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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。, T1 t# W% E# j; B9 z( E
netlogo自带的social science--traffic grid这一例子当中,2 I4 X% C: e) D( T6 E
globals3 {( o# P' f  {* V5 W& m- w
[0 m" J4 Y8 d* D0 ~
  grid-x-inc               ;; the amount of patches in between two roads in the x direction6 I) n! p2 q7 E7 ~2 K
  grid-y-inc               ;; the amount of patches in between two roads in the y direction& [7 u6 f5 E% g- c  H( R( t5 B% h* A
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
* g! y$ i  A! g; n: D1 Y) M- Y                           ;; it is to accelerate or decelerate9 a0 ?" h$ f8 G. N+ p
  phase                    ;; keeps track of the phase2 U( S' F9 G8 e7 K; n5 o6 U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
; n% L8 M1 `  i. l7 }1 u  current-light            ;; the currently selected light
$ P9 G5 o" P4 p5 h  h1 B8 Q7 I4 \1 t5 G- Q9 @' Z/ A; u8 v; U: y
  ;; patch agentsets. Y1 v0 @' {( w4 a1 X
  intersections ;; agentset containing the patches that are intersections
! K: w1 r7 J# @: e! H  roads         ;; agentset containing the patches that are roads* p/ ?  a7 \! V5 x) n
]' r# F2 a" _" Z3 u* Y7 ^9 }
3 @1 K( n; n+ o1 k6 \( b* g
turtles-own
9 E$ N+ n1 i& B# T) W[
8 t% p( p% }" t& L  speed     ;; the speed of the turtle1 m, `* u$ Z& W8 x7 _2 }8 y
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
0 c; W! B/ B+ D* x) {- }. \% M  wait-time ;; the amount of time since the last time a turtle has moved
# G7 D- g9 i4 B4 R: L9 ]]
( @4 J- U# Z2 O  q# n; {. f7 m6 T& b% A; F7 u; [
patches-own
! V' H+ `3 U' c0 w[
' }. u: `3 t/ q7 Y) n3 E, Z  intersection?   ;; true if the patch is at the intersection of two roads0 l  j7 e( B$ {/ n% x' J! q" Q
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.% I( Y  q, O9 T
                  ;; false for a non-intersection patches.. [! a" }. Q' k3 u3 J
  my-row          ;; the row of the intersection counting from the upper left corner of the! s7 W" V; _8 Q6 C4 Y; G
                  ;; world.  -1 for non-intersection patches.! Z5 m2 t* x& y4 V
  my-column       ;; the column of the intersection counting from the upper left corner of the" @% K' l& f- U' M) N+ C
                  ;; world.  -1 for non-intersection patches.
; J: r+ w9 X! ?1 I  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.( f0 N/ t6 V( n. K- @$ M
  auto?           ;; whether or not this intersection will switch automatically.8 u) M- l+ j& R- z4 D' T
                  ;; false for non-intersection patches." L, ^5 k, T+ P  L; l
]
: w6 f# ^# M" C0 E
* ^, z6 t) y4 [+ p7 p: M( m3 F7 {3 W% O: q
;;;;;;;;;;;;;;;;;;;;;;! n, z2 A% r5 z* {; Y" m" k3 @, l
;; Setup Procedures ;;6 Z; u) M  U' @' o9 ^
;;;;;;;;;;;;;;;;;;;;;;
) r3 i' U+ A/ g& g" k. I: c/ N2 ~- R3 \# N
;; Initialize the display by giving the global and patch variables initial values.
% B8 @# h- l% E;; Create num-cars of turtles if there are enough road patches for one turtle to
6 o7 D2 O% }' E7 y;; be created per road patch. Set up the plots.( ]7 B5 F$ `: b0 u0 x
to setup) L' V* q) H7 ]3 F2 x3 v! Q  @
  ca1 |0 y% o: E+ o) l, |8 X* V
  setup-globals
  [' w4 F# Q8 r; ]2 z% T
3 {1 t5 I& U5 v1 ]2 T% h0 t  ;; First we ask the patches to draw themselves and set up a few variables. @0 `( A* D0 D/ S/ _: y/ ~: c1 v
  setup-patches6 ^) Y5 u3 l: b% B
  make-current one-of intersections
- g$ o9 J( P0 Q0 N4 c& ^1 w  label-current/ v" U  H! w: r

