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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- T5 V9 @4 q. t* {# q: \
netlogo自带的social science--traffic grid这一例子当中,/ x6 E, S2 A( @4 U
globals
) l0 x2 C7 h- ^- N9 u7 g, w2 ^6 s[) S" W: Q+ E. e1 w. W$ w" a
  grid-x-inc               ;; the amount of patches in between two roads in the x direction* X  R% r" S, b, w6 ?, E7 Q3 Z5 u
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
' m0 b; i5 Q7 W# @; [  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
1 `5 i& S6 ?1 o) L1 M/ I                           ;; it is to accelerate or decelerate
! i9 f. ?1 x- `# [3 o- f' `  phase                    ;; keeps track of the phase
& U. F$ {2 S* V6 a1 x  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 I2 n$ F. g+ z1 K  current-light            ;; the currently selected light8 B% @; b: z6 o9 f! i2 N

: }& |8 n) l' z$ g# a1 m  ;; patch agentsets/ j( x4 h3 G5 c7 y* I2 V$ r
  intersections ;; agentset containing the patches that are intersections* P, [  a: F- t4 N5 w
  roads         ;; agentset containing the patches that are roads4 w6 @8 V, |5 O6 g, f! V( z% t
]4 L# O" e: {' `3 z% Q* d& ?" \

% H/ O8 A* R  Q) v9 Vturtles-own. ]( v. C# i6 z0 E5 |3 w
[8 c* E, Q2 _- s$ Z% {& q
  speed     ;; the speed of the turtle
. g$ [8 Y6 [; k7 Y  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 T2 g* B- q4 r) {% }2 W% E1 c
  wait-time ;; the amount of time since the last time a turtle has moved
9 a5 f  k' U# h8 L1 ~9 F]
7 T- w' B+ a& z+ s- G4 A% p! a: R" O& H- C4 L/ N. g
patches-own6 p7 a7 |! I5 b
[
" A2 y2 l% _# G" f  intersection?   ;; true if the patch is at the intersection of two roads
+ ^% ~, u4 S0 n8 s. d& |/ l  J  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
" ~1 X' Y. Q$ ?# |# `9 h( D' w; Y                  ;; false for a non-intersection patches.: b0 Y* m* L$ ?! x/ {# D
  my-row          ;; the row of the intersection counting from the upper left corner of the
& m# Y0 X, D  a. ^                  ;; world.  -1 for non-intersection patches.
5 B( w6 P% @, P1 }9 N4 A6 Z  G  my-column       ;; the column of the intersection counting from the upper left corner of the
/ |) h$ {& {; O# ?; c% x: ^/ I                  ;; world.  -1 for non-intersection patches.% S0 Z6 K# u9 z9 |
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( n. z# v4 U! {! l4 ?6 V' R  auto?           ;; whether or not this intersection will switch automatically.
+ d( J/ T' ]  w                  ;; false for non-intersection patches.+ e: k9 I6 {9 }7 K0 h
]
" _4 K- H% {; i( w) r2 E9 r
9 A  B: }8 c& ^0 z+ _$ t, y; E  S0 I! P# e( C. ~
;;;;;;;;;;;;;;;;;;;;;;0 H$ o! j# u/ M- [3 W' r1 R% Q
;; Setup Procedures ;;
( l3 R3 n( z" [1 R; ~8 r;;;;;;;;;;;;;;;;;;;;;;
0 K. b* r) g6 v6 |6 }% V" I
7 ]5 b' b  d. ?7 Y! E7 ^5 |;; Initialize the display by giving the global and patch variables initial values.4 c+ \' p* e( W- v
;; Create num-cars of turtles if there are enough road patches for one turtle to
# i* }* X- `5 K+ C0 o;; be created per road patch. Set up the plots.
9 l4 v, w1 h8 Z9 `) N. u1 r, |to setup  Y! X+ X- f3 `! r! C; m/ [
  ca
4 C2 V; M) X/ W9 N" r8 t  setup-globals8 ^) _7 Y! ^; c
% K' |0 S3 L" J2 T
  ;; First we ask the patches to draw themselves and set up a few variables2 ^5 N" j3 b5 u3 h# F4 Y
  setup-patches
( O* T3 Z& g  N( K+ n- e  make-current one-of intersections( C4 v, a7 J; X" c4 G- E/ W- j
  label-current7 @. E4 F0 G3 n1 w8 l
+ H% u) C( z& w+ V# L
  set-default-shape turtles "car", U9 J) l6 e  X1 J- K8 A

