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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。5 [% q% H. o% ~% R  X0 R: }
netlogo自带的social science--traffic grid这一例子当中,; Z# m8 M4 s2 c4 C& K8 C/ u5 P& U
globals
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4 V3 o$ B, s- j# t* c  grid-x-inc               ;; the amount of patches in between two roads in the x direction
# P# `4 h& U7 Z' R; s3 w. |9 w! a  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; \. |6 s+ z, ?- }  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
9 Q3 K* j) n+ p. Z( v$ I                           ;; it is to accelerate or decelerate
- i9 m) u3 `& O: K* H  phase                    ;; keeps track of the phase
- F0 M' ]* ?3 D5 M% ?9 w2 G  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; b( B8 \3 L) T$ z5 Y6 n9 s& o( k
  current-light            ;; the currently selected light* E! y. O! ^9 _7 }

$ R5 Z4 @5 D! A. ~+ ^  ;; patch agentsets% P( d: ?4 Z8 F- e: l* l
  intersections ;; agentset containing the patches that are intersections* e2 T+ k# t& |  s7 D
  roads         ;; agentset containing the patches that are roads
9 e! ]4 H! y! `: J; V- {2 ?9 ?]
- |9 w- b& E$ U* W( g8 w2 o
: Z% R- {% u9 Q, v$ wturtles-own
" r4 s  T9 F- o' H" G4 Q' Z[' P! O" }& S7 k5 o* ~. V
  speed     ;; the speed of the turtle
" B" w3 L9 [3 l/ ~+ q  p7 }' D$ c  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
% Y3 L8 C* w& v$ @; P  wait-time ;; the amount of time since the last time a turtle has moved/ Q! h+ R3 P% b5 p2 K  p4 n; @2 E$ ?
]
2 G; Q8 o$ E0 ?& p3 l9 b4 t  k9 C) v5 U$ J. C
patches-own
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8 Q% I7 v% `3 W! {  intersection?   ;; true if the patch is at the intersection of two roads
9 ^6 x  L7 O' u2 H  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! T! F  m" v/ I% @9 P                  ;; false for a non-intersection patches.9 i' w% D: `5 y  i
  my-row          ;; the row of the intersection counting from the upper left corner of the0 l  t& O! U6 j9 f: f
                  ;; world.  -1 for non-intersection patches.
% L; ]; ]: Q/ D- \: c( v+ m5 w  my-column       ;; the column of the intersection counting from the upper left corner of the
2 m" L8 p$ q, M                  ;; world.  -1 for non-intersection patches.
* w2 {7 g+ [9 G# X1 Q2 q9 I2 v, D  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
6 F' i$ D4 Y& ]/ D  auto?           ;; whether or not this intersection will switch automatically.
& g$ B$ m' C2 ^                  ;; false for non-intersection patches.
6 f& G. d4 U( v4 p]
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' U3 J! w! u, j( L0 k# _/ O/ \+ z. Z* d1 Q4 t5 I+ T+ k
;;;;;;;;;;;;;;;;;;;;;;
! L+ ^4 ?" m* r7 k; u;; Setup Procedures ;;+ J- C0 S1 i7 R, g
;;;;;;;;;;;;;;;;;;;;;;8 ^. G/ {5 o& U" S
- t* @0 X: [/ x! m/ b1 W
;; Initialize the display by giving the global and patch variables initial values.
1 P' z. o( q; M# ?% ~* ?;; Create num-cars of turtles if there are enough road patches for one turtle to
0 H( `% p' {1 K: ]( {) z" C;; be created per road patch. Set up the plots.
6 I; B2 D1 {; W  I0 t$ {7 R* Y( \to setup
7 ~% h8 g6 W  G/ a: l0 z  ca# x  t1 n0 ~) r# P7 X" V, i& W# u$ ~
  setup-globals
! H- f9 `3 f. Y* @$ k* E3 o$ {( a9 t" k* |8 {
  ;; First we ask the patches to draw themselves and set up a few variables
: a' f+ _) p6 p9 [3 ^1 G1 t, v  setup-patches% Z! ~* C- ~$ g& ]. g0 x
  make-current one-of intersections
7 i/ n) }, S6 ~4 A9 z0 N  label-current  r/ R0 k/ }! p+ Z0 |

4 h1 H% M( b0 j+ @7 R: m  set-default-shape turtles "car"/ U, U! i5 O5 M6 d4 j$ l

