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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。; Z0 m" D. V! Y4 ?
netlogo自带的social science--traffic grid这一例子当中,
( K' K2 A8 r6 Oglobals2 `$ \- H0 h6 E5 s* G( \. r
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grid-x-inc ;; the amount of patches in between two roads in the x direction/ {; t( @7 U0 G
grid-y-inc ;; the amount of patches in between two roads in the y direction% z" L6 `' o! p6 I/ C: w! U% A: A
acceleration ;; the constant that controls how much a car speeds up or slows down by if% X; t, }6 Z4 K) c) }9 a
;; it is to accelerate or decelerate1 O& a. b6 A5 n1 A8 L
phase ;; keeps track of the phase# r. X. j- |! ]/ \/ J
num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure+ t+ L- F0 X8 u# y) _& l
current-light ;; the currently selected light
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;; patch agentsets3 I! d8 @" ?( q8 @
intersections ;; agentset containing the patches that are intersections
) C% z5 i% G; w0 K roads ;; agentset containing the patches that are roads
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turtles-own
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2 P1 @, o: B M3 Q speed ;; the speed of the turtle! F8 h. B6 F: H* {9 e
up-car? ;; true if the turtle moves downwards and false if it moves to the right$ ?+ }% N) y% u- ?
wait-time ;; the amount of time since the last time a turtle has moved
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, S( J/ A/ A( |0 _3 x; z/ apatches-own4 ^+ T1 A ^8 k- K& C% _
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intersection? ;; true if the patch is at the intersection of two roads
+ C$ x+ v0 R8 Z green-light-up? ;; true if the green light is above the intersection. otherwise, false.
) A3 C( } z1 h ;; false for a non-intersection patches.
1 V1 a; X1 {; Z3 B9 h" V& A1 U my-row ;; the row of the intersection counting from the upper left corner of the
# p" \7 M8 o3 `$ G, @! H ;; world. -1 for non-intersection patches.. Q# F% v! T# K- w6 G/ g
my-column ;; the column of the intersection counting from the upper left corner of the. L: t) t# d% H, w4 r
;; world. -1 for non-intersection patches.( ]% C" k* B2 }4 D( r* h- A
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
! ^8 q. c {$ R: | auto? ;; whether or not this intersection will switch automatically.
0 U( Q6 b3 v, E: o5 y ;; false for non-intersection patches.4 s- X9 C# T" U6 k1 P7 {0 p4 u; L- a" m
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;;;;;;;;;;;;;;;;;;;;;;
; t2 l' W+ F/ y' F j7 c;; Setup Procedures ;;7 U4 n2 n. W0 L% t
;;;;;;;;;;;;;;;;;;;;;;
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& O% ^, j* Z( x) C( r. J; ~6 v;; Initialize the display by giving the global and patch variables initial values.4 i. N( B/ c2 E! g
;; Create num-cars of turtles if there are enough road patches for one turtle to
* }# J# Z- B3 E;; be created per road patch. Set up the plots.0 y" v) V* K. q6 n- E+ f
to setup9 [0 e0 Z- v$ ?$ W
ca: v& r4 `, n! ^5 z& X
setup-globals
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) E! L' H" ~2 u& T6 `# b; Z ;; First we ask the patches to draw themselves and set up a few variables
% b" P9 r8 H% B4 D* e% j. K- A: C setup-patches
9 z* l- F! I- p" B; _. E make-current one-of intersections
{ ^/ W6 x9 b: B6 C" p label-current& \- x9 M9 Y, v% Y, `& K2 w0 e, {
9 H( Z0 c7 A5 {7 ~0 J set-default-shape turtles "car"2 r( A. D/ a/ v8 E, x& \. H: E
3 Y: q+ Y7 a, t9 H- `- f0 `6 } if (num-cars > count roads)% s; k0 y. t8 e4 d% K1 r) l
[
* @# s. |# c+ P) J; b$ P1 Q user-message (word "There are too many cars for the amount of "
6 ?' f1 j8 z, F; C6 r4 n "road. Either increase the amount of roads "
z0 a7 Q5 \5 j- @5 j "by increasing the GRID-SIZE-X or "* R% j3 i3 j1 L! l, q4 l n
"GRID-SIZE-Y sliders, or decrease the "2 T1 X% u# j$ E: l
"number of cars by lowering the NUMBER slider.\n"
6 v/ E" w: L: @5 n/ F1 s- b "The setup has stopped.")
6 E' x& @: f+ }+ e: N; R. B5 q stop; @2 F( E4 R9 c& @2 _
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 ~. p# T4 G1 }- j$ Z% V2 {
crt num-cars4 Q0 o) F! O6 T! S3 \) ?6 A& b
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setup-cars! w, l5 B1 i2 y" z$ z2 e
set-car-color
k+ G% i" h% t) i+ ?8 U- W0 U4 X' D record-data- p' q- p+ ]$ D2 c6 l
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;; give the turtles an initial speed
, w+ u6 e- [ ~& w ask turtles [ set-car-speed ]
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reset-ticks
: [+ E( p5 T+ V! A6 u0 z; mend
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- n4 ], o- A' [* A1 `;; Initialize the global variables to appropriate values0 k9 Z( t" b8 H% {8 o# q
to setup-globals( k% s- t: |, O4 L
set current-light nobody ;; just for now, since there are no lights yet
# T5 [1 V9 j* s% e set phase 0& u1 U# N. U# A# |& n
set num-cars-stopped 0
6 O) [% G2 p- r% t set grid-x-inc world-width / grid-size-x
9 V9 n: k7 w" g* r- V9 b set grid-y-inc world-height / grid-size-y
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
, o1 Y0 q1 a3 p9 f5 I set acceleration 0.099" y) D: h7 b" v2 D, y1 t
end
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,( v# D! J7 E$ q! u9 c% n, ~
;; and initialize the traffic lights to one setting6 g& E6 Y O) J1 l
to setup-patches
2 C/ `- L( x) v' Q1 R0 U% C ;; initialize the patch-owned variables and color the patches to a base-color* ]! X$ I0 x4 Q* s0 R4 s& y. t
ask patches: L! q/ G) O% z: E: j
[
, h# e8 k- C3 ?6 O" ^, [ set intersection? false/ q& }1 U+ J. U! p7 Y4 L
set auto? false1 m0 n/ M _* o( A x; n! g# i
set green-light-up? true: H( p' P. c, }6 d3 ^- m2 f- i: Q
set my-row -1
$ s) M/ G) m5 h set my-column -1
. @- \6 H% o( p' s5 Y set my-phase -1- a# S! M6 [1 G9 R& c! I6 T
set pcolor brown + 31 n, z7 W% `9 c
]
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;; initialize the global variables that hold patch agentsets0 h9 d" O9 q$ [1 t6 e4 o
set roads patches with; a& u! |$ d, x [
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
! c5 I9 C L& B' {! t* V (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' p, c3 E7 T5 W( N
set intersections roads with w( d& ?! Q h
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ Z# A( r# s* D! V- {4 q0 B
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]% `1 s/ _6 u% A$ h
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ask roads [ set pcolor white ]
" t8 D7 N1 X; w1 Q setup-intersections. F$ [& P6 O+ A& V- R; I0 I Q
end7 o) b4 I" e# v C0 j5 r
其中定义道路的句子,如下所示,是什么意思啊?
- q. d& S7 y1 N. M0 F- f' A# G set roads patches with
/ x8 G/ q: A0 s [ g. g/ P/ Z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 A* y$ E& e1 K9 J) L
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 e7 p) `5 w Q9 [谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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