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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
9 C: F6 g, J) b1 y' J7 O8 F6 A9 O+ W. a! X2 f
public Object buildActions () {
; ^% B# V) D, O' d0 F    super.buildActions();2 ~# `) d2 k6 k
   
7 p. l! {3 H0 h    // Create the list of simulation actions. We put these in% h) M7 o' `9 b5 T
    // an action group, because we want these actions to be4 H- E$ K6 h! Y* ^
    // executed in a specific order, but these steps should
( X. U4 f4 r8 l7 S) C5 s    // take no (simulated) time. The M(foo) means "The message
3 S4 j* i) g! t5 _3 ?( X    // called <foo>". You can send a message To a particular4 N2 |9 Z% l6 w- _8 t9 B
    // object, or ForEach object in a collection.
* i! V- m/ B9 c" z- e        
* T# M" X8 B  V* K9 f' F. s1 i: M& D) |' ?    // Note we update the heatspace in two phases: first run* V5 Q/ l6 s+ s1 Y
    // diffusion, then run "updateWorld" to actually enact the% Z) i* f$ B; O1 v
    // changes the heatbugs have made. The ordering here is' V) f! V3 S2 _; N; _9 x
    // significant!
" ?  J+ x9 O0 m* O0 O        $ W: y; K. V3 d9 M' k, c( T
    // Note also, that with the additional
. K/ u( B2 `, o) I% ^( m. Y    // `randomizeHeatbugUpdateOrder' Boolean flag we can1 {% Y: D% b& q, Z& E' Y9 `
    // randomize the order in which the bugs actually run: @# `- K3 |% I. D7 b
    // their step rule.  This has the effect of removing any0 Q1 q3 a' G" R& y) W
    // systematic bias in the iteration throught the heatbug
5 w+ N6 ~: f3 E5 g. ]    // list from timestep to timestep
  m1 g( S+ B  g3 V        ' h  k7 G2 j/ T: ?. F1 e
    // By default, all `createActionForEach' modelActions have
. V" N6 y% @+ y5 G! z* b5 l    // a default order of `Sequential', which means that the
& b' ^1 X9 J$ Y& i: ^& M    // order of iteration through the `heatbugList' will be) @$ {' n9 i! s8 [9 I0 j, L% A# ?
    // identical (assuming the list order is not changed
/ p  M5 n% n6 v4 z" I, L# Y( x9 K    // indirectly by some other process).
# h# n( S( s0 p. x7 G   
6 i1 B. |) A$ V    modelActions = new ActionGroupImpl (getZone ());
6 b. X- M# F' T' G: o* L
: c) n. i" x5 C7 [- L* t- ^    try {
5 M* o% Z) A5 O      modelActions.createActionTo$message) K$ F* ^9 y4 D9 S
        (heat, new Selector (heat.getClass (), "stepRule", false));' b+ C  m3 O2 f- }/ ]4 F
    } catch (Exception e) {
7 v$ b7 z8 O) q: M7 T      System.err.println ("Exception stepRule: " + e.getMessage ());
# a' s8 X) `0 {( F2 G2 x9 F) q! H5 }    }% n, u& x( {, U1 r, O% @
. P' E8 ?4 }) [  q' V/ X' {
    try {: ]6 r- a" g& }4 q
      Heatbug proto = (Heatbug) heatbugList.get (0);$ J3 {$ G9 Z; C, o; |- e8 Z
      Selector sel = , [1 `3 W$ M8 R
        new Selector (proto.getClass (), "heatbugStep", false);. y% g; s9 H5 c
      actionForEach =1 W4 u3 G. s& {
        modelActions.createFActionForEachHomogeneous$call2 K, ^3 E" B5 K. s( a$ p
        (heatbugList,, r8 F9 \# s0 ^2 k, p! ^& J
         new FCallImpl (this, proto, sel,9 Q3 P8 _; G7 Q! O
                        new FArgumentsImpl (this, sel)));
7 e2 K$ J# s& z. c7 _    } catch (Exception e) {
$ ]7 N; [# D2 ]      e.printStackTrace (System.err);
% t- u! l1 X6 A0 e( h" e! T    }
4 s9 o! L* i2 f0 b/ ]& a* k! n, P    : a5 O+ S8 L# N# P/ {; U- M
    syncUpdateOrder ();
8 C8 u2 i8 b$ W2 Y' R  l0 ~6 ?; o6 X- l
    try {
$ R! s7 c. G2 }5 o4 L" q8 |      modelActions.createActionTo$message * g; l/ f+ p8 k% H6 m
        (heat, new Selector (heat.getClass (), "updateLattice", false));! k1 G- _2 Q/ P, t* K
    } catch (Exception e) {
- y* x$ ]! A& S0 y/ n$ ]( W; c      System.err.println("Exception updateLattice: " + e.getMessage ());+ R. S9 V% z4 ]. h) @: A
    }
3 U0 u& L1 v) `  ^1 t1 @" @        % m- M, d  d9 \# e. g/ O
    // Then we create a schedule that executes the
9 r1 |) @5 C5 \. l: `    // modelActions. modelActions is an ActionGroup, by itself it
( U8 G' u) ]% P2 j( e" `* Q* n$ B# @$ y    // has no notion of time. In order to have it executed in
# x  w5 E* J- G! b    // time, we create a Schedule that says to use the
" M. f/ I/ R& i" Z. `    // modelActions ActionGroup at particular times.  This
  |. C/ J  ?" Y% |4 m  w+ v) J+ n/ f$ d    // schedule has a repeat interval of 1, it will loop every% i& ~' ?: U' [3 p- ]
    // time step.  The action is executed at time 0 relative to
" j8 @* j6 S! M    // the beginning of the loop.4 N3 c1 v- h, f8 Y, I2 ~! N

% x+ L7 M6 \3 [# T4 @    // This is a simple schedule, with only one action that is7 k% R# p: R0 _( t2 W1 L# h
    // just repeated every time. See jmousetrap for more2 l' ~! Z: l( }! ]# X+ V# Y! q$ c; M
    // complicated schedules.
" b+ g9 e3 M# Z/ }  
* q. [; M5 x$ l; ^- z7 d    modelSchedule = new ScheduleImpl (getZone (), 1);# T. ^, \3 X7 d0 Y- u2 z
    modelSchedule.at$createAction (0, modelActions);7 y4 R) C$ {6 y- D( @
        
, o6 W/ L! _4 r/ J$ @    return this;) \0 N) P5 y; ~/ T. S7 e0 B
  }
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