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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:  M4 d$ {# W9 G6 r; ~; N
( m% k- L  ^3 J7 ?; k4 m5 J
public Object buildActions () {; D' ]) @% i3 H/ N7 I
    super.buildActions();1 g: s% d4 P9 D& a5 M
    0 ?1 [( V3 i/ A6 \, w- G9 M/ ]
    // Create the list of simulation actions. We put these in
% D& |$ A. s& b' |2 ^: Z    // an action group, because we want these actions to be
6 d3 I+ N- ?" B9 z' v    // executed in a specific order, but these steps should
3 n8 `! {7 O/ u+ U1 b0 h9 v" B& Z    // take no (simulated) time. The M(foo) means "The message1 p. b  v. E/ K& R, T5 c& O
    // called <foo>". You can send a message To a particular
0 A* t* w$ A, W6 Y' ?* F    // object, or ForEach object in a collection.
  k6 U8 a! Y( V% D3 q, r3 a        
0 j% P9 R5 Y9 v. G. N7 ~    // Note we update the heatspace in two phases: first run3 x  I7 \# ]; v
    // diffusion, then run "updateWorld" to actually enact the8 s" j  J* j; B
    // changes the heatbugs have made. The ordering here is
6 o/ b3 h- a  G1 B/ G    // significant!& Q: C: Q/ a! B: @. g( ?. t; p9 |
        + a' ^, @) e3 n( L! R
    // Note also, that with the additional* O3 M. m; y* _
    // `randomizeHeatbugUpdateOrder' Boolean flag we can5 N8 c9 D: q2 C9 w5 b
    // randomize the order in which the bugs actually run
- O- V+ \# I' a    // their step rule.  This has the effect of removing any
1 e/ ?/ T/ F$ |) t+ S    // systematic bias in the iteration throught the heatbug
8 R, w4 d; z1 s) i5 N3 I    // list from timestep to timestep! Y7 `8 u3 d6 y! Z
        3 ?% b2 ]+ _0 B# h5 ?/ g
    // By default, all `createActionForEach' modelActions have
  {" h7 d; l, J1 U    // a default order of `Sequential', which means that the- E" x( j4 ~) v" r6 B; K- {
    // order of iteration through the `heatbugList' will be1 U. u3 [4 Q. r
    // identical (assuming the list order is not changed
6 F+ z( E: m+ s8 `2 u    // indirectly by some other process).
& J5 I- ~; O7 o  I( L  l      f' V8 N$ I* Z! M
    modelActions = new ActionGroupImpl (getZone ());& M. m7 j6 y6 ?- {4 I# a  p
* l5 E3 O; |) j! D! k* W
    try {
! `7 Y& B+ y& |) f. i. m+ C4 L      modelActions.createActionTo$message0 I: o7 e" X/ W. z6 L5 H
        (heat, new Selector (heat.getClass (), "stepRule", false));# C2 T4 G7 A7 _0 J! e* H
    } catch (Exception e) {- h: m; A0 N8 `% N( W, U
      System.err.println ("Exception stepRule: " + e.getMessage ());0 w& I# P0 x0 Z1 ]: f3 j- J
    }" C! ^/ t; N5 T( D

- D* Z7 |/ y/ g. v! B+ p0 G    try {# T! K) @& d& u* D$ ]  n  ~( w
      Heatbug proto = (Heatbug) heatbugList.get (0);2 L( q7 s  w2 q' @& I: T1 o
      Selector sel = - ]7 d1 _: k. }& w5 o$ u
        new Selector (proto.getClass (), "heatbugStep", false);
$ C5 u$ C8 I5 ?. Y      actionForEach =
6 N" |8 `" F/ z7 Q' L) s        modelActions.createFActionForEachHomogeneous$call: V$ G0 C/ g; G( d8 K; }1 a
        (heatbugList,
1 G/ h% w: Q. {" j8 L2 B' r         new FCallImpl (this, proto, sel,
+ ~  d: O' G5 u, @                        new FArgumentsImpl (this, sel)));6 t/ K1 j- R8 ]- N8 [8 m& n
    } catch (Exception e) {* Z4 N2 w$ Q3 j# a# y# _
      e.printStackTrace (System.err);
( ]7 j8 A  S) X    }1 e$ `  @+ a/ B  K( H; {4 A
    # \& s( I& i9 o6 G
    syncUpdateOrder ();) N. [6 u& `$ h# L
; `6 c, q+ q; i) r
    try {
% E: a7 i( }* m- D      modelActions.createActionTo$message 3 V, b- g, m7 Y  z$ B: S
        (heat, new Selector (heat.getClass (), "updateLattice", false));$ `4 ^% M( }' j
    } catch (Exception e) {
7 R8 p  @4 k, H6 K* ^7 ]: w      System.err.println("Exception updateLattice: " + e.getMessage ());! e9 P, }2 @  R  U% Y# I: n
    }- L. u& w% e; c( W: X6 u; D; F
        / F9 A+ G3 H( R  K
    // Then we create a schedule that executes the; x$ B1 S4 T! ~+ u! y1 D( P' C
    // modelActions. modelActions is an ActionGroup, by itself it
& T+ j& k- E, D' k* d0 Z/ Z/ ?  B    // has no notion of time. In order to have it executed in
' F/ f: Y7 @7 L' s9 X0 F6 `    // time, we create a Schedule that says to use the
9 \  b+ @/ O8 v    // modelActions ActionGroup at particular times.  This
. z) ^0 R- z' C$ E% ~    // schedule has a repeat interval of 1, it will loop every
6 ?( h$ ]! y4 }. D4 h    // time step.  The action is executed at time 0 relative to% _+ e& C9 Z2 L# W$ p. G# x
    // the beginning of the loop.
, m( M/ k( L" y* |7 @: L! p
2 i% [7 ^2 l( A    // This is a simple schedule, with only one action that is
+ O0 B  L2 y, ?2 ?( ~    // just repeated every time. See jmousetrap for more" c2 K* U0 p7 H( E$ E' h
    // complicated schedules.
' o. M9 z9 M1 s5 {. S( o& B0 C6 R0 U  
3 w- I& z+ ?8 H    modelSchedule = new ScheduleImpl (getZone (), 1);8 n' ?. y1 {; \7 l" {# X
    modelSchedule.at$createAction (0, modelActions);
' O3 e( O9 Q' E& s4 |. l& L        
: S6 F& I9 X6 ^    return this;( {' M/ M# \; U
  }
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