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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
  S0 f* V4 U1 Q3 H: o: P- E/ S3 X- V8 |/ R1 s! y& O5 z
public Object buildActions () {
" s0 G( k0 f1 {$ @    super.buildActions();
. m  ~1 w9 W- A   
: o8 \! ~% {+ h, y    // Create the list of simulation actions. We put these in3 F6 ~. h2 x+ e6 J
    // an action group, because we want these actions to be7 E! N, |+ ]0 Z: s/ [* d3 u( @
    // executed in a specific order, but these steps should
1 E: Z1 w) h5 {5 B6 q    // take no (simulated) time. The M(foo) means "The message
4 B  S. k9 o' \$ T    // called <foo>". You can send a message To a particular# P# V$ [' S. \: |& T+ K
    // object, or ForEach object in a collection.
) u! d3 P- [8 f- p" _% y        
! \2 t- G1 W  F( p1 D    // Note we update the heatspace in two phases: first run3 G4 e; U  m! e0 B* m( P
    // diffusion, then run "updateWorld" to actually enact the  U" t( g( C4 M5 J
    // changes the heatbugs have made. The ordering here is
. V- z  M# Z" }: P4 R4 \9 F    // significant!
* }4 M6 o& ^  ^( ~# {. N0 K7 Z6 T        " K2 T5 b- O1 l( n
    // Note also, that with the additional5 j( Y( \7 R" _- V
    // `randomizeHeatbugUpdateOrder' Boolean flag we can! v$ Q3 F. P# J& g0 i7 }
    // randomize the order in which the bugs actually run! A) [$ l" H2 |, P
    // their step rule.  This has the effect of removing any5 o, ?4 K+ y/ i, E% u) s
    // systematic bias in the iteration throught the heatbug2 L5 M( w4 \* }/ |. f8 L' h
    // list from timestep to timestep
7 g! [3 ?9 O* V$ S3 {& a" v$ h        
- E* F. ?3 N" t9 `) b: N1 s; p: z1 }+ |    // By default, all `createActionForEach' modelActions have
' Y4 n# U8 J9 g0 ?9 n+ [7 y% C    // a default order of `Sequential', which means that the! j" B, f% q( C: }, F5 g
    // order of iteration through the `heatbugList' will be& g  m2 P4 `- S3 }% g! ^
    // identical (assuming the list order is not changed
) y) s- @2 a$ F; S& L( J6 @    // indirectly by some other process).) P# @7 ?0 w6 G# u
   
) k) f5 B" k" B  G( o    modelActions = new ActionGroupImpl (getZone ());/ v3 C: C! Z0 V0 u) D9 C

* Q8 k: y5 J- s' y; }    try {
: Q$ A# K6 B) X3 Z      modelActions.createActionTo$message
, K9 |; |: [% i- H        (heat, new Selector (heat.getClass (), "stepRule", false));# _: ^. O+ _5 F: @# a
    } catch (Exception e) {
7 P" W* z- t; a% b- C* K0 e      System.err.println ("Exception stepRule: " + e.getMessage ());0 s5 h) C3 q0 a. c
    }/ O% K* Z, M3 `" t- E, J0 r" l
4 P! Z! p! J9 i# G' _
    try {- }) q: z4 n/ y; |& T5 U0 m
      Heatbug proto = (Heatbug) heatbugList.get (0);
; H( V7 w1 h! _, S  B      Selector sel =
3 `' R7 e7 D. a- K+ X        new Selector (proto.getClass (), "heatbugStep", false);- `: D  n' H* j
      actionForEach =6 w! s) ?) M" d2 O0 L7 w+ @
        modelActions.createFActionForEachHomogeneous$call1 T, {/ Y0 n$ t( b; J9 C
        (heatbugList,7 z" U$ E( |, l2 E  s: ~, _  q
         new FCallImpl (this, proto, sel,
% R2 r; w+ ~9 W6 W: N9 q, H* d9 l                        new FArgumentsImpl (this, sel)));; [4 X8 t2 {  L7 l6 r/ N, E1 |* |
    } catch (Exception e) {9 L+ s# A8 R0 z$ B- B7 G4 w7 N& Y
      e.printStackTrace (System.err);9 V7 V2 [! O2 A* a6 u3 V( E
    }5 Y# v1 R; e; Z( y
    ; N" B( T$ e9 V. I3 f; V
    syncUpdateOrder ();
! }6 ?2 g3 F* x; n3 g
$ D8 i' q" ^% E! a( m  Z    try {
# t  o9 y( I' ]! W  U      modelActions.createActionTo$message
& S. v7 O. X  D  J2 ~' Y8 T2 s        (heat, new Selector (heat.getClass (), "updateLattice", false));  m8 i4 r  t: q  u
    } catch (Exception e) {
, |4 d9 T, {; Q% l2 W! K      System.err.println("Exception updateLattice: " + e.getMessage ());
. k9 f& b' ~! P5 S( G7 `( q9 o    }$ b) M" `# }9 i4 q
        " d! d2 R& _: V# r% y
    // Then we create a schedule that executes the7 N. l* d- b9 R2 V
    // modelActions. modelActions is an ActionGroup, by itself it" D( c. j! x) f& v& ~4 a$ `/ L
    // has no notion of time. In order to have it executed in" N; T1 W7 m; \: f$ {
    // time, we create a Schedule that says to use the- ~, A. \" w& ]) M' e! b* W$ s
    // modelActions ActionGroup at particular times.  This
! o* q' u$ Y+ C6 v$ h    // schedule has a repeat interval of 1, it will loop every% y0 l# _1 J; c& }9 E( h4 h7 M
    // time step.  The action is executed at time 0 relative to5 h. c: [9 q- c4 {5 r# y2 Q
    // the beginning of the loop.
3 ]6 n7 k7 Z7 k4 W
/ U0 X  c+ H0 h/ p. J# J7 K    // This is a simple schedule, with only one action that is+ T# H- Y/ ^& ^) f% e, E
    // just repeated every time. See jmousetrap for more9 x1 d$ |( _- y, q* O0 M
    // complicated schedules., @* {( ~9 t" |8 J; d7 {8 g
  
, ^2 I# ], f$ h+ \: L    modelSchedule = new ScheduleImpl (getZone (), 1);
8 L* d2 f' s& N6 J. Y    modelSchedule.at$createAction (0, modelActions);
) Z5 ]4 j* p9 u+ `6 U- ]+ d        + w" {7 m  t/ M& x) P0 {; Y9 k
    return this;
! ^  g7 [3 |$ ^+ ~( u% H1 `/ R  }
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