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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" Y) @4 f- |* Z3 A0 ]; k4 Qnetlogo自带的social science--traffic grid这一例子当中,
/ u! t' G) B' r8 l) O- pglobals
9 k( q2 p( ]$ Q/ v* {  J3 ?4 C* w[
$ @8 I4 a1 _% l- I" F/ c  grid-x-inc               ;; the amount of patches in between two roads in the x direction
4 C/ N! f0 G. G  grid-y-inc               ;; the amount of patches in between two roads in the y direction
2 K( C$ U' Z1 T( |! _4 m  acceleration             ;; the constant that controls how much a car speeds up or slows down by if3 ~  Q2 p$ j4 n. q$ N
                           ;; it is to accelerate or decelerate
* O: i# v+ Y3 u9 T& F  phase                    ;; keeps track of the phase
( v5 N5 b( U' u4 a, p* N& I, }' B  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 M/ @7 T, [5 ]
  current-light            ;; the currently selected light" z4 u4 }) l& o2 L8 @: M

- i# E6 C7 G7 B  D$ {  ;; patch agentsets
. g. X: c4 z6 Y1 |) ?4 ^& O3 D  intersections ;; agentset containing the patches that are intersections
/ x3 Y- u: w' ?8 Q: F  roads         ;; agentset containing the patches that are roads
! P  f) `! A- ~, b+ x* @]4 ~. F3 ~- ^+ j; y: M; F( G
) D' u9 l0 S) O. S6 `) z* X
turtles-own
+ i' g9 U6 n1 l/ \- z# S[; N4 q! v0 {- I- Y9 ]2 Q& |- c* Y
  speed     ;; the speed of the turtle
' p4 ?, {9 V% s7 B1 Y* Y/ o  up-car?   ;; true if the turtle moves downwards and false if it moves to the right) q( j8 `' B  V1 r3 m! {
  wait-time ;; the amount of time since the last time a turtle has moved5 R7 ?! u; R' p
]! l, F9 D. \( y- w
4 y) G# p7 [7 h
patches-own
" b' d4 ^8 z: d  D8 q[
+ r4 E1 D  ]/ S  X  Q# |  intersection?   ;; true if the patch is at the intersection of two roads
0 H/ j( u  a6 G# ~! H. ~! ^5 z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
) B. ~; {4 ?) U                  ;; false for a non-intersection patches.
, O8 u% S0 V5 T/ A! X1 x, Z% U% ]' p  my-row          ;; the row of the intersection counting from the upper left corner of the& A5 A( L6 _0 x4 F' R0 P. w
                  ;; world.  -1 for non-intersection patches.5 d. n: R: ~: A8 {# j5 |; ~
  my-column       ;; the column of the intersection counting from the upper left corner of the+ q6 H. {& r. @& u! h
                  ;; world.  -1 for non-intersection patches.
' m& l/ k  E8 q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
' n8 y4 h4 n2 g' W  auto?           ;; whether or not this intersection will switch automatically.  [% W; Y0 e( o1 c+ @6 w$ h
                  ;; false for non-intersection patches.
5 d8 L8 Z, e$ |# z9 g]( E" [1 j( n) L. y, w
- n/ p7 `  G+ c1 e/ ?2 I( m4 C6 L

8 B7 U7 f' c; |' l" t;;;;;;;;;;;;;;;;;;;;;;8 ?% J5 Z# a# t" I
;; Setup Procedures ;;' T5 y! [. U2 j. f6 O
;;;;;;;;;;;;;;;;;;;;;;- a6 d- O8 l2 r& I, l! J8 _0 Q
5 G' K; K: \! m& j
;; Initialize the display by giving the global and patch variables initial values.
; Q$ Y3 ~  S* p3 L- ^1 x& {% |' Y;; Create num-cars of turtles if there are enough road patches for one turtle to6 S" E0 q! b/ Y0 A" E' W6 Q
;; be created per road patch. Set up the plots.0 G; ]* W7 f! N) Y
to setup6 c  t) z3 s5 M! W9 E% Y' R1 ~5 K
  ca/ p+ K# x3 J! d1 J: Q: p
  setup-globals. E$ @" k" y3 k* Q; I0 p' ~
  m% R& c' h. v0 W8 T
  ;; First we ask the patches to draw themselves and set up a few variables8 `- Q; L0 l, ~- ~
  setup-patches3 M# g0 e! x# e: n) u
  make-current one-of intersections
) V4 @* g! d5 v4 W+ b7 \, ~4 w  label-current6 G/ e. c. [( A! p/ Z
/ E2 Q# O( d  Y! b& d
  set-default-shape turtles "car"
( s! y1 ~# r2 C. w
, E% v- l7 F, P: H- G  if (num-cars > count roads)
1 F" x& B6 t' l8 J# j! d5 _4 j  [
9 C/ A( _4 t/ @; I# e; W6 j    user-message (word "There are too many cars for the amount of "/ }6 S0 H* M" T1 O, R3 ?; N, M
                       "road.  Either increase the amount of roads "* R/ y# E" l0 F/ T' w# ?. Q
                       "by increasing the GRID-SIZE-X or "
( _( x! _2 m: `7 s                       "GRID-SIZE-Y sliders, or decrease the "
7 G8 h  [; p$ b' b$ Z; B1 u! k                       "number of cars by lowering the NUMBER slider.\n"
. }7 r  S% K& K                       "The setup has stopped.")
2 U3 Z& H( l7 P  s8 M! I9 N    stop
! Y) j0 T8 `1 }5 ~& @9 [- o4 O  ]  J: i( Z! |; p8 _

