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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。3 _6 U2 I2 q- {" p
netlogo自带的social science--traffic grid这一例子当中,
# j. Y( d2 v" {+ H. J6 M6 }8 B* eglobals
* l( r2 K/ o. S- T3 T; U7 S[
4 c% F7 j5 v) F/ v5 L# f( D  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# }2 h% L( ~# t/ }: f+ A  grid-y-inc               ;; the amount of patches in between two roads in the y direction
  e4 M! L5 W7 n5 `1 K( D  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# i  ]1 K7 E  p" i. ^9 |- u
                           ;; it is to accelerate or decelerate6 j8 @: @6 U8 |
  phase                    ;; keeps track of the phase) F1 m& F) o7 ^- @3 V1 j* m4 m
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* _: k$ q7 m9 q# |  ^  ^  current-light            ;; the currently selected light
: T2 f1 v- B6 E5 n
/ x7 i( m  ^2 |1 V  ;; patch agentsets
) y0 n+ `* o, O- _- b1 E: {  intersections ;; agentset containing the patches that are intersections" S7 _" o- [* X  Q( ]2 k0 `
  roads         ;; agentset containing the patches that are roads
- Z3 T! h3 x. ?]* ]1 u; C/ v6 U& h8 o8 G

# e; |2 |3 Q3 {" x* f( }  Lturtles-own. H% W# T! z0 n( K* D/ A
[9 _$ a1 S+ t3 X; P0 v9 B
  speed     ;; the speed of the turtle; i' w* u4 ^4 u8 P
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ j5 P4 B; i  g! H2 H+ ]' L
  wait-time ;; the amount of time since the last time a turtle has moved
( O3 \6 {* W$ _. p9 m]+ S" e* l' |3 J4 n
; U5 K9 Y. b: c
patches-own& E1 |0 ?$ v. Q" t0 E
[4 b/ I/ e4 u( j' B% k$ v( I
  intersection?   ;; true if the patch is at the intersection of two roads% {# e3 ^0 H9 U4 K% w
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.! G: ?6 g: J, H) j
                  ;; false for a non-intersection patches.
+ L- [, ?9 t) S: E+ L  my-row          ;; the row of the intersection counting from the upper left corner of the/ |1 m3 r5 E: X# B& _& X+ g
                  ;; world.  -1 for non-intersection patches.
7 z) X: k7 Z" _# R2 s  my-column       ;; the column of the intersection counting from the upper left corner of the
7 L8 w8 E; j6 h4 e" l; F. S1 K                  ;; world.  -1 for non-intersection patches.: k- y3 v* u, Y0 t5 b
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
* w( B* N7 K* r' x' r3 ~  auto?           ;; whether or not this intersection will switch automatically.
# r3 y- q# C8 R4 @4 \9 {9 `0 ~                  ;; false for non-intersection patches.
  l2 j3 B/ i3 a' ?]( X. x# P4 U6 I/ S: D5 w" G: u

8 U" f3 C5 w. E
' x( `$ v: F2 E9 S$ w;;;;;;;;;;;;;;;;;;;;;;4 Y6 L' c# A+ `# d+ q8 z0 D
;; Setup Procedures ;;
2 q6 u/ N6 e  };;;;;;;;;;;;;;;;;;;;;;  ?' A: B1 K: ~0 t
. k( h+ B( [6 u6 E) \
;; Initialize the display by giving the global and patch variables initial values.% v3 z* i. R, m. Q7 e& W
;; Create num-cars of turtles if there are enough road patches for one turtle to
( g' z1 _, j0 I. A+ Z) J) e;; be created per road patch. Set up the plots.
) H: ^* Q. C. ato setup" d, C: [' \& f* Y' x* D
  ca
6 O% @: g! \' F" d  setup-globals
% p! |2 o! H! G$ [( m5 X( K( W# o: V" d
  ;; First we ask the patches to draw themselves and set up a few variables7 H2 L" ^% I& t
  setup-patches
; E5 u7 J4 e+ X$ D  make-current one-of intersections5 A  _' H/ U+ Q. d; g
  label-current
2 }& @1 m) |" m! ^
5 M' g$ Y1 @0 ^) f" U  set-default-shape turtles "car"
: [9 w; @* k6 N* x, I7 P
. s6 C/ m# Q6 V! |  if (num-cars > count roads)
: k4 x7 [8 I+ L+ c/ [( S! H  [2 q/ K$ G- I+ k6 _1 s' w
    user-message (word "There are too many cars for the amount of "0 `  Z- f: X4 j9 V" O2 S$ J
                       "road.  Either increase the amount of roads "; C8 a; T+ X# c0 W) h- c. l' K
                       "by increasing the GRID-SIZE-X or "
- }" F# c. ~1 G/ ?6 F* P7 f0 E) V                       "GRID-SIZE-Y sliders, or decrease the "
* N" j( G/ H. W: v" c: U6 r  N- {1 A                       "number of cars by lowering the NUMBER slider.\n"' J7 W) ~" y- D" o) {6 J$ l$ g5 h
                       "The setup has stopped.")
. l! i# l1 Y$ R7 c. G! F2 a    stop: ^7 O3 G& Z) |, o: F
  ]& p  s+ _  @( O6 ?

