设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 9398|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:7 Q( T: ]! }+ ^  \8 u: S# \+ k3 Y

/ x1 {7 ~( b/ q% _. C public Object buildActions () {
$ }& C, Y3 j; k3 X    super.buildActions();
: x7 @3 ]! Q+ o9 i7 `    3 h" q% k6 b% \4 @) i1 j9 x
    // Create the list of simulation actions. We put these in4 C/ c: Z. A: O' F  a
    // an action group, because we want these actions to be! _! b$ k1 |6 t
    // executed in a specific order, but these steps should
# {, J* r% z; u9 v) p6 l% g    // take no (simulated) time. The M(foo) means "The message
) ]) ?4 t: ^& Q+ A% C6 Q+ b    // called <foo>". You can send a message To a particular
, _0 }; v& h5 ~/ J& B% l, m, n    // object, or ForEach object in a collection." ]. u* ^6 e2 U  v% ?* d1 B
        & w4 @2 `" c, M1 P2 F9 l) C
    // Note we update the heatspace in two phases: first run
  \% G- o5 a# u    // diffusion, then run "updateWorld" to actually enact the. v2 |1 O6 q& c) t
    // changes the heatbugs have made. The ordering here is
8 K, R' N& E8 S. K" C, ?+ `; O    // significant!
- I  Q- D/ J4 B- d  }$ N& q) H% {; l        
- ?+ [9 N9 Y2 z& j! p* f4 u    // Note also, that with the additional4 C  [7 X4 s7 s. C6 |3 ~
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
( x" m2 H( F( v3 G0 B9 Q9 N5 ^) N    // randomize the order in which the bugs actually run
" M0 Q. c: u8 J4 o# u" K* v    // their step rule.  This has the effect of removing any
' ]- k: o* e: _% @9 J    // systematic bias in the iteration throught the heatbug- V- b" S6 b$ k* q
    // list from timestep to timestep# d* F' f' I/ q& L! [/ b
        : n, X0 w! w) ]) J- f9 ]$ q+ t' ?
    // By default, all `createActionForEach' modelActions have: m" j- G) W4 x: h5 T( _4 d
    // a default order of `Sequential', which means that the; K4 N1 K( v0 F8 l( ]# u
    // order of iteration through the `heatbugList' will be
" ~9 |. c5 b. @7 \    // identical (assuming the list order is not changed# C' z( M& `( D: C
    // indirectly by some other process).
6 @- j! r! @8 Z      Z) q( O4 i( `* y* p
    modelActions = new ActionGroupImpl (getZone ());$ U. V- Z! x4 i( A3 b
$ `% q  G4 @( P( J6 \4 _9 c
    try {
, g1 a8 C& h9 s9 |3 k      modelActions.createActionTo$message0 h9 q3 x1 z4 k9 s
        (heat, new Selector (heat.getClass (), "stepRule", false));* g0 ~* `3 Y  j+ D+ K! L
    } catch (Exception e) {
4 h9 C3 Z0 {- a4 |      System.err.println ("Exception stepRule: " + e.getMessage ());
( L8 |. I! ]4 X9 E4 }4 L* h    }
. I: _3 Q2 M, x7 z/ Y" T! {
. E! V3 q2 J) ?. f$ `    try {
+ Q+ x( Q/ u9 u, T/ W; y$ _      Heatbug proto = (Heatbug) heatbugList.get (0);( M( A" _: v; u  j7 J! V  e$ a# c
      Selector sel = 6 a! h3 d( d- G5 C2 I
        new Selector (proto.getClass (), "heatbugStep", false);
6 S- v5 B! Y( ]      actionForEach =8 v! g- D5 i- E2 X, I2 ?1 {+ a" ^
        modelActions.createFActionForEachHomogeneous$call& H/ e& ], m5 q# Q& e  V' H% x# b
        (heatbugList,2 n5 \$ s5 e5 T' ^* m1 y; Z2 M1 V
         new FCallImpl (this, proto, sel,/ c( Z; Y  D; x. _. {
                        new FArgumentsImpl (this, sel)));* P4 q4 T& D. J. f8 Y" ?1 E9 Z
    } catch (Exception e) {* ^, H1 Q; B: ~" _( d
      e.printStackTrace (System.err);$ X7 S; \$ u) _* Y( O- b5 {
    }2 K/ A9 g$ q) N0 ~7 W
    # _2 S' S6 U  c! E
    syncUpdateOrder ();% Z$ ^  A" m. C7 V% Z3 n
" M3 l7 O4 V$ z! k9 p1 U- |7 |' P
    try {' q. n1 f, b: K! p; {. e9 |
      modelActions.createActionTo$message
5 a) D+ a, o4 C  M+ y8 N8 R) W        (heat, new Selector (heat.getClass (), "updateLattice", false));
/ o+ T+ |4 H& k+ C    } catch (Exception e) {- w  d) B0 U, A4 ]
      System.err.println("Exception updateLattice: " + e.getMessage ());6 i0 f1 M3 K7 u) ^
    }  q7 p4 C! ]" v) t5 b" t
        ! b, u1 S/ ?/ e3 @: y% n
    // Then we create a schedule that executes the
8 X: e- q( X9 d3 z5 v    // modelActions. modelActions is an ActionGroup, by itself it" a0 ?7 z$ h5 P
    // has no notion of time. In order to have it executed in
; F5 _0 _8 B  x7 I' a+ z9 E7 d    // time, we create a Schedule that says to use the5 m3 w9 O* D  \7 F6 F0 k+ O
    // modelActions ActionGroup at particular times.  This0 A4 {8 ^! a6 s  s
    // schedule has a repeat interval of 1, it will loop every: o2 {9 j5 k- C
    // time step.  The action is executed at time 0 relative to
6 _! `# F& Z6 \7 L) P    // the beginning of the loop.
0 J- s+ y6 q, A# s2 P: T" k7 ~
2 H4 N/ E) {4 N8 w# Q2 [& t# ]    // This is a simple schedule, with only one action that is
1 N& L. N3 h$ j9 ^! f, l" Z: Y, ^& M    // just repeated every time. See jmousetrap for more
, H% C, d1 _, W+ ^% j    // complicated schedules.3 Z: u9 @0 }; W' J& G" u- n% \" g
  
( H' L% i3 t1 L    modelSchedule = new ScheduleImpl (getZone (), 1);# ?0 l4 N# ~( r8 b# q+ i
    modelSchedule.at$createAction (0, modelActions);
. T3 r& j# K* E2 G3 @        
' W# g' p' o! _$ u& E6 M) V/ K3 V    return this;; D4 r. p* e, ?' [
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-2-28 09:06 , Processed in 0.013470 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表