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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
4 Q+ N$ D7 m1 Onetlogo自带的social science--traffic grid这一例子当中,9 f" n) @# T- T. n/ x! n! t- f
globals; G7 A, X8 f- @: z6 e# O
[3 W1 a0 J  G) B
  grid-x-inc               ;; the amount of patches in between two roads in the x direction3 Z0 D4 r/ n, v$ x2 A2 `. t4 b1 v' K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 O! |! I' Z  y2 I2 V( r: D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
' }# G' l, @& `* b5 Y* D3 O6 b                           ;; it is to accelerate or decelerate  Q9 Y  V7 t9 ~0 J* N9 n7 U
  phase                    ;; keeps track of the phase
+ w8 E! H  |  ]" }4 c. [  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure+ D) r( E* j5 y4 s7 ~3 k. R
  current-light            ;; the currently selected light! E* y# i% O; [9 Q

+ D3 T  k8 S* \7 i0 O2 r* u8 j  ;; patch agentsets
6 O* j) [, {  i! {  U  i  intersections ;; agentset containing the patches that are intersections
4 ^3 Z6 i% y( u" P  roads         ;; agentset containing the patches that are roads* B2 q* P/ w  S5 b1 j4 R9 V
]- f% }& G& W, ^0 F0 b* Z- T% C% G

( X) r, q* m. x1 |" T- V1 Zturtles-own7 Z# R; \2 G( R3 L# Y
[/ H2 @7 D2 X$ D. R0 u4 \
  speed     ;; the speed of the turtle( i, g& x3 G1 ~8 L. a7 C2 z
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
. S2 t# Z( ]5 ^+ r8 f. M: a  wait-time ;; the amount of time since the last time a turtle has moved
' p, n% t5 Q+ W/ ]9 p$ ?1 M3 B]4 o9 e3 {/ B+ {- y7 P
+ l8 f* G, q) Y2 e
patches-own; E" C/ r& a  b  v: d
[" m/ i/ [+ z# q4 D2 j1 U4 U' y& G5 I! N
  intersection?   ;; true if the patch is at the intersection of two roads
: _4 V5 E# ~# ?4 [0 y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: _3 A: [# K4 j: J
                  ;; false for a non-intersection patches.2 o" a/ X9 C' |7 ~. _/ c
  my-row          ;; the row of the intersection counting from the upper left corner of the" h6 {- x. f7 h  H! Y$ o
                  ;; world.  -1 for non-intersection patches.
; U4 T! B4 a! g8 `  my-column       ;; the column of the intersection counting from the upper left corner of the3 N$ g' z# \- t5 a+ s+ t8 r
                  ;; world.  -1 for non-intersection patches.
2 T2 t9 V( d6 E/ N  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
9 M% e6 j6 ^) q$ c# M0 U  auto?           ;; whether or not this intersection will switch automatically.3 ?5 o' s4 n1 D9 t" o# M
                  ;; false for non-intersection patches.6 f# V/ U) A$ \  U2 P' d
]' ^- G0 {4 p3 a2 j. f
( f  f" @5 y  F# W( t  V- o

/ |5 x4 o6 a8 j& v! c;;;;;;;;;;;;;;;;;;;;;;
/ |; P; d4 r5 [2 s  Y+ r;; Setup Procedures ;;  j& t2 \2 ]- \, _9 ^
;;;;;;;;;;;;;;;;;;;;;;
- T) [$ X( _6 H9 ]
6 W- A- `1 b$ c! \. U5 S;; Initialize the display by giving the global and patch variables initial values.- y" |6 [' {( Y* b' X4 j
;; Create num-cars of turtles if there are enough road patches for one turtle to
  C4 s' w3 w- x0 U;; be created per road patch. Set up the plots.$ u* ^' o/ ~/ E9 W/ H! H* r1 ?
to setup$ t: R. D! Q, F( q4 R/ S% P9 N3 ]
  ca+ o$ R0 P& z+ I# v- s3 {
  setup-globals: U  L7 R- d3 l$ U) N

* E8 F! p1 N- d7 O! _3 Q  ;; First we ask the patches to draw themselves and set up a few variables
( G1 T$ }/ O, Q+ S$ B: y, F2 Y  setup-patches7 y+ r7 r( K: L2 G
  make-current one-of intersections9 ?5 I' I( ]# Z; `+ U
  label-current
  G. |( l5 G; k( e) ^: _! R( T7 o+ W
  set-default-shape turtles "car") Y8 z" d6 q( p+ q- ~. ]

