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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! W  c# d) v# D
netlogo自带的social science--traffic grid这一例子当中,
. X/ N6 J& Q3 X: @: U9 E! E, Eglobals  a/ w: C* Q1 j
[7 n% P3 t, m1 n; m( Z
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  j: [2 j' t, p$ A' j7 d- u2 x6 ~  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 a& p' f. t: y% ^. Y# J, _  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
% \* X5 q) f, Z                           ;; it is to accelerate or decelerate
& z" X/ b. I8 L! }" l; j! b) J  phase                    ;; keeps track of the phase0 Q( w4 F' l3 V# T6 M
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure' t0 `' a! H9 E; b
  current-light            ;; the currently selected light: r" ], w, o7 ~) r
; y% p* ~4 A5 ~7 v( Y
  ;; patch agentsets
( |% m+ [9 @3 w  intersections ;; agentset containing the patches that are intersections
) l; W  {8 O- M5 `, X! W9 F+ d- L4 @  roads         ;; agentset containing the patches that are roads" C5 m$ {; @9 L% O) r, \8 T' d
]* f' d2 U' I8 u3 e) g
$ \$ c6 @4 T+ Y. p+ G8 C0 l" D
turtles-own
! O7 X. _& I! e( B, c[6 h8 [+ }* `- }5 o- w, ]+ A
  speed     ;; the speed of the turtle" S# P( p2 @. N( H" @8 j9 n
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right2 k: O+ D: @% F
  wait-time ;; the amount of time since the last time a turtle has moved
' C; y( M; A; d" i5 ^]- g) y9 Y. p' q, P. H- S0 i

( l* ]* ^) p6 R1 rpatches-own
! n( h$ n6 u. G0 U1 d[
, g% z3 Q0 c/ U' H! B  intersection?   ;; true if the patch is at the intersection of two roads
3 C; K, E5 p4 ?  q* g' x+ H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.4 s7 h7 E, [7 H% p' v6 @
                  ;; false for a non-intersection patches.9 h& o' d" i) m% P# Q  i: s
  my-row          ;; the row of the intersection counting from the upper left corner of the) r0 _8 f# f1 h8 @, L3 V
                  ;; world.  -1 for non-intersection patches.) A4 A! t/ ]5 a, e7 ~/ x+ B
  my-column       ;; the column of the intersection counting from the upper left corner of the7 i- a1 N1 {7 ?' _2 r
                  ;; world.  -1 for non-intersection patches.
/ m$ X& f; X8 K  j  b  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.% H: J- V) b  t
  auto?           ;; whether or not this intersection will switch automatically.* _$ U: V- T' ?, h; S
                  ;; false for non-intersection patches." q5 ~: s+ [" j9 f9 N# |5 k4 i  i
], y2 L  ?3 o) F; d
) s' b  t, o2 d$ Z
7 p, l+ a: o2 S2 }& r  ^' q, b+ l$ s
;;;;;;;;;;;;;;;;;;;;;;5 i9 C1 B. K  V6 p8 M, K
;; Setup Procedures ;;2 e7 I$ [% g1 a
;;;;;;;;;;;;;;;;;;;;;;, c4 W. w" C+ N* p5 l

8 E7 f3 a. o7 e' y; T;; Initialize the display by giving the global and patch variables initial values.$ u; }5 K: E- t3 B, x# d, E; ~
;; Create num-cars of turtles if there are enough road patches for one turtle to
1 M7 U& R6 |  P) ?* U$ N$ @' v;; be created per road patch. Set up the plots.
4 I& M! a) @& u0 R+ Jto setup5 J; i) y" b7 S! S& K: q& h0 m
  ca4 V% }2 p% s) }1 c1 O' a1 y: o
  setup-globals9 Y5 |$ L5 e/ {& q$ e