3 E& R- W8 u9 Z0 y3 g* k' F$ e  if (num-cars > count roads)
6 ?  x3 N1 z/ b6 ?  [
7 e% C# @# f) W* r% m& k    user-message (word "There are too many cars for the amount of "
: T* U5 D# \8 `3 \& E& O. ]5 Q                       "road.  Either increase the amount of roads "% }+ F& a  d' {* t5 ~# @
                       "by increasing the GRID-SIZE-X or "
( q5 Q9 }3 \# }* T& H( g                       "GRID-SIZE-Y sliders, or decrease the "
! v( _) B4 K6 x$ W- z                       "number of cars by lowering the NUMBER slider.\n"# @( H8 ^, p: N9 p6 c$ k
                       "The setup has stopped."), B; l' E# I0 e# ?8 N" ]  w
    stop
2 B3 g+ ]- m, S9 V4 w  ]
$ }, v3 x4 y2 S* R& U/ L! U* h0 L3 @, d
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color( _# I& O/ Q& c, H5 O3 d% m% ], B4 I
  crt num-cars
4 s& D9 ]( K# u+ Y& q3 {" _  [
+ R  F8 W# m- r0 ^& }    setup-cars1 s/ l+ c2 q' w7 `6 v
    set-car-color1 c, F; O+ ^% A, p; O) ^& |
    record-data4 A( j8 L5 q' k0 G$ J
  ]" I+ Y0 V  w, [% A

2 n8 j; Q7 l4 `. _; Q: i  ;; give the turtles an initial speed
* ]( ]4 L( M: H; v  ask turtles [ set-car-speed ]
  s/ s+ p2 c  |: ]( @, r5 N( N3 [
. _% A/ R7 b+ V$ i) S; s, T5 r) g4 _3 `  reset-ticks
% X  X9 b$ Y! J$ Fend
' j4 D6 I+ c7 u" |3 W$ x
" |7 A2 Y6 ^7 Y. n" e+ G/ z;; Initialize the global variables to appropriate values
& E& V+ D4 e. ?* z8 G) Oto setup-globals
( B4 e4 X/ ~. \- o: C  set current-light nobody ;; just for now, since there are no lights yet# T) A* G* E* h& S
  set phase 0+ X; D% K' L2 f9 c- k
  set num-cars-stopped 0
5 ?* ^4 x; @' e6 N  set grid-x-inc world-width / grid-size-x1 O% G# u- |6 T5 i* K# {
  set grid-y-inc world-height / grid-size-y) g- b/ n9 O( J8 `* J: K

3 o' S4 X: h/ i  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 Y; z- ~2 t9 a8 f; Y0 a$ }- V
  set acceleration 0.099/ w8 S+ b/ W# F: z
end0 f) E1 \; O/ o4 ]! u; R
& n8 X/ \$ t% D: C  z
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,6 ~& b7 x6 V" S* ?- h
;; and initialize the traffic lights to one setting
- u# Z' H- V' {" ?( @to setup-patches: f6 [' t1 k2 ^& V
  ;; initialize the patch-owned variables and color the patches to a base-color1 B% ^8 G; x' J$ [" w
  ask patches
1 B4 \% z' @, b: K  [, q) ^1 W, C# N0 I% R$ \
    set intersection? false
, D* e& J1 w3 E5 a    set auto? false
3 b$ `8 B& o4 I, V    set green-light-up? true3 L! `* k: y" [9 r9 R1 K
    set my-row -1
, g1 t" I: U, }* d& E; k$ h7 }    set my-column -1
0 `  X9 H( F$ W0 T  t) r    set my-phase -1. I  N6 O! B5 D6 O
    set pcolor brown + 3
5 h, ?' I% m7 X* M6 L  ]  h" ]) G! k6 |- F5 K+ h  ]8 G' {

- v3 v: R6 S2 i: m* S0 f3 k2 B2 b  ;; initialize the global variables that hold patch agentsets0 V0 P5 T8 w; y
  set roads patches with
# x8 d, K( K3 u. B; B3 T' ^% J+ r! {    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
" R3 N# O* `1 p7 K) ^% k2 U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 V1 w+ v% b# }) y( ^( _
  set intersections roads with
/ _! J- D+ x5 L3 s5 R" [' J: X* n    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and& F% q; @; r6 G5 P4 P% S$ }
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
& W9 T4 Q% W0 L+ i) q% X8 H
6 t0 H& |8 P, G3 {% l7 @0 ^  ask roads [ set pcolor white ]
8 M) r: m. o/ z    setup-intersections
! ^3 Q4 t1 `/ d* u! Y3 tend' u( I6 l& i* Q# I. S- @2 M/ v& |. V) D
其中定义道路的句子,如下所示,是什么意思啊?
# g* A: M& v0 {; O set roads patches with; \7 {$ {& U* K% w
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 ]) W3 D  U1 ]% k    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 e7 n1 p1 j0 G谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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