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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。2 ?* |  t, i) h7 a' r! m
netlogo自带的social science--traffic grid这一例子当中,
' @/ i9 N! }; ]5 [3 Aglobals( [  ?  Q$ e/ Y! i7 p- o6 F
[
, s! ]. @, X3 l8 d+ o  grid-x-inc               ;; the amount of patches in between two roads in the x direction1 F9 V: t( \' Y
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 n6 l6 \) c6 q' R; j* }( r) Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- Z# N1 T, m: s, b: x                           ;; it is to accelerate or decelerate
8 K( Q. Y1 w' R. [* V  phase                    ;; keeps track of the phase! j. G0 L* [; u+ z2 l  I  J* I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 J& @% G6 W2 _/ d, v. n/ E  current-light            ;; the currently selected light4 f) {1 f; `& }9 R+ T, s* v

  d+ I/ F- F- X% h+ R- ~) Z  ;; patch agentsets9 f6 ^( Y) f4 |0 ~( \0 A. q
  intersections ;; agentset containing the patches that are intersections
7 N9 \  N9 N' B  roads         ;; agentset containing the patches that are roads% ^+ }" J! b4 ], H/ W% r# ^! x  E/ Z
]7 ]9 i3 q2 h) A- W3 i% A

& {: H, E7 T5 T& T2 j) I- pturtles-own( ^- q9 q8 O0 f1 w% M6 w2 q& W
[
+ C" v* N* X7 D0 B  speed     ;; the speed of the turtle5 @# V* {4 ?* ]" j. ?( A
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
$ p6 V$ C  F4 X; n' [4 S# }  wait-time ;; the amount of time since the last time a turtle has moved6 T, I5 O  l3 E3 {# n
]0 u( c! d# V4 J; K3 W+ w- Q

( A' Y5 d+ P" Xpatches-own5 B( v) c' V6 X+ U2 Z2 k8 e) S2 r
[
! P" Q( m* _/ G: ]  intersection?   ;; true if the patch is at the intersection of two roads9 u5 f, ?! @6 S( |, o8 E
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# G4 [6 a( ^( s2 R; V3 d4 J/ Z5 G6 G
                  ;; false for a non-intersection patches.
1 w9 i, s3 R" u8 s- L  my-row          ;; the row of the intersection counting from the upper left corner of the
2 Y! U) }7 ~# G' ^% q, H                  ;; world.  -1 for non-intersection patches.
; }5 O# S1 j) f. {  my-column       ;; the column of the intersection counting from the upper left corner of the' [; P# M3 A, B- H2 g
                  ;; world.  -1 for non-intersection patches., H1 t1 W/ V! [" w) w
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 e) {/ H) m: O6 W1 @  auto?           ;; whether or not this intersection will switch automatically., f: j+ F# Z+ O
                  ;; false for non-intersection patches.. \9 d. ~& o- l: u# }8 d  t
]
! W1 p1 e  `2 w' q
: d0 b) ]6 \  T
7 V. }5 N! x4 k9 J: |* A;;;;;;;;;;;;;;;;;;;;;;
3 b$ U7 H9 O& s* s. p4 `;; Setup Procedures ;;
( o) v) l" S' b" d7 t7 m& };;;;;;;;;;;;;;;;;;;;;;( `8 D8 K: U9 A- z! X
- x& A4 e2 i9 F
;; Initialize the display by giving the global and patch variables initial values.
/ g* X& O- n3 \6 h" ^& J, N2 E/ D;; Create num-cars of turtles if there are enough road patches for one turtle to5 N- }( C: U; ?+ B& E
;; be created per road patch. Set up the plots.* P+ P* S* b4 p$ y8 W& N
to setup; m/ h+ @0 _( W( k
  ca
* F; F( m: d- l' ?0 |4 e7 `* Z  setup-globals) {* z, t4 E& o3 N) v
1 R5 }1 u8 e; R5 z: D  b
  ;; First we ask the patches to draw themselves and set up a few variables' a+ o  }. `, n0 c
  setup-patches. g- k& B) z, j
  make-current one-of intersections
; U, A* Y' H) b1 K8 V5 Q  label-current- g' ?3 ?: ?9 \, a

