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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
3 `+ _$ i2 W2 s" f0 P8 u8 }& G$ S( |/ y; o$ |* ^
public Object buildActions () {
, x0 e( c; n8 B    super.buildActions();
9 d8 |% B% {; [) N. W9 z2 z2 o    6 l! a; N  j2 j( u, i% O
    // Create the list of simulation actions. We put these in" X, [4 E; e6 b! B9 j0 i! }0 S. p+ D
    // an action group, because we want these actions to be# ]& Y" K, k* R! r
    // executed in a specific order, but these steps should" t8 ?( d8 p$ c4 X. ^/ {
    // take no (simulated) time. The M(foo) means "The message
4 A9 n: A  R& D4 ?% C7 X    // called <foo>". You can send a message To a particular
; S# c( F0 P! D1 `6 C: [    // object, or ForEach object in a collection.
  e6 b& j+ l& `3 B# g8 ^        8 }7 p- l6 c+ ~6 m
    // Note we update the heatspace in two phases: first run
6 u; M; g# y- v! E( e* r    // diffusion, then run "updateWorld" to actually enact the
# r: d4 b! P, C9 @7 H    // changes the heatbugs have made. The ordering here is
3 e$ R' K9 N5 ^0 E5 y    // significant!
6 i7 Y. H" D( ~. z0 W- c        
; h! g( B6 r* B% y- X- `/ F6 M  x    // Note also, that with the additional
$ o; m* J$ }; K; o2 y    // `randomizeHeatbugUpdateOrder' Boolean flag we can
% O% q- O) x0 J    // randomize the order in which the bugs actually run
% n7 }) i1 i& O9 D& @# J    // their step rule.  This has the effect of removing any
  h4 d" B$ ?) W, G  H$ T; O# u    // systematic bias in the iteration throught the heatbug& Y4 |/ E" i$ B6 z: p% c( K& O
    // list from timestep to timestep- O3 T2 f' z2 I6 R  l" l6 F
        * J. D2 T8 C+ H
    // By default, all `createActionForEach' modelActions have8 j6 v$ H3 D6 N
    // a default order of `Sequential', which means that the& e& f6 x4 |; `1 j- ^& q
    // order of iteration through the `heatbugList' will be' N; H- V/ H6 w+ v4 ?: _/ S
    // identical (assuming the list order is not changed6 q' T( p8 l( l0 B5 |* [' x0 }
    // indirectly by some other process).8 L. z3 @  t' k8 Q% }0 j# W/ c" C
   
" ?/ J/ [, e3 w& R! }; `( r    modelActions = new ActionGroupImpl (getZone ());
) u9 U7 K1 _. K# h+ \8 k
# w3 y, j/ g. p% D    try {
7 j" }4 {- M, `6 L; C* m4 M+ o      modelActions.createActionTo$message
* T" G2 _" y" ~$ \        (heat, new Selector (heat.getClass (), "stepRule", false));% E1 o7 ]+ x* A* j
    } catch (Exception e) {
; i# N0 i1 ]7 P7 r/ W      System.err.println ("Exception stepRule: " + e.getMessage ());' {! R! N! |* k% q" S& G. P& D
    }6 m" L) [  Q+ m# K2 L% M
3 i6 Q/ c  q: ]8 {3 L
    try {
# L% c# K, _' B- o; C- T      Heatbug proto = (Heatbug) heatbugList.get (0);
5 X7 b! A& Y1 t- w$ U      Selector sel = , |& \& T; A! W2 F9 [9 w( i# ~" t
        new Selector (proto.getClass (), "heatbugStep", false);
$ M' m* C- x$ d- q. |+ I      actionForEach =3 h5 m/ C: k& W; s1 ]# d$ m& y
        modelActions.createFActionForEachHomogeneous$call9 c2 X+ X2 z% m. @2 W: E0 x
        (heatbugList,( V5 H$ T4 [% F( ^- p2 ?( W; L
         new FCallImpl (this, proto, sel,
; e2 d  b! S8 q9 }1 E- e                        new FArgumentsImpl (this, sel)));
: J  S$ K4 r1 v/ Q; p% }' L    } catch (Exception e) {. n5 y% w* R0 P  M& G
      e.printStackTrace (System.err);
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    / d! G: T& F$ E1 X# `/ l
    syncUpdateOrder ();
0 z" `4 j: [+ ]2 d( B* h
6 E  x+ e7 A$ h% D    try {
, l- C8 c. k0 f0 J" K      modelActions.createActionTo$message 2 p/ q6 T# L0 ^" }$ u3 W
        (heat, new Selector (heat.getClass (), "updateLattice", false));
6 f9 e' b* ~9 I* R4 O& Z5 J    } catch (Exception e) {
! O. |' ?6 _7 ~6 r" h. }2 S      System.err.println("Exception updateLattice: " + e.getMessage ());8 ?6 t; y' S3 {( R/ q8 ?$ z5 U3 f  j
    }% v, q0 W' o, R1 G1 m! l
        
5 H9 g1 f1 ?1 k$ g; n( |2 m    // Then we create a schedule that executes the1 {8 @1 O. S$ B* R. p4 O$ g
    // modelActions. modelActions is an ActionGroup, by itself it6 b* i% F# O" }$ X
    // has no notion of time. In order to have it executed in
, T- v, Z- a0 u! ^& l    // time, we create a Schedule that says to use the5 X3 U( z( G$ T! o$ d2 T. l
    // modelActions ActionGroup at particular times.  This! U; S! w( h+ j3 W" O* ]
    // schedule has a repeat interval of 1, it will loop every
) ]1 [+ ~, g* q, u8 {    // time step.  The action is executed at time 0 relative to8 @; U" X  Q9 v
    // the beginning of the loop.6 A$ h# Q# u& j: R
3 l! T, R$ [" r7 G. V# p4 W
    // This is a simple schedule, with only one action that is
# k! p# |* `8 ^! i5 Q- [    // just repeated every time. See jmousetrap for more) H% p, b. B( `+ c  v3 Z( {
    // complicated schedules.9 h5 U% l" H2 `* H! `- \9 ~
  
8 q/ s' Z* l% A    modelSchedule = new ScheduleImpl (getZone (), 1);; O7 L0 O# u0 N! C" r
    modelSchedule.at$createAction (0, modelActions);
& q. T! }4 _3 H4 n        
' L8 i- X, H, C  b: b    return this;, q# Z! N0 ?+ p3 O) N9 [& M" d
  }
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