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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 [7 N: [1 U7 a6 g% V6 Z
netlogo自带的social science--traffic grid这一例子当中,+ Y$ s- [" I3 O$ Q0 w$ H6 t
globals
" r/ b: Q- W! \. t+ }3 d' `  l[+ z# @- }& l7 h+ N; y
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
: J1 ?- E8 e' z7 ~% w  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! z7 y, E. n( R  acceleration             ;; the constant that controls how much a car speeds up or slows down by if% m- m. C  L( V7 D) Y- C+ [
                           ;; it is to accelerate or decelerate
. j( o. b: E- D; c, J# W  phase                    ;; keeps track of the phase
* t5 Y8 c! C7 C6 I& |+ h& m! A  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
3 i! h6 D! A8 P2 G$ H' X, S  A' h! O  current-light            ;; the currently selected light% t1 i7 c" R  u# R

. D/ A# m; y" m" P' _  ;; patch agentsets: n+ |' p- a; `' F& M; s
  intersections ;; agentset containing the patches that are intersections
0 a7 o: ^- G1 u6 ~  roads         ;; agentset containing the patches that are roads
1 i6 S- c/ |- v: o$ d; d' ?]
% H) X( r; N1 @2 Y! m& v- U6 |
) @7 p/ _: F% b1 [turtles-own
# _; l' I: ]) [2 ^" e[
8 O0 Y8 E, C- ~  speed     ;; the speed of the turtle6 \& C4 N) K/ e* z/ [$ H! X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 V% T  J$ U+ L3 s7 L; F; N2 a% ~" A  wait-time ;; the amount of time since the last time a turtle has moved. G7 o4 C% i6 Y$ k1 Z2 a, l9 O9 [
]
$ T1 |9 ~  Y- Z2 M. B0 S# P  I# F7 b1 E% L0 A
patches-own
4 G0 ?) J) C+ o[
( A, W$ [1 e" q. m$ d- B/ `  intersection?   ;; true if the patch is at the intersection of two roads
/ h# V! P9 A- u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." Q6 Y6 y$ X/ v; F% Q% o
                  ;; false for a non-intersection patches.+ ?% d4 x" g  O, z* t
  my-row          ;; the row of the intersection counting from the upper left corner of the3 k, l  b* n8 D* w5 E
                  ;; world.  -1 for non-intersection patches.* U& p- s2 b  R% C
  my-column       ;; the column of the intersection counting from the upper left corner of the+ c5 [( s( v% P/ ^. _
                  ;; world.  -1 for non-intersection patches.
( n1 U2 C5 A3 H* l/ L/ a  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% f& i" O8 A) N1 Y; A) U  auto?           ;; whether or not this intersection will switch automatically.
9 _' `, \" S. Y/ H! \& w                  ;; false for non-intersection patches.$ E. x7 H8 _9 E7 ?& G5 T! O
]
3 \+ p% c* T  M+ ~7 \9 @- ^" G2 F* |: N" Q

5 G5 a; u' t5 N;;;;;;;;;;;;;;;;;;;;;;
+ L0 u' ^) }( @- [2 o;; Setup Procedures ;;
3 w" @- E, W; o. V+ P9 L' b;;;;;;;;;;;;;;;;;;;;;;
; H; v; q9 [8 Q3 t, A6 |' ~' J) L; S8 P2 Q; V0 g
;; Initialize the display by giving the global and patch variables initial values.
) O/ y5 U. f+ N: H& };; Create num-cars of turtles if there are enough road patches for one turtle to
% z0 p% @' V# Y. J2 ?;; be created per road patch. Set up the plots.
  y+ Z0 J8 T- i2 `! oto setup! C3 Y# p& P# o# g4 y+ }* l  W
  ca. K5 s4 i5 l2 b
  setup-globals$ }4 u% h$ i2 P1 Q- l

