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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
% n$ r+ T- Z$ m0 x+ e$ _4 Z7 [6 ^5 L6 h6 T  `
public Object buildActions () {
: x# w# ?6 R9 z1 j    super.buildActions();3 ^2 \* d3 `: X( W. U; `; n
   
" e# w9 v" i* r5 S" e( Z5 N. j' ]6 g    // Create the list of simulation actions. We put these in$ ?8 F" F- \) a
    // an action group, because we want these actions to be
2 R& x; v  d7 U5 c1 H    // executed in a specific order, but these steps should
' O* ]$ \- h! A- h# D. q0 X/ P    // take no (simulated) time. The M(foo) means "The message
1 d2 d- S* ~# f0 P0 V    // called <foo>". You can send a message To a particular
) h: A6 X6 k+ D0 d* g) G8 W" p/ S    // object, or ForEach object in a collection.0 g- E3 k9 i* f" S+ h) I, N
        7 u( E8 V: s. b$ j2 ]
    // Note we update the heatspace in two phases: first run
& u" r2 T, y2 }$ [    // diffusion, then run "updateWorld" to actually enact the3 `2 a: g0 i$ h; u6 b7 @3 V6 H, P
    // changes the heatbugs have made. The ordering here is9 P7 I1 m& q. C
    // significant!
' K% \- u# V2 r! ?/ p% O) }  ]  {( v        
8 y" G/ W. t& b+ j" h7 T8 g  S    // Note also, that with the additional
$ |" Z8 o" y3 `7 q% g& S    // `randomizeHeatbugUpdateOrder' Boolean flag we can* X! Q/ e6 }0 ?! X
    // randomize the order in which the bugs actually run
. U1 \+ C( `1 P) c2 b- ~$ K% ]    // their step rule.  This has the effect of removing any0 q- X  T$ h$ l5 X& ^
    // systematic bias in the iteration throught the heatbug
4 K7 p" G4 L) E" G/ O* h( j0 s    // list from timestep to timestep
7 m- w7 u# U1 B- f        2 N/ z+ c9 t: E3 S
    // By default, all `createActionForEach' modelActions have' y& L+ t$ I  o2 r0 h# |& k
    // a default order of `Sequential', which means that the
" t7 Z5 v: c, P- v6 W    // order of iteration through the `heatbugList' will be) b4 y$ a" }1 v  ~8 W4 O9 G
    // identical (assuming the list order is not changed
& Q+ C" A' f0 C2 a    // indirectly by some other process).1 T; G2 E$ |0 [1 y% `
    1 O) a( Z+ t) b' ^) I% {
    modelActions = new ActionGroupImpl (getZone ());
1 Q2 l- H. I; L$ O3 q3 m3 d" u7 v9 E+ H% _& L( m3 p& P7 Z
    try {
( i' w3 F3 ~$ A* g      modelActions.createActionTo$message  t( ?- ]3 P% p# C# t- C3 `
        (heat, new Selector (heat.getClass (), "stepRule", false));3 h0 P$ p( x3 B; J( r6 I
    } catch (Exception e) {
' c$ b0 f, E( x& F0 I8 m1 B' c      System.err.println ("Exception stepRule: " + e.getMessage ());
  F& \5 g! c: b) g. T    }5 E  E+ v" a( F8 D$ |; Q

% M' |- C8 K" E* d: C! v- Q' j2 c    try {) I0 ]* j/ v; w- d+ I  x9 K/ _2 v7 a
      Heatbug proto = (Heatbug) heatbugList.get (0);4 B- S& l3 X; J8 o+ Z
      Selector sel = 2 Q: Z  R, z( }2 O
        new Selector (proto.getClass (), "heatbugStep", false);
6 Y# p. `8 D: w; M+ t      actionForEach =8 o, o4 T2 i& r+ N" `( i) z
        modelActions.createFActionForEachHomogeneous$call8 J8 ~1 J7 o6 y% ?0 z
        (heatbugList,+ l. G/ s  _, t4 I7 Q: n- L
         new FCallImpl (this, proto, sel,6 ~+ p# M! X2 n8 Y6 j7 \  h( }
                        new FArgumentsImpl (this, sel)));
* O/ n4 _5 `+ l    } catch (Exception e) {. T" ~3 M/ T& [
      e.printStackTrace (System.err);
1 y# A" N0 y# Q    }
9 i) i* E9 F! ?+ m& [* k   
0 N( I2 _8 P) d9 r  f9 U* {    syncUpdateOrder ();
. x' q4 s7 [6 G( ]1 D& P& w7 u
% b$ H/ J! G% O) w. T+ \3 T    try {
% [/ k+ E# A" `3 \      modelActions.createActionTo$message
1 T8 H8 T1 t4 [        (heat, new Selector (heat.getClass (), "updateLattice", false));
- w7 Y3 H9 N# B+ @- k    } catch (Exception e) {- t5 Z& H# d3 ~# G& B6 ^
      System.err.println("Exception updateLattice: " + e.getMessage ());6 x$ m3 J" B' }1 W  p
    }
% o) h+ X! D* e1 R! N' q        9 c+ w/ i5 t: F. S3 p" Y
    // Then we create a schedule that executes the
6 l" K2 _+ \$ s' _% i    // modelActions. modelActions is an ActionGroup, by itself it5 I( v5 E+ `# m% M: J
    // has no notion of time. In order to have it executed in) }2 @1 F2 T( B4 c4 P4 Y! U) F/ A
    // time, we create a Schedule that says to use the
5 K5 I, ]2 Q; m$ \. F; v+ E; |* S    // modelActions ActionGroup at particular times.  This5 i! H+ u5 w0 p% P+ F
    // schedule has a repeat interval of 1, it will loop every
8 _9 a6 C/ A& L    // time step.  The action is executed at time 0 relative to, G1 v  \' e/ l; S* m) O7 m
    // the beginning of the loop.& A4 Q* L" X* Z" {( n) U

' K3 R; c, L( m' J; e3 l! f6 ~    // This is a simple schedule, with only one action that is4 C+ m9 I+ g5 E6 ^/ n" A+ i( ]
    // just repeated every time. See jmousetrap for more
# c6 B, w! a# Y4 n    // complicated schedules.
7 F$ Q6 [# G6 _+ o) s% v$ Y# t  
. Y6 m& `5 X6 {* E7 G    modelSchedule = new ScheduleImpl (getZone (), 1);9 _. L4 Y9 ]: c6 N
    modelSchedule.at$createAction (0, modelActions);% [  d0 i# O( P" x0 ?
        : s' g$ ]7 c' C) z  Q& L
    return this;7 i3 t+ b! w: B( m" O& a3 T: S! S
  }
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