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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:! T+ ?9 B3 w& r. t$ B, D# c$ Q( ~
+ C- P& D) J' i9 a6 O4 o2 v; T
public Object buildActions () {
4 r; H, o9 U# v$ [% h! M$ Q    super.buildActions();$ a: H8 [; _' ?! ?( N/ o. U
   
5 O1 V" v0 r4 E  F" J2 z: B    // Create the list of simulation actions. We put these in; v* o. o! F) X6 m% [
    // an action group, because we want these actions to be
$ I/ A+ K, \" e0 e    // executed in a specific order, but these steps should
2 ]' c1 b( V6 o    // take no (simulated) time. The M(foo) means "The message( j# ^* [( u1 `0 u
    // called <foo>". You can send a message To a particular
/ s# O6 c& l; }) i9 U8 |) @    // object, or ForEach object in a collection.
0 M% j. E  o9 J( o6 V        
, v" y3 k2 J- a0 u" I/ O    // Note we update the heatspace in two phases: first run( _; Q% \: f: x" K& f0 \" M) w8 w
    // diffusion, then run "updateWorld" to actually enact the, `( S- d% I% a0 }+ `5 b' O5 T
    // changes the heatbugs have made. The ordering here is  p6 t- F* {4 N- U: o& B- i
    // significant!
7 e6 {3 R# \. ]3 n+ E4 Y9 L        
% f* Y* C2 g* ^4 `3 {" {$ K; ?    // Note also, that with the additional/ B! W2 W. Z( d/ [
    // `randomizeHeatbugUpdateOrder' Boolean flag we can5 Q+ J, y- T0 o/ i* ]: x' s
    // randomize the order in which the bugs actually run
+ m3 z( p/ H! \. v* d2 m    // their step rule.  This has the effect of removing any2 z5 i5 \. W' `7 p/ ^
    // systematic bias in the iteration throught the heatbug
5 P9 ^1 U, v! b- {2 \7 E    // list from timestep to timestep. x3 n) `1 E0 _
        
1 F7 n" Q& z* V/ {    // By default, all `createActionForEach' modelActions have
9 ]1 o' Q! a- |, w0 l    // a default order of `Sequential', which means that the
7 }7 ?9 w, F: j( v* x+ V    // order of iteration through the `heatbugList' will be
* V$ W( V, e2 y8 ?  q) ]    // identical (assuming the list order is not changed
4 [) D$ i  j. Y! f$ v; R    // indirectly by some other process).4 S$ w& Y8 [& L. c2 n" F8 s' b
   
5 q  ^, U, A9 {: {  m) t    modelActions = new ActionGroupImpl (getZone ());5 r- U7 @& i7 o

- n/ ^# t) o6 Z/ ?5 G8 H4 X    try {( o0 _9 n# l3 b# F9 w2 t! H! F
      modelActions.createActionTo$message
8 E' [. N- E9 w        (heat, new Selector (heat.getClass (), "stepRule", false));
! N& q- L$ N0 ^; e; i" p    } catch (Exception e) {% H- p0 w7 M# Y2 j
      System.err.println ("Exception stepRule: " + e.getMessage ());
2 q* c; _9 J/ C    }
, J; `7 d& _: n4 O2 ~/ r( ]; ]/ H! j% T; s  \+ F! k
    try {
1 V3 L1 |" X/ k/ C6 C+ ~3 n4 O      Heatbug proto = (Heatbug) heatbugList.get (0);
+ X+ H) O7 v9 f1 T      Selector sel = ; q6 g! E/ K; `1 l# |
        new Selector (proto.getClass (), "heatbugStep", false);1 d2 s9 p# t7 e. P8 M
      actionForEach =  z4 o; e$ q5 K' a
        modelActions.createFActionForEachHomogeneous$call9 ^3 |2 Z" _% W# V5 P( ~6 o
        (heatbugList,
  G2 ^3 @$ q2 H0 X* @$ I         new FCallImpl (this, proto, sel,& x6 X1 ~5 o& H0 J" Y
                        new FArgumentsImpl (this, sel)));2 z! M0 I7 u7 k
    } catch (Exception e) {- r: a6 w; B& W/ m& ?) ~
      e.printStackTrace (System.err);, s$ ~* M- Z, z8 r
    }6 _5 `: F/ O* z; r# e* F0 \/ A
   
0 H. f# B3 t8 K; e$ k4 {    syncUpdateOrder ();
2 F8 i4 Z& W& K' G! F3 B
" P+ Y' E+ s2 g' i! N  e    try {
% I0 ^! G3 H2 m( |, @      modelActions.createActionTo$message / }2 r- |( W$ p4 {, u/ N
        (heat, new Selector (heat.getClass (), "updateLattice", false));
- [. X& Z  X1 P) i! p    } catch (Exception e) {
5 R& ~+ M3 P+ i# r# L      System.err.println("Exception updateLattice: " + e.getMessage ());
, e5 v7 O& L" U- k9 `- w    }
/ j' C- c4 U2 W8 w: x/ Q& P        , j4 p2 V: D9 ~
    // Then we create a schedule that executes the
& e% _/ S" a- G( b    // modelActions. modelActions is an ActionGroup, by itself it
# A1 Z) n( W; i) v5 F, N6 [    // has no notion of time. In order to have it executed in
* S! D7 Q9 ?' A; y0 E; h' D: s" p    // time, we create a Schedule that says to use the
3 z" C: q; h: F& N7 @3 }% o    // modelActions ActionGroup at particular times.  This
9 s% ]& C) L. X6 {" \* \9 H    // schedule has a repeat interval of 1, it will loop every9 _8 ?1 h2 b2 [* I; H
    // time step.  The action is executed at time 0 relative to
! P) `# o! k! }- F  a9 X    // the beginning of the loop./ g0 s- I! @# H% }0 s

6 M9 @/ E% k+ ?- ]    // This is a simple schedule, with only one action that is
; b3 J5 ~# t, |3 W9 P+ H    // just repeated every time. See jmousetrap for more) U4 @, W$ S3 u; s' w' \
    // complicated schedules.
2 P( t0 V$ B" h1 a  3 b0 }0 e& r8 [2 f8 j8 X. g
    modelSchedule = new ScheduleImpl (getZone (), 1);9 i" x7 t( R+ M# M
    modelSchedule.at$createAction (0, modelActions);
7 f; I8 y) Q) b4 ~. J        0 p3 K5 a& e$ d5 ^4 D- b
    return this;
7 E( f+ ?8 t% R- P" N: G  }
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