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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
9 t9 j& z0 _6 }/ ]* j6 ?$ F0 M5 H4 B6 O1 X9 M# ^
public Object buildActions () {
$ j! s& r# |. E+ G/ r    super.buildActions();; |  u% T% g  k' y2 a% l# z, r( V
    9 g, o; N8 P  R/ t# A
    // Create the list of simulation actions. We put these in) e8 T5 k6 V  `- e( k
    // an action group, because we want these actions to be1 h$ s0 S' Q: [
    // executed in a specific order, but these steps should
# Y6 x# F2 U* x9 E- r( b; T  [    // take no (simulated) time. The M(foo) means "The message
9 |# K! p4 Y* @3 r8 p* [    // called <foo>". You can send a message To a particular( p6 p, z- U) U% {- H- J
    // object, or ForEach object in a collection.
/ R( U+ @, k) Z5 G# o0 |        1 B0 |; M2 O& K3 m- e# Z9 f8 Q7 Z
    // Note we update the heatspace in two phases: first run* S% E( c0 P7 f: I$ z; y1 _9 K
    // diffusion, then run "updateWorld" to actually enact the8 `# f" Y+ U, p5 p- H8 k
    // changes the heatbugs have made. The ordering here is+ o. d8 G2 J4 ?4 [( k: e
    // significant!9 A" X1 L( h: E" o. |1 c0 E
        5 G* E, z& ~8 E; z
    // Note also, that with the additional' K' [" w7 |* o, J+ c; }
    // `randomizeHeatbugUpdateOrder' Boolean flag we can' d7 t. o) q  }! Q
    // randomize the order in which the bugs actually run
) i- c% J* B7 R5 j* z& \    // their step rule.  This has the effect of removing any: r) x! Y( J0 g0 @1 d2 B
    // systematic bias in the iteration throught the heatbug! f: f( T  o& Y8 f
    // list from timestep to timestep
! P& q. x; d, w, j        5 m$ V; P$ Y& N( j
    // By default, all `createActionForEach' modelActions have8 w  b& \$ l- O0 B
    // a default order of `Sequential', which means that the3 \; X- p$ q. |- b% X  h
    // order of iteration through the `heatbugList' will be# [- a- g$ k& i) `/ d! h
    // identical (assuming the list order is not changed
; p+ y$ S/ _$ S& |    // indirectly by some other process).
0 F& H) \# g: X6 h! b/ t! c* m   
. A; ^+ Q/ a: z( f    modelActions = new ActionGroupImpl (getZone ());* T+ c+ B: A) Z

, V; A$ Q; J: R1 D) d' y    try {* e5 X" X+ ^3 p- Z
      modelActions.createActionTo$message) E; f' n/ g5 r# l; S1 S
        (heat, new Selector (heat.getClass (), "stepRule", false));. X- [1 f6 ^4 b
    } catch (Exception e) {
9 ^2 D" c. T5 L9 d/ K      System.err.println ("Exception stepRule: " + e.getMessage ());
5 x0 p4 E0 l* k    }5 _, V+ s( x. f- b+ x7 H/ \8 Y" `
* z* Z% [( x2 n5 e4 D. `! Y$ P
    try {
  Z& I( T6 D& t" W8 Q, O; A      Heatbug proto = (Heatbug) heatbugList.get (0);$ B5 @+ @$ F$ L. a2 }
      Selector sel = ' V7 N- B8 G* Z+ l" z3 o- m1 h$ p
        new Selector (proto.getClass (), "heatbugStep", false);9 d3 J  g- h1 l9 D
      actionForEach =; @8 y: \$ }( ^
        modelActions.createFActionForEachHomogeneous$call
5 M: q1 q  d6 x$ _6 I: _8 U        (heatbugList,* s# a* d. g! `& W9 ^9 b/ |1 K
         new FCallImpl (this, proto, sel,8 s( \2 N4 h# O  s" B/ r4 X
                        new FArgumentsImpl (this, sel)));( K7 |/ g  u7 c5 @
    } catch (Exception e) {2 W* W. {: h# T3 }, n- S+ l
      e.printStackTrace (System.err);
6 F$ M9 w2 @: k4 A    }/ a  B1 g: B, z$ ^" e
    ) L& `+ J' ~6 ]8 D0 h, W( W
    syncUpdateOrder ();
9 f" m; h2 O" c8 s9 G# e" v5 e2 z3 Q7 F
    try {
; E  k0 m0 b( e6 ~) G  w/ Q+ m      modelActions.createActionTo$message ( t' b4 s& G/ B: t0 A/ q  U
        (heat, new Selector (heat.getClass (), "updateLattice", false));
5 K% s2 G4 b6 M1 Q# l! d9 }( a    } catch (Exception e) {
" [7 F1 S1 k1 j$ W  C      System.err.println("Exception updateLattice: " + e.getMessage ());
+ s. g" N; w2 C; v- \    }
1 `6 V9 L* n% M5 h7 d. F: V/ T        
1 T4 E% N. R/ H% p( o    // Then we create a schedule that executes the4 n9 s0 p) F9 u% t& S: A
    // modelActions. modelActions is an ActionGroup, by itself it
6 E" F( s4 L" [* [  B& V& u. T: y    // has no notion of time. In order to have it executed in
& i6 F0 L7 X- m: q! r. v    // time, we create a Schedule that says to use the
( W0 u% c8 T& p" ?. f    // modelActions ActionGroup at particular times.  This
" C$ n3 Z5 d4 g* a/ `6 e    // schedule has a repeat interval of 1, it will loop every
2 d" z/ X; O( `; n3 A    // time step.  The action is executed at time 0 relative to
  u% [  K3 ]. y' Y* i. F    // the beginning of the loop.
* s) ?, ]: w, F
1 d5 k" f1 p" T- }    // This is a simple schedule, with only one action that is
3 ~/ _7 e  m; Z* W3 o    // just repeated every time. See jmousetrap for more
& d; |* o! V0 c- K1 z2 y6 X) v    // complicated schedules.
& @) ~9 S% A- y; m9 k9 ]  3 `1 B2 q+ R- [2 V
    modelSchedule = new ScheduleImpl (getZone (), 1);+ i0 m( b3 C5 `  G
    modelSchedule.at$createAction (0, modelActions);6 i% A  w) s, {6 c- \) h
        
. M5 T: u% Q6 p( ]( g# L: S    return this;
5 G7 C7 o. u9 J( ~/ c; t, ]  }
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