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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
" _, K2 E; x* x$ J! k: ?2 v/ _0 a6 R* q
public Object buildActions () {
  l- d) t* L+ T    super.buildActions();# c6 n. r; d' T6 D$ u
    - K2 B2 h# z& B  j8 X
    // Create the list of simulation actions. We put these in# d- T/ d1 `1 ?  q4 j
    // an action group, because we want these actions to be
! _) ~2 i: t! \9 T2 @: d    // executed in a specific order, but these steps should% x' J' x$ _. _# w% u% D0 n4 P
    // take no (simulated) time. The M(foo) means "The message
) Q7 I5 I* m( ~    // called <foo>". You can send a message To a particular5 M! ~/ s" c4 x, O0 }% ~. _
    // object, or ForEach object in a collection.4 c; x0 K) c- i7 R
        9 ?- f- z, z- Q$ }$ n
    // Note we update the heatspace in two phases: first run6 Q, ], F" z% D, P! ~4 m- i# p" X
    // diffusion, then run "updateWorld" to actually enact the
2 G  {3 o7 Y, S8 T' R8 H    // changes the heatbugs have made. The ordering here is
! o/ w/ R4 W& j  U! Z8 U    // significant!
& _2 d) u5 k/ N# @+ V! S7 W        
5 U) k* `6 ~7 M* D# Q8 D" O    // Note also, that with the additional( r( o% T: R$ y, y  v3 O
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
' _9 t) p/ U' A( H* Y    // randomize the order in which the bugs actually run
7 C- C  E: T* Q4 o5 r; e5 m    // their step rule.  This has the effect of removing any
/ e: A0 Q* r' z" }  Z/ X5 F    // systematic bias in the iteration throught the heatbug
; q3 P$ ~% a1 E5 R. x" D% z    // list from timestep to timestep
8 {, e4 R/ O" ~2 c3 e        ; L0 J+ c. z  n! z! f
    // By default, all `createActionForEach' modelActions have! f5 [5 B3 f6 Z# A! e- R
    // a default order of `Sequential', which means that the
- l/ g+ V) o* w% }( @+ E    // order of iteration through the `heatbugList' will be
* Z& j' L* w/ z/ i" z    // identical (assuming the list order is not changed1 j8 Y6 z' z* [1 G. z& A
    // indirectly by some other process).) m% _+ a! }9 D7 O- `
    & ?" y1 h/ K4 G( A0 N
    modelActions = new ActionGroupImpl (getZone ());: j8 o0 U  M* t9 c9 ?1 W1 ]

6 t# b' w  Z7 l$ I    try {9 A9 }# N3 I/ D9 Y: F9 [
      modelActions.createActionTo$message
+ h7 v- V& ?; R7 c6 g5 @/ }+ X: p        (heat, new Selector (heat.getClass (), "stepRule", false));
  u# f# P& _* {2 D  S3 o6 P: p' Y+ w  d    } catch (Exception e) {
3 R  F  _( V! Y; t) m      System.err.println ("Exception stepRule: " + e.getMessage ());/ i0 b2 ~8 Y% c# T7 p1 s" z, L
    }. t' T, F% g  k
* U# ?" i& }, k9 g
    try {3 o& I0 l1 @  D; `  M% `! f, k
      Heatbug proto = (Heatbug) heatbugList.get (0);( K# k/ U0 G: E1 h
      Selector sel =
% Q& |- f, E; u* B6 e. C& S( [        new Selector (proto.getClass (), "heatbugStep", false);
& _6 J1 G4 T+ A' R# A+ N6 k      actionForEach =5 s# {, F& w1 B6 v- }. v
        modelActions.createFActionForEachHomogeneous$call
6 E1 E% u' Z2 o        (heatbugList,; \+ y- D, G2 s9 @) e
         new FCallImpl (this, proto, sel,8 x4 F- y- F% j: `. C9 O; e
                        new FArgumentsImpl (this, sel)));
5 y. r8 @& g( V% b* N$ q5 w    } catch (Exception e) {
1 L& \/ I, m3 m  S( q      e.printStackTrace (System.err);( R0 G6 K6 N; i4 s& [0 A2 W, k
    }
) ]: F5 v- j0 ~   
" ?0 D, E4 k% z" n% x9 ?    syncUpdateOrder ();
) V  s1 X/ P2 u- }( b8 o  [
6 C+ p1 \+ \/ t) f5 W- B    try {
+ F' Z5 R6 l% [' i  u9 A% a4 f      modelActions.createActionTo$message % E% a  b& Y+ D9 [: W
        (heat, new Selector (heat.getClass (), "updateLattice", false));* S6 O& |, A3 h0 u  V
    } catch (Exception e) {7 z$ ~8 j0 Z5 x% ~
      System.err.println("Exception updateLattice: " + e.getMessage ());$ T! s7 W6 ]6 J, B8 ]5 T
    }
1 U2 A) P# q3 d  |# P        
  D4 Q# T) U2 Q) J    // Then we create a schedule that executes the0 _3 n% U8 ]2 {
    // modelActions. modelActions is an ActionGroup, by itself it
, Y- t5 V! i- D* t* y$ P' l; V    // has no notion of time. In order to have it executed in
2 b4 F; e! F- K  C8 h1 t    // time, we create a Schedule that says to use the* w' x. K' k6 C. p! L+ ]4 L
    // modelActions ActionGroup at particular times.  This
8 |& `# I+ H' I1 y# d; k) |5 r+ `. V    // schedule has a repeat interval of 1, it will loop every
' G# Y7 ]: q$ d1 {5 q9 A3 [2 R- F    // time step.  The action is executed at time 0 relative to: x! A% m, F8 p) h
    // the beginning of the loop.: P# K2 U$ Y$ R/ @* ]' U3 `5 [
: J/ @* p$ z6 O) }: w! j
    // This is a simple schedule, with only one action that is
& w5 j9 A8 R4 S7 r# j7 e& e    // just repeated every time. See jmousetrap for more
, i2 ]: s0 B$ |3 y& s    // complicated schedules.
9 g2 x; |0 N+ w4 x  
, v: \3 h, c8 F9 U" w, w7 J) A    modelSchedule = new ScheduleImpl (getZone (), 1);
- D7 C6 y' _4 |$ `    modelSchedule.at$createAction (0, modelActions);
; _* T, ^1 I) R        
. r6 K; O/ v( L9 e& {# G4 T3 v    return this;( H8 m3 {3 p* i- T5 ]- C- A% O
  }
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