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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
2 N% Y  }* Q4 K' Jnetlogo自带的social science--traffic grid这一例子当中,
7 w8 ]3 _3 Q* Q: s, N5 |globals* t4 J, d* Q- l0 J
[/ L8 F" M5 L5 J8 b/ X1 [1 B& o
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 w; x" n. [9 _  grid-y-inc               ;; the amount of patches in between two roads in the y direction0 e0 G+ D1 X7 W3 x7 K' Y# ]4 F- i  T
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if* K! L, f- |& i7 Y0 ?* z
                           ;; it is to accelerate or decelerate
+ D1 Z1 w1 S) k1 ?  phase                    ;; keeps track of the phase
% e" ^" y5 N! g8 @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure$ h8 S2 A# g+ J4 D6 `
  current-light            ;; the currently selected light; }9 I' S) J! g) @3 Y* Z
5 b4 H7 D. y4 H/ H( k6 Q
  ;; patch agentsets. x) M& |9 G* E  G5 e9 S
  intersections ;; agentset containing the patches that are intersections
2 q& R6 S8 Y0 j, C9 ~$ e9 W2 J5 q1 F  roads         ;; agentset containing the patches that are roads
, J* N5 Y( N  b! C6 v: c]
- b8 T" f# O( Z: }1 h
+ V! q- }+ V' K* u+ J6 Uturtles-own3 N, `% U! R  E; C
[" ?% y3 h6 `7 |/ s5 m
  speed     ;; the speed of the turtle
2 i$ m8 e8 V- z2 `/ j  up-car?   ;; true if the turtle moves downwards and false if it moves to the right7 v. ]; _1 V. I, G
  wait-time ;; the amount of time since the last time a turtle has moved, u% x0 y8 N- \) l
]
3 Q* u, D) K3 v
. I6 F* w; ^$ P5 V8 I  Apatches-own) ]( J  A0 }6 s) u
[
* C1 H% K+ c2 f* p4 m- B  intersection?   ;; true if the patch is at the intersection of two roads$ D: t6 o5 l# h) u
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
6 B7 ~# i* k" j                  ;; false for a non-intersection patches.( \, t# h' Y" w' W8 [% y
  my-row          ;; the row of the intersection counting from the upper left corner of the
5 a1 d+ {5 d; `2 t( I9 n                  ;; world.  -1 for non-intersection patches.
8 E: l: h: t' w& a' i  my-column       ;; the column of the intersection counting from the upper left corner of the) m! D- T; ~  Y% P% Y
                  ;; world.  -1 for non-intersection patches.
0 m4 f# Z" _3 T7 Q! V8 }  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
7 c! D5 N  A% T) j0 s. [- [  auto?           ;; whether or not this intersection will switch automatically.
4 C" A* y2 W# y' x  C/ z& s$ ]' |                  ;; false for non-intersection patches.
; u( w; E# ]( T  p6 I6 c]
! N3 [* J% ^' H# N! q* o1 o
+ n4 L6 ]9 t  H6 b& X
7 h% F: B0 p; u5 r;;;;;;;;;;;;;;;;;;;;;;
% e3 z" k! v# \6 Q  ?3 g;; Setup Procedures ;;
7 k' |4 w* M/ Q4 F  H% Q;;;;;;;;;;;;;;;;;;;;;;
2 f7 O. H2 g, N1 T" p9 J7 s
! R& S; |8 |3 k;; Initialize the display by giving the global and patch variables initial values./ {, p5 i5 S/ k0 e, g: g& p
;; Create num-cars of turtles if there are enough road patches for one turtle to
& G  o+ }* W1 z* y0 f: T;; be created per road patch. Set up the plots.# G- T' t+ J" e# f0 C
to setup
  l- v1 [7 v* k% _1 z  ca
1 }* V8 p: p" L# k7 `  setup-globals
  y! x/ X# X: N
# o: z2 S0 k' t  [" q1 Y  ;; First we ask the patches to draw themselves and set up a few variables8 d$ ~8 S! g# P7 S5 T  ?) O
  setup-patches
. k) P  S3 w: X1 h4 F  make-current one-of intersections
. Y( o" b. l' r" z$ r* O4 h  label-current3 ~0 x1 m; A' _$ H
% [/ Q, [: O7 M
  set-default-shape turtles "car"
) x5 T8 y1 n! Y2 {* R
; i7 s  V2 K% ~" S! Y3 o  if (num-cars > count roads)! C7 m, t7 C; o4 F8 ?9 R5 {# Q
  [' b+ k8 B$ y# h% J$ R0 C
    user-message (word "There are too many cars for the amount of "' T) h& j  |# G  B( I
                       "road.  Either increase the amount of roads "! F+ f: v6 d7 F
                       "by increasing the GRID-SIZE-X or "* R: L6 t" ^" }1 ]
                       "GRID-SIZE-Y sliders, or decrease the "/ h4 S% A- V7 f
                       "number of cars by lowering the NUMBER slider.\n"
4 g2 O3 B8 x3 P                       "The setup has stopped.")
