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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
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" S: T  X" k! @* t: c* i public Object buildActions () {8 P4 L% `3 h  A6 I5 V! E
    super.buildActions();! z/ {. @6 f0 W7 }! |- Q7 z/ o
   
5 ^& X' i% E8 o    // Create the list of simulation actions. We put these in( f" T* z/ k7 C1 v9 q9 w" c
    // an action group, because we want these actions to be
! u' M8 z/ c1 \; W    // executed in a specific order, but these steps should
# z/ S3 p8 l. y1 x1 g2 d$ m    // take no (simulated) time. The M(foo) means "The message
( T* B/ K9 p; @- R! `    // called <foo>". You can send a message To a particular
/ R( N$ p/ R- V% V4 S0 {    // object, or ForEach object in a collection.  Q' H- e* h! V& Z$ c
        
! K* G: [; A% M" k4 t! K/ u2 `" E    // Note we update the heatspace in two phases: first run
2 Q' \# X: S& W9 R    // diffusion, then run "updateWorld" to actually enact the; ^5 y! C/ P" g& U* A+ p- C& Q% \, [
    // changes the heatbugs have made. The ordering here is
) j9 W4 M; X/ j& e, g3 c    // significant!
# X0 V! S% u/ A" K- V/ Z# e- C8 {        
6 f1 j  x9 w5 {! s* J! j. G5 x; J    // Note also, that with the additional9 a# x$ F9 R, J6 v' z$ v) D
    // `randomizeHeatbugUpdateOrder' Boolean flag we can# }: q/ _2 Y) @1 A6 c) [' B3 D
    // randomize the order in which the bugs actually run
9 l8 ?' R0 `# R" \+ Z3 n7 u    // their step rule.  This has the effect of removing any
6 V; |: D* {3 ^3 H+ C3 C* H: |    // systematic bias in the iteration throught the heatbug
4 Z% W- E3 T7 J) Q    // list from timestep to timestep* g3 G- e7 m6 [7 o: y
        3 x  H" j& Z2 u% {& g- T% R' A  |
    // By default, all `createActionForEach' modelActions have
. D1 k- ]- x) R" I    // a default order of `Sequential', which means that the8 \: q! F1 ~8 h, t! k, t
    // order of iteration through the `heatbugList' will be
- q; V$ j; N1 m; @. c# _3 g    // identical (assuming the list order is not changed
' {/ N% J1 }/ O1 ], }    // indirectly by some other process).6 Q* ?4 O' s8 n& h/ a: T4 M
   
7 i4 O. {7 f+ e& }3 h5 m% t. a    modelActions = new ActionGroupImpl (getZone ());
6 F; w; t9 X; ~
' |, \$ J1 x$ y2 R    try {
/ M2 t' c: y( d      modelActions.createActionTo$message
4 E$ h- l: |4 N# v& S        (heat, new Selector (heat.getClass (), "stepRule", false));
# Q5 M+ H# d) L0 {: r    } catch (Exception e) {. Q+ ]* b1 f# C
      System.err.println ("Exception stepRule: " + e.getMessage ());+ L9 O( X5 O" \. m9 n* C* r2 t
    }
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& |/ t3 p; H; T/ @( v# k. W    try {
+ U- b7 P; ^, r. x      Heatbug proto = (Heatbug) heatbugList.get (0);$ o* v" ?8 M- B4 y/ D- o' a  O
      Selector sel =
# }: i1 Y7 ]( {: c: H* V        new Selector (proto.getClass (), "heatbugStep", false);
- D2 p( h6 I+ t" y0 \; i9 m      actionForEach =$ H: A: r. B4 ^  ]4 l. F
        modelActions.createFActionForEachHomogeneous$call
6 \  @# X+ A. i% J. a$ K2 C" h        (heatbugList,
; _! g9 R- ]% }# \; O- Z0 C7 a: `         new FCallImpl (this, proto, sel,
# j9 f( a# [3 ?0 b% ]                        new FArgumentsImpl (this, sel)));# j) W# k  f' E: c3 a8 B
    } catch (Exception e) {
% z" d1 }7 E' ]1 ?3 S) d      e.printStackTrace (System.err);' h. X; d3 x$ ?. }1 ~, {
    }$ t) p1 v# T3 q) k" Q
   
7 J5 E' l  p; T4 E( X    syncUpdateOrder ();
& j, C  u5 `1 \
5 e& z' z) S5 Q% G    try {" W* I# j! u: i$ ^0 o+ ~. l# R
      modelActions.createActionTo$message 4 `  l* T7 r4 A, y6 u$ a" X
        (heat, new Selector (heat.getClass (), "updateLattice", false));
. Y0 T4 M: b$ @6 B    } catch (Exception e) {1 f# r. `8 k! c
      System.err.println("Exception updateLattice: " + e.getMessage ());2 Y# [; e* o; f2 M# z
    }# v; n6 J3 X2 H1 J. {/ e8 O7 }
        
! H5 B: d0 N/ J1 y% v    // Then we create a schedule that executes the: J1 B% s, q9 S0 C  R3 Z/ O. S
    // modelActions. modelActions is an ActionGroup, by itself it0 H/ v9 x9 C& [- @( F' G& ?
    // has no notion of time. In order to have it executed in0 E! K9 Y& i. j/ q; n3 x
    // time, we create a Schedule that says to use the1 T* z7 T8 E7 P3 O8 g6 E; C: Y4 Y
    // modelActions ActionGroup at particular times.  This
8 h$ \$ N6 @3 a9 _    // schedule has a repeat interval of 1, it will loop every
; {1 ?$ J: U  G8 a  W& K; `    // time step.  The action is executed at time 0 relative to
! k& C1 H$ _; c& G- S: A    // the beginning of the loop.
2 G2 B/ O  Z2 c3 R7 p1 I4 p
, o3 M, [  a$ c: V: _8 t    // This is a simple schedule, with only one action that is
( F" n7 l# }# c& l" [    // just repeated every time. See jmousetrap for more. @+ ~8 Q. r" x$ E' m3 L
    // complicated schedules.( o0 Z! S0 I+ K/ w5 p$ U8 u
  
$ i4 W2 @8 q! @/ f( N9 K: ]    modelSchedule = new ScheduleImpl (getZone (), 1);8 _$ N6 z" ~. j( N! \+ _  ?+ l
    modelSchedule.at$createAction (0, modelActions);
8 k1 G) |* \+ j* \8 u        
/ X3 ]# \. B9 j; e( X4 M4 o7 @' C  M7 U/ C    return this;
3 u9 ~# H( _+ y& a4 e" e  }
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