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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:% _- a, _5 j! `: k

9 p* b, {  H/ N public Object buildActions () {6 g3 G7 D1 k9 u! S0 r$ y0 Y0 n' b" W
    super.buildActions();
- A$ M( W. h$ [  C4 g/ x5 P, h    2 V; a+ u8 {5 ?
    // Create the list of simulation actions. We put these in
& C+ P, ]$ ^% j6 p/ `* R. h    // an action group, because we want these actions to be" {% l* Y# \8 z
    // executed in a specific order, but these steps should
* D3 m, |$ j% ~/ t    // take no (simulated) time. The M(foo) means "The message
$ Z6 T9 O" Y# O! C' c    // called <foo>". You can send a message To a particular: f- t# L: O& o$ X+ ], m
    // object, or ForEach object in a collection.( N  Q6 F$ k, I+ [/ }; D; F
        
. O5 V" j3 t+ Q7 o$ S4 D    // Note we update the heatspace in two phases: first run2 g* D) v6 t* Y# W. @8 `
    // diffusion, then run "updateWorld" to actually enact the
8 m0 q% d' ?. ^( b$ {1 Z    // changes the heatbugs have made. The ordering here is
6 `$ d7 O) ?0 l, E5 f    // significant!/ r# S( f/ E* l( [
        * V  F5 u$ l+ W1 N
    // Note also, that with the additional
+ R* H, V1 ]) ~) p5 [    // `randomizeHeatbugUpdateOrder' Boolean flag we can5 d; A1 z( z+ N
    // randomize the order in which the bugs actually run
! P5 J% L3 n6 F. E1 R    // their step rule.  This has the effect of removing any
6 G9 T$ R4 y+ ?* n6 K    // systematic bias in the iteration throught the heatbug& H& J# Q( j/ o0 G& ?
    // list from timestep to timestep
; [, a% Y, w, M. G! T. l        % u4 D+ A& c% i: m. O1 x6 [
    // By default, all `createActionForEach' modelActions have! g9 ^3 E" z8 Y& f
    // a default order of `Sequential', which means that the2 @0 z( {2 D& p
    // order of iteration through the `heatbugList' will be
8 ]6 {' O8 `+ j- v    // identical (assuming the list order is not changed
/ Z$ J4 n) }4 h. C    // indirectly by some other process).
- \9 c/ o0 m% Q2 a    - T0 \; L( j- t; |! v5 r
    modelActions = new ActionGroupImpl (getZone ());
# K6 k4 `% K0 k) W9 D6 G' F9 m% K3 \
    try {
" Z1 W2 H2 R1 ?, D8 V% p3 u      modelActions.createActionTo$message
# V8 P! R* C- \        (heat, new Selector (heat.getClass (), "stepRule", false));
9 h+ ~( I+ m( M  W) n    } catch (Exception e) {
! q5 w5 l  Q- S1 U      System.err.println ("Exception stepRule: " + e.getMessage ());
" v( o) s- G5 F- L8 y1 U0 _6 s    }
7 x& X5 s7 e' B& [. x% s# n
+ t# y+ I7 m5 b, B, N    try {8 X+ Y* }$ |/ M. R! U
      Heatbug proto = (Heatbug) heatbugList.get (0);
8 o" |$ o$ u9 F- B% X/ f9 w      Selector sel = & n8 B' y2 g3 p6 B% Q
        new Selector (proto.getClass (), "heatbugStep", false);3 Y" _* Z% g: g8 v8 S! o
      actionForEach =  ]" x9 g/ s; L8 _6 f
        modelActions.createFActionForEachHomogeneous$call
: ^$ V6 ]$ q: ~, b        (heatbugList,
* i$ u2 Q6 u, Z* N; V& k         new FCallImpl (this, proto, sel,
: D$ Y# m& o! C4 _                        new FArgumentsImpl (this, sel)));
0 L' y3 C: P! \" D  V    } catch (Exception e) {
( F6 c8 |" d3 P/ j  A      e.printStackTrace (System.err);
5 k2 T* i2 A! x* u# ^7 I    }8 J, y5 Y0 ^1 R4 k) B
    1 d6 a4 A1 i: j1 |  M
    syncUpdateOrder ();" t  O& v  u8 ]1 F( ?( E

$ L, x1 p' ^. T) |/ p3 z- j2 Y    try {( {% D2 A8 X) ^7 V
      modelActions.createActionTo$message 7 k4 |" b" Z( x' A1 x% y: p8 O" x9 H
        (heat, new Selector (heat.getClass (), "updateLattice", false));) M( M4 i. _; U7 C, A4 ~
    } catch (Exception e) {4 _8 c& I2 x+ M3 d) `6 m
      System.err.println("Exception updateLattice: " + e.getMessage ());
9 w! ]& w/ p6 _0 I    }( n2 o1 ?$ L3 d* g
        
' I; ^9 p" q3 P& L0 b8 Q  t) Y2 k. A( I    // Then we create a schedule that executes the
  l& m' _" h' T% c# @( A2 V% ]+ W    // modelActions. modelActions is an ActionGroup, by itself it+ x: Y/ R2 p& b/ Q4 ?) W
    // has no notion of time. In order to have it executed in7 O2 Q9 f$ W2 I; Q+ t( y$ x
    // time, we create a Schedule that says to use the7 Y8 D+ l  I: y% p  g
    // modelActions ActionGroup at particular times.  This3 u' E! W* i& B# e9 [& C! ^9 l! c
    // schedule has a repeat interval of 1, it will loop every! I6 I- I1 B4 L! `( s) a
    // time step.  The action is executed at time 0 relative to" H# Q' u+ @% }0 X% |
    // the beginning of the loop.
* W2 d3 g* m* ~" ]( ]9 K
" G  c) ?7 {7 s) i" k5 w; Z    // This is a simple schedule, with only one action that is
' I! ~+ L; c$ ?4 ]" c) U, H6 ~    // just repeated every time. See jmousetrap for more
" x& B  M" g3 B2 q# u6 d    // complicated schedules.' h, {  _6 M- ]5 ?* ~) F7 Z' @* n
  4 ?& r1 |, [7 Y, ~3 D1 S; E  S
    modelSchedule = new ScheduleImpl (getZone (), 1);
2 X) E8 Z7 p0 `# m    modelSchedule.at$createAction (0, modelActions);/ O% U& s0 X7 q, B7 l$ Y
        
$ R' w9 H6 n  ~; |! P1 W    return this;
5 e0 r( A9 i/ r( w% T% Y+ L  }
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