" o+ }: h- Z. n hr = m_pDisp->GetIDsOfNames () I2 L6 M, l* T& b
IID_NULL, // reserved 3 [5 l- U4 I+ { &Name, // Array of names to get IDs for3 n( a8 x! S& T! u
1, // # of names in the array 0 o% f+ z5 g6 [: y2 }1 C& t Q LOCALE_SYSTEM_DEFAULT, // System locale7 d9 S( d$ M1 G/ ^8 _( ]
&pokeID); // Array of IDs to fill on output 8 O. ?) i5 u- s9 E/ ^6 }3 M; D ) k+ p4 I8 Z6 K5 ~. t
if (hr)6 L( i8 J6 o7 G- N) D4 D
{ : u4 i+ I: W6 [- K5 w8 K3 c MessageBox ("Get Poke Unsuccessful"); " O, e5 e, O# H6 [2 I/ s$ t8 G return; - o7 O: E3 C0 C, a4 ? } $ Z3 ~$ V& c- B @7 a+ C# B% j9 J
/**************************传递数据给extend**************************************/ ) u; j) n2 r4 \& f! a pokeVariant = (VARIANTARG *)malloc(sizeof(VARIANTARG) *3);) w2 d1 g" k( [- Z. [1 a0 J$ G
9 Y; i; d! O5 n valueStr = SysAllocString((WCHAR *) L"1232"); - [( F0 ]- w6 G I3 \4 e0 f VariantInit(&pokeVariant[0]); " L" f9 d5 P6 {% N
pokeVariant[0].vt = VT_BSTR;; b- Z: P% E" D
pokeVariant[0].bstrVal = valueStr;3 B9 h1 {7 r) k/ f( M# B* m
( R9 K% `" B6 r2 z0 A itemStr = SysAllocString((WCHAR *) L"global0:#0:0:0:0:0");! k0 @: h# l: b: t* _# d
VariantInit(&pokeVariant[1]); , D3 g {7 {- T* P. p. w I. B pokeVariant[1].vt = VT_BSTR;7 `$ ~4 g; x5 l. \1 k" ^& P
pokeVariant[1].bstrVal = itemStr; D. n+ D# o, O0 N2 {# a3 ?5 {& r
# t4 X+ e& ]1 p3 P5 m
topicStr = SysAllocString((WCHAR *) L"system");9 K1 u) @& i& w6 q8 b. I7 {
VariantInit(&pokeVariant[2]); 3 b/ H! [, m4 s+ g% p3 p
pokeVariant[2].vt = VT_BSTR; 1 U0 v) O! U- ^ pokeVariant[2].bstrVal = topicStr;: C8 {9 `* S* ^
) _0 Y7 S8 o! }, L
// Set the DISPPARAMS structure that holds the variant. 3 o4 d* j0 z3 F. t& o 5 p2 T& }* T6 r4 }# q2 F: O+ L3 ~ dp.rgvarg = pokeVariant; & [4 Y2 G0 R; X5 T$ _/ B x6 @ dp.cArgs = 3;3 Z$ ^4 g2 a' N; {, ]
dp.rgdispidNamedArgs = NULL;* M* R+ |+ l4 W& z# A# {) p+ K
dp.cNamedArgs = 0; ; A2 k! g3 B& x# R/ R& s ^ ! t/ R5 Y4 G% H9 B, b! H2 T// Call IDispatch::Invoke() $ `, Q* p# D4 ^9 a 3 O" N+ X7 K( M. r, u hr = m_pDisp->Invoke( ( @% }5 t, Q+ [! Q/ U0 @* O pokeID," Z% k& Z0 T( f+ O
IID_NULL, s l8 i$ t2 Y8 r5 d; [1 ]5 o LOCALE_SYSTEM_DEFAULT,. ?6 X3 o" n7 R J# s
DISPATCH_METHOD,# _; J& ]) [$ M
&dp," B8 ?. H! }9 w# Y
NULL,7 i& V6 P# y+ \1 F% m3 l/ _! F
&ei, ' d4 v D! V) L6 W+ R &uiErr);9 A2 v1 Z$ ]/ z9 I' s- }
* r9 r0 ` c! s# O* ] SysFreeString(topicStr); 4 K3 q" r% x+ o+ N% N* p4 P: X SysFreeString(itemStr);1 _' x% o4 N e; Y8 l/ X8 G8 H
SysFreeString(valueStr); $ X2 G7 p9 V3 h( D: t; h' C+ X4 r) |/ R
现在这个程序可以实现将1232这个数据发送到extend,extend有一个对话框弹出并出现1232这个数据,不知道这个对话框为什么会弹出并显示这个数据???% T6 D2 [8 c3 `/ k$ R" b h
此外我希望将这个数据赋给extend程序里面的一个变量,请问如何实现????4 }( W5 j8 O3 S7 V* X9 y
# O1 |+ h5 e# D# E) H1 v8 m
6 t \& L3 d) g" e) t% p" @2.这是request的程序/ D3 O4 d7 G9 `
// Request a value from Extend% H0 H1 g7 L# ?, J
//* ]; k2 g" J+ K0 ~5 a
// Initialize the variant that will hold the BSTR. Set the variant's0 y0 J$ A& p! T8 N, v6 r+ V
// type flag to indicate the fact that this variant holds a BSTR. Place the , f2 V! R2 q% o) b// BSTR into the variant structure. Y, F; f5 a% j3 ~0 _
8 s# `! D, w# S; _8 y requestVariant = (VARIANTARG *)malloc(sizeof(VARIANTARG) *2); ' B, ]7 U/ d' }. l) @3 J # W: a4 M0 ^/ s7 f6 _8 u, r4 x, m
itemStr = SysAllocString((WCHAR *) L"global0:#0:0:0:0:0"); - s1 H. ~5 C, U1 l9 @5 z VariantInit(&requestVariant[0]); ' x) E- m# f/ h3 K. L* b" K requestVariant[0].vt = VT_BSTR; " t# s% J0 y+ H g requestVariant[0].bstrVal = itemStr; ! w$ f+ c9 R1 Z- f+ Z( f, P) x5 k7 Q0 j7 x! F
topicStr = SysAllocString((WCHAR *) L"system");6 c& I7 z) w2 l; S4 x
VariantInit(&requestVariant[1]); ' s! ?9 L: c# G- w5 a$ b# t
requestVariant[1].vt = VT_BSTR;2 ?$ K E9 ^) O6 x5 {
requestVariant[1].bstrVal = topicStr;# a- s) ?& O5 ^% P) e
/ S) l4 {* `0 L. h7 }7 J4 f# R
// Set the DISPPARAMS structure that holds the variant.& @* w2 ?7 k7 w1 i: N
' o7 e m- M$ a# l0 n
dp2.rgvarg = requestVariant; 9 _' v, K" V+ Z# M' o: l dp2.cArgs = 2;1 _5 R$ \/ W$ u# i
dp2.rgdispidNamedArgs = NULL; o0 z9 T3 l8 s- u
dp2.cNamedArgs = 0; / L- L- ? I1 h, u* O; X1 Q! j3 Z$ N: a
var.vt = VT_EMPTY; / L1 m2 d; H/ W3 o4 B3 l* n+ R E7 @( C. x. D3 W// Call IDispatch::Invoke()7 x7 ^* x2 x5 r