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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:' j7 w8 O* a" O3 \& R: N$ L

* T) Y) Q& x4 W2 R3 [, R: v public Object buildActions () {
: c5 R! g( R- `; i% g( i) `    super.buildActions();
& u  q, D% a) h& U   
5 Y) T5 R" f& c    // Create the list of simulation actions. We put these in, s* ]0 y/ s! y/ l) D
    // an action group, because we want these actions to be, |4 ^& h& e& W/ i& z- J
    // executed in a specific order, but these steps should
. A$ e6 A9 t9 m6 E' p/ w4 X    // take no (simulated) time. The M(foo) means "The message
! i* N' o9 X2 |& @" m    // called <foo>". You can send a message To a particular
3 J  v$ _2 M1 W2 l    // object, or ForEach object in a collection.
0 H* \/ g3 V. D        + B; i* k$ x6 r
    // Note we update the heatspace in two phases: first run/ m% b' ]9 i4 `" p) Y7 x
    // diffusion, then run "updateWorld" to actually enact the
0 o4 u1 H  d7 s    // changes the heatbugs have made. The ordering here is
5 b' u/ l- A( d) H+ \: j# B    // significant!
6 o, w+ _7 l# r$ |        * w1 C' g+ C) `, n8 j: q
    // Note also, that with the additional; D$ B5 g0 B/ T6 T2 |; S
    // `randomizeHeatbugUpdateOrder' Boolean flag we can6 B2 K8 k1 Y& S# |  J% ?+ V
    // randomize the order in which the bugs actually run( W% \7 p; M# N' o; R
    // their step rule.  This has the effect of removing any
& Q  a; p6 z  i1 ?, j0 o    // systematic bias in the iteration throught the heatbug
0 m- U% f; @8 G) b3 L# y9 C$ j    // list from timestep to timestep! V4 Z. r6 C8 V0 K' p( Z" T7 w
        
2 y& f+ L0 t9 U4 _    // By default, all `createActionForEach' modelActions have# X2 [: V5 n" w' U: y( n# }: L! k7 \3 \
    // a default order of `Sequential', which means that the
8 x& T5 P! f, R' L% o) B% M& g    // order of iteration through the `heatbugList' will be6 a4 c2 j! q; @# w" G" t
    // identical (assuming the list order is not changed
5 f5 [- `! x& N. _6 h. G    // indirectly by some other process)." i$ U1 Z$ _9 X$ d* Q% v9 b
    ! P" x" r, ?/ B: i) B
    modelActions = new ActionGroupImpl (getZone ());' d5 b" Y& O: C6 T& v! M0 _2 w

% s! a6 r% K: d! A% V. Y    try {9 n5 F& O. k' y
      modelActions.createActionTo$message( p. _. e2 m/ e
        (heat, new Selector (heat.getClass (), "stepRule", false));  D% o9 c3 J/ k8 T
    } catch (Exception e) {# p: T8 _/ M% s4 ~0 _
      System.err.println ("Exception stepRule: " + e.getMessage ());
9 S9 m+ s( [0 [! L! n) S0 L6 Y    }& T" r2 p0 C* E) u/ d. n- x6 j
' C5 l9 h4 k$ h
    try {
& {% t0 m1 U% C: J; Q6 X      Heatbug proto = (Heatbug) heatbugList.get (0);
0 }6 a' R' o  J4 H$ O      Selector sel = " n9 `0 v4 _) z' u* R0 Y( U4 n+ o
        new Selector (proto.getClass (), "heatbugStep", false);2 {3 D% u8 f! r  c
      actionForEach =
, u5 Q7 |) r( i- @1 Y7 t4 o7 @0 g        modelActions.createFActionForEachHomogeneous$call2 d  m0 C, H1 M3 N! b/ R2 o7 H7 a
        (heatbugList,# b+ A8 B% S& \  j' b1 j
         new FCallImpl (this, proto, sel,8 b- g6 P: H& l. V  h
                        new FArgumentsImpl (this, sel)));3 ~( ^# `( b; h9 ^1 I6 @+ H
    } catch (Exception e) {
1 i0 a: }, t9 n. n- j3 D      e.printStackTrace (System.err);. o% |* {( O) Q' p; V
    }) U8 R8 s, j( d! i( P3 [
    2 v! ?. `1 h* `1 O5 H7 T3 `( I
    syncUpdateOrder ();" E7 @# \& G1 f+ |# @) ~3 |
3 z! w! _  G2 a, E. k6 F
    try {+ G% `4 i' Q3 L; O$ \4 Y
      modelActions.createActionTo$message
% W/ }; P. I4 O( p        (heat, new Selector (heat.getClass (), "updateLattice", false));
/ Y. D2 b6 ]+ s' r$ V: d% W    } catch (Exception e) {4 O: B! g3 ]2 w9 a0 b! `* W
      System.err.println("Exception updateLattice: " + e.getMessage ());8 ^6 z  M5 ~$ f0 Q6 b9 B) w
    }
3 @# O- [4 m2 B( M4 v- Z: X9 \4 c        
" [) w0 e+ l2 }4 [& D% `8 B. x    // Then we create a schedule that executes the9 Q% ^! u. a( W$ {- y- Y% y
    // modelActions. modelActions is an ActionGroup, by itself it
$ s4 c8 ^" G' u" |  A( d3 ?    // has no notion of time. In order to have it executed in
' }, \( m% B& V2 V$ O* V- u    // time, we create a Schedule that says to use the
+ f! Y3 E! f/ C    // modelActions ActionGroup at particular times.  This
9 c- |6 ~* }& n    // schedule has a repeat interval of 1, it will loop every
" @6 q8 A5 U7 \; u    // time step.  The action is executed at time 0 relative to
5 E0 v) A) n& i* g% b8 D    // the beginning of the loop.7 N+ h& ?: M- K0 H: S' Y+ n
( }4 D4 {& T# l3 Q0 l
    // This is a simple schedule, with only one action that is
1 ], L! Y+ s& L& {  Y! w    // just repeated every time. See jmousetrap for more
9 {0 a3 S& ?% t" O1 R+ I    // complicated schedules.
) e7 j3 w5 a" j' I# X0 s) F  
+ ~  |( t% y' C/ o  P0 _1 U9 a    modelSchedule = new ScheduleImpl (getZone (), 1);! C4 }" P1 K4 C
    modelSchedule.at$createAction (0, modelActions);' _1 p+ t. M1 c$ }( O
        
/ M4 @3 w, C3 w/ J2 w    return this;
% S4 g' S& N4 q, k# Y- z  }
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