; l% l. _! W, r  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 h( E; V2 D0 r; W4 V  crt num-cars
; ~0 [! h$ |/ ~0 j. y  b  [" i- f/ R* {9 n% O( s* J
    setup-cars: \3 v1 V) _: n% n8 g% H: ~
    set-car-color) p' O- }) ^5 H2 M( H2 l7 }
    record-data
) \+ `$ v! d/ s( f9 F7 I% s4 S  ]
6 Q* w! b, f: J$ w. D: J& T  r6 ?+ v, b0 x
  ;; give the turtles an initial speed
: `1 S% E% y1 ~9 `+ W3 p( k  a0 R  ask turtles [ set-car-speed ]' E  Z/ `" n& r% W

: v, u& D3 Y9 O: h. |  reset-ticks1 W2 s! }2 j) Q# r) z' H& `5 [" o
end9 M( [8 A3 H- F. n
) e8 j9 X8 `, o* ?0 @! G1 A
;; Initialize the global variables to appropriate values0 r4 U) R" S: [3 W1 L9 C
to setup-globals
1 i5 F1 l, z9 k  set current-light nobody ;; just for now, since there are no lights yet) G3 L' U  }1 B+ g9 ^% x  M
  set phase 0( A! R5 `: r% Y9 K/ r) ]
  set num-cars-stopped 0
' u& B0 X; `/ x6 y1 B( H  set grid-x-inc world-width / grid-size-x
% Z% @5 M$ f6 A  set grid-y-inc world-height / grid-size-y+ e/ ~. C1 F4 }9 F% W* \; g& N+ w

: D% b* g9 m0 d1 v0 p  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
7 D: U3 x/ d' x* t0 d  set acceleration 0.099, K) M. f3 r" m0 {3 z
end
7 A' ~$ C! E) ]' s/ p) O7 X7 A6 Z2 I& S4 `
( U- N- `% k5 K( m$ I* U;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* `0 r; `' _9 j4 ~/ A2 j" p5 u* {/ S
;; and initialize the traffic lights to one setting
3 z! D1 u5 T) m) bto setup-patches
  b0 p' b) p$ T# c! a. q0 _% G  ;; initialize the patch-owned variables and color the patches to a base-color* _. \* e% [3 X1 K, d
  ask patches
2 @5 \: f& S8 O  L6 c  M) v1 l  [, @2 @: F5 Z- s" k) v
    set intersection? false
' b* ?+ v6 s. g% l/ D    set auto? false
! i" m, y4 r, W% ]    set green-light-up? true, G4 ?( m  p9 h& b5 i8 ?
    set my-row -1
: R8 |6 [# d7 q1 h    set my-column -1/ _- D& S  y4 @) t7 [3 d
    set my-phase -14 O4 D$ n. J, L5 b, l
    set pcolor brown + 32 I1 A# r6 [+ @
  ]5 _* W/ v5 f# ]7 y, f, z/ G& q5 Q) c
2 d- e  p0 C; x5 P( z0 M
  ;; initialize the global variables that hold patch agentsets
2 Z. }5 K7 g, P4 k+ j1 ^  set roads patches with4 W! k! T# U. g- c- S' Y
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" l/ \3 E: T4 k. N; j6 u& w
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* ?( ^5 t* Q: v0 U' K7 L: z  set intersections roads with* W" M; J, ]1 K" @% k7 [% S0 \6 p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( o6 F& S' A1 N: s: h    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" r) t2 a" ?/ ~. Y; i1 M$ K& P
5 N4 P) |# q- u8 |  ask roads [ set pcolor white ]
* w. h3 ^% W- e- g0 h9 X    setup-intersections2 M- i7 [" M  g" O+ k  ~
end
, D0 M' ~* }; O" s其中定义道路的句子,如下所示,是什么意思啊?
/ j% g' i( \4 r, x- w- Y set roads patches with8 B. g, H4 y2 H' s4 E
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
6 R$ Q. `0 X- _/ w' X    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% [5 X) g9 Y* F) s: G6 E3 x# }
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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