设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7848|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
  _7 F- D6 h. t. ?( Z) l3 i+ ^1 M( a0 [
public Object buildActions () {
( E# {+ n  r. Z8 q' R& V/ f, k    super.buildActions();4 N' w2 A* e5 m; E
   
0 v* O6 M& z, g0 V, M    // Create the list of simulation actions. We put these in
5 |& q, C1 \( M% a9 R    // an action group, because we want these actions to be+ c5 o/ O+ F7 i0 F0 L) g
    // executed in a specific order, but these steps should
& M1 ]6 ]2 _3 ?/ b# \. Q9 X8 h    // take no (simulated) time. The M(foo) means "The message
" \7 W) N! A2 Z6 N4 b    // called <foo>". You can send a message To a particular
! r* L/ L# v3 y# p4 p    // object, or ForEach object in a collection.  k# _' A, ^9 q
        
3 O9 [: V# e6 t( p5 ~    // Note we update the heatspace in two phases: first run
7 E+ Q  M% [/ h# u6 |# C    // diffusion, then run "updateWorld" to actually enact the
# I- |0 y9 w9 E2 Q; L* S    // changes the heatbugs have made. The ordering here is
% @2 c3 ^1 b5 ~    // significant!
4 v# ^7 C8 U) Z- U8 `, F        
0 W5 S/ A' V, e7 n    // Note also, that with the additional
2 N, y7 u4 B( R    // `randomizeHeatbugUpdateOrder' Boolean flag we can- G- |+ V/ R( R. T' U  s
    // randomize the order in which the bugs actually run
* |. ^* T' C  ^( C7 |  f" U    // their step rule.  This has the effect of removing any5 P% e; R8 n$ e( j
    // systematic bias in the iteration throught the heatbug
7 B, W4 i' E- l    // list from timestep to timestep
1 F8 K* L/ i4 U: b* V& p        
4 V+ D, x: V0 `1 `) s    // By default, all `createActionForEach' modelActions have* ~7 L" M; c. l" d8 |% V
    // a default order of `Sequential', which means that the  \- \) W  Y3 `/ [% v
    // order of iteration through the `heatbugList' will be8 _% V8 @. ?6 K4 ^* C, S+ H
    // identical (assuming the list order is not changed2 h, g+ k+ O' W7 H; D2 a/ z
    // indirectly by some other process)., B1 p7 i& K6 n% J+ [
    4 I, _3 @2 D6 W5 ?0 G
    modelActions = new ActionGroupImpl (getZone ());
% s( i2 F, f  {) Z
0 ~0 v# i) ], M3 e: C    try {* a; V+ I" I( j4 J4 f/ l1 q3 z) a
      modelActions.createActionTo$message0 t& ~) r$ p. v! W. ]! }% z
        (heat, new Selector (heat.getClass (), "stepRule", false));! B& s, L1 ?, T. M6 X1 @9 Z1 D5 z! `
    } catch (Exception e) {5 R- b4 Z" }9 I, T- J3 D
      System.err.println ("Exception stepRule: " + e.getMessage ());
% D% J  S( C' T8 ^    }5 c2 }* y( J% k4 v
5 x( f3 p( P( x8 h' o! m
    try {  a' s) U3 I- P( \7 T: W: ?. `
      Heatbug proto = (Heatbug) heatbugList.get (0);; n, Q1 Q' z- k3 q" o' ]' w1 F
      Selector sel =
& X6 d! Y3 i0 a        new Selector (proto.getClass (), "heatbugStep", false);
  R6 c: O# r) ?2 F$ ]% U5 ?' x& {      actionForEach =
: H9 c1 L; Z1 b6 g1 }0 V- T" k        modelActions.createFActionForEachHomogeneous$call  b& o: q9 R) A, f3 ^+ o
        (heatbugList,* D2 {6 l1 }+ m& C. A5 a+ M6 Y
         new FCallImpl (this, proto, sel,
5 w* D2 ^5 ?3 F, x8 h) a/ K                        new FArgumentsImpl (this, sel)));6 A5 }* B! l9 ?7 ]8 n3 S
    } catch (Exception e) {! d3 s7 N) p" b
      e.printStackTrace (System.err);
' R, a% f5 H6 m9 u) \7 X7 n    }
6 Z* O& |( n* Q, @6 T$ _6 ]1 Y   
5 _% E  f* M# a" T8 k    syncUpdateOrder ();# p0 k3 _/ w& u+ q1 l( w  c* f7 a

  m, y1 B4 F; ], I( Z4 G3 \- K    try {
- I5 g1 h+ L3 V1 |      modelActions.createActionTo$message
# G" ]% M5 g3 ]' g3 R        (heat, new Selector (heat.getClass (), "updateLattice", false));
7 L! H' i$ p7 C. p9 M; h  l    } catch (Exception e) {# c9 `* I; }5 P
      System.err.println("Exception updateLattice: " + e.getMessage ());6 d+ S- C: W. w0 n( `4 b! B1 p& L  L4 h
    }( I2 b: y; Y' Z% `+ g+ G, x
        
4 P3 \8 u/ r" E8 [" G  N    // Then we create a schedule that executes the
: i$ n8 y, [# X: I8 ^    // modelActions. modelActions is an ActionGroup, by itself it; Y; ?& P. }" O4 ~4 a( M
    // has no notion of time. In order to have it executed in5 `2 s6 n9 k: Z3 J; t6 ~- y
    // time, we create a Schedule that says to use the! R# H* @/ ^! R
    // modelActions ActionGroup at particular times.  This' w/ C* K- w  q* `' q
    // schedule has a repeat interval of 1, it will loop every# }3 X- D9 w" }7 G( T5 g
    // time step.  The action is executed at time 0 relative to
/ f7 F7 p4 G6 A- w    // the beginning of the loop.4 h! s8 A) d: {

2 k0 I5 C" a) g1 ~. @' F" f8 O    // This is a simple schedule, with only one action that is. o# e$ U8 D! R7 g
    // just repeated every time. See jmousetrap for more: g2 w7 f# x$ E" h1 i
    // complicated schedules.1 o, Y9 I% L* }+ y/ f% m/ T
  
5 k  w6 o  x& @    modelSchedule = new ScheduleImpl (getZone (), 1);. Y. ?' x$ r9 ~# v$ m( Q2 n: e- _
    modelSchedule.at$createAction (0, modelActions);
" K% h7 A, a* V. @9 J; p1 x        
- p. ^0 D" n( g; u- _. X' q. T    return this;8 m8 w. p* U7 K+ l/ o; g  V: W
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-15 23:15 , Processed in 0.014410 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表