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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:' j9 _+ O6 ]$ _

0 }0 k1 ?$ O! s" v( F6 O/ k public Object buildActions () {6 P; t5 O9 O; o$ C8 |) r
    super.buildActions();1 X3 @# N9 E8 p. ~+ N
    ) Q" L0 K' \- }9 ~1 z* Y; S) _
    // Create the list of simulation actions. We put these in5 y/ b3 H, a9 U6 I# _+ {" L
    // an action group, because we want these actions to be
1 f+ V' W3 {' ?& _7 M! b% y    // executed in a specific order, but these steps should
% o4 n' J. N: d' Z' I    // take no (simulated) time. The M(foo) means "The message9 l7 |3 e7 m7 N! @5 U& v+ R8 x4 H6 A
    // called <foo>". You can send a message To a particular
8 D6 |2 t& K4 K& l/ J    // object, or ForEach object in a collection.3 s! v/ D# A. y3 I
        / [4 @! {! [- G, f7 C2 M, {0 k
    // Note we update the heatspace in two phases: first run, t9 n% _2 G9 V5 P
    // diffusion, then run "updateWorld" to actually enact the; Y7 s* c+ o( j2 ?
    // changes the heatbugs have made. The ordering here is
2 \# _" m( _" {  f' c, y0 u    // significant!
7 W8 U, L/ m( S2 D        
' `! a( [; R* k, [  s+ s8 [    // Note also, that with the additional% h- i) h# Y$ K( N7 e3 Z7 @" W: M
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
( x6 g3 S! O6 y0 w. [# t    // randomize the order in which the bugs actually run' `' L$ H6 ~$ a$ j: i4 v8 M; }
    // their step rule.  This has the effect of removing any3 L4 m) G$ C3 o. B8 I1 i
    // systematic bias in the iteration throught the heatbug3 u( P' z$ G/ Z( X* v9 W
    // list from timestep to timestep+ @, Q9 O2 z, a7 N1 @+ q" L' {
        
9 R1 Z+ p5 \" e. V    // By default, all `createActionForEach' modelActions have
" A- R4 ~) f5 t) `9 g    // a default order of `Sequential', which means that the
: |& G, |3 G, @5 \    // order of iteration through the `heatbugList' will be
7 ^. y" n4 ]# c. z5 P! b! i    // identical (assuming the list order is not changed
2 i2 K7 u6 Z( k$ `5 o, Y4 U    // indirectly by some other process).
; P0 u& C" t# c3 e: N; I   
. D* @8 m1 m0 O5 m    modelActions = new ActionGroupImpl (getZone ());' I8 I% `+ Z9 m* \
7 _0 P6 Z5 I# k
    try {6 Z% [* t; ^5 R) Y+ y4 i
      modelActions.createActionTo$message1 l: J! X$ o5 R
        (heat, new Selector (heat.getClass (), "stepRule", false));
, @& N( t- q, L5 b  Y, t# U    } catch (Exception e) {
" \) c5 A3 ~" p# a4 o      System.err.println ("Exception stepRule: " + e.getMessage ());
& l7 f; b) |7 }) P1 P    }% O0 U+ y/ d9 i" p# {( K
+ ^6 r; P" T6 G
    try {
- g* [. @% k7 o4 B; [4 }      Heatbug proto = (Heatbug) heatbugList.get (0);
/ w+ T9 C1 R3 Y+ M1 ~: m      Selector sel = 2 f) S/ D, I" ?  }
        new Selector (proto.getClass (), "heatbugStep", false);7 Z8 }! X. J9 C! t8 V4 q9 E
      actionForEach =$ h# B0 z) k: P( C& r8 X' C
        modelActions.createFActionForEachHomogeneous$call
8 v' a! t( M0 }3 D& ~        (heatbugList,
( a9 f2 F  I0 P" T& m; I0 _. c         new FCallImpl (this, proto, sel,  M, O8 j# O9 ~, M1 K5 r: }# r. l; U
                        new FArgumentsImpl (this, sel)));! w( p( T& ]2 Y; _) \2 U; y
    } catch (Exception e) {
" E# Y4 e  u6 g, p, }8 R3 H, F      e.printStackTrace (System.err);
+ f$ N) z# l, m( H" X9 O    }
! h4 J2 e' D0 w5 {$ U    + i  f; k1 M; `- H
    syncUpdateOrder ();
4 l" X: S: g) g( j4 O( h* A
$ Z! f/ \3 A9 C, ]. x    try {- V2 |% j- i4 y
      modelActions.createActionTo$message 4 J% _8 X, {+ a& s4 I  M& Y
        (heat, new Selector (heat.getClass (), "updateLattice", false));1 m$ D1 u" z, }3 u8 S" Y- t$ S/ P
    } catch (Exception e) {$ z; n* V: `! h9 ~0 o8 L
      System.err.println("Exception updateLattice: " + e.getMessage ());
9 p; i3 y; \" i. f% g/ z    }
5 l7 I. J* n- b0 o2 P2 b        
& R/ [5 {3 d" ]7 x* S' o    // Then we create a schedule that executes the
9 O; _! A7 o1 k4 g- c) z% {2 c6 {% z    // modelActions. modelActions is an ActionGroup, by itself it( _5 ~3 p! O8 C
    // has no notion of time. In order to have it executed in
1 |' j( G3 {1 B5 I' E    // time, we create a Schedule that says to use the% Z' }2 ]7 ^7 T: ^! P
    // modelActions ActionGroup at particular times.  This
; `( \9 P7 @- w3 x$ ~    // schedule has a repeat interval of 1, it will loop every9 }4 g7 n9 d" n
    // time step.  The action is executed at time 0 relative to
8 ]2 h7 k' t9 b5 @# o! o+ x    // the beginning of the loop.! ^6 r3 C0 j3 o
* T3 W. `  R% {/ ?0 y& }- }3 Y4 d# ^
    // This is a simple schedule, with only one action that is$ E4 i9 u0 Z7 S) P
    // just repeated every time. See jmousetrap for more
+ p' ?* l9 _+ t5 Z+ S0 F8 v    // complicated schedules.
) P' c* M" L6 [2 N5 w4 _% H  9 b' ?, t/ s8 R0 I7 Z) a
    modelSchedule = new ScheduleImpl (getZone (), 1);! }4 R" P  h5 S- e
    modelSchedule.at$createAction (0, modelActions);6 u3 t2 W6 \2 g% Y! I1 E! x
        % N6 ]5 x5 G5 _
    return this;: \0 v0 o  U* P0 G; k
  }
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