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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& m! {3 B. m  B7 n! qnetlogo自带的social science--traffic grid这一例子当中,- ]2 \* N8 f# U, A8 L8 G% [7 V
globals$ s6 F0 m: F! W( F: F
[
/ ?/ \' S( y9 e8 U% g" |  grid-x-inc               ;; the amount of patches in between two roads in the x direction8 z/ l9 h4 ]0 o* H' _' P0 N
  grid-y-inc               ;; the amount of patches in between two roads in the y direction  T* M9 Z9 X8 o( \5 r+ k  G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if2 c: J& D# V! F$ F6 t
                           ;; it is to accelerate or decelerate. @2 n$ {1 i$ B8 v0 H
  phase                    ;; keeps track of the phase, t" x5 W3 ~7 k) I
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
. S7 \$ y/ |9 F- [. x( m  current-light            ;; the currently selected light
4 W3 P- ^3 ^- ?# C. [
4 g4 l/ i$ t6 q+ w6 l  ;; patch agentsets, I) o. X2 W% l9 n( \  c/ w% v2 s4 i
  intersections ;; agentset containing the patches that are intersections
4 K3 a5 w3 E5 f1 F# c9 a  roads         ;; agentset containing the patches that are roads( V, U- ^( Z/ `! k
]
. [8 N2 S3 g# T9 |! g, R
* `9 x' P0 w% V) D# g) ^turtles-own
& t! D8 L4 D; ^8 h5 P/ u5 A$ D$ d" F[
0 k/ D" v$ O, r  speed     ;; the speed of the turtle( d' V1 A' i, t5 G# |9 J+ u
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right1 W  l& |6 O; _  Z
  wait-time ;; the amount of time since the last time a turtle has moved' d' h& N+ `$ L$ e( {; `5 C+ v
]
+ a* n" t1 C6 f
9 K5 v* F8 G2 A7 {& J5 z& Zpatches-own
# N! ?& i2 K* K6 \6 _( @3 Z[) f6 I, K0 P1 l* X1 C2 y9 H& U
  intersection?   ;; true if the patch is at the intersection of two roads1 x0 F) x. `) V# C" w
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: w9 A; Q; }* Q& ?0 u4 G3 N                  ;; false for a non-intersection patches.
# }; C* L1 K  w3 e0 f- @. x5 d  my-row          ;; the row of the intersection counting from the upper left corner of the
* O* y% \3 N+ D$ y( o+ P& Z9 |4 a                  ;; world.  -1 for non-intersection patches.
8 E1 u9 G8 L6 m" o" m; w( I  my-column       ;; the column of the intersection counting from the upper left corner of the
/ R! j5 ]  w, }! G6 |' b4 A                  ;; world.  -1 for non-intersection patches.
: `; {  Q" Z' X8 M  X& ~+ B  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ d1 [' }4 j7 o9 s
  auto?           ;; whether or not this intersection will switch automatically./ S6 i: O$ v/ D) y9 N( X
                  ;; false for non-intersection patches.
  D: ^$ S) u/ g& q. d- g]  W6 V' ?8 n8 G* h6 U0 J5 Q
" y# l; j/ d" F
. P, {* z; B8 f) j: x/ q9 b& E
;;;;;;;;;;;;;;;;;;;;;;
" A$ L& A+ I6 l* m" Y+ @- A' N+ x;; Setup Procedures ;;
; \) M: e' w2 b+ Z* [; E# P' R% ]7 w;;;;;;;;;;;;;;;;;;;;;;4 K0 k) {' V3 a6 `  x' y
) ]+ S3 U1 \" X: Q( |( _
;; Initialize the display by giving the global and patch variables initial values.6 {& X4 X+ F, B2 l. I
;; Create num-cars of turtles if there are enough road patches for one turtle to; w  l- k6 R$ s" z
;; be created per road patch. Set up the plots.) l1 A1 U" H% c: p
to setup
6 ]7 f* Q3 K; N6 @; w  ca
1 M4 Q0 A9 s# S7 v  setup-globals
7 O7 I: a* G. z. q# _' K! _) C& F' K
: J8 S, O+ {; |+ E( r8 @9 c' Z# G  ;; First we ask the patches to draw themselves and set up a few variables6 I7 \# ~) h8 y! s
  setup-patches
* m) n) Y( a' L  make-current one-of intersections
. R8 W$ C6 k0 Q2 Q% c1 P  label-current4 x" J/ o: S1 W/ k  p$ k
( N% d! l' W6 {4 e, S: s) _
  set-default-shape turtles "car"* H% {1 L, V2 L1 Y: T( V) N
: o8 M, L7 `/ q. O% k% O" p
  if (num-cars > count roads)' ?2 o; U# x) l
