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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:/ I# y" M, k6 W( t  z  J+ @" n

6 `8 p: T; K; x3 v  N8 g  U public Object buildActions () {4 V9 u* B6 [# j2 d5 X; |
    super.buildActions();
& K. q% I& m0 d" Q    0 J5 R& R# E* C5 [6 U5 `& j) C8 O
    // Create the list of simulation actions. We put these in
$ W* ~$ U1 J6 m0 g* [& q    // an action group, because we want these actions to be
- b& \& l/ S" J" [    // executed in a specific order, but these steps should0 Z; ~6 M# W. z' w+ C
    // take no (simulated) time. The M(foo) means "The message7 _! x. I2 d! `+ F' Y3 n
    // called <foo>". You can send a message To a particular& C* H4 e0 |: R  T# a( G; h
    // object, or ForEach object in a collection." [6 c0 w# N  m
        1 Z+ N6 |3 }( f/ }* R1 a9 x: Z
    // Note we update the heatspace in two phases: first run
2 q/ ]6 {4 B$ j3 |3 x2 a, v, E    // diffusion, then run "updateWorld" to actually enact the
, o! |$ _1 q3 F" R+ l    // changes the heatbugs have made. The ordering here is; G' ^; }0 R9 X7 L9 K( O
    // significant!
4 O  T. s# E! @( q  L0 z" x        
& D8 {; O# r) Q1 S* E3 P# N    // Note also, that with the additional
6 o- Z! _% ~% }$ h" J    // `randomizeHeatbugUpdateOrder' Boolean flag we can' \: O" W9 n( |8 W
    // randomize the order in which the bugs actually run7 m% Z. C8 f3 R$ B7 e9 Z: P: n9 }0 W
    // their step rule.  This has the effect of removing any/ Y8 D4 [8 P1 n! {$ C8 L; B& s
    // systematic bias in the iteration throught the heatbug* o; C$ E) f- P
    // list from timestep to timestep) \- V" `( ?+ s( H$ {
        3 A9 _4 K/ O0 S
    // By default, all `createActionForEach' modelActions have
# ]" D/ L( O3 ?; O0 q    // a default order of `Sequential', which means that the
# w) d' a% L+ e2 x    // order of iteration through the `heatbugList' will be
2 B  P! k0 z- O; {, Z    // identical (assuming the list order is not changed/ s* E4 G) R* U( s
    // indirectly by some other process).
9 X$ N$ y2 Y" l2 K- k4 \    4 @3 }% m" J* B& L: S+ q, A5 Q
    modelActions = new ActionGroupImpl (getZone ());
# j, V- }" f# H7 U
% X8 x! L5 {5 G" o8 |( F) A( T1 E    try {7 v" v( p: s! A" P3 L3 h
      modelActions.createActionTo$message$ n" t- `/ E6 b  Y- u0 E1 L  e7 A
        (heat, new Selector (heat.getClass (), "stepRule", false));
# u& F9 q/ j0 o! K8 N9 I) c    } catch (Exception e) {4 b; I& T# ~7 x& o1 A0 O* _5 x
      System.err.println ("Exception stepRule: " + e.getMessage ());& q* i, s5 n* Y; w3 P( G* }( W
    }
3 Q6 p# |/ }6 ]$ \; _$ k8 e
# O6 ?2 {3 V) Y! k8 @0 k    try {5 \+ U; K4 m, O* ]/ w' J- q8 N
      Heatbug proto = (Heatbug) heatbugList.get (0);* j+ J- |1 u4 D- W  V" _" P
      Selector sel =
! q( J/ S* a0 P4 q& ~        new Selector (proto.getClass (), "heatbugStep", false);
* [! `! X4 I& d" E      actionForEach =+ ?+ s5 g! ~) \7 o) }5 f
        modelActions.createFActionForEachHomogeneous$call
& z) |  X2 B+ Q        (heatbugList,2 i' B6 w9 _9 \: G
         new FCallImpl (this, proto, sel,3 R( `' o. E3 ~( U( E
                        new FArgumentsImpl (this, sel)));
7 h( q/ _& C$ N2 d/ A4 O7 c+ O    } catch (Exception e) {
: Y8 f1 R( i4 K# J* J' j' f      e.printStackTrace (System.err);
4 Z- v5 p' m5 M  q% Z9 v% K; ^: F0 X+ x    }- d/ O. u* a5 S/ s8 a+ I
   
& g) {, i0 X2 X) n7 [    syncUpdateOrder ();! o. i. x4 C+ m; q6 d6 X
$ _. Z! [2 t& ~  Y! v
    try {
0 u/ C# q  [, x      modelActions.createActionTo$message 5 v1 ~$ a: G* ^
        (heat, new Selector (heat.getClass (), "updateLattice", false));9 [, I7 `1 N  ?8 l
    } catch (Exception e) {, q' L& w0 F" y# a) Z2 z  L7 k. w
      System.err.println("Exception updateLattice: " + e.getMessage ());
  e( d3 N: ~; B8 \4 P# |, Q# ?: @    }; b' N# L' o0 u1 F" r. @
        4 |$ C3 G2 P7 ]' U% M1 z8 k- m+ V
    // Then we create a schedule that executes the$ w- Y( l+ ]6 u; C) m
    // modelActions. modelActions is an ActionGroup, by itself it8 P" ?" I/ O( s
    // has no notion of time. In order to have it executed in
* |6 J, l! B) Z: W9 {    // time, we create a Schedule that says to use the: x1 f) V3 K3 U7 \: K
    // modelActions ActionGroup at particular times.  This
1 Z, I' M* v$ H6 n3 c2 ^( s& D8 |    // schedule has a repeat interval of 1, it will loop every8 k: q, o* P. ]' o
    // time step.  The action is executed at time 0 relative to
4 K. ~! k; ]: _+ a3 }    // the beginning of the loop." _8 ~  S9 u% N0 {

# r& o7 ?3 ]$ s- b  r$ Y    // This is a simple schedule, with only one action that is; b. y" I; t' s- J4 e  Z: }8 j# c
    // just repeated every time. See jmousetrap for more
; i: Z" l0 ~5 J) T6 |+ v) d    // complicated schedules.& F) \, P, @7 y* ~
  
& @- K* q) S% ?# }8 L    modelSchedule = new ScheduleImpl (getZone (), 1);/ Y* H* M& K2 s1 @$ w
    modelSchedule.at$createAction (0, modelActions);; U3 W6 {3 Y* W2 ]% R9 \# i
        
' Y7 S6 y  m, P    return this;
' P" z9 U3 A7 U' \' w  }
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