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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
% [+ r7 g* [5 \. v/ C* Q2 g+ ?: Q& ~! \
public Object buildActions () {
+ ?% [/ j4 p" q    super.buildActions();7 |: u0 c" I% y% Y8 f4 o" H
    ' C/ z$ J# {/ v9 q
    // Create the list of simulation actions. We put these in7 u/ n6 K9 i) Y; O* G8 p/ M
    // an action group, because we want these actions to be
$ f, p# F3 R  b6 \2 m0 z/ I    // executed in a specific order, but these steps should) K' z9 k# s( x  v" T8 e- G' x2 U
    // take no (simulated) time. The M(foo) means "The message
, {5 l; V' r# x    // called <foo>". You can send a message To a particular
$ B: d7 O0 T/ i2 n    // object, or ForEach object in a collection.
+ o% k3 q8 S7 U6 I9 s0 N* J/ d6 l9 k        ( P7 z. v# {2 u' f0 D! ?  i
    // Note we update the heatspace in two phases: first run
) D; S0 k6 _7 |& a+ i8 z0 A    // diffusion, then run "updateWorld" to actually enact the
% `& z4 j( k% C/ a% I; ^; v/ U) \    // changes the heatbugs have made. The ordering here is! h! s, X. u. i/ C4 \' \
    // significant!
+ a* [& e3 a7 e: |( Y8 c3 Y        
+ @; ?/ X* H+ B( s    // Note also, that with the additional
* `, v9 [0 _# |2 D    // `randomizeHeatbugUpdateOrder' Boolean flag we can
& E% A* T! r9 n' k7 {    // randomize the order in which the bugs actually run* y1 [4 g! O$ [/ l
    // their step rule.  This has the effect of removing any
2 l* B: @4 E  H( _3 Q; n    // systematic bias in the iteration throught the heatbug) i. [( i7 f5 Z1 O  h
    // list from timestep to timestep" y/ z; x8 L4 Q
        ; b3 a0 V. N0 F
    // By default, all `createActionForEach' modelActions have
6 V' E. ]& x. d- z5 D) }8 B0 Z6 [    // a default order of `Sequential', which means that the) j! j& b5 B6 q4 H" b/ b9 E" i% F
    // order of iteration through the `heatbugList' will be
5 _0 z8 Z$ g3 w: T8 I    // identical (assuming the list order is not changed5 @. {3 H5 h% Q: n: R
    // indirectly by some other process).$ J3 r2 Z' B5 K. ~$ Z& {% e
    , b4 l- h+ w3 B4 ~) ?
    modelActions = new ActionGroupImpl (getZone ());( x$ O: q! E' `. i

3 Z" l. v5 `: p2 z1 P( W    try {
& _: D. J0 B) h; o- U  u/ {1 E+ W, a; q      modelActions.createActionTo$message, B, L0 U( z' M. E! s  J' k0 P" `
        (heat, new Selector (heat.getClass (), "stepRule", false));! Z9 p/ g. C7 ~5 J6 t
    } catch (Exception e) {
* |2 K( G7 K* Y% l: t' w0 M      System.err.println ("Exception stepRule: " + e.getMessage ());
* g6 R3 b; Q4 Z    }
, }- `; H) ]' N2 r5 s
" n/ c5 v( n9 S( i/ F0 `    try {( j8 O  t5 m& ?" C
      Heatbug proto = (Heatbug) heatbugList.get (0);2 S% J" `- F# H5 R
      Selector sel = & L* j$ n0 Y% L$ b- v3 ^6 d
        new Selector (proto.getClass (), "heatbugStep", false);
$ B* C/ e4 f/ w. w  J      actionForEach =+ o' Z- m$ [& H0 h
        modelActions.createFActionForEachHomogeneous$call
" i) v6 d+ U* U        (heatbugList,) r" \4 a! O( Q0 L# g/ g
         new FCallImpl (this, proto, sel,6 _8 _+ L, i  Q4 M- c3 U
                        new FArgumentsImpl (this, sel)));
7 h* D& {3 r0 w- S8 O    } catch (Exception e) {, s9 Q* _7 Z$ e/ E3 a2 o
      e.printStackTrace (System.err);
# L+ Q  g" h& Z" x0 E: ~    }
2 z: m3 K" ]: E5 W+ Y, `   
3 t( z& z4 c1 C    syncUpdateOrder ();
& N# i1 }# I" ]3 J1 u. K" z  [& ]3 k) M9 z: A
    try {! z; u  j- {" e/ x" f. _# G
      modelActions.createActionTo$message - B8 p3 c4 s( b5 P5 z# U
        (heat, new Selector (heat.getClass (), "updateLattice", false));; y+ P4 H# j) r, Q
    } catch (Exception e) {9 y, ]; q$ q/ l8 n' i
      System.err.println("Exception updateLattice: " + e.getMessage ());
7 @! F6 t) }. O8 `1 m    }: n/ l8 O5 c! W! Z; d8 y, G6 \
        
( {6 F( M( z4 e/ x# Z; ?    // Then we create a schedule that executes the
3 A% G5 i7 {( m# E  p) w( n9 ^' q    // modelActions. modelActions is an ActionGroup, by itself it, J5 g) _$ h- d7 Q6 E
    // has no notion of time. In order to have it executed in" }- W, v. y5 T! x- s
    // time, we create a Schedule that says to use the
: o2 v' }' [$ u0 {: d; y* v    // modelActions ActionGroup at particular times.  This, ^) H/ ]9 s% z# g/ S: C3 F5 V  ?
    // schedule has a repeat interval of 1, it will loop every  z$ U9 ^4 }6 y, o
    // time step.  The action is executed at time 0 relative to# S/ ^1 \: r& C7 Q% r1 c1 |7 t
    // the beginning of the loop.
/ w- {6 s. l/ m. M4 j* n3 Q. L: F1 v
    // This is a simple schedule, with only one action that is
. N, ^# B) ~# U/ h3 k3 |1 D    // just repeated every time. See jmousetrap for more5 P& h3 w9 H# g( j  C) x
    // complicated schedules.( m; b/ A5 s+ Z' I8 e
  $ b6 |! h; R+ [0 y
    modelSchedule = new ScheduleImpl (getZone (), 1);
: ]2 l. [0 `. B# V" T, M    modelSchedule.at$createAction (0, modelActions);
0 G5 T4 B0 X0 O2 T8 E- L' j9 D        
) J+ j+ U1 e! C5 s- e    return this;
- n' }5 Q1 E* G4 u3 N  }
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