9 ^5 Y0 ]% v, p9 F+ @: [$ u    stop3 t! U" W3 c, E* O) s" g
  ]
# U5 I& P& X! L3 P0 q' t6 @- f4 K9 o9 @) R' z2 `
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! y. }. ]- B( [+ ^* x9 }  crt num-cars% J+ Q9 V3 `: w: c4 k3 B
  [5 K- K" a- Z7 i
    setup-cars
, [7 p, v3 }% C) |+ l. }    set-car-color9 T. X2 G- B$ C. d5 {# h& y
    record-data
/ U. K. @; K0 n8 z/ l  ]
8 L; K5 A9 Z6 J6 [7 ], [) g- G4 l/ p8 D6 a* [
  ;; give the turtles an initial speed: }5 w3 d7 S$ o8 J+ l! H
  ask turtles [ set-car-speed ]
* ?$ f7 r+ r# ]  _: K/ C, [. \! ^# v6 `, V7 g8 O3 ~* J
  reset-ticks
; _2 w# G  w+ D9 T+ I% y" |! [end& [9 s9 J5 N7 |

6 G1 u; d+ K2 B6 u& e2 `2 Y' r;; Initialize the global variables to appropriate values
8 G9 X6 A8 r4 u5 T& A# j( P/ vto setup-globals
- X3 o! b/ w) J, H3 [% O' n% v) }  set current-light nobody ;; just for now, since there are no lights yet$ g0 m$ R! u' R. n0 B5 z4 [, Q- L2 p
  set phase 0% W6 n8 [1 O3 }' @
  set num-cars-stopped 0+ u. h; }0 d! Y. `% x8 U
  set grid-x-inc world-width / grid-size-x
  y6 _$ \# q. @8 D2 d/ c  set grid-y-inc world-height / grid-size-y
* m% C/ C4 X8 N5 Z0 j. Z$ S; e: ]( I7 j: ?
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
6 e) p2 \6 u% N+ c' I  set acceleration 0.099
; ?- Z& r' V3 rend# R6 q: @& ^2 m; H; O7 k3 w
& W- z# [3 c) c9 x" b9 {6 I% `
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,% B- e7 W0 {& ?
;; and initialize the traffic lights to one setting, s% O) y: F# i* B0 E' a& \4 `
to setup-patches
0 K, N: I$ E  i; n) m/ \. b  ;; initialize the patch-owned variables and color the patches to a base-color  p$ C6 H9 S! ]+ ^* U' l: C
  ask patches% N- P! [2 ?$ B6 N
  [) U# H4 e3 m- s& o
    set intersection? false
$ x6 {/ R" o+ g( k, w    set auto? false" s* |2 p2 ^# A$ N# w5 N" m) R% C
    set green-light-up? true
: f. e$ E  j& l5 a" {8 ?. i    set my-row -15 l' f3 j# i% f1 ~0 ^
    set my-column -1* u4 S3 w- L0 C# B5 j
    set my-phase -1: z+ U! q- T+ ]1 _) ^
    set pcolor brown + 3/ |5 f4 b  l, U4 W8 X! x0 K1 g" @
  ]: P! o* g4 `9 W6 Y# _: E0 s# _

- `! j* J1 t$ x$ v  ;; initialize the global variables that hold patch agentsets
6 n# }% ~8 R4 M( S) y# e+ @  set roads patches with
, \. f, J( b4 E( T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
/ n+ o1 o1 L0 W' S  `  c    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 P, k0 W/ _8 Z' A4 j
  set intersections roads with- p: c: H2 g; A' r: H: W. o
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 K+ c: p4 f$ U    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% [: d0 P* ?! F2 Q/ b" u9 e
$ y  H) E% U' k& l  ask roads [ set pcolor white ]
- l% y" n, u) }  C0 g5 D    setup-intersections
' y/ B7 S9 K3 Tend
* V1 i# U/ a. W; X9 a$ g其中定义道路的句子,如下所示,是什么意思啊?
7 W+ S4 p, L6 w) J: h! a set roads patches with9 D* W4 E+ g6 r8 N* c7 d# ~% c* N5 {
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, D0 o) g8 a4 t9 h* b7 M. K  D    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]8 R; X$ b" x0 ]
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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