我现在用c++编写了一个程序,希望能够和extend交换数据,以及自动对extend进行一些操作。我参阅了例子里的关于OLE AUTOMATION方面的c++程序,但搞得不是很懂。比如说,c++程序向extend发送一个数据:) {8 @% s8 q# o1 f0 M
Name = (WCHAR *) L"Poke"; K6 Y( K9 `* B: H* h& I
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hr = m_pDisp->GetIDsOfNames (% I* z: ^, [4 W2 u0 _0 B
IID_NULL, // reserved 8 D' e7 o: f2 T! w9 }7 J. j: o( y &Name, // Array of names to get IDs for$ N" w9 C3 z4 F& S* a. N
1, // # of names in the array- y4 G3 O) i% ?2 F/ u1 f5 X3 A( W0 l
LOCALE_SYSTEM_DEFAULT, // System locale 6 S! K8 r) I2 \2 O$ l0 | H: L &pokeID); // Array of IDs to fill on output- M( u0 E, ?# Y f
5 }- Y: g3 N7 a8 m" y6 A+ m @ if (hr) + L% n1 H8 r( M# W { @5 N) {. _! i, p
MessageBox ("Get Poke Unsuccessful");6 s: S. p0 f, {% t* R4 I$ U2 N: B
return; 8 s. {) } c: c6 P. B }7 \( k: ?0 e3 S! b5 |/ C7 Q W
: B8 d9 ^% q4 u- G/**************************传递数据给extend**************************************/3 B5 N$ F& [1 l: d7 r' E
pokeVariant = (VARIANTARG *)malloc(sizeof(VARIANTARG) *3);/ `" E z! P `# K5 f$ [
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valueStr = SysAllocString((WCHAR *) L"1232");. g/ l! z. O2 J4 d
VariantInit(&pokeVariant[0]); : ]1 ~; _4 u. s! W7 }/ ] pokeVariant[0].vt = VT_BSTR;% g1 \, v6 p9 h
pokeVariant[0].bstrVal = valueStr; G1 k N3 y/ x. r% G }* p c/ l2 X' b Z9 q
itemStr = SysAllocString((WCHAR *) L"global0:#0:0:0:0:0");8 K( Y ]4 J4 W7 y, e
VariantInit(&pokeVariant[1]); ) E4 ^) W+ z0 Y+ x! j
pokeVariant[1].vt = VT_BSTR; 6 v& d M2 X: p" p. J; o" x pokeVariant[1].bstrVal = itemStr;3 d% u+ g) M# r0 \7 K, A( T
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topicStr = SysAllocString((WCHAR *) L"system");1 O# j& I( H+ m; y& e& \
VariantInit(&pokeVariant[2]); ~, W4 l y! ? pokeVariant[2].vt = VT_BSTR; ) N! o* h x. \( J/ h pokeVariant[2].bstrVal = topicStr;% u: f R% v- j: `
9 |) V; ^# w, E// Set the DISPPARAMS structure that holds the variant. 7 ~) ^. E1 B4 U- ^1 U% p* f$ L" a' K& Y: U8 h' e `# d
dp.rgvarg = pokeVariant;! S5 {% h* B9 A, [" k; E$ z7 t" @
dp.cArgs = 3; & X( s+ m/ q$ E: e dp.rgdispidNamedArgs = NULL;5 a, v' i* K `# L' r) l) A
dp.cNamedArgs = 0;/ V! y1 d, }6 }! j+ ?' K) V) Q
3 R, v, T# A2 p& l: ^// Call IDispatch::Invoke() ( p; {. _1 |0 Q ! H8 L& G& k2 F4 ?# |; l; h" h9 s hr = m_pDisp->Invoke( 1 ]9 c1 y0 J: i6 U* N. }" _; s' S$ R pokeID, ! T$ C5 _3 }3 Q& S- ? IID_NULL, . d4 B7 O8 h: v LOCALE_SYSTEM_DEFAULT, - e# Z2 M# g1 v! F5 Q K0 F DISPATCH_METHOD,/ O, R( a+ C X* O) J) N
&dp,' F" y" Q. c$ y' x7 |% g2 P
NULL,! T# x3 _% Y% f, h# K- B
&ei, 1 e2 M4 z: \# D/ E6 O, Z0 B' X* E &uiErr); * ?5 H4 ] m d+ } . m w" B+ N0 p/ x$ l: D; q9 R$ a SysFreeString(topicStr); & C* \* [+ f" W9 a5 d) C SysFreeString(itemStr);) i9 h4 }& K: f4 R+ q
SysFreeString(valueStr);) A H" b- O, N# h9 b
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2.这是request的程序3 @( ?* z" D6 ]5 a, r- W+ r0 y
// Request a value from Extend ; @& u* \* j: [" r& p& D' G//4 R6 O: m1 C+ ]# G- g
// Initialize the variant that will hold the BSTR. Set the variant's7 Z! X6 g, y" [5 H, r- ~1 T
// type flag to indicate the fact that this variant holds a BSTR. Place the % a/ l' W, u6 q// BSTR into the variant structure. ' \$ D* m* p2 {. k% B+ z$ I 0 g7 W+ Q' Z q0 }. C requestVariant = (VARIANTARG *)malloc(sizeof(VARIANTARG) *2);) F1 w0 I2 D$ I# z
9 R8 @+ j* V9 j. M; }$ N itemStr = SysAllocString((WCHAR *) L"global0:#0:0:0:0:0"); 2 [" L1 C: w0 `! A' C9 o/ T VariantInit(&requestVariant[0]); 5 I7 X! a! k5 ? requestVariant[0].vt = VT_BSTR; ( R G& ]6 ?9 ^! y9 B: J requestVariant[0].bstrVal = itemStr;6 m' G7 ]- p. q* N- B
+ p1 a$ @ |" o- T2 ^, W) ?- U3 A topicStr = SysAllocString((WCHAR *) L"system"); 9 z7 ^) Z7 g7 ], T# v VariantInit(&requestVariant[1]); 0 `) a, [. l. o; s! b- E requestVariant[1].vt = VT_BSTR; : |: |, ?( X% p9 H requestVariant[1].bstrVal = topicStr;* f- G8 d% W" g
( Z* \ I/ V1 U, {// Set the DISPPARAMS structure that holds the variant. / M2 h7 j! S/ t) i9 ?5 O% g1 x9 @" ]
dp2.rgvarg = requestVariant;; H; b o9 l* {5 A* Y* H
dp2.cArgs = 2; 4 e( l( ^7 G, `* \6 I0 W dp2.rgdispidNamedArgs = NULL;8 s+ N$ f# b% ?- q, |
dp2.cNamedArgs = 0; ) u) G8 g- t9 U# I) T3 H4 X4 v ! v! P* C+ M9 g0 ^/ I4 f0 |( @' ? var.vt = VT_EMPTY; Z0 }3 {& x ?4 Y 2 S3 B c- }3 @9 e// Call IDispatch::Invoke()+ l/ a2 G( P' u* r& f7 y; G4 E* m