! U, a3 Y. V& A+ u  G8 F0 {% d  set-default-shape turtles "car"
; v- [& R4 n# z. }. z) Z/ L# _
8 F; I+ D+ J, K1 w+ T  if (num-cars > count roads)
" C3 j, s' G9 i! s  [1 @( k3 l: c/ B5 C/ K4 h, ]. q
    user-message (word "There are too many cars for the amount of "
! m( j, I5 w" y) |  W                       "road.  Either increase the amount of roads "+ R: j/ \  U6 E' T
                       "by increasing the GRID-SIZE-X or "% ~2 H  b. q, }4 d& p' [
                       "GRID-SIZE-Y sliders, or decrease the "
1 h( O, w  n7 a& J                       "number of cars by lowering the NUMBER slider.\n"
" T% _( n5 N! [9 r# `% E                       "The setup has stopped.")
& b+ N7 V: z5 x( U    stop
0 ^: m) u' k/ B1 \5 L  ], T4 L9 s+ b' b" T' p' Q& e

! P9 o* G& O# h! M' y4 F8 U  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
* `* Y# s/ U4 J7 w0 h' x7 L6 ~  crt num-cars
! \) J3 [/ z4 q: d  [! X/ i4 f" H9 C* K+ a
    setup-cars# a! S% c' m0 n3 ]+ o7 w  y
    set-car-color+ c: S$ M9 N1 |0 \6 I9 u
    record-data& o- b. }% M, W9 T) q* S
  ]
; E- `! M1 L, F. M3 ]; f1 l6 U1 ^4 [
  ;; give the turtles an initial speed
- e5 Q" A4 L  O" `0 t* S" T  ask turtles [ set-car-speed ]
# \6 Q! h( K4 V2 Q# {0 k4 M
4 [5 O6 g2 \) u6 p% m* O, b  reset-ticks6 Q* {9 q* Z% B7 R, S3 u
end% P5 s& E, N: p) l8 H
! @/ P& h4 S& h6 s+ I
;; Initialize the global variables to appropriate values3 I5 n3 v6 ]( h- `$ @5 m
to setup-globals- a  t8 l& H7 g$ j& H' ?8 D
  set current-light nobody ;; just for now, since there are no lights yet
- p9 _& ]  ~' y' J' _8 ]  J' A. P( I1 G  set phase 0
* ?" N& W/ y6 z  set num-cars-stopped 0" L( S/ h' R$ v. ^
  set grid-x-inc world-width / grid-size-x8 Q/ d* l7 W) n* _
  set grid-y-inc world-height / grid-size-y' Z) M# Q) [% f# [9 |* E
5 \! K  f2 g- H9 k: Z# ?7 n) D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ {% d* ~, H( c1 `
  set acceleration 0.099
  k3 J- Z4 n8 l$ c4 Z" @1 S7 Rend
8 ]( C1 o& H6 _* B( z9 a) `4 T' q! p* g* [: y6 t: I
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,1 I6 t, _; G7 ~- l
;; and initialize the traffic lights to one setting* Q/ q! M, J. q/ D3 R, s
to setup-patches
/ V! g; P5 B' ]3 G3 k0 t$ b, }: B  ;; initialize the patch-owned variables and color the patches to a base-color
+ Y  g: n5 e# \2 B: z( a! e, L5 W  ask patches
7 Y; ]  G5 O. p6 \$ R  [
4 s% O0 A( x( n: p    set intersection? false
' U! U; a! ]( f8 n/ @8 q9 a    set auto? false
( `, k) }# J2 s. e    set green-light-up? true3 g, {+ B8 l4 J/ O  N, D( T
    set my-row -1
9 t( }' ?* ^7 g* B    set my-column -1
; d0 z1 a9 m  C1 N8 G    set my-phase -1
3 l7 ^) G' @8 c6 _9 A3 x    set pcolor brown + 3, F; }2 `" u$ ^+ P5 w
  ]# o) E; W& V1 p' W8 s7 p$ F* P

2 L7 A3 X9 @: m* u  ;; initialize the global variables that hold patch agentsets
" X/ i6 k& n1 A. u& @  set roads patches with
5 E! }" F+ C$ c6 Z3 L  N    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
: @6 z+ q% x' n6 j# f" [  ]' W0 A    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]! K6 I. Q5 |- X8 L8 C- s
  set intersections roads with
6 y8 W6 a7 Y8 |6 A: |6 b    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and( F5 o4 p4 A" e2 y6 O: y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 o5 ~8 ^& _; S+ E3 F

  {0 Y1 I7 W6 W! s# K' i  ask roads [ set pcolor white ]
- F' z9 G3 ?6 Z& y% |, D! \4 R" C$ f    setup-intersections
- B/ ?6 X" ^% X4 L( f3 yend) _, M) X8 a5 P  z
其中定义道路的句子,如下所示,是什么意思啊?; Z, Z0 t! }: b9 Y$ D1 d
set roads patches with
: F) K# o4 G: `- U    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, h" ~( [; X" N1 q9 s7 t+ M    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% M! o9 Q8 ^' J5 L7 v6 v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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