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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
& {' d$ C% O+ H; b8 w" I- b+ H5 t) Q) M* ^$ H5 U/ ]
public Object buildActions () {0 i/ ]% {% w( |$ V1 D% M2 }
    super.buildActions();
" U7 Q; S2 s/ ^8 b) E4 p9 i    . }. ]2 d2 A1 B( P$ b/ r
    // Create the list of simulation actions. We put these in7 _& P0 |& r0 W& W! m* H' a4 p
    // an action group, because we want these actions to be
9 _; W) w( o, f/ b& A; f    // executed in a specific order, but these steps should& }! B. N/ H( d! w' x* ^/ N5 A! I* n, e
    // take no (simulated) time. The M(foo) means "The message
! _7 o7 _6 I( F. K' l6 m    // called <foo>". You can send a message To a particular4 H. s* q2 R. @: a
    // object, or ForEach object in a collection.
# l$ f- r3 F7 c0 n! P4 X& Z7 }        3 E  S: X3 y% m: i0 _, S8 T* @
    // Note we update the heatspace in two phases: first run
  ]: N5 m1 M. B7 v+ l! T" {    // diffusion, then run "updateWorld" to actually enact the
) Q7 i8 ]) l5 J$ A7 X8 Q    // changes the heatbugs have made. The ordering here is
8 h% V8 v8 M: L3 f% c  ~, w  v& ]% [    // significant!$ r: h& k6 k4 g7 @6 q( t
        
' h- C  Y7 ^2 x% [4 S' Y' z2 S4 z    // Note also, that with the additional
6 t! y6 L# W9 l$ A5 k* j9 `    // `randomizeHeatbugUpdateOrder' Boolean flag we can
) [$ v' Z1 p* D1 [* ~0 {1 J    // randomize the order in which the bugs actually run
9 [6 {- y; T) ]+ _  f" s, t1 @    // their step rule.  This has the effect of removing any$ @4 o: U& N; L: f
    // systematic bias in the iteration throught the heatbug
1 J; y" j) a7 |& [    // list from timestep to timestep
. w$ w( e: D9 B3 Y* ^; f! x! }        
" [8 r1 j5 Z1 X5 o' l( R    // By default, all `createActionForEach' modelActions have  Z" u' d9 N1 l0 z; z
    // a default order of `Sequential', which means that the
% V* J0 C) R, c* `) H+ A% x    // order of iteration through the `heatbugList' will be0 i3 T9 I" W5 t  m9 l6 R
    // identical (assuming the list order is not changed
* A1 m& ~0 h" C6 m7 T& n* z/ x4 G. A    // indirectly by some other process).
& a" i3 b5 r; E0 e0 ]2 U4 N/ s1 |" p    & Y* {2 k2 \" O& v: W+ K' v. }8 \3 Q
    modelActions = new ActionGroupImpl (getZone ());
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    try {: x$ h, i" r7 r/ p7 e9 v% ?$ u
      modelActions.createActionTo$message: T" p( ~0 n( T  ~2 Z% f* Q
        (heat, new Selector (heat.getClass (), "stepRule", false));
! ?5 T- D$ H2 Z2 C& {2 x7 G5 E    } catch (Exception e) {
3 w6 G3 ~# F/ T4 z! T, f8 Y      System.err.println ("Exception stepRule: " + e.getMessage ());; q4 K; z! Z# t8 G6 _8 @4 `& F
    }# ]" ~  R+ `, z1 o! b9 e" h* q% p

$ X( b7 S/ W$ e- g- |    try {
) D5 k8 C; }8 l4 E' y9 }" ?/ [: @      Heatbug proto = (Heatbug) heatbugList.get (0);, O6 E" i( B3 t  m) r0 a, x2 I
      Selector sel =
& k4 o5 I9 E7 x        new Selector (proto.getClass (), "heatbugStep", false);
7 u/ k" @9 R$ a5 ?      actionForEach =
1 L- k9 o  A0 v: o: `2 Z        modelActions.createFActionForEachHomogeneous$call
- o( D4 C7 D1 @" E2 ?' o+ g        (heatbugList,2 ~, h# W" T# P1 X" q5 H. W6 ?
         new FCallImpl (this, proto, sel,
; h5 w* [0 P9 h$ h5 H/ x  i                        new FArgumentsImpl (this, sel)));! J* X& Z- h$ q. X7 d
    } catch (Exception e) {
; P, v: b9 M" C0 L/ A      e.printStackTrace (System.err);
+ L6 ]% s7 c: e+ }& U1 {    }
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    syncUpdateOrder ();" c' T% G# o5 i0 v% l- l4 \8 o
9 E# V: j' Y& E, a) p9 k
    try {
$ m4 m9 x  X, ?* e6 W1 Q2 e      modelActions.createActionTo$message
  x4 d5 P0 v, ]# }4 B: J2 A: R        (heat, new Selector (heat.getClass (), "updateLattice", false));
7 C! T4 p7 e+ H8 t    } catch (Exception e) {, X( J  q. ]  i% j4 A5 f! e
      System.err.println("Exception updateLattice: " + e.getMessage ());
0 W) x. E* N' t. X  ]1 ?! v) ]" k2 ?    }, @2 [$ g' `7 }; e
        
1 F" T. r6 J7 t; n    // Then we create a schedule that executes the4 |5 [* G) r& p- d; j7 W
    // modelActions. modelActions is an ActionGroup, by itself it
& \) D/ N+ K# b* Q( D$ t: j    // has no notion of time. In order to have it executed in
3 L% N- Z  u- A5 S/ @) ]    // time, we create a Schedule that says to use the, D( J( @- ~! q7 j2 I
    // modelActions ActionGroup at particular times.  This/ R; K6 T1 o/ Y( f( r6 \; l
    // schedule has a repeat interval of 1, it will loop every: W: S/ [: G7 K& r
    // time step.  The action is executed at time 0 relative to
: C- [8 G  I  l7 ^9 L5 z  w% ?    // the beginning of the loop." I9 l# ?4 F) A- p
/ m0 Z- y1 z8 u5 P6 _1 a* a  r1 M
    // This is a simple schedule, with only one action that is. s& b9 h- I/ v9 ]3 |6 _
    // just repeated every time. See jmousetrap for more
! C" Q- K( b$ c; ^5 _: t1 k) s9 P    // complicated schedules.
- c5 `( B& g0 V, y$ N6 T* e  - {8 h. n5 r3 t+ H4 x
    modelSchedule = new ScheduleImpl (getZone (), 1);: ]1 P& ?0 }4 g8 P& L
    modelSchedule.at$createAction (0, modelActions);$ J+ ^' |- p$ n8 u5 u
        
7 ?1 b: _5 X; g. v    return this;, m( R# x( y. E! R1 S' i( E
  }
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