我现在用c++编写了一个程序,希望能够和extend交换数据,以及自动对extend进行一些操作。我参阅了例子里的关于OLE AUTOMATION方面的c++程序,但搞得不是很懂。比如说,c++程序向extend发送一个数据:; b" \, s, [5 }" N/ i
Name = (WCHAR *) L"Poke";4 j) g+ M: C1 `/ C6 O2 ~/ |* Z
2 i! c: `3 m! N. b3 r hr = m_pDisp->GetIDsOfNames (- |; w% U/ Z9 X# c" R: i# q# i3 q
IID_NULL, // reserved b1 J+ T W6 g- ~4 l/ d3 N7 T &Name, // Array of names to get IDs for" k6 `! u9 N. A3 L+ ^/ i& J4 \6 a6 @
1, // # of names in the array / J) o, W- X' \, i LOCALE_SYSTEM_DEFAULT, // System locale% @ W8 R4 D5 Z5 B! k
&pokeID); // Array of IDs to fill on output 9 X& _1 W' i# h5 [ 3 T8 |) @4 [' k
if (hr)5 S) Z! B1 Q9 m T
{' ?7 f m. `' h% c! r4 }: J: A( ^
MessageBox ("Get Poke Unsuccessful"); : @2 h$ v1 ]/ G4 F2 h3 U return;3 d: n3 I5 E/ W
}& Y" [/ e( J% |7 ~* L# p6 x1 Y
: O4 x! }: E* ?# g/**************************传递数据给extend**************************************/; i7 y, R0 A) ?: @' Q* P$ C' f
pokeVariant = (VARIANTARG *)malloc(sizeof(VARIANTARG) *3); ' V) {+ B, |0 @ 7 ~$ h! R$ l7 e, Y valueStr = SysAllocString((WCHAR *) L"1232");/ P; H% n( X/ h4 w
VariantInit(&pokeVariant[0]); " l, Z4 R0 M$ T- M2 @! U
pokeVariant[0].vt = VT_BSTR; / a8 c+ k- j# V8 t' ]: D7 p pokeVariant[0].bstrVal = valueStr;) K* a/ @5 H! J3 P: ^4 C/ w
3 i7 s. L' ^8 l9 ~! [ itemStr = SysAllocString((WCHAR *) L"global0:#0:0:0:0:0");$ y$ E# T2 i W4 }6 Y2 B1 C
VariantInit(&pokeVariant[1]); 1 D/ b! u( E0 X* L! I; P pokeVariant[1].vt = VT_BSTR; E" Z2 Y- b* v. {* b$ u% Q B
pokeVariant[1].bstrVal = itemStr;* e9 \3 Z' [3 d
# y* Q' ]/ v! U/ i7 ~ topicStr = SysAllocString((WCHAR *) L"system");1 V; R6 D S4 e; u* S
VariantInit(&pokeVariant[2]); # t( w: @: _( {) f& x% h
pokeVariant[2].vt = VT_BSTR;6 h6 p3 x- E$ s6 t
pokeVariant[2].bstrVal = topicStr; 7 f8 ?4 g( C2 Y- r$ Z8 j 5 m: d# o( ]: P% U// Set the DISPPARAMS structure that holds the variant.; g0 ? J' J8 g. I/ x6 e3 z
8 F, _% y' c( I- ]1 B dp.rgvarg = pokeVariant;$ B3 s: ]" K! n) L3 r1 v$ o
dp.cArgs = 3; * P# `6 g5 R0 S- x5 i, D dp.rgdispidNamedArgs = NULL;+ u! G. D _4 _1 g4 ^- G3 {8 w
dp.cNamedArgs = 0; u* ?+ l6 O0 R/ \8 U1 \. `6 T) o ' Q" }7 ]$ C) }( q, O// Call IDispatch::Invoke() ' Z Q! c) p' U: f* w) j2 h% }. E! [! e
hr = m_pDisp->Invoke( 4 K# \, U5 o$ D pokeID, 1 }0 v$ t" p! ~& w0 E8 ` IID_NULL,5 L& S) b J, g. y! y; O* }' n: ?2 b
LOCALE_SYSTEM_DEFAULT,% W* c! m" X. X5 O
DISPATCH_METHOD, 7 ^ @* @/ N: T8 k &dp, ) r/ f6 D( L) ]. Q. Y4 V& ] NULL,; Q0 S) ]9 B9 [. o+ f# X/ |: {
&ei, 4 L& V7 f6 u& q &uiErr); h& R) |2 N; P
) r) @/ H" ]* W' y, d SysFreeString(topicStr);7 ?, t+ A7 _9 c: w/ B" o
SysFreeString(itemStr);" F" W& c- A0 p1 G* a
SysFreeString(valueStr);/ u% p' P. v: \ C