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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
0 U) s' B( T. c) H
' l, `1 K, V- r* U, j7 C/ i9 W) ] public Object buildActions () {
( i2 w! W* o# Y    super.buildActions();
% s, E' [3 r5 d) d4 K8 r   
7 D7 \! P% }/ p6 g& c2 n( L3 ?    // Create the list of simulation actions. We put these in
" v+ l. \. X. Y3 C! I: Y    // an action group, because we want these actions to be
" T8 s- _0 I+ j  o4 Z8 e, i    // executed in a specific order, but these steps should
* I% y; P5 z8 _5 b    // take no (simulated) time. The M(foo) means "The message7 i, U+ {. z' s) ^* J7 j8 _* l
    // called <foo>". You can send a message To a particular4 V  G( @/ V, ?% A2 i
    // object, or ForEach object in a collection.
4 \& y3 J+ O( C' w3 R        
& q: Q: j" s6 e8 M4 c5 e' y  d    // Note we update the heatspace in two phases: first run
$ q5 ~; _/ j' L: p# j3 ]9 H) t1 k    // diffusion, then run "updateWorld" to actually enact the
0 o. ~  T7 N. q. l8 x9 z8 ?, a    // changes the heatbugs have made. The ordering here is0 a. x+ {. m, |% z
    // significant!
. }+ c5 n7 Q" k  N1 Y        
" t+ c2 X/ P8 m: [    // Note also, that with the additional9 {' R  |0 z8 v' q5 {& u2 G  n7 ^
    // `randomizeHeatbugUpdateOrder' Boolean flag we can5 ~. k( d* A5 u! W: I( a
    // randomize the order in which the bugs actually run
- _* |1 k* ^; X! v    // their step rule.  This has the effect of removing any( T- @' \6 q0 F5 Q2 Q
    // systematic bias in the iteration throught the heatbug
  g( F2 M3 K1 k) X! w: N    // list from timestep to timestep
( P& f( b, s9 l        
" f; K& q" _% \& ?2 w2 M    // By default, all `createActionForEach' modelActions have
& }  K8 W! s* N. d    // a default order of `Sequential', which means that the4 n0 O6 x$ a* g/ U
    // order of iteration through the `heatbugList' will be& ]' b! ~4 r/ K$ p
    // identical (assuming the list order is not changed
) |5 d! i$ t4 M5 v! q    // indirectly by some other process).4 i+ H! y/ v9 p& \: `: d' Y7 M
    9 {6 T% S! f* |8 o6 w& V
    modelActions = new ActionGroupImpl (getZone ());) Y5 R4 d, r6 [6 V" E+ t7 h
. E# L6 l! m5 n0 _6 U
    try {+ V' g' V- X0 J; T! p& b: \
      modelActions.createActionTo$message' A. q9 p- a! U( V& c  m1 M5 H+ f
        (heat, new Selector (heat.getClass (), "stepRule", false));+ q) A3 ?# m) q4 w
    } catch (Exception e) {# |2 \+ n' o; Q- K" @) i; D
      System.err.println ("Exception stepRule: " + e.getMessage ());
: i: q' n8 A* m5 H# s9 c7 x    }
  Y5 q, g! g6 I: ]+ M& Y% Q- u3 h+ {/ G( ^/ ?- @4 _1 ?
    try {6 j7 ^; P" u3 C3 D
      Heatbug proto = (Heatbug) heatbugList.get (0);5 C" O) x" m2 |& z2 e$ M
      Selector sel = 6 M% W) M! R% [2 A  W) L
        new Selector (proto.getClass (), "heatbugStep", false);
- z& Z5 W- ]) T1 |. x      actionForEach =
* }3 U  H2 y7 ^9 r& F  I        modelActions.createFActionForEachHomogeneous$call
3 L. @( n- O$ J2 Q/ B5 |) Z: u, h        (heatbugList,
) F' n$ J9 N4 y6 }         new FCallImpl (this, proto, sel,6 h  \6 N9 ?- ?' g
                        new FArgumentsImpl (this, sel)));1 U3 H9 g9 w+ P6 `4 d
    } catch (Exception e) {
' v" H2 ^. @: T" e  X) u2 P      e.printStackTrace (System.err);
, W% [9 p& N! E8 U4 Q3 ?    }0 p$ o/ J. e3 M
    % g3 K; J) p5 [6 B+ j: Z% E% U7 ^' N% q
    syncUpdateOrder ();3 B# y$ F9 i# f! G! I& O+ Q3 l

. D- N  Y# Z3 S, x% B/ p: w    try {
9 f4 j. v9 l! U" d  i: z      modelActions.createActionTo$message
3 e6 ~" i1 s7 D% _& @# u, A. i" |        (heat, new Selector (heat.getClass (), "updateLattice", false));
  F8 @( A, r  D! R6 v    } catch (Exception e) {' \7 @( I: W1 t
      System.err.println("Exception updateLattice: " + e.getMessage ());
+ w" [6 ?8 Y% ?7 H& I2 K) n8 \, ]1 H    }9 ^2 l# e+ Q# b/ r
        - `" {! O. n5 b! k( Y8 h
    // Then we create a schedule that executes the& G2 N3 T2 k8 j3 g6 N
    // modelActions. modelActions is an ActionGroup, by itself it
2 P, S: c) w% Z. `8 t    // has no notion of time. In order to have it executed in
+ o6 j+ Z4 f. A& i# d( o0 u# v# U    // time, we create a Schedule that says to use the
+ u) P9 Z' k: ?9 q    // modelActions ActionGroup at particular times.  This2 [0 U/ _9 D2 p# w4 N& Y( Q
    // schedule has a repeat interval of 1, it will loop every
" x# o  C( ~) \1 H5 B5 \    // time step.  The action is executed at time 0 relative to; A; A% U" m; V
    // the beginning of the loop.
7 T& {+ A! x9 h7 K+ a3 Q' s" ?8 w; d- Z) K* H
    // This is a simple schedule, with only one action that is% }5 e4 {' }5 w0 M# y
    // just repeated every time. See jmousetrap for more1 I7 G: a3 h* Y; q
    // complicated schedules.6 Q8 @5 v/ A0 u: b
  6 }! l; s- n7 @( w0 u' @' {
    modelSchedule = new ScheduleImpl (getZone (), 1);
. O/ K& F9 {* J/ z    modelSchedule.at$createAction (0, modelActions);0 t; X& j7 ?/ l* o& s( R9 |8 x
        
% s( w( Y7 }# L) L6 S/ e    return this;& U4 n' ^) ~* B# V/ ]# r9 W
  }
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