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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:2 w  g% l( M+ X
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public Object buildActions () {  [& Q' X6 b' }8 l' F9 N- q
    super.buildActions();
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    // Create the list of simulation actions. We put these in$ m3 v' o$ J) ~; @) a# h
    // an action group, because we want these actions to be
( V' O, J' v2 t- c    // executed in a specific order, but these steps should
3 N6 X+ A3 ~1 I+ P    // take no (simulated) time. The M(foo) means "The message9 l5 E+ ~6 i. Z
    // called <foo>". You can send a message To a particular
( _1 ]1 S2 m% S) h% C0 Y+ w    // object, or ForEach object in a collection.
7 h# c7 C$ ~( X6 I9 O! m        
4 _1 |2 l7 y8 c4 J5 O1 _- b    // Note we update the heatspace in two phases: first run1 ^, ?" Z2 j/ N0 N( H
    // diffusion, then run "updateWorld" to actually enact the
* l( u+ B  R  Z; x  P4 k* t    // changes the heatbugs have made. The ordering here is7 H, P! Q* |1 Z# ?- I2 v
    // significant!
/ x3 E' j/ n% F6 B5 [; R: E        
  X3 o7 \' X) H6 I6 F    // Note also, that with the additional: n6 ~# n0 v: ~1 S3 q9 d2 L6 T
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
# T5 r2 j4 r; F; c    // randomize the order in which the bugs actually run
" H+ J2 n$ D) A4 q    // their step rule.  This has the effect of removing any. C! i. q: q8 Y2 t/ v6 I
    // systematic bias in the iteration throught the heatbug
9 e9 R" B& v, ~/ [    // list from timestep to timestep
, V  J9 [$ R4 W" E! @$ m        
+ j" U) `' X, i6 B* N8 ^5 o    // By default, all `createActionForEach' modelActions have2 T7 [. ^2 {$ Q  M: _+ T4 {
    // a default order of `Sequential', which means that the
8 I4 r. i9 l- m    // order of iteration through the `heatbugList' will be
8 h3 Z2 X3 W: s( V& b, y    // identical (assuming the list order is not changed  {) L1 i8 X4 c9 z1 U
    // indirectly by some other process).# W! O$ J4 _6 q. T7 o6 s6 O$ T$ u0 h
    ; X! H# w# @; J+ o. @
    modelActions = new ActionGroupImpl (getZone ());
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- M0 j4 O8 p' y# p5 i1 J9 u    try {
1 ?3 M. ~8 x+ [$ v' ~. U# R) J      modelActions.createActionTo$message  e8 {  ^9 X9 H, C/ M; ~
        (heat, new Selector (heat.getClass (), "stepRule", false));
) _+ ~  Y$ u$ y1 P2 Y4 A7 z6 U    } catch (Exception e) {) E' h- {) G; D# w3 K* g# A' D
      System.err.println ("Exception stepRule: " + e.getMessage ());
6 [' p1 }% e5 h/ ^$ `" X5 [2 l, X    }
6 i* d0 O) y: x2 L+ K! J( n+ h9 }% `7 z5 |1 w
    try {) l# |8 n5 K7 u4 D( c( K6 X
      Heatbug proto = (Heatbug) heatbugList.get (0);
4 ~  o3 }0 m8 m7 ?% I      Selector sel = : x7 z8 k! M6 V
        new Selector (proto.getClass (), "heatbugStep", false);; L4 I$ _8 R$ }% c1 P2 B+ N/ C
      actionForEach =( O5 k) b- u' H# c
        modelActions.createFActionForEachHomogeneous$call
1 _  C" r+ ^& V* x! |        (heatbugList,
. x: Y, e* @6 B! m5 H& V         new FCallImpl (this, proto, sel,8 V' o. u" f' |
                        new FArgumentsImpl (this, sel)));
# b' K3 T, C1 ?( M" q+ l$ U% H    } catch (Exception e) {
9 I5 U' D8 d) j" Y" g, O! [      e.printStackTrace (System.err);
  w5 Y! n' Z* b$ B! K% y6 u: y    }
+ v$ ~$ d4 R* B; _- X: R    0 h: x6 S2 t+ K9 M/ C
    syncUpdateOrder ();
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    try {
% w6 I7 O- p% c, S/ Q" W: j4 M/ d      modelActions.createActionTo$message
5 X6 }) X) R- F- m0 V: [        (heat, new Selector (heat.getClass (), "updateLattice", false));% e8 c4 D7 T/ y4 H
    } catch (Exception e) {
6 _' Y) W" [# S) n2 m1 M% }( C6 \      System.err.println("Exception updateLattice: " + e.getMessage ());# ~" M) p% V# W( K$ ^0 K3 F
    }2 m4 l' ~. o7 P2 v7 g
        
6 c, ]) N7 ]- M4 B" A: @& l: V7 v    // Then we create a schedule that executes the
0 t( J9 P7 O$ _+ h* a( z    // modelActions. modelActions is an ActionGroup, by itself it; e( A" S1 j$ N9 J, j. r& Q
    // has no notion of time. In order to have it executed in
  V: v- B% m' O) a! R; n; J9 p    // time, we create a Schedule that says to use the% j$ h2 N1 D) w3 \: r$ O
    // modelActions ActionGroup at particular times.  This
' W8 f! t0 O1 W# i2 x- G. R    // schedule has a repeat interval of 1, it will loop every2 B2 q3 N4 E. x- s1 D% G" l
    // time step.  The action is executed at time 0 relative to, T8 a% k! s1 u  s6 V
    // the beginning of the loop.
( m( T' o0 X$ z  u' i5 C1 J4 o2 A* w0 t2 i: R! \- [: {4 g
    // This is a simple schedule, with only one action that is4 ~; i, O! g9 [" e: o
    // just repeated every time. See jmousetrap for more  I. y1 W5 o0 }2 Y) H/ A3 n* o# T
    // complicated schedules.9 S7 z' u* F& W, L# L  C! {
  4 }) [' l/ x8 F: B$ M
    modelSchedule = new ScheduleImpl (getZone (), 1);5 w+ b- j  ^7 |5 T, ?
    modelSchedule.at$createAction (0, modelActions);
; r" `8 G$ Y7 g3 v# |& ?        9 I3 f3 X" Q- n
    return this;
  ~& k) `: y( q2 Y  }
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