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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
9 B9 Y" z- m$ l2 g5 t
- a6 ~1 c6 g. H$ s. {" I public Object buildActions () {
" K% }8 ]. Q6 |4 D" S2 Q    super.buildActions();9 J1 A% S) x# a8 g  ]% V" M
    0 J3 [0 Y" b$ L; F9 g5 w9 \# O+ ^
    // Create the list of simulation actions. We put these in# _3 f8 K4 U4 ]2 @' u7 a. d
    // an action group, because we want these actions to be
" o+ r% l$ `8 z) `- v- g, W    // executed in a specific order, but these steps should" f/ ]5 [' R( m  C, ^- `* y# o% H
    // take no (simulated) time. The M(foo) means "The message
) u1 S% a2 z6 ?& i& D    // called <foo>". You can send a message To a particular
1 m: w5 y4 T1 d0 p- ?! B, I    // object, or ForEach object in a collection.7 G) u; K, _& \+ Z$ X& ]
        ) g- H1 u6 h5 Z4 x0 v
    // Note we update the heatspace in two phases: first run2 t5 D+ C2 y" s! r, f1 n
    // diffusion, then run "updateWorld" to actually enact the8 n* k# B* t' e3 B) J3 q
    // changes the heatbugs have made. The ordering here is
; a- M& P- ^5 x) ^% @) T    // significant!
: k  N* j& }! J  b/ g        0 V( ^7 [2 U# E4 x
    // Note also, that with the additional+ r2 D& P# Q' H
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
( I6 d1 b' L5 @- f: F4 u6 p* b    // randomize the order in which the bugs actually run, c/ e& G' Q1 P5 K* S. N
    // their step rule.  This has the effect of removing any: q! a  H; o3 X# e& l( o
    // systematic bias in the iteration throught the heatbug
. \+ s8 T' U" X    // list from timestep to timestep
6 w; N, w  @! q6 H7 V        
/ K+ s! F" c  m9 d( _    // By default, all `createActionForEach' modelActions have
2 p$ b# j! e" R. S3 e( ?: d8 Y    // a default order of `Sequential', which means that the
  }6 [% u& W$ B    // order of iteration through the `heatbugList' will be# n: m/ S; f: U! N
    // identical (assuming the list order is not changed) R4 s7 d. [# a! u+ C9 ]
    // indirectly by some other process).8 B8 \; D) t( z1 V) ^, y/ T
   
) L+ q  k$ f. {    modelActions = new ActionGroupImpl (getZone ());/ ]& P6 Z" D) Y* |! R
. j) E" G1 Z9 T3 T
    try {
6 M' I, f  V$ S5 H      modelActions.createActionTo$message
5 ]8 X$ @6 N  h, H# c2 P        (heat, new Selector (heat.getClass (), "stepRule", false));
6 o0 y& c! a" w0 r' z    } catch (Exception e) {
$ X. z1 ^+ |' X- X8 J5 ^; f      System.err.println ("Exception stepRule: " + e.getMessage ());5 j* f9 X1 P6 I
    }8 q/ G' Y& [+ I; j( j& e: D2 x
) q5 \" R' q8 R  T
    try {% n9 A- k: T8 f& m  K7 x
      Heatbug proto = (Heatbug) heatbugList.get (0);# J) F3 u' I9 |1 w* c" C# r
      Selector sel =
4 Z2 \# Q6 w. S: }        new Selector (proto.getClass (), "heatbugStep", false);
  [/ a/ Q, a0 M! b* r) U      actionForEach =3 N- N  @0 X4 |+ i
        modelActions.createFActionForEachHomogeneous$call( V# R- S8 a% ~% \* W! s
        (heatbugList,: s& R: |, [+ X. j# Z
         new FCallImpl (this, proto, sel,
' [# F. T! G7 p, t. K. A                        new FArgumentsImpl (this, sel)));
  g5 g0 x$ \* s3 \! l" ]    } catch (Exception e) {* w0 t* ~# X+ J7 V) m: L
      e.printStackTrace (System.err);
: _' E8 d' G+ n8 X  N8 V# `0 ^    }" |/ D, `" ?  L' h
    0 ?6 k/ f/ y/ x6 h
    syncUpdateOrder ();  F( o3 Q& ?5 k- X1 ^

8 ~% O; U! e/ A5 a& u    try {
; n' i! V# s9 f$ t1 |5 C      modelActions.createActionTo$message 2 g3 r8 Z# B$ _, P# k0 r- k+ ]2 F( ~
        (heat, new Selector (heat.getClass (), "updateLattice", false));% e' H1 F" j2 t  i, E7 r( x1 O
    } catch (Exception e) {2 u) S* ^: U! O- S* D! S0 M+ ]
      System.err.println("Exception updateLattice: " + e.getMessage ());
: t+ m1 M  ^/ o' f1 o    }' E; h* ^) `' A2 \$ i
        
% n' J" `4 a7 @# E* S    // Then we create a schedule that executes the
8 D( I2 B- y* Z5 Y* i( s" F9 n: I    // modelActions. modelActions is an ActionGroup, by itself it
( P% i7 |3 h3 `9 {& q3 H* F  c    // has no notion of time. In order to have it executed in+ C2 H; t! _) R1 B7 J7 D3 K
    // time, we create a Schedule that says to use the
. a" ?* W8 P5 z* m8 c) j0 n    // modelActions ActionGroup at particular times.  This
9 y, @) d4 G, S1 a    // schedule has a repeat interval of 1, it will loop every6 _4 ~" Z: S, y. i. `; y
    // time step.  The action is executed at time 0 relative to  x7 j4 M  Z/ J- y: w- e; C5 B
    // the beginning of the loop.
4 t- p4 q) i5 k6 r$ q0 x2 `, t  B4 n; J! s
    // This is a simple schedule, with only one action that is& Q- g# t7 y- G+ J  Q  h: O
    // just repeated every time. See jmousetrap for more
  J7 q  u  @6 N2 T- a    // complicated schedules.+ D4 n! p8 @  \/ x7 ]
  1 `( W* l, Y7 A2 L
    modelSchedule = new ScheduleImpl (getZone (), 1);7 E* @  q# H$ V/ r6 J* V
    modelSchedule.at$createAction (0, modelActions);
% r- R. |4 ^. S* e# n        
/ v% J3 \) p& R" r    return this;: G4 k% P$ c9 `- m1 c7 ^+ W! t
  }
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