  [
! T' R, l9 L. k4 b9 P* d! S    user-message (word "There are too many cars for the amount of "
* c9 f) ~4 v$ ~' [# H8 n  Q- P                       "road.  Either increase the amount of roads "
2 E7 b; o$ s7 v  t' @                       "by increasing the GRID-SIZE-X or "( W0 Q  n+ D' k# W7 b9 x+ u, c, F2 B
                       "GRID-SIZE-Y sliders, or decrease the "
' k4 W# o, c+ E( l1 V, U                       "number of cars by lowering the NUMBER slider.\n"
, ~' c/ \! o- b) n7 V4 o! D1 F( `                       "The setup has stopped.")8 `7 T( p' D3 j. d' r
    stop  F  T* P' ]( }9 Y! D
  ]
" k% ^* D/ c4 {2 n( ?7 P) y- h2 w9 @$ R
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
  i- @- {6 `4 X. {* z  crt num-cars' B# v' G7 z2 ?0 E2 T
  [
+ S+ L- ]3 A/ q& {3 t) j    setup-cars
$ L" `/ ?& b" ]- j3 A1 a3 f: R/ Y    set-car-color
# S* W- }( ]! W3 \    record-data
# a! S4 e* s. J; }3 G% h  ]
+ K  t; |9 [# u4 T# O1 P- D0 S
+ s9 n* v; J$ q7 ]  ;; give the turtles an initial speed
* A" g; c' k* Z4 x! P! Q  ask turtles [ set-car-speed ]; w8 s& {! E( K* V+ G' b: @

, @, [/ b8 F" [  reset-ticks  A- Y) u! n1 V
end
* {! f& w& d/ ^: e! i( I) ?
) O. v0 R: g" u+ c. E8 w. v;; Initialize the global variables to appropriate values2 H. v2 _: p7 C# D  d
to setup-globals
4 X, G* w. l4 l1 L  set current-light nobody ;; just for now, since there are no lights yet0 n. G- [- V# W+ y% @( Z
  set phase 0& V. M' `/ [8 T* l; U+ _& s* o
  set num-cars-stopped 0- T& j; ]+ w2 F8 i6 v/ U* \: Y
  set grid-x-inc world-width / grid-size-x
3 w" F, K( m  X0 a- _7 Z  set grid-y-inc world-height / grid-size-y6 p" ?' E' Y  s7 Q# \* H6 H( J
% W8 s" u$ s% B( H8 }* X  Z
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
( M3 p/ h4 p. w; c  set acceleration 0.0993 p- ^3 i& m2 c" Q! O  f0 r& m
end
3 Y/ U7 z$ d4 G' c6 }2 W  s
! e8 s- q9 `; ]+ s& x;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
/ c/ [1 c# l" u3 v/ D2 X' E;; and initialize the traffic lights to one setting0 B/ ^& ~. N" t3 d8 k/ s/ B' i
to setup-patches& G+ U$ ]$ v' K) i7 C9 [! a; e
  ;; initialize the patch-owned variables and color the patches to a base-color  N! k4 u2 Y' s/ ?+ k5 i7 r
  ask patches
& Z8 d1 Q, @3 m& e1 X: [  [
5 B: M5 l. W# V) S    set intersection? false
: R/ N( L' z' G! b$ J4 q    set auto? false* }6 A1 e/ ^3 _$ u6 z) L3 e
    set green-light-up? true
: Q9 c  p. W1 n/ I5 j& N; L: p    set my-row -1
: S* r0 J) N( h3 k, n    set my-column -17 k3 k* k, g* t* F. D3 U0 C" G$ @
    set my-phase -1& |. P. r+ {* H/ I% H
    set pcolor brown + 3
; H$ h! O7 l0 o( C. B! l/ v2 I  ]
- _" o. I( a7 Q* x- Q$ K6 }- s& J
  ;; initialize the global variables that hold patch agentsets+ r( g; K& c% U
  set roads patches with
6 b: b: ?3 P% j- D1 {( k& P3 Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
' j( w) \# d! g1 U$ y% K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- y6 T! |( K+ d- s9 S2 z1 Q  set intersections roads with& Y7 n4 L5 |5 }* q' V, H5 B# g( {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and6 V# v* b& h' R1 u' ^4 p5 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 V7 g- H, r& n4 \5 P# R7 Y* C0 t0 ]
  ask roads [ set pcolor white ]
* R$ O/ c1 I* H2 ^, C    setup-intersections/ M  T% }+ V, k
end
7 e. O" r) S& d  {6 p( ~其中定义道路的句子,如下所示,是什么意思啊?
: @9 O0 Y5 [4 U set roads patches with
% ]1 A9 ?; e' x, C3 k    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) v' T/ k' L( X* D- L3 j, |    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
* t# x9 V9 R2 B$ W8 Q谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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