1 ^9 v. p5 L- u  ;; First we ask the patches to draw themselves and set up a few variables; {7 f- a' N9 i; k+ _' g
  setup-patches1 F, c. X2 Y# |' _
  make-current one-of intersections4 }5 g6 ~# d5 g8 L
  label-current4 A/ l. w& L' j, b# u
6 w' Z) A) p& h4 c; n$ |
  set-default-shape turtles "car"4 f, E- h/ T, q( Q) f
. _4 C6 \) B6 S4 D1 H
  if (num-cars > count roads)2 w/ E4 u* y3 V, q0 Y" K0 m! l, F
  [: s/ C: b4 I, I- ^/ t
    user-message (word "There are too many cars for the amount of "
7 g2 K# E7 R+ v) X                       "road.  Either increase the amount of roads "
+ v' R/ I! m/ q  ?                       "by increasing the GRID-SIZE-X or "
; Q7 q# r% s* L* V                       "GRID-SIZE-Y sliders, or decrease the "9 v* N! e: Q0 ~" Q5 t: l' o- B
                       "number of cars by lowering the NUMBER slider.\n"
3 a6 j& B( H6 q+ M9 R0 G& B                       "The setup has stopped.")8 ]6 _4 Z" [3 r4 O' X) s
    stop) E  i/ z. [/ T+ v7 c( B* P
  ]4 G  K( `% {) P" D
+ X$ H, p- E! r3 K2 ?$ V, V2 X
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
. Q5 M1 n+ A. X# g* N; H  crt num-cars
% v3 v! @6 y0 {+ ]: `8 K  [
; b! ^% e6 R4 V3 E) Y    setup-cars
- E! S; R3 D' u0 h/ ?    set-car-color
! [7 N& ?" j$ N    record-data
) R9 T! ^' ?/ u2 O- g- }3 \" ^  ]
" S# e+ r/ t' H9 o3 t: w  J- R2 c* n
  ;; give the turtles an initial speed& C6 h' m4 z$ O5 c; Q' l* b
  ask turtles [ set-car-speed ], h$ ?) Q& d$ s/ q' d
. H8 ?$ w0 Q9 k1 e! ]1 |4 ?9 I- S
  reset-ticks  u( s* s- b+ m) U8 y  E
end
7 H: [- H7 E% E7 n5 J. ^, ?: @0 q( b3 F4 o* H# {
;; Initialize the global variables to appropriate values( i- T& L  y) z8 P5 t3 ]( T
to setup-globals3 X; }3 f% {8 j. F* X$ T. L" ]
  set current-light nobody ;; just for now, since there are no lights yet
0 M" }- \  H! i$ `& Q. u& e  set phase 0" U% M  R* ]7 W5 H( g/ w
  set num-cars-stopped 0
; T4 L# w6 T/ t0 ?2 [5 n6 `: u  set grid-x-inc world-width / grid-size-x! D+ L# A* T3 R
  set grid-y-inc world-height / grid-size-y
# d, {) d4 M4 J0 q5 d& S& _
$ K! N, z9 F8 l  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary% w  c. S8 R0 w! S% }% e
  set acceleration 0.0996 t4 }1 X1 X8 c* }9 y4 T" `- ~. n
end+ p: k4 K2 Q; C0 g. o7 ^  l
8 b- @9 @" T3 P3 T0 G2 G6 T! p
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
; v& ?) M6 `+ {2 s& y; u;; and initialize the traffic lights to one setting
' O% B& J; S0 {to setup-patches
  p- [! J5 C. b  ;; initialize the patch-owned variables and color the patches to a base-color
5 I$ V( l( P& |, g' x  ask patches8 I: E& {' i* b8 v) A
  [2 Y* p* T2 N) A, r3 t
    set intersection? false
$ i/ H% l' }* {, T/ N    set auto? false7 o# I, F! k2 U/ R1 J0 ~
    set green-light-up? true
+ O- B4 f  L. v, m. k    set my-row -1
, J0 u! @( X( r# ]3 |    set my-column -1
9 a; o- u# H4 f- d    set my-phase -16 `1 K" }2 F, k  @9 d8 H
    set pcolor brown + 3
, n3 k* p' P, d. i; w  ]
# X5 H/ O6 g! ]
" Y* J- I" F* @: [6 R2 |  ;; initialize the global variables that hold patch agentsets3 Q" t9 U. E1 f3 Z% r% Y
  set roads patches with& Z! A' A& e+ Y8 l* }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or  U0 F" O# L4 A0 q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 K" [5 i6 {% G9 `2 G& D  set intersections roads with/ m$ S3 M) A# z1 ~0 q; X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and; @5 B2 d% X1 E7 W( L& |5 n( y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( y) g/ y! w' V5 ?* }# d* ?
' g- n% m5 r6 S, M
  ask roads [ set pcolor white ]
. j  T& u" b" M2 S4 A    setup-intersections/ A, D( ^/ J; E+ [- a: e
end
: R, D/ Q1 \, u$ G其中定义道路的句子,如下所示,是什么意思啊?  M1 K% t) I0 E. n# g
set roads patches with
4 ]" h  U" p/ m  T- S2 C    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
3 _& V& O0 c! i8 n. ^) p2 T) T    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; i( I1 N" D9 m5 ~) m6 U谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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