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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:! }/ O* r1 C' {1 s/ b! v! r
/ Z  q# P3 v+ c% y3 n
public Object buildActions () {
  D% q. G& P. X: ^( n5 V) C    super.buildActions();
  P# i- N) J/ B3 z    5 l$ K- `  b- h
    // Create the list of simulation actions. We put these in
, z& ]# q8 V" e( C8 g7 J    // an action group, because we want these actions to be, y# }+ K: Z5 i9 k
    // executed in a specific order, but these steps should7 |8 b' ^1 K1 O0 k/ S5 D& R
    // take no (simulated) time. The M(foo) means "The message( Z$ c. G  ^) q* D: J
    // called <foo>". You can send a message To a particular
3 _( R, h6 [; X5 [8 A    // object, or ForEach object in a collection.' ^: M( D, b1 Q9 B& Z" {# P
        1 e$ l; L' v. Y0 `  n
    // Note we update the heatspace in two phases: first run
3 X" |- h1 i$ }3 c9 `5 H/ Q    // diffusion, then run "updateWorld" to actually enact the
! h2 T* z$ M* c1 g  ]& k    // changes the heatbugs have made. The ordering here is
6 P' H. @3 ~" J5 f* x" d6 n    // significant!7 E5 u/ q; w* ?" X! y, K
        8 |/ q* \6 H/ N; Q/ V
    // Note also, that with the additional* l! h7 `) v: B9 L3 t# @1 n) ~
    // `randomizeHeatbugUpdateOrder' Boolean flag we can" M: w, V5 x  B' l! o+ Y% F/ e
    // randomize the order in which the bugs actually run
; k6 ]/ c  c! l7 S4 `/ L, g    // their step rule.  This has the effect of removing any
3 y# i9 _$ l, }. M    // systematic bias in the iteration throught the heatbug
. A$ M% _% O, L# U6 h8 C    // list from timestep to timestep
' F) @9 V9 R  A; U        
! g  U$ _5 o( o3 F) I    // By default, all `createActionForEach' modelActions have
  b4 y& v/ \8 G" d2 X0 \    // a default order of `Sequential', which means that the0 W' m. a+ j+ C" l) e* a: t
    // order of iteration through the `heatbugList' will be) V- k& w+ q& |% P
    // identical (assuming the list order is not changed7 B& P3 G* N5 n
    // indirectly by some other process).! @! t( x7 o6 [) B
    4 Z) I4 ?" T6 Z( o: f& j' P
    modelActions = new ActionGroupImpl (getZone ());2 o/ R4 ^8 B: y1 x% c' ~2 Q
; ^% U; U# w: S% B( L2 j  z
    try {
; a/ Y* w" j2 `* O& g1 O  W      modelActions.createActionTo$message
7 k$ @- S/ r0 f" e        (heat, new Selector (heat.getClass (), "stepRule", false));
4 w' M! J* v* z6 `    } catch (Exception e) {
+ [) A/ @0 `2 |      System.err.println ("Exception stepRule: " + e.getMessage ());
4 ^- z$ G0 q! {& R' `8 w/ p/ g    }
0 O3 O* D( ]- n! W' M2 I1 t' M6 C3 z7 @" N. O- Q0 U9 `
    try {" c! ~5 Y) E4 N5 h# R
      Heatbug proto = (Heatbug) heatbugList.get (0);
2 ?. O  H( ]; |# X5 q' Z- V  Z      Selector sel =
/ U1 V  C' |+ c        new Selector (proto.getClass (), "heatbugStep", false);
* u) B* D. U3 D; f' t! b1 J' M      actionForEach =
$ S8 p( D: u* t7 l8 B' x  Q- [        modelActions.createFActionForEachHomogeneous$call+ j$ X% `$ a: b. K
        (heatbugList,. |* {0 P1 h& i( f7 [
         new FCallImpl (this, proto, sel,
* r: j' y! m; N2 s1 G3 i  L. q                        new FArgumentsImpl (this, sel)));5 `% c: q, z+ k( E" J
    } catch (Exception e) {
% k. g3 d- j  I5 t. a' C      e.printStackTrace (System.err);7 `3 \. [9 |7 m% ]6 u
    }
  i! {9 ]9 c. t3 `6 A8 z- j+ ^    1 F) k  K% ]# i$ X: m5 `3 T9 r6 s, `
    syncUpdateOrder ();/ }. G+ O* T7 r9 @

7 L! m0 q$ Q4 K, P" ?    try {
) R0 X4 z2 |3 I" H( f      modelActions.createActionTo$message # P* q8 c. v+ t' k0 Q7 F
        (heat, new Selector (heat.getClass (), "updateLattice", false));" B: u! \% D2 l) }1 D% J: F. Z
    } catch (Exception e) {
5 h$ z  e& a/ ^1 B      System.err.println("Exception updateLattice: " + e.getMessage ());* x6 O" \) I; x3 l  P0 p& U
    }7 U; O7 i$ i* Y- A0 R8 l
        
  V$ ~8 L" R6 `4 K' @    // Then we create a schedule that executes the
1 a: R1 `6 M3 i- |1 v: w: W    // modelActions. modelActions is an ActionGroup, by itself it
+ |* _: L+ x+ g' W$ N. `    // has no notion of time. In order to have it executed in
: j, t6 j1 B  D# y; G    // time, we create a Schedule that says to use the' L- j& w1 F  I( ^
    // modelActions ActionGroup at particular times.  This4 N1 V' `# R8 b  e$ M% {
    // schedule has a repeat interval of 1, it will loop every
9 v. t% e8 x. [  f' |    // time step.  The action is executed at time 0 relative to2 X5 o6 S: _/ F( P0 H
    // the beginning of the loop.
4 K! |! m. r& ]/ q. p7 A# C# `5 t. i1 s7 \
    // This is a simple schedule, with only one action that is8 _: X+ \' w2 c- U! v, I
    // just repeated every time. See jmousetrap for more3 l0 Z0 d! ^6 v- l
    // complicated schedules.
: ^& @7 Q% L1 d# \% U) h: @6 |) n' I. R  
5 ]) T. r! l  w- T3 H0 h# b    modelSchedule = new ScheduleImpl (getZone (), 1);* t& k" A" }# [- Y9 d" x* ^
    modelSchedule.at$createAction (0, modelActions);2 C  x; P& [; G% v
        
3 n: B2 \5 V8 p) S    return this;
8 B/ G* l; {0 d0 s  }
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