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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。+ f- a) r1 L' N0 ~
netlogo自带的social science--traffic grid这一例子当中,
# a9 s1 Y* u; _5 s# l: G; b, Vglobals# d. C- ~  E( |- k+ J
[! D" B+ f, X) G/ l
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 q6 ~. `9 N4 e# r$ ]% @
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
( Z. {; A; ?# g5 K# L% _& h& j  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
" F; y- j) }  d# v" l% O) K                           ;; it is to accelerate or decelerate5 ]8 g, |' G$ c( c( J- r. @
  phase                    ;; keeps track of the phase! ]# e( ?  P# a% E' y
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
7 F- y+ Z8 Q; m. _  x$ Y( _$ z  current-light            ;; the currently selected light
# B5 Z5 D, }- |, v: M
- Y: s) a" K. J  ;; patch agentsets3 A; d# W' r1 L3 `1 {5 r5 T
  intersections ;; agentset containing the patches that are intersections
9 }5 R' Q: L& k1 x( B7 b  roads         ;; agentset containing the patches that are roads
) e& P' d1 F- P9 u; G* R7 ~]/ |' ^: o; q( _: `
# }" V7 S" J! i: v) {
turtles-own
$ d6 }; X8 C. i[
5 K/ b. L4 o2 m, r& @/ W  speed     ;; the speed of the turtle6 z; d/ t5 H" W4 _$ e  L9 H' e
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: k' O- {0 {  q+ N$ H% y
  wait-time ;; the amount of time since the last time a turtle has moved+ r  h% h7 _7 K) P# ^9 f
]; y, j& D8 \, Q2 _( c# {$ P9 H5 R  R

. q* K: ~/ m6 E1 epatches-own5 U' T, V) r% F7 `: o
[
+ Q- d  T6 R$ H3 M: C/ S& j  intersection?   ;; true if the patch is at the intersection of two roads
9 |5 L6 c5 ^' F. \' l  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" [% l" _! S+ ~( ?) H$ [; M                  ;; false for a non-intersection patches.
: X6 W7 v2 O$ i  my-row          ;; the row of the intersection counting from the upper left corner of the
) B& \$ X; s; t5 f                  ;; world.  -1 for non-intersection patches.
/ v7 \5 U9 N+ _! Q9 t  my-column       ;; the column of the intersection counting from the upper left corner of the
$ X; ?9 h! l7 {; A% `- y4 o9 e                  ;; world.  -1 for non-intersection patches.+ ^6 _; e, Z6 F# t* y9 Y* v
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 e/ W6 d( G# F6 L% D! S0 ?& I
  auto?           ;; whether or not this intersection will switch automatically.
6 A4 Y: [( T, b+ v8 R                  ;; false for non-intersection patches.( k+ C4 I; J4 U; x7 b7 D( X
]0 \- d$ O; V5 ]7 s
3 E8 a, r- m2 i+ z6 O  m

& t8 `4 Q+ J3 e  G;;;;;;;;;;;;;;;;;;;;;;- O8 a; p8 W* z! N5 j& ]( N
;; Setup Procedures ;;9 V1 M  q; x! E/ U3 k
;;;;;;;;;;;;;;;;;;;;;;
- j1 @0 X, o8 t
& A0 H4 i6 b/ [3 [;; Initialize the display by giving the global and patch variables initial values.
3 X1 I1 p- A9 K0 G; l( R& ];; Create num-cars of turtles if there are enough road patches for one turtle to; W; N; r2 I0 ]( i
;; be created per road patch. Set up the plots.2 y6 Q9 g9 o2 S! O  V
to setup. |$ b* Q+ i  e
  ca# y2 N( s2 U5 a/ f
  setup-globals
+ J+ F3 R$ N) C' h
7 `2 ~3 L% }6 v- }  ;; First we ask the patches to draw themselves and set up a few variables% t3 g! x9 y# F
  setup-patches# e, S' G- M6 N% b
  make-current one-of intersections
0 O( _( n8 ?, L) l+ b: P  label-current
# `3 ~1 d: m1 Z" t* D1 D. `0 J0 C" T9 m( G6 R: L: x0 L* o
  set-default-shape turtles "car") G9 a) u+ C' ^
4 @. u6 S: s8 G* m( J
  if (num-cars > count roads)
  {2 u6 i+ z/ f9 i2 Y  [4 Z8 |; c, Q7 w4 R, y
    user-message (word "There are too many cars for the amount of "
( m( h8 r3 u+ B7 m0 [3 t                       "road.  Either increase the amount of roads "
8 B, r( a! @7 a# u: r                       "by increasing the GRID-SIZE-X or "6 w: \/ m: i1 W; u; ~/ O
                       "GRID-SIZE-Y sliders, or decrease the "
. G$ t% L2 U) P                       "number of cars by lowering the NUMBER slider.\n"+ {. L4 N6 c: m$ C% G
                       "The setup has stopped.")
" K8 S, K/ o8 n) Y0 b+ _    stop
0 m( o' J; s! z3 A+ j, ?$ i9 s1 |  ]
3 X; A2 l) x% M" T4 V9 K9 b
: E5 m3 I9 M8 y% J; ]8 M: Y1 o  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ `& R: u9 [$ b, u" _- |8 F- u
  crt num-cars0 H$ Y/ M) U/ ~" R, P9 x
  [; W2 M3 G2 E! J+ q% F
    setup-cars
/ s$ G  V% v7 A  f    set-car-color
' u7 I. e$ E3 w% |5 @' E    record-data
* O2 K/ J2 g- R) H2 N+ W  `  ]
) r) g  F( N" a/ i0 i, m
9 U* H* ?6 v& \  ;; give the turtles an initial speed  J3 o/ }2 c2 V* v. G
  ask turtles [ set-car-speed ]3 g. u1 h) g# a
# K5 J% K$ S4 S
  reset-ticks0 {1 K- e# A& K/ h+ s. k
end* X2 O' G& o( c7 v/ ]$ R2 `

