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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
  q5 d" I7 V( X8 s# q1 {. S( X7 T$ {" O; L
public Object buildActions () {
# v% N( u6 `: _" E( ?" l- k9 ?; M    super.buildActions();' V: o& [; T9 K) A7 ^% O' t
   
! B. p/ v  Y$ ~! R# ^  R" A# i    // Create the list of simulation actions. We put these in4 ]8 F8 y/ E* o  T8 ]' u! l
    // an action group, because we want these actions to be
! Z0 @5 b1 ?/ v3 h    // executed in a specific order, but these steps should6 F! i! Q' I0 i0 d6 J
    // take no (simulated) time. The M(foo) means "The message8 E7 C2 \6 \: u5 F! B5 E
    // called <foo>". You can send a message To a particular
+ N; q5 E, g4 r, Z8 \' T    // object, or ForEach object in a collection.4 L" C! }4 @, t. F8 L
        8 r9 \7 C2 r. o6 O
    // Note we update the heatspace in two phases: first run
8 o: Y% L* l' _1 e9 h/ Z. u2 A    // diffusion, then run "updateWorld" to actually enact the
7 n) D! B6 J7 R+ k7 `; ?: {( y, ^    // changes the heatbugs have made. The ordering here is# c, F% H6 f3 t5 O4 O4 ?+ x" `
    // significant!
$ a6 M* U4 \& `, u        
% K9 Y7 v/ A. K5 v5 C  G( {    // Note also, that with the additional# i4 [4 F% V5 L6 e
    // `randomizeHeatbugUpdateOrder' Boolean flag we can) N+ ^/ |. c' G6 ~( l
    // randomize the order in which the bugs actually run
6 r' }5 K6 Y  G    // their step rule.  This has the effect of removing any
7 d  t0 q3 n  X& j! T0 g8 R    // systematic bias in the iteration throught the heatbug, P9 I  \; n+ i: n2 H. G
    // list from timestep to timestep6 ?7 p, k$ n* `$ O+ G; {
        
: b) d+ ?$ v5 I7 E4 a    // By default, all `createActionForEach' modelActions have" \: i. e9 o8 [) D3 \; j
    // a default order of `Sequential', which means that the9 Q$ W% @$ p! F  n# ~: N; I
    // order of iteration through the `heatbugList' will be
5 y& g  L% t1 w) k* k; q* }+ P! ?    // identical (assuming the list order is not changed6 D6 s, l+ T0 e/ W" T9 }' Y" w5 A
    // indirectly by some other process).# P4 G- [; J" P( z' `* D
    ! s' M. S, r/ R
    modelActions = new ActionGroupImpl (getZone ());
3 d. B1 C4 z# P( P0 i' \  [7 w5 f& f
    try {
( D3 Q6 |1 A) o( a! b      modelActions.createActionTo$message
* h) n; _; }6 B        (heat, new Selector (heat.getClass (), "stepRule", false));0 j! M+ S0 r; k" h7 K2 m
    } catch (Exception e) {
" N7 O& O* p4 u" o5 T% j0 ^* A% Z      System.err.println ("Exception stepRule: " + e.getMessage ());, K9 m/ |6 V) ^2 D
    }
; O0 H5 }4 {& K7 w9 ^1 Q
4 ~" G0 b% X5 x4 ~* I5 O    try {
2 I) N  Y6 c2 }) b      Heatbug proto = (Heatbug) heatbugList.get (0);/ h. r, e# F& b0 D) p
      Selector sel =
; Y8 q/ \( i7 \7 R) |, F9 `5 \7 X# }        new Selector (proto.getClass (), "heatbugStep", false);: [, P' B7 W8 s. c1 W  d
      actionForEach =
7 o) I  F; h. R) s( C        modelActions.createFActionForEachHomogeneous$call
% D8 v& q* X7 D        (heatbugList,+ i! n7 Y# L4 |) L9 K
         new FCallImpl (this, proto, sel,
# I( h! A4 m) H' B* g) t                        new FArgumentsImpl (this, sel)));
& k2 k6 j% \9 q. A: s* {2 |- L    } catch (Exception e) {3 z, N6 E" k& I& S5 J
      e.printStackTrace (System.err);% S7 \; p5 P( G. M( r
    }2 Q8 N( W0 t) e. T; p6 U
   
: A( _# j. \& S5 F! @  D% h    syncUpdateOrder ();! [8 H: ^2 X. y3 b2 w3 l
# a1 }$ p0 z& A# y5 V3 b+ u
    try {. `* e3 A# G3 a
      modelActions.createActionTo$message
$ t- p" r9 U0 R        (heat, new Selector (heat.getClass (), "updateLattice", false));
. ?% f' G; G$ D. e- v- Z. G    } catch (Exception e) {
0 y6 S7 S) M" y8 n      System.err.println("Exception updateLattice: " + e.getMessage ());1 w0 _1 c3 R: R' [
    }
6 I, j1 R9 \1 [' _$ P        
9 e' j8 a- H5 V% i# }0 S7 ]    // Then we create a schedule that executes the
- ?  D+ V2 k5 m; \; C$ D9 p9 f3 y    // modelActions. modelActions is an ActionGroup, by itself it- ]! s* H/ u) @9 R/ n/ o
    // has no notion of time. In order to have it executed in6 r0 R) {( S: ^; s9 V
    // time, we create a Schedule that says to use the3 ?6 p3 A! l/ M2 R8 {% k* _
    // modelActions ActionGroup at particular times.  This% Z7 o/ y, x) t( G& ^
    // schedule has a repeat interval of 1, it will loop every0 o+ Z2 B' [6 t  U
    // time step.  The action is executed at time 0 relative to+ t4 ?% E4 N& b5 h, R* p6 v- Y
    // the beginning of the loop.
" o' E4 {& @7 }/ c1 S' ?8 |9 K8 Z0 J0 F- B9 U& K; B0 ~& C/ G* v
    // This is a simple schedule, with only one action that is
" }& K" c% B3 B0 Z+ ^% [    // just repeated every time. See jmousetrap for more- K3 V1 w9 R% V& @# g
    // complicated schedules.
6 f$ `; A; R8 m6 h, |5 O# J  
# s8 P( j/ p- I; e; _+ I    modelSchedule = new ScheduleImpl (getZone (), 1);
0 t' g3 u4 q) G# {0 l3 K1 a$ `9 Y    modelSchedule.at$createAction (0, modelActions);. A2 J6 n' \+ }+ l5 D+ L
        
. @/ I" z% l2 D9 w    return this;
! `8 x8 ~: h/ p4 {+ H  }
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