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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:# k4 e3 m+ ~- r  ^
& A- L3 U7 ?6 f2 e: D# Q  W5 ?
public Object buildActions () {
+ @4 b$ R  x8 G; Y( B( T    super.buildActions();
7 q, [2 J2 s: n/ J% Z1 Q' q, @    : K& T, y' N2 A9 t! Q) g$ p
    // Create the list of simulation actions. We put these in
( I3 B0 U1 X5 V  O" p    // an action group, because we want these actions to be
# J$ s4 }/ L7 Y2 e3 h  w    // executed in a specific order, but these steps should
+ g, D' V9 [. @. ~3 c    // take no (simulated) time. The M(foo) means "The message3 y) W7 D& A, y) u! q' T* c4 h. P
    // called <foo>". You can send a message To a particular6 D" B5 `5 v+ J+ C( C9 B& w
    // object, or ForEach object in a collection.
9 K: `: h% b1 H        
: e! g6 S0 M8 h  F( j' _    // Note we update the heatspace in two phases: first run& {( j; |2 N$ I2 R
    // diffusion, then run "updateWorld" to actually enact the
* n  Y  D9 w7 L1 i; e    // changes the heatbugs have made. The ordering here is+ m2 d: k, p2 o2 y0 V4 p
    // significant!
0 {9 t; t# S4 a" E% K. h        
) ]2 I8 m% }7 r9 \    // Note also, that with the additional5 g) x8 e4 i# z- W8 X
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
; |# ]1 j5 ]2 G  K" W- _' l  n" }    // randomize the order in which the bugs actually run
3 `1 C: ~, _, v; q: c) m+ @    // their step rule.  This has the effect of removing any
/ C! m+ W8 a! |9 {    // systematic bias in the iteration throught the heatbug7 j2 E1 }" F0 }( i
    // list from timestep to timestep
" U8 T5 D* e7 @        . q: A8 h5 F# m
    // By default, all `createActionForEach' modelActions have" |* u1 H6 a$ \3 I& o
    // a default order of `Sequential', which means that the$ Z$ A5 |$ n5 q
    // order of iteration through the `heatbugList' will be4 [7 M2 k9 e) N7 J$ v8 v- J. s0 o6 G
    // identical (assuming the list order is not changed9 X0 H1 u8 y6 _
    // indirectly by some other process).
0 h0 H* k- X& E  Z   
( ~2 c  R  o: t6 m    modelActions = new ActionGroupImpl (getZone ());' n# b- e0 C3 S" n0 O" \! B

5 J7 l- d1 Q# a& t  m    try {$ U/ J' Z# h) k0 }3 o
      modelActions.createActionTo$message
- b% d" T" b; }/ i, `        (heat, new Selector (heat.getClass (), "stepRule", false));8 E4 d* _0 G- a
    } catch (Exception e) {
% {% V4 T% L3 q2 Z5 ~. a4 [" B/ _# @) v      System.err.println ("Exception stepRule: " + e.getMessage ());; |' Q. s8 c, f9 F
    }( I  k4 q/ s! _8 U: u; O* @; y

  l! P+ x( G5 _. a2 k+ U. d: \    try {
- y$ D2 T5 g6 p4 Y: k  n- R0 N2 U      Heatbug proto = (Heatbug) heatbugList.get (0);" t2 f% h. o7 P& @2 v" x, X) M7 L6 S6 l
      Selector sel = 4 ~$ _- M6 i/ ?* K$ e$ s
        new Selector (proto.getClass (), "heatbugStep", false);
1 M) I* G3 k/ T6 C7 S6 ^      actionForEach =
* r3 U$ i* W$ |7 e6 J* {3 m+ i        modelActions.createFActionForEachHomogeneous$call" o8 U+ c0 O+ o9 [: _7 c" a  ]
        (heatbugList,
9 _5 I* F8 z0 D9 N. D4 o         new FCallImpl (this, proto, sel,
1 }  P/ D' C" Y( X: u( n                        new FArgumentsImpl (this, sel)));3 Y$ R( M6 x% H# X, c0 n; X
    } catch (Exception e) {
5 j3 C) u# T; f7 Q) s0 Q& z      e.printStackTrace (System.err);
) N; ^  [' S3 A/ T1 M4 S* a    }* d% y* p% o' K2 A  f* e
   
+ W) t2 v' w. s) X3 P" B4 u4 Y' L& G    syncUpdateOrder ();" V8 `( V% s8 b
2 u  o( Z: @# R6 }& L, |
    try {& c' B) |' {2 f. z) T
      modelActions.createActionTo$message
9 \( [! _1 d' Z3 [. p/ @- u        (heat, new Selector (heat.getClass (), "updateLattice", false));% D6 s6 ~2 \" Q, _8 |7 E
    } catch (Exception e) {0 Z1 }/ Y% h) m$ }% ]# u$ B
      System.err.println("Exception updateLattice: " + e.getMessage ());
& d# ]1 ?8 ~  S, _    }( s' @5 Q& M* f) _9 E: i: s* e
        
, }4 x; I' x5 E  o4 |# G    // Then we create a schedule that executes the
: ^, t9 k2 c5 E/ K1 u1 F: ]% k    // modelActions. modelActions is an ActionGroup, by itself it
; ^* J: w7 d7 ^! g1 J. _9 N    // has no notion of time. In order to have it executed in
$ y/ |* g0 ^( i3 p& x, ^    // time, we create a Schedule that says to use the3 k3 K4 w) @3 G! i
    // modelActions ActionGroup at particular times.  This
* W+ p* v+ [3 H6 D    // schedule has a repeat interval of 1, it will loop every
! P9 e' b9 j! m    // time step.  The action is executed at time 0 relative to, ?* |: s* o% @' n: h- p( l
    // the beginning of the loop.
" e9 G  M; V3 a6 \6 z: V' ]9 T0 N$ y& S; ?: ]
    // This is a simple schedule, with only one action that is3 ?% ^$ e4 M( P. x
    // just repeated every time. See jmousetrap for more( S" A; ~9 t% i' F9 M6 {! H* {
    // complicated schedules.$ t- _, r" u  I) [/ I$ k
  
+ P: [+ e' }# c/ _. x! L    modelSchedule = new ScheduleImpl (getZone (), 1);
+ u5 v. ~  S) c: _    modelSchedule.at$createAction (0, modelActions);# X6 T/ ]/ ~- v$ U9 T; r
        5 y- Y' V( o3 F: F# I$ H0 `- y
    return this;
; {% e4 D8 Q6 Z% q3 `  }
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