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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
1 j8 Q6 }+ e: s2 m; S- M/ y& L; u+ G
public Object buildActions () {
% J3 |: T! R7 i% Z8 v5 r/ l+ c    super.buildActions();
7 ~1 _" D; Y% \' G0 v2 L7 g, W. b    9 p3 ]# m) u) |3 h; }$ T
    // Create the list of simulation actions. We put these in
: O9 c/ [# h* D. T1 `' J+ G7 N1 u    // an action group, because we want these actions to be
" j& c# n" |. I! H" D    // executed in a specific order, but these steps should( Q2 P0 f) j; K1 _) I6 {8 A8 I! z
    // take no (simulated) time. The M(foo) means "The message
2 I1 {1 Z# \/ `' D    // called <foo>". You can send a message To a particular
6 f4 |8 l/ g8 K9 v' Z4 q    // object, or ForEach object in a collection.+ ]9 F5 ~+ x$ a% t8 \/ M' V
        + d, S2 [$ V2 f  L) g+ g( e4 T  f
    // Note we update the heatspace in two phases: first run* A5 F: F* K5 ]/ A+ j! g
    // diffusion, then run "updateWorld" to actually enact the
& m+ B8 q( X. b! a) q    // changes the heatbugs have made. The ordering here is( k# C2 Y# x  Y6 T: c( z
    // significant!
' a7 P+ G5 `* _) n4 o        
0 s+ m1 r1 `% T" b9 [    // Note also, that with the additional, M7 q5 M* u4 _( ~# W9 L7 a
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
& d$ P. B+ w5 {% U* K    // randomize the order in which the bugs actually run4 M( F/ e1 c  d7 @5 I7 w# n4 t
    // their step rule.  This has the effect of removing any; V7 B. W* `. V
    // systematic bias in the iteration throught the heatbug
8 X7 a6 k( L) Q4 J+ q, N" A    // list from timestep to timestep
' V* Y4 g  i" F$ x        0 h( L% [$ f7 ]$ W' z
    // By default, all `createActionForEach' modelActions have2 {' {; k& j9 _4 X* i/ I2 x" H
    // a default order of `Sequential', which means that the
$ b0 b% `) T0 t. W2 y! z) O    // order of iteration through the `heatbugList' will be7 X. ^; r% v: m: G
    // identical (assuming the list order is not changed
6 o* U, a+ ^0 l9 ?+ O' p6 S7 `    // indirectly by some other process).
/ r- u0 S2 d3 }' @& E   
+ d1 L+ q6 W/ T    modelActions = new ActionGroupImpl (getZone ());' u1 |% G  x* b! T

$ h0 H' |/ w$ e! [6 A; v* H7 g% ]    try {
: X; r$ U3 I/ O      modelActions.createActionTo$message
. G; h' v! I, J& W8 i% o& v9 p8 n        (heat, new Selector (heat.getClass (), "stepRule", false));2 a3 X- ~* c6 `$ I* {) W
    } catch (Exception e) {9 i$ D) g- t% T( G3 c0 n
      System.err.println ("Exception stepRule: " + e.getMessage ());
/ V7 `- z' Z1 O  I    }
; a, P# C! D' H0 X- c+ O/ P4 B* b! ^2 W
    try {4 A1 d2 Q! P9 X9 u3 O0 S4 L
      Heatbug proto = (Heatbug) heatbugList.get (0);
) u* h# W  W5 {2 P- K$ D      Selector sel =
' W) |! v: ]! E/ \- i. h: i7 ~        new Selector (proto.getClass (), "heatbugStep", false);% t) w3 Y3 H! B' j, O3 i3 {) Y
      actionForEach =
" l' E' ]* {1 r' p. K9 e3 [1 z  @# _! v        modelActions.createFActionForEachHomogeneous$call
: ^0 }, G* e, @* x2 f) W- H        (heatbugList,4 O6 d* @2 J; k; I# h" ^
         new FCallImpl (this, proto, sel,+ v$ ~& q" F* L2 Y6 o
                        new FArgumentsImpl (this, sel)));" F. ^! t% q0 T4 `" y! H' g, Z
    } catch (Exception e) {
0 V- y  R  U+ [  U4 Q, V; t      e.printStackTrace (System.err);" F% u/ Y* T; V! k! x- c
    }
- q/ f/ ?) |& X6 Z1 m    4 a0 N7 D: s% `- Q2 w7 F5 Q
    syncUpdateOrder ();
! E$ L- _2 }$ N# I! \. g0 p) A* r0 i6 H: \8 G+ p0 t
    try {
: Y8 o, D  f- }      modelActions.createActionTo$message " F! T. [) ]6 i
        (heat, new Selector (heat.getClass (), "updateLattice", false));" {  D& B/ {4 b5 Y$ w, L3 b
    } catch (Exception e) {
. {: v. I3 X) L/ b: \! P      System.err.println("Exception updateLattice: " + e.getMessage ());
/ \6 U2 m5 n3 M7 }. T    }/ T# ?+ O% p' E8 }8 D4 ?
        
# y0 B  L$ h/ B, p2 H. _9 f+ X    // Then we create a schedule that executes the
% o; u* |; b' j& o5 i    // modelActions. modelActions is an ActionGroup, by itself it
5 q8 ~: E& `" E  u1 g    // has no notion of time. In order to have it executed in3 L+ C: ?5 t1 b! w4 w  l
    // time, we create a Schedule that says to use the/ s' p  d5 w' O4 T
    // modelActions ActionGroup at particular times.  This
2 Q8 _8 x% K/ Y: M8 x    // schedule has a repeat interval of 1, it will loop every
  g6 m4 d+ ~( X$ h9 v! T6 ?1 y    // time step.  The action is executed at time 0 relative to
8 U8 e1 F3 j& w) c( E7 t' Y    // the beginning of the loop.) _$ y  D2 Q; C: d- {; y% z$ \
: ^& q" K+ G: I0 B' F" k; n
    // This is a simple schedule, with only one action that is
/ [7 S% ]! O! w6 M# N" a    // just repeated every time. See jmousetrap for more
6 r  a7 D8 j9 Y! _, y7 K  O    // complicated schedules.
2 k$ o* L# S- w, t8 V  
0 @, s$ w% ^% g0 Q" y! K    modelSchedule = new ScheduleImpl (getZone (), 1);
+ [+ u. c" V* C1 Z; w2 I' P9 N    modelSchedule.at$createAction (0, modelActions);
9 J7 y+ D( G" j+ G. i        , N0 I. Z0 J# x9 i0 T% e6 o
    return this;
9 I# ?: N" s1 [8 d! Q7 F  }
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