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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
6 Q+ W. B8 b3 P
. O) w$ l! z6 ], t, x" N# Q. E public Object buildActions () {' n8 t6 l  W* ?2 T$ f
    super.buildActions();7 L9 Q2 k6 J, ?* d
    3 y8 W' Q7 ^& {: u8 i/ U* ]& x. x
    // Create the list of simulation actions. We put these in6 |" @3 O( n) \1 d
    // an action group, because we want these actions to be
3 z4 k- S) P3 k. {* g    // executed in a specific order, but these steps should0 M. _3 r1 C+ D4 W  p2 p6 c
    // take no (simulated) time. The M(foo) means "The message8 N+ [0 r5 e: ?+ x
    // called <foo>". You can send a message To a particular
; R; [  Y. d2 G$ ?5 _: b6 t    // object, or ForEach object in a collection.0 [' _# `# c( X4 a) l5 ], Z- c7 m6 E
        / @  _) G: x# w) \0 r
    // Note we update the heatspace in two phases: first run
4 k0 M" j( i1 B! B! e/ T    // diffusion, then run "updateWorld" to actually enact the
! H( [# |8 E/ a, `: w5 I; A8 s    // changes the heatbugs have made. The ordering here is
* v  A: p( d# @1 [8 y& X2 C" E    // significant!
" n# N9 a9 v$ p4 @. L% B9 v        * p1 C7 q2 a! I) }1 U  @2 `) f
    // Note also, that with the additional
! l, ?8 v. d# w# o/ ~' W7 o    // `randomizeHeatbugUpdateOrder' Boolean flag we can. K4 F$ c5 z; L; R+ u- P
    // randomize the order in which the bugs actually run) H! }2 K' x4 H! u8 z0 X
    // their step rule.  This has the effect of removing any' \( N: x0 D8 h$ g/ ]
    // systematic bias in the iteration throught the heatbug; J/ s3 m" M1 y* Y3 t
    // list from timestep to timestep
# {# r& A) i) Y# z! H. M& G        ) S5 w  h2 c$ B8 d0 g
    // By default, all `createActionForEach' modelActions have* K& a+ K/ }: s2 {* V
    // a default order of `Sequential', which means that the
+ p5 w- w8 C' J& C! I+ r4 ?! N    // order of iteration through the `heatbugList' will be5 e$ J1 }. Z2 M5 O% ]
    // identical (assuming the list order is not changed
, o4 z! B; H1 x1 E    // indirectly by some other process).4 S9 j9 H9 X+ Z+ l% L: P* T& [8 v# g
   
7 s& e3 M4 p- [0 Z+ ~$ L6 ~    modelActions = new ActionGroupImpl (getZone ());
4 B% |2 ]1 I, q" C
7 ]& H% W. J. L3 C! s    try {
0 A8 q) ]: x& d0 V      modelActions.createActionTo$message' E! l  q7 x' b) m
        (heat, new Selector (heat.getClass (), "stepRule", false));% M, d% T8 g  W" p7 b2 d. J- T
    } catch (Exception e) {
9 I2 \" m; [6 a. \* m      System.err.println ("Exception stepRule: " + e.getMessage ());( R/ ?) q: ~- h  W+ x6 x4 Y
    }; K% y4 O6 K! @
+ ?/ {3 s: \, Q7 X- ~
    try {
  W$ N( g- H5 D0 \# ^# w! B9 h4 ]      Heatbug proto = (Heatbug) heatbugList.get (0);
1 x' h3 `! X9 L4 U" F& J  M      Selector sel =
  `; G& @, g( N" a7 {5 t3 M( f        new Selector (proto.getClass (), "heatbugStep", false);
, k( e1 _/ p4 ]      actionForEach =
5 b! v* \: K5 Q1 h        modelActions.createFActionForEachHomogeneous$call
7 R) X9 V& B$ ^9 D, l# o        (heatbugList,
* e* G) ^: d) `, H         new FCallImpl (this, proto, sel,
) [6 Q$ \5 C1 T. |  a% A0 I                        new FArgumentsImpl (this, sel)));
! P& F" q- f) d. o$ x    } catch (Exception e) {
6 ?0 x2 }  c; J5 `. w      e.printStackTrace (System.err);8 W3 n) k; l  [) D+ s$ M) {
    }
. G9 s7 C: z+ B3 V    5 w0 r% V# Y' ~1 r4 K6 _8 a
    syncUpdateOrder ();
/ N; E5 h4 ]; x9 {+ t4 a2 x# s% L; o
7 B1 W& a8 D, }! v+ M% L1 s' f/ n    try {7 _3 q0 D( S7 n5 w9 B. b& I; }/ n
      modelActions.createActionTo$message
& w8 ^  P# h9 |( i        (heat, new Selector (heat.getClass (), "updateLattice", false));% j% y3 ]4 L0 N+ c" p
    } catch (Exception e) {6 m, z5 ^; m6 r8 ^. n
      System.err.println("Exception updateLattice: " + e.getMessage ());1 G( w$ N- t( ]2 b7 Q
    }
5 e9 W( \# J5 m        # W; M4 q8 o3 W$ B9 X6 I9 a8 o
    // Then we create a schedule that executes the
8 `& r! q& i, Z! r2 ^7 N$ f/ l0 t( u    // modelActions. modelActions is an ActionGroup, by itself it) t# A! ~8 {% [3 C9 @5 j! {
    // has no notion of time. In order to have it executed in
  k8 k. H# t, N4 V    // time, we create a Schedule that says to use the
& O; u8 k$ E, B9 G" a. s    // modelActions ActionGroup at particular times.  This3 d$ v, y! d; o# B9 S/ x% Z! B! d- w
    // schedule has a repeat interval of 1, it will loop every5 U; l* o, R, G
    // time step.  The action is executed at time 0 relative to
1 E% e7 @& G3 @% _, m& V    // the beginning of the loop.* x4 X3 q; h1 M( `: q

* N- y3 V( s& y5 K8 ~& \0 X    // This is a simple schedule, with only one action that is
5 A/ o7 x: Q( m+ s& P8 O    // just repeated every time. See jmousetrap for more' G% F/ _/ r( b! {
    // complicated schedules.6 d; Q7 G3 v) l2 v+ a
  
3 i5 V2 s4 D& t' |2 }    modelSchedule = new ScheduleImpl (getZone (), 1);
1 K+ J' F2 O8 Z% i, x" ~' f- ~    modelSchedule.at$createAction (0, modelActions);  f) x3 t6 `: U* x$ a
        
# x" O9 ~1 ~$ g) |# R. ?    return this;: ?- w, [: {+ p$ v
  }
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