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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 _* u/ F- Z1 x% `0 o
netlogo自带的social science--traffic grid这一例子当中,3 h, C& T8 h5 n0 @' T
globals
- _" t) x' L2 t+ }# S[
  _+ f7 N- B' W8 e( `  grid-x-inc               ;; the amount of patches in between two roads in the x direction
1 D0 F, ^% _- k( D: I7 L' w  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 ]4 t2 W& h  e, a2 h" m! Q7 v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 }4 B9 U/ P( Y5 r2 u                           ;; it is to accelerate or decelerate8 J8 J( c9 F# G3 s) d
  phase                    ;; keeps track of the phase5 Q; e1 U8 i* J; P/ _
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure( O# G5 E* ^- Z9 N( q8 P* R1 [
  current-light            ;; the currently selected light8 n, W1 }" ]/ c& d5 c6 x

# a9 F" ]& K' X4 M* k: Z& @7 C  ;; patch agentsets
& B9 _, Z! V' U$ Q9 {: \  intersections ;; agentset containing the patches that are intersections% y, y: u5 H2 k% K* g& I. U: |
  roads         ;; agentset containing the patches that are roads& y* g9 P/ i! o1 ^4 B/ r; w
]
' l% r  N" m5 w" K; u# T$ ^8 U: H8 A9 k% c
turtles-own# _5 C' Y. w8 C& F" e
[/ A& G0 r% u! l$ k" M6 z! ]5 {: n5 m: v
  speed     ;; the speed of the turtle
( g. p6 p% Y  J  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 ~& g% X5 y* Z/ {% E+ ^7 b1 y  wait-time ;; the amount of time since the last time a turtle has moved
- [' E. `9 S; L' e1 f: q' R: H' u) Q]& R$ f' y( w. i- @

5 A$ {  n- m3 C9 Dpatches-own
4 {1 w0 q: w. i* z" k[
( V) y: Y( W# N6 V- \& m  intersection?   ;; true if the patch is at the intersection of two roads
7 Q6 U8 u/ e. _1 t; K$ O  [) L  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
% l6 k2 W7 N  e9 p" o2 c9 _                  ;; false for a non-intersection patches.
  M! a: B5 ^/ c: T/ E; a5 N  my-row          ;; the row of the intersection counting from the upper left corner of the# K( [7 Q4 v$ B
                  ;; world.  -1 for non-intersection patches.% Z' r: m4 ~5 v" G% z5 }2 X
  my-column       ;; the column of the intersection counting from the upper left corner of the! i9 f1 a+ S* g7 K1 i
                  ;; world.  -1 for non-intersection patches.. y* S1 l1 h$ @; W# M* N! h& Y9 n
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
- o7 w' @/ a8 C4 h+ _: A  auto?           ;; whether or not this intersection will switch automatically.& t. q: w7 z) ^! x2 h, u3 s
                  ;; false for non-intersection patches.
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2 u8 S% s, ]0 B
;;;;;;;;;;;;;;;;;;;;;;- ^+ {$ D" Z1 i+ V
;; Setup Procedures ;;
' b% D8 H& R" I9 T;;;;;;;;;;;;;;;;;;;;;;
3 S; }* p& q. K. a3 B8 d+ A" c3 g
" z0 z2 R  F3 Q4 P9 T;; Initialize the display by giving the global and patch variables initial values.+ L  s# r1 k0 t: b. J
;; Create num-cars of turtles if there are enough road patches for one turtle to0 U4 ~! t. Z& O: x
;; be created per road patch. Set up the plots.8 w, c. J" G0 z. q  w
to setup
- J  m) B  w: _' b8 u3 T1 F  v) V1 g  ca8 c8 i4 R  X2 h/ ~  x- u
  setup-globals7 i* T& {* |5 w7 n
' p7 S5 \. b8 S+ t$ f" X
  ;; First we ask the patches to draw themselves and set up a few variables
8 n, h1 ~/ y  N2 z* l3 E5 p" ^# N  setup-patches
& W+ @* w9 L1 E# Q; z) c  make-current one-of intersections
" E+ _3 J1 P4 [, ]3 ^  label-current
' f- f8 G- ^/ x) p3 o% x7 N
( ~% d9 L7 _. |: C3 Q$ q  set-default-shape turtles "car"; ^  P* A  W3 a' n

