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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
* C' o8 W5 i) q4 D8 h( |& j" C- J
public Object buildActions () {8 `6 Q- z+ ]3 T- N7 @3 c) f
    super.buildActions();
$ ]5 o% R1 S' u3 B' I8 a6 d1 R! `   
1 e# J- D0 }- g4 X. m* F    // Create the list of simulation actions. We put these in0 D, \7 C5 r# ], q
    // an action group, because we want these actions to be
# I9 c& d9 K% V; B" E    // executed in a specific order, but these steps should8 J0 t- _; d, C8 U6 ~
    // take no (simulated) time. The M(foo) means "The message
* |: q3 d) \; n7 n    // called <foo>". You can send a message To a particular
7 z# h- a3 n, l! m    // object, or ForEach object in a collection.# k5 e! d5 c% @& I* ?( J
        
# X3 x$ l% E3 k    // Note we update the heatspace in two phases: first run, l/ T7 \. D. k1 f+ G
    // diffusion, then run "updateWorld" to actually enact the
( l2 F& B' G5 H2 ^6 K; Z    // changes the heatbugs have made. The ordering here is! T0 f7 H. r0 u8 Q) a
    // significant!. c7 w! B  ^6 D  i! D9 C  }! @* z
        ) j. B5 C$ p% X- I4 g6 X
    // Note also, that with the additional
& i5 J' F$ }, X    // `randomizeHeatbugUpdateOrder' Boolean flag we can. n7 b3 j/ @% f+ Q7 k) ^5 ~3 A
    // randomize the order in which the bugs actually run
; C4 m: h. s$ ^5 n    // their step rule.  This has the effect of removing any6 N$ o0 T' b1 u4 ?" B5 i
    // systematic bias in the iteration throught the heatbug9 e6 S0 K, S6 b$ S& J2 c2 D! x. \
    // list from timestep to timestep1 L0 ]0 j- k! W9 Z* R) f7 `- B. B
        + O5 C1 d) I  M* ^2 [, P+ w! e+ g5 h
    // By default, all `createActionForEach' modelActions have, {$ u8 g0 b2 s4 ^
    // a default order of `Sequential', which means that the& e5 P) Z8 c- @2 q1 z$ i8 F- p
    // order of iteration through the `heatbugList' will be  Q* j: ~8 Z8 D# t6 `! K( B
    // identical (assuming the list order is not changed
! P5 s6 m; F/ u3 M) C    // indirectly by some other process).- n, u2 l8 u& r  v1 N- D2 U
   
3 m. T$ L; ~8 u6 m$ L    modelActions = new ActionGroupImpl (getZone ());
5 _" U( U$ L" L4 u! O- A% X' c- M5 s( Q  k% ~+ a5 O
    try {
$ x, G1 p& P& T2 I6 d  [      modelActions.createActionTo$message/ ]: @5 J, n  o1 B
        (heat, new Selector (heat.getClass (), "stepRule", false));5 k$ }% \; s* ~' Q, Z
    } catch (Exception e) {
. ]# p9 @" x7 `/ I* i8 F. S' H% j      System.err.println ("Exception stepRule: " + e.getMessage ());
; \2 |! K: g$ }: o% g    }
1 @* v6 T8 G/ t# G. D6 M$ x( y  Y& [4 X
    try {
7 Z6 J7 a3 a- X4 e0 y$ H+ C" l3 \3 ~      Heatbug proto = (Heatbug) heatbugList.get (0);* r2 [  t% M, i1 b9 t0 H! {( O, O! W! b
      Selector sel = $ P) F0 A' Y9 T5 _
        new Selector (proto.getClass (), "heatbugStep", false);
" u1 F. g: S2 T" @/ W      actionForEach =
5 v) C0 r( ~: w        modelActions.createFActionForEachHomogeneous$call
! _" s- X( K1 o  ]2 u$ y3 i        (heatbugList,7 @8 d/ K/ |" a- [& x) z0 b5 Z
         new FCallImpl (this, proto, sel,
; u+ f) {8 [& \: A: t% F9 d                        new FArgumentsImpl (this, sel)));
# P! r, b3 F' V: n    } catch (Exception e) {7 Y5 t* G- j  {7 ?% l! |) A
      e.printStackTrace (System.err);& @" S, _' z  X9 \  m9 O* s% L
    }
' Q0 Z, c) m2 [9 l6 t6 H& k- x   
. e8 R/ N4 J* ~7 F) |    syncUpdateOrder ();
0 l5 ~# C& ~% b! f! \+ D! r
9 s# Y. m! z' S* t5 y- f; O' L    try {( t# ]5 H$ w! T3 b" T/ p$ Z; f
      modelActions.createActionTo$message + @- m$ d' T. M( b# J0 O5 M3 ~
        (heat, new Selector (heat.getClass (), "updateLattice", false));/ x" C! v  Q* U2 l* B& L+ [
    } catch (Exception e) {3 Q3 Z6 l; r, @# w* Q
      System.err.println("Exception updateLattice: " + e.getMessage ());
$ `. o4 g% Q8 M4 D# |2 ]. a    }
* H7 g' f; s+ h  V( u        $ B5 o6 \7 Y7 I0 c5 n2 b3 X2 m
    // Then we create a schedule that executes the
7 T5 M. C6 J5 k' w    // modelActions. modelActions is an ActionGroup, by itself it
, D6 |- w5 L2 I    // has no notion of time. In order to have it executed in
3 l& u9 i9 r9 r. F    // time, we create a Schedule that says to use the
* R4 [8 Z" Y! f$ W    // modelActions ActionGroup at particular times.  This
' A! R  ^. X" A  I2 B" J* I    // schedule has a repeat interval of 1, it will loop every' E( w! M3 {, j' v' c& ]
    // time step.  The action is executed at time 0 relative to
' i$ E( ^6 _$ E( x    // the beginning of the loop.
8 f: I% l) f2 [$ J  G; ^, @6 k! G6 D5 ?* x1 V
    // This is a simple schedule, with only one action that is  W" v' R4 J2 ~4 z+ a+ p0 @
    // just repeated every time. See jmousetrap for more4 {6 W& Z, R, H1 V
    // complicated schedules.0 L# _" X& [( P0 ^4 F7 j3 Z* e5 w
  
- }% @4 P# U# U4 r5 @5 X8 ]    modelSchedule = new ScheduleImpl (getZone (), 1);3 ], n2 q* n5 @8 a1 U& V1 b
    modelSchedule.at$createAction (0, modelActions);
5 ]+ t9 ^- t/ q" {        + e) G$ u$ X0 n- ^. j, G1 y9 E/ t& s
    return this;9 I% }' K: \; H- Q
  }
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