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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:% I  ?! Z6 @9 {
( `! m/ L+ C0 x2 {
public Object buildActions () {
/ i5 L4 S/ e0 ~* W1 T/ L+ _* {) q, I    super.buildActions();. _# T4 \+ O  c9 l* J/ S
    & {$ p: Y! t2 w$ D- H" o
    // Create the list of simulation actions. We put these in
- v9 j1 s; e  p( G  a5 G( x5 J    // an action group, because we want these actions to be
+ Z& v8 u3 S6 Z0 |    // executed in a specific order, but these steps should
# ^- D# X. R; E2 z    // take no (simulated) time. The M(foo) means "The message
% }# E4 A3 A3 u- W2 j& K. [    // called <foo>". You can send a message To a particular
% B0 D3 K* `0 R" h; a: m    // object, or ForEach object in a collection.
4 I# \) U' e2 d$ V        3 i) i' G5 x+ E4 X5 D5 y
    // Note we update the heatspace in two phases: first run
+ z, E9 c3 {; _3 r    // diffusion, then run "updateWorld" to actually enact the9 C& U) h) B0 N( F
    // changes the heatbugs have made. The ordering here is$ C6 K' ?. U8 G8 b. F, M* m
    // significant!& Z* b3 Q  p5 F+ N: V" w7 B
        
5 c3 E7 Z6 }5 u, o    // Note also, that with the additional
$ H8 s; q: t* o# a9 d* c    // `randomizeHeatbugUpdateOrder' Boolean flag we can
! Q7 O: ?/ K" s8 e, m    // randomize the order in which the bugs actually run. O" _- f2 ~) U% \
    // their step rule.  This has the effect of removing any& |6 X8 K/ @8 B% O- S. @
    // systematic bias in the iteration throught the heatbug
& [5 }8 @8 q" B% O) g    // list from timestep to timestep
6 n$ Y6 @; w- \" |        7 V9 ^1 [  Q- }4 F" H
    // By default, all `createActionForEach' modelActions have4 ]: J9 E! A- C+ M
    // a default order of `Sequential', which means that the7 w$ j+ s+ y" f/ Y& V
    // order of iteration through the `heatbugList' will be+ V; e1 t$ x+ ?6 [
    // identical (assuming the list order is not changed
& e) ~$ F1 @- o8 d, _    // indirectly by some other process).
) w4 Y1 ^3 V+ n" p3 l   
7 t8 m( W- c1 e7 k    modelActions = new ActionGroupImpl (getZone ());
5 K0 ^/ p6 j" `# ?" l: j7 b1 l1 S6 C' Z! ^. D  u. z% [4 S$ ]
    try {
* O1 I; |, U/ k% V      modelActions.createActionTo$message
' b  l. A9 b! V( k2 H  E! D1 k        (heat, new Selector (heat.getClass (), "stepRule", false));
  W" ?; |# ^! T1 ^) [9 ?+ [, {    } catch (Exception e) {
1 T( T1 j. k/ g      System.err.println ("Exception stepRule: " + e.getMessage ());! _5 h: w1 K  o) P! s0 m; S5 \
    }
. f* M4 D9 O, O4 V) c4 u
5 P( g  M; D, r+ }) R( A    try {  |5 ?1 q$ t1 |9 X) R" J
      Heatbug proto = (Heatbug) heatbugList.get (0);
$ `5 ?9 A4 y: c( T  n: A      Selector sel = & P4 B- C7 P6 m5 V: \- |$ ~* ~
        new Selector (proto.getClass (), "heatbugStep", false);
6 j) i! _9 ]  A/ b9 x# [3 t      actionForEach =9 b5 B* D& r4 f$ U' L/ Q" @, I2 h# E
        modelActions.createFActionForEachHomogeneous$call, ?- h/ f) s4 {" |( ^" w  a
        (heatbugList,
) \; u0 v. h. `8 p         new FCallImpl (this, proto, sel,% j. D0 @1 t, O! F- g: U0 K5 k
                        new FArgumentsImpl (this, sel)));
. K- M( R* e, k( }: E  @    } catch (Exception e) {
/ q. u8 t, B- L1 w' d      e.printStackTrace (System.err);. L+ s; ~6 f  d
    }8 V" v% I- ^5 h* B% x
    ' u8 a& N/ O+ M4 A  L
    syncUpdateOrder ();
% I) q3 X5 r5 f  D
( Z, {7 _* s  ?. y& a    try {
, |1 I. `3 a- K$ n# O+ W( W) y      modelActions.createActionTo$message , c. D& @3 y# C3 x# |5 Y( [
        (heat, new Selector (heat.getClass (), "updateLattice", false));( i3 m9 D% L8 i/ h. j4 m7 K
    } catch (Exception e) {
" E; |, }. G8 E; P      System.err.println("Exception updateLattice: " + e.getMessage ());: p* Y( S' M  t1 a7 x5 W  c% p
    }
, a* d% B" W: _$ h& ^! Z7 l        
; @9 n# W  s9 c6 k    // Then we create a schedule that executes the, W' k; y3 |! p9 T: T5 d$ o
    // modelActions. modelActions is an ActionGroup, by itself it" Y$ c1 c0 s+ M7 Y! E2 A: Z+ `' j
    // has no notion of time. In order to have it executed in
; B1 }- Q. A, S% Z' m    // time, we create a Schedule that says to use the. t3 ]8 o) X6 T+ C/ l
    // modelActions ActionGroup at particular times.  This
  b9 I( X( B: a/ t    // schedule has a repeat interval of 1, it will loop every
; m2 p5 S& b% e5 Q0 N. l    // time step.  The action is executed at time 0 relative to
8 H$ V5 j2 l. s9 I    // the beginning of the loop.7 l. z8 Z, z$ K: p! d: y
" X( _: ]1 a) x
    // This is a simple schedule, with only one action that is
8 i9 E* C3 q+ u3 L8 G; x0 a    // just repeated every time. See jmousetrap for more- A3 a: y6 [0 Z* d) c9 }
    // complicated schedules.
1 B: Z/ {  n6 \  
8 l5 ?/ H+ ^8 ?7 A6 K" ]+ q+ L# X    modelSchedule = new ScheduleImpl (getZone (), 1);
$ E! {+ |4 L; l. ~& N( U    modelSchedule.at$createAction (0, modelActions);% D8 f% G& f$ @6 {  O& v1 O
        
+ w' r; z* h, I1 L( j) Q  u    return this;
# c- {- H0 ?! v7 ]% Z- S  }
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