HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
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2 o# W2 z/ C4 a2 ]2 h) L! q$ e- O1 u public Object buildActions () {
( v, R; K! ~5 d& t: ] super.buildActions(); J; |! t: T0 @+ f0 N
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// Create the list of simulation actions. We put these in
1 k+ ]+ W- T6 L+ x9 T+ Y // an action group, because we want these actions to be
" ~, L) m9 p- W. H& K // executed in a specific order, but these steps should8 y! B. ?6 G$ T8 \$ \# H
// take no (simulated) time. The M(foo) means "The message, E+ u! z0 g9 c8 Q$ z& {) T
// called <foo>". You can send a message To a particular
" Q: I1 b7 a! z // object, or ForEach object in a collection.& K4 c" G3 T3 ^) [
) X+ @8 c1 n ]; i // Note we update the heatspace in two phases: first run q4 _, m! v6 m3 ]( `
// diffusion, then run "updateWorld" to actually enact the
) Z, u+ u7 F& \0 d ~ // changes the heatbugs have made. The ordering here is8 U j. S6 U' D: @
// significant!1 _- |3 Y0 l- ]% }! k2 d9 y8 _
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// Note also, that with the additional2 ]8 b* |& ^7 a. H+ G# a
// `randomizeHeatbugUpdateOrder' Boolean flag we can
' L! y2 W0 ^: | // randomize the order in which the bugs actually run/ h* a4 ]5 y7 } Q x
// their step rule. This has the effect of removing any
1 ~0 M8 z9 m/ E7 H3 Y // systematic bias in the iteration throught the heatbug
8 w1 K2 \) a! z& W // list from timestep to timestep3 i! R) Q+ }! Z
3 ]& s1 A, z' r4 V% r // By default, all `createActionForEach' modelActions have5 l" f% x$ o. B1 I; X
// a default order of `Sequential', which means that the+ P: }9 z$ o) f5 J! f) e, J7 P
// order of iteration through the `heatbugList' will be
6 Y* d+ l7 l. q, J; c: j9 n+ f+ q // identical (assuming the list order is not changed+ ]8 |* _/ i% J% I: L
// indirectly by some other process).% g2 i$ V1 D5 O7 r# f; ~$ L* @
7 o8 e& X* _4 v0 g modelActions = new ActionGroupImpl (getZone ());
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Y2 X% B* W* q5 P) P try {1 X! n! e @9 ^# X; B2 s
modelActions.createActionTo$message( A" e) w, S# X7 l* |. S
(heat, new Selector (heat.getClass (), "stepRule", false));1 k& M5 ~* ?( S+ T$ \
} catch (Exception e) {
: C- ^& _$ d. M( P) o$ u System.err.println ("Exception stepRule: " + e.getMessage ());3 Z, ^+ C% ^. U$ Y( N' `" X. r2 U
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! f- r: n. B8 q1 t- m# _( F+ i7 W try {
8 }& T3 b+ v: e( u/ q1 M2 f7 E Heatbug proto = (Heatbug) heatbugList.get (0);4 o1 l- C$ I; M4 M9 q& `, s
Selector sel = 3 Q* ]5 q; H8 }! h
new Selector (proto.getClass (), "heatbugStep", false);# o' T! |! L0 h( y
actionForEach =
6 F! H4 i+ d% }/ N modelActions.createFActionForEachHomogeneous$call
" j7 K4 h" l# [* @ (heatbugList,9 g& u5 G& K. ^0 E5 l9 M
new FCallImpl (this, proto, sel,# K* ]* @' J7 O$ U: p
new FArgumentsImpl (this, sel)));
7 @) h( Y0 ~* n9 v6 [ } catch (Exception e) {: k" b( |5 B9 Z# O6 |
e.printStackTrace (System.err);7 W; X S1 q8 ~, f: i
}
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; w* m3 f& p' o3 A syncUpdateOrder ();
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try {
) e `& E) X- d! t' J# l modelActions.createActionTo$message & r( Z: g4 O8 I! _" I- j+ ]
(heat, new Selector (heat.getClass (), "updateLattice", false));
- T) x( y# z* _& c7 A } catch (Exception e) {7 {( q# p; J! p: A' W* w; a
System.err.println("Exception updateLattice: " + e.getMessage ());- e2 {# U8 _/ I8 |& `
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O& a0 ]& l3 {' z5 V // Then we create a schedule that executes the
* X( Q% b+ s7 }/ z8 Y1 s) }8 g, { // modelActions. modelActions is an ActionGroup, by itself it, b: G- p8 a7 v1 ?
// has no notion of time. In order to have it executed in
) n' Z: l. H, I$ I& O* E2 n // time, we create a Schedule that says to use the6 I. q; E- z( ~, j, S, B2 [9 d
// modelActions ActionGroup at particular times. This- }0 V* C4 {6 y% S
// schedule has a repeat interval of 1, it will loop every, `# e/ [* l! b# c5 V
// time step. The action is executed at time 0 relative to, h% n' m+ b( U f8 u
// the beginning of the loop.2 T' P N& |/ H% S) p" R+ Y
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// This is a simple schedule, with only one action that is! C, N+ n: f! p) d- A7 a! L
// just repeated every time. See jmousetrap for more
, F [; P# ?" D) \8 Y // complicated schedules.
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modelSchedule = new ScheduleImpl (getZone (), 1);
6 \9 s9 X% b2 g# Y2 a% S modelSchedule.at$createAction (0, modelActions);# Y% i: B* e- c; n+ `
4 _2 b/ y8 Z4 d( }$ Z return this;& a7 l0 d* s: j5 ]5 n( V
} |