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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:% w3 @& U. ?' @4 V6 \5 e( d2 x0 r
' p6 J; v4 W( ^/ A
public Object buildActions () {* ]) S/ w! C/ _1 v# J: n
    super.buildActions();) Q" H2 d7 z2 {! H+ R: ?
   
( J5 R3 S: m/ @, ~    // Create the list of simulation actions. We put these in2 k9 D1 R8 v4 x
    // an action group, because we want these actions to be
' Y0 m1 Z. _' T+ q    // executed in a specific order, but these steps should
+ W' k9 d5 o2 B' h% @" N    // take no (simulated) time. The M(foo) means "The message
3 N: V0 l! z  t5 e$ a8 J% y    // called <foo>". You can send a message To a particular) b8 L8 g2 T$ s0 C5 Q6 K! e, z  R8 D
    // object, or ForEach object in a collection.+ O& m% u7 T! A+ t( j
        9 b: T2 H, g9 W; H# U0 w
    // Note we update the heatspace in two phases: first run
; A8 I4 e0 P* [% Y    // diffusion, then run "updateWorld" to actually enact the
& h$ Y% [8 h5 }) V    // changes the heatbugs have made. The ordering here is0 g/ R7 X) n2 L( O4 Z
    // significant!  \6 c) P, O" }- O
        + Z: E' ]4 J: t% ]6 F7 o& T
    // Note also, that with the additional: n5 o$ R6 H3 D% R* C; w* U
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
: T+ b# V9 Z; b7 ]# n; ^    // randomize the order in which the bugs actually run
- X) j0 B7 G5 ^. @# Q    // their step rule.  This has the effect of removing any
8 M, ?6 p: N2 t2 J% a* m! f$ g4 S    // systematic bias in the iteration throught the heatbug7 m4 r- |+ }  [3 n
    // list from timestep to timestep  p% w' w6 e; C
        
7 `2 J5 w4 A$ ]5 L: f    // By default, all `createActionForEach' modelActions have8 l+ k, C- c: F# ]6 @1 p
    // a default order of `Sequential', which means that the  c/ a; m" W$ Q2 f' L
    // order of iteration through the `heatbugList' will be
- B5 U4 r  s/ h5 W* z+ |! T- E5 i    // identical (assuming the list order is not changed
" D2 T4 W) H. w0 a( G; q. a    // indirectly by some other process)./ e% `; q! K5 `5 x4 z* G+ W: X
   
- c! D6 t* k7 z- s( V, B# t* E% T    modelActions = new ActionGroupImpl (getZone ());
# J1 {7 ]% e: \# `- g$ U6 K' j# W1 Y6 p2 C3 u8 d1 S9 S
    try {, T: Z# z- E3 ~' `+ g
      modelActions.createActionTo$message
' [0 d2 L5 N* |        (heat, new Selector (heat.getClass (), "stepRule", false));" \4 T7 Z. y+ w# m8 x9 [
    } catch (Exception e) {* s' s. w- }( g7 [( g
      System.err.println ("Exception stepRule: " + e.getMessage ());
  Z$ G1 d. z! _( y    }
7 z3 p  ^+ \, h6 \% `
) o5 z: k$ h% A7 L% Y! f2 m) w% ^    try {! [8 B* o+ Q7 O2 q' T5 D
      Heatbug proto = (Heatbug) heatbugList.get (0);
3 U/ O: e) c+ O1 V2 }      Selector sel = 5 @2 i& P/ N# @- U) Y; j
        new Selector (proto.getClass (), "heatbugStep", false);
2 U% e7 \+ }" J; ~8 E1 ~# `      actionForEach =
3 W* m" f! t# F0 O/ M        modelActions.createFActionForEachHomogeneous$call7 `# I7 g7 q# N% g* Q
        (heatbugList,
! P4 J+ k) B+ P0 s- W% x         new FCallImpl (this, proto, sel,0 t# W. H6 W1 I# t2 |! B  y
                        new FArgumentsImpl (this, sel)));4 D4 W$ t' f$ L& a
    } catch (Exception e) {
- k" ?( S6 P  H# {% V: X, i% T      e.printStackTrace (System.err);
8 V1 \9 M( ?( e- M6 g) a/ [. m- z/ }/ |    }
! S5 c3 @! C& Y1 a4 G( Z    5 J- s, }; `9 j9 N3 m
    syncUpdateOrder ();6 K9 ~  g6 t- U

! f, z5 N6 J+ G* ]    try {
" b; O, ?+ Q% M      modelActions.createActionTo$message 3 N- f+ ~. U/ E0 y0 M
        (heat, new Selector (heat.getClass (), "updateLattice", false));
* T) L  {4 Z8 J1 w/ o- d    } catch (Exception e) {
# S- ?5 Z# B; `) ]      System.err.println("Exception updateLattice: " + e.getMessage ());
1 L# m- g* {+ I4 a    }
9 I1 o( o+ g% H# _% F# W7 \        # D  n' G5 I9 t0 x6 g
    // Then we create a schedule that executes the
2 t; e2 X6 x( {+ @7 F+ r( f    // modelActions. modelActions is an ActionGroup, by itself it
3 E, y* S/ [" ?% _    // has no notion of time. In order to have it executed in
& f0 a' l& r% Y+ o    // time, we create a Schedule that says to use the
+ q4 f! U+ ~5 D% a- H6 V# e    // modelActions ActionGroup at particular times.  This5 d' K) {+ p& h
    // schedule has a repeat interval of 1, it will loop every
9 m& F8 A% e9 M3 v& ?" E$ T    // time step.  The action is executed at time 0 relative to
3 T6 q2 I# C$ @# H    // the beginning of the loop.. y/ h9 j- I7 f; ]

) s! @/ \9 `2 r% Y; X! B4 H# r( E    // This is a simple schedule, with only one action that is
+ c) Q4 @; \) m$ z. d) Z- d* v    // just repeated every time. See jmousetrap for more' n0 B: l& b) ~  X0 l9 ?
    // complicated schedules.
' O3 ^1 ?0 R/ Z3 |1 Y) w& e  * a& [$ @4 d( \1 Y
    modelSchedule = new ScheduleImpl (getZone (), 1);
! `. X: u( N! |2 o. x    modelSchedule.at$createAction (0, modelActions);
8 n$ {8 z  D8 s1 X* |        & T/ f. {8 G* `1 X: e; f' c3 b. J
    return this;
5 |* b' O1 f5 L  X  }
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