W$ g5 `& b/ D
  ]. A! X- R$ {7 d2 i; B" ?) W
0 y% B# U/ a/ f9 |; O' e2 O7 }
  ;; give the turtles an initial speed
5 d6 x! Z6 w0 k- C, F6 U  ask turtles [ set-car-speed ]
) u! \  |  z  U: t; p1 |% B4 G" S" x: \5 o4 S
  reset-ticks& |  t* y7 a8 K  @% n+ }
end
" l. a2 Q4 u, Y, E* W  A  ^- B2 p$ a2 e/ g7 I6 l8 Z% T; s
;; Initialize the global variables to appropriate values/ ~5 V7 {; s" e% J* w
to setup-globals9 F" s& p4 N( G2 u' z
  set current-light nobody ;; just for now, since there are no lights yet9 `4 M5 @6 S) w
  set phase 0. `0 N, {( X* d$ @9 V1 U3 c
  set num-cars-stopped 0% [9 V! @* Z6 U" Z! ^
  set grid-x-inc world-width / grid-size-x. E- Z; ?# v& w5 ]5 D. m/ B2 [
  set grid-y-inc world-height / grid-size-y3 C6 R- d) f$ g% F1 V! e" V
  I: N1 B, d" k% {$ {# j
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
) o6 @# |5 S" d2 A% W  set acceleration 0.0999 Y) U: e4 H- S9 D: {$ F' ^* d# p
end
+ d- J' T4 H  w% W/ h
; O" ~6 o. `% k7 {% a3 [;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( t4 X4 O2 d+ S7 g! _; c: A
;; and initialize the traffic lights to one setting0 r1 u* b7 b. P; o9 T
to setup-patches
! ^- x6 I- o2 x; M  ;; initialize the patch-owned variables and color the patches to a base-color' t5 V. f9 @- e% n8 Y) I2 C5 A& V
  ask patches5 ?* L: O7 a1 V) n& a
  [
$ [0 R; ?& {1 S3 F6 k8 ?2 Q    set intersection? false
" K2 m4 @) q' G3 t4 X/ X: r    set auto? false
# x5 q. m( G: g+ @* h    set green-light-up? true8 X9 v* h1 {) G" _1 k6 {6 _8 F8 \
    set my-row -1+ w% k* L5 C  ]$ r+ W6 w1 {
    set my-column -1; `2 g5 z( a( W- @$ W: d
    set my-phase -13 l( T$ I0 Z! V0 T$ [, c
    set pcolor brown + 3" P4 n# I$ j3 F8 ^- F& G0 S
  ]8 M0 w3 q8 u5 u7 K0 T! Z( j

6 c! m; V/ r) Q8 B- H+ V, E7 o3 h. G  ;; initialize the global variables that hold patch agentsets3 w4 b8 \4 C9 X6 i6 ?1 c; e
  set roads patches with
* h: P5 n( m1 `. f; z. h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: F7 G+ s# }" c: f% M- I8 j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- \$ w# p4 t( Q1 e8 |" B9 @' t. H# b1 r3 P  set intersections roads with
, ^; Z) X7 D' D% i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 y7 i6 G7 F9 Q- s, F% c- U7 c0 l
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
/ p% U, G" E5 r( `
5 q: P. n3 `, |" C8 h  ask roads [ set pcolor white ]- D* M+ W: c8 C* B
    setup-intersections8 V# J# [8 V9 I" s* W( K
end
* d, y  Z+ u  H. c其中定义道路的句子,如下所示,是什么意思啊?
6 W, S& ~2 i1 w0 o set roads patches with2 ^5 A* S+ M: w. K& L) a: a- L
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 D; R9 L# X+ e+ J! P    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! j, \! G( y- z8 n7 t/ {谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-1-28 03:46 , Processed in 0.017015 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表