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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:; W3 w7 z/ d( ~+ v/ O

$ i, M& `' t% N  N4 ~ public Object buildActions () {
' d0 Z: S1 M+ S    super.buildActions();
' `  R2 l6 F' V! T5 M   
! ]; }+ G' }3 q5 M    // Create the list of simulation actions. We put these in
9 m6 _+ [+ ?; |: ~2 S4 K$ m    // an action group, because we want these actions to be
) ?' _0 E: h7 l+ l4 E2 R    // executed in a specific order, but these steps should
$ ]+ w, S9 ^, V# Y9 N5 o    // take no (simulated) time. The M(foo) means "The message7 @$ X1 F, X3 M/ Y! V6 a
    // called <foo>". You can send a message To a particular
' e+ ^5 T. A/ b) r7 k* m( [    // object, or ForEach object in a collection.; r3 S4 r( L; `: o( I6 I
        0 C2 M6 c& ]" s: ~
    // Note we update the heatspace in two phases: first run
  k9 g/ t8 s3 Z    // diffusion, then run "updateWorld" to actually enact the
9 ~# ]% h2 i. B6 W# {# k    // changes the heatbugs have made. The ordering here is
1 X# r+ \* A$ M- J    // significant!0 S1 s/ F2 [( |' W
        
% _+ ?: N% y( f' K5 z6 \8 @, c  m) V    // Note also, that with the additional
5 e2 \3 ?% J& a6 W& ^! o    // `randomizeHeatbugUpdateOrder' Boolean flag we can
# r( }: a( R2 y1 Q7 S( Y    // randomize the order in which the bugs actually run
& u* ^' b. t3 A; u6 Y    // their step rule.  This has the effect of removing any0 t- Y" r9 u" Y8 [, N$ W3 J) ]
    // systematic bias in the iteration throught the heatbug6 m- b, t; [6 ^1 v; }2 C" A
    // list from timestep to timestep
( ~* r0 [4 j. Y        
: f; G6 q. ^+ \, X' T- D    // By default, all `createActionForEach' modelActions have
% e! P9 I0 i5 ]: B, N  K1 a5 \    // a default order of `Sequential', which means that the5 r# e9 b, N' ~, o. z" G9 u
    // order of iteration through the `heatbugList' will be0 a; i3 I8 z7 B( M  q1 l
    // identical (assuming the list order is not changed& W3 @+ B. t9 E3 R9 e! u: ?: X& C
    // indirectly by some other process).9 h8 M% }5 w, {9 H
    7 m+ ]1 E/ s, h9 P1 w7 f
    modelActions = new ActionGroupImpl (getZone ());7 V: [; b' S5 |" s

2 ~& \- _2 _7 F( V6 E. \    try {
, H6 Z! v" B. c& @! a      modelActions.createActionTo$message
7 j2 V3 K( p) Y1 N- L9 @        (heat, new Selector (heat.getClass (), "stepRule", false));
6 h% T5 y& J% o6 z; L8 T" o    } catch (Exception e) {
6 W6 L6 o* A  Y# N# A, P1 T      System.err.println ("Exception stepRule: " + e.getMessage ());/ W1 \, M. ^6 t' z9 h6 z9 D. }, C
    }
0 P. J* f, Z9 u
' ^% D: ~( b4 Y* }! }0 v& V, D    try {. p) b6 x6 o. `% c5 }7 {* y5 l
      Heatbug proto = (Heatbug) heatbugList.get (0);
; e* u+ H) f+ }* T      Selector sel = , y4 s: V8 I3 B
        new Selector (proto.getClass (), "heatbugStep", false);( f8 b7 r1 v- ]6 A: e) C4 \6 Q
      actionForEach =2 w/ D* l+ o3 h: f
        modelActions.createFActionForEachHomogeneous$call, r9 d2 g2 J7 C% j
        (heatbugList,
, u/ l0 C8 t6 {7 Y; @- e, y  K         new FCallImpl (this, proto, sel,
+ r* \( x# O+ X  D( |* p/ O) m5 }                        new FArgumentsImpl (this, sel)));9 x1 ~6 U* `: q; o( \3 y  k
    } catch (Exception e) {- X7 z: ~4 z# D9 q0 k
      e.printStackTrace (System.err);. |0 @8 G$ V6 X8 P9 E2 s
    }6 w# S1 N7 O/ Y0 [0 W- n
   
( f& Z) H0 v; Q) H. i6 ]    syncUpdateOrder ();7 {. ^9 _0 i6 \: |4 W) J( V  s

- @+ }$ f0 L) B' A  W    try {
) Y& G/ x. ~$ k( w      modelActions.createActionTo$message 3 Z* G: E' `4 j, [( e
        (heat, new Selector (heat.getClass (), "updateLattice", false));
% g& |/ `7 H2 F  m* N# W, X    } catch (Exception e) {
* a8 G( I9 j4 s" d: C) O      System.err.println("Exception updateLattice: " + e.getMessage ());% E/ v; I" s) Q7 k( W* r# B7 u
    }1 ^- I4 J7 x/ `! Z6 Q  z
        
) l7 J3 F. S& D  k0 }) H    // Then we create a schedule that executes the1 @' S& r8 M& [
    // modelActions. modelActions is an ActionGroup, by itself it
( W0 m. Z0 d1 b    // has no notion of time. In order to have it executed in
- Z  q9 w4 i) _9 J( l    // time, we create a Schedule that says to use the* N3 @; K$ [1 S4 |# G3 `
    // modelActions ActionGroup at particular times.  This
. t+ M7 r8 k9 z5 K    // schedule has a repeat interval of 1, it will loop every0 N4 D/ H, i9 E: \9 o- D6 `
    // time step.  The action is executed at time 0 relative to, }. X+ h$ s' s& ^3 u* j
    // the beginning of the loop.
: X0 c% M& z5 o& T$ L$ ]
2 _% f& o0 |! p4 Q( Q* L: [0 w, {9 R    // This is a simple schedule, with only one action that is7 O1 ^# e$ m0 |2 P9 E4 f0 x
    // just repeated every time. See jmousetrap for more* F* ~; v7 {1 p+ V) H+ X+ ~$ m
    // complicated schedules.; @+ e1 w. j9 @( R4 V4 d( s
  ! n" L% J2 Z9 }( J' ~% `
    modelSchedule = new ScheduleImpl (getZone (), 1);5 l' _5 f, m0 ~$ N1 P
    modelSchedule.at$createAction (0, modelActions);- W4 L% {) A5 |3 M0 }' z! `
        
" N3 ]( s( U/ p$ i" x. h; b, Z    return this;
3 b6 ?& }( W( H2 G) z: P: v1 j1 _5 X  }
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