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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
, b4 U( t" U* {( h2 u
6 Z4 G7 D* R- g$ e4 Z3 c public Object buildActions () {% k2 m& K: L' Z' H, M" s7 i3 i
    super.buildActions();
$ N0 l& D2 Q8 L. o2 @' n   
. [- C; i) ?: J7 t' u* G    // Create the list of simulation actions. We put these in$ L$ N, ]) y+ a( S" R9 R' D
    // an action group, because we want these actions to be" p2 k+ u, }3 t1 M2 u1 }
    // executed in a specific order, but these steps should
% g! }' l% n, h- T    // take no (simulated) time. The M(foo) means "The message3 \1 }3 @7 I9 q0 G6 ~5 o: \
    // called <foo>". You can send a message To a particular' E1 A" A( V" Q- ?& n, t0 V
    // object, or ForEach object in a collection.& v; ]) W; j' L3 w+ d5 r% ^
        4 p2 f+ U* Y/ u5 z
    // Note we update the heatspace in two phases: first run6 ?" `* T7 z' y6 s6 y
    // diffusion, then run "updateWorld" to actually enact the, q4 }5 y2 A9 Q0 A! m9 |. g6 y) d
    // changes the heatbugs have made. The ordering here is7 H! y" H, v# K! n, d! [) X
    // significant!
1 Y6 f) T4 o0 Q- `- d! _  s        : h/ n6 d* s! I2 Z- }
    // Note also, that with the additional( {" g1 e" P- O& o! Y7 s+ m9 F
    // `randomizeHeatbugUpdateOrder' Boolean flag we can' l2 V% A7 e- w* O; y2 }5 P
    // randomize the order in which the bugs actually run( ~+ }/ t- K* j$ t' Z
    // their step rule.  This has the effect of removing any
! u) G; \- C; H# V# G    // systematic bias in the iteration throught the heatbug
. s. K. H- X. h* s    // list from timestep to timestep" o- X7 p7 w: S+ @
        7 x) S1 @. L7 g, F4 s. }& ^3 Y% W
    // By default, all `createActionForEach' modelActions have/ G/ J, L3 S; u$ A
    // a default order of `Sequential', which means that the, s- Z% g5 r1 E. B5 D- z
    // order of iteration through the `heatbugList' will be
/ S6 u3 e' _2 ?' R& c6 c    // identical (assuming the list order is not changed& i$ L- \' C$ W' |& Z7 k3 S! H
    // indirectly by some other process).
" n, _6 G/ t( z0 P$ x7 r    ) `, N/ w1 E+ U% |; K% n7 Z8 N
    modelActions = new ActionGroupImpl (getZone ());7 U# f9 _2 q! O( I8 \  E

; I2 I1 m* x9 W$ j! [' c    try {
* |: `' @# a+ ]9 H! _      modelActions.createActionTo$message
- o/ z1 h3 W. `8 E6 J( Q        (heat, new Selector (heat.getClass (), "stepRule", false));7 L; Y. ]! q+ @- C
    } catch (Exception e) {$ V; t  B7 x  Z3 Y2 V# Y
      System.err.println ("Exception stepRule: " + e.getMessage ());
" a2 P: W' J: L  T: A8 x8 r& i    }
9 ^" \% \4 T! d) |8 {; H
4 c/ K, K+ N& s) q4 b* M    try {9 f7 `, @7 `. ^& D2 I, b4 i! v$ M7 A
      Heatbug proto = (Heatbug) heatbugList.get (0);
) w9 Q+ P2 _( m  ~6 v7 C      Selector sel = / B  {) C5 L6 A+ T
        new Selector (proto.getClass (), "heatbugStep", false);$ W% p( [% K7 k. f
      actionForEach =; a0 b# j/ Y) N  D/ ?
        modelActions.createFActionForEachHomogeneous$call1 Q. Y( i0 q! t) Q" _
        (heatbugList,
! a, s7 @, x$ z! I: H* M$ I# ?3 V         new FCallImpl (this, proto, sel,
; d9 N: S% m1 p/ Y8 Y! E                        new FArgumentsImpl (this, sel)));' l' }9 ?7 B3 S
    } catch (Exception e) {
% o" t7 u6 Z! Q$ W( h# X: n      e.printStackTrace (System.err);
# m# g$ G- [6 V& x, ~    }
9 H! ?8 Y2 |; s! F. {   
' D4 A( Q1 `, e. g0 L4 F* V    syncUpdateOrder ();9 s/ M  ?8 x, t5 \, @  x0 c( f

+ r$ d( i6 z, U! B9 {9 R$ Q& I    try {
) H' U: E3 G; {! Q8 g      modelActions.createActionTo$message
: F" K* R" m0 G0 v% U! S6 i        (heat, new Selector (heat.getClass (), "updateLattice", false));0 W, p. I. f/ X0 G6 u' D/ k% m# w
    } catch (Exception e) {6 L7 _1 k. Y4 k6 R: P
      System.err.println("Exception updateLattice: " + e.getMessage ());
/ q+ b, l* n6 f    }
$ Z# Q0 H9 U) i; o5 ^4 Y: P        - g% @: j) j9 }4 _; ^) w7 D5 |
    // Then we create a schedule that executes the( G2 Y7 w: {/ L, X, k5 N
    // modelActions. modelActions is an ActionGroup, by itself it  S2 z: Y6 M1 ]
    // has no notion of time. In order to have it executed in
  p4 o6 ^+ T3 `) C/ s8 m! h7 L    // time, we create a Schedule that says to use the
$ H  Q0 s$ i! z) @  _) Y& I    // modelActions ActionGroup at particular times.  This" l2 p: G+ p/ J: u, E
    // schedule has a repeat interval of 1, it will loop every/ P1 C! {3 Q, }7 _% N9 ^- x% Q; h4 ]
    // time step.  The action is executed at time 0 relative to" J* o: c! m/ A8 q
    // the beginning of the loop.5 g4 l- u" H4 C+ x
, Z6 K9 P; X# W# u9 h0 d
    // This is a simple schedule, with only one action that is0 I) f( [4 E( R4 m" B( Y, E( z: n
    // just repeated every time. See jmousetrap for more
8 ?( _+ n  m3 B    // complicated schedules.
2 M, k1 f9 ?, M* {  7 ]7 _2 V  S7 Y4 L' T9 n
    modelSchedule = new ScheduleImpl (getZone (), 1);
, M. ^  m) O6 G8 b: z8 c. F0 k    modelSchedule.at$createAction (0, modelActions);+ a0 E# N- O1 N; i, R$ o
        1 k, C% w: Q2 c1 H
    return this;; J/ F) U0 D& P' \9 y- i$ r3 E! X6 n
  }
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