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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:5 p/ Q, }. ]: A, v! P9 m5 Q' q

7 L/ p' d, I! ^( @' h; C; ] public Object buildActions () {
( `6 z) t% x9 Y1 {# l9 H  g    super.buildActions();/ s& J2 J5 K: |, k
   
! e0 ~/ D& F8 `2 e3 K    // Create the list of simulation actions. We put these in3 F# T/ {/ S) U3 d# m& O1 y( X
    // an action group, because we want these actions to be
1 u0 B+ a; m: X7 G$ ?/ x2 _7 v' H    // executed in a specific order, but these steps should! E% [& c% P/ H+ P/ f! h7 n3 [
    // take no (simulated) time. The M(foo) means "The message. y9 h' D, F; c1 R. U0 r# I6 j
    // called <foo>". You can send a message To a particular) p) ^9 ?3 S4 I
    // object, or ForEach object in a collection./ s. ]1 N5 `$ S" L! r+ z
        
! E2 E. C/ m/ i7 ?, q: _9 ?( z    // Note we update the heatspace in two phases: first run
4 g6 ~$ E# s0 ^3 @    // diffusion, then run "updateWorld" to actually enact the2 \) |: B+ d% o) i4 I) Y* H- [. }* q
    // changes the heatbugs have made. The ordering here is8 M4 ?& X8 e4 c3 J# @
    // significant!8 W) B. k$ d, m
        1 N4 T0 c8 G4 E
    // Note also, that with the additional
( r& O: h+ Y( q. {0 C; ~& o. F7 j' U- s    // `randomizeHeatbugUpdateOrder' Boolean flag we can
3 \+ b. N5 k  ?( B) ?    // randomize the order in which the bugs actually run
' u; Y& O( |9 R- e& i5 A! f% g    // their step rule.  This has the effect of removing any
( L  \3 u* h0 w  h; y    // systematic bias in the iteration throught the heatbug7 ~9 z+ F+ F9 S# i9 D' q: b1 w
    // list from timestep to timestep: ?6 ]0 F  ^: d5 A3 {
        
' k& z! q5 M1 z: O2 m. q. ]' U    // By default, all `createActionForEach' modelActions have' m0 ]- r8 F, e
    // a default order of `Sequential', which means that the
2 H- K; S7 g" t4 ]  F3 r    // order of iteration through the `heatbugList' will be
2 ]' z7 O; a- z; ~- m+ f* r1 }  O    // identical (assuming the list order is not changed
% k; h7 C5 B" H4 ]* ^  A    // indirectly by some other process).
0 U" g* q9 L" p7 _% h   
% {% ~1 \. E) R( ]2 ~    modelActions = new ActionGroupImpl (getZone ());
9 p* l6 m5 O2 ~! j7 h& x  R& s& g+ k! b: L: y; }* M% h; W% r1 K
    try {
9 n3 J+ Z8 b  J! ^+ z( _      modelActions.createActionTo$message
7 n6 P4 O, D2 L1 X- y  P  ^$ I. C        (heat, new Selector (heat.getClass (), "stepRule", false));* ?+ Y: T. y' U/ S$ Q
    } catch (Exception e) {
  [! K5 M1 i4 o: i& c- D4 t      System.err.println ("Exception stepRule: " + e.getMessage ());
9 `; ]; H. L( Y' K) @+ b    }2 O. Z2 j- S/ @& c  c& k" o

: L! }. U/ x  L8 I. U    try {
4 Q( S* l" w! m" d+ l8 l      Heatbug proto = (Heatbug) heatbugList.get (0);7 i  \% H- {% P2 M2 [% I
      Selector sel =
! L1 t; v" A5 d9 ~- @! p2 K        new Selector (proto.getClass (), "heatbugStep", false);
% H$ b5 E) Q- D$ M/ p      actionForEach =0 Z6 G% a" P" e# h9 D- r* V; Y6 V! \
        modelActions.createFActionForEachHomogeneous$call
7 x$ ^& {& S. o+ \  U, N        (heatbugList,9 B# n3 J* t8 s$ x
         new FCallImpl (this, proto, sel,* J* M3 m* [% f% H
                        new FArgumentsImpl (this, sel)));
6 }& Y6 L/ E7 Q; e! z3 }    } catch (Exception e) {' `  s: ]5 x! H! Z, ^% z
      e.printStackTrace (System.err);
2 e/ r: x; ?% l4 d6 K9 q4 Y0 _' z3 [    }# J5 H( _  l1 `* U5 }1 y. X$ Y. ?
    8 h# n0 `/ o4 ~
    syncUpdateOrder ();
! }6 F  R. `7 a
, b; H/ t) |- \  Q2 q# u    try {
' ~3 M; J& r: z% I      modelActions.createActionTo$message
. }4 v+ Q! T4 W2 l8 v) A        (heat, new Selector (heat.getClass (), "updateLattice", false));& l0 _& Q- P2 c! c
    } catch (Exception e) {: m/ y% B% k7 s' s0 F' @# O
      System.err.println("Exception updateLattice: " + e.getMessage ());
4 \$ I5 F$ W( W+ d6 `. C    }
% n$ E: ]. v) W- }+ @; o4 A" T        ( j; _, ~1 J0 D
    // Then we create a schedule that executes the4 x& f8 o- y+ H4 Y1 c* J. ^, D' b. ?
    // modelActions. modelActions is an ActionGroup, by itself it
. Y& c/ Q7 Y- w* }3 a    // has no notion of time. In order to have it executed in
- P% B6 r" b0 B. A$ ]5 O0 H% H) y    // time, we create a Schedule that says to use the3 m+ Q! U, c4 C* ~5 a# L1 W
    // modelActions ActionGroup at particular times.  This3 L, |+ T/ T9 M% G
    // schedule has a repeat interval of 1, it will loop every, K, s9 D6 f9 T$ s  Q
    // time step.  The action is executed at time 0 relative to
! d) @, F$ h9 B$ }* C8 }    // the beginning of the loop.
" E. ~$ H2 {, G, P3 n0 y& U5 R( h. {' N* @1 B9 |/ D& {
    // This is a simple schedule, with only one action that is0 M% U! K) x6 q/ N% ~
    // just repeated every time. See jmousetrap for more
% b# G; @+ z2 j* Z# _2 O: \6 y" e8 r    // complicated schedules." s8 y' j; I6 Q/ y$ i6 Y+ s
  7 x2 O% R( G- |5 _
    modelSchedule = new ScheduleImpl (getZone (), 1);* C, A/ o( a2 Y) B' r$ E/ e0 B
    modelSchedule.at$createAction (0, modelActions);
. a) ?2 \' V! }+ W! z        ; e7 M' H! C* K' T, U
    return this;  t& R  `& u( B+ Z
  }
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