! Y) R) H; m/ f( V; G; K, z) v  if (num-cars > count roads)
- _" ?) m, b; |- ]1 G4 N7 S  [, G. w- w8 A* s) D. s0 m' N' _& ~: a4 ]
    user-message (word "There are too many cars for the amount of "# T0 ~4 ~( b4 B# N! ~
                       "road.  Either increase the amount of roads "
% f) a5 o' G! V                       "by increasing the GRID-SIZE-X or "% b2 i! ~9 f1 I3 h
                       "GRID-SIZE-Y sliders, or decrease the "9 x$ f, U1 Z9 T! }/ o1 v
                       "number of cars by lowering the NUMBER slider.\n"! ?" O1 e& f) {8 i+ I9 [+ B% t
                       "The setup has stopped.")
  S* h+ Y1 x$ |, h5 A    stop$ Z+ Y. q7 X1 w( r0 I, T+ y
  ]
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' E* e7 \; B  N9 x: C  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color' n1 V3 h& o" i: E  Y
  crt num-cars
$ }( K( T$ V$ r+ {6 W  [
) `* g2 e  [4 j; p! O: V4 }    setup-cars
0 ?  P, \0 }/ B% g    set-car-color" {) g, t( ~# B% ?/ n6 P* a) |2 ?5 q
    record-data
. ~' b$ b; l9 \+ i$ |/ _  ]
3 ~1 S) O  p* r  T4 E0 @6 ]* H, Y1 r8 Z
  ;; give the turtles an initial speed4 ~8 @" y# S4 D4 s( v$ ]
  ask turtles [ set-car-speed ]( G% J- G, {( [' Z, l6 p

: G1 ?# T& v7 N  g9 {& ~  reset-ticks' x' U! }" r1 G4 q: G
end) z7 i" w7 {/ R" [
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;; Initialize the global variables to appropriate values
5 |/ u3 ?6 ?& I- B% n9 V! gto setup-globals" b- _" _. c8 x# |% j* N" X
  set current-light nobody ;; just for now, since there are no lights yet1 v$ p3 F4 U0 T
  set phase 03 g# T+ G  _- D$ y7 z' b
  set num-cars-stopped 0/ c( y/ c+ k( J; @% p& n
  set grid-x-inc world-width / grid-size-x
7 g/ f2 H* B4 V' S2 x  set grid-y-inc world-height / grid-size-y  m1 i$ W" T( Y* V! }) c/ A8 I: F6 a

% S8 l# w: @: v- _, {  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary5 b$ K7 ^6 T) w: e
  set acceleration 0.099! v, P! O$ Z1 L- m8 h3 X( j
end; R2 j9 P/ b0 n; F2 ?. O+ M

+ C0 B  ^  l! l;; Make the patches have appropriate colors, set up the roads and intersections agentsets,* }3 E, i8 s/ X" p' F. a
;; and initialize the traffic lights to one setting
8 ?$ d/ U6 p4 W+ W$ a" G( uto setup-patches- V+ z5 q( r* u& L- ^2 T
  ;; initialize the patch-owned variables and color the patches to a base-color6 R$ D6 `7 P1 S- p$ b" U) C
  ask patches
* o' o& s7 O! e* T0 v6 {  [# S) w0 I, }& v3 ^" a  m
    set intersection? false) L7 Z& P% u* u, R/ {, t7 b8 h( ^
    set auto? false" \' Y7 P$ ~* ^) u: b1 r
    set green-light-up? true
* M9 p# V3 i* Z. I' u, s7 @    set my-row -1% C: p% _7 U3 b* k, p  O- t
    set my-column -1
8 M1 R) l' T3 D2 o# m4 S    set my-phase -1( G" e4 t' t/ L& h% z& Y  z; a8 e
    set pcolor brown + 38 b) j% V0 @4 w; m; Q5 J
  ]
* I2 A7 c5 `7 @- K" o# a8 `2 x' C2 ?. K6 v, Y
  ;; initialize the global variables that hold patch agentsets* \( j1 J: D6 q# a! i
  set roads patches with
: \, }- P) C5 O) o8 ?    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ y9 y) T/ J: z( }8 D7 ^8 g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]9 n$ \5 e3 @7 ^+ Z
  set intersections roads with
! S8 J( z) ]' T2 y) d& K5 i    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and5 U$ x, U' W7 p5 @2 ?/ O+ b# Z: R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]2 J; e5 ^1 H+ `+ n$ s4 G* z( Y( W

! N# I- ~7 V5 I/ D  ask roads [ set pcolor white ]) [! _' Q: [& H
    setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?
  i  Y+ l+ [' C set roads patches with1 T3 }, Q& _7 C! a6 h
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or4 F0 |, l3 k8 V2 N0 n# {$ E' P5 Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& a9 n) n* ]8 f) i' n4 Q1 X. v
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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