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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
. o) C( x$ q; a. }
4 E' E: k; y: @7 o  q) z4 f% @# ? public Object buildActions () {
# {" h8 W& d9 L1 Q# i4 ]- i    super.buildActions();
# A) r+ v: D  J7 @   
1 j: {7 L2 I* b6 z  X0 y1 Y2 O- D' |    // Create the list of simulation actions. We put these in0 j* z5 J* i: K2 n, b
    // an action group, because we want these actions to be
- i" a1 G# J% B    // executed in a specific order, but these steps should
' l2 s, l6 K3 t* U, @    // take no (simulated) time. The M(foo) means "The message+ H% E8 l% _1 G7 Q2 W5 G( z5 \
    // called <foo>". You can send a message To a particular+ Q; O/ b5 {5 Y, w6 D/ `; W6 C
    // object, or ForEach object in a collection." \& N7 ^% s8 e: ^7 }
        
  ]: @) A) C& X5 o    // Note we update the heatspace in two phases: first run/ o2 f: R3 N# k+ A) l2 E/ K# y
    // diffusion, then run "updateWorld" to actually enact the
6 ], t/ c1 Q) d. x4 [- n    // changes the heatbugs have made. The ordering here is
/ Z( t% _' b! m    // significant!/ v9 H3 b% z$ _& x- c. L# _
        
* F" }5 ?9 _6 F$ N    // Note also, that with the additional* @$ r4 B9 [" e) p- v
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
* g0 f9 [! D% K" v- `; U5 c    // randomize the order in which the bugs actually run
5 Q$ h% [( X  p    // their step rule.  This has the effect of removing any; \1 {9 @, O2 N" O$ _) |
    // systematic bias in the iteration throught the heatbug$ _0 W( `( k! L  K
    // list from timestep to timestep
. d2 J+ R% ~. N/ P1 n; G        / V' x/ O& R$ o4 A  d! x
    // By default, all `createActionForEach' modelActions have% B8 A7 ]( n# z
    // a default order of `Sequential', which means that the4 P. F5 `, g% C# G& a. ]6 h8 ]
    // order of iteration through the `heatbugList' will be
( ?5 p# d9 A8 O9 G% }    // identical (assuming the list order is not changed! v+ k% G9 {* o! p
    // indirectly by some other process).
0 s0 q/ X# U8 Y- ^: v   
3 y; |* C( H9 Y; v2 w  c    modelActions = new ActionGroupImpl (getZone ());
; j( H( H% ]* }9 z* g, C0 C5 x5 Z, X+ F
    try {
  l: Q" O& A1 t      modelActions.createActionTo$message
" g- h( s5 |" {: z- H        (heat, new Selector (heat.getClass (), "stepRule", false));
3 b6 B  I; k$ ]) ]4 ~    } catch (Exception e) {  K  M0 u( f2 [) P
      System.err.println ("Exception stepRule: " + e.getMessage ());0 f) n  W# L2 R0 `
    }
2 U/ q1 m' |# A) b- y. m% l( P2 J2 Z/ m$ K7 Y: P
    try {
! m1 @" Q3 j) W- [3 \      Heatbug proto = (Heatbug) heatbugList.get (0);3 G- G6 {; d0 g5 s) J3 t. z
      Selector sel =
  b9 j* h. ^6 H! Q- r        new Selector (proto.getClass (), "heatbugStep", false);! _2 |, F/ B* W+ E' ?
      actionForEach =
$ |/ H( X* i3 [5 X' R  [        modelActions.createFActionForEachHomogeneous$call5 ]5 j6 }- q- ~2 ]' W! `* h7 D
        (heatbugList,* g2 _4 H' Z+ ^9 w3 [1 }% [
         new FCallImpl (this, proto, sel,+ c9 r6 G  F4 @/ x; J# k
                        new FArgumentsImpl (this, sel)));: T/ J7 c& `2 J1 ^) y2 o2 k$ O" v
    } catch (Exception e) {
* p2 T0 V' {2 y      e.printStackTrace (System.err);
" ?. F  N& {# }2 O2 w) \) v" q    }& W+ M- Q3 i. ~  L# R0 O$ n$ @- U9 \
   
4 p4 Q7 w( O) H3 Q3 V  m    syncUpdateOrder ();* J, L, y1 ]( t% a

$ [. e+ A4 L5 V( n  ^+ W    try {
$ a0 |. \; z5 b7 o3 ]: V' P      modelActions.createActionTo$message
( K  b6 |  P1 g0 g. h        (heat, new Selector (heat.getClass (), "updateLattice", false));
+ G8 i. ?; ^9 u0 W( ]    } catch (Exception e) {
2 \- J& o0 ^( p2 a+ p' a      System.err.println("Exception updateLattice: " + e.getMessage ());7 Z) M' C4 F7 d: e
    }
) c) E8 p0 c6 U6 c( ^5 _% B( @' K        
. h8 R; g# Z) I2 N( G- k1 {    // Then we create a schedule that executes the
* h! @# c5 p5 [" M    // modelActions. modelActions is an ActionGroup, by itself it
; @) s6 W9 p: ~' n0 K    // has no notion of time. In order to have it executed in% `( l: y, W1 o
    // time, we create a Schedule that says to use the
; J) {8 W, P3 m0 j/ A    // modelActions ActionGroup at particular times.  This, j! ~1 b# o, z& [+ l
    // schedule has a repeat interval of 1, it will loop every1 G7 l" q' q+ v0 m8 h0 d- ^* w
    // time step.  The action is executed at time 0 relative to
0 H% b( v# b2 h1 G6 m9 K    // the beginning of the loop.
" a8 C( E/ ~/ M6 L+ S# O' R& X; ?2 Q; I2 t- ]
    // This is a simple schedule, with only one action that is
" ~, @9 i: G1 N9 e" L    // just repeated every time. See jmousetrap for more9 s1 U: }5 F/ r1 m) Y
    // complicated schedules.9 E% D, c  p5 v9 z# b# k' W
  
8 @! _( a) P1 q; ]# _/ `# v    modelSchedule = new ScheduleImpl (getZone (), 1);$ s8 k  t. o/ ]( W. B- A4 u
    modelSchedule.at$createAction (0, modelActions);
; }: b+ N6 q. `) `1 q        * H) d" m0 w8 _+ ^; X; G4 G4 G
    return this;
% p7 D; S% a: O: C6 o! N2 @  t( z  }
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