设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11751|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:! Q6 Y. G8 e) A5 u7 i& c& Z6 i2 u

% Q+ r& Q+ A  ^7 n9 f public Object buildActions () {
- j, `5 y5 `4 I1 B8 a    super.buildActions();( t0 J) Z( K7 b! }
   
4 H& s9 Z) P8 U7 {. @    // Create the list of simulation actions. We put these in" _3 }) b7 ^( \1 G! e
    // an action group, because we want these actions to be
4 K4 L. }5 J4 e3 p    // executed in a specific order, but these steps should% F  x6 H- R0 Z" k2 W# w
    // take no (simulated) time. The M(foo) means "The message; K+ }, V: x' T1 P9 z( F! ~. _
    // called <foo>". You can send a message To a particular
9 D) t9 }' S! Z    // object, or ForEach object in a collection.( B7 F3 d, W9 I: D: g2 X. W
        
# D" ~6 Q& n$ y: G    // Note we update the heatspace in two phases: first run8 I: F$ k* Z9 W8 v' I
    // diffusion, then run "updateWorld" to actually enact the7 J4 g0 `4 a6 [4 B+ L1 x
    // changes the heatbugs have made. The ordering here is
2 y' a* t) P3 V" k$ M: f# Q    // significant!
& ]9 g3 P$ A& v; _! B# k- ]        
3 c2 S' R. W5 I% F9 g( L  q    // Note also, that with the additional
  G, }( {+ i" t! s2 z# ^    // `randomizeHeatbugUpdateOrder' Boolean flag we can8 d+ t; {* m& ]" j- X% Y1 ?: T
    // randomize the order in which the bugs actually run* B$ r" y  ^0 [: l, ]
    // their step rule.  This has the effect of removing any
. ~5 ?. D2 g6 h8 [0 L' j; ~. m8 I    // systematic bias in the iteration throught the heatbug
8 c# L# N! S+ G* v# S5 V! b    // list from timestep to timestep
# \; c, |* F7 A1 L9 ?% ^* E        3 x! O  L. `8 c1 o. \0 p  N; w
    // By default, all `createActionForEach' modelActions have
% i0 L0 @, l1 K% \  K' c' `    // a default order of `Sequential', which means that the
- h# n" ^( ^& h, S; S7 e1 J    // order of iteration through the `heatbugList' will be9 X! b  b: o8 q; s4 j; S2 N
    // identical (assuming the list order is not changed
' \. D8 [' M( A/ p    // indirectly by some other process)., A' U6 s( @+ @
   
# ~; C; y% V8 D$ b- R    modelActions = new ActionGroupImpl (getZone ());2 i9 ~& S7 U6 V
$ `% t( b' X2 y* ~2 p
    try {
" m! Y- j5 M: u: s7 L      modelActions.createActionTo$message6 F; O& r; s$ \! u- P" [
        (heat, new Selector (heat.getClass (), "stepRule", false));
3 k2 S2 c  h1 [, P; P& I, D    } catch (Exception e) {
% ^8 b+ ~" ^/ H+ F! ~% T      System.err.println ("Exception stepRule: " + e.getMessage ());
) ~$ ^9 Z' i7 R& t/ T/ D    }( b0 p1 K2 O2 q' Q& e+ Q8 c% D- O! M
( B9 b( e% [; O0 M+ ?! ~! J
    try {
( C4 Y4 m& j6 `, ~" ~) N9 u1 n      Heatbug proto = (Heatbug) heatbugList.get (0);% U! _% y- Y" Y
      Selector sel =
- l/ G# ]" v9 [6 Q8 w        new Selector (proto.getClass (), "heatbugStep", false);/ c+ `" Z& O7 J( |
      actionForEach =
% z3 d8 v1 B1 Y# v' e" Z        modelActions.createFActionForEachHomogeneous$call
" F9 m6 l" A4 o: l# z0 V! m        (heatbugList,
+ E5 F( J3 I* F7 S& H! w$ y         new FCallImpl (this, proto, sel,
6 N! J; r: x. m# `2 ]9 H) R9 h                        new FArgumentsImpl (this, sel)));
+ e8 x0 S. k( @' u, q    } catch (Exception e) {9 f9 K' b: }& W) y. C9 j9 r: c
      e.printStackTrace (System.err);- h1 h# v4 F8 d$ N
    }
% N: F. @4 h; u; K% _3 j   
% a, B- i9 V- K8 m% p) K    syncUpdateOrder ();
: E5 p: U7 f9 L: i' p% q( b# I9 l& I9 {5 x3 N4 _
    try {
; [8 ]+ t5 F* Q" l0 U$ R5 C      modelActions.createActionTo$message
1 |3 f4 A; l8 |, a; K        (heat, new Selector (heat.getClass (), "updateLattice", false));
+ I: K- ^4 F2 R3 O    } catch (Exception e) {
% g4 [, y9 l  g1 J3 o      System.err.println("Exception updateLattice: " + e.getMessage ());6 S% _3 P/ }7 D, p9 h2 }
    }
  f* O! m. Q- \9 s6 R. B        
3 n) ?' |, J0 @5 p    // Then we create a schedule that executes the: f8 K8 e' M+ }
    // modelActions. modelActions is an ActionGroup, by itself it9 W: `2 h% b' N: M( Z; m
    // has no notion of time. In order to have it executed in
" B3 I9 `; _. q1 w3 ~4 z2 r    // time, we create a Schedule that says to use the
2 {+ f" C1 q' ]    // modelActions ActionGroup at particular times.  This
" m- A4 u' d6 D2 f% |    // schedule has a repeat interval of 1, it will loop every
& {% |. l1 r$ C- B& p5 r' }6 m    // time step.  The action is executed at time 0 relative to
; o4 w5 C) ?- A" ]    // the beginning of the loop.. Q) A6 K3 ~2 h( }

. ^# s5 d1 p* c8 s    // This is a simple schedule, with only one action that is4 c: C3 P  q+ |) j
    // just repeated every time. See jmousetrap for more; {( `; S% y$ F& X
    // complicated schedules.
9 f/ \8 x1 _( A% W9 F  9 R- K7 O6 y+ q7 m& a8 U5 j
    modelSchedule = new ScheduleImpl (getZone (), 1);$ k5 m/ `+ s' ~9 k0 k) R: k
    modelSchedule.at$createAction (0, modelActions);0 g5 c8 D. |. T# `8 ^- O2 P; K% V6 r
        ; {# P7 N, u4 m3 @( ~3 K4 Z7 A& z
    return this;( |$ K  K4 K) |5 D" `6 B
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-19 23:36 , Processed in 0.014733 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表