! |7 `( Z( c6 N0 X  if (num-cars > count roads)
- ^/ i9 t; r0 `' V: y7 ~  [' A) R8 M# p7 Q3 [% _/ r) {" U
    user-message (word "There are too many cars for the amount of "
1 c- k- C! }: H9 m4 A# F                       "road.  Either increase the amount of roads "
' c' G+ s/ ^/ E) L4 P3 p3 T                       "by increasing the GRID-SIZE-X or "2 b1 r  K% n/ u6 K, e/ a
                       "GRID-SIZE-Y sliders, or decrease the "' Z  W8 }# w8 Z+ g
                       "number of cars by lowering the NUMBER slider.\n"+ ?: K. J* X+ Y# ?, W% D
                       "The setup has stopped.")4 \7 a: t2 x" i& m, H6 w
    stop
( _: @& ]% B. Y5 g9 C$ i  ]& N* C! b; u+ B: n9 k5 w; l: V

# O# c, X, g3 q5 I$ i+ A1 l  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 \& |) @# N( v% e  crt num-cars7 N+ H6 q5 H$ Q: |4 x" Q5 [- X
  [' t8 I+ W1 L) `: w- H( |
    setup-cars/ n  t. W$ ~' b* c1 H2 r' E. I& ^
    set-car-color
9 P) e# `3 f% w' H: c7 a    record-data
5 O' K0 a7 I8 T- ?  x  ]
3 B5 ?. m! o8 c
. r. V$ y! v4 c+ |8 |$ H  ;; give the turtles an initial speed
, z+ i6 s6 N8 ~* I6 ]7 _; c, n$ O$ n  ask turtles [ set-car-speed ]' _" C/ a! H& B/ e  V# c, \$ s

9 G0 Y: H/ ?6 ]; d) {9 S4 L  reset-ticks. U9 @/ l9 E) ]; p! P. o
end
- e5 \* q2 G9 `5 S; a: E
- L& K5 }7 x) G0 l, W, [; J( }1 z;; Initialize the global variables to appropriate values' h1 @: C' o  A- @
to setup-globals
$ K; n3 n1 }! b  o- J8 E5 D% i8 y  set current-light nobody ;; just for now, since there are no lights yet+ ], I" v3 q1 L- A; x2 g
  set phase 0( Y, b7 z1 {$ F( V
  set num-cars-stopped 0
1 Z/ i3 n: [$ w9 K; k! B! W( ^  set grid-x-inc world-width / grid-size-x
/ c9 Z9 G$ N' V9 Y% D2 g  set grid-y-inc world-height / grid-size-y
4 B, u/ w. G/ F; `- t3 G6 j) Q! e6 P5 j
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* U  {3 i6 @# M( }5 b- h# P( D  set acceleration 0.0998 j, T5 `+ S9 M) R* y; c
end
7 P6 @) e! ^6 J* e/ G: R
, ?" S3 R5 \6 z; q& L, V) t;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ h/ v8 g6 c6 x( L3 t;; and initialize the traffic lights to one setting
- Q) ^# U" B/ G# a$ n: U+ Mto setup-patches
  _0 _, R/ g" K, I  o  ;; initialize the patch-owned variables and color the patches to a base-color
% R+ w  x: M0 f  ask patches' Z) N; k6 T* _& X' T8 F
  [+ x0 {" `7 i' S- q' F" ~
    set intersection? false
; l, V6 D, j/ m    set auto? false9 F7 [" ]6 l. e
    set green-light-up? true
" W' f) R, a! Y    set my-row -1
, V  [* M7 o0 m8 C+ e    set my-column -12 K( s/ ~/ C& w, T7 ^
    set my-phase -15 k  K; ~5 i3 N
    set pcolor brown + 3
; X& g' `3 [( c( B  ]
  j3 {$ ?; y0 i, W4 d" R: d+ C7 a# J6 R" u: u
  ;; initialize the global variables that hold patch agentsets& E) N4 p( O" h& E- z. J/ s6 f6 I
  set roads patches with
+ r. I5 U% Q3 T+ W% y' }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
+ @0 a/ i; Y' o+ i3 m/ r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 R. c! z, i. u7 j, n
  set intersections roads with9 F5 h" T' x8 @' n: L" X
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
( k4 A4 D% v  H. d3 @: T. g- K# x    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]$ P+ H" |9 }( B# e0 H  L

. C& z8 s8 u) w8 }7 N6 S( d9 C5 u  ask roads [ set pcolor white ]
6 r7 G, p9 b" z1 O. [9 A    setup-intersections6 G9 g, {9 ]! X! H! r) R( V4 h5 i( {
end
6 [5 Q$ p1 B4 e7 h  t9 I其中定义道路的句子,如下所示,是什么意思啊?  \! u" @: U& _
set roads patches with9 g* H* T3 ?# Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 D! C2 A9 @& U+ t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- {/ D# K5 M0 |; W2 c' F8 R1 \
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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