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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:4 d) C+ w  j) L
6 J- h+ E7 Y, t4 v/ m# a& b
public Object buildActions () {( c8 j5 l) ?5 J% X% F$ f. T
    super.buildActions();  F/ W, j3 y% \1 c. W) y( ?& Q
   
2 X6 _, u; y- o9 W0 j+ C    // Create the list of simulation actions. We put these in0 E% L. @: X( T/ T- i
    // an action group, because we want these actions to be5 Q4 N. M0 Y4 h8 u- ~6 G3 @
    // executed in a specific order, but these steps should3 J+ p' X! D7 ^# k9 w
    // take no (simulated) time. The M(foo) means "The message
. ?( i( _0 K* _    // called <foo>". You can send a message To a particular' Q' M7 Q$ H7 H. I% [- n) h4 i  A" {
    // object, or ForEach object in a collection.! i+ B& ?0 h' F* X9 V
        $ F5 q- l6 m3 p3 d2 J
    // Note we update the heatspace in two phases: first run2 n8 Z  N+ B3 h8 h5 v
    // diffusion, then run "updateWorld" to actually enact the
) |3 M) [% R+ {* r    // changes the heatbugs have made. The ordering here is5 h; ~; l# O+ {8 T6 m: m3 ~3 R
    // significant!" n) Z  Z9 x5 D3 {' X9 x
        
% }: Q$ E" h2 o  s7 e. J    // Note also, that with the additional  v) a# g: r  R# W9 Z# Q
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
% P% ~" v$ G& |. ^2 D( d6 @    // randomize the order in which the bugs actually run
2 H+ Z* B* t+ K, o3 _2 u' [    // their step rule.  This has the effect of removing any
  e' H( G  G* C5 a" B    // systematic bias in the iteration throught the heatbug0 b! G, r1 Z! d: N1 _
    // list from timestep to timestep
4 {8 p. a, v0 ~        
9 C8 b, o7 _$ ~3 c2 o; V7 W0 Y    // By default, all `createActionForEach' modelActions have
, G2 G+ O6 ]* T; j    // a default order of `Sequential', which means that the% t  J5 m. Z7 w6 r, B
    // order of iteration through the `heatbugList' will be
0 h' I& C) b: L" c    // identical (assuming the list order is not changed
6 `- ~. M, V, j- }- F    // indirectly by some other process).
6 Y& ?  x8 @0 X* A    9 O) G4 W: Q3 f6 ^5 Y5 |
    modelActions = new ActionGroupImpl (getZone ());$ i9 F3 c' b- w0 _: Z6 n
" S' ]2 n. }/ @. k/ o) b
    try {
5 Y% U8 e; a/ H/ ~2 a! O# k      modelActions.createActionTo$message+ {8 F  J+ A6 ~3 ?
        (heat, new Selector (heat.getClass (), "stepRule", false));
' O/ L! @9 E! x+ |" t0 m    } catch (Exception e) {
) n; q3 @: ^5 Y      System.err.println ("Exception stepRule: " + e.getMessage ());
# n7 a# w8 k3 w3 F- W  m% K" M9 v    }! F1 f$ K# c5 ^/ l, p
, k% o+ J/ y' N6 X: r9 J3 F( E. a
    try {
  O" X8 F- u. Z/ X( i9 y( a. e3 u0 i      Heatbug proto = (Heatbug) heatbugList.get (0);  I% A% }6 N! b+ ~2 g. x
      Selector sel = % I2 ^! E# O5 u* a+ l' A* G8 r
        new Selector (proto.getClass (), "heatbugStep", false);
3 {; X7 {& E% `7 E      actionForEach =6 z0 ^- X4 U6 N& G
        modelActions.createFActionForEachHomogeneous$call/ N4 E1 A0 D6 [8 ]5 k2 @0 }0 f. d
        (heatbugList,
5 }  I$ `% r" f, `( l         new FCallImpl (this, proto, sel,& V8 Z+ B1 m0 c, U
                        new FArgumentsImpl (this, sel)));; u2 k# m$ y- Y4 S, ~4 i8 e
    } catch (Exception e) {
% M3 @8 X7 X! h7 @) X9 z      e.printStackTrace (System.err);: Z/ w) w8 s% w) X* W
    }
: u. f7 c8 Y- \    7 ^, |' p1 l; O3 F9 w
    syncUpdateOrder ();: R) I2 p8 R' o
7 z" a; q- {+ Z6 v
    try {# I- h9 n( m2 h, U
      modelActions.createActionTo$message 1 X( V; ^4 m3 b
        (heat, new Selector (heat.getClass (), "updateLattice", false));
* x  j& c) x  o; U6 o: X" F2 W- U    } catch (Exception e) {
5 M) T8 `& ~: [      System.err.println("Exception updateLattice: " + e.getMessage ());! q( ~% H3 E4 R6 X
    }# C6 X6 Q" ?" _1 S' W
        
) M' L" T7 ^: U7 s, `# K" \& i    // Then we create a schedule that executes the8 @9 ?( K( [# x
    // modelActions. modelActions is an ActionGroup, by itself it; H; @9 t" y6 S2 {
    // has no notion of time. In order to have it executed in% D- i3 v" U* q9 m, Y7 J
    // time, we create a Schedule that says to use the
7 q* ?1 q  J: h  S2 K6 _7 d0 \, Q    // modelActions ActionGroup at particular times.  This
% I$ b$ O( E: o: D) ?: k, J    // schedule has a repeat interval of 1, it will loop every
% C' ~' l7 Q8 N7 |# Q: Z, Q    // time step.  The action is executed at time 0 relative to
- e$ H3 E1 X! }9 M    // the beginning of the loop.
: x' {* F- Z4 N3 O" G+ X
+ C! k. o& i6 ~9 J9 V: M7 y- y    // This is a simple schedule, with only one action that is8 w, u7 b& {5 z, k* v
    // just repeated every time. See jmousetrap for more( Y4 f2 `8 [. G# u- \
    // complicated schedules.
3 q0 V. ^+ G" d7 Q/ r" n  
% J) S- \7 z% \3 n9 R" m0 e1 f7 K0 a2 r    modelSchedule = new ScheduleImpl (getZone (), 1);; W* E, w( [# }( `
    modelSchedule.at$createAction (0, modelActions);
  {" p( W. V& A/ V9 l        
% f1 v: u1 Q) D8 f- Q    return this;( x& r: R9 J4 ?( f; S8 b' @
  }
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