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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:5 e+ c$ q8 X3 ?" Y4 {+ s/ _$ H0 I) B

" S; I% @5 N/ y" A! [! c public Object buildActions () {
( h2 U$ d1 d* e3 e) n) T) d    super.buildActions();
+ Z  j! b; `/ [    8 A2 u6 n8 I9 h2 g/ C! l" ^  ]
    // Create the list of simulation actions. We put these in
0 m* g, G3 _7 l7 ?. a    // an action group, because we want these actions to be* o  a3 w! t+ n3 ~) a
    // executed in a specific order, but these steps should3 P+ _) R8 C7 a
    // take no (simulated) time. The M(foo) means "The message4 T' O! m9 O) {/ o3 _& A: q3 n( p
    // called <foo>". You can send a message To a particular/ m& c+ a! ^. {' z
    // object, or ForEach object in a collection.
# c# t" g& r, H- g; x. Q        : X0 c/ Q# N' [9 I, o# }8 w
    // Note we update the heatspace in two phases: first run
) ~/ B" I0 `2 Q4 g, W4 H2 R7 q! E    // diffusion, then run "updateWorld" to actually enact the
* K, G6 ~- H& a" Z& ^  }1 h- z0 H7 S    // changes the heatbugs have made. The ordering here is
6 Q- y$ D# O5 a    // significant!
9 e( C* R8 G/ V9 r; l        
- d8 w. K+ j: d+ X* w6 g/ v! N; x    // Note also, that with the additional9 R0 R* @9 F2 b9 |' \) I
    // `randomizeHeatbugUpdateOrder' Boolean flag we can# p* ]; O9 y: z  }" z
    // randomize the order in which the bugs actually run
/ o. q1 t7 n  K9 C3 Q8 s$ M( i    // their step rule.  This has the effect of removing any
0 D7 j8 t7 m8 z& E    // systematic bias in the iteration throught the heatbug
, i. i  \2 v) J' b8 m    // list from timestep to timestep
2 U& R8 D- i! y( D( Z        
& a# v& a- \) D2 |) x3 e    // By default, all `createActionForEach' modelActions have3 t4 E% j: `3 b
    // a default order of `Sequential', which means that the
$ B, A: F8 q0 i& G- |' x1 X, d% j    // order of iteration through the `heatbugList' will be
* x: ~. E8 F- N' J: I# G! T/ v, W; x& V    // identical (assuming the list order is not changed, y/ H$ [8 e/ k" _, u
    // indirectly by some other process).
, @& W) l$ K* y3 z; M, x5 M: C      \* K1 a9 O: w* k# W% J. ^
    modelActions = new ActionGroupImpl (getZone ());  ~; t5 [  L' d& C' `; O+ v" T
4 E* m/ j. a3 c0 h) ~
    try {5 C5 [+ _4 l0 |& N
      modelActions.createActionTo$message0 V; A# z5 Z1 A5 N4 O
        (heat, new Selector (heat.getClass (), "stepRule", false));
$ J3 {) E# ?4 j% N, s, `    } catch (Exception e) {1 |% h) U+ u& @& I
      System.err.println ("Exception stepRule: " + e.getMessage ());: |* b! M7 w" n* J! }" L, X& p
    }
5 V% c) {; V! x5 ?3 a% q
+ N  k/ x3 c9 @4 B1 e9 A. k, J    try {
& J% t) g8 s9 v& X1 R( K/ X- p      Heatbug proto = (Heatbug) heatbugList.get (0);/ \& e& x5 F% L" _/ V
      Selector sel = 3 e0 R/ z6 b* v% v5 N$ h
        new Selector (proto.getClass (), "heatbugStep", false);
. t3 N7 R6 W8 q% F* w      actionForEach =
: R! a! D9 ?0 `. Z2 O7 ~% u4 N8 Q        modelActions.createFActionForEachHomogeneous$call
! ]' N  f2 n) A% i        (heatbugList,
0 d) b( x) R. C  }8 ]& L. M         new FCallImpl (this, proto, sel,4 T8 h# j! V- L2 [3 _
                        new FArgumentsImpl (this, sel)));2 }- @  V3 x# D7 A
    } catch (Exception e) {- O" v" ?. I/ a
      e.printStackTrace (System.err);7 n# g: k0 L: C
    }# h3 o2 S# E" k( e
   
9 R& ^2 l; Y9 P5 |" @. z' I# |) o    syncUpdateOrder ();( p5 t' ~& D( U! d5 s: P
" Z7 P# ^3 s3 B- M. C
    try {
" i, D( P7 c1 E" p9 K      modelActions.createActionTo$message # ^5 k% X& j8 O/ u% x
        (heat, new Selector (heat.getClass (), "updateLattice", false));
2 F# F: X& e7 _    } catch (Exception e) {% q/ g( g0 `  p  r8 k
      System.err.println("Exception updateLattice: " + e.getMessage ());
5 O% m# ?' o8 M( _' D9 J2 u    }
: R3 C5 N/ Z5 ^  f# g        
2 S7 C/ _' J8 d: u    // Then we create a schedule that executes the
' h  ^; T  q9 S' J3 G& s/ @; m    // modelActions. modelActions is an ActionGroup, by itself it
! P  ?% V$ I- p' @  _) b0 i8 ]" h) X& `    // has no notion of time. In order to have it executed in
+ L  z& T& A# ]/ y; T    // time, we create a Schedule that says to use the" E8 H4 W# y1 W: r
    // modelActions ActionGroup at particular times.  This
% }3 q7 B7 e+ D. P; Z; a    // schedule has a repeat interval of 1, it will loop every. t: T0 Y& x( s2 D; Q
    // time step.  The action is executed at time 0 relative to
( s- P- A  b6 f$ r- y6 j# g( a    // the beginning of the loop.# z: U, W2 q9 I( P/ H
- K% \0 O" M+ r) j3 m4 n# L
    // This is a simple schedule, with only one action that is9 x( V8 y$ Y# }& s
    // just repeated every time. See jmousetrap for more$ M' m5 _# o. H# q0 y' Y1 y$ V
    // complicated schedules.
( J$ t% z, u# y% i: h# [  
3 L" s' i$ v; Z6 A    modelSchedule = new ScheduleImpl (getZone (), 1);6 o* R' |8 v+ A- Q* o7 [
    modelSchedule.at$createAction (0, modelActions);$ [  [7 e1 z" i
        
" h) N( d+ K) ?& [- X4 V4 U% c    return this;, N: v& F- @) T- b" {
  }
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