1 }9 P, B3 }4 N4 [4 \7 V) ]( a  ;; First we ask the patches to draw themselves and set up a few variables/ q) O# j( O. n# t$ c
  setup-patches7 x, |3 G1 D, b/ Q
  make-current one-of intersections3 p# @& x  x4 Y1 \( g
  label-current
, Y9 G0 l$ [6 k7 N% l7 h5 a% o- I1 x3 \. O8 y9 m: W2 {. p' T
  set-default-shape turtles "car"
2 [8 f- {. A* r* Q, U& X% \% N5 C9 j% T- _% ?  F/ Q) G, {+ ?. j0 c- \' J
  if (num-cars > count roads)
8 `0 {7 y8 Q7 z4 x0 m9 k/ b7 P0 {  [3 X) U& e$ `7 z) I
    user-message (word "There are too many cars for the amount of "
- U5 }+ n' V4 C$ s. X: @; ~                       "road.  Either increase the amount of roads "
5 X& K* G6 d. P$ t                       "by increasing the GRID-SIZE-X or "
$ G* Z; v! u8 v  C                       "GRID-SIZE-Y sliders, or decrease the "# E+ W" L/ q1 o) V+ q9 y
                       "number of cars by lowering the NUMBER slider.\n"
- z0 L  P3 ^9 N                       "The setup has stopped.")) ^: E$ Y7 z+ t7 X& C3 T
    stop
- S, D' [7 D* t) K+ h8 y- I  ]" W- V- \2 B5 ]9 A1 v
0 F$ s% t3 r) o& G/ L# u
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color. J. N  F1 c, S. E% O" n
  crt num-cars
* h2 h$ J" U, l  [
( W1 [9 s6 M" o8 K    setup-cars3 z- m3 O+ c3 c7 ^! D& N: V
    set-car-color
& U6 ^" ~. v: Y- X  i6 B' \    record-data( F. x. P0 ~8 n; |8 F1 g
  ]
  X" D/ y) }8 N5 q2 E
$ Q0 t! c: N$ g3 J9 r' c2 z" I  ;; give the turtles an initial speed
2 f( b5 L) i0 a/ |/ p  ask turtles [ set-car-speed ]
6 p1 H, W# h$ P$ J1 R) F! j! P+ J' {' M5 a% S0 {/ l
  reset-ticks
" N$ I( [6 S. p5 C! I) ?" Lend
# F& R" f* i% p+ Q$ n
3 v8 u; ], t1 U% B) K' {;; Initialize the global variables to appropriate values
5 Z: n0 q6 T: L- T" s- e; M$ \to setup-globals
; ?. U; u8 p: k+ g' O/ [! G! I  set current-light nobody ;; just for now, since there are no lights yet- @% J; W6 p. X1 B5 }3 e
  set phase 0
9 L1 O" F( a$ c( l& s- S5 S' h" G  set num-cars-stopped 00 o9 S" o8 m% E: T3 a" q' y3 D
  set grid-x-inc world-width / grid-size-x; Q6 Z( V3 X# e4 g
  set grid-y-inc world-height / grid-size-y2 T$ C& N# k, m) A; F' @( _
* E" l& i$ [' e, o8 m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 `: m2 _% u+ M+ ~
  set acceleration 0.099
" N% P' @% x: ~7 ]. `) Dend! e0 G# Q2 ]% Q. u: [/ {
  ]( U9 c! ^, E0 s: h4 Q
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
# M) n# f- q! W( B;; and initialize the traffic lights to one setting
4 _8 u2 U# C$ X& N2 Ato setup-patches8 E4 [3 q- X1 Y3 J0 ?
  ;; initialize the patch-owned variables and color the patches to a base-color' v  U! x" s7 r, R" H
  ask patches
- F5 @; m$ z. v' `( I, D4 H  [6 |# X, I6 e9 m3 n7 Y' G
    set intersection? false9 N9 _  s1 f. K2 L  |: `
    set auto? false
& |- w' A; m' x. i: d4 s/ J6 ~    set green-light-up? true
. q: `. g8 Q) S8 g5 m    set my-row -1( p) g/ Z! ~) ~) [* `7 _5 Z& H
    set my-column -1. i9 [# C2 G3 L
    set my-phase -1
& D6 e$ A/ S) h( e) O$ B5 ^0 j0 A    set pcolor brown + 39 w) P/ [# U. f7 S$ u1 l
  ]' j6 X$ }' f1 D( ], l6 ^

+ k# C9 g* \1 N* S* c( [  ;; initialize the global variables that hold patch agentsets! b; ^7 ~- \$ F+ B4 r3 g
  set roads patches with! [# ~8 D* M6 [- Y6 e
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  v6 Q8 s* g* G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 ]4 G) U+ [9 D
  set intersections roads with/ t( o8 v, O8 ^2 T0 ]3 x# P' i- r
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and: N7 ^9 W# p' U# O) t2 A6 M8 Z0 ^+ I
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- l9 X0 `# {: h" [3 r6 d( B! V2 F, z/ z7 C
  ask roads [ set pcolor white ]: O" x/ Y, n& k* a5 z2 k
    setup-intersections9 B( B4 w. B$ }# w2 q5 w
end4 k4 b. E2 J* o2 Z
其中定义道路的句子,如下所示,是什么意思啊?
: A6 P# q7 L3 u9 p set roads patches with
6 e; H1 j4 I" p8 w. u/ U# d    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or+ q" ]) t9 T- w# e* ~5 b
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- t0 N3 p) V: t
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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