设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11692|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" B. R1 x  ]. L0 C/ ]# {( Dnetlogo自带的social science--traffic grid这一例子当中,
6 W2 J7 H8 V( o/ k' @globals' a8 [2 F9 e8 P# F
[' ]$ R( h6 m2 K8 Q9 E; z( n4 C
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
7 m* ]* ~1 e  ~% p! p! A- K  grid-y-inc               ;; the amount of patches in between two roads in the y direction4 R9 y4 m$ K0 O& \3 Z5 O+ f' v
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if4 f0 b' L, T! ~. w% U& y+ a6 C
                           ;; it is to accelerate or decelerate
& r: m" Y2 N2 m% H  phase                    ;; keeps track of the phase
+ L3 i; z* _! `5 f! T: @  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
* W& s0 ^7 N7 z1 v  c" @8 l  current-light            ;; the currently selected light3 }/ E$ S& N; L- {3 h  z  d5 V) T. J2 P

3 H) M$ h8 s% V, ?* A) U! b  ;; patch agentsets1 ]$ c, N7 |! {6 n
  intersections ;; agentset containing the patches that are intersections
. h; B% X9 a  d  roads         ;; agentset containing the patches that are roads
' J3 l( @2 g% q9 M6 S( f! H( a; S]
0 g) l1 e7 e6 s7 S7 [# k8 ?( E; v& J8 T& t3 y! ]' Z6 h
turtles-own) L; o  N; r- U4 B
[
3 t4 ?" P: e/ Y9 S  I* F  speed     ;; the speed of the turtle; _" Q2 r( P1 B& ^8 d5 @
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right! a# T: R* e+ B: M
  wait-time ;; the amount of time since the last time a turtle has moved
) B3 u' J6 y# W" F+ V  e% |% o]
; |  w# Q% c5 k8 S, ?9 k  O# p) ~8 P' t  H' ?. p5 g
patches-own
. q+ [% w& Q9 n9 H- @* R[" Z* p4 D7 ~" L/ m2 j, X
  intersection?   ;; true if the patch is at the intersection of two roads) F  E$ c5 U7 c4 m& L0 r5 U" }9 L
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: V$ [) S! p" u                  ;; false for a non-intersection patches.7 O. d$ Y2 ?+ ^) ]% k7 l3 i7 A4 S6 ^
  my-row          ;; the row of the intersection counting from the upper left corner of the
) c, L& a) a* r# U! D  e3 y" ^                  ;; world.  -1 for non-intersection patches.
; U* V8 m( B0 y6 D+ d0 t+ X  my-column       ;; the column of the intersection counting from the upper left corner of the- E8 |6 B  M1 {" j
                  ;; world.  -1 for non-intersection patches.
9 u/ w, S3 X* `0 E& J0 A  ?7 Q' Y  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
; _8 n  r6 E+ m  auto?           ;; whether or not this intersection will switch automatically.7 W  f+ Y) Z0 x
                  ;; false for non-intersection patches.
- B- O# z5 E4 @6 @: a* P: R]
7 l  S* a/ z9 S5 W  t
% ~, `5 `* [( m3 U4 C. n' `: s; c( l3 y8 y+ C
;;;;;;;;;;;;;;;;;;;;;;
$ V2 |' ~  F% ~, k' p# ~2 m;; Setup Procedures ;;
/ l2 Q3 N# E1 s/ |;;;;;;;;;;;;;;;;;;;;;;
; d2 p# k8 U& |% i; @2 D3 V) a+ x  C* k' {. B' _
;; Initialize the display by giving the global and patch variables initial values.
, b9 T0 L. r8 }! M/ ^7 \;; Create num-cars of turtles if there are enough road patches for one turtle to
4 @& u, ~* r) X" |+ k$ T  H6 U;; be created per road patch. Set up the plots.
0 @; U: a% S. \4 \8 A- |to setup6 A# T) Q; _" Q
  ca' i$ h6 O& d& U3 V) Z1 D+ D
  setup-globals
! y2 p! K/ f: }$ I) u
+ ~; s8 \6 n- K' p; r  ;; First we ask the patches to draw themselves and set up a few variables
+ L9 H4 T$ m6 k" a' G  setup-patches
$ G8 u- D* u- c5 O% `8 d2 q: y  make-current one-of intersections
1 f! v$ W1 B- S  label-current
7 _- d. y. h1 J! c1 B" S
* I+ H- {) C, z! r! U5 f5 W, z  set-default-shape turtles "car"3 b! q% J. X6 r% V, E9 s- a
" K' T& N1 s; n
  if (num-cars > count roads)5 N, A( \- J! ~
  [% r, F4 B* c5 L
    user-message (word "There are too many cars for the amount of "
( \" U: O* Z# r! I                       "road.  Either increase the amount of roads "
% A! a; W' }1 \# A! b$ @: A! e, V                       "by increasing the GRID-SIZE-X or "# N3 s' k5 h6 W
                       "GRID-SIZE-Y sliders, or decrease the "
4 T6 S# o3 q* Q                       "number of cars by lowering the NUMBER slider.\n"
& s7 U: x* Y3 ]" K                       "The setup has stopped.")