& x7 z/ M) X* u9 O/ O  set-default-shape turtles "car"( Z% r5 `+ H# j* J/ f

) P& }; x7 p' z4 y8 a6 x  if (num-cars > count roads)
  h% v% z& ~) }) y0 p2 C% v/ L  [
2 B0 L5 T% M8 A9 N/ \    user-message (word "There are too many cars for the amount of "1 M/ S7 g: O$ d. Q0 L- j5 H
                       "road.  Either increase the amount of roads ". B) O2 Y+ @. H3 r3 l- k! N
                       "by increasing the GRID-SIZE-X or "
. h- ?0 z( w4 E; h4 C' B6 ~# u4 k6 @                       "GRID-SIZE-Y sliders, or decrease the "4 f$ D4 ?4 ]' l; ]# I3 U
                       "number of cars by lowering the NUMBER slider.\n"+ l$ A& f+ W9 u  [! r) r
                       "The setup has stopped."); g9 y+ E- B8 q7 p7 t
    stop. ~" `3 s( q9 f) A
  ]
( |5 {( ]& v* \4 r$ ]1 p! W
6 |: R, Q8 S8 x8 R$ T1 R" A  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 q( `" S% R! n  crt num-cars
( |4 }& \1 I% v! \: ]0 \1 w: i6 A2 q  [
7 T. `  ]3 ]6 h  h0 b$ M. L    setup-cars2 `7 l3 N2 N( m! t5 g
    set-car-color
& G) x0 x1 u! j    record-data# N/ E- X- H* i2 R) f
  ]3 z0 n% k: T! r( U$ f0 k' o

/ r" s# O# {7 E3 X' @# v# @  t  ;; give the turtles an initial speed
, \/ E9 a: u3 [" _  ask turtles [ set-car-speed ]
8 J2 u! \: x, g; g9 J0 k0 M2 @# @9 g) I
9 S+ P# f7 M7 t  reset-ticks0 t7 {; J! n& A6 [; }; r; U
end  e3 I$ y- p) o% P: b/ b0 E
$ D' e" M5 @2 [7 \$ j7 W' Z
;; Initialize the global variables to appropriate values
) |* H+ s- B7 J7 ]# e$ Hto setup-globals# o6 B3 F* c6 O" c3 M( _
  set current-light nobody ;; just for now, since there are no lights yet
6 P8 a( u6 X$ K$ I# t  set phase 0- T: e( u! y" H1 t4 M; \* e8 i% B
  set num-cars-stopped 0
5 o1 _- ~, e& V# P  set grid-x-inc world-width / grid-size-x
" r# l* ?: X2 c. ?+ O$ i. ^  set grid-y-inc world-height / grid-size-y6 ?" [- J3 G6 ]
( H! |( W# q0 D8 g
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
5 U7 B% \9 s" U7 w% X5 m# }  Y0 |- ]  set acceleration 0.099# B  L7 f7 |! y7 i, b2 W% O6 F: K
end% i, m2 |  ?/ }% Q! R8 A& n

! m2 s5 J/ M$ o;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 Z4 P6 e( u/ ~;; and initialize the traffic lights to one setting% T0 P+ \. H( J* l, d
to setup-patches
. C3 y/ R2 r* U; [' S( K/ A  ;; initialize the patch-owned variables and color the patches to a base-color
2 E1 f% {( W7 I" t6 ^  ask patches5 X) O. b% N5 G. `
  [7 u" a. b$ @" Y3 w, c' t
    set intersection? false
' R" ~3 Z  a  S6 e. Y    set auto? false
; A. L0 Y* u6 W+ f- x    set green-light-up? true! D9 M  E) U3 u, s/ M
    set my-row -1
9 _7 O5 t2 w# w4 N$ p+ H    set my-column -1
" z, W" C" l1 U+ r* I. h9 `    set my-phase -1
1 G6 n% V3 D2 Q7 l3 Z    set pcolor brown + 37 B' G# L3 K" x  s; B+ B; y
  ]
: q' R5 g' J8 ^
4 d6 p/ }7 A( A' Z) U  ;; initialize the global variables that hold patch agentsets
6 u& _+ S  l7 w1 i" c  set roads patches with
6 g. i/ Y4 ?5 Y- _+ w    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 S- E: A/ R$ M. g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" _, w6 o5 M" q: ^. T  set intersections roads with
  c) j( ~( l8 r0 |    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
; @/ [7 o+ |7 v' W; B0 f/ o' w    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], @2 F$ d# m8 U+ g2 A' z

( V# j& x1 `7 L3 D! q  A0 q, s: d. F- S  ask roads [ set pcolor white ]
$ _3 r" p  R9 J    setup-intersections
$ u- p7 @( {2 X# M" Vend
% w/ J1 Z/ |) O, e, y2 j" x其中定义道路的句子,如下所示,是什么意思啊?5 @+ o' ?5 p' a3 @3 U
set roads patches with1 S: {$ E" P# A5 b8 g" G1 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( t5 n/ C7 K# v, L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]' X0 c6 d0 m6 S- R8 X5 a
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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