, m( d" o4 U0 \" Q  if (num-cars > count roads)
3 J) b, c" ~2 _, f  [
# w) S8 [! D  w/ ?8 J    user-message (word "There are too many cars for the amount of "8 b) H$ y7 B4 z5 a" k, A$ D* g8 G- U4 N
                       "road.  Either increase the amount of roads "5 q  K9 h2 ^' J% R. x
                       "by increasing the GRID-SIZE-X or "1 @0 x4 n# q3 T# K$ v
                       "GRID-SIZE-Y sliders, or decrease the "
* t0 J6 f& ]% a  w2 q. j+ q# B                       "number of cars by lowering the NUMBER slider.\n"
6 ~# |; H" `% i+ @! ~& y                       "The setup has stopped.")0 ?- z/ V' {; s
    stop/ K  C) D' W1 A
  ]- {, R+ N8 O! p4 n8 R  v
$ |% b8 f* U) u$ A
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color: A5 J7 R; L' k7 f
  crt num-cars( S$ O; `& _0 V9 k" G. ?
  [7 V+ U/ c6 n- Z* L  g" G+ g
    setup-cars
) I* ?/ ?0 w) U- S    set-car-color7 r, a2 T1 F/ `& R: G2 i
    record-data
; k* _# {- R% O4 m+ A7 }  I  ]
6 O9 |+ x; v: \# g& l8 y+ C& n8 B6 n0 U5 l1 P- r
  ;; give the turtles an initial speed
# Q8 J8 {" ]8 N0 ~- q, H* t  ask turtles [ set-car-speed ]  X+ l3 L' U: n/ g3 x$ f& [

9 y4 W3 Z, d6 m3 \2 [7 u3 b  reset-ticks
: X# _* c8 G! eend
8 n. ?3 M5 a8 Q+ X2 R! X* q" I: n- ^5 F8 Q! y: N
;; Initialize the global variables to appropriate values- q+ q! p; }/ G2 r' G! _/ h
to setup-globals
2 w- h$ [8 \. z" }" ^9 z. z  set current-light nobody ;; just for now, since there are no lights yet
1 Z! u7 y! X% [- i3 u, d  set phase 0  C* `1 A- u; B2 f6 _
  set num-cars-stopped 0
3 f7 J, P: p0 ?; o+ L( J  set grid-x-inc world-width / grid-size-x+ b; d, z6 R7 l# J9 W6 w
  set grid-y-inc world-height / grid-size-y
" u2 z* X$ A8 s+ I& j
9 N; H) t/ c+ x6 b6 ]; Q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary& W9 H. |9 N2 K8 v# v, @
  set acceleration 0.0998 s# w4 S/ i! C/ F: b4 O# k3 n
end* B0 Z$ S; r0 A0 X) C. U) f) W- R
% Q- V# Y& G4 T# h8 }8 C$ e7 _
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
6 h. z- j1 V( J# u6 k' w3 U* t7 l;; and initialize the traffic lights to one setting
* x$ _' q2 P8 A# Rto setup-patches
; T8 J( }0 @  U8 |( b: @1 ]  ;; initialize the patch-owned variables and color the patches to a base-color
& p* a& J3 k+ a, r, n  ask patches& v+ L8 z# `; V' }1 D/ g' l
  [! |1 x, ?9 F# K1 D  _0 z( ?
    set intersection? false
6 |# Z* a  \! f/ K/ I6 y; r: U    set auto? false
, `6 z3 n" m4 t3 Z/ j    set green-light-up? true: W- n( k6 Y" r
    set my-row -1# ?7 }! u3 I  F4 Q6 E' F* O
    set my-column -1$ h1 Z  [" I7 a- u$ G% F
    set my-phase -1+ k5 S, R1 X: M' t# E8 {
    set pcolor brown + 3
. Q3 U* n/ q# ?) r% B& Q  ]$ _+ ]* a" G* W& G6 J4 n( H2 z

: d6 N0 t: U+ ~5 O  ;; initialize the global variables that hold patch agentsets
* [1 B; y! D* n4 J/ e9 F) ^4 r  set roads patches with2 x3 U* C. H4 B& h0 M) {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or3 T8 Z0 [# a& y$ C; n# R- U
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 p$ q! p7 i$ ~* B" U# p2 u  y9 n
  set intersections roads with) L8 O6 c! ?6 }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and. R: J8 n8 A% S0 Y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) V. ~" {( r( `6 E$ G8 y1 B3 r

( b5 w* Z3 ]- e- s  ask roads [ set pcolor white ]
7 r/ S) Q" A0 J" q  ]" O; X6 M    setup-intersections
. }6 n. Z& L5 Y: X5 Kend
' l: z- u- Y/ U; z3 g6 O4 O  a其中定义道路的句子,如下所示,是什么意思啊?5 @4 W) u1 v. W& y
set roads patches with
) V( s: u. ~' n6 E7 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 {' W' o4 n( S# G    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- Y8 X! ?0 E0 o4 u* s6 X3 b) s谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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