5 I. N: @- a( B    stop
; |8 W8 B. h! z6 F1 O* Z, n* J9 Q  ]
& d* _7 y2 o/ W. I! l1 A" D3 A1 a) N& t) L; `7 @9 m* S
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
" d# ^. r% F5 o0 V. C5 e9 `  crt num-cars( W1 L) F- ]  z/ z; U9 ]' m) Q
  [, a6 x1 g( h. f
    setup-cars! r6 p' l0 V; D. g- a  l' w
    set-car-color; R; F! p. h; ?+ R# X
    record-data% G0 U6 n! v4 w  E1 U6 j2 S2 `. `
  ]
! h' O0 j/ ?. I  c3 g# I1 n  J3 r6 ^. k$ p' W( V3 x
  ;; give the turtles an initial speed. T1 r! |& @; f+ |7 j8 |# |6 j
  ask turtles [ set-car-speed ]: ^8 @( }' `5 m% `

# C9 c0 h  D- f  reset-ticks
( w% v  ?/ v) x- Lend
1 @) b  {: f& k% S% R9 w' ]
+ B  Z- R, ]' Y5 I' `; @;; Initialize the global variables to appropriate values
  x( T' g: O8 I# a1 wto setup-globals3 W" n8 X; J2 A8 o. B1 |
  set current-light nobody ;; just for now, since there are no lights yet
2 p5 F' B6 I% L- p: Y  set phase 0& s& \. v8 M3 u: M
  set num-cars-stopped 02 T/ v" d) e3 B4 l' I9 K0 S  @) j
  set grid-x-inc world-width / grid-size-x. b5 N  g, @" u' s/ }
  set grid-y-inc world-height / grid-size-y- `2 g! A( R6 T  T: u( P
3 v5 r& p) m  B/ {0 R$ m
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
" v8 f4 [' m0 u" @0 ^% E  set acceleration 0.099
, s+ R- N- K9 k1 K! Jend& w- u! v  u0 Z/ d" w" X
, ]* O! v2 O9 J" ^( R
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,4 D- O$ _# U4 J; ]
;; and initialize the traffic lights to one setting
; C/ V" {1 ^4 x$ ?5 Hto setup-patches
& b% W  F& A0 B. C4 z$ Y& C' i- H  ;; initialize the patch-owned variables and color the patches to a base-color5 K: O( u4 Q* F. Q; I/ o
  ask patches4 @# K9 C  X3 }+ j- c
  [
2 N) |' E  T* B3 v: u, X2 V! Y    set intersection? false* ]# a5 E* [+ d  x& ?  _
    set auto? false
- @8 p, E; S; M7 G    set green-light-up? true
" d+ O% X" W$ t0 }% d5 W! _$ s6 U& _    set my-row -18 O( }  F! V1 m0 z9 D$ b/ Q
    set my-column -1- \  R# j2 r! L5 S4 Y" g( a
    set my-phase -17 `. w1 _/ a& ]4 B/ `
    set pcolor brown + 3
1 Q( N- v0 U- T9 c  ]
* U- m) C* c$ P- i6 y
% W8 n& v" H6 J! I( x  ;; initialize the global variables that hold patch agentsets
  W1 O. e" y5 J. u! j  set roads patches with/ j/ x* k1 ?* ]/ \0 l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
2 I$ z, a. \) z! t+ E% w9 W9 R    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) \8 V" T9 {6 q) p1 w' \
  set intersections roads with
+ S/ v2 N; R+ T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' l1 x* `8 j9 a6 y- m
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- ]5 j# ?8 }) |& Z8 b
! W/ D  d$ f% v; A6 w! p  ask roads [ set pcolor white ]+ \% w. x0 n7 D! R& [3 t; B$ U0 b
    setup-intersections
3 F  l0 X* j7 ?end) y$ k3 s, G% a
其中定义道路的句子,如下所示,是什么意思啊?+ x- j5 r& e9 D( i4 Q$ P
set roads patches with
" i7 a* c" }8 `& c    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( |1 M6 y& f  W; J7 S5 @) G: S
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 s7 E; v3 T0 P1 L0 N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-8-11 01:50 , Processed in 0.017418 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表