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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
/ L; x- C  Y6 M% g! jnetlogo自带的social science--traffic grid这一例子当中,2 r8 Y! N# s8 N( ~8 a
globals
! n% Q  {' [5 s" ^[9 J, F) p3 \9 h$ m
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
; w7 N6 t: h7 |( B% `  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; ]$ }" W2 x( \  E  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 v1 |( C. ]1 `- ~# y- p
                           ;; it is to accelerate or decelerate9 t' u! y5 ^( O3 q3 Y4 q( R& }! B8 Y7 o! F2 z
  phase                    ;; keeps track of the phase
( |% i1 K% G" S  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; _4 l: H2 G% Q# k, w7 G  O  current-light            ;; the currently selected light8 m3 x4 o$ A2 O$ T" e

' B& q: v9 k' w# F, }; |, \  H, P  ;; patch agentsets4 K0 C  @& S7 Y% l9 x* a8 H
  intersections ;; agentset containing the patches that are intersections
8 _9 O3 J, @! ?& [% u3 f  roads         ;; agentset containing the patches that are roads& B( v: f3 B) {6 U
]2 V$ ^% w% u6 q

$ K, o$ J6 D( Zturtles-own% m- `5 I4 Z. N$ J6 h3 [$ t3 o
[; s! T4 m# m( r/ J; I
  speed     ;; the speed of the turtle
' J; Z- ]! U3 [& |1 O8 s/ C  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
( H, m" H) l8 G5 L; T5 j  wait-time ;; the amount of time since the last time a turtle has moved9 N+ Z- D- e- y5 O1 p" R) v, g
]
+ t  L* l/ ?" L' f$ r
) W. [; Q+ K. dpatches-own
) @- L# l6 n: g3 r[
, T1 x1 p+ U8 V* {  intersection?   ;; true if the patch is at the intersection of two roads7 u0 T7 `1 l# U5 F6 a
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.- q/ [: ~6 W+ B# u" O2 c/ M
                  ;; false for a non-intersection patches.
8 t) \  r& c  k( a) x9 g5 A  my-row          ;; the row of the intersection counting from the upper left corner of the5 O$ ]- R& D5 S9 H
                  ;; world.  -1 for non-intersection patches.
7 ^) {2 I1 @; {' w6 z# v  my-column       ;; the column of the intersection counting from the upper left corner of the
) {1 Y# H; E; y" N                  ;; world.  -1 for non-intersection patches.
, M4 J" \" ?/ N* G, u  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
! i8 `3 v7 \, X7 m  auto?           ;; whether or not this intersection will switch automatically.
1 Z' m9 h. z) s                  ;; false for non-intersection patches.+ T4 O' g, A; w4 K' l
]
7 |& z- m" s& w1 U1 Y7 i' ^7 U/ o' R: c4 t! u

6 w' [7 O) Q. ?& c1 d! e, e% u;;;;;;;;;;;;;;;;;;;;;;
  O2 {+ q  H2 m; j0 V) N;; Setup Procedures ;;
& e4 j5 I6 Y8 I- j' Y& a! n. e) E;;;;;;;;;;;;;;;;;;;;;;
9 z. H5 @( J1 d! D7 K+ Q' _1 V# s
;; Initialize the display by giving the global and patch variables initial values.
+ T2 r, E# n& g+ v6 d' _;; Create num-cars of turtles if there are enough road patches for one turtle to
  h* c. s6 R; |5 ~; \1 h9 v;; be created per road patch. Set up the plots.  c7 A0 P; c# ?  T, R
to setup
8 b6 n1 D' T+ U) }  ca
# C4 h3 U. `) x8 h( K  setup-globals
+ B9 P* B; Z' d& W# {  ]3 P5 X: i/ V+ X; X2 l" k2 o" _! ?
  ;; First we ask the patches to draw themselves and set up a few variables
, H8 Z! I& J/ I3 S: j& B4 I  setup-patches
2 {: c4 a$ _+ Q: B, k6 [  {7 z  make-current one-of intersections7 a* A! F# q# ?0 ?9 t0 g
  label-current) h1 _* a4 `: E7 k