8 _& D% ^7 I9 Q! }" r5 e+ L5 C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
, U/ E: A+ T% `3 X, T  crt num-cars' I: E5 o3 E. o  x" d3 c
  [. G/ m! c" n  ?
    setup-cars
8 @2 u# K. \# @0 n9 U    set-car-color, o' m) u2 y& z! W* y6 @
    record-data$ f% R; {' Q$ z, Y1 s
  ]+ O, z) l" k6 H$ i4 ?7 f; J/ Z9 `
9 y. y' P* w3 h- g) r& Y: l/ V
  ;; give the turtles an initial speed
) k" g( V4 W; w+ m8 b$ [, r6 M( t  ask turtles [ set-car-speed ]
9 g5 z: x  ~! f2 Q& Z# @7 S
$ M. @/ B; D0 d& O; g  reset-ticks
6 n  g% q& Y/ t+ Nend2 s* d6 Y; t% O" }( s9 g& e; n$ t
# _6 k& n7 h0 n  t; B3 o+ w( ~; Z
;; Initialize the global variables to appropriate values
) Q( [" ^! ?& ]0 Mto setup-globals
. a9 x1 O; g1 u6 j  set current-light nobody ;; just for now, since there are no lights yet6 ~! I+ h0 P% `, P4 v
  set phase 03 r" D9 G3 R. p8 Z" Y
  set num-cars-stopped 03 ]4 e. u6 f, ^7 E# b5 J8 o8 t
  set grid-x-inc world-width / grid-size-x! {0 _7 H/ t/ m
  set grid-y-inc world-height / grid-size-y
  F# j5 [8 u, Q& [! r$ g7 |5 A- X$ w! i7 Y4 w6 `" w4 y
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- l) ^3 U2 g. w5 ~6 c  Z: v! I$ B
  set acceleration 0.099: O) e$ q% R! _) {# P
end, J! ^$ g: r4 d5 Y( e4 u

9 ^/ A% f6 c# p;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
' N# p( Q3 v1 X3 {4 S# [+ `+ |;; and initialize the traffic lights to one setting
' W( q5 V$ i( g6 D. D' e: T4 w, ?to setup-patches
% `$ K: ^5 E/ p. D$ _( S- E7 E0 Z  ;; initialize the patch-owned variables and color the patches to a base-color
; g% c1 @6 _, p/ s2 y" u  ask patches7 g( a+ f; x7 V! Z: W' ~/ t
  [
4 p/ @' p5 M6 P7 e! F6 ]3 z    set intersection? false
1 D1 ^. x: G, W! r7 z& h    set auto? false4 g, r# @4 [4 X1 h: C/ k
    set green-light-up? true- Q' E0 x  n0 k. w5 U  S% a5 _
    set my-row -1, \4 X9 j6 [8 S; a7 r' i4 Y
    set my-column -1! R0 ]& b1 v- n7 e5 k! X
    set my-phase -12 A* x  Z, q4 V6 f0 i: Q, c% O. h0 k3 r
    set pcolor brown + 3) n5 ]/ x8 q( ~- M- R" u+ _0 Y4 e
  ]
& Y3 w$ ?( K% h, @( h5 O6 V6 q' q
  ;; initialize the global variables that hold patch agentsets
: M+ q$ i# q: K  set roads patches with6 j1 I" E) }6 W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
4 |. J$ {6 X1 k. [' I" ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]5 i9 F" ~( B6 v: n. L8 n. x  U
  set intersections roads with
* Z! T) H, h9 k0 Q    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 U' `' P' ?4 M+ r: ]    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]. I4 S6 I9 N- E* S0 E

4 p/ J5 O) q+ v8 b  ask roads [ set pcolor white ]
/ X9 I5 R! k8 u8 Q9 p: R    setup-intersections
" l. V+ }; X% `end( o: i, W) e! j4 ]6 {4 x* _& ^
其中定义道路的句子,如下所示,是什么意思啊?
3 Q6 o2 Z) x! j: [* e# l set roads patches with% F( N- L) b$ {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* J0 E0 c; ^; D! p( a. D: t    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% G6 }2 J* F& T
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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