- o% g& @) A/ |/ B6 R2 H- P; S@Parameter (displayName = "Measured Pressure", usageName = "measured pressure")* i2 i( s$ w$ Y/ f: }3 v7 {
public double getMeasured pressure() { 8 b0 Z. {& r/ i: O. e return measured pressure $ K' `/ g# t b2 ^/ j4 Y3 L }, g; \7 C8 _. r- l/ k
public void setMeasured pressure(double newValue) { ' P3 {; j2 k1 t measured pressure = newValue. H$ |8 y! N0 s# J4 W% ^
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public double measured pressure = 0$ _, t7 r8 w8 K1 [5 v
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/**0 u1 ~1 y/ c: n# y8 F# Q
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* This value is used to automatically generate agent identifiers.% {% X* M: B4 j. i+ c$ \9 n
* @field serialVersionUID ( W. f9 t+ l# N) s U% S *. i9 E3 B' ]: h! T% s
*/ 1 O$ s( H+ _, e$ H% O private static final long serialVersionUID = 1L 5 }7 B' ~3 u2 ~" W& Y b O' d' U8 W) y4 _& p3 f Y$ M' p
/**" A: e% \& g1 I) T' C3 }
* 1 E5 H6 M- ~& c) m5 S- t% S * This value is used to automatically generate agent identifiers. 4 [3 W- ]9 q2 Y9 m& Z% |5 B' a/ ` * @field agentIDCounter8 B! x+ `$ h% O
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protected static long agentIDCounter = 1 1 v* [9 s! T: s g; P( S# ?, n5 {0 j" {+ ]- N9 F
/**% ^8 @2 ]+ s+ p& T, _
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* This value is the agent's identifier.8 `$ `) n1 z7 _1 s" e
* @field agentID Q+ b S0 ~1 d& t6 K# R- _ * 7 z' w" j. v" x1 U */* W1 Q) {/ @* I
protected String agentID = "GasNode " + (agentIDCounter++)# i' V* ^' ^/ r5 A/ H" u& ^5 A
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/** : j6 C9 r! V$ q. C2 @, @ *) N2 _/ O! B- q6 L$ K7 |1 p. B
* This is the step behavior. 4 O$ k" t; } \- z$ g; b/ w * @method step2 g) i2 o( N, o# y7 o
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@Watch( 9 c! T, H6 j D$ ` watcheeClassName = 'infrastructuredemo.GasNode', , A1 j3 B: B' `2 @ watcheeFieldNames = 'pressure',% F2 ]6 B/ d% M0 p# Y+ L7 i
query = 'linked_from', ) i4 y' B# m* N8 X U whenToTrigger = WatcherTriggerSchedule.LATER, 4 e2 ^* d( V3 m8 S* y scheduleTriggerDelta = 10d0 C% C6 @* _9 M' q- [3 P
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public def step(infrastructuredemo.GasNode watchedAgent) {( X8 S$ s! k/ ?7 m& L; w2 X
- \3 [) a+ k% u. G- | // Define the return value variable.( c D. S2 i& X/ i* k
def returnValue$ O ]* A' h; h7 u: Q4 N
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// Note the simulation time. + `/ Y! z6 l& v" [, j def time = GetTickCountInTimeUnits() " z# n+ l/ H, g: k8 n: y* a8 h. x8 G" B3 t9 G
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// This is an agent decision.9 W3 }& x- C+ M
if (watchedNode.pressure<200) {7 A& x; O% {1 T1 ] p) S: ?
3 B. N5 e! U3 N( A // This is a task.) m% Y1 F1 g' l
setPressure(watchedAgent.pressure)1 }, l3 O) Y+ v
7 X: i# F! o/ ^7 ^; D7 n } else {8 T. S$ `" `( N; Y/ A& n
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// Return the results. ; x$ V9 {9 B+ Q return returnValue( U3 U% y! ~& p' u- G k! O
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} + Z$ u. s% Z* Y y" N& y# \0 q) Y 8 }1 q9 T- N5 g7 t4 _ /**. s/ D( W/ m7 } p
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* This is the step behavior. , I& T, F8 T" E+ o) } * @method step# i# l- ]$ e3 F6 L
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@ScheduledMethod(8 } a1 r9 F7 j/ e) P3 O* S% G, F0 A
start = 1d,% ~8 X8 V0 ?) e! s* H
interval = 1d,. Q0 y0 a) U* e; f& Z; T5 Z
shuffle = false ! ?! F* E( ^3 G, \2 f. U1 C5 e )- }4 H) y% v! J: |6 e
public void step() { ! F: i" S; V7 ^" E& b" I9 [+ j s3 `7 ]% k3 A' F4 K // Note the simulation time. % h; W( D, z* p5 T) z8 h& D+ e/ S" f0 G def time = GetTickCountInTimeUnits()1 p- r$ s) }/ ^: a
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// This is a task. 8 e5 }$ \: N2 W0 y5 {* b measurePressure=pressure+ RandomDraw(-20.0, 20.0); h' ~5 r% s1 E+ y& j, P1 u
// End the method. 5 T5 \% U& b7 C/ r1 e+ _! _0 k% I return/ r" f {0 _2 l3 P: j- F- ~1 ]