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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! K- k9 H5 m) I) X1 N+ n; @$ A# T
netlogo自带的social science--traffic grid这一例子当中,) `$ k( z G3 k" D
globals
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grid-x-inc ;; the amount of patches in between two roads in the x direction+ M3 T1 E2 d1 B6 m' x% r( h" G
grid-y-inc ;; the amount of patches in between two roads in the y direction1 |$ c9 q+ D$ b# J" i2 y
acceleration ;; the constant that controls how much a car speeds up or slows down by if- R0 d% _: R" M3 E, `3 q2 M
;; it is to accelerate or decelerate. Y ~; @: Z" S# v; E3 U
phase ;; keeps track of the phase
0 _6 b- ]% M( x) }3 j0 T5 I. a num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure8 X$ J% ~0 u( d; u. ]! r
current-light ;; the currently selected light3 E/ k1 D0 M" t1 E0 u( I9 g1 @
. D+ ~4 t. T) W2 |; _6 B) y ;; patch agentsets3 e- L3 i- Z+ z" v* Q7 K
intersections ;; agentset containing the patches that are intersections
0 F! T: J9 k- p" M2 J; S roads ;; agentset containing the patches that are roads+ q+ r% b3 W% x3 B0 b/ Z, n7 n
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turtles-own" }' @6 W* Y* h* ]& y
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speed ;; the speed of the turtle
( U2 w4 _$ H ` T) \ up-car? ;; true if the turtle moves downwards and false if it moves to the right& H/ z1 V/ w* s" d
wait-time ;; the amount of time since the last time a turtle has moved, F# F7 d _; ^# r* v/ u
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; P' s9 E9 ^, ` }' o" spatches-own* Q. [+ e% c, y5 B3 Y
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intersection? ;; true if the patch is at the intersection of two roads
+ A# {4 G% ~6 | green-light-up? ;; true if the green light is above the intersection. otherwise, false.
! P! l# R" _( ` ;; false for a non-intersection patches.
- {7 {: q. R1 T7 O* G my-row ;; the row of the intersection counting from the upper left corner of the0 Z) L T+ m- S4 K8 N9 Q
;; world. -1 for non-intersection patches.% x( P8 `& a q) M: t
my-column ;; the column of the intersection counting from the upper left corner of the
5 _* c& s, N7 |! C3 J ;; world. -1 for non-intersection patches.9 ] V; r4 M6 C) z
my-phase ;; the phase for the intersection. -1 for non-intersection patches.
4 d6 r# A9 @! f4 `0 l* R m auto? ;; whether or not this intersection will switch automatically.
8 H6 |# n; A; J7 X ;; false for non-intersection patches.
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7 v1 B' h" S0 O" f: U" R7 {;;;;;;;;;;;;;;;;;;;;;;4 A5 f5 w; L m1 I- y4 W) p! c
;; Setup Procedures ;;0 T5 R- g' e& M& w4 K" k4 V. L
;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values. ~" i# \. K6 k! U7 t
;; Create num-cars of turtles if there are enough road patches for one turtle to/ K0 [6 W" }6 i0 P
;; be created per road patch. Set up the plots.
1 D! D. W/ _9 I2 z4 n5 jto setup4 v; w- K& _/ b8 C: [
ca
8 c W* i6 R% A! Z) m! z1 e& ~ setup-globals
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9 J: V! u( Z# l- x ;; First we ask the patches to draw themselves and set up a few variables. [3 S r& H2 @( O2 Q3 |
setup-patches
$ M# d* G) B# M make-current one-of intersections6 k1 s; j1 Y! c4 p$ f' Y
label-current
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S! a$ R: T% J$ N+ u/ p9 S2 e set-default-shape turtles "car". w" ~1 m9 K! y
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if (num-cars > count roads), I7 ?! p7 J1 I- w/ w! r9 y+ S
[
; s. g, e4 c3 B user-message (word "There are too many cars for the amount of "
- \; `; B& I/ e" `% [# d; T "road. Either increase the amount of roads "
; H: r' \( W0 V" |1 N4 ?5 L "by increasing the GRID-SIZE-X or "- r! B3 E7 }. k
"GRID-SIZE-Y sliders, or decrease the "
% `2 S# l3 [# @: u$ d "number of cars by lowering the NUMBER slider.\n"
* Y4 L2 P' k* l4 }( | "The setup has stopped."); B" _& h' K$ D- _4 D% Z6 _. p
stop
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color! U/ c# q9 a9 W: w. J
crt num-cars8 O$ R m7 I( a, d
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setup-cars
/ G9 F4 ?. ^ B" G+ I set-car-color$ J" b3 b5 I2 O6 T$ R& j
record-data! Y( q4 K- l/ E$ ~" M: \ _& B, J, V
]
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;; give the turtles an initial speed
4 m% V* D* S5 ]& {8 e, h ask turtles [ set-car-speed ]
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/ G2 L* @+ e$ R. Z$ r: C reset-ticks8 u% @4 \# j5 o! C1 v- e
end7 M; P8 M8 ^6 t- U
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;; Initialize the global variables to appropriate values- O& ]0 W/ v" q7 c; ~; M
to setup-globals
, b6 v# l) X# h. {0 c set current-light nobody ;; just for now, since there are no lights yet
$ c0 v3 w! C# Q+ Y3 ] set phase 08 D3 q5 U" C- P) _
set num-cars-stopped 03 R; @6 F! f: ?
set grid-x-inc world-width / grid-size-x$ p0 J+ T1 W1 f( V0 W
set grid-y-inc world-height / grid-size-y2 w- n& X( z- \5 d R
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' \2 A: P% Q7 s9 A
set acceleration 0.0990 Q: K4 f: x! E! E! S, [
end
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& t* T1 y, _! {0 E, N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,; v4 t8 K; Z% k/ K8 e8 o
;; and initialize the traffic lights to one setting
' t; E& q8 f' N" vto setup-patches: M6 `! t+ V/ `& a* e, `4 r
;; initialize the patch-owned variables and color the patches to a base-color
$ E9 b1 V& g9 S8 T( V+ ^4 | ask patches& k, K4 b, ^( K* c* [0 Z
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5 P4 t5 l; ^( {7 U9 n1 y set intersection? false/ s0 y3 Y [. A+ @- L; p8 Y7 f. F
set auto? false1 }$ S' H( r# x) a$ |
set green-light-up? true
8 l1 F( R& B5 b5 z: c set my-row -1
) F4 Y( h5 K% ?! |% _, ?, z& ^ set my-column -1
/ }* j5 L0 C% g( b$ V set my-phase -1
2 r% ?+ c4 U/ X# S+ ~0 }( s set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets2 L- W. V. b5 e% D; f3 r
set roads patches with
- f4 {' p- j: s* ` [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
* {, i2 u$ @" D3 o6 Z/ w (floor((pycor + max-pycor) mod grid-y-inc) = 0)]7 A4 _7 Y3 c: v2 i8 o: u% `3 J
set intersections roads with/ C' I$ \: h( M/ B( z. K! j
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and7 ~1 @/ p8 Q. x) i0 s7 Q
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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: o; Q8 e# [) g* ] ask roads [ set pcolor white ]
) l, L# |3 d# Q7 f M- k+ U5 F setup-intersections
3 c/ z7 B: \' [! h. fend
6 ~; {$ a( L8 E8 S) s其中定义道路的句子,如下所示,是什么意思啊?
! m1 c1 v3 U: T# n1 Q set roads patches with
2 }8 d/ ^' a* X z [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
$ p* D' `* X; M# t. Q (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
, D6 h! ^' y% P4 f谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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