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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:4 K; p2 L; u' D3 U2 \$ `
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public Object buildActions () {/ t3 x3 j- N% @- b
    super.buildActions();
% T  `* W5 K: N- Z6 F2 `   
( }* }  n* Z5 g; ^1 S$ [0 u9 O- @    // Create the list of simulation actions. We put these in: H& R7 X& R  p* S$ q
    // an action group, because we want these actions to be
5 q2 w" L$ J3 M+ z) O" O    // executed in a specific order, but these steps should$ N2 c/ {2 Y5 D# F$ T6 Y: B5 h+ u
    // take no (simulated) time. The M(foo) means "The message) g; n( G) u! n$ R1 O3 B+ k) W
    // called <foo>". You can send a message To a particular
2 r$ n3 R0 \3 |* Y3 P    // object, or ForEach object in a collection.0 n# [. l* z& m: z
        ' Z* m$ Q8 i. P$ S3 M/ _
    // Note we update the heatspace in two phases: first run3 ?) F/ l# l0 W+ u% Z
    // diffusion, then run "updateWorld" to actually enact the" V6 i2 Z* c" E1 e9 r+ ?
    // changes the heatbugs have made. The ordering here is6 j' M* R/ B; \# Y4 C: t& B+ y
    // significant!; @0 v" X3 r& |1 p' y
        ! S5 s, k: E  f4 e9 \' l9 n# u
    // Note also, that with the additional$ `( k+ S8 e9 }; @: S8 ^/ P! \& g
    // `randomizeHeatbugUpdateOrder' Boolean flag we can$ E. O+ j$ G1 p1 c/ x8 J' {* R. p
    // randomize the order in which the bugs actually run
: D: ~, M3 h& E" x- b8 _    // their step rule.  This has the effect of removing any" P/ M) U, l9 T# ]
    // systematic bias in the iteration throught the heatbug
! X8 `" r$ z) W8 N- \4 j9 R" @    // list from timestep to timestep
1 a  I: n* A, i# v; t        
; {8 N% r! J1 h1 T" @" D    // By default, all `createActionForEach' modelActions have9 ^& y. s3 P; n0 w
    // a default order of `Sequential', which means that the2 c( L* S$ s; z# @6 t; t
    // order of iteration through the `heatbugList' will be! l8 [0 ?3 r# N# F
    // identical (assuming the list order is not changed
/ U! x- y2 _0 Z6 r2 {    // indirectly by some other process).) i2 E4 D: Z) B
   
  _2 T, Z+ t- J, c, a    modelActions = new ActionGroupImpl (getZone ());3 [$ @7 H1 o0 V! S. Z& t& a0 s

2 d6 b9 i! T6 M# K( e  J    try {
# X; g8 U! p1 e3 a9 s7 Z      modelActions.createActionTo$message% t6 l3 x7 i" C& U
        (heat, new Selector (heat.getClass (), "stepRule", false));7 A4 o. a+ b( a  ]. C6 k! q
    } catch (Exception e) {3 f$ R# A% V, B1 n
      System.err.println ("Exception stepRule: " + e.getMessage ());
7 [. ]" i$ U7 r' E1 j    }
* K2 w. D+ N8 q5 w/ p) J( g0 q( l0 Z% g! D
    try {
+ r0 q6 p- s& b% B. I; N# D      Heatbug proto = (Heatbug) heatbugList.get (0);# Q9 E: m. K) v  y( E. I& R7 K/ k  e
      Selector sel =
! \# {3 q0 F$ A! z* Q        new Selector (proto.getClass (), "heatbugStep", false);' O0 K) ^; O9 M
      actionForEach =
( i2 ]9 c! b- V3 J5 K6 q9 ?        modelActions.createFActionForEachHomogeneous$call& B+ n' ?. {& g- X
        (heatbugList,
6 N9 Y0 x% w. s; e8 A3 ?         new FCallImpl (this, proto, sel,+ F  Z' q' y" h& [) M) i' ?$ O
                        new FArgumentsImpl (this, sel)));
' a, V: N0 q: a( P* J    } catch (Exception e) {
' k. T+ R$ K2 q3 [  Z3 T5 V      e.printStackTrace (System.err);
9 n" ~6 P; z) N$ J: C* G& e! W    }) U" A1 r% m4 D7 `0 Q( i2 X3 R
    / ]' i, ?" R0 A2 C( h
    syncUpdateOrder ();
! g( `: ]7 p4 d; ^! q! [  T4 F4 r# x# U" S$ G( ?
    try {2 k, N$ G% x( u& b0 H8 V
      modelActions.createActionTo$message
( s1 f1 M4 m/ E; D9 z3 `8 c        (heat, new Selector (heat.getClass (), "updateLattice", false));$ ?+ a  D6 ], ~: F5 X5 W% M' N
    } catch (Exception e) {
3 b0 p! L4 {7 t      System.err.println("Exception updateLattice: " + e.getMessage ());$ w! H5 q% ^, a5 ?0 z; O
    }
7 g$ t+ s# o- S4 l% ^& O        
$ V0 }5 P& L1 ^% B. M    // Then we create a schedule that executes the
" H: _, e) A$ Y; T    // modelActions. modelActions is an ActionGroup, by itself it$ y8 b" e* z5 g) u9 u* H) x
    // has no notion of time. In order to have it executed in
- p: ~0 x3 g% |) `    // time, we create a Schedule that says to use the  J. ~! G# |0 h- v6 p7 f
    // modelActions ActionGroup at particular times.  This
; m& v& W1 E* i) f( Y/ e    // schedule has a repeat interval of 1, it will loop every, c: O: u# F3 b( X% v/ M2 E  l
    // time step.  The action is executed at time 0 relative to& B" F3 H" s, L2 k- k$ h; E1 M
    // the beginning of the loop.
' z0 c% `/ H2 j$ `" m& B
6 A- C8 g1 b5 b9 ~  _    // This is a simple schedule, with only one action that is
. T/ {" ^6 p# s) n8 H$ Z    // just repeated every time. See jmousetrap for more2 _, R; z1 B2 R1 s& e9 Z
    // complicated schedules.# u& c$ @- T$ T$ j: g, i- D5 r$ T
  
% k  a0 g$ _0 ]& M; h4 [    modelSchedule = new ScheduleImpl (getZone (), 1);& a2 X  i( N6 j1 I' Z! M
    modelSchedule.at$createAction (0, modelActions);
' B! ^+ ^, B- N        4 I) J/ e. g+ t4 k3 U
    return this;
) P0 Q3 G( M  i% ^" n' F7 U  }
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