) B, s8 Z1 W: k% ]) O' O" s9 E% E;; Initialize the global variables to appropriate values
7 _+ q, c+ D3 _" O3 T; Y. S5 e0 `to setup-globals
( `( p5 O  `  S  e8 w4 y/ j6 h1 I6 Y# q  set current-light nobody ;; just for now, since there are no lights yet9 q- h, f0 j2 W  j4 ^% i0 O; q
  set phase 0: o4 T6 H- n8 Z) L9 a' A
  set num-cars-stopped 0
. ^0 R, s8 R' ~  set grid-x-inc world-width / grid-size-x
( T1 u4 B! N4 R8 j# ^+ G) C  set grid-y-inc world-height / grid-size-y
+ ^! W6 w) t4 t
2 O" d; y  B3 r2 [, _  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary4 E$ v. `) i' L' `4 s
  set acceleration 0.099% a) m) }; [1 U
end
  J/ v, r, @+ ^' ?' k; M3 c3 f. c9 l) T5 H( J
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- a8 w5 d' @+ g;; and initialize the traffic lights to one setting
# j7 ]3 E5 u' ~! F2 kto setup-patches+ d1 `" U) n3 o% O- r
  ;; initialize the patch-owned variables and color the patches to a base-color; i* q6 z  s' r# h
  ask patches- ^, X- f9 B7 w, w9 \2 E' k/ e  ?
  [% t$ L* x+ z& S% M! k* S
    set intersection? false) _9 ^1 W: k! A2 g2 d
    set auto? false' h8 L* y* @, s9 f  H8 g3 Y
    set green-light-up? true1 ~9 x# N3 t% S& q( P/ v  E" C( M
    set my-row -1
* v% G  j+ o. c$ `( S% t    set my-column -1% v' e7 [  d, E4 G, g" f
    set my-phase -1. u  b  k; n$ h8 B" w% F
    set pcolor brown + 3
7 p) h% \, r3 ?2 L/ m' b  ]
4 h% ^5 J6 X, z4 s, L7 ~# x" B
. s  @6 [) G. x' O( ?/ ^- u  ;; initialize the global variables that hold patch agentsets- |4 K' E) l2 h! T
  set roads patches with
; `% }! s; d9 h+ r    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# q/ Z) ?& n' S6 q& P" w+ E
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 L. J" [3 ^# w, R, o, N
  set intersections roads with
4 h2 h( R( C' m" ?+ U6 a. S' z$ J$ R    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and! A: K* D, {; }$ v( ^
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! I0 V7 V1 a. ~+ s* f6 a' O5 H- p9 ?! g/ g
  ask roads [ set pcolor white ]3 w4 o5 i( U5 P' k% F
    setup-intersections
( ^$ x2 J2 h; @' l; eend
) q' F! m; e6 _+ A其中定义道路的句子,如下所示,是什么意思啊?
, `, P( f8 ]: i& l% s$ O set roads patches with0 T7 Z' O0 j& S0 a! ^* T
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: G' f& f8 J+ A& {9 v; J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ F$ o9 k' a$ A5 U
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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