8 h1 [6 q9 C/ Y. x  set-default-shape turtles "car"
& k; X6 p9 C3 c( X7 k# P- S  Q* E- ~. k9 y5 s- e: K
  if (num-cars > count roads)  h: _/ ^0 c7 q  p# Q* g# i: }
  [
, S, u% w3 Z+ p/ p% J/ n) f    user-message (word "There are too many cars for the amount of "
% t. q. ]7 N* c4 ?1 b                       "road.  Either increase the amount of roads "$ ~$ T8 O6 H4 F" d2 ~/ C& W
                       "by increasing the GRID-SIZE-X or "8 C" p  |( E4 X* x, U- s' S2 Z  p3 _
                       "GRID-SIZE-Y sliders, or decrease the ": b* C, I+ [9 h( q3 [: C
                       "number of cars by lowering the NUMBER slider.\n"
4 L) j, {: h$ C0 e, l' C                       "The setup has stopped.")
4 W6 J8 O! k. ~1 y: s    stop
" V% ]" J$ {4 W9 \# e2 A  p" v4 T; y  ]
( e0 J& S* V* ]. Q, L9 K) X2 ?, |! J
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
( e4 F. y: `6 Q' ?5 ?  crt num-cars
/ ^; B% U; q4 ?* C; @  [! m% m( a# k& D  G/ ^. S) F% Q( L
    setup-cars' k! s# Z1 \; N& l
    set-car-color
; [' {$ c6 d. F8 s: i. M( `! Z    record-data
' t# @" Y: Z) K- n  ]
" s3 {, D7 g* c; {+ n  O6 o) c" x3 q' b7 X# w
  ;; give the turtles an initial speed( W) w+ m5 w1 S0 w( J9 N
  ask turtles [ set-car-speed ]- U: _' i$ S2 V5 `4 _0 L

7 D2 f7 ]* c8 _: n7 H. ]4 X  reset-ticks" i: n5 ~( c  ^2 N9 ?
end% T' R2 |) G; I  X2 r

6 E; t# L" Q5 B;; Initialize the global variables to appropriate values( t3 _5 y9 I: r; J) X
to setup-globals( A- b$ f- L, I. l9 s. u! f
  set current-light nobody ;; just for now, since there are no lights yet
. D" N! C5 n) D* r. ?: r3 T  set phase 06 ^0 N/ O8 u: a7 g0 V
  set num-cars-stopped 0
0 t1 A9 N- {/ P$ O& T) V5 B2 e  set grid-x-inc world-width / grid-size-x
+ F1 B8 j$ T2 j% h  set grid-y-inc world-height / grid-size-y
* d8 G4 z0 K$ ]: F# p1 @7 P/ W& |+ U( y$ s
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) [2 g' h9 \1 I" O. N' l
  set acceleration 0.099) D8 q8 z3 v3 V" I1 a% K7 {/ q
end! \  Q3 M! w+ J8 S

9 n" ~) Z. q0 d; X% ~! Q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 \' ?- V9 n; |! q4 r; }' |2 s
;; and initialize the traffic lights to one setting
, l* _9 [8 H3 \4 ]! Gto setup-patches$ L2 @5 A+ r% k* H% X- |3 Y4 M
  ;; initialize the patch-owned variables and color the patches to a base-color
; `# ~/ ]: J# z5 G. a" v$ }  ask patches
/ |1 c% Z! m7 V  [
* ]8 V4 K: o  y    set intersection? false
2 A+ `5 D: ]* R    set auto? false
% }  b- r! `$ B    set green-light-up? true- d# i! }( K5 K
    set my-row -1
% m) l9 W- i/ ]' Q% }# p    set my-column -1* {6 a7 K+ G+ }/ A- H8 M  |
    set my-phase -1
" R! o# J9 K- p$ N- F/ l6 Z    set pcolor brown + 3! o2 F3 x; w, I* J% T" p  Y
  ]
% j# `0 I& K5 B) Q7 e! S+ X( b& O9 c* Q7 c
  ;; initialize the global variables that hold patch agentsets
5 |6 [9 Q9 m& E6 l" X$ z# V1 @  set roads patches with7 q3 J7 u. P1 u% E% A# b
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 M2 v6 m& ?" k+ S    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 J: x! X* _; \% p9 ^. {1 ~! Z& b  set intersections roads with
" p3 c4 r5 R# r( g    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- z; w$ ^) q8 ~# {4 I  p    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 G; g; r: [7 m$ A4 l. a8 u/ g$ \6 }/ N* q! \: Q
  ask roads [ set pcolor white ]: \- ]+ a( `8 ~; Z; r
    setup-intersections& c' t" X' U2 o
end
/ r' v: a+ F$ r# W$ U其中定义道路的句子,如下所示,是什么意思啊?  r+ p3 i% [0 b$ I! B
set roads patches with
5 K1 Z0 k& a" ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- q/ [/ {% O4 \
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. E5 z# o9 F3 N( t+ K, \( u) J谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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