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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:# z8 t+ `8 p8 O7 w9 l( ]( Q

$ \/ G; q( }( Z5 H( e8 w& F- t8 Z- I4 l public Object buildActions () {
0 J/ J/ v4 ]7 M  X5 [    super.buildActions();4 h( h8 C: F8 Y7 r! O
   
- h* q- D3 Q, ]    // Create the list of simulation actions. We put these in
4 l% N# n4 p6 `; q. V    // an action group, because we want these actions to be
& _8 `  b; E- K7 Q9 t    // executed in a specific order, but these steps should; }5 i1 V% a9 H: i" E
    // take no (simulated) time. The M(foo) means "The message) U. s0 b4 }) e. W! e5 l7 o! }
    // called <foo>". You can send a message To a particular
9 n( n% v5 ]: A9 v9 i    // object, or ForEach object in a collection.8 n* L3 U5 e* G, ?/ k
        
! p8 h& C( |9 x2 `  e    // Note we update the heatspace in two phases: first run& ?' Y+ E4 r8 X9 w* m
    // diffusion, then run "updateWorld" to actually enact the
6 _* u0 p, y! H, Q. H: I; l    // changes the heatbugs have made. The ordering here is0 Q6 C7 I7 x$ Z
    // significant!
* x- T7 H8 l; `3 I0 J, ]; F- S        
; Q1 v7 @- H3 @- z    // Note also, that with the additional! u1 _& g. j: j( Y
    // `randomizeHeatbugUpdateOrder' Boolean flag we can: u9 _6 `% s0 m- q' Y* ?$ z
    // randomize the order in which the bugs actually run
% ~% e( f) J' M" b" y    // their step rule.  This has the effect of removing any; j. [8 V$ N0 A7 P# u
    // systematic bias in the iteration throught the heatbug0 {1 X+ r0 I4 ?- L
    // list from timestep to timestep" o& m' U  `& p, I
        ' u8 o7 ^0 x. h& T4 u- _. ]
    // By default, all `createActionForEach' modelActions have
0 y6 G  Q, n, k  E1 f/ `1 i: v    // a default order of `Sequential', which means that the
" T. z; A* f2 ?  Z/ l    // order of iteration through the `heatbugList' will be2 J8 s8 W( H! ?7 [9 z" p5 ~
    // identical (assuming the list order is not changed
2 e0 ~$ P7 f: H: x    // indirectly by some other process).$ W$ U) o5 O$ D" T3 u  q9 g
   
1 e$ Z* ~; t1 R" \1 @    modelActions = new ActionGroupImpl (getZone ());
: V" T0 I  E1 v% e; ?- v, Q8 X: w( o- f6 _" P1 @) {5 m
    try {
% h0 @6 M6 k$ [( R) O      modelActions.createActionTo$message
3 }4 w5 }' k  c& |        (heat, new Selector (heat.getClass (), "stepRule", false));; |' J, [6 h+ `( ^3 K" C
    } catch (Exception e) {
/ X! {1 D6 l8 J      System.err.println ("Exception stepRule: " + e.getMessage ());
) [, c7 `! a0 R6 ?3 L. v1 U6 S& |1 w    }7 y5 q' S) `& I" _* b6 C
3 }: n: D: K, [; ^) F. T
    try {
8 K4 i- i+ G3 L5 Z* }1 j4 Q  ]      Heatbug proto = (Heatbug) heatbugList.get (0);: w8 v  ^" p  E$ L
      Selector sel =
$ ]: {/ P* X6 u) R7 b) {        new Selector (proto.getClass (), "heatbugStep", false);: _! M, j% G! d0 L
      actionForEach =
! ?/ |+ O9 f' W8 a: R7 ~& m        modelActions.createFActionForEachHomogeneous$call
  Z) y7 ~' d2 P' ^2 m2 B        (heatbugList,
7 C, F, G0 ]  Q( d; \         new FCallImpl (this, proto, sel,1 O/ ^+ p# h9 N! g
                        new FArgumentsImpl (this, sel)));6 b, a- \/ w1 Z$ x# J
    } catch (Exception e) {
& [( `6 e3 W+ X$ }  }& J      e.printStackTrace (System.err);6 Y+ N& }7 }1 G6 n
    }
; E. e% X0 V! g" W) M    " T: G* M; `/ {" G. K8 K% Q
    syncUpdateOrder ();% T8 n$ Q, s" B0 q, M! ^& D

, S% _. f+ K8 X    try {5 b) I6 x8 [! ^' X( W! e
      modelActions.createActionTo$message
& B4 t; h, Z7 O* b        (heat, new Selector (heat.getClass (), "updateLattice", false));
6 q8 c1 t* H) I    } catch (Exception e) {
8 i/ {- E6 z0 K      System.err.println("Exception updateLattice: " + e.getMessage ());# y7 W" d& x* O
    }
: y  n0 X6 d7 q        
1 h% y& ^$ ]1 E8 l! M    // Then we create a schedule that executes the6 ]. D* R2 N$ n/ ]" B/ |
    // modelActions. modelActions is an ActionGroup, by itself it" l* ^# K+ G5 T5 \4 P" T# ~
    // has no notion of time. In order to have it executed in  Y2 C& m/ z/ ^+ V2 R
    // time, we create a Schedule that says to use the3 t) e2 }$ v3 ]
    // modelActions ActionGroup at particular times.  This" _* }2 O$ V: g3 h" j& W3 V! u: R
    // schedule has a repeat interval of 1, it will loop every
' M* t7 w! T1 p4 {& \) n! b1 V6 I    // time step.  The action is executed at time 0 relative to6 I& {3 j! G$ p0 C
    // the beginning of the loop.
0 a) Q- @9 \0 {4 v# X& O0 C& }6 t. L- Y8 t$ u
    // This is a simple schedule, with only one action that is
6 ~7 k% C9 f  Z' \3 A    // just repeated every time. See jmousetrap for more
9 D6 f( p/ C7 @+ d  j    // complicated schedules.# I1 W: J7 J, J) k, f! Q1 l- D
  
4 F8 G% q- W. `9 n    modelSchedule = new ScheduleImpl (getZone (), 1);
6 S+ ~! v$ V# n3 k: e& e2 I    modelSchedule.at$createAction (0, modelActions);+ n0 Q3 F; s% o2 m2 S
        2 `! d% F# w6 _4 M
    return this;
3 s; u& w2 j  r) _. q2 F/ x7 N  }
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