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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:; @& V; l+ p  \$ [

  z0 H2 f1 Y4 D! |/ @ public Object buildActions () {4 p2 m  A* r. g
    super.buildActions();
# T, x  s& ^4 @: D; h/ T   
1 x$ r) K' d9 f  h' Z    // Create the list of simulation actions. We put these in5 R& ~. ~/ \+ T) h! p% [
    // an action group, because we want these actions to be
$ i1 @" Z# q9 I& w+ K) d" Q    // executed in a specific order, but these steps should0 q8 Z* x  |+ Q$ s) m$ {; O
    // take no (simulated) time. The M(foo) means "The message
: }" Q) J0 S% ~1 j3 Y4 ?    // called <foo>". You can send a message To a particular% n0 w, a1 C: K
    // object, or ForEach object in a collection.; f0 t& \, r# G" D
        
9 F/ n- q  G4 ]8 d3 Z    // Note we update the heatspace in two phases: first run1 }1 w! t$ l' b. Q
    // diffusion, then run "updateWorld" to actually enact the! j! l' k! O' w, o
    // changes the heatbugs have made. The ordering here is8 Q; Q8 g3 \# V  J5 @5 ~0 L
    // significant!; S0 F( D& C) I  K
        
+ K1 q9 s8 \% u( c4 Z    // Note also, that with the additional
" L1 `' T: ?3 y    // `randomizeHeatbugUpdateOrder' Boolean flag we can9 k( `3 Q, p' X" ^) V! \! G
    // randomize the order in which the bugs actually run
3 M7 i& A- o2 ?; [    // their step rule.  This has the effect of removing any
( \- h" v9 d1 G6 u$ n8 i    // systematic bias in the iteration throught the heatbug
  R; Q, p/ J2 `9 F4 K: K% l) L6 u    // list from timestep to timestep% p$ |* x, i$ R* s
        1 R6 w4 h' Y. {" O7 w
    // By default, all `createActionForEach' modelActions have
2 e/ w" H' B+ t) x    // a default order of `Sequential', which means that the+ ~/ U# D1 |% ]  a3 p. L
    // order of iteration through the `heatbugList' will be
, @0 u9 V& |7 \1 q4 f! m+ m9 f    // identical (assuming the list order is not changed
. b. ?" o( m; U: A5 `& ]    // indirectly by some other process).' W# n6 Q% {% R  D; ]) |5 L
    1 `/ d7 @$ a. X# T2 m* i0 Y
    modelActions = new ActionGroupImpl (getZone ());
* ^, i( |8 F% T5 \# c+ o. O5 o' K$ [4 q  q/ J! S  H: Q
    try {
$ V7 M% S- X- |5 R0 f      modelActions.createActionTo$message! A* k9 r. B. X' U9 I
        (heat, new Selector (heat.getClass (), "stepRule", false));6 S/ P  k, f" }7 K5 w
    } catch (Exception e) {
8 P) R9 W$ l: k+ D" G* g5 ?5 _      System.err.println ("Exception stepRule: " + e.getMessage ());
8 b+ B2 U! l' f) G2 B( F! B" A* Q, p    }/ s# w# o9 U$ C8 D& O( N  t' W
# u8 w9 [: b; l) R# k2 D: r
    try {
" H& z9 |% }- I      Heatbug proto = (Heatbug) heatbugList.get (0);
, v1 l5 ^: q/ z+ L8 _      Selector sel =
" |- v$ A1 q" U, }9 z' B" M& Z1 i        new Selector (proto.getClass (), "heatbugStep", false);
  r4 \. d5 i$ ?. Q! S, e2 [      actionForEach =
3 Z% \: x* V0 N9 n! [: _        modelActions.createFActionForEachHomogeneous$call
) W1 a) E! K8 |" @- m, {        (heatbugList,
* K2 O! ^9 O) y4 T7 B9 \         new FCallImpl (this, proto, sel,
: k6 |$ W& z/ [0 U3 v                        new FArgumentsImpl (this, sel)));
" ]' J5 w. O3 ?# e- Y% N# C' k    } catch (Exception e) {, E& ?, w' `5 b% J0 D0 N. `, _
      e.printStackTrace (System.err);
" Z  R( G9 a; v6 P    }) _4 X& e* J1 A, L+ D1 u; B' P
   
& |9 ]3 X+ W' }. ^% n0 D, C    syncUpdateOrder ();
2 Y/ |9 `* |6 o! L5 l
& G2 B( l6 F6 v) |; h! D    try {8 b( t+ U4 q) g# N
      modelActions.createActionTo$message
7 H$ x9 ~! |7 z& U        (heat, new Selector (heat.getClass (), "updateLattice", false));
) I2 }6 R+ y' i1 E- T5 N9 S5 P- `    } catch (Exception e) {* M& `( D! W2 s- K0 q
      System.err.println("Exception updateLattice: " + e.getMessage ());
, ~) [  G" r2 E  t    }9 ]  N' G  V4 K  a0 ~6 l
        / M% G/ S; Z# |; J# y! G6 O3 k* i% l
    // Then we create a schedule that executes the6 J- S( R. Q' j& }' ?. Y! z+ X  K
    // modelActions. modelActions is an ActionGroup, by itself it
0 T% l& ^/ C! s8 U. O% `4 P% X* U    // has no notion of time. In order to have it executed in9 F) y7 \6 v+ X# @3 I% {
    // time, we create a Schedule that says to use the( n4 n' X4 s7 h' l3 N9 s7 A8 Z
    // modelActions ActionGroup at particular times.  This& n; ~* t( u) l
    // schedule has a repeat interval of 1, it will loop every* q) B( K6 L0 R
    // time step.  The action is executed at time 0 relative to
; U* F* ^# H/ y" c    // the beginning of the loop.
* o) R% B$ N! ]1 I+ l# D* F, Y, d$ Q8 j8 G  ?
    // This is a simple schedule, with only one action that is; y  k) z+ {: Q: S
    // just repeated every time. See jmousetrap for more
2 u4 C1 ~4 u, p+ W9 q    // complicated schedules.$ ^) M% F/ N# Q! |9 m2 \
  
% s+ P+ H2 O# f/ p4 D* g& J    modelSchedule = new ScheduleImpl (getZone (), 1);
4 w8 |4 T( l& _2 H) Q3 i- ?    modelSchedule.at$createAction (0, modelActions);
  n! ^! p5 p& h8 `$ ?        
$ h; E" N' {/ G/ J& [# Q    return this;5 N# I- W8 i2 [" {, d1 W. ~& M& i
  }
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